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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.419 by root, Sun Nov 11 02:38:10 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
87 144
88// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
89template<class super> 146template<class super>
90static super * 147static super *
91is_a (attachable *at) 148is_a (attachable *at)
102unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
103 160
104attachable::~attachable () 161attachable::~attachable ()
105{ 162{
106 assert (!self); 163 assert (!self);
164 assert (!cb);
107} 165}
108 166
109int 167int
110attachable::refcnt_cnt () const 168attachable::refcnt_cnt () const
111{ 169{
112 return refcnt + (self ? SvREFCNT (self) : 0); 170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
113} 189}
114 190
115void 191void
116attachable::optimise () 192attachable::optimise ()
117{ 193{
118 if (self 194 if (self
119 && SvREFCNT (self) == 1 195 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
121 { 216 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 217 SvREFCNT_dec (cb);
218 cb = 0;
124 } 219 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 220
153 mortals.push_back (this); 221 mortals.push_back (this);
154} 222}
155 223
156void 224void
157attachable::destroy () 225attachable::destroy ()
158{ 226{
159 if (destroyed ()) 227 if (destroyed ())
160 return; 228 return;
161 229
162 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
163 do_destroy (); 231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
164} 239}
165 240
166void 241void
167attachable::check_mortals () 242attachable::check_mortals ()
168{ 243{
169 for (int i = 0; i < mortals.size (); ) 244 static int i = 0;
245
246 for (;;)
170 { 247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
171 attachable *obj = mortals [i]; 276 attachable *obj = mortals [i];
172 277
173 obj->refcnt_chk (); // unborrow from perl, if necessary 278#if 0
174 279 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 280 {
177#if 0 281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 282 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 283 }
180#endif 284#endif
181 285
286 if (obj->refcnt)
287 {
182 ++i; // further delay freeing 288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
183 }//D 292 }
184 else 293 else
185 { 294 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 295 mortals.erase (i);
188 delete obj; 296 obj->sever_self ();
297 obj->do_delete ();
189 } 298 }
190 } 299 }
191} 300}
192 301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
193attachable & 314attachable &
194attachable::operator =(const attachable &src) 315attachable::operator =(const attachable &src)
195{ 316{
196 //if (self || cb) 317 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 319
199 attach = src.attach; 320 attach = src.attach;
200 return *this; 321 return *this;
201} 322}
202 323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 360
205static SV * 361static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
207{ 363{
208 SV *sv;
209
210 if (!ptr) 364 if (!ptr)
211 return &PL_sv_undef; 365 return newSV (0);
212 366
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 369}
216 370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
375}
376
217static int 377static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 379{
220 attachable *at = (attachable *)mg->mg_ptr; 380 attachable *at = (attachable *)mg->mg_ptr;
381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
384 {
221 at->self = 0; 385 at->self = 0;
386 SvREFCNT_dec (self);
387 }
388
222 // next line makes sense, but most objects still have refcnt 0 by default 389 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 390 //at->refcnt_chk ();
224 return 0; 391 return 0;
225} 392}
226 393
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228 395
229static SV * 396static SV * noinline
230newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
231{ 398{
232 if (!obj) 399 if (!obj)
233 return &PL_sv_undef; 400 return newSV (0);
234 401
235 if (!obj->self) 402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
236 { 406 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 408
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 412 }
247 else 413 else
414 {
248 return newRV_inc ((SV *)obj->self); 415 SV *sv = newRV_inc ((SV *)obj->self);
249}
250 416
417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
418 SvAMAGIC_on (sv);
419
420 return sv;
421 }
422}
423
424#if 0 // unused
251static void 425static void
252clearSVptr (SV *sv) 426clearSVptr (SV *sv)
253{ 427{
254 if (SvROK (sv)) 428 if (SvROK (sv))
255 sv = SvRV (sv); 429 sv = SvRV (sv);
256 430
257 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
258 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
259} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
260 450
261static long 451static long
262SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
263{ 453{
264 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
265 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
266 456
267 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
268
269 if (!mg)
270 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
271
272 return (long)mg->mg_ptr;
273} 458}
274 459
275static long 460static long noinline
276SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
277{ 462{
278 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
279 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
280 else
281 return 0;
282} 466}
283 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
286inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
307 550
308inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
310 553
311//TODO: 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
314 556
315inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
346 608
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
349 611
350template<class T> 612template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352 614
353template<int N> 615template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355 617
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361 622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
362inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
363{ 639{
364 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368} 642}
369 643
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
371 645
372static SV * 646static SV *
373newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
374{ 648{
375 SV *sv; 649 SV *sv;
389 break; 663 break;
390 664
391 case DT_STRING: 665 case DT_STRING:
392 { 666 {
393 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
394 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
395 } 669 }
396 break; 670 break;
397 671
398 case DT_DATA: 672 case DT_DATA:
399 { 673 {
400 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
401 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
402 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
403 } 677 }
404 break; 678 break;
405 679
406 case DT_OBJECT: 680 case DT_OBJECT:
407 sv = to_sv (va_arg (ap, object *)); 681 sv = to_sv (va_arg (ap, object *));
449 va_end (ap); 723 va_end (ap);
450 724
451 return sv; 725 return sv;
452} 726}
453 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
454static SV * 754static SV *
455newSVcfapi (int type, ...)
456{
457 SV *sv;
458
459 va_list ap;
460 va_start (ap, type);
461
462 switch (type)
463 {
464 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
465 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
466 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
467 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
468 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
469 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
470 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
471 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
472 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
473 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
474
475 default:
476 assert (("unhandled type in newSVcfapi", 0));
477 }
478
479 va_end (ap);
480
481 return sv;
482}
483
484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
485
486SV *
487registry (attachable *ext) 755registry (attachable *ext)
488{ 756{
489 if (!ext->cb) 757 if (!ext->cb)
490 ext->cb = newAV (); 758 ext->cb = newAV ();
491 759
492 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
493} 761}
494 762
495#if 0
496void attachable::clear ()
497{
498 if (self)
499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
504 hv_clear ((HV *)SvRV ((SV *)self));
505
506 SvREFCNT_dec (self);
507 self = 0;
508 }
509
510 if (cb)
511 {
512 SvREFCNT_dec (cb);
513 cb = 0;
514 }
515
516 attach = 0;
517}
518#endif
519
520///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
521 764
522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
523{
524 return 0;
525}
526
527static CommArray_s rtn_cmd;
528
529static int
530runPluginCommand (object *obj, char *params)
