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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.372 by root, Thu Apr 15 04:17:59 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!self); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
124 } 218 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 219
153 mortals.push_back (this); 220 mortals.push_back (this);
154} 221}
155 222
156void 223void
157attachable::destroy () 224attachable::destroy ()
158{ 225{
159 if (destroyed ()) 226 if (destroyed ())
160 return; 227 return;
161 228
162 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
163 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
164} 238}
165 239
166void 240void
167attachable::check_mortals () 241attachable::check_mortals ()
168{ 242{
169 for (int i = 0; i < mortals.size (); ) 243 static int i = 0;
244
245 for (;;)
170 { 246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
171 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
172 273
173 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
174 275 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 276 {
177#if 0 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 278 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 279 }
180#endif 280#endif
181 281
282 if (obj->refcnt)
283 {
182 ++i; // further delay freeing 284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
183 }//D 288 }
184 else 289 else
185 { 290 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 291 mortals.erase (i);
188 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
189 } 294 }
190 } 295 }
191} 296}
192 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
193attachable & 310attachable &
194attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
195{ 312{
196 //if (self || cb) 313 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 315
199 attach = src.attach; 316 attach = src.attach;
200 return *this; 317 return *this;
201} 318}
202 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 356
205static SV * 357static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
207{ 359{
208 SV *sv; 360 SV *sv;
209 361
210 if (!ptr) 362 if (!ptr)
211 return &PL_sv_undef; 363 return newSV (0);
212 364
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 367}
216 368
217static int 369static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 370attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 371{
220 attachable *at = (attachable *)mg->mg_ptr; 372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
376 {
221 at->self = 0; 377 at->self = 0;
378 SvREFCNT_dec (self);
379 }
380
222 // next line makes sense, but most objects still have refcnt 0 by default 381 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 382 //at->refcnt_chk ();
224 return 0; 383 return 0;
225} 384}
226 385
228 387
229static SV * 388static SV *
230newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
231{ 390{
232 if (!obj) 391 if (!obj)
233 return &PL_sv_undef; 392 return newSV (0);
234 393
235 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
236 { 398 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 400
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 404 }
247 else 405 else
406 {
248 return newRV_inc ((SV *)obj->self); 407 SV *sv = newRV_inc ((SV *)obj->self);
249}
250 408
409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
410 SvAMAGIC_on (sv);
411
412 return sv;
413 }
414}
415
416#if 0 // unused
251static void 417static void
252clearSVptr (SV *sv) 418clearSVptr (SV *sv)
253{ 419{
254 if (SvROK (sv)) 420 if (SvROK (sv))
255 sv = SvRV (sv); 421 sv = SvRV (sv);
256 422
257 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
258 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
259} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
260 442
261static long 443static long
262SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
263{ 445{
264 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
265 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
266 448
267 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
268
269 if (!mg)
270 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
271
272 return (long)mg->mg_ptr;
273} 450}
274 451
275static long 452static long noinline
276SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
277{ 454{
278 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
279 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
280 else
281 return 0;
282} 458}
283 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
286inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
307 525
308inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
310 528
311//TODO: 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
314 531
315inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
346 582
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
349 585
350template<class T> 586template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352 588
353template<int N> 589template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355 591
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
362inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
363{ 605{
364 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368} 608}
369 609
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
371 611
372static SV * 612static SV *
373newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
374{ 614{
375 SV *sv; 615 SV *sv;
389 break; 629 break;
390 630
391 case DT_STRING: 631 case DT_STRING:
392 { 632 {
393 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
394 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
395 } 635 }
396 break; 636 break;
397 637
398 case DT_DATA: 638 case DT_DATA:
399 { 639 {
400 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
401 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
402 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
403 } 643 }
404 break; 644 break;
405 645
406 case DT_OBJECT: 646 case DT_OBJECT:
407 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
449 va_end (ap); 689 va_end (ap);
450 690
451 return sv; 691 return sv;
452} 692}
453 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
454static SV * 720static SV *
455newSVcfapi (int type, ...)
456{
457 SV *sv;
458
459 va_list ap;
460 va_start (ap, type);
461
462 switch (type)
463 {
464 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
465 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
466 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
467 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
468 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
469 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
470 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
471 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
472 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
473 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
474
475 default:
476 assert (("unhandled type in newSVcfapi", 0));
477 }
478
479 va_end (ap);
480
481 return sv;
482}
483
484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
485
486SV *
487registry (attachable *ext) 721registry (attachable *ext)
488{ 722{
489 if (!ext->cb) 723 if (!ext->cb)
490 ext->cb = newAV (); 724 ext->cb = newAV ();
491 725
492 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
493} 727}
494 728
495#if 0
496void attachable::clear ()
497{
498 if (self)
499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
504 hv_clear ((HV *)SvRV ((SV *)self));
505
506 SvREFCNT_dec (self);
507 self = 0;
508 }
509
510 if (cb)
511 {
512 SvREFCNT_dec (cb);
513 cb = 0;
514 }
515
516 attach = 0;
517}
518#endif
519
520///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
521 730
522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
523{
524 return 0;
525}
526
527static CommArray_s rtn_cmd;
528
529static int
530runPluginCommand (object *obj, char *params)
531{
532 return -1;
533}
534
535extern "C" void *cfperl_getPluginProperty (int *type, ...)
536{
537 va_list args;
538 char *propname;
539 int i;
540 va_start (args, type);
541 propname = va_arg (args, char *);
542 //printf ("Property name: %s\n", propname);
543
544 if (!strcmp (propname, "command?"))
545 return NULL;
546 else if (!strcmp (propname, "Identification"))
547 {
548 va_end (args);
549 return (void *)PLUGIN_NAME;
550 }
