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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.14 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.188 by root, Mon Apr 16 11:09:32 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55typedef char *octet_string;
56typedef char *utf8_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59
60#if IVSIZE >= 8
61 typedef IV val64;
62# define newSVval64 newSViv
63# define SvVAL64 SvIV
64#else
60typedef double val64; 65 typedef double val64;
61#define newSVval64 newSVnv 66# define newSVval64 newSVnv
62#define SvVAL64 SvNV 67# define SvVAL64 SvNV
68#endif
63 69
64static f_plug_api gethook; 70static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 71static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 72static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 73
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 74static PerlInterpreter *perl;
88 75
76double runtime;
77
78global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 79static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
80static SV *sv_runtime;
90 81
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 82static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 83 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 84 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 85 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 86 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 87 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap;
93
94// helper cast function, returns super class * or 0
95template<class super>
96static super *
97is_a (attachable *at)
98{
99 //return dynamic_cast<super *>(at); // slower, safer
100 if (typeid (*at) == typeid (super))
101 return static_cast<super *>(at);
102 else
103 return 0;
104}
98 105
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 106//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 107
108unordered_vector<attachable *> attachable::mortals;
109
110attachable::~attachable ()
111{
112 flags |=0x3300;//D
113 assert (!self);
114 assert (!cb);
115}
116
117int
118attachable::refcnt_cnt () const
119{
120 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
121}
122
123void
124attachable::sever_self ()
125{
126 if (HV *self = this->self)
127 {
128 // keep a refcount because sv_unmagic might call attachable_free,
129 // which might clear self, causing sv_unmagic to crash on a now
130 // invalid object.
131 SvREFCNT_inc (self);
132 hv_clear (self);
133 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
134 SvREFCNT_dec (self);
135
136 // self *must* be null now because thats sv_unmagic's job.
137 assert (!this->self);
138 flags |= 0x80; // severed //D
139 }
140}
141
142void
143attachable::optimise ()
144{
145 if (self
146 && SvREFCNT (self) == 1
147 && !HvTOTALKEYS (self))
148 flags |= 0x40,//D
149 sever_self ();
150}
151
152// check wether the object really is dead
153void
154attachable::do_check ()
155{
156 if (refcnt_cnt () > 0)
157 return;
158
159 destroy ();
160}
161
162void
163attachable::do_destroy ()
164{
165 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
166
167 if (cb)
168 {
169 SvREFCNT_dec (cb);
170 cb = 0;
171 }
172
173 if (self)
174 sever_self ();
175
176 flags |= 0x20; //D
177 mortals.push_back (this);
178}
179
180void
181attachable::destroy ()
182{
183 if (destroyed ())
184 return;
185
186 flags |= F_DESTROYED;
187 do_destroy ();
188}
189
190void
191attachable::check_mortals ()
192{
193 static int i = 0;
194
195 for (;;)
196 {
197 if (i >= mortals.size ())
198 {
199 i = 0;
200
201 if (mortals.size () > 1000)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
203
204 break;
205 }
206
207 attachable *obj = mortals [i];
208
209 obj->refcnt_chk (); // unborrow from perl, if necessary
210
211 //if (obj->refcnt > 0 || obj->self)
212 if (obj->refcnt || obj->self)
213 {
214//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
215 ++i; // further delay freeing
216
217 if (!(i & 0x3ff))
218 break;
219 }
220 else
221 {
222 mortals.erase (i);
223 delete obj;
224 }
225 }
226}
227
228attachable &
229attachable::operator =(const attachable &src)
230{
231 //if (self || cb)
232 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
233
234 attach = src.attach;
235 return *this;
236}
237
238//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
239
101static SV * 240static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 241newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 242{
104 SV *sv; 243 SV *sv;
105 244
106 if (!ptr) 245 if (!ptr)
107 return &PL_sv_undef; 246 return &PL_sv_undef;
108 247
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 248 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 249 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 250}
112 251
113template<class extendable> 252static int
114SV * 253attachable_free (pTHX_ SV *sv, MAGIC *mg)
115newSVextendable (extendable *obj, const char *klass) 254{
255 attachable *at = (attachable *)mg->mg_ptr;
256
257 //TODO: check if transaction behaviour is really required here
258 if (SV *self = (SV *)at->self)
259 {
260 at->self = 0;
261 SvREFCNT_dec (self);
262 }
263
264 // next line makes sense, but most objects still have refcnt 0 by default
265 //at->refcnt_chk ();
266 return 0;
267}
268
269MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
270
271static SV *
272newSVattachable (attachable *obj, HV *stash)
116{ 273{
117 if (!obj) 274 if (!obj)
118 return &PL_sv_undef; 275 return &PL_sv_undef;
119 276
120 if (!obj->self) 277 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 278 {
152 HV *hv = newHV (); 279 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 280 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 281 obj->flags |= (obj->flags & 0xc0) << 8;
282 obj->flags &= ~0xc0;//D
283 obj->flags |= 0x10;//D
155 284
156 SVptr_cache_set (ptr, sv); 285 // now bless the object _once_
286 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 287 }
288 else
289 {
290 SV *sv = newRV_inc ((SV *)obj->self);
158 291
159 return newSVsv (sv); 292 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
293 SvAMAGIC_on (sv);
294
295 return sv;
296 }
160} 297}
161 298
162static void 299static void
163clearSVptr (SV *sv) 300clearSVptr (SV *sv)
164{ 301{
189 if (SvOK (sv)) 326 if (SvOK (sv))
190 return SvPTR (sv, klass); 327 return SvPTR (sv, klass);
191 else 328 else
192 return 0; 329 return 0;
193} 330}
331
332inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
333inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
334inline SV *to_sv (bool v) { return newSViv (v); }
335inline SV *to_sv ( signed char v) { return newSViv (v); }
336inline SV *to_sv (unsigned char v) { return newSViv (v); }
337inline SV *to_sv ( signed short v) { return newSViv (v); }
338inline SV *to_sv (unsigned short v) { return newSVuv (v); }
339inline SV *to_sv ( signed int v) { return newSViv (v); }
340inline SV *to_sv (unsigned int v) { return newSVuv (v); }
341inline SV *to_sv ( signed long v) { return newSViv (v); }
342inline SV *to_sv (unsigned long v) { return newSVuv (v); }
343inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
344inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
345inline SV *to_sv (float v) { return newSVnv (v); }
346inline SV *to_sv (double v) { return newSVnv (v); }
347inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
348inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
349inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
350inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
351inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
352inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
353inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
354inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
355
356inline SV *to_sv (object & v) { return to_sv (&v); }
357inline SV *to_sv (living & v) { return to_sv (&v); }
358
359//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
360inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
361inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
362
363inline SV *to_sv (UUID v)
364{
365 char buf[128];
366 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
367 return newSVpv (buf, 0);
368}
369
370inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
371inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
372inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
382inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
383inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
384inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
385inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
386inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
387inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
388inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
389inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
390inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
391inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
392inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
394
395//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
396inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
397
398template<class T>
399inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
400
401template<int N>
402inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
403
404inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
405inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
406inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
407inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
408inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
409
410inline void sv_to (SV *sv, std::string &v)
411{
412 STRLEN len;
413 char *data = SvPVbyte (sv, len);
414 v.assign (data, len);
415}
416
417inline void sv_to (SV *sv, UUID &v)
418{
419 unsigned int version;
420
421 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
422 croak ("unparsable uuid: %s", SvPV_nolen (sv));
423}
424
425inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 426
195static SV * 427static SV *
196newSVdt_va (va_list &ap, data_type type) 428newSVdt_va (va_list &ap, data_type type)
197{ 429{
198 SV *sv; 430 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 457 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 458 }
227 break; 459 break;
228 460
229 case DT_OBJECT: 461 case DT_OBJECT:
230 { 462 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 463 break;
235 464
236 case DT_MAP: 465 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 466 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 467 sv = to_sv (va_arg (ap, maptile *));