531{
532 return -1;
533}
534
535extern "C" void *cfperl_getPluginProperty (int *type, ...)
536{
537 va_list args;
538 char *propname;
539 int i;
540 va_start (args, type);
541 propname = va_arg (args, char *);
542 //printf ("Property name: %s\n", propname);
543
544 if (!strcmp (propname, "command?"))
545 return NULL;
546 else if (!strcmp (propname, "Identification"))
547 {
548 va_end (args);
549 return (void *)PLUGIN_NAME;
550 }
551 else if (!strcmp (propname, "FullName"))
552 {
553 va_end (args);
554 return (void *)PLUGIN_VERSION;
555 }
556 else
557 va_end (args);
558
559 return NULL;
560}
561
562extern "C" int cfperl_postInitPlugin ()
563{
564 int hooktype = 1;
565 int rtype = 0;
566
567 cf_init_plugin (gethook);
568
569 return 0;
570}
571
572extern "C" int cfperl_closePlugin ()
573{
574 return 0;
575}
576
577void 765void
578cfperl_init () 766cfperl_init ()
579{ 767{
768 extern char **environ;
769
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
581 perl = perl_alloc (); 771 perl = perl_alloc ();
582 perl_construct (perl); 772 perl_construct (perl);
583 773
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585 775
586 char *argv[] = { 776 const char *argv[] = {
587 "", 777 settings.argv [0],
588 "-e" 778 "-e0"
589 "use Event; use Coro;" // required for bootstrap
590 "cf->bootstrap;" // required for datadir :*>
591 "unshift @INC, cf::datadir ();"
592 "require cf;"
593 }; 779 };
594 780
595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
596 { 783 {
597 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
598 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
599 } 786 }
600}
601 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803}
804
805void
602void cfperl_main () 806cfperl_main ()
603{ 807{
604 dSP; 808 dSP;
605 809
606 PUSHMARK (SP); 810 PUSHMARK (SP);
607 PUTBACK; 811 PUTBACK;
611void 815void
612attachable::instantiate () 816attachable::instantiate ()
613{ 817{
614 if (attach) 818 if (attach)
615 { 819 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
617 attach = 0; 821 attach = 0;
618 } 822 }
619} 823}
620 824
621void 825void
622attachable::reattach () 826attachable::reattach ()
623{ 827{
624 optimise (); 828 optimise ();
625 //TODO: check for _attachment's, very important for restarts 829 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 830 INVOKE_ATTACHABLE (REATTACH, this);
627} 831}
628 832
629static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
630# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
631# include "eventinc.h" 835# include "eventinc.h"
632# undef def 836# undef def
633}; 837};
634 838
635#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
636 840
637static void 841static void noinline
638gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
639{ 843{
640 // event must be in array 844 // event must be in array
641 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
642 { 846 {
674} 878}
675 879
676void 880void
677global::gather_callbacks (AV *&callbacks, event_type event) const 881global::gather_callbacks (AV *&callbacks, event_type event) const
678{ 882{
679 ::gather_callbacks (callbacks, cb_object, event); 883 ::gather_callbacks (callbacks, cb_global, event);
680} 884}
681 885
682void 886void
683object::gather_callbacks (AV *&callbacks, event_type event) const 887object::gather_callbacks (AV *&callbacks, event_type event) const
684{ 888{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
686 { 890 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
688 892
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 } 895 }
692 896
728{ 932{
729 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
731} 935}
732 936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
733bool 987bool
734attachable::invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
735{ 989{
736 data_type dt; 990 data_type dt;
737 va_list ap;
738
739 va_start (ap, event);
740 991
741 // callback call ordering should be: 992 // callback call ordering should be:
742 // 1. per-object callback 993 // 1. per-object callback
743 // 2. per-class object 994 // 2. per-class object
744 // 3. per-type callback 995 // 3. per-type callback
748 gather_callbacks (callbacks, event); 999 gather_callbacks (callbacks, event);
749 1000
750 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
751 if (!callbacks) 1002 if (!callbacks)
752 return 0; 1003 return 0;
1004
1005 va_list ap;
1006 va_start (ap, event);
753 1007
754 CALL_BEGIN (3); 1008 CALL_BEGIN (3);
755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
757 1011
781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
782 } 1036 }
783 1037
784 va_end (ap); 1038 va_end (ap);
785 1039
786 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
787 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
788 1042
789 CALL_END; 1043 CALL_END;
790 1044
791 return count; 1045 return count;
792} 1046}
793 1047
794SV * 1048static SV *
795cfperl_result (int idx) 1049cfperl_result (int idx)
796{ 1050{
797 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
798 if (!av) 1052 if (!av)
799 return &PL_sv_undef; 1053 return &PL_sv_undef;
800 1054
801 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
802 if (!sv) 1056 if (!sv)
816{ 1070{
817 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
818} 1072}
819 1073
820///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
1076
1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
821 1095
822void 1096void
823cfperl_emergency_save () 1097cfperl_emergency_save ()
824{ 1098{
825 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID); 1100 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END; 1101 CALL_END;
828} 1102}
829 1103
1104void
1105cfperl_cleanup (int make_core)
1106{
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111}
1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133}
1134
1135int
1136cfperl_can_merge (object *ob1, object *ob2)
1137{
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
830maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
831maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
832{ 1197{
833 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
834 CALL_ARG (path); 1199 CALL_ARG (path);
835 CALL_ARG (origin); 1200 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837 1202
838 maptile *retval; 1203 maptile *retval = 0;
839
840 if (count)
841 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
842 else 1205
843 retval = 0; 1206 CALL_END;
1207
1208 return retval;
1209}
1210
1211maptile *
1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1213{
1214 CALL_BEGIN (3);
1215 CALL_ARG (path);
1216 CALL_ARG (origin);
1217 CALL_ARG (load);
1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1219
1220 maptile *retval = 0;
1221 if (count) sv_to (POPs, retval);
844 1222
845 CALL_END; 1223 CALL_END;
846 1224
847 return retval; 1225 return retval;
848} 1226}
851maptile::do_load_sync () 1229maptile::do_load_sync ()
852{ 1230{
853 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
854 CALL_ARG (this); 1232 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END; 1234 CALL_END;
866} 1235}
867 1236
868void 1237void
869object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
876 CALL_ARG (exit); 1245 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END; 1247 CALL_END;
879} 1248}
880 1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
881///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
882 1363
883struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
884struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
885 1366
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void 1367void
895iw::alloc () 1368coroapi::do_cede_to_tick ()
896{ 1369{
897 pe = GEventAPI->new_idle (0, 0); 1370 cede_pending = 0;
898 1371 cede ();
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901} 1372}
902 1373
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void 1374void
910iow::alloc () 1375coroapi::wait_for_tick ()
911{ 1376{
912 pe = GEventAPI->new_io (0, 0); 1377 CALL_BEGIN (0);
913 1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
914 pe->base.callback = (void *)iow_dispatch; 1379 CALL_END;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919} 1380}
920 1381
921void 1382void
922iow::fd (int fd) 1383coroapi::wait_for_tick_begin ()
923{ 1384{
924 pe->fd = fd; 1385 CALL_BEGIN (0);
925} 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
926 1387 CALL_END;
927int
928iow::poll ()
929{
930 return pe->poll;
931} 1388}
932 1389
933void 1390void
934iow::poll (int events) 1391iow::poll (int events)
935{ 1392{
936 if (pe->poll != events) 1393 if (events != this->events)
937 { 1394 {
1395 int active = ev_is_active ((ev_io *)this);
938 if (pe->poll) stop (); 1396 if (active) stop ();
939 pe->poll = events; 1397 ev_io_set ((ev_io *)this, fd, events);
940 if (pe->poll) start (); 1398 if (active) start ();
941 } 1399 }
942} 1400}
943 1401
944void 1402static void
945_connect_to_perl () 1403_connect_to_perl_1 ()
946{ 1404{
947 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
