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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.14 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.126 by root, Thu Jan 4 16:19:32 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 66static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 67
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 68static PerlInterpreter *perl;
88 69
70double runtime;
71
72global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
90 75
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
98 99
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 101
102unordered_vector<attachable *> attachable::mortals;
103
104#if 0
105attachable *attachable::rc_first;
106
107attachable::attachable ()
108{
109 refcnt = 0;
110 rc_next = rc_first;
111 rc_first = this;
112}
113#endif
114
115attachable::~attachable ()
116{
117 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
118#if 0
119 assert (!rc_next);
120 assert (!refcnt);
121#endif
122}
123
124// check wether the object really is dead
125void
126attachable::do_check ()
127{
128 if (refcnt > 0)
129 return;
130
131 // try to unborrow the refcnt from perl
132 if (flags & F_BORROWED)
133 {
134 assert (self);//D//TODO//remove when stable
135 flags &= ~F_BORROWED;
136 refcnt_inc ();
137 SvREFCNT_dec (self);
138 }
139
140 if (refcnt > 0 || self)
141 return;
142
143 destroy ();
144}
145
146void
147attachable::do_destroy ()
148{
149 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
150
151 //TODO: call generic destroy callback
152 mortals.push_back (this);
153}
154
155void
156attachable::destroy ()
157{
158 if (destroyed ())
159 return;
160
161 flags |= F_DESTROYED;
162 do_destroy ();
163}
164
165void attachable::check_mortals ()
166{
167 for (int i = 0; i < mortals.size (); )
168 {
169 attachable *obj = mortals [i];
170
171 obj->refcnt_chk (); // unborrow from perl, if necessary
172
173 if (obj->refcnt || obj->self)
174 {
175#if 0
176 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
177 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
178#endif
179
180 ++i; // further delay freeing
181 }//D
182 else
183 {
184 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
185 mortals.erase (i);
186 delete obj;
187 }
188 }
189}
190
191attachable &
192attachable::operator =(const attachable &src)
193{
194 //if (self || cb)
195 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
196
197 attach = src.attach;
198 return *this;
199}
200
201//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
202
101static SV * 203static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 204newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 205{
104 SV *sv; 206 SV *sv;
105 207
106 if (!ptr) 208 if (!ptr)
107 return &PL_sv_undef; 209 return &PL_sv_undef;
108 210
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 211 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 212 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 213}
112 214
113template<class extendable> 215static int
114SV * 216attachable_free (pTHX_ SV *sv, MAGIC *mg)
115newSVextendable (extendable *obj, const char *klass) 217{
218 attachable *at = (attachable *)mg->mg_ptr;
219 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
220 at->self = 0;
221 // next line makes sense, but most objects still have refcnt 0 by default
222 //at->refcnt_chk ();
223 return 0;
224}
225
226MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
227
228static SV *
229newSVattachable (attachable *obj, HV *stash)
116{ 230{
117 if (!obj) 231 if (!obj)
118 return &PL_sv_undef; 232 return &PL_sv_undef;
119 233
120 if (!obj->self) 234 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 235 {
152 HV *hv = newHV (); 236 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 237 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
155 238
156 SVptr_cache_set (ptr, sv); 239 // borrow the refcnt from the object
240 obj->flags |= attachable::F_BORROWED;
241 obj->refcnt_dec ();
157 } 242 }
158 243
159 return newSVsv (sv); 244 return sv_bless (newRV_inc ((SV *)obj->self), stash);
160} 245}
161 246
162static void 247static void
163clearSVptr (SV *sv) 248clearSVptr (SV *sv)
164{ 249{
189 if (SvOK (sv)) 274 if (SvOK (sv))
190 return SvPTR (sv, klass); 275 return SvPTR (sv, klass);
191 else 276 else
192 return 0; 277 return 0;
193} 278}
279
280inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
281inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
282inline SV *to_sv (bool v) { return newSViv (v); }
283inline SV *to_sv ( signed char v) { return newSViv (v); }
284inline SV *to_sv (unsigned char v) { return newSViv (v); }
285inline SV *to_sv ( signed short v) { return newSViv (v); }
286inline SV *to_sv (unsigned short v) { return newSVuv (v); }
287inline SV *to_sv ( signed int v) { return newSViv (v); }
288inline SV *to_sv (unsigned int v) { return newSVuv (v); }
289inline SV *to_sv ( signed long v) { return newSViv (v); }
290inline SV *to_sv (unsigned long v) { return newSVuv (v); }
291inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
292inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
293inline SV *to_sv (float v) { return newSVnv (v); }
294inline SV *to_sv (double v) { return newSVnv (v); }
295inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
296inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
297inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
298inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
299inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
300inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
301inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
302inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
303
304inline SV *to_sv (object & v) { return to_sv (&v); }
305inline SV *to_sv (living & v) { return to_sv (&v); }
306
307//TODO:
308inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
309inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
310
311inline SV *to_sv (UUID v)
312{
313 char buf[128];
314 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
315 return newSVpv (buf, 0);
316}
317
318inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
319inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
320inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
322inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
324inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
327inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
329inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
330inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
331inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
332inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
333inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
334inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
335inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
336inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
337inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
338inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
339inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
340inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
341
342inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
343inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
344
345template<class T>
346inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
347
348template<int N>
349inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
350
351inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
352inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
353inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
354inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
355inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
356
357inline void sv_to (SV *sv, UUID &v)
358{
359 unsigned int version;
360
361 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
362 croak ("unparsable uuid: %s", SvPV_nolen (sv));
363}
364
365inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 366
195static SV * 367static SV *
196newSVdt_va (va_list &ap, data_type type) 368newSVdt_va (va_list &ap, data_type type)
197{ 369{
198 SV *sv; 370 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 397 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 398 }
227 break; 399 break;
228 400
229 case DT_OBJECT: 401 case DT_OBJECT:
230 { 402 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 403 break;
235 404
236 case DT_MAP: 405 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 406 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 407 sv = to_sv (va_arg (ap, maptile *));
239 break; 408 break;
240 409
410 case DT_CLIENT:
411 sv = to_sv (va_arg (ap, client *));
412 break;
413
241 case DT_PLAYER: 414 case DT_PLAYER:
242 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 415 sv = to_sv (va_arg (ap, player *));
243 break; 416 break;
244 417
245 case DT_ARCH: 418 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 419 sv = to_sv (va_arg (ap, archetype *));
247 break; 420 break;
248 421
249 case DT_PARTY: 422 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 423 sv = to_sv (va_arg (ap, partylist *));
251 break; 424 break;
252 425
253 case DT_REGION: 426 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 427 sv = to_sv (va_arg (ap, region *));
255 break; 428 break;
256 429
257 default: 430 default:
258 assert (("unhandled type in newSVdt_va", 0)); 431 assert (("unhandled type in newSVdt_va", 0));
259 } 432 }
304} 477}
305 478
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 479//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 480
