1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
28 | |
34 | |
29 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
30 | #include <sounds.h> |
36 | #include <sounds.h> |
31 | #include <cstdarg> |
37 | #include <cstdarg> |
32 | #include <sproto.h> |
38 | #include <sproto.h> |
33 | |
39 | |
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40 | #include "loader.h" |
34 | #include "cfperl.h" |
41 | #include "cfperl.h" |
35 | #include "shstr.h" |
42 | #include "shstr.h" |
36 | |
43 | |
37 | #include <unistd.h> |
44 | #include <unistd.h> |
38 | #if _POSIX_MEMLOCK |
45 | #if _POSIX_MEMLOCK |
… | |
… | |
46 | #include "CoroAPI.h" |
53 | #include "CoroAPI.h" |
47 | #include "perlxsi.c" |
54 | #include "perlxsi.c" |
48 | |
55 | |
49 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
50 | |
57 | |
51 | typedef object object_ornull; |
58 | typedef object_thawer &object_thawer_ref; |
52 | typedef maptile maptile_ornull; |
59 | typedef object_freezer &object_freezer_ref; |
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60 | |
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61 | typedef std::string std__string; |
53 | |
62 | |
54 | #if IVSIZE >= 8 |
63 | #if IVSIZE >= 8 |
55 | typedef IV val64; |
64 | typedef IV val64; |
56 | # define newSVval64 newSViv |
65 | # define newSVval64 newSViv |
57 | # define SvVAL64 SvIV |
66 | # define SvVAL64 SvIV |
… | |
… | |
60 | # define newSVval64 newSVnv |
69 | # define newSVval64 newSVnv |
61 | # define SvVAL64 SvNV |
70 | # define SvVAL64 SvNV |
62 | #endif |
71 | #endif |
63 | |
72 | |
64 | static f_plug_api gethook = cfapi_get_hooks; |
73 | static f_plug_api gethook = cfapi_get_hooks; |
65 | static f_plug_api object_set_property = cfapi_object_set_property; |
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66 | static f_plug_api object_insert = cfapi_object_insert; |
74 | static f_plug_api object_insert = cfapi_object_insert; |
67 | |
75 | |
68 | static PerlInterpreter *perl; |
76 | static PerlInterpreter *perl; |
69 | |
77 | |
70 | double runtime; |
78 | tstamp NOW, runtime; |
71 | |
79 | |
72 | global gbl_ev; |
80 | global gbl_ev; |
73 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
81 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
74 | static SV *sv_runtime; |
82 | static SV *sv_runtime, *sv_next_tick; |
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83 | |
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84 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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85 | bitset<NUM_TYPES> ev_want_type; |
75 | |
86 | |
76 | static HV |
87 | static HV |
77 | *stash_cf, |
88 | *stash_cf, |
78 | *stash_cf_object_wrap, |
89 | *stash_cf_object_wrap, |
79 | *stash_cf_object_player_wrap, |
90 | *stash_cf_object_player_wrap, |
… | |
… | |
83 | *stash_cf_arch_wrap, |
94 | *stash_cf_arch_wrap, |
84 | *stash_cf_party_wrap, |
95 | *stash_cf_party_wrap, |
85 | *stash_cf_region_wrap, |
96 | *stash_cf_region_wrap, |
86 | *stash_cf_living_wrap; |
97 | *stash_cf_living_wrap; |
87 | |
98 | |
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99 | static inline SV * |
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100 | newSVpv_utf8 (const char *s) |
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101 | { |
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102 | SV *sv = newSVpv (s, 0); |
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103 | SvUTF8_on (sv); |
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104 | return sv; |
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105 | } |
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106 | |
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107 | static inline SV * |
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108 | newSVpvn_utf8 (const char *s, STRLEN l) |
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109 | { |
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110 | SV *sv = newSVpvn (s, l); |
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111 | SvUTF8_on (sv); |
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112 | return sv; |
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113 | } |
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114 | |
88 | // helper cast function, returns super class * or 0 |
115 | // helper cast function, returns super class * or 0 |
89 | template<class super> |
116 | template<class super> |
90 | static super * |
117 | static super * |
91 | is_a (attachable *at) |
118 | is_a (attachable *at) |
92 | { |
119 | { |
… | |
… | |
102 | unordered_vector<attachable *> attachable::mortals; |
129 | unordered_vector<attachable *> attachable::mortals; |
103 | |
130 | |
104 | attachable::~attachable () |
131 | attachable::~attachable () |
105 | { |
132 | { |
106 | assert (!self); |
133 | assert (!self); |
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134 | assert (!cb); |
107 | } |
135 | } |
108 | |
136 | |
109 | int |
137 | int |
110 | attachable::refcnt_cnt () const |
138 | attachable::refcnt_cnt () const |
111 | { |
139 | { |
112 | return refcnt + (self ? SvREFCNT (self) : 0); |
140 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
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141 | } |
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142 | |
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143 | void |
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144 | attachable::sever_self () |
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145 | { |
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146 | if (HV *self = this->self) |
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147 | { |
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148 | // keep a refcount because sv_unmagic might call attachable_free, |
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149 | // which might clear self, causing sv_unmagic to crash on a now |
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150 | // invalid object. |
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151 | SvREFCNT_inc (self); |
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152 | hv_clear (self); |
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153 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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154 | SvREFCNT_dec (self); |
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155 | |
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156 | // self *must* be null now because thats sv_unmagic's job. |
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157 | assert (!this->self); |
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158 | } |
113 | } |
159 | } |
114 | |
160 | |
115 | void |
161 | void |
116 | attachable::optimise () |
162 | attachable::optimise () |
117 | { |
163 | { |
118 | if (self |
164 | if (self |
119 | && SvREFCNT (self) == 1 |
165 | && SvREFCNT (self) == 1 |
120 | && !HvTOTALKEYS (self)) |
166 | && !HvTOTALKEYS (self)) |
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167 | sever_self (); |
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168 | } |
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169 | |
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170 | // check wether the object really is dead |
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171 | void |
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172 | attachable::do_check () |
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173 | { |
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174 | if (refcnt_cnt () > 0) |
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175 | return; |
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176 | |
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177 | destroy (); |
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178 | } |
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179 | |
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180 | void |
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181 | attachable::do_destroy () |
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182 | { |
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183 | INVOKE_ATTACHABLE (DESTROY, this); |
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184 | |
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185 | if (cb) |
121 | { |
186 | { |
122 | refcnt_inc (); |
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123 | SvREFCNT_dec ((SV *)self); |
187 | SvREFCNT_dec (cb); |
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188 | cb = 0; |
124 | } |
189 | } |
125 | } |
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126 | |
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127 | // check wether the object really is dead |
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128 | void |
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129 | attachable::do_check () |
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130 | { |
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131 | if (refcnt > 0 || refcnt_cnt () > 0) |
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132 | return; |
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133 | |
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134 | destroy (); |
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135 | |
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136 | if (self) |
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137 | { |
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138 | hv_clear (self); |
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139 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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140 | SvREFCNT_dec (self); |
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141 | self = 0; |
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142 | } |
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143 | } |
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144 | |
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145 | void |
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146 | attachable::do_destroy () |
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147 | { |
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148 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
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149 | |
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150 | if (self) |
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151 | hv_clear (self); |
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152 | |
190 | |
153 | mortals.push_back (this); |
191 | mortals.push_back (this); |
154 | } |
192 | } |
155 | |
193 | |
156 | void |
194 | void |
… | |
… | |
159 | if (destroyed ()) |
197 | if (destroyed ()) |
160 | return; |
198 | return; |
161 | |
199 | |
162 | flags |= F_DESTROYED; |
200 | flags |= F_DESTROYED; |
163 | do_destroy (); |
201 | do_destroy (); |
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202 | sever_self (); |
164 | } |
203 | } |
165 | |
204 | |
166 | void |
205 | void |
167 | attachable::check_mortals () |
206 | attachable::check_mortals () |
168 | { |
207 | { |
169 | for (int i = 0; i < mortals.size (); ) |
208 | static int i = 0; |
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209 | |
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210 | for (;;) |
170 | { |
211 | { |
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212 | if (i >= mortals.size ()) |
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213 | { |
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214 | i = 0; |
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215 | |
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216 | if (mortals.size () >= 512) |
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217 | { |
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218 | static int last_mortalcount; |
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219 | if (mortals.size () != last_mortalcount) |
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220 | { |
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221 | last_mortalcount = mortals.size (); |
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222 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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223 | |
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224 | if (0) |
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225 | { |
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226 | for (int j = 0; j < mortals.size (); ++j)//D |
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227 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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228 | fprintf (stderr, "\n");//D |
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229 | } |
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230 | } |
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231 | } |
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232 | |
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233 | break; |
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234 | } |
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235 | |
171 | attachable *obj = mortals [i]; |
236 | attachable *obj = mortals [i]; |
172 | |
237 | |
173 | obj->refcnt_chk (); // unborrow from perl, if necessary |
238 | #if 0 |
174 | |
239 | if (obj->self)//D make this an assert later |
175 | if (obj->refcnt || obj->self) |
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176 | { |
240 | { |
177 | #if 0 |
241 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
178 | if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), |
242 | obj->sever_self (); |
179 | obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D |
243 | } |
180 | #endif |
244 | #endif |
181 | |
245 | |
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246 | if (obj->refcnt) |
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247 | { |
182 | ++i; // further delay freeing |
248 | ++i; // further delay freeing |
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249 | |
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250 | if (!(i & 0x3ff)) |
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251 | break; |
183 | }//D |
252 | } |
184 | else |
253 | else |
185 | { |
254 | { |
186 | //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D |
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187 | mortals.erase (i); |
255 | mortals.erase (i); |
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256 | obj->sever_self (); |
188 | delete obj; |
257 | delete obj; |
189 | } |
258 | } |
190 | } |
259 | } |
191 | } |
260 | } |
192 | |
261 | |
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262 | void |
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263 | attachable::set_key (const char *key, const char *value, bool is_utf8) |