948 1406
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
958 1419
959 sv_runtime = get_sv ("cf::RUNTIME", 1); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
960 sv_upgrade (sv_runtime, SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
961 1425
962 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
969} 1433}
970 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
971MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
972 1446
973BOOT: 1447BOOT:
974{ 1448{
1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
975 _connect_to_perl (); 1452 _connect_to_perl_1 ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979 1453
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
981 1455
982 static const struct { 1456 static const struct {
983 const char *name; 1457 const char *name;
984 IV iv; 1458 IV iv;
985 } *civ, const_iv[] = { 1459 } *civ, const_iv[] = {
986# define const_iv(name) { # name, (IV)name }, 1460# define const_iv(name) { # name, (IV)name },
987 const_iv (llevError) 1461# include "const_iv.h"
988 const_iv (llevInfo) 1462# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
989 const_iv (llevDebug) 1463# include "attackinc.h"
990 const_iv (llevMonster) 1464# undef def
1465# define def(uc, flags) const_iv (SK_ ## uc)
1466# include "skillinc.h"
1467# undef def
1468# define def(name, use, nonuse) const_iv (body_ ## name)
1469# include "slotinc.h"
1470# undef def
1471
1472 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
991 1473
992 const_iv (MAX_TIME) 1474 const_iv (MAX_TIME)
993 const_iv (PLAYER)
994 const_iv (TRANSPORT)
995 const_iv (ROD)
996 const_iv (TREASURE)
997 const_iv (POTION)
998 const_iv (FOOD)
999 const_iv (POISON)
1000 const_iv (BOOK)
1001 const_iv (CLOCK) 1475 const_iv (MAXSOCKBUF)
1002 const_iv (ARROW)
1003 const_iv (BOW)
1004 const_iv (WEAPON)
1005 const_iv (ARMOUR)
1006 const_iv (PEDESTAL)
1007 const_iv (ALTAR)
1008 const_iv (LOCKED_DOOR)
1009 const_iv (SPECIAL_KEY)
1010 const_iv (MAP)
1011 const_iv (DOOR)
1012 const_iv (KEY)
1013 const_iv (TIMED_GATE)
1014 const_iv (TRIGGER)
1015 const_iv (GRIMREAPER)
1016 const_iv (MAGIC_EAR)
1017 const_iv (TRIGGER_BUTTON)
1018 const_iv (TRIGGER_ALTAR)
1019 const_iv (TRIGGER_PEDESTAL)
1020 const_iv (SHIELD)
1021 const_iv (HELMET)
1022 const_iv (HORN)
1023 const_iv (MONEY)
1024 const_iv (CLASS)
1025 const_iv (GRAVESTONE)
1026 const_iv (AMULET)
1027 const_iv (PLAYERMOVER)
1028 const_iv (TELEPORTER)
1029 const_iv (CREATOR)
1030 const_iv (SKILL)
1031 const_iv (EARTHWALL)
1032 const_iv (GOLEM)
1033 const_iv (THROWN_OBJ)
1034 const_iv (BLINDNESS)
1035 const_iv (GOD)
1036 const_iv (DETECTOR)
1037 const_iv (TRIGGER_MARKER)
1038 const_iv (DEAD_OBJECT)
1039 const_iv (DRINK)
1040 const_iv (MARKER)
1041 const_iv (HOLY_ALTAR)
1042 const_iv (PLAYER_CHANGER)
1043 const_iv (BATTLEGROUND)
1044 const_iv (PEACEMAKER)
1045 const_iv (GEM)
1046 const_iv (FIREWALL)
1047 const_iv (ANVIL)
1048 const_iv (CHECK_INV)
1049 const_iv (MOOD_FLOOR)
1050 const_iv (EXIT)
1051 const_iv (ENCOUNTER)
1052 const_iv (SHOP_FLOOR)
1053 const_iv (SHOP_MAT)
1054 const_iv (RING)
1055 const_iv (FLOOR)
1056 const_iv (FLESH)
1057 const_iv (INORGANIC)
1058 const_iv (SKILL_TOOL)
1059 const_iv (LIGHTER)
1060 const_iv (BUILDABLE_WALL)
1061 const_iv (MISC_OBJECT)
1062 const_iv (LAMP)
1063 const_iv (DUPLICATOR)
1064 const_iv (SPELLBOOK)
1065 const_iv (CLOAK)
1066 const_iv (SPINNER)
1067 const_iv (GATE)
1068 const_iv (BUTTON)
1069 const_iv (CF_HANDLE)
1070 const_iv (HOLE)
1071 const_iv (TRAPDOOR)
1072 const_iv (SIGN)
1073 const_iv (BOOTS)
1074 const_iv (GLOVES)
1075 const_iv (SPELL)
1076 const_iv (SPELL_EFFECT)
1077 const_iv (CONVERTER)
1078 const_iv (BRACERS)
1079 const_iv (POISONING)
1080 const_iv (SAVEBED)
1081 const_iv (WAND)
1082 const_iv (SCROLL)
1083 const_iv (DIRECTOR)
1084 const_iv (GIRDLE)
1085 const_iv (FORCE)
1086 const_iv (POTION_EFFECT)
1087 const_iv (EVENT_CONNECTOR)
1088 const_iv (CLOSE_CON)
1089 const_iv (CONTAINER)
1090 const_iv (ARMOUR_IMPROVER)
1091 const_iv (WEAPON_IMPROVER)
1092 const_iv (SKILLSCROLL)
1093 const_iv (DEEP_SWAMP)
1094 const_iv (IDENTIFY_ALTAR)
1095 const_iv (MENU)
1096 const_iv (RUNE)
1097 const_iv (TRAP)
1098 const_iv (POWER_CRYSTAL)
1099 const_iv (CORPSE)
1100 const_iv (DISEASE)
1101 const_iv (SYMPTOM)
1102 const_iv (BUILDER)
1103 const_iv (MATERIAL)
1104 const_iv (ITEM_TRANSFORMER)
1105 1476
1106 const_iv (NUM_SUBTYPES) 1477 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1478 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1107 1479
1108 const_iv (ST_BD_BUILD) 1480 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1109 const_iv (ST_BD_REMOVE)
1110 1481
1111 const_iv (ST_MAT_FLOOR) 1482 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1112 const_iv (ST_MAT_WALL) 1483 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1113 const_iv (ST_MAT_ITEM)
1114
1115 const_iv (AT_PHYSICAL)
1116 const_iv (AT_MAGIC)
1117 const_iv (AT_FIRE)
1118 const_iv (AT_ELECTRICITY)
1119 const_iv (AT_COLD)
1120 const_iv (AT_CONFUSION)
1121 const_iv (AT_ACID)
1122 const_iv (AT_DRAIN)
1123 const_iv (AT_WEAPONMAGIC)
1124 const_iv (AT_GHOSTHIT)
1125 const_iv (AT_POISON)
1126 const_iv (AT_SLOW)
1127 const_iv (AT_PARALYZE)
1128 const_iv (AT_TURN_UNDEAD)
1129 const_iv (AT_FEAR)
1130 const_iv (AT_CANCELLATION)
1131 const_iv (AT_DEPLETE)
1132 const_iv (AT_DEATH)
1133 const_iv (AT_CHAOS)
1134 const_iv (AT_COUNTERSPELL)
1135 const_iv (AT_GODPOWER)
1136 const_iv (AT_HOLYWORD)
1137 const_iv (AT_BLIND)
1138 const_iv (AT_INTERNAL)
1139 const_iv (AT_LIFE_STEALING)
1140 const_iv (AT_DISEASE)
1141
1142 const_iv (WEAP_HIT)
1143 const_iv (WEAP_SLASH)
1144 const_iv (WEAP_PIERCE)
1145 const_iv (WEAP_CLEAVE)
1146 const_iv (WEAP_SLICE)
1147 const_iv (WEAP_STAB)
1148 const_iv (WEAP_WHIP)
1149 const_iv (WEAP_CRUSH)
1150 const_iv (WEAP_BLUD)
1151
1152 const_iv (FLAG_ALIVE)
1153 const_iv (FLAG_WIZ)
1154 const_iv (FLAG_REMOVED)
1155 const_iv (FLAG_FREED)
1156 const_iv (FLAG_WAS_WIZ)
1157 const_iv (FLAG_APPLIED)
1158 const_iv (FLAG_UNPAID)
1159 const_iv (FLAG_USE_SHIELD)
1160 const_iv (FLAG_NO_PICK)
1161 const_iv (FLAG_ANIMATE)
1162 const_iv (FLAG_MONSTER)
1163 const_iv (FLAG_FRIENDLY)
1164 const_iv (FLAG_GENERATOR)
1165 const_iv (FLAG_IS_THROWN)
1166 const_iv (FLAG_AUTO_APPLY)
1167 const_iv (FLAG_PLAYER_SOLD)
1168 const_iv (FLAG_SEE_INVISIBLE)
1169 const_iv (FLAG_CAN_ROLL)
1170 const_iv (FLAG_OVERLAY_FLOOR)
1171 const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP)
1173 const_iv (FLAG_IDENTIFIED)
1174 const_iv (FLAG_REFLECTING)
1175 const_iv (FLAG_CHANGING)
1176 const_iv (FLAG_SPLITTING)
1177 const_iv (FLAG_HITBACK)
1178 const_iv (FLAG_STARTEQUIP)
1179 const_iv (FLAG_BLOCKSVIEW)
1180 const_iv (FLAG_UNDEAD)
1181 const_iv (FLAG_SCARED)
1182 const_iv (FLAG_UNAGGRESSIVE)
1183 const_iv (FLAG_REFL_MISSILE)
1184 const_iv (FLAG_REFL_SPELL)
1185 const_iv (FLAG_NO_MAGIC)
1186 const_iv (FLAG_NO_FIX_PLAYER)
1187 const_iv (FLAG_IS_LIGHTABLE)
1188 const_iv (FLAG_TEAR_DOWN)
1189 const_iv (FLAG_RUN_AWAY)
1190 const_iv (FLAG_PICK_UP)
1191 const_iv (FLAG_UNIQUE)
1192 const_iv (FLAG_NO_DROP)
1193 const_iv (FLAG_WIZCAST)
1194 const_iv (FLAG_CAST_SPELL)
1195 const_iv (FLAG_USE_SCROLL)
1196 const_iv (FLAG_USE_RANGE)
1197 const_iv (FLAG_USE_BOW)
1198 const_iv (FLAG_USE_ARMOUR)
1199 const_iv (FLAG_USE_WEAPON)
1200 const_iv (FLAG_USE_RING)
1201 const_iv (FLAG_READY_RANGE)
1202 const_iv (FLAG_READY_BOW)
1203 const_iv (FLAG_XRAYS)
1204 const_iv (FLAG_NO_APPLY)
1205 const_iv (FLAG_IS_FLOOR)
1206 const_iv (FLAG_LIFESAVE)
1207 const_iv (FLAG_NO_STRENGTH)
1208 const_iv (FLAG_SLEEP)
1209 const_iv (FLAG_STAND_STILL)
1210 const_iv (FLAG_RANDOM_MOVE)
1211 const_iv (FLAG_ONLY_ATTACK)
1212 const_iv (FLAG_CONFUSED)
1213 const_iv (FLAG_STEALTH)
1214 const_iv (FLAG_WIZPASS)
1215 const_iv (FLAG_IS_LINKED)
1216 const_iv (FLAG_CURSED)
1217 const_iv (FLAG_DAMNED)
1218 const_iv (FLAG_SEE_ANYWHERE)
1219 const_iv (FLAG_KNOWN_MAGICAL)
1220 const_iv (FLAG_KNOWN_CURSED)
1221 const_iv (FLAG_CAN_USE_SKILL)
1222 const_iv (FLAG_BEEN_APPLIED)
1223 const_iv (FLAG_READY_SCROLL)
1224 const_iv (FLAG_USE_ROD)
1225 const_iv (FLAG_USE_HORN)
1226 const_iv (FLAG_MAKE_INVIS)
1227 const_iv (FLAG_INV_LOCKED)
1228 const_iv (FLAG_IS_WOODED)
1229 const_iv (FLAG_IS_HILLY)
1230 const_iv (FLAG_READY_SKILL)
1231 const_iv (FLAG_READY_WEAPON)
1232 const_iv (FLAG_NO_SKILL_IDENT)
1233 const_iv (FLAG_BLIND)
1234 const_iv (FLAG_SEE_IN_DARK)
1235 const_iv (FLAG_IS_CAULDRON)
1236 const_iv (FLAG_NO_STEAL)
1237 const_iv (FLAG_ONE_HIT)
1238 const_iv (FLAG_CLIENT_SENT)
1239 const_iv (FLAG_BERSERK)
1240 const_iv (FLAG_NEUTRAL)
1241 const_iv (FLAG_NO_ATTACK)
1242 const_iv (FLAG_NO_DAMAGE)
1243 const_iv (FLAG_OBJ_ORIGINAL)
1244 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1245 const_iv (FLAG_ACTIVATE_ON_PUSH)
1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1247 const_iv (FLAG_IS_WATER)
1248 const_iv (FLAG_CONTENT_ON_GEN)
1249 const_iv (FLAG_IS_A_TEMPLATE)
1250 const_iv (FLAG_IS_BUILDABLE)
1251
1252 const_iv (NDI_BLACK)
1253 const_iv (NDI_WHITE)
