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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.144 by root, Fri Jan 19 15:55:27 2007 UTC vs.
Revision 1.350 by root, Mon Mar 22 00:56:57 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!self); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
124 } 218 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 219
153 mortals.push_back (this); 220 mortals.push_back (this);
154} 221}
155 222
156void 223void
157attachable::destroy () 224attachable::destroy ()
158{ 225{
159 if (destroyed ()) 226 if (destroyed ())
160 return; 227 return;
161 228
162 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
163 do_destroy (); 230 do_destroy ();
231 sever_self ();
164} 232}
165 233
166void 234void
167attachable::check_mortals () 235attachable::check_mortals ()
168{ 236{
169 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
170 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
171 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
172 266
173 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
174 268 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 269 {
177#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
180#endif 273#endif
181 274
275 if (obj->refcnt)
276 {
182 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
183 }//D 281 }
184 else 282 else
185 { 283 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
188 delete obj; 286 delete obj;
189 } 287 }
190 } 288 }
191} 289}
192 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
193attachable & 303attachable &
194attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
195{ 305{
196 //if (self || cb) 306 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 308
199 attach = src.attach; 309 attach = src.attach;
200 return *this; 310 return *this;
201} 311}
202 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 349
205static SV * 350static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
207{ 352{
208 SV *sv; 353 SV *sv;
209 354
210 if (!ptr) 355 if (!ptr)
211 return &PL_sv_undef; 356 return newSV (0);
212 357
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 360}
216 361
217static int 362static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 364{
220 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
221 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
222 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 375 //at->refcnt_chk ();
224 return 0; 376 return 0;
225} 377}
226 378
228 380
229static SV * 381static SV *
230newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
231{ 383{
232 if (!obj) 384 if (!obj)
233 return &PL_sv_undef; 385 return newSV (0);
234 386
235 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
236 { 391 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 393
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 397 }
247 else 398 else
248 { 399 {
249 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
253 404
254 return sv; 405 return sv;
255 } 406 }
256} 407}
257 408
409#if 0 // unused
258static void 410static void
259clearSVptr (SV *sv) 411clearSVptr (SV *sv)
260{ 412{
261 if (SvROK (sv)) 413 if (SvROK (sv))
262 sv = SvRV (sv); 414 sv = SvRV (sv);
263 415
264 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
265 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
266} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
267 435
268static long 436static long
269SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
270{ 438{
271 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
272 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
273 441
274 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
275
276 if (!mg)
277 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
278
279 return (long)mg->mg_ptr;
280} 443}
281 444
282static long 445static long noinline
283SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
284{ 447{
285 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
286 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
287 else
288 return 0;
289} 451}
290 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
293inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
314 518
315inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
317 521
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
320 524
321inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
352 575
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
355 578
356template<class T> 579template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358 581
359template<int N> 582template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361 584
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
368inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
369{ 598{
370 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374} 601}
375 602
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
377 604
378static SV * 605static SV *
379newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
380{ 607{
381 SV *sv; 608 SV *sv;
395 break; 622 break;
396 623
397 case DT_STRING: 624 case DT_STRING:
398 { 625 {
399 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
400 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
401 } 628 }
402 break; 629 break;
403 630
404 case DT_DATA: 631 case DT_DATA:
405 { 632 {
406 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
407 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
408 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
409 } 636 }
410 break; 637 break;
411 638
412 case DT_OBJECT: 639 case DT_OBJECT:
413 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
455 va_end (ap); 682 va_end (ap);
456 683
457 return sv; 684 return sv;
458} 685}
459 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
460static SV * 713static SV *
461newSVcfapi (int type, ...)
462{
463 SV *sv;
464
465 va_list ap;
466 va_start (ap, type);
467
468 switch (type)
469 {
470 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
471 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
472 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
473 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
474 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
475 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
476 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
477 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
478 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
479 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
480
481 default:
482 assert (("unhandled type in newSVcfapi", 0));
483 }
484
485 va_end (ap);
486
487 return sv;
488}
489
490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
491
492SV *
493registry (attachable *ext) 714registry (attachable *ext)
494{ 715{
495 if (!ext->cb) 716 if (!ext->cb)
496 ext->cb = newAV (); 717 ext->cb = newAV ();
497 718
498 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
499} 720}
500 721
501///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
502 723
503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
504{
505 return 0;
506}
507
508static CommArray_s rtn_cmd;
509
510static int
511runPluginCommand (object *obj, char *params)
512{
513 return -1;
514}
515
516extern "C" void *cfperl_getPluginProperty (int *type, ...)
517{
518 va_list args;
519 char *propname;
520 int i;
521 va_start (args, type);
522 propname = va_arg (args, char *);
523 //printf ("Property name: %s\n", propname);
524
525 if (!strcmp (propname, "command?"))
526 return NULL;
527 else if (!strcmp (propname, "Identification"))
528 {
529 va_end (args);
530 return (void *)PLUGIN_NAME;
531 }
532 else if (!strcmp (propname, "FullName"))
533 {
534 va_end (args);
535 return (void *)PLUGIN_VERSION;
536 }
537 else
538 va_end (args);
539
540 return NULL;
541}
542
543extern "C" int cfperl_postInitPlugin ()
544{
545 int hooktype = 1;
546 int rtype = 0;
547
548 cf_init_plugin (gethook);
549
550 return 0;
551}
552
553extern "C" int cfperl_closePlugin ()
554{
555 return 0;
556}
557
558void 724void
559cfperl_init () 725cfperl_init ()
560{ 726{
727 extern char **environ;
728
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
562 perl = perl_alloc (); 730 perl = perl_alloc ();
563 perl_construct (perl); 731 perl_construct (perl);
564 732
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566 734
567 char *argv[] = { 735 const char *argv[] = {
568 "", 736 settings.argv [0],
569 "-e" 737 "-e0"
570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
572 "unshift @INC, cf::datadir ();"
573 "require cf;"
574 }; 738 };
575 739
576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
577 { 742 {
578 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
579 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
580 } 745 }
581}
582 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
583void cfperl_main () 765cfperl_main ()
584{ 766{
585 dSP; 767 dSP;
586 768
587 PUSHMARK (SP); 769 PUSHMARK (SP);
588 PUTBACK; 770 PUTBACK;
592void 774void
593attachable::instantiate () 775attachable::instantiate ()
594{ 776{
595 if (attach) 777 if (attach)
596 { 778 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
598 attach = 0; 780 attach = 0;
599 } 781 }
600} 782}
601 783
602void 784void
603attachable::reattach () 785attachable::reattach ()
604{ 786{
605 optimise (); 787 optimise ();
606 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
608} 790}
609 791
610static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
611# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
612# include "eventinc.h" 794# include "eventinc.h"
613# undef def 795# undef def
614}; 796};
615 797
616#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
617 799
618static void 800static void noinline
619gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
620{ 802{
621 // event must be in array 803 // event must be in array
622 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
623 { 805 {
655} 837}
656 838
657void 839void
658global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
659{ 841{
660 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
661} 843}
662 844
663void 845void
664object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
665{ 847{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
667 { 849 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
669 851
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 } 854 }
673 855
709{ 891{
710 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
712} 894}
713 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
714bool 946bool
715attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
716{ 948{
717 data_type dt; 949 data_type dt;
718 va_list ap;
719
720 va_start (ap, event);
721 950
722 // callback call ordering should be: 951 // callback call ordering should be:
723 // 1. per-object callback 952 // 1. per-object callback
724 // 2. per-class object 953 // 2. per-class object
725 // 3. per-type callback 954 // 3. per-type callback
729 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
730 959
