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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.144 by root, Fri Jan 19 15:55:27 2007 UTC vs.
Revision 1.360 by root, Mon Apr 5 20:33:13 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!self); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
124 } 218 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 219
153 mortals.push_back (this); 220 mortals.push_back (this);
154} 221}
155 222
156void 223void
157attachable::destroy () 224attachable::destroy ()
158{ 225{
159 if (destroyed ()) 226 if (destroyed ())
160 return; 227 return;
161 228
162 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
163 do_destroy (); 230 do_destroy ();
231 sever_self ();
164} 232}
165 233
166void 234void
167attachable::check_mortals () 235attachable::check_mortals ()
168{ 236{
169 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
170 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
171 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
172 266
173 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
174 268 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 269 {
177#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
180#endif 273#endif
181 274
275 if (obj->refcnt)
276 {
182 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
183 }//D 281 }
184 else 282 else
185 { 283 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
188 delete obj; 286 delete obj;
189 } 287 }
190 } 288 }
191} 289}
192 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
193attachable & 303attachable &
194attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
195{ 305{
196 //if (self || cb) 306 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 308
199 attach = src.attach; 309 attach = src.attach;
200 return *this; 310 return *this;
201} 311}
202 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 349
205static SV * 350static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
207{ 352{
208 SV *sv; 353 SV *sv;
209 354
210 if (!ptr) 355 if (!ptr)
211 return &PL_sv_undef; 356 return newSV (0);
212 357
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 360}
216 361
217static int 362static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 364{
220 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
221 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
222 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 375 //at->refcnt_chk ();
224 return 0; 376 return 0;
225} 377}
226 378
228 380
229static SV * 381static SV *
230newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
231{ 383{
232 if (!obj) 384 if (!obj)
233 return &PL_sv_undef; 385 return newSV (0);
234 386
235 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
236 { 391 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 393
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 397 }
247 else 398 else
248 { 399 {
249 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
253 404
254 return sv; 405 return sv;
255 } 406 }
256} 407}
257 408
409#if 0 // unused
258static void 410static void
259clearSVptr (SV *sv) 411clearSVptr (SV *sv)
260{ 412{
261 if (SvROK (sv)) 413 if (SvROK (sv))
262 sv = SvRV (sv); 414 sv = SvRV (sv);
263 415
264 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
265 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
266} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
267 435
268static long 436static long
269SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
270{ 438{
271 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
272 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
273 441
274 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
275
276 if (!mg)
277 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
278
279 return (long)mg->mg_ptr;
280} 443}
281 444
282static long 445static long noinline
283SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
284{ 447{
285 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
286 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
287 else
288 return 0;
289} 451}
290 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
293inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
314 518
315inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
317 521
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
320 524
321inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
352 575
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
355 578
356template<class T> 579template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358 581
359template<int N> 582template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361 584
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
368inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
369{ 598{
370 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374} 601}
375 602
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
377 604
378static SV * 605static SV *
379newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
380{ 607{
381 SV *sv; 608 SV *sv;
395 break; 622 break;
396 623
397 case DT_STRING: 624 case DT_STRING:
398 { 625 {
399 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
400 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
401 } 628 }
402 break; 629 break;
403 630
404 case DT_DATA: 631 case DT_DATA:
405 { 632 {
406 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
407 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
408 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
409 } 636 }
410 break; 637 break;
411 638
412 case DT_OBJECT: 639 case DT_OBJECT:
413 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
455 va_end (ap); 682 va_end (ap);
456 683
457 return sv; 684 return sv;
458} 685}
459 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
460static SV * 713static SV *
461newSVcfapi (int type, ...)