1254 const_iv (NDI_NAVY)
1255 const_iv (NDI_RED)
1256 const_iv (NDI_ORANGE)
1257 const_iv (NDI_BLUE)
1258 const_iv (NDI_DK_ORANGE)
1259 const_iv (NDI_GREEN)
1260 const_iv (NDI_LT_GREEN)
1261 const_iv (NDI_GREY)
1262 const_iv (NDI_BROWN)
1263 const_iv (NDI_GOLD)
1264 const_iv (NDI_TAN)
1265 const_iv (NDI_MAX_COLOR)
1266 const_iv (NDI_COLOR_MASK)
1267 const_iv (NDI_UNIQUE)
1268 const_iv (NDI_ALL)
1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1283 const_iv (F_APPLIED)
1284 const_iv (F_LOCATION)
1285 const_iv (F_UNPAID)
1286 const_iv (F_MAGIC)
1287 const_iv (F_CURSED)
1288 const_iv (F_DAMNED)
1289 const_iv (F_OPEN)
1290 const_iv (F_NOPICK)
1291 const_iv (F_LOCKED) 1484 const_iv (F_LOCKED)
1292 1485
1293 const_iv (F_BUY) 1486 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1294 const_iv (F_SHOP) 1487 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1295 const_iv (F_SELL)
1296 1488
1297 const_iv (P_BLOCKSVIEW) 1489 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1298 const_iv (P_PLAYER)
1299 const_iv (P_NO_MAGIC)
1300 const_iv (P_IS_ALIVE)
1301 const_iv (P_NO_CLERIC)
1302 const_iv (P_OUT_OF_MAP)
1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1305 1490
1306 const_iv (UP_OBJ_INSERT) 1491 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1307 const_iv (UP_OBJ_REMOVE) 1492 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1308 const_iv (UP_OBJ_CHANGE)
1309 const_iv (UP_OBJ_FACE)
1310 1493
1311 const_iv (INS_NO_MERGE) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1312 const_iv (INS_ABOVE_FLOOR_ONLY) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1313 const_iv (INS_NO_WALK_ON)
1314 const_iv (INS_ON_TOP)
1315 const_iv (INS_BELOW_ORIGINATOR)
1316 const_iv (INS_MAP_LOAD)
1317 1496
1318 const_iv (WILL_APPLY_HANDLE) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1319 const_iv (WILL_APPLY_TREASURE)
1320 const_iv (WILL_APPLY_EARTHWALL)
1321 const_iv (WILL_APPLY_DOOR)
1322 const_iv (WILL_APPLY_FOOD)
1323 1498
1324 const_iv (SAVE_MODE) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1325 const_iv (SAVE_DIR_MODE)
1326
1327 const_iv (M_PAPER)
1328 const_iv (M_IRON)
1329 const_iv (M_GLASS)
1330 const_iv (M_LEATHER)
1331 const_iv (M_WOOD)
1332 const_iv (M_ORGANIC)
1333 const_iv (M_STONE)
1334 const_iv (M_CLOTH)
1335 const_iv (M_ADAMANT)
1336 const_iv (M_LIQUID)
1337 const_iv (M_SOFT_METAL)
1338 const_iv (M_BONE)
1339 const_iv (M_ICE)
1340 const_iv (M_SPECIAL)
1341
1342 const_iv (SK_EXP_ADD_SKILL)
1343 const_iv (SK_EXP_TOTAL)
1344 const_iv (SK_EXP_NONE)
1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1347
1348 const_iv (SK_LOCKPICKING)
1349 const_iv (SK_HIDING)
1350 const_iv (SK_SMITHERY)
1351 const_iv (SK_BOWYER)
1352 const_iv (SK_JEWELER)
1353 const_iv (SK_ALCHEMY)
1354 const_iv (SK_STEALING)
1355 const_iv (SK_LITERACY)
1356 const_iv (SK_BARGAINING)
1357 const_iv (SK_JUMPING)
1358 const_iv (SK_DET_MAGIC)
1359 const_iv (SK_ORATORY)
1360 const_iv (SK_SINGING)
1361 const_iv (SK_DET_CURSE)
1362 const_iv (SK_FIND_TRAPS)
1363 const_iv (SK_MEDITATION)
1364 const_iv (SK_PUNCHING)
1365 const_iv (SK_FLAME_TOUCH)
1366 const_iv (SK_KARATE)
1367 const_iv (SK_CLIMBING)
1368 const_iv (SK_WOODSMAN)
1369 const_iv (SK_INSCRIPTION)
1370 const_iv (SK_ONE_HANDED_WEAPON)
1371 const_iv (SK_MISSILE_WEAPON)
1372 const_iv (SK_THROWING)
1373 const_iv (SK_USE_MAGIC_ITEM)
1374 const_iv (SK_DISARM_TRAPS)
1375 const_iv (SK_SET_TRAP)
1376 const_iv (SK_THAUMATURGY)
1377 const_iv (SK_PRAYING)
1378 const_iv (SK_CLAWING)
1379 const_iv (SK_LEVITATION)
1380 const_iv (SK_SUMMONING)
1381 const_iv (SK_PYROMANCY)
1382 const_iv (SK_EVOCATION)
1383 const_iv (SK_SORCERY)
1384 const_iv (SK_TWO_HANDED_WEAPON)
1385 const_iv (SK_SPARK_TOUCH)
1386 const_iv (SK_SHIVER)
1387 const_iv (SK_ACID_SPLASH)
1388 const_iv (SK_POISON_NAIL)
1389
1390 const_iv (SOUND_NEW_PLAYER)
1391 const_iv (SOUND_FIRE_ARROW)
1392 const_iv (SOUND_LEARN_SPELL)
1393 const_iv (SOUND_FUMBLE_SPELL)
1394 const_iv (SOUND_WAND_POOF)
1395 const_iv (SOUND_OPEN_DOOR)
1396 const_iv (SOUND_PUSH_PLAYER)
1397 const_iv (SOUND_PLAYER_HITS1)
1398 const_iv (SOUND_PLAYER_HITS2)
1399 const_iv (SOUND_PLAYER_HITS3)
1400 const_iv (SOUND_PLAYER_HITS4)
1401 const_iv (SOUND_PLAYER_IS_HIT1)
1402 const_iv (SOUND_PLAYER_IS_HIT2)
1403 const_iv (SOUND_PLAYER_IS_HIT3)
1404 const_iv (SOUND_PLAYER_KILLS)
1405 const_iv (SOUND_PET_IS_KILLED)
1406 const_iv (SOUND_PLAYER_DIES)
1407 const_iv (SOUND_OB_EVAPORATE)
1408 const_iv (SOUND_OB_EXPLODE)
1409 const_iv (SOUND_CLOCK)
1410 const_iv (SOUND_TURN_HANDLE)
1411 const_iv (SOUND_FALL_HOLE)
1412 const_iv (SOUND_DRINK_POISON)
1413 const_iv (SOUND_CAST_SPELL_0)
1414
1415 const_iv (PREFER_LOW)
1416 const_iv (PREFER_HIGH)
1417
1418 const_iv (ATNR_PHYSICAL)
1419 const_iv (ATNR_MAGIC)
1420 const_iv (ATNR_FIRE)
1421 const_iv (ATNR_ELECTRICITY)
1422 const_iv (ATNR_COLD)
1423 const_iv (ATNR_CONFUSION)
1424 const_iv (ATNR_ACID)
1425 const_iv (ATNR_DRAIN)
1426 const_iv (ATNR_WEAPONMAGIC)
1427 const_iv (ATNR_GHOSTHIT)
1428 const_iv (ATNR_POISON)
1429 const_iv (ATNR_SLOW)
1430 const_iv (ATNR_PARALYZE)
1431 const_iv (ATNR_TURN_UNDEAD)
1432 const_iv (ATNR_FEAR)
1433 const_iv (ATNR_CANCELLATION)
1434 const_iv (ATNR_DEPLETE)
1435 const_iv (ATNR_DEATH)
1436 const_iv (ATNR_CHAOS)
1437 const_iv (ATNR_COUNTERSPELL)
1438 const_iv (ATNR_GODPOWER)
1439 const_iv (ATNR_HOLYWORD)
1440 const_iv (ATNR_BLIND)
1441 const_iv (ATNR_INTERNAL)
1442 const_iv (ATNR_LIFE_STEALING)
1443 const_iv (ATNR_DISEASE)
1444
1445 const_iv (MAP_FLUSH)
1446 const_iv (MAP_PLAYER_UNIQUE)
1447 const_iv (MAP_BLOCK)
1448 const_iv (MAP_STYLE)
1449 const_iv (MAP_OVERLAY)
1450
1451 const_iv (MAP_IN_MEMORY)
1452 const_iv (MAP_SWAPPED)
1453 const_iv (MAP_LOADING)
1454 const_iv (MAP_SAVING)
1455
1456 const_iv (KLASS_ATTACHABLE)
1457 const_iv (KLASS_GLOBAL)
1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1460 const_iv (KLASS_PLAYER)
1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1502 }; 1500 };
1503 1501
1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1506 1504
1507 static const struct { 1505 static const struct {
1508 const char *name; 1506 const char *name;
1509 int skip; 1507 int skip;
1515# undef def 1513# undef def
1516 }; 1514 };
1517 1515
1518 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1519 1517
1520 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1521 { 1519 {
1522 AV *event = newAV (); 1520 AV *event = newAV ();
1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1524 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1527 } 1525 }
1528}
1529 1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529}
1530
1531void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 SvREFCNT_inc (gv);
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544 SvREFCNT_dec (gv);
1545# undef f
1546
1530void _connect_to_perl () 1547void _connect_to_perl_1 ()
1531 1548
1549void _connect_to_perl_2 ()
1550
1551void _recalc_want ()
1552
1553# not used by default anymore
1532void _global_reattach () 1554void _global_reattach ()
1533 CODE: 1555 CODE:
1534{ 1556{
1535 // reattach to all attachable objects in the game. 1557 // reattach to all attachable objects in the game.
1536 for_all_clients (ns) 1558 for_all_clients (ns)
1537 ns->reattach (); 1559 ns->reattach ();
1538 1560
1539 for_all_players (pl)
1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op) 1561 for_all_objects (op)
1547 op->reattach (); 1562 op->reattach ();
1548} 1563}
1549 1564
1565void init_anim ()
1566
1567void init_globals ()
1568
1569void init_attackmess ()
1570
1571void init_dynamic ()
1572
1573void load_settings ()
1574
1575void _reload_exp_table ()
1576
1577void _reload_materials ()
1578
1579void init_uuid ()
1580 CODE:
1581 UUID::init ();
1582
1583void init_signals ()
1584
1585void init_skills ()
1586
1587void init_beforeplay ()
1588
1589void evthread_start (int aiofd)
1590
1591void cede_to_tick ()
1592 CODE:
1593 coroapi::cede_to_tick ();
1594
1595NV till_tick ()
1596 CODE:
1597 RETVAL = SvNVX (sv_next_tick) - now ();
1598 OUTPUT:
1599 RETVAL
1600
1601int tick_inhibit ()
1602 CODE:
1603 RETVAL = tick_inhibit;
1604 OUTPUT:
1605 RETVAL
1606
1607void tick_inhibit_inc ()
1608 CODE:
1609 ++tick_inhibit;
1610
1611void tick_inhibit_dec ()
1612 CODE:
1613 if (!--tick_inhibit)
1614 if (tick_pending)
1615 {
1616 ev_async_send (EV_DEFAULT, &tick_watcher);
1617 coroapi::cede ();
1618 }
1619
1620void one_tick ()
1621 CODE:
1622{
1623 ev_now_update (EV_DEFAULT);
1624 NOW = ev_now (EV_DEFAULT);
1625 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1626 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1627 runtime = SvNVX (sv_runtime);
1628
1629 one_tick ();
1630
1631 ++server_tick;
1632 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1633
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637
1638 runtime += TICK;
1639 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1640}
1641
1550NV floor (NV x) 1642NV floor (NV x)
1551 1643
1552NV ceil (NV x) 1644NV ceil (NV x)
1553 1645
1554void server_tick () 1646NV rndm (...)
