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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.23 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.144 by root, Fri Jan 19 15:55:27 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
68 67
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 68static PerlInterpreter *perl;
87 69
70double runtime;
71
72global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
89 75
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
97 99
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
100static SV * 205static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 207{
103 SV *sv; 208 SV *sv;
104 209
105 if (!ptr) 210 if (!ptr)
106 return &PL_sv_undef; 211 return &PL_sv_undef;
107 212
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 215}
111 216
112template<class attachable> 217static int
113SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
114newSVattachable (attachable *obj, const char *klass) 230newSVattachable (attachable *obj, HV *stash)
115{ 231{
116 if (!obj) 232 if (!obj)
117 return &PL_sv_undef; 233 return &PL_sv_undef;
118 234
119 if (!obj->self) 235 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 236 {
151 HV *hv = newHV (); 237 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 239
155 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 246 }
247 else
248 {
249 SV *sv = newRV_inc ((SV *)obj->self);
157 250
158 return newSVsv (sv); 251 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
252 SvAMAGIC_on (sv);
253
254 return sv;
255 }
159} 256}
160 257
161static void 258static void
162clearSVptr (SV *sv) 259clearSVptr (SV *sv)
163{ 260{
188 if (SvOK (sv)) 285 if (SvOK (sv))
189 return SvPTR (sv, klass); 286 return SvPTR (sv, klass);
190 else 287 else
191 return 0; 288 return 0;
192} 289}
290
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
293inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
314
315inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); }
317
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
320
321inline SV *to_sv (UUID v)
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
352
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
355
356template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358
359template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367
368inline void sv_to (SV *sv, UUID &v)
369{
370 unsigned int version;
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374}
375
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 377
194static SV * 378static SV *
195newSVdt_va (va_list &ap, data_type type) 379newSVdt_va (va_list &ap, data_type type)
196{ 380{
197 SV *sv; 381 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 408 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 409 }
226 break; 410 break;
227 411
228 case DT_OBJECT: 412 case DT_OBJECT:
229 { 413 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 414 break;
234 415
235 case DT_MAP: 416 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 417 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 418 sv = to_sv (va_arg (ap, maptile *));
238 break; 419 break;
239 420
421 case DT_CLIENT:
422 sv = to_sv (va_arg (ap, client *));
423 break;
424
240 case DT_PLAYER: 425 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 426 sv = to_sv (va_arg (ap, player *));
242 break; 427 break;
243 428
244 case DT_ARCH: 429 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 430 sv = to_sv (va_arg (ap, archetype *));
246 break; 431 break;
247 432
248 case DT_PARTY: 433 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 434 sv = to_sv (va_arg (ap, partylist *));
250 break; 435 break;
251 436
252 case DT_REGION: 437 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 438 sv = to_sv (va_arg (ap, region *));
254 break; 439 break;
255 440
256 default: 441 default:
257 assert (("unhandled type in newSVdt_va", 0)); 442 assert (("unhandled type in newSVdt_va", 0));
258 } 443 }
303} 488}
304 489
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 491
307SV * 492SV *
308registry_of (attachable_base *ext) 493registry (attachable *ext)
309{ 494{
310 if (!ext->cb) 495 if (!ext->cb)
311 ext->cb = newAV (); 496 ext->cb = newAV ();
312 497
313 return newRV_inc ((SV *)ext->cb); 498 return newRV_inc ((SV *)ext->cb);
314} 499}
315 500
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390/////////////////////////////////////////////////////////////////////////////
391
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (FILE *fp, const char *filename)
472{
473 this->fp = fp;
474 av = 0;
475
476 if (!filename)
477 return;
478
479 dSP;
480 ENTER;
481 SAVETMPS;
482 PUSHMARK (SP);
483 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUTBACK;
485
486 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
487 {
488 SPAGAIN;
489 SV *sv = POPs;
490 if (SvROK (sv))
491 av = SvREFCNT_inc (SvRV (sv));
492 }
493
494 FREETMPS;
495 LEAVE;
496}
497
498void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
499{
500 if (!av || oid < 0) // this is actually an error of sorts
501 return;
502
503 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
504 ext->clear ();
505
506 SV **svp = av_fetch ((AV *)av, oid, 0);
507
508 if (!svp || !SvROK (*svp))
509 {
510 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
511 return;
512 }
513
514 ext->self = *svp; *svp = &PL_sv_undef;
515 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
516
517 reattach (type, obj);
518}
519
520object_thawer::~object_thawer ()
521{
522 if (av) SvREFCNT_dec ((AV *)av);
523}
524
525///////////////////////////////////////////////////////////////////////////// 501/////////////////////////////////////////////////////////////////////////////
526 502
527extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
528{ 504{
529 return 0; 505 return 0;
532static CommArray_s rtn_cmd; 508static CommArray_s rtn_cmd;
533 509
534static int 510static int
535runPluginCommand (object *obj, char *params) 511runPluginCommand (object *obj, char *params)
536{ 512{
537 dSP; 513 return -1;
538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 3);
545 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
546 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
547
548 if (params)
549 PUSHs (sv_2mortal (newSVpv (params, 0)));
550
551 PUTBACK;
552 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
553 SPAGAIN;
554
555 if (SvTRUE (ERRSV))
556 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
557
558 int returnvalue = count > 0 ? POPi : -1;
559
560 PUTBACK;
561 FREETMPS;
562 LEAVE;
563
564 return returnvalue;
565} 514}
566 515
567extern "C" void *cfperl_getPluginProperty (int *type, ...) 516extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{ 517{
569 va_list args; 518 va_list args;
572 va_start (args, type); 521 va_start (args, type);
573 propname = va_arg (args, char *); 522 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname); 523 //printf ("Property name: %s\n", propname);
575 524
576 if (!strcmp (propname, "command?")) 525 if (!strcmp (propname, "command?"))
577 {
578 if (!perl)
579 return NULL; 526 return NULL;
580
581 const char *cmdname = va_arg (args, const char *);
582 HV *hv = get_hv ("cf::COMMAND", 1);
583 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
584
585 va_end (args);
586
587 if (svp)
588 {
589 // this is totaly broken, should stash it into %COMMAND
590 rtn_cmd.name = cmdname;
591 rtn_cmd.time = SvNV (*svp);
592 rtn_cmd.func = runPluginCommand;
593
594 return &rtn_cmd;
595 }
596 }
597 else if (!strcmp (propname, "Identification")) 527 else if (!strcmp (propname, "Identification"))
598 { 528 {
599 va_end (args); 529 va_end (args);
600 return (void*) PLUGIN_NAME; 530 return (void *)PLUGIN_NAME;
601 } 531 }
602 else if (!strcmp (propname, "FullName")) 532 else if (!strcmp (propname, "FullName"))
603 { 533 {
604 va_end (args); 534 va_end (args);
605 return (void*) PLUGIN_VERSION; 535 return (void *)PLUGIN_VERSION;
606 } 536 }
607 else 537 else
608 va_end (args); 538 va_end (args);
609 539
610 return NULL; 540 return NULL;
626} 556}
627 557
628void 558void
629cfperl_init () 559cfperl_init ()
630{ 560{
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
562 perl = perl_alloc ();
563 perl_construct (perl);
564
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566
631 char *argv[] = { 567 char *argv[] = {
632 "", 568 "",
633 "-e" 569 "-e"
634 "BEGIN {" 570 "use Event; use Coro;" // required for bootstrap
635 " cf->bootstrap;" 571 "cf->bootstrap;" // required for datadir :*>
636 " unshift @INC, cf::datadir ();" 572 "unshift @INC, cf::datadir ();"
637 "}"
638 ""
639 "use cf;" 573 "require cf;"
640 }; 574 };
641
642 perl = perl_alloc ();
643 perl_construct (perl);
644
645 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
646 575
647 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
648 { 577 {
649 printf ("unable to initialize perl-interpreter, aborting.\n"); 578 printf ("unable to initialize perl-interpreter, aborting.\n");
650
651 exit (EXIT_FAILURE); 579 exit (EXIT_FAILURE);
652 //perl_destruct (perl);
653 //perl_free (perl);
654 //perl = 0;
655 //return;
656 } 580 }
657
658 obj_cache = newHV ();
659} 581}
660 582
661void cfperl_main () 583void cfperl_main ()
662{ 584{
663 dSP; 585 dSP;
664 586
665 PUSHMARK (SP); 587 PUSHMARK (SP);
666 PUTBACK; 588 PUTBACK;
667 call_pv ("cf::main", G_DISCARD | G_VOID); 589 call_pv ("cf::main", G_DISCARD | G_VOID);
590}
591
592void
593attachable::instantiate ()
594{
595 if (attach)
596 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
598 attach = 0;
599 }
600}
601
602void
603attachable::reattach ()
604{
605 optimise ();
606 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
668} 608}
669 609
670static event_klass klass_of[NUM_EVENT_TYPES] = { 610static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 611# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 612# include "eventinc.h"
703 } 643 }
704 } 644 }
705 } 645 }
706} 646}
707 647
648void
649attachable::gather_callbacks (AV *&callbacks, event_type event) const
650{
651 ::gather_callbacks (callbacks, cb_attachable, event);
652
653 if (cb)
654 ::gather_callbacks (callbacks, cb, event);
655}
656
657void
658global::gather_callbacks (AV *&callbacks, event_type event) const
659{
660 ::gather_callbacks (callbacks, cb_object, event);
661}
662
663void
664object::gather_callbacks (AV *&callbacks, event_type event) const
665{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
667 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
669
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 }
673
674 if (type <= AvFILLp (cb_type))
675 {
676 SV *registry = AvARRAY (cb_type)[type];
677
678 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
679 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
680 }
681
682 attachable::gather_callbacks (callbacks, event);
683 ::gather_callbacks (callbacks, cb_object, event);
684}
685
686void
687archetype::gather_callbacks (AV *&callbacks, event_type event) const
688{
689 attachable::gather_callbacks (callbacks, event);
690 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
691}
692
693void
694client::gather_callbacks (AV *&callbacks, event_type event) const
695{
696 attachable::gather_callbacks (callbacks, event);
697 ::gather_callbacks (callbacks, cb_client, event);
698}
699
700void
701player::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_player, event);
705}
706
707void
708maptile::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event);
712}
713
714bool
708bool cfperl_invoke (event_type event, ...) 715attachable::invoke (event_type event, ...)