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264 | { |
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265 | if (!self) |
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266 | self = newHV (); |
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267 | |
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268 | if (value) |
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269 | hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0); |
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270 | else |
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271 | hv_delete (self, key, strlen (key), G_DISCARD); |
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272 | } |
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273 | |
193 | attachable & |
274 | attachable & |
194 | attachable::operator =(const attachable &src) |
275 | attachable::operator =(const attachable &src) |
195 | { |
276 | { |
196 | //if (self || cb) |
277 | //if (self || cb) |
197 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
278 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
198 | |
279 | |
199 | attach = src.attach; |
280 | attach = src.attach; |
200 | return *this; |
281 | return *this; |
201 | } |
282 | } |
202 | |
283 | |
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284 | template<typename T> |
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285 | static bool |
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286 | find_backref (void *ptr, T *obj) |
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287 | { |
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288 | char *s = (char *)obj; |
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289 | while (s < (char *)obj + sizeof (T)) |
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290 | { |
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291 | if (ptr == *(void **)s) |
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292 | return true; |
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293 | |
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294 | s += sizeof (void *); // assume natural alignment |
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295 | } |
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296 | |
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297 | return false; |
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298 | } |
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299 | |
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300 | // for debugging, find "live" objects containing this ptr |
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301 | void |
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302 | find_backref (void *ptr) |
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303 | { |
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304 | for_all_objects (op) |
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305 | if (find_backref (ptr, op)) |
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306 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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307 | |
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308 | for_all_players (pl) |
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309 | if (find_backref (ptr, pl)) |
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310 | fprintf (stderr, "P %p\n", pl); |
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311 | |
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312 | for_all_clients (ns) |
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313 | if (find_backref (ptr, ns)) |
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314 | fprintf (stderr, "C %p\n", ns); |
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315 | |
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316 | } |
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317 | |
203 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
318 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
204 | |
319 | |
205 | static SV * |
320 | static SV * |
206 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
321 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
207 | { |
322 | { |
… | |
… | |
216 | |
331 | |
217 | static int |
332 | static int |
218 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
333 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
219 | { |
334 | { |
220 | attachable *at = (attachable *)mg->mg_ptr; |
335 | attachable *at = (attachable *)mg->mg_ptr; |
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336 | |
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337 | //TODO: check if transaction behaviour is really required here |
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338 | if (SV *self = (SV *)at->self) |
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339 | { |
221 | at->self = 0; |
340 | at->self = 0; |
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341 | SvREFCNT_dec (self); |
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342 | } |
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343 | |
222 | // next line makes sense, but most objects still have refcnt 0 by default |
344 | // next line makes sense, but most objects still have refcnt 0 by default |
223 | //at->refcnt_chk (); |
345 | //at->refcnt_chk (); |
224 | return 0; |
346 | return 0; |
225 | } |
347 | } |
226 | |
348 | |
… | |
… | |
231 | { |
353 | { |
232 | if (!obj) |
354 | if (!obj) |
233 | return &PL_sv_undef; |
355 | return &PL_sv_undef; |
234 | |
356 | |
235 | if (!obj->self) |
357 | if (!obj->self) |
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358 | obj->self = newHV (); |
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359 | |
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360 | if (!SvOBJECT (obj->self)) |
236 | { |
361 | { |
237 | obj->self = newHV (); |
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238 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
362 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
239 | |
363 | |
240 | // borrow the refcnt from the object |
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241 | // it is important thta no refcnt_chk is being executed here |
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242 | obj->refcnt_dec (); |
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243 | |
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244 | // now bless the object _once_ |
364 | // now bless the object _once_ |
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365 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
245 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
366 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
246 | } |
367 | } |
247 | else |
368 | else |
248 | { |
369 | { |
249 | SV *sv = newRV_inc ((SV *)obj->self); |
370 | SV *sv = newRV_inc ((SV *)obj->self); |
… | |
… | |
286 | return SvPTR (sv, klass); |
407 | return SvPTR (sv, klass); |
287 | else |
408 | else |
288 | return 0; |
409 | return 0; |
289 | } |
410 | } |
290 | |
411 | |
291 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
412 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
292 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
413 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
293 | inline SV *to_sv (bool v) { return newSViv (v); } |
414 | inline SV *to_sv (bool v) { return newSViv (v); } |
294 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
415 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
295 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
416 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
296 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
417 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
306 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
427 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
307 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
428 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
308 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
429 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
309 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
430 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
310 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
431 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
|
|
432 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
311 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
433 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
312 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
|
|
313 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
434 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
314 | |
435 | |
315 | inline SV *to_sv (object & v) { return to_sv (&v); } |
436 | inline SV *to_sv (object & v) { return to_sv (&v); } |
316 | inline SV *to_sv (living & v) { return to_sv (&v); } |
437 | inline SV *to_sv (living & v) { return to_sv (&v); } |
317 | |
438 | |
318 | inline SV *to_sv (New_Face * v) { return to_sv (v->name); } |
439 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
319 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
440 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
320 | |
441 | |
321 | inline SV *to_sv (UUID v) |
442 | inline SV *to_sv (UUID v) |
322 | { |
443 | { |
323 | char buf[128]; |
444 | char buf[128]; |
324 | snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
445 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
325 | return newSVpv (buf, 0); |
446 | return newSVpv (buf, 0); |
326 | } |
447 | } |
327 | |
448 | |
328 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
449 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
329 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
450 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
330 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
451 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
331 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
452 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
332 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
453 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
333 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
454 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
334 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
455 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
335 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
456 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
336 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
457 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
337 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
458 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
338 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
459 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
339 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
460 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
340 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
461 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
341 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
462 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
342 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
463 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
343 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
464 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
344 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
465 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
345 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
466 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
346 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
467 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
347 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
468 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
469 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
348 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
470 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
349 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
471 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
350 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
|
|
351 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
472 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
473 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
|
|
474 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
352 | |
475 | |
353 | inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } |
476 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
354 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } |
477 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
355 | |
478 | |
356 | template<class T> |
479 | template<class T> |
357 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
480 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
358 | |
481 | |
359 | template<int N> |
482 | template<int N> |
360 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
483 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
361 | |
484 | |
362 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
363 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
485 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
364 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
486 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
365 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
487 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
366 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
488 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
367 | |
489 | |
|
|
490 | inline void sv_to (SV *sv, std::string &v) |
|
|
491 | { |
|
|
492 | STRLEN len; |
|
|
493 | char *data = SvPVbyte (sv, len); |
|
|
494 | v.assign (data, len); |
|
|
495 | } |
|
|
496 | |
368 | inline void sv_to (SV *sv, UUID &v) |
497 | inline void sv_to (SV *sv, UUID &v) |
369 | { |
498 | { |
370 | unsigned int version; |
499 | unsigned int version; |
371 | |
500 | |
372 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
501 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
373 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
502 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
… | |
… | |
562 | perl = perl_alloc (); |
691 | perl = perl_alloc (); |
563 | perl_construct (perl); |
692 | perl_construct (perl); |
564 | |
693 | |
565 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
694 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
566 | |
695 | |
567 | char *argv[] = { |
696 | const char *argv[] = { |
568 | "", |
697 | settings.argv [0], |
569 | "-e" |
698 | "-e" |
570 | "use Event; use Coro;" // required for bootstrap |
699 | "use Event; use Coro;" // required for bootstrap |
571 | "cf->bootstrap;" // required for datadir :*> |