308SV * 481SV *
309registry_of (extendable_base *ext) 482registry (attachable *ext)
310{ 483{
311 if (!ext->cb) 484 if (!ext->cb)
312 ext->cb = newAV (); 485 ext->cb = newAV ();
313 486
314 return newRV_inc ((SV *)ext->cb); 487 return newRV_inc ((SV *)ext->cb);
315} 488}
316 489
317void extendable_base::clear () 490#if 0
491void attachable::clear ()
318{ 492{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void extendable_base::optimise ()
332{
333 if (!self) 493 if (self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 { 494 {
495 // disconnect Perl from C, to avoid crashes
496 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
497
498 // clear the perl hash, might or might not be a good idea
499 hv_clear ((HV *)SvRV ((SV *)self));
500
342 SvREFCNT_dec ((SV *)self); 501 SvREFCNT_dec (self);
343 self = 0; 502 self = 0;
344 } 503 }
345}
346 504
347void 505 if (cb)
348object::instantiate_ () 506 {
507 SvREFCNT_dec (cb);
508 cb = 0;
509 }
510
511 attach = 0;
512}
513#endif
514
515void attachable::optimise ()
349{ 516{
350 dSP; 517 if (self
351 ENTER; 518 && SvREFCNT (self) == 1
352 SAVETMPS; 519 && !HvTOTALKEYS (self))
353 PUSHMARK (SP); 520 {
354 EXTEND (SP, 2); 521 flags &= ~F_BORROWED;
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this)))); 522 refcnt_inc ();
356 PUSHs (sv_2mortal (newSVpv (attach, 0))); 523 SvREFCNT_dec ((SV *)self);
357 PUTBACK; 524 }
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361} 525}
362 526
363///////////////////////////////////////////////////////////////////////////// 527/////////////////////////////////////////////////////////////////////////////
364 528
365object_freezer::object_freezer (const char *filename)
366: filename (filename)
367{
368 av = (AV *)newAV ();
369 idx = 0;
370 av_extend ((AV *)av, 1024);
371}
372
373object_freezer::~object_freezer ()
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
380 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
381 PUTBACK;
382 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
383 FREETMPS;
384 LEAVE;
385}
386
387void object_freezer::put (extendable_base *ext)
388{
389 ext->optimise ();
390
391 if (ext->self)
392 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
393
394 ++idx;
395}
396
397object_thawer::object_thawer (const char *filename)
398{
399 av = 0;
400 idx = 0;
401
402 if (!filename)
403 return;
404
405 dSP;
406 ENTER;
407 SAVETMPS;
408 PUSHMARK (SP);
409 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
410 PUTBACK;
411
412 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
413 {
414 SPAGAIN;
415 SV *sv = POPs;
416 if (SvROK (sv))
417 av = SvREFCNT_inc (SvRV (sv));
418 }
419
420 FREETMPS;
421 LEAVE;
422}
423
424void reattach (data_type type, void *obj)
425{
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal (newSVdt (type, obj)));
431 PUTBACK;
432 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
433 FREETMPS;
434 LEAVE;
435
436 switch (type)
437 {
438 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
439 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
440 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
441 }
442}
443
444template<class subclass>
445void reattach (extendable<subclass> *obj)
446{
447 if (obj->self)
448 reattach (subclass::get_dt (), (subclass *)obj);
449}
450
451void object_thawer::get (data_type type, void *obj, extendable_base *ext)
452{
453 if (!av)
454 return;
455
456 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
457 ext->clear ();
458
459 SV **svp = av_fetch ((AV *)av, idx, 0);
460
461 ++idx;
462
463 if (!svp)
464 return;
465
466 if (SvROK (*svp))
467 {
468 ext->self = SvREFCNT_inc (*svp);
469 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
470
471 reattach (type, obj);
472 }
473}
474
475object_thawer::~object_thawer ()
476{
477 if (av)
478 SvREFCNT_dec ((SV *)av);
479}
480
481/////////////////////////////////////////////////////////////////////////////
482
483extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
484{ 530{
485 gethook = gethooksptr;
486 printf (PLUGIN_VERSION " init\n");
487
488 return 0; 531 return 0;
489} 532}
490 533
491static CommArray_s rtn_cmd; 534static CommArray_s rtn_cmd;
492 535
493static int 536static int
494runPluginCommand (object *obj, char *params) 537runPluginCommand (object *obj, char *params)
495{ 538{
496 dSP; 539 return -1;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524} 540}
525 541
526extern "C" void *cfperl_getPluginProperty (int *type, ...) 542extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{ 543{
528 va_list args; 544 va_list args;
531 va_start (args, type); 547 va_start (args, type);
532 propname = va_arg (args, char *); 548 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname); 549 //printf ("Property name: %s\n", propname);
534 550
535 if (!strcmp (propname, "command?")) 551 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL; 552 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification")) 553 else if (!strcmp (propname, "Identification"))
557 { 554 {
558 va_end (args); 555 va_end (args);
559 return (void*) PLUGIN_NAME; 556 return (void *)PLUGIN_NAME;
560 } 557 }
561 else if (!strcmp (propname, "FullName")) 558 else if (!strcmp (propname, "FullName"))
562 { 559 {
563 va_end (args); 560 va_end (args);
564 return (void*) PLUGIN_VERSION; 561 return (void *)PLUGIN_VERSION;
565 } 562 }
566 else 563 else
567 va_end (args); 564 va_end (args);
568 565
569 return NULL; 566 return NULL;
572extern "C" int cfperl_postInitPlugin () 569extern "C" int cfperl_postInitPlugin ()
573{ 570{
574 int hooktype = 1; 571 int hooktype = 1;
575 int rtype = 0; 572 int rtype = 0;
576 573
577 printf (PLUGIN_VERSION " post init\n");
578
579 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
580 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
581 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
582 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
583
584 cf_init_plugin (gethook); 574 cf_init_plugin (gethook);
585 575
586 return 0; 576 return 0;
587} 577}
588 578
592} 582}
593 583
594void 584void
595cfperl_init () 585cfperl_init ()
596{ 586{
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
588 perl = perl_alloc ();
589 perl_construct (perl);
590
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592
597 char *argv[] = { 593 char *argv[] = {
598 "", 594 "",
599 "-e" 595 "-e"
600 "BEGIN {" 596 "use Event; use Coro;" // required for bootstrap
601 " cf->bootstrap;" 597 "cf->bootstrap;" // required for datadir :*>
602 " unshift @INC, cf::datadir ();" 598 "unshift @INC, cf::datadir ();"
603 "}"
604 ""
605 "use cf;" 599 "require cf;"
606 }; 600 };
607
608 perl = perl_alloc ();
609 perl_construct (perl);
610
611 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
612 601
613 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
614 { 603 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 604 printf ("unable to initialize perl-interpreter, aborting.\n");
616
617 exit (EXIT_FAILURE); 605 exit (EXIT_FAILURE);
618 //perl_destruct (perl);
619 //perl_free (perl);
620 //perl = 0;
621 //return;
622 } 606 }
623
624 obj_cache = newHV ();
625} 607}
626 608
627void cfperl_main () 609void cfperl_main ()
628{ 610{
629 dSP; 611 dSP;
630 612
631 PUSHMARK (SP); 613 PUSHMARK (SP);
632 PUTBACK; 614 PUTBACK;
633 call_pv ("cf::main", G_DISCARD | G_VOID); 615 call_pv ("cf::main", G_DISCARD | G_VOID);
616}
617
618void
619attachable::instantiate ()
620{
621 if (attach)
622 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
624 attach = 0;
625 }
626}
627
628void
629attachable::reattach ()
630{
631 optimise ();
632 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
634} 634}
635 635
636static event_klass klass_of[NUM_EVENT_TYPES] = { 636static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 637# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 638# include "eventinc.h"
639# undef def 639# undef def
640}; 640};
641
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
641 643
642static void 644static void
643gather_callbacks (AV *&callbacks, AV *registry, event_type event) 645gather_callbacks (AV *&callbacks, AV *registry, event_type event)
644{ 646{
645 // event must be in array 647 // event must be in array
667 } 669 }
668 } 670 }
669 } 671 }
670} 672}
671 673
674void
675attachable::gather_callbacks (AV *&callbacks, event_type event) const
676{
677 ::gather_callbacks (callbacks, cb_attachable, event);
678
679 if (cb)
680 ::gather_callbacks (callbacks, cb, event);
681}
682
683void
684global::gather_callbacks (AV *&callbacks, event_type event) const
685{
686 ::gather_callbacks (callbacks, cb_object, event);
687}
688
689void
690object::gather_callbacks (AV *&callbacks, event_type event) const
691{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 if (type <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[type];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 attachable::gather_callbacks (callbacks, event);
709 ::gather_callbacks (callbacks, cb_object, event);
710}
711
712void
713archetype::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
717}
718
719void
720client::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_client, event);
724}
725
726void
727player::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_player, event);
731}
732
733void
734maptile::gather_callbacks (AV *&callbacks, event_type event) const
735{
736 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event);
738}
739
740bool
672bool cfperl_invoke (event_type event, ...) 741attachable::invoke (event_type event, ...)
