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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.37 by root, Thu Aug 31 17:54:15 2006 UTC vs.
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
47 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
48typedef double val64; 59 typedef double val64;
49#define newSVval64 newSVnv 60# define newSVval64 newSVnv
50#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
51 63
52static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
55 67
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 68static PerlInterpreter *perl;
76 69
70double runtime;
71
72global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
78 75
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
86 99
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
89static SV * 205static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
91{ 207{
92 SV *sv; 208 SV *sv;
93 209
94 if (!ptr) 210 if (!ptr)
95 return &PL_sv_undef; 211 return &PL_sv_undef;
96 212
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 215}
100 216
101template<class attachable> 217static int
102SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
103newSVattachable (attachable *obj, const char *klass) 230newSVattachable (attachable *obj, HV *stash)
104{ 231{
105 if (!obj) 232 if (!obj)
106 return &PL_sv_undef; 233 return &PL_sv_undef;
107 234
108 if (!obj->self) 235 if (!obj->self)
109 obj->self = newSVptr (obj, klass);
110
111 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 236 {
140 HV *hv = newHV (); 237 obj->self = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 239
144 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
145 } 246 }
146 247 else
147 return newSVsv (sv); 248 return newRV_inc ((SV *)obj->self);
148} 249}
149 250
150static void 251static void
151clearSVptr (SV *sv) 252clearSVptr (SV *sv)
152{ 253{
177 if (SvOK (sv)) 278 if (SvOK (sv))
178 return SvPTR (sv, klass); 279 return SvPTR (sv, klass);
179 else 280 else
180 return 0; 281 return 0;
181} 282}
283
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
286inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
307
308inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); }
310
311//TODO:
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
314
315inline SV *to_sv (UUID v)
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
346
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
349
350template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352
353template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361
362inline void sv_to (SV *sv, UUID &v)
363{
364 unsigned int version;
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368}
369
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 371
183static SV * 372static SV *
184newSVdt_va (va_list &ap, data_type type) 373newSVdt_va (va_list &ap, data_type type)
185{ 374{
186 SV *sv; 375 SV *sv;
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 402 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 403 }
215 break; 404 break;
216 405
217 case DT_OBJECT: 406 case DT_OBJECT:
218 { 407 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 408 break;
223 409
224 case DT_MAP: 410 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 411 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 412 sv = to_sv (va_arg (ap, maptile *));
227 break; 413 break;
228 414
415 case DT_CLIENT:
416 sv = to_sv (va_arg (ap, client *));
417 break;
418
229 case DT_PLAYER: 419 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 420 sv = to_sv (va_arg (ap, player *));
231 break; 421 break;
232 422
233 case DT_ARCH: 423 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 424 sv = to_sv (va_arg (ap, archetype *));
235 break; 425 break;
236 426
237 case DT_PARTY: 427 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 428 sv = to_sv (va_arg (ap, partylist *));
239 break; 429 break;
240 430
241 case DT_REGION: 431 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 432 sv = to_sv (va_arg (ap, region *));
243 break; 433 break;
244 434
245 default: 435 default:
246 assert (("unhandled type in newSVdt_va", 0)); 436 assert (("unhandled type in newSVdt_va", 0));
247 } 437 }
292} 482}
293 483
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 485
296SV * 486SV *
297registry_of (attachable_base *ext) 487registry (attachable *ext)
298{ 488{
299 if (!ext->cb) 489 if (!ext->cb)
300 ext->cb = newAV (); 490 ext->cb = newAV ();
301 491
302 return newRV_inc ((SV *)ext->cb); 492 return newRV_inc ((SV *)ext->cb);
303} 493}
304 494
495#if 0
305void attachable_base::clear () 496void attachable::clear ()
306{ 497{
307 if (self) 498 if (self)
308 { 499 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes 500 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317 502
318 // clear the perl hash, might or might not be a good idea 503 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self)); 504 hv_clear ((HV *)SvRV ((SV *)self));
326 { 511 {
327 SvREFCNT_dec (cb); 512 SvREFCNT_dec (cb);
328 cb = 0; 513 cb = 0;
329 } 514 }
330 515
331 if (attach)
332 {
333 free_string (attach);
334 attach = 0;
335 }
336}
337
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0; 516 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377} 517}
378
379/////////////////////////////////////////////////////////////////////////////
380
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
410}
411
412#include "kw_hash.h"
413
414object_freezer::object_freezer ()
415: dynbuf (128 * 1024, 64 * 1024)
416{
417 av = newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 add ((void *)"oid ", 4);
435 add ((sint32)idx);
436 add ('\n');
437 }
438}
439
440void object_freezer::put (const char *k, const char *v)
441{
442 add (k);
443
444 //if (v)
445 add (' '); //TODO//cf compatibility always add space
446 if (v)
447 add (v);
448
449 add ('\n');
450}
451
452void object_freezer::put (const char *k, int v)
453{
454 add (k);
455 add (' ');
456 add (sint32 (v));
457 add ('\n');
458}
459
460void object_freezer::put (keyword k, const char *v)
461{
462 int klen = keyword_len [k];
463 int vlen = v ? strlen (v) : 0;
464
465 char *p = (char *)alloc (klen + 1 + vlen + 1);
466
467 memcpy (p, keyword_str [k], klen); p += klen;
468 *p++ = ' '; //TODO//cf compatibility always add space
469 memcpy (p, v, vlen); p += vlen;
470 *p = '\n';
471}
472
473void object_freezer::put (keyword k, double v)
474{
475 char buf [128];
476
477 snprintf (buf, 128, "%.7g", v);
478
479 put (k, (const char *)buf);
480}
481
482void object_freezer::put_(keyword k, sint64 v)
483{
484 add (keyword_str [k], keyword_len [k]);
485 add (' ');
486 add (v);
487 add ('\n');
488}
489
490void object_freezer::put_(keyword k, sint32 v)
491{
492 add (keyword_str [k], keyword_len [k]);
493 add (' ');
494 add (v);
495 add ('\n');
496}
497
498void object_freezer::put (keyword kbeg, keyword kend, const char *v)
499{
500 add (keyword_str [kbeg], keyword_len [kbeg]); add ('\n');
501
502 if (v)
503 {
504 add (v);
505 add ('\n');
506 }
507
508 add (keyword_str [kend], keyword_len [kend]); add ('\n');
509}
510
511bool object_freezer::save (const char *filename)
512{
513 dSP;
514 ENTER;
515 SAVETMPS;
516 PUSHMARK (SP);
517 EXTEND (SP, 3);
518 PUSHs (sv_2mortal (newSVpv (filename, 0)));
519 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
520 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
521 PUTBACK;
522 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
523 FREETMPS;
524 LEAVE;
525}
526
527int fprintf (object_freezer &freezer, const char *format, ...)
528{
529 va_list ap;
530
531 va_start (ap, format);
532
533 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
534
535 if (len >= 0)
536 freezer.alloc (len);
537
538 va_end (ap);
539}
540
541int fputs (const char *s, object_freezer &freezer)
542{
543 freezer.add (s);
544}
545
546object_thawer::object_thawer (const char *filename)
547{
548 av = 0;
549 fp = 0;
550
551 if (!filename)
552 return;
553
554 fp = fopen (filename, "r");
555 if (!fp)
556 {
557 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
558 return;
559 }
560
561 if (perl_booted)
562 {
563 dSP;
564 ENTER;
565 SAVETMPS;
566 PUSHMARK (SP);
567 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
568 PUTBACK;
569
570 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
571 {
572 SPAGAIN;
573 SV *sv = POPs;
574 if (SvROK (sv))
575 av = (AV *)SvREFCNT_inc (SvRV (sv));
576 }
577
578 FREETMPS;
579 LEAVE;
580 }
581}
582
583void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
584{
585 if (!av || oid < 0) // this is actually an error of sorts
586 return;
587
588 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
589 ext->clear ();
590
591 SV **svp = av_fetch ((AV *)av, oid, 0);
592
593 if (!svp || !SvROK (*svp))
594 {
595 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
596 return;
597 }
598
599 ext->self = *svp; *svp = &PL_sv_undef;
600 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
601
602 reattach (type, obj);
603}
604
605object_thawer::~object_thawer ()
606{
607 if (fp) fclose (fp);
608 if (av) SvREFCNT_dec ((AV *)av);
609}
610
611token object_thawer::get_token ()
612{
613#if 0
614 for (;;)
615 {
616 if (!fgets (line, sizeof (line), fp))
617 return token (KW_eof);
618
619 unsigned char *p = (unsigned char *)line;
620
621 while (*p > ' ')
622 p++;
623
624 int len = p - (unsigned char *)line;
625
626 while ((*p - 1) < ' ')
627 p++;
628
629 if (*p)
630 {
631 char *v = p;
632
633 while (*p && *p != '\n')
634 p++;
635
636 *p = 0;
637
638 return token (k, v);
639 }
640 else
641 return token (k);
642 }
643#endif 518#endif
644} 519
645
646///////////////////////////////////////////////////////////////////////////// 520/////////////////////////////////////////////////////////////////////////////
647 521
648extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
649{ 523{
650 return 0; 524 return 0;
653static CommArray_s rtn_cmd; 527static CommArray_s rtn_cmd;
654 528
655static int 529static int
656runPluginCommand (object *obj, char *params) 530runPluginCommand (object *obj, char *params)
657{ 531{
658 dSP; 532 return -1;
659
660 ENTER;
661 SAVETMPS;
662
663 PUSHMARK (SP);
664
665 EXTEND (SP, 3);
666 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
667 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
668
669 if (params)
670 PUSHs (sv_2mortal (newSVpv (params, 0)));
671
672 PUTBACK;
673 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
674 SPAGAIN;
675
676 if (SvTRUE (ERRSV))
677 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
678
679 int returnvalue = count > 0 ? POPi : -1;
680
681 PUTBACK;
682 FREETMPS;
683 LEAVE;
684
685 return returnvalue;
686} 533}
687 534
688extern "C" void *cfperl_getPluginProperty (int *type, ...) 535extern "C" void *cfperl_getPluginProperty (int *type, ...)
