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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.365 by root, Sun Apr 11 04:09:56 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!self); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
124 } 218 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 219
153 mortals.push_back (this); 220 mortals.push_back (this);
154} 221}
155 222
156void 223void
157attachable::destroy () 224attachable::destroy ()
158{ 225{
159 if (destroyed ()) 226 if (destroyed ())
160 return; 227 return;
161 228
162 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
163 do_destroy (); 230 do_destroy ();
231 sever_self ();
164} 232}
165 233
166void 234void
167attachable::check_mortals () 235attachable::check_mortals ()
168{ 236{
169 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
170 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
171 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
172 266
173 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
174 268 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 269 {
177#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
180#endif 273#endif
181 274
275 if (obj->refcnt)
276 {
182 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
183 }//D 281 }
184 else 282 else
185 { 283 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
188 delete obj; 286 delete obj;
189 } 287 }
190 } 288 }
191} 289}
192 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
193attachable & 303attachable &
194attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
195{ 305{
196 //if (self || cb) 306 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 308
199 attach = src.attach; 309 attach = src.attach;
200 return *this; 310 return *this;
201} 311}
202 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 349
205static SV * 350static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
207{ 352{
208 SV *sv; 353 SV *sv;
209 354
210 if (!ptr) 355 if (!ptr)
211 return &PL_sv_undef; 356 return newSV (0);
212 357
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 360}
216 361
217static int 362static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 364{
220 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
221 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
222 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 375 //at->refcnt_chk ();
224 return 0; 376 return 0;
225} 377}
226 378
228 380
229static SV * 381static SV *
230newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
231{ 383{
232 if (!obj) 384 if (!obj)
233 return &PL_sv_undef; 385 return newSV (0);
234 386
235 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
236 { 391 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 393
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 397 }
247 else 398 else
399 {
248 return newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
249}
250 401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407}
408
409#if 0 // unused
251static void 410static void
252clearSVptr (SV *sv) 411clearSVptr (SV *sv)
253{ 412{
254 if (SvROK (sv)) 413 if (SvROK (sv))
255 sv = SvRV (sv); 414 sv = SvRV (sv);
256 415
257 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
258 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
259} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
260 435
261static long 436static long
262SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
263{ 438{
264 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
265 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
266 441
267 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
268
269 if (!mg)
270 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
271
272 return (long)mg->mg_ptr;
273} 443}
274 444
275static long 445static long noinline
276SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
277{ 447{
278 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
279 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
280 else
281 return 0;
282} 451}
283 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
286inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
307 518
308inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
310 521
311//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
314 524
315inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
346 575
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
349 578
350template<class T> 579template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352 581
353template<int N> 582template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355 584
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
362inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
363{ 598{
364 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368} 601}
369 602
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
371 604
372static SV * 605static SV *
373newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
374{ 607{
375 SV *sv; 608 SV *sv;
389 break; 622 break;
390 623
391 case DT_STRING: 624 case DT_STRING:
392 { 625 {
393 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
394 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
395 } 628 }
396 break; 629 break;
397 630
398 case DT_DATA: 631 case DT_DATA:
399 { 632 {
400 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
401 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
402 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
403 } 636 }
404 break; 637 break;
405 638
406 case DT_OBJECT: 639 case DT_OBJECT:
407 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
449 va_end (ap); 682 va_end (ap);
450 683
451 return sv; 684 return sv;
452} 685}
453 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
454static SV * 713static SV *
455newSVcfapi (int type, ...)
456{
457 SV *sv;
458
459 va_list ap;
460 va_start (ap, type);
461
462 switch (type)
463 {
464 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
465 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
466 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
467 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
468 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
469 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
470 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
471 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
472 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
473 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
474
475 default:
476 assert (("unhandled type in newSVcfapi", 0));
477 }
478
479 va_end (ap);
480
481 return sv;
482}
483
484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
485
486SV *
487registry (attachable *ext) 714registry (attachable *ext)
488{ 715{
489 if (!ext->cb) 716 if (!ext->cb)
490 ext->cb = newAV (); 717 ext->cb = newAV ();
491 718
492 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
493} 720}
494 721
495#if 0
496void attachable::clear ()
497{
498 if (self)
499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
504 hv_clear ((HV *)SvRV ((SV *)self));
505
506 SvREFCNT_dec (self);
507 self = 0;
508 }
509
510 if (cb)
511 {
512 SvREFCNT_dec (cb);
513 cb = 0;
514 }
515
516 attach = 0;
517}
518#endif
519
520///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
521 723
522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
523{
524 return 0;
525}
526
527static CommArray_s rtn_cmd;
528
529static int
530runPluginCommand (object *obj, char *params)
531{
532 return -1;
533}
534
535extern "C" void *cfperl_getPluginProperty (int *type, ...)
536{
537 va_list args;
538 char *propname;
539 int i;
540 va_start (args, type);
541 propname = va_arg (args, char *);
542 //printf ("Property name: %s\n", propname);
543
544 if (!strcmp (propname, "command?"))
545 return NULL;
546 else if (!strcmp (propname, "Identification"))
547 {
548 va_end (args);
549 return (void *)PLUGIN_NAME;
550 }
551 else if (!strcmp (propname, "FullName"))
552 {
553 va_end (args);
554 return (void *)PLUGIN_VERSION;
555 }
556 else
557 va_end (args);
558
559 return NULL;
560}
561
562extern "C" int cfperl_postInitPlugin ()
563{
564 int hooktype = 1;
565 int rtype = 0;
566
567 cf_init_plugin (gethook);
568
569 return 0;
570}
571
572extern "C" int cfperl_closePlugin ()
573{
574 return 0;
575}
576
577void 724void
578cfperl_init () 725cfperl_init ()
579{ 726{
727 extern char **environ;
728
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
581 perl = perl_alloc (); 730 perl = perl_alloc ();
582 perl_construct (perl); 731 perl_construct (perl);
583 732
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585 734
