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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.14 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.185 by root, Thu Apr 12 14:18:05 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55typedef char *octet_string;
56typedef char *utf8_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59
60#if IVSIZE >= 8
61 typedef IV val64;
62# define newSVval64 newSViv
63# define SvVAL64 SvIV
64#else
60typedef double val64; 65 typedef double val64;
61#define newSVval64 newSVnv 66# define newSVval64 newSVnv
62#define SvVAL64 SvNV 67# define SvVAL64 SvNV
68#endif
63 69
64static f_plug_api gethook; 70static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 71static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 72static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 73
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 74static PerlInterpreter *perl;
88 75
76double runtime;
77
78global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 79static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
80static SV *sv_runtime;
90 81
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 82static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 83 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 84 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 85 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 86 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 87 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap;
93
94// helper cast function, returns super class * or 0
95template<class super>
96static super *
97is_a (attachable *at)
98{
99 //return dynamic_cast<super *>(at); // slower, safer
100 if (typeid (*at) == typeid (super))
101 return static_cast<super *>(at);
102 else
103 return 0;
104}
98 105
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 106//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 107
108unordered_vector<attachable *> attachable::mortals;
109
110attachable::~attachable ()
111{
112 flags |=0x3300;//D
113 assert (!self);
114 assert (!cb);
115}
116
117int
118attachable::refcnt_cnt () const
119{
120 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
121}
122
123void
124attachable::sever_self ()
125{
126 if (HV *self = this->self)
127 {
128 // keep a refcount because sv_unmagic might call attachable_free,
129 // which might clear self, causing sv_unmagic to crash on a now
130 // invalid object.
131 SvREFCNT_inc (self);
132 hv_clear (self);
133 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
134 SvREFCNT_dec (self);
135
136 // self *must* be null now because thats sv_unmagic's job.
137 assert (!this->self);
138 flags |= 0x80; // severed //D
139 }
140}
141
142void
143attachable::optimise ()
144{
145 if (self
146 && SvREFCNT (self) == 1
147 && !HvTOTALKEYS (self))
148 flags |= 0x40,//D
149 sever_self ();
150}
151
152// check wether the object really is dead
153void
154attachable::do_check ()
155{
156 if (refcnt_cnt () > 0)
157 return;
158
159 destroy ();
160}
161
162void
163attachable::do_destroy ()
164{
165 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
166
167 if (cb)
168 {
169 SvREFCNT_dec (cb);
170 cb = 0;
171 }
172
173 if (self)
174 sever_self ();
175
176 flags |= 0x20; //D
177 mortals.push_back (this);
178}
179
180void
181attachable::destroy ()
182{
183 if (destroyed ())
184 return;
185
186 flags |= F_DESTROYED;
187 do_destroy ();
188}
189
190void
191attachable::check_mortals ()
192{
193 static int i = 0;
194
195 for (;;)
196 {
197 if (i >= mortals.size ())
198 {
199 i = 0;
200
201 if (mortals.size () > 1000)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
203
204 break;
205 }
206
207 attachable *obj = mortals [i];
208
209 obj->refcnt_chk (); // unborrow from perl, if necessary
210
211 //if (obj->refcnt > 0 || obj->self)
212 if (obj->refcnt || obj->self)
213 {
214//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
215 ++i; // further delay freeing
216
217 if (!(i & 0x3ff))
218 break;
219 }
220 else
221 {
222 mortals.erase (i);
223 delete obj;
224 }
225 }
226}
227
228attachable &
229attachable::operator =(const attachable &src)
230{
231 //if (self || cb)
232 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
233
234 attach = src.attach;
235 return *this;
236}
237
238//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
239
101static SV * 240static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 241newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 242{
104 SV *sv; 243 SV *sv;
105 244
106 if (!ptr) 245 if (!ptr)
107 return &PL_sv_undef; 246 return &PL_sv_undef;
108 247
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 248 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 249 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 250}
112 251
113template<class extendable> 252static int
114SV * 253attachable_free (pTHX_ SV *sv, MAGIC *mg)
115newSVextendable (extendable *obj, const char *klass) 254{
255 attachable *at = (attachable *)mg->mg_ptr;
256
257 //TODO: check if transaction behaviour is really required here
258 if (SV *self = (SV *)at->self)
259 {
260 at->self = 0;
261 SvREFCNT_dec (self);
262 }
263
264 // next line makes sense, but most objects still have refcnt 0 by default
265 //at->refcnt_chk ();
266 return 0;
267}
268
269MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
270
271static SV *
272newSVattachable (attachable *obj, HV *stash)
116{ 273{
117 if (!obj) 274 if (!obj)
118 return &PL_sv_undef; 275 return &PL_sv_undef;
119 276
120 if (!obj->self) 277 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 278 {
152 HV *hv = newHV (); 279 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 280 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 281 obj->flags |= (obj->flags & 0xc0) << 8;
282 obj->flags &= ~0xc0;//D
283 obj->flags |= 0x10;//D
155 284
156 SVptr_cache_set (ptr, sv); 285 // now bless the object _once_
286 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 287 }
288 else
289 {
290 SV *sv = newRV_inc ((SV *)obj->self);
158 291
159 return newSVsv (sv); 292 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
293 SvAMAGIC_on (sv);
294
295 return sv;
296 }
160} 297}
161 298
162static void 299static void
163clearSVptr (SV *sv) 300clearSVptr (SV *sv)
164{ 301{
189 if (SvOK (sv)) 326 if (SvOK (sv))
190 return SvPTR (sv, klass); 327 return SvPTR (sv, klass);
191 else 328 else
192 return 0; 329 return 0;
193} 330}
331
332inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
333inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
334inline SV *to_sv (bool v) { return newSViv (v); }
335inline SV *to_sv ( signed char v) { return newSViv (v); }
336inline SV *to_sv (unsigned char v) { return newSViv (v); }
337inline SV *to_sv ( signed short v) { return newSViv (v); }
338inline SV *to_sv (unsigned short v) { return newSVuv (v); }
339inline SV *to_sv ( signed int v) { return newSViv (v); }
340inline SV *to_sv (unsigned int v) { return newSVuv (v); }
341inline SV *to_sv ( signed long v) { return newSViv (v); }
342inline SV *to_sv (unsigned long v) { return newSVuv (v); }
343inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
344inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
345inline SV *to_sv (float v) { return newSVnv (v); }
346inline SV *to_sv (double v) { return newSVnv (v); }
347inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
348inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
349inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
350inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
351inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
352inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
353inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
354inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
355
356inline SV *to_sv (object & v) { return to_sv (&v); }
357inline SV *to_sv (living & v) { return to_sv (&v); }
358
359//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
360inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
361inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
362
363inline SV *to_sv (UUID v)
364{
365 char buf[128];
366 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
367 return newSVpv (buf, 0);
368}
369
370inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
371inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
372inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
382inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
383inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
384inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
385inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
386inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
387inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
388inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
389inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
390inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
391inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
392inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
394
395//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
396inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
397
398template<class T>
399inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
400
401template<int N>
402inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
403
404inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
405inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
406inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
407inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
408inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
409
410inline void sv_to (SV *sv, std::string &v)
411{
412 STRLEN len;
413 char *data = SvPVbyte (sv, len);
414 v.assign (data, len);
415}
416
417inline void sv_to (SV *sv, UUID &v)
418{
419 unsigned int version;
420
421 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
422 croak ("unparsable uuid: %s", SvPV_nolen (sv));
423}
424
425inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 426
195static SV * 427static SV *
196newSVdt_va (va_list &ap, data_type type) 428newSVdt_va (va_list &ap, data_type type)
197{ 429{
198 SV *sv; 430 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 457 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 458 }
227 break; 459 break;
228 460
229 case DT_OBJECT: 461 case DT_OBJECT:
230 { 462 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 463 break;
235 464