689{ 536{
690 va_list args; 537 va_list args;
693 va_start (args, type); 540 va_start (args, type);
694 propname = va_arg (args, char *); 541 propname = va_arg (args, char *);
695 //printf ("Property name: %s\n", propname); 542 //printf ("Property name: %s\n", propname);
696 543
697 if (!strcmp (propname, "command?")) 544 if (!strcmp (propname, "command?"))
698 {
699 if (!perl)
700 return NULL; 545 return NULL;
701
702 const char *cmdname = va_arg (args, const char *);
703 HV *hv = get_hv ("cf::COMMAND", 1);
704 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
705
706 va_end (args);
707
708 if (svp)
709 {
710 // this is totaly broken, should stash it into %COMMAND
711 rtn_cmd.name = cmdname;
712 rtn_cmd.time = SvNV (*svp);
713 rtn_cmd.func = runPluginCommand;
714
715 return &rtn_cmd;
716 }
717 }
718 else if (!strcmp (propname, "Identification")) 546 else if (!strcmp (propname, "Identification"))
719 { 547 {
720 va_end (args); 548 va_end (args);
721 return (void*) PLUGIN_NAME; 549 return (void *)PLUGIN_NAME;
722 } 550 }
723 else if (!strcmp (propname, "FullName")) 551 else if (!strcmp (propname, "FullName"))
724 { 552 {
725 va_end (args); 553 va_end (args);
726 return (void*) PLUGIN_VERSION; 554 return (void *)PLUGIN_VERSION;
727 } 555 }
728 else 556 else
729 va_end (args); 557 va_end (args);
730 558
731 return NULL; 559 return NULL;
756 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
757 585
758 char *argv[] = { 586 char *argv[] = {
759 "", 587 "",
760 "-e" 588 "-e"
761 "cf->bootstrap;" 589 "use Event; use Coro;" // required for bootstrap
590 "cf->bootstrap;" // required for datadir :*>
762 "unshift @INC, cf::datadir ();" 591 "unshift @INC, cf::datadir ();"
592 "require cf;"
763 }; 593 };
764 594
765 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
766 { 596 {
767 printf ("unable to initialize perl-interpreter, aborting.\n"); 597 printf ("unable to initialize perl-interpreter, aborting.\n");
768 exit (EXIT_FAILURE); 598 exit (EXIT_FAILURE);
769 } 599 }
770
771 obj_cache = newHV ();
772}
773
774void cfperl_boot ()
775{
776 perl_booted = true;
777
778 eval_pv ("require cf", 1);
779} 600}
780 601
781void cfperl_main () 602void cfperl_main ()
782{ 603{
783 dSP; 604 dSP;
784 605
785 PUSHMARK (SP); 606 PUSHMARK (SP);
786 PUTBACK; 607 PUTBACK;
787 call_pv ("cf::main", G_DISCARD | G_VOID); 608 call_pv ("cf::main", G_DISCARD | G_VOID);
609}
610
611void
612attachable::instantiate ()
613{
614 if (attach)
615 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
617 attach = 0;
618 }
619}
620
621void
622attachable::reattach ()
623{
624 optimise ();
625 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
788} 627}
789 628
790static event_klass klass_of[NUM_EVENT_TYPES] = { 629static event_klass klass_of[NUM_EVENT_TYPES] = {
791# define def(type,name) KLASS_ ## type, 630# define def(type,name) KLASS_ ## type,
792# include "eventinc.h" 631# include "eventinc.h"
823 } 662 }
824 } 663 }
825 } 664 }
826} 665}
827 666
667void
668attachable::gather_callbacks (AV *&callbacks, event_type event) const
669{
670 ::gather_callbacks (callbacks, cb_attachable, event);
671
672 if (cb)
673 ::gather_callbacks (callbacks, cb, event);
674}
675
676void
677global::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_object, event);
680}
681
682void
683object::gather_callbacks (AV *&callbacks, event_type event) const
684{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
686 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
688
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 }
692
693 if (type <= AvFILLp (cb_type))
694 {
695 SV *registry = AvARRAY (cb_type)[type];
696
697 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
698 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
699 }
700
701 attachable::gather_callbacks (callbacks, event);
702 ::gather_callbacks (callbacks, cb_object, event);
703}
704
705void
706archetype::gather_callbacks (AV *&callbacks, event_type event) const
707{
708 attachable::gather_callbacks (callbacks, event);
709 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
710}
711
712void
713client::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 ::gather_callbacks (callbacks, cb_client, event);
717}
718
719void
720player::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_player, event);
724}
725
726void
727maptile::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event);
731}
732
733bool
828bool cfperl_invoke (event_type event, ...) 734attachable::invoke (event_type event, ...)
829{ 735{
830 data_type dt; 736 data_type dt;
831 va_list ap; 737 va_list ap;
832 738
833 va_start (ap, event); 739 va_start (ap, event);
834 740
741 // callback call ordering should be:
742 // 1. per-object callback
743 // 2. per-class object
744 // 3. per-type callback
745 // 4. global callbacks
746
835 AV *callbacks = 0; 747 AV *callbacks = 0;
836
837 object *op;
838 player *pl;
839 mapstruct *map;
840
841 // callback call ordering is:
842 // 1. per-object callback (NYI)
843 // 2. per-class object
844 // 2a. per-type callback
845 // 4. global callbacks
846
847 gather_callbacks (callbacks, cb_global, event); 748 gather_callbacks (callbacks, event);
848
849 switch (KLASS_OF (event))
850 {
851 case KLASS_GLOBAL:
852 break;
853
854 case KLASS_OBJECT:
855 dt = (data_type) va_arg (ap, int);
856 assert (("first argument must be of type object", dt == DT_OBJECT));
857 op = va_arg (ap, object *);
858
859 if (op->cb)
860 gather_callbacks (callbacks, op->cb, event);
861
862 if (op->type)
863 {
864 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
865 {
866 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
867
868 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
869 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
870 }
871
872 if (op->type <= AvFILLp (cb_type))
873 {
874 SV *registry = AvARRAY (cb_type)[op->type];
875
876 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
877 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
878 }
879 }
880
881 gather_callbacks (callbacks, cb_object, event);
882
883 break;
884
885 case KLASS_PLAYER:
886 dt = (data_type) va_arg (ap, int);
887 assert (("first argument must be of type player", dt == DT_PLAYER));
888 pl = va_arg (ap, player *);
889
890 if (pl->cb)
891 gather_callbacks (callbacks, pl->cb, event);
892
893 gather_callbacks (callbacks, cb_player, event);
894 break;
895
896 case KLASS_MAP:
897 dt = (data_type) va_arg (ap, int);
898 assert (("first argument must be of type object", dt == DT_MAP));
899 map = va_arg (ap, mapstruct *);
900
901 if (map->cb)
902 gather_callbacks (callbacks, map->cb, event);
903
904 gather_callbacks (callbacks, cb_map, event);
905 break;
906
907 default:
908 assert (("unsupported event klass in cfperl_invoke", 0));
909 }
910 749
911 // short-circuit processing if no callbacks found/defined 750 // short-circuit processing if no callbacks found/defined
912 if (!callbacks) 751 if (!callbacks)
913 return 0; 752 return 0;
914 753
915 dSP; 754 CALL_BEGIN (3);
916 ENTER;
917 SAVETMPS;
918
919 PUSHMARK (SP);
920 EXTEND (SP, 3);
921
922 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
923 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
924 757
925 switch (KLASS_OF (event)) 758 //TODO: unhack
926 { 759 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
927 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 760 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
928 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 761 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
929 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 762 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
930 } 763 else if (global *gl = is_a<global>(this)) /*nop*/;
764 else
765 abort (); //TODO
931 766
932 for (;;) 767 for (;;)
933 { 768 {
934 dt = (data_type) va_arg (ap, int); 769 dt = (data_type) va_arg (ap, int);
935 770
936 if (dt == DT_END) 771 if (dt == DT_END)
937 break; 772 break;
938
939 if (dt == DT_AV) 773 else if (dt == DT_AV)
940 { 774 {
941 AV *av = va_arg (ap, AV *); 775 AV *av = va_arg (ap, AV *);
942 776
943 for (int i = 0; i <= av_len (av); ++i) 777 for (int i = 0; i <= av_len (av); ++i)
944 XPUSHs (*av_fetch (av, i, 1)); 778 XPUSHs (*av_fetch (av, i, 1));
947 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
948 } 782 }
949 783
950 va_end (ap); 784 va_end (ap);
951 785
952 PUTBACK; 786 CALL_CALL ("cf::do_invoke", G_SCALAR);
953 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
954 SPAGAIN;
955
956 count = count > 0 ? POPi : 0; 787 count = count > 0 ? POPi : 0;
957 788
958 FREETMPS; 789 CALL_END;
959 LEAVE;
960 790
961 return count; 791 return count;
962} 792}
963 793
964SV * 794SV *
979cfperl_result_INT (int idx) 809cfperl_result_INT (int idx)
980{ 810{
981 return SvIV (cfperl_result (idx)); 811 return SvIV (cfperl_result (idx));