709{ 716{
710 data_type dt; 717 data_type dt;
711 va_list ap; 718 va_list ap;
712 719
713 va_start (ap, event); 720 va_start (ap, event);
714 721
722 // callback call ordering should be:
723 // 1. per-object callback
724 // 2. per-class object
725 // 3. per-type callback
726 // 4. global callbacks
727
715 AV *callbacks = 0; 728 AV *callbacks = 0;
716
717 object *op;
718 player *pl;
719 mapstruct *map;
720
721 // callback call ordering is:
722 // 1. per-object callback (NYI)
723 // 2. per-class object
724 // 2a. per-type callback
725 // 4. global callbacks
726
727 gather_callbacks (callbacks, cb_global, event); 729 gather_callbacks (callbacks, event);
728
729 switch (KLASS_OF (event))
730 {
731 case KLASS_GLOBAL:
732 break;
733
734 case KLASS_OBJECT:
735 dt = (data_type) va_arg (ap, int);
736 assert (("first argument must be of type object", dt == DT_OBJECT));
737 op = va_arg (ap, object *);
738
739 if (op->cb)
740 gather_callbacks (callbacks, (AV *)op->cb, event);
741
742 if (op->type)
743 {
744 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
745 {
746 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
747
748 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
749 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
750 }
751
752 if (op->type <= AvFILLp (cb_type))
753 {
754 SV *registry = AvARRAY (cb_type)[op->type];
755
756 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
757 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
758 }
759 }
760
761 gather_callbacks (callbacks, cb_object, event);
762
763 break;
764
765 case KLASS_PLAYER:
766 dt = (data_type) va_arg (ap, int);
767 assert (("first argument must be of type player", dt == DT_PLAYER));
768 pl = va_arg (ap, player *);
769
770 if (pl->cb)
771 gather_callbacks (callbacks, (AV *)pl->cb, event);
772
773 gather_callbacks (callbacks, cb_player, event);
774 break;
775
776 case KLASS_MAP:
777 dt = (data_type) va_arg (ap, int);
778 assert (("first argument must be of type object", dt == DT_MAP));
779 map = va_arg (ap, mapstruct *);
780
781 if (map->cb)
782 gather_callbacks (callbacks, (AV *)map->cb, event);
783
784 gather_callbacks (callbacks, cb_map, event);
785 break;
786
787 default:
788 assert (("unsupported event klass in cfperl_invoke", 0));
789 }
790 730
791 // short-circuit processing if no callbacks found/defined 731 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 732 if (!callbacks)
793 return 0; 733 return 0;
794 734
795 dSP; 735 CALL_BEGIN (3);
796 ENTER;
797 SAVETMPS;
798
799 PUSHMARK (SP);
800 EXTEND (SP, 3);
801
802 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
803 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
804 738
805 switch (KLASS_OF (event)) 739 //TODO: unhack
806 { 740 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
807 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 741 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
808 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 742 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
809 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 743 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
810 } 744 else if (global *gl = is_a<global>(this)) /*nop*/;
745 else
746 abort (); //TODO
811 747
812 for (;;) 748 for (;;)
813 { 749 {
814 dt = (data_type) va_arg (ap, int); 750 dt = (data_type) va_arg (ap, int);
815 751
816 if (dt == DT_END) 752 if (dt == DT_END)
817 break; 753 break;
818
819 if (dt == DT_AV) 754 else if (dt == DT_AV)
820 { 755 {
821 AV *av = va_arg (ap, AV *); 756 AV *av = va_arg (ap, AV *);
822 757
823 for (int i = 0; i <= av_len (av); ++i) 758 for (int i = 0; i <= av_len (av); ++i)
824 XPUSHs (*av_fetch (av, i, 1)); 759 XPUSHs (*av_fetch (av, i, 1));
827 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
828 } 763 }
829 764
830 va_end (ap); 765 va_end (ap);
831 766
832 PUTBACK; 767 CALL_CALL ("cf::do_invoke", G_SCALAR);
833 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
834 SPAGAIN;
835
836 count = count > 0 ? POPi : 0; 768 count = count > 0 ? POPi : 0;
837 769
838 FREETMPS; 770 CALL_END;
839 LEAVE;
840 771
841 return count; 772 return count;
842} 773}
843 774
844SV * 775SV *
859cfperl_result_INT (int idx) 790cfperl_result_INT (int idx)
860{ 791{
861 return SvIV (cfperl_result (idx)); 792 return SvIV (cfperl_result (idx));
862} 793}
863 794
795double
796cfperl_result_DOUBLE (int idx)
797{
798 return SvNV (cfperl_result (idx));
799}
800
801/////////////////////////////////////////////////////////////////////////////
802
803void
804cfperl_emergency_save ()
805{
806 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END;
809}
810
811maptile *
812maptile::find_sync (const char *path, maptile *origin)
813{
814 CALL_BEGIN (2);
815 CALL_ARG (path);
816 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818
819 maptile *retval;
820
821 if (count)
822 sv_to (POPs, retval);
823 else
824 retval = 0;
825
826 CALL_END;
827
828 return retval;
829}
830
831maptile *
832maptile::find_async (const char *path, maptile *origin)
833{
834 CALL_BEGIN (2);
835 CALL_ARG (path);
836 CALL_ARG (origin);
837 CALL_CALL ("cf::map::find_async", G_SCALAR);
838
839 maptile *retval;
840
841 if (count)
842 sv_to (POPs, retval);
843 else
844 retval = 0;
845
846 CALL_END;
847
848 return retval;
849}
850
851void
852maptile::do_load_sync ()
853{
854 CALL_BEGIN (1);
855 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END;
867}
868
869void
870object::enter_exit (object *exit)
871{
872 if (type != PLAYER)
873 return;
874
875 CALL_BEGIN (2);
876 CALL_ARG (this);
877 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END;
880}
881
882/////////////////////////////////////////////////////////////////////////////
883
884struct EventAPI *watcher_base::GEventAPI;
885struct CoroAPI *coroapi::GCoroAPI;
886
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void
896iw::alloc ()
897{
898 pe = GEventAPI->new_idle (0, 0);
899
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902}
903
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void
911iow::alloc ()
912{
913 pe = GEventAPI->new_io (0, 0);
914
915 pe->base.callback = (void *)iow_dispatch;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920}
921
922void
923iow::fd (int fd)
924{
925 pe->fd = fd;
926}
927
928int
929iow::poll ()
930{
931 return pe->poll;
932}
933
934void
935iow::poll (int events)
936{
937 if (pe->poll != events)
938 {
939 if (pe->poll) stop ();
940 pe->poll = events;
941 if (pe->poll) start ();
942 }
943}
944
945void
946_connect_to_perl ()
947{
948 stash_cf = gv_stashpv ("cf" , 1);
949
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959
960 sv_runtime = get_sv ("cf::RUNTIME", 1);
961 sv_upgrade (sv_runtime, SVt_NV);
962
963 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1);
970}
971
864MODULE = cf PACKAGE = cf PREFIX = cf_ 972MODULE = cf PACKAGE = cf PREFIX = cf_
865 973
866BOOT: 974BOOT:
867{ 975{
868 HV *stash = gv_stashpv ("cf", 1); 976 _connect_to_perl ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
869 982
870 static const struct { 983 static const struct {
871 const char *name; 984 const char *name;
872 IV iv; 985 IV iv;
873 } *civ, const_iv[] = { 986 } *civ, const_iv[] = {
885 const_iv (POTION) 998 const_iv (POTION)
886 const_iv (FOOD) 999 const_iv (FOOD)
887 const_iv (POISON) 1000 const_iv (POISON)
888 const_iv (BOOK) 1001 const_iv (BOOK)
889 const_iv (CLOCK) 1002 const_iv (CLOCK)
890 const_iv (LIGHTNING)
891 const_iv (ARROW) 1003 const_iv (ARROW)
892 const_iv (BOW) 1004 const_iv (BOW)
893 const_iv (WEAPON) 1005 const_iv (WEAPON)
894 const_iv (ARMOUR) 1006 const_iv (ARMOUR)
895 const_iv (PEDESTAL) 1007 const_iv (PEDESTAL)
915 const_iv (AMULET) 1027 const_iv (AMULET)
916 const_iv (PLAYERMOVER) 1028 const_iv (PLAYERMOVER)
917 const_iv (TELEPORTER) 1029 const_iv (TELEPORTER)
918 const_iv (CREATOR) 1030 const_iv (CREATOR)
919 const_iv (SKILL) 1031 const_iv (SKILL)
920 const_iv (EXPERIENCE)
921 const_iv (EARTHWALL) 1032 const_iv (EARTHWALL)
922 const_iv (GOLEM) 1033 const_iv (GOLEM)
923 const_iv (THROWN_OBJ) 1034 const_iv (THROWN_OBJ)
924 const_iv (BLINDNESS) 1035 const_iv (BLINDNESS)
925 const_iv (GOD) 1036 const_iv (GOD)
945 const_iv (FLOOR) 1056 const_iv (FLOOR)