236 case DT_MAP: 465 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 466 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 467 sv = to_sv (va_arg (ap, maptile *));
239 break; 468 break;
240 469
470 case DT_CLIENT:
471 sv = to_sv (va_arg (ap, client *));
472 break;
473
241 case DT_PLAYER: 474 case DT_PLAYER:
242 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 475 sv = to_sv (va_arg (ap, player *));
243 break; 476 break;
244 477
245 case DT_ARCH: 478 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 479 sv = to_sv (va_arg (ap, archetype *));
247 break; 480 break;
248 481
249 case DT_PARTY: 482 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 483 sv = to_sv (va_arg (ap, partylist *));
251 break; 484 break;
252 485
253 case DT_REGION: 486 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 487 sv = to_sv (va_arg (ap, region *));
255 break; 488 break;
256 489
257 default: 490 default:
258 assert (("unhandled type in newSVdt_va", 0)); 491 assert (("unhandled type in newSVdt_va", 0));
259 } 492 }
304} 537}
305 538
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 539//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 540
308SV * 541SV *
309registry_of (extendable_base *ext) 542registry (attachable *ext)
310{ 543{
311 if (!ext->cb) 544 if (!ext->cb)
312 ext->cb = newAV (); 545 ext->cb = newAV ();
313 546
314 return newRV_inc ((SV *)ext->cb); 547 return newRV_inc ((SV *)ext->cb);
315} 548}
316 549
317void extendable_base::clear ()
318{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void extendable_base::optimise ()
332{
333 if (!self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 {
342 SvREFCNT_dec ((SV *)self);
343 self = 0;
344 }
345}
346
347void
348object::instantiate_ ()
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361}
362
363///////////////////////////////////////////////////////////////////////////// 550/////////////////////////////////////////////////////////////////////////////
364 551
365object_freezer::object_freezer (const char *filename)
366: filename (filename)
367{
368 av = (AV *)newAV ();
369 idx = 0;
370 av_extend ((AV *)av, 1024);
371}
372
373object_freezer::~object_freezer ()
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
380 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
381 PUTBACK;
382 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
383 FREETMPS;
384 LEAVE;
385}
386
387void object_freezer::put (extendable_base *ext)
388{
389 ext->optimise ();
390
391 if (ext->self)
392 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
393
394 ++idx;
395}
396
397object_thawer::object_thawer (const char *filename)
398{
399 av = 0;
400 idx = 0;
401
402 if (!filename)
403 return;
404
405 dSP;
406 ENTER;
407 SAVETMPS;
408 PUSHMARK (SP);
409 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
410 PUTBACK;
411
412 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
413 {
414 SPAGAIN;
415 SV *sv = POPs;
416 if (SvROK (sv))
417 av = SvREFCNT_inc (SvRV (sv));
418 }
419
420 FREETMPS;
421 LEAVE;
422}
423
424void reattach (data_type type, void *obj)
425{
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal (newSVdt (type, obj)));
431 PUTBACK;
432 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
433 FREETMPS;
434 LEAVE;
435
436 switch (type)
437 {
438 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
439 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
440 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
441 }
442}
443
444template<class subclass>
445void reattach (extendable<subclass> *obj)
446{
447 if (obj->self)
448 reattach (subclass::get_dt (), (subclass *)obj);
449}
450
451void object_thawer::get (data_type type, void *obj, extendable_base *ext)
452{
453 if (!av)
454 return;
455
456 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
457 ext->clear ();
458
459 SV **svp = av_fetch ((AV *)av, idx, 0);
460
461 ++idx;
462
463 if (!svp)
464 return;
465
466 if (SvROK (*svp))
467 {
468 ext->self = SvREFCNT_inc (*svp);
469 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
470
471 reattach (type, obj);
472 }
473}
474
475object_thawer::~object_thawer ()
476{
477 if (av)
478 SvREFCNT_dec ((SV *)av);
479}
480
481/////////////////////////////////////////////////////////////////////////////
482
483extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 552extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
484{ 553{
485 gethook = gethooksptr;
486 printf (PLUGIN_VERSION " init\n");
487
488 return 0; 554 return 0;
489} 555}
490 556
491static CommArray_s rtn_cmd; 557static CommArray_s rtn_cmd;
492 558
493static int 559static int
494runPluginCommand (object *obj, char *params) 560runPluginCommand (object *obj, char *params)
495{ 561{
496 dSP; 562 return -1;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524} 563}
525 564
526extern "C" void *cfperl_getPluginProperty (int *type, ...) 565extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{ 566{
528 va_list args; 567 va_list args;
531 va_start (args, type); 570 va_start (args, type);
532 propname = va_arg (args, char *); 571 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname); 572 //printf ("Property name: %s\n", propname);
534 573
535 if (!strcmp (propname, "command?")) 574 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL; 575 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification")) 576 else if (!strcmp (propname, "Identification"))
557 { 577 {
558 va_end (args); 578 va_end (args);
559 return (void*) PLUGIN_NAME; 579 return (void *)PLUGIN_NAME;
560 } 580 }
561 else if (!strcmp (propname, "FullName")) 581 else if (!strcmp (propname, "FullName"))
562 { 582 {
563 va_end (args); 583 va_end (args);
564 return (void*) PLUGIN_VERSION; 584 return (void *)PLUGIN_VERSION;
565 } 585 }
566 else 586 else
567 va_end (args); 587 va_end (args);
568 588
569 return NULL; 589 return NULL;
572extern "C" int cfperl_postInitPlugin () 592extern "C" int cfperl_postInitPlugin ()
573{ 593{
574 int hooktype = 1; 594 int hooktype = 1;
575 int rtype = 0; 595 int rtype = 0;
576 596
577 printf (PLUGIN_VERSION " post init\n");
578
579 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
580 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
581 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
582 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
583
584 cf_init_plugin (gethook); 597 cf_init_plugin (gethook);
585 598
586 return 0; 599 return 0;
587} 600}
588 601
592} 605}
593 606
594void 607void
595cfperl_init () 608cfperl_init ()
596{ 609{
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
611 perl = perl_alloc ();
612 perl_construct (perl);
613
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615
597 char *argv[] = { 616 const char *argv[] = {
598 "", 617 "",
599 "-e" 618 "-e"
600 "BEGIN {" 619 "use Event; use Coro;" // required for bootstrap
601 " cf->bootstrap;" 620 "cf->bootstrap;" // required for datadir :*>
602 " unshift @INC, cf::datadir ();" 621 "unshift @INC, cf::datadir ();"
603 "}"
604 ""
605 "use cf;" 622 "require cf;"
606 }; 623 };
607 624
608 perl = perl_alloc ();
609 perl_construct (perl);
610
611 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
612
613 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
626 || perl_run (perl))
614 { 627 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 628 printf ("unable to initialize perl-interpreter, aborting.\n");
616
617 exit (EXIT_FAILURE); 629 exit (EXIT_FAILURE);
618 //perl_destruct (perl);
619 //perl_free (perl);
620 //perl = 0;
621 //return;
622 } 630 }
623 631
624 obj_cache = newHV (); 632 {
633 dSP;
634
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 }
625} 639}
626 640
627void cfperl_main () 641void cfperl_main ()
628{ 642{
629 dSP; 643 dSP;
630 644
631 PUSHMARK (SP); 645 PUSHMARK (SP);
632 PUTBACK; 646 PUTBACK;
633 call_pv ("cf::main", G_DISCARD | G_VOID); 647 call_pv ("cf::main", G_DISCARD | G_VOID);
648}
649
650void
651attachable::instantiate ()
652{
653 if (attach)
654 {
655 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
656 attach = 0;
657 }
658}
659
660void
661attachable::reattach ()
662{
663 optimise ();
664 //TODO: check for _attachment's, very important for restarts
665 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
634} 666}
635 667
636static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 670# include "eventinc.h"
639# undef def 671# undef def
640}; 672};
673
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
641 675
642static void 676static void
643gather_callbacks (AV *&callbacks, AV *registry, event_type event) 677gather_callbacks (AV *&callbacks, AV *registry, event_type event)
644{ 678{
645 // event must be in array 679 // event must be in array
667 } 701 }
668 } 702 }
669 } 703 }
670} 704}
671 705
706void
707attachable::gather_callbacks (AV *&callbacks, event_type event) const
708{
709 ::gather_callbacks (callbacks, cb_attachable, event);
710
711 if (cb)
712 ::gather_callbacks (callbacks, cb, event);
713}
714
715void
716global::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 ::gather_callbacks (callbacks, cb_object, event);
719}
720
721void
722object::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
725 {
726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
727
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 }
731
732 if (type <= AvFILLp (cb_type))
733 {
734 SV *registry = AvARRAY (cb_type)[type];
735
736 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
737 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
738 }
739
740 attachable::gather_callbacks (callbacks, event);
741 ::gather_callbacks (callbacks, cb_object, event);
742}
743
744void
745archetype::gather_callbacks (AV *&callbacks, event_type event) const
746{
747 attachable::gather_callbacks (callbacks, event);
748 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
749}
750
751void
752client::gather_callbacks (AV *&callbacks, event_type event) const
753{
754 attachable::gather_callbacks (callbacks, event);
755 ::gather_callbacks (callbacks, cb_client, event);
756}
757
758void
759player::gather_callbacks (AV *&callbacks, event_type event) const
760{
761 attachable::gather_callbacks (callbacks, event);
762 ::gather_callbacks (callbacks, cb_player, event);
763}
764
765void
766maptile::gather_callbacks (AV *&callbacks, event_type event) const
767{
768 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event);
770}
771
772bool
672bool cfperl_invoke (event_type event, ...) 773attachable::invoke (event_type event, ...)