239 break; 468 break;
240 469
470 case DT_CLIENT:
471 sv = to_sv (va_arg (ap, client *));
472 break;
473
241 case DT_PLAYER: 474 case DT_PLAYER:
242 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 475 sv = to_sv (va_arg (ap, player *));
243 break; 476 break;
244 477
245 case DT_ARCH: 478 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 479 sv = to_sv (va_arg (ap, archetype *));
247 break; 480 break;
248 481
249 case DT_PARTY: 482 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 483 sv = to_sv (va_arg (ap, partylist *));
251 break; 484 break;
252 485
253 case DT_REGION: 486 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 487 sv = to_sv (va_arg (ap, region *));
255 break; 488 break;
256 489
257 default: 490 default:
258 assert (("unhandled type in newSVdt_va", 0)); 491 assert (("unhandled type in newSVdt_va", 0));
259 } 492 }
304} 537}
305 538
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 539//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 540
308SV * 541SV *
309registry_of (extendable_base *ext) 542registry (attachable *ext)
310{ 543{
311 if (!ext->cb) 544 if (!ext->cb)
312 ext->cb = newAV (); 545 ext->cb = newAV ();
313 546
314 return newRV_inc ((SV *)ext->cb); 547 return newRV_inc ((SV *)ext->cb);
315} 548}
316 549
317void extendable_base::clear ()
318{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void extendable_base::optimise ()
332{
333 if (!self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 {
342 SvREFCNT_dec ((SV *)self);
343 self = 0;
344 }
345}
346
347void
348object::instantiate_ ()
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361}
362
363///////////////////////////////////////////////////////////////////////////// 550/////////////////////////////////////////////////////////////////////////////
364 551
365object_freezer::object_freezer (const char *filename)
366: filename (filename)
367{
368 av = (AV *)newAV ();
369 idx = 0;
370 av_extend ((AV *)av, 1024);
371}
372
373object_freezer::~object_freezer ()
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
380 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
381 PUTBACK;
382 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
383 FREETMPS;
384 LEAVE;
385}
386
387void object_freezer::put (extendable_base *ext)
388{
389 ext->optimise ();
390
391 if (ext->self)
392 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
393
394 ++idx;
395}
396
397object_thawer::object_thawer (const char *filename)
398{
399 av = 0;
400 idx = 0;
401
402 if (!filename)
403 return;
404
405 dSP;
406 ENTER;
407 SAVETMPS;
408 PUSHMARK (SP);
409 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
410 PUTBACK;
411
412 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
413 {
414 SPAGAIN;
415 SV *sv = POPs;
416 if (SvROK (sv))
417 av = SvREFCNT_inc (SvRV (sv));
418 }
419
420 FREETMPS;
421 LEAVE;
422}
423
424void reattach (data_type type, void *obj)
425{
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal (newSVdt (type, obj)));
431 PUTBACK;
432 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
433 FREETMPS;
434 LEAVE;
435
436 switch (type)
437 {
438 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
439 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
440 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
441 }
442}
443
444template<class subclass>
445void reattach (extendable<subclass> *obj)
446{
447 if (obj->self)
448 reattach (subclass::get_dt (), (subclass *)obj);
449}
450
451void object_thawer::get (data_type type, void *obj, extendable_base *ext)
452{
453 if (!av)
454 return;
455
456 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
457 ext->clear ();
458
459 SV **svp = av_fetch ((AV *)av, idx, 0);
460
461 ++idx;
462
463 if (!svp)
464 return;
465
466 if (SvROK (*svp))
467 {
468 ext->self = SvREFCNT_inc (*svp);
469 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
470
471 reattach (type, obj);
472 }
473}
474
475object_thawer::~object_thawer ()
476{
477 if (av)
478 SvREFCNT_dec ((SV *)av);
479}
480
481/////////////////////////////////////////////////////////////////////////////
482
483extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 552extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
484{ 553{
485 gethook = gethooksptr;
486 printf (PLUGIN_VERSION " init\n");
487
488 return 0; 554 return 0;
489} 555}
490 556
491static CommArray_s rtn_cmd; 557static CommArray_s rtn_cmd;
492 558
493static int 559static int
494runPluginCommand (object *obj, char *params) 560runPluginCommand (object *obj, char *params)
495{ 561{
496 dSP; 562 return -1;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524} 563}
525 564
526extern "C" void *cfperl_getPluginProperty (int *type, ...) 565extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{ 566{
528 va_list args; 567 va_list args;
531 va_start (args, type); 570 va_start (args, type);
532 propname = va_arg (args, char *); 571 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname); 572 //printf ("Property name: %s\n", propname);
534 573
535 if (!strcmp (propname, "command?")) 574 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL; 575 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification")) 576 else if (!strcmp (propname, "Identification"))
557 { 577 {
558 va_end (args); 578 va_end (args);
559 return (void*) PLUGIN_NAME; 579 return (void *)PLUGIN_NAME;
560 } 580 }
561 else if (!strcmp (propname, "FullName")) 581 else if (!strcmp (propname, "FullName"))
562 { 582 {
563 va_end (args); 583 va_end (args);
564 return (void*) PLUGIN_VERSION; 584 return (void *)PLUGIN_VERSION;
565 } 585 }
566 else 586 else
567 va_end (args); 587 va_end (args);
568 588
569 return NULL; 589 return NULL;
572extern "C" int cfperl_postInitPlugin () 592extern "C" int cfperl_postInitPlugin ()
573{ 593{
574 int hooktype = 1; 594 int hooktype = 1;
575 int rtype = 0; 595 int rtype = 0;
576 596
577 printf (PLUGIN_VERSION " post init\n");
578
579 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
580 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
581 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
582 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
583
584 cf_init_plugin (gethook); 597 cf_init_plugin (gethook);
585 598
586 return 0; 599 return 0;
587} 600}
588 601
592} 605}
593 606
594void 607void
595cfperl_init () 608cfperl_init ()
596{ 609{
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
611 perl = perl_alloc ();
612 perl_construct (perl);
613
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615
597 char *argv[] = { 616 const char *argv[] = {
598 "", 617 "",
599 "-e" 618 "-e"
600 "BEGIN {" 619 "use Event; use Coro;" // required for bootstrap
601 " cf->bootstrap;" 620 "cf->bootstrap;" // required for datadir :*>
602 " unshift @INC, cf::datadir ();" 621 "unshift @INC, cf::datadir ();"
603 "}"
604 ""
605 "use cf;" 622 "require cf;"
606 }; 623 };
607 624
608 perl = perl_alloc ();
609 perl_construct (perl);
610
611 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
612
613 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
626 || perl_run (perl))
614 { 627 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 628 printf ("unable to initialize perl-interpreter, aborting.\n");
616
617 exit (EXIT_FAILURE); 629 exit (EXIT_FAILURE);
618 //perl_destruct (perl);
619 //perl_free (perl);
620 //perl = 0;
621 //return;
622 } 630 }
623 631
624 obj_cache = newHV (); 632 {
633 dSP;
634
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 }
625} 639}
626 640
627void cfperl_main () 641void cfperl_main ()
628{ 642{
629 dSP; 643 dSP;
630 644
631 PUSHMARK (SP); 645 PUSHMARK (SP);
632 PUTBACK; 646 PUTBACK;
633 call_pv ("cf::main", G_DISCARD | G_VOID); 647 call_pv ("cf::main", G_DISCARD | G_VOID);
648}
649
650void
651attachable::instantiate ()
652{
653 if (attach)
654 {
655 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
656 attach = 0;
657 }
658}
659
660void
661attachable::reattach ()
662{
663 optimise ();
664 //TODO: check for _attachment's, very important for restarts
665 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
634} 666}
635 667
636static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 670# include "eventinc.h"
639# undef def 671# undef def
640}; 672};
673
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
641 675
642static void 676static void
643gather_callbacks (AV *&callbacks, AV *registry, event_type event) 677gather_callbacks (AV *&callbacks, AV *registry, event_type event)
644{ 678{
645 // event must be in array 679 // event must be in array
667 } 701 }
668 } 702 }
669 } 703 }
670} 704}
671 705
706void
707attachable::gather_callbacks (AV *&callbacks, event_type event) const
708{
709 ::gather_callbacks (callbacks, cb_attachable, event);
710
711 if (cb)
712 ::gather_callbacks (callbacks, cb, event);
713}
714
715void
716global::gather_callbacks (AV *&callbacks, event_type event) const
717{
718 ::gather_callbacks (callbacks, cb_object, event);
719}
720
721void
722object::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
725 {
726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
727
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 }
731
732 if (type <= AvFILLp (cb_type))
733 {
734 SV *registry = AvARRAY (cb_type)[type];
735
736 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
737 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
738 }
739
740 attachable::gather_callbacks (callbacks, event);
741 ::gather_callbacks (callbacks, cb_object, event);
742}
743
744void
745archetype::gather_callbacks (AV *&callbacks, event_type event) const
746{
747 attachable::gather_callbacks (callbacks, event);
748 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
749}
750
751void
752client::gather_callbacks (AV *&callbacks, event_type event) const
753{
754 attachable::gather_callbacks (callbacks, event);
755 ::gather_callbacks (callbacks, cb_client, event);
756}
757
758void
759player::gather_callbacks (AV *&callbacks, event_type event) const
760{
761 attachable::gather_callbacks (callbacks, event);
762 ::gather_callbacks (callbacks, cb_player, event);
763}
764
765void
766maptile::gather_callbacks (AV *&callbacks, event_type event) const
767{
768 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event);
770}
771
772bool
672bool cfperl_invoke (event_type event, ...) 773attachable::invoke (event_type event, ...)
673{ 774{
674 data_type dt; 775 data_type dt;
675 va_list ap; 776 va_list ap;
676 777
677 va_start (ap, event); 778 va_start (ap, event);
678 779
780 // callback call ordering should be:
781 // 1. per-object callback
782 // 2. per-class object
783 // 3. per-type callback