673{ 742{
674 data_type dt; 743 data_type dt;
675 va_list ap; 744 va_list ap;
676 745
677 va_start (ap, event); 746 va_start (ap, event);
678 747
748 // callback call ordering should be:
749 // 1. per-object callback
750 // 2. per-class object
751 // 3. per-type callback
752 // 4. global callbacks
753
679 AV *callbacks = 0; 754 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 755 gather_callbacks (callbacks, event);
692
693 switch (klass_of [event])
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 756
755 // short-circuit processing if no callbacks found/defined 757 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 758 if (!callbacks)
757 return 0; 759 return 0;
758 760
759 dSP; 761 CALL_BEGIN (3);
760 ENTER;
761 SAVETMPS;
762
763 PUSHMARK (SP);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 764
769 switch (klass_of [event]) 765 //TODO: unhack
770 { 766 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 767 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 768 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 769 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 770 else if (global *gl = is_a<global>(this)) /*nop*/;
771 else
772 abort (); //TODO
775 773
776 for (;;) 774 for (;;)
777 { 775 {
778 dt = (data_type) va_arg (ap, int); 776 dt = (data_type) va_arg (ap, int);
779 777
780 if (dt == DT_END) 778 if (dt == DT_END)
781 break; 779 break;
782
783 if (dt == DT_AV) 780 else if (dt == DT_AV)
784 { 781 {
785 AV *av = va_arg (ap, AV *); 782 AV *av = va_arg (ap, AV *);
786 783
787 for (int i = 0; i <= av_len (av); ++i) 784 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 785 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 789 }
793 790
794 va_end (ap); 791 va_end (ap);
795 792
796 PUTBACK; 793 CALL_CALL ("cf::do_invoke", G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 794 count = count > 0 ? POPi : 0;
801 795
802 FREETMPS; 796 CALL_END;
803 LEAVE;
804 797
805 return count; 798 return count;
806} 799}
807 800
808SV * 801SV *
823cfperl_result_INT (int idx) 816cfperl_result_INT (int idx)
824{ 817{
825 return SvIV (cfperl_result (idx)); 818 return SvIV (cfperl_result (idx));
826} 819}
827 820
821double
822cfperl_result_DOUBLE (int idx)
823{
824 return SvNV (cfperl_result (idx));
825}
826
827/////////////////////////////////////////////////////////////////////////////
828
829void
830maptile::emergency_save ()
831{
832 CALL_BEGIN (0);
833 CALL_CALL ("cf::map::emergency_save", G_VOID);
834 CALL_END;
835}
836
837maptile *
838maptile::find_sync (const char *path, maptile *origin)
839{
840 CALL_BEGIN (2);
841 CALL_ARG (path);
842 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844
845 maptile *retval;
846
847 if (count)
848 sv_to (POPs, retval);
849 else
850 retval = 0;
851
852 CALL_END;
853
854 return retval;
855}
856
857void
858maptile::do_load_sync ()
859{
860 CALL_BEGIN (1);
861 CALL_ARG (this);
862 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
863 CALL_END;
864}
865
866void
867maptile::change_all_map_light (int change)
868{
869 CALL_BEGIN (1);
870 CALL_ARG (change);
871 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
872 CALL_END;
873}
874
875void
876object::enter_exit (object *exit)
877{
878 if (type != PLAYER)
879 return;
880
881 CALL_BEGIN (2);
882 CALL_ARG (this);
883 CALL_ARG (exit);
884 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
885 CALL_END;
886}
887
888/////////////////////////////////////////////////////////////////////////////
889
890struct EventAPI *watcher_base::GEventAPI;
891struct CoroAPI *coroapi::GCoroAPI;
892
893int coroapi::cede_counter;
894
895static void iw_dispatch (pe_event *ev)
896{
897 iw *w = (iw *)ev->ext_data;
898 w->call (*w);
899}
900
901void
902iw::alloc ()
903{
904 pe = GEventAPI->new_idle (0, 0);
905
906 pe->base.callback = (void *)iw_dispatch;
907 pe->base.ext_data = (void *)this;
908}
909
910static void iow_dispatch (pe_event *ev)
911{
912 iow *w = (iow *)ev->ext_data;
913 w->call (*w, ((pe_ioevent *)ev)->got);
914}
915
916void
917iow::alloc ()
918{
919 pe = GEventAPI->new_io (0, 0);
920
921 pe->base.callback = (void *)iow_dispatch;
922 pe->base.ext_data = (void *)this;
923
924 pe->fd = -1;
925 pe->poll = 0;
926}
927
928void
929iow::fd (int fd)
930{
931 pe->fd = fd;
932}
933
934int
935iow::poll ()
936{
937 return pe->poll;
938}
939
940void
941iow::poll (int events)
942{
943 if (pe->poll != events)
944 {
945 if (pe->poll) stop ();
946 pe->poll = events;
947 if (pe->poll) start ();
948 }
949}
950
951void
952_connect_to_perl ()
953{
954 stash_cf = gv_stashpv ("cf" , 1);
955
956 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
957 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
958 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
959 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
960 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
961 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
962 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
963 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
964 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
965
966 sv_runtime = get_sv ("cf::RUNTIME", 1);
967 sv_upgrade (sv_runtime, SVt_NV);
968
969 cb_global = get_av ("cf::CB_GLOBAL", 1);
970 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
971 cb_object = get_av ("cf::CB_OBJECT", 1);
972 cb_player = get_av ("cf::CB_PLAYER", 1);
973 cb_client = get_av ("cf::CB_CLIENT", 1);
974 cb_type = get_av ("cf::CB_TYPE" , 1);
975 cb_map = get_av ("cf::CB_MAP" , 1);
976}
977
828MODULE = cf PACKAGE = cf PREFIX = cf_ 978MODULE = cf PACKAGE = cf PREFIX = cf_
829 979
830BOOT: 980BOOT:
831{ 981{
832 HV *stash = gv_stashpv ("cf", 1); 982 _connect_to_perl ();
983
984 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
985 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
986
987 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
833 988
834 static const struct { 989 static const struct {
835 const char *name; 990 const char *name;
836 IV iv; 991 IV iv;
837 } *civ, const_iv[] = { 992 } *civ, const_iv[] = {
849 const_iv (POTION) 1004 const_iv (POTION)
850 const_iv (FOOD) 1005 const_iv (FOOD)
851 const_iv (POISON) 1006 const_iv (POISON)
852 const_iv (BOOK) 1007 const_iv (BOOK)
853 const_iv (CLOCK) 1008 const_iv (CLOCK)
854 const_iv (LIGHTNING)
855 const_iv (ARROW) 1009 const_iv (ARROW)
856 const_iv (BOW) 1010 const_iv (BOW)
857 const_iv (WEAPON) 1011 const_iv (WEAPON)
858 const_iv (ARMOUR) 1012 const_iv (ARMOUR)
859 const_iv (PEDESTAL) 1013 const_iv (PEDESTAL)
879 const_iv (AMULET) 1033 const_iv (AMULET)
880 const_iv (PLAYERMOVER) 1034 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER) 1035 const_iv (TELEPORTER)
882 const_iv (CREATOR) 1036 const_iv (CREATOR)
883 const_iv (SKILL) 1037 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL) 1038 const_iv (EARTHWALL)
886 const_iv (GOLEM) 1039 const_iv (GOLEM)
887 const_iv (THROWN_OBJ) 1040 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS) 1041 const_iv (BLINDNESS)
889 const_iv (GOD) 1042 const_iv (GOD)
909 const_iv (FLOOR) 1062 const_iv (FLOOR)
910 const_iv (FLESH) 1063 const_iv (FLESH)
911 const_iv (INORGANIC) 1064 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL) 1065 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER) 1066 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL) 1067 const_iv (BUILDABLE_WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT) 1068 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP) 1069 const_iv (LAMP)
921 const_iv (DUPLICATOR) 1070 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK) 1071 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK) 1072 const_iv (CLOAK)
926 const_iv (SPINNER) 1073 const_iv (SPINNER)
927 const_iv (GATE) 1074 const_iv (GATE)
928 const_iv (BUTTON) 1075 const_iv (BUTTON)
929 const_iv (CF_HANDLE) 1076 const_iv (CF_HANDLE)
936 const_iv (SPELL_EFFECT) 1083 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER) 1084 const_iv (CONVERTER)
938 const_iv (BRACERS) 1085 const_iv (BRACERS)
939 const_iv (POISONING) 1086 const_iv (POISONING)
940 const_iv (SAVEBED) 1087 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND) 1088 const_iv (WAND)
944 const_iv (SCROLL) 1089 const_iv (SCROLL)
945 const_iv (DIRECTOR) 1090 const_iv (DIRECTOR)
946 const_iv (GIRDLE) 1091 const_iv (GIRDLE)
947 const_iv (FORCE) 1092 const_iv (FORCE)
962 const_iv (DISEASE) 1107 const_iv (DISEASE)
963 const_iv (SYMPTOM) 1108 const_iv (SYMPTOM)
964 const_iv (BUILDER) 1109 const_iv (BUILDER)
965 const_iv (MATERIAL) 1110 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER) 1111 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1112
969 const_iv (NUM_SUBTYPES) 1113 const_iv (NUM_SUBTYPES)
970 1114
971 const_iv (ST_BD_BUILD) 1115 const_iv (ST_BD_BUILD)
972 const_iv (ST_BD_REMOVE) 1116 const_iv (ST_BD_REMOVE)
1000 const_iv (AT_BLIND) 1144 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL) 1145 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING) 1146 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE) 1147 const_iv (AT_DISEASE)
1004 1148
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT) 1149 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH) 1150 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE) 1151 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE) 1152 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE) 1153 const_iv (WEAP_SLICE)
