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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.422 by root, Wed Nov 14 02:22:04 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
87 145
88// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
89template<class super> 147template<class super>
90static super * 148static super *
91is_a (attachable *at) 149is_a (attachable *at)
102unordered_vector<attachable *> attachable::mortals; 160unordered_vector<attachable *> attachable::mortals;
103 161
104attachable::~attachable () 162attachable::~attachable ()
105{ 163{
106 assert (!self); 164 assert (!self);
165 assert (!cb);
107} 166}
108 167
109int 168int
110attachable::refcnt_cnt () const 169attachable::refcnt_cnt () const
111{ 170{
112 return refcnt + (self ? SvREFCNT (self) : 0); 171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
113} 190}
114 191
115void 192void
116attachable::optimise () 193attachable::optimise ()
117{ 194{
118 if (self 195 if (self
119 && SvREFCNT (self) == 1 196 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
121 { 217 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 218 SvREFCNT_dec (cb);
219 cb = 0;
124 } 220 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 221
153 mortals.push_back (this); 222 mortals.push_back (this);
154} 223}
155 224
156void 225void
157attachable::destroy () 226attachable::destroy ()
158{ 227{
159 if (destroyed ()) 228 if (destroyed ())
160 return; 229 return;
161 230
162 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
163 do_destroy (); 232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
164} 240}
165 241
166void 242void
167attachable::check_mortals () 243attachable::check_mortals ()
168{ 244{
169 for (int i = 0; i < mortals.size (); ) 245 static int i = 0;
246
247 for (;;)
170 { 248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
171 attachable *obj = mortals [i]; 277 attachable *obj = mortals [i];
172 278
173 obj->refcnt_chk (); // unborrow from perl, if necessary 279#if 0
174 280 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 281 {
177#if 0 282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 283 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 284 }
180#endif 285#endif
181 286
287 if (obj->refcnt)
288 {
182 ++i; // further delay freeing 289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
183 }//D 293 }
184 else 294 else
185 { 295 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 296 mortals.erase (i);
188 delete obj; 297 obj->sever_self ();
298 obj->do_delete ();
189 } 299 }
190 } 300 }
191} 301}
192 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
193attachable & 315attachable &
194attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
195{ 317{
196 //if (self || cb) 318 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 320
199 attach = src.attach; 321 attach = src.attach;
200 return *this; 322 return *this;
201} 323}
202 324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 361
205static SV * 362static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
207{ 364{
208 SV *sv;
209
210 if (!ptr) 365 if (!ptr)
211 return &PL_sv_undef; 366 return newSV (0);
212 367
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 370}
216 371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
217static int 378static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 380{
220 attachable *at = (attachable *)mg->mg_ptr; 381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
221 at->self = 0; 386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
222 // next line makes sense, but most objects still have refcnt 0 by default 390 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 391 //at->refcnt_chk ();
224 return 0; 392 return 0;
225} 393}
226 394
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228 396
229static SV * 397static SV * noinline
230newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
231{ 399{
232 if (!obj) 400 if (!obj)
233 return &PL_sv_undef; 401 return newSV (0);
234 402
235 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
236 { 407 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 409
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 413 }
247 else 414 else
415 {
248 return newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
249}
250 417
418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
419 SvAMAGIC_on (sv);
420
421 return sv;
422 }
423}
424
425#if 0 // unused
251static void 426static void
252clearSVptr (SV *sv) 427clearSVptr (SV *sv)
253{ 428{
254 if (SvROK (sv)) 429 if (SvROK (sv))
255 sv = SvRV (sv); 430 sv = SvRV (sv);
256 431
257 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
258 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
259} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
260 451
261static long 452static long
262SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
263{ 454{
264 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
265 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
266 457
267 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
268
269 if (!mg)
270 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
271
272 return (long)mg->mg_ptr;
273} 459}
274 460
275static long 461static long noinline
276SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
277{ 463{
278 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
279 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
280 else
281 return 0;
282} 467}
283 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
286inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
307 551
308inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
310 554
311//TODO: 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
314 557
315inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
346 609
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
349 612
350template<class T> 613template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352 615
353template<int N> 616template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355 618
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361 623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
362inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
363{ 640{
364 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368} 643}
369 644
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
371 646
372static SV * 647static SV *
373newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
374{ 649{
375 SV *sv; 650 SV *sv;
389 break; 664 break;
390 665
391 case DT_STRING: 666 case DT_STRING:
392 { 667 {
393 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
394 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
395 } 670 }
396 break; 671 break;
397 672
398 case DT_DATA: 673 case DT_DATA:
399 { 674 {
400 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
401 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
402 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
403 } 678 }
404 break; 679 break;
405 680
406 case DT_OBJECT: 681 case DT_OBJECT:
407 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
449 va_end (ap); 724 va_end (ap);
450 725
451 return sv; 726 return sv;
452} 727}
453 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
454static SV * 755static SV *
455newSVcfapi (int type, ...)
456{
457 SV *sv;
458
459 va_list ap;
460 va_start (ap, type);
461
462 switch (type)
463 {
464 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
465 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
466 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
467 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
468 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
469 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
470 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
471 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
472 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
473 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
474
475 default:
476 assert (("unhandled type in newSVcfapi", 0));
477 }
478
479 va_end (ap);
480
481 return sv;
482}
483
484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
485
486SV *
487registry (attachable *ext) 756registry (attachable *ext)
488{ 757{
489 if (!ext->cb) 758 if (!ext->cb)
490 ext->cb = newAV (); 759 ext->cb = newAV ();
491 760
492 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
493} 762}
494 763
495#if 0
496void attachable::clear ()
497{
498 if (self)
499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
504 hv_clear ((HV *)SvRV ((SV *)self));
505
506 SvREFCNT_dec (self);
507 self = 0;
508 }
509
510 if (cb)
511 {
512 SvREFCNT_dec (cb);
513 cb = 0;
514 }
515
516 attach = 0;
517}
518#endif
519
520///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
521 765
522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
523{
524 return 0;
525}
526
527static CommArray_s rtn_cmd;
528
529static int
530runPluginCommand (object *obj, char *params)
531{
532 return -1;
533}
534
535extern "C" void *cfperl_getPluginProperty (int *type, ...)
536{
537 va_list args;
538 char *propname;
539 int i;
540 va_start (args, type);
541 propname = va_arg (args, char *);
542 //printf ("Property name: %s\n", propname);
543
544 if (!strcmp (propname, "command?"))
545 return NULL;
546 else if (!strcmp (propname, "Identification"))
547 {
548 va_end (args);
549 return (void *)PLUGIN_NAME;
550 }
551 else if (!strcmp (propname, "FullName"))