982} 812}
983 813
814double
815cfperl_result_DOUBLE (int idx)
816{
817 return SvNV (cfperl_result (idx));
818}
819
820/////////////////////////////////////////////////////////////////////////////
821
822void
823cfperl_emergency_save ()
824{
825 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END;
828}
829
830maptile *
831maptile::find_sync (const char *path, maptile *origin)
832{
833 CALL_BEGIN (2);
834 CALL_ARG (path);
835 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837
838 maptile *retval;
839
840 if (count)
841 sv_to (POPs, retval);
842 else
843 retval = 0;
844
845 CALL_END;
846
847 return retval;
848}
849
850void
851maptile::do_load_sync ()
852{
853 CALL_BEGIN (1);
854 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END;
866}
867
868void
869object::enter_exit (object *exit)
870{
871 if (type != PLAYER)
872 return;
873
874 CALL_BEGIN (2);
875 CALL_ARG (this);
876 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END;
879}
880
881/////////////////////////////////////////////////////////////////////////////
882
883struct EventAPI *watcher_base::GEventAPI;
884struct CoroAPI *coroapi::GCoroAPI;
885
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void
895iw::alloc ()
896{
897 pe = GEventAPI->new_idle (0, 0);
898
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901}
902
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void
910iow::alloc ()
911{
912 pe = GEventAPI->new_io (0, 0);
913
914 pe->base.callback = (void *)iow_dispatch;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919}
920
921void
922iow::fd (int fd)
923{
924 pe->fd = fd;
925}
926
927int
928iow::poll ()
929{
930 return pe->poll;
931}
932
933void
934iow::poll (int events)
935{
936 if (pe->poll != events)
937 {
938 if (pe->poll) stop ();
939 pe->poll = events;
940 if (pe->poll) start ();
941 }
942}
943
944void
945_connect_to_perl ()
946{
947 stash_cf = gv_stashpv ("cf" , 1);
948
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
958
959 sv_runtime = get_sv ("cf::RUNTIME", 1);
960 sv_upgrade (sv_runtime, SVt_NV);
961
962 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1);
969}
970
984MODULE = cf PACKAGE = cf PREFIX = cf_ 971MODULE = cf PACKAGE = cf PREFIX = cf_
985 972
986BOOT: 973BOOT:
987{ 974{
988 HV *stash = gv_stashpv ("cf", 1); 975 _connect_to_perl ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
989 981
990 static const struct { 982 static const struct {
991 const char *name; 983 const char *name;
992 IV iv; 984 IV iv;
993 } *civ, const_iv[] = { 985 } *civ, const_iv[] = {
1005 const_iv (POTION) 997 const_iv (POTION)
1006 const_iv (FOOD) 998 const_iv (FOOD)
1007 const_iv (POISON) 999 const_iv (POISON)
1008 const_iv (BOOK) 1000 const_iv (BOOK)
1009 const_iv (CLOCK) 1001 const_iv (CLOCK)
1010 const_iv (LIGHTNING)
1011 const_iv (ARROW) 1002 const_iv (ARROW)
1012 const_iv (BOW) 1003 const_iv (BOW)
1013 const_iv (WEAPON) 1004 const_iv (WEAPON)
1014 const_iv (ARMOUR) 1005 const_iv (ARMOUR)
1015 const_iv (PEDESTAL) 1006 const_iv (PEDESTAL)
1035 const_iv (AMULET) 1026 const_iv (AMULET)
1036 const_iv (PLAYERMOVER) 1027 const_iv (PLAYERMOVER)
1037 const_iv (TELEPORTER) 1028 const_iv (TELEPORTER)
1038 const_iv (CREATOR) 1029 const_iv (CREATOR)
1039 const_iv (SKILL) 1030 const_iv (SKILL)
1040 const_iv (EXPERIENCE)
1041 const_iv (EARTHWALL) 1031 const_iv (EARTHWALL)
1042 const_iv (GOLEM) 1032 const_iv (GOLEM)
1043 const_iv (THROWN_OBJ) 1033 const_iv (THROWN_OBJ)
1044 const_iv (BLINDNESS) 1034 const_iv (BLINDNESS)
1045 const_iv (GOD) 1035 const_iv (GOD)
1065 const_iv (FLOOR) 1055 const_iv (FLOOR)
1066 const_iv (FLESH) 1056 const_iv (FLESH)
1067 const_iv (INORGANIC) 1057 const_iv (INORGANIC)
1068 const_iv (SKILL_TOOL) 1058 const_iv (SKILL_TOOL)
1069 const_iv (LIGHTER) 1059 const_iv (LIGHTER)
1070 const_iv (TRAP_PART)
1071 const_iv (WALL) 1060 const_iv (BUILDABLE_WALL)
1072 const_iv (LIGHT_SOURCE)
1073 const_iv (MISC_OBJECT) 1061 const_iv (MISC_OBJECT)
1074 const_iv (MONSTER)
1075 const_iv (SPAWN_GENERATOR)
1076 const_iv (LAMP) 1062 const_iv (LAMP)
1077 const_iv (DUPLICATOR) 1063 const_iv (DUPLICATOR)
1078 const_iv (TOOL)
1079 const_iv (SPELLBOOK) 1064 const_iv (SPELLBOOK)
1080 const_iv (BUILDFAC)
1081 const_iv (CLOAK) 1065 const_iv (CLOAK)
1082 const_iv (SPINNER) 1066 const_iv (SPINNER)
1083 const_iv (GATE) 1067 const_iv (GATE)
1084 const_iv (BUTTON) 1068 const_iv (BUTTON)
1085 const_iv (CF_HANDLE) 1069 const_iv (CF_HANDLE)
1092 const_iv (SPELL_EFFECT) 1076 const_iv (SPELL_EFFECT)
1093 const_iv (CONVERTER) 1077 const_iv (CONVERTER)
1094 const_iv (BRACERS) 1078 const_iv (BRACERS)
1095 const_iv (POISONING) 1079 const_iv (POISONING)
1096 const_iv (SAVEBED) 1080 const_iv (SAVEBED)
1097 const_iv (POISONCLOUD)
1098 const_iv (FIREHOLES)
1099 const_iv (WAND) 1081 const_iv (WAND)
1100 const_iv (SCROLL) 1082 const_iv (SCROLL)
1101 const_iv (DIRECTOR) 1083 const_iv (DIRECTOR)
1102 const_iv (GIRDLE) 1084 const_iv (GIRDLE)
1103 const_iv (FORCE) 1085 const_iv (FORCE)
1118 const_iv (DISEASE) 1100 const_iv (DISEASE)
1119 const_iv (SYMPTOM) 1101 const_iv (SYMPTOM)
1120 const_iv (BUILDER) 1102 const_iv (BUILDER)
1121 const_iv (MATERIAL) 1103 const_iv (MATERIAL)
1122 const_iv (ITEM_TRANSFORMER) 1104 const_iv (ITEM_TRANSFORMER)
1123 const_iv (QUEST)
1124 1105
1125 const_iv (NUM_SUBTYPES) 1106 const_iv (NUM_SUBTYPES)
1126 1107
1127 const_iv (ST_BD_BUILD) 1108 const_iv (ST_BD_BUILD)
1128 const_iv (ST_BD_REMOVE) 1109 const_iv (ST_BD_REMOVE)
1156 const_iv (AT_BLIND) 1137 const_iv (AT_BLIND)
1157 const_iv (AT_INTERNAL) 1138 const_iv (AT_INTERNAL)
1158 const_iv (AT_LIFE_STEALING) 1139 const_iv (AT_LIFE_STEALING)
1159 const_iv (AT_DISEASE) 1140 const_iv (AT_DISEASE)
1160 1141
1161 const_iv (QUEST_IN_PROGRESS)
1162 const_iv (QUEST_DONE_QUEST)
1163 const_iv (QUEST_DONE_TASK)
1164 const_iv (QUEST_START_QUEST)
1165 const_iv (QUEST_END_QUEST)
1166 const_iv (QUEST_START_TASK)
1167 const_iv (QUEST_END_TASK)
1168 const_iv (QUEST_OVERRIDE)
1169 const_iv (QUEST_ON_ACTIVATE)
1170
1171 const_iv (WEAP_HIT) 1142 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH) 1143 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE) 1144 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE) 1145 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE) 1146 const_iv (WEAP_SLICE)
1191 const_iv (FLAG_MONSTER) 1162 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY) 1163 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR) 1164 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN) 1165 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY) 1166 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_TREASURE)
1197 const_iv (FLAG_PLAYER_SOLD) 1167 const_iv (FLAG_PLAYER_SOLD)
1198 const_iv (FLAG_SEE_INVISIBLE) 1168 const_iv (FLAG_SEE_INVISIBLE)
1199 const_iv (FLAG_CAN_ROLL) 1169 const_iv (FLAG_CAN_ROLL)
1200 const_iv (FLAG_OVERLAY_FLOOR) 1170 const_iv (FLAG_OVERLAY_FLOOR)
1201 const_iv (FLAG_IS_TURNABLE) 1171 const_iv (FLAG_IS_TURNABLE)
1276 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1277 const_iv (FLAG_IS_WATER) 1247 const_iv (FLAG_IS_WATER)
1278 const_iv (FLAG_CONTENT_ON_GEN) 1248 const_iv (FLAG_CONTENT_ON_GEN)
1279 const_iv (FLAG_IS_A_TEMPLATE) 1249 const_iv (FLAG_IS_A_TEMPLATE)
1280 const_iv (FLAG_IS_BUILDABLE) 1250 const_iv (FLAG_IS_BUILDABLE)
1281 const_iv (FLAG_AFK)
1282 1251
1283 const_iv (NDI_BLACK) 1252 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE) 1253 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY) 1254 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED) 1255 const_iv (NDI_RED)
1296 const_iv (NDI_MAX_COLOR) 1265 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK) 1266 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE) 1267 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL) 1268 const_iv (NDI_ALL)
1300 1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1301 const_iv (F_APPLIED) 1283 const_iv (F_APPLIED)
1302 const_iv (F_LOCATION) 1284 const_iv (F_LOCATION)
1303 const_iv (F_UNPAID) 1285 const_iv (F_UNPAID)
1304 const_iv (F_MAGIC) 1286 const_iv (F_MAGIC)
1305 const_iv (F_CURSED) 1287 const_iv (F_CURSED)
1311 const_iv (F_BUY) 1293 const_iv (F_BUY)
1312 const_iv (F_SHOP) 1294 const_iv (F_SHOP)
1313 const_iv (F_SELL) 1295 const_iv (F_SELL)
1314 1296
1315 const_iv (P_BLOCKSVIEW) 1297 const_iv (P_BLOCKSVIEW)
1298 const_iv (P_PLAYER)
1316 const_iv (P_NO_MAGIC) 1299 const_iv (P_NO_MAGIC)
1317 const_iv (P_IS_ALIVE) 1300 const_iv (P_IS_ALIVE)
1318 const_iv (P_NO_CLERIC) 1301 const_iv (P_NO_CLERIC)
1319 const_iv (P_NEED_UPDATE)
1320 const_iv (P_NO_ERROR)
1321 const_iv (P_OUT_OF_MAP) 1302 const_iv (P_OUT_OF_MAP)
1322 const_iv (P_NEW_MAP) 1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1323 1305
1324 const_iv (UP_OBJ_INSERT) 1306 const_iv (UP_OBJ_INSERT)
1325 const_iv (UP_OBJ_REMOVE) 1307 const_iv (UP_OBJ_REMOVE)