1035 const_iv (FLAG_MONSTER) 1169 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY) 1170 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR) 1171 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN) 1172 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY) 1173 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD) 1174 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE) 1175 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL) 1176 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR) 1177 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE) 1178 const_iv (FLAG_IS_TURNABLE)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1253 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER) 1254 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN) 1255 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE) 1256 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE) 1257 const_iv (FLAG_IS_BUILDABLE)
1125 const_iv (FLAG_AFK)
1126 1258
1127 const_iv (NDI_BLACK) 1259 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE) 1260 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY) 1261 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED) 1262 const_iv (NDI_RED)
1140 const_iv (NDI_MAX_COLOR) 1272 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK) 1273 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE) 1274 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL) 1275 const_iv (NDI_ALL)
1144 1276
1277 const_iv (UPD_LOCATION)
1278 const_iv (UPD_FLAGS)
1279 const_iv (UPD_WEIGHT)
1280 const_iv (UPD_FACE)
1281 const_iv (UPD_NAME)
1282 const_iv (UPD_ANIM)
1283 const_iv (UPD_ANIMSPEED)
1284 const_iv (UPD_NROF)
1285
1286 const_iv (UPD_SP_MANA)
1287 const_iv (UPD_SP_GRACE)
1288 const_iv (UPD_SP_DAMAGE)
1289
1145 const_iv (F_APPLIED) 1290 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION) 1291 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID) 1292 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC) 1293 const_iv (F_MAGIC)
1149 const_iv (F_CURSED) 1294 const_iv (F_CURSED)
1155 const_iv (F_BUY) 1300 const_iv (F_BUY)
1156 const_iv (F_SHOP) 1301 const_iv (F_SHOP)
1157 const_iv (F_SELL) 1302 const_iv (F_SELL)
1158 1303
1159 const_iv (P_BLOCKSVIEW) 1304 const_iv (P_BLOCKSVIEW)
1305 const_iv (P_PLAYER)
1160 const_iv (P_NO_MAGIC) 1306 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE) 1307 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC) 1308 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP) 1309 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP) 1310 const_iv (P_NEW_MAP)
1311 const_iv (P_UPTODATE)
1167 1312
1168 const_iv (UP_OBJ_INSERT) 1313 const_iv (UP_OBJ_INSERT)
1169 const_iv (UP_OBJ_REMOVE) 1314 const_iv (UP_OBJ_REMOVE)
1170 const_iv (UP_OBJ_CHANGE) 1315 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE) 1316 const_iv (UP_OBJ_FACE)
1203 1348
1204 const_iv (SK_EXP_ADD_SKILL) 1349 const_iv (SK_EXP_ADD_SKILL)
1205 const_iv (SK_EXP_TOTAL) 1350 const_iv (SK_EXP_TOTAL)
1206 const_iv (SK_EXP_NONE) 1351 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP) 1352 const_iv (SK_SUBTRACT_SKILL_EXP)
1353 const_iv (SK_EXP_SKILL_ONLY)
1208 1354
1209 const_iv (SK_LOCKPICKING) 1355 const_iv (SK_LOCKPICKING)
1210 const_iv (SK_HIDING) 1356 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY) 1357 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER) 1358 const_iv (SK_BOWYER)
1312 const_iv (MAP_IN_MEMORY) 1458 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED) 1459 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING) 1460 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING) 1461 const_iv (MAP_SAVING)
1316 1462
1463 const_iv (KLASS_ATTACHABLE)
1317 const_iv (KLASS_GLOBAL) 1464 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT) 1465 const_iv (KLASS_OBJECT)
1466 const_iv (KLASS_CLIENT)
1319 const_iv (KLASS_PLAYER) 1467 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP) 1468 const_iv (KLASS_MAP)
1469
1470 const_iv (CS_QUERY_YESNO)
1471 const_iv (CS_QUERY_SINGLECHAR)
1472 const_iv (CS_QUERY_HIDEINPUT)
1473
1474 const_iv (ST_DEAD)
1475 const_iv (ST_SETUP)
1476 const_iv (ST_PLAYING)
1477 const_iv (ST_CUSTOM)
1478
1479 const_iv (ST_CHANGE_CLASS)
1480 const_iv (ST_CONFIRM_QUIT)
1481 const_iv (ST_GET_PARTY_PASSWORD)
1482
1483 const_iv (IO_HEADER)
1484 const_iv (IO_OBJECTS)
1485 const_iv (IO_UNIQUES)
1486
1487 // random map generator
1488 const_iv (LAYOUT_NONE)
1489 const_iv (LAYOUT_ONION)
1490 const_iv (LAYOUT_MAZE)
1491 const_iv (LAYOUT_SPIRAL)
1492 const_iv (LAYOUT_ROGUELIKE)
1493 const_iv (LAYOUT_SNAKE)
1494 const_iv (LAYOUT_SQUARE_SPIRAL)
1495
1496 const_iv (RMOPT_RANDOM)
1497 const_iv (RMOPT_CENTERED)
1498 const_iv (RMOPT_LINEAR)
1499 const_iv (RMOPT_BOTTOM_C)
1500 const_iv (RMOPT_BOTTOM_R)
1501 const_iv (RMOPT_IRR_SPACE)
1502 const_iv (RMOPT_WALL_OFF)
1503 const_iv (RMOPT_WALLS_ONLY)
1504 const_iv (RMOPT_NO_DOORS)
1505
1506 const_iv (SYMMETRY_RANDOM)
1507 const_iv (SYMMETRY_NONE)
1508 const_iv (SYMMETRY_X)
1509 const_iv (SYMMETRY_Y)
1510 const_iv (SYMMETRY_XY)
1321 }; 1511 };
1322 1512
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1513 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1514 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1515
1326 static const struct { 1516 static const struct {
1327 const char *name; 1517 const char *name;
1328 int skip; 1518 int skip;
1329 IV klass; 1519 IV klass;
1340 { 1530 {
1341 AV *event = newAV (); 1531 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1532 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1533 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1534 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1535 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1536 }
1347
1348 static const struct {
1349 int dtype;
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1537}
1486 1538
1487void _reload_1 () 1539void _connect_to_perl ()
1488 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1);
1490 cb_object = get_av ("cf::CB_OBJECT", 1);
1491 cb_player = get_av ("cf::CB_PLAYER", 1);
1492 cb_type = get_av ("cf::CB_TYPE" , 1);
1493 cb_map = get_av ("cf::CB_MAP" , 1);
1494 1540
1495void _reload_2 () 1541void _global_reattach ()
1496 CODE: 1542 CODE:
1497{ 1543{
1498 // reattach to all attachable objects in the game. 1544 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1545 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1500 reattach (pl); 1546 (*i)->reattach ();
1501 1547
1502 for (mapstruct *map = first_map; map; map = map->next) 1548 for_all_players (pl)
1503 reattach (map); 1549 pl->reattach ();
1550
1551 //TODO
1552 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1553 // i->second->reattach ();
1504 1554
1505 for (object *op = objects; op; op = op->next) 1555 for (object *op = object::first; op; op = op->next)
1506 reattach (op); 1556 op->reattach ();
1507} 1557}
1508 1558
1509NV floor (NV x) 1559NV floor (NV x)
1510 1560
1511NV ceil (NV x) 1561NV ceil (NV x)
1512 1562
1513void server_tick () 1563void server_tick ()
1564 CODE:
1565 runtime = SvNVx (sv_runtime);
1566 server_tick ();
1514 1567
1515void 1568void
1516LOG (int level, char *msg) 1569LOG (int level, char *msg)
1517 PROTOTYPE: $$ 1570 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1571 C_ARGS: (LogLevel)level, "%s", msg
1521 PROTOTYPE: $$ 1574 PROTOTYPE: $$
1522 1575
1523char *path_combine_and_normalize (char *base, char *path) 1576char *path_combine_and_normalize (char *base, char *path)
1524 PROTOTYPE: $$ 1577 PROTOTYPE: $$
1525 1578
1526char * 1579const char *
1527cf_get_maps_directory (char *path) 1580get_maps_directory (char *path)
1528 PROTOTYPE: $ 1581 PROTOTYPE: $
1529 ALIAS: maps_directory = 0 1582 ALIAS: maps_directory = 0
1583 CODE:
1584 RETVAL = create_pathname (path);
1585 OUTPUT: RETVAL
1530 1586
1531void 1587void
1532sub_generation_inc () 1588sub_generation_inc ()
1533 CODE: 1589 CODE:
1534 PL_sub_generation++; 1590 PL_sub_generation++;
1543 confdir = 3 1599 confdir = 3
1544 localdir = 4 1600 localdir = 4
1545 playerdir = 5 1601 playerdir = 5
1546 datadir = 6 1602 datadir = 6
1547 CODE: 1603 CODE:
1548{ 1604 switch (ix)
1549 int unused_type; 1605 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1606 case 0: RETVAL = settings.mapdir ; break;
1551} 1607 case 1: RETVAL = settings.uniquedir; break;
1608 case 2: RETVAL = settings.tmpdir ; break;
1609 case 3: RETVAL = settings.confdir ; break;
1610 case 4: RETVAL = settings.localdir ; break;
1611 case 5: RETVAL = settings.playerdir; break;
1612 case 6: RETVAL = settings.datadir ; break;
1613 }
1552 OUTPUT: RETVAL 1614 OUTPUT: RETVAL
1553 1615
1554int 1616void abort ()
1617
1618void emergency_save ()
1619
1620void _exit (int status = 0)
1621
1622#if _POSIX_MEMLOCK
1623
1624int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1625
1626int munlockall ()
1627
1628#endif
1629
1555cf_find_animation (char *text) 1630int find_animation (char *text)
1556 PROTOTYPE: $ 1631 PROTOTYPE: $
1557 1632
1558int random_roll(int min, int max, object *op, int goodbad); 1633int random_roll (int min, int max, object *op, int goodbad);
1559 1634
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1635const char *cost_string_from_value(uint64 cost, int approx = 0)
1561
1562int invoke (int event, SV *arg1, ...)