731 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
732 if (!callbacks) 961 if (!callbacks)
733 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
734 966
735 CALL_BEGIN (3); 967 CALL_BEGIN (3);
736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
738 970
762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
763 } 995 }
764 996
765 va_end (ap); 997 va_end (ap);
766 998
767 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
768 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
769 1001
770 CALL_END; 1002 CALL_END;
771 1003
772 return count; 1004 return count;
773} 1005}
774 1006
775SV * 1007static SV *
776cfperl_result (int idx) 1008cfperl_result (int idx)
777{ 1009{
778 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
779 if (!av) 1011 if (!av)
780 return &PL_sv_undef; 1012 return &PL_sv_undef;
781 1013
782 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
783 if (!sv) 1015 if (!sv)
797{ 1029{
798 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
799} 1031}
800 1032
801///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
802 1054
803void 1055void
804cfperl_emergency_save () 1056cfperl_emergency_save ()
805{ 1057{
806 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END; 1060 CALL_END;
809} 1061}
810 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
811maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
812maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
813{ 1155{
814 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
815 CALL_ARG (path); 1157 CALL_ARG (path);
816 CALL_ARG (origin); 1158 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818 1160
819 maptile *retval; 1161 maptile *retval = 0;
820
821 if (count)
822 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
823 else
824 retval = 0;
825 1163
826 CALL_END; 1164 CALL_END;
827 1165
828 return retval; 1166 return retval;
829} 1167}
830 1168
831maptile * 1169maptile *
832maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
833{ 1171{
834 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
835 CALL_ARG (path); 1173 CALL_ARG (path);
836 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
837 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
838 1177
839 maptile *retval; 1178 maptile *retval = 0;
840
841 if (count)
842 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
843 else
844 retval = 0;
845 1180
846 CALL_END; 1181 CALL_END;
847 1182
848 return retval; 1183 return retval;
849} 1184}
852maptile::do_load_sync () 1187maptile::do_load_sync ()
853{ 1188{
854 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
855 CALL_ARG (this); 1190 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END; 1192 CALL_END;
867} 1193}
868 1194
869void 1195void
870object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
877 CALL_ARG (exit); 1203 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END; 1205 CALL_END;
880} 1206}
881 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
882///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
883 1320
884struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
885struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
886 1323
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void 1324void
896iw::alloc () 1325coroapi::do_cede_to_tick ()
897{ 1326{
898 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
899 1328 cede ();
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902} 1329}
903 1330
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void 1331void
911iow::alloc () 1332coroapi::wait_for_tick ()
912{ 1333{
913 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
914 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
915 pe->base.callback = (void *)iow_dispatch; 1336 CALL_END;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920} 1337}
921 1338
922void 1339void
923iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
924{ 1341{
925 pe->fd = fd; 1342 CALL_BEGIN (0);
926} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
927 1344 CALL_END;
928int
929iow::poll ()
930{
931 return pe->poll;
932} 1345}
933 1346
934void 1347void
935iow::poll (int events) 1348iow::poll (int events)
936{ 1349{
937 if (pe->poll != events) 1350 if (events != this->events)
938 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
939 if (pe->poll) stop (); 1353 if (active) stop ();
940 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
941 if (pe->poll) start (); 1355 if (active) start ();
942 } 1356 }
943} 1357}
944 1358
945void 1359static void
946_connect_to_perl () 1360_connect_to_perl_1 ()
947{ 1361{
948 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
949 1363
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959 1374
960 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
961 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
962 1379
963 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
970} 1387}
971 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
972MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
973 1400
974BOOT: 1401BOOT:
975{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
976 _connect_to_perl (); 1406 _connect_to_perl_1 ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980 1407
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
982 1418
983 static const struct { 1419 static const struct {
984 const char *name; 1420 const char *name;
985 IV iv; 1421 IV iv;
986 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
987# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
988 const_iv (llevError) 1424 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
989 const_iv (llevInfo) 1425 const_iv (logBacktrace)
990 const_iv (llevDebug) 1426
991 const_iv (llevMonster) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1428
1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
992 1430
993 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
994 const_iv (PLAYER)
995 const_iv (TRANSPORT)
996 const_iv (ROD)
997 const_iv (TREASURE)
998 const_iv (POTION)
999 const_iv (FOOD)
1000 const_iv (POISON)
1001 const_iv (BOOK)
1002 const_iv (CLOCK) 1432 const_iv (MAXSOCKBUF)
1003 const_iv (ARROW) 1433
1004 const_iv (BOW)
1005 const_iv (WEAPON)
1006 const_iv (ARMOUR)
1007 const_iv (PEDESTAL)
1008 const_iv (ALTAR)
1009 const_iv (LOCKED_DOOR)
1010 const_iv (SPECIAL_KEY)
1011 const_iv (MAP)
1012 const_iv (DOOR)
1013 const_iv (KEY)
1014 const_iv (TIMED_GATE)
1015 const_iv (TRIGGER)
1016 const_iv (GRIMREAPER)
1017 const_iv (MAGIC_EAR)
1018 const_iv (TRIGGER_BUTTON)
1019 const_iv (TRIGGER_ALTAR)
1020 const_iv (TRIGGER_PEDESTAL)
1021 const_iv (SHIELD)
1022 const_iv (HELMET)
1023 const_iv (HORN)
1024 const_iv (MONEY)
1025 const_iv (CLASS)
1026 const_iv (GRAVESTONE)
1027 const_iv (AMULET)
1028 const_iv (PLAYERMOVER)
1029 const_iv (TELEPORTER)
1030 const_iv (CREATOR)
1031 const_iv (SKILL)
1032 const_iv (EARTHWALL)
1033 const_iv (GOLEM)
1034 const_iv (THROWN_OBJ)
1035 const_iv (BLINDNESS)
1036 const_iv (GOD)
1037 const_iv (DETECTOR)
1038 const_iv (TRIGGER_MARKER)
1039 const_iv (DEAD_OBJECT)
1040 const_iv (DRINK)
1041 const_iv (MARKER)
1042 const_iv (HOLY_ALTAR)
1043 const_iv (PLAYER_CHANGER)
1044 const_iv (BATTLEGROUND)
1045 const_iv (PEACEMAKER)
1046 const_iv (GEM)
1047 const_iv (FIREWALL)
1048 const_iv (ANVIL)
1049 const_iv (CHECK_INV)
1050 const_iv (MOOD_FLOOR) 1434 const_iv (NUM_BODY_LOCATIONS)
1051 const_iv (EXIT) 1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1052 const_iv (ENCOUNTER) 1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1053 const_iv (SHOP_FLOOR) 1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1054 const_iv (SHOP_MAT) 1438 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1055 const_iv (RING) 1439 const_iv (body_wrist) const_iv (body_waist)
1056 const_iv (FLOOR)
1057 const_iv (FLESH)
1058 const_iv (INORGANIC)
1059 const_iv (SKILL_TOOL)
1060 const_iv (LIGHTER)
1061 const_iv (BUILDABLE_WALL)
1062 const_iv (MISC_OBJECT)
1063 const_iv (LAMP)
1064 const_iv (DUPLICATOR)
1065 const_iv (SPELLBOOK)
1066 const_iv (CLOAK)
1067 const_iv (SPINNER)
1068 const_iv (GATE)
1069 const_iv (BUTTON)
1070 const_iv (CF_HANDLE)
1071 const_iv (HOLE)
1072 const_iv (TRAPDOOR)
1073 const_iv (SIGN)
1074 const_iv (BOOTS)
1075 const_iv (GLOVES)
1076 const_iv (SPELL)
1077 const_iv (SPELL_EFFECT)
1078 const_iv (CONVERTER)
1079 const_iv (BRACERS)
1080 const_iv (POISONING)
1081 const_iv (SAVEBED)
1082 const_iv (WAND)
1083 const_iv (SCROLL)
1084 const_iv (DIRECTOR)
1085 const_iv (GIRDLE)
1086 const_iv (FORCE)
1087 const_iv (POTION_EFFECT)
1088 const_iv (EVENT_CONNECTOR)
1089 const_iv (CLOSE_CON)
1090 const_iv (CONTAINER)
1091 const_iv (ARMOUR_IMPROVER)
1092 const_iv (WEAPON_IMPROVER)
1093 const_iv (SKILLSCROLL)
1094 const_iv (DEEP_SWAMP)
1095 const_iv (IDENTIFY_ALTAR)
1096 const_iv (MENU)
1097 const_iv (RUNE)
1098 const_iv (TRAP)
1099 const_iv (POWER_CRYSTAL)
1100 const_iv (CORPSE)
1101 const_iv (DISEASE)
1102 const_iv (SYMPTOM)
1103 const_iv (BUILDER)
1104 const_iv (MATERIAL)
1105 const_iv (ITEM_TRANSFORMER)
1106 1440
1107 const_iv (NUM_SUBTYPES) 1441 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1442 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1443 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1444 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1445 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1446 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1447 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1448 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1449 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1450 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1451 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1452 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1453 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1454 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1108 1470
1109 const_iv (ST_BD_BUILD) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1110 const_iv (ST_BD_REMOVE)
1111 1472
1112 const_iv (ST_MAT_FLOOR) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1113 const_iv (ST_MAT_WALL) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1114 const_iv (ST_MAT_ITEM)
1115 1475
1116 const_iv (AT_PHYSICAL) 1476 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1117 const_iv (AT_MAGIC) 1477 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1118 const_iv (AT_FIRE) 1478 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1119 const_iv (AT_ELECTRICITY) 1479 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1120 const_iv (AT_COLD) 1480 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1121 const_iv (AT_CONFUSION) 1481 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1122 const_iv (AT_ACID) 1482 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1123 const_iv (AT_DRAIN)
1124 const_iv (AT_WEAPONMAGIC)
1125 const_iv (AT_GHOSTHIT)
1126 const_iv (AT_POISON)
1127 const_iv (AT_SLOW)
1128 const_iv (AT_PARALYZE)
1129 const_iv (AT_TURN_UNDEAD)
1130 const_iv (AT_FEAR)
1131 const_iv (AT_CANCELLATION)
1132 const_iv (AT_DEPLETE)