1326 const_iv (UP_OBJ_CHANGE) 1308 const_iv (UP_OBJ_CHANGE)
1327 const_iv (UP_OBJ_FACE) 1309 const_iv (UP_OBJ_FACE)
1359 1341
1360 const_iv (SK_EXP_ADD_SKILL) 1342 const_iv (SK_EXP_ADD_SKILL)
1361 const_iv (SK_EXP_TOTAL) 1343 const_iv (SK_EXP_TOTAL)
1362 const_iv (SK_EXP_NONE) 1344 const_iv (SK_EXP_NONE)
1363 const_iv (SK_SUBTRACT_SKILL_EXP) 1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1364 1347
1365 const_iv (SK_LOCKPICKING) 1348 const_iv (SK_LOCKPICKING)
1366 const_iv (SK_HIDING) 1349 const_iv (SK_HIDING)
1367 const_iv (SK_SMITHERY) 1350 const_iv (SK_SMITHERY)
1368 const_iv (SK_BOWYER) 1351 const_iv (SK_BOWYER)
1468 const_iv (MAP_IN_MEMORY) 1451 const_iv (MAP_IN_MEMORY)
1469 const_iv (MAP_SWAPPED) 1452 const_iv (MAP_SWAPPED)
1470 const_iv (MAP_LOADING) 1453 const_iv (MAP_LOADING)
1471 const_iv (MAP_SAVING) 1454 const_iv (MAP_SAVING)
1472 1455
1456 const_iv (KLASS_ATTACHABLE)
1473 const_iv (KLASS_GLOBAL) 1457 const_iv (KLASS_GLOBAL)
1474 const_iv (KLASS_OBJECT) 1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1475 const_iv (KLASS_PLAYER) 1460 const_iv (KLASS_PLAYER)
1476 const_iv (KLASS_MAP) 1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1477 }; 1502 };
1478 1503
1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1481 1506
1482 static const struct { 1507 static const struct {
1483 const char *name; 1508 const char *name;
1484 int skip; 1509 int skip;
1485 IV klass; 1510 IV klass;
1496 { 1521 {
1497 AV *event = newAV (); 1522 AV *event = newAV ();
1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1499 av_push (event, newSViv (eiv->klass)); 1524 av_push (event, newSViv (eiv->klass));
1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1501 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1502 } 1527 }
1503
1504 static const struct {
1505 int dtype;
1506 const char *name;
1507 IV idx;
1508 } *cprop, prop_table[] = {
1509# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1510 prop (CFAPI_INT, MAP_PROP_FLAGS)
1511 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1512 prop (CFAPI_STRING, MAP_PROP_PATH)
1513 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1514 prop (CFAPI_STRING, MAP_PROP_NAME)
1515 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1516 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1517 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1518 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1519 prop (CFAPI_INT, MAP_PROP_WIDTH)
1520 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1521 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1522 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1523 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1524 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1525 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1526 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1527 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1528 prop (CFAPI_INT, MAP_PROP_SKY)
1529 prop (CFAPI_INT, MAP_PROP_WPARTX)
1530 prop (CFAPI_INT, MAP_PROP_WPARTY)
1531 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1532 prop (CFAPI_PREGION, MAP_PROP_REGION)
1533 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1534 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1535 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1536 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1537 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1538 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1539 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1540 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1541 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1542 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1543 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1544 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1545 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1546 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1547 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1548 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1549 prop (CFAPI_INT, OBJECT_PROP_X)
1550 prop (CFAPI_INT, OBJECT_PROP_Y)
1551 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1552 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1553 prop (CFAPI_INT, OBJECT_PROP_NROF)
1554 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1555 prop (CFAPI_INT, OBJECT_PROP_FACING)
1556 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1557 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1558 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1559 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1560 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1561 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1562 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1563 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1564 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1565 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1566 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1567 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1568 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1569 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1570 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1571 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1572 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1573 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1574 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1575 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1576 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1577 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1578 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1579 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1580 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1584 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1585 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1586 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1587 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1588 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1589 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1590 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1591 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1592 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1593 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1594 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1595 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1596 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1597 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1598 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1599 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1600 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1601 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1602 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1603 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1604 prop (CFAPI_INT, OBJECT_PROP_STR)
1605 prop (CFAPI_INT, OBJECT_PROP_DEX)
1606 prop (CFAPI_INT, OBJECT_PROP_CON)
1607 prop (CFAPI_INT, OBJECT_PROP_WIS)
1608 prop (CFAPI_INT, OBJECT_PROP_INT)
1609 prop (CFAPI_INT, OBJECT_PROP_POW)
1610 prop (CFAPI_INT, OBJECT_PROP_CHA)
1611 prop (CFAPI_INT, OBJECT_PROP_WC)
1612 prop (CFAPI_INT, OBJECT_PROP_AC)
1613 prop (CFAPI_INT, OBJECT_PROP_HP)
1614 prop (CFAPI_INT, OBJECT_PROP_SP)
1615 prop (CFAPI_INT, OBJECT_PROP_GP)
1616 prop (CFAPI_INT, OBJECT_PROP_FP)
1617 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1618 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1619 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1620 prop (CFAPI_INT, OBJECT_PROP_DAM)
1621 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1622 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1623 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1624 prop (CFAPI_INT, OBJECT_PROP_FACE)
1625 };
1626
1627 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1628 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1629
1630 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1631 {
1632 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1633 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1634 }
1635
1636 //I_EVENT_API (PACKAGE);
1637} 1528}
1638 1529
1639void _reload_1 () 1530void _connect_to_perl ()
1640 CODE:
1641 cb_global = get_av ("cf::CB_GLOBAL", 1);
1642 cb_object = get_av ("cf::CB_OBJECT", 1);
1643 cb_player = get_av ("cf::CB_PLAYER", 1);
1644 cb_type = get_av ("cf::CB_TYPE" , 1);
1645 cb_map = get_av ("cf::CB_MAP" , 1);
1646 1531
1647void _reload_2 () 1532void _global_reattach ()
1648 CODE: 1533 CODE:
1649{ 1534{
1650 // reattach to all attachable objects in the game. 1535 // reattach to all attachable objects in the game.
