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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.14 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.178 by root, Wed Mar 14 01:19:09 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60typedef double val64; 60 typedef double val64;
61#define newSVval64 newSVnv 61# define newSVval64 newSVnv
62#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
63 64
64static f_plug_api gethook; 65static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 66static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 67static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 68
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 69static PerlInterpreter *perl;
88 70
71double runtime;
72
73global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
90 76
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
98 100
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
101static SV * 235static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 237{
104 SV *sv; 238 SV *sv;
105 239
106 if (!ptr) 240 if (!ptr)
107 return &PL_sv_undef; 241 return &PL_sv_undef;
108 242
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 245}
112 246
113template<class extendable> 247static int
114SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
115newSVextendable (extendable *obj, const char *klass) 249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
267newSVattachable (attachable *obj, HV *stash)
116{ 268{
117 if (!obj) 269 if (!obj)
118 return &PL_sv_undef; 270 return &PL_sv_undef;
119 271
120 if (!obj->self) 272 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 273 {
152 HV *hv = newHV (); 274 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
155 279
156 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
158 286
159 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
160} 292}
161 293
162static void 294static void
163clearSVptr (SV *sv) 295clearSVptr (SV *sv)
164{ 296{
189 if (SvOK (sv)) 321 if (SvOK (sv))
190 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
191 else 323 else
192 return 0; 324 return 0;
193} 325}
326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 421
195static SV * 422static SV *
196newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
197{ 424{
198 SV *sv; 425 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 453 }
227 break; 454 break;
228 455
229 case DT_OBJECT: 456 case DT_OBJECT:
230 { 457 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 458 break;
235 459
236 case DT_MAP: 460 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 462 sv = to_sv (va_arg (ap, maptile *));
239 break; 463 break;
240 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
241 case DT_PLAYER: 469 case DT_PLAYER:
242 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
243 break; 471 break;
244 472
245 case DT_ARCH: 473 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
247 break; 475 break;
248 476
249 case DT_PARTY: 477 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
251 break; 479 break;
252 480
253 case DT_REGION: 481 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
255 break; 483 break;
256 484
257 default: 485 default:
258 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
259 } 487 }
304} 532}
305 533
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 535
308SV * 536SV *
309registry_of (extendable_base *ext) 537registry (attachable *ext)
310{ 538{
311 if (!ext->cb) 539 if (!ext->cb)
312 ext->cb = newAV (); 540 ext->cb = newAV ();
313 541
314 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
315} 543}
316 544
317void extendable_base::clear ()
318{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void extendable_base::optimise ()
332{
333 if (!self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 {
342 SvREFCNT_dec ((SV *)self);
343 self = 0;
344 }
345}
346
347void
348object::instantiate_ ()
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361}
362
363///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
364 546
365object_freezer::object_freezer (const char *filename)
366: filename (filename)
367{
368 av = (AV *)newAV ();
369 idx = 0;
370 av_extend ((AV *)av, 1024);
371}
372
373object_freezer::~object_freezer ()
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
380 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
381 PUTBACK;
382 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
383 FREETMPS;
384 LEAVE;
385}
386
387void object_freezer::put (extendable_base *ext)
388{
389 ext->optimise ();
390
391 if (ext->self)
392 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
393
394 ++idx;
395}
396
397object_thawer::object_thawer (const char *filename)
398{
399 av = 0;
400 idx = 0;
401
402 if (!filename)
403 return;
404
405 dSP;
406 ENTER;
407 SAVETMPS;
408 PUSHMARK (SP);
409 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
410 PUTBACK;
411
412 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
413 {
414 SPAGAIN;
415 SV *sv = POPs;
416 if (SvROK (sv))
417 av = SvREFCNT_inc (SvRV (sv));
418 }
419
420 FREETMPS;
421 LEAVE;
422}
423
424void reattach (data_type type, void *obj)
425{
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal (newSVdt (type, obj)));
431 PUTBACK;
432 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
433 FREETMPS;
434 LEAVE;
435
436 switch (type)
437 {
438 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
439 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
440 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
441 }
442}
443
444template<class subclass>
445void reattach (extendable<subclass> *obj)
446{
447 if (obj->self)
448 reattach (subclass::get_dt (), (subclass *)obj);
449}
450
451void object_thawer::get (data_type type, void *obj, extendable_base *ext)
452{
453 if (!av)
454 return;
455
456 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
457 ext->clear ();
458
459 SV **svp = av_fetch ((AV *)av, idx, 0);
460
461 ++idx;
462
463 if (!svp)
464 return;
465
466 if (SvROK (*svp))
467 {
468 ext->self = SvREFCNT_inc (*svp);
469 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
470
471 reattach (type, obj);
472 }
473}
474
475object_thawer::~object_thawer ()
476{
477 if (av)
478 SvREFCNT_dec ((SV *)av);
479}
480
481/////////////////////////////////////////////////////////////////////////////
482
483extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
484{ 548{
485 gethook = gethooksptr;
486 printf (PLUGIN_VERSION " init\n");
487
488 return 0; 549 return 0;
489} 550}
490 551
491static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
492 553
493static int 554static int
494runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
495{ 556{
496 dSP; 557 return -1;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524} 558}
525 559
526extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{ 561{
528 va_list args; 562 va_list args;
531 va_start (args, type); 565 va_start (args, type);
532 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
534 568
535 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL; 570 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
557 { 572 {
558 va_end (args); 573 va_end (args);
559 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
560 } 575 }
561 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
562 { 577 {
563 va_end (args); 578 va_end (args);
564 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
565 } 580 }
566 else 581 else
567 va_end (args); 582 va_end (args);
568 583
569 return NULL; 584 return NULL;
572extern "C" int cfperl_postInitPlugin () 587extern "C" int cfperl_postInitPlugin ()
573{ 588{
574 int hooktype = 1; 589 int hooktype = 1;
575 int rtype = 0; 590 int rtype = 0;
576 591
577 printf (PLUGIN_VERSION " post init\n");
578
579 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
580 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
581 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
582 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
583
584 cf_init_plugin (gethook); 592 cf_init_plugin (gethook);
585 593
586 return 0; 594 return 0;
587} 595}
588 596
592} 600}
593 601
594void 602void
595cfperl_init () 603cfperl_init ()
596{ 604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610
597 char *argv[] = { 611 char *argv[] = {
598 "", 612 "",
599 "-e" 613 "-e"
600 "BEGIN {" 614 "use Event; use Coro;" // required for bootstrap
601 " cf->bootstrap;" 615 "cf->bootstrap;" // required for datadir :*>
602 " unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
603 "}"
604 ""
605 "use cf;" 617 "require cf;"
606 }; 618 };
607
608 perl = perl_alloc ();
609 perl_construct (perl);
610
611 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
612 619
613 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
614 { 621 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 622 printf ("unable to initialize perl-interpreter, aborting.\n");
616
617 exit (EXIT_FAILURE); 623 exit (EXIT_FAILURE);
618 //perl_destruct (perl);
619 //perl_free (perl);
620 //perl = 0;
621 //return;
622 } 624 }
623 625
624 obj_cache = newHV (); 626 {
627 dSP;
628
629 PUSHMARK (SP);
630 PUTBACK;
631 call_pv ("cf::init", G_DISCARD | G_VOID);
632 }
625} 633}
626 634
627void cfperl_main () 635void cfperl_main ()
628{ 636{
629 dSP; 637 dSP;
630 638
631 PUSHMARK (SP); 639 PUSHMARK (SP);
632 PUTBACK; 640 PUTBACK;
633 call_pv ("cf::main", G_DISCARD | G_VOID); 641 call_pv ("cf::main", G_DISCARD | G_VOID);
642}
643
644void
645attachable::instantiate ()
646{
647 if (attach)
648 {
649 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
650 attach = 0;
651 }
652}
653
654void
655attachable::reattach ()
656{
657 optimise ();
658 //TODO: check for _attachment's, very important for restarts
659 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
634} 660}
635 661
636static event_klass klass_of[NUM_EVENT_TYPES] = { 662static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 663# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 664# include "eventinc.h"
639# undef def 665# undef def
640}; 666};
667
668#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
641 669
642static void 670static void
643gather_callbacks (AV *&callbacks, AV *registry, event_type event) 671gather_callbacks (AV *&callbacks, AV *registry, event_type event)
644{ 672{
645 // event must be in array 673 // event must be in array
667 } 695 }
668 } 696 }
669 } 697 }
670} 698}
671 699
700void
701attachable::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 ::gather_callbacks (callbacks, cb_attachable, event);
704
705 if (cb)
706 ::gather_callbacks (callbacks, cb, event);
707}
708
709void
710global::gather_callbacks (AV *&callbacks, event_type event) const
711{
712 ::gather_callbacks (callbacks, cb_object, event);
713}
714
715void
716object::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
719 {
720 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
721
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 }
725
726 if (type <= AvFILLp (cb_type))
727 {
728 SV *registry = AvARRAY (cb_type)[type];
729
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 }
733
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_object, event);
736}
737
738void
739archetype::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
743}
744
745void
746client::gather_callbacks (AV *&callbacks, event_type event) const
747{
748 attachable::gather_callbacks (callbacks, event);
749 ::gather_callbacks (callbacks, cb_client, event);
750}
751
752void
753player::gather_callbacks (AV *&callbacks, event_type event) const
754{
755 attachable::gather_callbacks (callbacks, event);
756 ::gather_callbacks (callbacks, cb_player, event);
757}
758
759void
760maptile::gather_callbacks (AV *&callbacks, event_type event) const
761{
762 attachable::gather_callbacks (callbacks, event);
763 ::gather_callbacks (callbacks, cb_map, event);
764}
765
766bool
672bool cfperl_invoke (event_type event, ...) 767attachable::invoke (event_type event, ...)