1133 const_iv (AT_DEATH)
1134 const_iv (AT_CHAOS)
1135 const_iv (AT_COUNTERSPELL)
1136 const_iv (AT_GODPOWER)
1137 const_iv (AT_HOLYWORD)
1138 const_iv (AT_BLIND)
1139 const_iv (AT_INTERNAL)
1140 const_iv (AT_LIFE_STEALING)
1141 const_iv (AT_DISEASE)
1142 1483
1143 const_iv (WEAP_HIT) 1484 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1144 const_iv (WEAP_SLASH) 1485 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1145 const_iv (WEAP_PIERCE)
1146 const_iv (WEAP_CLEAVE)
1147 const_iv (WEAP_SLICE)
1148 const_iv (WEAP_STAB)
1149 const_iv (WEAP_WHIP)
1150 const_iv (WEAP_CRUSH)
1151 const_iv (WEAP_BLUD) 1486 const_iv (WEAP_BLUD)
1152 1487
1153 const_iv (FLAG_ALIVE) 1488 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1154 const_iv (FLAG_WIZ) 1489 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1155 const_iv (FLAG_REMOVED) 1490 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1502 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1503 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1514
1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1521
1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1524
1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1526
1527 const_iv (SP_RAISE_DEAD)
1156 const_iv (FLAG_FREED) 1528 const_iv (SP_RUNE)
1157 const_iv (FLAG_WAS_WIZ) 1529 const_iv (SP_MAKE_MARK)
1158 const_iv (FLAG_APPLIED) 1530 const_iv (SP_BOLT)
1159 const_iv (FLAG_UNPAID) 1531 const_iv (SP_BULLET)
1160 const_iv (FLAG_USE_SHIELD) 1532 const_iv (SP_EXPLOSION)
1161 const_iv (FLAG_NO_PICK) 1533 const_iv (SP_CONE)
1162 const_iv (FLAG_ANIMATE) 1534 const_iv (SP_BOMB)
1163 const_iv (FLAG_MONSTER) 1535 const_iv (SP_WONDER)
1164 const_iv (FLAG_FRIENDLY) 1536 const_iv (SP_SMITE)
1165 const_iv (FLAG_GENERATOR) 1537 const_iv (SP_MAGIC_MISSILE)
1166 const_iv (FLAG_IS_THROWN) 1538 const_iv (SP_SUMMON_GOLEM)
1167 const_iv (FLAG_AUTO_APPLY) 1539 const_iv (SP_DIMENSION_DOOR)
1168 const_iv (FLAG_PLAYER_SOLD) 1540 const_iv (SP_MAGIC_MAPPING)
1541 const_iv (SP_MAGIC_WALL)
1542 const_iv (SP_DESTRUCTION)
1543 const_iv (SP_PERCEIVE_SELF)
1544 const_iv (SP_WORD_OF_RECALL)
1169 const_iv (FLAG_SEE_INVISIBLE) 1545 const_iv (SP_INVISIBLE)
1170 const_iv (FLAG_CAN_ROLL)
1171 const_iv (FLAG_OVERLAY_FLOOR)
1172 const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP)
1174 const_iv (FLAG_IDENTIFIED)
1175 const_iv (FLAG_REFLECTING)
1176 const_iv (FLAG_CHANGING)
1177 const_iv (FLAG_SPLITTING)
1178 const_iv (FLAG_HITBACK)
1179 const_iv (FLAG_STARTEQUIP)
1180 const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_UNDEAD)
1182 const_iv (FLAG_SCARED)
1183 const_iv (FLAG_UNAGGRESSIVE)
1184 const_iv (FLAG_REFL_MISSILE)
1185 const_iv (FLAG_REFL_SPELL)
1186 const_iv (FLAG_NO_MAGIC)
1187 const_iv (FLAG_NO_FIX_PLAYER)
1188 const_iv (FLAG_IS_LIGHTABLE)
1189 const_iv (FLAG_TEAR_DOWN)
1190 const_iv (FLAG_RUN_AWAY)
1191 const_iv (FLAG_PICK_UP)
1192 const_iv (FLAG_UNIQUE)
1193 const_iv (FLAG_NO_DROP)
1194 const_iv (FLAG_WIZCAST)
1195 const_iv (FLAG_CAST_SPELL)
1196 const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE)
1198 const_iv (FLAG_USE_BOW)
1199 const_iv (FLAG_USE_ARMOUR)
1200 const_iv (FLAG_USE_WEAPON)
1201 const_iv (FLAG_USE_RING)
1202 const_iv (FLAG_READY_RANGE)
1203 const_iv (FLAG_READY_BOW)
1204 const_iv (FLAG_XRAYS)
1205 const_iv (FLAG_NO_APPLY)
1206 const_iv (FLAG_IS_FLOOR)
1207 const_iv (FLAG_LIFESAVE)
1208 const_iv (FLAG_NO_STRENGTH)
1209 const_iv (FLAG_SLEEP)
1210 const_iv (FLAG_STAND_STILL)
1211 const_iv (FLAG_RANDOM_MOVE)
1212 const_iv (FLAG_ONLY_ATTACK)
1213 const_iv (FLAG_CONFUSED)
1214 const_iv (FLAG_STEALTH)
1215 const_iv (FLAG_WIZPASS)
1216 const_iv (FLAG_IS_LINKED)
1217 const_iv (FLAG_CURSED)
1218 const_iv (FLAG_DAMNED)
1219 const_iv (FLAG_SEE_ANYWHERE)
1220 const_iv (FLAG_KNOWN_MAGICAL)
1221 const_iv (FLAG_KNOWN_CURSED)
1222 const_iv (FLAG_CAN_USE_SKILL)
1223 const_iv (FLAG_BEEN_APPLIED)
1224 const_iv (FLAG_READY_SCROLL)
1225 const_iv (FLAG_USE_ROD)
1226 const_iv (FLAG_USE_HORN)
1227 const_iv (FLAG_MAKE_INVIS)
1228 const_iv (FLAG_INV_LOCKED)
1229 const_iv (FLAG_IS_WOODED)
1230 const_iv (FLAG_IS_HILLY)
1231 const_iv (FLAG_READY_SKILL)
1232 const_iv (FLAG_READY_WEAPON)
1233 const_iv (FLAG_NO_SKILL_IDENT)
1234 const_iv (FLAG_BLIND)
1235 const_iv (FLAG_SEE_IN_DARK)
1236 const_iv (FLAG_IS_CAULDRON)
1237 const_iv (FLAG_NO_STEAL)
1238 const_iv (FLAG_ONE_HIT)
1239 const_iv (FLAG_CLIENT_SENT)
1240 const_iv (FLAG_BERSERK)
1241 const_iv (FLAG_NEUTRAL)
1242 const_iv (FLAG_NO_ATTACK)
1243 const_iv (FLAG_NO_DAMAGE)
1244 const_iv (FLAG_OBJ_ORIGINAL)
1245 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1246 const_iv (FLAG_ACTIVATE_ON_PUSH)
1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1248 const_iv (FLAG_IS_WATER)
1249 const_iv (FLAG_CONTENT_ON_GEN)
1250 const_iv (FLAG_IS_A_TEMPLATE)
1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1253 const_iv (FLAG_NO_SAVE)
1254
1255 const_iv (NDI_BLACK)
1256 const_iv (NDI_WHITE)
1257 const_iv (NDI_NAVY)
1258 const_iv (NDI_RED)
1259 const_iv (NDI_ORANGE)
1260 const_iv (NDI_BLUE)
1261 const_iv (NDI_DK_ORANGE)
1262 const_iv (NDI_GREEN)
1263 const_iv (NDI_LT_GREEN)
1264 const_iv (NDI_GREY)
1265 const_iv (NDI_BROWN)
1266 const_iv (NDI_GOLD)
1267 const_iv (NDI_TAN)
1268 const_iv (NDI_MAX_COLOR)
1269 const_iv (NDI_COLOR_MASK)
1270 const_iv (NDI_UNIQUE)
1271 const_iv (NDI_ALL)
1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF) 1546 const_iv (SP_PROBE)
1281
1282 const_iv (UPD_SP_MANA) 1547 const_iv (SP_HEALING)
1283 const_iv (UPD_SP_GRACE) 1548 const_iv (SP_CREATE_FOOD)
1284 const_iv (UPD_SP_DAMAGE) 1549 const_iv (SP_EARTH_TO_DUST)
1285 1550 const_iv (SP_CHANGE_ABILITY)
1286 const_iv (F_APPLIED) 1551 const_iv (SP_BLESS)
1287 const_iv (F_LOCATION)
1288 const_iv (F_UNPAID)
1289 const_iv (F_MAGIC)
1290 const_iv (F_CURSED) 1552 const_iv (SP_CURSE)
1553 const_iv (SP_SUMMON_MONSTER)
1554 const_iv (SP_CHARGING)
1555 const_iv (SP_POLYMORPH)
1556 const_iv (SP_ALCHEMY)
1557 const_iv (SP_REMOVE_CURSE)
1558 const_iv (SP_IDENTIFY)
1559 const_iv (SP_DETECTION)
1560 const_iv (SP_MOOD_CHANGE)
1561 const_iv (SP_MOVING_BALL)
1291 const_iv (F_DAMNED) 1562 const_iv (SP_SWARM)
1563 const_iv (SP_CHANGE_MANA)
1292 const_iv (F_OPEN) 1564 const_iv (SP_DISPEL_RUNE)
1293 const_iv (F_NOPICK) 1565 const_iv (SP_CREATE_MISSILE)
1566 const_iv (SP_CONSECRATE)
1567 const_iv (SP_ANIMATE_WEAPON)
1568 const_iv (SP_LIGHT)
1569 const_iv (SP_CHANGE_MAP_LIGHT)
1570 const_iv (SP_FAERY_FIRE)
1571 const_iv (SP_CAUSE_DISEASE)
1572 const_iv (SP_AURA)
1573 const_iv (SP_TOWN_PORTAL)
1574 const_iv (SP_PARTY_SPELL)
1575
1576 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1294 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1295 1579
1296 const_iv (F_BUY) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1297 const_iv (F_SHOP)
1298 const_iv (F_SELL)
1299 1581
1300 const_iv (P_BLOCKSVIEW) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1301 const_iv (P_PLAYER) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1302 const_iv (P_NO_MAGIC)
1303 const_iv (P_IS_ALIVE)
1304 const_iv (P_NO_CLERIC)
1305 const_iv (P_OUT_OF_MAP)
1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1308 1584
1309 const_iv (UP_OBJ_INSERT) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1310 const_iv (UP_OBJ_REMOVE)
1311 const_iv (UP_OBJ_CHANGE)
1312 const_iv (UP_OBJ_FACE)
1313 1586
1314 const_iv (INS_NO_MERGE) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1315 const_iv (INS_ABOVE_FLOOR_ONLY)
1316 const_iv (INS_NO_WALK_ON)
1317 const_iv (INS_ON_TOP)
1318 const_iv (INS_BELOW_ORIGINATOR) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1319 const_iv (INS_MAP_LOAD)
1320 1589
1321 const_iv (WILL_APPLY_HANDLE) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1322 const_iv (WILL_APPLY_TREASURE) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1323 const_iv (WILL_APPLY_EARTHWALL)
1324 const_iv (WILL_APPLY_DOOR)
1325 const_iv (WILL_APPLY_FOOD)
1326 1592
1327 const_iv (SAVE_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1328 const_iv (SAVE_DIR_MODE)
1329 1594
1330 const_iv (M_PAPER) 1595 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1331 const_iv (M_IRON) 1596 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1332 const_iv (M_GLASS) 1597 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1333 const_iv (M_LEATHER) 1598 const_iv (M_ICE) const_iv (M_SPECIAL)
1334 const_iv (M_WOOD)
1335 const_iv (M_ORGANIC)
1336 const_iv (M_STONE)
1337 const_iv (M_CLOTH)
1338 const_iv (M_ADAMANT)
1339 const_iv (M_LIQUID)
1340 const_iv (M_SOFT_METAL)
1341 const_iv (M_BONE)
1342 const_iv (M_ICE)
1343 const_iv (M_SPECIAL)
1344 1599
1345 const_iv (SK_EXP_ADD_SKILL) 1600 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1346 const_iv (SK_EXP_TOTAL) 1601 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1347 const_iv (SK_EXP_NONE)
1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1350 1602
1351 const_iv (SK_LOCKPICKING) 1603 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1352 const_iv (SK_HIDING) 1604 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1353 const_iv (SK_SMITHERY) 1605 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1354 const_iv (SK_BOWYER) 1606 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1355 const_iv (SK_JEWELER) 1607 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1356 const_iv (SK_ALCHEMY) 1608 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1357 const_iv (SK_STEALING) 1609 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1358 const_iv (SK_LITERACY) 1610 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1359 const_iv (SK_BARGAINING) 1611 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1360 const_iv (SK_JUMPING) 1612 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1361 const_iv (SK_DET_MAGIC)
1362 const_iv (SK_ORATORY)
1363 const_iv (SK_SINGING)
1364 const_iv (SK_DET_CURSE)
1365 const_iv (SK_FIND_TRAPS)
1366 const_iv (SK_MEDITATION)
1367 const_iv (SK_PUNCHING)
1368 const_iv (SK_FLAME_TOUCH)
1369 const_iv (SK_KARATE)
1370 const_iv (SK_CLIMBING)
1371 const_iv (SK_WOODSMAN)
1372 const_iv (SK_INSCRIPTION)
1373 const_iv (SK_ONE_HANDED_WEAPON)
1374 const_iv (SK_MISSILE_WEAPON)
1375 const_iv (SK_THROWING)
1376 const_iv (SK_USE_MAGIC_ITEM)
1377 const_iv (SK_DISARM_TRAPS)
1378 const_iv (SK_SET_TRAP)
1379 const_iv (SK_THAUMATURGY)
1380 const_iv (SK_PRAYING)
1381 const_iv (SK_CLAWING)
1382 const_iv (SK_LEVITATION)
1383 const_iv (SK_SUMMONING)
1384 const_iv (SK_PYROMANCY)
1385 const_iv (SK_EVOCATION)
1386 const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON)
1388 const_iv (SK_SPARK_TOUCH)
1389 const_iv (SK_SHIVER)
1390 const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_POISON_NAIL) 1613 const_iv (SK_POISON_NAIL)
1392 1614