946 const_iv (FLESH) 1057 const_iv (FLESH)
947 const_iv (INORGANIC) 1058 const_iv (INORGANIC)
948 const_iv (SKILL_TOOL) 1059 const_iv (SKILL_TOOL)
949 const_iv (LIGHTER) 1060 const_iv (LIGHTER)
950 const_iv (TRAP_PART)
951 const_iv (WALL) 1061 const_iv (BUILDABLE_WALL)
952 const_iv (LIGHT_SOURCE)
953 const_iv (MISC_OBJECT) 1062 const_iv (MISC_OBJECT)
954 const_iv (MONSTER)
955 const_iv (SPAWN_GENERATOR)
956 const_iv (LAMP) 1063 const_iv (LAMP)
957 const_iv (DUPLICATOR) 1064 const_iv (DUPLICATOR)
958 const_iv (TOOL)
959 const_iv (SPELLBOOK) 1065 const_iv (SPELLBOOK)
960 const_iv (BUILDFAC)
961 const_iv (CLOAK) 1066 const_iv (CLOAK)
962 const_iv (SPINNER) 1067 const_iv (SPINNER)
963 const_iv (GATE) 1068 const_iv (GATE)
964 const_iv (BUTTON) 1069 const_iv (BUTTON)
965 const_iv (CF_HANDLE) 1070 const_iv (CF_HANDLE)
972 const_iv (SPELL_EFFECT) 1077 const_iv (SPELL_EFFECT)
973 const_iv (CONVERTER) 1078 const_iv (CONVERTER)
974 const_iv (BRACERS) 1079 const_iv (BRACERS)
975 const_iv (POISONING) 1080 const_iv (POISONING)
976 const_iv (SAVEBED) 1081 const_iv (SAVEBED)
977 const_iv (POISONCLOUD)
978 const_iv (FIREHOLES)
979 const_iv (WAND) 1082 const_iv (WAND)
980 const_iv (SCROLL) 1083 const_iv (SCROLL)
981 const_iv (DIRECTOR) 1084 const_iv (DIRECTOR)
982 const_iv (GIRDLE) 1085 const_iv (GIRDLE)
983 const_iv (FORCE) 1086 const_iv (FORCE)
998 const_iv (DISEASE) 1101 const_iv (DISEASE)
999 const_iv (SYMPTOM) 1102 const_iv (SYMPTOM)
1000 const_iv (BUILDER) 1103 const_iv (BUILDER)
1001 const_iv (MATERIAL) 1104 const_iv (MATERIAL)
1002 const_iv (ITEM_TRANSFORMER) 1105 const_iv (ITEM_TRANSFORMER)
1003 const_iv (QUEST)
1004 1106
1005 const_iv (NUM_SUBTYPES) 1107 const_iv (NUM_SUBTYPES)
1006 1108
1007 const_iv (ST_BD_BUILD) 1109 const_iv (ST_BD_BUILD)
1008 const_iv (ST_BD_REMOVE) 1110 const_iv (ST_BD_REMOVE)
1036 const_iv (AT_BLIND) 1138 const_iv (AT_BLIND)
1037 const_iv (AT_INTERNAL) 1139 const_iv (AT_INTERNAL)
1038 const_iv (AT_LIFE_STEALING) 1140 const_iv (AT_LIFE_STEALING)
1039 const_iv (AT_DISEASE) 1141 const_iv (AT_DISEASE)
1040 1142
1041 const_iv (QUEST_IN_PROGRESS)
1042 const_iv (QUEST_DONE_QUEST)
1043 const_iv (QUEST_DONE_TASK)
1044 const_iv (QUEST_START_QUEST)
1045 const_iv (QUEST_END_QUEST)
1046 const_iv (QUEST_START_TASK)
1047 const_iv (QUEST_END_TASK)
1048 const_iv (QUEST_OVERRIDE)
1049 const_iv (QUEST_ON_ACTIVATE)
1050
1051 const_iv (WEAP_HIT) 1143 const_iv (WEAP_HIT)
1052 const_iv (WEAP_SLASH) 1144 const_iv (WEAP_SLASH)
1053 const_iv (WEAP_PIERCE) 1145 const_iv (WEAP_PIERCE)
1054 const_iv (WEAP_CLEAVE) 1146 const_iv (WEAP_CLEAVE)
1055 const_iv (WEAP_SLICE) 1147 const_iv (WEAP_SLICE)
1071 const_iv (FLAG_MONSTER) 1163 const_iv (FLAG_MONSTER)
1072 const_iv (FLAG_FRIENDLY) 1164 const_iv (FLAG_FRIENDLY)
1073 const_iv (FLAG_GENERATOR) 1165 const_iv (FLAG_GENERATOR)
1074 const_iv (FLAG_IS_THROWN) 1166 const_iv (FLAG_IS_THROWN)
1075 const_iv (FLAG_AUTO_APPLY) 1167 const_iv (FLAG_AUTO_APPLY)
1076 const_iv (FLAG_TREASURE)
1077 const_iv (FLAG_PLAYER_SOLD) 1168 const_iv (FLAG_PLAYER_SOLD)
1078 const_iv (FLAG_SEE_INVISIBLE) 1169 const_iv (FLAG_SEE_INVISIBLE)
1079 const_iv (FLAG_CAN_ROLL) 1170 const_iv (FLAG_CAN_ROLL)
1080 const_iv (FLAG_OVERLAY_FLOOR) 1171 const_iv (FLAG_OVERLAY_FLOOR)
1081 const_iv (FLAG_IS_TURNABLE) 1172 const_iv (FLAG_IS_TURNABLE)
1156 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1157 const_iv (FLAG_IS_WATER) 1248 const_iv (FLAG_IS_WATER)
1158 const_iv (FLAG_CONTENT_ON_GEN) 1249 const_iv (FLAG_CONTENT_ON_GEN)
1159 const_iv (FLAG_IS_A_TEMPLATE) 1250 const_iv (FLAG_IS_A_TEMPLATE)
1160 const_iv (FLAG_IS_BUILDABLE) 1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1161 const_iv (FLAG_AFK) 1253 const_iv (FLAG_NO_SAVE)
1162 1254
1163 const_iv (NDI_BLACK) 1255 const_iv (NDI_BLACK)
1164 const_iv (NDI_WHITE) 1256 const_iv (NDI_WHITE)
1165 const_iv (NDI_NAVY) 1257 const_iv (NDI_NAVY)
1166 const_iv (NDI_RED) 1258 const_iv (NDI_RED)
1176 const_iv (NDI_MAX_COLOR) 1268 const_iv (NDI_MAX_COLOR)
1177 const_iv (NDI_COLOR_MASK) 1269 const_iv (NDI_COLOR_MASK)
1178 const_iv (NDI_UNIQUE) 1270 const_iv (NDI_UNIQUE)
1179 const_iv (NDI_ALL) 1271 const_iv (NDI_ALL)
1180 1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1181 const_iv (F_APPLIED) 1286 const_iv (F_APPLIED)
1182 const_iv (F_LOCATION) 1287 const_iv (F_LOCATION)
1183 const_iv (F_UNPAID) 1288 const_iv (F_UNPAID)
1184 const_iv (F_MAGIC) 1289 const_iv (F_MAGIC)
1185 const_iv (F_CURSED) 1290 const_iv (F_CURSED)
1191 const_iv (F_BUY) 1296 const_iv (F_BUY)
1192 const_iv (F_SHOP) 1297 const_iv (F_SHOP)
1193 const_iv (F_SELL) 1298 const_iv (F_SELL)
1194 1299
1195 const_iv (P_BLOCKSVIEW) 1300 const_iv (P_BLOCKSVIEW)
1301 const_iv (P_PLAYER)
1196 const_iv (P_NO_MAGIC) 1302 const_iv (P_NO_MAGIC)
1197 const_iv (P_IS_ALIVE) 1303 const_iv (P_IS_ALIVE)
1198 const_iv (P_NO_CLERIC) 1304 const_iv (P_NO_CLERIC)
1199 const_iv (P_NEED_UPDATE)
1200 const_iv (P_NO_ERROR)
1201 const_iv (P_OUT_OF_MAP) 1305 const_iv (P_OUT_OF_MAP)
1202 const_iv (P_NEW_MAP) 1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1203 1308
1204 const_iv (UP_OBJ_INSERT) 1309 const_iv (UP_OBJ_INSERT)
1205 const_iv (UP_OBJ_REMOVE) 1310 const_iv (UP_OBJ_REMOVE)
1206 const_iv (UP_OBJ_CHANGE) 1311 const_iv (UP_OBJ_CHANGE)
1207 const_iv (UP_OBJ_FACE) 1312 const_iv (UP_OBJ_FACE)
1239 1344
1240 const_iv (SK_EXP_ADD_SKILL) 1345 const_iv (SK_EXP_ADD_SKILL)
1241 const_iv (SK_EXP_TOTAL) 1346 const_iv (SK_EXP_TOTAL)
1242 const_iv (SK_EXP_NONE) 1347 const_iv (SK_EXP_NONE)
1243 const_iv (SK_SUBTRACT_SKILL_EXP) 1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1244 1350
1245 const_iv (SK_LOCKPICKING) 1351 const_iv (SK_LOCKPICKING)
1246 const_iv (SK_HIDING) 1352 const_iv (SK_HIDING)
1247 const_iv (SK_SMITHERY) 1353 const_iv (SK_SMITHERY)
1248 const_iv (SK_BOWYER) 1354 const_iv (SK_BOWYER)
1348 const_iv (MAP_IN_MEMORY) 1454 const_iv (MAP_IN_MEMORY)
1349 const_iv (MAP_SWAPPED) 1455 const_iv (MAP_SWAPPED)
1350 const_iv (MAP_LOADING) 1456 const_iv (MAP_LOADING)
1351 const_iv (MAP_SAVING) 1457 const_iv (MAP_SAVING)
1352 1458
1459 const_iv (KLASS_ATTACHABLE)
1353 const_iv (KLASS_GLOBAL) 1460 const_iv (KLASS_GLOBAL)
1354 const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1355 const_iv (KLASS_PLAYER) 1463 const_iv (KLASS_PLAYER)
1356 const_iv (KLASS_MAP) 1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1357 }; 1505 };
1358 1506
1359 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1360 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1361 1509
1362 static const struct { 1510 static const struct {
1363 const char *name; 1511 const char *name;
1364 int skip; 1512 int skip;
1365 IV klass; 1513 IV klass;
1376 { 1524 {
1377 AV *event = newAV (); 1525 AV *event = newAV ();
1378 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1379 av_push (event, newSViv (eiv->klass)); 1527 av_push (event, newSViv (eiv->klass));
1380 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1381 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1382 } 1530 }
1383
1384 static const struct {
1385 int dtype;
1386 const char *name;
1387 IV idx;
1388 } *cprop, prop_table[] = {
1389# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1390 prop (CFAPI_INT, MAP_PROP_FLAGS)
1391 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1392 prop (CFAPI_STRING, MAP_PROP_PATH)
1393 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1394 prop (CFAPI_STRING, MAP_PROP_NAME)
1395 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1396 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1397 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1398 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1399 prop (CFAPI_INT, MAP_PROP_WIDTH)
1400 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1401 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1402 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1403 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1404 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1405 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1406 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1407 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1408 prop (CFAPI_INT, MAP_PROP_SKY)