673{ 774{
674 data_type dt; 775 data_type dt;
675 va_list ap; 776 va_list ap;
676 777
677 va_start (ap, event); 778 va_start (ap, event);
678 779
780 // callback call ordering should be:
781 // 1. per-object callback
782 // 2. per-class object
783 // 3. per-type callback
784 // 4. global callbacks
785
679 AV *callbacks = 0; 786 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 787 gather_callbacks (callbacks, event);
692
693 switch (klass_of [event])
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 788
755 // short-circuit processing if no callbacks found/defined 789 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 790 if (!callbacks)
757 return 0; 791 return 0;
758 792
759 dSP; 793 CALL_BEGIN (3);
760 ENTER;
761 SAVETMPS;
762
763 PUSHMARK (SP);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 794 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 795 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 796
769 switch (klass_of [event]) 797 //TODO: unhack
770 { 798 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 799 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 800 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 801 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 802 else if (global *gl = is_a<global>(this)) /*nop*/;
803 else
804 abort (); //TODO
775 805
776 for (;;) 806 for (;;)
777 { 807 {
778 dt = (data_type) va_arg (ap, int); 808 dt = (data_type) va_arg (ap, int);
779 809
780 if (dt == DT_END) 810 if (dt == DT_END)
781 break; 811 break;
782
783 if (dt == DT_AV) 812 else if (dt == DT_AV)
784 { 813 {
785 AV *av = va_arg (ap, AV *); 814 AV *av = va_arg (ap, AV *);
786 815
787 for (int i = 0; i <= av_len (av); ++i) 816 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 817 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 820 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 821 }
793 822
794 va_end (ap); 823 va_end (ap);
795 824
796 PUTBACK; 825 CALL_CALL ("cf::do_invoke", G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 826 count = count > 0 ? POPi : 0;
801 827
802 FREETMPS; 828 CALL_END;
803 LEAVE;
804 829
805 return count; 830 return count;
806} 831}
807 832
808SV * 833SV *
823cfperl_result_INT (int idx) 848cfperl_result_INT (int idx)
824{ 849{
825 return SvIV (cfperl_result (idx)); 850 return SvIV (cfperl_result (idx));
826} 851}
827 852
853double
854cfperl_result_DOUBLE (int idx)
855{
856 return SvNV (cfperl_result (idx));
857}
858
859/////////////////////////////////////////////////////////////////////////////
860
861void
862cfperl_emergency_save ()
863{
864 CALL_BEGIN (0);
865 CALL_CALL ("cf::emergency_save", G_VOID);
866 CALL_END;
867}
868
869void
870cfperl_cleanup (int make_core)
871{
872 CALL_BEGIN (1);
873 CALL_ARG (make_core);
874 CALL_CALL ("cf::post_cleanup", G_VOID);
875 CALL_END;
876}
877
878maptile *
879maptile::find_sync (const char *path, maptile *origin)
880{
881 CALL_BEGIN (2);
882 CALL_ARG (path);
883 CALL_ARG (origin);
884 CALL_CALL ("cf::map::find_sync", G_SCALAR);
885
886 maptile *retval;
887
888 if (count)
889 sv_to (POPs, retval);
890 else
891 retval = 0;
892
893 CALL_END;
894
895 return retval;
896}
897
898maptile *
899maptile::find_async (const char *path, maptile *origin)
900{
901 CALL_BEGIN (2);
902 CALL_ARG (path);
903 CALL_ARG (origin);
904 CALL_CALL ("cf::map::find_async", G_SCALAR);
905
906 maptile *retval;
907
908 if (count)
909 sv_to (POPs, retval);
910 else
911 retval = 0;
912
913 CALL_END;
914
915 return retval;
916}
917
918void
919maptile::do_load_sync ()
920{
921 CALL_BEGIN (1);
922 CALL_ARG (this);
923 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
924 CALL_END;
925}
926
927void
928maptile::change_all_map_light (int change)
929{
930 CALL_BEGIN (1);
931 CALL_ARG (change);
932 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
933 CALL_END;
934}
935
936void
937object::enter_exit (object *exit)
938{
939 if (type != PLAYER)
940 return;
941
942 CALL_BEGIN (2);
943 CALL_ARG (this);
944 CALL_ARG (exit);
945 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
946 CALL_END;
947}
948
949/////////////////////////////////////////////////////////////////////////////
950
951struct EventAPI *watcher_base::GEventAPI;
952struct CoroAPI *coroapi::GCoroAPI;
953
954int coroapi::cede_counter;
955
956static void iw_dispatch (pe_event *ev)
957{
958 iw *w = (iw *)ev->ext_data;
959 w->call (*w);
960}
961
962void
963iw::alloc ()
964{
965 pe = GEventAPI->new_idle (0, 0);
966
967 WaREENTRANT_off (pe);
968 pe->base.callback = (void *)iw_dispatch;
969 pe->base.ext_data = (void *)this;
970}
971
972static void iow_dispatch (pe_event *ev)
973{
974 iow *w = (iow *)ev->ext_data;
975 w->call (*w, ((pe_ioevent *)ev)->got);
976}
977
978void
979iow::alloc ()
980{
981 pe = GEventAPI->new_io (0, 0);
982
983 WaREENTRANT_off (pe);
984 pe->base.callback = (void *)iow_dispatch;
985 pe->base.ext_data = (void *)this;
986
987 pe->fd = -1;
988 pe->poll = 0;
989}
990
991void
992iow::fd (int fd)
993{
994 pe->fd = fd;
995}
996
997int
998iow::poll ()
999{
1000 return pe->poll;
1001}
1002
1003void
1004iow::poll (int events)
1005{
1006 if (pe->poll != events)
1007 {
1008 if (pe->poll) stop ();
1009 pe->poll = events;
1010 if (pe->poll) start ();
1011 }
1012}
1013
1014void
1015_connect_to_perl ()
1016{
1017 stash_cf = gv_stashpv ("cf" , 1);
1018
1019 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1020 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1021 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1022 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1023 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1024 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1025 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1026 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1027 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1028
1029 sv_runtime = get_sv ("cf::RUNTIME", 1);
1030 sv_upgrade (sv_runtime, SVt_NV);
1031
1032 cb_global = get_av ("cf::CB_GLOBAL", 1);
1033 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1034 cb_object = get_av ("cf::CB_OBJECT", 1);
1035 cb_player = get_av ("cf::CB_PLAYER", 1);
1036 cb_client = get_av ("cf::CB_CLIENT", 1);
1037 cb_type = get_av ("cf::CB_TYPE" , 1);
1038 cb_map = get_av ("cf::CB_MAP" , 1);
1039}
1040
828MODULE = cf PACKAGE = cf PREFIX = cf_ 1041MODULE = cf PACKAGE = cf PREFIX = cf_
829 1042
830BOOT: 1043BOOT:
831{ 1044{
832 HV *stash = gv_stashpv ("cf", 1); 1045 _connect_to_perl ();
1046
1047 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1048 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1049
1050 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
833 1051
834 static const struct { 1052 static const struct {
835 const char *name; 1053 const char *name;
836 IV iv; 1054 IV iv;
837 } *civ, const_iv[] = { 1055 } *civ, const_iv[] = {
838# define const_iv(name) { # name, (IV)name }, 1056# define const_iv(name) { # name, (IV)name },
839 const_iv (llevError) 1057 const_iv (llevError)
840 const_iv (llevInfo) 1058 const_iv (llevInfo)
841 const_iv (llevDebug) 1059 const_iv (llevDebug)
842 const_iv (llevMonster) 1060 const_iv (llevMonster)
1061
1062 const_iv (Map0Cmd)
1063 const_iv (Map1Cmd)
1064 const_iv (Map1aCmd)
1065
1066 const_iv (MAP_CLIENT_X)
1067 const_iv (MAP_CLIENT_Y)
843 1068
844 const_iv (MAX_TIME) 1069 const_iv (MAX_TIME)
845 const_iv (PLAYER) 1070 const_iv (PLAYER)
846 const_iv (TRANSPORT) 1071 const_iv (TRANSPORT)
847 const_iv (ROD) 1072 const_iv (ROD)
849 const_iv (POTION) 1074 const_iv (POTION)
850 const_iv (FOOD) 1075 const_iv (FOOD)
851 const_iv (POISON) 1076 const_iv (POISON)
852 const_iv (BOOK) 1077 const_iv (BOOK)
853 const_iv (CLOCK) 1078 const_iv (CLOCK)
854 const_iv (LIGHTNING)
855 const_iv (ARROW) 1079 const_iv (ARROW)
856 const_iv (BOW) 1080 const_iv (BOW)
857 const_iv (WEAPON) 1081 const_iv (WEAPON)
858 const_iv (ARMOUR) 1082 const_iv (ARMOUR)
859 const_iv (PEDESTAL) 1083 const_iv (PEDESTAL)
879 const_iv (AMULET) 1103 const_iv (AMULET)
880 const_iv (PLAYERMOVER) 1104 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER) 1105 const_iv (TELEPORTER)
882 const_iv (CREATOR) 1106 const_iv (CREATOR)
883 const_iv (SKILL) 1107 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL) 1108 const_iv (EARTHWALL)
886 const_iv (GOLEM) 1109 const_iv (GOLEM)
887 const_iv (THROWN_OBJ) 1110 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS) 1111 const_iv (BLINDNESS)
889 const_iv (GOD) 1112 const_iv (GOD)
909 const_iv (FLOOR) 1132 const_iv (FLOOR)
910 const_iv (FLESH) 1133 const_iv (FLESH)
911 const_iv (INORGANIC) 1134 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL) 1135 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER) 1136 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL) 1137 const_iv (BUILDABLE_WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT) 1138 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP) 1139 const_iv (LAMP)
921 const_iv (DUPLICATOR) 1140 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK) 1141 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK) 1142 const_iv (CLOAK)
926 const_iv (SPINNER) 1143 const_iv (SPINNER)
927 const_iv (GATE) 1144 const_iv (GATE)
928 const_iv (BUTTON) 1145 const_iv (BUTTON)
929 const_iv (CF_HANDLE) 1146 const_iv (CF_HANDLE)
936 const_iv (SPELL_EFFECT) 1153 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER) 1154 const_iv (CONVERTER)
938 const_iv (BRACERS) 1155 const_iv (BRACERS)
939 const_iv (POISONING) 1156 const_iv (POISONING)
940 const_iv (SAVEBED) 1157 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND) 1158 const_iv (WAND)
944 const_iv (SCROLL) 1159 const_iv (SCROLL)
945 const_iv (DIRECTOR) 1160 const_iv (DIRECTOR)
946 const_iv (GIRDLE) 1161 const_iv (GIRDLE)
947 const_iv (FORCE) 1162 const_iv (FORCE)
962 const_iv (DISEASE) 1177 const_iv (DISEASE)
963 const_iv (SYMPTOM) 1178 const_iv (SYMPTOM)
964 const_iv (BUILDER) 1179 const_iv (BUILDER)
965 const_iv (MATERIAL) 1180 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER) 1181 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1182
969 const_iv (NUM_SUBTYPES) 1183 const_iv (NUM_SUBTYPES)
970 1184
971 const_iv (ST_BD_BUILD) 1185 const_iv (ST_BD_BUILD)
972 const_iv (ST_BD_REMOVE) 1186 const_iv (ST_BD_REMOVE)
1000 const_iv (AT_BLIND) 1214 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL) 1215 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING) 1216 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE) 1217 const_iv (AT_DISEASE)
1004 1218