700 | "cf->bootstrap;" // required for datadir :*> |
572 | "unshift @INC, cf::datadir ();" |
701 | "unshift @INC, cf::datadir ();" |
573 | "require cf;" |
702 | "require cf;" |
574 | }; |
703 | }; |
575 | |
704 | |
576 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
705 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
706 | || perl_run (perl)) |
577 | { |
707 | { |
578 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
708 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
579 | exit (EXIT_FAILURE); |
709 | exit (EXIT_FAILURE); |
580 | } |
710 | } |
|
|
711 | |
|
|
712 | { |
|
|
713 | dSP; |
|
|
714 | |
|
|
715 | PUSHMARK (SP); |
|
|
716 | PUTBACK; |
|
|
717 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
718 | } |
581 | } |
719 | } |
582 | |
720 | |
583 | void cfperl_main () |
721 | void cfperl_main () |
584 | { |
722 | { |
585 | dSP; |
723 | dSP; |
… | |
… | |
592 | void |
730 | void |
593 | attachable::instantiate () |
731 | attachable::instantiate () |
594 | { |
732 | { |
595 | if (attach) |
733 | if (attach) |
596 | { |
734 | { |
597 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
735 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
598 | attach = 0; |
736 | attach = 0; |
599 | } |
737 | } |
600 | } |
738 | } |
601 | |
739 | |
602 | void |
740 | void |
603 | attachable::reattach () |
741 | attachable::reattach () |
604 | { |
742 | { |
605 | optimise (); |
743 | optimise (); |
606 | //TODO: check for _attachment's, very important for restarts |
744 | //TODO: check for _attachment's, very important for restarts |
607 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
745 | INVOKE_ATTACHABLE (REATTACH, this); |
608 | } |
746 | } |
609 | |
747 | |
610 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
748 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
611 | # define def(type,name) KLASS_ ## type, |
749 | # define def(type,name) KLASS_ ## type, |
612 | # include "eventinc.h" |
750 | # include "eventinc.h" |
… | |
… | |
655 | } |
793 | } |
656 | |
794 | |
657 | void |
795 | void |
658 | global::gather_callbacks (AV *&callbacks, event_type event) const |
796 | global::gather_callbacks (AV *&callbacks, event_type event) const |
659 | { |
797 | { |
660 | ::gather_callbacks (callbacks, cb_object, event); |
798 | ::gather_callbacks (callbacks, cb_global, event); |
661 | } |
799 | } |
662 | |
800 | |
663 | void |
801 | void |
664 | object::gather_callbacks (AV *&callbacks, event_type event) const |
802 | object::gather_callbacks (AV *&callbacks, event_type event) const |
665 | { |
803 | { |
666 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
804 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
667 | { |
805 | { |
668 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
806 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
669 | |
807 | |
670 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
808 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
671 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
809 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
672 | } |
810 | } |
673 | |
811 | |
… | |
… | |
709 | { |
847 | { |
710 | attachable::gather_callbacks (callbacks, event); |
848 | attachable::gather_callbacks (callbacks, event); |
711 | ::gather_callbacks (callbacks, cb_map, event); |
849 | ::gather_callbacks (callbacks, cb_map, event); |
712 | } |
850 | } |
713 | |
851 | |
|
|
852 | void |
|
|
853 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
854 | { |
|
|
855 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
856 | { |
|
|
857 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
858 | |
|
|
859 | // element must be list of callback entries |
|
|
860 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
861 | { |
|
|
862 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
863 | |
|
|
864 | // no callback entries, no callbacks to call |
|
|
865 | if (AvFILLp (cbs) >= 0) |
|
|
866 | set.set (event); |
|
|
867 | } |
|
|
868 | } |
|
|
869 | } |
|
|
870 | |
|
|
871 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
872 | void |
|
|
873 | _recalc_want () |
|
|
874 | { |
|
|
875 | ev_want_event.reset (); |
|
|
876 | |
|
|
877 | _recalc_want (ev_want_event, cb_global); |
|
|
878 | _recalc_want (ev_want_event, cb_attachable); |
|
|
879 | _recalc_want (ev_want_event, cb_object); |
|
|
880 | _recalc_want (ev_want_event, cb_client); |
|
|
881 | _recalc_want (ev_want_event, cb_player); |
|
|
882 | _recalc_want (ev_want_event, cb_map); |
|
|
883 | |
|
|
884 | ev_want_type.reset (); |
|
|
885 | |
|
|
886 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
887 | { |
|
|
888 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
889 | |
|
|
890 | // element must be list of callback entries |
|
|
891 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
892 | { |
|
|
893 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
894 | |
|
|
895 | // no callback entries, no callbacks to call |
|
|
896 | if (AvFILLp (cbs) >= 0) |
|
|
897 | ev_want_type.set (type % NUM_TYPES); |
|
|
898 | } |
|
|
899 | } |
|
|
900 | } |
|
|
901 | |
714 | bool |
902 | bool |
715 | attachable::invoke (event_type event, ...) |
903 | attachable::invoke (event_type event, ...) |
716 | { |
904 | { |
717 | data_type dt; |
905 | data_type dt; |
718 | va_list ap; |
|
|
719 | |
|
|
720 | va_start (ap, event); |
|
|
721 | |
906 | |
722 | // callback call ordering should be: |
907 | // callback call ordering should be: |
723 | // 1. per-object callback |
908 | // 1. per-object callback |
724 | // 2. per-class object |
909 | // 2. per-class object |
725 | // 3. per-type callback |
910 | // 3. per-type callback |
… | |
… | |
729 | gather_callbacks (callbacks, event); |
914 | gather_callbacks (callbacks, event); |
730 | |
915 | |
731 | // short-circuit processing if no callbacks found/defined |
916 | // short-circuit processing if no callbacks found/defined |
732 | if (!callbacks) |
917 | if (!callbacks) |
733 | return 0; |
918 | return 0; |
|
|
919 | |
|
|
920 | va_list ap; |
|
|
921 | va_start (ap, event); |
734 | |
922 | |
735 | CALL_BEGIN (3); |
923 | CALL_BEGIN (3); |
736 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
924 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
737 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
925 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
738 | |
926 | |
… | |
… | |
773 | } |
961 | } |
774 | |
962 | |
775 | SV * |
963 | SV * |
776 | cfperl_result (int idx) |
964 | cfperl_result (int idx) |
777 | { |
965 | { |
778 | AV *av = get_av ("cfperl::invoke_results", 0); |
966 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
779 | if (!av) |
967 | if (!av) |
780 | return &PL_sv_undef; |
968 | return &PL_sv_undef; |
781 | |
969 | |
782 | SV **sv = av_fetch (av, idx, 0); |
970 | SV **sv = av_fetch (av, idx, 0); |
783 | if (!sv) |
971 | if (!sv) |
… | |
… | |
797 | { |
985 | { |
798 | return SvNV (cfperl_result (idx)); |
986 | return SvNV (cfperl_result (idx)); |
799 | } |
987 | } |
800 | |
988 | |
801 | ///////////////////////////////////////////////////////////////////////////// |
989 | ///////////////////////////////////////////////////////////////////////////// |
|
|
990 | // various c++ => perl glue functions |
802 | |
991 | |
803 | void |
992 | void |
804 | cfperl_emergency_save () |
993 | cfperl_emergency_save () |
805 | { |
994 | { |
806 | CALL_BEGIN (0); |
995 | CALL_BEGIN (0); |
807 | CALL_CALL ("cf::emergency_save", G_VOID); |
996 | CALL_CALL ("cf::emergency_save", G_VOID); |
808 | CALL_END; |
997 | CALL_END; |
|
|
998 | } |
|
|
999 | |
|
|
1000 | void |
|
|
1001 | cfperl_cleanup (int make_core) |
|
|
1002 | { |
|
|
1003 | CALL_BEGIN (1); |
|
|
1004 | CALL_ARG (make_core); |
|
|
1005 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
1006 | CALL_END; |
|
|
1007 | } |
|
|
1008 | |
|
|
1009 | void |
|
|
1010 | cfperl_make_book (object *book, int level) |
|
|
1011 | { |
|
|
1012 | CALL_BEGIN (2); |
|
|
1013 | CALL_ARG (book); |
|
|
1014 | CALL_ARG (level); |
|
|
1015 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1016 | CALL_END; |
|
|
1017 | } |
|
|
1018 | |
|
|
1019 | void |
|
|
1020 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1021 | { |
|
|
1022 | CALL_BEGIN (4); |
|
|
1023 | CALL_ARG (ns); |
|
|
1024 | CALL_ARG (type); |
|
|
1025 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1026 | CALL_ARG (color); |
|
|
1027 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1028 | CALL_END; |
|
|
1029 | } |
|
|
1030 | |
|
|
1031 | int |
|
|
1032 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
1033 | { |
|
|
1034 | int can; |
|
|
1035 | |
|
|
1036 | CALL_BEGIN (2); |
|
|
1037 | CALL_ARG (ob1); |
|
|
1038 | CALL_ARG (ob2); |
|
|
1039 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
1040 | can = count && SvTRUE (TOPs); |
|
|
1041 | CALL_END; |
|
|
1042 | |
|
|
1043 | return can; |
|
|
1044 | } |
|
|
1045 | |
|
|
1046 | player * |
|
|
1047 | player::find (const char *name) |
|
|
1048 | { |
|
|
1049 | CALL_BEGIN (1); |
|
|
1050 | CALL_ARG (name); |
|
|
1051 | CALL_CALL ("cf::player::find", G_SCALAR); |
|
|
1052 | |
|
|
1053 | player *retval; |
|
|
1054 | |
|
|
1055 | if (count) |
|
|
1056 | sv_to (POPs, retval); |
|
|
1057 | else |
|
|
1058 | retval = 0; |
|
|
1059 | |
|
|
1060 | CALL_END; |
|
|
1061 | |
|
|
1062 | return retval; |
809 | } |
1063 | } |
810 | |
1064 | |
811 | maptile * |
1065 | maptile * |
812 | maptile::find_sync (const char *path, maptile *origin) |
1066 | maptile::find_sync (const char *path, maptile *origin) |
813 | { |
1067 | { |
… | |
… | |
827 | |
1081 | |
828 | return retval; |
1082 | return retval; |
829 | } |
1083 | } |
830 | |
1084 | |
831 | maptile * |
1085 | maptile * |
832 | maptile::find_async (const char *path, maptile *origin) |
1086 | maptile::find_async (const char *path, maptile *origin, bool load) |
833 | { |
1087 | { |
834 | CALL_BEGIN (2); |
1088 | CALL_BEGIN (3); |
835 | CALL_ARG (path); |
1089 | CALL_ARG (path); |
836 | CALL_ARG (origin); |
1090 | CALL_ARG (origin); |
|
|
1091 | CALL_ARG (load); |
837 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1092 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
838 | |
1093 | |
839 | maptile *retval; |
1094 | maptile *retval; |
840 | |
1095 | |
841 | if (count) |
1096 | if (count) |
… | |
… | |
877 | CALL_ARG (exit); |
1132 | CALL_ARG (exit); |
878 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1133 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
879 | CALL_END; |
1134 | CALL_END; |
880 | } |
1135 | } |
881 | |
1136 | |
|
|
1137 | const char * |
|
|
1138 | object::ref () const |
|
|
1139 | { |
|
|
1140 | if (type == PLAYER) |
|
|
1141 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
|
|
1142 | else |
|
|
1143 | return 0; |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | object * |
|
|
1147 | object::deref (const char *ref) |
|
|
1148 | { |
|
|
1149 | object *retval; |
|
|
1150 | |
|
|
1151 | CALL_BEGIN (1); |
|
|
1152 | CALL_ARG (ref); |
|
|
1153 | CALL_CALL ("cf::object::deref", G_SCALAR); |
|
|
1154 | |
|
|
1155 | if (count) |
|
|
1156 | sv_to (POPs, retval); |
|
|
1157 | else |
|
|
1158 | retval = 0; |
|
|
1159 | |
|
|
1160 | CALL_END; |
|
|
1161 | |
|
|
1162 | return retval; |
|
|
1163 | } |
|
|
1164 | |
|
|
1165 | void |
|
|
1166 | log_backtrace (const char *msg) |
|
|
1167 | { |
|
|
1168 | #if HAVE_BACKTRACE |
|
|
1169 | void *addr [20]; |
|
|
1170 | int size = backtrace (addr, 20); |
|
|
1171 | |
|
|
1172 | CALL_BEGIN (size); |
|
|
1173 | CALL_ARG (msg); |
|
|
1174 | for (int i = 0; i < size; ++i) |
|
|
1175 | CALL_ARG ((IV)addr [i]); |
|
|
1176 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1177 | CALL_END; |
|
|
1178 | #endif |
|
|
1179 | } |
|
|
1180 | |
882 | ///////////////////////////////////////////////////////////////////////////// |
1181 | ///////////////////////////////////////////////////////////////////////////// |
883 | |
1182 | |
884 | struct EventAPI *watcher_base::GEventAPI; |
1183 | struct EventAPI *watcher_base::GEventAPI; |
885 | struct CoroAPI *coroapi::GCoroAPI; |
1184 | struct CoroAPI *coroapi::GCoroAPI; |
886 | |
1185 | |
887 | int coroapi::cede_counter; |
1186 | int coroapi::cede_counter; |
|
|
1187 | tstamp coroapi::next_cede; |
888 | |
1188 | |
|
|
1189 | void coroapi::do_cede_to_tick () |
|
|
1190 | { |
|
|
1191 | cede_counter = 0; |
|
|
1192 | |
|
|
1193 | cede (); |
|
|
1194 | |
|
|
1195 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1196 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1197 | next_cede = SvNV (sv_next_tick); |
|
|
1198 | } |
|
|
1199 | |
|
|
1200 | void coroapi::do_cede_every () |
|
|
1201 | { |
|
|
1202 | cede_counter = 0; |
|
|
1203 | |
|
|
1204 | if (coroapi::nready ()) |
|
|
1205 | coroapi::cede (); |
|
|
1206 | } |
|
|
1207 | |
|
|
1208 | void coroapi::do_cede_to_tick_every () |
|
|
1209 | { |
|
|
1210 | cede_counter = 0; |
|
|
1211 | |
|
|
1212 | cede_to_tick (); |
|
|
1213 | } |
|
|
1214 | |
|
|
1215 | void |
|
|
1216 | coroapi::wait_for_tick () |
|
|
1217 | { |
|
|
1218 | CALL_BEGIN (0); |
|
|
1219 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1220 | CALL_END; |
|
|
1221 | } |
|
|
1222 | |
|
|
1223 | void |
|
|
1224 | coroapi::wait_for_tick_begin () |
|
|
1225 | { |
|
|
1226 | CALL_BEGIN (0); |
|
|
1227 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1228 | CALL_END; |
|
|
1229 | } |
|
|
1230 | |
|
|
1231 | static void |
889 | static void iw_dispatch (pe_event *ev) |
1232 | iw_dispatch (pe_event *ev) |
890 | { |
1233 | { |
891 | iw *w = (iw *)ev->ext_data; |
1234 | iw *w = (iw *)ev->ext_data; |
892 | w->call (*w); |
1235 | w->call (*w); |
893 | } |
1236 | } |
894 | |
1237 | |
895 | void |
1238 | void |
896 | iw::alloc () |
1239 | iw::alloc () |
897 | { |
1240 | { |
898 | pe = GEventAPI->new_idle (0, 0); |
1241 | pe = GEventAPI->new_idle (0, 0); |
899 | |
1242 | |
|
|
1243 | WaREENTRANT_off (pe); |
900 | pe->base.callback = (void *)iw_dispatch; |
1244 | pe->base.callback = (void *)iw_dispatch; |
901 | pe->base.ext_data = (void *)this; |
1245 | pe->base.ext_data = (void *)this; |
902 | } |
1246 | } |
903 | |
1247 | |
904 | static void iow_dispatch (pe_event *ev) |
1248 | static void iow_dispatch (pe_event *ev) |
… | |
… | |
910 | void |
1254 | void |
911 | iow::alloc () |
1255 | iow::alloc () |
912 | { |
1256 | { |
913 | pe = GEventAPI->new_io (0, 0); |
1257 | pe = GEventAPI->new_io (0, 0); |
914 | |
1258 | |
|
|
1259 | WaREENTRANT_off (pe); |
915 | pe->base.callback = (void *)iow_dispatch; |
1260 | pe->base.callback = (void *)iow_dispatch; |
916 | pe->base.ext_data = (void *)this; |
1261 | pe->base.ext_data = (void *)this; |
917 | |
1262 | |
918 | pe->fd = -1; |
1263 | pe->fd = -1; |
919 | pe->poll = 0; |
1264 | pe->poll = 0; |
… | |
… | |
955 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1300 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