1647 ALIAS:
1648 rmg_rndm = 1
1555 CODE: 1649 CODE:
1556 runtime = SvNVx (sv_runtime); 1650{
1557 server_tick (); 1651 rand_gen &gen = ix ? rmg_rndm : rndm;
1652 switch (items)
1653 {
1654 case 0: RETVAL = gen (); break;
1655 case 1: RETVAL = gen (SvUV (ST (0))); break;
1656 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1657 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1658 }
1659}
1660 OUTPUT:
1661 RETVAL
1558 1662
1559void 1663NV clamp (NV value, NV min_value, NV max_value)
1560LOG (int level, char *msg) 1664 CODE:
1665 RETVAL = clamp (value, min_value, max_value);
1666 OUTPUT:
1667 RETVAL
1668
1669NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1670 CODE:
1671 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1672 OUTPUT:
1673 RETVAL
1674
1675const char *ordinal (int i)
1676
1677void weaken (...)
1678 PROTOTYPE: @
1679 CODE:
1680 while (items > 0)
1681 sv_rvweaken (ST (--items));
1682
1683void log_suspend ()
1684
1685void log_resume ()
1686
1687void log_backtrace (utf8_string msg)
1688
1689void LOG (int flags, utf8_string msg)
1561 PROTOTYPE: $$ 1690 PROTOTYPE: $$
1562 C_ARGS: (LogLevel)level, "%s", msg 1691 C_ARGS: flags, "%s", msg
1563 1692
1564char *path_combine (char *base, char *path) 1693octet_string path_combine (octet_string base, octet_string path)
1565 PROTOTYPE: $$ 1694 PROTOTYPE: $$
1566 1695
1567char *path_combine_and_normalize (char *base, char *path) 1696octet_string path_combine_and_normalize (octet_string base, octet_string path)
1568 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1569 1698
1570const char *
1571get_maps_directory (char *path)
1572 PROTOTYPE: $
1573 ALIAS: maps_directory = 0
1574 CODE:
1575 RETVAL = create_pathname (path);
1576 OUTPUT: RETVAL
1577
1578void 1699void
1579sub_generation_inc () 1700sub_generation_inc ()
1580 CODE: 1701 CODE:
1581 PL_sub_generation++; 1702 PL_sub_generation++;
1582 1703
1583char * 1704const_octet_string
1584mapdir () 1705mapdir ()
1585 PROTOTYPE: 1706 PROTOTYPE:
1586 ALIAS: 1707 ALIAS:
1587 mapdir = 0 1708 mapdir = 0
1588 uniquedir = 1 1709 uniquedir = 1
1604 } 1725 }
1605 OUTPUT: RETVAL 1726 OUTPUT: RETVAL
1606 1727
1607void abort () 1728void abort ()
1608 1729
1730void reset_signals ()
1731
1732void fork_abort (const_octet_string cause = "cf::fork_abort")
1733
1609void cleanup (const char *cause, bool make_core = false) 1734void cleanup (const_octet_string cause, bool make_core = false)
1610 1735
1611void emergency_save () 1736void emergency_save ()
1612 1737
1613void _exit (int status = 0) 1738void _exit (int status = EXIT_SUCCESS)
1614 1739
1615#if _POSIX_MEMLOCK 1740#if _POSIX_MEMLOCK
1616 1741
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1742int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1743 INIT:
1744#if __GLIBC__
1745 mallopt (M_TOP_PAD, 1024 * 1024);
1746 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1747 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1748 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1749 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1750#endif
1618 1751
1619int munlockall () 1752int munlockall ()
1620 1753
1621#endif 1754#endif
1622 1755
1756int
1757malloc_trim (IV pad = 0)
1758
1759void
1760mallinfo ()
1761 PPCODE:
1762{
1763#if __GLIBC__
1764 struct mallinfo mai = mallinfo ();
1765 EXTEND (SP, 10*2);
1766 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1767 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1770 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1771 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1773 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1775 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1776#endif
1777 EXTEND (SP, 5*2);
1778 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1780 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1781 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1782 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1783}
1784
1623int find_animation (char *text) 1785int find_animation (utf8_string text)
1624 PROTOTYPE: $ 1786 PROTOTYPE: $
1625 1787
1626int random_roll (int min, int max, object *op, int goodbad); 1788int random_roll (int min, int max, object *op, int goodbad);
1627 1789
1628const char *cost_string_from_value(uint64 cost, int approx = 0) 1790const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1629 1791
1630int
1631exp_to_level (val64 exp) 1792int exp_to_level (val64 exp)
1793
1794val64 level_to_min_exp (int level)
1795
1796const_utf8_string
1797spellpathnames (int idx)
1798 CODE:
1799 RETVAL = spellpathnames [idx];
1800 OUTPUT: RETVAL
1801
1802SV *
1803attacktype_name (int atnr)
1632 CODE: 1804 CODE:
1633{ 1805 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1634 int i = 0; 1806 ? newSVpv (attacktype_name [atnr], 0)
1635 1807 : &PL_sv_undef;
1636 RETVAL = settings.max_level;
1637
1638 for (i = 1; i <= settings.max_level; i++)
1639 {
1640 if (levels[i] > exp)
1641 {
1642 RETVAL = i - 1;
1643 break;
1644 }
1645 }
1646}
1647 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1648 1809
1810SV *
1811attacktype_desc (int atnr)
1812 CODE:
1813 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1814 ? newSVpv (attacktype_desc [atnr], 0)
1815 : &PL_sv_undef;
1816 OUTPUT: RETVAL
1817
1818SV *
1819resist_plus (int atnr)
1820 CODE:
1821 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1822 ? newSVpv (resist_plus [atnr], 0)
1823 : &PL_sv_undef;
1824 OUTPUT: RETVAL
1825
1826SV *
1827change_resist_msg (int atnr)
1828 CODE:
1829 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1830 ? newSVpv (change_resist_msg [atnr], 0)
1831 : &PL_sv_undef;
1832 OUTPUT: RETVAL
1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1649val64 1848val64
1650level_to_min_exp (int level) 1849uuid_seq (UUID uuid)
1651 CODE: 1850 CODE:
1652 if (level > settings.max_level) 1851 RETVAL = uuid.seq;
1653 RETVAL = levels[settings.max_level]; 1852 OUTPUT:
1654 else if (level < 1)
1655 RETVAL = 0; 1853 RETVAL
1656 else 1854
1657 RETVAL = levels[level]; 1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1658 OUTPUT: RETVAL 1860 RETVAL
1659 1861
1660SV * 1862void
1661resistance_to_string (int atnr) 1863coin_names ()
1662 CODE: 1864 PPCODE:
1663 if (atnr >= 0 && atnr < NROFATTACKS) 1865 EXTEND (SP, NUM_COINS);
1664 RETVAL = newSVpv (resist_plus[atnr], 0); 1866 for (int i = 0; i < NUM_COINS; ++i)
1665 else 1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1666 XSRETURN_UNDEF; 1868
1667 OUTPUT: RETVAL 1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1668 1881
1669MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1670 1883
1671int 1884int
1672valid (SV *obj) 1885valid (SV *obj)
1673 CODE: 1886 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT: 1888 OUTPUT:
1676 RETVAL 1889 RETVAL
1677 1890
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896void
1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908#object *mortals (U32 index)
1909# CODE:
1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911# OUTPUT: RETVAL
1912
1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1679 1914
1680MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1681 1916
1682int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1683 CODE: 1918 CODE:
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1689 1924
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1691 1926
1692INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1693 1928
1694int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1695 CODE: 1930 CODE:
1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1700 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1701 1936
1702SV *registry (object *op) 1937SV *registry (object *op)
1703 1938
1704void mortals ()
1705 PPCODE:
1706 EXTEND (SP, object::mortals.size ());
1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1708 PUSHs (to_sv (*i));
1709
1710int objects_size () 1939int objects_size ()
1711 CODE: 1940 CODE:
1712 RETVAL = objects.size (); 1941 RETVAL = objects.size ();
1713 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1714 1943
1725object *actives (U32 index) 1954object *actives (U32 index)
1726 CODE: 1955 CODE:
1727 RETVAL = index < actives.size () ? actives [index] : 0; 1956 RETVAL = index < actives.size () ? actives [index] : 0;
1728 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1729 1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_name (U32 slot)
1965 ALIAS:
1966 slot_name = 0
1967 slot_use_name = 1
1968 slot_nonuse_name = 2
1969 CODE:
1970{
1971 if (slot >= NUM_BODY_LOCATIONS)
1972 croak ("body slot index out of range");
1973
1974 switch (ix)
1975 {
1976 case 0: RETVAL = body_locations[slot].name ; break;
1977 case 1: RETVAL = body_locations[slot].use_name ; break;
1978 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1983
1730# missing properties 1984# missing properties
1731 1985
1732object *head (object *op) 1986object *head (object *op)
1733 PROTOTYPE: $ 1987 PROTOTYPE: $
1734 CODE: 1988 CODE:
1735 RETVAL = op->head_ (); 1989 RETVAL = op->head_ ();
1736 OUTPUT: RETVAL
1737
1738int is_head (object *op)
1739 PROTOTYPE: $
1740 CODE:
1741 RETVAL = op->head_ () == op;
1742 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1743 1991
1744void 1992void
1745inv (object *obj) 1993inv (object *obj)
1746 PROTOTYPE: $ 1994 PROTOTYPE: $
1747 PPCODE: 1995 PPCODE:
1748{ 1996{
1749 object *o;
1750 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1751 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1752} 1999}
1753 2000
1754void 2001void
1755set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1756 CODE: 2003 CODE:
1757 SET_ANIMATION (op, idx); 2004 SET_ANIMATION (op, idx);
1758 2005
2006int
2007num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
1759object *find_best_object_match (object *op, const char *match) 2031object *find_best_object_match (object *op, utf8_string match)