586 char *argv[] = { 735 const char *argv[] = {
587 "", 736 settings.argv [0],
588 "-e" 737 "-e0"
589 "use Event; use Coro;" // required for bootstrap
590 "cf->bootstrap;" // required for datadir :*>
591 "unshift @INC, cf::datadir ();"
592 "require cf;"
593 }; 738 };
594 739
595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
596 { 742 {
597 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
598 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
599 } 745 }
600}
601 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
602void cfperl_main () 765cfperl_main ()
603{ 766{
604 dSP; 767 dSP;
605 768
606 PUSHMARK (SP); 769 PUSHMARK (SP);
607 PUTBACK; 770 PUTBACK;
611void 774void
612attachable::instantiate () 775attachable::instantiate ()
613{ 776{
614 if (attach) 777 if (attach)
615 { 778 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
617 attach = 0; 780 attach = 0;
618 } 781 }
619} 782}
620 783
621void 784void
622attachable::reattach () 785attachable::reattach ()
623{ 786{
624 optimise (); 787 optimise ();
625 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
627} 790}
628 791
629static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
630# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
631# include "eventinc.h" 794# include "eventinc.h"
632# undef def 795# undef def
633}; 796};
634 797
635#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
636 799
637static void 800static void noinline
638gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
639{ 802{
640 // event must be in array 803 // event must be in array
641 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
642 { 805 {
674} 837}
675 838
676void 839void
677global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
678{ 841{
679 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
680} 843}
681 844
682void 845void
683object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
684{ 847{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
686 { 849 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
688 851
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 } 854 }
692 855
728{ 891{
729 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
731} 894}
732 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
733bool 946bool
734attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
735{ 948{
736 data_type dt; 949 data_type dt;
737 va_list ap;
738
739 va_start (ap, event);
740 950
741 // callback call ordering should be: 951 // callback call ordering should be:
742 // 1. per-object callback 952 // 1. per-object callback
743 // 2. per-class object 953 // 2. per-class object
744 // 3. per-type callback 954 // 3. per-type callback
748 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
749 959
750 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
751 if (!callbacks) 961 if (!callbacks)
752 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
753 966
754 CALL_BEGIN (3); 967 CALL_BEGIN (3);
755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
757 970
781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
782 } 995 }
783 996
784 va_end (ap); 997 va_end (ap);
785 998
786 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
787 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
788 1001
789 CALL_END; 1002 CALL_END;
790 1003
791 return count; 1004 return count;
792} 1005}
793 1006
794SV * 1007static SV *
795cfperl_result (int idx) 1008cfperl_result (int idx)
796{ 1009{
797 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
798 if (!av) 1011 if (!av)
799 return &PL_sv_undef; 1012 return &PL_sv_undef;
800 1013
801 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
802 if (!sv) 1015 if (!sv)
816{ 1029{
817 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
818} 1031}
819 1032
820///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
821 1054
822void 1055void
823cfperl_emergency_save () 1056cfperl_emergency_save ()
824{ 1057{
825 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END; 1060 CALL_END;
828} 1061}
829 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
830maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
831maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
832{ 1155{
833 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
834 CALL_ARG (path); 1157 CALL_ARG (path);
835 CALL_ARG (origin); 1158 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837 1160
838 maptile *retval; 1161 maptile *retval = 0;
839
840 if (count)
841 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
842 else 1163
843 retval = 0; 1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
844 1180
845 CALL_END; 1181 CALL_END;
846 1182
847 return retval; 1183 return retval;
848} 1184}
851maptile::do_load_sync () 1187maptile::do_load_sync ()
852{ 1188{
853 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
854 CALL_ARG (this); 1190 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END; 1192 CALL_END;
866} 1193}
867 1194
868void 1195void
869object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
876 CALL_ARG (exit); 1203 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END; 1205 CALL_END;
879} 1206}
880 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231}
1232
1233object *
1234object::deref (const_utf8_string ref)
1235{
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251}
1252
1253void
1254log_backtrace (const_utf8_string msg)
1255{
1256#if HAVE_BACKTRACE
1257 void *addr [20];
1258 int size = backtrace (addr, 20);
1259
1260 CALL_BEGIN (size);
1261 CALL_ARG (msg);
1262 for (int i = 0; i < size; ++i)
1263 CALL_ARG ((IV)addr [i]);
1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1265 CALL_END;
1266#endif
1267}
1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
881///////////////////////////////////////////////////////////////////////////// 1320/////////////////////////////////////////////////////////////////////////////
882 1321
883struct EventAPI *watcher_base::GEventAPI; 1322struct EVAPI *evapi::GEVAPI;
884struct CoroAPI *coroapi::GCoroAPI; 1323struct CoroAPI *coroapi::GCoroAPI;
885 1324
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void 1325void
895iw::alloc () 1326coroapi::do_cede_to_tick ()
896{ 1327{
897 pe = GEventAPI->new_idle (0, 0); 1328 cede_pending = 0;
898 1329 cede ();
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901} 1330}
902 1331
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void 1332void
910iow::alloc () 1333coroapi::wait_for_tick ()
911{ 1334{
912 pe = GEventAPI->new_io (0, 0); 1335 CALL_BEGIN (0);
913 1336 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
914 pe->base.callback = (void *)iow_dispatch; 1337 CALL_END;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919} 1338}
920 1339
921void 1340void
922iow::fd (int fd) 1341coroapi::wait_for_tick_begin ()
923{ 1342{
924 pe->fd = fd; 1343 CALL_BEGIN (0);
925} 1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
926 1345 CALL_END;
927int
928iow::poll ()
929{
930 return pe->poll;
931} 1346}
932 1347
933void 1348void
934iow::poll (int events) 1349iow::poll (int events)
935{ 1350{
936 if (pe->poll != events) 1351 if (events != this->events)
937 { 1352 {
1353 int active = ev_is_active ((ev_io *)this);
938 if (pe->poll) stop (); 1354 if (active) stop ();
939 pe->poll = events; 1355 ev_io_set ((ev_io *)this, fd, events);
940 if (pe->poll) start (); 1356 if (active) start ();
941 } 1357 }
942} 1358}
943 1359
944void 1360static void
945_connect_to_perl () 1361_connect_to_perl_1 ()
946{ 1362{
947 stash_cf = gv_stashpv ("cf" , 1); 1363 stash_cf = gv_stashpv ("cf", 1);
948 1364
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
958 1375
959 sv_runtime = get_sv ("cf::RUNTIME", 1); 1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
960 sv_upgrade (sv_runtime, SVt_NV); 1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
961 1380
962 cb_global = get_av ("cf::CB_GLOBAL", 1); 1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1); 1383 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1); 1384 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1); 1385 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1); 1386 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1); 1387 cb_map = get_av ("cf::CB_MAP" , 1);
969} 1388}
970 1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
971MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
972 1401
973BOOT: 1402BOOT:
974{ 1403{
1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1406
975 _connect_to_perl (); 1407 _connect_to_perl_1 ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979 1408
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1410