1409 prop (CFAPI_INT, MAP_PROP_WPARTX)
1410 prop (CFAPI_INT, MAP_PROP_WPARTY)
1411 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1412 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1413 prop (CFAPI_PREGION, MAP_PROP_REGION)
1414 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1415 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1416 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1417 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1418 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1419 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1420 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1421 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1422 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1423 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1424 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1425 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1426 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1427 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1428 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1429 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1430 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1431 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1432 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1433 prop (CFAPI_INT, OBJECT_PROP_X)
1434 prop (CFAPI_INT, OBJECT_PROP_Y)
1435 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1436 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1437 prop (CFAPI_INT, OBJECT_PROP_NROF)
1438 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1439 prop (CFAPI_INT, OBJECT_PROP_FACING)
1440 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1441 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1442 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1443 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1444 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1445 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1446 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1447 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1448 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1449 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1450 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1451 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1452 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1453 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1454 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1455 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1456 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1457 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1458 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1459 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1460 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1461 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1462 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1463 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1464 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1467 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1468 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1469 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1470 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1471 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1472 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1473 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1474 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1475 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1476 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1477 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1478 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1479 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1480 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1481 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1482 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1483 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1484 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1485 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1486 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1487 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1488 prop (CFAPI_INT, OBJECT_PROP_STR)
1489 prop (CFAPI_INT, OBJECT_PROP_DEX)
1490 prop (CFAPI_INT, OBJECT_PROP_CON)
1491 prop (CFAPI_INT, OBJECT_PROP_WIS)
1492 prop (CFAPI_INT, OBJECT_PROP_INT)
1493 prop (CFAPI_INT, OBJECT_PROP_POW)
1494 prop (CFAPI_INT, OBJECT_PROP_CHA)
1495 prop (CFAPI_INT, OBJECT_PROP_WC)
1496 prop (CFAPI_INT, OBJECT_PROP_AC)
1497 prop (CFAPI_INT, OBJECT_PROP_HP)
1498 prop (CFAPI_INT, OBJECT_PROP_SP)
1499 prop (CFAPI_INT, OBJECT_PROP_GP)
1500 prop (CFAPI_INT, OBJECT_PROP_FP)
1501 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1502 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1503 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1504 prop (CFAPI_INT, OBJECT_PROP_DAM)
1505 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1506 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1507 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1508 prop (CFAPI_INT, OBJECT_PROP_FACE)
1509 };
1510
1511 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1512 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1513
1514 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1515 {
1516 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1517 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1518 }
1519
1520 //I_EVENT_API (PACKAGE);
1521} 1531}
1522 1532
1523void _reload_1 () 1533void _connect_to_perl ()
1524 CODE:
1525 cb_global = get_av ("cf::CB_GLOBAL", 1);
1526 cb_object = get_av ("cf::CB_OBJECT", 1);
1527 cb_player = get_av ("cf::CB_PLAYER", 1);
1528 cb_type = get_av ("cf::CB_TYPE" , 1);
1529 cb_map = get_av ("cf::CB_MAP" , 1);
1530 1534
1531void _reload_2 () 1535void _global_reattach ()
1532 CODE: 1536 CODE:
1533{ 1537{
1534 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1535 for (player *pl = first_player; pl; pl = pl->next) 1539 for_all_clients (ns)
1536 reattach (pl); 1540 ns->reattach ();
1537 1541
1538 for (mapstruct *map = first_map; map; map = map->next) 1542 for_all_players (pl)
1539 reattach (map);
1540
1541 for (object *op = objects; op; op = op->next)
1542 reattach (op); 1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op)
1550 op->reattach ();
1543} 1551}
1544 1552
1545NV floor (NV x) 1553NV floor (NV x)
1546 1554
1547NV ceil (NV x) 1555NV ceil (NV x)
1548 1556
1557NV rndm (...)
1558 CODE:
1559 switch (items)
1560 {
1561 case 0: RETVAL = rndm (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break;
1565 }
1566 OUTPUT:
1567 RETVAL
1568
1549void server_tick () 1569void server_tick ()
1570 CODE:
1571 runtime = SvNVx (sv_runtime);
1572 server_tick ();
1550 1573
1551void 1574void
1552LOG (int level, char *msg) 1575LOG (int level, char *msg)
1553 PROTOTYPE: $$ 1576 PROTOTYPE: $$
1554 C_ARGS: (LogLevel)level, "%s", msg 1577 C_ARGS: (LogLevel)level, "%s", msg
1594 case 5: RETVAL = settings.playerdir; break; 1617 case 5: RETVAL = settings.playerdir; break;
1595 case 6: RETVAL = settings.datadir ; break; 1618 case 6: RETVAL = settings.datadir ; break;
1596 } 1619 }
1597 OUTPUT: RETVAL 1620 OUTPUT: RETVAL
1598 1621
1599int 1622void abort ()
1623
1624void fork_abort (char *cause = "cf::fork_abort")
1625
1626void cleanup (const char *cause, bool make_core = false)
1627
1628void emergency_save ()
1629
1630void _exit (int status = 0)
1631
1632#if _POSIX_MEMLOCK
1633
1634int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1635
1636int munlockall ()
1637
1638#endif
1639
1600cf_find_animation (char *text) 1640int find_animation (char *text)
1601 PROTOTYPE: $ 1641 PROTOTYPE: $
1602 1642
1603int random_roll(int min, int max, object *op, int goodbad); 1643int random_roll (int min, int max, object *op, int goodbad);
1604 1644
1605const char *cost_string_from_value(uint64 cost, int approx = 0) 1645const char *cost_string_from_value(uint64 cost, int approx = 0)
1606
1607int invoke (int event, ...)