1760
1761object *find_marked_object (object *op)
1762
1763int need_identify (object *obj);
1764 2032
1765int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1766 2034
1767int move (object *op, int dir, object *originator = op) 2035int move (object *op, int dir, object *originator = op)
1768 CODE: 2036 CODE:
1769 RETVAL = move_ob (op, dir, originator); 2037 RETVAL = op->move (dir, originator);
1770 OUTPUT: 2038 OUTPUT:
1771 RETVAL 2039 RETVAL
1772 2040
1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1776
1777void apply_below (object *op) 2041void apply_below (object *op)
1778 CODE: 2042 CODE:
1779 player_apply_below (op); 2043 player_apply_below (op);
1780 2044
1781object *cf_object_present_archname_inside (object *op, char *whatstr) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1782 2046
1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2047int casting_level (object *caster, object *spell)
1784
1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1786
1787#//TODO
1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1798 2048
1799int pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
1800 CODE: 2050 CODE:
1801 RETVAL = pay_for_item (op, buyer); 2051 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1806 RETVAL = pay_for_amount (amount, op); 2056 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1808 2058
1809void pay_player (object *op, uint64 amount) 2059void pay_player (object *op, uint64 amount)
1810 2060
1811val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2061val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1812 2062
1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2063int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1814 2064
1815void learn_spell (object *op, object *sp, int special_prayer = 0) 2065void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE: 2066 CODE:
1817 do_learn_spell (op, sp, special_prayer); 2067 do_learn_spell (op, sp, special_prayer);
1818 2068
1819void forget_spell (object *op, object *sp) 2069void forget_spell (object *op, object *sp)
1820 CODE: 2070 CODE:
1821 do_forget_spell (op, query_name (sp)); 2071 do_forget_spell (op, query_name (sp));
1822 2072
1823object *check_for_spell (object *op, char *spellname) 2073object *check_for_spell (object *op, utf8_string spellname)
1824 CODE: 2074 CODE:
1825 RETVAL = check_spell_known (op, spellname); 2075 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1827 2077
1828int query_money (object *op) 2078int query_money (object *op)
1837 2087
1838void drop (object *who, object *op) 2088void drop (object *who, object *op)
1839 2089
1840void pick_up (object *who, object *op) 2090void pick_up (object *who, object *op)
1841 2091
1842object *cf_object_insert_object (object *op, object *container)
1843
1844object *cf_object_insert_in_ob (object *ob, object *where)
1845
1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1847
1848void update_object (object *op, int action) 2092void update_object (object *op, int action)
1849 2093
1850object *cf_create_object_by_name (const char *name)
1851
1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1853 2095
1854void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
1855 2097
1856int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1857 2099
1858int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
1859 2101
1860void push_button (object *op); 2102void push_button (object *op, object *originator)
1861 2103
1862void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
1863 2105
1864void add_button_link (object *button, maptile *map, int connected); 2106void handle_apply_yield (object *op)
1865 2107
1866void remove_button_link (object *op); 2108int convert_item (object *item, object *converter)
1867 2109
2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1868 2111
1869MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
1870
1871object *cf_insert_ob_in_ob (object *ob, object *where)
1872 2113
1873# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1875 2116
1876object *new (const char *archetype = 0) 2117object *new (utf8_string archetype = 0)
1877 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
1878 CODE: 2119 CODE:
1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2120 RETVAL = archetype
2121 ? archetype::get (archetype)
2122 : object::create ();
1880 OUTPUT: 2123 OUTPUT:
1881 RETVAL 2124 RETVAL
1882 2125
2126object *generate (utf8_string arch, object *creator)
2127 CODE:
2128 object *obj = archetype::get (arch);
2129 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2130 RETVAL = obj;
2131 OUTPUT:
2132 RETVAL
2133
2134object *find_object (U32 tag)
2135
2136object *find_object_uuid (UUID i)
2137
2138# TODO: nuke
1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2139object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1884 PROTOTYPE: $$$$$$ 2140 PROTOTYPE: $$$$$$
1885 CODE: 2141 CODE:
1886{ 2142{
1887 int unused_type; 2143 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1889}
1890 2144
1891# syntatic sugar for easier use in event callbacks. 2145 if (RETVAL->destroyed ())
1892const char *options (object *op)
1893 CODE:
1894 RETVAL = op->name; 2146 RETVAL = 0;
2147}
1895 OUTPUT: 2148 OUTPUT:
1896 RETVAL 2149 RETVAL
1897 2150
1898player *contr (object *op) 2151shstr
2152object::kv_get (shstr key)
1899 CODE: 2153 CODE:
1900 RETVAL = op->contr; 2154 RETVAL = THIS->kv.get (key);
2155 OUTPUT:
1901 OUTPUT: RETVAL 2156 RETVAL
1902 2157
1903const char *get_ob_key_value (object *op, const char *key) 2158void
2159object::kv_del (shstr key)
2160 CODE:
2161 THIS->kv.del (key);
1904 2162
1905bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2163void
2164object::kv_set (shstr key, shstr value)
2165 CODE:
2166 THIS->kv.set (key, value);
1906 2167
1907object *get_nearest_player (object *ob) 2168object *get_nearest_player (object *ob)
1908 ALIAS: nearest_player = 0 2169 ALIAS: nearest_player = 0
1909 PREINIT: 2170 PREINIT:
1910 extern object *get_nearest_player (object *); 2171 extern object *get_nearest_player (object *);
1912void rangevector (object *ob, object *other, int flags = 0) 2173void rangevector (object *ob, object *other, int flags = 0)
1913 PROTOTYPE: $$;$ 2174 PROTOTYPE: $$;$
1914 PPCODE: 2175 PPCODE:
1915{ 2176{
1916 rv_vector rv; 2177 rv_vector rv;
2178
1917 get_rangevector (ob, other, &rv, flags); 2179 get_rangevector (ob, other, &rv, flags);
2180
1918 EXTEND (SP, 5); 2181 EXTEND (SP, 5);
1919 PUSHs (newSVuv (rv.distance)); 2182 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1920 PUSHs (newSViv (rv.distance_x)); 2183 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1921 PUSHs (newSViv (rv.distance_y)); 2184 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1922 PUSHs (newSViv (rv.direction)); 2185 PUSHs (sv_2mortal (newSViv (rv.direction)));
1923 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2186 PUSHs (sv_2mortal (to_sv (rv.part)));
1924} 2187}
1925 2188
1926bool on_same_map_as (object *ob, object *other) 2189bool on_same_map_as (object *ob, object *other)
1927 CODE: 2190 CODE:
1928 RETVAL = on_same_map (ob, other); 2191 RETVAL = on_same_map (ob, other);
1929 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
1930 2193
1931const char * 2194const_utf8_string
1932base_name (object *op, int plural = op->nrof > 1) 2195base_name (object *op, int plural = op->nrof > 1)
1933 CODE: 2196 CODE:
1934 RETVAL = query_base_name (op, plural); 2197 RETVAL = query_base_name (op, plural);
1935 OUTPUT: RETVAL 2198 OUTPUT: RETVAL
1936 2199
1937object *decrease_ob_nr (object *op, unsigned long i) 2200# return the tail of an object, excluding itself
2201void
2202tail (object *op)
2203 PPCODE:
2204 while ((op = op->more))
2205 XPUSHs (sv_2mortal (to_sv (op)));
1938 2206
1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2207MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1940 2208
1941player *player (object *op) 2209player *player (object *op)
1942 CODE: 2210 CODE:
1943 RETVAL = op->contr; 2211 RETVAL = op->contr;
1944 OUTPUT: RETVAL 2212 OUTPUT: RETVAL
1945 2213
1946void check_score (object *op) 2214bool move_player (object *op, int dir)
1947 2215
1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2216void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE: 2217 CODE:
1950 new_draw_info (flags, 0, op, txt); 2218 new_draw_info (flags, 0, op, txt);
1951 2219
1952object *cf_player_send_inventory (object *op)
1953
1954char *cf_player_get_ip (object *op)
1955 ALIAS: ip = 0
1956
1957object *cf_player_get_marked_item (object *op)
1958 ALIAS: marked_item = 0
1959
1960void cf_player_set_marked_item (object *op, object *ob)
1961
1962partylist *cf_player_get_party (object *op)
1963 ALIAS: party = 0
1964
1965void cf_player_set_party (object *op, partylist *party)
1966
1967void kill_player (object *op) 2220void kill_player (object *op)
1968 2221
2222void esrv_send_item (object *pl, object *item)
2223
1969void esrv_update_item (object *op, int what, object *item) 2224void esrv_update_item (object *pl, int what, object *item)
1970 C_ARGS: what, op, item 2225 C_ARGS: what, pl, item
1971 2226
1972void clear_los (object *op) 2227void esrv_del_item (object *pl, int tag)
2228 C_ARGS: pl->contr, tag
1973 2229
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params) 2230int command_summon (object *op, utf8_string params)
1977 2231
1978int command_arrest (object *op, char *params) 2232int command_arrest (object *op, utf8_string params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983 2233
1984 2234
1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2235MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1986 2236
1987INCLUDE: $PERL genacc player ../include/player.h | 2237INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1988 2238
1989int invoke (player *pl, int event, ...) 2239int invoke (player *pl, int event, ...)