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT) 1219 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH) 1220 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE) 1221 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE) 1222 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE) 1223 const_iv (WEAP_SLICE)
1035 const_iv (FLAG_MONSTER) 1239 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY) 1240 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR) 1241 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN) 1242 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY) 1243 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD) 1244 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE) 1245 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL) 1246 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR) 1247 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE) 1248 const_iv (FLAG_IS_TURNABLE)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1323 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER) 1324 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN) 1325 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE) 1326 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE) 1327 const_iv (FLAG_IS_BUILDABLE)
1328 const_iv (FLAG_DESTROY_ON_DEATH)
1125 const_iv (FLAG_AFK) 1329 const_iv (FLAG_NO_MAP_SAVE)
1126 1330
1127 const_iv (NDI_BLACK) 1331 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE) 1332 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY) 1333 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED) 1334 const_iv (NDI_RED)
1140 const_iv (NDI_MAX_COLOR) 1344 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK) 1345 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE) 1346 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL) 1347 const_iv (NDI_ALL)
1144 1348
1349 const_iv (UPD_LOCATION)
1350 const_iv (UPD_FLAGS)
1351 const_iv (UPD_WEIGHT)
1352 const_iv (UPD_FACE)
1353 const_iv (UPD_NAME)
1354 const_iv (UPD_ANIM)
1355 const_iv (UPD_ANIMSPEED)
1356 const_iv (UPD_NROF)
1357
1358 const_iv (UPD_SP_MANA)
1359 const_iv (UPD_SP_GRACE)
1360 const_iv (UPD_SP_DAMAGE)
1361
1145 const_iv (F_APPLIED) 1362 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION) 1363 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID) 1364 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC) 1365 const_iv (F_MAGIC)
1149 const_iv (F_CURSED) 1366 const_iv (F_CURSED)
1155 const_iv (F_BUY) 1372 const_iv (F_BUY)
1156 const_iv (F_SHOP) 1373 const_iv (F_SHOP)
1157 const_iv (F_SELL) 1374 const_iv (F_SELL)
1158 1375
1159 const_iv (P_BLOCKSVIEW) 1376 const_iv (P_BLOCKSVIEW)
1377 const_iv (P_PLAYER)
1160 const_iv (P_NO_MAGIC) 1378 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE) 1379 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC) 1380 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP) 1381 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP) 1382 const_iv (P_NEW_MAP)
1383 const_iv (P_UPTODATE)
1167 1384
1168 const_iv (UP_OBJ_INSERT) 1385 const_iv (UP_OBJ_INSERT)
1169 const_iv (UP_OBJ_REMOVE) 1386 const_iv (UP_OBJ_REMOVE)
1170 const_iv (UP_OBJ_CHANGE) 1387 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE) 1388 const_iv (UP_OBJ_FACE)
1203 1420
1204 const_iv (SK_EXP_ADD_SKILL) 1421 const_iv (SK_EXP_ADD_SKILL)
1205 const_iv (SK_EXP_TOTAL) 1422 const_iv (SK_EXP_TOTAL)
1206 const_iv (SK_EXP_NONE) 1423 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP) 1424 const_iv (SK_SUBTRACT_SKILL_EXP)
1425 const_iv (SK_EXP_SKILL_ONLY)
1208 1426
1209 const_iv (SK_LOCKPICKING) 1427 const_iv (SK_LOCKPICKING)
1210 const_iv (SK_HIDING) 1428 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY) 1429 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER) 1430 const_iv (SK_BOWYER)
1301 const_iv (ATNR_BLIND) 1519 const_iv (ATNR_BLIND)
1302 const_iv (ATNR_INTERNAL) 1520 const_iv (ATNR_INTERNAL)
1303 const_iv (ATNR_LIFE_STEALING) 1521 const_iv (ATNR_LIFE_STEALING)
1304 const_iv (ATNR_DISEASE) 1522 const_iv (ATNR_DISEASE)
1305 1523
1306 const_iv (MAP_FLUSH)
1307 const_iv (MAP_PLAYER_UNIQUE)
1308 const_iv (MAP_BLOCK)
1309 const_iv (MAP_STYLE)
1310 const_iv (MAP_OVERLAY)
1311
1312 const_iv (MAP_IN_MEMORY) 1524 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED) 1525 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING) 1526 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING) 1527 const_iv (MAP_SAVING)
1316 1528
1529 const_iv (KLASS_ATTACHABLE)
1317 const_iv (KLASS_GLOBAL) 1530 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT) 1531 const_iv (KLASS_OBJECT)
1532 const_iv (KLASS_CLIENT)
1319 const_iv (KLASS_PLAYER) 1533 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP) 1534 const_iv (KLASS_MAP)
1535
1536 const_iv (CS_QUERY_YESNO)
1537 const_iv (CS_QUERY_SINGLECHAR)
1538 const_iv (CS_QUERY_HIDEINPUT)
1539
1540 const_iv (ST_DEAD)
1541 const_iv (ST_SETUP)
1542 const_iv (ST_PLAYING)
1543 const_iv (ST_CUSTOM)
1544
1545 const_iv (ST_CHANGE_CLASS)
1546
1547 const_iv (IO_HEADER)
1548 const_iv (IO_OBJECTS)
1549 const_iv (IO_UNIQUES)
1550
1551 // random map generator
1552 const_iv (LAYOUT_NONE)
1553 const_iv (LAYOUT_ONION)
1554 const_iv (LAYOUT_MAZE)
1555 const_iv (LAYOUT_SPIRAL)
1556 const_iv (LAYOUT_ROGUELIKE)
1557 const_iv (LAYOUT_SNAKE)
1558 const_iv (LAYOUT_SQUARE_SPIRAL)
1559
1560 const_iv (RMOPT_RANDOM)
1561 const_iv (RMOPT_CENTERED)
1562 const_iv (RMOPT_LINEAR)
1563 const_iv (RMOPT_BOTTOM_C)
1564 const_iv (RMOPT_BOTTOM_R)
1565 const_iv (RMOPT_IRR_SPACE)
1566 const_iv (RMOPT_WALL_OFF)
1567 const_iv (RMOPT_WALLS_ONLY)
1568 const_iv (RMOPT_NO_DOORS)
1569
1570 const_iv (SYMMETRY_RANDOM)
1571 const_iv (SYMMETRY_NONE)
1572 const_iv (SYMMETRY_X)
1573 const_iv (SYMMETRY_Y)
1574 const_iv (SYMMETRY_XY)
1321 }; 1575 };
1322 1576
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1577 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1578 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1579
1326 static const struct { 1580 static const struct {
1327 const char *name; 1581 const char *name;
1328 int skip; 1582 int skip;
1329 IV klass; 1583 IV klass;
1340 { 1594 {
1341 AV *event = newAV (); 1595 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1596 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1597 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1598 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1599 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1600 }
1347
1348 static const struct {
1349 int dtype;
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1601}
1486 1602
1487void _reload_1 () 1603void _connect_to_perl ()
1488 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1);
1490 cb_object = get_av ("cf::CB_OBJECT", 1);
1491 cb_player = get_av ("cf::CB_PLAYER", 1);
1492 cb_type = get_av ("cf::CB_TYPE" , 1);
1493 cb_map = get_av ("cf::CB_MAP" , 1);
1494 1604
1495void _reload_2 () 1605void _global_reattach ()
1496 CODE: 1606 CODE:
1497{ 1607{
1498 // reattach to all attachable objects in the game. 1608 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1609 for_all_clients (ns)
1500 reattach (pl); 1610 ns->reattach ();
1501 1611
1502 for (mapstruct *map = first_map; map; map = map->next) 1612 for_all_objects (op)
1503 reattach (map);
1504
1505 for (object *op = objects; op; op = op->next)
1506 reattach (op); 1613 op->reattach ();
1507} 1614}
1508 1615
1509NV floor (NV x) 1616NV floor (NV x)
1510 1617
1511NV ceil (NV x) 1618NV ceil (NV x)
1512 1619
1620NV rndm (...)
1621 CODE:
1622 switch (items)
1623 {
1624 case 0: RETVAL = rndm (); break;
1625 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1626 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1627 default: croak ("cf::rndm requires none, one or two parameters."); break;
1628 }
1629 OUTPUT:
1630 RETVAL
1631
1513void server_tick () 1632void server_tick ()
1633 CODE:
1634 runtime = SvNVx (sv_runtime);
1635 server_tick ();
1514 1636
1515void 1637void
1516LOG (int level, char *msg) 1638LOG (int level, utf8_string msg)
1517 PROTOTYPE: $$ 1639 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1640 C_ARGS: (LogLevel)level, "%s", msg
1519 1641
1520char *path_combine (char *base, char *path) 1642octet_string path_combine (octet_string base, octet_string path)
1521 PROTOTYPE: $$ 1643 PROTOTYPE: $$
1522 1644
1523char *path_combine_and_normalize (char *base, char *path) 1645octet_string path_combine_and_normalize (octet_string base, octet_string path)
1524 PROTOTYPE: $$ 1646 PROTOTYPE: $$
1525 1647
1526char * 1648const_octet_string
1527cf_get_maps_directory (char *path) 1649get_maps_directory (octet_string path)
1528 PROTOTYPE: $ 1650 PROTOTYPE: $
1529 ALIAS: maps_directory = 0 1651 ALIAS: maps_directory = 0
1652 CODE:
1653 RETVAL = create_pathname (path);
1654 OUTPUT: RETVAL
1530 1655
1531void 1656void
1532sub_generation_inc () 1657sub_generation_inc ()
1533 CODE: 1658 CODE:
1534 PL_sub_generation++; 1659 PL_sub_generation++;
1535 1660
1536char * 1661const_octet_string
1537mapdir () 1662mapdir ()
1538 PROTOTYPE: 1663 PROTOTYPE:
1539 ALIAS: 1664 ALIAS:
1540 mapdir = 0 1665 mapdir = 0
1541 uniquedir = 1 1666 uniquedir = 1
1543 confdir = 3 1668 confdir = 3
1544 localdir = 4 1669 localdir = 4
1545 playerdir = 5 1670 playerdir = 5
1546 datadir = 6 1671 datadir = 6
1547 CODE: 1672 CODE:
1548{ 1673 switch (ix)
1549 int unused_type; 1674 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1675 case 0: RETVAL = settings.mapdir ; break;
1551} 1676 case 1: RETVAL = settings.uniquedir; break;
1677 case 2: RETVAL = settings.tmpdir ; break;
1678 case 3: RETVAL = settings.confdir ; break;
1679 case 4: RETVAL = settings.localdir ; break;
1680 case 5: RETVAL = settings.playerdir; break;
1681 case 6: RETVAL = settings.datadir ; break;
1682 }
1552 OUTPUT: RETVAL 1683 OUTPUT: RETVAL
1553 1684
1554int 1685void abort ()
1555cf_find_animation (char *text) 1686
1687void fork_abort (octet_string cause = "cf::fork_abort")
1688
1689void cleanup (octet_string cause, bool make_core = false)
1690
1691void emergency_save ()
1692
1693void _exit (int status = EXIT_SUCCESS)
1694
1695UV sv_2watcher (SV *w)
1696 CODE:
1697 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1698 OUTPUT:
1699 RETVAL
1700
1701#if _POSIX_MEMLOCK
1702
1703int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1704
1705int munlockall ()
1706
1707#endif
1708
1709int find_animation (utf8_string text)
1556 PROTOTYPE: $ 1710 PROTOTYPE: $
1557 1711
1558int random_roll(int min, int max, object *op, int goodbad); 1712int random_roll (int min, int max, object *op, int goodbad);
1559 1713
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1714const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1561
1562int invoke (int event, SV *arg1, ...)