784 // 4. global callbacks
785
679 AV *callbacks = 0; 786 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 787 gather_callbacks (callbacks, event);
692
693 switch (klass_of [event])
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 788
755 // short-circuit processing if no callbacks found/defined 789 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 790 if (!callbacks)
757 return 0; 791 return 0;
758 792
759 dSP; 793 CALL_BEGIN (3);
760 ENTER;
761 SAVETMPS;
762
763 PUSHMARK (SP);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 794 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 795 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 796
769 switch (klass_of [event]) 797 //TODO: unhack
770 { 798 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 799 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 800 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 801 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 802 else if (global *gl = is_a<global>(this)) /*nop*/;
803 else
804 abort (); //TODO
775 805
776 for (;;) 806 for (;;)
777 { 807 {
778 dt = (data_type) va_arg (ap, int); 808 dt = (data_type) va_arg (ap, int);
779 809
780 if (dt == DT_END) 810 if (dt == DT_END)
781 break; 811 break;
782
783 if (dt == DT_AV) 812 else if (dt == DT_AV)
784 { 813 {
785 AV *av = va_arg (ap, AV *); 814 AV *av = va_arg (ap, AV *);
786 815
787 for (int i = 0; i <= av_len (av); ++i) 816 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 817 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 820 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 821 }
793 822
794 va_end (ap); 823 va_end (ap);
795 824
796 PUTBACK; 825 CALL_CALL ("cf::do_invoke", G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 826 count = count > 0 ? POPi : 0;
801 827
802 FREETMPS; 828 CALL_END;
803 LEAVE;
804 829
805 return count; 830 return count;
806} 831}
807 832
808SV * 833SV *
823cfperl_result_INT (int idx) 848cfperl_result_INT (int idx)
824{ 849{
825 return SvIV (cfperl_result (idx)); 850 return SvIV (cfperl_result (idx));
826} 851}
827 852
853double
854cfperl_result_DOUBLE (int idx)
855{
856 return SvNV (cfperl_result (idx));
857}
858
859/////////////////////////////////////////////////////////////////////////////
860
861void
862cfperl_emergency_save ()
863{
864 CALL_BEGIN (0);
865 CALL_CALL ("cf::emergency_save", G_VOID);
866 CALL_END;
867}
868
869void
870cfperl_cleanup (int make_core)
871{
872 CALL_BEGIN (1);
873 CALL_ARG (make_core);
874 CALL_CALL ("cf::post_cleanup", G_VOID);
875 CALL_END;
876}
877
878maptile *
879maptile::find_sync (const char *path, maptile *origin)
880{
881 CALL_BEGIN (2);
882 CALL_ARG (path);
883 CALL_ARG (origin);
884 CALL_CALL ("cf::map::find_sync", G_SCALAR);
885
886 maptile *retval;
887
888 if (count)
889 sv_to (POPs, retval);
890 else
891 retval = 0;
892
893 CALL_END;
894
895 return retval;
896}
897
898maptile *
899maptile::find_async (const char *path, maptile *origin)
900{
901 CALL_BEGIN (2);
902 CALL_ARG (path);
903 CALL_ARG (origin);
904 CALL_CALL ("cf::map::find_async", G_SCALAR);
905
906 maptile *retval;
907
908 if (count)
909 sv_to (POPs, retval);
910 else
911 retval = 0;
912
913 CALL_END;
914
915 return retval;
916}
917
918void
919maptile::do_load_sync ()
920{
921 CALL_BEGIN (1);
922 CALL_ARG (this);
923 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
924 CALL_END;
925}
926
927void
928maptile::change_all_map_light (int change)
929{
930 CALL_BEGIN (1);
931 CALL_ARG (change);
932 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
933 CALL_END;
934}
935
936void
937object::enter_exit (object *exit)
938{
939 if (type != PLAYER)
940 return;
941
942 CALL_BEGIN (2);
943 CALL_ARG (this);
944 CALL_ARG (exit);
945 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
946 CALL_END;
947}
948
949/////////////////////////////////////////////////////////////////////////////
950
951struct EventAPI *watcher_base::GEventAPI;
952struct CoroAPI *coroapi::GCoroAPI;
953
954int coroapi::cede_counter;
955
956void
957coroapi::wait_for_tick ()
958{
959 CALL_BEGIN (0);
960 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
961 CALL_END;
962}
963
964void
965coroapi::wait_for_tick_begin ()
966{
967 CALL_BEGIN (0);
968 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
969 CALL_END;
970}
971
972static void
973iw_dispatch (pe_event *ev)
974{
975 iw *w = (iw *)ev->ext_data;
976 w->call (*w);
977}
978
979void
980iw::alloc ()
981{
982 pe = GEventAPI->new_idle (0, 0);
983
984 WaREENTRANT_off (pe);
985 pe->base.callback = (void *)iw_dispatch;
986 pe->base.ext_data = (void *)this;
987}
988
989static void iow_dispatch (pe_event *ev)
990{
991 iow *w = (iow *)ev->ext_data;
992 w->call (*w, ((pe_ioevent *)ev)->got);
993}
994
995void
996iow::alloc ()
997{
998 pe = GEventAPI->new_io (0, 0);
999
1000 WaREENTRANT_off (pe);
1001 pe->base.callback = (void *)iow_dispatch;
1002 pe->base.ext_data = (void *)this;
1003
1004 pe->fd = -1;
1005 pe->poll = 0;
1006}
1007
1008void
1009iow::fd (int fd)
1010{
1011 pe->fd = fd;
1012}
1013
1014int
1015iow::poll ()
1016{
1017 return pe->poll;
1018}
1019
1020void
1021iow::poll (int events)
1022{
1023 if (pe->poll != events)
1024 {
1025 if (pe->poll) stop ();
1026 pe->poll = events;
1027 if (pe->poll) start ();
1028 }
1029}
1030
1031void
1032_connect_to_perl ()
1033{
1034 stash_cf = gv_stashpv ("cf" , 1);
1035
1036 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1037 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1038 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1039 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1040 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1041 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1042 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1043 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1044 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1045
1046 sv_runtime = get_sv ("cf::RUNTIME", 1);
1047 sv_upgrade (sv_runtime, SVt_NV);
1048
1049 cb_global = get_av ("cf::CB_GLOBAL", 1);
1050 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1051 cb_object = get_av ("cf::CB_OBJECT", 1);
1052 cb_player = get_av ("cf::CB_PLAYER", 1);
1053 cb_client = get_av ("cf::CB_CLIENT", 1);
1054 cb_type = get_av ("cf::CB_TYPE" , 1);
1055 cb_map = get_av ("cf::CB_MAP" , 1);
1056}
1057
828MODULE = cf PACKAGE = cf PREFIX = cf_ 1058MODULE = cf PACKAGE = cf PREFIX = cf_
829 1059
830BOOT: 1060BOOT:
831{ 1061{
832 HV *stash = gv_stashpv ("cf", 1); 1062 _connect_to_perl ();
1063
1064 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1065 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1066
1067 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
833 1068
834 static const struct { 1069 static const struct {
835 const char *name; 1070 const char *name;
836 IV iv; 1071 IV iv;
837 } *civ, const_iv[] = { 1072 } *civ, const_iv[] = {
838# define const_iv(name) { # name, (IV)name }, 1073# define const_iv(name) { # name, (IV)name },
839 const_iv (llevError) 1074 const_iv (llevError)
840 const_iv (llevInfo) 1075 const_iv (llevInfo)
841 const_iv (llevDebug) 1076 const_iv (llevDebug)
842 const_iv (llevMonster) 1077 const_iv (llevMonster)
1078
1079 const_iv (Map0Cmd)
1080 const_iv (Map1Cmd)
1081 const_iv (Map1aCmd)
1082
1083 const_iv (MAP_CLIENT_X)
1084 const_iv (MAP_CLIENT_Y)
843 1085
844 const_iv (MAX_TIME) 1086 const_iv (MAX_TIME)
845 const_iv (PLAYER) 1087 const_iv (PLAYER)
846 const_iv (TRANSPORT) 1088 const_iv (TRANSPORT)
847 const_iv (ROD) 1089 const_iv (ROD)
849 const_iv (POTION) 1091 const_iv (POTION)
850 const_iv (FOOD) 1092 const_iv (FOOD)
851 const_iv (POISON) 1093 const_iv (POISON)
852 const_iv (BOOK) 1094 const_iv (BOOK)
853 const_iv (CLOCK) 1095 const_iv (CLOCK)
854 const_iv (LIGHTNING)
855 const_iv (ARROW) 1096 const_iv (ARROW)
856 const_iv (BOW) 1097 const_iv (BOW)
857 const_iv (WEAPON) 1098 const_iv (WEAPON)
858 const_iv (ARMOUR) 1099 const_iv (ARMOUR)
859 const_iv (PEDESTAL) 1100 const_iv (PEDESTAL)
879 const_iv (AMULET) 1120 const_iv (AMULET)
880 const_iv (PLAYERMOVER) 1121 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER) 1122 const_iv (TELEPORTER)
882 const_iv (CREATOR) 1123 const_iv (CREATOR)
883 const_iv (SKILL) 1124 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL) 1125 const_iv (EARTHWALL)
886 const_iv (GOLEM) 1126 const_iv (GOLEM)
887 const_iv (THROWN_OBJ) 1127 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS) 1128 const_iv (BLINDNESS)
889 const_iv (GOD) 1129 const_iv (GOD)
909 const_iv (FLOOR) 1149 const_iv (FLOOR)
910 const_iv (FLESH) 1150 const_iv (FLESH)
911 const_iv (INORGANIC) 1151 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL) 1152 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER) 1153 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL) 1154 const_iv (BUILDABLE_WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT) 1155 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP) 1156 const_iv (LAMP)
921 const_iv (DUPLICATOR) 1157 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK) 1158 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK) 1159 const_iv (CLOAK)
926 const_iv (SPINNER) 1160 const_iv (SPINNER)
927 const_iv (GATE) 1161 const_iv (GATE)
928 const_iv (BUTTON) 1162 const_iv (BUTTON)
929 const_iv (CF_HANDLE) 1163 const_iv (CF_HANDLE)
936 const_iv (SPELL_EFFECT) 1170 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER) 1171 const_iv (CONVERTER)
938 const_iv (BRACERS) 1172 const_iv (BRACERS)
939 const_iv (POISONING) 1173 const_iv (POISONING)
940 const_iv (SAVEBED) 1174 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND) 1175 const_iv (WAND)
944 const_iv (SCROLL) 1176 const_iv (SCROLL)
945 const_iv (DIRECTOR) 1177 const_iv (DIRECTOR)
946 const_iv (GIRDLE) 1178 const_iv (GIRDLE)
947 const_iv (FORCE) 1179 const_iv (FORCE)
962 const_iv (DISEASE) 1194 const_iv (DISEASE)
963 const_iv (SYMPTOM) 1195 const_iv (SYMPTOM)
964 const_iv (BUILDER) 1196 const_iv (BUILDER)
965 const_iv (MATERIAL) 1197 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER) 1198 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1199
969 const_iv (NUM_SUBTYPES) 1200 const_iv (NUM_SUBTYPES)
970 1201
971 const_iv (ST_BD_BUILD) 1202 const_iv (ST_BD_BUILD)
972 const_iv (ST_BD_REMOVE) 1203 const_iv (ST_BD_REMOVE)
1000 const_iv (AT_BLIND) 1231 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL) 1232 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING) 1233 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE) 1234 const_iv (AT_DISEASE)
1004 1235