956 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1301 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
957 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1302 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
958 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1303 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
959 | |
1304 | |
960 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1305 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
961 | sv_upgrade (sv_runtime, SVt_NV); |
1306 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
962 | |
1307 | |
963 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1308 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
964 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1309 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
965 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1310 | cb_object = get_av ("cf::CB_OBJECT", 1); |
966 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1311 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
971 | |
1316 | |
972 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1317 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
973 | |
1318 | |
974 | BOOT: |
1319 | BOOT: |
975 | { |
1320 | { |
976 | _connect_to_perl (); |
|
|
977 | |
|
|
978 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1321 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
979 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1322 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
980 | |
1323 | |
|
|
1324 | _connect_to_perl (); |
|
|
1325 | |
981 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1326 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1327 | |
|
|
1328 | //{ |
|
|
1329 | // require_pv ("Time::HiRes"); |
|
|
1330 | // |
|
|
1331 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1332 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1333 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1334 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1335 | //} |
982 | |
1336 | |
983 | static const struct { |
1337 | static const struct { |
984 | const char *name; |
1338 | const char *name; |
985 | IV iv; |
1339 | IV iv; |
986 | } *civ, const_iv[] = { |
1340 | } *civ, const_iv[] = { |
987 | # define const_iv(name) { # name, (IV)name }, |
1341 | # define const_iv(name) { # name, (IV)name }, |
988 | const_iv (llevError) |
1342 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
989 | const_iv (llevInfo) |
1343 | const_iv (logBacktrace) |
990 | const_iv (llevDebug) |
1344 | |
991 | const_iv (llevMonster) |
1345 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1346 | |
|
|
1347 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
992 | |
1348 | |
993 | const_iv (MAX_TIME) |
1349 | const_iv (MAX_TIME) |
994 | const_iv (PLAYER) |
1350 | |
995 | const_iv (TRANSPORT) |
|
|
996 | const_iv (ROD) |
|
|
997 | const_iv (TREASURE) |
|
|
998 | const_iv (POTION) |
|
|
999 | const_iv (FOOD) |
|
|
1000 | const_iv (POISON) |
|
|
1001 | const_iv (BOOK) |
|
|
1002 | const_iv (CLOCK) |
|
|
1003 | const_iv (ARROW) |
|
|
1004 | const_iv (BOW) |
|
|
1005 | const_iv (WEAPON) |
|
|
1006 | const_iv (ARMOUR) |
|
|
1007 | const_iv (PEDESTAL) |
|
|
1008 | const_iv (ALTAR) |
|
|
1009 | const_iv (LOCKED_DOOR) |
|
|
1010 | const_iv (SPECIAL_KEY) |
|
|
1011 | const_iv (MAP) |
|
|
1012 | const_iv (DOOR) |
|
|
1013 | const_iv (KEY) |
|
|
1014 | const_iv (TIMED_GATE) |
|
|
1015 | const_iv (TRIGGER) |
|
|
1016 | const_iv (GRIMREAPER) |
|
|
1017 | const_iv (MAGIC_EAR) |
|
|
1018 | const_iv (TRIGGER_BUTTON) |
|
|
1019 | const_iv (TRIGGER_ALTAR) |
|
|
1020 | const_iv (TRIGGER_PEDESTAL) |
|
|
1021 | const_iv (SHIELD) |
|
|
1022 | const_iv (HELMET) |
|
|
1023 | const_iv (HORN) |
|
|
1024 | const_iv (MONEY) |
|
|
1025 | const_iv (CLASS) |
|
|
1026 | const_iv (GRAVESTONE) |
|
|
1027 | const_iv (AMULET) |
|
|
1028 | const_iv (PLAYERMOVER) |
|
|
1029 | const_iv (TELEPORTER) |
|
|
1030 | const_iv (CREATOR) |
|
|
1031 | const_iv (SKILL) |
|
|
1032 | const_iv (EARTHWALL) |
|
|
1033 | const_iv (GOLEM) |
|
|
1034 | const_iv (THROWN_OBJ) |
|
|
1035 | const_iv (BLINDNESS) |
|
|
1036 | const_iv (GOD) |
|
|
1037 | const_iv (DETECTOR) |
|
|
1038 | const_iv (TRIGGER_MARKER) |
|
|
1039 | const_iv (DEAD_OBJECT) |
|
|
1040 | const_iv (DRINK) |
|
|
1041 | const_iv (MARKER) |
|
|
1042 | const_iv (HOLY_ALTAR) |
|
|
1043 | const_iv (PLAYER_CHANGER) |
|
|
1044 | const_iv (BATTLEGROUND) |
|
|
1045 | const_iv (PEACEMAKER) |
|
|
1046 | const_iv (GEM) |
|
|
1047 | const_iv (FIREWALL) |
|
|
1048 | const_iv (ANVIL) |
|
|
1049 | const_iv (CHECK_INV) |
|
|
1050 | const_iv (MOOD_FLOOR) |
1351 | const_iv (NUM_BODY_LOCATIONS) |
1051 | const_iv (EXIT) |
1352 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1052 | const_iv (ENCOUNTER) |
1353 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1053 | const_iv (SHOP_FLOOR) |
1354 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1054 | const_iv (SHOP_MAT) |
1355 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1055 | const_iv (RING) |
1356 | const_iv (body_wrist) const_iv (body_waist) |
1056 | const_iv (FLOOR) |
|
|
1057 | const_iv (FLESH) |
|
|
1058 | const_iv (INORGANIC) |
|
|
1059 | const_iv (SKILL_TOOL) |
|
|
1060 | const_iv (LIGHTER) |
|
|
1061 | const_iv (BUILDABLE_WALL) |
|
|
1062 | const_iv (MISC_OBJECT) |
|
|
1063 | const_iv (LAMP) |
|
|
1064 | const_iv (DUPLICATOR) |
|
|
1065 | const_iv (SPELLBOOK) |
|
|
1066 | const_iv (CLOAK) |
|
|
1067 | const_iv (SPINNER) |
|
|
1068 | const_iv (GATE) |
|
|
1069 | const_iv (BUTTON) |
|
|
1070 | const_iv (CF_HANDLE) |
|
|
1071 | const_iv (HOLE) |
|
|
1072 | const_iv (TRAPDOOR) |
|
|
1073 | const_iv (SIGN) |
|
|
1074 | const_iv (BOOTS) |
|
|
1075 | const_iv (GLOVES) |
|
|
1076 | const_iv (SPELL) |
|
|
1077 | const_iv (SPELL_EFFECT) |
|
|
1078 | const_iv (CONVERTER) |
|
|
1079 | const_iv (BRACERS) |
|
|
1080 | const_iv (POISONING) |
|
|
1081 | const_iv (SAVEBED) |
|
|
1082 | const_iv (WAND) |
|
|
1083 | const_iv (SCROLL) |
|
|
1084 | const_iv (DIRECTOR) |
|
|
1085 | const_iv (GIRDLE) |
|
|
1086 | const_iv (FORCE) |
|
|
1087 | const_iv (POTION_EFFECT) |
|
|
1088 | const_iv (EVENT_CONNECTOR) |
|
|
1089 | const_iv (CLOSE_CON) |
|
|
1090 | const_iv (CONTAINER) |
|
|
1091 | const_iv (ARMOUR_IMPROVER) |
|
|
1092 | const_iv (WEAPON_IMPROVER) |
|
|
1093 | const_iv (SKILLSCROLL) |
|
|
1094 | const_iv (DEEP_SWAMP) |
|
|
1095 | const_iv (IDENTIFY_ALTAR) |
|
|
1096 | const_iv (MENU) |
|
|
1097 | const_iv (RUNE) |
|
|
1098 | const_iv (TRAP) |
|
|
1099 | const_iv (POWER_CRYSTAL) |
|
|
1100 | const_iv (CORPSE) |
|
|
1101 | const_iv (DISEASE) |
|
|
1102 | const_iv (SYMPTOM) |
|
|
1103 | const_iv (BUILDER) |
|
|
1104 | const_iv (MATERIAL) |
|
|
1105 | const_iv (ITEM_TRANSFORMER) |
|
|
1106 | |
1357 | |
1107 | const_iv (NUM_SUBTYPES) |
1358 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1359 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1360 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1361 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1362 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1363 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1364 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1365 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1366 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1367 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1368 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1369 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1370 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1371 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1372 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1373 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1374 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1375 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1376 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1377 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1378 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1379 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1380 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1381 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1382 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1383 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1384 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1385 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1108 | |
1386 | |
1109 | const_iv (ST_BD_BUILD) |
1387 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1110 | const_iv (ST_BD_REMOVE) |
|
|
1111 | |
1388 | |
1112 | const_iv (ST_MAT_FLOOR) |
1389 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1113 | const_iv (ST_MAT_WALL) |
1390 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1114 | const_iv (ST_MAT_ITEM) |
|
|
1115 | |
1391 | |
1116 | const_iv (AT_PHYSICAL) |
1392 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1117 | const_iv (AT_MAGIC) |
1393 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1118 | const_iv (AT_FIRE) |
1394 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1119 | const_iv (AT_ELECTRICITY) |
1395 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1120 | const_iv (AT_COLD) |
1396 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1121 | const_iv (AT_CONFUSION) |
1397 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1122 | const_iv (AT_ACID) |
1398 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1123 | const_iv (AT_DRAIN) |
|
|
1124 | const_iv (AT_WEAPONMAGIC) |
|
|
1125 | const_iv (AT_GHOSTHIT) |
|
|
1126 | const_iv (AT_POISON) |
|
|
1127 | const_iv (AT_SLOW) |
|
|
1128 | const_iv (AT_PARALYZE) |
|
|
1129 | const_iv (AT_TURN_UNDEAD) |
|
|
1130 | const_iv (AT_FEAR) |
|
|
1131 | const_iv (AT_CANCELLATION) |
|
|
1132 | const_iv (AT_DEPLETE) |
|
|
1133 | const_iv (AT_DEATH) |
|
|
1134 | const_iv (AT_CHAOS) |
|
|
1135 | const_iv (AT_COUNTERSPELL) |
|
|
1136 | const_iv (AT_GODPOWER) |
|
|
1137 | const_iv (AT_HOLYWORD) |
|
|
1138 | const_iv (AT_BLIND) |
|
|
1139 | const_iv (AT_INTERNAL) |
|
|
1140 | const_iv (AT_LIFE_STEALING) |
|
|
1141 | const_iv (AT_DISEASE) |
|
|
1142 | |
1399 | |
1143 | const_iv (WEAP_HIT) |
1400 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1144 | const_iv (WEAP_SLASH) |
1401 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1145 | const_iv (WEAP_PIERCE) |
|
|
1146 | const_iv (WEAP_CLEAVE) |
|
|
1147 | const_iv (WEAP_SLICE) |
|
|
1148 | const_iv (WEAP_STAB) |
|
|
1149 | const_iv (WEAP_WHIP) |
|
|
1150 | const_iv (WEAP_CRUSH) |
|
|
1151 | const_iv (WEAP_BLUD) |
1402 | const_iv (WEAP_BLUD) |
1152 | |
1403 | |
1153 | const_iv (FLAG_ALIVE) |
1404 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1154 | const_iv (FLAG_WIZ) |
1405 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1155 | const_iv (FLAG_REMOVED) |
1406 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1156 | const_iv (FLAG_FREED) |
1407 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1157 | const_iv (FLAG_WAS_WIZ) |
1408 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1158 | const_iv (FLAG_APPLIED) |
1409 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1159 | const_iv (FLAG_UNPAID) |
1410 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1160 | const_iv (FLAG_USE_SHIELD) |
1411 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1161 | const_iv (FLAG_NO_PICK) |
1412 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1162 | const_iv (FLAG_ANIMATE) |
1413 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1163 | const_iv (FLAG_MONSTER) |
1414 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1164 | const_iv (FLAG_FRIENDLY) |
1415 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1165 | const_iv (FLAG_GENERATOR) |
1416 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1166 | const_iv (FLAG_IS_THROWN) |
1417 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1167 | const_iv (FLAG_AUTO_APPLY) |
1418 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1168 | const_iv (FLAG_PLAYER_SOLD) |
1419 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1169 | const_iv (FLAG_SEE_INVISIBLE) |
1420 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1170 | const_iv (FLAG_CAN_ROLL) |
1421 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1171 | const_iv (FLAG_OVERLAY_FLOOR) |
1422 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1172 | const_iv (FLAG_IS_TURNABLE) |
1423 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1173 | const_iv (FLAG_IS_USED_UP) |
1424 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1174 | const_iv (FLAG_IDENTIFIED) |
1425 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1175 | const_iv (FLAG_REFLECTING) |
1426 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1176 | const_iv (FLAG_CHANGING) |
1427 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1177 | const_iv (FLAG_SPLITTING) |
1428 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1178 | const_iv (FLAG_HITBACK) |
1429 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1179 | const_iv (FLAG_STARTEQUIP) |
|
|
1180 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1181 | const_iv (FLAG_UNDEAD) |
|
|
1182 | const_iv (FLAG_SCARED) |
|
|
1183 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1184 | const_iv (FLAG_REFL_MISSILE) |
|
|
1185 | const_iv (FLAG_REFL_SPELL) |
|
|
1186 | const_iv (FLAG_NO_MAGIC) |
|
|
1187 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1188 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1189 | const_iv (FLAG_TEAR_DOWN) |
|
|
1190 | const_iv (FLAG_RUN_AWAY) |
|
|
1191 | const_iv (FLAG_PICK_UP) |
|
|
1192 | const_iv (FLAG_UNIQUE) |
|
|
1193 | const_iv (FLAG_NO_DROP) |
|
|
1194 | const_iv (FLAG_WIZCAST) |
|
|
1195 | const_iv (FLAG_CAST_SPELL) |
|
|
1196 | const_iv (FLAG_USE_SCROLL) |
|
|
1197 | const_iv (FLAG_USE_RANGE) |
|
|
1198 | const_iv (FLAG_USE_BOW) |
|
|
1199 | const_iv (FLAG_USE_ARMOUR) |
|
|
1200 | const_iv (FLAG_USE_WEAPON) |
|
|
1201 | const_iv (FLAG_USE_RING) |
|
|
1202 | const_iv (FLAG_READY_RANGE) |
|
|
1203 | const_iv (FLAG_READY_BOW) |
|
|
1204 | const_iv (FLAG_XRAYS) |
|
|
1205 | const_iv (FLAG_NO_APPLY) |
|
|
1206 | const_iv (FLAG_IS_FLOOR) |
|
|
1207 | const_iv (FLAG_LIFESAVE) |
|
|
1208 | const_iv (FLAG_NO_STRENGTH) |
|
|
1209 | const_iv (FLAG_SLEEP) |
|
|
1210 | const_iv (FLAG_STAND_STILL) |
|
|
1211 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1212 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1213 | const_iv (FLAG_CONFUSED) |
|
|
1214 | const_iv (FLAG_STEALTH) |
|
|
1215 | const_iv (FLAG_WIZPASS) |
|
|
1216 | const_iv (FLAG_IS_LINKED) |
|
|
1217 | const_iv (FLAG_CURSED) |
|
|
1218 | const_iv (FLAG_DAMNED) |
|
|
1219 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1220 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1221 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1222 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1223 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1224 | const_iv (FLAG_READY_SCROLL) |