1608 CODE:
1609 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1610 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1611 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1612 OUTPUT: RETVAL
1613 1646
1614int 1647int
1615exp_to_level (val64 exp) 1648exp_to_level (val64 exp)
1616 CODE: 1649 CODE:
1617{ 1650{
1648 RETVAL = newSVpv (resist_plus[atnr], 0); 1681 RETVAL = newSVpv (resist_plus[atnr], 0);
1649 else 1682 else
1650 XSRETURN_UNDEF; 1683 XSRETURN_UNDEF;
1651 OUTPUT: RETVAL 1684 OUTPUT: RETVAL
1652 1685
1686MODULE = cf PACKAGE = cf::attachable
1687
1688int
1689valid (SV *obj)
1690 CODE:
1691 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1692 OUTPUT:
1693 RETVAL
1694
1695INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1696
1697MODULE = cf PACKAGE = cf::global
1698
1699int invoke (SV *klass, int event, ...)
1700 CODE:
1701 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1702 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1703 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1704 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1705 OUTPUT: RETVAL
1706
1653MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1654 1708
1709INCLUDE: $PERL genacc object ../include/object.h |
1710
1655int invoke (object *op, int event, ...) 1711int invoke (object *op, int event, ...)
1656 CODE: 1712 CODE:
1657 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1713 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1658 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1714 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1659 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1715 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1716 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1660 OUTPUT: RETVAL 1717 OUTPUT: RETVAL
1661 1718
1662SV *registry (object *op) 1719SV *registry (object *op)
1720
1721void mortals ()
1663 CODE: 1722 PPCODE:
1664 RETVAL = registry_of (op); 1723 EXTEND (SP, object::mortals.size ());
1665 OUTPUT: 1724 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1666 RETVAL 1725 PUSHs (to_sv (*i));
1667 1726
1668SV * 1727int objects_size ()
1669get_property (object *obj, int type, int idx)
1670 CODE: 1728 CODE:
1671 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1729 RETVAL = objects.size ();
1672 OUTPUT: RETVAL 1730 OUTPUT: RETVAL
1673 1731
1674SV * 1732object *objects (U32 index)
1675set_property (object *obj, int type, int idx, SV *newval)
1676 CODE: 1733 CODE:
1677 switch (type) 1734 RETVAL = index < objects.size () ? objects [index] : 0;
1678 { 1735 OUTPUT: RETVAL
1679 case CFAPI_INT: 1736
1680 cf_object_set_int_property (obj, idx, SvIV (newval)); 1737int actives_size ()
1681 break; 1738 CODE:
1682 case CFAPI_LONG: 1739 RETVAL = actives.size ();
1683 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1740 OUTPUT: RETVAL
1684 break; 1741
1685 case CFAPI_DOUBLE: 1742object *actives (U32 index)
1686 { 1743 CODE:
1687 int unused_type; 1744 RETVAL = index < actives.size () ? actives [index] : 0;
1688 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1745 OUTPUT: RETVAL
1689 }
1690 break;
1691 case CFAPI_STRING:
1692 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1693 break;
1694 case CFAPI_POBJECT:
1695 {
1696 int unused_type;
1697 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1698 }
1699 break;
1700 default:
1701 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1702 }
1703 1746
1704# missing properties 1747# missing properties
1705 1748
1706void 1749object *head (object *op)
1707set_attacktype (object *obj, U32 attacktype) 1750 PROTOTYPE: $
1708 CODE: 1751 CODE:
1709 obj->attacktype = attacktype; 1752 RETVAL = op->head_ ();
1710
1711U32
1712get_attacktype (object *obj)
1713 ALIAS:
1714 attacktype = 0
1715 CODE:
1716 RETVAL = obj->attacktype;
1717 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1718 1754
1719# missing in plug-in api, of course 1755int is_head (object *op)
1720void 1756 PROTOTYPE: $
1721set_food (object *obj, int food) 1757 CODE:
1722 CODE: 1758 RETVAL = op->head_ () == op;
1723 obj->stats.food = food;
1724
1725int
1726get_food (object *obj)
1727 ALIAS:
1728 food = 0
1729 CODE:
1730 RETVAL = obj->stats.food;
1731 OUTPUT: RETVAL 1759 OUTPUT: RETVAL
1732 1760
1733void 1761void
1734inv (object *obj) 1762inv (object *obj)
1735 PROTOTYPE: $ 1763 PROTOTYPE: $
1736 PPCODE: 1764 PPCODE:
1737{ 1765{
1738 object *o; 1766 object *o;
1739 for (o = obj->inv; o; o = o->below) 1767 for (o = obj->inv; o; o = o->below)
1740 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1768 XPUSHs (sv_2mortal (to_sv (o)));
1741} 1769}
1742 1770
1743int cf_object_get_resistance (object *op, int rtype) 1771void
1744 ALIAS: resistance = 0 1772set_animation (object *op, int idx)
1773 CODE:
1774 SET_ANIMATION (op, idx);
1745 1775
1746int cf_object_get_flag (object *op, int flag) 1776object *find_best_object_match (object *op, const char *match)
1747 ALIAS: flag = 0
1748 1777
1749void cf_object_set_flag (object *op, int flag, int value) 1778object *find_marked_object (object *op)
1750 1779
1751int need_identify (const object *obj); 1780int need_identify (object *obj);
1752 1781
1753int apply_shop_mat (object *shop_mat, object *op); 1782int apply_shop_mat (object *shop_mat, object *op);
1754 1783
1755void cf_object_move (object *op, int dir, object *originator = op) 1784int move (object *op, int dir, object *originator = op)
1785 CODE:
1786 RETVAL = move_ob (op, dir, originator);
1787 OUTPUT:
1788 RETVAL
1756 1789
1757void cf_object_apply (object *op, object *author, int flags = 0) 1790void apply (object *applier, object *applied, int flags = 0)
1791 CODE:
1792 manual_apply (applied, applier, flags);
1758 1793
1759void cf_object_apply_below (object *op) 1794void apply_below (object *op)
1760 1795 CODE:
1761void cf_object_remove (object *op) 1796 player_apply_below (op);
1762
1763void cf_object_free (object *op)
1764 1797
1765object *cf_object_present_archname_inside (object *op, char *whatstr) 1798object *cf_object_present_archname_inside (object *op, char *whatstr)
1766 1799
1767int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1800int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1768 1801
1769int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1802int cf_object_change_map (object *op, int x, int y, maptile *map)
1770 1803
1804#//TODO
1771object *cf_object_clone (object *op, int clonetype = 0) 1805object *clone_ (object *op, int recursive = 0)
1806 CODE:
1807 if (recursive)
1808 RETVAL = object_create_clone (op);
1809 else
1810 {
1811 RETVAL = object::create ();
1812 op->copy_to (RETVAL);
1813 }
1814 OUTPUT: RETVAL
1772 1815
1773int cf_object_pay_item (object *op, object *buyer) 1816int pay_item (object *op, object *buyer)
1817 CODE:
1818 RETVAL = pay_for_item (op, buyer);
1819 OUTPUT: RETVAL
1774 1820
1775int cf_object_pay_amount (object *op, uint64 amount) 1821int pay_amount (object *op, uint64 amount)
1822 CODE:
1823 RETVAL = pay_for_amount (amount, op);
1824 OUTPUT: RETVAL
1776 1825
1777void pay_player (object *op, uint64 amount) 1826void pay_player (object *op, uint64 amount)
1778 1827
1779val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1828val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1780 1829
1781int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1830int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1782 1831
1783int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1832void learn_spell (object *op, object *sp, int special_prayer = 0)
1833 CODE:
1834 do_learn_spell (op, sp, special_prayer);
1784 1835
1785void cf_object_learn_spell (object *op, object *sp)
1786
1787void cf_object_forget_spell (object *op, object *sp) 1836void forget_spell (object *op, object *sp)
1837 CODE:
1838 do_forget_spell (op, query_name (sp));
1788 1839
1789object *cf_object_check_for_spell (object *op, char *spellname) 1840object *check_for_spell (object *op, char *spellname)
1841 CODE:
1842 RETVAL = check_spell_known (op, spellname);
1843 OUTPUT: RETVAL
1790 1844
1791int cf_object_query_money (object *op) 1845int query_money (object *op)
1792 ALIAS: money = 0 1846 ALIAS: money = 0
1793 1847
1794int cf_object_query_cost (object *op, object *who, int flags) 1848val64 query_cost (object *op, object *who, int flags)
1795 ALIAS: cost = 0 1849 ALIAS: cost = 0
1796 1850
1797void cf_object_activate_rune (object *op , object *victim) 1851void spring_trap (object *op, object *victim)
1798 1852
1799int cf_object_check_trigger (object *op, object *cause) 1853int check_trigger (object *op, object *cause)
1800 1854
1801int cf_object_out_of_map (object *op, int x, int y)
1802
1803void cf_object_drop (object *op, object *author) 1855void drop (object *who, object *op)
1804 1856
1805void cf_object_take (object *op, object *author) 1857void pick_up (object *who, object *op)
1806 1858
1807void cf_object_say (object *op, char *msg)
1808
1809void cf_object_speak (object *op, char *msg)
1810
1811object *cf_object_insert_object (object *op, object *container)
1812
1813const char *cf_object_get_msg (object *ob)
1814 ALIAS: msg = 0
1815
1816object *cf_object_insert_in_ob (object *ob, object *where)
1817
1818int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1859int cf_object_teleport (object *op, maptile *map, int x, int y)
1819 1860