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT) 1236 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH) 1237 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE) 1238 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE) 1239 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE) 1240 const_iv (WEAP_SLICE)
1035 const_iv (FLAG_MONSTER) 1256 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY) 1257 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR) 1258 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN) 1259 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY) 1260 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD) 1261 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE) 1262 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL) 1263 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR) 1264 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE) 1265 const_iv (FLAG_IS_TURNABLE)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1340 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER) 1341 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN) 1342 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE) 1343 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE) 1344 const_iv (FLAG_IS_BUILDABLE)
1345 const_iv (FLAG_DESTROY_ON_DEATH)
1125 const_iv (FLAG_AFK) 1346 const_iv (FLAG_NO_MAP_SAVE)
1126 1347
1127 const_iv (NDI_BLACK) 1348 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE) 1349 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY) 1350 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED) 1351 const_iv (NDI_RED)
1140 const_iv (NDI_MAX_COLOR) 1361 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK) 1362 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE) 1363 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL) 1364 const_iv (NDI_ALL)
1144 1365
1366 const_iv (UPD_LOCATION)
1367 const_iv (UPD_FLAGS)
1368 const_iv (UPD_WEIGHT)
1369 const_iv (UPD_FACE)
1370 const_iv (UPD_NAME)
1371 const_iv (UPD_ANIM)
1372 const_iv (UPD_ANIMSPEED)
1373 const_iv (UPD_NROF)
1374
1375 const_iv (UPD_SP_MANA)
1376 const_iv (UPD_SP_GRACE)
1377 const_iv (UPD_SP_DAMAGE)
1378
1145 const_iv (F_APPLIED) 1379 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION) 1380 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID) 1381 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC) 1382 const_iv (F_MAGIC)
1149 const_iv (F_CURSED) 1383 const_iv (F_CURSED)
1155 const_iv (F_BUY) 1389 const_iv (F_BUY)
1156 const_iv (F_SHOP) 1390 const_iv (F_SHOP)
1157 const_iv (F_SELL) 1391 const_iv (F_SELL)
1158 1392
1159 const_iv (P_BLOCKSVIEW) 1393 const_iv (P_BLOCKSVIEW)
1394 const_iv (P_PLAYER)
1160 const_iv (P_NO_MAGIC) 1395 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE) 1396 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC) 1397 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP) 1398 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP) 1399 const_iv (P_NEW_MAP)
1400 const_iv (P_UPTODATE)
1167 1401
1168 const_iv (UP_OBJ_INSERT) 1402 const_iv (UP_OBJ_INSERT)
1169 const_iv (UP_OBJ_REMOVE) 1403 const_iv (UP_OBJ_REMOVE)
1170 const_iv (UP_OBJ_CHANGE) 1404 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE) 1405 const_iv (UP_OBJ_FACE)
1203 1437
1204 const_iv (SK_EXP_ADD_SKILL) 1438 const_iv (SK_EXP_ADD_SKILL)
1205 const_iv (SK_EXP_TOTAL) 1439 const_iv (SK_EXP_TOTAL)
1206 const_iv (SK_EXP_NONE) 1440 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP) 1441 const_iv (SK_SUBTRACT_SKILL_EXP)
1442 const_iv (SK_EXP_SKILL_ONLY)
1208 1443
1209 const_iv (SK_LOCKPICKING) 1444 const_iv (SK_LOCKPICKING)
1210 const_iv (SK_HIDING) 1445 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY) 1446 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER) 1447 const_iv (SK_BOWYER)
1301 const_iv (ATNR_BLIND) 1536 const_iv (ATNR_BLIND)
1302 const_iv (ATNR_INTERNAL) 1537 const_iv (ATNR_INTERNAL)
1303 const_iv (ATNR_LIFE_STEALING) 1538 const_iv (ATNR_LIFE_STEALING)
1304 const_iv (ATNR_DISEASE) 1539 const_iv (ATNR_DISEASE)
1305 1540
1306 const_iv (MAP_FLUSH)
1307 const_iv (MAP_PLAYER_UNIQUE)
1308 const_iv (MAP_BLOCK)
1309 const_iv (MAP_STYLE)
1310 const_iv (MAP_OVERLAY)
1311
1312 const_iv (MAP_IN_MEMORY) 1541 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED) 1542 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING) 1543 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING) 1544 const_iv (MAP_SAVING)
1316 1545
1546 const_iv (KLASS_ATTACHABLE)
1317 const_iv (KLASS_GLOBAL) 1547 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT) 1548 const_iv (KLASS_OBJECT)
1549 const_iv (KLASS_CLIENT)
1319 const_iv (KLASS_PLAYER) 1550 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP) 1551 const_iv (KLASS_MAP)
1552
1553 const_iv (CS_QUERY_YESNO)
1554 const_iv (CS_QUERY_SINGLECHAR)
1555 const_iv (CS_QUERY_HIDEINPUT)
1556
1557 const_iv (ST_DEAD)
1558 const_iv (ST_SETUP)
1559 const_iv (ST_PLAYING)
1560 const_iv (ST_CUSTOM)
1561
1562 const_iv (ST_CHANGE_CLASS)
1563
1564 const_iv (IO_HEADER)
1565 const_iv (IO_OBJECTS)
1566 const_iv (IO_UNIQUES)
1567
1568 // random map generator
1569 const_iv (LAYOUT_NONE)
1570 const_iv (LAYOUT_ONION)
1571 const_iv (LAYOUT_MAZE)
1572 const_iv (LAYOUT_SPIRAL)
1573 const_iv (LAYOUT_ROGUELIKE)
1574 const_iv (LAYOUT_SNAKE)
1575 const_iv (LAYOUT_SQUARE_SPIRAL)
1576
1577 const_iv (RMOPT_RANDOM)
1578 const_iv (RMOPT_CENTERED)
1579 const_iv (RMOPT_LINEAR)
1580 const_iv (RMOPT_BOTTOM_C)
1581 const_iv (RMOPT_BOTTOM_R)
1582 const_iv (RMOPT_IRR_SPACE)
1583 const_iv (RMOPT_WALL_OFF)
1584 const_iv (RMOPT_WALLS_ONLY)
1585 const_iv (RMOPT_NO_DOORS)
1586
1587 const_iv (SYMMETRY_RANDOM)
1588 const_iv (SYMMETRY_NONE)
1589 const_iv (SYMMETRY_X)
1590 const_iv (SYMMETRY_Y)
1591 const_iv (SYMMETRY_XY)
1321 }; 1592 };
1322 1593
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1594 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1595 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1596
1326 static const struct { 1597 static const struct {
1327 const char *name; 1598 const char *name;
1328 int skip; 1599 int skip;
1329 IV klass; 1600 IV klass;
1340 { 1611 {
1341 AV *event = newAV (); 1612 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1613 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1614 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1615 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1616 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1617 }
1347
1348 static const struct {
1349 int dtype;
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1618}
1486 1619
1487void _reload_1 () 1620void _connect_to_perl ()
1488 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1);
1490 cb_object = get_av ("cf::CB_OBJECT", 1);
1491 cb_player = get_av ("cf::CB_PLAYER", 1);
1492 cb_type = get_av ("cf::CB_TYPE" , 1);
1493 cb_map = get_av ("cf::CB_MAP" , 1);
1494 1621
1495void _reload_2 () 1622void _global_reattach ()
1496 CODE: 1623 CODE:
1497{ 1624{
1498 // reattach to all attachable objects in the game. 1625 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1626 for_all_clients (ns)
1500 reattach (pl); 1627 ns->reattach ();
1501 1628
1502 for (mapstruct *map = first_map; map; map = map->next) 1629 for_all_objects (op)
1503 reattach (map);
1504
1505 for (object *op = objects; op; op = op->next)
1506 reattach (op); 1630 op->reattach ();
1507} 1631}
1508 1632
1509NV floor (NV x) 1633NV floor (NV x)
1510 1634
1511NV ceil (NV x) 1635NV ceil (NV x)
1512 1636
1637NV rndm (...)
1638 CODE:
1639 switch (items)
1640 {
1641 case 0: RETVAL = rndm (); break;
1642 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1643 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1644 default: croak ("cf::rndm requires none, one or two parameters."); break;
1645 }
1646 OUTPUT:
1647 RETVAL
1648
1513void server_tick () 1649void server_tick ()
1650 CODE:
1651 runtime = SvNVx (sv_runtime);
1652 server_tick ();
1514 1653
1515void 1654void
1516LOG (int level, char *msg) 1655LOG (int level, utf8_string msg)
1517 PROTOTYPE: $$ 1656 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1657 C_ARGS: (LogLevel)level, "%s", msg
1519 1658
1520char *path_combine (char *base, char *path) 1659octet_string path_combine (octet_string base, octet_string path)
1521 PROTOTYPE: $$ 1660 PROTOTYPE: $$
1522 1661
1523char *path_combine_and_normalize (char *base, char *path) 1662octet_string path_combine_and_normalize (octet_string base, octet_string path)
1524 PROTOTYPE: $$ 1663 PROTOTYPE: $$
1525 1664
1526char * 1665const_octet_string
1527cf_get_maps_directory (char *path) 1666get_maps_directory (octet_string path)
1528 PROTOTYPE: $ 1667 PROTOTYPE: $
1529 ALIAS: maps_directory = 0 1668 ALIAS: maps_directory = 0
1669 CODE:
1670 RETVAL = create_pathname (path);
1671 OUTPUT: RETVAL
1530 1672
1531void 1673void
1532sub_generation_inc () 1674sub_generation_inc ()
1533 CODE: 1675 CODE:
1534 PL_sub_generation++; 1676 PL_sub_generation++;
1535 1677
1536char * 1678const_octet_string
1537mapdir () 1679mapdir ()
1538 PROTOTYPE: 1680 PROTOTYPE:
1539 ALIAS: 1681 ALIAS:
1540 mapdir = 0 1682 mapdir = 0
1541 uniquedir = 1 1683 uniquedir = 1
1543 confdir = 3 1685 confdir = 3
1544 localdir = 4 1686 localdir = 4
1545 playerdir = 5 1687 playerdir = 5
1546 datadir = 6 1688 datadir = 6
1547 CODE: 1689 CODE:
1548{ 1690 switch (ix)
1549 int unused_type; 1691 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1692 case 0: RETVAL = settings.mapdir ; break;
1551} 1693 case 1: RETVAL = settings.uniquedir; break;
1694 case 2: RETVAL = settings.tmpdir ; break;
1695 case 3: RETVAL = settings.confdir ; break;
1696 case 4: RETVAL = settings.localdir ; break;
1697 case 5: RETVAL = settings.playerdir; break;
1698 case 6: RETVAL = settings.datadir ; break;
1699 }
1552 OUTPUT: RETVAL 1700 OUTPUT: RETVAL
1553 1701
1554int 1702void abort ()
1555cf_find_animation (char *text) 1703
1704void fork_abort (octet_string cause = "cf::fork_abort")
1705
1706void cleanup (octet_string cause, bool make_core = false)
1707
1708void emergency_save ()
1709
1710void _exit (int status = EXIT_SUCCESS)
1711
1712UV sv_2watcher (SV *w)
1713 CODE:
1714 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1715 OUTPUT:
1716 RETVAL
1717
1718#if _POSIX_MEMLOCK
1719
1720int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1721
1722int munlockall ()
1723
1724#endif
1725
1726int find_animation (utf8_string text)
1556 PROTOTYPE: $ 1727 PROTOTYPE: $
1557 1728
1558int random_roll(int min, int max, object *op, int goodbad); 1729int random_roll (int min, int max, object *op, int goodbad);
1559 1730
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1731const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1561
1562int invoke (int event, SV *arg1, ...)