552 {
553 va_end (args);
554 return (void *)PLUGIN_VERSION;
555 }
556 else
557 va_end (args);
558
559 return NULL;
560}
561
562extern "C" int cfperl_postInitPlugin ()
563{
564 int hooktype = 1;
565 int rtype = 0;
566
567 cf_init_plugin (gethook);
568
569 return 0;
570}
571
572extern "C" int cfperl_closePlugin ()
573{
574 return 0;
575}
576
577void 766void
578cfperl_init () 767cfperl_init ()
579{ 768{
769 extern char **environ;
770
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
581 perl = perl_alloc (); 772 perl = perl_alloc ();
582 perl_construct (perl); 773 perl_construct (perl);
583 774
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585 776
586 char *argv[] = { 777 const char *argv[] = {
587 "", 778 settings.argv [0],
588 "-e" 779 "-e0"
589 "use Event; use Coro;" // required for bootstrap
590 "cf->bootstrap;" // required for datadir :*>
591 "unshift @INC, cf::datadir ();"
592 "require cf;"
593 }; 780 };
594 781
595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
596 { 784 {
597 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
598 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
599 } 787 }
600}
601 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
602void cfperl_main () 807cfperl_main ()
603{ 808{
604 dSP; 809 dSP;
605 810
606 PUSHMARK (SP); 811 PUSHMARK (SP);
607 PUTBACK; 812 PUTBACK;
611void 816void
612attachable::instantiate () 817attachable::instantiate ()
613{ 818{
614 if (attach) 819 if (attach)
615 { 820 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
617 attach = 0; 822 attach = 0;
618 } 823 }
619} 824}
620 825
621void 826void
622attachable::reattach () 827attachable::reattach ()
623{ 828{
624 optimise (); 829 optimise ();
625 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
627} 832}
628 833
629static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
630# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
631# include "eventinc.h" 836# include "eventinc.h"
632# undef def 837# undef def
633}; 838};
634 839
635#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
636 841
637static void 842static void noinline
638gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
639{ 844{
640 // event must be in array 845 // event must be in array
641 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
642 { 847 {
674} 879}
675 880
676void 881void
677global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
678{ 883{
679 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
680} 885}
681 886
682void 887void
683object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
684{ 889{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
686 { 891 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
688 893
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 } 896 }
692 897
728{ 933{
729 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
731} 936}
732 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
733bool 988bool
734attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
735{ 990{
736 data_type dt; 991 data_type dt;
737 va_list ap;
738
739 va_start (ap, event);
740 992
741 // callback call ordering should be: 993 // callback call ordering should be:
742 // 1. per-object callback 994 // 1. per-object callback
743 // 2. per-class object 995 // 2. per-class object
744 // 3. per-type callback 996 // 3. per-type callback
748 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
749 1001
750 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
751 if (!callbacks) 1003 if (!callbacks)
752 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
753 1008
754 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
757 1012
781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
782 } 1037 }
783 1038
784 va_end (ap); 1039 va_end (ap);
785 1040
786 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
787 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
788 1043
789 CALL_END; 1044 CALL_END;
790 1045
791 return count; 1046 return count;
792} 1047}
793 1048
794SV * 1049static SV *
795cfperl_result (int idx) 1050cfperl_result (int idx)
796{ 1051{
797 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
798 if (!av) 1053 if (!av)
799 return &PL_sv_undef; 1054 return &PL_sv_undef;
800 1055
801 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
802 if (!sv) 1057 if (!sv)
816{ 1071{
817 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
818} 1073}
819 1074
820///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
821 1096
822void 1097void
823cfperl_emergency_save () 1098cfperl_emergency_save ()
824{ 1099{
825 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID); 1101 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END; 1102 CALL_END;
828} 1103}
829 1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
830maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
831maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
832{ 1209{
833 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
834 CALL_ARG (path); 1211 CALL_ARG (path);
835 CALL_ARG (origin); 1212 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837 1214
838 maptile *retval; 1215 maptile *retval = 0;
839
840 if (count)
841 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
842 else 1217
843 retval = 0; 1218 CALL_END;
1219
1220 return retval;
1221}
1222
1223maptile *
1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225{
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
844 1234
845 CALL_END; 1235 CALL_END;
846 1236
847 return retval; 1237 return retval;
848} 1238}
851maptile::do_load_sync () 1241maptile::do_load_sync ()
852{ 1242{
853 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
854 CALL_ARG (this); 1244 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END; 1246 CALL_END;
866} 1247}
867 1248
868void 1249void
869object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
876 CALL_ARG (exit); 1257 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END; 1259 CALL_END;
879} 1260}
880 1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
881///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
882 1375
883struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
884struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
885 1378
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void 1379void
895iw::alloc () 1380coroapi::do_cede_to_tick ()
896{ 1381{
897 pe = GEventAPI->new_idle (0, 0); 1382 cede_pending = 0;
898 1383 cede ();
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901} 1384}
902 1385
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void 1386void
910iow::alloc () 1387coroapi::wait_for_tick ()
911{ 1388{
912 pe = GEventAPI->new_io (0, 0); 1389 CALL_BEGIN (0);
913 1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
914 pe->base.callback = (void *)iow_dispatch; 1391 CALL_END;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919} 1392}
920 1393
921void 1394void
922iow::fd (int fd) 1395coroapi::wait_for_tick_begin ()
923{ 1396{
924 pe->fd = fd; 1397 CALL_BEGIN (0);
925} 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
926 1399 CALL_END;
927int
928iow::poll ()
929{
930 return pe->poll;
931} 1400}
932 1401
933void 1402void
934iow::poll (int events) 1403iow::poll (int events)
935{ 1404{
936 if (pe->poll != events) 1405 if (events != this->events)
937 { 1406 {
1407 int active = ev_is_active ((ev_io *)this);
938 if (pe->poll) stop (); 1408 if (active) stop ();
939 pe->poll = events; 1409 ev_io_set ((ev_io *)this, fd, events);
940 if (pe->poll) start (); 1410 if (active) start ();
941 } 1411 }
942} 1412}
943 1413
944void 1414static void
945_connect_to_perl () 1415_connect_to_perl_1 ()
946{ 1416{
947 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
948 1418
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
958 1431
959 sv_runtime = get_sv ("cf::RUNTIME", 1); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
960 sv_upgrade (sv_runtime, SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
961 1437
962 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
969} 1445}
970 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
971MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
972 1459
973BOOT: 1460BOOT:
974{ 1461{
1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
975 _connect_to_perl (); 1465 _connect_to_perl_1 ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979 1466
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
981 1468
982 static const struct { 1469 static const struct {
983 const char *name; 1470 const char *name;
984 IV iv; 1471 IV iv;
985 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
986# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
987 const_iv (llevError) 1474# include "const_iv.h"
988 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
989 const_iv (llevDebug) 1476# include "attackinc.h"
990 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
991 1486
992 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
993 const_iv (PLAYER)
994 const_iv (TRANSPORT)
995 const_iv (ROD)
996 const_iv (TREASURE)
997 const_iv (POTION)
998 const_iv (FOOD)
999 const_iv (POISON)
1000 const_iv (BOOK)
1001 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
1002 const_iv (ARROW)
1003 const_iv (BOW)
1004 const_iv (WEAPON)
1005 const_iv (ARMOUR)
1006 const_iv (PEDESTAL)
1007 const_iv (ALTAR)
1008 const_iv (LOCKED_DOOR)
1009 const_iv (SPECIAL_KEY)
1010 const_iv (MAP)
1011 const_iv (DOOR)
1012 const_iv (KEY)