673{ 768{
674 data_type dt; 769 data_type dt;
675 va_list ap; 770 va_list ap;
676 771
677 va_start (ap, event); 772 va_start (ap, event);
678 773
774 // callback call ordering should be:
775 // 1. per-object callback
776 // 2. per-class object
777 // 3. per-type callback
778 // 4. global callbacks
779
679 AV *callbacks = 0; 780 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 781 gather_callbacks (callbacks, event);
692
693 switch (klass_of [event])
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 782
755 // short-circuit processing if no callbacks found/defined 783 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 784 if (!callbacks)
757 return 0; 785 return 0;
758 786
759 dSP; 787 CALL_BEGIN (3);
760 ENTER;
761 SAVETMPS;
762
763 PUSHMARK (SP);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 788 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 789 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 790
769 switch (klass_of [event]) 791 //TODO: unhack
770 { 792 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 793 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 794 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 795 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 796 else if (global *gl = is_a<global>(this)) /*nop*/;
797 else
798 abort (); //TODO
775 799
776 for (;;) 800 for (;;)
777 { 801 {
778 dt = (data_type) va_arg (ap, int); 802 dt = (data_type) va_arg (ap, int);
779 803
780 if (dt == DT_END) 804 if (dt == DT_END)
781 break; 805 break;
782
783 if (dt == DT_AV) 806 else if (dt == DT_AV)
784 { 807 {
785 AV *av = va_arg (ap, AV *); 808 AV *av = va_arg (ap, AV *);
786 809
787 for (int i = 0; i <= av_len (av); ++i) 810 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 811 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 814 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 815 }
793 816
794 va_end (ap); 817 va_end (ap);
795 818
796 PUTBACK; 819 CALL_CALL ("cf::do_invoke", G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 820 count = count > 0 ? POPi : 0;
801 821
802 FREETMPS; 822 CALL_END;
803 LEAVE;
804 823
805 return count; 824 return count;
806} 825}
807 826
808SV * 827SV *
823cfperl_result_INT (int idx) 842cfperl_result_INT (int idx)
824{ 843{
825 return SvIV (cfperl_result (idx)); 844 return SvIV (cfperl_result (idx));
826} 845}
827 846
847double
848cfperl_result_DOUBLE (int idx)
849{
850 return SvNV (cfperl_result (idx));
851}
852
853/////////////////////////////////////////////////////////////////////////////
854
855void
856cfperl_emergency_save ()
857{
858 CALL_BEGIN (0);
859 CALL_CALL ("cf::emergency_save", G_VOID);
860 CALL_END;
861}
862
863void
864cfperl_cleanup (int make_core)
865{
866 CALL_BEGIN (1);
867 CALL_ARG (make_core);
868 CALL_CALL ("cf::post_cleanup", G_VOID);
869 CALL_END;
870}
871
872maptile *
873maptile::find_sync (const char *path, maptile *origin)
874{
875 CALL_BEGIN (2);
876 CALL_ARG (path);
877 CALL_ARG (origin);
878 CALL_CALL ("cf::map::find_sync", G_SCALAR);
879
880 maptile *retval;
881
882 if (count)
883 sv_to (POPs, retval);
884 else
885 retval = 0;
886
887 CALL_END;
888
889 return retval;
890}
891
892maptile *
893maptile::find_async (const char *path, maptile *origin)
894{
895 CALL_BEGIN (2);
896 CALL_ARG (path);
897 CALL_ARG (origin);
898 CALL_CALL ("cf::map::find_async", G_SCALAR);
899
900 maptile *retval;
901
902 if (count)
903 sv_to (POPs, retval);
904 else
905 retval = 0;
906
907 CALL_END;
908
909 return retval;
910}
911
912void
913maptile::do_load_sync ()
914{
915 CALL_BEGIN (1);
916 CALL_ARG (this);
917 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
918 CALL_END;
919}
920
921void
922maptile::change_all_map_light (int change)
923{
924 CALL_BEGIN (1);
925 CALL_ARG (change);
926 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
927 CALL_END;
928}
929
930void
931object::enter_exit (object *exit)
932{
933 if (type != PLAYER)
934 return;
935
936 CALL_BEGIN (2);
937 CALL_ARG (this);
938 CALL_ARG (exit);
939 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
940 CALL_END;
941}
942
943/////////////////////////////////////////////////////////////////////////////
944
945struct EventAPI *watcher_base::GEventAPI;
946struct CoroAPI *coroapi::GCoroAPI;
947
948int coroapi::cede_counter;
949
950static void iw_dispatch (pe_event *ev)
951{
952 iw *w = (iw *)ev->ext_data;
953 w->call (*w);
954}
955
956void
957iw::alloc ()
958{
959 pe = GEventAPI->new_idle (0, 0);
960
961 WaREENTRANT_off (pe);
962 pe->base.callback = (void *)iw_dispatch;
963 pe->base.ext_data = (void *)this;
964}
965
966static void iow_dispatch (pe_event *ev)
967{
968 iow *w = (iow *)ev->ext_data;
969 w->call (*w, ((pe_ioevent *)ev)->got);
970}
971
972void
973iow::alloc ()
974{
975 pe = GEventAPI->new_io (0, 0);
976
977 WaREENTRANT_off (pe);
978 pe->base.callback = (void *)iow_dispatch;
979 pe->base.ext_data = (void *)this;
980
981 pe->fd = -1;
982 pe->poll = 0;
983}
984
985void
986iow::fd (int fd)
987{
988 pe->fd = fd;
989}
990
991int
992iow::poll ()
993{
994 return pe->poll;
995}
996
997void
998iow::poll (int events)
999{
1000 if (pe->poll != events)
1001 {
1002 if (pe->poll) stop ();
1003 pe->poll = events;
1004 if (pe->poll) start ();
1005 }
1006}
1007
1008void
1009_connect_to_perl ()
1010{
1011 stash_cf = gv_stashpv ("cf" , 1);
1012
1013 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1014 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1015 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1016 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1017 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1018 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1019 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1020 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1021 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1022
1023 sv_runtime = get_sv ("cf::RUNTIME", 1);
1024 sv_upgrade (sv_runtime, SVt_NV);
1025
1026 cb_global = get_av ("cf::CB_GLOBAL", 1);
1027 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1028 cb_object = get_av ("cf::CB_OBJECT", 1);
1029 cb_player = get_av ("cf::CB_PLAYER", 1);
1030 cb_client = get_av ("cf::CB_CLIENT", 1);
1031 cb_type = get_av ("cf::CB_TYPE" , 1);
1032 cb_map = get_av ("cf::CB_MAP" , 1);
1033}
1034
828MODULE = cf PACKAGE = cf PREFIX = cf_ 1035MODULE = cf PACKAGE = cf PREFIX = cf_
829 1036
830BOOT: 1037BOOT:
831{ 1038{
832 HV *stash = gv_stashpv ("cf", 1); 1039 _connect_to_perl ();
1040
1041 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1042 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1043
1044 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
833 1045
834 static const struct { 1046 static const struct {
835 const char *name; 1047 const char *name;
836 IV iv; 1048 IV iv;
837 } *civ, const_iv[] = { 1049 } *civ, const_iv[] = {
849 const_iv (POTION) 1061 const_iv (POTION)
850 const_iv (FOOD) 1062 const_iv (FOOD)
851 const_iv (POISON) 1063 const_iv (POISON)
852 const_iv (BOOK) 1064 const_iv (BOOK)
853 const_iv (CLOCK) 1065 const_iv (CLOCK)
854 const_iv (LIGHTNING)
855 const_iv (ARROW) 1066 const_iv (ARROW)
856 const_iv (BOW) 1067 const_iv (BOW)
857 const_iv (WEAPON) 1068 const_iv (WEAPON)
858 const_iv (ARMOUR) 1069 const_iv (ARMOUR)
859 const_iv (PEDESTAL) 1070 const_iv (PEDESTAL)
879 const_iv (AMULET) 1090 const_iv (AMULET)
880 const_iv (PLAYERMOVER) 1091 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER) 1092 const_iv (TELEPORTER)
882 const_iv (CREATOR) 1093 const_iv (CREATOR)
883 const_iv (SKILL) 1094 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL) 1095 const_iv (EARTHWALL)
886 const_iv (GOLEM) 1096 const_iv (GOLEM)
887 const_iv (THROWN_OBJ) 1097 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS) 1098 const_iv (BLINDNESS)
889 const_iv (GOD) 1099 const_iv (GOD)
909 const_iv (FLOOR) 1119 const_iv (FLOOR)
910 const_iv (FLESH) 1120 const_iv (FLESH)
911 const_iv (INORGANIC) 1121 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL) 1122 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER) 1123 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL) 1124 const_iv (BUILDABLE_WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT) 1125 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP) 1126 const_iv (LAMP)
921 const_iv (DUPLICATOR) 1127 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK) 1128 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK) 1129 const_iv (CLOAK)
926 const_iv (SPINNER) 1130 const_iv (SPINNER)
927 const_iv (GATE) 1131 const_iv (GATE)
928 const_iv (BUTTON) 1132 const_iv (BUTTON)
929 const_iv (CF_HANDLE) 1133 const_iv (CF_HANDLE)