1651 for (player *pl = first_player; pl; pl = pl->next) 1536 for_all_clients (ns)
1652 reattach (pl); 1537 ns->reattach ();
1653 1538
1654 for (mapstruct *map = first_map; map; map = map->next) 1539 for_all_players (pl)
1655 reattach (map);
1656
1657 for (object *op = objects; op; op = op->next)
1658 reattach (op); 1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op)
1547 op->reattach ();
1659} 1548}
1660 1549
1661NV floor (NV x) 1550NV floor (NV x)
1662 1551
1663NV ceil (NV x) 1552NV ceil (NV x)
1664 1553
1665void server_tick () 1554void server_tick ()
1555 CODE:
1556 runtime = SvNVx (sv_runtime);
1557 server_tick ();
1666 1558
1667void 1559void
1668LOG (int level, char *msg) 1560LOG (int level, char *msg)
1669 PROTOTYPE: $$ 1561 PROTOTYPE: $$
1670 C_ARGS: (LogLevel)level, "%s", msg 1562 C_ARGS: (LogLevel)level, "%s", msg
1710 case 5: RETVAL = settings.playerdir; break; 1602 case 5: RETVAL = settings.playerdir; break;
1711 case 6: RETVAL = settings.datadir ; break; 1603 case 6: RETVAL = settings.datadir ; break;
1712 } 1604 }
1713 OUTPUT: RETVAL 1605 OUTPUT: RETVAL
1714 1606
1715int 1607void abort ()
1608
1609void cleanup (const char *cause, bool make_core = false)
1610
1611void emergency_save ()
1612
1613void _exit (int status = 0)
1614
1615#if _POSIX_MEMLOCK
1616
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1618
1619int munlockall ()
1620
1621#endif
1622
1716cf_find_animation (char *text) 1623int find_animation (char *text)
1717 PROTOTYPE: $ 1624 PROTOTYPE: $
1718 1625
1719int random_roll(int min, int max, object *op, int goodbad); 1626int random_roll (int min, int max, object *op, int goodbad);
1720 1627
1721const char *cost_string_from_value(uint64 cost, int approx = 0) 1628const char *cost_string_from_value(uint64 cost, int approx = 0)
1722
1723int invoke (int event, ...)
1724 CODE:
1725 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1726 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1727 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1728 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1729 OUTPUT: RETVAL
1730 1629
1731int 1630int
1732exp_to_level (val64 exp) 1631exp_to_level (val64 exp)
1733 CODE: 1632 CODE:
1734{ 1633{
1765 RETVAL = newSVpv (resist_plus[atnr], 0); 1664 RETVAL = newSVpv (resist_plus[atnr], 0);
1766 else 1665 else
1767 XSRETURN_UNDEF; 1666 XSRETURN_UNDEF;
1768 OUTPUT: RETVAL 1667 OUTPUT: RETVAL
1769 1668
1669MODULE = cf PACKAGE = cf::attachable
1670
1770int 1671int
1771_valid (SV *obj) 1672valid (SV *obj)
1772 CODE: 1673 CODE:
1773 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1774 OUTPUT: 1675 OUTPUT:
1775 RETVAL 1676 RETVAL
1776 1677
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1679
1680MODULE = cf PACKAGE = cf::global
1681
1682int invoke (SV *klass, int event, ...)
1683 CODE:
1684 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1685 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1686 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL
1689
1777MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1691
1692INCLUDE: $PERL genacc object ../include/object.h |
1778 1693
1779int invoke (object *op, int event, ...) 1694int invoke (object *op, int event, ...)
1780 CODE: 1695 CODE:
1781 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1782 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1783 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1698 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1784 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1785 OUTPUT: RETVAL 1700 OUTPUT: RETVAL
1786 1701
1787SV *registry (object *op) 1702SV *registry (object *op)
1703
1704void mortals ()
1788 CODE: 1705 PPCODE:
1789 RETVAL = registry_of (op); 1706 EXTEND (SP, object::mortals.size ());
1790 OUTPUT: 1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1791 RETVAL 1708 PUSHs (to_sv (*i));
1709
1710int objects_size ()
1711 CODE:
1712 RETVAL = objects.size ();
1713 OUTPUT: RETVAL
1714
1715object *objects (U32 index)
1716 CODE:
1717 RETVAL = index < objects.size () ? objects [index] : 0;
1718 OUTPUT: RETVAL
1719
1720int actives_size ()
1721 CODE:
1722 RETVAL = actives.size ();
1723 OUTPUT: RETVAL
1724
1725object *actives (U32 index)
1726 CODE:
1727 RETVAL = index < actives.size () ? actives [index] : 0;
1728 OUTPUT: RETVAL
1729
1730# missing properties
1792 1731
1793object *head (object *op) 1732object *head (object *op)
1794 PROTOTYPE: $ 1733 PROTOTYPE: $
1795 ALIAS:
1796 more = 1
1797 above = 2
1798 below = 3
1799 CODE: 1734 CODE:
1800 switch (ix) 1735 RETVAL = op->head_ ();
1801 {
1802 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1803 case 1: RETVAL = op->more; break;
1804 case 2: RETVAL = op->above; break;
1805 case 3: RETVAL = op->below; break;
1806 }
1807 OUTPUT:
1808 RETVAL 1736 OUTPUT: RETVAL
1809 1737
1810SV * 1738int is_head (object *op)
1811get_property (object *obj, int type, int idx) 1739 PROTOTYPE: $
1812 CODE: 1740 CODE:
1813 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1741 RETVAL = op->head_ () == op;
1814 OUTPUT: RETVAL 1742 OUTPUT: RETVAL
1815
1816SV *
1817set_property (object *obj, int type, int idx, SV *newval)
1818 CODE:
1819 switch (type)
1820 {
1821 case CFAPI_INT:
1822 cf_object_set_int_property (obj, idx, SvIV (newval));
1823 break;
1824 case CFAPI_LONG:
1825 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1826 break;
1827 case CFAPI_DOUBLE:
1828 {
1829 int unused_type;
1830 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1831 }
1832 break;
1833 case CFAPI_STRING:
1834 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1835 break;
1836 case CFAPI_POBJECT:
1837 {
1838 int unused_type;
1839 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1840 }
1841 break;
1842 default:
1843 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1844 }
1845
1846# missing properties
1847
1848void
1849set_attacktype (object *obj, U32 attacktype)
1850 CODE:
1851 obj->attacktype = attacktype;
1852
1853U32
1854get_attacktype (object *obj)
1855 ALIAS:
1856 attacktype = 0
1857 CODE:
1858 RETVAL = obj->attacktype;
1859 OUTPUT: RETVAL
1860
1861# missing in plug-in api, of course
1862void
1863set_food (object *obj, int food)
1864 CODE:
1865 obj->stats.food = food;
1866
1867int
1868get_food (object *obj)
1869 ALIAS:
1870 food = 0
1871 CODE:
1872 RETVAL = obj->stats.food;
1873 OUTPUT: RETVAL
1874 1743
1875void 1744void
1876inv (object *obj) 1745inv (object *obj)
1877 PROTOTYPE: $ 1746 PROTOTYPE: $
1878 PPCODE: 1747 PPCODE:
1879{ 1748{
1880 object *o; 1749 object *o;
1881 for (o = obj->inv; o; o = o->below) 1750 for (o = obj->inv; o; o = o->below)
1882 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1751 XPUSHs (sv_2mortal (to_sv (o)));
1883} 1752}
1884 1753
1885int cf_object_get_resistance (object *op, int rtype) 1754void
1886 ALIAS: resistance = 0 1755set_animation (object *op, int idx)
1756 CODE:
1757 SET_ANIMATION (op, idx);
1887 1758
1888int cf_object_get_flag (object *op, int flag) 1759object *find_best_object_match (object *op, const char *match)
1889 ALIAS: flag = 0
1890 1760
1891void cf_object_set_flag (object *op, int flag, int value) 1761object *find_marked_object (object *op)
1892 1762
1893int need_identify (const object *obj); 1763int need_identify (object *obj);
1894 1764
1895int apply_shop_mat (object *shop_mat, object *op); 1765int apply_shop_mat (object *shop_mat, object *op);
1896 1766
1897int move (object *op, int dir, object *originator = op) 1767int move (object *op, int dir, object *originator = op)