1563 CODE:
1564{
1565 // parse first arg and call invoke_object etc as seen fit
1566 //TODO
1567 //cfperl_invoke (event,
1568}
1569 1636
1570int 1637int
1571exp_to_level (val64 exp) 1638exp_to_level (val64 exp)
1572 CODE: 1639 CODE:
1573{ 1640{
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1671 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1672 else
1606 XSRETURN_UNDEF; 1673 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1674 OUTPUT: RETVAL
1608 1675
1676MODULE = cf PACKAGE = cf::attachable
1677
1678int
1679valid (SV *obj)
1680 CODE:
1681 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1682 OUTPUT:
1683 RETVAL
1684
1685#bool
1686#destroyed (attachable *at)
1687#
1688#void
1689#destroy (attachable *at)
1690
1691MODULE = cf PACKAGE = cf::global
1692
1693int invoke (SV *klass, int event, ...)
1694 CODE:
1695 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1696 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1697 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1698 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1699 OUTPUT: RETVAL
1700
1609MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1701MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1610 1702
1611SV * 1703INCLUDE: $PERL genacc object ../include/object.h |
1612get_property (object *obj, int type, int idx) 1704
1705int invoke (object *op, int event, ...)
1613 CODE: 1706 CODE:
1614 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1707 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1708 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1710 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1711 OUTPUT: RETVAL
1616 1712
1617SV * 1713SV *registry (object *op)
1618set_property (object *obj, int type, int idx, SV *newval) 1714
1715void mortals ()
1619 CODE: 1716 PPCODE:
1620 switch (type) 1717 EXTEND (SP, object::mortals.size ());
1621 { 1718 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1622 case CFAPI_INT: 1719 PUSHs (to_sv (*i));
1623 cf_object_set_int_property (obj, idx, SvIV (newval)); 1720
1624 break; 1721object *first ()
1625 case CFAPI_LONG: 1722 CODE:
1626 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1723 RETVAL = object::first;
1627 break; 1724 OUTPUT: RETVAL
1628 case CFAPI_DOUBLE:
1629 {
1630 int unused_type;
1631 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1632 }
1633 break;
1634 case CFAPI_STRING:
1635 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1636 break;
1637 case CFAPI_POBJECT:
1638 {
1639 int unused_type;
1640 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1641 }
1642 break;
1643 default:
1644 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1645 }
1646 1725
1647# missing properties 1726# missing properties
1648 1727
1649void 1728object *head (object *op)
1650set_attacktype (object *obj, U32 attacktype) 1729 PROTOTYPE: $
1651 CODE: 1730 CODE:
1652 obj->attacktype = attacktype; 1731 RETVAL = op->head ? op->head : op;
1653
1654U32
1655get_attacktype (object *obj)
1656 ALIAS:
1657 attacktype = 0
1658 CODE:
1659 RETVAL = obj->attacktype;
1660 OUTPUT: RETVAL 1732 OUTPUT: RETVAL
1661 1733
1662# missing in plug-in api, of course 1734int is_head (object *op)
1663void 1735 PROTOTYPE: $
1664set_food (object *obj, int food) 1736 CODE:
1665 CODE:
1666 obj->stats.food = food;
1667
1668int
1669get_food (object *obj)
1670 ALIAS:
1671 food = 0
1672 CODE:
1673 RETVAL = obj->stats.food; 1737 RETVAL = !op->head;
1674 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1675 1739
1676void 1740void
1677inv (object *obj) 1741inv (object *obj)
1678 PROTOTYPE: $ 1742 PROTOTYPE: $
1679 PPCODE: 1743 PPCODE:
1680{ 1744{
1681 object *o; 1745 object *o;
1682 for (o = obj->inv; o; o = o->below) 1746 for (o = obj->inv; o; o = o->below)
1683 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1747 XPUSHs (sv_2mortal (to_sv (o)));
1684} 1748}
1685 1749
1686int cf_object_get_resistance (object *op, int rtype) 1750void
1687 ALIAS: resistance = 0 1751set_animation (object *op, int idx)
1752 CODE:
1753 SET_ANIMATION (op, idx);
1688 1754
1689int cf_object_get_flag (object *op, int flag) 1755object *find_best_object_match (object *op, const char *match)
1690 ALIAS: flag = 0
1691 1756
1692void cf_object_set_flag (object *op, int flag, int value) 1757object *find_marked_object (object *op)
1693 1758
1694int need_identify (const object *obj); 1759int need_identify (object *obj);
1695 1760
1696int apply_shop_mat (object *shop_mat, object *op); 1761int apply_shop_mat (object *shop_mat, object *op);
1697 1762
1698void cf_object_move (object *op, int dir, object *originator = op) 1763int move (object *op, int dir, object *originator = op)
1764 CODE:
1765 RETVAL = move_ob (op, dir, originator);
1766 OUTPUT:
1767 RETVAL
1699 1768
1700void cf_object_apply (object *op, object *author, int flags = 0) 1769void apply (object *applier, object *applied, int flags = 0)
1770 CODE:
1771 manual_apply (applied, applier, flags);
1701 1772
1702void cf_object_apply_below (object *op) 1773void apply_below (object *op)
1703 1774 CODE:
1704void cf_object_remove (object *op) 1775 player_apply_below (op);
1705
1706void cf_object_free (object *op)
1707 1776
1708object *cf_object_present_archname_inside (object *op, char *whatstr) 1777object *cf_object_present_archname_inside (object *op, char *whatstr)
1709 1778
1710int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1779int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1711 1780
1712int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1781int cf_object_change_map (object *op, int x, int y, maptile *map)
1713 1782
1783#//TODO
1714object *cf_object_clone (object *op, int clonetype = 0) 1784object *clone_ (object *op, int recursive = 0)
1785 CODE:
1786 if (recursive)
1787 RETVAL = object_create_clone (op);
1788 else
1789 {
1790 RETVAL = object::create ();
1791 op->copy_to (RETVAL);
1792 }
1793 OUTPUT: RETVAL
1715 1794
1716int cf_object_pay_item (object *op, object *buyer) 1795int pay_item (object *op, object *buyer)
1796 CODE:
1797 RETVAL = pay_for_item (op, buyer);
1798 OUTPUT: RETVAL
1717 1799
1718int cf_object_pay_amount (object *op, uint64 amount) 1800int pay_amount (object *op, uint64 amount)
1801 CODE:
1802 RETVAL = pay_for_amount (amount, op);
1803 OUTPUT: RETVAL
1719 1804
1720void pay_player (object *op, uint64 amount) 1805void pay_player (object *op, uint64 amount)
1721 1806
1722val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1807val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1723 1808
1724int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1809int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1725 1810
1726int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1811void learn_spell (object *op, object *sp, int special_prayer = 0)
1812 CODE:
1813 do_learn_spell (op, sp, special_prayer);
1727 1814
1728void cf_object_learn_spell (object *op, object *sp)
1729
1730void cf_object_forget_spell (object *op, object *sp) 1815void forget_spell (object *op, object *sp)
1816 CODE:
1817 do_forget_spell (op, query_name (sp));
1731 1818
1732object *cf_object_check_for_spell (object *op, char *spellname) 1819object *check_for_spell (object *op, char *spellname)
1820 CODE:
1821 RETVAL = check_spell_known (op, spellname);
1822 OUTPUT: RETVAL
1733 1823
1734int cf_object_query_money (object *op) 1824int query_money (object *op)
1735 ALIAS: money = 0 1825 ALIAS: money = 0
1736 1826
1737int cf_object_query_cost (object *op, object *who, int flags) 1827val64 query_cost (object *op, object *who, int flags)
1738 ALIAS: cost = 0 1828 ALIAS: cost = 0
1739 1829
1740void cf_object_activate_rune (object *op , object *victim) 1830void spring_trap (object *op, object *victim)
1741 1831
1742int cf_object_check_trigger (object *op, object *cause) 1832int check_trigger (object *op, object *cause)
1743 1833
1744int cf_object_out_of_map (object *op, int x, int y)
1745
1746void cf_object_drop (object *op, object *author) 1834void drop (object *who, object *op)
1747 1835
1748void cf_object_take (object *op, object *author) 1836void pick_up (object *who, object *op)
1749
1750void cf_object_say (object *op, char *msg)
1751
1752void cf_object_speak (object *op, char *msg)
1753 1837
1754object *cf_object_insert_object (object *op, object *container) 1838object *cf_object_insert_object (object *op, object *container)
1755 1839
1756const char *cf_object_get_msg (object *ob)
1757 ALIAS: msg = 0
1758
1759object *cf_object_insert_in_ob (object *ob, object *where) 1840object *cf_object_insert_in_ob (object *ob, object *where)
1760 1841
1761int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1842int cf_object_teleport (object *op, maptile *map, int x, int y)
1762 1843
1763void cf_object_update (object *op, int flags) 1844void update_object (object *op, int action)
1764
1765void cf_object_pickup (object *op, object *what)
1766 1845
1767object *cf_create_object_by_name (const char *name) 1846object *cf_create_object_by_name (const char *name)
1768 1847
1769void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1848void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1770 1849
1776 1855
1777void push_button (object *op); 1856void push_button (object *op);
1778 1857
1779void use_trigger (object *op); 1858void use_trigger (object *op);
1780 1859
1781void add_button_link (object *button, mapstruct *map, int connected); 1860void add_button_link (object *button, maptile *map, int connected);
1782 1861
1783void remove_button_link (object *op); 1862void remove_button_link (object *op);
1784 1863
1785void
1786cf_object_set_resistance (object *op, int rtype, int val)
1787 CODE:
1788 if (rtype >= 0 && rtype < NROFATTACKS)
1789 op->resist[rtype] = val;
1790
1791 1864
1792MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1865MODULE = cf PACKAGE = cf::object PREFIX = cf_
1793
1794void cf_fix_object (object *pl)
1795 ALIAS: fix = 0
1796 1866
1797object *cf_insert_ob_in_ob (object *ob, object *where) 1867object *cf_insert_ob_in_ob (object *ob, object *where)
1798 1868
1799# no clean way to get an object from an archetype - stupid idiotic 1869# no clean way to get an object from an archetype - stupid idiotic
1800# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1870# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1804 CODE: 1874 CODE:
1805 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1875 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1806 OUTPUT: 1876 OUTPUT:
1807 RETVAL 1877 RETVAL
1808 1878
1809object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1879object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1810 PROTOTYPE: $$$$$$ 1880 PROTOTYPE: $$$$$$
1811 CODE: 1881 CODE:
1812{ 1882{
1813 int unused_type; 1883 int unused_type;
1814 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1884 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1815} 1885}
1816
1817SV *registry (object *op)
1818 CODE:
1819 RETVAL = registry_of (op);
1820 OUTPUT:
1821 RETVAL
1822 1886
1823# syntatic sugar for easier use in event callbacks. 1887# syntatic sugar for easier use in event callbacks.