936 const_iv (SPELL_EFFECT) 1140 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER) 1141 const_iv (CONVERTER)
938 const_iv (BRACERS) 1142 const_iv (BRACERS)
939 const_iv (POISONING) 1143 const_iv (POISONING)
940 const_iv (SAVEBED) 1144 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND) 1145 const_iv (WAND)
944 const_iv (SCROLL) 1146 const_iv (SCROLL)
945 const_iv (DIRECTOR) 1147 const_iv (DIRECTOR)
946 const_iv (GIRDLE) 1148 const_iv (GIRDLE)
947 const_iv (FORCE) 1149 const_iv (FORCE)
962 const_iv (DISEASE) 1164 const_iv (DISEASE)
963 const_iv (SYMPTOM) 1165 const_iv (SYMPTOM)
964 const_iv (BUILDER) 1166 const_iv (BUILDER)
965 const_iv (MATERIAL) 1167 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER) 1168 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1169
969 const_iv (NUM_SUBTYPES) 1170 const_iv (NUM_SUBTYPES)
970 1171
971 const_iv (ST_BD_BUILD) 1172 const_iv (ST_BD_BUILD)
972 const_iv (ST_BD_REMOVE) 1173 const_iv (ST_BD_REMOVE)
1000 const_iv (AT_BLIND) 1201 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL) 1202 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING) 1203 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE) 1204 const_iv (AT_DISEASE)
1004 1205
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT) 1206 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH) 1207 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE) 1208 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE) 1209 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE) 1210 const_iv (WEAP_SLICE)
1035 const_iv (FLAG_MONSTER) 1226 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY) 1227 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR) 1228 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN) 1229 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY) 1230 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD) 1231 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE) 1232 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL) 1233 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR) 1234 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE) 1235 const_iv (FLAG_IS_TURNABLE)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1310 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER) 1311 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN) 1312 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE) 1313 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE) 1314 const_iv (FLAG_IS_BUILDABLE)
1315 const_iv (FLAG_DESTROY_ON_DEATH)
1125 const_iv (FLAG_AFK) 1316 const_iv (FLAG_NO_MAP_SAVE)
1126 1317
1127 const_iv (NDI_BLACK) 1318 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE) 1319 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY) 1320 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED) 1321 const_iv (NDI_RED)
1140 const_iv (NDI_MAX_COLOR) 1331 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK) 1332 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE) 1333 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL) 1334 const_iv (NDI_ALL)
1144 1335
1336 const_iv (UPD_LOCATION)
1337 const_iv (UPD_FLAGS)
1338 const_iv (UPD_WEIGHT)
1339 const_iv (UPD_FACE)
1340 const_iv (UPD_NAME)
1341 const_iv (UPD_ANIM)
1342 const_iv (UPD_ANIMSPEED)
1343 const_iv (UPD_NROF)
1344
1345 const_iv (UPD_SP_MANA)
1346 const_iv (UPD_SP_GRACE)
1347 const_iv (UPD_SP_DAMAGE)
1348
1145 const_iv (F_APPLIED) 1349 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION) 1350 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID) 1351 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC) 1352 const_iv (F_MAGIC)
1149 const_iv (F_CURSED) 1353 const_iv (F_CURSED)
1155 const_iv (F_BUY) 1359 const_iv (F_BUY)
1156 const_iv (F_SHOP) 1360 const_iv (F_SHOP)
1157 const_iv (F_SELL) 1361 const_iv (F_SELL)
1158 1362
1159 const_iv (P_BLOCKSVIEW) 1363 const_iv (P_BLOCKSVIEW)
1364 const_iv (P_PLAYER)
1160 const_iv (P_NO_MAGIC) 1365 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE) 1366 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC) 1367 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP) 1368 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP) 1369 const_iv (P_NEW_MAP)
1370 const_iv (P_UPTODATE)
1167 1371
1168 const_iv (UP_OBJ_INSERT) 1372 const_iv (UP_OBJ_INSERT)
1169 const_iv (UP_OBJ_REMOVE) 1373 const_iv (UP_OBJ_REMOVE)
1170 const_iv (UP_OBJ_CHANGE) 1374 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE) 1375 const_iv (UP_OBJ_FACE)
1203 1407
1204 const_iv (SK_EXP_ADD_SKILL) 1408 const_iv (SK_EXP_ADD_SKILL)
1205 const_iv (SK_EXP_TOTAL) 1409 const_iv (SK_EXP_TOTAL)
1206 const_iv (SK_EXP_NONE) 1410 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP) 1411 const_iv (SK_SUBTRACT_SKILL_EXP)
1412 const_iv (SK_EXP_SKILL_ONLY)
1208 1413
1209 const_iv (SK_LOCKPICKING) 1414 const_iv (SK_LOCKPICKING)
1210 const_iv (SK_HIDING) 1415 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY) 1416 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER) 1417 const_iv (SK_BOWYER)
1301 const_iv (ATNR_BLIND) 1506 const_iv (ATNR_BLIND)
1302 const_iv (ATNR_INTERNAL) 1507 const_iv (ATNR_INTERNAL)
1303 const_iv (ATNR_LIFE_STEALING) 1508 const_iv (ATNR_LIFE_STEALING)
1304 const_iv (ATNR_DISEASE) 1509 const_iv (ATNR_DISEASE)
1305 1510
1306 const_iv (MAP_FLUSH)
1307 const_iv (MAP_PLAYER_UNIQUE)
1308 const_iv (MAP_BLOCK)
1309 const_iv (MAP_STYLE)
1310 const_iv (MAP_OVERLAY)
1311
1312 const_iv (MAP_IN_MEMORY) 1511 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED) 1512 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING) 1513 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING) 1514 const_iv (MAP_SAVING)
1316 1515
1516 const_iv (KLASS_ATTACHABLE)
1317 const_iv (KLASS_GLOBAL) 1517 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT) 1518 const_iv (KLASS_OBJECT)
1519 const_iv (KLASS_CLIENT)
1319 const_iv (KLASS_PLAYER) 1520 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP) 1521 const_iv (KLASS_MAP)
1522
1523 const_iv (CS_QUERY_YESNO)
1524 const_iv (CS_QUERY_SINGLECHAR)
1525 const_iv (CS_QUERY_HIDEINPUT)
1526
1527 const_iv (ST_DEAD)
1528 const_iv (ST_SETUP)
1529 const_iv (ST_PLAYING)
1530 const_iv (ST_CUSTOM)
1531
1532 const_iv (ST_CHANGE_CLASS)
1533
1534 const_iv (IO_HEADER)
1535 const_iv (IO_OBJECTS)
1536 const_iv (IO_UNIQUES)
1537
1538 // random map generator
1539 const_iv (LAYOUT_NONE)
1540 const_iv (LAYOUT_ONION)
1541 const_iv (LAYOUT_MAZE)
1542 const_iv (LAYOUT_SPIRAL)
1543 const_iv (LAYOUT_ROGUELIKE)
1544 const_iv (LAYOUT_SNAKE)
1545 const_iv (LAYOUT_SQUARE_SPIRAL)
1546
1547 const_iv (RMOPT_RANDOM)
1548 const_iv (RMOPT_CENTERED)
1549 const_iv (RMOPT_LINEAR)
1550 const_iv (RMOPT_BOTTOM_C)
1551 const_iv (RMOPT_BOTTOM_R)
1552 const_iv (RMOPT_IRR_SPACE)
1553 const_iv (RMOPT_WALL_OFF)
1554 const_iv (RMOPT_WALLS_ONLY)
1555 const_iv (RMOPT_NO_DOORS)
1556
1557 const_iv (SYMMETRY_RANDOM)
1558 const_iv (SYMMETRY_NONE)
1559 const_iv (SYMMETRY_X)
1560 const_iv (SYMMETRY_Y)
1561 const_iv (SYMMETRY_XY)
1321 }; 1562 };
1322 1563
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1564 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1565 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1566
1326 static const struct { 1567 static const struct {
1327 const char *name; 1568 const char *name;
1328 int skip; 1569 int skip;
1329 IV klass; 1570 IV klass;
1340 { 1581 {
1341 AV *event = newAV (); 1582 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1583 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1584 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1585 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1586 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1587 }
1347
1348 static const struct {
1349 int dtype;
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1588}
1486 1589
1487void _reload_1 () 1590void _connect_to_perl ()
1488 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1);
1490 cb_object = get_av ("cf::CB_OBJECT", 1);
1491 cb_player = get_av ("cf::CB_PLAYER", 1);
1492 cb_type = get_av ("cf::CB_TYPE" , 1);
1493 cb_map = get_av ("cf::CB_MAP" , 1);
1494 1591
1495void _reload_2 () 1592void _global_reattach ()
1496 CODE: 1593 CODE:
1497{ 1594{
1498 // reattach to all attachable objects in the game. 1595 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1596 for_all_clients (ns)
1500 reattach (pl); 1597 ns->reattach ();
1501 1598
1502 for (mapstruct *map = first_map; map; map = map->next) 1599 for_all_objects (op)
1503 reattach (map);
1504
1505 for (object *op = objects; op; op = op->next)
1506 reattach (op); 1600 op->reattach ();
1507} 1601}
1508 1602
1509NV floor (NV x) 1603NV floor (NV x)
1510 1604
1511NV ceil (NV x) 1605NV ceil (NV x)
1512 1606
1607NV rndm (...)