462{
463 SV *sv;
464
465 va_list ap;
466 va_start (ap, type);
467
468 switch (type)
469 {
470 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
471 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
472 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
473 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
474 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
475 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
476 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
477 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
478 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
479 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
480
481 default:
482 assert (("unhandled type in newSVcfapi", 0));
483 }
484
485 va_end (ap);
486
487 return sv;
488}
489
490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
491
492SV *
493registry (attachable *ext) 714registry (attachable *ext)
494{ 715{
495 if (!ext->cb) 716 if (!ext->cb)
496 ext->cb = newAV (); 717 ext->cb = newAV ();
497 718
498 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
499} 720}
500 721
501///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
502 723
503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
504{
505 return 0;
506}
507
508static CommArray_s rtn_cmd;
509
510static int
511runPluginCommand (object *obj, char *params)
512{
513 return -1;
514}
515
516extern "C" void *cfperl_getPluginProperty (int *type, ...)
517{
518 va_list args;
519 char *propname;
520 int i;
521 va_start (args, type);
522 propname = va_arg (args, char *);
523 //printf ("Property name: %s\n", propname);
524
525 if (!strcmp (propname, "command?"))
526 return NULL;
527 else if (!strcmp (propname, "Identification"))
528 {
529 va_end (args);
530 return (void *)PLUGIN_NAME;
531 }
532 else if (!strcmp (propname, "FullName"))
533 {
534 va_end (args);
535 return (void *)PLUGIN_VERSION;
536 }
537 else
538 va_end (args);
539
540 return NULL;
541}
542
543extern "C" int cfperl_postInitPlugin ()
544{
545 int hooktype = 1;
546 int rtype = 0;
547
548 cf_init_plugin (gethook);
549
550 return 0;
551}
552
553extern "C" int cfperl_closePlugin ()
554{
555 return 0;
556}
557
558void 724void
559cfperl_init () 725cfperl_init ()
560{ 726{
727 extern char **environ;
728
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
562 perl = perl_alloc (); 730 perl = perl_alloc ();
563 perl_construct (perl); 731 perl_construct (perl);
564 732
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566 734
567 char *argv[] = { 735 const char *argv[] = {
568 "", 736 settings.argv [0],
569 "-e" 737 "-e0"
570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
572 "unshift @INC, cf::datadir ();"
573 "require cf;"
574 }; 738 };
575 739
576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
577 { 742 {
578 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
579 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
580 } 745 }
581}
582 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
583void cfperl_main () 765cfperl_main ()
584{ 766{
585 dSP; 767 dSP;
586 768
587 PUSHMARK (SP); 769 PUSHMARK (SP);
588 PUTBACK; 770 PUTBACK;
592void 774void
593attachable::instantiate () 775attachable::instantiate ()
594{ 776{
595 if (attach) 777 if (attach)
596 { 778 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
598 attach = 0; 780 attach = 0;
599 } 781 }
600} 782}
601 783
602void 784void
603attachable::reattach () 785attachable::reattach ()
604{ 786{
605 optimise (); 787 optimise ();
606 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
608} 790}
609 791