1898 CODE: 1768 CODE:
1899 RETVAL = move_ob (op, dir, originator); 1769 RETVAL = move_ob (op, dir, originator);
1900 OUTPUT: 1770 OUTPUT:
1901 RETVAL 1771 RETVAL
1902 1772
1903void cf_object_apply (object *op, object *author, int flags = 0) 1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1904 1776
1905void cf_object_apply_below (object *op) 1777void apply_below (object *op)
1906 1778 CODE:
1907void cf_object_remove (object *op) 1779 player_apply_below (op);
1908
1909void cf_object_free (object *op)
1910 1780
1911object *cf_object_present_archname_inside (object *op, char *whatstr) 1781object *cf_object_present_archname_inside (object *op, char *whatstr)
1912 1782
1913int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1914 1784
1915int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1916 1786
1787#//TODO
1917object *cf_object_clone (object *op, int clonetype = 0) 1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1918 1798
1919int cf_object_pay_item (object *op, object *buyer) 1799int pay_item (object *op, object *buyer)
1800 CODE:
1801 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL
1920 1803
1921int cf_object_pay_amount (object *op, uint64 amount) 1804int pay_amount (object *op, uint64 amount)
1805 CODE:
1806 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL
1922 1808
1923void pay_player (object *op, uint64 amount) 1809void pay_player (object *op, uint64 amount)
1924 1810
1925val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1811val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1926 1812
1927int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1928 1814
1929int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1815void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE:
1817 do_learn_spell (op, sp, special_prayer);
1930 1818
1931void cf_object_learn_spell (object *op, object *sp)
1932
1933void cf_object_forget_spell (object *op, object *sp) 1819void forget_spell (object *op, object *sp)
1820 CODE:
1821 do_forget_spell (op, query_name (sp));
1934 1822
1935object *cf_object_check_for_spell (object *op, char *spellname) 1823object *check_for_spell (object *op, char *spellname)
1824 CODE:
1825 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL
1936 1827
1937int cf_object_query_money (object *op) 1828int query_money (object *op)
1938 ALIAS: money = 0 1829 ALIAS: money = 0
1939 1830
1940int cf_object_query_cost (object *op, object *who, int flags) 1831val64 query_cost (object *op, object *who, int flags)
1941 ALIAS: cost = 0 1832 ALIAS: cost = 0
1942 1833
1943void cf_object_activate_rune (object *op , object *victim) 1834void spring_trap (object *op, object *victim)
1944 1835
1945int cf_object_check_trigger (object *op, object *cause) 1836int check_trigger (object *op, object *cause)
1946 1837
1947int cf_object_out_of_map (object *op, int x, int y)
1948
1949void cf_object_drop (object *op, object *author) 1838void drop (object *who, object *op)
1950 1839
1951void cf_object_take (object *op, object *author) 1840void pick_up (object *who, object *op)
1952 1841
1953object *cf_object_insert_object (object *op, object *container) 1842object *cf_object_insert_object (object *op, object *container)
1954 1843
1955const char *cf_object_get_msg (object *ob)
1956 ALIAS: msg = 0
1957
1958object *cf_object_insert_in_ob (object *ob, object *where) 1844object *cf_object_insert_in_ob (object *ob, object *where)
1959 1845
1960int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1961 1847
1962void cf_object_update (object *op, int flags) 1848void update_object (object *op, int action)
1963
1964void cf_object_pickup (object *op, object *what)
1965 1849
1966object *cf_create_object_by_name (const char *name) 1850object *cf_create_object_by_name (const char *name)
1967 1851
1968void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1969 1853
1975 1859
1976void push_button (object *op); 1860void push_button (object *op);
1977 1861
1978void use_trigger (object *op); 1862void use_trigger (object *op);
1979 1863
1980void add_button_link (object *button, mapstruct *map, int connected); 1864void add_button_link (object *button, maptile *map, int connected);
1981 1865
1982void remove_button_link (object *op); 1866void remove_button_link (object *op);
1983 1867
1984void
1985cf_object_set_resistance (object *op, int rtype, int val)
1986 CODE:
1987 if (rtype >= 0 && rtype < NROFATTACKS)
1988 op->resist[rtype] = val;
1989
1990 1868
1991MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1869MODULE = cf PACKAGE = cf::object PREFIX = cf_
1992
1993void cf_fix_object (object *pl)
1994 ALIAS: fix = 0
1995 1870
1996object *cf_insert_ob_in_ob (object *ob, object *where) 1871object *cf_insert_ob_in_ob (object *ob, object *where)
1997 1872
1998# no clean way to get an object from an archetype - stupid idiotic 1873# no clean way to get an object from an archetype - stupid idiotic
1999# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2003 CODE: 1878 CODE:
2004 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2005 OUTPUT: 1880 OUTPUT:
2006 RETVAL 1881 RETVAL
2007 1882
2008object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2009 PROTOTYPE: $$$$$$ 1884 PROTOTYPE: $$$$$$
2010 CODE: 1885 CODE:
2011{ 1886{
2012 int unused_type; 1887 int unused_type;
2013 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2051bool on_same_map_as (object *ob, object *other) 1926bool on_same_map_as (object *ob, object *other)
2052 CODE: 1927 CODE:
2053 RETVAL = on_same_map (ob, other); 1928 RETVAL = on_same_map (ob, other);
2054 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
2055 1930
2056char * 1931const char *
2057base_name (object *ob, int plural) 1932base_name (object *op, int plural = op->nrof > 1)
2058 CODE: 1933 CODE:
2059 RETVAL = cf_query_base_name (ob, plural); 1934 RETVAL = query_base_name (op, plural);
2060 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
2061 1936
2062living * 1937object *decrease_ob_nr (object *op, unsigned long i)
2063stats (object *ob)
2064 CODE:
2065 RETVAL = &ob->stats;
2066 OUTPUT: RETVAL
2067
2068 1938
2069MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2070 1940
2071player *player (object *op) 1941player *player (object *op)
2072 CODE: 1942 CODE:
2073 RETVAL = op->contr; 1943 RETVAL = op->contr;
2074 OUTPUT: RETVAL 1944 OUTPUT: RETVAL
2075 1945
1946void check_score (object *op)
1947
2076void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE:
1950 new_draw_info (flags, 0, op, txt);
2077 1951
2078object *cf_player_send_inventory (object *op) 1952object *cf_player_send_inventory (object *op)
2079 1953
2080char *cf_player_get_ip (object *op) 1954char *cf_player_get_ip (object *op)
2081 ALIAS: ip = 0 1955 ALIAS: ip = 0
2090 1964
2091void cf_player_set_party (object *op, partylist *party) 1965void cf_player_set_party (object *op, partylist *party)
2092 1966
2093void kill_player (object *op) 1967void kill_player (object *op)
2094 1968
1969void esrv_update_item (object *op, int what, object *item)
1970 C_ARGS: what, op, item
1971
1972void clear_los (object *op)
1973
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params)
1977
1978int command_arrest (object *op, char *params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983
1984
2095MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1986
1987INCLUDE: $PERL genacc player ../include/player.h |
2096 1988
2097int invoke (player *pl, int event, ...) 1989int invoke (player *pl, int event, ...)