|
|
1225 | const_iv (FLAG_USE_ROD) |
|
|
1226 | const_iv (FLAG_USE_HORN) |
|
|
1227 | const_iv (FLAG_MAKE_INVIS) |
|
|
1228 | const_iv (FLAG_INV_LOCKED) |
|
|
1229 | const_iv (FLAG_IS_WOODED) |
|
|
1230 | const_iv (FLAG_IS_HILLY) |
|
|
1231 | const_iv (FLAG_READY_SKILL) |
|
|
1232 | const_iv (FLAG_READY_WEAPON) |
|
|
1233 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1234 | const_iv (FLAG_BLIND) |
|
|
1235 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1236 | const_iv (FLAG_IS_CAULDRON) |
|
|
1237 | const_iv (FLAG_NO_STEAL) |
|
|
1238 | const_iv (FLAG_ONE_HIT) |
|
|
1239 | const_iv (FLAG_CLIENT_SENT) |
|
|
1240 | const_iv (FLAG_BERSERK) |
|
|
1241 | const_iv (FLAG_NEUTRAL) |
|
|
1242 | const_iv (FLAG_NO_ATTACK) |
|
|
1243 | const_iv (FLAG_NO_DAMAGE) |
|
|
1244 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1245 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1246 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1247 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1248 | const_iv (FLAG_IS_WATER) |
|
|
1249 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1250 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1251 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1252 | const_iv (FLAG_DESTROY_ON_DEATH) |
|
|
1253 | const_iv (FLAG_NO_SAVE) |
|
|
1254 | |
1430 | |
1255 | const_iv (NDI_BLACK) |
1431 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1256 | const_iv (NDI_WHITE) |
1432 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1257 | const_iv (NDI_NAVY) |
1433 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1258 | const_iv (NDI_RED) |
1434 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1435 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
1259 | const_iv (NDI_ORANGE) |
1436 | const_iv (NDI_NOCREATE) |
1260 | const_iv (NDI_BLUE) |
1437 | |
1261 | const_iv (NDI_DK_ORANGE) |
1438 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1262 | const_iv (NDI_GREEN) |
1439 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1263 | const_iv (NDI_LT_GREEN) |
1440 | |
1264 | const_iv (NDI_GREY) |
1441 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1265 | const_iv (NDI_BROWN) |
1442 | |
1266 | const_iv (NDI_GOLD) |
1443 | const_iv (SP_RAISE_DEAD) |
1267 | const_iv (NDI_TAN) |
|
|
1268 | const_iv (NDI_MAX_COLOR) |
|
|
1269 | const_iv (NDI_COLOR_MASK) |
|
|
1270 | const_iv (NDI_UNIQUE) |
1444 | const_iv (SP_RUNE) |
|
|
1445 | const_iv (SP_MAKE_MARK) |
|
|
1446 | const_iv (SP_BOLT) |
1271 | const_iv (NDI_ALL) |
1447 | const_iv (SP_BULLET) |
1272 | |
|
|
1273 | const_iv (UPD_LOCATION) |
1448 | const_iv (SP_EXPLOSION) |
1274 | const_iv (UPD_FLAGS) |
|
|
1275 | const_iv (UPD_WEIGHT) |
|
|
1276 | const_iv (UPD_FACE) |
1449 | const_iv (SP_CONE) |
|
|
1450 | const_iv (SP_BOMB) |
|
|
1451 | const_iv (SP_WONDER) |
1277 | const_iv (UPD_NAME) |
1452 | const_iv (SP_SMITE) |
1278 | const_iv (UPD_ANIM) |
1453 | const_iv (SP_MAGIC_MISSILE) |
1279 | const_iv (UPD_ANIMSPEED) |
1454 | const_iv (SP_SUMMON_GOLEM) |
1280 | const_iv (UPD_NROF) |
1455 | const_iv (SP_DIMENSION_DOOR) |
1281 | |
1456 | const_iv (SP_MAGIC_MAPPING) |
1282 | const_iv (UPD_SP_MANA) |
|
|
1283 | const_iv (UPD_SP_GRACE) |
|
|
1284 | const_iv (UPD_SP_DAMAGE) |
|
|
1285 | |
|
|
1286 | const_iv (F_APPLIED) |
|
|
1287 | const_iv (F_LOCATION) |
|
|
1288 | const_iv (F_UNPAID) |
|
|
1289 | const_iv (F_MAGIC) |
1457 | const_iv (SP_MAGIC_WALL) |
|
|
1458 | const_iv (SP_DESTRUCTION) |
|
|
1459 | const_iv (SP_PERCEIVE_SELF) |
|
|
1460 | const_iv (SP_WORD_OF_RECALL) |
|
|
1461 | const_iv (SP_INVISIBLE) |
|
|
1462 | const_iv (SP_PROBE) |
|
|
1463 | const_iv (SP_HEALING) |
|
|
1464 | const_iv (SP_CREATE_FOOD) |
|
|
1465 | const_iv (SP_EARTH_TO_DUST) |
|
|
1466 | const_iv (SP_CHANGE_ABILITY) |
|
|
1467 | const_iv (SP_BLESS) |
1290 | const_iv (F_CURSED) |
1468 | const_iv (SP_CURSE) |
|
|
1469 | const_iv (SP_SUMMON_MONSTER) |
|
|
1470 | const_iv (SP_CHARGING) |
|
|
1471 | const_iv (SP_POLYMORPH) |
|
|
1472 | const_iv (SP_ALCHEMY) |
|
|
1473 | const_iv (SP_REMOVE_CURSE) |
|
|
1474 | const_iv (SP_IDENTIFY) |
|
|
1475 | const_iv (SP_DETECTION) |
|
|
1476 | const_iv (SP_MOOD_CHANGE) |
|
|
1477 | const_iv (SP_MOVING_BALL) |
1291 | const_iv (F_DAMNED) |
1478 | const_iv (SP_SWARM) |
|
|
1479 | const_iv (SP_CHANGE_MANA) |
1292 | const_iv (F_OPEN) |
1480 | const_iv (SP_DISPEL_RUNE) |
1293 | const_iv (F_NOPICK) |
1481 | const_iv (SP_CREATE_MISSILE) |
|
|
1482 | const_iv (SP_CONSECRATE) |
|
|
1483 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1484 | const_iv (SP_LIGHT) |
|
|
1485 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1486 | const_iv (SP_FAERY_FIRE) |
|
|
1487 | const_iv (SP_CAUSE_DISEASE) |
|
|
1488 | const_iv (SP_AURA) |
|
|
1489 | const_iv (SP_TOWN_PORTAL) |
|
|
1490 | const_iv (SP_PARTY_SPELL) |
|
|
1491 | |
|
|
1492 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1493 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1294 | const_iv (F_LOCKED) |
1494 | const_iv (F_LOCKED) |
1295 | |
1495 | |
1296 | const_iv (F_BUY) |
1496 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1297 | const_iv (F_SHOP) |
|
|
1298 | const_iv (F_SELL) |
|
|
1299 | |
1497 | |
1300 | const_iv (P_BLOCKSVIEW) |
1498 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1301 | const_iv (P_PLAYER) |
1499 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1302 | const_iv (P_NO_MAGIC) |
|
|
1303 | const_iv (P_IS_ALIVE) |
|
|
1304 | const_iv (P_NO_CLERIC) |
|
|
1305 | const_iv (P_OUT_OF_MAP) |
|
|
1306 | const_iv (P_NEW_MAP) |
|
|
1307 | const_iv (P_UPTODATE) |
|
|
1308 | |
1500 | |
1309 | const_iv (UP_OBJ_INSERT) |
1501 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1310 | const_iv (UP_OBJ_REMOVE) |
|
|
1311 | const_iv (UP_OBJ_CHANGE) |
|
|
1312 | const_iv (UP_OBJ_FACE) |
|
|
1313 | |
1502 | |
1314 | const_iv (INS_NO_MERGE) |
1503 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1315 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1504 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1316 | const_iv (INS_NO_WALK_ON) |
|
|
1317 | const_iv (INS_ON_TOP) |
|
|
1318 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1319 | const_iv (INS_MAP_LOAD) |
|
|
1320 | |
1505 | |
1321 | const_iv (WILL_APPLY_HANDLE) |
1506 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1322 | const_iv (WILL_APPLY_TREASURE) |
1507 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1323 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1324 | const_iv (WILL_APPLY_DOOR) |
|
|
1325 | const_iv (WILL_APPLY_FOOD) |
|
|
1326 | |
1508 | |
1327 | const_iv (SAVE_MODE) |
1509 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1328 | const_iv (SAVE_DIR_MODE) |
|
|
1329 | |
1510 | |
1330 | const_iv (M_PAPER) |
1511 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1331 | const_iv (M_IRON) |
1512 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1332 | const_iv (M_GLASS) |
1513 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1333 | const_iv (M_LEATHER) |
1514 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1334 | const_iv (M_WOOD) |
|
|
1335 | const_iv (M_ORGANIC) |
|
|
1336 | const_iv (M_STONE) |
|
|
1337 | const_iv (M_CLOTH) |
|
|
1338 | const_iv (M_ADAMANT) |
|
|
1339 | const_iv (M_LIQUID) |
|
|
1340 | const_iv (M_SOFT_METAL) |
|
|
1341 | const_iv (M_BONE) |
|
|
1342 | const_iv (M_ICE) |
|
|
1343 | const_iv (M_SPECIAL) |
|
|
1344 | |
1515 | |
1345 | const_iv (SK_EXP_ADD_SKILL) |
1516 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1346 | const_iv (SK_EXP_TOTAL) |
1517 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1347 | const_iv (SK_EXP_NONE) |
|
|
1348 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1349 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1350 | |
1518 | |
1351 | const_iv (SK_LOCKPICKING) |
1519 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1352 | const_iv (SK_HIDING) |
1520 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1353 | const_iv (SK_SMITHERY) |
1521 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1354 | const_iv (SK_BOWYER) |
1522 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1355 | const_iv (SK_JEWELER) |
1523 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1356 | const_iv (SK_ALCHEMY) |
1524 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1357 | const_iv (SK_STEALING) |
1525 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1358 | const_iv (SK_LITERACY) |
1526 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1359 | const_iv (SK_BARGAINING) |
1527 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1360 | const_iv (SK_JUMPING) |
1528 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1361 | const_iv (SK_DET_MAGIC) |
|
|
1362 | const_iv (SK_ORATORY) |
|
|
1363 | const_iv (SK_SINGING) |
|
|
1364 | const_iv (SK_DET_CURSE) |
|
|
1365 | const_iv (SK_FIND_TRAPS) |
|
|
1366 | const_iv (SK_MEDITATION) |
|
|
1367 | const_iv (SK_PUNCHING) |
|
|
1368 | const_iv (SK_FLAME_TOUCH) |
|
|
1369 | const_iv (SK_KARATE) |
|
|
1370 | const_iv (SK_CLIMBING) |
|
|
1371 | const_iv (SK_WOODSMAN) |
|
|
1372 | const_iv (SK_INSCRIPTION) |
|
|
1373 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1374 | const_iv (SK_MISSILE_WEAPON) |
|
|
1375 | const_iv (SK_THROWING) |
|
|
1376 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1377 | const_iv (SK_DISARM_TRAPS) |
|
|
1378 | const_iv (SK_SET_TRAP) |
|
|
1379 | const_iv (SK_THAUMATURGY) |
|
|
1380 | const_iv (SK_PRAYING) |
|
|
1381 | const_iv (SK_CLAWING) |
|
|
1382 | const_iv (SK_LEVITATION) |
|
|
1383 | const_iv (SK_SUMMONING) |
|
|
1384 | const_iv (SK_PYROMANCY) |
|
|
1385 | const_iv (SK_EVOCATION) |
|
|
1386 | const_iv (SK_SORCERY) |
|
|
1387 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1388 | const_iv (SK_SPARK_TOUCH) |
|
|
1389 | const_iv (SK_SHIVER) |
|
|
1390 | const_iv (SK_ACID_SPLASH) |
|
|
1391 | const_iv (SK_POISON_NAIL) |
1529 | const_iv (SK_POISON_NAIL) |
1392 | |
1530 | |
1393 | const_iv (SOUND_NEW_PLAYER) |
1531 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1394 | const_iv (SOUND_FIRE_ARROW) |
1532 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1395 | const_iv (SOUND_LEARN_SPELL) |
1533 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1396 | const_iv (SOUND_FUMBLE_SPELL) |
1534 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1397 | const_iv (SOUND_WAND_POOF) |
1535 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1398 | const_iv (SOUND_OPEN_DOOR) |
1536 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1399 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1400 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1401 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1402 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1403 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1404 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1405 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1406 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1407 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1408 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1409 | const_iv (SOUND_PLAYER_DIES) |
|
|
1410 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1411 | const_iv (SOUND_OB_EXPLODE) |
|
|
1412 | const_iv (SOUND_CLOCK) |
|
|
1413 | const_iv (SOUND_TURN_HANDLE) |
|
|
1414 | const_iv (SOUND_FALL_HOLE) |
|
|
1415 | const_iv (SOUND_DRINK_POISON) |
|
|
1416 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1417 | |
1537 | |
1418 | const_iv (PREFER_LOW) |
1538 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1419 | const_iv (PREFER_HIGH) |
|
|
1420 | |
1539 | |
1421 | const_iv (ATNR_PHYSICAL) |
1540 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1422 | const_iv (ATNR_MAGIC) |
1541 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1423 | const_iv (ATNR_FIRE) |
1542 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1424 | const_iv (ATNR_ELECTRICITY) |
1543 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1425 | const_iv (ATNR_COLD) |
1544 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1426 | const_iv (ATNR_CONFUSION) |
1545 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1427 | const_iv (ATNR_ACID) |
1546 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1428 | const_iv (ATNR_DRAIN) |
|
|
1429 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1430 | const_iv (ATNR_GHOSTHIT) |
|
|
1431 | const_iv (ATNR_POISON) |
|
|
1432 | const_iv (ATNR_SLOW) |
|
|
1433 | const_iv (ATNR_PARALYZE) |
|
|
1434 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1435 | const_iv (ATNR_FEAR) |
|
|
1436 | const_iv (ATNR_CANCELLATION) |
|
|
1437 | const_iv (ATNR_DEPLETE) |
|
|
1438 | const_iv (ATNR_DEATH) |
|
|
1439 | const_iv (ATNR_CHAOS) |
|
|
1440 | const_iv (ATNR_COUNTERSPELL) |
|
|
1441 | const_iv (ATNR_GODPOWER) |
|
|
1442 | const_iv (ATNR_HOLYWORD) |
|
|
1443 | const_iv (ATNR_BLIND) |
|
|
1444 | const_iv (ATNR_INTERNAL) |
|
|
1445 | const_iv (ATNR_LIFE_STEALING) |
|
|
1446 | const_iv (ATNR_DISEASE) |
|
|
1447 | |
1547 | |
1448 | const_iv (MAP_FLUSH) |
1548 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1449 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1450 | const_iv (MAP_BLOCK) |
|
|
1451 | const_iv (MAP_STYLE) |
|
|
1452 | const_iv (MAP_OVERLAY) |
|
|
1453 | |
1549 | |
1454 | const_iv (MAP_IN_MEMORY) |
1550 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1455 | const_iv (MAP_SWAPPED) |
1551 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1456 | const_iv (MAP_LOADING) |
|
|
1457 | const_iv (MAP_SAVING) |
|
|
1458 | |
1552 | |
1459 | const_iv (KLASS_ATTACHABLE) |
1553 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1460 | const_iv (KLASS_GLOBAL) |
|
|
1461 | const_iv (KLASS_OBJECT) |
|
|
1462 | const_iv (KLASS_CLIENT) |
|
|
1463 | const_iv (KLASS_PLAYER) |
|
|
1464 | const_iv (KLASS_MAP) |
|
|
1465 | |
1554 | |
1466 | const_iv (CS_QUERY_YESNO) |
1555 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1467 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1468 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1469 | |
1556 | |
1470 | const_iv (ST_DEAD) |
1557 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1471 | const_iv (ST_SETUP) |
|
|
1472 | const_iv (ST_PLAYING) |
|
|
1473 | const_iv (ST_CUSTOM) |
|
|
1474 | |
|
|
1475 | const_iv (ST_CHANGE_CLASS) |
|
|
1476 | |
|
|
1477 | const_iv (IO_HEADER) |
|
|
1478 | const_iv (IO_OBJECTS) |
|
|
1479 | const_iv (IO_UNIQUES) |
|
|
1480 | |
1558 | |
1481 | // random map generator |
1559 | // random map generator |
1482 | const_iv (LAYOUT_NONE) |
1560 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1483 | const_iv (LAYOUT_ONION) |
1561 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1484 | const_iv (LAYOUT_MAZE) |
|
|
1485 | const_iv (LAYOUT_SPIRAL) |
|
|
1486 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1487 | const_iv (LAYOUT_SNAKE) |
|
|