1013 const_iv (TIMED_GATE)
1014 const_iv (TRIGGER)
1015 const_iv (GRIMREAPER)
1016 const_iv (MAGIC_EAR)
1017 const_iv (TRIGGER_BUTTON)
1018 const_iv (TRIGGER_ALTAR)
1019 const_iv (TRIGGER_PEDESTAL)
1020 const_iv (SHIELD)
1021 const_iv (HELMET)
1022 const_iv (HORN)
1023 const_iv (MONEY)
1024 const_iv (CLASS)
1025 const_iv (GRAVESTONE)
1026 const_iv (AMULET)
1027 const_iv (PLAYERMOVER)
1028 const_iv (TELEPORTER)
1029 const_iv (CREATOR)
1030 const_iv (SKILL)
1031 const_iv (EARTHWALL)
1032 const_iv (GOLEM)
1033 const_iv (THROWN_OBJ)
1034 const_iv (BLINDNESS)
1035 const_iv (GOD)
1036 const_iv (DETECTOR)
1037 const_iv (TRIGGER_MARKER)
1038 const_iv (DEAD_OBJECT)
1039 const_iv (DRINK)
1040 const_iv (MARKER)
1041 const_iv (HOLY_ALTAR)
1042 const_iv (PLAYER_CHANGER)
1043 const_iv (BATTLEGROUND)
1044 const_iv (PEACEMAKER)
1045 const_iv (GEM)
1046 const_iv (FIREWALL)
1047 const_iv (ANVIL)
1048 const_iv (CHECK_INV)
1049 const_iv (MOOD_FLOOR)
1050 const_iv (EXIT)
1051 const_iv (ENCOUNTER)
1052 const_iv (SHOP_FLOOR)
1053 const_iv (SHOP_MAT)
1054 const_iv (RING)
1055 const_iv (FLOOR)
1056 const_iv (FLESH)
1057 const_iv (INORGANIC)
1058 const_iv (SKILL_TOOL)
1059 const_iv (LIGHTER)
1060 const_iv (BUILDABLE_WALL)
1061 const_iv (MISC_OBJECT)
1062 const_iv (LAMP)
1063 const_iv (DUPLICATOR)
1064 const_iv (SPELLBOOK)
1065 const_iv (CLOAK)
1066 const_iv (SPINNER)
1067 const_iv (GATE)
1068 const_iv (BUTTON)
1069 const_iv (CF_HANDLE)
1070 const_iv (HOLE)
1071 const_iv (TRAPDOOR)
1072 const_iv (SIGN)
1073 const_iv (BOOTS)
1074 const_iv (GLOVES)
1075 const_iv (SPELL)
1076 const_iv (SPELL_EFFECT)
1077 const_iv (CONVERTER)
1078 const_iv (BRACERS)
1079 const_iv (POISONING)
1080 const_iv (SAVEBED)
1081 const_iv (WAND)
1082 const_iv (SCROLL)
1083 const_iv (DIRECTOR)
1084 const_iv (GIRDLE)
1085 const_iv (FORCE)
1086 const_iv (POTION_EFFECT)
1087 const_iv (EVENT_CONNECTOR)
1088 const_iv (CLOSE_CON)
1089 const_iv (CONTAINER)
1090 const_iv (ARMOUR_IMPROVER)
1091 const_iv (WEAPON_IMPROVER)
1092 const_iv (SKILLSCROLL)
1093 const_iv (DEEP_SWAMP)
1094 const_iv (IDENTIFY_ALTAR)
1095 const_iv (MENU)
1096 const_iv (RUNE)
1097 const_iv (TRAP)
1098 const_iv (POWER_CRYSTAL)
1099 const_iv (CORPSE)
1100 const_iv (DISEASE)
1101 const_iv (SYMPTOM)
1102 const_iv (BUILDER)
1103 const_iv (MATERIAL)
1104 const_iv (ITEM_TRANSFORMER)
1105 1489
1106 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1107 1492
1108 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1109 const_iv (ST_BD_REMOVE)
1110 1494
1111 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1112 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1113 const_iv (ST_MAT_ITEM)
1114
1115 const_iv (AT_PHYSICAL)
1116 const_iv (AT_MAGIC)
1117 const_iv (AT_FIRE)
1118 const_iv (AT_ELECTRICITY)
1119 const_iv (AT_COLD)
1120 const_iv (AT_CONFUSION)
1121 const_iv (AT_ACID)
1122 const_iv (AT_DRAIN)
1123 const_iv (AT_WEAPONMAGIC)
1124 const_iv (AT_GHOSTHIT)
1125 const_iv (AT_POISON)
1126 const_iv (AT_SLOW)
1127 const_iv (AT_PARALYZE)
1128 const_iv (AT_TURN_UNDEAD)
1129 const_iv (AT_FEAR)
1130 const_iv (AT_CANCELLATION)
1131 const_iv (AT_DEPLETE)
1132 const_iv (AT_DEATH)
1133 const_iv (AT_CHAOS)
1134 const_iv (AT_COUNTERSPELL)
1135 const_iv (AT_GODPOWER)
1136 const_iv (AT_HOLYWORD)
1137 const_iv (AT_BLIND)
1138 const_iv (AT_INTERNAL)
1139 const_iv (AT_LIFE_STEALING)
1140 const_iv (AT_DISEASE)
1141
1142 const_iv (WEAP_HIT)
1143 const_iv (WEAP_SLASH)
1144 const_iv (WEAP_PIERCE)
1145 const_iv (WEAP_CLEAVE)
1146 const_iv (WEAP_SLICE)
1147 const_iv (WEAP_STAB)
1148 const_iv (WEAP_WHIP)
1149 const_iv (WEAP_CRUSH)
1150 const_iv (WEAP_BLUD)
1151
1152 const_iv (FLAG_ALIVE)
1153 const_iv (FLAG_WIZ)
1154 const_iv (FLAG_REMOVED)
1155 const_iv (FLAG_FREED)
1156 const_iv (FLAG_WAS_WIZ)
1157 const_iv (FLAG_APPLIED)
1158 const_iv (FLAG_UNPAID)
1159 const_iv (FLAG_USE_SHIELD)
1160 const_iv (FLAG_NO_PICK)
1161 const_iv (FLAG_ANIMATE)
1162 const_iv (FLAG_MONSTER)
1163 const_iv (FLAG_FRIENDLY)
1164 const_iv (FLAG_GENERATOR)
1165 const_iv (FLAG_IS_THROWN)
1166 const_iv (FLAG_AUTO_APPLY)
1167 const_iv (FLAG_PLAYER_SOLD)
1168 const_iv (FLAG_SEE_INVISIBLE)
1169 const_iv (FLAG_CAN_ROLL)
1170 const_iv (FLAG_OVERLAY_FLOOR)
1171 const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP)
1173 const_iv (FLAG_IDENTIFIED)
1174 const_iv (FLAG_REFLECTING)
1175 const_iv (FLAG_CHANGING)
1176 const_iv (FLAG_SPLITTING)
1177 const_iv (FLAG_HITBACK)
1178 const_iv (FLAG_STARTEQUIP)
1179 const_iv (FLAG_BLOCKSVIEW)
1180 const_iv (FLAG_UNDEAD)
1181 const_iv (FLAG_SCARED)
1182 const_iv (FLAG_UNAGGRESSIVE)
1183 const_iv (FLAG_REFL_MISSILE)
1184 const_iv (FLAG_REFL_SPELL)
1185 const_iv (FLAG_NO_MAGIC)
1186 const_iv (FLAG_NO_FIX_PLAYER)
1187 const_iv (FLAG_IS_LIGHTABLE)
1188 const_iv (FLAG_TEAR_DOWN)
1189 const_iv (FLAG_RUN_AWAY)
1190 const_iv (FLAG_PICK_UP)
1191 const_iv (FLAG_UNIQUE)
1192 const_iv (FLAG_NO_DROP)
1193 const_iv (FLAG_WIZCAST)
1194 const_iv (FLAG_CAST_SPELL)
1195 const_iv (FLAG_USE_SCROLL)
1196 const_iv (FLAG_USE_RANGE)
1197 const_iv (FLAG_USE_BOW)
1198 const_iv (FLAG_USE_ARMOUR)
1199 const_iv (FLAG_USE_WEAPON)
1200 const_iv (FLAG_USE_RING)
1201 const_iv (FLAG_READY_RANGE)
1202 const_iv (FLAG_READY_BOW)
1203 const_iv (FLAG_XRAYS)
1204 const_iv (FLAG_NO_APPLY)
1205 const_iv (FLAG_IS_FLOOR)
1206 const_iv (FLAG_LIFESAVE)
1207 const_iv (FLAG_NO_STRENGTH)
1208 const_iv (FLAG_SLEEP)
1209 const_iv (FLAG_STAND_STILL)
1210 const_iv (FLAG_RANDOM_MOVE)
1211 const_iv (FLAG_ONLY_ATTACK)
1212 const_iv (FLAG_CONFUSED)
1213 const_iv (FLAG_STEALTH)
1214 const_iv (FLAG_WIZPASS)
1215 const_iv (FLAG_IS_LINKED)
1216 const_iv (FLAG_CURSED)
1217 const_iv (FLAG_DAMNED)
1218 const_iv (FLAG_SEE_ANYWHERE)
1219 const_iv (FLAG_KNOWN_MAGICAL)
1220 const_iv (FLAG_KNOWN_CURSED)
1221 const_iv (FLAG_CAN_USE_SKILL)
1222 const_iv (FLAG_BEEN_APPLIED)
1223 const_iv (FLAG_READY_SCROLL)
1224 const_iv (FLAG_USE_ROD)
1225 const_iv (FLAG_USE_HORN)
1226 const_iv (FLAG_MAKE_INVIS)
1227 const_iv (FLAG_INV_LOCKED)
1228 const_iv (FLAG_IS_WOODED)
1229 const_iv (FLAG_IS_HILLY)
1230 const_iv (FLAG_READY_SKILL)
1231 const_iv (FLAG_READY_WEAPON)
1232 const_iv (FLAG_NO_SKILL_IDENT)
1233 const_iv (FLAG_BLIND)
1234 const_iv (FLAG_SEE_IN_DARK)
1235 const_iv (FLAG_IS_CAULDRON)
1236 const_iv (FLAG_NO_STEAL)
1237 const_iv (FLAG_ONE_HIT)
1238 const_iv (FLAG_CLIENT_SENT)
1239 const_iv (FLAG_BERSERK)
1240 const_iv (FLAG_NEUTRAL)
1241 const_iv (FLAG_NO_ATTACK)
1242 const_iv (FLAG_NO_DAMAGE)
1243 const_iv (FLAG_OBJ_ORIGINAL)
1244 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1245 const_iv (FLAG_ACTIVATE_ON_PUSH)
1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1247 const_iv (FLAG_IS_WATER)
1248 const_iv (FLAG_CONTENT_ON_GEN)
1249 const_iv (FLAG_IS_A_TEMPLATE)
1250 const_iv (FLAG_IS_BUILDABLE)
1251
1252 const_iv (NDI_BLACK)
1253 const_iv (NDI_WHITE)
1254 const_iv (NDI_NAVY)
1255 const_iv (NDI_RED)
1256 const_iv (NDI_ORANGE)
1257 const_iv (NDI_BLUE)
1258 const_iv (NDI_DK_ORANGE)
1259 const_iv (NDI_GREEN)
1260 const_iv (NDI_LT_GREEN)
1261 const_iv (NDI_GREY)
1262 const_iv (NDI_BROWN)
1263 const_iv (NDI_GOLD)
1264 const_iv (NDI_TAN)
1265 const_iv (NDI_MAX_COLOR)
1266 const_iv (NDI_COLOR_MASK)
1267 const_iv (NDI_UNIQUE)
1268 const_iv (NDI_ALL)
1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1283 const_iv (F_APPLIED)
1284 const_iv (F_LOCATION)
1285 const_iv (F_UNPAID)
1286 const_iv (F_MAGIC)
1287 const_iv (F_CURSED)
1288 const_iv (F_DAMNED)
1289 const_iv (F_OPEN)
1290 const_iv (F_NOPICK)
1291 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1292 1498
1293 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1294 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1295 const_iv (F_SELL)
1296 1501
1297 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1298 const_iv (P_PLAYER)
1299 const_iv (P_NO_MAGIC)
1300 const_iv (P_IS_ALIVE)
1301 const_iv (P_NO_CLERIC)
1302 const_iv (P_OUT_OF_MAP)
1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1305 1503
1306 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1307 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1308 const_iv (UP_OBJ_CHANGE)
1309 const_iv (UP_OBJ_FACE)
1310 1506
1311 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1312 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1313 const_iv (INS_NO_WALK_ON)
1314 const_iv (INS_ON_TOP)
1315 const_iv (INS_BELOW_ORIGINATOR)
1316 const_iv (INS_MAP_LOAD)
1317 1509
1318 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1319 const_iv (WILL_APPLY_TREASURE)
1320 const_iv (WILL_APPLY_EARTHWALL)
1321 const_iv (WILL_APPLY_DOOR)
1322 const_iv (WILL_APPLY_FOOD)
1323 1511
1324 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1325 const_iv (SAVE_DIR_MODE)
1326
1327 const_iv (M_PAPER)
1328 const_iv (M_IRON)
1329 const_iv (M_GLASS)
1330 const_iv (M_LEATHER)
1331 const_iv (M_WOOD)
1332 const_iv (M_ORGANIC)
1333 const_iv (M_STONE)
1334 const_iv (M_CLOTH)
1335 const_iv (M_ADAMANT)
1336 const_iv (M_LIQUID)
1337 const_iv (M_SOFT_METAL)
1338 const_iv (M_BONE)
1339 const_iv (M_ICE)
1340 const_iv (M_SPECIAL)
1341
1342 const_iv (SK_EXP_ADD_SKILL)
1343 const_iv (SK_EXP_TOTAL)
1344 const_iv (SK_EXP_NONE)
1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1347
1348 const_iv (SK_LOCKPICKING)
1349 const_iv (SK_HIDING)
1350 const_iv (SK_SMITHERY)
1351 const_iv (SK_BOWYER)
1352 const_iv (SK_JEWELER)
1353 const_iv (SK_ALCHEMY)
1354 const_iv (SK_STEALING)
1355 const_iv (SK_LITERACY)