1824const char *options (object *op) 1888const char *options (object *op)
1825 CODE: 1889 CODE:
1826 RETVAL = op->name; 1890 RETVAL = op->name;
1858bool on_same_map_as (object *ob, object *other) 1922bool on_same_map_as (object *ob, object *other)
1859 CODE: 1923 CODE:
1860 RETVAL = on_same_map (ob, other); 1924 RETVAL = on_same_map (ob, other);
1861 OUTPUT: RETVAL 1925 OUTPUT: RETVAL
1862 1926
1863char * 1927const char *
1864base_name (object *ob, int plural) 1928base_name (object *op, int plural = op->nrof > 1)
1865 CODE: 1929 CODE:
1866 RETVAL = cf_query_base_name (ob, plural); 1930 RETVAL = query_base_name (op, plural);
1867 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1868 1932
1869living * 1933object *decrease_ob_nr (object *op, unsigned long i)
1870stats (object *ob)
1871 CODE:
1872 RETVAL = &ob->stats;
1873 OUTPUT: RETVAL
1874
1875 1934
1876MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1935MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1877 1936
1878player *player (object *op) 1937player *player (object *op)
1879 CODE: 1938 CODE:
1880 RETVAL = op->contr; 1939 RETVAL = op->contr;
1881 OUTPUT: RETVAL 1940 OUTPUT: RETVAL
1882 1941
1942void check_score (object *op)
1943
1883void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1944void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1945 CODE:
1946 new_draw_info (flags, 0, op, txt);
1884 1947
1885object *cf_player_send_inventory (object *op) 1948object *cf_player_send_inventory (object *op)
1886 1949
1887char *cf_player_get_ip (object *op) 1950char *cf_player_get_ip (object *op)
1888 ALIAS: ip = 0 1951 ALIAS: ip = 0
1897 1960
1898void cf_player_set_party (object *op, partylist *party) 1961void cf_player_set_party (object *op, partylist *party)
1899 1962
1900void kill_player (object *op) 1963void kill_player (object *op)
1901 1964
1965void esrv_update_item (object *op, int what, object *item)
1966 C_ARGS: what, op, item
1967
1968void clear_los (object *op)
1969
1970int command_teleport (object *op, char *params)
1971
1972int command_summon (object *op, char *params)
1973
1974int command_arrest (object *op, char *params)
1975
1976int command_kick (object *op, char *params)
1977
1978int command_banish (object *op, char *params)
1979
1980
1902MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1981MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1903 1982
1983INCLUDE: $PERL genacc player ../include/player.h |
1984
1985int invoke (player *pl, int event, ...)
1986 CODE:
1987 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1988 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1989 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1990 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1991 OUTPUT: RETVAL
1992
1904SV *registry (player *pl) 1993SV *registry (player *pl)
1994
1995void
1996save_stats (player *pl)
1905 CODE: 1997 CODE:
1998 pl->ob->stats.hp = pl->ob->stats.maxhp;
1999 pl->ob->stats.sp = pl->ob->stats.maxsp;
2000 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2001 pl->orig_stats = pl->ob->stats;
2002
2003player *cf_player_find (char *name)
2004 PROTOTYPE: $
2005
2006void cf_player_move (player *pl, int dir)
2007
2008void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2009
2010player *first ()
2011 CODE:
1906 RETVAL = registry_of (pl); 2012 RETVAL = first_player;
2013 OUTPUT: RETVAL
2014
2015bool
2016cell_visible (player *pl, int dx, int dy)
2017 CODE:
2018 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2019 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1907 OUTPUT: 2020 OUTPUT:
1908 RETVAL 2021 RETVAL
1909 2022
1910player *cf_player_find (char *name)
1911 PROTOTYPE: $
1912
1913void cf_player_move (player *pl, int dir)
1914
1915void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1916
1917# nonstandard
1918object *ob (player *pl)
1919 CODE:
1920 RETVAL = pl->ob;
1921 OUTPUT: RETVAL
1922
1923player *first ()
1924 CODE:
1925 RETVAL = first_player;
1926 OUTPUT: RETVAL
1927
1928player *next (player *pl)
1929 CODE:
1930 RETVAL = pl->next;
1931 OUTPUT: RETVAL
1932
1933bool
1934cell_visible (player *pl, int dx, int dy)
1935 CODE:
1936 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1937 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942client (player *pl)
1943 CODE:
1944 RETVAL = pl->socket.client;
1945 OUTPUT:
1946 RETVAL
1947
1948char *
1949host (player *pl)
1950 CODE:
1951 RETVAL = pl->socket.host;
1952 OUTPUT:
1953 RETVAL
1954
1955char *
1956killer (player *pl, char *killer = 0)
1957 CODE:
1958 if (killer)
1959 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1960 RETVAL = pl->killer;
1961 OUTPUT:
1962 RETVAL
1963
1964void
1965buggy_mapscroll (player *pl, int value = 1)
1966 CODE:
1967 pl->socket.buggy_mapscroll = value;
1968
1969void 2023void
1970send (player *pl, SV *packet) 2024send (player *pl, SV *packet)
1971 CODE: 2025 CODE:
1972{ 2026{
1973 STRLEN len; 2027 STRLEN len;
1974 char *buf = SvPVbyte (packet, len); 2028 char *buf = SvPVbyte (packet, len);
1975 2029
1976 Write_String_To_Socket (&pl->socket, buf, len); 2030 if (pl->ns)
2031 pl->ns->send_packet (buf, len);
1977} 2032}
1978 2033
1979int 2034int
1980listening (player *pl, int new_value = -1) 2035listening (player *pl, int new_value = -1)
1981 CODE: 2036 CODE:
1983 if (new_value >= 0) 2038 if (new_value >= 0)
1984 pl->listening = new_value; 2039 pl->listening = new_value;
1985 OUTPUT: 2040 OUTPUT:
1986 RETVAL 2041 RETVAL
1987 2042
1988void get_savebed (player *pl) 2043void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1989 ALIAS: 2044 PROTOTYPE: $;$$$
1990 savebed = 0
1991 PPCODE: 2045 PPCODE:
2046 if (GIMME_V != G_VOID)
2047 {
1992 EXTEND (SP, 3); 2048 EXTEND (SP, 3);
1993 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2049 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1994 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2050 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1995 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2051 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1996 2052 }
1997void set_savebed (player *pl, char *map_path, int x, int y) 2053 if (map_path) sv_to (map_path, pl->savebed_map);
1998 CODE: 2054 if (x) sv_to (x, pl->bed_x);
1999 strcpy (pl->savebed_map, map_path); 2055 if (y) sv_to (y, pl->bed_y);
2000 pl->bed_x = x;
2001 pl->bed_y = y;
2002 2056
2003void 2057void
2004list () 2058list ()
2005 PPCODE: 2059 PPCODE:
2006{
2007 player *pl;
2008 for (pl = first_player; pl; pl = pl->next) 2060 for (player *pl = first_player; pl; pl = pl->next)
2009 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2061 XPUSHs (sv_2mortal (to_sv (pl)));
2010}
2011 2062
2012bool 2063bool
2013peaceful (player *pl, bool new_setting = 0) 2064peaceful (player *pl, bool new_setting = 0)
2014 PROTOTYPE: $;$ 2065 PROTOTYPE: $;$
2015 CODE: 2066 CODE:
2032 OUTPUT: RETVAL 2083 OUTPUT: RETVAL
2033 2084
2034 2085
2035MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2086MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2036 2087
2037SV *registry (mapstruct *map) 2088int invoke (maptile *map, int event, ...)