1820void cf_object_update (object *op, int flags) 1861void update_object (object *op, int action)
1821
1822void cf_object_pickup (object *op, object *what)
1823 1862
1824object *cf_create_object_by_name (const char *name) 1863object *cf_create_object_by_name (const char *name)
1825 1864
1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1827 1866
1833 1872
1834void push_button (object *op); 1873void push_button (object *op);
1835 1874
1836void use_trigger (object *op); 1875void use_trigger (object *op);
1837 1876
1838void add_button_link (object *button, mapstruct *map, int connected); 1877void add_button_link (object *button, maptile *map, int connected);
1839 1878
1840void remove_button_link (object *op); 1879void remove_button_link (object *op);
1841 1880
1842void
1843cf_object_set_resistance (object *op, int rtype, int val)
1844 CODE:
1845 if (rtype >= 0 && rtype < NROFATTACKS)
1846 op->resist[rtype] = val;
1847
1848 1881
1849MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1882MODULE = cf PACKAGE = cf::object PREFIX = cf_
1850
1851void cf_fix_object (object *pl)
1852 ALIAS: fix = 0
1853 1883
1854object *cf_insert_ob_in_ob (object *ob, object *where) 1884object *cf_insert_ob_in_ob (object *ob, object *where)
1855 1885
1856# no clean way to get an object from an archetype - stupid idiotic 1886# no clean way to get an object from an archetype - stupid idiotic
1857# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1887# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1861 CODE: 1891 CODE:
1862 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1892 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1863 OUTPUT: 1893 OUTPUT:
1864 RETVAL 1894 RETVAL
1865 1895
1866object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1896object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1867 PROTOTYPE: $$$$$$ 1897 PROTOTYPE: $$$$$$
1868 CODE: 1898 CODE:
1869{ 1899{
1870 int unused_type; 1900 int unused_type;
1871 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1901 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1909bool on_same_map_as (object *ob, object *other) 1939bool on_same_map_as (object *ob, object *other)
1910 CODE: 1940 CODE:
1911 RETVAL = on_same_map (ob, other); 1941 RETVAL = on_same_map (ob, other);
1912 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1913 1943
1914char * 1944const char *
1915base_name (object *ob, int plural) 1945base_name (object *op, int plural = op->nrof > 1)
1916 CODE: 1946 CODE:
1917 RETVAL = cf_query_base_name (ob, plural); 1947 RETVAL = query_base_name (op, plural);
1918 OUTPUT: RETVAL 1948 OUTPUT: RETVAL
1919 1949
1920living * 1950object *decrease_ob_nr (object *op, unsigned long i)
1921stats (object *ob)
1922 CODE:
1923 RETVAL = &ob->stats;
1924 OUTPUT: RETVAL
1925
1926 1951
1927MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1952MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1928 1953
1929player *player (object *op) 1954player *player (object *op)
1930 CODE: 1955 CODE:
1931 RETVAL = op->contr; 1956 RETVAL = op->contr;
1932 OUTPUT: RETVAL 1957 OUTPUT: RETVAL
1933 1958
1959void check_score (object *op)
1960
1934void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1961void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962 CODE:
1963 new_draw_info (flags, 0, op, txt);
1935 1964
1936object *cf_player_send_inventory (object *op) 1965object *cf_player_send_inventory (object *op)
1937 1966
1938char *cf_player_get_ip (object *op) 1967char *cf_player_get_ip (object *op)
1939 ALIAS: ip = 0 1968 ALIAS: ip = 0
1948 1977
1949void cf_player_set_party (object *op, partylist *party) 1978void cf_player_set_party (object *op, partylist *party)
1950 1979
1951void kill_player (object *op) 1980void kill_player (object *op)
1952 1981
1982void esrv_update_item (object *op, int what, object *item)
1983 C_ARGS: what, op, item
1984
1985void clear_los (object *op)
1986
1987int command_summon (object *op, char *params)
1988
1989int command_arrest (object *op, char *params)
1990
1991int command_kick (object *op, char *params)
1992
1993int command_banish (object *op, char *params)
1994
1995
1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1996MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954 1997
1998INCLUDE: $PERL genacc player ../include/player.h |
1999
1955int invoke (player *pl, int event, ...) 2000int invoke (player *pl, int event, ...)
1956 CODE: 2001 CODE:
1957 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2002 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1958 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2003 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1959 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2004 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2005 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1960 OUTPUT: RETVAL 2006 OUTPUT: RETVAL
1961 2007
1962SV *registry (player *pl) 2008SV *registry (player *pl)
2009
2010void
2011save_stats (player *pl)
1963 CODE: 2012 CODE:
2013 pl->ob->stats.hp = pl->ob->stats.maxhp;
2014 pl->ob->stats.sp = pl->ob->stats.maxsp;
2015 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2016 pl->orig_stats = pl->ob->stats;
2017
2018void cf_player_move (player *pl, int dir)
2019
2020void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2021
2022player *first ()
2023 CODE:
1964 RETVAL = registry_of (pl); 2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027bool
2028cell_visible (player *pl, int dx, int dy)
2029 CODE:
2030 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2031 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1965 OUTPUT: 2032 OUTPUT:
1966 RETVAL 2033 RETVAL
1967 2034
1968player *cf_player_find (char *name)
1969 PROTOTYPE: $
1970
1971void cf_player_move (player *pl, int dir)
1972
1973void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1974
1975# nonstandard
1976object *ob (player *pl)
1977 CODE:
1978 RETVAL = pl->ob;
1979 OUTPUT: RETVAL
1980
1981player *first ()
1982 CODE:
1983 RETVAL = first_player;
1984 OUTPUT: RETVAL
1985
1986player *next (player *pl)
1987 CODE:
1988 RETVAL = pl->next;
1989 OUTPUT: RETVAL
1990
1991bool
1992cell_visible (player *pl, int dx, int dy)
1993 CODE:
1994 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1995 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1996 OUTPUT:
1997 RETVAL
1998
1999char *
2000client (player *pl)
2001 CODE:
2002 RETVAL = pl->socket.client;
2003 OUTPUT:
2004 RETVAL
2005
2006char *
2007host (player *pl)
2008 CODE:
2009 RETVAL = pl->socket.host;
2010 OUTPUT:
2011 RETVAL
2012
2013char *
2014killer (player *pl, char *killer = 0)
2015 CODE:
2016 if (killer)
2017 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2018 RETVAL = pl->killer;
2019 OUTPUT:
2020 RETVAL
2021
2022void
2023buggy_mapscroll (player *pl, int value = 1)
2024 CODE:
2025 pl->socket.buggy_mapscroll = value;
2026
2027void 2035void
2028send (player *pl, SV *packet) 2036send (player *pl, SV *packet)
2029 CODE: 2037 CODE:
2030{ 2038{
2031 STRLEN len; 2039 STRLEN len;
2032 char *buf = SvPVbyte (packet, len); 2040 char *buf = SvPVbyte (packet, len);
2033 2041
2034 Write_String_To_Socket (&pl->socket, buf, len); 2042 if (pl->ns)
2043 pl->ns->send_packet (buf, len);
2035} 2044}
2036 2045
2037int 2046int
2038listening (player *pl, int new_value = -1) 2047listening (player *pl, int new_value = -1)
2039 CODE: 2048 CODE:
2041 if (new_value >= 0) 2050 if (new_value >= 0)
2042 pl->listening = new_value; 2051 pl->listening = new_value;
2043 OUTPUT: 2052 OUTPUT:
2044 RETVAL 2053 RETVAL
2045 2054
2046void get_savebed (player *pl) 2055void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2047 ALIAS: 2056 PROTOTYPE: $;$$$
2048 savebed = 0
2049 PPCODE: 2057 PPCODE:
2058 if (GIMME_V != G_VOID)
2059 {
2050 EXTEND (SP, 3); 2060 EXTEND (SP, 3);
2051 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2061 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2052 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2062 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2053 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2063 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2054 2064 }
2055void set_savebed (player *pl, char *map_path, int x, int y) 2065 if (map_path) sv_to (map_path, pl->savebed_map);
2056 CODE: 2066 if (x) sv_to (x, pl->bed_x);
2057 strcpy (pl->savebed_map, map_path); 2067 if (y) sv_to (y, pl->bed_y);
2058 pl->bed_x = x;
2059 pl->bed_y = y;
2060 2068
2061void 2069void
2062list () 2070list ()
2063 PPCODE: 2071 PPCODE:
2064{ 2072 for_all_players (pl)
2065 player *pl; 2073 XPUSHs (sv_2mortal (to_sv (pl)));
2066 for (pl = first_player; pl; pl = pl->next)
2067 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2068}
2069
2070bool
2071peaceful (player *pl, bool new_setting = 0)
2072 PROTOTYPE: $;$
2073 CODE:
2074 RETVAL = pl->peaceful;
2075 if (items > 1)
2076 pl->peaceful = new_setting;
2077 OUTPUT:
2078 RETVAL
2079
2080living *
2081orig_stats (player *pl)
2082 CODE:
2083 RETVAL = &pl->orig_stats;
2084 OUTPUT: RETVAL
2085
2086living *
2087last_stats (player *pl)
2088 CODE:
2089 RETVAL = &pl->last_stats;
2090 OUTPUT: RETVAL
2091 2074
2092 2075
2093MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2076MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2094 2077
2095int invoke (mapstruct *map, int event, ...) 2078int invoke (maptile *map, int event, ...)