1393 const_iv (SOUND_NEW_PLAYER) 1615 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1394 const_iv (SOUND_FIRE_ARROW) 1616 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1395 const_iv (SOUND_LEARN_SPELL) 1617 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1396 const_iv (SOUND_FUMBLE_SPELL) 1618 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1397 const_iv (SOUND_WAND_POOF) 1619 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1398 const_iv (SOUND_OPEN_DOOR) 1620 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1399 const_iv (SOUND_PUSH_PLAYER)
1400 const_iv (SOUND_PLAYER_HITS1)
1401 const_iv (SOUND_PLAYER_HITS2)
1402 const_iv (SOUND_PLAYER_HITS3)
1403 const_iv (SOUND_PLAYER_HITS4)
1404 const_iv (SOUND_PLAYER_IS_HIT1)
1405 const_iv (SOUND_PLAYER_IS_HIT2)
1406 const_iv (SOUND_PLAYER_IS_HIT3)
1407 const_iv (SOUND_PLAYER_KILLS)
1408 const_iv (SOUND_PET_IS_KILLED)
1409 const_iv (SOUND_PLAYER_DIES)
1410 const_iv (SOUND_OB_EVAPORATE)
1411 const_iv (SOUND_OB_EXPLODE)
1412 const_iv (SOUND_CLOCK)
1413 const_iv (SOUND_TURN_HANDLE)
1414 const_iv (SOUND_FALL_HOLE)
1415 const_iv (SOUND_DRINK_POISON)
1416 const_iv (SOUND_CAST_SPELL_0)
1417 1621
1418 const_iv (PREFER_LOW) 1622 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1419 const_iv (PREFER_HIGH)
1420 1623
1421 const_iv (ATNR_PHYSICAL) 1624 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1422 const_iv (ATNR_MAGIC) 1625 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1423 const_iv (ATNR_FIRE) 1626 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1424 const_iv (ATNR_ELECTRICITY) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1425 const_iv (ATNR_COLD) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1426 const_iv (ATNR_CONFUSION) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1427 const_iv (ATNR_ACID) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1428 const_iv (ATNR_DRAIN)
1429 const_iv (ATNR_WEAPONMAGIC)
1430 const_iv (ATNR_GHOSTHIT)
1431 const_iv (ATNR_POISON)
1432 const_iv (ATNR_SLOW)
1433 const_iv (ATNR_PARALYZE)
1434 const_iv (ATNR_TURN_UNDEAD)
1435 const_iv (ATNR_FEAR)
1436 const_iv (ATNR_CANCELLATION)
1437 const_iv (ATNR_DEPLETE)
1438 const_iv (ATNR_DEATH)
1439 const_iv (ATNR_CHAOS)
1440 const_iv (ATNR_COUNTERSPELL)
1441 const_iv (ATNR_GODPOWER)
1442 const_iv (ATNR_HOLYWORD)
1443 const_iv (ATNR_BLIND)
1444 const_iv (ATNR_INTERNAL)
1445 const_iv (ATNR_LIFE_STEALING)
1446 const_iv (ATNR_DISEASE)
1447 1631
1448 const_iv (MAP_FLUSH) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1449 const_iv (MAP_PLAYER_UNIQUE)
1450 const_iv (MAP_BLOCK)
1451 const_iv (MAP_STYLE) 1633 const_iv (MAP_INACTIVE)
1452 const_iv (MAP_OVERLAY)
1453 1634
1454 const_iv (MAP_IN_MEMORY) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1455 const_iv (MAP_SWAPPED) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1456 const_iv (MAP_LOADING)
1457 const_iv (MAP_SAVING)
1458 1637
1459 const_iv (KLASS_ATTACHABLE) 1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1460 const_iv (KLASS_GLOBAL)
1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1463 const_iv (KLASS_PLAYER)
1464 const_iv (KLASS_MAP)
1465 1639
1466 const_iv (CS_QUERY_YESNO) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469 1641
1470 const_iv (ST_DEAD) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474 1643
1475 const_iv (ST_CHANGE_CLASS) 1644 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480 1645
1481 // random map generator 1646 // random map generator
1482 const_iv (LAYOUT_NONE) 1647 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ONION) 1648 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489 1649
1490 const_iv (RMOPT_RANDOM) 1650 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1491 const_iv (RMOPT_CENTERED) 1651 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1492 const_iv (RMOPT_LINEAR) 1652 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499 1653
1500 const_iv (SYMMETRY_RANDOM) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1501 const_iv (SYMMETRY_NONE) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1502 const_iv (SYMMETRY_X) 1656
1503 const_iv (SYMMETRY_Y) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1504 const_iv (SYMMETRY_XY) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1659
1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1505 }; 1662 };
1506 1663
1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1664 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1665 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1509 1666
1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1527 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1530 } 1687 }
1531}
1532 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1533void _connect_to_perl () 1707void _connect_to_perl_1 ()
1534 1708
1709void _connect_to_perl_2 ()
1710
1711void _recalc_want ()
1712
1713# not used by default anymore
1535void _global_reattach () 1714void _global_reattach ()
1536 CODE: 1715 CODE:
1537{ 1716{
1538 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1539 for_all_clients (ns) 1718 for_all_clients (ns)
1540 ns->reattach (); 1719 ns->reattach ();
1541 1720
1542 for_all_players (pl)
1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op) 1721 for_all_objects (op)
1550 op->reattach (); 1722 op->reattach ();
1551} 1723}
1552 1724
1725# support function for map-world.ext
1726void _quantise (SV *data_sv, SV *plt_sv)
1727 CODE:
1728{
1729 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1730 croak ("_quantise called with invalid agruments");
1731
1732 plt_sv = SvRV (plt_sv);
1733 SV **plt = AvARRAY (plt_sv);
1734 int plt_count = AvFILL (plt_sv) + 1;
1735
1736 STRLEN len;
1737 char *data = SvPVbyte (data_sv, len);
1738 char *dst = data;
1739
1740 while (len >= 3)
1741 {
1742 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1743 {
1744 char *val = SvPVX (*val_sv);
1745
1746 if (val [0] == data [0]
1747 && val [1] == data [1]
1748 && val [2] == data [2])
1749 {
1750 *dst++ = val [3];
1751 goto next;
1752 }
1753 }
1754
1755 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1756 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1757 dst - SvPVX (data_sv), len);
1758
1759 next:
1760 data += 3;
1761 len -= 3;
1762 }
1763
1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1765}
1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1795void cede_to_tick ()
1796 CODE:
1797 coroapi::cede_to_tick ();
1798
1799NV till_tick ()
1800 CODE:
1801 RETVAL = SvNVX (sv_next_tick) - now ();
1802 OUTPUT:
1803 RETVAL
1804
1805int tick_inhibit ()
1806 CODE:
1807 RETVAL = tick_inhibit;
1808 OUTPUT:
1809 RETVAL
1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1553NV floor (NV x) 1842NV floor (NV x)
1554 1843
1555NV ceil (NV x) 1844NV ceil (NV x)
1556 1845
1557NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1558 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1559 switch (items) 1852 switch (items)
1560 { 1853 {
1561 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1565 } 1858 }
1859}
1566 OUTPUT: 1860 OUTPUT:
1567 RETVAL 1861 RETVAL
1568 1862
1569void server_tick () 1863NV clamp (NV value, NV min_value, NV max_value)
1570 CODE: 1864 CODE:
1571 runtime = SvNVx (sv_runtime); 1865 RETVAL = clamp (value, min_value, max_value);
1572 server_tick (); 1866 OUTPUT:
1867 RETVAL
1573 1868
1869NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1870 CODE:
1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1872 OUTPUT:
1873 RETVAL
1874
1875void weaken (...)
1876 PROTOTYPE: @
1877 CODE:
1878 while (items > 0)
1879 sv_rvweaken (ST (--items));
1880
1574void 1881void
1575LOG (int level, char *msg) 1882log_backtrace (utf8_string msg)
1883
1884void
1885LOG (int flags, utf8_string msg)
1576 PROTOTYPE: $$ 1886 PROTOTYPE: $$
1577 C_ARGS: (LogLevel)level, "%s", msg 1887 C_ARGS: flags, "%s", msg
1578 1888
1579char *path_combine (char *base, char *path) 1889octet_string path_combine (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1890 PROTOTYPE: $$
1581 1891
1582char *path_combine_and_normalize (char *base, char *path) 1892octet_string path_combine_and_normalize (octet_string base, octet_string path)
1583 PROTOTYPE: $$ 1893 PROTOTYPE: $$
1584 1894
1585const char *
1586get_maps_directory (char *path)
1587 PROTOTYPE: $
1588 ALIAS: maps_directory = 0
1589 CODE:
1590 RETVAL = create_pathname (path);
1591 OUTPUT: RETVAL
1592
1593void 1895void
1594sub_generation_inc () 1896sub_generation_inc ()
1595 CODE: 1897 CODE:
1596 PL_sub_generation++; 1898 PL_sub_generation++;
1597 1899
1598char * 1900const_octet_string
1599mapdir () 1901mapdir ()
1600 PROTOTYPE: 1902 PROTOTYPE:
1601 ALIAS: 1903 ALIAS:
1602 mapdir = 0 1904 mapdir = 0
1603 uniquedir = 1 1905 uniquedir = 1
1619 } 1921 }
1620 OUTPUT: RETVAL 1922 OUTPUT: RETVAL
1621 1923
1622void abort () 1924void abort ()
1623 1925
1926void reset_signals ()
1927
1624void fork_abort (char *cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1625 1929
1626void cleanup (const char *cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1627 1931
1628void emergency_save () 1932void emergency_save ()
1629 1933
1630void _exit (int status = 0) 1934void _exit (int status = EXIT_SUCCESS)
1631 1935
1632#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1633 1937
1634int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1635 1946
1636int munlockall () 1947int munlockall ()
1637 1948
1638#endif 1949#endif
1639 1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1979
1640int find_animation (char *text) 1980int find_animation (utf8_string text)
1641 PROTOTYPE: $ 1981 PROTOTYPE: $
1642 1982
1643int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1644 1984
1645const char *cost_string_from_value(uint64 cost, int approx = 0) 1985const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1646 1986
1647int 1987int
1648exp_to_level (val64 exp) 1988exp_to_level (val64 exp)
1649 CODE: 1989 CODE:
1650{ 1990{
1681 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1682 else 2022 else
1683 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1684 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1685 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
2068bool
2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
2073
1686MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1687 2075
1688int 2076int
1689valid (SV *obj) 2077valid (SV *obj)
1690 CODE: 2078 CODE:
1691 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2079 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1692 OUTPUT: 2080 OUTPUT:
1693 RETVAL 2081 RETVAL
1694 2082
2083void
2084debug_trace (attachable *obj, bool on = true)
2085 CODE:
2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2087 if (on)
2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
2089
2090int mortals_size ()
2091 CODE:
2092 RETVAL = attachable::mortals.size ();
2093 OUTPUT: RETVAL
2094
2095#object *mortals (U32 index)
2096# CODE:
2097# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
2098# OUTPUT: RETVAL
2099
1695INCLUDE: $PERL genacc attachable ../include/cfperl.h | 2100INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1696 2101
1697MODULE = cf PACKAGE = cf::global 2102MODULE = cf PACKAGE = cf::global
1698 2103
1699int invoke (SV *klass, int event, ...) 2104int invoke (SV *klass, int event, ...)