1411 //{
1412 // require_pv ("Time::HiRes");
1413 //
1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1415 // if (!svp) croak ("Time::HiRes is required");
1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1418 //}
981 1419
982 static const struct { 1420 static const struct {
983 const char *name; 1421 const char *name;
984 IV iv; 1422 IV iv;
985 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
986# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
987 const_iv (llevError) 1425# include "const_iv.h"
988 const_iv (llevInfo) 1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
989 const_iv (llevDebug) 1427# include "attackinc.h"
990 const_iv (llevMonster) 1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1434 const_iv (logBacktrace)
1435
1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1437
1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
991 1439
992 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
993 const_iv (PLAYER)
994 const_iv (TRANSPORT)
995 const_iv (ROD)
996 const_iv (TREASURE)
997 const_iv (POTION)
998 const_iv (FOOD)
999 const_iv (POISON)
1000 const_iv (BOOK)
1001 const_iv (CLOCK) 1441 const_iv (MAXSOCKBUF)
1002 const_iv (ARROW)
1003 const_iv (BOW)
1004 const_iv (WEAPON)
1005 const_iv (ARMOUR)
1006 const_iv (PEDESTAL)
1007 const_iv (ALTAR)
1008 const_iv (LOCKED_DOOR)
1009 const_iv (SPECIAL_KEY)
1010 const_iv (MAP)
1011 const_iv (DOOR)
1012 const_iv (KEY)
1013 const_iv (TIMED_GATE)
1014 const_iv (TRIGGER)
1015 const_iv (GRIMREAPER)
1016 const_iv (MAGIC_EAR)
1017 const_iv (TRIGGER_BUTTON)
1018 const_iv (TRIGGER_ALTAR)
1019 const_iv (TRIGGER_PEDESTAL)
1020 const_iv (SHIELD)
1021 const_iv (HELMET)
1022 const_iv (HORN)
1023 const_iv (MONEY)
1024 const_iv (CLASS)
1025 const_iv (GRAVESTONE)
1026 const_iv (AMULET)
1027 const_iv (PLAYERMOVER)
1028 const_iv (TELEPORTER)
1029 const_iv (CREATOR)
1030 const_iv (SKILL)
1031 const_iv (EARTHWALL)
1032 const_iv (GOLEM)
1033 const_iv (THROWN_OBJ)
1034 const_iv (BLINDNESS)
1035 const_iv (GOD)
1036 const_iv (DETECTOR)
1037 const_iv (TRIGGER_MARKER)
1038 const_iv (DEAD_OBJECT)
1039 const_iv (DRINK)
1040 const_iv (MARKER)
1041 const_iv (HOLY_ALTAR)
1042 const_iv (PLAYER_CHANGER)
1043 const_iv (BATTLEGROUND)
1044 const_iv (PEACEMAKER)
1045 const_iv (GEM)
1046 const_iv (FIREWALL)
1047 const_iv (ANVIL)
1048 const_iv (CHECK_INV)
1049 const_iv (MOOD_FLOOR)
1050 const_iv (EXIT)
1051 const_iv (ENCOUNTER)
1052 const_iv (SHOP_FLOOR)
1053 const_iv (SHOP_MAT)
1054 const_iv (RING)
1055 const_iv (FLOOR)
1056 const_iv (FLESH)
1057 const_iv (INORGANIC)
1058 const_iv (SKILL_TOOL)
1059 const_iv (LIGHTER)
1060 const_iv (BUILDABLE_WALL)
1061 const_iv (MISC_OBJECT)
1062 const_iv (LAMP)
1063 const_iv (DUPLICATOR)
1064 const_iv (SPELLBOOK)
1065 const_iv (CLOAK)
1066 const_iv (SPINNER)
1067 const_iv (GATE)
1068 const_iv (BUTTON)
1069 const_iv (CF_HANDLE)
1070 const_iv (HOLE)
1071 const_iv (TRAPDOOR)
1072 const_iv (SIGN)
1073 const_iv (BOOTS)
1074 const_iv (GLOVES)
1075 const_iv (SPELL)
1076 const_iv (SPELL_EFFECT)
1077 const_iv (CONVERTER)
1078 const_iv (BRACERS)
1079 const_iv (POISONING)
1080 const_iv (SAVEBED)
1081 const_iv (WAND)
1082 const_iv (SCROLL)
1083 const_iv (DIRECTOR)
1084 const_iv (GIRDLE)
1085 const_iv (FORCE)
1086 const_iv (POTION_EFFECT)
1087 const_iv (EVENT_CONNECTOR)
1088 const_iv (CLOSE_CON)
1089 const_iv (CONTAINER)
1090 const_iv (ARMOUR_IMPROVER)
1091 const_iv (WEAPON_IMPROVER)
1092 const_iv (SKILLSCROLL)
1093 const_iv (DEEP_SWAMP)
1094 const_iv (IDENTIFY_ALTAR)
1095 const_iv (MENU)
1096 const_iv (RUNE)
1097 const_iv (TRAP)
1098 const_iv (POWER_CRYSTAL)
1099 const_iv (CORPSE)
1100 const_iv (DISEASE)
1101 const_iv (SYMPTOM)
1102 const_iv (BUILDER)
1103 const_iv (MATERIAL)
1104 const_iv (ITEM_TRANSFORMER)
1105 1442
1106 const_iv (NUM_SUBTYPES) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1107 1445
1108 const_iv (ST_BD_BUILD) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1109 const_iv (ST_BD_REMOVE)
1110 1447
1111 const_iv (ST_MAT_FLOOR) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1112 const_iv (ST_MAT_WALL) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1113 const_iv (ST_MAT_ITEM)
1114
1115 const_iv (AT_PHYSICAL)
1116 const_iv (AT_MAGIC)
1117 const_iv (AT_FIRE)
1118 const_iv (AT_ELECTRICITY)
1119 const_iv (AT_COLD)
1120 const_iv (AT_CONFUSION)
1121 const_iv (AT_ACID)
1122 const_iv (AT_DRAIN)
1123 const_iv (AT_WEAPONMAGIC)
1124 const_iv (AT_GHOSTHIT)
1125 const_iv (AT_POISON)
1126 const_iv (AT_SLOW)
1127 const_iv (AT_PARALYZE)
1128 const_iv (AT_TURN_UNDEAD)
1129 const_iv (AT_FEAR)
1130 const_iv (AT_CANCELLATION)
1131 const_iv (AT_DEPLETE)
1132 const_iv (AT_DEATH)
1133 const_iv (AT_CHAOS)
1134 const_iv (AT_COUNTERSPELL)
1135 const_iv (AT_GODPOWER)
1136 const_iv (AT_HOLYWORD)
1137 const_iv (AT_BLIND)
1138 const_iv (AT_INTERNAL)
1139 const_iv (AT_LIFE_STEALING)
1140 const_iv (AT_DISEASE)
1141
1142 const_iv (WEAP_HIT)
1143 const_iv (WEAP_SLASH)
1144 const_iv (WEAP_PIERCE)
1145 const_iv (WEAP_CLEAVE)
1146 const_iv (WEAP_SLICE)
1147 const_iv (WEAP_STAB)
1148 const_iv (WEAP_WHIP)
1149 const_iv (WEAP_CRUSH)
1150 const_iv (WEAP_BLUD)
1151
1152 const_iv (FLAG_ALIVE)
1153 const_iv (FLAG_WIZ)
1154 const_iv (FLAG_REMOVED)
1155 const_iv (FLAG_FREED)
1156 const_iv (FLAG_WAS_WIZ)
1157 const_iv (FLAG_APPLIED)
1158 const_iv (FLAG_UNPAID)
1159 const_iv (FLAG_USE_SHIELD)
1160 const_iv (FLAG_NO_PICK)
1161 const_iv (FLAG_ANIMATE)
1162 const_iv (FLAG_MONSTER)
1163 const_iv (FLAG_FRIENDLY)
1164 const_iv (FLAG_GENERATOR)
1165 const_iv (FLAG_IS_THROWN)
1166 const_iv (FLAG_AUTO_APPLY)
1167 const_iv (FLAG_PLAYER_SOLD)
1168 const_iv (FLAG_SEE_INVISIBLE)
1169 const_iv (FLAG_CAN_ROLL)
1170 const_iv (FLAG_OVERLAY_FLOOR)
1171 const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP)
1173 const_iv (FLAG_IDENTIFIED)
1174 const_iv (FLAG_REFLECTING)
1175 const_iv (FLAG_CHANGING)
1176 const_iv (FLAG_SPLITTING)
1177 const_iv (FLAG_HITBACK)
1178 const_iv (FLAG_STARTEQUIP)
1179 const_iv (FLAG_BLOCKSVIEW)
1180 const_iv (FLAG_UNDEAD)
1181 const_iv (FLAG_SCARED)
1182 const_iv (FLAG_UNAGGRESSIVE)
1183 const_iv (FLAG_REFL_MISSILE)
1184 const_iv (FLAG_REFL_SPELL)
1185 const_iv (FLAG_NO_MAGIC)
1186 const_iv (FLAG_NO_FIX_PLAYER)
1187 const_iv (FLAG_IS_LIGHTABLE)
1188 const_iv (FLAG_TEAR_DOWN)
1189 const_iv (FLAG_RUN_AWAY)
1190 const_iv (FLAG_PICK_UP)
1191 const_iv (FLAG_UNIQUE)
1192 const_iv (FLAG_NO_DROP)
1193 const_iv (FLAG_WIZCAST)
1194 const_iv (FLAG_CAST_SPELL)
1195 const_iv (FLAG_USE_SCROLL)
1196 const_iv (FLAG_USE_RANGE)
1197 const_iv (FLAG_USE_BOW)
1198 const_iv (FLAG_USE_ARMOUR)
1199 const_iv (FLAG_USE_WEAPON)
1200 const_iv (FLAG_USE_RING)
1201 const_iv (FLAG_READY_RANGE)
1202 const_iv (FLAG_READY_BOW)
1203 const_iv (FLAG_XRAYS)
1204 const_iv (FLAG_NO_APPLY)
1205 const_iv (FLAG_IS_FLOOR)
1206 const_iv (FLAG_LIFESAVE)
1207 const_iv (FLAG_NO_STRENGTH)
1208 const_iv (FLAG_SLEEP)
1209 const_iv (FLAG_STAND_STILL)
1210 const_iv (FLAG_RANDOM_MOVE)
1211 const_iv (FLAG_ONLY_ATTACK)
1212 const_iv (FLAG_CONFUSED)
1213 const_iv (FLAG_STEALTH)
1214 const_iv (FLAG_WIZPASS)
1215 const_iv (FLAG_IS_LINKED)
1216 const_iv (FLAG_CURSED)
1217 const_iv (FLAG_DAMNED)
1218 const_iv (FLAG_SEE_ANYWHERE)
1219 const_iv (FLAG_KNOWN_MAGICAL)
1220 const_iv (FLAG_KNOWN_CURSED)
1221 const_iv (FLAG_CAN_USE_SKILL)
1222 const_iv (FLAG_BEEN_APPLIED)
1223 const_iv (FLAG_READY_SCROLL)
1224 const_iv (FLAG_USE_ROD)
1225 const_iv (FLAG_USE_HORN)
1226 const_iv (FLAG_MAKE_INVIS)
1227 const_iv (FLAG_INV_LOCKED)
1228 const_iv (FLAG_IS_WOODED)
1229 const_iv (FLAG_IS_HILLY)
1230 const_iv (FLAG_READY_SKILL)
1231 const_iv (FLAG_READY_WEAPON)
1232 const_iv (FLAG_NO_SKILL_IDENT)
1233 const_iv (FLAG_BLIND)
1234 const_iv (FLAG_SEE_IN_DARK)
1235 const_iv (FLAG_IS_CAULDRON)
1236 const_iv (FLAG_NO_STEAL)
1237 const_iv (FLAG_ONE_HIT)
1238 const_iv (FLAG_CLIENT_SENT)
1239 const_iv (FLAG_BERSERK)
1240 const_iv (FLAG_NEUTRAL)
1241 const_iv (FLAG_NO_ATTACK)
1242 const_iv (FLAG_NO_DAMAGE)
1243 const_iv (FLAG_OBJ_ORIGINAL)
1244 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1245 const_iv (FLAG_ACTIVATE_ON_PUSH)
1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1247 const_iv (FLAG_IS_WATER)
1248 const_iv (FLAG_CONTENT_ON_GEN)
1249 const_iv (FLAG_IS_A_TEMPLATE)
1250 const_iv (FLAG_IS_BUILDABLE)
1251
1252 const_iv (NDI_BLACK)
1253 const_iv (NDI_WHITE)
1254 const_iv (NDI_NAVY)
1255 const_iv (NDI_RED)
1256 const_iv (NDI_ORANGE)
1257 const_iv (NDI_BLUE)
1258 const_iv (NDI_DK_ORANGE)
1259 const_iv (NDI_GREEN)
1260 const_iv (NDI_LT_GREEN)
1261 const_iv (NDI_GREY)
1262 const_iv (NDI_BROWN)