2098 CODE: 1990 CODE:
2099 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2100 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1993 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2102 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1994 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2103 OUTPUT: RETVAL 1995 OUTPUT: RETVAL
2104 1996
2105SV *registry (player *pl) 1997SV *registry (player *pl)
1998
1999void
2000save_stats (player *pl)
2106 CODE: 2001 CODE:
2002 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats;
2006
2007void cf_player_move (player *pl, int dir)
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
2107 RETVAL = registry_of (pl); 2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool
2017cell_visible (player *pl, int dx, int dy)
2018 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2108 OUTPUT: 2021 OUTPUT:
2109 RETVAL 2022 RETVAL
2110 2023
2111player *cf_player_find (char *name)
2112 PROTOTYPE: $
2113
2114void cf_player_move (player *pl, int dir)
2115
2116void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2117
2118# nonstandard
2119object *ob (player *pl)
2120 CODE:
2121 RETVAL = pl->ob;
2122 OUTPUT: RETVAL
2123
2124player *first ()
2125 CODE:
2126 RETVAL = first_player;
2127 OUTPUT: RETVAL
2128
2129player *next (player *pl)
2130 CODE:
2131 RETVAL = pl->next;
2132 OUTPUT: RETVAL
2133
2134bool
2135cell_visible (player *pl, int dx, int dy)
2136 CODE:
2137 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2138 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2139 OUTPUT:
2140 RETVAL
2141
2142char *
2143client (player *pl)
2144 CODE:
2145 RETVAL = pl->socket.client;
2146 OUTPUT:
2147 RETVAL
2148
2149char *
2150host (player *pl)
2151 CODE:
2152 RETVAL = pl->socket.host;
2153 OUTPUT:
2154 RETVAL
2155
2156char *
2157killer (player *pl, char *killer = 0)
2158 CODE:
2159 if (killer)
2160 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2161 RETVAL = pl->killer;
2162 OUTPUT:
2163 RETVAL
2164
2165void
2166buggy_mapscroll (player *pl, int value = 1)
2167 CODE:
2168 pl->socket.buggy_mapscroll = value;
2169
2170void 2024void
2171send (player *pl, SV *packet) 2025send (player *pl, SV *packet)
2172 CODE: 2026 CODE:
2173{ 2027{
2174 STRLEN len; 2028 STRLEN len;
2175 char *buf = SvPVbyte (packet, len); 2029 char *buf = SvPVbyte (packet, len);
2176 2030
2177 Write_String_To_Socket (&pl->socket, buf, len); 2031 if (pl->ns)
2032 pl->ns->send_packet (buf, len);
2178} 2033}
2179 2034
2180int 2035int
2181listening (player *pl, int new_value = -1) 2036listening (player *pl, int new_value = -1)
2182 CODE: 2037 CODE:
2184 if (new_value >= 0) 2039 if (new_value >= 0)
2185 pl->listening = new_value; 2040 pl->listening = new_value;
2186 OUTPUT: 2041 OUTPUT:
2187 RETVAL 2042 RETVAL
2188 2043
2189void get_savebed (player *pl) 2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2190 ALIAS: 2045 PROTOTYPE: $;$$$
2191 savebed = 0
2192 PPCODE: 2046 PPCODE:
2047 if (GIMME_V != G_VOID)
2048 {
2193 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
2194 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2050 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2195 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2051 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2196 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2052 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2197 2053 }
2198void set_savebed (player *pl, char *map_path, int x, int y) 2054 if (map_path) sv_to (map_path, pl->savebed_map);
2199 CODE: 2055 if (x) sv_to (x, pl->bed_x);
2200 strcpy (pl->savebed_map, map_path); 2056 if (y) sv_to (y, pl->bed_y);
2201 pl->bed_x = x;
2202 pl->bed_y = y;
2203 2057
2204void 2058void
2205list () 2059list ()
2206 PPCODE: 2060 PPCODE:
2207{ 2061 for_all_players (pl)
2208 player *pl; 2062 XPUSHs (sv_2mortal (to_sv (pl)));
2209 for (pl = first_player; pl; pl = pl->next)
2210 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2211}
2212
2213bool
2214peaceful (player *pl, bool new_setting = 0)
2215 PROTOTYPE: $;$
2216 CODE:
2217 RETVAL = pl->peaceful;
2218 if (items > 1)
2219 pl->peaceful = new_setting;
2220 OUTPUT:
2221 RETVAL
2222
2223living *
2224orig_stats (player *pl)
2225 CODE:
2226 RETVAL = &pl->orig_stats;
2227 OUTPUT: RETVAL
2228
2229living *
2230last_stats (player *pl)
2231 CODE:
2232 RETVAL = &pl->last_stats;
2233 OUTPUT: RETVAL
2234 2063
2235 2064
2236MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2065MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2237 2066
2238mapstruct *first ()
2239 PROTOTYPE:
2240 CODE:
2241 RETVAL = first_map;
2242 OUTPUT: RETVAL
2243
2244mapstruct *next (mapstruct *map)
2245 PROTOTYPE:
2246 CODE:
2247 RETVAL = map->next;
2248 OUTPUT: RETVAL
2249
2250int invoke (mapstruct *map, int event, ...) 2067int invoke (maptile *map, int event, ...)
2251 CODE: 2068 CODE:
2252 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2069 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2253 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2070 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2254 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2071 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2255 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2256 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
2257 2074
2258SV *registry (mapstruct *map) 2075SV *registry (maptile *map)
2259 CODE:
2260 RETVAL = registry_of (map);
2261 OUTPUT:
2262 RETVAL
2263 2076
2264SV * 2077INCLUDE: $PERL genacc maptile ../include/map.h |
2265get_property (mapstruct *obj, int type, int idx)
2266 CODE:
2267 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2268 OUTPUT: RETVAL
2269 2078
2270SV * 2079void
2271set_property (mapstruct *obj, int type, int idx, SV *newval) 2080maptile::instantiate ()
2272 CODE:
2273 switch (type)
2274 {
2275 case CFAPI_INT:
2276 cf_map_set_int_property (obj, idx, SvIV (newval));
2277 break;
2278 default:
2279 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2280 }
2281 2081
2282mapstruct *new (int width, int height) 2082maptile *new ()
2283 PROTOTYPE: 2083 PROTOTYPE:
2284 CODE: 2084 CODE:
2285{ 2085 RETVAL = new maptile;
2286 RETVAL = get_empty_map (width, height);
2287}
2288 OUTPUT: 2086 OUTPUT:
2289 RETVAL 2087 RETVAL
2290 2088
2291void delete_map (mapstruct *map) 2089void
2090maptile::players ()
2091 PPCODE:
2092 if (GIMME_V == G_SCALAR)
2093 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2094 else if (GIMME_V == G_ARRAY)
2095 {
2096 EXTEND (SP, THIS->players);
2097 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 }
2292 2101
2293void clean_tmp_map (mapstruct *map)
2294
2295void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2102void play_sound_map (maptile *map, int x, int y, int sound_num)
2296 2103
2297mapstruct *tile_map (mapstruct *map, unsigned int dir) 2104int out_of_map (maptile *map, int x, int y)
2298 CODE:
2299 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2300 OUTPUT:
2301 RETVAL
2302 2105
2303char *tile_path (mapstruct *map, unsigned int dir)
2304 CODE:
2305 if (dir >= 4)
2306 XSRETURN_UNDEF;
2307 RETVAL = map->tile_path [dir];
2308 OUTPUT:
2309 RETVAL
2310
2311mapstruct *ready_map_name (char *name, int flags = 0)
2312 PROTOTYPE: $;$
2313 ALIAS:
2314 find = 0
2315 get_map = 1
2316
2317mapstruct *has_been_loaded (char *name)
2318 PROTOTYPE: $
2319
2320# whoever "designed" the plug-in api should have wasted
2321# his/her time with staying away from the project - would have
2322# saved others a lot of time, without doubt.
2323void set_path (mapstruct *where, char *path)
2324 CODE:
2325 strcpy (where->path, path);
2326
2327int in_memory (mapstruct *map)
2328 CODE:
2329 RETVAL = map->in_memory;
2330 OUTPUT:
2331 RETVAL
2332
2333bool unique (mapstruct *map)
2334 CODE:
2335 RETVAL = map->unique;
2336 OUTPUT:
2337 RETVAL
2338
2339void set_unique (mapstruct *map, bool unique)
2340 CODE:
2341 map->unique = unique;
2342
2343void 2106void
2344trigger (mapstruct *map, long connection, bool state = true) 2107trigger (maptile *map, long connection, bool state = true)
2345 CODE: 2108 CODE:
2346 activate_connection (map, connection, state); 2109 activate_connection (map, connection, state);
2347 2110
2348void 2111void
2349get_connection (mapstruct *map, long connection) 2112get_connection (maptile *map, long connection)
2350 PPCODE: 2113 PPCODE:
2351 oblinkpt *obp = get_connection_links (map, connection); 2114 oblinkpt *obp = get_connection_links (map, connection);
2352 if (obp) 2115 if (obp)
2353 for (objectlink *ol = obp->link; ol; ol = ol->next) 2116 for (objectlink *ol = obp->link; ol; ol = ol->next)
2354 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2355 2118
2356object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2357 2120
2358object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2359 2122
2360object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2361 C_ARGS: str, map, nx, ny 2124 C_ARGS: str, map, nx, ny