1356 const_iv (SK_BARGAINING)
1357 const_iv (SK_JUMPING)
1358 const_iv (SK_DET_MAGIC)
1359 const_iv (SK_ORATORY)
1360 const_iv (SK_SINGING)
1361 const_iv (SK_DET_CURSE)
1362 const_iv (SK_FIND_TRAPS)
1363 const_iv (SK_MEDITATION)
1364 const_iv (SK_PUNCHING)
1365 const_iv (SK_FLAME_TOUCH)
1366 const_iv (SK_KARATE)
1367 const_iv (SK_CLIMBING)
1368 const_iv (SK_WOODSMAN)
1369 const_iv (SK_INSCRIPTION)
1370 const_iv (SK_ONE_HANDED_WEAPON)
1371 const_iv (SK_MISSILE_WEAPON)
1372 const_iv (SK_THROWING)
1373 const_iv (SK_USE_MAGIC_ITEM)
1374 const_iv (SK_DISARM_TRAPS)
1375 const_iv (SK_SET_TRAP)
1376 const_iv (SK_THAUMATURGY)
1377 const_iv (SK_PRAYING)
1378 const_iv (SK_CLAWING)
1379 const_iv (SK_LEVITATION)
1380 const_iv (SK_SUMMONING)
1381 const_iv (SK_PYROMANCY)
1382 const_iv (SK_EVOCATION)
1383 const_iv (SK_SORCERY)
1384 const_iv (SK_TWO_HANDED_WEAPON)
1385 const_iv (SK_SPARK_TOUCH)
1386 const_iv (SK_SHIVER)
1387 const_iv (SK_ACID_SPLASH)
1388 const_iv (SK_POISON_NAIL)
1389
1390 const_iv (SOUND_NEW_PLAYER)
1391 const_iv (SOUND_FIRE_ARROW)
1392 const_iv (SOUND_LEARN_SPELL)
1393 const_iv (SOUND_FUMBLE_SPELL)
1394 const_iv (SOUND_WAND_POOF)
1395 const_iv (SOUND_OPEN_DOOR)
1396 const_iv (SOUND_PUSH_PLAYER)
1397 const_iv (SOUND_PLAYER_HITS1)
1398 const_iv (SOUND_PLAYER_HITS2)
1399 const_iv (SOUND_PLAYER_HITS3)
1400 const_iv (SOUND_PLAYER_HITS4)
1401 const_iv (SOUND_PLAYER_IS_HIT1)
1402 const_iv (SOUND_PLAYER_IS_HIT2)
1403 const_iv (SOUND_PLAYER_IS_HIT3)
1404 const_iv (SOUND_PLAYER_KILLS)
1405 const_iv (SOUND_PET_IS_KILLED)
1406 const_iv (SOUND_PLAYER_DIES)
1407 const_iv (SOUND_OB_EVAPORATE)
1408 const_iv (SOUND_OB_EXPLODE)
1409 const_iv (SOUND_CLOCK)
1410 const_iv (SOUND_TURN_HANDLE)
1411 const_iv (SOUND_FALL_HOLE)
1412 const_iv (SOUND_DRINK_POISON)
1413 const_iv (SOUND_CAST_SPELL_0)
1414
1415 const_iv (PREFER_LOW)
1416 const_iv (PREFER_HIGH)
1417
1418 const_iv (ATNR_PHYSICAL)
1419 const_iv (ATNR_MAGIC)
1420 const_iv (ATNR_FIRE)
1421 const_iv (ATNR_ELECTRICITY)
1422 const_iv (ATNR_COLD)
1423 const_iv (ATNR_CONFUSION)
1424 const_iv (ATNR_ACID)
1425 const_iv (ATNR_DRAIN)
1426 const_iv (ATNR_WEAPONMAGIC)
1427 const_iv (ATNR_GHOSTHIT)
1428 const_iv (ATNR_POISON)
1429 const_iv (ATNR_SLOW)
1430 const_iv (ATNR_PARALYZE)
1431 const_iv (ATNR_TURN_UNDEAD)
1432 const_iv (ATNR_FEAR)
1433 const_iv (ATNR_CANCELLATION)
1434 const_iv (ATNR_DEPLETE)
1435 const_iv (ATNR_DEATH)
1436 const_iv (ATNR_CHAOS)
1437 const_iv (ATNR_COUNTERSPELL)
1438 const_iv (ATNR_GODPOWER)
1439 const_iv (ATNR_HOLYWORD)
1440 const_iv (ATNR_BLIND)
1441 const_iv (ATNR_INTERNAL)
1442 const_iv (ATNR_LIFE_STEALING)
1443 const_iv (ATNR_DISEASE)
1444
1445 const_iv (MAP_FLUSH)
1446 const_iv (MAP_PLAYER_UNIQUE)
1447 const_iv (MAP_BLOCK)
1448 const_iv (MAP_STYLE)
1449 const_iv (MAP_OVERLAY)
1450
1451 const_iv (MAP_IN_MEMORY)
1452 const_iv (MAP_SWAPPED)
1453 const_iv (MAP_LOADING)
1454 const_iv (MAP_SAVING)
1455
1456 const_iv (KLASS_ATTACHABLE)
1457 const_iv (KLASS_GLOBAL)
1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1460 const_iv (KLASS_PLAYER)
1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1502 }; 1513 };
1503 1514
1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1506 1517
1507 static const struct { 1518 static const struct {
1508 const char *name; 1519 const char *name;
1509 int skip; 1520 int skip;
1515# undef def 1526# undef def
1516 }; 1527 };
1517 1528
1518 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1519 1530
1520 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1521 { 1532 {
1522 AV *event = newAV (); 1533 AV *event = newAV ();
1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1524 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1527 } 1538 }
1528}
1529 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1530void _connect_to_perl () 1560void _connect_to_perl_1 ()
1531 1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1532void _global_reattach () 1567void _global_reattach ()
1533 CODE: 1568 CODE:
1534{ 1569{
1535 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1536 for_all_clients (ns) 1571 for_all_clients (ns)
1537 ns->reattach (); 1572 ns->reattach ();
1538 1573
1539 for_all_players (pl)
1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op) 1574 for_all_objects (op)
1547 op->reattach (); 1575 op->reattach ();
1548} 1576}
1549 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1550NV floor (NV x) 1655NV floor (NV x)
1551 1656
1552NV ceil (NV x) 1657NV ceil (NV x)
1553 1658
1554void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1555 CODE: 1662 CODE:
1556 runtime = SvNVx (sv_runtime); 1663{
1557 server_tick (); 1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1558 1675
1559void 1676NV clamp (NV value, NV min_value, NV max_value)
1560LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1561 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1562 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1563 1705
1564char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1565 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1566 1708
1567char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1568 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1569 1711
1570const char *
1571get_maps_directory (char *path)
1572 PROTOTYPE: $
1573 ALIAS: maps_directory = 0
1574 CODE:
1575 RETVAL = create_pathname (path);
1576 OUTPUT: RETVAL
1577
1578void 1712void
1579sub_generation_inc () 1713sub_generation_inc ()
1580 CODE: 1714 CODE:
1581 PL_sub_generation++; 1715 PL_sub_generation++;
1582 1716
1583char * 1717const_octet_string
1584mapdir () 1718mapdir ()
1585 PROTOTYPE: 1719 PROTOTYPE:
1586 ALIAS: 1720 ALIAS:
1587 mapdir = 0 1721 mapdir = 0
1588 uniquedir = 1 1722 uniquedir = 1
1604 } 1738 }
1605 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1606 1740
1607void abort () 1741void abort ()
1608 1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1609void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1610 1748
1611void emergency_save () 1749void emergency_save ()
1612 1750
1613void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1614 1752
1615#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1616 1754
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1618 1764
1619int munlockall () 1765int munlockall ()
1620 1766
1621#endif 1767#endif
1622 1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1774 PPCODE:
1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1623int find_animation (char *text) 1798int find_animation (utf8_string text)
1624 PROTOTYPE: $ 1799 PROTOTYPE: $
1625 1800
1626int random_roll (int min, int max, object *op, int goodbad); 1801int random_roll (int min, int max, object *op, int goodbad);
1627 1802
1628const char *cost_string_from_value(uint64 cost, int approx = 0) 1803const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1629 1804
1630int
1631exp_to_level (val64 exp) 1805int exp_to_level (val64 exp)
1806
1807val64 level_to_min_exp (int level)
1808
1809const_utf8_string
1810spellpathnames (int idx)
1811 CODE:
1812 RETVAL = spellpathnames [idx];
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_name (int atnr)
1632 CODE: 1817 CODE:
1633{ 1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1634 int i = 0; 1819 ? newSVpv (attacktype_name [atnr], 0)
1635 1820 : &PL_sv_undef;
1636 RETVAL = settings.max_level;
1637
1638 for (i = 1; i <= settings.max_level; i++)
1639 {
1640 if (levels[i] > exp)
1641 {
1642 RETVAL = i - 1;
1643 break;
1644 }
1645 }
1646}
1647 OUTPUT: RETVAL 1821 OUTPUT: RETVAL
1648 1822
1823SV *
1824attacktype_desc (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (attacktype_desc [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832resist_plus (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (resist_plus [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840change_resist_msg (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (change_resist_msg [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_gen ()
1856 CODE:
1857 RETVAL = UUID::gen ();
1858 OUTPUT:
1859 RETVAL
1860
1649val64 1861val64
1650level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1651 CODE: 1863 CODE:
1652 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1653 RETVAL = levels[settings.max_level]; 1865 OUTPUT:
1654 else if (level < 1)
1655 RETVAL = 0; 1866 RETVAL
1656 else 1867
1657 RETVAL = levels[level]; 1868UUID
1869uuid_str (val64 seq)
1870 CODE:
1871 RETVAL.seq = seq;
1872 OUTPUT:
1658 OUTPUT: RETVAL 1873 RETVAL
1659 1874
1660SV * 1875void
1661resistance_to_string (int atnr) 1876coin_names ()
1662 CODE: 1877 PPCODE:
1663 if (atnr >= 0 && atnr < NROFATTACKS) 1878 EXTEND (SP, NUM_COINS);
1664 RETVAL = newSVpv (resist_plus[atnr], 0); 1879 for (int i = 0; i < NUM_COINS; ++i)
1665 else 1880 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1666 XSRETURN_UNDEF; 1881
1667 OUTPUT: RETVAL 1882void
1883coin_archetypes ()
1884 PPCODE:
1885 EXTEND (SP, NUM_COINS);
1886 for (int i = 0; i < NUM_COINS; ++i)
1887 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1888
1889bool
1890load_resource_file_ (octet_string filename)
1891
1892void
1893fix_weight ()
1668 1894
1669MODULE = cf PACKAGE = cf::attachable 1895MODULE = cf PACKAGE = cf::attachable
1670 1896
1671int 1897int
1672valid (SV *obj) 1898valid (SV *obj)
1673 CODE: 1899 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1900 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT: 1901 OUTPUT:
1676 RETVAL 1902 RETVAL
1677 1903
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1909void
1910debug_trace (attachable *obj, bool on = true)
1911 CODE:
1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1913 if (on)
1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1915
1916int mortals_size ()
1917 CODE:
1918 RETVAL = attachable::mortals.size ();
1919 OUTPUT: RETVAL
1920
1921#object *mortals (U32 index)
1922# CODE:
1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1924# OUTPUT: RETVAL
1925
1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1679 1927
1680MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1681 1929
1682int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1683 CODE: 1931 CODE:
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1689 1937
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1691 1939
1692INCLUDE: $PERL genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1693 1941
1694int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1695 CODE: 1943 CODE:
1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1947 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1700 OUTPUT: RETVAL 1948 OUTPUT: RETVAL
1701 1949
1702SV *registry (object *op) 1950SV *registry (object *op)
1703 1951
1704void mortals ()
1705 PPCODE:
1706 EXTEND (SP, object::mortals.size ());
1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1708 PUSHs (to_sv (*i));
1709
1710int objects_size () 1952int objects_size ()
1711 CODE: 1953 CODE:
1712 RETVAL = objects.size (); 1954 RETVAL = objects.size ();
1713 OUTPUT: RETVAL 1955 OUTPUT: RETVAL
1714 1956
1725object *actives (U32 index) 1967object *actives (U32 index)
1726 CODE: 1968 CODE:
1727 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1728 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1729 1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1981 slot_nonuse_name = 2
1982 CODE:
1983{
1984 if (slot >= NUM_BODY_LOCATIONS)
1985 croak ("body slot index out of range");
1986
1987 switch (ix)
1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1992 }
1993}
1994 OUTPUT:
1995 RETVAL
1996
1730# missing properties 1997# missing properties
1731 1998
1732object *head (object *op) 1999object *head (object *op)
1733 PROTOTYPE: $ 2000 PROTOTYPE: $
1734 CODE: 2001 CODE:
1735 RETVAL = op->head_ (); 2002 RETVAL = op->head_ ();
1736 OUTPUT: RETVAL
1737
1738int is_head (object *op)
1739 PROTOTYPE: $
1740 CODE:
1741 RETVAL = op->head_ () == op;
1742 OUTPUT: RETVAL 2003 OUTPUT: RETVAL
1743 2004
1744void 2005void
1745inv (object *obj) 2006inv (object *obj)
1746 PROTOTYPE: $ 2007 PROTOTYPE: $
1747 PPCODE: 2008 PPCODE:
1748{ 2009{
1749 object *o;
1750 for (o = obj->inv; o; o = o->below) 2010 for (object *o = obj->inv; o; o = o->below)
1751 XPUSHs (sv_2mortal (to_sv (o))); 2011 XPUSHs (sv_2mortal (to_sv (o)));
1752} 2012}
1753 2013
1754void 2014void
1755set_animation (object *op, int idx) 2015set_animation (object *op, int idx)
1756 CODE: 2016 CODE:
1757 SET_ANIMATION (op, idx); 2017 SET_ANIMATION (op, idx);
1758 2018
2019int
2020num_animations (object *op)
2021 CODE:
2022 RETVAL = NUM_ANIMATIONS (op);
2023 OUTPUT: RETVAL
2024
2025int slot_info (object *op, UV slot, int value = 0)
2026 ALIAS:
2027 slot_used = 1
2028 CODE:
2029{
2030 if (slot >= NUM_BODY_LOCATIONS)
2031 croak ("body slot index out of range");
2032
2033 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2034
2035 if (items > 2)
2036 if (ix)
2037 op->slot[slot].used = value;
2038 else
2039 op->slot[slot].info = value;
2040}
2041 OUTPUT:
2042 RETVAL
2043
1759object *find_best_object_match (object *op, const char *match) 2044object *find_best_object_match (object *op, utf8_string match)
1760
1761object *find_marked_object (object *op)
1762
1763int need_identify (object *obj);
1764 2045
1765int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
1766 2047
1767int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
1768 CODE: 2049 CODE:
1769 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
1770 OUTPUT: 2051 OUTPUT:
1771 RETVAL 2052 RETVAL
1772 2053
1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1776
1777void apply_below (object *op) 2054void apply_below (object *op)
1778 CODE: 2055 CODE:
1779 player_apply_below (op); 2056 player_apply_below (op);
1780 2057
1781object *cf_object_present_archname_inside (object *op, char *whatstr) 2058int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1782 2059
1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2060int casting_level (object *caster, object *spell)
1784
1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1786
1787#//TODO
1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1798 2061
1799int pay_item (object *op, object *buyer) 2062int pay_item (object *op, object *buyer)
1800 CODE: 2063 CODE:
1801 RETVAL = pay_for_item (op, buyer); 2064 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
1806 RETVAL = pay_for_amount (amount, op); 2069 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1808 2071
1809void pay_player (object *op, uint64 amount) 2072void pay_player (object *op, uint64 amount)
1810 2073
1811val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2074val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1812 2075
1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2076int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1814 2077
1815void learn_spell (object *op, object *sp, int special_prayer = 0) 2078void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE: 2079 CODE:
1817 do_learn_spell (op, sp, special_prayer); 2080 do_learn_spell (op, sp, special_prayer);
1818 2081
1819void forget_spell (object *op, object *sp) 2082void forget_spell (object *op, object *sp)
1820 CODE: 2083 CODE:
1821 do_forget_spell (op, query_name (sp)); 2084 do_forget_spell (op, query_name (sp));
1822 2085
1823object *check_for_spell (object *op, char *spellname) 2086object *check_for_spell (object *op, utf8_string spellname)
1824 CODE: 2087 CODE:
1825 RETVAL = check_spell_known (op, spellname); 2088 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL 2089 OUTPUT: RETVAL
1827 2090
1828int query_money (object *op) 2091int query_money (object *op)
1837 2100
1838void drop (object *who, object *op) 2101void drop (object *who, object *op)
1839 2102
1840void pick_up (object *who, object *op) 2103void pick_up (object *who, object *op)
1841 2104
1842object *cf_object_insert_object (object *op, object *container)
1843
1844object *cf_object_insert_in_ob (object *ob, object *where)
1845
1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1847
1848void update_object (object *op, int action) 2105void update_object (object *op, int action)
1849 2106
1850object *cf_create_object_by_name (const char *name)
1851
1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2107void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1853 2108
1854void player_lvl_adj (object *who, object *skill = 0) 2109void player_lvl_adj (object *who, object *skill = 0)
1855 2110
1856int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2111int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1857 2112
1858int calc_skill_exp (object *who, object *op, object *skill); 2113int calc_skill_exp (object *who, object *op, object *skill)
1859 2114
1860void push_button (object *op); 2115void push_button (object *op, object *originator)
1861 2116
1862void use_trigger (object *op); 2117void use_trigger (object *op, object *originator)
1863 2118
1864void add_button_link (object *button, maptile *map, int connected); 2119void handle_apply_yield (object *op)
1865 2120
1866void remove_button_link (object *op); 2121int convert_item (object *item, object *converter)
1867 2122
2123void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1868 2124
1869MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2125MODULE = cf PACKAGE = cf::object PREFIX = cf_
1870
1871object *cf_insert_ob_in_ob (object *ob, object *where)
1872 2126
1873# no clean way to get an object from an archetype - stupid idiotic 2127# no clean way to get an object from an archetype - stupid idiotic
1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2128# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1875 2129
1876object *new (const char *archetype = 0) 2130object *new (utf8_string archetype = 0)
1877 PROTOTYPE: ;$ 2131 PROTOTYPE: ;$
1878 CODE: 2132 CODE:
1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2133 RETVAL = archetype
2134 ? archetype::get (archetype)
2135 : object::create ();
1880 OUTPUT: 2136 OUTPUT:
1881 RETVAL 2137 RETVAL
1882 2138
2139object *generate (utf8_string arch, object *creator)
2140 CODE:
2141 object *obj = archetype::get (arch);
2142 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2143 RETVAL = obj;
2144 OUTPUT:
2145 RETVAL
2146
2147object *find_object (U32 tag)
2148
2149object *find_object_uuid (UUID i)
2150
2151# TODO: nuke
1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2152object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1884 PROTOTYPE: $$$$$$ 2153 PROTOTYPE: $$$$$$
1885 CODE: 2154 CODE:
1886{ 2155{
1887 int unused_type; 2156 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1889}
1890 2157
1891# syntatic sugar for easier use in event callbacks. 2158 if (RETVAL->destroyed ())
1892const char *options (object *op)
1893 CODE:
1894 RETVAL = op->name; 2159 RETVAL = 0;
2160}
1895 OUTPUT: 2161 OUTPUT:
1896 RETVAL 2162 RETVAL
1897 2163