2038 CODE: 2089 CODE:
2039 RETVAL = registry_of (map); 2090 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2040 OUTPUT: 2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2041 RETVAL 2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2042 2093 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2043SV *
2044get_property (mapstruct *obj, int type, int idx)
2045 CODE:
2046 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2047 OUTPUT: RETVAL 2094 OUTPUT: RETVAL
2048 2095
2049SV * 2096SV *registry (maptile *map)
2050set_property (mapstruct *obj, int type, int idx, SV *newval)
2051 CODE:
2052 switch (type)
2053 {
2054 case CFAPI_INT:
2055 cf_map_set_int_property (obj, idx, SvIV (newval));
2056 break;
2057 default:
2058 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2059 }
2060 2097
2061mapstruct *new (int width, int height) 2098INCLUDE: $PERL genacc maptile ../include/map.h |
2099
2100void
2101maptile::instantiate ()
2102
2103maptile *new ()
2062 PROTOTYPE: 2104 PROTOTYPE:
2063 CODE: 2105 CODE:
2064{ 2106 RETVAL = new maptile;
2065 int unused_type;
2066 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2067}
2068 OUTPUT: 2107 OUTPUT:
2069 RETVAL 2108 RETVAL
2070 2109
2071void delete_map (mapstruct *map) 2110void
2111maptile::destroy ()
2072 2112
2073void clean_tmp_map (mapstruct *map) 2113void
2114maptile::players ()
2115 PPCODE:
2116 if (GIMME_V == G_SCALAR)
2117 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2118 else if (GIMME_V == G_ARRAY)
2119 {
2120 EXTEND (SP, THIS->players);
2121 for_all_players (pl)
2122 if (pl->ob && pl->ob->map == THIS)
2123 PUSHs (sv_2mortal (to_sv (pl->ob)));
2124 }
2074 2125
2075void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2126void play_sound_map (maptile *map, int x, int y, int sound_num)
2076 2127
2077mapstruct *tile_map (mapstruct *map, unsigned int dir) 2128int out_of_map (maptile *map, int x, int y)
2078 CODE:
2079 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2080 OUTPUT:
2081 RETVAL
2082 2129
2083char *tile_path (mapstruct *map, unsigned int dir) 2130void
2084 CODE: 2131trigger (maptile *map, long connection, bool state = true)
2085 if (dir >= 4) 2132 CODE:
2086 XSRETURN_UNDEF; 2133 activate_connection (map, connection, state);
2087 RETVAL = map->tile_path [dir];
2088 OUTPUT:
2089 RETVAL
2090 2134
2091mapstruct *cf_map_get_map (char *name) 2135void
2092 PROTOTYPE: $ 2136get_connection (maptile *map, long connection)
2093 ALIAS: map = 0 2137 PPCODE:
2138 oblinkpt *obp = get_connection_links (map, connection);
2139 if (obp)
2140 for (objectlink *ol = obp->link; ol; ol = ol->next)
2141 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2094 2142
2095mapstruct *has_been_loaded (char *name)
2096 PROTOTYPE: $
2097
2098mapstruct *cf_map_get_first ()
2099 PROTOTYPE:
2100 ALIAS: first = 0
2101
2102# whoever "designed" the plug-in api should have wasted
2103# his/her time with staying away from the project - would have
2104# saved others a lot of time, without doubt.
2105void set_path (mapstruct *where, char *path)
2106 CODE:
2107 strcpy (where->path, path);
2108
2109int in_memory (mapstruct *map)
2110 CODE:
2111 RETVAL = map->in_memory;
2112 OUTPUT:
2113 RETVAL
2114
2115bool unique (mapstruct *map)
2116 CODE:
2117 RETVAL = map->unique;
2118 OUTPUT:
2119 RETVAL
2120
2121void set_unique (mapstruct *map, bool unique)
2122 CODE:
2123 map->unique = unique;
2124
2125object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2143object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2126 2144
2127object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2145object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2128 2146
2129object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2147object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2130 C_ARGS: str, map, nx, ny 2148 C_ARGS: str, map, nx, ny
2131 2149
2132void 2150void
2133cf_map_normalise (mapstruct *map, int x, int y) 2151cf_map_normalise (maptile *map, int x, int y)
2134 PPCODE: 2152 PPCODE:
2135{ 2153{
2136 mapstruct *nmap = 0; 2154 maptile *nmap = 0;
2137 I16 nx = 0, ny = 0; 2155 I16 nx = 0, ny = 0;
2138 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2156 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2139 2157
2140 EXTEND (SP, 4); 2158 EXTEND (SP, 4);
2141 PUSHs (sv_2mortal (newSViv (flags))); 2159 PUSHs (sv_2mortal (newSViv (flags)));
2142 2160
2143 if (GIMME_V == G_ARRAY) 2161 if (GIMME_V == G_ARRAY)
2147 PUSHs (sv_2mortal (newSViv (ny))); 2165 PUSHs (sv_2mortal (newSViv (ny)));
2148 } 2166 }
2149} 2167}
2150 2168
2151void 2169void
2152at (mapstruct *map, unsigned int x, unsigned int y) 2170at (maptile *map, unsigned int x, unsigned int y)
2153 PROTOTYPE: $$$ 2171 PROTOTYPE: $$$
2154 PPCODE: 2172 PPCODE:
2155{ 2173{
2156 object *o; 2174 object *o;
2157 mapstruct *nmap = 0; 2175 maptile *nmap = 0;
2158 I16 nx, ny; 2176 I16 nx, ny;
2159 2177
2160 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2178 get_map_flags (map, &nmap, x, y, &nx, &ny);
2161 2179
2162 if (nmap) 2180 if (nmap)
2163 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2181 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2164 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2182 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2165} 2183}
2166 2184
2167SV * 2185SV *
2168bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2186bot_at (maptile *obj, unsigned int x, unsigned int y)
2169 PROTOTYPE: $$$ 2187 PROTOTYPE: $$$
2170 ALIAS: 2188 ALIAS:
2171 top_at = 1 2189 top_at = 1
2172 flags_at = 2 2190 flags_at = 2
2173 light_at = 3 2191 light_at = 3
2174 move_block_at = 4 2192 move_block_at = 4
2175 move_slow_at = 5 2193 move_slow_at = 5
2176 move_on_at = 6 2194 move_on_at = 6
2177 move_off_at = 7 2195 move_off_at = 7
2178 INIT: 2196 INIT:
2179 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2197 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2180 CODE: 2198 CODE:
2181 switch (ix) 2199 switch (ix)
2182 { 2200 {
2183 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2201 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2184 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2202 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2187 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2205 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2188 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2206 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2189 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2207 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2190 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2208 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2191 } 2209 }
2192 OUTPUT: 2210 OUTPUT: RETVAL
2193 RETVAL
2194 2211
2195# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2212void fix_walls (maptile *map, int x, int y)
2196void
2197_set_obs (mapstruct *map, SV *sv)
2198 CODE:
2199{
2200 object *o;
2201 AV *av;
2202 int x, y;
2203 AV *obs = (AV *)SvRV (sv);
2204 2213
2205 for (y = 0; y < MAP_HEIGHT (map); y++) 2214void fix_walls_around (maptile *map, int x, int y)
2206 for (x = 0; x < MAP_WIDTH (map); x++)
2207 {
2208 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2209 2215
2210 if (!SvROK (sv)) 2216const char *
2211 continue; 2217region_name (maptile *m)
2218 CODE:
2219 RETVAL = get_name_of_region_for_map (m);
2220 OUTPUT: RETVAL
2212 2221