1263 const_iv (NDI_GOLD)
1264 const_iv (NDI_TAN)
1265 const_iv (NDI_MAX_COLOR)
1266 const_iv (NDI_COLOR_MASK)
1267 const_iv (NDI_UNIQUE)
1268 const_iv (NDI_ALL)
1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1283 const_iv (F_APPLIED)
1284 const_iv (F_LOCATION)
1285 const_iv (F_UNPAID)
1286 const_iv (F_MAGIC)
1287 const_iv (F_CURSED)
1288 const_iv (F_DAMNED)
1289 const_iv (F_OPEN)
1290 const_iv (F_NOPICK)
1291 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1292 1451
1293 const_iv (F_BUY) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1294 const_iv (F_SHOP) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1295 const_iv (F_SELL)
1296 1454
1297 const_iv (P_BLOCKSVIEW) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1298 const_iv (P_PLAYER)
1299 const_iv (P_NO_MAGIC)
1300 const_iv (P_IS_ALIVE)
1301 const_iv (P_NO_CLERIC)
1302 const_iv (P_OUT_OF_MAP)
1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1305 1456
1306 const_iv (UP_OBJ_INSERT) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1307 const_iv (UP_OBJ_REMOVE) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1308 const_iv (UP_OBJ_CHANGE)
1309 const_iv (UP_OBJ_FACE)
1310 1459
1311 const_iv (INS_NO_MERGE) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1312 const_iv (INS_ABOVE_FLOOR_ONLY)
1313 const_iv (INS_NO_WALK_ON)
1314 const_iv (INS_ON_TOP)
1315 const_iv (INS_BELOW_ORIGINATOR)
1316 const_iv (INS_MAP_LOAD)
1317
1318 const_iv (WILL_APPLY_HANDLE)
1319 const_iv (WILL_APPLY_TREASURE)
1320 const_iv (WILL_APPLY_EARTHWALL)
1321 const_iv (WILL_APPLY_DOOR)
1322 const_iv (WILL_APPLY_FOOD)
1323
1324 const_iv (SAVE_MODE)
1325 const_iv (SAVE_DIR_MODE)
1326
1327 const_iv (M_PAPER)
1328 const_iv (M_IRON)
1329 const_iv (M_GLASS)
1330 const_iv (M_LEATHER)
1331 const_iv (M_WOOD)
1332 const_iv (M_ORGANIC)
1333 const_iv (M_STONE)
1334 const_iv (M_CLOTH)
1335 const_iv (M_ADAMANT)
1336 const_iv (M_LIQUID)
1337 const_iv (M_SOFT_METAL)
1338 const_iv (M_BONE)
1339 const_iv (M_ICE) 1461 const_iv (MAP_INACTIVE)
1340 const_iv (M_SPECIAL)
1341 1462
1342 const_iv (SK_EXP_ADD_SKILL) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1343 const_iv (SK_EXP_TOTAL) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1344 const_iv (SK_EXP_NONE)
1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1347 1465
1348 const_iv (SK_LOCKPICKING) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1349 const_iv (SK_HIDING)
1350 const_iv (SK_SMITHERY)
1351 const_iv (SK_BOWYER)
1352 const_iv (SK_JEWELER)
1353 const_iv (SK_ALCHEMY)
1354 const_iv (SK_STEALING)
1355 const_iv (SK_LITERACY)
1356 const_iv (SK_BARGAINING)
1357 const_iv (SK_JUMPING)
1358 const_iv (SK_DET_MAGIC)
1359 const_iv (SK_ORATORY)
1360 const_iv (SK_SINGING)
1361 const_iv (SK_DET_CURSE)
1362 const_iv (SK_FIND_TRAPS)
1363 const_iv (SK_MEDITATION)
1364 const_iv (SK_PUNCHING)
1365 const_iv (SK_FLAME_TOUCH)
1366 const_iv (SK_KARATE)
1367 const_iv (SK_CLIMBING)
1368 const_iv (SK_WOODSMAN)
1369 const_iv (SK_INSCRIPTION)
1370 const_iv (SK_ONE_HANDED_WEAPON)
1371 const_iv (SK_MISSILE_WEAPON)
1372 const_iv (SK_THROWING)
1373 const_iv (SK_USE_MAGIC_ITEM)
1374 const_iv (SK_DISARM_TRAPS)
1375 const_iv (SK_SET_TRAP)
1376 const_iv (SK_THAUMATURGY)
1377 const_iv (SK_PRAYING)
1378 const_iv (SK_CLAWING)
1379 const_iv (SK_LEVITATION)
1380 const_iv (SK_SUMMONING)
1381 const_iv (SK_PYROMANCY)
1382 const_iv (SK_EVOCATION)
1383 const_iv (SK_SORCERY)
1384 const_iv (SK_TWO_HANDED_WEAPON)
1385 const_iv (SK_SPARK_TOUCH)
1386 const_iv (SK_SHIVER)
1387 const_iv (SK_ACID_SPLASH)
1388 const_iv (SK_POISON_NAIL)
1389 1467
1390 const_iv (SOUND_NEW_PLAYER) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1391 const_iv (SOUND_FIRE_ARROW)
1392 const_iv (SOUND_LEARN_SPELL)
1393 const_iv (SOUND_FUMBLE_SPELL)
1394 const_iv (SOUND_WAND_POOF)
1395 const_iv (SOUND_OPEN_DOOR)
1396 const_iv (SOUND_PUSH_PLAYER)
1397 const_iv (SOUND_PLAYER_HITS1)
1398 const_iv (SOUND_PLAYER_HITS2)
1399 const_iv (SOUND_PLAYER_HITS3)
1400 const_iv (SOUND_PLAYER_HITS4)
1401 const_iv (SOUND_PLAYER_IS_HIT1)
1402 const_iv (SOUND_PLAYER_IS_HIT2)
1403 const_iv (SOUND_PLAYER_IS_HIT3)
1404 const_iv (SOUND_PLAYER_KILLS)
1405 const_iv (SOUND_PET_IS_KILLED)
1406 const_iv (SOUND_PLAYER_DIES)
1407 const_iv (SOUND_OB_EVAPORATE)
1408 const_iv (SOUND_OB_EXPLODE)
1409 const_iv (SOUND_CLOCK)
1410 const_iv (SOUND_TURN_HANDLE)
1411 const_iv (SOUND_FALL_HOLE)
1412 const_iv (SOUND_DRINK_POISON)
1413 const_iv (SOUND_CAST_SPELL_0)
1414
1415 const_iv (PREFER_LOW)
1416 const_iv (PREFER_HIGH)
1417
1418 const_iv (ATNR_PHYSICAL)
1419 const_iv (ATNR_MAGIC)
1420 const_iv (ATNR_FIRE)
1421 const_iv (ATNR_ELECTRICITY)
1422 const_iv (ATNR_COLD)
1423 const_iv (ATNR_CONFUSION)
1424 const_iv (ATNR_ACID)
1425 const_iv (ATNR_DRAIN)
1426 const_iv (ATNR_WEAPONMAGIC)
1427 const_iv (ATNR_GHOSTHIT)
1428 const_iv (ATNR_POISON)
1429 const_iv (ATNR_SLOW)
1430 const_iv (ATNR_PARALYZE)
1431 const_iv (ATNR_TURN_UNDEAD)
1432 const_iv (ATNR_FEAR)
1433 const_iv (ATNR_CANCELLATION)
1434 const_iv (ATNR_DEPLETE)
1435 const_iv (ATNR_DEATH)
1436 const_iv (ATNR_CHAOS)
1437 const_iv (ATNR_COUNTERSPELL)
1438 const_iv (ATNR_GODPOWER)
1439 const_iv (ATNR_HOLYWORD)
1440 const_iv (ATNR_BLIND)
1441 const_iv (ATNR_INTERNAL)
1442 const_iv (ATNR_LIFE_STEALING)
1443 const_iv (ATNR_DISEASE)
1444
1445 const_iv (MAP_FLUSH)
1446 const_iv (MAP_PLAYER_UNIQUE)
1447 const_iv (MAP_BLOCK)
1448 const_iv (MAP_STYLE)
1449 const_iv (MAP_OVERLAY)
1450
1451 const_iv (MAP_IN_MEMORY)
1452 const_iv (MAP_SWAPPED)
1453 const_iv (MAP_LOADING)
1454 const_iv (MAP_SAVING)
1455
1456 const_iv (KLASS_ATTACHABLE)
1457 const_iv (KLASS_GLOBAL)
1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1460 const_iv (KLASS_PLAYER)
1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1502 }; 1469 };
1503 1470
1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1506 1473
1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1524 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1527 } 1494 }
1528}
1529 1495
1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1498}
1499
1500void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1513
1530void _connect_to_perl () 1514void _connect_to_perl_1 ()
1531 1515
1516void _connect_to_perl_2 ()
1517
1518void _recalc_want ()
1519
1520# not used by default anymore
1532void _global_reattach () 1521void _global_reattach ()
1533 CODE: 1522 CODE:
1534{ 1523{
1535 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1536 for_all_clients (ns) 1525 for_all_clients (ns)
1537 ns->reattach (); 1526 ns->reattach ();
1538 1527
1539 for_all_players (pl)
1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op) 1528 for_all_objects (op)
1547 op->reattach (); 1529 op->reattach ();
1548} 1530}
1549 1531
1532# support function for map-world.ext
1533void _quantise (SV *data_sv, SV *plt_sv)
1534 CODE:
1535{
1536 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1537 croak ("_quantise called with invalid agruments");
1538
1539 plt_sv = SvRV (plt_sv);
1540 SV **plt = AvARRAY (plt_sv);
1541 int plt_count = AvFILL (plt_sv) + 1;
1542
1543 STRLEN len;
1544 char *data = SvPVbyte (data_sv, len);
1545 char *dst = data;
1546
1547 while (len >= 3)
1548 {
1549 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1550 {
1551 char *val = SvPVX (*val_sv);
1552
1553 if (val [0] == data [0]
1554 && val [1] == data [1]
1555 && val [2] == data [2])
1556 {
1557 *dst++ = val [3];
1558 goto next;
1559 }
1560 }
1561
1562 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1563 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1564 dst - SvPVX (data_sv), len);
1565
1566 next:
1567 data += 3;
1568 len -= 3;
1569 }
1570
1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1572}
1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1645}
1646
1550NV floor (NV x) 1647NV floor (NV x)
1551 1648
1552NV ceil (NV x) 1649NV ceil (NV x)
1553 1650
1554void server_tick () 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1555 CODE: 1654 CODE:
1556 runtime = SvNVx (sv_runtime); 1655{
1557 server_tick (); 1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1657 switch (items)
1658 {
1659 case 0: RETVAL = gen (); break;
1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1663 }
1664}
1665 OUTPUT:
1666 RETVAL
1558 1667
1668NV clamp (NV value, NV min_value, NV max_value)
1669 CODE:
1670 RETVAL = clamp (value, min_value, max_value);
1671 OUTPUT:
1672 RETVAL
1673
1674NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1675 CODE:
1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1677 OUTPUT:
1678 RETVAL
1679
1680const char *ordinal (int i)
1681
1682void weaken (...)