551 else if (!strcmp (propname, "FullName"))
552 {
553 va_end (args);
554 return (void *)PLUGIN_VERSION;
555 }
556 else
557 va_end (args);
558
559 return NULL;
560}
561
562extern "C" int cfperl_postInitPlugin ()
563{
564 int hooktype = 1;
565 int rtype = 0;
566
567 cf_init_plugin (gethook);
568
569 return 0;
570}
571
572extern "C" int cfperl_closePlugin ()
573{
574 return 0;
575}
576
577void 731void
578cfperl_init () 732cfperl_init ()
579{ 733{
734 extern char **environ;
735
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
581 perl = perl_alloc (); 737 perl = perl_alloc ();
582 perl_construct (perl); 738 perl_construct (perl);
583 739
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585 741
586 char *argv[] = { 742 const char *argv[] = {
587 "", 743 settings.argv [0],
588 "-e" 744 "-e0"
589 "use Event; use Coro;" // required for bootstrap
590 "cf->bootstrap;" // required for datadir :*>
591 "unshift @INC, cf::datadir ();"
592 "require cf;"
593 }; 745 };
594 746
595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
596 { 749 {
597 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
598 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
599 } 752 }
600}
601 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
602void cfperl_main () 772cfperl_main ()
603{ 773{
604 dSP; 774 dSP;
605 775
606 PUSHMARK (SP); 776 PUSHMARK (SP);
607 PUTBACK; 777 PUTBACK;
611void 781void
612attachable::instantiate () 782attachable::instantiate ()
613{ 783{
614 if (attach) 784 if (attach)
615 { 785 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
617 attach = 0; 787 attach = 0;
618 } 788 }
619} 789}
620 790
621void 791void
622attachable::reattach () 792attachable::reattach ()
623{ 793{
624 optimise (); 794 optimise ();
625 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
627} 797}
628 798
629static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
630# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
631# include "eventinc.h" 801# include "eventinc.h"
632# undef def 802# undef def
633}; 803};
634 804
635#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
636 806
637static void 807static void noinline
638gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
639{ 809{
640 // event must be in array 810 // event must be in array
641 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
642 { 812 {
674} 844}
675 845
676void 846void
677global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
678{ 848{
679 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
680} 850}
681 851
682void 852void
683object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
684{ 854{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
686 { 856 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
688 858
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 } 861 }
692 862
728{ 898{
729 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
731} 901}
732 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
733bool 953bool
734attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
735{ 955{
736 data_type dt; 956 data_type dt;
737 va_list ap;
738
739 va_start (ap, event);
740 957
741 // callback call ordering should be: 958 // callback call ordering should be:
742 // 1. per-object callback 959 // 1. per-object callback
743 // 2. per-class object 960 // 2. per-class object
744 // 3. per-type callback 961 // 3. per-type callback
748 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
749 966
750 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
751 if (!callbacks) 968 if (!callbacks)
752 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
753 973
754 CALL_BEGIN (3); 974 CALL_BEGIN (3);
755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
757 977
781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
782 } 1002 }
783 1003
784 va_end (ap); 1004 va_end (ap);
785 1005
786 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
787 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
788 1008
789 CALL_END; 1009 CALL_END;
790 1010
791 return count; 1011 return count;
792} 1012}
793 1013
794SV * 1014static SV *
795cfperl_result (int idx) 1015cfperl_result (int idx)
796{ 1016{
797 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
798 if (!av) 1018 if (!av)
799 return &PL_sv_undef; 1019 return &PL_sv_undef;
800 1020
801 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
802 if (!sv) 1022 if (!sv)
816{ 1036{
817 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
818} 1038}
819 1039
820///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
821 1061
822void 1062void
823cfperl_emergency_save () 1063cfperl_emergency_save ()
824{ 1064{
825 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END; 1067 CALL_END;
828} 1068}
829 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
830maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
831maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
832{ 1163{
833 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
834 CALL_ARG (path); 1165 CALL_ARG (path);
835 CALL_ARG (origin); 1166 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837 1168
838 maptile *retval; 1169 maptile *retval = 0;
839
840 if (count)
841 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
842 else 1171
843 retval = 0; 1172 CALL_END;
1173
1174 return retval;
1175}
1176
1177maptile *
1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1179{
1180 CALL_BEGIN (3);
1181 CALL_ARG (path);
1182 CALL_ARG (origin);
1183 CALL_ARG (load);
1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1185
1186 maptile *retval = 0;
1187 if (count) sv_to (POPs, retval);
844 1188
845 CALL_END; 1189 CALL_END;
846 1190
847 return retval; 1191 return retval;
848} 1192}
851maptile::do_load_sync () 1195maptile::do_load_sync ()
852{ 1196{
853 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
854 CALL_ARG (this); 1198 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END; 1200 CALL_END;
866} 1201}
867 1202
868void 1203void
869object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
876 CALL_ARG (exit); 1211 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END; 1213 CALL_END;
879} 1214}
880 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
881///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
882 1329
883struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
884struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
885 1332
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void 1333void
895iw::alloc () 1334coroapi::do_cede_to_tick ()
896{ 1335{
897 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
898 1337 cede ();
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901} 1338}
902 1339
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void 1340void
910iow::alloc () 1341coroapi::wait_for_tick ()
911{ 1342{
912 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
913 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
914 pe->base.callback = (void *)iow_dispatch; 1345 CALL_END;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919} 1346}
920 1347
921void 1348void
922iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
923{ 1350{
924 pe->fd = fd; 1351 CALL_BEGIN (0);
925} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
926 1353 CALL_END;
927int
928iow::poll ()
929{
930 return pe->poll;
931} 1354}
932 1355
933void 1356void
934iow::poll (int events) 1357iow::poll (int events)
935{ 1358{
936 if (pe->poll != events) 1359 if (events != this->events)
937 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
938 if (pe->poll) stop (); 1362 if (active) stop ();
939 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
940 if (pe->poll) start (); 1364 if (active) start ();
941 } 1365 }
942} 1366}
943 1367
944void 1368static void
945_connect_to_perl () 1369_connect_to_perl_1 ()
946{ 1370{
947 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
948 1372
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
958 1383
959 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
960 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
961 1388
962 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
969} 1396}
970 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
971MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
972 1409
973BOOT: 1410BOOT:
974{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