1563 CODE:
1564{
1565 // parse first arg and call invoke_object etc as seen fit
1566 //TODO
1567 //cfperl_invoke (event,
1568}
1569 1715
1570int 1716int
1571exp_to_level (val64 exp) 1717exp_to_level (val64 exp)
1572 CODE: 1718 CODE:
1573{ 1719{
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1750 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1751 else
1606 XSRETURN_UNDEF; 1752 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1608 1754
1755bool
1756load_resource_file (octet_string filename)
1757
1758MODULE = cf PACKAGE = cf::attachable
1759
1760int
1761valid (SV *obj)
1762 CODE:
1763 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1764 OUTPUT:
1765 RETVAL
1766
1767void
1768debug_trace (attachable *obj, bool on = true)
1769 CODE:
1770 obj->flags &= ~attachable::F_DEBUG_TRACE;
1771 if (on)
1772 obj->flags |= attachable::F_DEBUG_TRACE;
1773
1774int mortals_size ()
1775 CODE:
1776 RETVAL = attachable::mortals.size ();
1777 OUTPUT: RETVAL
1778
1779#object *mortals (U32 index)
1780# CODE:
1781# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1782# OUTPUT: RETVAL
1783
1784INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1785
1786MODULE = cf PACKAGE = cf::global
1787
1788int invoke (SV *klass, int event, ...)
1789 CODE:
1790 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1791 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1792 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1793 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1794 OUTPUT: RETVAL
1795
1609MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1796MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1610 1797
1611SV * 1798INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1612get_property (object *obj, int type, int idx) 1799
1800int invoke (object *op, int event, ...)
1613 CODE: 1801 CODE:
1614 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1802 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1803 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1804 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1805 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1806 OUTPUT: RETVAL
1616 1807
1617SV * 1808SV *registry (object *op)
1618set_property (object *obj, int type, int idx, SV *newval) 1809
1810int objects_size ()
1619 CODE: 1811 CODE:
1620 switch (type) 1812 RETVAL = objects.size ();
1621 { 1813 OUTPUT: RETVAL
1622 case CFAPI_INT: 1814
1623 cf_object_set_int_property (obj, idx, SvIV (newval)); 1815object *objects (U32 index)
1624 break; 1816 CODE:
1625 case CFAPI_LONG: 1817 RETVAL = index < objects.size () ? objects [index] : 0;
1626 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1818 OUTPUT: RETVAL
1627 break; 1819
1628 case CFAPI_DOUBLE: 1820int actives_size ()
1629 { 1821 CODE:
1630 int unused_type; 1822 RETVAL = actives.size ();
1631 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1823 OUTPUT: RETVAL
1632 } 1824
1633 break; 1825object *actives (U32 index)
1634 case CFAPI_STRING: 1826 CODE:
1635 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1827 RETVAL = index < actives.size () ? actives [index] : 0;
1636 break; 1828 OUTPUT: RETVAL
1637 case CFAPI_POBJECT:
1638 {
1639 int unused_type;
1640 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1641 }
1642 break;
1643 default:
1644 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1645 }
1646 1829
1647# missing properties 1830# missing properties
1648 1831
1649void 1832object *head (object *op)
1650set_attacktype (object *obj, U32 attacktype) 1833 PROTOTYPE: $
1651 CODE: 1834 CODE:
1652 obj->attacktype = attacktype; 1835 RETVAL = op->head_ ();
1653
1654U32
1655get_attacktype (object *obj)
1656 ALIAS:
1657 attacktype = 0
1658 CODE:
1659 RETVAL = obj->attacktype;
1660 OUTPUT: RETVAL 1836 OUTPUT: RETVAL
1661 1837
1662# missing in plug-in api, of course 1838int is_head (object *op)
1663void 1839 PROTOTYPE: $
1664set_food (object *obj, int food) 1840 CODE:
1665 CODE: 1841 RETVAL = op->head_ () == op;
1666 obj->stats.food = food;
1667
1668int
1669get_food (object *obj)
1670 ALIAS:
1671 food = 0
1672 CODE:
1673 RETVAL = obj->stats.food;
1674 OUTPUT: RETVAL 1842 OUTPUT: RETVAL
1675 1843
1676void 1844void
1677inv (object *obj) 1845inv (object *obj)
1678 PROTOTYPE: $ 1846 PROTOTYPE: $
1679 PPCODE: 1847 PPCODE:
1680{ 1848{
1681 object *o; 1849 object *o;
1682 for (o = obj->inv; o; o = o->below) 1850 for (o = obj->inv; o; o = o->below)
1683 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1851 XPUSHs (sv_2mortal (to_sv (o)));
1684} 1852}
1685 1853
1686int cf_object_get_resistance (object *op, int rtype) 1854void
1687 ALIAS: resistance = 0 1855set_animation (object *op, int idx)
1856 CODE:
1857 SET_ANIMATION (op, idx);
1688 1858
1689int cf_object_get_flag (object *op, int flag) 1859int
1690 ALIAS: flag = 0 1860num_animations (object *op)
1861 CODE:
1862 RETVAL = NUM_ANIMATIONS (op);
1863 OUTPUT: RETVAL
1691 1864
1692void cf_object_set_flag (object *op, int flag, int value) 1865object *find_best_object_match (object *op, utf8_string match)
1693 1866
1867object *find_marked_object (object *op)
1868
1694int need_identify (const object *obj); 1869int need_identify (object *obj);
1695 1870
1696int apply_shop_mat (object *shop_mat, object *op); 1871int apply_shop_mat (object *shop_mat, object *op);
1697 1872
1873int move_player (object *op, int dir)
1874 CODE:
1875 RETVAL = move_player (op, dir);
1876 OUTPUT:
1877 RETVAL
1878
1698void cf_object_move (object *op, int dir, object *originator = op) 1879int move (object *op, int dir, object *originator = op)
1880 CODE:
1881 RETVAL = move_ob (op, dir, originator);
1882 OUTPUT:
1883 RETVAL
1699 1884
1700void cf_object_apply (object *op, object *author, int flags = 0) 1885void apply (object *applier, object *applied, int flags = 0)
1886 CODE:
1887 manual_apply (applied, applier, flags);
1701 1888
1702void cf_object_apply_below (object *op) 1889void apply_below (object *op)
1890 CODE:
1891 player_apply_below (op);
1703 1892
1704void cf_object_remove (object *op) 1893int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1705 1894
1706void cf_object_free (object *op)
1707
1708object *cf_object_present_archname_inside (object *op, char *whatstr) 1895object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1709 1896
1710int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1897int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1711 1898
1712int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1899int cf_object_change_map (object *op, int x, int y, maptile *map)
1713 1900
1901#//TODO
1714object *cf_object_clone (object *op, int clonetype = 0) 1902object *clone_ (object *op, int recursive = 0)
1903 CODE:
1904 if (recursive)
1905 RETVAL = object_create_clone (op);
1906 else
1907 {
1908 RETVAL = object::create ();
1909 op->copy_to (RETVAL);
1910 }
1911 OUTPUT: RETVAL
1715 1912
1716int cf_object_pay_item (object *op, object *buyer) 1913int pay_item (object *op, object *buyer)
1914 CODE:
1915 RETVAL = pay_for_item (op, buyer);
1916 OUTPUT: RETVAL
1717 1917
1718int cf_object_pay_amount (object *op, uint64 amount) 1918int pay_amount (object *op, uint64 amount)
1919 CODE:
1920 RETVAL = pay_for_amount (amount, op);
1921 OUTPUT: RETVAL
1719 1922
1720void pay_player (object *op, uint64 amount) 1923void pay_player (object *op, uint64 amount)
1721 1924
1722val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1925val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1723 1926
1724int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1927int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1725 1928
1726int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1929void learn_spell (object *op, object *sp, int special_prayer = 0)
1930 CODE:
1931 do_learn_spell (op, sp, special_prayer);
1727 1932
1728void cf_object_learn_spell (object *op, object *sp)
1729
1730void cf_object_forget_spell (object *op, object *sp) 1933void forget_spell (object *op, object *sp)
1934 CODE:
1935 do_forget_spell (op, query_name (sp));
1731 1936
1732object *cf_object_check_for_spell (object *op, char *spellname) 1937object *check_for_spell (object *op, utf8_string spellname)
1938 CODE:
1939 RETVAL = check_spell_known (op, spellname);
1940 OUTPUT: RETVAL
1733 1941
1734int cf_object_query_money (object *op) 1942int query_money (object *op)
1735 ALIAS: money = 0 1943 ALIAS: money = 0
1736 1944
1737int cf_object_query_cost (object *op, object *who, int flags) 1945val64 query_cost (object *op, object *who, int flags)
1738 ALIAS: cost = 0 1946 ALIAS: cost = 0
1739 1947
1740void cf_object_activate_rune (object *op , object *victim) 1948void spring_trap (object *op, object *victim)
1741 1949
1742int cf_object_check_trigger (object *op, object *cause) 1950int check_trigger (object *op, object *cause)
1743 1951
1744int cf_object_out_of_map (object *op, int x, int y)
1745
1746void cf_object_drop (object *op, object *author) 1952void drop (object *who, object *op)
1747 1953
1748void cf_object_take (object *op, object *author) 1954void pick_up (object *who, object *op)
1749 1955
1750void cf_object_say (object *op, char *msg)
1751
1752void cf_object_speak (object *op, char *msg)
1753
1754object *cf_object_insert_object (object *op, object *container)
1755
1756const char *cf_object_get_msg (object *ob)
1757 ALIAS: msg = 0
1758
1759object *cf_object_insert_in_ob (object *ob, object *where)
1760
1761int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1956int cf_object_teleport (object *op, maptile *map, int x, int y)
1762 1957
1763void cf_object_update (object *op, int flags) 1958void update_object (object *op, int action)
1764 1959
1765void cf_object_pickup (object *op, object *what)
1766
1767object *cf_create_object_by_name (const char *name) 1960object *cf_create_object_by_name (utf8_string name)
1768 1961
1769void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1962void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1770 1963
1771void player_lvl_adj (object *who, object *skill = 0) 1964void player_lvl_adj (object *who, object *skill = 0)
1772 1965
1773int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1966int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1774 1967
1776 1969
1777void push_button (object *op); 1970void push_button (object *op);
1778 1971
1779void use_trigger (object *op); 1972void use_trigger (object *op);
1780 1973
1781void add_button_link (object *button, mapstruct *map, int connected); 1974void add_button_link (object *button, maptile *map, int connected);
1782 1975
1783void remove_button_link (object *op); 1976void remove_button_link (object *op);
1784 1977
1785void
1786cf_object_set_resistance (object *op, int rtype, int val)
1787 CODE:
1788 if (rtype >= 0 && rtype < NROFATTACKS)
1789 op->resist[rtype] = val;
1790
1791 1978
1792MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1979MODULE = cf PACKAGE = cf::object PREFIX = cf_
1793
1794void cf_fix_object (object *pl)
1795 ALIAS: fix = 0
1796 1980
1797object *cf_insert_ob_in_ob (object *ob, object *where) 1981object *cf_insert_ob_in_ob (object *ob, object *where)
1798 1982
1799# no clean way to get an object from an archetype - stupid idiotic 1983# no clean way to get an object from an archetype - stupid idiotic
1800# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1984# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1801 1985
1802object *new (const char *archetype = 0) 1986object *new (utf8_string archetype = 0)
1803 PROTOTYPE: ;$ 1987 PROTOTYPE: ;$
1804 CODE: 1988 CODE:
1805 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1989 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1806 OUTPUT: 1990 OUTPUT:
1807 RETVAL 1991 RETVAL
1808 1992
1809object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1993object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1810 PROTOTYPE: $$$$$$ 1994 PROTOTYPE: $$$$$$
1811 CODE: 1995 CODE:
1812{ 1996{
1813 int unused_type; 1997 int unused_type;
1814 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1998 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1815} 1999}
1816 2000
1817SV *registry (object *op)
1818 CODE:
1819 RETVAL = registry_of (op);
1820 OUTPUT:
1821 RETVAL
1822
1823# syntatic sugar for easier use in event callbacks.