1608 CODE:
1609 switch (items)
1610 {
1611 case 0: RETVAL = rndm (); break;
1612 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1613 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1614 default: croak ("cf::rndm requires none, one or two parameters."); break;
1615 }
1616 OUTPUT:
1617 RETVAL
1618
1513void server_tick () 1619void server_tick ()
1620 CODE:
1621 runtime = SvNVx (sv_runtime);
1622 server_tick ();
1514 1623
1515void 1624void
1516LOG (int level, char *msg) 1625LOG (int level, char *msg)
1517 PROTOTYPE: $$ 1626 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1627 C_ARGS: (LogLevel)level, "%s", msg
1521 PROTOTYPE: $$ 1630 PROTOTYPE: $$
1522 1631
1523char *path_combine_and_normalize (char *base, char *path) 1632char *path_combine_and_normalize (char *base, char *path)
1524 PROTOTYPE: $$ 1633 PROTOTYPE: $$
1525 1634
1526char * 1635const char *
1527cf_get_maps_directory (char *path) 1636get_maps_directory (char *path)
1528 PROTOTYPE: $ 1637 PROTOTYPE: $
1529 ALIAS: maps_directory = 0 1638 ALIAS: maps_directory = 0
1639 CODE:
1640 RETVAL = create_pathname (path);
1641 OUTPUT: RETVAL
1530 1642
1531void 1643void
1532sub_generation_inc () 1644sub_generation_inc ()
1533 CODE: 1645 CODE:
1534 PL_sub_generation++; 1646 PL_sub_generation++;
1543 confdir = 3 1655 confdir = 3
1544 localdir = 4 1656 localdir = 4
1545 playerdir = 5 1657 playerdir = 5
1546 datadir = 6 1658 datadir = 6
1547 CODE: 1659 CODE:
1548{ 1660 switch (ix)
1549 int unused_type; 1661 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1662 case 0: RETVAL = settings.mapdir ; break;
1551} 1663 case 1: RETVAL = settings.uniquedir; break;
1664 case 2: RETVAL = settings.tmpdir ; break;
1665 case 3: RETVAL = settings.confdir ; break;
1666 case 4: RETVAL = settings.localdir ; break;
1667 case 5: RETVAL = settings.playerdir; break;
1668 case 6: RETVAL = settings.datadir ; break;
1669 }
1552 OUTPUT: RETVAL 1670 OUTPUT: RETVAL
1553 1671
1554int 1672void abort ()
1673
1674void fork_abort (char *cause = "cf::fork_abort")
1675
1676void cleanup (const char *cause, bool make_core = false)
1677
1678void emergency_save ()
1679
1680void _exit (int status = EXIT_SUCCESS)
1681
1682UV sv_2watcher (SV *w)
1683 CODE:
1684 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1685 OUTPUT:
1686 RETVAL
1687
1688#if _POSIX_MEMLOCK
1689
1690int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1691
1692int munlockall ()
1693
1694#endif
1695
1555cf_find_animation (char *text) 1696int find_animation (char *text)
1556 PROTOTYPE: $ 1697 PROTOTYPE: $
1557 1698
1558int random_roll(int min, int max, object *op, int goodbad); 1699int random_roll (int min, int max, object *op, int goodbad);
1559 1700
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1701const char *cost_string_from_value(uint64 cost, int approx = 0)
1561
1562int invoke (int event, SV *arg1, ...)
1563 CODE:
1564{
1565 // parse first arg and call invoke_object etc as seen fit
1566 //TODO
1567 //cfperl_invoke (event,
1568}
1569 1702
1570int 1703int
1571exp_to_level (val64 exp) 1704exp_to_level (val64 exp)
1572 CODE: 1705 CODE:
1573{ 1706{
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1737 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1738 else
1606 XSRETURN_UNDEF; 1739 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1740 OUTPUT: RETVAL
1608 1741
1742bool
1743load_resource_file (const char *filename)
1744
1745MODULE = cf PACKAGE = cf::attachable
1746
1747int
1748valid (SV *obj)
1749 CODE:
1750 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1751 OUTPUT:
1752 RETVAL
1753
1754void
1755debug_trace (attachable *obj, bool on = true)
1756 CODE:
1757 obj->flags &= ~attachable::F_DEBUG_TRACE;
1758 if (on)
1759 obj->flags |= attachable::F_DEBUG_TRACE;
1760
1761int mortals_size ()
1762 CODE:
1763 RETVAL = attachable::mortals.size ();
1764 OUTPUT: RETVAL
1765
1766#object *mortals (U32 index)
1767# CODE:
1768# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1769# OUTPUT: RETVAL
1770
1771INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1772
1773MODULE = cf PACKAGE = cf::global
1774
1775int invoke (SV *klass, int event, ...)
1776 CODE:
1777 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1778 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1779 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1780 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1781 OUTPUT: RETVAL
1782
1609MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1783MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1610 1784
1611SV * 1785INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1612get_property (object *obj, int type, int idx) 1786
1787int invoke (object *op, int event, ...)