975 _connect_to_perl (); 1415 _connect_to_perl_1 ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979 1416
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
981 1427
982 static const struct { 1428 static const struct {
983 const char *name; 1429 const char *name;
984 IV iv; 1430 IV iv;
985 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
986# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
987 const_iv (llevError) 1433# include "const_iv.h"
988 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
989 const_iv (llevDebug) 1435# include "attackinc.h"
990 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
991 1447
992 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
993 const_iv (PLAYER)
994 const_iv (TRANSPORT)
995 const_iv (ROD)
996 const_iv (TREASURE)
997 const_iv (POTION)
998 const_iv (FOOD)
999 const_iv (POISON)
1000 const_iv (BOOK)
1001 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
1002 const_iv (ARROW)
1003 const_iv (BOW)
1004 const_iv (WEAPON)
1005 const_iv (ARMOUR)
1006 const_iv (PEDESTAL)
1007 const_iv (ALTAR)
1008 const_iv (LOCKED_DOOR)
1009 const_iv (SPECIAL_KEY)
1010 const_iv (MAP)
1011 const_iv (DOOR)
1012 const_iv (KEY)
1013 const_iv (TIMED_GATE)
1014 const_iv (TRIGGER)
1015 const_iv (GRIMREAPER)
1016 const_iv (MAGIC_EAR)
1017 const_iv (TRIGGER_BUTTON)
1018 const_iv (TRIGGER_ALTAR)
1019 const_iv (TRIGGER_PEDESTAL)
1020 const_iv (SHIELD)
1021 const_iv (HELMET)
1022 const_iv (HORN)
1023 const_iv (MONEY)
1024 const_iv (CLASS)
1025 const_iv (GRAVESTONE)
1026 const_iv (AMULET)
1027 const_iv (PLAYERMOVER)
1028 const_iv (TELEPORTER)
1029 const_iv (CREATOR)
1030 const_iv (SKILL)
1031 const_iv (EARTHWALL)
1032 const_iv (GOLEM)
1033 const_iv (THROWN_OBJ)
1034 const_iv (BLINDNESS)
1035 const_iv (GOD)
1036 const_iv (DETECTOR)
1037 const_iv (TRIGGER_MARKER)
1038 const_iv (DEAD_OBJECT)
1039 const_iv (DRINK)
1040 const_iv (MARKER)
1041 const_iv (HOLY_ALTAR)
1042 const_iv (PLAYER_CHANGER)
1043 const_iv (BATTLEGROUND)
1044 const_iv (PEACEMAKER)
1045 const_iv (GEM)
1046 const_iv (FIREWALL)
1047 const_iv (ANVIL)
1048 const_iv (CHECK_INV)
1049 const_iv (MOOD_FLOOR)
1050 const_iv (EXIT)
1051 const_iv (ENCOUNTER)
1052 const_iv (SHOP_FLOOR)
1053 const_iv (SHOP_MAT)
1054 const_iv (RING)
1055 const_iv (FLOOR)
1056 const_iv (FLESH)
1057 const_iv (INORGANIC)
1058 const_iv (SKILL_TOOL)
1059 const_iv (LIGHTER)
1060 const_iv (BUILDABLE_WALL)
1061 const_iv (MISC_OBJECT)
1062 const_iv (LAMP)
1063 const_iv (DUPLICATOR)
1064 const_iv (SPELLBOOK)
1065 const_iv (CLOAK)
1066 const_iv (SPINNER)
1067 const_iv (GATE)
1068 const_iv (BUTTON)
1069 const_iv (CF_HANDLE)
1070 const_iv (HOLE)
1071 const_iv (TRAPDOOR)
1072 const_iv (SIGN)
1073 const_iv (BOOTS)
1074 const_iv (GLOVES)
1075 const_iv (SPELL)
1076 const_iv (SPELL_EFFECT)
1077 const_iv (CONVERTER)
1078 const_iv (BRACERS)
1079 const_iv (POISONING)
1080 const_iv (SAVEBED)
1081 const_iv (WAND)
1082 const_iv (SCROLL)
1083 const_iv (DIRECTOR)
1084 const_iv (GIRDLE)
1085 const_iv (FORCE)
1086 const_iv (POTION_EFFECT)
1087 const_iv (EVENT_CONNECTOR)
1088 const_iv (CLOSE_CON)
1089 const_iv (CONTAINER)
1090 const_iv (ARMOUR_IMPROVER)
1091 const_iv (WEAPON_IMPROVER)
1092 const_iv (SKILLSCROLL)
1093 const_iv (DEEP_SWAMP)
1094 const_iv (IDENTIFY_ALTAR)
1095 const_iv (MENU)
1096 const_iv (RUNE)
1097 const_iv (TRAP)
1098 const_iv (POWER_CRYSTAL)
1099 const_iv (CORPSE)
1100 const_iv (DISEASE)
1101 const_iv (SYMPTOM)
1102 const_iv (BUILDER)
1103 const_iv (MATERIAL)
1104 const_iv (ITEM_TRANSFORMER)
1105 1450
1106 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1107 1453
1108 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1109 const_iv (ST_BD_REMOVE)
1110 1455
1111 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1112 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1113 const_iv (ST_MAT_ITEM)
1114
1115 const_iv (AT_PHYSICAL)
1116 const_iv (AT_MAGIC)
1117 const_iv (AT_FIRE)
1118 const_iv (AT_ELECTRICITY)
1119 const_iv (AT_COLD)
1120 const_iv (AT_CONFUSION)
1121 const_iv (AT_ACID)
1122 const_iv (AT_DRAIN)
1123 const_iv (AT_WEAPONMAGIC)
1124 const_iv (AT_GHOSTHIT)
1125 const_iv (AT_POISON)
1126 const_iv (AT_SLOW)
1127 const_iv (AT_PARALYZE)
1128 const_iv (AT_TURN_UNDEAD)
1129 const_iv (AT_FEAR)
1130 const_iv (AT_CANCELLATION)
1131 const_iv (AT_DEPLETE)
1132 const_iv (AT_DEATH)
1133 const_iv (AT_CHAOS)
1134 const_iv (AT_COUNTERSPELL)
1135 const_iv (AT_GODPOWER)
1136 const_iv (AT_HOLYWORD)
1137 const_iv (AT_BLIND)
1138 const_iv (AT_INTERNAL)
1139 const_iv (AT_LIFE_STEALING)
1140 const_iv (AT_DISEASE)
1141
1142 const_iv (WEAP_HIT)
1143 const_iv (WEAP_SLASH)
1144 const_iv (WEAP_PIERCE)
1145 const_iv (WEAP_CLEAVE)
1146 const_iv (WEAP_SLICE)
1147 const_iv (WEAP_STAB)
1148 const_iv (WEAP_WHIP)
1149 const_iv (WEAP_CRUSH)
1150 const_iv (WEAP_BLUD)
1151
1152 const_iv (FLAG_ALIVE)
1153 const_iv (FLAG_WIZ)
1154 const_iv (FLAG_REMOVED)
1155 const_iv (FLAG_FREED)
1156 const_iv (FLAG_WAS_WIZ)
1157 const_iv (FLAG_APPLIED)
1158 const_iv (FLAG_UNPAID)
1159 const_iv (FLAG_USE_SHIELD)
1160 const_iv (FLAG_NO_PICK)
1161 const_iv (FLAG_ANIMATE)
1162 const_iv (FLAG_MONSTER)
1163 const_iv (FLAG_FRIENDLY)
1164 const_iv (FLAG_GENERATOR)
1165 const_iv (FLAG_IS_THROWN)
1166 const_iv (FLAG_AUTO_APPLY)
1167 const_iv (FLAG_PLAYER_SOLD)
1168 const_iv (FLAG_SEE_INVISIBLE)
1169 const_iv (FLAG_CAN_ROLL)
1170 const_iv (FLAG_OVERLAY_FLOOR)
1171 const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP)
1173 const_iv (FLAG_IDENTIFIED)
1174 const_iv (FLAG_REFLECTING)
1175 const_iv (FLAG_CHANGING)
1176 const_iv (FLAG_SPLITTING)
1177 const_iv (FLAG_HITBACK)
1178 const_iv (FLAG_STARTEQUIP)
1179 const_iv (FLAG_BLOCKSVIEW)
1180 const_iv (FLAG_UNDEAD)
1181 const_iv (FLAG_SCARED)
1182 const_iv (FLAG_UNAGGRESSIVE)
1183 const_iv (FLAG_REFL_MISSILE)
1184 const_iv (FLAG_REFL_SPELL)
1185 const_iv (FLAG_NO_MAGIC)
1186 const_iv (FLAG_NO_FIX_PLAYER)
1187 const_iv (FLAG_IS_LIGHTABLE)
1188 const_iv (FLAG_TEAR_DOWN)
1189 const_iv (FLAG_RUN_AWAY)
1190 const_iv (FLAG_PICK_UP)
1191 const_iv (FLAG_UNIQUE)
1192 const_iv (FLAG_NO_DROP)
1193 const_iv (FLAG_WIZCAST)
1194 const_iv (FLAG_CAST_SPELL)
1195 const_iv (FLAG_USE_SCROLL)
1196 const_iv (FLAG_USE_RANGE)
1197 const_iv (FLAG_USE_BOW)
1198 const_iv (FLAG_USE_ARMOUR)
1199 const_iv (FLAG_USE_WEAPON)
1200 const_iv (FLAG_USE_RING)
1201 const_iv (FLAG_READY_RANGE)
1202 const_iv (FLAG_READY_BOW)
1203 const_iv (FLAG_XRAYS)
1204 const_iv (FLAG_NO_APPLY)
1205 const_iv (FLAG_IS_FLOOR)
1206 const_iv (FLAG_LIFESAVE)
1207 const_iv (FLAG_NO_STRENGTH)
1208 const_iv (FLAG_SLEEP)
1209 const_iv (FLAG_STAND_STILL)
1210 const_iv (FLAG_RANDOM_MOVE)
1211 const_iv (FLAG_ONLY_ATTACK)
1212 const_iv (FLAG_CONFUSED)
1213 const_iv (FLAG_STEALTH)
1214 const_iv (FLAG_WIZPASS)
1215 const_iv (FLAG_IS_LINKED)
1216 const_iv (FLAG_CURSED)
1217 const_iv (FLAG_DAMNED)
1218 const_iv (FLAG_SEE_ANYWHERE)
1219 const_iv (FLAG_KNOWN_MAGICAL)
1220 const_iv (FLAG_KNOWN_CURSED)
1221 const_iv (FLAG_CAN_USE_SKILL)
1222 const_iv (FLAG_BEEN_APPLIED)
1223 const_iv (FLAG_READY_SCROLL)
1224 const_iv (FLAG_USE_ROD)
1225 const_iv (FLAG_USE_HORN)
1226 const_iv (FLAG_MAKE_INVIS)
1227 const_iv (FLAG_INV_LOCKED)
1228 const_iv (FLAG_IS_WOODED)
1229 const_iv (FLAG_IS_HILLY)
1230 const_iv (FLAG_READY_SKILL)
1231 const_iv (FLAG_READY_WEAPON)
1232 const_iv (FLAG_NO_SKILL_IDENT)
1233 const_iv (FLAG_BLIND)
1234 const_iv (FLAG_SEE_IN_DARK)
1235 const_iv (FLAG_IS_CAULDRON)
1236 const_iv (FLAG_NO_STEAL)
1237 const_iv (FLAG_ONE_HIT)
1238 const_iv (FLAG_CLIENT_SENT)
1239 const_iv (FLAG_BERSERK)
1240 const_iv (FLAG_NEUTRAL)
1241 const_iv (FLAG_NO_ATTACK)
1242 const_iv (FLAG_NO_DAMAGE)
1243 const_iv (FLAG_OBJ_ORIGINAL)
1244 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1245 const_iv (FLAG_ACTIVATE_ON_PUSH)
1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1247 const_iv (FLAG_IS_WATER)
1248 const_iv (FLAG_CONTENT_ON_GEN)
1249 const_iv (FLAG_IS_A_TEMPLATE)
1250 const_iv (FLAG_IS_BUILDABLE)
1251
1252 const_iv (NDI_BLACK)
1253 const_iv (NDI_WHITE)
1254 const_iv (NDI_NAVY)
1255 const_iv (NDI_RED)
1256 const_iv (NDI_ORANGE)
1257 const_iv (NDI_BLUE)
1258 const_iv (NDI_DK_ORANGE)
1259 const_iv (NDI_GREEN)
1260 const_iv (NDI_LT_GREEN)
1261 const_iv (NDI_GREY)
1262 const_iv (NDI_BROWN)
1263 const_iv (NDI_GOLD)
1264 const_iv (NDI_TAN)
1265 const_iv (NDI_MAX_COLOR)
1266 const_iv (NDI_COLOR_MASK)
1267 const_iv (NDI_UNIQUE)