1563 CODE:
1564{
1565 // parse first arg and call invoke_object etc as seen fit
1566 //TODO
1567 //cfperl_invoke (event,
1568}
1569 1732
1570int 1733int
1571exp_to_level (val64 exp) 1734exp_to_level (val64 exp)
1572 CODE: 1735 CODE:
1573{ 1736{
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1767 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1768 else
1606 XSRETURN_UNDEF; 1769 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1770 OUTPUT: RETVAL
1608 1771
1772bool
1773load_resource_file (octet_string filename)
1774
1775bool
1776load_archetype_file (octet_string filename)
1777
1778bool
1779load_treasure_file (octet_string filename)
1780
1781MODULE = cf PACKAGE = cf::attachable
1782
1783int
1784valid (SV *obj)
1785 CODE:
1786 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1787 OUTPUT:
1788 RETVAL
1789
1790void
1791debug_trace (attachable *obj, bool on = true)
1792 CODE:
1793 obj->flags &= ~attachable::F_DEBUG_TRACE;
1794 if (on)
1795 obj->flags |= attachable::F_DEBUG_TRACE;
1796
1797int mortals_size ()
1798 CODE:
1799 RETVAL = attachable::mortals.size ();
1800 OUTPUT: RETVAL
1801
1802#object *mortals (U32 index)
1803# CODE:
1804# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1805# OUTPUT: RETVAL
1806
1807INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1808
1809MODULE = cf PACKAGE = cf::global
1810
1811int invoke (SV *klass, int event, ...)
1812 CODE:
1813 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1814 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1815 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1816 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1817 OUTPUT: RETVAL
1818
1609MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1819MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1610 1820
1611SV * 1821INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1612get_property (object *obj, int type, int idx) 1822
1823int invoke (object *op, int event, ...)
1613 CODE: 1824 CODE:
1614 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1825 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1826 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1827 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1828 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1616 1830
1617SV * 1831SV *registry (object *op)
1618set_property (object *obj, int type, int idx, SV *newval) 1832
1833int objects_size ()
1619 CODE: 1834 CODE:
1620 switch (type) 1835 RETVAL = objects.size ();
1621 { 1836 OUTPUT: RETVAL
1622 case CFAPI_INT: 1837
1623 cf_object_set_int_property (obj, idx, SvIV (newval)); 1838object *objects (U32 index)
1624 break; 1839 CODE:
1625 case CFAPI_LONG: 1840 RETVAL = index < objects.size () ? objects [index] : 0;
1626 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1841 OUTPUT: RETVAL
1627 break; 1842
1628 case CFAPI_DOUBLE: 1843int actives_size ()
1629 { 1844 CODE:
1630 int unused_type; 1845 RETVAL = actives.size ();
1631 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1846 OUTPUT: RETVAL
1632 } 1847
1633 break; 1848object *actives (U32 index)
1634 case CFAPI_STRING: 1849 CODE:
1635 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1850 RETVAL = index < actives.size () ? actives [index] : 0;
1636 break; 1851 OUTPUT: RETVAL
1637 case CFAPI_POBJECT:
1638 {
1639 int unused_type;
1640 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1641 }
1642 break;
1643 default:
1644 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1645 }
1646 1852
1647# missing properties 1853# missing properties
1648 1854
1649void 1855object *head (object *op)
1650set_attacktype (object *obj, U32 attacktype) 1856 PROTOTYPE: $
1651 CODE: 1857 CODE:
1652 obj->attacktype = attacktype; 1858 RETVAL = op->head_ ();
1653
1654U32
1655get_attacktype (object *obj)
1656 ALIAS:
1657 attacktype = 0
1658 CODE:
1659 RETVAL = obj->attacktype;
1660 OUTPUT: RETVAL 1859 OUTPUT: RETVAL
1661 1860
1662# missing in plug-in api, of course 1861int is_head (object *op)
1663void 1862 PROTOTYPE: $
1664set_food (object *obj, int food) 1863 CODE:
1665 CODE: 1864 RETVAL = op->head_ () == op;
1666 obj->stats.food = food;
1667
1668int
1669get_food (object *obj)
1670 ALIAS:
1671 food = 0
1672 CODE:
1673 RETVAL = obj->stats.food;
1674 OUTPUT: RETVAL 1865 OUTPUT: RETVAL
1675 1866
1676void 1867void
1677inv (object *obj) 1868inv (object *obj)
1678 PROTOTYPE: $ 1869 PROTOTYPE: $
1679 PPCODE: 1870 PPCODE:
1680{ 1871{
1681 object *o; 1872 object *o;
1682 for (o = obj->inv; o; o = o->below) 1873 for (o = obj->inv; o; o = o->below)
1683 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1874 XPUSHs (sv_2mortal (to_sv (o)));
1684} 1875}
1685 1876
1686int cf_object_get_resistance (object *op, int rtype) 1877void
1687 ALIAS: resistance = 0 1878set_animation (object *op, int idx)
1879 CODE:
1880 SET_ANIMATION (op, idx);
1688 1881
1689int cf_object_get_flag (object *op, int flag) 1882int
1690 ALIAS: flag = 0 1883num_animations (object *op)
1884 CODE:
1885 RETVAL = NUM_ANIMATIONS (op);
1886 OUTPUT: RETVAL
1691 1887
1692void cf_object_set_flag (object *op, int flag, int value) 1888object *find_best_object_match (object *op, utf8_string match)
1693 1889
1890object *find_marked_object (object *op)
1891
1694int need_identify (const object *obj); 1892int need_identify (object *obj);
1695 1893
1696int apply_shop_mat (object *shop_mat, object *op); 1894int apply_shop_mat (object *shop_mat, object *op);
1697 1895
1896int move_player (object *op, int dir)
1897 CODE:
1898 RETVAL = move_player (op, dir);
1899 OUTPUT:
1900 RETVAL
1901
1698void cf_object_move (object *op, int dir, object *originator = op) 1902int move (object *op, int dir, object *originator = op)
1903 CODE:
1904 RETVAL = move_ob (op, dir, originator);
1905 OUTPUT:
1906 RETVAL
1699 1907
1700void cf_object_apply (object *op, object *author, int flags = 0) 1908void apply (object *applier, object *applied, int flags = 0)
1909 CODE:
1910 manual_apply (applied, applier, flags);
1701 1911
1702void cf_object_apply_below (object *op) 1912void apply_below (object *op)
1913 CODE:
1914 player_apply_below (op);
1703 1915
1704void cf_object_remove (object *op) 1916int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1705 1917
1706void cf_object_free (object *op)
1707
1708object *cf_object_present_archname_inside (object *op, char *whatstr) 1918object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1709 1919
1710int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1920int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1711 1921
1712int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1922int cf_object_change_map (object *op, int x, int y, maptile *map)
1713 1923
1924#//TODO
1714object *cf_object_clone (object *op, int clonetype = 0) 1925object *clone_ (object *op, int recursive = 0)
1926 CODE:
1927 if (recursive)
1928 RETVAL = object_create_clone (op);
1929 else
1930 {
1931 RETVAL = object::create ();
1932 op->copy_to (RETVAL);
1933 }
1934 OUTPUT: RETVAL
1715 1935
1716int cf_object_pay_item (object *op, object *buyer) 1936int pay_item (object *op, object *buyer)
1937 CODE:
1938 RETVAL = pay_for_item (op, buyer);
1939 OUTPUT: RETVAL
1717 1940
1718int cf_object_pay_amount (object *op, uint64 amount) 1941int pay_amount (object *op, uint64 amount)
1942 CODE:
1943 RETVAL = pay_for_amount (amount, op);
1944 OUTPUT: RETVAL
1719 1945
1720void pay_player (object *op, uint64 amount) 1946void pay_player (object *op, uint64 amount)
1721 1947
1722val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1948val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1723 1949
1724int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1950int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1725 1951
1726int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1952void learn_spell (object *op, object *sp, int special_prayer = 0)
1953 CODE:
1954 do_learn_spell (op, sp, special_prayer);
1727 1955
1728void cf_object_learn_spell (object *op, object *sp)
1729
1730void cf_object_forget_spell (object *op, object *sp) 1956void forget_spell (object *op, object *sp)
1957 CODE:
1958 do_forget_spell (op, query_name (sp));
1731 1959
1732object *cf_object_check_for_spell (object *op, char *spellname) 1960object *check_for_spell (object *op, utf8_string spellname)
1961 CODE:
1962 RETVAL = check_spell_known (op, spellname);
1963 OUTPUT: RETVAL
1733 1964
1734int cf_object_query_money (object *op) 1965int query_money (object *op)
1735 ALIAS: money = 0 1966 ALIAS: money = 0
1736 1967
1737int cf_object_query_cost (object *op, object *who, int flags) 1968val64 query_cost (object *op, object *who, int flags)
1738 ALIAS: cost = 0 1969 ALIAS: cost = 0
1739 1970
1740void cf_object_activate_rune (object *op , object *victim) 1971void spring_trap (object *op, object *victim)
1741 1972
1742int cf_object_check_trigger (object *op, object *cause) 1973int check_trigger (object *op, object *cause)
1743 1974
1744int cf_object_out_of_map (object *op, int x, int y)
1745
1746void cf_object_drop (object *op, object *author) 1975void drop (object *who, object *op)
1747 1976
1748void cf_object_take (object *op, object *author) 1977void pick_up (object *who, object *op)
1749 1978
1750void cf_object_say (object *op, char *msg)
1751
1752void cf_object_speak (object *op, char *msg)
1753
1754object *cf_object_insert_object (object *op, object *container)
1755
1756const char *cf_object_get_msg (object *ob)
1757 ALIAS: msg = 0
1758
1759object *cf_object_insert_in_ob (object *ob, object *where)
1760
1761int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1979int cf_object_teleport (object *op, maptile *map, int x, int y)
1762 1980
1763void cf_object_update (object *op, int flags) 1981void update_object (object *op, int action)
1764 1982
1765void cf_object_pickup (object *op, object *what)
1766
1767object *cf_create_object_by_name (const char *name) 1983object *cf_create_object_by_name (utf8_string name)
1768 1984
1769void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1985void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1770 1986
1771void player_lvl_adj (object *who, object *skill = 0) 1987void player_lvl_adj (object *who, object *skill = 0)
1772 1988
1773int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1989int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1774 1990
1776 1992
1777void push_button (object *op); 1993void push_button (object *op);
1778 1994
1779void use_trigger (object *op); 1995void use_trigger (object *op);
1780 1996
1781void add_button_link (object *button, mapstruct *map, int connected); 1997void add_button_link (object *button, maptile *map, int connected);
1782 1998
1783void remove_button_link (object *op); 1999void remove_button_link (object *op);
1784 2000
1785void
1786cf_object_set_resistance (object *op, int rtype, int val)
1787 CODE:
1788 if (rtype >= 0 && rtype < NROFATTACKS)
1789 op->resist[rtype] = val;
1790
1791 2001
1792MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2002MODULE = cf PACKAGE = cf::object PREFIX = cf_
1793
1794void cf_fix_object (object *pl)
1795 ALIAS: fix = 0
1796 2003
1797object *cf_insert_ob_in_ob (object *ob, object *where) 2004object *cf_insert_ob_in_ob (object *ob, object *where)
1798 2005
1799# no clean way to get an object from an archetype - stupid idiotic 2006# no clean way to get an object from an archetype - stupid idiotic
1800# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2007# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1801 2008
1802object *new (const char *archetype = 0) 2009object *new (utf8_string archetype = 0)
1803 PROTOTYPE: ;$ 2010 PROTOTYPE: ;$
1804 CODE: 2011 CODE:
1805 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2012 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1806 OUTPUT: 2013 OUTPUT:
1807 RETVAL 2014 RETVAL
1808 2015
1809object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2016object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1810 PROTOTYPE: $$$$$$ 2017 PROTOTYPE: $$$$$$
1811 CODE: 2018 CODE:
1812{ 2019{
1813 int unused_type; 2020 int unused_type;
1814 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2021 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1815} 2022}
1816 2023
1817SV *registry (object *op)
1818 CODE:
1819 RETVAL = registry_of (op);
1820 OUTPUT:
1821 RETVAL
1822
1823# syntatic sugar for easier use in event callbacks.