610static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
611# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
612# include "eventinc.h" 794# include "eventinc.h"
613# undef def 795# undef def
614}; 796};
615 797
616#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
617 799
618static void 800static void noinline
619gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
620{ 802{
621 // event must be in array 803 // event must be in array
622 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
623 { 805 {
655} 837}
656 838
657void 839void
658global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
659{ 841{
660 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
661} 843}
662 844
663void 845void
664object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
665{ 847{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
667 { 849 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
669 851
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 } 854 }
673 855
709{ 891{
710 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
712} 894}
713 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
714bool 946bool
715attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
716{ 948{
717 data_type dt; 949 data_type dt;
718 va_list ap;
719
720 va_start (ap, event);
721 950
722 // callback call ordering should be: 951 // callback call ordering should be:
723 // 1. per-object callback 952 // 1. per-object callback
724 // 2. per-class object 953 // 2. per-class object
725 // 3. per-type callback 954 // 3. per-type callback
729 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
730 959
731 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
732 if (!callbacks) 961 if (!callbacks)
733 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
734 966
735 CALL_BEGIN (3); 967 CALL_BEGIN (3);
736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
738 970
762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
763 } 995 }
764 996
765 va_end (ap); 997 va_end (ap);
766 998
767 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
768 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
769 1001
770 CALL_END; 1002 CALL_END;
771 1003
772 return count; 1004 return count;
773} 1005}
774 1006
775SV * 1007static SV *
776cfperl_result (int idx) 1008cfperl_result (int idx)
777{ 1009{
778 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
779 if (!av) 1011 if (!av)
780 return &PL_sv_undef; 1012 return &PL_sv_undef;
781 1013
782 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
783 if (!sv) 1015 if (!sv)
797{ 1029{
798 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
799} 1031}
800 1032
801///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
802 1054
803void 1055void
804cfperl_emergency_save () 1056cfperl_emergency_save ()
805{ 1057{
806 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END; 1060 CALL_END;
809} 1061}
810 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
811maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
812maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
813{ 1155{
814 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
815 CALL_ARG (path); 1157 CALL_ARG (path);
816 CALL_ARG (origin); 1158 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818 1160
819 maptile *retval; 1161 maptile *retval = 0;
820
821 if (count)
822 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
823 else
824 retval = 0;
825 1163
826 CALL_END; 1164 CALL_END;
827 1165
828 return retval; 1166 return retval;
829} 1167}
830 1168
831maptile * 1169maptile *
832maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
833{ 1171{
834 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
835 CALL_ARG (path); 1173 CALL_ARG (path);
836 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
837 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
838 1177
839 maptile *retval; 1178 maptile *retval = 0;
840
841 if (count)
842 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
843 else
844 retval = 0;
845 1180
846 CALL_END; 1181 CALL_END;
847 1182
848 return retval; 1183 return retval;
849} 1184}
852maptile::do_load_sync () 1187maptile::do_load_sync ()
853{ 1188{
854 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
855 CALL_ARG (this); 1190 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END; 1192 CALL_END;
867} 1193}
868 1194
869void 1195void
870object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
877 CALL_ARG (exit); 1203 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END; 1205 CALL_END;
880} 1206}
881 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
882///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
883 1320
884struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
885struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
886 1323
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void 1324void
896iw::alloc () 1325coroapi::do_cede_to_tick ()
897{ 1326{
898 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
899 1328 cede ();
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902} 1329}
903 1330
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void 1331void
911iow::alloc () 1332coroapi::wait_for_tick ()
912{ 1333{
913 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
914 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
915 pe->base.callback = (void *)iow_dispatch; 1336 CALL_END;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920} 1337}
921 1338
922void 1339void
923iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
924{ 1341{
925 pe->fd = fd; 1342 CALL_BEGIN (0);
926} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
927 1344 CALL_END;
928int
929iow::poll ()
930{
931 return pe->poll;
932} 1345}
933 1346
934void 1347void
935iow::poll (int events) 1348iow::poll (int events)
936{ 1349{
937 if (pe->poll != events) 1350 if (events != this->events)
938 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
939 if (pe->poll) stop (); 1353 if (active) stop ();
940 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
941 if (pe->poll) start (); 1355 if (active) start ();
942 } 1356 }
943} 1357}
944 1358
945void 1359static void
946_connect_to_perl () 1360_connect_to_perl_1 ()
947{ 1361{
948 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
949 1363
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959 1374
960 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
961 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
962 1379
963 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
970} 1387}
971 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
972MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
973 1400
974BOOT: 1401BOOT:
975{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
976 _connect_to_perl (); 1406 _connect_to_perl_1 ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980 1407
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
982 1418
983 static const struct { 1419 static const struct {
984 const char *name; 1420 const char *name;
985 IV iv; 1421 IV iv;
986 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
987# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