2213 av = (AV *)SvRV (sv); 2222# worst xs function of my life
2223maptile *
2224_create_random_map (\
2225 char *path,\
2226 char *wallstyle,\
2227 char *wall_name,\
2228 char *floorstyle,\
2229 char *monsterstyle,\
2230 char *treasurestyle,\
2231 char *layoutstyle,\
2232 char *doorstyle,\
2233 char *decorstyle,\
2234 char *origin_map,\
2235 char *final_map,\
2236 char *exitstyle,\
2237 char *this_map,\
2238 char *exit_on_final_map,\
2239 int Xsize,\
2240 int Ysize,\
2241 int expand2x,\
2242 int layoutoptions1,\
2243 int layoutoptions2,\
2244 int layoutoptions3,\
2245 int symmetry,\
2246 int difficulty,\
2247 int difficulty_given,\
2248 float difficulty_increase,\
2249 int dungeon_level,\
2250 int dungeon_depth,\
2251 int decoroptions,\
2252 int orientation,\
2253 int origin_y,\
2254 int origin_x,\
2255 int random_seed,\
2256 val64 total_map_hp,\
2257 int map_layout_style,\
2258 int treasureoptions,\
2259 int symmetry_used,\
2260 region *region\
2261)
2262 CODE:
2263{
2264 random_map_params rmp;
2214 2265
2215 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2266 assign (rmp.wallstyle , wallstyle);
2216 { 2267 assign (rmp.wall_name , wall_name);
2217 sv = av_shift (av); 2268 assign (rmp.floorstyle , floorstyle);
2269 assign (rmp.monsterstyle , monsterstyle);
2270 assign (rmp.treasurestyle , treasurestyle);
2271 assign (rmp.layoutstyle , layoutstyle);
2272 assign (rmp.doorstyle , doorstyle);
2273 assign (rmp.decorstyle , decorstyle);
2274 assign (rmp.exitstyle , exitstyle);
2275 assign (rmp.exit_on_final_map, exit_on_final_map);
2218 2276
2219 if (SvROK (sv)) 2277 rmp.origin_map = origin_map;
2220 { 2278 rmp.final_map = final_map;
2221 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); 2279 rmp.this_map = this_map;
2222 SVptr_cache_set (o, sv); 2280 rmp.Xsize = Xsize;
2223 } 2281 rmp.Ysize = Ysize;
2224 } 2282 rmp.expand2x = expand2x;
2225 } 2283 rmp.layoutoptions1 = layoutoptions1;
2226} 2284 rmp.layoutoptions2 = layoutoptions2;
2285 rmp.layoutoptions3 = layoutoptions3;
2286 rmp.symmetry = symmetry;
2287 rmp.difficulty = difficulty;
2288 rmp.difficulty_given = difficulty_given;
2289 rmp.difficulty_increase = difficulty_increase;
2290 rmp.dungeon_level = dungeon_level;
2291 rmp.dungeon_depth = dungeon_depth;
2292 rmp.decoroptions = decoroptions;
2293 rmp.orientation = orientation;
2294 rmp.origin_y = origin_y;
2295 rmp.origin_x = origin_x;
2296 rmp.random_seed = random_seed;
2297 rmp.total_map_hp = total_map_hp;
2298 rmp.map_layout_style = map_layout_style;
2299 rmp.treasureoptions = treasureoptions;
2300 rmp.symmetry_used = symmetry_used;
2301 rmp.region = region;
2227 2302
2228 2303 RETVAL = generate_random_map (path, &rmp);
2229MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2304}
2230
2231archetype *cf_archetype_get_first()
2232 PROTOTYPE:
2233 ALIAS: first = 0
2234
2235archetype *cf_archetype_get_next (archetype *arch)
2236 ALIAS: next = 0
2237
2238archetype *cf_archetype_get_head (archetype *arch)
2239 ALIAS: head = 0
2240
2241archetype *cf_archetype_get_more (archetype *arch)
2242 ALIAS: more = 0
2243
2244const char *cf_archetype_get_name (archetype *arch)
2245 ALIAS: name = 0
2246
2247object *cf_archetype_get_clone (archetype *arch)
2248 ALIAS: clone = 0
2249
2250MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2251
2252partylist *cf_party_get_first ()
2253 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256partylist *cf_party_get_next (partylist *party)
2257 ALIAS: next = 0
2258
2259const char *cf_party_get_name (partylist *party)
2260
2261const char *cf_party_get_password (partylist *party)
2262 ALIAS: password = 0
2263
2264player *cf_party_get_first_player (partylist *party)
2265 ALIAS: first_player = 0
2266
2267player *cf_party_get_next_player (partylist *party, player *op)
2268 ALIAS: next_player = 0
2269
2270
2271MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2272
2273region *cf_region_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277const char *cf_region_get_name (region *reg)
2278 ALIAS: name = 0
2279
2280region *cf_region_get_next (region *reg)
2281 ALIAS: next = 0
2282
2283region *cf_region_get_parent (region *reg)
2284 ALIAS: parent = 0
2285
2286const char *cf_region_get_longname (region *reg)
2287 ALIAS: longname = 0
2288
2289const char *cf_region_get_message (region *reg)
2290 ALIAS: message = 0
2291
2292
2293MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2294
2295val64
2296exp (living *liv, val64 new_val = 0)
2297 PROTOTYPE: $;$
2298 ALIAS:
2299 Str = 1
2300 Dex = 2
2301 Con = 3
2302 Wis = 4
2303 Cha = 5
2304 Int = 6
2305 Pow = 7
2306 wc = 8
2307 ac = 9
2308 hp = 10
2309 maxhp = 11
2310 sp = 12
2311 maxsp = 13
2312 grace = 14
2313 maxgrace = 15
2314 food = 16
2315 dam = 17
2316 luck = 18
2317 CODE:
2318# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2319 switch (ix)
2320 {
2321 LIVING_ACC (exp , 0);
2322 LIVING_ACC (Str , 1);
2323 LIVING_ACC (Dex , 2);
2324 LIVING_ACC (Con , 3);
2325 LIVING_ACC (Wis , 4);
2326 LIVING_ACC (Cha , 5);
2327 LIVING_ACC (Int , 6);
2328 LIVING_ACC (Pow , 7);
2329 LIVING_ACC (wc , 8);
2330 LIVING_ACC (ac , 9);
2331 LIVING_ACC (hp , 10);
2332 LIVING_ACC (maxhp , 11);
2333 LIVING_ACC (sp , 12);
2334 LIVING_ACC (maxsp , 13);
2335 LIVING_ACC (grace , 14);
2336 LIVING_ACC (maxgrace, 15);
2337 LIVING_ACC (food , 16);
2338 LIVING_ACC (dam , 17);
2339 LIVING_ACC (luck , 18);
2340 }
2341# undef LIVING_ACC
2342 OUTPUT: 2305 OUTPUT:
2343 RETVAL 2306 RETVAL
2344 2307
2308MODULE = cf PACKAGE = cf::arch
2309
2310archetype *find (const char *name)
2311 CODE:
2312 RETVAL = archetype::find (name);
2313 OUTPUT:
2314 RETVAL
2315
2316archetype *first()
2317 PROTOTYPE:
2318 CODE:
2319 RETVAL = first_archetype;
2320 OUTPUT: RETVAL
2321
2322INCLUDE: $PERL genacc archetype ../include/object.h |
2323
2324MODULE = cf PACKAGE = cf::party
2325
2326partylist *first ()
2327 PROTOTYPE:
2328 CODE:
2329 RETVAL = get_firstparty ();
2330 OUTPUT: RETVAL
2331
2332INCLUDE: $PERL genacc partylist ../include/player.h |
2333
2334MODULE = cf PACKAGE = cf::region
2335
2336region *first ()
2337 PROTOTYPE:
2338 CODE:
2339 RETVAL = first_region;
2340 OUTPUT: RETVAL
2341
2342region *find (char *name)
2343 PROTOTYPE: $
2344 CODE:
2345 RETVAL = get_region_by_name (name);
2346 OUTPUT: RETVAL
2347
2348INCLUDE: $PERL genacc region ../include/map.h |
2349
2350MODULE = cf PACKAGE = cf::living
2351
2352INCLUDE: $PERL genacc living ../include/living.h |
2353
2354MODULE = cf PACKAGE = cf::settings
2355
2356INCLUDE: $PERL genacc Settings ../include/global.h |
2357
2358MODULE = cf PACKAGE = cf::client
2359
2360INCLUDE: $PERL genacc client ../include/client.h |
2361
2362int invoke (client *ns, int event, ...)
2363 CODE:
2364 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2365 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2366 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2367 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2368 OUTPUT: RETVAL
2369
2370SV *registry (client *ns)
2371
2372void
2373list ()
2374 PPCODE:
2375 EXTEND (SP, clients.size ());
2376 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2377 PUSHs (sv_2mortal (to_sv (*i)));
2378
2379void
2380client::send_packet (SV *packet)
2381 CODE:
2382{
2383 STRLEN len;
2384 char *buf = SvPVbyte (packet, len);
2385
2386 THIS->send_packet (buf, len);
2387}
2388
2389void
2390client::destroy ()
2391

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