2096 CODE: 2079 CODE:
2097 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2080 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2098 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2081 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2099 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2082 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2083 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2084 OUTPUT: RETVAL
2085
2086SV *registry (maptile *map)
2087
2088INCLUDE: $PERL genacc maptile ../include/map.h |
2089
2090void
2091maptile::instantiate ()
2092
2093maptile *new ()
2094 PROTOTYPE:
2095 CODE:
2096 RETVAL = new maptile;
2100 OUTPUT: 2097 OUTPUT:
2101 RETVAL 2098 RETVAL
2102 2099
2103SV *registry (mapstruct *map) 2100void
2101maptile::players ()
2104 CODE: 2102 PPCODE:
2105 RETVAL = registry_of (map); 2103 if (GIMME_V == G_SCALAR)
2106 OUTPUT: 2104 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2107 RETVAL 2105 else if (GIMME_V == G_ARRAY)
2108
2109SV *
2110get_property (mapstruct *obj, int type, int idx)
2111 CODE:
2112 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2113 OUTPUT: RETVAL
2114
2115SV *
2116set_property (mapstruct *obj, int type, int idx, SV *newval)
2117 CODE:
2118 switch (type)
2119 { 2106 {
2120 case CFAPI_INT: 2107 EXTEND (SP, THIS->players);
2121 cf_map_set_int_property (obj, idx, SvIV (newval)); 2108 for_all_players (pl)
2122 break; 2109 if (pl->ob && pl->ob->map == THIS)
2123 default: 2110 PUSHs (sv_2mortal (to_sv (pl->ob)));
2124 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2125 } 2111 }
2126 2112
2127mapstruct *new (int width, int height)
2128 PROTOTYPE:
2129 CODE:
2130{
2131 int unused_type;
2132 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2133}
2134 OUTPUT:
2135 RETVAL
2136
2137void delete_map (mapstruct *map)
2138
2139void clean_tmp_map (mapstruct *map)
2140
2141void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2113void play_sound_map (maptile *map, int x, int y, int sound_num)
2142 2114
2143mapstruct *tile_map (mapstruct *map, unsigned int dir) 2115int out_of_map (maptile *map, int x, int y)
2144 CODE:
2145 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2146 OUTPUT:
2147 RETVAL
2148 2116
2149char *tile_path (mapstruct *map, unsigned int dir) 2117void
2150 CODE: 2118trigger (maptile *map, long connection, bool state = true)
2151 if (dir >= 4) 2119 CODE:
2152 XSRETURN_UNDEF; 2120 activate_connection (map, connection, state);
2153 RETVAL = map->tile_path [dir];
2154 OUTPUT:
2155 RETVAL
2156 2121
2157mapstruct *cf_map_get_map (char *name) 2122void
2158 PROTOTYPE: $ 2123get_connection (maptile *map, long connection)
2159 ALIAS: map = 0 2124 PPCODE:
2125 oblinkpt *obp = get_connection_links (map, connection);
2126 if (obp)
2127 for (objectlink *ol = obp->link; ol; ol = ol->next)
2128 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2160 2129
2161mapstruct *has_been_loaded (char *name)
2162 PROTOTYPE: $
2163
2164mapstruct *cf_map_get_first ()
2165 PROTOTYPE:
2166 ALIAS: first = 0
2167
2168# whoever "designed" the plug-in api should have wasted
2169# his/her time with staying away from the project - would have
2170# saved others a lot of time, without doubt.
2171void set_path (mapstruct *where, char *path)
2172 CODE:
2173 strcpy (where->path, path);
2174
2175int in_memory (mapstruct *map)
2176 CODE:
2177 RETVAL = map->in_memory;
2178 OUTPUT:
2179 RETVAL
2180
2181bool unique (mapstruct *map)
2182 CODE:
2183 RETVAL = map->unique;
2184 OUTPUT:
2185 RETVAL
2186
2187void set_unique (mapstruct *map, bool unique)
2188 CODE:
2189 map->unique = unique;
2190
2191object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2130object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2192 2131
2193object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2132object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2194 2133
2195object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2134object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2196 C_ARGS: str, map, nx, ny 2135 C_ARGS: str, map, nx, ny
2197 2136
2198void 2137void
2199cf_map_normalise (mapstruct *map, int x, int y) 2138get_map_flags (maptile *map, int x, int y)
2200 PPCODE: 2139 PPCODE:
2201{ 2140{
2202 mapstruct *nmap = 0; 2141 maptile *nmap = 0;
2203 I16 nx = 0, ny = 0; 2142 I16 nx = 0, ny = 0;
2204 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2143 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2205 2144
2206 EXTEND (SP, 4); 2145 EXTEND (SP, 4);
2207 PUSHs (sv_2mortal (newSViv (flags))); 2146 PUSHs (sv_2mortal (newSViv (flags)));
2213 PUSHs (sv_2mortal (newSViv (ny))); 2152 PUSHs (sv_2mortal (newSViv (ny)));
2214 } 2153 }
2215} 2154}
2216 2155
2217void 2156void
2218at (mapstruct *map, unsigned int x, unsigned int y) 2157at (maptile *map, unsigned int x, unsigned int y)
2219 PROTOTYPE: $$$ 2158 PROTOTYPE: $$$
2220 PPCODE: 2159 PPCODE:
2221{ 2160{
2222 object *o; 2161 object *o;
2223 mapstruct *nmap = 0; 2162 maptile *nmap = 0;
2224 I16 nx, ny; 2163 I16 nx, ny;
2225 2164
2226 get_map_flags (map, &nmap, x, y, &nx, &ny); 2165 get_map_flags (map, &nmap, x, y, &nx, &ny);
2227 2166
2228 if (nmap) 2167 if (nmap)
2229 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2168 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2230 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2169 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2231} 2170}
2232 2171
2233SV * 2172SV *
2234bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2173bot_at (maptile *obj, unsigned int x, unsigned int y)
2235 PROTOTYPE: $$$ 2174 PROTOTYPE: $$$
2236 ALIAS: 2175 ALIAS:
2237 top_at = 1 2176 top_at = 1
2238 flags_at = 2 2177 flags_at = 2
2239 light_at = 3 2178 light_at = 3
2240 move_block_at = 4 2179 move_block_at = 4
2241 move_slow_at = 5 2180 move_slow_at = 5
2242 move_on_at = 6 2181 move_on_at = 6
2243 move_off_at = 7 2182 move_off_at = 7
2244 INIT: 2183 INIT:
2245 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2184 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2246 CODE: 2185 CODE:
2247 switch (ix) 2186 switch (ix)
2248 { 2187 {
2249 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2188 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2250 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2189 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2253 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2192 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2254 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2193 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2255 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2194 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2256 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2195 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2257 } 2196 }
2197 OUTPUT: RETVAL
2198
2199void fix_walls (maptile *map, int x, int y)
2200
2201void fix_walls_around (maptile *map, int x, int y)
2202
2203const char *
2204region_name (maptile *m)
2205 CODE:
2206 RETVAL = get_name_of_region_for_map (m);
2207 OUTPUT: RETVAL
2208
2209# worst xs function of my life
2210bool
2211_create_random_map (\
2212 maptile *self,\
2213 char *wallstyle,\
2214 char *wall_name,\
2215 char *floorstyle,\
2216 char *monsterstyle,\
2217 char *treasurestyle,\
2218 char *layoutstyle,\
2219 char *doorstyle,\
2220 char *decorstyle,\
2221 char *origin_map,\
2222 char *final_map,\
2223 char *exitstyle,\
2224 char *this_map,\
2225 char *exit_on_final_map,\
2226 int Xsize,\