1824const char *options (object *op)
1825 CODE:
1826 RETVAL = op->name;
1827 OUTPUT:
1828 RETVAL
1829
1830player *contr (object *op) 2024player *contr (object *op)
1831 CODE: 2025 CODE:
1832 RETVAL = op->contr; 2026 RETVAL = op->contr;
1833 OUTPUT: RETVAL 2027 OUTPUT: RETVAL
1834 2028
1835const char *get_ob_key_value (object *op, const char *key) 2029const_utf8_string get_ob_key_value (object *op, utf8_string key)
1836 2030
1837bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2031bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1838 2032
1839object *get_nearest_player (object *ob) 2033object *get_nearest_player (object *ob)
1840 ALIAS: nearest_player = 0 2034 ALIAS: nearest_player = 0
1841 PREINIT: 2035 PREINIT:
1842 extern object *get_nearest_player (object *); 2036 extern object *get_nearest_player (object *);
1858bool on_same_map_as (object *ob, object *other) 2052bool on_same_map_as (object *ob, object *other)
1859 CODE: 2053 CODE:
1860 RETVAL = on_same_map (ob, other); 2054 RETVAL = on_same_map (ob, other);
1861 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1862 2056
1863char * 2057const_utf8_string
1864base_name (object *ob, int plural) 2058base_name (object *op, int plural = op->nrof > 1)
1865 CODE: 2059 CODE:
1866 RETVAL = cf_query_base_name (ob, plural); 2060 RETVAL = query_base_name (op, plural);
1867 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1868 2062
1869living * 2063object *decrease_ob_nr (object *op, unsigned long i)
1870stats (object *ob)
1871 CODE:
1872 RETVAL = &ob->stats;
1873 OUTPUT: RETVAL
1874
1875 2064
1876MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2065MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1877 2066
1878player *player (object *op) 2067player *player (object *op)
1879 CODE: 2068 CODE:
1880 RETVAL = op->contr; 2069 RETVAL = op->contr;
1881 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1882 2071
2072void check_score (object *op)
2073
1883void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2074void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2075 CODE:
2076 new_draw_info (flags, 0, op, txt);
1884 2077
1885object *cf_player_send_inventory (object *op) 2078object *cf_player_send_inventory (object *op)
1886 2079
1887char *cf_player_get_ip (object *op) 2080octet_string cf_player_get_ip (object *op)
1888 ALIAS: ip = 0 2081 ALIAS: ip = 0
1889 2082
1890object *cf_player_get_marked_item (object *op) 2083object *cf_player_get_marked_item (object *op)
1891 ALIAS: marked_item = 0 2084 ALIAS: marked_item = 0
1892 2085
1897 2090
1898void cf_player_set_party (object *op, partylist *party) 2091void cf_player_set_party (object *op, partylist *party)
1899 2092
1900void kill_player (object *op) 2093void kill_player (object *op)
1901 2094
2095void esrv_update_item (object *op, int what, object *item)
2096 C_ARGS: what, op, item
2097
2098void clear_los (object *op)
2099
2100int command_summon (object *op, utf8_string params)
2101
2102int command_arrest (object *op, utf8_string params)
2103
2104
1902MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2105MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1903 2106
2107INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2108
2109int invoke (player *pl, int event, ...)
2110 CODE:
2111 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2112 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2113 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2114 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2115 OUTPUT: RETVAL
2116
1904SV *registry (player *pl) 2117SV *registry (player *pl)
2118
2119void
2120save_stats (player *pl)
1905 CODE: 2121 CODE:
1906 RETVAL = registry_of (pl); 2122 pl->ob->stats.hp = pl->ob->stats.maxhp;
2123 pl->ob->stats.sp = pl->ob->stats.maxsp;
2124 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2125 pl->orig_stats = pl->ob->stats;
2126
2127void cf_player_move (player *pl, int dir)
2128
2129void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2130
2131bool
2132cell_visible (player *pl, int dx, int dy)
2133 CODE:
2134 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2135 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1907 OUTPUT: 2136 OUTPUT:
1908 RETVAL 2137 RETVAL
1909 2138
1910player *cf_player_find (char *name)
1911 PROTOTYPE: $
1912
1913void cf_player_move (player *pl, int dir)
1914
1915void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1916
1917# nonstandard
1918object *ob (player *pl)
1919 CODE:
1920 RETVAL = pl->ob;
1921 OUTPUT: RETVAL
1922
1923player *first ()
1924 CODE:
1925 RETVAL = first_player;
1926 OUTPUT: RETVAL
1927
1928player *next (player *pl)
1929 CODE:
1930 RETVAL = pl->next;
1931 OUTPUT: RETVAL
1932
1933bool
1934cell_visible (player *pl, int dx, int dy)
1935 CODE:
1936 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1937 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942client (player *pl)
1943 CODE:
1944 RETVAL = pl->socket.client;
1945 OUTPUT:
1946 RETVAL
1947
1948char *
1949host (player *pl)
1950 CODE:
1951 RETVAL = pl->socket.host;
1952 OUTPUT:
1953 RETVAL
1954
1955char *
1956killer (player *pl, char *killer = 0)
1957 CODE:
1958 if (killer)
1959 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1960 RETVAL = pl->killer;
1961 OUTPUT:
1962 RETVAL
1963
1964void
1965buggy_mapscroll (player *pl, int value = 1)
1966 CODE:
1967 pl->socket.buggy_mapscroll = value;
1968
1969void 2139void
1970send (player *pl, SV *packet) 2140send (player *pl, SV *packet)
1971 CODE: 2141 CODE:
1972{ 2142{
1973 STRLEN len; 2143 STRLEN len;
1974 char *buf = SvPVbyte (packet, len); 2144 char *buf = SvPVbyte (packet, len);
1975 2145
1976 Write_String_To_Socket (&pl->socket, buf, len); 2146 if (pl->ns)
2147 pl->ns->send_packet (buf, len);
1977} 2148}
1978 2149
1979int 2150int
1980listening (player *pl, int new_value = -1) 2151listening (player *pl, int new_value = -1)
1981 CODE: 2152 CODE:
1983 if (new_value >= 0) 2154 if (new_value >= 0)
1984 pl->listening = new_value; 2155 pl->listening = new_value;
1985 OUTPUT: 2156 OUTPUT:
1986 RETVAL 2157 RETVAL
1987 2158
1988void get_savebed (player *pl) 2159void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1989 ALIAS: 2160 PROTOTYPE: $;$$$
1990 savebed = 0
1991 PPCODE: 2161 PPCODE:
2162 if (GIMME_V != G_VOID)
2163 {
1992 EXTEND (SP, 3); 2164 EXTEND (SP, 3);
1993 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2165 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1994 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2166 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1995 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2167 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1996 2168 }
1997void set_savebed (player *pl, char *map_path, int x, int y) 2169 if (map_path) sv_to (map_path, pl->savebed_map);
1998 CODE: 2170 if (x) sv_to (x, pl->bed_x);
1999 strcpy (pl->savebed_map, map_path); 2171 if (y) sv_to (y, pl->bed_y);
2000 pl->bed_x = x;
2001 pl->bed_y = y;
2002 2172
2003void 2173void
2004list () 2174list ()
2005 PPCODE: 2175 PPCODE:
2006{ 2176 for_all_players (pl)
2007 player *pl; 2177 XPUSHs (sv_2mortal (to_sv (pl)));
2008 for (pl = first_player; pl; pl = pl->next)
2009 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2010}
2011
2012bool
2013peaceful (player *pl, bool new_setting = 0)
2014 PROTOTYPE: $;$
2015 CODE:
2016 RETVAL = pl->peaceful;
2017 if (items > 1)
2018 pl->peaceful = new_setting;
2019 OUTPUT:
2020 RETVAL
2021
2022living *
2023orig_stats (player *pl)
2024 CODE:
2025 RETVAL = &pl->orig_stats;
2026 OUTPUT: RETVAL
2027
2028living *
2029last_stats (player *pl)
2030 CODE:
2031 RETVAL = &pl->last_stats;
2032 OUTPUT: RETVAL
2033 2178
2034 2179
2035MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2180MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2036 2181
2037SV *registry (mapstruct *map) 2182int invoke (maptile *map, int event, ...)