1990 CODE: 2240 CODE:
1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2241 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2242 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2002 pl->ob->stats.hp = pl->ob->stats.maxhp; 2252 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp; 2253 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2254 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats; 2255 pl->orig_stats = pl->ob->stats;
2006 2256
2007void cf_player_move (player *pl, int dir) 2257# should only be temporary
2258void esrv_new_player (player *pl)
2008 2259
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2260#d# TODO: replace by blocked_los accessor, fix code using this
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2261bool
2017cell_visible (player *pl, int dx, int dy) 2262cell_visible (player *pl, int dx, int dy)
2018 CODE: 2263 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2264 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2265 OUTPUT:
2022 RETVAL 2266 RETVAL
2023 2267
2024void 2268void
2025send (player *pl, SV *packet) 2269send (player *pl, SV *packet)
2026 CODE: 2270 CODE:
2027{ 2271{
2028 STRLEN len; 2272 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2273 char *buf = SvPVbyte (packet, len);
2030 2274
2275 if (len > MAXSOCKBUF)
2276 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2277 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2278 pl->ns->send_packet (buf, len);
2033} 2279}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2280
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2281void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2282 PROTOTYPE: $;$$$
2046 PPCODE: 2283 PPCODE:
2047 if (GIMME_V != G_VOID) 2284 if (GIMME_V != G_VOID)
2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2309 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2073 OUTPUT: RETVAL 2310 OUTPUT: RETVAL
2074 2311
2075SV *registry (maptile *map) 2312SV *registry (maptile *map)
2076 2313
2314void
2315find_tagged_objects (maptile *map, utf8_string tag = 0)
2316 PPCODE:
2317{
2318 if (!map->spaces)
2319 XSRETURN_EMPTY;
2320
2321 if (tag)
2322 {
2323 shstr_cmp tag_ (tag);
2324
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag == tag_)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330 else
2331 {
2332 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2333 for (object *op = ms->bot; op; op = op->above)
2334 if (op->tag)
2335 XPUSHs (sv_2mortal (to_sv (op)));
2336 }
2337}
2338
2077INCLUDE: $PERL genacc maptile ../include/map.h | 2339INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2340
2341void
2342adjust_daylight ()
2343 CODE:
2344 maptile::adjust_daylight ();
2345
2346int
2347outdoor_darkness (int darkness = 0)
2348 CODE:
2349 RETVAL = maptile::outdoor_darkness;
2350 if (items)
2351 maptile::outdoor_darkness = darkness;
2352 OUTPUT:
2353 RETVAL
2078 2354
2079void 2355void
2080maptile::instantiate () 2356maptile::instantiate ()
2081 2357
2082maptile *new () 2358maptile *new ()
2097 for_all_players (pl) 2373 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS) 2374 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob))); 2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 } 2376 }
2101 2377
2102void play_sound_map (maptile *map, int x, int y, int sound_num) 2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2385 CODE:
2386{
2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2388 croak ("maptile::add_underlay: palette must be arrayref");
2389
2390 palette = SvRV (palette);
2391
2392 STRLEN idxlen;
2393 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2394
2395 for (int x = 0; x < THIS->width; ++x)
2396 for (int y = 0; y < THIS->height; ++y)
2397 {
2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2399 if (op->flag [FLAG_IS_FLOOR])
2400 goto skip;
2401
2402 {
2403 int offs = offset + y * stride + x;
2404
2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2406 {
2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2408 {
2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2412
2413 if (ob->randomitems && !ob->above)
2414 {
2415 ob->create_treasure (ob->randomitems);
2416
2417 for (object *op = ob->above; op; op = op->above)
2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2419 // TODO: if this is a pickable object, then the item
2420 // will at a bit weird - saving inside the player
2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2425 }
2426 }
2427 }
2428 }
2429 skip: ;
2430 }
2431}
2432
2433void
2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2435 CODE:
2436{
2437 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2438 croak ("maptile::set_regiondata: palette must be arrayref");
2439
2440 palette = SvRV (palette);
2441
2442 STRLEN idxlen;
2443 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2444
2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2446 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2447
2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2450
2451 for (int y = 0; y < THIS->height; ++y)
2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2453
2454 sfree (THIS->regions, THIS->size ());
2455 delete [] THIS->regionmap;
2456
2457 THIS->regions = regions;
2458 THIS->regionmap = regionmap;
2459}
2460
2461void
2462maptile::create_region_treasure ()
2463 CODE:
2464 for (int x = 0; x < THIS->width; ++x)
2465 for (int y = 0; y < THIS->height; ++y)
2466 {
2467 region *rgn = THIS->region (x, y);
2468
2469 if (object *op = THIS->at (x, y).top)
2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2472 }
2103 2473
2104int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2105 2475
2106void 2476void
2107trigger (maptile *map, long connection, bool state = true) 2477find_link (maptile *map, shstr_tmp connection)
2478 PPCODE:
2479 if (oblinkpt *obp = map->find_link (connection))
2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2482
2483void
2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2485 PPCODE:
2486{
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2490
2491 EXTEND (SP, 3);
2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2495}
2496
2497mapspace *
2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2108 CODE: 2500 CODE:
2109 activate_connection (map, connection, state);
2110
2111void
2112get_connection (maptile *map, long connection)
2113 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection);
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2118
2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2120
2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2122
2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2124 C_ARGS: str, map, nx, ny
2125
2126void
2127cf_map_normalise (maptile *map, int x, int y)
2128 PPCODE:
2129{ 2501{
2130 maptile *nmap = 0; 2502 mapxy pos (map, x, y);
2131 I16 nx = 0, ny = 0; 2503 if (!pos.move (dir).normalise ())
2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2504 XSRETURN_UNDEF;
2133 2505
2134 EXTEND (SP, 4); 2506 RETVAL = &*pos;
2135 PUSHs (sv_2mortal (newSViv (flags)));
2136
2137 if (GIMME_V == G_ARRAY)
2138 {
2139 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2140 PUSHs (sv_2mortal (newSViv (nx)));
2141 PUSHs (sv_2mortal (newSViv (ny)));
2142 }
2143} 2507}
2508 OUTPUT:
2509 RETVAL
2144 2510
2145void 2511void
2146at (maptile *map, unsigned int x, unsigned int y) 2512at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2147 PROTOTYPE: $$$ 2513 PROTOTYPE: $$$;$
2148 PPCODE: 2514 PPCODE:
2149{ 2515 mapxy pos (map, x, y);
2150 object *o; 2516 if (pos.move (dir).normalise ())
2151 maptile *nmap = 0; 2517 for (object *o = pos->bot; o; o = o->above)
2152 I16 nx, ny; 2518 XPUSHs (sv_2mortal (to_sv (o)));
2153
2154 get_map_flags (map, &nmap, x, y, &nx, &ny);
2155
2156 if (nmap)
2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2159}
2160 2519
2161SV * 2520SV *
2162bot_at (maptile *obj, unsigned int x, unsigned int y) 2521bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2163 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2164 ALIAS: 2523 ALIAS:
2165 top_at = 1 2524 top_at = 1
2166 flags_at = 2 2525 flags_at = 2
2167 light_at = 3 2526 light_at = 3
2168 move_block_at = 4 2527 move_block_at = 4
2169 move_slow_at = 5 2528 move_slow_at = 5
2170 move_on_at = 6 2529 move_on_at = 6
2171 move_off_at = 7 2530 move_off_at = 7
2172 INIT:
2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2174 CODE: 2531 CODE:
2532{
2533 mapxy pos (map, x, y);
2534 if (!pos.move (dir).normalise ())
2535 XSRETURN_UNDEF;
2536
2537 mapspace &ms = *pos;
2538
2539 ms.update ();
2540
2175 switch (ix) 2541 switch (ix)
2176 { 2542 {
2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2543 case 0: RETVAL = to_sv (ms.bot ); break;
2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2544 case 1: RETVAL = to_sv (ms.top ); break;
2179 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2545 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2180 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2546 case 3: RETVAL = newSViv (ms.light ); break;
2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2547 case 4: RETVAL = newSVuv (ms.move_block); break;
2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2548 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2549 case 6: RETVAL = newSVuv (ms.move_on ); break;
2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2550 case 7: RETVAL = newSVuv (ms.move_off ); break;
2185 } 2551 }
2552}
2186 OUTPUT: RETVAL 2553 OUTPUT: RETVAL
2187 2554
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life 2555# worst xs function of my life
2199maptile * 2556bool
2200_create_random_map (\ 2557_create_random_map (maptile *self, SV *options)
2201 char *path,\
2202 char *wallstyle,\
2203 char *wall_name,\
2204 char *floorstyle,\
2205 char *monsterstyle,\
2206 char *treasurestyle,\
2207 char *layoutstyle,\
2208 char *doorstyle,\
2209 char *decorstyle,\
2210 char *origin_map,\
2211 char *final_map,\
2212 char *exitstyle,\
2213 char *this_map,\
2214 char *exit_on_final_map,\
2215 int Xsize,\
2216 int Ysize,\
2217 int expand2x,\
2218 int layoutoptions1,\
2219 int layoutoptions2,\
2220 int layoutoptions3,\
2221 int symmetry,\
2222 int difficulty,\
2223 int difficulty_given,\
2224 float difficulty_increase,\
2225 int dungeon_level,\
2226 int dungeon_depth,\
2227 int decoroptions,\
2228 int orientation,\
2229 int origin_y,\
2230 int origin_x,\
2231 int random_seed,\
2232 val64 total_map_hp,\
2233 int map_layout_style,\
2234 int treasureoptions,\
2235 int symmetry_used,\
2236 region *region\
2237)
2238 CODE: 2558 CODE:
2239{ 2559{
2240 random_map_params rmp; 2560 random_map_params rmp ((HV *)SvRV (options));
2241
2242 assign (rmp.wallstyle , wallstyle);
2243 assign (rmp.wall_name , wall_name);
2244 assign (rmp.floorstyle , floorstyle);
2245 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle);
2250 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map);
2252
2253 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map;
2255 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize;
2257 rmp.Ysize = Ysize;
2258 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry;
2263 rmp.difficulty = difficulty;
2264 rmp.difficulty_given = difficulty_given;
2265 rmp.difficulty_increase = difficulty_increase;
2266 rmp.dungeon_level = dungeon_level;
2267 rmp.dungeon_depth = dungeon_depth;
2268 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp;
2274 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region;
2278
2279 RETVAL = generate_random_map (path, &rmp); 2561 RETVAL = self->generate_random_map (&rmp);
2280} 2562}
2281 OUTPUT: 2563 OUTPUT:
2282 RETVAL 2564 RETVAL
2283 2565
2566MODULE = cf PACKAGE = cf::mapspace
2567
2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2569
2284MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2285 2571
2286archetype *find (const char *name) 2572int archetypes_size ()
2287 CODE: 2573 CODE:
2288 RETVAL = archetype::find (name); 2574 RETVAL = archetypes.size ();
2289 OUTPUT:
2290 RETVAL
2291
2292archetype *first()
2293 PROTOTYPE:
2294 CODE:
2295 RETVAL = first_archetype;
2296 OUTPUT: RETVAL 2575 OUTPUT: RETVAL
2297 2576
2577archetype *archetypes (U32 index)
2578 CODE:
2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2580 OUTPUT: RETVAL
2581
2582int skillvec_size ()
2583 CODE:
2584 RETVAL = skillvec.size ();
2585 OUTPUT: RETVAL
2586
2587archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2298INCLUDE: $PERL genacc archetype ../include/object.h | 2592INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2299 2593
2300MODULE = cf PACKAGE = cf::party 2594MODULE = cf PACKAGE = cf::party
2301 2595
2302partylist *first () 2596partylist *first ()
2303 PROTOTYPE: 2597 PROTOTYPE:
2304 CODE: 2598 CODE:
2305 RETVAL = get_firstparty (); 2599 RETVAL = get_firstparty ();
2306 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2307 2601
2308INCLUDE: $PERL genacc partylist ../include/player.h | 2602INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2309 2603
2310MODULE = cf PACKAGE = cf::region 2604MODULE = cf PACKAGE = cf::region
2311 2605
2312region *first () 2606void
2313 PROTOTYPE: 2607list ()
2314 CODE: 2608 PPCODE:
2315 RETVAL = first_region; 2609 for_all_regions (rgn)
2610 XPUSHs (sv_2mortal (to_sv (rgn)));
2611
2612int specificity (region *rgn)
2613 CODE:
2614 RETVAL = 0;
2615 while (rgn = rgn->parent)
2616 RETVAL++;
2316 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2317 2618
2318region *find (char *name)
2319 PROTOTYPE: $
2320 CODE:
2321 RETVAL = get_region_by_name (name);
2322 OUTPUT: RETVAL
2323
2324INCLUDE: $PERL genacc region ../include/map.h | 2619INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2325 2620
2326MODULE = cf PACKAGE = cf::living 2621MODULE = cf PACKAGE = cf::living
2327 2622
2328INCLUDE: $PERL genacc living ../include/living.h | 2623INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2329 2624
2330MODULE = cf PACKAGE = cf::settings 2625MODULE = cf PACKAGE = cf::settings
2331 2626
2332INCLUDE: $PERL genacc Settings ../include/global.h | 2627INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2333 2628
2334MODULE = cf PACKAGE = cf::client 2629MODULE = cf PACKAGE = cf::client
2335 2630
2336INCLUDE: $PERL genacc client ../include/client.h | 2631INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2337 2632
2338int invoke (client *ns, int event, ...) 2633int invoke (client *ns, int event, ...)