1700 CODE: 2105 CODE:
1704 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2109 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1705 OUTPUT: RETVAL 2110 OUTPUT: RETVAL
1706 2111
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1708 2113
1709INCLUDE: $PERL genacc object ../include/object.h | 2114INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1710 2115
1711int invoke (object *op, int event, ...) 2116int invoke (object *op, int event, ...)
1712 CODE: 2117 CODE:
1713 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2118 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1714 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2119 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1716 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 2121 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1717 OUTPUT: RETVAL 2122 OUTPUT: RETVAL
1718 2123
1719SV *registry (object *op) 2124SV *registry (object *op)
1720 2125
1721void mortals ()
1722 PPCODE:
1723 EXTEND (SP, object::mortals.size ());
1724 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1725 PUSHs (to_sv (*i));
1726
1727int objects_size () 2126int objects_size ()
1728 CODE: 2127 CODE:
1729 RETVAL = objects.size (); 2128 RETVAL = objects.size ();
1730 OUTPUT: RETVAL 2129 OUTPUT: RETVAL
1731 2130
1742object *actives (U32 index) 2141object *actives (U32 index)
1743 CODE: 2142 CODE:
1744 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1745 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1746 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
2151const_utf8_string slot_use_name (U32 slot)
2152 ALIAS:
2153 slot_nonuse_name = 1
2154 CODE:
2155{
2156 if (slot >= NUM_BODY_LOCATIONS)
2157 croak ("body slot index out of range");
2158
2159 switch (ix)
2160 {
2161 case 0: RETVAL = body_locations[slot].use_name; break;
2162 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2163 }
2164}
2165 OUTPUT:
2166 RETVAL
2167
1747# missing properties 2168# missing properties
1748 2169
1749object *head (object *op) 2170object *head (object *op)
1750 PROTOTYPE: $ 2171 PROTOTYPE: $
1751 CODE: 2172 CODE:
1752 RETVAL = op->head_ (); 2173 RETVAL = op->head_ ();
1753 OUTPUT: RETVAL
1754
1755int is_head (object *op)
1756 PROTOTYPE: $
1757 CODE:
1758 RETVAL = op->head_ () == op;
1759 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1760 2175
1761void 2176void
1762inv (object *obj) 2177inv (object *obj)
1763 PROTOTYPE: $ 2178 PROTOTYPE: $
1764 PPCODE: 2179 PPCODE:
1765{ 2180{
1766 object *o;
1767 for (o = obj->inv; o; o = o->below) 2181 for (object *o = obj->inv; o; o = o->below)
1768 XPUSHs (sv_2mortal (to_sv (o))); 2182 XPUSHs (sv_2mortal (to_sv (o)));
1769} 2183}
1770 2184
1771void 2185void
1772set_animation (object *op, int idx) 2186set_animation (object *op, int idx)
1773 CODE: 2187 CODE:
1774 SET_ANIMATION (op, idx); 2188 SET_ANIMATION (op, idx);
1775 2189
2190int
2191num_animations (object *op)
2192 CODE:
2193 RETVAL = NUM_ANIMATIONS (op);
2194 OUTPUT: RETVAL
2195
2196int slot_info (object *op, UV slot, int value = 0)
2197 ALIAS:
2198 slot_used = 1
2199 CODE:
2200{
2201 if (slot >= NUM_BODY_LOCATIONS)
2202 croak ("body slot index out of range");
2203
2204 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2205
2206 if (items > 2)
2207 if (ix)
2208 op->slot[slot].used = value;
2209 else
2210 op->slot[slot].info = value;
2211}
2212 OUTPUT:
2213 RETVAL
2214
1776object *find_best_object_match (object *op, const char *match) 2215object *find_best_object_match (object *op, utf8_string match)
1777 2216
1778object *find_marked_object (object *op) 2217object *find_marked_object (object *op)
1779 2218
1780int need_identify (object *obj); 2219int need_identify (object *obj);
1781 2220
1793 2232
1794void apply_below (object *op) 2233void apply_below (object *op)
1795 CODE: 2234 CODE:
1796 player_apply_below (op); 2235 player_apply_below (op);
1797 2236
1798object *cf_object_present_archname_inside (object *op, char *whatstr) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1799 2238
1800int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2239int casting_level (object *caster, object *spell)
1801
1802int cf_object_change_map (object *op, int x, int y, maptile *map)
1803
1804#//TODO
1805object *clone_ (object *op, int recursive = 0)
1806 CODE:
1807 if (recursive)
1808 RETVAL = object_create_clone (op);
1809 else
1810 {
1811 RETVAL = object::create ();
1812 op->copy_to (RETVAL);
1813 }
1814 OUTPUT: RETVAL
1815 2240
1816int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
1817 CODE: 2242 CODE:
1818 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
1819 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
1823 RETVAL = pay_for_amount (amount, op); 2248 RETVAL = pay_for_amount (amount, op);
1824 OUTPUT: RETVAL 2249 OUTPUT: RETVAL
1825 2250
1826void pay_player (object *op, uint64 amount) 2251void pay_player (object *op, uint64 amount)
1827 2252
1828val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2253val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1829 2254
1830int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2255int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1831 2256
1832void learn_spell (object *op, object *sp, int special_prayer = 0) 2257void learn_spell (object *op, object *sp, int special_prayer = 0)
1833 CODE: 2258 CODE:
1834 do_learn_spell (op, sp, special_prayer); 2259 do_learn_spell (op, sp, special_prayer);
1835 2260
1836void forget_spell (object *op, object *sp) 2261void forget_spell (object *op, object *sp)
1837 CODE: 2262 CODE:
1838 do_forget_spell (op, query_name (sp)); 2263 do_forget_spell (op, query_name (sp));
1839 2264
1840object *check_for_spell (object *op, char *spellname) 2265object *check_for_spell (object *op, utf8_string spellname)
1841 CODE: 2266 CODE:
1842 RETVAL = check_spell_known (op, spellname); 2267 RETVAL = check_spell_known (op, spellname);
1843 OUTPUT: RETVAL 2268 OUTPUT: RETVAL
1844 2269
1845int query_money (object *op) 2270int query_money (object *op)
1854 2279
1855void drop (object *who, object *op) 2280void drop (object *who, object *op)
1856 2281
1857void pick_up (object *who, object *op) 2282void pick_up (object *who, object *op)
1858 2283
1859int cf_object_teleport (object *op, maptile *map, int x, int y)
1860
1861void update_object (object *op, int action) 2284void update_object (object *op, int action)
1862 2285
1863object *cf_create_object_by_name (const char *name)
1864
1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2286void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1866 2287
1867void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
1868 2289
1869int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1870 2291
1871int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
1872 2293
1873void push_button (object *op); 2294void push_button (object *op, object *originator)
1874 2295
1875void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
1876 2297
1877void add_button_link (object *button, maptile *map, int connected); 2298void handle_apply_yield (object *op)
1878 2299
1879void remove_button_link (object *op); 2300int convert_item (object *item, object *converter)
1880 2301
1881 2302
1882MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
1883
1884object *cf_insert_ob_in_ob (object *ob, object *where)
1885 2304
1886# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
1887# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2306# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1888 2307
1889object *new (const char *archetype = 0) 2308object *new (utf8_string archetype = 0)
1890 PROTOTYPE: ;$ 2309 PROTOTYPE: ;$
1891 CODE: 2310 CODE:
1892 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1893 OUTPUT: 2312 OUTPUT:
1894 RETVAL 2313 RETVAL
1895 2314
2315object *find_object (U32 tag)
2316
2317object *find_object_uuid (UUID i)
2318
2319# TODO: nuke
1896object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2320object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1897 PROTOTYPE: $$$$$$ 2321 PROTOTYPE: $$$$$$
1898 CODE: 2322 CODE:
1899{ 2323{
1900 int unused_type; 2324 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1901 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1902}
1903 2325
1904# syntatic sugar for easier use in event callbacks. 2326 if (RETVAL->destroyed ())
1905const char *options (object *op)
1906 CODE:
1907 RETVAL = op->name;
1908 OUTPUT:
1909 RETVAL 2327 RETVAL = 0;
2328}
1910 2329
1911player *contr (object *op) 2330shstr
1912 CODE: 2331object::kv_get (shstr key)
1913 RETVAL = op->contr;
1914 OUTPUT: RETVAL
1915 2332
1916const char *get_ob_key_value (object *op, const char *key) 2333void
2334object::kv_del (shstr key)
1917 2335
1918bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2336void
2337object::kv_set (shstr key, shstr value)
1919 2338
1920object *get_nearest_player (object *ob) 2339object *get_nearest_player (object *ob)
1921 ALIAS: nearest_player = 0 2340 ALIAS: nearest_player = 0
1922 PREINIT: 2341 PREINIT:
1923 extern object *get_nearest_player (object *); 2342 extern object *get_nearest_player (object *);