2038 CODE: 2183 CODE:
2039 RETVAL = registry_of (map); 2184 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2040 OUTPUT: 2185 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2041 RETVAL 2186 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2042 2187 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2043SV *
2044get_property (mapstruct *obj, int type, int idx)
2045 CODE:
2046 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2047 OUTPUT: RETVAL 2188 OUTPUT: RETVAL
2048 2189
2049SV * 2190SV *registry (maptile *map)
2050set_property (mapstruct *obj, int type, int idx, SV *newval)
2051 CODE:
2052 switch (type)
2053 {
2054 case CFAPI_INT:
2055 cf_map_set_int_property (obj, idx, SvIV (newval));
2056 break;
2057 default:
2058 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2059 }
2060 2191
2061mapstruct *new (int width, int height) 2192INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2193
2194void
2195maptile::instantiate ()
2196
2197maptile *new ()
2062 PROTOTYPE: 2198 PROTOTYPE:
2063 CODE: 2199 CODE:
2064{ 2200 RETVAL = new maptile;
2065 int unused_type;
2066 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2067}
2068 OUTPUT: 2201 OUTPUT:
2069 RETVAL 2202 RETVAL
2070 2203
2071void delete_map (mapstruct *map) 2204void
2205maptile::players ()
2206 PPCODE:
2207 if (GIMME_V == G_SCALAR)
2208 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2209 else if (GIMME_V == G_ARRAY)
2210 {
2211 EXTEND (SP, THIS->players);
2212 for_all_players (pl)
2213 if (pl->ob && pl->ob->map == THIS)
2214 PUSHs (sv_2mortal (to_sv (pl->ob)));
2215 }
2072 2216
2073void clean_tmp_map (mapstruct *map) 2217void
2218maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2219 CODE:
2220{
2221 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2222 croak ("maptile::add_underlay: palette must be arrayref");
2074 2223
2224 palette = SvRV (palette);
2225
2226 STRLEN idxlen;
2227 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2228
2229 for (int x = 0; x < THIS->width; ++x)
2230 for (int y = 0; y < THIS->height; ++y)
2231 {
2232 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2233 if (op->flag [FLAG_IS_FLOOR])
2234 goto skip_space;
2235
2236 {
2237 int offs = offset + y * stride + x;
2238 if (IN_RANGE_EXC (offs, 0, idxlen))
2239 {
2240 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2241 {
2242 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2243 ob->flag [FLAG_NO_MAP_SAVE] = true;
2244 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2245 }
2246 }
2247 }
2248
2249 skip_space: ;
2250 }
2251}
2252
2253void
2254maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2255 CODE:
2256{
2257 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2258 croak ("maptile::set_regiondata: palette must be arrayref");
2259
2260 palette = SvRV (palette);
2261
2262 STRLEN idxlen;
2263 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2264
2265 region **regionmap = (region **)malloc (
2266 (av_len ((AV *)palette) + 1) * sizeof (region *));
2267 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2268
2269 for (int i = av_len ((AV *)palette) + 1; i--; )
2270 regionmap [i] = region::find (
2271 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2272
2273 for (int y = 0; y < THIS->height; ++y)
2274 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2275
2276 sfree (THIS->regions, THIS->size ());
2277 free (THIS->regionmap);
2278
2279 THIS->regions = regions;
2280 THIS->regionmap = regionmap;
2281}
2282
2075void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2283void play_sound_map (maptile *map, int x, int y, int sound_num)
2076 2284
2077mapstruct *tile_map (mapstruct *map, unsigned int dir) 2285int out_of_map (maptile *map, int x, int y)
2078 CODE:
2079 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2080 OUTPUT:
2081 RETVAL
2082 2286
2083char *tile_path (mapstruct *map, unsigned int dir) 2287void
2084 CODE: 2288trigger (maptile *map, long connection, bool state = true)
2085 if (dir >= 4) 2289 CODE:
2086 XSRETURN_UNDEF; 2290 activate_connection (map, connection, state);
2087 RETVAL = map->tile_path [dir];
2088 OUTPUT:
2089 RETVAL
2090 2291
2091mapstruct *cf_map_get_map (char *name) 2292void
2092 PROTOTYPE: $ 2293get_connection (maptile *map, long connection)
2093 ALIAS: map = 0 2294 PPCODE:
2295 oblinkpt *obp = get_connection_links (map, connection);
2296 if (obp)
2297 for (objectlink *ol = obp->link; ol; ol = ol->next)
2298 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2094 2299
2095mapstruct *has_been_loaded (char *name)
2096 PROTOTYPE: $
2097
2098mapstruct *cf_map_get_first ()
2099 PROTOTYPE:
2100 ALIAS: first = 0
2101
2102# whoever "designed" the plug-in api should have wasted
2103# his/her time with staying away from the project - would have
2104# saved others a lot of time, without doubt.
2105void set_path (mapstruct *where, char *path)
2106 CODE:
2107 strcpy (where->path, path);
2108
2109int in_memory (mapstruct *map)
2110 CODE:
2111 RETVAL = map->in_memory;
2112 OUTPUT:
2113 RETVAL
2114
2115bool unique (mapstruct *map)
2116 CODE:
2117 RETVAL = map->unique;
2118 OUTPUT:
2119 RETVAL
2120
2121void set_unique (mapstruct *map, bool unique)
2122 CODE:
2123 map->unique = unique;
2124
2125object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2300object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2126 2301
2127object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2302object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2128 2303
2129object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2304object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2130 C_ARGS: str, map, nx, ny 2305 C_ARGS: str, map, nx, ny
2131 2306
2132void 2307void
2133cf_map_normalise (mapstruct *map, int x, int y) 2308get_map_flags (maptile *map, int x, int y)
2134 PPCODE: 2309 PPCODE:
2135{ 2310{
2136 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2137 I16 nx = 0, ny = 0; 2312 I16 nx = 0, ny = 0;
2138 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2313 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2139 2314
2140 EXTEND (SP, 4); 2315 EXTEND (SP, 4);
2141 PUSHs (sv_2mortal (newSViv (flags))); 2316 PUSHs (sv_2mortal (newSViv (flags)));
2142 2317
2143 if (GIMME_V == G_ARRAY) 2318 if (GIMME_V == G_ARRAY)
2147 PUSHs (sv_2mortal (newSViv (ny))); 2322 PUSHs (sv_2mortal (newSViv (ny)));
2148 } 2323 }
2149} 2324}
2150 2325
2151void 2326void
2152at (mapstruct *map, unsigned int x, unsigned int y) 2327at (maptile *map, unsigned int x, unsigned int y)
2153 PROTOTYPE: $$$ 2328 PROTOTYPE: $$$
2154 PPCODE: 2329 PPCODE:
2155{ 2330{
2156 object *o; 2331 object *o;
2157 mapstruct *nmap = 0; 2332 maptile *nmap = 0;
2158 I16 nx, ny; 2333 I16 nx, ny;
2159 2334
2160 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2335 get_map_flags (map, &nmap, x, y, &nx, &ny);
2161 2336
2162 if (nmap) 2337 if (nmap)
2163 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2338 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2164 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2339 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2165} 2340}
2166 2341
2167SV * 2342SV *
2168bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2343bot_at (maptile *obj, unsigned int x, unsigned int y)
2169 PROTOTYPE: $$$ 2344 PROTOTYPE: $$$
2170 ALIAS: 2345 ALIAS:
2171 top_at = 1 2346 top_at = 1
2172 flags_at = 2 2347 flags_at = 2
2173 light_at = 3 2348 light_at = 3
2174 move_block_at = 4 2349 move_block_at = 4
2175 move_slow_at = 5 2350 move_slow_at = 5
2176 move_on_at = 6 2351 move_on_at = 6
2177 move_off_at = 7 2352 move_off_at = 7
2178 INIT: 2353 INIT:
2179 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2354 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2180 CODE: 2355 CODE:
2181 switch (ix) 2356 switch (ix)
2182 { 2357 {
2183 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2358 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2184 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2359 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2187 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2362 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2188 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2363 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2189 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2364 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2190 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2365 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2191 } 2366 }
2192 OUTPUT: 2367 OUTPUT: RETVAL
2193 RETVAL
2194 2368
2195# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2369void fix_walls (maptile *map, int x, int y)
2196void
2197_set_obs (mapstruct *map, SV *sv)
2198 CODE:
2199{
2200 object *o;
2201 AV *av;
2202 int x, y;
2203 AV *obs = (AV *)SvRV (sv);
2204 2370
2205 for (y = 0; y < MAP_HEIGHT (map); y++) 2371void fix_walls_around (maptile *map, int x, int y)
2206 for (x = 0; x < MAP_WIDTH (map); x++)
2207 {
2208 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2209 2372
2210 if (!SvROK (sv)) 2373# worst xs function of my life
2211 continue; 2374bool
2375_create_random_map (\
2376 maptile *self,\
2377 utf8_string wallstyle,\
2378 utf8_string wall_name,\
2379 utf8_string floorstyle,\
2380 utf8_string monsterstyle,\
2381 utf8_string treasurestyle,\
2382 utf8_string layoutstyle,\
2383 utf8_string doorstyle,\
2384 utf8_string decorstyle,\
2385 utf8_string origin_map,\
2386 utf8_string final_map,\
2387 utf8_string exitstyle,\
2388 utf8_string this_map,\
2389 utf8_string exit_on_final_map,\
2390 int xsize,\
2391 int ysize,\
2392 int expand2x,\
2393 int layoutoptions1,\
2394 int layoutoptions2,\
2395 int layoutoptions3,\
2396 int symmetry,\
2397 int difficulty,\
2398 int difficulty_given,\
2399 float difficulty_increase,\
2400 int dungeon_level,\
2401 int dungeon_depth,\