1613 CODE: 1788 CODE:
1614 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1789 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1790 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1791 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1792 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1616 1794
1617SV * 1795SV *registry (object *op)
1618set_property (object *obj, int type, int idx, SV *newval) 1796
1797int objects_size ()
1619 CODE: 1798 CODE:
1620 switch (type) 1799 RETVAL = objects.size ();
1621 { 1800 OUTPUT: RETVAL
1622 case CFAPI_INT: 1801
1623 cf_object_set_int_property (obj, idx, SvIV (newval)); 1802object *objects (U32 index)
1624 break; 1803 CODE:
1625 case CFAPI_LONG: 1804 RETVAL = index < objects.size () ? objects [index] : 0;
1626 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1805 OUTPUT: RETVAL
1627 break; 1806
1628 case CFAPI_DOUBLE: 1807int actives_size ()
1629 { 1808 CODE:
1630 int unused_type; 1809 RETVAL = actives.size ();
1631 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1810 OUTPUT: RETVAL
1632 } 1811
1633 break; 1812object *actives (U32 index)
1634 case CFAPI_STRING: 1813 CODE:
1635 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1814 RETVAL = index < actives.size () ? actives [index] : 0;
1636 break; 1815 OUTPUT: RETVAL
1637 case CFAPI_POBJECT:
1638 {
1639 int unused_type;
1640 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1641 }
1642 break;
1643 default:
1644 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1645 }
1646 1816
1647# missing properties 1817# missing properties
1648 1818
1649void 1819object *head (object *op)
1650set_attacktype (object *obj, U32 attacktype) 1820 PROTOTYPE: $
1651 CODE: 1821 CODE:
1652 obj->attacktype = attacktype; 1822 RETVAL = op->head_ ();
1653
1654U32
1655get_attacktype (object *obj)
1656 ALIAS:
1657 attacktype = 0
1658 CODE:
1659 RETVAL = obj->attacktype;
1660 OUTPUT: RETVAL 1823 OUTPUT: RETVAL
1661 1824
1662# missing in plug-in api, of course 1825int is_head (object *op)
1663void 1826 PROTOTYPE: $
1664set_food (object *obj, int food) 1827 CODE:
1665 CODE: 1828 RETVAL = op->head_ () == op;
1666 obj->stats.food = food;
1667
1668int
1669get_food (object *obj)
1670 ALIAS:
1671 food = 0
1672 CODE:
1673 RETVAL = obj->stats.food;
1674 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1675 1830
1676void 1831void
1677inv (object *obj) 1832inv (object *obj)
1678 PROTOTYPE: $ 1833 PROTOTYPE: $
1679 PPCODE: 1834 PPCODE:
1680{ 1835{
1681 object *o; 1836 object *o;
1682 for (o = obj->inv; o; o = o->below) 1837 for (o = obj->inv; o; o = o->below)
1683 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1838 XPUSHs (sv_2mortal (to_sv (o)));
1684} 1839}
1685 1840
1686int cf_object_get_resistance (object *op, int rtype) 1841void
1687 ALIAS: resistance = 0 1842set_animation (object *op, int idx)
1843 CODE:
1844 SET_ANIMATION (op, idx);
1688 1845
1689int cf_object_get_flag (object *op, int flag) 1846int
1690 ALIAS: flag = 0 1847num_animations (object *op)
1848 CODE:
1849 RETVAL = NUM_ANIMATIONS (op);
1850 OUTPUT: RETVAL
1691 1851
1692void cf_object_set_flag (object *op, int flag, int value) 1852object *find_best_object_match (object *op, const char *match)
1693 1853
1854object *find_marked_object (object *op)
1855
1694int need_identify (const object *obj); 1856int need_identify (object *obj);
1695 1857
1696int apply_shop_mat (object *shop_mat, object *op); 1858int apply_shop_mat (object *shop_mat, object *op);
1697 1859
1860int move_player (object *op, int dir)
1861 CODE:
1862 RETVAL = move_player (op, dir);
1863 OUTPUT:
1864 RETVAL
1865
1698void cf_object_move (object *op, int dir, object *originator = op) 1866int move (object *op, int dir, object *originator = op)
1867 CODE:
1868 RETVAL = move_ob (op, dir, originator);
1869 OUTPUT:
1870 RETVAL
1699 1871
1700void cf_object_apply (object *op, object *author, int flags = 0) 1872void apply (object *applier, object *applied, int flags = 0)
1873 CODE:
1874 manual_apply (applied, applier, flags);
1701 1875
1702void cf_object_apply_below (object *op) 1876void apply_below (object *op)
1877 CODE:
1878 player_apply_below (op);
1703 1879
1704void cf_object_remove (object *op) 1880int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1705
1706void cf_object_free (object *op)
1707 1881
1708object *cf_object_present_archname_inside (object *op, char *whatstr) 1882object *cf_object_present_archname_inside (object *op, char *whatstr)
1709 1883
1710int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1884int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1711 1885
1712int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1886int cf_object_change_map (object *op, int x, int y, maptile *map)
1713 1887
1888#//TODO
1714object *cf_object_clone (object *op, int clonetype = 0) 1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1715 1899
1716int cf_object_pay_item (object *op, object *buyer) 1900int pay_item (object *op, object *buyer)
1901 CODE:
1902 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL
1717 1904
1718int cf_object_pay_amount (object *op, uint64 amount) 1905int pay_amount (object *op, uint64 amount)
1906 CODE:
1907 RETVAL = pay_for_amount (amount, op);
1908 OUTPUT: RETVAL
1719 1909
1720void pay_player (object *op, uint64 amount) 1910void pay_player (object *op, uint64 amount)
1721 1911
1722val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1912val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1723 1913
1724int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1914int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1725 1915
1726int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1916void learn_spell (object *op, object *sp, int special_prayer = 0)
1917 CODE:
1918 do_learn_spell (op, sp, special_prayer);
1727 1919
1728void cf_object_learn_spell (object *op, object *sp)
1729
1730void cf_object_forget_spell (object *op, object *sp) 1920void forget_spell (object *op, object *sp)
1921 CODE:
1922 do_forget_spell (op, query_name (sp));
1731 1923
1732object *cf_object_check_for_spell (object *op, char *spellname) 1924object *check_for_spell (object *op, char *spellname)
1925 CODE:
1926 RETVAL = check_spell_known (op, spellname);
1927 OUTPUT: RETVAL
1733 1928
1734int cf_object_query_money (object *op) 1929int query_money (object *op)
1735 ALIAS: money = 0 1930 ALIAS: money = 0
1736 1931
1737int cf_object_query_cost (object *op, object *who, int flags) 1932val64 query_cost (object *op, object *who, int flags)
1738 ALIAS: cost = 0 1933 ALIAS: cost = 0
1739 1934
1740void cf_object_activate_rune (object *op , object *victim) 1935void spring_trap (object *op, object *victim)
1741 1936
1742int cf_object_check_trigger (object *op, object *cause) 1937int check_trigger (object *op, object *cause)
1743 1938
1744int cf_object_out_of_map (object *op, int x, int y)
1745
1746void cf_object_drop (object *op, object *author) 1939void drop (object *who, object *op)
1747 1940
1748void cf_object_take (object *op, object *author) 1941void pick_up (object *who, object *op)
1749 1942
1750void cf_object_say (object *op, char *msg)
1751
1752void cf_object_speak (object *op, char *msg)
1753
1754object *cf_object_insert_object (object *op, object *container)
1755
1756const char *cf_object_get_msg (object *ob)
1757 ALIAS: msg = 0
1758
1759object *cf_object_insert_in_ob (object *ob, object *where)
1760
1761int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1943int cf_object_teleport (object *op, maptile *map, int x, int y)
1762 1944
1763void cf_object_update (object *op, int flags) 1945void update_object (object *op, int action)
1764
1765void cf_object_pickup (object *op, object *what)
1766 1946
1767object *cf_create_object_by_name (const char *name) 1947object *cf_create_object_by_name (const char *name)
1768 1948
1769void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1949void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1770 1950
1776 1956
1777void push_button (object *op); 1957void push_button (object *op);
1778 1958
1779void use_trigger (object *op); 1959void use_trigger (object *op);
1780 1960
1781void add_button_link (object *button, mapstruct *map, int connected); 1961void add_button_link (object *button, maptile *map, int connected);
1782 1962
1783void remove_button_link (object *op); 1963void remove_button_link (object *op);
1784 1964
1785void
1786cf_object_set_resistance (object *op, int rtype, int val)
1787 CODE:
1788 if (rtype >= 0 && rtype < NROFATTACKS)
1789 op->resist[rtype] = val;
1790
1791 1965
1792MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1966MODULE = cf PACKAGE = cf::object PREFIX = cf_
1793
1794void cf_fix_object (object *pl)
1795 ALIAS: fix = 0
1796 1967
1797object *cf_insert_ob_in_ob (object *ob, object *where) 1968object *cf_insert_ob_in_ob (object *ob, object *where)
1798 1969
1799# no clean way to get an object from an archetype - stupid idiotic 1970# no clean way to get an object from an archetype - stupid idiotic
1800# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1971# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1804 CODE: 1975 CODE:
1805 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1976 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1806 OUTPUT: 1977 OUTPUT:
1807 RETVAL 1978 RETVAL
1808 1979
1809object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1980object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1810 PROTOTYPE: $$$$$$ 1981 PROTOTYPE: $$$$$$
1811 CODE: 1982 CODE:
1812{ 1983{
1813 int unused_type; 1984 int unused_type;
1814 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1985 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1815} 1986}
1816
1817SV *registry (object *op)
1818 CODE:
1819 RETVAL = registry_of (op);
1820 OUTPUT:
1821 RETVAL
1822 1987
1823# syntatic sugar for easier use in event callbacks. 1988# syntatic sugar for easier use in event callbacks.