1488 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1489 | |
1562 | |
1490 | const_iv (RMOPT_RANDOM) |
1563 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1491 | const_iv (RMOPT_CENTERED) |
1564 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1492 | const_iv (RMOPT_LINEAR) |
1565 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1493 | const_iv (RMOPT_BOTTOM_C) |
|
|
1494 | const_iv (RMOPT_BOTTOM_R) |
|
|
1495 | const_iv (RMOPT_IRR_SPACE) |
|
|
1496 | const_iv (RMOPT_WALL_OFF) |
|
|
1497 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1498 | const_iv (RMOPT_NO_DOORS) |
|
|
1499 | |
1566 | |
1500 | const_iv (SYMMETRY_RANDOM) |
1567 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1501 | const_iv (SYMMETRY_NONE) |
1568 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1502 | const_iv (SYMMETRY_X) |
1569 | |
1503 | const_iv (SYMMETRY_Y) |
1570 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1504 | const_iv (SYMMETRY_XY) |
1571 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1572 | const_iv (GT_MINIMAL) |
|
|
1573 | |
|
|
1574 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1575 | const_iv (FT_RSRC) const_iv (FT_NUM) |
1505 | }; |
1576 | }; |
1506 | |
1577 | |
1507 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1578 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1508 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1579 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1509 | |
1580 | |
… | |
… | |
1530 | } |
1601 | } |
1531 | } |
1602 | } |
1532 | |
1603 | |
1533 | void _connect_to_perl () |
1604 | void _connect_to_perl () |
1534 | |
1605 | |
|
|
1606 | void _recalc_want () |
|
|
1607 | |
1535 | void _global_reattach () |
1608 | void _global_reattach () |
1536 | CODE: |
1609 | CODE: |
1537 | { |
1610 | { |
1538 | // reattach to all attachable objects in the game. |
1611 | // reattach to all attachable objects in the game. |
1539 | for_all_clients (ns) |
1612 | for_all_clients (ns) |
1540 | ns->reattach (); |
1613 | ns->reattach (); |
1541 | |
1614 | |
1542 | for_all_players (pl) |
|
|
1543 | pl->reattach (); |
|
|
1544 | |
|
|
1545 | //TODO |
|
|
1546 | //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) |
|
|
1547 | // i->second->reattach (); |
|
|
1548 | |
|
|
1549 | for_all_objects (op) |
1615 | for_all_objects (op) |
1550 | op->reattach (); |
1616 | op->reattach (); |
1551 | } |
1617 | } |
|
|
1618 | |
|
|
1619 | # support function for map-world.ext |
|
|
1620 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1621 | CODE: |
|
|
1622 | { |
|
|
1623 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1624 | croak ("_quantise called with invalid agruments"); |
|
|
1625 | |
|
|
1626 | plt_sv = SvRV (plt_sv); |
|
|
1627 | SV **plt = AvARRAY (plt_sv); |
|
|
1628 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1629 | |
|
|
1630 | STRLEN len; |
|
|
1631 | char *data = SvPVbyte (data_sv, len); |
|
|
1632 | char *dst = data; |
|
|
1633 | |
|
|
1634 | while (len >= 3) |
|
|
1635 | { |
|
|
1636 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1637 | { |
|
|
1638 | char *val = SvPVX (*val_sv); |
|
|
1639 | |
|
|
1640 | if (val [0] == data [0] |
|
|
1641 | && val [1] == data [1] |
|
|
1642 | && val [2] == data [2]) |
|
|
1643 | { |
|
|
1644 | *dst++ = val [3]; |
|
|
1645 | goto next; |
|
|
1646 | } |
|
|
1647 | } |
|
|
1648 | |
|
|
1649 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1650 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1651 | dst - SvPVX (data_sv), len); |
|
|
1652 | |
|
|
1653 | next: |
|
|
1654 | data += 3; |
|
|
1655 | len -= 3; |
|
|
1656 | } |
|
|
1657 | |
|
|
1658 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1659 | } |
|
|
1660 | |
|
|
1661 | void _post_tick () |
|
|
1662 | CODE: |
|
|
1663 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1664 | |
|
|
1665 | NV till_cede () |
|
|
1666 | CODE: |
|
|
1667 | RETVAL = coroapi::next_cede - now (); |
|
|
1668 | OUTPUT: |
|
|
1669 | RETVAL |
|
|
1670 | |
|
|
1671 | NV till_tick () |
|
|
1672 | CODE: |
|
|
1673 | RETVAL = SvNV (sv_next_tick) - now (); |
|
|
1674 | OUTPUT: |
|
|
1675 | RETVAL |
1552 | |
1676 | |
1553 | NV floor (NV x) |
1677 | NV floor (NV x) |
1554 | |
1678 | |
1555 | NV ceil (NV x) |
1679 | NV ceil (NV x) |
1556 | |
1680 | |
… | |
… | |
1564 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1688 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1565 | } |
1689 | } |
1566 | OUTPUT: |
1690 | OUTPUT: |
1567 | RETVAL |
1691 | RETVAL |
1568 | |
1692 | |
|
|
1693 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1694 | CODE: |
|
|
1695 | RETVAL = clamp (value, min_value, max_value); |
|
|
1696 | OUTPUT: |
|
|
1697 | RETVAL |
|
|
1698 | |
|
|
1699 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1700 | CODE: |
|
|
1701 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1702 | OUTPUT: |
|
|
1703 | RETVAL |
|
|
1704 | |
|
|
1705 | void cede_to_tick () |
|
|
1706 | CODE: |
|
|
1707 | coroapi::cede_to_tick (); |
|
|
1708 | |
1569 | void server_tick () |
1709 | void server_tick () |
1570 | CODE: |
1710 | CODE: |
|
|
1711 | NOW = now (); |
1571 | runtime = SvNVx (sv_runtime); |
1712 | runtime = SvNVx (sv_runtime); |
1572 | server_tick (); |
1713 | server_tick (); |
1573 | |
1714 | |
1574 | void |
1715 | void |
1575 | LOG (int level, char *msg) |
1716 | log_backtrace (utf8_string msg) |
|
|
1717 | |
|
|
1718 | void |
|
|
1719 | LOG (int flags, utf8_string msg) |
1576 | PROTOTYPE: $$ |
1720 | PROTOTYPE: $$ |
1577 | C_ARGS: (LogLevel)level, "%s", msg |
1721 | C_ARGS: flags, "%s", msg |
1578 | |
1722 | |
1579 | char *path_combine (char *base, char *path) |
1723 | octet_string path_combine (octet_string base, octet_string path) |
1580 | PROTOTYPE: $$ |
1724 | PROTOTYPE: $$ |
1581 | |
1725 | |
1582 | char *path_combine_and_normalize (char *base, char *path) |
1726 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1583 | PROTOTYPE: $$ |
1727 | PROTOTYPE: $$ |
1584 | |
1728 | |
1585 | const char * |
|
|
1586 | get_maps_directory (char *path) |
|
|
1587 | PROTOTYPE: $ |
|
|
1588 | ALIAS: maps_directory = 0 |
|
|
1589 | CODE: |
|
|
1590 | RETVAL = create_pathname (path); |
|
|
1591 | OUTPUT: RETVAL |
|
|
1592 | |
|
|
1593 | void |
1729 | void |
1594 | sub_generation_inc () |
1730 | sub_generation_inc () |
1595 | CODE: |
1731 | CODE: |
1596 | PL_sub_generation++; |
1732 | PL_sub_generation++; |
1597 | |
1733 | |
1598 | char * |
1734 | const_octet_string |
1599 | mapdir () |
1735 | mapdir () |
1600 | PROTOTYPE: |
1736 | PROTOTYPE: |
1601 | ALIAS: |
1737 | ALIAS: |
1602 | mapdir = 0 |
1738 | mapdir = 0 |
1603 | uniquedir = 1 |
1739 | uniquedir = 1 |
… | |
… | |
1619 | } |
1755 | } |
1620 | OUTPUT: RETVAL |
1756 | OUTPUT: RETVAL |
1621 | |
1757 | |
1622 | void abort () |
1758 | void abort () |
1623 | |
1759 | |
|
|
1760 | void reset_signals () |
|
|
1761 | |
1624 | void fork_abort (char *cause = "cf::fork_abort") |
1762 | void fork_abort (octet_string cause = "cf::fork_abort") |
1625 | |
1763 | |
1626 | void cleanup (const char *cause, bool make_core = false) |
1764 | void cleanup (octet_string cause, bool make_core = false) |
1627 | |
1765 | |
1628 | void emergency_save () |
1766 | void emergency_save () |
1629 | |
1767 | |
1630 | void _exit (int status = 0) |
1768 | void _exit (int status = EXIT_SUCCESS) |
|
|
1769 | |
|
|
1770 | UV sv_2watcher (SV *w) |
|
|
1771 | CODE: |
|
|
1772 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1773 | OUTPUT: |
|
|
1774 | RETVAL |
1631 | |
1775 | |
1632 | #if _POSIX_MEMLOCK |
1776 | #if _POSIX_MEMLOCK |
1633 | |
1777 | |
1634 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1778 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1635 | |
1779 | |
1636 | int munlockall () |
1780 | int munlockall () |
1637 | |
1781 | |
1638 | #endif |
1782 | #endif |
1639 | |
1783 | |
1640 | int find_animation (char *text) |
1784 | int find_animation (utf8_string text) |
1641 | PROTOTYPE: $ |
1785 | PROTOTYPE: $ |
1642 | |
1786 | |
1643 | int random_roll (int min, int max, object *op, int goodbad); |
1787 | int random_roll (int min, int max, object *op, int goodbad); |
1644 | |
1788 | |
1645 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1789 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1646 | |
1790 | |
1647 | int |
1791 | int |
1648 | exp_to_level (val64 exp) |
1792 | exp_to_level (val64 exp) |
1649 | CODE: |
1793 | CODE: |
1650 | { |
1794 | { |
… | |
… | |
1681 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1825 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1682 | else |
1826 | else |
1683 | XSRETURN_UNDEF; |
1827 | XSRETURN_UNDEF; |
1684 | OUTPUT: RETVAL |
1828 | OUTPUT: RETVAL |
1685 | |
1829 | |
|
|
1830 | bool |
|
|
1831 | load_resource_file (octet_string filename) |
|
|
1832 | |
1686 | MODULE = cf PACKAGE = cf::attachable |
1833 | MODULE = cf PACKAGE = cf::attachable |
1687 | |
1834 | |
1688 | int |
1835 | int |
1689 | valid (SV *obj) |
1836 | valid (SV *obj) |
1690 | CODE: |
1837 | CODE: |
1691 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1838 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1692 | OUTPUT: |
1839 | OUTPUT: |
1693 | RETVAL |
1840 | RETVAL |
1694 | |
1841 | |
|
|
1842 | void |
|
|
1843 | debug_trace (attachable *obj, bool on = true) |
|
|
1844 | CODE: |
|
|
1845 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1846 | if (on) |
|
|
1847 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1848 | |
|
|
1849 | int mortals_size () |
|
|
1850 | CODE: |
|
|
1851 | RETVAL = attachable::mortals.size (); |
|
|
1852 | OUTPUT: RETVAL |
|
|
1853 | |
|
|
1854 | #object *mortals (U32 index) |
|
|
1855 | # CODE: |
|
|
1856 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1857 | # OUTPUT: RETVAL |
|
|
1858 | |
1695 | INCLUDE: $PERL genacc attachable ../include/cfperl.h | |
1859 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1696 | |
1860 | |
1697 | MODULE = cf PACKAGE = cf::global |
1861 | MODULE = cf PACKAGE = cf::global |
1698 | |
1862 | |
1699 | int invoke (SV *klass, int event, ...) |
1863 | int invoke (SV *klass, int event, ...) |
1700 | CODE: |
1864 | CODE: |
… | |
… | |
1704 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1868 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1705 | OUTPUT: RETVAL |
1869 | OUTPUT: RETVAL |
1706 | |
1870 | |
1707 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1871 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1708 | |
1872 | |
1709 | INCLUDE: $PERL genacc object ../include/object.h | |
1873 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1710 | |
1874 | |
1711 | int invoke (object *op, int event, ...) |
1875 | int invoke (object *op, int event, ...) |
1712 | CODE: |
1876 | CODE: |
1713 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1877 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1714 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1878 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1716 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1880 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1717 | OUTPUT: RETVAL |
1881 | OUTPUT: RETVAL |
1718 | |
1882 | |
1719 | SV *registry (object *op) |
1883 | SV *registry (object *op) |
1720 | |
1884 | |
1721 | void mortals () |
|
|
1722 | PPCODE: |
|
|
1723 | EXTEND (SP, object::mortals.size ()); |
|
|
1724 | for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) |
|
|
1725 | PUSHs (to_sv (*i)); |
|
|
1726 | |
|
|
1727 | int objects_size () |
1885 | int objects_size () |
1728 | CODE: |
1886 | CODE: |
1729 | RETVAL = objects.size (); |
1887 | RETVAL = objects.size (); |
1730 | OUTPUT: RETVAL |
1888 | OUTPUT: RETVAL |
1731 | |
1889 | |
… | |
… | |
1742 | object *actives (U32 index) |
1900 | object *actives (U32 index) |
1743 | CODE: |
1901 | CODE: |
1744 | RETVAL = index < actives.size () ? actives [index] : 0; |
1902 | RETVAL = index < actives.size () ? actives [index] : 0; |
1745 | OUTPUT: RETVAL |
1903 | OUTPUT: RETVAL |
1746 | |
1904 | |
|
|
1905 | const char *slot_use_name (U32 slot) |
|
|
1906 | ALIAS: |
|
|
1907 | slot_nonuse_name = 1 |
|
|
1908 | CODE: |
|
|
1909 | { |
|
|
1910 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1911 | croak ("body slot index out of range"); |
|
|
1912 | |
|
|
1913 | switch (ix) |
|
|
1914 | { |
|
|
1915 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1916 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1917 | } |
|
|
1918 | } |
|
|
1919 | OUTPUT: |
|
|
1920 | RETVAL |
|
|
1921 | |
1747 | # missing properties |
1922 | # missing properties |
1748 | |
1923 | |
1749 | object *head (object *op) |
1924 | object *head (object *op) |
1750 | PROTOTYPE: $ |
1925 | PROTOTYPE: $ |
1751 | CODE: |
1926 | CODE: |
1752 | RETVAL = op->head_ (); |
1927 | RETVAL = op->head_ (); |
1753 | OUTPUT: RETVAL |
|
|
1754 | |
|
|
1755 | int is_head (object *op) |
|
|
1756 | PROTOTYPE: $ |
|
|
1757 | CODE: |
|
|
1758 | RETVAL = op->head_ () == op; |
|
|
1759 | OUTPUT: RETVAL |
1928 | OUTPUT: RETVAL |
1760 | |
1929 | |
1761 | void |
1930 | void |
1762 | inv (object *obj) |
1931 | inv (object *obj) |
1763 | PROTOTYPE: $ |
1932 | PROTOTYPE: $ |
… | |
… | |
1771 | void |
1940 | void |
1772 | set_animation (object *op, int idx) |
1941 | set_animation (object *op, int idx) |
1773 | CODE: |
1942 | CODE: |
1774 | SET_ANIMATION (op, idx); |
1943 | SET_ANIMATION (op, idx); |
1775 | |
1944 | |
|
|
1945 | int |
|
|
1946 | num_animations (object *op) |
|
|
1947 | CODE: |
|
|
1948 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1949 | OUTPUT: RETVAL |
|
|
1950 | |
|
|
1951 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1952 | ALIAS: |
|
|
1953 | slot_used = 1 |
|
|
1954 | CODE: |
|
|
1955 | { |
|
|
1956 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1957 | croak ("body slot index out of range"); |
|
|
1958 | |
|
|
1959 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1960 | |
|
|
1961 | if (items > 2) |
|
|
1962 | if (ix) |
|
|
1963 | op->slot[slot].used = value; |
|
|
1964 | else |
|
|
1965 | op->slot[slot].info = value; |
|
|
1966 | } |
|
|
1967 | OUTPUT: |
|
|
1968 | RETVAL |
|
|
1969 | |
1776 | object *find_best_object_match (object *op, const char *match) |
1970 | object *find_best_object_match (object *op, utf8_string match) |
1777 | |
1971 | |
1778 | object *find_marked_object (object *op) |
1972 | object *find_marked_object (object *op) |
1779 | |
1973 | |
1780 | int need_identify (object *obj); |
1974 | int need_identify (object *obj); |
1781 | |
1975 | |
1782 | int apply_shop_mat (object *shop_mat, object *op); |
1976 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1977 | |
|
|
1978 | int move_player (object *op, int dir) |
|
|
1979 | CODE: |
|
|
1980 | RETVAL = move_player (op, dir); |
|
|
1981 | OUTPUT: |
|
|
1982 | RETVAL |
1783 | |
1983 | |
1784 | int move (object *op, int dir, object *originator = op) |
1984 | int move (object *op, int dir, object *originator = op) |
1785 | CODE: |
1985 | CODE: |