988 const_iv (llevError) 1424# include "const_iv.h"
989 const_iv (llevInfo) 1425# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
990 const_iv (llevDebug) 1426# include "attackinc.h"
991 const_iv (llevMonster) 1427# undef def
1428# define def(uc, flags) const_iv (SK_ ## uc)
1429# include "skillinc.h"
1430# undef def
1431
1432 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1433 const_iv (logBacktrace)
1434
1435 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1436
1437 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
992 1438
993 const_iv (MAX_TIME) 1439 const_iv (MAX_TIME)
994 const_iv (PLAYER)
995 const_iv (TRANSPORT)
996 const_iv (ROD)
997 const_iv (TREASURE)
998 const_iv (POTION)
999 const_iv (FOOD)
1000 const_iv (POISON)
1001 const_iv (BOOK)
1002 const_iv (CLOCK) 1440 const_iv (MAXSOCKBUF)
1003 const_iv (ARROW)
1004 const_iv (BOW)
1005 const_iv (WEAPON)
1006 const_iv (ARMOUR)
1007 const_iv (PEDESTAL)
1008 const_iv (ALTAR)
1009 const_iv (LOCKED_DOOR)
1010 const_iv (SPECIAL_KEY)
1011 const_iv (MAP)
1012 const_iv (DOOR)
1013 const_iv (KEY)
1014 const_iv (TIMED_GATE)
1015 const_iv (TRIGGER)
1016 const_iv (GRIMREAPER)
1017 const_iv (MAGIC_EAR)
1018 const_iv (TRIGGER_BUTTON)
1019 const_iv (TRIGGER_ALTAR)
1020 const_iv (TRIGGER_PEDESTAL)
1021 const_iv (SHIELD)
1022 const_iv (HELMET)
1023 const_iv (HORN)
1024 const_iv (MONEY)
1025 const_iv (CLASS)
1026 const_iv (GRAVESTONE)
1027 const_iv (AMULET)
1028 const_iv (PLAYERMOVER)
1029 const_iv (TELEPORTER)
1030 const_iv (CREATOR)
1031 const_iv (SKILL)
1032 const_iv (EARTHWALL)
1033 const_iv (GOLEM)
1034 const_iv (THROWN_OBJ)
1035 const_iv (BLINDNESS)
1036 const_iv (GOD)
1037 const_iv (DETECTOR)
1038 const_iv (TRIGGER_MARKER)
1039 const_iv (DEAD_OBJECT)
1040 const_iv (DRINK)
1041 const_iv (MARKER)
1042 const_iv (HOLY_ALTAR)
1043 const_iv (PLAYER_CHANGER)
1044 const_iv (BATTLEGROUND)
1045 const_iv (PEACEMAKER)
1046 const_iv (GEM)
1047 const_iv (FIREWALL)
1048 const_iv (ANVIL)
1049 const_iv (CHECK_INV)
1050 const_iv (MOOD_FLOOR)
1051 const_iv (EXIT)
1052 const_iv (ENCOUNTER)
1053 const_iv (SHOP_FLOOR)
1054 const_iv (SHOP_MAT)
1055 const_iv (RING)
1056 const_iv (FLOOR)
1057 const_iv (FLESH)
1058 const_iv (INORGANIC)
1059 const_iv (SKILL_TOOL)
1060 const_iv (LIGHTER)
1061 const_iv (BUILDABLE_WALL)
1062 const_iv (MISC_OBJECT)
1063 const_iv (LAMP)
1064 const_iv (DUPLICATOR)
1065 const_iv (SPELLBOOK)
1066 const_iv (CLOAK)
1067 const_iv (SPINNER)
1068 const_iv (GATE)
1069 const_iv (BUTTON)
1070 const_iv (CF_HANDLE)
1071 const_iv (HOLE)
1072 const_iv (TRAPDOOR)
1073 const_iv (SIGN)
1074 const_iv (BOOTS)
1075 const_iv (GLOVES)
1076 const_iv (SPELL)
1077 const_iv (SPELL_EFFECT)
1078 const_iv (CONVERTER)
1079 const_iv (BRACERS)
1080 const_iv (POISONING)
1081 const_iv (SAVEBED)
1082 const_iv (WAND)
1083 const_iv (SCROLL)
1084 const_iv (DIRECTOR)
1085 const_iv (GIRDLE)
1086 const_iv (FORCE)
1087 const_iv (POTION_EFFECT)
1088 const_iv (EVENT_CONNECTOR)
1089 const_iv (CLOSE_CON)
1090 const_iv (CONTAINER)
1091 const_iv (ARMOUR_IMPROVER)
1092 const_iv (WEAPON_IMPROVER)
1093 const_iv (SKILLSCROLL)
1094 const_iv (DEEP_SWAMP)
1095 const_iv (IDENTIFY_ALTAR)
1096 const_iv (MENU)
1097 const_iv (RUNE)
1098 const_iv (TRAP)
1099 const_iv (POWER_CRYSTAL)
1100 const_iv (CORPSE)
1101 const_iv (DISEASE)
1102 const_iv (SYMPTOM)
1103 const_iv (BUILDER)
1104 const_iv (MATERIAL)
1105 const_iv (ITEM_TRANSFORMER)
1106 1441
1107 const_iv (NUM_SUBTYPES) 1442 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1443 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1108 1444