1268 const_iv (NDI_ALL)
1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1283 const_iv (F_APPLIED)
1284 const_iv (F_LOCATION)
1285 const_iv (F_UNPAID)
1286 const_iv (F_MAGIC)
1287 const_iv (F_CURSED)
1288 const_iv (F_DAMNED)
1289 const_iv (F_OPEN)
1290 const_iv (F_NOPICK)
1291 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1292 1459
1293 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1294 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1295 const_iv (F_SELL)
1296 1462
1297 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1298 const_iv (P_PLAYER)
1299 const_iv (P_NO_MAGIC)
1300 const_iv (P_IS_ALIVE)
1301 const_iv (P_NO_CLERIC)
1302 const_iv (P_OUT_OF_MAP)
1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1305 1464
1306 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1307 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1308 const_iv (UP_OBJ_CHANGE)
1309 const_iv (UP_OBJ_FACE)
1310 1467
1311 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1312 const_iv (INS_ABOVE_FLOOR_ONLY)
1313 const_iv (INS_NO_WALK_ON)
1314 const_iv (INS_ON_TOP)
1315 const_iv (INS_BELOW_ORIGINATOR)
1316 const_iv (INS_MAP_LOAD)
1317
1318 const_iv (WILL_APPLY_HANDLE)
1319 const_iv (WILL_APPLY_TREASURE)
1320 const_iv (WILL_APPLY_EARTHWALL)
1321 const_iv (WILL_APPLY_DOOR)
1322 const_iv (WILL_APPLY_FOOD)
1323
1324 const_iv (SAVE_MODE)
1325 const_iv (SAVE_DIR_MODE)
1326
1327 const_iv (M_PAPER)
1328 const_iv (M_IRON)
1329 const_iv (M_GLASS)
1330 const_iv (M_LEATHER)
1331 const_iv (M_WOOD)
1332 const_iv (M_ORGANIC)
1333 const_iv (M_STONE)
1334 const_iv (M_CLOTH)
1335 const_iv (M_ADAMANT)
1336 const_iv (M_LIQUID)
1337 const_iv (M_SOFT_METAL)
1338 const_iv (M_BONE)
1339 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1340 const_iv (M_SPECIAL)
1341 1470
1342 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1343 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1344 const_iv (SK_EXP_NONE)
1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1347 1473
1348 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1349 const_iv (SK_HIDING)
1350 const_iv (SK_SMITHERY)
1351 const_iv (SK_BOWYER)
1352 const_iv (SK_JEWELER)
1353 const_iv (SK_ALCHEMY)
1354 const_iv (SK_STEALING)
1355 const_iv (SK_LITERACY)
1356 const_iv (SK_BARGAINING)
1357 const_iv (SK_JUMPING)
1358 const_iv (SK_DET_MAGIC)
1359 const_iv (SK_ORATORY)
1360 const_iv (SK_SINGING)
1361 const_iv (SK_DET_CURSE)
1362 const_iv (SK_FIND_TRAPS)
1363 const_iv (SK_MEDITATION)
1364 const_iv (SK_PUNCHING)
1365 const_iv (SK_FLAME_TOUCH)
1366 const_iv (SK_KARATE)
1367 const_iv (SK_CLIMBING)
1368 const_iv (SK_WOODSMAN)
1369 const_iv (SK_INSCRIPTION)
1370 const_iv (SK_ONE_HANDED_WEAPON)
1371 const_iv (SK_MISSILE_WEAPON)
1372 const_iv (SK_THROWING)
1373 const_iv (SK_USE_MAGIC_ITEM)
1374 const_iv (SK_DISARM_TRAPS)
1375 const_iv (SK_SET_TRAP)
1376 const_iv (SK_THAUMATURGY)
1377 const_iv (SK_PRAYING)
1378 const_iv (SK_CLAWING)
1379 const_iv (SK_LEVITATION)
1380 const_iv (SK_SUMMONING)
1381 const_iv (SK_PYROMANCY)
1382 const_iv (SK_EVOCATION)
1383 const_iv (SK_SORCERY)
1384 const_iv (SK_TWO_HANDED_WEAPON)
1385 const_iv (SK_SPARK_TOUCH)
1386 const_iv (SK_SHIVER)
1387 const_iv (SK_ACID_SPLASH)
1388 const_iv (SK_POISON_NAIL)
1389 1475
1390 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1391 const_iv (SOUND_FIRE_ARROW)
1392 const_iv (SOUND_LEARN_SPELL)
1393 const_iv (SOUND_FUMBLE_SPELL)
1394 const_iv (SOUND_WAND_POOF)
1395 const_iv (SOUND_OPEN_DOOR)
1396 const_iv (SOUND_PUSH_PLAYER)
1397 const_iv (SOUND_PLAYER_HITS1)
1398 const_iv (SOUND_PLAYER_HITS2)
1399 const_iv (SOUND_PLAYER_HITS3)
1400 const_iv (SOUND_PLAYER_HITS4)
1401 const_iv (SOUND_PLAYER_IS_HIT1)
1402 const_iv (SOUND_PLAYER_IS_HIT2)
1403 const_iv (SOUND_PLAYER_IS_HIT3)
1404 const_iv (SOUND_PLAYER_KILLS)
1405 const_iv (SOUND_PET_IS_KILLED)
1406 const_iv (SOUND_PLAYER_DIES)
1407 const_iv (SOUND_OB_EVAPORATE)
1408 const_iv (SOUND_OB_EXPLODE)
1409 const_iv (SOUND_CLOCK)
1410 const_iv (SOUND_TURN_HANDLE)
1411 const_iv (SOUND_FALL_HOLE)
1412 const_iv (SOUND_DRINK_POISON)
1413 const_iv (SOUND_CAST_SPELL_0)
1414
1415 const_iv (PREFER_LOW)
1416 const_iv (PREFER_HIGH)
1417
1418 const_iv (ATNR_PHYSICAL)
1419 const_iv (ATNR_MAGIC)
1420 const_iv (ATNR_FIRE)
1421 const_iv (ATNR_ELECTRICITY)
1422 const_iv (ATNR_COLD)
1423 const_iv (ATNR_CONFUSION)
1424 const_iv (ATNR_ACID)
1425 const_iv (ATNR_DRAIN)
1426 const_iv (ATNR_WEAPONMAGIC)
1427 const_iv (ATNR_GHOSTHIT)
1428 const_iv (ATNR_POISON)
1429 const_iv (ATNR_SLOW)
1430 const_iv (ATNR_PARALYZE)
1431 const_iv (ATNR_TURN_UNDEAD)
1432 const_iv (ATNR_FEAR)
1433 const_iv (ATNR_CANCELLATION)
1434 const_iv (ATNR_DEPLETE)
1435 const_iv (ATNR_DEATH)
1436 const_iv (ATNR_CHAOS)
1437 const_iv (ATNR_COUNTERSPELL)
1438 const_iv (ATNR_GODPOWER)
1439 const_iv (ATNR_HOLYWORD)
1440 const_iv (ATNR_BLIND)
1441 const_iv (ATNR_INTERNAL)
1442 const_iv (ATNR_LIFE_STEALING)
1443 const_iv (ATNR_DISEASE)
1444
1445 const_iv (MAP_FLUSH)
1446 const_iv (MAP_PLAYER_UNIQUE)
1447 const_iv (MAP_BLOCK)
1448 const_iv (MAP_STYLE)
1449 const_iv (MAP_OVERLAY)
1450
1451 const_iv (MAP_IN_MEMORY)
1452 const_iv (MAP_SWAPPED)
1453 const_iv (MAP_LOADING)
1454 const_iv (MAP_SAVING)
1455
1456 const_iv (KLASS_ATTACHABLE)
1457 const_iv (KLASS_GLOBAL)
1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1460 const_iv (KLASS_PLAYER)
1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1502 }; 1477 };
1503 1478
1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1506 1481
1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1524 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1527 } 1502 }
1528}
1529 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1530void _connect_to_perl () 1522void _connect_to_perl_1 ()
1531 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1532void _global_reattach () 1529void _global_reattach ()
1533 CODE: 1530 CODE:
1534{ 1531{
1535 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1536 for_all_clients (ns) 1533 for_all_clients (ns)
1537 ns->reattach (); 1534 ns->reattach ();
1538 1535
1539 for_all_players (pl)
1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op) 1536 for_all_objects (op)
1547 op->reattach (); 1537 op->reattach ();
1548} 1538}
1549 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1550NV floor (NV x) 1655NV floor (NV x)
1551 1656
1552NV ceil (NV x) 1657NV ceil (NV x)
1553 1658
1554void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1555 CODE: 1662 CODE:
1556 runtime = SvNVx (sv_runtime); 1663{
1557 server_tick (); 1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1558 1675
1559void 1676NV clamp (NV value, NV min_value, NV max_value)
1560LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1561 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1562 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1563 1705
1564char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1565 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1566 1708
1567char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1568 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1569 1711
1570const char *
1571get_maps_directory (char *path)
1572 PROTOTYPE: $
1573 ALIAS: maps_directory = 0
1574 CODE:
1575 RETVAL = create_pathname (path);
1576 OUTPUT: RETVAL
1577
1578void 1712void
1579sub_generation_inc () 1713sub_generation_inc ()
1580 CODE: 1714 CODE:
1581 PL_sub_generation++; 1715 PL_sub_generation++;
1582 1716
1583char * 1717const_octet_string
1584mapdir () 1718mapdir ()
1585 PROTOTYPE: 1719 PROTOTYPE:
1586 ALIAS: 1720 ALIAS:
1587 mapdir = 0 1721 mapdir = 0
1588 uniquedir = 1 1722 uniquedir = 1
1604 } 1738 }
1605 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1606 1740
1607void abort () 1741void abort ()
1608 1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1609void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1610 1748
1611void emergency_save () 1749void emergency_save ()
1612 1750
1613void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1614 1752
1615#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1616 1754
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1618 1763
1619int munlockall () 1764int munlockall ()
1620 1765
1621#endif 1766#endif
1622 1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1623int find_animation (char *text) 1797int find_animation (utf8_string text)