1683 PROTOTYPE: @
1684 CODE:
1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1687
1559void 1688void
1560LOG (int level, char *msg) 1689log_backtrace (utf8_string msg)
1690
1691void
1692LOG (int flags, utf8_string msg)
1561 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1562 C_ARGS: (LogLevel)level, "%s", msg 1694 C_ARGS: flags, "%s", msg
1563 1695
1564char *path_combine (char *base, char *path) 1696octet_string path_combine (octet_string base, octet_string path)
1565 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1566 1698
1567char *path_combine_and_normalize (char *base, char *path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1568 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1569 1701
1570const char *
1571get_maps_directory (char *path)
1572 PROTOTYPE: $
1573 ALIAS: maps_directory = 0
1574 CODE:
1575 RETVAL = create_pathname (path);
1576 OUTPUT: RETVAL
1577
1578void 1702void
1579sub_generation_inc () 1703sub_generation_inc ()
1580 CODE: 1704 CODE:
1581 PL_sub_generation++; 1705 PL_sub_generation++;
1582 1706
1583char * 1707const_octet_string
1584mapdir () 1708mapdir ()
1585 PROTOTYPE: 1709 PROTOTYPE:
1586 ALIAS: 1710 ALIAS:
1587 mapdir = 0 1711 mapdir = 0
1588 uniquedir = 1 1712 uniquedir = 1
1604 } 1728 }
1605 OUTPUT: RETVAL 1729 OUTPUT: RETVAL
1606 1730
1607void abort () 1731void abort ()
1608 1732
1733void reset_signals ()
1734
1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1736
1609void cleanup (const char *cause, bool make_core = false) 1737void cleanup (const_octet_string cause, bool make_core = false)
1610 1738
1611void emergency_save () 1739void emergency_save ()
1612 1740
1613void _exit (int status = 0) 1741void _exit (int status = EXIT_SUCCESS)
1614 1742
1615#if _POSIX_MEMLOCK 1743#if _POSIX_MEMLOCK
1616 1744
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1618 1753
1619int munlockall () 1754int munlockall ()
1620 1755
1621#endif 1756#endif
1622 1757
1758int
1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1786
1623int find_animation (char *text) 1787int find_animation (utf8_string text)
1624 PROTOTYPE: $ 1788 PROTOTYPE: $
1625 1789
1626int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1627 1791
1628const char *cost_string_from_value(uint64 cost, int approx = 0) 1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1629 1793
1630int 1794int
1631exp_to_level (val64 exp) 1795exp_to_level (val64 exp)
1632 CODE: 1796 CODE:
1633{ 1797{
1664 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1665 else 1829 else
1666 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1667 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1668 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1875bool
1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1880
1669MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1670 1882
1671int 1883int
1672valid (SV *obj) 1884valid (SV *obj)
1673 CODE: 1885 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1886 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT: 1887 OUTPUT:
1676 RETVAL 1888 RETVAL
1677 1889
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1890void
1891debug_trace (attachable *obj, bool on = true)
1892 CODE:
1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1894 if (on)
1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1896
1897int mortals_size ()
1898 CODE:
1899 RETVAL = attachable::mortals.size ();
1900 OUTPUT: RETVAL
1901
1902#object *mortals (U32 index)
1903# CODE:
1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1905# OUTPUT: RETVAL
1906
1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1679 1908
1680MODULE = cf PACKAGE = cf::global 1909MODULE = cf PACKAGE = cf::global
1681 1910
1682int invoke (SV *klass, int event, ...) 1911int invoke (SV *klass, int event, ...)
1683 CODE: 1912 CODE:
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL 1917 OUTPUT: RETVAL
1689 1918
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1691 1920
1692INCLUDE: $PERL genacc object ../include/object.h | 1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1693 1922
1694int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1695 CODE: 1924 CODE:
1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1928 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1700 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1701 1930
1702SV *registry (object *op) 1931SV *registry (object *op)
1703 1932
1704void mortals ()
1705 PPCODE:
1706 EXTEND (SP, object::mortals.size ());
1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1708 PUSHs (to_sv (*i));
1709
1710int objects_size () 1933int objects_size ()
1711 CODE: 1934 CODE:
1712 RETVAL = objects.size (); 1935 RETVAL = objects.size ();
1713 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1714 1937
1725object *actives (U32 index) 1948object *actives (U32 index)
1726 CODE: 1949 CODE:
1727 RETVAL = index < actives.size () ? actives [index] : 0; 1950 RETVAL = index < actives.size () ? actives [index] : 0;
1728 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1729 1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958const_utf8_string slot_use_name (U32 slot)
1959 ALIAS:
1960 slot_nonuse_name = 1
1961 CODE:
1962{
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 switch (ix)
1967 {
1968 case 0: RETVAL = body_locations[slot].use_name; break;
1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1970 }
1971}
1972 OUTPUT:
1973 RETVAL
1974
1730# missing properties 1975# missing properties
1731 1976
1732object *head (object *op) 1977object *head (object *op)
1733 PROTOTYPE: $ 1978 PROTOTYPE: $
1734 CODE: 1979 CODE:
1735 RETVAL = op->head_ (); 1980 RETVAL = op->head_ ();
1736 OUTPUT: RETVAL
1737
1738int is_head (object *op)
1739 PROTOTYPE: $
1740 CODE:
1741 RETVAL = op->head_ () == op;
1742 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1743 1982
1744void 1983void
1745inv (object *obj) 1984inv (object *obj)
1746 PROTOTYPE: $ 1985 PROTOTYPE: $
1747 PPCODE: 1986 PPCODE:
1748{ 1987{
1749 object *o;
1750 for (o = obj->inv; o; o = o->below) 1988 for (object *o = obj->inv; o; o = o->below)
1751 XPUSHs (sv_2mortal (to_sv (o))); 1989 XPUSHs (sv_2mortal (to_sv (o)));
1752} 1990}
1753 1991
1754void 1992void
1755set_animation (object *op, int idx) 1993set_animation (object *op, int idx)
1756 CODE: 1994 CODE:
1757 SET_ANIMATION (op, idx); 1995 SET_ANIMATION (op, idx);
1758 1996
1997int
1998num_animations (object *op)
1999 CODE:
2000 RETVAL = NUM_ANIMATIONS (op);
2001 OUTPUT: RETVAL
2002
2003int slot_info (object *op, UV slot, int value = 0)
2004 ALIAS:
2005 slot_used = 1
2006 CODE:
2007{
2008 if (slot >= NUM_BODY_LOCATIONS)
2009 croak ("body slot index out of range");
2010
2011 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2012
2013 if (items > 2)
2014 if (ix)
2015 op->slot[slot].used = value;
2016 else
2017 op->slot[slot].info = value;
2018}
2019 OUTPUT:
2020 RETVAL
2021
1759object *find_best_object_match (object *op, const char *match) 2022object *find_best_object_match (object *op, utf8_string match)
1760 2023
1761object *find_marked_object (object *op) 2024object *find_marked_object (object *op)
1762 2025
1763int need_identify (object *obj); 2026int need_identify (object *obj);
1764 2027
1765int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1766 2029
1767int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1768 CODE: 2031 CODE:
1769 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = op->move (dir, originator);
1770 OUTPUT: 2033 OUTPUT:
1771 RETVAL 2034 RETVAL
1772 2035
1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1776
1777void apply_below (object *op) 2036void apply_below (object *op)
1778 CODE: 2037 CODE:
1779 player_apply_below (op); 2038 player_apply_below (op);
1780 2039
1781object *cf_object_present_archname_inside (object *op, char *whatstr) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1782 2041
1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2042int casting_level (object *caster, object *spell)
1784
1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1786
1787#//TODO
1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1798 2043
1799int pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
1800 CODE: 2045 CODE:
1801 RETVAL = pay_for_item (op, buyer); 2046 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1806 RETVAL = pay_for_amount (amount, op); 2051 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1808 2053
1809void pay_player (object *op, uint64 amount) 2054void pay_player (object *op, uint64 amount)
1810 2055
1811val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2056val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1812 2057
1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2058int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1814 2059
1815void learn_spell (object *op, object *sp, int special_prayer = 0) 2060void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE: 2061 CODE:
1817 do_learn_spell (op, sp, special_prayer); 2062 do_learn_spell (op, sp, special_prayer);
1818 2063
1819void forget_spell (object *op, object *sp) 2064void forget_spell (object *op, object *sp)
1820 CODE: 2065 CODE:
1821 do_forget_spell (op, query_name (sp)); 2066 do_forget_spell (op, query_name (sp));
1822 2067
1823object *check_for_spell (object *op, char *spellname) 2068object *check_for_spell (object *op, utf8_string spellname)
1824 CODE: 2069 CODE:
1825 RETVAL = check_spell_known (op, spellname); 2070 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL 2071 OUTPUT: RETVAL
1827 2072
1828int query_money (object *op) 2073int query_money (object *op)
1837 2082
1838void drop (object *who, object *op) 2083void drop (object *who, object *op)
1839 2084
1840void pick_up (object *who, object *op) 2085void pick_up (object *who, object *op)
1841 2086
1842object *cf_object_insert_object (object *op, object *container)
1843
1844object *cf_object_insert_in_ob (object *ob, object *where)
1845
1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1847