2339 CODE: 2634 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2635 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2636 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2350 PPCODE: 2645 PPCODE:
2351 EXTEND (SP, clients.size ()); 2646 EXTEND (SP, clients.size ());
2352 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2647 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2353 PUSHs (sv_2mortal (to_sv (*i))); 2648 PUSHs (sv_2mortal (to_sv (*i)));
2354 2649
2650STRLEN
2651client::inbuf_append (SV *data)
2652 CODE:
2653{
2654 STRLEN len;
2655 char *ptr = SvPVbyte (data, len);
2656
2657 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2658 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2659 THIS->inbuf_len += len;
2660
2661 THIS->inbuf_handle ();
2662
2663 RETVAL = len;
2664}
2665 OUTPUT: RETVAL
2666
2355void 2667void
2356client::send_packet (SV *packet) 2668client::send_packet (SV *packet)
2357 CODE: 2669 CODE:
2358{ 2670{
2359 STRLEN len; 2671 STRLEN len;
2360 char *buf = SvPVbyte (packet, len); 2672 char *buf = SvPVbyte (packet, len);
2361 2673
2674 if (len > MAXSOCKBUF)
2675 {
2676 // ugly
2677 if (THIS->pl)
2678 THIS->pl->failmsg ("[packet too long for client]");
2679 }
2680 else
2362 THIS->send_packet (buf, len); 2681 THIS->send_packet (buf, len);
2363} 2682}
2364 2683
2684faceidx
2685client::need_face (utf8_string name, int pri = 0)
2686 CODE:
2687 RETVAL = face_find (name, 0);
2688 if (RETVAL)
2689 {
2690 THIS->send_face (RETVAL, pri);
2691 THIS->flush_fx ();
2692 }
2693 OUTPUT:
2694 RETVAL
2695
2696int
2697client::fx_want (int idx, int value = -1)
2698 CODE:
2699 if (0 < idx && idx < FT_NUM)
2700 {
2701 RETVAL = THIS->fx_want [idx];
2702 if (items > 2)
2703 THIS->fx_want [idx] = value;
2704 }
2705 else
2706 RETVAL = 0;
2707 OUTPUT:
2708 RETVAL
2709
2710MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2711
2712faceidx sound_find (utf8_string name)
2713
2714void sound_set (utf8_string str, faceidx face)
2715
2716# dire hack
2717void old_sound_index (int idx, faceidx face)
2718 CODE:
2719 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2720 old_sound_index [idx] = face;
2721
2722MODULE = cf PACKAGE = cf::face PREFIX = face_
2723
2724#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2725
2726faceidx face_find (utf8_string name, faceidx defidx = 0)
2727
2728faceidx alloc (utf8_string name)
2729 CODE:
2730{
2731 RETVAL = face_alloc ();
2732
2733 faces [RETVAL].name = name;
2734 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2735
2736 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2737 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2738 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2739}
2740 OUTPUT: RETVAL
2741
2742faceidx faces_size ()
2743 CODE:
2744 RETVAL = faces.size ();
2745 OUTPUT: RETVAL
2746
2747void set_type (faceidx idx, int value)
2748 ALIAS:
2749 set_type = 0
2750 set_visibility = 1
2751 set_magicmap = 2
2752 set_smooth = 3
2753 set_smoothlevel = 4
2754 CODE:
2755 faceinfo *f = face_info (idx); assert (f);
2756 switch (ix)
2757 {
2758 case 0: f->type = value; break;
2759 case 1: f->visibility = value; break;
2760 case 2: f->magicmap = value; break;
2761 case 3: f->smooth = value; break;
2762 case 4: f->smoothlevel = value; break;
2763 }
2764
2765void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2766 CODE:
2767{
2768 faceinfo *f = face_info (idx); assert (f);
2769 facedata *d = f->face + faceset;
2770 sv_to (data, d->data);
2771 STRLEN clen;
2772 char *cdata = SvPVbyte (chksum, clen);
2773
2774 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2775 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2776
2777 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2778 {
2779 d->chksum_len = clen;
2780 memcpy (d->chksum, cdata, clen);
2781
2782 // invalidate existing client face info
2783 for_all_clients (ns)
2784 ns->invalidate_face (idx);
2785 }
2786}
2787
2788int get_data_size (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = d->data.size ();
2793 OUTPUT:
2794 RETVAL
2795
2796void set_meta (faceidx idx, SV *sv)
2797 CODE:
2798{
2799 faceinfo *f = face_info (idx); assert (f);
2800 SvREFCNT_dec (f->meta_hv);
2801 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2802}
2803
2804SV *mangle_chksum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2812SV *get_chksum (faceidx idx, int faceset = 0)
2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2817 OUTPUT:
2818 RETVAL
2819
2820int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2836SV *get_data (faceidx idx, int faceset = 0)
2837 CODE:
2838 facedata *d = face_data (idx, faceset);
2839 if (!d) XSRETURN_UNDEF;
2840 RETVAL = newSVpvn (d->data, d->data.size ());
2841 OUTPUT:
2842 RETVAL
2843
2844SV *get_meta (faceidx idx)
2845 CODE:
2846 faceinfo *f = face_info (idx); assert (f);
2847 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2848 RETVAL = newRV_inc ((SV *)f->meta_hv);
2849 OUTPUT:
2850 RETVAL
2851
2852void invalidate (faceidx idx)
2853 CODE:
2854 for_all_clients (ns)
2855 ns->invalidate_face (idx);
2856
2857void invalidate_all ()
2858 CODE:
2859 for_all_clients (ns)
2860 ns->invalidate_all_faces ();
2861
2862MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2863
2864#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2865
2866animidx anim_find (utf8_string name)
2867 CODE:
2868 RETVAL = animation::find (name).number;
2869 OUTPUT: RETVAL
2870
2871animidx set (utf8_string name, SV *frames, int facings = 1)
2872 CODE:
2873{
2874 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2875 croak ("frames must be an arrayref");
2876
2877 AV *av = (AV *)SvRV (frames);
2878
2879 animation *anim = &animation::find (name);
2880 if (anim->number)
2881 {
2882 anim->resize (av_len (av) + 1);
2883 anim->facings = facings;
2884 }
2885 else
2886 anim = &animation::create (name, av_len (av) + 1, facings);
2887
2888 for (int i = 0; i < anim->num_animations; ++i)
2889 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2890}
2891 OUTPUT: RETVAL
2892
2893void invalidate_all ()
2894 CODE:
2895 for_all_clients (ns)
2896 ns->anims_sent.reset ();
2897
2898MODULE = cf PACKAGE = cf::object::freezer
2899
2900INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2901
2902SV *
2903new (char *klass)
2904 CODE:
2905 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2906 OUTPUT: RETVAL
2907
2908void
2909DESTROY (SV *sv)
2910 CODE:
2911 object_freezer *self;
2912 sv_to (sv, self);
2913 delete self;
2914
2915MODULE = cf PACKAGE = cf::object::thawer
2916
2917INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2918
2919bool
2920errors_are_fatal (bool fatal)
2921 CODE:
2922 RETVAL = object_thawer::errors_are_fatal;
2923 object_thawer::errors_are_fatal = fatal;
2924 OUTPUT:
2925 RETVAL
2926
2927SV *
2928new_from_file (char *klass, octet_string path)
2929 CODE:
2930 object_thawer *f = new object_thawer (path);
2931 if (!*f)
2932 {
2933 delete f;
2934 XSRETURN_UNDEF;
2935 }
2936 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2937 OUTPUT: RETVAL
2938
2939void
2940DESTROY (SV *sv)
2941 CODE:
2942 object_thawer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946void
2947extract_tags (object_thawer *self)
2948 PPCODE:
2949 while (self->kw != KW_EOF)
2950 {
2951 PUTBACK;
2952 coroapi::cede_to_tick ();
2953 SPAGAIN;
2954
2955 if (self->kw == KW_tag)
2956 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2957
2958 self->skip ();
2959 }
2960
2961MODULE = cf PACKAGE = cf::layout
2962
2963INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2964

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