2402 int decoroptions,\
2403 int orientation,\
2404 int origin_y,\
2405 int origin_x,\
2406 U32 random_seed,\
2407 val64 total_map_hp,\
2408 int map_layout_style,\
2409 int treasureoptions,\
2410 int symmetry_used,\
2411 region *region,\
2412 utf8_string custom\
2413)
2414 CODE:
2415{
2416 random_map_params rmp;
2212 2417
2213 av = (AV *)SvRV (sv); 2418 assign (rmp.wallstyle , wallstyle);
2419 assign (rmp.wall_name , wall_name);
2420 assign (rmp.floorstyle , floorstyle);
2421 assign (rmp.monsterstyle , monsterstyle);
2422 assign (rmp.treasurestyle , treasurestyle);
2423 assign (rmp.layoutstyle , layoutstyle);
2424 assign (rmp.doorstyle , doorstyle);
2425 assign (rmp.decorstyle , decorstyle);
2426 assign (rmp.exitstyle , exitstyle);
2427 assign (rmp.exit_on_final_map, exit_on_final_map);
2214 2428
2215 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2429 rmp.origin_map = origin_map;
2216 { 2430 rmp.final_map = final_map;
2217 sv = av_shift (av); 2431 rmp.this_map = this_map;
2432 rmp.xsize = xsize;
2433 rmp.ysize = ysize;
2434 rmp.expand2x = expand2x;
2435 rmp.layoutoptions1 = layoutoptions1;
2436 rmp.layoutoptions2 = layoutoptions2;
2437 rmp.layoutoptions3 = layoutoptions3;
2438 rmp.symmetry = symmetry;
2439 rmp.difficulty = difficulty;
2440 rmp.difficulty_given = difficulty_given;
2441 rmp.difficulty_increase = difficulty_increase;
2442 rmp.dungeon_level = dungeon_level;
2443 rmp.dungeon_depth = dungeon_depth;
2444 rmp.decoroptions = decoroptions;
2445 rmp.orientation = orientation;
2446 rmp.origin_y = origin_y;
2447 rmp.origin_x = origin_x;
2448 rmp.random_seed = random_seed;
2449 rmp.total_map_hp = total_map_hp;
2450 rmp.map_layout_style = map_layout_style;
2451 rmp.treasureoptions = treasureoptions;
2452 rmp.symmetry_used = symmetry_used;
2453 rmp.region = region;
2454 rmp.custom = custom;
2218 2455
2219 if (SvROK (sv)) 2456 RETVAL = self->generate_random_map (&rmp);
2220 {
2221 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2222 SVptr_cache_set (o, sv);
2223 }
2224 }
2225 }
2226} 2457}
2227
2228
2229MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2230
2231archetype *cf_archetype_get_first()
2232 PROTOTYPE:
2233 ALIAS: first = 0
2234
2235archetype *cf_archetype_get_next (archetype *arch)
2236 ALIAS: next = 0
2237
2238archetype *cf_archetype_get_head (archetype *arch)
2239 ALIAS: head = 0
2240
2241archetype *cf_archetype_get_more (archetype *arch)
2242 ALIAS: more = 0
2243
2244const char *cf_archetype_get_name (archetype *arch)
2245 ALIAS: name = 0
2246
2247object *cf_archetype_get_clone (archetype *arch)
2248 ALIAS: clone = 0
2249
2250MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2251
2252partylist *cf_party_get_first ()
2253 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256partylist *cf_party_get_next (partylist *party)
2257 ALIAS: next = 0
2258
2259const char *cf_party_get_name (partylist *party)
2260
2261const char *cf_party_get_password (partylist *party)
2262 ALIAS: password = 0
2263
2264player *cf_party_get_first_player (partylist *party)
2265 ALIAS: first_player = 0
2266
2267player *cf_party_get_next_player (partylist *party, player *op)
2268 ALIAS: next_player = 0
2269
2270
2271MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2272
2273region *cf_region_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277const char *cf_region_get_name (region *reg)
2278 ALIAS: name = 0
2279
2280region *cf_region_get_next (region *reg)
2281 ALIAS: next = 0
2282
2283region *cf_region_get_parent (region *reg)
2284 ALIAS: parent = 0
2285
2286const char *cf_region_get_longname (region *reg)
2287 ALIAS: longname = 0
2288
2289const char *cf_region_get_message (region *reg)
2290 ALIAS: message = 0
2291
2292
2293MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2294
2295val64
2296exp (living *liv, val64 new_val = 0)
2297 PROTOTYPE: $;$
2298 ALIAS:
2299 Str = 1
2300 Dex = 2
2301 Con = 3
2302 Wis = 4
2303 Cha = 5
2304 Int = 6
2305 Pow = 7
2306 wc = 8
2307 ac = 9
2308 hp = 10
2309 maxhp = 11
2310 sp = 12
2311 maxsp = 13
2312 grace = 14
2313 maxgrace = 15
2314 food = 16
2315 dam = 17
2316 luck = 18
2317 CODE:
2318# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2319 switch (ix)
2320 {
2321 LIVING_ACC (exp , 0);
2322 LIVING_ACC (Str , 1);
2323 LIVING_ACC (Dex , 2);
2324 LIVING_ACC (Con , 3);
2325 LIVING_ACC (Wis , 4);
2326 LIVING_ACC (Cha , 5);
2327 LIVING_ACC (Int , 6);
2328 LIVING_ACC (Pow , 7);
2329 LIVING_ACC (wc , 8);
2330 LIVING_ACC (ac , 9);
2331 LIVING_ACC (hp , 10);
2332 LIVING_ACC (maxhp , 11);
2333 LIVING_ACC (sp , 12);
2334 LIVING_ACC (maxsp , 13);
2335 LIVING_ACC (grace , 14);
2336 LIVING_ACC (maxgrace, 15);
2337 LIVING_ACC (food , 16);
2338 LIVING_ACC (dam , 17);
2339 LIVING_ACC (luck , 18);
2340 }
2341# undef LIVING_ACC
2342 OUTPUT: 2458 OUTPUT:
2343 RETVAL 2459 RETVAL
2344 2460
2461MODULE = cf PACKAGE = cf::arch
2462
2463archetype *find (utf8_string name)
2464 CODE:
2465 RETVAL = archetype::find (name);
2466 OUTPUT:
2467 RETVAL
2468
2469archetype *first()
2470 PROTOTYPE:
2471 CODE:
2472 RETVAL = first_archetype;
2473 OUTPUT: RETVAL
2474
2475INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2476
2477MODULE = cf PACKAGE = cf::party
2478
2479partylist *first ()
2480 PROTOTYPE:
2481 CODE:
2482 RETVAL = get_firstparty ();
2483 OUTPUT: RETVAL
2484
2485INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2486
2487MODULE = cf PACKAGE = cf::region
2488
2489void
2490list ()
2491 PPCODE:
2492 for_all_regions (rgn)
2493 XPUSHs (sv_2mortal (to_sv (rgn)));
2494
2495region *find (utf8_string name)
2496 PROTOTYPE: $
2497 CODE:
2498 RETVAL = region::find (name);
2499 OUTPUT: RETVAL
2500
2501region *find_fuzzy (utf8_string name)
2502 PROTOTYPE: $
2503 CODE:
2504 RETVAL = region::find_fuzzy (name);
2505 OUTPUT: RETVAL
2506
2507int specificity (region *rgn)
2508 CODE:
2509 RETVAL = 0;
2510 while (rgn = rgn->parent)
2511 RETVAL++;
2512 OUTPUT: RETVAL
2513
2514INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2515
2516MODULE = cf PACKAGE = cf::living
2517
2518INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2519
2520MODULE = cf PACKAGE = cf::settings
2521
2522INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2523
2524MODULE = cf PACKAGE = cf::client
2525
2526INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2527
2528int invoke (client *ns, int event, ...)
2529 CODE:
2530 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2531 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2532 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2533 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2534 OUTPUT: RETVAL
2535
2536SV *registry (client *ns)
2537
2538void
2539list ()
2540 PPCODE:
2541 EXTEND (SP, clients.size ());
2542 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2543 PUSHs (sv_2mortal (to_sv (*i)));
2544
2545void
2546client::send_packet (SV *packet)
2547 CODE:
2548{
2549 STRLEN len;
2550 char *buf = SvPVbyte (packet, len);
2551
2552 THIS->send_packet (buf, len);
2553}
2554
2555MODULE = cf PACKAGE = cf::face PREFIX = face_
2556
2557#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2558
2559faceidx face_find (utf8_string name, faceidx defidx = 0)
2560
2561faceidx alloc (utf8_string name)
2562 CODE:
2563{
2564 do
2565 {
2566 RETVAL = faces.size ();
2567 faces.resize (RETVAL + 1);
2568 }
2569 while (!RETVAL); // crude way to leave index 0
2570
2571 faces [RETVAL].name = name;
2572 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2573
2574 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2575 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2576}
2577 OUTPUT: RETVAL
2578
2579void set (faceidx idx, int visibility, int magicmap)
2580 CODE:
2581 faceinfo *f = face_info (idx);
2582 assert (f);
2583 f->visibility = visibility;
2584 f->magicmap = magicmap;
2585
2586void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2587 CODE:
2588 faceinfo *f = face_info (idx); assert (f);
2589 f->smooth = smooth;
2590 f->smoothlevel = smoothlevel;
2591
2592void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2593 CODE:
2594{
2595 facedata *d = face_data (idx, faceset);
2596 assert (d);
2597 sv_to (data, d->data);
2598 STRLEN clen;
2599 char *cdata = SvPVbyte (chksum, clen);
2600 clen = min (CHKSUM_SIZE, clen);
2601
2602 if (memcmp (d->chksum, cdata, clen))
2603 {
2604 memcpy (d->chksum, cdata, clen);
2605
2606 // invalidate existing client face info
2607 for_all_clients (ns)
2608 if (ns->faceset == faceset)
2609 {
2610 ns->faces_sent [idx] = false;
2611 ns->force_newmap = true;
2612 }
2613 }
2614}
2615
2616void invalidate (faceidx idx)
2617 CODE:
2618 for_all_clients (ns)
2619 {
2620 ns->faces_sent [idx] = false;
2621 ns->force_newmap = true;
2622 }
2623
2624void invalidate_all ()
2625 CODE:
2626 for_all_clients (ns)
2627 {
2628 ns->faces_sent.reset ();
2629 ns->force_newmap = true;
2630 }
2631
2632MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2633
2634#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
2635
2636animidx anim_find (utf8_string name)
2637 CODE:
2638 RETVAL = animation::find (name).number;
2639 OUTPUT: RETVAL
2640
2641animidx set (utf8_string name, SV *frames, int facings = 1)
2642 CODE:
2643{
2644 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2645 croak ("frames must be an arrayref");
2646
2647 AV *av = (AV *)SvRV (frames);
2648
2649 animation *anim = &animation::find (name);
2650 if (anim->number)
2651 {
2652 anim->resize (av_len (av) + 1);
2653 anim->facings = facings;
2654 }
2655 else
2656 anim = &animation::create (name, av_len (av) + 1, facings);
2657
2658 for (int i = 0; i < anim->num_animations; ++i)
2659 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2660}
2661 OUTPUT: RETVAL
2662
2663void invalidate_all ()
2664 CODE:
2665 for_all_clients (ns)
2666 ns->anims_sent.reset ();
2667

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