1898player *contr (object *op) 2164shstr
2165object::kv_get (shstr key)
1899 CODE: 2166 CODE:
1900 RETVAL = op->contr; 2167 RETVAL = THIS->kv.get (key);
2168 OUTPUT:
1901 OUTPUT: RETVAL 2169 RETVAL
1902 2170
1903const char *get_ob_key_value (object *op, const char *key) 2171void
2172object::kv_del (shstr key)
2173 CODE:
2174 THIS->kv.del (key);
1904 2175
1905bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2176void
2177object::kv_set (shstr key, shstr value)
2178 CODE:
2179 THIS->kv.set (key, value);
1906 2180
1907object *get_nearest_player (object *ob) 2181object *get_nearest_player (object *ob)
1908 ALIAS: nearest_player = 0 2182 ALIAS: nearest_player = 0
1909 PREINIT: 2183 PREINIT:
1910 extern object *get_nearest_player (object *); 2184 extern object *get_nearest_player (object *);
1912void rangevector (object *ob, object *other, int flags = 0) 2186void rangevector (object *ob, object *other, int flags = 0)
1913 PROTOTYPE: $$;$ 2187 PROTOTYPE: $$;$
1914 PPCODE: 2188 PPCODE:
1915{ 2189{
1916 rv_vector rv; 2190 rv_vector rv;
2191
1917 get_rangevector (ob, other, &rv, flags); 2192 get_rangevector (ob, other, &rv, flags);
2193
1918 EXTEND (SP, 5); 2194 EXTEND (SP, 5);
1919 PUSHs (newSVuv (rv.distance)); 2195 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1920 PUSHs (newSViv (rv.distance_x)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1921 PUSHs (newSViv (rv.distance_y)); 2197 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1922 PUSHs (newSViv (rv.direction)); 2198 PUSHs (sv_2mortal (newSViv (rv.direction)));
1923 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2199 PUSHs (sv_2mortal (to_sv (rv.part)));
1924} 2200}
1925 2201
1926bool on_same_map_as (object *ob, object *other) 2202bool on_same_map_as (object *ob, object *other)
1927 CODE: 2203 CODE:
1928 RETVAL = on_same_map (ob, other); 2204 RETVAL = on_same_map (ob, other);
1929 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
1930 2206
1931const char * 2207const_utf8_string
1932base_name (object *op, int plural = op->nrof > 1) 2208base_name (object *op, int plural = op->nrof > 1)
1933 CODE: 2209 CODE:
1934 RETVAL = query_base_name (op, plural); 2210 RETVAL = query_base_name (op, plural);
1935 OUTPUT: RETVAL 2211 OUTPUT: RETVAL
1936 2212
1937object *decrease_ob_nr (object *op, unsigned long i) 2213# return the tail of an object, excluding itself
2214void
2215tail (object *op)
2216 PPCODE:
2217 while ((op = op->more))
2218 XPUSHs (sv_2mortal (to_sv (op)));
1938 2219
1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1940 2221
1941player *player (object *op) 2222player *player (object *op)
1942 CODE: 2223 CODE:
1943 RETVAL = op->contr; 2224 RETVAL = op->contr;
1944 OUTPUT: RETVAL 2225 OUTPUT: RETVAL
1945 2226
1946void check_score (object *op) 2227bool move_player (object *op, int dir)
1947 2228
1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2229void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE: 2230 CODE:
1950 new_draw_info (flags, 0, op, txt); 2231 new_draw_info (flags, 0, op, txt);
1951 2232
1952object *cf_player_send_inventory (object *op)
1953
1954char *cf_player_get_ip (object *op)
1955 ALIAS: ip = 0
1956
1957object *cf_player_get_marked_item (object *op)
1958 ALIAS: marked_item = 0
1959
1960void cf_player_set_marked_item (object *op, object *ob)
1961
1962partylist *cf_player_get_party (object *op)
1963 ALIAS: party = 0
1964
1965void cf_player_set_party (object *op, partylist *party)
1966
1967void kill_player (object *op) 2233void kill_player (object *op)
1968 2234
2235void esrv_send_item (object *pl, object *item)
2236
1969void esrv_update_item (object *op, int what, object *item) 2237void esrv_update_item (object *pl, int what, object *item)
1970 C_ARGS: what, op, item 2238 C_ARGS: what, pl, item
1971 2239
1972void clear_los (object *op) 2240void esrv_del_item (object *pl, int tag)
2241 C_ARGS: pl->contr, tag
1973 2242
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params) 2243int command_summon (object *op, utf8_string params)
1977 2244
1978int command_arrest (object *op, char *params) 2245int command_arrest (object *op, utf8_string params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983 2246
1984 2247
1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2248MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1986 2249
1987INCLUDE: $PERL genacc player ../include/player.h | 2250INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1988 2251
1989int invoke (player *pl, int event, ...) 2252int invoke (player *pl, int event, ...)
1990 CODE: 2253 CODE:
1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2254 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2255 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2002 pl->ob->stats.hp = pl->ob->stats.maxhp; 2265 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp; 2266 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2267 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats; 2268 pl->orig_stats = pl->ob->stats;
2006 2269
2007void cf_player_move (player *pl, int dir) 2270# should only be temporary
2271void esrv_new_player (player *pl)
2008 2272
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2273#d# TODO: replace by blocked_los accessor, fix code using this
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2274bool
2017cell_visible (player *pl, int dx, int dy) 2275cell_visible (player *pl, int dx, int dy)
2018 CODE: 2276 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2277 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2278 OUTPUT:
2022 RETVAL 2279 RETVAL
2023 2280
2024void 2281void
2025send (player *pl, SV *packet) 2282send (player *pl, SV *packet)
2026 CODE: 2283 CODE:
2027{ 2284{
2028 STRLEN len; 2285 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2286 char *buf = SvPVbyte (packet, len);
2030 2287
2288 if (len > MAXSOCKBUF)
2289 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2290 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2291 pl->ns->send_packet (buf, len);
2033} 2292}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2293
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2294void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2295 PROTOTYPE: $;$$$
2046 PPCODE: 2296 PPCODE:
2047 if (GIMME_V != G_VOID) 2297 if (GIMME_V != G_VOID)
2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2322 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2073 OUTPUT: RETVAL 2323 OUTPUT: RETVAL
2074 2324
2075SV *registry (maptile *map) 2325SV *registry (maptile *map)
2076 2326
2327void
2328find_tagged_objects (maptile *map, utf8_string tag = 0)
2329 PPCODE:
2330{
2331 if (!map->spaces)
2332 XSRETURN_EMPTY;
2333
2334 if (tag)
2335 {
2336 shstr_cmp tag_ (tag);
2337
2338 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2339 for (object *op = ms->bot; op; op = op->above)
2340 if (op->tag == tag_)
2341 XPUSHs (sv_2mortal (to_sv (op)));
2342 }
2343 else
2344 {
2345 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2346 for (object *op = ms->bot; op; op = op->above)
2347 if (op->tag)
2348 XPUSHs (sv_2mortal (to_sv (op)));
2349 }
2350}
2351
2077INCLUDE: $PERL genacc maptile ../include/map.h | 2352INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2353
2354void
2355adjust_daylight ()
2356 CODE:
2357 maptile::adjust_daylight ();
2358
2359int
2360outdoor_darkness (int darkness = 0)
2361 CODE:
2362 RETVAL = maptile::outdoor_darkness;
2363 if (items)
2364 maptile::outdoor_darkness = darkness;
2365 OUTPUT:
2366 RETVAL
2078 2367
2079void 2368void
2080maptile::instantiate () 2369maptile::instantiate ()
2081 2370
2082maptile *new () 2371maptile *new ()
2097 for_all_players (pl) 2386 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS) 2387 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob))); 2388 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 } 2389 }
2101 2390
2102void play_sound_map (maptile *map, int x, int y, int sound_num) 2391void
2392maptile::gen_quadmap (int x, int y, int z)
2393 CODE:
2394 gen_quadmap (THIS, x * 50, y * 50, z);
2395
2396void
2397maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2398 CODE:
2399{
2400 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2401 croak ("maptile::add_underlay: palette must be arrayref");
2402
2403 palette = SvRV (palette);
2404
2405 STRLEN idxlen;
2406 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2407
2408 for (int x = 0; x < THIS->width; ++x)
2409 for (int y = 0; y < THIS->height; ++y)
2410 {
2411 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2412 if (op->flag [FLAG_IS_FLOOR])
2413 goto skip;
2414
2415 {
2416 int offs = offset + y * stride + x;
2417
2418 if (IN_RANGE_EXC (offs, 0, idxlen))
2419 {
2420 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2421 {
2422 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2423 ob->flag [FLAG_NO_MAP_SAVE] = true;
2424 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2425
2426 if (ob->randomitems && !ob->above)
2427 {
2428 ob->create_treasure (ob->randomitems);
2429
2430 for (object *op = ob->above; op; op = op->above)
2431 op->flag [FLAG_NO_MAP_SAVE] = true;
2432 // TODO: if this is a pickable object, then the item
2433 // will at a bit weird - saving inside the player
2434 // will clear the flag, but when the player drops
2435 // it without logging out, it keeps the flag.
2436 // nobody has reported this, but this can be rather
2437 // annoying on persistent maps.