1925void rangevector (object *ob, object *other, int flags = 0) 2344void rangevector (object *ob, object *other, int flags = 0)
1926 PROTOTYPE: $$;$ 2345 PROTOTYPE: $$;$
1927 PPCODE: 2346 PPCODE:
1928{ 2347{
1929 rv_vector rv; 2348 rv_vector rv;
2349
2350 PUTBACK;
1930 get_rangevector (ob, other, &rv, flags); 2351 get_rangevector (ob, other, &rv, flags);
2352 SPAGAIN;
2353
1931 EXTEND (SP, 5); 2354 EXTEND (SP, 5);
1932 PUSHs (newSVuv (rv.distance)); 2355 PUSHs (newSVuv (rv.distance));
1933 PUSHs (newSViv (rv.distance_x)); 2356 PUSHs (newSViv (rv.distance_x));
1934 PUSHs (newSViv (rv.distance_y)); 2357 PUSHs (newSViv (rv.distance_y));
1935 PUSHs (newSViv (rv.direction)); 2358 PUSHs (newSViv (rv.direction));
1936 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2359 PUSHs (to_sv (rv.part));
1937} 2360}
1938 2361
1939bool on_same_map_as (object *ob, object *other) 2362bool on_same_map_as (object *ob, object *other)
1940 CODE: 2363 CODE:
1941 RETVAL = on_same_map (ob, other); 2364 RETVAL = on_same_map (ob, other);
1942 OUTPUT: RETVAL 2365 OUTPUT: RETVAL
1943 2366
1944const char * 2367const_utf8_string
1945base_name (object *op, int plural = op->nrof > 1) 2368base_name (object *op, int plural = op->nrof > 1)
1946 CODE: 2369 CODE:
1947 RETVAL = query_base_name (op, plural); 2370 RETVAL = query_base_name (op, plural);
1948 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
1949 2372
1950object *decrease_ob_nr (object *op, unsigned long i) 2373# return the tail of an object, excluding itself
2374void
2375tail (object *op)
2376 PPCODE:
2377 while ((op = op->more))
2378 XPUSHs (sv_2mortal (to_sv (op)));
1951 2379
1952MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2380MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1953 2381
1954player *player (object *op) 2382player *player (object *op)
1955 CODE: 2383 CODE:
1956 RETVAL = op->contr; 2384 RETVAL = op->contr;
1957 OUTPUT: RETVAL 2385 OUTPUT: RETVAL
1958 2386
1959void check_score (object *op) 2387bool move_player (object *op, int dir)
1960 2388
1961void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2389void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962 CODE: 2390 CODE:
1963 new_draw_info (flags, 0, op, txt); 2391 new_draw_info (flags, 0, op, txt);
1964 2392
1965object *cf_player_send_inventory (object *op)
1966
1967char *cf_player_get_ip (object *op)
1968 ALIAS: ip = 0
1969
1970object *cf_player_get_marked_item (object *op)
1971 ALIAS: marked_item = 0
1972
1973void cf_player_set_marked_item (object *op, object *ob)
1974
1975partylist *cf_player_get_party (object *op)
1976 ALIAS: party = 0
1977
1978void cf_player_set_party (object *op, partylist *party)
1979
1980void kill_player (object *op) 2393void kill_player (object *op)
1981 2394
2395void esrv_send_item (object *pl, object *item)
2396
1982void esrv_update_item (object *op, int what, object *item) 2397void esrv_update_item (object *pl, int what, object *item)
1983 C_ARGS: what, op, item 2398 C_ARGS: what, pl, item
1984 2399
1985void clear_los (object *op) 2400void esrv_del_item (object *pl, int tag)
2401 C_ARGS: pl->contr, tag
1986 2402
1987int command_summon (object *op, char *params) 2403int command_summon (object *op, utf8_string params)
1988 2404
1989int command_arrest (object *op, char *params) 2405int command_arrest (object *op, utf8_string params)
1990
1991int command_kick (object *op, char *params)
1992
1993int command_banish (object *op, char *params)
1994 2406
1995 2407
1996MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2408MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1997 2409
1998INCLUDE: $PERL genacc player ../include/player.h | 2410INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1999 2411
2000int invoke (player *pl, int event, ...) 2412int invoke (player *pl, int event, ...)
2001 CODE: 2413 CODE:
2002 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2414 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2003 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2415 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2013 pl->ob->stats.hp = pl->ob->stats.maxhp; 2425 pl->ob->stats.hp = pl->ob->stats.maxhp;
2014 pl->ob->stats.sp = pl->ob->stats.maxsp; 2426 pl->ob->stats.sp = pl->ob->stats.maxsp;
2015 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2427 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2016 pl->orig_stats = pl->ob->stats; 2428 pl->orig_stats = pl->ob->stats;
2017 2429
2018void cf_player_move (player *pl, int dir) 2430# should only be temporary
2431void esrv_new_player (player *pl)
2019 2432
2020void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2433#d# TODO: replace by blocked_los accessor, fix code using this
2021
2022player *first ()
2023 CODE:
2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027bool 2434bool
2028cell_visible (player *pl, int dx, int dy) 2435cell_visible (player *pl, int dx, int dy)
2029 CODE: 2436 CODE:
2030 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2437 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2031 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2032 OUTPUT: 2438 OUTPUT:
2033 RETVAL 2439 RETVAL
2034 2440
2035void 2441void
2036send (player *pl, SV *packet) 2442send (player *pl, SV *packet)
2037 CODE: 2443 CODE:
2038{ 2444{
2039 STRLEN len; 2445 STRLEN len;
2040 char *buf = SvPVbyte (packet, len); 2446 char *buf = SvPVbyte (packet, len);
2041 2447
2448 if (len > MAXSOCKBUF)
2449 pl->failmsg ("[packet too long for client]");
2042 if (pl->ns) 2450 else if (pl->ns)
2043 pl->ns->send_packet (buf, len); 2451 pl->ns->send_packet (buf, len);
2044} 2452}
2045
2046int
2047listening (player *pl, int new_value = -1)
2048 CODE:
2049 RETVAL = pl->listening;
2050 if (new_value >= 0)
2051 pl->listening = new_value;
2052 OUTPUT:
2053 RETVAL
2054 2453
2055void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2454void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2056 PROTOTYPE: $;$$$ 2455 PROTOTYPE: $;$$$
2057 PPCODE: 2456 PPCODE:
2058 if (GIMME_V != G_VOID) 2457 if (GIMME_V != G_VOID)
2083 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2482 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2084 OUTPUT: RETVAL 2483 OUTPUT: RETVAL
2085 2484
2086SV *registry (maptile *map) 2485SV *registry (maptile *map)
2087 2486
2487void
2488find_tagged_objects (maptile *map, utf8_string tag = 0)
2489 PPCODE:
2490{
2491 if (!map->spaces)
2492 XSRETURN_EMPTY;
2493
2494 if (tag)
2495 {
2496 shstr_cmp tag_ (tag);
2497
2498 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2499 for (object *op = ms->bot; op; op = op->above)
2500 if (op->tag == tag_)
2501 XPUSHs (sv_2mortal (to_sv (op)));
2502 }
2503 else
2504 {
2505 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2506 for (object *op = ms->bot; op; op = op->above)
2507 if (op->tag)
2508 XPUSHs (sv_2mortal (to_sv (op)));
2509 }
2510}
2511
2088INCLUDE: $PERL genacc maptile ../include/map.h | 2512INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2513
2514void
2515adjust_daylight ()
2516 CODE:
2517 maptile::adjust_daylight ();
2518
2519int
2520outdoor_darkness (int darkness = 0)
2521 CODE:
2522 RETVAL = maptile::outdoor_darkness;
2523 if (items)
2524 maptile::outdoor_darkness = darkness;
2525 OUTPUT:
2526 RETVAL
2089 2527
2090void 2528void
2091maptile::instantiate () 2529maptile::instantiate ()
2092 2530
2093maptile *new () 2531maptile *new ()
2108 for_all_players (pl) 2546 for_all_players (pl)
2109 if (pl->ob && pl->ob->map == THIS) 2547 if (pl->ob && pl->ob->map == THIS)
2110 PUSHs (sv_2mortal (to_sv (pl->ob))); 2548 PUSHs (sv_2mortal (to_sv (pl->ob)));
2111 } 2549 }
2112 2550
2113void play_sound_map (maptile *map, int x, int y, int sound_num) 2551void
2552maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2553 CODE:
2554{
2555 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2556 croak ("maptile::add_underlay: palette must be arrayref");
2557
2558 palette = SvRV (palette);
2559
2560 STRLEN idxlen;
2561 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2562
2563 for (int x = 0; x < THIS->width; ++x)
2564 for (int y = 0; y < THIS->height; ++y)
2565 {
2566 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2567 if (op->flag [FLAG_IS_FLOOR])
2568 goto skip;
2569
2570 {
2571 int offs = offset + y * stride + x;
2572
2573 if (IN_RANGE_EXC (offs, 0, idxlen))
2574 {
2575 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2576 {
2577 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2578 ob->flag [FLAG_NO_MAP_SAVE] = true;
2579 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2580
2581 if (ob->randomitems && !ob->above)
2582 {
2583 ob->create_treasure (ob->randomitems);
2584
2585 for (object *op = ob->above; op; op = op->above)
2586 op->flag [FLAG_NO_MAP_SAVE] = true;
2587 // TODO: if this is a pickable object, then the item
2588 // will at a bit weird - saving inside the player
2589 // will clear the flag, but when the player drops
2590 // it without logging out, it keeps the flag.
2591 // nobody ahs reported this, but this can be rather
2592 // annoying on persistent maps.