1848void update_object (object *op, int action) 2087void update_object (object *op, int action)
1849 2088
1850object *cf_create_object_by_name (const char *name)
1851
1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2089void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1853 2090
1854void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1855 2092
1856int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1857 2094
1858int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1859 2096
1860void push_button (object *op); 2097void push_button (object *op, object *originator)
1861 2098
1862void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1863 2100
1864void add_button_link (object *button, maptile *map, int connected); 2101void handle_apply_yield (object *op)
1865 2102
1866void remove_button_link (object *op); 2103int convert_item (object *item, object *converter)
1867 2104
2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1868 2106
1869MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1870
1871object *cf_insert_ob_in_ob (object *ob, object *where)
1872 2108
1873# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1875 2111
1876object *new (const char *archetype = 0) 2112object *new (utf8_string archetype = 0)
1877 PROTOTYPE: ;$ 2113 PROTOTYPE: ;$
1878 CODE: 2114 CODE:
1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1880 OUTPUT: 2116 OUTPUT:
1881 RETVAL 2117 RETVAL
1882 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1884 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1885 CODE: 2134 CODE:
1886{ 2135{
1887 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1889}
1890 2137
1891# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
1892const char *options (object *op)
1893 CODE:
1894 RETVAL = op->name;
1895 OUTPUT:
1896 RETVAL 2139 RETVAL = 0;
2140}
1897 2141
1898player *contr (object *op) 2142shstr
1899 CODE: 2143object::kv_get (shstr key)
1900 RETVAL = op->contr;
1901 OUTPUT: RETVAL
1902 2144
1903const char *get_ob_key_value (object *op, const char *key) 2145void
2146object::kv_del (shstr key)
1904 2147
1905bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2148void
2149object::kv_set (shstr key, shstr value)
1906 2150
1907object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1908 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1909 PREINIT: 2153 PREINIT:
1910 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1912void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1913 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1914 PPCODE: 2158 PPCODE:
1915{ 2159{
1916 rv_vector rv; 2160 rv_vector rv;
2161
1917 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163
1918 EXTEND (SP, 5); 2164 EXTEND (SP, 5);
1919 PUSHs (newSVuv (rv.distance)); 2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1920 PUSHs (newSViv (rv.distance_x)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1921 PUSHs (newSViv (rv.distance_y)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1922 PUSHs (newSViv (rv.direction)); 2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
1923 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2169 PUSHs (sv_2mortal (to_sv (rv.part)));
1924} 2170}
1925 2171
1926bool on_same_map_as (object *ob, object *other) 2172bool on_same_map_as (object *ob, object *other)
1927 CODE: 2173 CODE:
1928 RETVAL = on_same_map (ob, other); 2174 RETVAL = on_same_map (ob, other);
1929 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
1930 2176
1931const char * 2177const_utf8_string
1932base_name (object *op, int plural = op->nrof > 1) 2178base_name (object *op, int plural = op->nrof > 1)
1933 CODE: 2179 CODE:
1934 RETVAL = query_base_name (op, plural); 2180 RETVAL = query_base_name (op, plural);
1935 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1936 2182
1937object *decrease_ob_nr (object *op, unsigned long i) 2183# return the tail of an object, excluding itself
2184void
2185tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
1938 2189
1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2190MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1940 2191
1941player *player (object *op) 2192player *player (object *op)
1942 CODE: 2193 CODE:
1943 RETVAL = op->contr; 2194 RETVAL = op->contr;
1944 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1945 2196
1946void check_score (object *op) 2197bool move_player (object *op, int dir)
1947 2198
1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2199void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE: 2200 CODE:
1950 new_draw_info (flags, 0, op, txt); 2201 new_draw_info (flags, 0, op, txt);
1951 2202
1952object *cf_player_send_inventory (object *op)
1953
1954char *cf_player_get_ip (object *op)
1955 ALIAS: ip = 0
1956
1957object *cf_player_get_marked_item (object *op)
1958 ALIAS: marked_item = 0
1959
1960void cf_player_set_marked_item (object *op, object *ob)
1961
1962partylist *cf_player_get_party (object *op)
1963 ALIAS: party = 0
1964
1965void cf_player_set_party (object *op, partylist *party)
1966
1967void kill_player (object *op) 2203void kill_player (object *op)
1968 2204
2205void esrv_send_item (object *pl, object *item)
2206
1969void esrv_update_item (object *op, int what, object *item) 2207void esrv_update_item (object *pl, int what, object *item)
1970 C_ARGS: what, op, item 2208 C_ARGS: what, pl, item
1971 2209
1972void clear_los (object *op) 2210void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
1973 2212
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params) 2213int command_summon (object *op, utf8_string params)
1977 2214
1978int command_arrest (object *op, char *params) 2215int command_arrest (object *op, utf8_string params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983 2216
1984 2217
1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2218MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1986 2219
1987INCLUDE: $PERL genacc player ../include/player.h | 2220INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1988 2221
1989int invoke (player *pl, int event, ...) 2222int invoke (player *pl, int event, ...)
1990 CODE: 2223 CODE:
1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2002 pl->ob->stats.hp = pl->ob->stats.maxhp; 2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp; 2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats; 2238 pl->orig_stats = pl->ob->stats;
2006 2239
2007void cf_player_move (player *pl, int dir) 2240# should only be temporary
2241void esrv_new_player (player *pl)
2008 2242
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2243#d# TODO: replace by blocked_los accessor, fix code using this
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2244bool
2017cell_visible (player *pl, int dx, int dy) 2245cell_visible (player *pl, int dx, int dy)
2018 CODE: 2246 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2248 OUTPUT:
2022 RETVAL 2249 RETVAL
2023 2250
2024void 2251void
2025send (player *pl, SV *packet) 2252send (player *pl, SV *packet)
2026 CODE: 2253 CODE:
2027{ 2254{
2028 STRLEN len; 2255 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2256 char *buf = SvPVbyte (packet, len);
2030 2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2260 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2261 pl->ns->send_packet (buf, len);
2033} 2262}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2263
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2264void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2265 PROTOTYPE: $;$$$
2046 PPCODE: 2266 PPCODE:
2047 if (GIMME_V != G_VOID) 2267 if (GIMME_V != G_VOID)
2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2073 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
2074 2294
2075SV *registry (maptile *map) 2295SV *registry (maptile *map)
2076 2296
2297void
2298find_tagged_objects (maptile *map, utf8_string tag = 0)
2299 PPCODE:
2300{
2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2320}
2321
2077INCLUDE: $PERL genacc maptile ../include/map.h | 2322INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324void
2325adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329int
2330outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2335 OUTPUT:
2336 RETVAL
2078 2337
2079void 2338void
2080maptile::instantiate () 2339maptile::instantiate ()
2081 2340
2082maptile *new () 2341maptile *new ()
2097 for_all_players (pl) 2356 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS) 2357 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob))); 2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 } 2359 }
2101 2360
2102void play_sound_map (maptile *map, int x, int y, int sound_num) 2361void
2362maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2363 CODE:
2364{
2365 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2366 croak ("maptile::add_underlay: palette must be arrayref");
2367
2368 palette = SvRV (palette);
2369
2370 STRLEN idxlen;
2371 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2372
2373 for (int x = 0; x < THIS->width; ++x)
2374 for (int y = 0; y < THIS->height; ++y)
2375 {
2376 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2377 if (op->flag [FLAG_IS_FLOOR])
2378 goto skip;
2379
2380 {
2381 int offs = offset + y * stride + x;
2382
2383 if (IN_RANGE_EXC (offs, 0, idxlen))
2384 {
2385 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2386 {
2387 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2388 ob->flag [FLAG_NO_MAP_SAVE] = true;
2389 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2390
2391 if (ob->randomitems && !ob->above)
2392 {
2393 ob->create_treasure (ob->randomitems);
2394
2395 for (object *op = ob->above; op; op = op->above)
2396 op->flag [FLAG_NO_MAP_SAVE] = true;
2397 // TODO: if this is a pickable object, then the item
2398 // will at a bit weird - saving inside the player
2399 // will clear the flag, but when the player drops
2400 // it without logging out, it keeps the flag.
2401 // nobody ahs reported this, but this can be rather
2402 // annoying on persistent maps.