1109 const_iv (ST_BD_BUILD) 1445 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1110 const_iv (ST_BD_REMOVE)
1111 1446
1112 const_iv (ST_MAT_FLOOR) 1447 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1113 const_iv (ST_MAT_WALL) 1448 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1114 const_iv (ST_MAT_ITEM)
1115
1116 const_iv (AT_PHYSICAL)
1117 const_iv (AT_MAGIC)
1118 const_iv (AT_FIRE)
1119 const_iv (AT_ELECTRICITY)
1120 const_iv (AT_COLD)
1121 const_iv (AT_CONFUSION)
1122 const_iv (AT_ACID)
1123 const_iv (AT_DRAIN)
1124 const_iv (AT_WEAPONMAGIC)
1125 const_iv (AT_GHOSTHIT)
1126 const_iv (AT_POISON)
1127 const_iv (AT_SLOW)
1128 const_iv (AT_PARALYZE)
1129 const_iv (AT_TURN_UNDEAD)
1130 const_iv (AT_FEAR)
1131 const_iv (AT_CANCELLATION)
1132 const_iv (AT_DEPLETE)
1133 const_iv (AT_DEATH)
1134 const_iv (AT_CHAOS)
1135 const_iv (AT_COUNTERSPELL)
1136 const_iv (AT_GODPOWER)
1137 const_iv (AT_HOLYWORD)
1138 const_iv (AT_BLIND)
1139 const_iv (AT_INTERNAL)
1140 const_iv (AT_LIFE_STEALING)
1141 const_iv (AT_DISEASE)
1142
1143 const_iv (WEAP_HIT)
1144 const_iv (WEAP_SLASH)
1145 const_iv (WEAP_PIERCE)
1146 const_iv (WEAP_CLEAVE)
1147 const_iv (WEAP_SLICE)
1148 const_iv (WEAP_STAB)
1149 const_iv (WEAP_WHIP)
1150 const_iv (WEAP_CRUSH)
1151 const_iv (WEAP_BLUD)
1152
1153 const_iv (FLAG_ALIVE)
1154 const_iv (FLAG_WIZ)
1155 const_iv (FLAG_REMOVED)
1156 const_iv (FLAG_FREED)
1157 const_iv (FLAG_WAS_WIZ)
1158 const_iv (FLAG_APPLIED)
1159 const_iv (FLAG_UNPAID)
1160 const_iv (FLAG_USE_SHIELD)
1161 const_iv (FLAG_NO_PICK)
1162 const_iv (FLAG_ANIMATE)
1163 const_iv (FLAG_MONSTER)
1164 const_iv (FLAG_FRIENDLY)
1165 const_iv (FLAG_GENERATOR)
1166 const_iv (FLAG_IS_THROWN)
1167 const_iv (FLAG_AUTO_APPLY)
1168 const_iv (FLAG_PLAYER_SOLD)
1169 const_iv (FLAG_SEE_INVISIBLE)
1170 const_iv (FLAG_CAN_ROLL)
1171 const_iv (FLAG_OVERLAY_FLOOR)
1172 const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP)
1174 const_iv (FLAG_IDENTIFIED)
1175 const_iv (FLAG_REFLECTING)
1176 const_iv (FLAG_CHANGING)
1177 const_iv (FLAG_SPLITTING)
1178 const_iv (FLAG_HITBACK)
1179 const_iv (FLAG_STARTEQUIP)
1180 const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_UNDEAD)
1182 const_iv (FLAG_SCARED)
1183 const_iv (FLAG_UNAGGRESSIVE)
1184 const_iv (FLAG_REFL_MISSILE)
1185 const_iv (FLAG_REFL_SPELL)
1186 const_iv (FLAG_NO_MAGIC)
1187 const_iv (FLAG_NO_FIX_PLAYER)
1188 const_iv (FLAG_IS_LIGHTABLE)
1189 const_iv (FLAG_TEAR_DOWN)
1190 const_iv (FLAG_RUN_AWAY)
1191 const_iv (FLAG_PICK_UP)
1192 const_iv (FLAG_UNIQUE)
1193 const_iv (FLAG_NO_DROP)
1194 const_iv (FLAG_WIZCAST)
1195 const_iv (FLAG_CAST_SPELL)
1196 const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE)
1198 const_iv (FLAG_USE_BOW)
1199 const_iv (FLAG_USE_ARMOUR)
1200 const_iv (FLAG_USE_WEAPON)
1201 const_iv (FLAG_USE_RING)
1202 const_iv (FLAG_READY_RANGE)
1203 const_iv (FLAG_READY_BOW)
1204 const_iv (FLAG_XRAYS)
1205 const_iv (FLAG_NO_APPLY)
1206 const_iv (FLAG_IS_FLOOR)
1207 const_iv (FLAG_LIFESAVE)
1208 const_iv (FLAG_NO_STRENGTH)
1209 const_iv (FLAG_SLEEP)
1210 const_iv (FLAG_STAND_STILL)
1211 const_iv (FLAG_RANDOM_MOVE)
1212 const_iv (FLAG_ONLY_ATTACK)
1213 const_iv (FLAG_CONFUSED)
1214 const_iv (FLAG_STEALTH)
1215 const_iv (FLAG_WIZPASS)
1216 const_iv (FLAG_IS_LINKED)
1217 const_iv (FLAG_CURSED)
1218 const_iv (FLAG_DAMNED)
1219 const_iv (FLAG_SEE_ANYWHERE)
1220 const_iv (FLAG_KNOWN_MAGICAL)
1221 const_iv (FLAG_KNOWN_CURSED)
1222 const_iv (FLAG_CAN_USE_SKILL)
1223 const_iv (FLAG_BEEN_APPLIED)
1224 const_iv (FLAG_READY_SCROLL)
1225 const_iv (FLAG_USE_ROD)