2593 }
2594 }
2595 }
2596 }
2597
2598 skip: ;
2599 }
2600}
2601
2602void
2603maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2604 CODE:
2605{
2606 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2607 croak ("maptile::set_regiondata: palette must be arrayref");
2608
2609 palette = SvRV (palette);
2610
2611 STRLEN idxlen;
2612 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2613
2614 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2615 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2616
2617 for (int i = av_len ((AV *)palette) + 1; i--; )
2618 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2619
2620 for (int y = 0; y < THIS->height; ++y)
2621 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2622
2623 sfree (THIS->regions, THIS->size ());
2624 delete [] THIS->regionmap;
2625
2626 THIS->regions = regions;
2627 THIS->regionmap = regionmap;
2628}
2629
2630void
2631maptile::create_region_treasure ()
2632 CODE:
2633 for (int x = 0; x < THIS->width; ++x)
2634 for (int y = 0; y < THIS->height; ++y)
2635 {
2636 region *rgn = THIS->region (x, y);
2637
2638 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2639 if (object *op = THIS->at (x, y).top)
2640 if (rgn->treasure && rndm () < rgn->treasure_density)
2641 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2642 }
2114 2643
2115int out_of_map (maptile *map, int x, int y) 2644int out_of_map (maptile *map, int x, int y)
2116 2645
2117void 2646void
2118trigger (maptile *map, long connection, bool state = true) 2647find_link (maptile *map, shstr_tmp connection)
2119 CODE:
2120 activate_connection (map, connection, state);
2121
2122void
2123get_connection (maptile *map, long connection)
2124 PPCODE: 2648 PPCODE:
2125 oblinkpt *obp = get_connection_links (map, connection); 2649 if (oblinkpt *obp = map->find_link (connection))
2126 if (obp)
2127 for (objectlink *ol = obp->link; ol; ol = ol->next) 2650 for (objectlink *ol = obp->link; ol; ol = ol->next)
2128 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2651 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2129
2130object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2131
2132object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2133
2134object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2135 C_ARGS: str, map, nx, ny
2136 2652
2137void 2653void
2138get_map_flags (maptile *map, int x, int y) 2654get_map_flags (maptile *map, int x, int y)
2139 PPCODE: 2655 PPCODE:
2140{ 2656{
2141 maptile *nmap = 0; 2657 maptile *nmap = 0;
2142 I16 nx = 0, ny = 0; 2658 I16 nx = 0, ny = 0;
2659
2660 PUTBACK;
2143 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2661 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2662 SPAGAIN;
2144 2663
2145 EXTEND (SP, 4); 2664 EXTEND (SP, 4);
2146 PUSHs (sv_2mortal (newSViv (flags))); 2665 PUSHs (sv_2mortal (newSViv (flags)));
2147 2666
2148 if (GIMME_V == G_ARRAY) 2667 if (GIMME_V == G_ARRAY)
2149 { 2668 {
2150 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2669 PUSHs (sv_2mortal (to_sv (nmap)));
2151 PUSHs (sv_2mortal (newSViv (nx))); 2670 PUSHs (sv_2mortal (newSViv (nx)));
2152 PUSHs (sv_2mortal (newSViv (ny))); 2671 PUSHs (sv_2mortal (newSViv (ny)));
2153 } 2672 }
2154} 2673}
2155 2674
2675mapspace *
2676ms (maptile *map, unsigned int x, unsigned int y)
2677 PROTOTYPE: $$$
2678 CODE:
2679{
2680 maptile *nmap = 0;
2681 I16 nx, ny;
2682
2683 PUTBACK;
2684 get_map_flags (map, &nmap, x, y, &nx, &ny);
2685 SPAGAIN;
2686
2687 if (!nmap)
2688 XSRETURN_UNDEF;
2689
2690 RETVAL = &nmap->at (nx, ny);
2691}
2692 OUTPUT:
2693 RETVAL
2694
2156void 2695void
2157at (maptile *map, unsigned int x, unsigned int y) 2696at (maptile *map, unsigned int x, unsigned int y)
2158 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2159 PPCODE: 2698 PPCODE:
2160{ 2699{
2161 object *o;
2162 maptile *nmap = 0; 2700 maptile *nmap = 0;
2163 I16 nx, ny; 2701 I16 nx, ny;
2164 2702
2703 PUTBACK;
2165 get_map_flags (map, &nmap, x, y, &nx, &ny); 2704 get_map_flags (map, &nmap, x, y, &nx, &ny);
2705 SPAGAIN;
2166 2706
2167 if (nmap) 2707 if (nmap)
2168 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2708 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2169 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2709 XPUSHs (sv_2mortal (to_sv (o)));
2170} 2710}
2171 2711
2172SV * 2712SV *
2173bot_at (maptile *obj, unsigned int x, unsigned int y) 2713bot_at (maptile *map, unsigned int x, unsigned int y)
2174 PROTOTYPE: $$$ 2714 PROTOTYPE: $$$
2175 ALIAS: 2715 ALIAS:
2176 top_at = 1 2716 top_at = 1
2177 flags_at = 2 2717 flags_at = 2
2178 light_at = 3 2718 light_at = 3
2179 move_block_at = 4 2719 move_block_at = 4
2180 move_slow_at = 5 2720 move_slow_at = 5
2181 move_on_at = 6 2721 move_on_at = 6
2182 move_off_at = 7 2722 move_off_at = 7
2183 INIT:
2184 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2185 CODE: 2723 CODE:
2724{
2725 sint16 nx = x;
2726 sint16 ny = y;
2727
2728 if (!xy_normalise (map, nx, ny))
2729 XSRETURN_UNDEF;
2730
2731 mapspace &ms = map->at (nx, ny);
2732
2733 ms.update ();
2734
2186 switch (ix) 2735 switch (ix)
2187 { 2736 {
2188 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2737 case 0: RETVAL = to_sv (ms.bot ); break;
2189 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2738 case 1: RETVAL = to_sv (ms.top ); break;
2190 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2739 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2191 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2740 case 3: RETVAL = newSViv (ms.light ); break;
2192 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2741 case 4: RETVAL = newSVuv (ms.move_block); break;
2193 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2742 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2194 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2743 case 6: RETVAL = newSVuv (ms.move_on ); break;
2195 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2744 case 7: RETVAL = newSVuv (ms.move_off ); break;
2196 } 2745 }
2746}
2197 OUTPUT: RETVAL 2747 OUTPUT: RETVAL
2198
2199void fix_walls (maptile *map, int x, int y)
2200
2201void fix_walls_around (maptile *map, int x, int y)
2202
2203const char *
2204region_name (maptile *m)
2205 CODE:
2206 RETVAL = get_name_of_region_for_map (m);
2207 OUTPUT: RETVAL
2208 2748
2209# worst xs function of my life 2749# worst xs function of my life
2210bool 2750bool
2211_create_random_map (\ 2751_create_random_map (\
2212 maptile *self,\ 2752 maptile *self,\
2213 char *wallstyle,\ 2753 utf8_string wallstyle,\
2214 char *wall_name,\ 2754 utf8_string wall_name,\
2215 char *floorstyle,\ 2755 utf8_string floorstyle,\
2216 char *monsterstyle,\ 2756 utf8_string monsterstyle,\
2217 char *treasurestyle,\ 2757 utf8_string treasurestyle,\
2218 char *layoutstyle,\ 2758 utf8_string layoutstyle,\
2219 char *doorstyle,\ 2759 utf8_string doorstyle,\
2220 char *decorstyle,\ 2760 utf8_string decorstyle,\
2221 char *origin_map,\ 2761 utf8_string origin_map,\
2222 char *final_map,\ 2762 utf8_string final_map,\
2223 char *exitstyle,\ 2763 utf8_string exitstyle,\
2224 char *this_map,\ 2764 utf8_string this_map,\
2225 char *exit_on_final_map,\ 2765 utf8_string exit_on_final_map,\
2226 int Xsize,\ 2766 int xsize,\
2227 int Ysize,\ 2767 int ysize,\
2228 int expand2x,\ 2768 int expand2x,\
2229 int layoutoptions1,\ 2769 int layoutoptions1,\
2230 int layoutoptions2,\ 2770 int layoutoptions2,\
2231 int layoutoptions3,\ 2771 int layoutoptions3,\
2232 int symmetry,\ 2772 int symmetry,\
2237 int dungeon_depth,\ 2777 int dungeon_depth,\
2238 int decoroptions,\ 2778 int decoroptions,\
2239 int orientation,\ 2779 int orientation,\
2240 int origin_y,\ 2780 int origin_y,\
2241 int origin_x,\ 2781 int origin_x,\
2242 int random_seed,\ 2782 U32 random_seed,\
2243 val64 total_map_hp,\ 2783 val64 total_map_hp,\
2244 int map_layout_style,\ 2784 int map_layout_style,\
2245 int treasureoptions,\ 2785 int treasureoptions,\
2246 int symmetry_used,\ 2786 int symmetry_used,\
2247 region *region,\ 2787 region *region,\
2248 char *custom\ 2788 utf8_string custom\
2249) 2789)
2250 CODE: 2790 CODE:
2251{ 2791{
2252 random_map_params rmp; 2792 random_map_params rmp;
2253 2793
2263 assign (rmp.exit_on_final_map, exit_on_final_map); 2803 assign (rmp.exit_on_final_map, exit_on_final_map);
2264 2804
2265 rmp.origin_map = origin_map; 2805 rmp.origin_map = origin_map;
2266 rmp.final_map = final_map; 2806 rmp.final_map = final_map;
2267 rmp.this_map = this_map; 2807 rmp.this_map = this_map;
2268 rmp.Xsize = Xsize; 2808 rmp.xsize = xsize;
2269 rmp.Ysize = Ysize; 2809 rmp.ysize = ysize;
2270 rmp.expand2x = expand2x; 2810 rmp.expand2x = expand2x;
2271 rmp.layoutoptions1 = layoutoptions1; 2811 rmp.layoutoptions1 = layoutoptions1;
2272 rmp.layoutoptions2 = layoutoptions2; 2812 rmp.layoutoptions2 = layoutoptions2;
2273 rmp.layoutoptions3 = layoutoptions3; 2813 rmp.layoutoptions3 = layoutoptions3;
2274 rmp.symmetry = symmetry; 2814 rmp.symmetry = symmetry;
2280 rmp.decoroptions = decoroptions; 2820 rmp.decoroptions = decoroptions;
2281 rmp.orientation = orientation; 2821 rmp.orientation = orientation;
2282 rmp.origin_y = origin_y; 2822 rmp.origin_y = origin_y;
2283 rmp.origin_x = origin_x; 2823 rmp.origin_x = origin_x;
2284 rmp.random_seed = random_seed; 2824 rmp.random_seed = random_seed;
2285 rmp.total_map_hp = total_map_hp; 2825 rmp.total_map_hp = (uint64_t) total_map_hp;
2286 rmp.map_layout_style = map_layout_style; 2826 rmp.map_layout_style = map_layout_style;