2403 }
2404 }
2405 }
2406 }
2407
2408 skip: ;
2409 }
2410}
2411
2412void
2413maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2414 CODE:
2415{
2416 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2417 croak ("maptile::set_regiondata: palette must be arrayref");
2418
2419 palette = SvRV (palette);
2420
2421 STRLEN idxlen;
2422 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2423
2424 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2425 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2426
2427 for (int i = av_len ((AV *)palette) + 1; i--; )
2428 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2429
2430 for (int y = 0; y < THIS->height; ++y)
2431 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2432
2433 sfree (THIS->regions, THIS->size ());
2434 delete [] THIS->regionmap;
2435
2436 THIS->regions = regions;
2437 THIS->regionmap = regionmap;
2438}
2439
2440void
2441maptile::create_region_treasure ()
2442 CODE:
2443 for (int x = 0; x < THIS->width; ++x)
2444 for (int y = 0; y < THIS->height; ++y)
2445 {
2446 region *rgn = THIS->region (x, y);
2447
2448 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2449 if (object *op = THIS->at (x, y).top)
2450 if (rgn->treasure && rndm () < rgn->treasure_density)
2451 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2452 }
2103 2453
2104int out_of_map (maptile *map, int x, int y) 2454int out_of_map (maptile *map, int x, int y)
2105 2455
2106void 2456void
2107trigger (maptile *map, long connection, bool state = true) 2457find_link (maptile *map, shstr_tmp connection)
2108 CODE:
2109 activate_connection (map, connection, state);
2110
2111void
2112get_connection (maptile *map, long connection)
2113 PPCODE: 2458 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection); 2459 if (oblinkpt *obp = map->find_link (connection))
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next) 2460 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2461 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2118 2462
2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2120
2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2122
2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2124 C_ARGS: str, map, nx, ny
2125
2126void 2463void
2127cf_map_normalise (maptile *map, int x, int y) 2464get_map_flags (maptile *map, int x, int y)
2128 PPCODE: 2465 PPCODE:
2129{ 2466{
2130 maptile *nmap = 0; 2467 maptile *nmap = 0;
2131 I16 nx = 0, ny = 0; 2468 I16 nx = 0, ny = 0;
2469
2470 PUTBACK;
2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2471 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2472 SPAGAIN;
2133 2473
2134 EXTEND (SP, 4); 2474 EXTEND (SP, 4);
2135 PUSHs (sv_2mortal (newSViv (flags))); 2475 PUSHs (sv_2mortal (newSViv (flags)));
2136 2476
2137 if (GIMME_V == G_ARRAY) 2477 if (GIMME_V == G_ARRAY)
2138 { 2478 {
2139 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2479 PUSHs (sv_2mortal (to_sv (nmap)));
2140 PUSHs (sv_2mortal (newSViv (nx))); 2480 PUSHs (sv_2mortal (newSViv (nx)));
2141 PUSHs (sv_2mortal (newSViv (ny))); 2481 PUSHs (sv_2mortal (newSViv (ny)));
2142 } 2482 }
2143} 2483}
2144 2484
2485mapspace *
2486ms (maptile *map, unsigned int x, unsigned int y)
2487 PROTOTYPE: $$$
2488 CODE:
2489{
2490 maptile *nmap = 0;
2491 I16 nx, ny;
2492
2493 PUTBACK;
2494 get_map_flags (map, &nmap, x, y, &nx, &ny);
2495 SPAGAIN;
2496
2497 if (!nmap)
2498 XSRETURN_UNDEF;
2499
2500 RETVAL = &nmap->at (nx, ny);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2145void 2505void
2146at (maptile *map, unsigned int x, unsigned int y) 2506at (maptile *map, unsigned int x, unsigned int y)
2147 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$
2148 PPCODE: 2508 PPCODE:
2149{ 2509{
2150 object *o;
2151 maptile *nmap = 0; 2510 maptile *nmap = 0;
2152 I16 nx, ny; 2511 I16 nx, ny;
2153 2512
2513 PUTBACK;
2154 get_map_flags (map, &nmap, x, y, &nx, &ny); 2514 get_map_flags (map, &nmap, x, y, &nx, &ny);
2515 SPAGAIN;
2155 2516
2156 if (nmap) 2517 if (nmap)
2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2518 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2519 XPUSHs (sv_2mortal (to_sv (o)));
2159} 2520}
2160 2521
2161SV * 2522SV *
2162bot_at (maptile *obj, unsigned int x, unsigned int y) 2523bot_at (maptile *map, unsigned int x, unsigned int y)
2163 PROTOTYPE: $$$ 2524 PROTOTYPE: $$$
2164 ALIAS: 2525 ALIAS:
2165 top_at = 1 2526 top_at = 1
2166 flags_at = 2 2527 flags_at = 2
2167 light_at = 3 2528 light_at = 3
2168 move_block_at = 4 2529 move_block_at = 4
2169 move_slow_at = 5 2530 move_slow_at = 5
2170 move_on_at = 6 2531 move_on_at = 6
2171 move_off_at = 7 2532 move_off_at = 7
2172 INIT:
2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2174 CODE: 2533 CODE:
2534{
2535 sint16 nx = x;
2536 sint16 ny = y;
2537
2538 if (!xy_normalise (map, nx, ny))
2539 XSRETURN_UNDEF;
2540
2541 mapspace &ms = map->at (nx, ny);
2542
2543 ms.update ();
2544
2175 switch (ix) 2545 switch (ix)
2176 { 2546 {
2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2547 case 0: RETVAL = to_sv (ms.bot ); break;
2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2548 case 1: RETVAL = to_sv (ms.top ); break;
2179 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2549 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2180 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2550 case 3: RETVAL = newSViv (ms.light ); break;
2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2551 case 4: RETVAL = newSVuv (ms.move_block); break;
2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2552 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2553 case 6: RETVAL = newSVuv (ms.move_on ); break;
2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2554 case 7: RETVAL = newSVuv (ms.move_off ); break;
2185 } 2555 }
2556}
2186 OUTPUT: RETVAL 2557 OUTPUT: RETVAL
2187 2558
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life 2559# worst xs function of my life
2199maptile * 2560bool
2200_create_random_map (\ 2561_create_random_map (\
2201 char *path,\ 2562 maptile *self,\
2202 char *wallstyle,\ 2563 utf8_string wallstyle,\
2203 char *wall_name,\ 2564 utf8_string wall_name,\
2204 char *floorstyle,\ 2565 utf8_string floorstyle,\
2205 char *monsterstyle,\ 2566 utf8_string monsterstyle,\
2206 char *treasurestyle,\ 2567 utf8_string treasurestyle,\
2207 char *layoutstyle,\ 2568 utf8_string layoutstyle,\
2208 char *doorstyle,\ 2569 utf8_string doorstyle,\
2209 char *decorstyle,\ 2570 utf8_string decorstyle,\
2210 char *origin_map,\ 2571 utf8_string miningstyle,\
2211 char *final_map,\ 2572 utf8_string origin_map,\
2212 char *exitstyle,\ 2573 utf8_string final_map,\
2213 char *this_map,\ 2574 utf8_string exitstyle,\
2214 char *exit_on_final_map,\ 2575 utf8_string this_map,\
2576 utf8_string exit_on_final_map,\
2215 int Xsize,\ 2577 int xsize,\
2216 int Ysize,\ 2578 int ysize,\
2217 int expand2x,\ 2579 int expand2x,\
2218 int layoutoptions1,\ 2580 int layoutoptions1,\
2219 int layoutoptions2,\ 2581 int layoutoptions2,\
2220 int layoutoptions3,\ 2582 int layoutoptions3,\
2221 int symmetry,\ 2583 int symmetry,\
2226 int dungeon_depth,\ 2588 int dungeon_depth,\
2227 int decoroptions,\ 2589 int decoroptions,\
2228 int orientation,\ 2590 int orientation,\
2229 int origin_y,\ 2591 int origin_y,\
2230 int origin_x,\ 2592 int origin_x,\
2231 int random_seed,\ 2593 U32 random_seed,\
2232 val64 total_map_hp,\ 2594 val64 total_map_hp,\
2233 int map_layout_style,\ 2595 int map_layout_style,\
2234 int treasureoptions,\ 2596 int treasureoptions,\
2235 int symmetry_used,\ 2597 int symmetry_used,\
2236 region *region\ 2598 region *region,\
2599 utf8_string custom\
2237) 2600)
2238 CODE: 2601 CODE:
2239{ 2602{
2240 random_map_params rmp; 2603 random_map_params rmp;
2241 2604
2245 assign (rmp.monsterstyle , monsterstyle); 2608 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle); 2609 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle); 2610 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle); 2611 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle); 2612 assign (rmp.decorstyle , decorstyle);
2613 assign (rmp.miningstyle , miningstyle);
2250 assign (rmp.exitstyle , exitstyle); 2614 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map); 2615 assign (rmp.exit_on_final_map, exit_on_final_map);
2252 2616
2253 rmp.origin_map = origin_map; 2617 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map; 2618 rmp.final_map = final_map;
2255 rmp.this_map = this_map; 2619 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize; 2620 rmp.xsize = xsize;
2257 rmp.Ysize = Ysize; 2621 rmp.ysize = ysize;
2258 rmp.expand2x = expand2x; 2622 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1; 2623 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2; 2624 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3; 2625 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry; 2626 rmp.symmetry = symmetry;