1624 PROTOTYPE: $ 1798 PROTOTYPE: $
1625 1799
1626int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1627 1801
1628const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1629 1803
1630int 1804int
1631exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1632 CODE: 1806 CODE:
1633{ 1807{
1664 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1665 else 1839 else
1666 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1667 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1668 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1669MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1670 1892
1671int 1893int
1672valid (SV *obj) 1894valid (SV *obj)
1673 CODE: 1895 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT: 1897 OUTPUT:
1676 RETVAL 1898 RETVAL
1677 1899
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1900void
1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1679 1918
1680MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1681 1920
1682int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1683 CODE: 1922 CODE:
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1689 1928
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1691 1930
1692INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1693 1932
1694int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1695 CODE: 1934 CODE:
1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1700 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1701 1940
1702SV *registry (object *op) 1941SV *registry (object *op)
1703 1942
1704void mortals ()
1705 PPCODE:
1706 EXTEND (SP, object::mortals.size ());
1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1708 PUSHs (to_sv (*i));
1709
1710int objects_size () 1943int objects_size ()
1711 CODE: 1944 CODE:
1712 RETVAL = objects.size (); 1945 RETVAL = objects.size ();
1713 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1714 1947
1725object *actives (U32 index) 1958object *actives (U32 index)
1726 CODE: 1959 CODE:
1727 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1728 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1729 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1730# missing properties 1985# missing properties
1731 1986
1732object *head (object *op) 1987object *head (object *op)
1733 PROTOTYPE: $ 1988 PROTOTYPE: $
1734 CODE: 1989 CODE:
1735 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1736 OUTPUT: RETVAL
1737
1738int is_head (object *op)
1739 PROTOTYPE: $
1740 CODE:
1741 RETVAL = op->head_ () == op;
1742 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1743 1992
1744void 1993void
1745inv (object *obj) 1994inv (object *obj)
1746 PROTOTYPE: $ 1995 PROTOTYPE: $
1747 PPCODE: 1996 PPCODE:
1748{ 1997{
1749 object *o;
1750 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1751 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1752} 2000}
1753 2001
1754void 2002void
1755set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1756 CODE: 2004 CODE:
1757 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1758 2006
2007int
2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1759object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1760
1761object *find_marked_object (object *op)
1762
1763int need_identify (object *obj);
1764 2033
1765int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1766 2035
1767int move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
1768 CODE: 2037 CODE:
1769 RETVAL = move_ob (op, dir, originator); 2038 RETVAL = op->move (dir, originator);
1770 OUTPUT: 2039 OUTPUT:
1771 RETVAL 2040 RETVAL
1772 2041
1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1776
1777void apply_below (object *op) 2042void apply_below (object *op)
1778 CODE: 2043 CODE:
1779 player_apply_below (op); 2044 player_apply_below (op);
1780 2045
1781object *cf_object_present_archname_inside (object *op, char *whatstr) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1782 2047
1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2048int casting_level (object *caster, object *spell)
1784
1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1786
1787#//TODO
1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1798 2049
1799int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1800 CODE: 2051 CODE:
1801 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1806 RETVAL = pay_for_amount (amount, op); 2057 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
1808 2059
1809void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1810 2061
1811val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1812 2063
1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1814 2065
1815void learn_spell (object *op, object *sp, int special_prayer = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE: 2067 CODE:
1817 do_learn_spell (op, sp, special_prayer); 2068 do_learn_spell (op, sp, special_prayer);
1818 2069
1819void forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
1820 CODE: 2071 CODE:
1821 do_forget_spell (op, query_name (sp)); 2072 do_forget_spell (op, query_name (sp));
1822 2073
1823object *check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
1824 CODE: 2075 CODE:
1825 RETVAL = check_spell_known (op, spellname); 2076 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1827 2078
1828int query_money (object *op) 2079int query_money (object *op)
1837 2088
1838void drop (object *who, object *op) 2089void drop (object *who, object *op)
1839 2090
1840void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1841 2092
1842object *cf_object_insert_object (object *op, object *container)
1843
1844object *cf_object_insert_in_ob (object *ob, object *where)
1845
1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1847
1848void update_object (object *op, int action) 2093void update_object (object *op, int action)
1849 2094
1850object *cf_create_object_by_name (const char *name)
1851
1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1853 2096
1854void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1855 2098
1856int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1857 2100
1858int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1859 2102
1860void push_button (object *op); 2103void push_button (object *op, object *originator)
1861 2104
1862void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1863 2106
1864void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1865 2108
1866void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1867 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1868 2112
1869MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1870
1871object *cf_insert_ob_in_ob (object *ob, object *where)
1872 2114
1873# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1875 2117
1876object *new (const char *archetype = 0) 2118object *new (utf8_string archetype = 0)
1877 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
1878 CODE: 2120 CODE:
1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1880 OUTPUT: 2122 OUTPUT:
1881 RETVAL 2123 RETVAL
1882 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1884 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1885 CODE: 2140 CODE:
1886{ 2141{
1887 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1889}
1890 2143
1891# syntatic sugar for easier use in event callbacks. 2144 if (RETVAL->destroyed ())
1892const char *options (object *op)
1893 CODE:
1894 RETVAL = op->name;
1895 OUTPUT:
1896 RETVAL 2145 RETVAL = 0;
2146}
1897 2147
1898player *contr (object *op) 2148shstr
1899 CODE: 2149object::kv_get (shstr key)
1900 RETVAL = op->contr;
1901 OUTPUT: RETVAL
1902 2150
1903const char *get_ob_key_value (object *op, const char *key) 2151void
2152object::kv_del (shstr key)
1904 2153
1905bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2154void
2155object::kv_set (shstr key, shstr value)
1906 2156
1907object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
1908 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
1909 PREINIT: 2159 PREINIT:
1910 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
1912void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
1913 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
1914 PPCODE: 2164 PPCODE:
1915{ 2165{
1916 rv_vector rv; 2166 rv_vector rv;
2167
1917 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
1918 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