2287 rmp.treasureoptions = treasureoptions; 2827 rmp.treasureoptions = treasureoptions;
2288 rmp.symmetry_used = symmetry_used; 2828 rmp.symmetry_used = symmetry_used;
2289 rmp.region = region; 2829 rmp.region = region;
2290 rmp.custom = custom; 2830 rmp.custom = custom;
2292 RETVAL = self->generate_random_map (&rmp); 2832 RETVAL = self->generate_random_map (&rmp);
2293} 2833}
2294 OUTPUT: 2834 OUTPUT:
2295 RETVAL 2835 RETVAL
2296 2836
2837MODULE = cf PACKAGE = cf::mapspace
2838
2839INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2840
2297MODULE = cf PACKAGE = cf::arch 2841MODULE = cf PACKAGE = cf::arch
2298 2842
2299archetype *find (const char *name) 2843int archetypes_size ()
2300 CODE: 2844 CODE:
2301 RETVAL = archetype::find (name); 2845 RETVAL = archetypes.size ();
2302 OUTPUT:
2303 RETVAL
2304
2305archetype *first()
2306 PROTOTYPE:
2307 CODE:
2308 RETVAL = first_archetype;
2309 OUTPUT: RETVAL 2846 OUTPUT: RETVAL
2310 2847
2848archetype *archetypes (U32 index)
2849 CODE:
2850 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2851 OUTPUT: RETVAL
2852
2311INCLUDE: $PERL genacc archetype ../include/object.h | 2853INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2312 2854
2313MODULE = cf PACKAGE = cf::party 2855MODULE = cf PACKAGE = cf::party
2314 2856
2315partylist *first () 2857partylist *first ()
2316 PROTOTYPE: 2858 PROTOTYPE:
2317 CODE: 2859 CODE:
2318 RETVAL = get_firstparty (); 2860 RETVAL = get_firstparty ();
2319 OUTPUT: RETVAL 2861 OUTPUT: RETVAL
2320 2862
2321INCLUDE: $PERL genacc partylist ../include/player.h | 2863INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2322 2864
2323MODULE = cf PACKAGE = cf::region 2865MODULE = cf PACKAGE = cf::region
2324 2866
2325region *first () 2867void
2326 PROTOTYPE: 2868list ()
2327 CODE: 2869 PPCODE:
2328 RETVAL = first_region; 2870 for_all_regions (rgn)
2329 OUTPUT: RETVAL 2871 XPUSHs (sv_2mortal (to_sv (rgn)));
2330 2872
2331region *find (char *name) 2873region *find (utf8_string name)
2332 PROTOTYPE: $ 2874 PROTOTYPE: $
2333 CODE: 2875 CODE:
2334 RETVAL = get_region_by_name (name); 2876 RETVAL = region::find (name);
2335 OUTPUT: RETVAL 2877 OUTPUT: RETVAL
2336 2878
2879int specificity (region *rgn)
2880 CODE:
2881 RETVAL = 0;
2882 while (rgn = rgn->parent)
2883 RETVAL++;
2884 OUTPUT: RETVAL
2885
2337INCLUDE: $PERL genacc region ../include/map.h | 2886INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2338 2887
2339MODULE = cf PACKAGE = cf::living 2888MODULE = cf PACKAGE = cf::living
2340 2889
2341INCLUDE: $PERL genacc living ../include/living.h | 2890INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2342 2891
2343MODULE = cf PACKAGE = cf::settings 2892MODULE = cf PACKAGE = cf::settings
2344 2893
2345INCLUDE: $PERL genacc Settings ../include/global.h | 2894INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2346 2895
2347MODULE = cf PACKAGE = cf::client 2896MODULE = cf PACKAGE = cf::client
2348 2897
2349INCLUDE: $PERL genacc client ../include/client.h | 2898INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2350 2899
2351int invoke (client *ns, int event, ...) 2900int invoke (client *ns, int event, ...)
2352 CODE: 2901 CODE:
2353 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2902 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2354 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2903 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2370 CODE: 2919 CODE:
2371{ 2920{
2372 STRLEN len; 2921 STRLEN len;
2373 char *buf = SvPVbyte (packet, len); 2922 char *buf = SvPVbyte (packet, len);
2374 2923
2924 if (len > MAXSOCKBUF)
2925 {
2926 // ugly
2927 if (THIS->pl)
2928 THIS->pl->failmsg ("[packet too long for client]");
2929 }
2930 else
2375 THIS->send_packet (buf, len); 2931 THIS->send_packet (buf, len);
2376} 2932}
2377 2933
2934faceidx
2935client::need_face (utf8_string name, int pri = 0)
2936 CODE:
2937 RETVAL = face_find (name, 0);
2938 if (RETVAL)
2939 {
2940 THIS->send_face (RETVAL, pri);
2941 THIS->flush_fx ();
2942 }
2943 OUTPUT:
2944 RETVAL
2945
2946int
2947client::fx_want (int idx, int value = -1)
2948 CODE:
2949 if (0 < idx && idx < FT_NUM)
2950 {
2951 RETVAL = THIS->fx_want [idx];
2952 if (items > 2)
2953 THIS->fx_want [idx] = value;
2954 }
2955 else
2956 RETVAL = 0;
2957 OUTPUT:
2958 RETVAL
2959
2960MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2961
2962faceidx sound_find (utf8_string name)
2963
2964void sound_set (utf8_string str, faceidx face)
2965
2966# dire hack
2967void old_sound_index (int idx, faceidx face)
2968 CODE:
2969 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2970 old_sound_index [idx] = face;
2971
2972MODULE = cf PACKAGE = cf::face PREFIX = face_
2973
2974#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2975
2976faceidx face_find (utf8_string name, faceidx defidx = 0)
2977
2978faceidx alloc (utf8_string name)
2979 CODE:
2980{
2981 do
2982 {
2983 RETVAL = faces.size ();
2984 faces.resize (RETVAL + 1);
2985 }
2986 while (!RETVAL); // crude way to leave index 0
2987
2988 faces [RETVAL].name = name;
2989 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2990
2991 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2992 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2993}
2994 OUTPUT: RETVAL
2995
2996void set_type (faceidx idx, int value)
2997 ALIAS:
2998 set_type = 0
2999 set_visibility = 1
3000 set_magicmap = 2
3001 set_smooth = 3
3002 set_smoothlevel = 4
3003 CODE:
3004 faceinfo *f = face_info (idx); assert (f);
3005 switch (ix)
3006 {
3007 case 0: f->type = value; break;
3008 case 1: f->visibility = value; break;
3009 case 2: f->magicmap = value; break;
3010 case 3: f->smooth = value; break;
3011 case 4: f->smoothlevel = value; break;
3012 }
3013
3014void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
3015 CODE:
3016{
3017 faceinfo *f = face_info (idx); assert (f);
3018 facedata *d = &(faceset ? f->data64 : f->data32);
3019 sv_to (data, d->data);
3020 STRLEN clen;
3021 char *cdata = SvPVbyte (chksum, clen);
3022 clen = min (CHKSUM_MAXLEN, clen);
3023
3024 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3025
3026 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
3027 {
3028 d->chksum_len = clen;
3029 memcpy (d->chksum, cdata, clen);
3030
3031 // invalidate existing client face info
3032 for_all_clients (ns)
3033 if (ns->faceset == faceset)
3034 {
3035 ns->faces_sent [idx] = false;
3036 ns->force_newmap = true;
3037 }
3038 }
3039}
3040
3041int get_data_size (faceidx idx, int faceset = 0)
3042 CODE:
3043 facedata *d = face_data (idx, faceset);
3044 if (!d) XSRETURN_UNDEF;
3045 RETVAL = d->data.size ();
3046 OUTPUT:
3047 RETVAL
3048
3049SV *get_chksum (faceidx idx, int faceset = 0)
3050 CODE:
3051 facedata *d = face_data (idx, faceset);
3052 if (!d) XSRETURN_UNDEF;
3053 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3054 OUTPUT:
3055 RETVAL
3056
3057SV *get_data (faceidx idx, int faceset = 0)
3058 CODE:
3059 facedata *d = face_data (idx, faceset);
3060 if (!d) XSRETURN_UNDEF;
3061 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3062 OUTPUT:
3063 RETVAL
3064
3065void invalidate (faceidx idx)
3066 CODE:
3067 for_all_clients (ns)
3068 {
3069 ns->faces_sent [idx] = false;
3070 ns->force_newmap = true;
3071 }
3072
3073void invalidate_all ()
3074 CODE:
3075 for_all_clients (ns)
3076 {
3077 ns->faces_sent.reset ();
3078 ns->force_newmap = true;
3079 }
3080
3081MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3082
3083#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3084
3085animidx anim_find (utf8_string name)
3086 CODE:
3087 RETVAL = animation::find (name).number;
3088 OUTPUT: RETVAL
3089
3090animidx set (utf8_string name, SV *frames, int facings = 1)
3091 CODE:
3092{
3093 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3094 croak ("frames must be an arrayref");
3095
3096 AV *av = (AV *)SvRV (frames);
3097
3098 animation *anim = &animation::find (name);
3099 if (anim->number)
3100 {
3101 anim->resize (av_len (av) + 1);
3102 anim->facings = facings;
3103 }
3104 else
3105 anim = &animation::create (name, av_len (av) + 1, facings);
3106
3107 for (int i = 0; i < anim->num_animations; ++i)
3108 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3109}
3110 OUTPUT: RETVAL
3111
3112void invalidate_all ()
3113 CODE:
3114 for_all_clients (ns)
3115 ns->anims_sent.reset ();
3116
3117MODULE = cf PACKAGE = cf::object::freezer
3118
3119INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3120
3121SV *
3122new (char *klass)
3123 CODE:
3124 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3125 OUTPUT: RETVAL
3126
3127void
3128DESTROY (SV *sv)
3129 CODE:
3130 object_freezer *self;
3131 sv_to (sv, self);
3132 delete self;
3133
3134MODULE = cf PACKAGE = cf::object::thawer
3135
3136INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3137
3138SV *
3139new_from_file (char *klass, octet_string path)
3140 CODE:
3141 object_thawer *f = new object_thawer (path);
3142 if (!*f)
3143 {
3144 delete f;
3145 XSRETURN_UNDEF;
3146 }
3147 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3148 OUTPUT: RETVAL
3149
3150void
3151DESTROY (SV *sv)
3152 CODE:
3153 object_thawer *self;
3154 sv_to (sv, self);
3155 delete self;
3156
3157void
3158extract_tags (object_thawer *self)
3159 PPCODE:
3160 while (self->kw != KW_EOF)
3161 {
3162 PUTBACK;
3163 coroapi::cede_to_tick ();
3164 SPAGAIN;
3165
3166 if (self->kw == KW_tag)
3167 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3168
3169 self->skip ();
3170 }
3171

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