2438 }
2439 }
2440 }
2441 }
2442 skip: ;
2443 }
2444}
2445
2446void
2447maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2448 CODE:
2449{
2450 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2451 croak ("maptile::set_regiondata: palette must be arrayref");
2452
2453 palette = SvRV (palette);
2454
2455 STRLEN idxlen;
2456 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2457
2458 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2459 uint8 *regions = salloc<uint8_t> (THIS->size ());
2460
2461 for (int i = av_len ((AV *)palette) + 1; i--; )
2462 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2463
2464 for (int y = 0; y < THIS->height; ++y)
2465 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2466
2467 sfree (THIS->regions, THIS->size ());
2468 delete [] THIS->regionmap;
2469
2470 THIS->regions = regions;
2471 THIS->regionmap = regionmap;
2472}
2473
2474void
2475maptile::create_region_treasure ()
2476 CODE:
2477 for (int x = 0; x < THIS->width; ++x)
2478 for (int y = 0; y < THIS->height; ++y)
2479 {
2480 region *rgn = THIS->region (x, y);
2481
2482 if (object *op = THIS->at (x, y).top)
2483 if (rgn->treasure && rndm () < rgn->treasure_density)
2484 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2485 }
2103 2486
2104int out_of_map (maptile *map, int x, int y) 2487int out_of_map (maptile *map, int x, int y)
2105 2488
2106void 2489void
2107trigger (maptile *map, long connection, bool state = true) 2490find_link (maptile *map, shstr_tmp connection)
2491 PPCODE:
2492 if (oblinkpt *obp = map->find_link (connection))
2493 for (objectlink *ol = obp->link; ol; ol = ol->next)
2494 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2495
2496void
2497xy_normalise (maptile *map, int x, int y, int dir = 0)
2498 PPCODE:
2499{
2500 mapxy pos (map, x, y);
2501 if (!pos.move (dir).normalise ())
2502 XSRETURN_EMPTY;
2503
2504 EXTEND (SP, 3);
2505 PUSHs (sv_2mortal (to_sv (pos.m)));
2506 PUSHs (sv_2mortal (to_sv (pos.x)));
2507 PUSHs (sv_2mortal (to_sv (pos.y)));
2508}
2509
2510mapspace *
2511ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2512 PROTOTYPE: $$$;$
2108 CODE: 2513 CODE:
2109 activate_connection (map, connection, state);
2110
2111void
2112get_connection (maptile *map, long connection)
2113 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection);
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2118
2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2120
2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2122
2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2124 C_ARGS: str, map, nx, ny
2125
2126void
2127cf_map_normalise (maptile *map, int x, int y)
2128 PPCODE:
2129{ 2514{
2130 maptile *nmap = 0; 2515 mapxy pos (map, x, y);
2131 I16 nx = 0, ny = 0; 2516 if (!pos.move (dir).normalise ())
2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2517 XSRETURN_UNDEF;
2133 2518
2134 EXTEND (SP, 4); 2519 RETVAL = &*pos;
2135 PUSHs (sv_2mortal (newSViv (flags)));
2136
2137 if (GIMME_V == G_ARRAY)
2138 {
2139 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2140 PUSHs (sv_2mortal (newSViv (nx)));
2141 PUSHs (sv_2mortal (newSViv (ny)));
2142 }
2143} 2520}
2521 OUTPUT:
2522 RETVAL
2144 2523
2145void 2524void
2146at (maptile *map, unsigned int x, unsigned int y) 2525at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2147 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$;$
2148 PPCODE: 2527 PPCODE:
2149{ 2528 mapxy pos (map, x, y);
2150 object *o; 2529 if (pos.move (dir).normalise ())
2151 maptile *nmap = 0; 2530 for (object *o = pos->bot; o; o = o->above)
2152 I16 nx, ny; 2531 XPUSHs (sv_2mortal (to_sv (o)));
2153
2154 get_map_flags (map, &nmap, x, y, &nx, &ny);
2155
2156 if (nmap)
2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2159}
2160 2532
2161SV * 2533SV *
2162bot_at (maptile *obj, unsigned int x, unsigned int y) 2534bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2163 PROTOTYPE: $$$ 2535 PROTOTYPE: $$$;$
2164 ALIAS: 2536 ALIAS:
2165 top_at = 1 2537 top_at = 1
2166 flags_at = 2 2538 flags_at = 2
2167 light_at = 3 2539 light_at = 3
2168 move_block_at = 4 2540 move_block_at = 4
2169 move_slow_at = 5 2541 move_slow_at = 5
2170 move_on_at = 6 2542 move_on_at = 6
2171 move_off_at = 7 2543 move_off_at = 7
2172 INIT:
2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2174 CODE: 2544 CODE:
2545{
2546 mapxy pos (map, x, y);
2547 if (!pos.move (dir).normalise ())
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = *pos;
2551
2552 ms.update ();
2553
2175 switch (ix) 2554 switch (ix)
2176 { 2555 {
2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2179 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2180 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2185 } 2564 }
2565}
2186 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2187 2567
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life 2568# worst xs function of my life
2199maptile * 2569bool
2200_create_random_map (\ 2570_create_random_map (maptile *self, SV *options)
2201 char *path,\
2202 char *wallstyle,\
2203 char *wall_name,\
2204 char *floorstyle,\
2205 char *monsterstyle,\
2206 char *treasurestyle,\
2207 char *layoutstyle,\
2208 char *doorstyle,\
2209 char *decorstyle,\
2210 char *origin_map,\
2211 char *final_map,\
2212 char *exitstyle,\
2213 char *this_map,\
2214 char *exit_on_final_map,\
2215 int Xsize,\
2216 int Ysize,\
2217 int expand2x,\
2218 int layoutoptions1,\
2219 int layoutoptions2,\
2220 int layoutoptions3,\
2221 int symmetry,\
2222 int difficulty,\
2223 int difficulty_given,\
2224 float difficulty_increase,\
2225 int dungeon_level,\
2226 int dungeon_depth,\
2227 int decoroptions,\
2228 int orientation,\
2229 int origin_y,\
2230 int origin_x,\
2231 int random_seed,\
2232 val64 total_map_hp,\
2233 int map_layout_style,\
2234 int treasureoptions,\
2235 int symmetry_used,\
2236 region *region\
2237)
2238 CODE: 2571 CODE:
2239{ 2572{
2240 random_map_params rmp; 2573 random_map_params rmp ((HV *)SvRV (options));
2241
2242 assign (rmp.wallstyle , wallstyle);
2243 assign (rmp.wall_name , wall_name);
2244 assign (rmp.floorstyle , floorstyle);
2245 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle);
2250 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map);
2252
2253 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map;
2255 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize;
2257 rmp.Ysize = Ysize;
2258 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry;
2263 rmp.difficulty = difficulty;
2264 rmp.difficulty_given = difficulty_given;
2265 rmp.difficulty_increase = difficulty_increase;
2266 rmp.dungeon_level = dungeon_level;
2267 rmp.dungeon_depth = dungeon_depth;
2268 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp;
2274 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region;
2278
2279 RETVAL = generate_random_map (path, &rmp); 2574 RETVAL = self->generate_random_map (&rmp);
2280} 2575}
2281 OUTPUT: 2576 OUTPUT:
2282 RETVAL 2577 RETVAL
2283 2578
2579MODULE = cf PACKAGE = cf::mapspace
2580
2581INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2582
2284MODULE = cf PACKAGE = cf::arch 2583MODULE = cf PACKAGE = cf::arch
2285 2584
2286archetype *find (const char *name) 2585int archetypes_size ()
2287 CODE: 2586 CODE:
2288 RETVAL = archetype::find (name); 2587 RETVAL = archetypes.size ();
2289 OUTPUT:
2290 RETVAL
2291
2292archetype *first()
2293 PROTOTYPE:
2294 CODE:
2295 RETVAL = first_archetype;
2296 OUTPUT: RETVAL 2588 OUTPUT: RETVAL
2297 2589
2590archetype *archetypes (U32 index)
2591 CODE:
2592 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2593 OUTPUT: RETVAL
2594
2595int skillvec_size ()
2596 CODE:
2597 RETVAL = skillvec.size ();
2598 OUTPUT: RETVAL
2599
2600archetype *skillvec (U32 index)
2601 CODE:
2602 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2603 OUTPUT: RETVAL
2604
2298INCLUDE: $PERL genacc archetype ../include/object.h | 2605INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2299 2606
2300MODULE = cf PACKAGE = cf::party 2607MODULE = cf PACKAGE = cf::party
2301 2608
2302partylist *first () 2609partylist *first ()
2303 PROTOTYPE: 2610 PROTOTYPE:
2304 CODE: 2611 CODE:
2305 RETVAL = get_firstparty (); 2612 RETVAL = get_firstparty ();
2306 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2307 2614
2308INCLUDE: $PERL genacc partylist ../include/player.h | 2615INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2309 2616
2310MODULE = cf PACKAGE = cf::region 2617MODULE = cf PACKAGE = cf::region
2311 2618
2312region *first () 2619void
2313 PROTOTYPE: 2620list ()
2314 CODE: 2621 PPCODE:
2315 RETVAL = first_region; 2622 for_all_regions (rgn)
2623 XPUSHs (sv_2mortal (to_sv (rgn)));
2624
2625int specificity (region *rgn)
2626 CODE:
2627 RETVAL = 0;
2628 while (rgn = rgn->parent)
2629 RETVAL++;
2316 OUTPUT: RETVAL 2630 OUTPUT: RETVAL
2317 2631
2318region *find (char *name)
2319 PROTOTYPE: $
2320 CODE:
2321 RETVAL = get_region_by_name (name);
2322 OUTPUT: RETVAL
2323
2324INCLUDE: $PERL genacc region ../include/map.h | 2632INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2325 2633
2326MODULE = cf PACKAGE = cf::living 2634MODULE = cf PACKAGE = cf::living
2327 2635
2328INCLUDE: $PERL genacc living ../include/living.h | 2636INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2329 2637
2330MODULE = cf PACKAGE = cf::settings 2638MODULE = cf PACKAGE = cf::settings
2331 2639
2332INCLUDE: $PERL genacc Settings ../include/global.h | 2640INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2333 2641
2334MODULE = cf PACKAGE = cf::client 2642MODULE = cf PACKAGE = cf::client
2335 2643
2336INCLUDE: $PERL genacc client ../include/client.h | 2644INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2337 2645
2338int invoke (client *ns, int event, ...) 2646int invoke (client *ns, int event, ...)