1919 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1920 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1921 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1922 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
1923 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
1924} 2176}
1925 2177
1926bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
1927 CODE: 2179 CODE:
1928 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
1929 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1930 2182
1931const char * 2183const_utf8_string
1932base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
1933 CODE: 2185 CODE:
1934 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
1935 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1936 2188
1937object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
1938 2195
1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1940 2197
1941player *player (object *op) 2198player *player (object *op)
1942 CODE: 2199 CODE:
1943 RETVAL = op->contr; 2200 RETVAL = op->contr;
1944 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1945 2202
1946void check_score (object *op) 2203bool move_player (object *op, int dir)
1947 2204
1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE: 2206 CODE:
1950 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
1951 2208
1952object *cf_player_send_inventory (object *op)
1953
1954char *cf_player_get_ip (object *op)
1955 ALIAS: ip = 0
1956
1957object *cf_player_get_marked_item (object *op)
1958 ALIAS: marked_item = 0
1959
1960void cf_player_set_marked_item (object *op, object *ob)
1961
1962partylist *cf_player_get_party (object *op)
1963 ALIAS: party = 0
1964
1965void cf_player_set_party (object *op, partylist *party)
1966
1967void kill_player (object *op) 2209void kill_player (object *op)
1968 2210
2211void esrv_send_item (object *pl, object *item)
2212
1969void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
1970 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
1971 2215
1972void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
1973 2218
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params) 2219int command_summon (object *op, utf8_string params)
1977 2220
1978int command_arrest (object *op, char *params) 2221int command_arrest (object *op, utf8_string params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983 2222
1984 2223
1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1986 2225
1987INCLUDE: $PERL genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1988 2227
1989int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
1990 CODE: 2229 CODE:
1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2002 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2006 2245
2007void cf_player_move (player *pl, int dir) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2008 2248
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2249#d# TODO: replace by blocked_los accessor, fix code using this
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2250bool
2017cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2018 CODE: 2252 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2254 OUTPUT:
2022 RETVAL 2255 RETVAL
2023 2256
2024void 2257void
2025send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2026 CODE: 2259 CODE:
2027{ 2260{
2028 STRLEN len; 2261 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2030 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2266 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2033} 2268}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2269
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2046 PPCODE: 2272 PPCODE:
2047 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2073 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2074 2300
2075SV *registry (maptile *map) 2301SV *registry (maptile *map)
2076 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2077INCLUDE: $PERL genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2078 2343
2079void 2344void
2080maptile::instantiate () 2345maptile::instantiate ()
2081 2346
2082maptile *new () 2347maptile *new ()
2097 for_all_players (pl) 2362 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS) 2363 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob))); 2364 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 } 2365 }
2101 2366
2102void play_sound_map (maptile *map, int x, int y, int sound_num) 2367void
2368maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2369 CODE:
2370{
2371 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2372 croak ("maptile::add_underlay: palette must be arrayref");
2373
2374 palette = SvRV (palette);
2375
2376 STRLEN idxlen;
2377 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2378
2379 for (int x = 0; x < THIS->width; ++x)
2380 for (int y = 0; y < THIS->height; ++y)
2381 {
2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2383 if (op->flag [FLAG_IS_FLOOR])
2384 goto skip;
2385
2386 {
2387 int offs = offset + y * stride + x;
2388
2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2390 {
2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2392 {
2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2410 }
2411 }
2412 }
2413
2414 skip: ;
2415 }
2416}
2417
2418void
2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2420 CODE:
2421{
2422 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2423 croak ("maptile::set_regiondata: palette must be arrayref");
2424
2425 palette = SvRV (palette);
2426
2427 STRLEN idxlen;
2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2429
2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2432
2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2435
2436 for (int y = 0; y < THIS->height; ++y)
2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2438
2439 sfree (THIS->regions, THIS->size ());
2440 delete [] THIS->regionmap;
2441
2442 THIS->regions = regions;
2443 THIS->regionmap = regionmap;
2444}
2445
2446void
2447maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2103 2459
2104int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2105 2461
2106void 2462void
2107trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2108 CODE:
2109 activate_connection (map, connection, state);
2110
2111void
2112get_connection (maptile *map, long connection)
2113 PPCODE: 2464 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection); 2465 if (oblinkpt *obp = map->find_link (connection))
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next) 2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2118 2468
2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2120
2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2122
2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2124 C_ARGS: str, map, nx, ny
2125
2126void 2469void
2127cf_map_normalise (maptile *map, int x, int y) 2470get_map_flags (maptile *map, int x, int y)
2128 PPCODE: 2471 PPCODE:
2129{ 2472{
2130 maptile *nmap = 0; 2473 maptile *nmap = 0;
2131 I16 nx = 0, ny = 0; 2474 I16 nx = 0, ny = 0;
2475
2476 PUTBACK;
2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2477 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2133 2479
2134 EXTEND (SP, 4); 2480 EXTEND (SP, 4);
2135 PUSHs (sv_2mortal (newSViv (flags))); 2481 PUSHs (sv_2mortal (newSViv (flags)));
2136 2482
2137 if (GIMME_V == G_ARRAY) 2483 if (GIMME_V == G_ARRAY)
2138 { 2484 {
2139 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2485 PUSHs (sv_2mortal (to_sv (nmap)));
2140 PUSHs (sv_2mortal (newSViv (nx))); 2486 PUSHs (sv_2mortal (newSViv (nx)));
2141 PUSHs (sv_2mortal (newSViv (ny))); 2487 PUSHs (sv_2mortal (newSViv (ny)));
2142 } 2488 }
2143} 2489}
2144 2490
2491mapspace *
2492ms (maptile *map, unsigned int x, unsigned int y)
2493 PROTOTYPE: $$$
2494 CODE:
2495{
2496 maptile *nmap = 0;
2497 I16 nx, ny;
2498
2499 PUTBACK;
2500 get_map_flags (map, &nmap, x, y, &nx, &ny);
2501 SPAGAIN;
2502
2503 if (!nmap)
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &nmap->at (nx, ny);
2507}
2508 OUTPUT:
2509 RETVAL
2510
2145void 2511void
2146at (maptile *map, unsigned int x, unsigned int y) 2512at (maptile *map, unsigned int x, unsigned int y)
2147 PROTOTYPE: $$$ 2513 PROTOTYPE: $$$
2148 PPCODE: 2514 PPCODE:
2149{ 2515{
2150 object *o;
2151 maptile *nmap = 0; 2516 maptile *nmap = 0;
2152 I16 nx, ny; 2517 I16 nx, ny;