1824const char *options (object *op) 1989const char *options (object *op)
1825 CODE: 1990 CODE:
1826 RETVAL = op->name; 1991 RETVAL = op->name;
1858bool on_same_map_as (object *ob, object *other) 2023bool on_same_map_as (object *ob, object *other)
1859 CODE: 2024 CODE:
1860 RETVAL = on_same_map (ob, other); 2025 RETVAL = on_same_map (ob, other);
1861 OUTPUT: RETVAL 2026 OUTPUT: RETVAL
1862 2027
1863char * 2028const char *
1864base_name (object *ob, int plural) 2029base_name (object *op, int plural = op->nrof > 1)
1865 CODE: 2030 CODE:
1866 RETVAL = cf_query_base_name (ob, plural); 2031 RETVAL = query_base_name (op, plural);
1867 OUTPUT: RETVAL 2032 OUTPUT: RETVAL
1868 2033
1869living * 2034object *decrease_ob_nr (object *op, unsigned long i)
1870stats (object *ob)
1871 CODE:
1872 RETVAL = &ob->stats;
1873 OUTPUT: RETVAL
1874
1875 2035
1876MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1877 2037
1878player *player (object *op) 2038player *player (object *op)
1879 CODE: 2039 CODE:
1880 RETVAL = op->contr; 2040 RETVAL = op->contr;
1881 OUTPUT: RETVAL 2041 OUTPUT: RETVAL
1882 2042
2043void check_score (object *op)
2044
1883void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2045void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2046 CODE:
2047 new_draw_info (flags, 0, op, txt);
1884 2048
1885object *cf_player_send_inventory (object *op) 2049object *cf_player_send_inventory (object *op)
1886 2050
1887char *cf_player_get_ip (object *op) 2051char *cf_player_get_ip (object *op)
1888 ALIAS: ip = 0 2052 ALIAS: ip = 0
1897 2061
1898void cf_player_set_party (object *op, partylist *party) 2062void cf_player_set_party (object *op, partylist *party)
1899 2063
1900void kill_player (object *op) 2064void kill_player (object *op)
1901 2065
2066void esrv_update_item (object *op, int what, object *item)
2067 C_ARGS: what, op, item
2068
2069void clear_los (object *op)
2070
2071int command_summon (object *op, char *params)
2072
2073int command_arrest (object *op, char *params)
2074
2075
1902MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2076MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1903 2077
2078INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2079
2080int invoke (player *pl, int event, ...)
2081 CODE:
2082 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2083 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2084 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2085 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2086 OUTPUT: RETVAL
2087
1904SV *registry (player *pl) 2088SV *registry (player *pl)
2089
2090void
2091save_stats (player *pl)
1905 CODE: 2092 CODE:
1906 RETVAL = registry_of (pl); 2093 pl->ob->stats.hp = pl->ob->stats.maxhp;
2094 pl->ob->stats.sp = pl->ob->stats.maxsp;
2095 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2096 pl->orig_stats = pl->ob->stats;
2097
2098void cf_player_move (player *pl, int dir)
2099
2100void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2101
2102bool
2103cell_visible (player *pl, int dx, int dy)
2104 CODE:
2105 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2106 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1907 OUTPUT: 2107 OUTPUT:
1908 RETVAL 2108 RETVAL
1909 2109
1910player *cf_player_find (char *name)
1911 PROTOTYPE: $
1912
1913void cf_player_move (player *pl, int dir)
1914
1915void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1916
1917# nonstandard
1918object *ob (player *pl)
1919 CODE:
1920 RETVAL = pl->ob;
1921 OUTPUT: RETVAL
1922
1923player *first ()
1924 CODE:
1925 RETVAL = first_player;
1926 OUTPUT: RETVAL
1927
1928player *next (player *pl)
1929 CODE:
1930 RETVAL = pl->next;
1931 OUTPUT: RETVAL
1932
1933bool
1934cell_visible (player *pl, int dx, int dy)
1935 CODE:
1936 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1937 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942client (player *pl)
1943 CODE:
1944 RETVAL = pl->socket.client;
1945 OUTPUT:
1946 RETVAL
1947
1948char *
1949host (player *pl)
1950 CODE:
1951 RETVAL = pl->socket.host;
1952 OUTPUT:
1953 RETVAL
1954
1955char *
1956killer (player *pl, char *killer = 0)
1957 CODE:
1958 if (killer)
1959 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1960 RETVAL = pl->killer;
1961 OUTPUT:
1962 RETVAL
1963
1964void
1965buggy_mapscroll (player *pl, int value = 1)
1966 CODE:
1967 pl->socket.buggy_mapscroll = value;
1968
1969void 2110void
1970send (player *pl, SV *packet) 2111send (player *pl, SV *packet)
1971 CODE: 2112 CODE:
1972{ 2113{
1973 STRLEN len; 2114 STRLEN len;
1974 char *buf = SvPVbyte (packet, len); 2115 char *buf = SvPVbyte (packet, len);
1975 2116
1976 Write_String_To_Socket (&pl->socket, buf, len); 2117 if (pl->ns)
2118 pl->ns->send_packet (buf, len);
1977} 2119}
1978 2120
1979int 2121int
1980listening (player *pl, int new_value = -1) 2122listening (player *pl, int new_value = -1)
1981 CODE: 2123 CODE:
1983 if (new_value >= 0) 2125 if (new_value >= 0)
1984 pl->listening = new_value; 2126 pl->listening = new_value;
1985 OUTPUT: 2127 OUTPUT:
1986 RETVAL 2128 RETVAL
1987 2129
1988void get_savebed (player *pl) 2130void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1989 ALIAS: 2131 PROTOTYPE: $;$$$
1990 savebed = 0
1991 PPCODE: 2132 PPCODE:
2133 if (GIMME_V != G_VOID)
2134 {
1992 EXTEND (SP, 3); 2135 EXTEND (SP, 3);
1993 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2136 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1994 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2137 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1995 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2138 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1996 2139 }
1997void set_savebed (player *pl, char *map_path, int x, int y) 2140 if (map_path) sv_to (map_path, pl->savebed_map);
1998 CODE: 2141 if (x) sv_to (x, pl->bed_x);
1999 strcpy (pl->savebed_map, map_path); 2142 if (y) sv_to (y, pl->bed_y);
2000 pl->bed_x = x;
2001 pl->bed_y = y;
2002 2143
2003void 2144void
2004list () 2145list ()
2005 PPCODE: 2146 PPCODE:
2006{ 2147 for_all_players (pl)
2007 player *pl; 2148 XPUSHs (sv_2mortal (to_sv (pl)));
2008 for (pl = first_player; pl; pl = pl->next)
2009 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2010}
2011
2012bool
2013peaceful (player *pl, bool new_setting = 0)
2014 PROTOTYPE: $;$
2015 CODE:
2016 RETVAL = pl->peaceful;
2017 if (items > 1)
2018 pl->peaceful = new_setting;
2019 OUTPUT:
2020 RETVAL
2021
2022living *
2023orig_stats (player *pl)
2024 CODE:
2025 RETVAL = &pl->orig_stats;
2026 OUTPUT: RETVAL
2027
2028living *
2029last_stats (player *pl)
2030 CODE:
2031 RETVAL = &pl->last_stats;
2032 OUTPUT: RETVAL
2033 2149
2034 2150
2035MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2151MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2036 2152
2037SV *registry (mapstruct *map) 2153int invoke (maptile *map, int event, ...)