2227 int Ysize,\
2228 int expand2x,\
2229 int layoutoptions1,\
2230 int layoutoptions2,\
2231 int layoutoptions3,\
2232 int symmetry,\
2233 int difficulty,\
2234 int difficulty_given,\
2235 float difficulty_increase,\
2236 int dungeon_level,\
2237 int dungeon_depth,\
2238 int decoroptions,\
2239 int orientation,\
2240 int origin_y,\
2241 int origin_x,\
2242 int random_seed,\
2243 val64 total_map_hp,\
2244 int map_layout_style,\
2245 int treasureoptions,\
2246 int symmetry_used,\
2247 region *region,\
2248 char *custom\
2249)
2250 CODE:
2251{
2252 random_map_params rmp;
2253
2254 assign (rmp.wallstyle , wallstyle);
2255 assign (rmp.wall_name , wall_name);
2256 assign (rmp.floorstyle , floorstyle);
2257 assign (rmp.monsterstyle , monsterstyle);
2258 assign (rmp.treasurestyle , treasurestyle);
2259 assign (rmp.layoutstyle , layoutstyle);
2260 assign (rmp.doorstyle , doorstyle);
2261 assign (rmp.decorstyle , decorstyle);
2262 assign (rmp.exitstyle , exitstyle);
2263 assign (rmp.exit_on_final_map, exit_on_final_map);
2264
2265 rmp.origin_map = origin_map;
2266 rmp.final_map = final_map;
2267 rmp.this_map = this_map;
2268 rmp.Xsize = Xsize;
2269 rmp.Ysize = Ysize;
2270 rmp.expand2x = expand2x;
2271 rmp.layoutoptions1 = layoutoptions1;
2272 rmp.layoutoptions2 = layoutoptions2;
2273 rmp.layoutoptions3 = layoutoptions3;
2274 rmp.symmetry = symmetry;
2275 rmp.difficulty = difficulty;
2276 rmp.difficulty_given = difficulty_given;
2277 rmp.difficulty_increase = difficulty_increase;
2278 rmp.dungeon_level = dungeon_level;
2279 rmp.dungeon_depth = dungeon_depth;
2280 rmp.decoroptions = decoroptions;
2281 rmp.orientation = orientation;
2282 rmp.origin_y = origin_y;
2283 rmp.origin_x = origin_x;
2284 rmp.random_seed = random_seed;
2285 rmp.total_map_hp = total_map_hp;
2286 rmp.map_layout_style = map_layout_style;
2287 rmp.treasureoptions = treasureoptions;
2288 rmp.symmetry_used = symmetry_used;
2289 rmp.region = region;
2290 rmp.custom = custom;
2291
2292 RETVAL = self->generate_random_map (&rmp);
2293}
2294 OUTPUT:
2295 RETVAL
2296
2297MODULE = cf PACKAGE = cf::arch
2298
2299archetype *find (const char *name)
2300 CODE:
2301 RETVAL = archetype::find (name);
2258 OUTPUT: 2302 OUTPUT:
2259 RETVAL 2303 RETVAL
2260
2261# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2262void
2263_set_obs (mapstruct *map, SV *sv)
2264 CODE:
2265{
2266 object *o;
2267 AV *av;
2268 int x, y;
2269 AV *obs = (AV *)SvRV (sv);
2270
2271 for (y = 0; y < MAP_HEIGHT (map); y++)
2272 for (x = 0; x < MAP_WIDTH (map); x++)
2273 {
2274 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2275
2276 if (!SvROK (sv))
2277 continue;
2278
2279 av = (AV *)SvRV (sv);
2280
2281 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2282 {
2283 sv = av_shift (av);
2284
2285 if (SvROK (sv))
2286 {
2287 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2288 SVptr_cache_set (o, sv);
2289 }
2290 }
2291 }
2292}
2293
2294
2295MODULE = cf PACKAGE = cf::arch
2296 2304
2297archetype *first() 2305archetype *first()
2298 PROTOTYPE: 2306 PROTOTYPE:
2299 CODE: 2307 CODE:
2300 RETVAL = first_archetype; 2308 RETVAL = first_archetype;
2301 OUTPUT: RETVAL 2309 OUTPUT: RETVAL
2302 2310
2303archetype *next (archetype *arch) 2311INCLUDE: $PERL genacc archetype ../include/object.h |
2304 CODE:
2305 RETVAL = arch->next;
2306 OUTPUT: RETVAL
2307
2308archetype *head (archetype *arch)
2309 CODE:
2310 RETVAL = arch->head;
2311 OUTPUT: RETVAL
2312
2313archetype *more (archetype *arch)
2314 CODE:
2315 RETVAL = arch->more;
2316 OUTPUT: RETVAL
2317
2318const char *name (archetype *arch)
2319 CODE:
2320 RETVAL = arch->name;
2321 OUTPUT: RETVAL
2322
2323object *clone (archetype *arch)
2324 CODE:
2325 RETVAL = &arch->clone;
2326 OUTPUT: RETVAL
2327 2312
2328MODULE = cf PACKAGE = cf::party 2313MODULE = cf PACKAGE = cf::party
2329 2314
2330partylist *first () 2315partylist *first ()
2331 PROTOTYPE: 2316 PROTOTYPE:
2332 CODE: 2317 CODE:
2333 RETVAL = get_firstparty (); 2318 RETVAL = get_firstparty ();
2334 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
2335 2320
2336partylist *next (partylist *party) 2321INCLUDE: $PERL genacc partylist ../include/player.h |
2337 CODE:
2338 RETVAL = party->next;
2339 OUTPUT: RETVAL
2340
2341const char *name (partylist *party)
2342 CODE:
2343 RETVAL = party->partyname;
2344 OUTPUT: RETVAL
2345
2346const char *password (partylist *party)
2347 CODE:
2348 RETVAL = party->passwd;
2349 OUTPUT: RETVAL
2350 2322
2351MODULE = cf PACKAGE = cf::region 2323MODULE = cf PACKAGE = cf::region
2352 2324
2353region *first () 2325region *first ()
2354 PROTOTYPE: 2326 PROTOTYPE:
2355 CODE: 2327 CODE:
2356 RETVAL = first_region; 2328 RETVAL = first_region;
2357 OUTPUT: RETVAL 2329 OUTPUT: RETVAL
2358 2330
2359region *next (region *reg) 2331region *find (char *name)
2332 PROTOTYPE: $
2360 CODE: 2333 CODE:
2361 RETVAL = reg->next; 2334 RETVAL = get_region_by_name (name);
2362 OUTPUT: RETVAL 2335 OUTPUT: RETVAL
2363 2336
2364const char *name (region *reg) 2337INCLUDE: $PERL genacc region ../include/map.h |
2365 CODE:
2366 RETVAL = reg->name;
2367 OUTPUT: RETVAL
2368
2369region *parent (region *reg)
2370 CODE:
2371 RETVAL = reg->parent;
2372 OUTPUT: RETVAL
2373
2374const char *longname (region *reg)
2375 CODE:
2376 RETVAL = reg->longname;
2377 OUTPUT: RETVAL
2378
2379const char *msg (region *reg)
2380 CODE:
2381 RETVAL = reg->msg;
2382 OUTPUT: RETVAL
2383 2338
2384MODULE = cf PACKAGE = cf::living 2339MODULE = cf PACKAGE = cf::living
2385 2340
2386val64 2341INCLUDE: $PERL genacc living ../include/living.h |
2387exp (living *liv, val64 new_val = 0)
2388 PROTOTYPE: $;$
2389 ALIAS:
2390 Str = 1
2391 Dex = 2
2392 Con = 3
2393 Wis = 4
2394 Cha = 5
2395 Int = 6
2396 Pow = 7
2397 wc = 8
2398 ac = 9
2399 hp = 10
2400 maxhp = 11
2401 sp = 12
2402 maxsp = 13
2403 grace = 14
2404 maxgrace = 15
2405 food = 16
2406 dam = 17
2407 luck = 18
2408 CODE:
2409# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2410 switch (ix)
2411 {
2412 LIVING_ACC (exp , 0);
2413 LIVING_ACC (Str , 1);
2414 LIVING_ACC (Dex , 2);
2415 LIVING_ACC (Con , 3);
2416 LIVING_ACC (Wis , 4);
2417 LIVING_ACC (Cha , 5);
2418 LIVING_ACC (Int , 6);
2419 LIVING_ACC (Pow , 7);
2420 LIVING_ACC (wc , 8);
2421 LIVING_ACC (ac , 9);
2422 LIVING_ACC (hp , 10);
2423 LIVING_ACC (maxhp , 11);
2424 LIVING_ACC (sp , 12);
2425 LIVING_ACC (maxsp , 13);
2426 LIVING_ACC (grace , 14);
2427 LIVING_ACC (maxgrace, 15);
2428 LIVING_ACC (food , 16);
2429 LIVING_ACC (dam , 17);
2430 LIVING_ACC (luck , 18);
2431 }
2432# undef LIVING_ACC
2433 OUTPUT:
2434 RETVAL
2435 2342
2343MODULE = cf PACKAGE = cf::settings
2344
2345INCLUDE: $PERL genacc Settings ../include/global.h |
2346
2347MODULE = cf PACKAGE = cf::client
2348
2349INCLUDE: $PERL genacc client ../include/client.h |
2350
2351int invoke (client *ns, int event, ...)
2352 CODE:
2353 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2354 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2355 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2356 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2357 OUTPUT: RETVAL
2358
2359SV *registry (client *ns)
2360
2361void
2362list ()
2363 PPCODE:
2364 EXTEND (SP, clients.size ());
2365 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2366 PUSHs (sv_2mortal (to_sv (*i)));
2367
2368void
2369client::send_packet (SV *packet)
2370 CODE:
2371{
2372 STRLEN len;
2373 char *buf = SvPVbyte (packet, len);
2374
2375 THIS->send_packet (buf, len);
2376}
2377

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