2153 2518
2519 PUTBACK;
2154 get_map_flags (map, &nmap, x, y, &nx, &ny); 2520 get_map_flags (map, &nmap, x, y, &nx, &ny);
2521 SPAGAIN;
2155 2522
2156 if (nmap) 2523 if (nmap)
2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2524 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2525 XPUSHs (sv_2mortal (to_sv (o)));
2159} 2526}
2160 2527
2161SV * 2528SV *
2162bot_at (maptile *obj, unsigned int x, unsigned int y) 2529bot_at (maptile *map, unsigned int x, unsigned int y)
2163 PROTOTYPE: $$$ 2530 PROTOTYPE: $$$
2164 ALIAS: 2531 ALIAS:
2165 top_at = 1 2532 top_at = 1
2166 flags_at = 2 2533 flags_at = 2
2167 light_at = 3 2534 light_at = 3
2168 move_block_at = 4 2535 move_block_at = 4
2169 move_slow_at = 5 2536 move_slow_at = 5
2170 move_on_at = 6 2537 move_on_at = 6
2171 move_off_at = 7 2538 move_off_at = 7
2172 INIT:
2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2174 CODE: 2539 CODE:
2540{
2541 sint16 nx = x;
2542 sint16 ny = y;
2543
2544 if (!xy_normalise (map, nx, ny))
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = map->at (nx, ny);
2548
2549 ms.update ();
2550
2175 switch (ix) 2551 switch (ix)
2176 { 2552 {
2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2553 case 0: RETVAL = to_sv (ms.bot ); break;
2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2554 case 1: RETVAL = to_sv (ms.top ); break;
2179 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2180 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2556 case 3: RETVAL = newSViv (ms.light ); break;
2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2185 } 2561 }
2562}
2186 OUTPUT: RETVAL 2563 OUTPUT: RETVAL
2187 2564
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life 2565# worst xs function of my life
2199maptile * 2566bool
2200_create_random_map (\ 2567_create_random_map (\
2201 char *path,\ 2568 maptile *self,\
2202 char *wallstyle,\ 2569 utf8_string wallstyle,\
2203 char *wall_name,\ 2570 utf8_string wall_name,\
2204 char *floorstyle,\ 2571 utf8_string floorstyle,\
2205 char *monsterstyle,\ 2572 utf8_string monsterstyle,\
2206 char *treasurestyle,\ 2573 utf8_string treasurestyle,\
2207 char *layoutstyle,\ 2574 utf8_string layoutstyle,\
2208 char *doorstyle,\ 2575 utf8_string doorstyle,\
2209 char *decorstyle,\ 2576 utf8_string decorstyle,\
2210 char *origin_map,\ 2577 utf8_string miningstyle,\
2211 char *final_map,\ 2578 utf8_string origin_map,\
2212 char *exitstyle,\ 2579 utf8_string final_map,\
2213 char *this_map,\ 2580 utf8_string exitstyle,\
2214 char *exit_on_final_map,\ 2581 utf8_string this_map,\
2582 utf8_string exit_on_final_map,\
2215 int Xsize,\ 2583 int xsize,\
2216 int Ysize,\ 2584 int ysize,\
2217 int expand2x,\ 2585 int expand2x,\
2218 int layoutoptions1,\ 2586 int layoutoptions1,\
2219 int layoutoptions2,\ 2587 int layoutoptions2,\
2220 int layoutoptions3,\ 2588 int layoutoptions3,\
2221 int symmetry,\ 2589 int symmetry,\
2226 int dungeon_depth,\ 2594 int dungeon_depth,\
2227 int decoroptions,\ 2595 int decoroptions,\
2228 int orientation,\ 2596 int orientation,\
2229 int origin_y,\ 2597 int origin_y,\
2230 int origin_x,\ 2598 int origin_x,\
2231 int random_seed,\ 2599 U32 random_seed,\
2232 val64 total_map_hp,\ 2600 val64 total_map_hp,\
2233 int map_layout_style,\ 2601 int map_layout_style,\
2234 int treasureoptions,\ 2602 int treasureoptions,\
2235 int symmetry_used,\ 2603 int symmetry_used,\
2236 region *region\ 2604 region *region,\
2605 utf8_string custom\
2237) 2606)
2238 CODE: 2607 CODE:
2239{ 2608{
2240 random_map_params rmp; 2609 random_map_params rmp;
2241 2610
2245 assign (rmp.monsterstyle , monsterstyle); 2614 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle); 2615 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle); 2616 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle); 2617 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle); 2618 assign (rmp.decorstyle , decorstyle);
2619 assign (rmp.miningstyle , miningstyle);
2250 assign (rmp.exitstyle , exitstyle); 2620 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map); 2621 assign (rmp.exit_on_final_map, exit_on_final_map);
2252 2622
2253 rmp.origin_map = origin_map; 2623 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map; 2624 rmp.final_map = final_map;
2255 rmp.this_map = this_map; 2625 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize; 2626 rmp.xsize = xsize;
2257 rmp.Ysize = Ysize; 2627 rmp.ysize = ysize;
2258 rmp.expand2x = expand2x; 2628 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1; 2629 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2; 2630 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3; 2631 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry; 2632 rmp.symmetry = symmetry;
2268 rmp.decoroptions = decoroptions; 2638 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation; 2639 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y; 2640 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x; 2641 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed; 2642 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp; 2643 rmp.total_map_hp = (uint64_t) total_map_hp;
2274 rmp.map_layout_style = map_layout_style; 2644 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions; 2645 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used; 2646 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region; 2647 rmp.region = region;
2648 rmp.custom = custom;
2278 2649
2279 RETVAL = generate_random_map (path, &rmp); 2650 RETVAL = self->generate_random_map (&rmp);
2280} 2651}
2281 OUTPUT: 2652 OUTPUT:
2282 RETVAL 2653 RETVAL
2283 2654
2655MODULE = cf PACKAGE = cf::mapspace
2656
2657INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2658
2284MODULE = cf PACKAGE = cf::arch 2659MODULE = cf PACKAGE = cf::arch
2285 2660
2286archetype *find (const char *name) 2661int archetypes_size ()
2287 CODE: 2662 CODE:
2288 RETVAL = archetype::find (name); 2663 RETVAL = archetypes.size ();
2289 OUTPUT:
2290 RETVAL
2291
2292archetype *first()
2293 PROTOTYPE:
2294 CODE:
2295 RETVAL = first_archetype;
2296 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2297 2665
2666archetype *archetypes (U32 index)
2667 CODE:
2668 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2669 OUTPUT: RETVAL
2670
2298INCLUDE: $PERL genacc archetype ../include/object.h | 2671INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2299 2672
2300MODULE = cf PACKAGE = cf::party 2673MODULE = cf PACKAGE = cf::party
2301 2674
2302partylist *first () 2675partylist *first ()
2303 PROTOTYPE: 2676 PROTOTYPE:
2304 CODE: 2677 CODE:
2305 RETVAL = get_firstparty (); 2678 RETVAL = get_firstparty ();
2306 OUTPUT: RETVAL 2679 OUTPUT: RETVAL
2307 2680
2308INCLUDE: $PERL genacc partylist ../include/player.h | 2681INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2309 2682
2310MODULE = cf PACKAGE = cf::region 2683MODULE = cf PACKAGE = cf::region
2311 2684
2312region *first () 2685void
2313 PROTOTYPE: 2686list ()
2314 CODE: 2687 PPCODE:
2315 RETVAL = first_region; 2688 for_all_regions (rgn)
2316 OUTPUT: RETVAL 2689 XPUSHs (sv_2mortal (to_sv (rgn)));
2317 2690
2318region *find (char *name) 2691region *find (utf8_string name)
2319 PROTOTYPE: $ 2692 PROTOTYPE: $
2320 CODE: 2693 CODE:
2321 RETVAL = get_region_by_name (name); 2694 RETVAL = region::find (name);
2322 OUTPUT: RETVAL 2695 OUTPUT: RETVAL
2323 2696
2697int specificity (region *rgn)
2698 CODE:
2699 RETVAL = 0;
2700 while (rgn = rgn->parent)
2701 RETVAL++;
2702 OUTPUT: RETVAL
2703
2324INCLUDE: $PERL genacc region ../include/map.h | 2704INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2325 2705
2326MODULE = cf PACKAGE = cf::living 2706MODULE = cf PACKAGE = cf::living
2327 2707
2328INCLUDE: $PERL genacc living ../include/living.h | 2708INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2329 2709
2330MODULE = cf PACKAGE = cf::settings 2710MODULE = cf PACKAGE = cf::settings
2331 2711
2332INCLUDE: $PERL genacc Settings ../include/global.h | 2712INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2333 2713
2334MODULE = cf PACKAGE = cf::client 2714MODULE = cf PACKAGE = cf::client
2335 2715
2336INCLUDE: $PERL genacc client ../include/client.h | 2716INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2337 2717
2338int invoke (client *ns, int event, ...) 2718int invoke (client *ns, int event, ...)