2362 2125
2363void 2126void
2364cf_map_normalise (mapstruct *map, int x, int y) 2127cf_map_normalise (maptile *map, int x, int y)
2365 PPCODE: 2128 PPCODE:
2366{ 2129{
2367 mapstruct *nmap = 0; 2130 maptile *nmap = 0;
2368 I16 nx = 0, ny = 0; 2131 I16 nx = 0, ny = 0;
2369 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2370 2133
2371 EXTEND (SP, 4); 2134 EXTEND (SP, 4);
2372 PUSHs (sv_2mortal (newSViv (flags))); 2135 PUSHs (sv_2mortal (newSViv (flags)));
2378 PUSHs (sv_2mortal (newSViv (ny))); 2141 PUSHs (sv_2mortal (newSViv (ny)));
2379 } 2142 }
2380} 2143}
2381 2144
2382void 2145void
2383at (mapstruct *map, unsigned int x, unsigned int y) 2146at (maptile *map, unsigned int x, unsigned int y)
2384 PROTOTYPE: $$$ 2147 PROTOTYPE: $$$
2385 PPCODE: 2148 PPCODE:
2386{ 2149{
2387 object *o; 2150 object *o;
2388 mapstruct *nmap = 0; 2151 maptile *nmap = 0;
2389 I16 nx, ny; 2152 I16 nx, ny;
2390 2153
2391 get_map_flags (map, &nmap, x, y, &nx, &ny); 2154 get_map_flags (map, &nmap, x, y, &nx, &ny);
2392 2155
2393 if (nmap) 2156 if (nmap)
2394 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2395 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2396} 2159}
2397 2160
2398SV * 2161SV *
2399bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2162bot_at (maptile *obj, unsigned int x, unsigned int y)
2400 PROTOTYPE: $$$ 2163 PROTOTYPE: $$$
2401 ALIAS: 2164 ALIAS:
2402 top_at = 1 2165 top_at = 1
2403 flags_at = 2 2166 flags_at = 2
2404 light_at = 3 2167 light_at = 3
2405 move_block_at = 4 2168 move_block_at = 4
2406 move_slow_at = 5 2169 move_slow_at = 5
2407 move_on_at = 6 2170 move_on_at = 6
2408 move_off_at = 7 2171 move_off_at = 7
2409 INIT: 2172 INIT:
2410 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2411 CODE: 2174 CODE:
2412 switch (ix) 2175 switch (ix)
2413 { 2176 {
2414 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2415 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2418 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2419 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2420 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2421 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2422 } 2185 }
2423 OUTPUT: 2186 OUTPUT: RETVAL
2187
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life
2199maptile *
2200_create_random_map (\
2201 char *path,\
2202 char *wallstyle,\
2203 char *wall_name,\
2204 char *floorstyle,\
2205 char *monsterstyle,\
2206 char *treasurestyle,\
2207 char *layoutstyle,\
2208 char *doorstyle,\
2209 char *decorstyle,\
2210 char *origin_map,\
2211 char *final_map,\
2212 char *exitstyle,\
2213 char *this_map,\
2214 char *exit_on_final_map,\
2215 int Xsize,\
2216 int Ysize,\
2217 int expand2x,\
2218 int layoutoptions1,\
2219 int layoutoptions2,\
2220 int layoutoptions3,\
2221 int symmetry,\
2222 int difficulty,\
2223 int difficulty_given,\
2224 float difficulty_increase,\
2225 int dungeon_level,\
2226 int dungeon_depth,\
2227 int decoroptions,\
2228 int orientation,\
2229 int origin_y,\
2230 int origin_x,\
2231 int random_seed,\
2232 val64 total_map_hp,\
2233 int map_layout_style,\
2234 int treasureoptions,\
2235 int symmetry_used,\
2236 region *region\
2237)
2238 CODE:
2239{
2240 random_map_params rmp;
2241
2242 assign (rmp.wallstyle , wallstyle);
2243 assign (rmp.wall_name , wall_name);
2244 assign (rmp.floorstyle , floorstyle);
2245 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle);
2250 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map);
2252
2253 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map;
2255 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize;
2257 rmp.Ysize = Ysize;
2258 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry;
2263 rmp.difficulty = difficulty;
2264 rmp.difficulty_given = difficulty_given;
2265 rmp.difficulty_increase = difficulty_increase;
2266 rmp.dungeon_level = dungeon_level;
2267 rmp.dungeon_depth = dungeon_depth;
2268 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp;
2274 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region;
2278
2279 RETVAL = generate_random_map (path, &rmp);
2280}
2281 OUTPUT:
2424 RETVAL 2282 RETVAL
2425
2426 2283
2427MODULE = cf PACKAGE = cf::arch 2284MODULE = cf PACKAGE = cf::arch
2428 2285
2429archetype *find (const char *name) 2286archetype *find (const char *name)
2430 CODE: 2287 CODE:
2431 RETVAL = find_archetype (name); 2288 RETVAL = archetype::find (name);
2432 OUTPUT: 2289 OUTPUT:
2433 RETVAL 2290 RETVAL
2434 2291
2435archetype *first() 2292archetype *first()
2436 PROTOTYPE: 2293 PROTOTYPE:
2437 CODE: 2294 CODE:
2438 RETVAL = first_archetype; 2295 RETVAL = first_archetype;
2439 OUTPUT: RETVAL 2296 OUTPUT: RETVAL
2440 2297
2441archetype *next (archetype *arch) 2298INCLUDE: $PERL genacc archetype ../include/object.h |
2442 CODE:
2443 RETVAL = arch->next;
2444 OUTPUT: RETVAL
2445
2446archetype *head (archetype *arch)
2447 CODE:
2448 RETVAL = arch->head;
2449 OUTPUT: RETVAL
2450
2451archetype *more (archetype *arch)
2452 CODE:
2453 RETVAL = arch->more;
2454 OUTPUT: RETVAL
2455
2456const char *name (archetype *arch)
2457 CODE:
2458 RETVAL = arch->name;
2459 OUTPUT: RETVAL
2460
2461object *clone (archetype *arch)
2462 CODE:
2463 RETVAL = &arch->clone;
2464 OUTPUT: RETVAL
2465 2299
2466MODULE = cf PACKAGE = cf::party 2300MODULE = cf PACKAGE = cf::party
2467 2301
2468partylist *first () 2302partylist *first ()
2469 PROTOTYPE: 2303 PROTOTYPE:
2470 CODE: 2304 CODE:
2471 RETVAL = get_firstparty (); 2305 RETVAL = get_firstparty ();
2472 OUTPUT: RETVAL 2306 OUTPUT: RETVAL
2473 2307
2474partylist *next (partylist *party) 2308INCLUDE: $PERL genacc partylist ../include/player.h |
2475 CODE:
2476 RETVAL = party->next;
2477 OUTPUT: RETVAL
2478
2479const char *name (partylist *party)
2480 CODE:
2481 RETVAL = party->partyname;
2482 OUTPUT: RETVAL
2483
2484const char *password (partylist *party)
2485 CODE:
2486 RETVAL = party->passwd;
2487 OUTPUT: RETVAL
2488 2309
2489MODULE = cf PACKAGE = cf::region 2310MODULE = cf PACKAGE = cf::region
2490 2311
2491region *first () 2312region *first ()
2492 PROTOTYPE: 2313 PROTOTYPE:
2493 CODE: 2314 CODE:
2494 RETVAL = first_region; 2315 RETVAL = first_region;
2495 OUTPUT: RETVAL 2316 OUTPUT: RETVAL
2496 2317
2497region *next (region *reg) 2318region *find (char *name)
2319 PROTOTYPE: $
2498 CODE: 2320 CODE:
2499 RETVAL = reg->next; 2321 RETVAL = get_region_by_name (name);
2500 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2501 2323
2502const char *name (region *reg) 2324INCLUDE: $PERL genacc region ../include/map.h |
2503 CODE:
2504 RETVAL = reg->name;
2505 OUTPUT: RETVAL
2506
2507region *parent (region *reg)
2508 CODE:
2509 RETVAL = reg->parent;
2510 OUTPUT: RETVAL
2511
2512const char *longname (region *reg)
2513 CODE:
2514 RETVAL = reg->longname;
2515 OUTPUT: RETVAL
2516
2517const char *msg (region *reg)
2518 CODE:
2519 RETVAL = reg->msg;
2520 OUTPUT: RETVAL
2521 2325
2522MODULE = cf PACKAGE = cf::living 2326MODULE = cf PACKAGE = cf::living
2523 2327
2524val64 2328INCLUDE: $PERL genacc living ../include/living.h |
2525exp (living *liv, val64 new_val = 0)
2526 PROTOTYPE: $;$
2527 ALIAS:
2528 Str = 1
2529 Dex = 2
2530 Con = 3
2531 Wis = 4
2532 Cha = 5
2533 Int = 6
2534 Pow = 7
2535 wc = 8
2536 ac = 9
2537 hp = 10
2538 maxhp = 11
2539 sp = 12
2540 maxsp = 13
2541 grace = 14
2542 maxgrace = 15
2543 food = 16
2544 dam = 17
2545 luck = 18
2546 CODE:
2547# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2548 switch (ix)
2549 {
2550 LIVING_ACC (exp , 0);
2551 LIVING_ACC (Str , 1);
2552 LIVING_ACC (Dex , 2);
2553 LIVING_ACC (Con , 3);
2554 LIVING_ACC (Wis , 4);
2555 LIVING_ACC (Cha , 5);
2556 LIVING_ACC (Int , 6);
2557 LIVING_ACC (Pow , 7);
2558 LIVING_ACC (wc , 8);
2559 LIVING_ACC (ac , 9);
2560 LIVING_ACC (hp , 10);
2561 LIVING_ACC (maxhp , 11);
2562 LIVING_ACC (sp , 12);
2563 LIVING_ACC (maxsp , 13);
2564 LIVING_ACC (grace , 14);
2565 LIVING_ACC (maxgrace, 15);
2566 LIVING_ACC (food , 16);
2567 LIVING_ACC (dam , 17);
2568 LIVING_ACC (luck , 18);
2569 }
2570# undef LIVING_ACC
2571 OUTPUT:
2572 RETVAL
2573 2329
2330MODULE = cf PACKAGE = cf::settings
2331
2332INCLUDE: $PERL genacc Settings ../include/global.h |
2333
2334MODULE = cf PACKAGE = cf::client
2335
2336INCLUDE: $PERL genacc client ../include/client.h |
2337
2338int invoke (client *ns, int event, ...)
2339 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2342 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2343 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2344 OUTPUT: RETVAL
2345
2346SV *registry (client *ns)
2347
2348void
2349list ()
2350 PPCODE:
2351 EXTEND (SP, clients.size ());
2352 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2353 PUSHs (sv_2mortal (to_sv (*i)));
2354
2355void
2356client::send_packet (SV *packet)
2357 CODE:
2358{
2359 STRLEN len;
2360 char *buf = SvPVbyte (packet, len);
2361
2362 THIS->send_packet (buf, len);
2363}
2364

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