2268 rmp.decoroptions = decoroptions; 2632 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation; 2633 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y; 2634 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x; 2635 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed; 2636 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp; 2637 rmp.total_map_hp = (uint64_t) total_map_hp;
2274 rmp.map_layout_style = map_layout_style; 2638 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions; 2639 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used; 2640 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region; 2641 rmp.region = region;
2642 rmp.custom = custom;
2278 2643
2279 RETVAL = generate_random_map (path, &rmp); 2644 RETVAL = self->generate_random_map (&rmp);
2280} 2645}
2281 OUTPUT: 2646 OUTPUT:
2282 RETVAL 2647 RETVAL
2283 2648
2649MODULE = cf PACKAGE = cf::mapspace
2650
2651INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2652
2284MODULE = cf PACKAGE = cf::arch 2653MODULE = cf PACKAGE = cf::arch
2285 2654
2286archetype *find (const char *name) 2655int archetypes_size ()
2287 CODE: 2656 CODE:
2288 RETVAL = archetype::find (name); 2657 RETVAL = archetypes.size ();
2289 OUTPUT:
2290 RETVAL
2291
2292archetype *first()
2293 PROTOTYPE:
2294 CODE:
2295 RETVAL = first_archetype;
2296 OUTPUT: RETVAL 2658 OUTPUT: RETVAL
2297 2659
2660archetype *archetypes (U32 index)
2661 CODE:
2662 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2663 OUTPUT: RETVAL
2664
2298INCLUDE: $PERL genacc archetype ../include/object.h | 2665INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2299 2666
2300MODULE = cf PACKAGE = cf::party 2667MODULE = cf PACKAGE = cf::party
2301 2668
2302partylist *first () 2669partylist *first ()
2303 PROTOTYPE: 2670 PROTOTYPE:
2304 CODE: 2671 CODE:
2305 RETVAL = get_firstparty (); 2672 RETVAL = get_firstparty ();
2306 OUTPUT: RETVAL 2673 OUTPUT: RETVAL
2307 2674
2308INCLUDE: $PERL genacc partylist ../include/player.h | 2675INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2309 2676
2310MODULE = cf PACKAGE = cf::region 2677MODULE = cf PACKAGE = cf::region
2311 2678
2312region *first () 2679void
2313 PROTOTYPE: 2680list ()
2314 CODE: 2681 PPCODE:
2315 RETVAL = first_region; 2682 for_all_regions (rgn)
2316 OUTPUT: RETVAL 2683 XPUSHs (sv_2mortal (to_sv (rgn)));
2317 2684
2318region *find (char *name) 2685region *find (utf8_string name)
2319 PROTOTYPE: $ 2686 PROTOTYPE: $
2320 CODE: 2687 CODE:
2321 RETVAL = get_region_by_name (name); 2688 RETVAL = region::find (name);
2322 OUTPUT: RETVAL 2689 OUTPUT: RETVAL
2323 2690
2691int specificity (region *rgn)
2692 CODE:
2693 RETVAL = 0;
2694 while (rgn = rgn->parent)
2695 RETVAL++;
2696 OUTPUT: RETVAL
2697
2324INCLUDE: $PERL genacc region ../include/map.h | 2698INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2325 2699
2326MODULE = cf PACKAGE = cf::living 2700MODULE = cf PACKAGE = cf::living
2327 2701
2328INCLUDE: $PERL genacc living ../include/living.h | 2702INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2329 2703
2330MODULE = cf PACKAGE = cf::settings 2704MODULE = cf PACKAGE = cf::settings
2331 2705
2332INCLUDE: $PERL genacc Settings ../include/global.h | 2706INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2333 2707
2334MODULE = cf PACKAGE = cf::client 2708MODULE = cf PACKAGE = cf::client
2335 2709
2336INCLUDE: $PERL genacc client ../include/client.h | 2710INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2337 2711
2338int invoke (client *ns, int event, ...) 2712int invoke (client *ns, int event, ...)
2339 CODE: 2713 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2714 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2715 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2357 CODE: 2731 CODE:
2358{ 2732{
2359 STRLEN len; 2733 STRLEN len;
2360 char *buf = SvPVbyte (packet, len); 2734 char *buf = SvPVbyte (packet, len);
2361 2735
2736 if (len > MAXSOCKBUF)
2737 {
2738 // ugly
2739 if (THIS->pl)
2740 THIS->pl->failmsg ("[packet too long for client]");
2741 }
2742 else
2362 THIS->send_packet (buf, len); 2743 THIS->send_packet (buf, len);
2363} 2744}
2364 2745
2746faceidx
2747client::need_face (utf8_string name, int pri = 0)
2748 CODE:
2749 RETVAL = face_find (name, 0);
2750 if (RETVAL)
2751 {
2752 THIS->send_face (RETVAL, pri);
2753 THIS->flush_fx ();
2754 }
2755 OUTPUT:
2756 RETVAL
2757
2758int
2759client::fx_want (int idx, int value = -1)
2760 CODE:
2761 if (0 < idx && idx < FT_NUM)
2762 {
2763 RETVAL = THIS->fx_want [idx];
2764 if (items > 2)
2765 THIS->fx_want [idx] = value;
2766 }
2767 else
2768 RETVAL = 0;
2769 OUTPUT:
2770 RETVAL
2771
2772MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2773
2774faceidx sound_find (utf8_string name)
2775
2776void sound_set (utf8_string str, faceidx face)
2777
2778# dire hack
2779void old_sound_index (int idx, faceidx face)
2780 CODE:
2781 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2782 old_sound_index [idx] = face;
2783
2784MODULE = cf PACKAGE = cf::face PREFIX = face_
2785
2786#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2787
2788faceidx face_find (utf8_string name, faceidx defidx = 0)
2789
2790faceidx alloc (utf8_string name)
2791 CODE:
2792{
2793 do
2794 {
2795 RETVAL = faces.size ();
2796 faces.resize (RETVAL + 1);
2797 }
2798 while (!RETVAL); // crude way to leave index 0
2799
2800 faces [RETVAL].name = name;
2801 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2802
2803 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2804 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2805}
2806 OUTPUT: RETVAL
2807
2808void set_type (faceidx idx, int value)
2809 ALIAS:
2810 set_type = 0
2811 set_visibility = 1
2812 set_magicmap = 2
2813 set_smooth = 3
2814 set_smoothlevel = 4
2815 CODE:
2816 faceinfo *f = face_info (idx); assert (f);
2817 switch (ix)
2818 {
2819 case 0: f->type = value; break;
2820 case 1: f->visibility = value; break;
2821 case 2: f->magicmap = value; break;
2822 case 3: f->smooth = value; break;
2823 case 4: f->smoothlevel = value; break;
2824 }
2825
2826void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2827 CODE:
2828{
2829 faceinfo *f = face_info (idx); assert (f);
2830 facedata *d = &(faceset ? f->data64 : f->data32);
2831 sv_to (data, d->data);
2832 STRLEN clen;
2833 char *cdata = SvPVbyte (chksum, clen);
2834 clen = min (CHKSUM_MAXLEN, clen);
2835
2836 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2837
2838 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2839 {
2840 d->chksum_len = clen;
2841 memcpy (d->chksum, cdata, clen);
2842
2843 // invalidate existing client face info
2844 for_all_clients (ns)
2845 if (ns->faceset == faceset)
2846 {
2847 ns->faces_sent [idx] = false;
2848 ns->force_newmap = true;
2849 }
2850 }
2851}
2852
2853int get_data_size (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = d->data.size ();
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_chksum (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2866 OUTPUT:
2867 RETVAL
2868
2869SV *get_data (faceidx idx, int faceset = 0)
2870 CODE:
2871 facedata *d = face_data (idx, faceset);
2872 if (!d) XSRETURN_UNDEF;
2873 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2874 OUTPUT:
2875 RETVAL
2876
2877void invalidate (faceidx idx)
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent [idx] = false;
2882 ns->force_newmap = true;
2883 }
2884
2885void invalidate_all ()
2886 CODE:
2887 for_all_clients (ns)
2888 {
2889 ns->faces_sent.reset ();
2890 ns->force_newmap = true;
2891 }
2892
2893MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2894
2895#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2896
2897animidx anim_find (utf8_string name)
2898 CODE:
2899 RETVAL = animation::find (name).number;
2900 OUTPUT: RETVAL
2901
2902animidx set (utf8_string name, SV *frames, int facings = 1)
2903 CODE:
2904{
2905 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2906 croak ("frames must be an arrayref");
2907
2908 AV *av = (AV *)SvRV (frames);
2909
2910 animation *anim = &animation::find (name);
2911 if (anim->number)
2912 {
2913 anim->resize (av_len (av) + 1);
2914 anim->facings = facings;
2915 }
2916 else
2917 anim = &animation::create (name, av_len (av) + 1, facings);
2918
2919 for (int i = 0; i < anim->num_animations; ++i)
2920 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2921}
2922 OUTPUT: RETVAL
2923
2924void invalidate_all ()
2925 CODE:
2926 for_all_clients (ns)
2927 ns->anims_sent.reset ();
2928
2929MODULE = cf PACKAGE = cf::object::freezer
2930
2931INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2932
2933SV *
2934new (char *klass)
2935 CODE:
2936 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2937 OUTPUT: RETVAL
2938
2939void
2940DESTROY (SV *sv)
2941 CODE:
2942 object_freezer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946MODULE = cf PACKAGE = cf::object::thawer
2947
2948INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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