2038 CODE: 2154 CODE:
2039 RETVAL = registry_of (map); 2155 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2040 OUTPUT: 2156 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2041 RETVAL 2157 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2042 2158 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2043SV *
2044get_property (mapstruct *obj, int type, int idx)
2045 CODE:
2046 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2047 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
2048 2160
2049SV * 2161SV *registry (maptile *map)
2050set_property (mapstruct *obj, int type, int idx, SV *newval)
2051 CODE:
2052 switch (type)
2053 {
2054 case CFAPI_INT:
2055 cf_map_set_int_property (obj, idx, SvIV (newval));
2056 break;
2057 default:
2058 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2059 }
2060 2162
2061mapstruct *new (int width, int height) 2163INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2164
2165void
2166maptile::instantiate ()
2167
2168maptile *new ()
2062 PROTOTYPE: 2169 PROTOTYPE:
2063 CODE: 2170 CODE:
2064{ 2171 RETVAL = new maptile;
2065 int unused_type;
2066 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2067}
2068 OUTPUT: 2172 OUTPUT:
2069 RETVAL 2173 RETVAL
2070 2174
2071void delete_map (mapstruct *map) 2175void
2176maptile::players ()
2177 PPCODE:
2178 if (GIMME_V == G_SCALAR)
2179 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2180 else if (GIMME_V == G_ARRAY)
2181 {
2182 EXTEND (SP, THIS->players);
2183 for_all_players (pl)
2184 if (pl->ob && pl->ob->map == THIS)
2185 PUSHs (sv_2mortal (to_sv (pl->ob)));
2186 }
2072 2187
2073void clean_tmp_map (mapstruct *map) 2188void
2189maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2190 CODE:
2191{
2192 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2193 croak ("maptile::add_underlay: palette must be arrayref");
2074 2194
2195 palette = SvRV (palette);
2196
2197 STRLEN idxlen;
2198 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2199
2200 for (int x = 0; x < THIS->width; ++x)
2201 for (int y = 0; y < THIS->height; ++y)
2202 {
2203 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2204 if (op->flag [FLAG_IS_FLOOR])
2205 goto skip_space;
2206
2207 {
2208 int offs = offset + y * stride + x;
2209 if (IN_RANGE_EXC (offs, 0, idxlen))
2210 {
2211 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2212 {
2213 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2214 ob->flag [FLAG_NO_MAP_SAVE] = true;
2215 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2216 }
2217 }
2218 }
2219
2220 skip_space: ;
2221 }
2222}
2223
2224void
2225maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2226 CODE:
2227{
2228 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2229 croak ("maptile::set_regiondata: palette must be arrayref");
2230
2231 palette = SvRV (palette);
2232
2233 STRLEN idxlen;
2234 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2235
2236 region **regionmap = (region **)malloc (
2237 (av_len ((AV *)palette) + 1) * sizeof (region *));
2238 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2239
2240 for (int i = av_len ((AV *)palette) + 1; i--; )
2241 regionmap [i] = region::find (
2242 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2243
2244 for (int y = 0; y < THIS->height; ++y)
2245 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2246
2247 sfree (THIS->regions, THIS->size ());
2248 free (THIS->regionmap);
2249
2250 THIS->regions = regions;
2251 THIS->regionmap = regionmap;
2252}
2253
2075void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2254void play_sound_map (maptile *map, int x, int y, int sound_num)
2076 2255
2077mapstruct *tile_map (mapstruct *map, unsigned int dir) 2256int out_of_map (maptile *map, int x, int y)
2078 CODE:
2079 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2080 OUTPUT:
2081 RETVAL
2082 2257
2083char *tile_path (mapstruct *map, unsigned int dir) 2258void
2084 CODE: 2259trigger (maptile *map, long connection, bool state = true)
2085 if (dir >= 4) 2260 CODE:
2086 XSRETURN_UNDEF; 2261 activate_connection (map, connection, state);
2087 RETVAL = map->tile_path [dir];
2088 OUTPUT:
2089 RETVAL
2090 2262
2091mapstruct *cf_map_get_map (char *name) 2263void
2092 PROTOTYPE: $ 2264get_connection (maptile *map, long connection)
2093 ALIAS: map = 0 2265 PPCODE:
2266 oblinkpt *obp = get_connection_links (map, connection);
2267 if (obp)
2268 for (objectlink *ol = obp->link; ol; ol = ol->next)
2269 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2094 2270
2095mapstruct *has_been_loaded (char *name)
2096 PROTOTYPE: $
2097
2098mapstruct *cf_map_get_first ()
2099 PROTOTYPE:
2100 ALIAS: first = 0
2101
2102# whoever "designed" the plug-in api should have wasted
2103# his/her time with staying away from the project - would have
2104# saved others a lot of time, without doubt.
2105void set_path (mapstruct *where, char *path)
2106 CODE:
2107 strcpy (where->path, path);
2108
2109int in_memory (mapstruct *map)
2110 CODE:
2111 RETVAL = map->in_memory;
2112 OUTPUT:
2113 RETVAL
2114
2115bool unique (mapstruct *map)
2116 CODE:
2117 RETVAL = map->unique;
2118 OUTPUT:
2119 RETVAL
2120
2121void set_unique (mapstruct *map, bool unique)
2122 CODE:
2123 map->unique = unique;
2124
2125object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2271object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2126 2272
2127object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2273object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2128 2274
2129object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2275object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2130 C_ARGS: str, map, nx, ny 2276 C_ARGS: str, map, nx, ny
2131 2277
2132void 2278void
2133cf_map_normalise (mapstruct *map, int x, int y) 2279get_map_flags (maptile *map, int x, int y)
2134 PPCODE: 2280 PPCODE:
2135{ 2281{
2136 mapstruct *nmap = 0; 2282 maptile *nmap = 0;
2137 I16 nx = 0, ny = 0; 2283 I16 nx = 0, ny = 0;
2138 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2284 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2139 2285
2140 EXTEND (SP, 4); 2286 EXTEND (SP, 4);
2141 PUSHs (sv_2mortal (newSViv (flags))); 2287 PUSHs (sv_2mortal (newSViv (flags)));
2142 2288
2143 if (GIMME_V == G_ARRAY) 2289 if (GIMME_V == G_ARRAY)
2147 PUSHs (sv_2mortal (newSViv (ny))); 2293 PUSHs (sv_2mortal (newSViv (ny)));
2148 } 2294 }
2149} 2295}
2150 2296
2151void 2297void
2152at (mapstruct *map, unsigned int x, unsigned int y) 2298at (maptile *map, unsigned int x, unsigned int y)
2153 PROTOTYPE: $$$ 2299 PROTOTYPE: $$$
2154 PPCODE: 2300 PPCODE:
2155{ 2301{
2156 object *o; 2302 object *o;
2157 mapstruct *nmap = 0; 2303 maptile *nmap = 0;
2158 I16 nx, ny; 2304 I16 nx, ny;
2159 2305
2160 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2306 get_map_flags (map, &nmap, x, y, &nx, &ny);
2161 2307
2162 if (nmap) 2308 if (nmap)
2163 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2309 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2164 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2310 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2165} 2311}
2166 2312
2167SV * 2313SV *
2168bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2314bot_at (maptile *obj, unsigned int x, unsigned int y)
2169 PROTOTYPE: $$$ 2315 PROTOTYPE: $$$
2170 ALIAS: 2316 ALIAS:
2171 top_at = 1 2317 top_at = 1
2172 flags_at = 2 2318 flags_at = 2
2173 light_at = 3 2319 light_at = 3
2174 move_block_at = 4 2320 move_block_at = 4
2175 move_slow_at = 5 2321 move_slow_at = 5
2176 move_on_at = 6 2322 move_on_at = 6
2177 move_off_at = 7 2323 move_off_at = 7
2178 INIT: 2324 INIT:
2179 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2325 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2180 CODE: 2326 CODE:
2181 switch (ix) 2327 switch (ix)
2182 { 2328 {
2183 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2329 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2184 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2330 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2187 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2333 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2188 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2334 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2189 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2335 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2190 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2336 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2191 } 2337 }
2192 OUTPUT: 2338 OUTPUT: RETVAL
2193 RETVAL
2194 2339
2195# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2340void fix_walls (maptile *map, int x, int y)
2196void
2197_set_obs (mapstruct *map, SV *sv)
2198 CODE:
2199{
2200 object *o;
2201 AV *av;
2202 int x, y;
2203 AV *obs = (AV *)SvRV (sv);
2204 2341
2205 for (y = 0; y < MAP_HEIGHT (map); y++) 2342void fix_walls_around (maptile *map, int x, int y)
2206 for (x = 0; x < MAP_WIDTH (map); x++)
2207 {
2208 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2209 2343