1786 | RETVAL = move_ob (op, dir, originator); |
1986 | RETVAL = move_ob (op, dir, originator); |
1787 | OUTPUT: |
1987 | OUTPUT: |
… | |
… | |
1793 | |
1993 | |
1794 | void apply_below (object *op) |
1994 | void apply_below (object *op) |
1795 | CODE: |
1995 | CODE: |
1796 | player_apply_below (op); |
1996 | player_apply_below (op); |
1797 | |
1997 | |
|
|
1998 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
1999 | |
1798 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
2000 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1799 | |
2001 | |
1800 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
2002 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1801 | |
2003 | |
1802 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
2004 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1803 | |
2005 | |
… | |
… | |
1823 | RETVAL = pay_for_amount (amount, op); |
2025 | RETVAL = pay_for_amount (amount, op); |
1824 | OUTPUT: RETVAL |
2026 | OUTPUT: RETVAL |
1825 | |
2027 | |
1826 | void pay_player (object *op, uint64 amount) |
2028 | void pay_player (object *op, uint64 amount) |
1827 | |
2029 | |
1828 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
2030 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1829 | |
2031 | |
1830 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
2032 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1831 | |
2033 | |
1832 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
2034 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1833 | CODE: |
2035 | CODE: |
1834 | do_learn_spell (op, sp, special_prayer); |
2036 | do_learn_spell (op, sp, special_prayer); |
1835 | |
2037 | |
1836 | void forget_spell (object *op, object *sp) |
2038 | void forget_spell (object *op, object *sp) |
1837 | CODE: |
2039 | CODE: |
1838 | do_forget_spell (op, query_name (sp)); |
2040 | do_forget_spell (op, query_name (sp)); |
1839 | |
2041 | |
1840 | object *check_for_spell (object *op, char *spellname) |
2042 | object *check_for_spell (object *op, utf8_string spellname) |
1841 | CODE: |
2043 | CODE: |
1842 | RETVAL = check_spell_known (op, spellname); |
2044 | RETVAL = check_spell_known (op, spellname); |
1843 | OUTPUT: RETVAL |
2045 | OUTPUT: RETVAL |
1844 | |
2046 | |
1845 | int query_money (object *op) |
2047 | int query_money (object *op) |
… | |
… | |
1858 | |
2060 | |
1859 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
2061 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1860 | |
2062 | |
1861 | void update_object (object *op, int action) |
2063 | void update_object (object *op, int action) |
1862 | |
2064 | |
1863 | object *cf_create_object_by_name (const char *name) |
2065 | object *cf_create_object_by_name (utf8_string name) |
1864 | |
2066 | |
1865 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
2067 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1866 | |
2068 | |
1867 | void player_lvl_adj (object *who, object *skill = 0) |
2069 | void player_lvl_adj (object *who, object *skill = 0) |
1868 | |
2070 | |
1869 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2071 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1870 | |
2072 | |
… | |
… | |
1875 | void use_trigger (object *op); |
2077 | void use_trigger (object *op); |
1876 | |
2078 | |
1877 | void add_button_link (object *button, maptile *map, int connected); |
2079 | void add_button_link (object *button, maptile *map, int connected); |
1878 | |
2080 | |
1879 | void remove_button_link (object *op); |
2081 | void remove_button_link (object *op); |
|
|
2082 | |
|
|
2083 | void handle_apply_yield (object *op); |
1880 | |
2084 | |
1881 | |
2085 | |
1882 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2086 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1883 | |
2087 | |
1884 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2088 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1885 | |
2089 | |
1886 | # no clean way to get an object from an archetype - stupid idiotic |
2090 | # no clean way to get an object from an archetype - stupid idiotic |
1887 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2091 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1888 | |
2092 | |
1889 | object *new (const char *archetype = 0) |
2093 | object *new (utf8_string archetype = 0) |
1890 | PROTOTYPE: ;$ |
2094 | PROTOTYPE: ;$ |
1891 | CODE: |
2095 | CODE: |
1892 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2096 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1893 | OUTPUT: |
2097 | OUTPUT: |
1894 | RETVAL |
2098 | RETVAL |
1895 | |
2099 | |
|
|
2100 | object *find_object (U32 tag) |
|
|
2101 | |
|
|
2102 | # TODO: nuke |
1896 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2103 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1897 | PROTOTYPE: $$$$$$ |
2104 | PROTOTYPE: $$$$$$ |
1898 | CODE: |
2105 | CODE: |
1899 | { |
2106 | { |
1900 | int unused_type; |
2107 | int unused_type; |
1901 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2108 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1902 | } |
2109 | } |
1903 | |
2110 | |
1904 | # syntatic sugar for easier use in event callbacks. |
2111 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1905 | const char *options (object *op) |
|
|
1906 | CODE: |
|
|
1907 | RETVAL = op->name; |
|
|
1908 | OUTPUT: |
|
|
1909 | RETVAL |
|
|
1910 | |
2112 | |
1911 | player *contr (object *op) |
|
|
1912 | CODE: |
|
|
1913 | RETVAL = op->contr; |
|
|
1914 | OUTPUT: RETVAL |
|
|
1915 | |
|
|
1916 | const char *get_ob_key_value (object *op, const char *key) |
|
|
1917 | |
|
|
1918 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2113 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1919 | |
2114 | |
1920 | object *get_nearest_player (object *ob) |
2115 | object *get_nearest_player (object *ob) |
1921 | ALIAS: nearest_player = 0 |
2116 | ALIAS: nearest_player = 0 |
1922 | PREINIT: |
2117 | PREINIT: |
1923 | extern object *get_nearest_player (object *); |
2118 | extern object *get_nearest_player (object *); |
… | |
… | |
1939 | bool on_same_map_as (object *ob, object *other) |
2134 | bool on_same_map_as (object *ob, object *other) |
1940 | CODE: |
2135 | CODE: |
1941 | RETVAL = on_same_map (ob, other); |
2136 | RETVAL = on_same_map (ob, other); |
1942 | OUTPUT: RETVAL |
2137 | OUTPUT: RETVAL |
1943 | |
2138 | |
1944 | const char * |
2139 | const_utf8_string |
1945 | base_name (object *op, int plural = op->nrof > 1) |
2140 | base_name (object *op, int plural = op->nrof > 1) |
1946 | CODE: |
2141 | CODE: |
1947 | RETVAL = query_base_name (op, plural); |
2142 | RETVAL = query_base_name (op, plural); |
1948 | OUTPUT: RETVAL |
2143 | OUTPUT: RETVAL |
1949 | |
2144 | |
… | |
… | |
1956 | RETVAL = op->contr; |
2151 | RETVAL = op->contr; |
1957 | OUTPUT: RETVAL |
2152 | OUTPUT: RETVAL |
1958 | |
2153 | |
1959 | void check_score (object *op) |
2154 | void check_score (object *op) |
1960 | |
2155 | |
1961 | void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2156 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1962 | CODE: |
2157 | CODE: |
1963 | new_draw_info (flags, 0, op, txt); |
2158 | new_draw_info (flags, 0, op, txt); |
1964 | |
|
|
1965 | object *cf_player_send_inventory (object *op) |
|
|
1966 | |
|
|
1967 | char *cf_player_get_ip (object *op) |
|
|
1968 | ALIAS: ip = 0 |
|
|
1969 | |
|
|
1970 | object *cf_player_get_marked_item (object *op) |
|
|
1971 | ALIAS: marked_item = 0 |
|
|
1972 | |
|
|
1973 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1974 | |
|
|
1975 | partylist *cf_player_get_party (object *op) |
|
|
1976 | ALIAS: party = 0 |
|
|
1977 | |
|
|
1978 | void cf_player_set_party (object *op, partylist *party) |
|
|
1979 | |
2159 | |
1980 | void kill_player (object *op) |
2160 | void kill_player (object *op) |
1981 | |
2161 | |
1982 | void esrv_update_item (object *op, int what, object *item) |
2162 | void esrv_update_item (object *op, int what, object *item) |
1983 | C_ARGS: what, op, item |
2163 | C_ARGS: what, op, item |
1984 | |
2164 | |
1985 | void clear_los (object *op) |
|
|
1986 | |
|
|
1987 | int command_summon (object *op, char *params) |
2165 | int command_summon (object *op, utf8_string params) |
1988 | |
2166 | |
1989 | int command_arrest (object *op, char *params) |
2167 | int command_arrest (object *op, utf8_string params) |
1990 | |
|
|
1991 | int command_kick (object *op, char *params) |
|
|
1992 | |
|
|
1993 | int command_banish (object *op, char *params) |
|
|
1994 | |
2168 | |
1995 | |
2169 | |
1996 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2170 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1997 | |
2171 | |
1998 | INCLUDE: $PERL genacc player ../include/player.h | |
2172 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
1999 | |
2173 | |
2000 | int invoke (player *pl, int event, ...) |
2174 | int invoke (player *pl, int event, ...) |
2001 | CODE: |
2175 | CODE: |
2002 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2176 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2003 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2177 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2013 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2187 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2014 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2188 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2015 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2189 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2016 | pl->orig_stats = pl->ob->stats; |
2190 | pl->orig_stats = pl->ob->stats; |
2017 | |
2191 | |
|
|
2192 | void clear_los (player *pl) |
|
|
2193 | |
2018 | void cf_player_move (player *pl, int dir) |
2194 | void cf_player_move (player *pl, int dir) |
2019 | |
|
|
2020 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
2021 | |
|
|
2022 | player *first () |
|
|
2023 | CODE: |
|
|
2024 | RETVAL = first_player; |
|
|
2025 | OUTPUT: RETVAL |
|
|
2026 | |
2195 | |
2027 | bool |
2196 | bool |
2028 | cell_visible (player *pl, int dx, int dy) |
2197 | cell_visible (player *pl, int dx, int dy) |
2029 | CODE: |
2198 | CODE: |
2030 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2199 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2083 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2252 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2084 | OUTPUT: RETVAL |
2253 | OUTPUT: RETVAL |
2085 | |
2254 | |
2086 | SV *registry (maptile *map) |
2255 | SV *registry (maptile *map) |
2087 | |
2256 | |
2088 | INCLUDE: $PERL genacc maptile ../include/map.h | |
2257 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2089 | |
2258 | |
2090 | void |
2259 | void |
2091 | maptile::instantiate () |
2260 | maptile::instantiate () |
2092 | |
2261 | |
2093 | maptile *new () |
2262 | maptile *new () |
… | |
… | |
2108 | for_all_players (pl) |
2277 | for_all_players (pl) |
2109 | if (pl->ob && pl->ob->map == THIS) |
2278 | if (pl->ob && pl->ob->map == THIS) |
2110 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2279 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2111 | } |
2280 | } |
2112 | |
2281 | |
2113 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2282 | void |
|
|
2283 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2284 | CODE: |
|
|
2285 | { |
|
|
2286 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2287 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2288 | |
|
|
2289 | palette = SvRV (palette); |
|
|
2290 | |
|
|
2291 | STRLEN idxlen; |
|
|
2292 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2293 | |
|
|
2294 | for (int x = 0; x < THIS->width; ++x) |
|
|
2295 | for (int y = 0; y < THIS->height; ++y) |
|
|
2296 | { |
|
|
2297 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2298 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2299 | goto skip_space; |
|
|
2300 | |
|
|
2301 | { |
|
|
2302 | int offs = offset + y * stride + x; |
|
|
2303 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2304 | { |
|
|
2305 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2306 | { |
|
|
2307 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2308 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2309 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2310 | |
|
|
2311 | if (ob->randomitems) |
|
|
2312 | { |
|
|
2313 | if (!ob->above) |
|
|
2314 | { |
|
|
2315 | ob->create_treasure (ob->randomitems); |
|
|
2316 | |
|
|
2317 | for (object *op = ob->above; op; op = op->above) |
|
|
2318 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2319 | } |
|
|
2320 | |
|
|
2321 | ob->randomitems = 0; |
|
|
2322 | } |
|
|
2323 | } |
|
|
2324 | } |
|
|
2325 | } |
|
|
2326 | |
|
|
2327 | skip_space: ; |
|
|
2328 | } |
|
|
2329 | } |
|
|
2330 | |
|
|
2331 | void |
|
|
2332 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2333 | CODE: |
|
|
2334 | { |
|
|
2335 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2336 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2337 | |
|
|
2338 | palette = SvRV (palette); |
|
|
2339 | |
|
|
2340 | STRLEN idxlen; |
|
|
2341 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2342 | |
|
|
2343 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
|
|
2344 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2345 | |
|
|
2346 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2347 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2348 | |
|
|
2349 | for (int y = 0; y < THIS->height; ++y) |
|
|
2350 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2351 | |
|
|
2352 | sfree (THIS->regions, THIS->size ()); |
|
|
2353 | delete [] THIS->regionmap; |
|
|
2354 | |
|
|
2355 | THIS->regions = regions; |
|
|
2356 | THIS->regionmap = regionmap; |
|
|
2357 | } |
|
|
2358 | |
|
|
2359 | void |
|
|
2360 | maptile::create_region_treasure () |
|
|
2361 | CODE: |
|
|
2362 | { |
|
|
2363 | object *op = object::create (); |
|
|
2364 | op->type = FLOOR; |
|
|
2365 | op->map = THIS; |
|
|
2366 | |
|
|
2367 | for (int x = 0; x < THIS->width; ++x) |
|
|
2368 | for (int y = 0; y < THIS->height; ++y) |
|
|
2369 | { |
|
|
2370 | region *rgn = THIS->region (x, y); |
|
|
2371 | |
|
|
2372 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2373 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2374 | { |
|
|
2375 | op->x = x; |
|
|
2376 | op->y = y; |
|
|
2377 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2378 | } |
|
|
2379 | } |
|
|
2380 | |
|
|
2381 | op->destroy (); |
|
|
2382 | } |
2114 | |
2383 | |
2115 | int out_of_map (maptile *map, int x, int y) |
2384 | int out_of_map (maptile *map, int x, int y) |
2116 | |
2385 | |
2117 | void |
2386 | void |
2118 | trigger (maptile *map, long connection, bool state = true) |
2387 | trigger (maptile *map, long connection, bool state = true) |
… | |
… | |
2198 | |
2467 | |
2199 | void fix_walls (maptile *map, int x, int y) |
2468 | void fix_walls (maptile *map, int x, int y) |
2200 | |
2469 | |
2201 | void fix_walls_around (maptile *map, int x, int y) |