1824const char *options (object *op)
1825 CODE:
1826 RETVAL = op->name;
1827 OUTPUT:
1828 RETVAL
1829
1830player *contr (object *op) 2001player *contr (object *op)
1831 CODE: 2002 CODE:
1832 RETVAL = op->contr; 2003 RETVAL = op->contr;
1833 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1834 2005
1835const char *get_ob_key_value (object *op, const char *key) 2006const_utf8_string get_ob_key_value (object *op, utf8_string key)
1836 2007
1837bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2008bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1838 2009
1839object *get_nearest_player (object *ob) 2010object *get_nearest_player (object *ob)
1840 ALIAS: nearest_player = 0 2011 ALIAS: nearest_player = 0
1841 PREINIT: 2012 PREINIT:
1842 extern object *get_nearest_player (object *); 2013 extern object *get_nearest_player (object *);
1858bool on_same_map_as (object *ob, object *other) 2029bool on_same_map_as (object *ob, object *other)
1859 CODE: 2030 CODE:
1860 RETVAL = on_same_map (ob, other); 2031 RETVAL = on_same_map (ob, other);
1861 OUTPUT: RETVAL 2032 OUTPUT: RETVAL
1862 2033
1863char * 2034const_utf8_string
1864base_name (object *ob, int plural) 2035base_name (object *op, int plural = op->nrof > 1)
1865 CODE: 2036 CODE:
1866 RETVAL = cf_query_base_name (ob, plural); 2037 RETVAL = query_base_name (op, plural);
1867 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1868 2039
1869living * 2040object *decrease_ob_nr (object *op, unsigned long i)
1870stats (object *ob)
1871 CODE:
1872 RETVAL = &ob->stats;
1873 OUTPUT: RETVAL
1874
1875 2041
1876MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2042MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1877 2043
1878player *player (object *op) 2044player *player (object *op)
1879 CODE: 2045 CODE:
1880 RETVAL = op->contr; 2046 RETVAL = op->contr;
1881 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1882 2048
2049void check_score (object *op)
2050
1883void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2051void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2052 CODE:
2053 new_draw_info (flags, 0, op, txt);
1884 2054
1885object *cf_player_send_inventory (object *op) 2055object *cf_player_send_inventory (object *op)
1886 2056
1887char *cf_player_get_ip (object *op) 2057octet_string cf_player_get_ip (object *op)
1888 ALIAS: ip = 0 2058 ALIAS: ip = 0
1889 2059
1890object *cf_player_get_marked_item (object *op) 2060object *cf_player_get_marked_item (object *op)
1891 ALIAS: marked_item = 0 2061 ALIAS: marked_item = 0
1892 2062
1897 2067
1898void cf_player_set_party (object *op, partylist *party) 2068void cf_player_set_party (object *op, partylist *party)
1899 2069
1900void kill_player (object *op) 2070void kill_player (object *op)
1901 2071
2072void esrv_update_item (object *op, int what, object *item)
2073 C_ARGS: what, op, item
2074
2075void clear_los (object *op)
2076
2077int command_summon (object *op, utf8_string params)
2078
2079int command_arrest (object *op, utf8_string params)
2080
2081
1902MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2082MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1903 2083
2084INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2085
2086int invoke (player *pl, int event, ...)
2087 CODE:
2088 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2089 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2090 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2091 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2092 OUTPUT: RETVAL
2093
1904SV *registry (player *pl) 2094SV *registry (player *pl)
2095
2096void
2097save_stats (player *pl)
1905 CODE: 2098 CODE:
1906 RETVAL = registry_of (pl); 2099 pl->ob->stats.hp = pl->ob->stats.maxhp;
2100 pl->ob->stats.sp = pl->ob->stats.maxsp;
2101 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2102 pl->orig_stats = pl->ob->stats;
2103
2104void cf_player_move (player *pl, int dir)
2105
2106void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2107
2108bool
2109cell_visible (player *pl, int dx, int dy)
2110 CODE:
2111 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2112 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1907 OUTPUT: 2113 OUTPUT:
1908 RETVAL 2114 RETVAL
1909 2115
1910player *cf_player_find (char *name)
1911 PROTOTYPE: $
1912
1913void cf_player_move (player *pl, int dir)
1914
1915void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1916
1917# nonstandard
1918object *ob (player *pl)
1919 CODE:
1920 RETVAL = pl->ob;
1921 OUTPUT: RETVAL
1922
1923player *first ()
1924 CODE:
1925 RETVAL = first_player;
1926 OUTPUT: RETVAL
1927
1928player *next (player *pl)
1929 CODE:
1930 RETVAL = pl->next;
1931 OUTPUT: RETVAL
1932
1933bool
1934cell_visible (player *pl, int dx, int dy)
1935 CODE:
1936 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1937 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942client (player *pl)
1943 CODE:
1944 RETVAL = pl->socket.client;
1945 OUTPUT:
1946 RETVAL
1947
1948char *
1949host (player *pl)
1950 CODE:
1951 RETVAL = pl->socket.host;
1952 OUTPUT:
1953 RETVAL
1954
1955char *
1956killer (player *pl, char *killer = 0)
1957 CODE:
1958 if (killer)
1959 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1960 RETVAL = pl->killer;
1961 OUTPUT:
1962 RETVAL
1963
1964void
1965buggy_mapscroll (player *pl, int value = 1)
1966 CODE:
1967 pl->socket.buggy_mapscroll = value;
1968
1969void 2116void
1970send (player *pl, SV *packet) 2117send (player *pl, SV *packet)
1971 CODE: 2118 CODE:
1972{ 2119{
1973 STRLEN len; 2120 STRLEN len;
1974 char *buf = SvPVbyte (packet, len); 2121 char *buf = SvPVbyte (packet, len);
1975 2122
1976 Write_String_To_Socket (&pl->socket, buf, len); 2123 if (pl->ns)
2124 pl->ns->send_packet (buf, len);
1977} 2125}
1978 2126
1979int 2127int
1980listening (player *pl, int new_value = -1) 2128listening (player *pl, int new_value = -1)
1981 CODE: 2129 CODE:
1983 if (new_value >= 0) 2131 if (new_value >= 0)
1984 pl->listening = new_value; 2132 pl->listening = new_value;
1985 OUTPUT: 2133 OUTPUT:
1986 RETVAL 2134 RETVAL
1987 2135
1988void get_savebed (player *pl) 2136void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1989 ALIAS: 2137 PROTOTYPE: $;$$$
1990 savebed = 0
1991 PPCODE: 2138 PPCODE:
2139 if (GIMME_V != G_VOID)
2140 {
1992 EXTEND (SP, 3); 2141 EXTEND (SP, 3);
1993 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2142 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1994 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2143 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1995 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2144 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1996 2145 }
1997void set_savebed (player *pl, char *map_path, int x, int y) 2146 if (map_path) sv_to (map_path, pl->savebed_map);
1998 CODE: 2147 if (x) sv_to (x, pl->bed_x);
1999 strcpy (pl->savebed_map, map_path); 2148 if (y) sv_to (y, pl->bed_y);
2000 pl->bed_x = x;
2001 pl->bed_y = y;
2002 2149
2003void 2150void
2004list () 2151list ()
2005 PPCODE: 2152 PPCODE:
2006{ 2153 for_all_players (pl)
2007 player *pl; 2154 XPUSHs (sv_2mortal (to_sv (pl)));
2008 for (pl = first_player; pl; pl = pl->next)
2009 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2010}
2011
2012bool
2013peaceful (player *pl, bool new_setting = 0)
2014 PROTOTYPE: $;$
2015 CODE:
2016 RETVAL = pl->peaceful;
2017 if (items > 1)
2018 pl->peaceful = new_setting;
2019 OUTPUT:
2020 RETVAL
2021
2022living *
2023orig_stats (player *pl)
2024 CODE:
2025 RETVAL = &pl->orig_stats;
2026 OUTPUT: RETVAL
2027
2028living *
2029last_stats (player *pl)
2030 CODE:
2031 RETVAL = &pl->last_stats;
2032 OUTPUT: RETVAL
2033 2155
2034 2156
2035MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2157MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2036 2158
2037SV *registry (mapstruct *map) 2159int invoke (maptile *map, int event, ...)