2210 if (!SvROK (sv)) 2344# worst xs function of my life
2211 continue; 2345bool
2346_create_random_map (\
2347 maptile *self,\
2348 char *wallstyle,\
2349 char *wall_name,\
2350 char *floorstyle,\
2351 char *monsterstyle,\
2352 char *treasurestyle,\
2353 char *layoutstyle,\
2354 char *doorstyle,\
2355 char *decorstyle,\
2356 char *origin_map,\
2357 char *final_map,\
2358 char *exitstyle,\
2359 char *this_map,\
2360 char *exit_on_final_map,\
2361 int xsize,\
2362 int ysize,\
2363 int expand2x,\
2364 int layoutoptions1,\
2365 int layoutoptions2,\
2366 int layoutoptions3,\
2367 int symmetry,\
2368 int difficulty,\
2369 int difficulty_given,\
2370 float difficulty_increase,\
2371 int dungeon_level,\
2372 int dungeon_depth,\
2373 int decoroptions,\
2374 int orientation,\
2375 int origin_y,\
2376 int origin_x,\
2377 U32 random_seed,\
2378 val64 total_map_hp,\
2379 int map_layout_style,\
2380 int treasureoptions,\
2381 int symmetry_used,\
2382 region *region,\
2383 char *custom\
2384)
2385 CODE:
2386{
2387 random_map_params rmp;
2212 2388
2213 av = (AV *)SvRV (sv); 2389 assign (rmp.wallstyle , wallstyle);
2390 assign (rmp.wall_name , wall_name);
2391 assign (rmp.floorstyle , floorstyle);
2392 assign (rmp.monsterstyle , monsterstyle);
2393 assign (rmp.treasurestyle , treasurestyle);
2394 assign (rmp.layoutstyle , layoutstyle);
2395 assign (rmp.doorstyle , doorstyle);
2396 assign (rmp.decorstyle , decorstyle);
2397 assign (rmp.exitstyle , exitstyle);
2398 assign (rmp.exit_on_final_map, exit_on_final_map);
2214 2399
2215 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2400 rmp.origin_map = origin_map;
2216 { 2401 rmp.final_map = final_map;
2217 sv = av_shift (av); 2402 rmp.this_map = this_map;
2403 rmp.xsize = xsize;
2404 rmp.ysize = ysize;
2405 rmp.expand2x = expand2x;
2406 rmp.layoutoptions1 = layoutoptions1;
2407 rmp.layoutoptions2 = layoutoptions2;
2408 rmp.layoutoptions3 = layoutoptions3;
2409 rmp.symmetry = symmetry;
2410 rmp.difficulty = difficulty;
2411 rmp.difficulty_given = difficulty_given;
2412 rmp.difficulty_increase = difficulty_increase;
2413 rmp.dungeon_level = dungeon_level;
2414 rmp.dungeon_depth = dungeon_depth;
2415 rmp.decoroptions = decoroptions;
2416 rmp.orientation = orientation;
2417 rmp.origin_y = origin_y;
2418 rmp.origin_x = origin_x;
2419 rmp.random_seed = random_seed;
2420 rmp.total_map_hp = total_map_hp;
2421 rmp.map_layout_style = map_layout_style;
2422 rmp.treasureoptions = treasureoptions;
2423 rmp.symmetry_used = symmetry_used;
2424 rmp.region = region;
2425 rmp.custom = custom;
2218 2426
2219 if (SvROK (sv)) 2427 RETVAL = self->generate_random_map (&rmp);
2220 {
2221 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2222 SVptr_cache_set (o, sv);
2223 }
2224 }
2225 }
2226} 2428}
2227
2228
2229MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2230
2231archetype *cf_archetype_get_first()
2232 PROTOTYPE:
2233 ALIAS: first = 0
2234
2235archetype *cf_archetype_get_next (archetype *arch)
2236 ALIAS: next = 0
2237
2238archetype *cf_archetype_get_head (archetype *arch)
2239 ALIAS: head = 0
2240
2241archetype *cf_archetype_get_more (archetype *arch)
2242 ALIAS: more = 0
2243
2244const char *cf_archetype_get_name (archetype *arch)
2245 ALIAS: name = 0
2246
2247object *cf_archetype_get_clone (archetype *arch)
2248 ALIAS: clone = 0
2249
2250MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2251
2252partylist *cf_party_get_first ()
2253 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256partylist *cf_party_get_next (partylist *party)
2257 ALIAS: next = 0
2258
2259const char *cf_party_get_name (partylist *party)
2260
2261const char *cf_party_get_password (partylist *party)
2262 ALIAS: password = 0
2263
2264player *cf_party_get_first_player (partylist *party)
2265 ALIAS: first_player = 0
2266
2267player *cf_party_get_next_player (partylist *party, player *op)
2268 ALIAS: next_player = 0
2269
2270
2271MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2272
2273region *cf_region_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277const char *cf_region_get_name (region *reg)
2278 ALIAS: name = 0
2279
2280region *cf_region_get_next (region *reg)
2281 ALIAS: next = 0
2282
2283region *cf_region_get_parent (region *reg)
2284 ALIAS: parent = 0
2285
2286const char *cf_region_get_longname (region *reg)
2287 ALIAS: longname = 0
2288
2289const char *cf_region_get_message (region *reg)
2290 ALIAS: message = 0
2291
2292
2293MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2294
2295val64
2296exp (living *liv, val64 new_val = 0)
2297 PROTOTYPE: $;$
2298 ALIAS:
2299 Str = 1
2300 Dex = 2
2301 Con = 3
2302 Wis = 4
2303 Cha = 5
2304 Int = 6
2305 Pow = 7
2306 wc = 8
2307 ac = 9
2308 hp = 10
2309 maxhp = 11
2310 sp = 12
2311 maxsp = 13
2312 grace = 14
2313 maxgrace = 15
2314 food = 16
2315 dam = 17
2316 luck = 18
2317 CODE:
2318# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2319 switch (ix)
2320 {
2321 LIVING_ACC (exp , 0);
2322 LIVING_ACC (Str , 1);
2323 LIVING_ACC (Dex , 2);
2324 LIVING_ACC (Con , 3);
2325 LIVING_ACC (Wis , 4);
2326 LIVING_ACC (Cha , 5);
2327 LIVING_ACC (Int , 6);
2328 LIVING_ACC (Pow , 7);
2329 LIVING_ACC (wc , 8);
2330 LIVING_ACC (ac , 9);
2331 LIVING_ACC (hp , 10);
2332 LIVING_ACC (maxhp , 11);
2333 LIVING_ACC (sp , 12);
2334 LIVING_ACC (maxsp , 13);
2335 LIVING_ACC (grace , 14);
2336 LIVING_ACC (maxgrace, 15);
2337 LIVING_ACC (food , 16);
2338 LIVING_ACC (dam , 17);
2339 LIVING_ACC (luck , 18);
2340 }
2341# undef LIVING_ACC
2342 OUTPUT: 2429 OUTPUT:
2343 RETVAL 2430 RETVAL
2344 2431
2432MODULE = cf PACKAGE = cf::arch
2433
2434archetype *find (const char *name)
2435 CODE:
2436 RETVAL = archetype::find (name);
2437 OUTPUT:
2438 RETVAL
2439
2440archetype *first()
2441 PROTOTYPE:
2442 CODE:
2443 RETVAL = first_archetype;
2444 OUTPUT: RETVAL
2445
2446INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2447
2448MODULE = cf PACKAGE = cf::party
2449
2450partylist *first ()
2451 PROTOTYPE:
2452 CODE:
2453 RETVAL = get_firstparty ();
2454 OUTPUT: RETVAL
2455
2456INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2457
2458MODULE = cf PACKAGE = cf::region
2459
2460void
2461list ()
2462 PPCODE:
2463 for_all_regions (rgn)
2464 XPUSHs (sv_2mortal (to_sv (rgn)));
2465
2466region *find (char *name)
2467 PROTOTYPE: $
2468 CODE:
2469 RETVAL = region::find (name);
2470 OUTPUT: RETVAL
2471
2472region *find_fuzzy (char *name)
2473 PROTOTYPE: $
2474 CODE:
2475 RETVAL = region::find_fuzzy (name);
2476 OUTPUT: RETVAL
2477
2478INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2479
2480MODULE = cf PACKAGE = cf::living
2481
2482INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2483
2484MODULE = cf PACKAGE = cf::settings
2485
2486INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2487
2488MODULE = cf PACKAGE = cf::client
2489
2490INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2491
2492int invoke (client *ns, int event, ...)
2493 CODE:
2494 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2495 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2496 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2497 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2498 OUTPUT: RETVAL
2499
2500SV *registry (client *ns)
2501
2502void
2503list ()
2504 PPCODE:
2505 EXTEND (SP, clients.size ());
2506 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2507 PUSHs (sv_2mortal (to_sv (*i)));
2508
2509void
2510client::send_packet (SV *packet)
2511 CODE:
2512{
2513 STRLEN len;
2514 char *buf = SvPVbyte (packet, len);
2515
2516 THIS->send_packet (buf, len);
2517}
2518
2519MODULE = cf PACKAGE = cf::face PREFIX = face_
2520
2521INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2522
2523faceidx face_find (const char *name, faceidx defidx = 0)
2524
2525faceidx alloc (const char *name)
2526 CODE:
2527{
2528 do
2529 {
2530 RETVAL = faces.size ();
2531 faces.resize (RETVAL + 1);
2532 }
2533 while (!RETVAL); // crude way to leave index 0
2534
2535 faces [RETVAL].name = name;
2536 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2537
2538 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2539 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2540}
2541 OUTPUT: RETVAL
2542
2543void set (faceidx idx, int visibility, int magicmap)
2544 CODE:
2545 faceinfo *f = face_info (idx);
2546 assert (f);
2547 f->visibility = visibility;
2548 f->magicmap = magicmap;
2549
2550void set_smooth (faceidx idx, faceidx smooth)
2551 CODE:
2552 faceinfo *f = face_info (idx);
2553 assert (f);
2554 f->smooth = smooth;
2555
2556void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2557 CODE:
2558 facedata *d = face_data (idx, faceset);
2559 assert (d);
2560 assert (sv_len (chksum) == CHKSUM_SIZE);
2561 sv_to (data, d->data); memcpy (d->chksum, SvPVbyte_nolen (chksum), CHKSUM_SIZE);
2562
2563void invalidate (faceidx idx)
2564 CODE:
2565 for_all_clients (ns)
2566 ns->faces_sent [idx] = false;
2567
2568void invalidate_all ()
2569 CODE:
2570 for_all_clients (ns)
2571 ns->faces_sent.reset ();
2572

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