2339 CODE: 2719 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2720 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2721 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2357 CODE: 2737 CODE:
2358{ 2738{
2359 STRLEN len; 2739 STRLEN len;
2360 char *buf = SvPVbyte (packet, len); 2740 char *buf = SvPVbyte (packet, len);
2361 2741
2742 if (len > MAXSOCKBUF)
2743 {
2744 // ugly
2745 if (THIS->pl)
2746 THIS->pl->failmsg ("[packet too long for client]");
2747 }
2748 else
2362 THIS->send_packet (buf, len); 2749 THIS->send_packet (buf, len);
2363} 2750}
2364 2751
2752faceidx
2753client::need_face (utf8_string name, int pri = 0)
2754 CODE:
2755 RETVAL = face_find (name, 0);
2756 if (RETVAL)
2757 {
2758 THIS->send_face (RETVAL, pri);
2759 THIS->flush_fx ();
2760 }
2761 OUTPUT:
2762 RETVAL
2763
2764int
2765client::fx_want (int idx, int value = -1)
2766 CODE:
2767 if (0 < idx && idx < FT_NUM)
2768 {
2769 RETVAL = THIS->fx_want [idx];
2770 if (items > 2)
2771 THIS->fx_want [idx] = value;
2772 }
2773 else
2774 RETVAL = 0;
2775 OUTPUT:
2776 RETVAL
2777
2778MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2779
2780faceidx sound_find (utf8_string name)
2781
2782void sound_set (utf8_string str, faceidx face)
2783
2784# dire hack
2785void old_sound_index (int idx, faceidx face)
2786 CODE:
2787 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2788 old_sound_index [idx] = face;
2789
2790MODULE = cf PACKAGE = cf::face PREFIX = face_
2791
2792#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2793
2794faceidx face_find (utf8_string name, faceidx defidx = 0)
2795
2796faceidx alloc (utf8_string name)
2797 CODE:
2798{
2799 do
2800 {
2801 RETVAL = faces.size ();
2802 faces.resize (RETVAL + 1);
2803 }
2804 while (!RETVAL); // crude way to leave index 0
2805
2806 faces [RETVAL].name = name;
2807 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2808
2809 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2810 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2811 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2812}
2813 OUTPUT: RETVAL
2814
2815void set_type (faceidx idx, int value)
2816 ALIAS:
2817 set_type = 0
2818 set_visibility = 1
2819 set_magicmap = 2
2820 set_smooth = 3
2821 set_smoothlevel = 4
2822 CODE:
2823 faceinfo *f = face_info (idx); assert (f);
2824 switch (ix)
2825 {
2826 case 0: f->type = value; break;
2827 case 1: f->visibility = value; break;
2828 case 2: f->magicmap = value; break;
2829 case 3: f->smooth = value; break;
2830 case 4: f->smoothlevel = value; break;
2831 }
2832
2833void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2834 CODE:
2835{
2836 faceinfo *f = face_info (idx); assert (f);
2837 facedata *d = &(faceset ? f->data64 : f->data32);
2838 sv_to (data, d->data);
2839 STRLEN clen;
2840 char *cdata = SvPVbyte (chksum, clen);
2841 clen = min (CHKSUM_MAXLEN, clen);
2842
2843 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2844
2845 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2846 {
2847 d->chksum_len = clen;
2848 memcpy (d->chksum, cdata, clen);
2849
2850 // invalidate existing client face info
2851 for_all_clients (ns)
2852 if (ns->faceset == faceset)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857 }
2858}
2859
2860int get_data_size (faceidx idx, int faceset = 0)
2861 CODE:
2862 facedata *d = face_data (idx, faceset);
2863 if (!d) XSRETURN_UNDEF;
2864 RETVAL = d->data.size ();
2865 OUTPUT:
2866 RETVAL
2867
2868SV *get_chksum (faceidx idx, int faceset = 0)
2869 CODE:
2870 facedata *d = face_data (idx, faceset);
2871 if (!d) XSRETURN_UNDEF;
2872 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2873 OUTPUT:
2874 RETVAL
2875
2876SV *get_data (faceidx idx, int faceset = 0)
2877 CODE:
2878 facedata *d = face_data (idx, faceset);
2879 if (!d) XSRETURN_UNDEF;
2880 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2881 OUTPUT:
2882 RETVAL
2883
2884void invalidate (faceidx idx)
2885 CODE:
2886 for_all_clients (ns)
2887 {
2888 ns->faces_sent [idx] = false;
2889 ns->force_newmap = true;
2890 }
2891
2892void invalidate_all ()
2893 CODE:
2894 for_all_clients (ns)
2895 {
2896 ns->faces_sent.reset ();
2897 ns->force_newmap = true;
2898 }
2899
2900MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2901
2902#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2903
2904animidx anim_find (utf8_string name)
2905 CODE:
2906 RETVAL = animation::find (name).number;
2907 OUTPUT: RETVAL
2908
2909animidx set (utf8_string name, SV *frames, int facings = 1)
2910 CODE:
2911{
2912 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2913 croak ("frames must be an arrayref");
2914
2915 AV *av = (AV *)SvRV (frames);
2916
2917 animation *anim = &animation::find (name);
2918 if (anim->number)
2919 {
2920 anim->resize (av_len (av) + 1);
2921 anim->facings = facings;
2922 }
2923 else
2924 anim = &animation::create (name, av_len (av) + 1, facings);
2925
2926 for (int i = 0; i < anim->num_animations; ++i)
2927 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2928}
2929 OUTPUT: RETVAL
2930
2931void invalidate_all ()
2932 CODE:
2933 for_all_clients (ns)
2934 ns->anims_sent.reset ();
2935
2936MODULE = cf PACKAGE = cf::object::freezer
2937
2938INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2939
2940SV *
2941new (char *klass)
2942 CODE:
2943 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_freezer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953MODULE = cf PACKAGE = cf::object::thawer
2954
2955INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2956
2957SV *
2958new_from_file (char *klass, octet_string path)
2959 CODE:
2960 object_thawer *f = new object_thawer (path);
2961 if (!*f)
2962 {
2963 delete f;
2964 XSRETURN_UNDEF;
2965 }
2966 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2967 OUTPUT: RETVAL
2968
2969void
2970DESTROY (SV *sv)
2971 CODE:
2972 object_thawer *self;
2973 sv_to (sv, self);
2974 delete self;
2975
2976void
2977extract_tags (object_thawer *self)
2978 PPCODE:
2979 while (self->kw != KW_EOF)
2980 {
2981 PUTBACK;
2982 coroapi::cede_to_tick ();
2983 SPAGAIN;
2984
2985 if (self->kw == KW_tag)
2986 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2987
2988 self->skip ();
2989 }
2990

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