2470 | void fix_walls_around (maptile *map, int x, int y) |
2202 | |
2471 | |
2203 | const char * |
|
|
2204 | region_name (maptile *m) |
|
|
2205 | CODE: |
|
|
2206 | RETVAL = get_name_of_region_for_map (m); |
|
|
2207 | OUTPUT: RETVAL |
|
|
2208 | |
|
|
2209 | # worst xs function of my life |
2472 | # worst xs function of my life |
2210 | bool |
2473 | bool |
2211 | _create_random_map (\ |
2474 | _create_random_map (\ |
2212 | maptile *self,\ |
2475 | maptile *self,\ |
2213 | char *wallstyle,\ |
2476 | utf8_string wallstyle,\ |
2214 | char *wall_name,\ |
2477 | utf8_string wall_name,\ |
2215 | char *floorstyle,\ |
2478 | utf8_string floorstyle,\ |
2216 | char *monsterstyle,\ |
2479 | utf8_string monsterstyle,\ |
2217 | char *treasurestyle,\ |
2480 | utf8_string treasurestyle,\ |
2218 | char *layoutstyle,\ |
2481 | utf8_string layoutstyle,\ |
2219 | char *doorstyle,\ |
2482 | utf8_string doorstyle,\ |
2220 | char *decorstyle,\ |
2483 | utf8_string decorstyle,\ |
2221 | char *origin_map,\ |
2484 | utf8_string origin_map,\ |
2222 | char *final_map,\ |
2485 | utf8_string final_map,\ |
2223 | char *exitstyle,\ |
2486 | utf8_string exitstyle,\ |
2224 | char *this_map,\ |
2487 | utf8_string this_map,\ |
2225 | char *exit_on_final_map,\ |
2488 | utf8_string exit_on_final_map,\ |
2226 | int Xsize,\ |
2489 | int xsize,\ |
2227 | int Ysize,\ |
2490 | int ysize,\ |
2228 | int expand2x,\ |
2491 | int expand2x,\ |
2229 | int layoutoptions1,\ |
2492 | int layoutoptions1,\ |
2230 | int layoutoptions2,\ |
2493 | int layoutoptions2,\ |
2231 | int layoutoptions3,\ |
2494 | int layoutoptions3,\ |
2232 | int symmetry,\ |
2495 | int symmetry,\ |
… | |
… | |
2237 | int dungeon_depth,\ |
2500 | int dungeon_depth,\ |
2238 | int decoroptions,\ |
2501 | int decoroptions,\ |
2239 | int orientation,\ |
2502 | int orientation,\ |
2240 | int origin_y,\ |
2503 | int origin_y,\ |
2241 | int origin_x,\ |
2504 | int origin_x,\ |
2242 | int random_seed,\ |
2505 | U32 random_seed,\ |
2243 | val64 total_map_hp,\ |
2506 | val64 total_map_hp,\ |
2244 | int map_layout_style,\ |
2507 | int map_layout_style,\ |
2245 | int treasureoptions,\ |
2508 | int treasureoptions,\ |
2246 | int symmetry_used,\ |
2509 | int symmetry_used,\ |
2247 | region *region,\ |
2510 | region *region,\ |
2248 | char *custom\ |
2511 | utf8_string custom\ |
2249 | ) |
2512 | ) |
2250 | CODE: |
2513 | CODE: |
2251 | { |
2514 | { |
2252 | random_map_params rmp; |
2515 | random_map_params rmp; |
2253 | |
2516 | |
… | |
… | |
2263 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2526 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2264 | |
2527 | |
2265 | rmp.origin_map = origin_map; |
2528 | rmp.origin_map = origin_map; |
2266 | rmp.final_map = final_map; |
2529 | rmp.final_map = final_map; |
2267 | rmp.this_map = this_map; |
2530 | rmp.this_map = this_map; |
2268 | rmp.Xsize = Xsize; |
2531 | rmp.xsize = xsize; |
2269 | rmp.Ysize = Ysize; |
2532 | rmp.ysize = ysize; |
2270 | rmp.expand2x = expand2x; |
2533 | rmp.expand2x = expand2x; |
2271 | rmp.layoutoptions1 = layoutoptions1; |
2534 | rmp.layoutoptions1 = layoutoptions1; |
2272 | rmp.layoutoptions2 = layoutoptions2; |
2535 | rmp.layoutoptions2 = layoutoptions2; |
2273 | rmp.layoutoptions3 = layoutoptions3; |
2536 | rmp.layoutoptions3 = layoutoptions3; |
2274 | rmp.symmetry = symmetry; |
2537 | rmp.symmetry = symmetry; |
… | |
… | |
2280 | rmp.decoroptions = decoroptions; |
2543 | rmp.decoroptions = decoroptions; |
2281 | rmp.orientation = orientation; |
2544 | rmp.orientation = orientation; |
2282 | rmp.origin_y = origin_y; |
2545 | rmp.origin_y = origin_y; |
2283 | rmp.origin_x = origin_x; |
2546 | rmp.origin_x = origin_x; |
2284 | rmp.random_seed = random_seed; |
2547 | rmp.random_seed = random_seed; |
2285 | rmp.total_map_hp = total_map_hp; |
2548 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2286 | rmp.map_layout_style = map_layout_style; |
2549 | rmp.map_layout_style = map_layout_style; |
2287 | rmp.treasureoptions = treasureoptions; |
2550 | rmp.treasureoptions = treasureoptions; |
2288 | rmp.symmetry_used = symmetry_used; |
2551 | rmp.symmetry_used = symmetry_used; |
2289 | rmp.region = region; |
2552 | rmp.region = region; |
2290 | rmp.custom = custom; |
2553 | rmp.custom = custom; |
… | |
… | |
2294 | OUTPUT: |
2557 | OUTPUT: |
2295 | RETVAL |
2558 | RETVAL |
2296 | |
2559 | |
2297 | MODULE = cf PACKAGE = cf::arch |
2560 | MODULE = cf PACKAGE = cf::arch |
2298 | |
2561 | |
2299 | archetype *find (const char *name) |
2562 | int archetypes_size () |
2300 | CODE: |
2563 | CODE: |
2301 | RETVAL = archetype::find (name); |
2564 | RETVAL = archetypes.size (); |
2302 | OUTPUT: |
2565 | OUTPUT: RETVAL |
2303 | RETVAL |
|
|
2304 | |
2566 | |
2305 | archetype *first() |
2567 | archetype *archetypes (U32 index) |
2306 | PROTOTYPE: |
2568 | CODE: |
2307 | CODE: |
2569 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2308 | RETVAL = first_archetype; |
2570 | OUTPUT: RETVAL |
|
|
2571 | |
|
|
2572 | object *instantiate (archetype *arch) |
|
|
2573 | CODE: |
|
|
2574 | RETVAL = arch_to_object (arch); |
|
|
2575 | OUTPUT: |
2309 | OUTPUT: RETVAL |
2576 | RETVAL |
2310 | |
2577 | |
2311 | INCLUDE: $PERL genacc archetype ../include/object.h | |
2578 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2312 | |
2579 | |
2313 | MODULE = cf PACKAGE = cf::party |
2580 | MODULE = cf PACKAGE = cf::party |
2314 | |
2581 | |
2315 | partylist *first () |
2582 | partylist *first () |
2316 | PROTOTYPE: |
2583 | PROTOTYPE: |
2317 | CODE: |
2584 | CODE: |
2318 | RETVAL = get_firstparty (); |
2585 | RETVAL = get_firstparty (); |
2319 | OUTPUT: RETVAL |
2586 | OUTPUT: RETVAL |
2320 | |
2587 | |
2321 | INCLUDE: $PERL genacc partylist ../include/player.h | |
2588 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2322 | |
2589 | |
2323 | MODULE = cf PACKAGE = cf::region |
2590 | MODULE = cf PACKAGE = cf::region |
2324 | |
2591 | |
2325 | region *first () |
2592 | void |
2326 | PROTOTYPE: |
2593 | list () |
2327 | CODE: |
2594 | PPCODE: |
2328 | RETVAL = first_region; |
2595 | for_all_regions (rgn) |
2329 | OUTPUT: RETVAL |
2596 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2330 | |
2597 | |
2331 | region *find (char *name) |
2598 | region *find (utf8_string name) |
2332 | PROTOTYPE: $ |
2599 | PROTOTYPE: $ |
2333 | CODE: |
2600 | CODE: |
2334 | RETVAL = get_region_by_name (name); |
2601 | RETVAL = region::find (name); |
2335 | OUTPUT: RETVAL |
2602 | OUTPUT: RETVAL |
2336 | |
2603 | |
|
|
2604 | region *find_fuzzy (utf8_string name) |
|
|
2605 | PROTOTYPE: $ |
|
|
2606 | CODE: |
|
|
2607 | RETVAL = region::find_fuzzy (name); |
|
|
2608 | OUTPUT: RETVAL |
|
|
2609 | |
|
|
2610 | int specificity (region *rgn) |
|
|
2611 | CODE: |
|
|
2612 | RETVAL = 0; |
|
|
2613 | while (rgn = rgn->parent) |
|
|
2614 | RETVAL++; |
|
|
2615 | OUTPUT: RETVAL |
|
|
2616 | |
2337 | INCLUDE: $PERL genacc region ../include/map.h | |
2617 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2338 | |
2618 | |
2339 | MODULE = cf PACKAGE = cf::living |
2619 | MODULE = cf PACKAGE = cf::living |
2340 | |
2620 | |
2341 | INCLUDE: $PERL genacc living ../include/living.h | |
2621 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2342 | |
2622 | |
2343 | MODULE = cf PACKAGE = cf::settings |
2623 | MODULE = cf PACKAGE = cf::settings |
2344 | |
2624 | |
2345 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2625 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2346 | |
2626 | |
2347 | MODULE = cf PACKAGE = cf::client |
2627 | MODULE = cf PACKAGE = cf::client |
2348 | |
2628 | |
2349 | INCLUDE: $PERL genacc client ../include/client.h | |
2629 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2350 | |
2630 | |
2351 | int invoke (client *ns, int event, ...) |
2631 | int invoke (client *ns, int event, ...) |
2352 | CODE: |
2632 | CODE: |
2353 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2633 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2354 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2634 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2373 | char *buf = SvPVbyte (packet, len); |
2653 | char *buf = SvPVbyte (packet, len); |
2374 | |
2654 | |
2375 | THIS->send_packet (buf, len); |
2655 | THIS->send_packet (buf, len); |
2376 | } |
2656 | } |
2377 | |
2657 | |
|
|
2658 | faceidx |
|
|
2659 | client::need_face (utf8_string name, int pri = 0) |
|
|
2660 | CODE: |
|
|
2661 | RETVAL = face_find (name, 0); |
|
|
2662 | if (RETVAL) |
|
|
2663 | { |
|
|
2664 | THIS->send_face (RETVAL, pri); |
|
|
2665 | THIS->flush_fx (); |
|
|
2666 | } |
|
|
2667 | OUTPUT: |
|
|
2668 | RETVAL |
|
|
2669 | |
|
|
2670 | int |
|
|
2671 | client::fx_want (int idx, int value = -1) |
|
|
2672 | CODE: |
|
|
2673 | if (0 < idx && idx < FT_NUM) |
|
|
2674 | { |
|
|
2675 | RETVAL = THIS->fx_want [idx]; |
|
|
2676 | if (items > 2) |
|
|
2677 | THIS->fx_want [idx] = value; |
|
|
2678 | } |
|
|
2679 | else |
|
|
2680 | RETVAL = 0; |
|
|
2681 | OUTPUT: |
|
|
2682 | RETVAL |
|
|
2683 | |
|
|
2684 | MODULE = cf PACKAGE = cf::sound PREFIX = sound_ |
|
|
2685 | |
|
|
2686 | faceidx sound_find (utf8_string name) |
|
|
2687 | |
|
|
2688 | void sound_set (utf8_string str, faceidx face) |
|
|
2689 | |
|
|
2690 | # dire hack |
|
|
2691 | void old_sound_index (int idx, faceidx face) |
|
|
2692 | CODE: |
|
|
2693 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
|
|
2694 | old_sound_index [idx] = face; |
|
|
2695 | |
|
|
2696 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2697 | |
|
|
2698 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2699 | |
|
|
2700 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2701 | |
|
|
2702 | faceidx alloc (utf8_string name) |
|
|
2703 | CODE: |
|
|
2704 | { |
|
|
2705 | do |
|
|
2706 | { |
|
|
2707 | RETVAL = faces.size (); |
|
|
2708 | faces.resize (RETVAL + 1); |
|
|
2709 | } |
|
|
2710 | while (!RETVAL); // crude way to leave index 0 |
|
|
2711 | |
|
|
2712 | faces [RETVAL].name = name; |
|
|
2713 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2714 | |
|
|
2715 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2716 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2717 | } |
|
|
2718 | OUTPUT: RETVAL |
|
|
2719 | |
|
|
2720 | void set_type (faceidx idx, int value) |
|
|
2721 | ALIAS: |
|
|
2722 | set_type = 0 |
|
|
2723 | set_visibility = 1 |
|
|
2724 | set_magicmap = 2 |
|
|
2725 | set_smooth = 3 |
|
|
2726 | set_smoothlevel = 4 |
|
|
2727 | CODE: |
|
|
2728 | faceinfo *f = face_info (idx); assert (f); |
|
|
2729 | switch (ix) |
|
|
2730 | { |
|
|
2731 | case 0: f->type = value; break; |
|
|
2732 | case 1: f->visibility = value; break; |
|
|
2733 | case 2: f->magicmap = value; break; |
|
|
2734 | case 3: f->smooth = value; break; |
|
|
2735 | case 4: f->smoothlevel = value; break; |
|
|
2736 | } |
|
|
2737 | |
|
|
2738 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2739 | CODE: |
|
|
2740 | { |
|
|
2741 | faceinfo *f = face_info (idx); assert (f); |
|
|
2742 | facedata *d = &(faceset ? f->data64 : f->data32); |
|
|
2743 | sv_to (data, d->data); |
|
|
2744 | STRLEN clen; |
|
|
2745 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2746 | clen = min (CHKSUM_SIZE, clen); |
|
|
2747 | |
|
|
2748 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2749 | { |
|
|
2750 | memcpy (d->chksum, cdata, clen); |
|
|
2751 | |
|
|
2752 | // invalidate existing client face info |
|
|
2753 | for_all_clients (ns) |
|
|
2754 | if (ns->faceset == faceset) |
|
|
2755 | { |
|
|
2756 | ns->faces_sent [idx] = false; |
|
|
2757 | ns->force_newmap = true; |
|
|
2758 | } |
|
|
2759 | } |
|
|
2760 | } |
|
|
2761 | |
|
|
2762 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2763 | CODE: |
|
|
2764 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2765 | RETVAL = d->data.size (); |
|
|
2766 | OUTPUT: |
|
|
2767 | RETVAL |
|
|
2768 | |
|
|
2769 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2770 | CODE: |
|
|
2771 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2772 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2773 | OUTPUT: |
|
|
2774 | RETVAL |
|
|
2775 | |
|
|
2776 | void invalidate (faceidx idx) |
|
|
2777 | CODE: |
|
|
2778 | for_all_clients (ns) |
|
|
2779 | { |
|
|
2780 | ns->faces_sent [idx] = false; |
|
|
2781 | ns->force_newmap = true; |
|
|
2782 | } |
|
|
2783 | |
|
|
2784 | void invalidate_all () |
|
|
2785 | CODE: |
|
|
2786 | for_all_clients (ns) |
|
|
2787 | { |
|
|
2788 | ns->faces_sent.reset (); |
|
|
2789 | ns->force_newmap = true; |
|
|
2790 | } |
|
|
2791 | |
|
|
2792 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2793 | |
|
|
2794 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2795 | |
|
|
2796 | animidx anim_find (utf8_string name) |
|
|
2797 | CODE: |
|
|
2798 | RETVAL = animation::find (name).number; |
|
|
2799 | OUTPUT: RETVAL |
|
|
2800 | |
|
|
2801 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2802 | CODE: |
|
|
2803 | { |
|
|
2804 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2805 | croak ("frames must be an arrayref"); |
|
|
2806 | |
|
|
2807 | AV *av = (AV *)SvRV (frames); |
|
|
2808 | |
|
|
2809 | animation *anim = &animation::find (name); |
|
|
2810 | if (anim->number) |
|
|
2811 | { |
|
|
2812 | anim->resize (av_len (av) + 1); |
|
|
2813 | anim->facings = facings; |
|
|
2814 | } |
|
|
2815 | else |
|
|
2816 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2817 | |
|
|
2818 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2819 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2820 | } |
|
|
2821 | OUTPUT: RETVAL |
|
|
2822 | |
|
|
2823 | void invalidate_all () |
|
|
2824 | CODE: |
|
|
2825 | for_all_clients (ns) |
|
|
2826 | ns->anims_sent.reset (); |
|
|
2827 | |
|
|
2828 | MODULE = cf PACKAGE = cf::object::freezer |
|
|
2829 | |
|
|
2830 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
|
|
2831 | |
|
|
2832 | SV * |
|
|
2833 | new (char *klass) |
|
|
2834 | CODE: |
|
|
2835 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
|
|
2836 | OUTPUT: RETVAL |
|
|
2837 | |
|
|
2838 | void |
|
|
2839 | DESTROY (SV *sv) |
|
|
2840 | CODE: |
|
|
2841 | object_freezer *self; |
|
|
2842 | sv_to (sv, self); |
|
|
2843 | delete self; |
|
|
2844 | |
|
|
2845 | MODULE = cf PACKAGE = cf::object::thawer |
|
|
2846 | |
|
|
2847 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
|
|
2848 | |
|
|
2849 | SV * |
|
|
2850 | new_from_file (char *klass, octet_string path) |
|
|
2851 | CODE: |
|
|
2852 | object_thawer *f = new object_thawer (path); |
|
|
2853 | if (!*f) |
|
|
2854 | { |
|
|
2855 | delete f; |
|
|
2856 | XSRETURN_UNDEF; |
|
|
2857 | } |
|
|
2858 | RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1)); |
|
|
2859 | OUTPUT: RETVAL |
|
|
2860 | |
|
|
2861 | void |
|
|
2862 | DESTROY (SV *sv) |
|
|
2863 | CODE: |
|
|
2864 | object_thawer *self; |
|
|
2865 | sv_to (sv, self); |
|
|
2866 | delete self; |
|
|
2867 | |