2038 CODE: 2160 CODE:
2039 RETVAL = registry_of (map); 2161 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2040 OUTPUT: 2162 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2041 RETVAL 2163 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2042 2164 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2043SV *
2044get_property (mapstruct *obj, int type, int idx)
2045 CODE:
2046 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2047 OUTPUT: RETVAL 2165 OUTPUT: RETVAL
2048 2166
2049SV * 2167SV *registry (maptile *map)
2050set_property (mapstruct *obj, int type, int idx, SV *newval)
2051 CODE:
2052 switch (type)
2053 {
2054 case CFAPI_INT:
2055 cf_map_set_int_property (obj, idx, SvIV (newval));
2056 break;
2057 default:
2058 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2059 }
2060 2168
2061mapstruct *new (int width, int height) 2169INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2170
2171void
2172maptile::instantiate ()
2173
2174maptile *new ()
2062 PROTOTYPE: 2175 PROTOTYPE:
2063 CODE: 2176 CODE:
2064{ 2177 RETVAL = new maptile;
2065 int unused_type;
2066 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2067}
2068 OUTPUT: 2178 OUTPUT:
2069 RETVAL 2179 RETVAL
2070 2180
2071void delete_map (mapstruct *map) 2181void
2182maptile::players ()
2183 PPCODE:
2184 if (GIMME_V == G_SCALAR)
2185 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2186 else if (GIMME_V == G_ARRAY)
2187 {
2188 EXTEND (SP, THIS->players);
2189 for_all_players (pl)
2190 if (pl->ob && pl->ob->map == THIS)
2191 PUSHs (sv_2mortal (to_sv (pl->ob)));
2192 }
2072 2193
2073void clean_tmp_map (mapstruct *map) 2194void
2195maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2196 CODE:
2197{
2198 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2199 croak ("maptile::add_underlay: palette must be arrayref");
2074 2200
2201 palette = SvRV (palette);
2202
2203 STRLEN idxlen;
2204 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2205
2206 for (int x = 0; x < THIS->width; ++x)
2207 for (int y = 0; y < THIS->height; ++y)
2208 {
2209 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2210 if (op->flag [FLAG_IS_FLOOR])
2211 goto skip_space;
2212
2213 {
2214 int offs = offset + y * stride + x;
2215 if (IN_RANGE_EXC (offs, 0, idxlen))
2216 {
2217 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2218 {
2219 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2220 ob->flag [FLAG_NO_MAP_SAVE] = true;
2221 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2222 }
2223 }
2224 }
2225
2226 skip_space: ;
2227 }
2228}
2229
2230void
2231maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2232 CODE:
2233{
2234 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2235 croak ("maptile::set_regiondata: palette must be arrayref");
2236
2237 palette = SvRV (palette);
2238
2239 STRLEN idxlen;
2240 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2241
2242 region **regionmap = (region **)malloc (
2243 (av_len ((AV *)palette) + 1) * sizeof (region *));
2244 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2245
2246 for (int i = av_len ((AV *)palette) + 1; i--; )
2247 regionmap [i] = region::find (
2248 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2249
2250 for (int y = 0; y < THIS->height; ++y)
2251 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2252
2253 sfree (THIS->regions, THIS->size ());
2254 free (THIS->regionmap);
2255
2256 THIS->regions = regions;
2257 THIS->regionmap = regionmap;
2258}
2259
2075void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2260void play_sound_map (maptile *map, int x, int y, int sound_num)
2076 2261
2077mapstruct *tile_map (mapstruct *map, unsigned int dir) 2262int out_of_map (maptile *map, int x, int y)
2078 CODE:
2079 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2080 OUTPUT:
2081 RETVAL
2082 2263
2083char *tile_path (mapstruct *map, unsigned int dir) 2264void
2084 CODE: 2265trigger (maptile *map, long connection, bool state = true)
2085 if (dir >= 4) 2266 CODE:
2086 XSRETURN_UNDEF; 2267 activate_connection (map, connection, state);
2087 RETVAL = map->tile_path [dir];
2088 OUTPUT:
2089 RETVAL
2090 2268
2091mapstruct *cf_map_get_map (char *name) 2269void
2092 PROTOTYPE: $ 2270get_connection (maptile *map, long connection)
2093 ALIAS: map = 0 2271 PPCODE:
2272 oblinkpt *obp = get_connection_links (map, connection);
2273 if (obp)
2274 for (objectlink *ol = obp->link; ol; ol = ol->next)
2275 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2094 2276
2095mapstruct *has_been_loaded (char *name)
2096 PROTOTYPE: $
2097
2098mapstruct *cf_map_get_first ()
2099 PROTOTYPE:
2100 ALIAS: first = 0
2101
2102# whoever "designed" the plug-in api should have wasted
2103# his/her time with staying away from the project - would have
2104# saved others a lot of time, without doubt.
2105void set_path (mapstruct *where, char *path)
2106 CODE:
2107 strcpy (where->path, path);
2108
2109int in_memory (mapstruct *map)
2110 CODE:
2111 RETVAL = map->in_memory;
2112 OUTPUT:
2113 RETVAL
2114
2115bool unique (mapstruct *map)
2116 CODE:
2117 RETVAL = map->unique;
2118 OUTPUT:
2119 RETVAL
2120
2121void set_unique (mapstruct *map, bool unique)
2122 CODE:
2123 map->unique = unique;
2124
2125object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2277object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2126 2278
2127object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2279object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2128 2280
2129object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2281object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2130 C_ARGS: str, map, nx, ny 2282 C_ARGS: str, map, nx, ny
2131 2283
2132void 2284void
2133cf_map_normalise (mapstruct *map, int x, int y) 2285get_map_flags (maptile *map, int x, int y)
2134 PPCODE: 2286 PPCODE:
2135{ 2287{
2136 mapstruct *nmap = 0; 2288 maptile *nmap = 0;
2137 I16 nx = 0, ny = 0; 2289 I16 nx = 0, ny = 0;
2138 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2290 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2139 2291
2140 EXTEND (SP, 4); 2292 EXTEND (SP, 4);
2141 PUSHs (sv_2mortal (newSViv (flags))); 2293 PUSHs (sv_2mortal (newSViv (flags)));
2142 2294
2143 if (GIMME_V == G_ARRAY) 2295 if (GIMME_V == G_ARRAY)
2147 PUSHs (sv_2mortal (newSViv (ny))); 2299 PUSHs (sv_2mortal (newSViv (ny)));
2148 } 2300 }
2149} 2301}
2150 2302
2151void 2303void
2152at (mapstruct *map, unsigned int x, unsigned int y) 2304at (maptile *map, unsigned int x, unsigned int y)
2153 PROTOTYPE: $$$ 2305 PROTOTYPE: $$$
2154 PPCODE: 2306 PPCODE:
2155{ 2307{
2156 object *o; 2308 object *o;
2157 mapstruct *nmap = 0; 2309 maptile *nmap = 0;
2158 I16 nx, ny; 2310 I16 nx, ny;
2159 2311
2160 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2312 get_map_flags (map, &nmap, x, y, &nx, &ny);
2161 2313
2162 if (nmap) 2314 if (nmap)
2163 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2315 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2164 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2316 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2165} 2317}
2166 2318
2167SV * 2319SV *
2168bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2320bot_at (maptile *obj, unsigned int x, unsigned int y)
2169 PROTOTYPE: $$$ 2321 PROTOTYPE: $$$
2170 ALIAS: 2322 ALIAS:
2171 top_at = 1 2323 top_at = 1
2172 flags_at = 2 2324 flags_at = 2
2173 light_at = 3 2325 light_at = 3
2174 move_block_at = 4 2326 move_block_at = 4
2175 move_slow_at = 5 2327 move_slow_at = 5
2176 move_on_at = 6 2328 move_on_at = 6
2177 move_off_at = 7 2329 move_off_at = 7
2178 INIT: 2330 INIT:
2179 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2331 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2180 CODE: 2332 CODE:
2181 switch (ix) 2333 switch (ix)
2182 { 2334 {
2183 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2335 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2184 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2336 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2187 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2339 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2188 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2340 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2189 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2341 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2190 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2342 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2191 } 2343 }
2192 OUTPUT: 2344 OUTPUT: RETVAL
2193 RETVAL
2194 2345
2195# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2346void fix_walls (maptile *map, int x, int y)
2196void
2197_set_obs (mapstruct *map, SV *sv)
2198 CODE:
2199{
2200 object *o;
2201 AV *av;
2202 int x, y;
2203 AV *obs = (AV *)SvRV (sv);
2204 2347
2205 for (y = 0; y < MAP_HEIGHT (map); y++) 2348void fix_walls_around (maptile *map, int x, int y)
2206 for (x = 0; x < MAP_WIDTH (map); x++)
2207 {
2208 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2209 2349
2210 if (!SvROK (sv)) 2350# worst xs function of my life
2211 continue; 2351bool
2352_create_random_map (\
2353 maptile *self,\
2354 utf8_string wallstyle,\
2355 utf8_string wall_name,\
2356 utf8_string floorstyle,\
2357 utf8_string monsterstyle,\
2358 utf8_string treasurestyle,\
2359 utf8_string layoutstyle,\
2360 utf8_string doorstyle,\
2361 utf8_string decorstyle,\
2362 utf8_string origin_map,\
2363 utf8_string final_map,\
2364 utf8_string exitstyle,\
2365 utf8_string this_map,\
2366 utf8_string exit_on_final_map,\
2367 int xsize,\
2368 int ysize,\
2369 int expand2x,\
2370 int layoutoptions1,\
2371 int layoutoptions2,\
2372 int layoutoptions3,\
2373 int symmetry,\
2374 int difficulty,\
2375 int difficulty_given,\
2376 float difficulty_increase,\