2339 CODE: 2647 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2648 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2649 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2350 PPCODE: 2658 PPCODE:
2351 EXTEND (SP, clients.size ()); 2659 EXTEND (SP, clients.size ());
2352 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2660 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2353 PUSHs (sv_2mortal (to_sv (*i))); 2661 PUSHs (sv_2mortal (to_sv (*i)));
2354 2662
2663STRLEN
2664client::inbuf_append (SV *data)
2665 CODE:
2666{
2667 STRLEN len;
2668 char *ptr = SvPVbyte (data, len);
2669
2670 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2671 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2672 THIS->inbuf_len += len;
2673
2674 THIS->inbuf_handle ();
2675
2676 RETVAL = len;
2677}
2678 OUTPUT: RETVAL
2679
2355void 2680void
2356client::send_packet (SV *packet) 2681client::send_packet (SV *packet)
2357 CODE: 2682 CODE:
2358{ 2683{
2359 STRLEN len; 2684 STRLEN len;
2360 char *buf = SvPVbyte (packet, len); 2685 char *buf = SvPVbyte (packet, len);
2361 2686
2687 if (len > MAXSOCKBUF)
2688 {
2689 // ugly
2690 if (THIS->pl)
2691 THIS->pl->failmsg ("[packet too long for client]");
2692 }
2693 else
2362 THIS->send_packet (buf, len); 2694 THIS->send_packet (buf, len);
2363} 2695}
2364 2696
2697faceidx
2698client::need_face (utf8_string name, int pri = 0)
2699 CODE:
2700 RETVAL = face_find (name, 0);
2701 if (RETVAL)
2702 {
2703 THIS->send_face (RETVAL, pri);
2704 THIS->flush_fx ();
2705 }
2706 OUTPUT:
2707 RETVAL
2708
2709int
2710client::fx_want (int idx, int value = -1)
2711 CODE:
2712 if (0 < idx && idx < FT_NUM)
2713 {
2714 RETVAL = THIS->fx_want [idx];
2715 if (items > 2)
2716 THIS->fx_want [idx] = value;
2717 }
2718 else
2719 RETVAL = 0;
2720 OUTPUT:
2721 RETVAL
2722
2723MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2724
2725faceidx sound_find (utf8_string name)
2726
2727void sound_set (utf8_string str, faceidx face)
2728
2729# dire hack
2730void old_sound_index (int idx, faceidx face)
2731 CODE:
2732 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2733 old_sound_index [idx] = face;
2734
2735MODULE = cf PACKAGE = cf::face PREFIX = face_
2736
2737#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2738
2739faceidx face_find (utf8_string name, faceidx defidx = 0)
2740
2741faceidx alloc (utf8_string name)
2742 CODE:
2743{
2744 RETVAL = face_alloc ();
2745
2746 faces [RETVAL].name = name;
2747 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2748
2749 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2750 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2751 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2752}
2753 OUTPUT: RETVAL
2754
2755faceidx faces_size ()
2756 CODE:
2757 RETVAL = faces.size ();
2758 OUTPUT: RETVAL
2759
2760void set_type (faceidx idx, int value)
2761 ALIAS:
2762 set_type = 0
2763 set_visibility = 1
2764 set_magicmap = 2
2765 set_smooth = 3
2766 set_smoothlevel = 4
2767 CODE:
2768 faceinfo *f = face_info (idx); assert (f);
2769 switch (ix)
2770 {
2771 case 0: f->type = value; break;
2772 case 1: f->visibility = value; break;
2773 case 2: f->magicmap = value; break;
2774 case 3: f->smooth = value; break;
2775 case 4: f->smoothlevel = value; break;
2776 }
2777
2778void set_csum (faceidx idx, int faceset, SV *chksum)
2779 CODE:
2780{
2781 faceinfo *f = face_info (idx); assert (f);
2782 facedata *d = f->face + faceset;
2783 STRLEN clen;
2784 char *cdata = SvPVbyte (chksum, clen);
2785
2786 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2787 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2788
2789 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2790 {
2791 d->chksum_len = clen;
2792 memcpy (d->chksum, cdata, clen);
2793
2794 // invalidate existing client face info
2795 for_all_clients (ns)
2796 ns->invalidate_face (idx);
2797 }
2798}
2799
2800SV *mangle_csum (SV *chksum)
2801 CODE:
2802 STRLEN len;
2803 char *data = SvPVbyte (chksum, len);
2804 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2805 OUTPUT:
2806 RETVAL
2807
2808SV *get_csum (faceidx idx, int faceset = 0)
2809 CODE:
2810 facedata *d = face_data (idx, faceset);
2811 if (!d) XSRETURN_UNDEF;
2812 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2813 OUTPUT:
2814 RETVAL
2815
2816int get_type (faceidx idx)
2817 CODE:
2818 faceinfo *f = face_info (idx);
2819 if (!f) XSRETURN_UNDEF;
2820 RETVAL = f->type;
2821 OUTPUT:
2822 RETVAL
2823
2824SV *get_name (faceidx idx)
2825 CODE:
2826 faceinfo *f = face_info (idx);
2827 if (!f) XSRETURN_UNDEF;
2828 RETVAL = to_sv (f->name);
2829 OUTPUT:
2830 RETVAL
2831
2832void invalidate (faceidx idx)
2833 CODE:
2834 for_all_clients (ns)
2835 ns->invalidate_face (idx);
2836
2837void invalidate_all ()
2838 CODE:
2839 for_all_clients (ns)
2840 ns->invalidate_all_faces ();
2841
2842MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2843
2844#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2845
2846animidx anim_find (utf8_string name)
2847 CODE:
2848 RETVAL = animation::find (name).number;
2849 OUTPUT: RETVAL
2850
2851animidx set (utf8_string name, SV *frames, int facings = 1)
2852 CODE:
2853{
2854 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2855 croak ("frames must be an arrayref");
2856
2857 AV *av = (AV *)SvRV (frames);
2858
2859 animation *anim = &animation::find (name);
2860 if (anim->number)
2861 {
2862 anim->resize (av_len (av) + 1);
2863 anim->facings = facings;
2864 }
2865 else
2866 anim = &animation::create (name, av_len (av) + 1, facings);
2867
2868 for (int i = 0; i < anim->num_animations; ++i)
2869 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2870}
2871 OUTPUT: RETVAL
2872
2873void invalidate_all ()
2874 CODE:
2875 for_all_clients (ns)
2876 ns->anims_sent.reset ();
2877
2878MODULE = cf PACKAGE = cf::object::freezer
2879
2880INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2881
2882SV *
2883new (char *klass)
2884 CODE:
2885 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2886 OUTPUT: RETVAL
2887
2888void
2889DESTROY (SV *sv)
2890 CODE:
2891 object_freezer *self;
2892 sv_to (sv, self);
2893 delete self;
2894
2895MODULE = cf PACKAGE = cf::object::thawer
2896
2897INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2898
2899bool
2900errors_are_fatal (bool fatal)
2901 CODE:
2902 RETVAL = object_thawer::errors_are_fatal;
2903 object_thawer::errors_are_fatal = fatal;
2904 OUTPUT:
2905 RETVAL
2906
2907SV *
2908new_from_file (char *klass, octet_string path)
2909 CODE:
2910 object_thawer *f = new object_thawer (path);
2911 if (!*f)
2912 {
2913 delete f;
2914 XSRETURN_UNDEF;
2915 }
2916 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2917 OUTPUT: RETVAL
2918
2919void
2920DESTROY (SV *sv)
2921 CODE:
2922 object_thawer *self;
2923 sv_to (sv, self);
2924 delete self;
2925
2926void
2927extract_tags (object_thawer *self)
2928 PPCODE:
2929 while (self->kw != KW_EOF)
2930 {
2931 PUTBACK;
2932 coroapi::cede_to_tick ();
2933 SPAGAIN;
2934
2935 if (self->kw == KW_tag)
2936 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2937
2938 self->skip ();
2939 }
2940
2941MODULE = cf PACKAGE = cf::treasurelist
2942
2943# quick hack, because I didn't want to implement accessors for treasurelist.
2944# this asks for even more autogen, actually.
2945
2946void
2947expand (treasurelist *list)
2948 PPCODE:
2949 EXTEND (SP, 3);
2950 PUSHs (sv_2mortal (to_sv (list->name)));
2951 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2952 AV *av = newAV ();
2953 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2954 for (treasure *item = list->items; item; item = item->next)
2955 {
2956 AV *iav = newAV ();
2957 av_push (av, newRV_noinc ((SV *)iav));
2958
2959 av_extend (iav, 7);
2960 av_push (iav, to_sv (item->item));
2961 av_push (iav, to_sv (item->name));
2962 av_push (iav, to_sv (item->change_arch.name));
2963 av_push (iav, to_sv (item->change_arch.title));
2964 av_push (iav, to_sv (item->change_arch.slaying));
2965 av_push (iav, to_sv (item->chance));
2966 av_push (iav, to_sv (item->nrof));
2967 av_push (iav, to_sv (item->magic));
2968 }
2969
2970MODULE = cf PACKAGE = cf::layout
2971
2972INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2973

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