2377 int dungeon_level,\
2378 int dungeon_depth,\
2379 int decoroptions,\
2380 int orientation,\
2381 int origin_y,\
2382 int origin_x,\
2383 U32 random_seed,\
2384 val64 total_map_hp,\
2385 int map_layout_style,\
2386 int treasureoptions,\
2387 int symmetry_used,\
2388 region *region,\
2389 utf8_string custom\
2390)
2391 CODE:
2392{
2393 random_map_params rmp;
2212 2394
2213 av = (AV *)SvRV (sv); 2395 assign (rmp.wallstyle , wallstyle);
2396 assign (rmp.wall_name , wall_name);
2397 assign (rmp.floorstyle , floorstyle);
2398 assign (rmp.monsterstyle , monsterstyle);
2399 assign (rmp.treasurestyle , treasurestyle);
2400 assign (rmp.layoutstyle , layoutstyle);
2401 assign (rmp.doorstyle , doorstyle);
2402 assign (rmp.decorstyle , decorstyle);
2403 assign (rmp.exitstyle , exitstyle);
2404 assign (rmp.exit_on_final_map, exit_on_final_map);
2214 2405
2215 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2406 rmp.origin_map = origin_map;
2216 { 2407 rmp.final_map = final_map;
2217 sv = av_shift (av); 2408 rmp.this_map = this_map;
2409 rmp.xsize = xsize;
2410 rmp.ysize = ysize;
2411 rmp.expand2x = expand2x;
2412 rmp.layoutoptions1 = layoutoptions1;
2413 rmp.layoutoptions2 = layoutoptions2;
2414 rmp.layoutoptions3 = layoutoptions3;
2415 rmp.symmetry = symmetry;
2416 rmp.difficulty = difficulty;
2417 rmp.difficulty_given = difficulty_given;
2418 rmp.difficulty_increase = difficulty_increase;
2419 rmp.dungeon_level = dungeon_level;
2420 rmp.dungeon_depth = dungeon_depth;
2421 rmp.decoroptions = decoroptions;
2422 rmp.orientation = orientation;
2423 rmp.origin_y = origin_y;
2424 rmp.origin_x = origin_x;
2425 rmp.random_seed = random_seed;
2426 rmp.total_map_hp = total_map_hp;
2427 rmp.map_layout_style = map_layout_style;
2428 rmp.treasureoptions = treasureoptions;
2429 rmp.symmetry_used = symmetry_used;
2430 rmp.region = region;
2431 rmp.custom = custom;
2218 2432
2219 if (SvROK (sv)) 2433 RETVAL = self->generate_random_map (&rmp);
2220 {
2221 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2222 SVptr_cache_set (o, sv);
2223 }
2224 }
2225 }
2226} 2434}
2227
2228
2229MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2230
2231archetype *cf_archetype_get_first()
2232 PROTOTYPE:
2233 ALIAS: first = 0
2234
2235archetype *cf_archetype_get_next (archetype *arch)
2236 ALIAS: next = 0
2237
2238archetype *cf_archetype_get_head (archetype *arch)
2239 ALIAS: head = 0
2240
2241archetype *cf_archetype_get_more (archetype *arch)
2242 ALIAS: more = 0
2243
2244const char *cf_archetype_get_name (archetype *arch)
2245 ALIAS: name = 0
2246
2247object *cf_archetype_get_clone (archetype *arch)
2248 ALIAS: clone = 0
2249
2250MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2251
2252partylist *cf_party_get_first ()
2253 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256partylist *cf_party_get_next (partylist *party)
2257 ALIAS: next = 0
2258
2259const char *cf_party_get_name (partylist *party)
2260
2261const char *cf_party_get_password (partylist *party)
2262 ALIAS: password = 0
2263
2264player *cf_party_get_first_player (partylist *party)
2265 ALIAS: first_player = 0
2266
2267player *cf_party_get_next_player (partylist *party, player *op)
2268 ALIAS: next_player = 0
2269
2270
2271MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2272
2273region *cf_region_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277const char *cf_region_get_name (region *reg)
2278 ALIAS: name = 0
2279
2280region *cf_region_get_next (region *reg)
2281 ALIAS: next = 0
2282
2283region *cf_region_get_parent (region *reg)
2284 ALIAS: parent = 0
2285
2286const char *cf_region_get_longname (region *reg)
2287 ALIAS: longname = 0
2288
2289const char *cf_region_get_message (region *reg)
2290 ALIAS: message = 0
2291
2292
2293MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2294
2295val64
2296exp (living *liv, val64 new_val = 0)
2297 PROTOTYPE: $;$
2298 ALIAS:
2299 Str = 1
2300 Dex = 2
2301 Con = 3
2302 Wis = 4
2303 Cha = 5
2304 Int = 6
2305 Pow = 7
2306 wc = 8
2307 ac = 9
2308 hp = 10
2309 maxhp = 11
2310 sp = 12
2311 maxsp = 13
2312 grace = 14
2313 maxgrace = 15
2314 food = 16
2315 dam = 17
2316 luck = 18
2317 CODE:
2318# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2319 switch (ix)
2320 {
2321 LIVING_ACC (exp , 0);
2322 LIVING_ACC (Str , 1);
2323 LIVING_ACC (Dex , 2);
2324 LIVING_ACC (Con , 3);
2325 LIVING_ACC (Wis , 4);
2326 LIVING_ACC (Cha , 5);
2327 LIVING_ACC (Int , 6);
2328 LIVING_ACC (Pow , 7);
2329 LIVING_ACC (wc , 8);
2330 LIVING_ACC (ac , 9);
2331 LIVING_ACC (hp , 10);
2332 LIVING_ACC (maxhp , 11);
2333 LIVING_ACC (sp , 12);
2334 LIVING_ACC (maxsp , 13);
2335 LIVING_ACC (grace , 14);
2336 LIVING_ACC (maxgrace, 15);
2337 LIVING_ACC (food , 16);
2338 LIVING_ACC (dam , 17);
2339 LIVING_ACC (luck , 18);
2340 }
2341# undef LIVING_ACC
2342 OUTPUT: 2435 OUTPUT:
2343 RETVAL 2436 RETVAL
2344 2437
2438MODULE = cf PACKAGE = cf::arch
2439
2440archetype *find (utf8_string name)
2441 CODE:
2442 RETVAL = archetype::find (name);
2443 OUTPUT:
2444 RETVAL
2445
2446archetype *first()
2447 PROTOTYPE:
2448 CODE:
2449 RETVAL = first_archetype;
2450 OUTPUT: RETVAL
2451
2452INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2453
2454MODULE = cf PACKAGE = cf::party
2455
2456partylist *first ()
2457 PROTOTYPE:
2458 CODE:
2459 RETVAL = get_firstparty ();
2460 OUTPUT: RETVAL
2461
2462INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2463
2464MODULE = cf PACKAGE = cf::region
2465
2466void
2467list ()
2468 PPCODE:
2469 for_all_regions (rgn)
2470 XPUSHs (sv_2mortal (to_sv (rgn)));
2471
2472region *find (utf8_string name)
2473 PROTOTYPE: $
2474 CODE:
2475 RETVAL = region::find (name);
2476 OUTPUT: RETVAL
2477
2478region *find_fuzzy (utf8_string name)
2479 PROTOTYPE: $
2480 CODE:
2481 RETVAL = region::find_fuzzy (name);
2482 OUTPUT: RETVAL
2483
2484INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2485
2486MODULE = cf PACKAGE = cf::living
2487
2488INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2489
2490MODULE = cf PACKAGE = cf::settings
2491
2492INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2493
2494MODULE = cf PACKAGE = cf::client
2495
2496INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2497
2498int invoke (client *ns, int event, ...)
2499 CODE:
2500 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2501 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2502 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2503 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2504 OUTPUT: RETVAL
2505
2506SV *registry (client *ns)
2507
2508void
2509list ()
2510 PPCODE:
2511 EXTEND (SP, clients.size ());
2512 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2513 PUSHs (sv_2mortal (to_sv (*i)));
2514
2515void
2516client::send_packet (SV *packet)
2517 CODE:
2518{
2519 STRLEN len;
2520 char *buf = SvPVbyte (packet, len);
2521
2522 THIS->send_packet (buf, len);
2523}
2524
2525MODULE = cf PACKAGE = cf::face PREFIX = face_
2526
2527#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2528
2529faceidx face_find (utf8_string name, faceidx defidx = 0)
2530
2531faceidx alloc (utf8_string name)
2532 CODE:
2533{
2534 do
2535 {
2536 RETVAL = faces.size ();
2537 faces.resize (RETVAL + 1);
2538 }
2539 while (!RETVAL); // crude way to leave index 0
2540
2541 faces [RETVAL].name = name;
2542 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2543
2544 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2545 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2546}
2547 OUTPUT: RETVAL
2548
2549void set (faceidx idx, int visibility, int magicmap)
2550 CODE:
2551 faceinfo *f = face_info (idx);
2552 assert (f);
2553 f->visibility = visibility;
2554 f->magicmap = magicmap;
2555
2556void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2557 CODE:
2558 faceinfo *f = face_info (idx); assert (f);
2559 f->smooth = smooth;
2560 f->smoothlevel = smoothlevel;
2561
2562void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2563 CODE:
2564{
2565 facedata *d = face_data (idx, faceset);
2566 assert (d);
2567 sv_to (data, d->data);
2568 STRLEN clen;
2569 char *cdata = SvPVbyte (chksum, clen);
2570 clen = min (CHKSUM_SIZE, clen);
2571
2572 if (memcmp (d->chksum, cdata, clen))
2573 {
2574 memcpy (d->chksum, cdata, clen);
2575
2576 // invalidate existing client face info
2577 for_all_clients (ns)
2578 if (ns->faceset == faceset)
2579 {
2580 ns->faces_sent [idx] = false;
2581 ns->force_newmap = true;
2582 }
2583 }
2584}
2585
2586void invalidate (faceidx idx)
2587 CODE:
2588 for_all_clients (ns)
2589 {
2590 ns->faces_sent [idx] = false;
2591 ns->force_newmap = true;
2592 }
2593
2594void invalidate_all ()
2595 CODE:
2596 for_all_clients (ns)
2597 {
2598 ns->faces_sent.reset ();
2599 ns->force_newmap = true;
2600 }
2601
2602MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2603
2604#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
2605
2606animidx anim_find (utf8_string name)
2607 CODE:
2608 RETVAL = animation::find (name).number;
2609 OUTPUT: RETVAL
2610
2611animidx set (utf8_string name, SV *frames, int facings = 1)
2612 CODE:
2613{
2614 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2615 croak ("frames must be an arrayref");
2616
2617 AV *av = (AV *)SvRV (frames);
2618
2619 animation *anim = &animation::find (name);
2620 if (anim->number)
2621 {
2622 anim->resize (av_len (av) + 1);
2623 anim->facings = facings;
2624 }
2625 else
2626 anim = &animation::create (name, av_len (av) + 1, facings);
2627
2628 for (int i = 0; i < anim->num_animations; ++i)
2629 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2630}
2631 OUTPUT: RETVAL
2632
2633void invalidate_all ()
2634 CODE:
2635 for_all_clients (ns)
2636 ns->anims_sent.reset ();
2637

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