1226 const_iv (FLAG_USE_HORN)
1227 const_iv (FLAG_MAKE_INVIS)
1228 const_iv (FLAG_INV_LOCKED)
1229 const_iv (FLAG_IS_WOODED)
1230 const_iv (FLAG_IS_HILLY)
1231 const_iv (FLAG_READY_SKILL)
1232 const_iv (FLAG_READY_WEAPON)
1233 const_iv (FLAG_NO_SKILL_IDENT)
1234 const_iv (FLAG_BLIND)
1235 const_iv (FLAG_SEE_IN_DARK)
1236 const_iv (FLAG_IS_CAULDRON)
1237 const_iv (FLAG_NO_STEAL)
1238 const_iv (FLAG_ONE_HIT)
1239 const_iv (FLAG_CLIENT_SENT)
1240 const_iv (FLAG_BERSERK)
1241 const_iv (FLAG_NEUTRAL)
1242 const_iv (FLAG_NO_ATTACK)
1243 const_iv (FLAG_NO_DAMAGE)
1244 const_iv (FLAG_OBJ_ORIGINAL)
1245 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1246 const_iv (FLAG_ACTIVATE_ON_PUSH)
1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1248 const_iv (FLAG_IS_WATER)
1249 const_iv (FLAG_CONTENT_ON_GEN)
1250 const_iv (FLAG_IS_A_TEMPLATE)
1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1253 const_iv (FLAG_NO_SAVE)
1254
1255 const_iv (NDI_BLACK)
1256 const_iv (NDI_WHITE)
1257 const_iv (NDI_NAVY)
1258 const_iv (NDI_RED)
1259 const_iv (NDI_ORANGE)
1260 const_iv (NDI_BLUE)
1261 const_iv (NDI_DK_ORANGE)
1262 const_iv (NDI_GREEN)
1263 const_iv (NDI_LT_GREEN)
1264 const_iv (NDI_GREY)
1265 const_iv (NDI_BROWN)
1266 const_iv (NDI_GOLD)
1267 const_iv (NDI_TAN)
1268 const_iv (NDI_MAX_COLOR)
1269 const_iv (NDI_COLOR_MASK)
1270 const_iv (NDI_UNIQUE)
1271 const_iv (NDI_ALL)
1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1286 const_iv (F_APPLIED)
1287 const_iv (F_LOCATION)
1288 const_iv (F_UNPAID)
1289 const_iv (F_MAGIC)
1290 const_iv (F_CURSED)
1291 const_iv (F_DAMNED)
1292 const_iv (F_OPEN)
1293 const_iv (F_NOPICK)
1294 const_iv (F_LOCKED) 1449 const_iv (F_LOCKED)
1295 1450
1296 const_iv (F_BUY) 1451 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1297 const_iv (F_SHOP) 1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1298 const_iv (F_SELL)
1299 1453
1300 const_iv (P_BLOCKSVIEW) 1454 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1301 const_iv (P_PLAYER)
1302 const_iv (P_NO_MAGIC)
1303 const_iv (P_IS_ALIVE)
1304 const_iv (P_NO_CLERIC)
1305 const_iv (P_OUT_OF_MAP)
1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1308 1455
1309 const_iv (UP_OBJ_INSERT) 1456 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1310 const_iv (UP_OBJ_REMOVE) 1457 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1311 const_iv (UP_OBJ_CHANGE)
1312 const_iv (UP_OBJ_FACE)
1313 1458
1314 const_iv (INS_NO_MERGE) 1459 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1315 const_iv (INS_ABOVE_FLOOR_ONLY)
1316 const_iv (INS_NO_WALK_ON)
1317 const_iv (INS_ON_TOP)
1318 const_iv (INS_BELOW_ORIGINATOR)
1319 const_iv (INS_MAP_LOAD)
1320
1321 const_iv (WILL_APPLY_HANDLE)
1322 const_iv (WILL_APPLY_TREASURE)
1323 const_iv (WILL_APPLY_EARTHWALL)
1324 const_iv (WILL_APPLY_DOOR)
1325 const_iv (WILL_APPLY_FOOD)
1326
1327 const_iv (SAVE_MODE)
1328 const_iv (SAVE_DIR_MODE)
1329
1330 const_iv (M_PAPER)
1331 const_iv (M_IRON)
1332 const_iv (M_GLASS)
1333 const_iv (M_LEATHER)
1334 const_iv (M_WOOD)
1335 const_iv (M_ORGANIC)
1336 const_iv (M_STONE)
1337 const_iv (M_CLOTH)
1338 const_iv (M_ADAMANT)
1339 const_iv (M_LIQUID)
1340 const_iv (M_SOFT_METAL)
1341 const_iv (M_BONE)
1342 const_iv (M_ICE) 1460 const_iv (MAP_INACTIVE)
1343 const_iv (M_SPECIAL)
1344 1461
1345 const_iv (SK_EXP_ADD_SKILL) 1462 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1346 const_iv (SK_EXP_TOTAL) 1463 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1347 const_iv (SK_EXP_NONE)
1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1350 1464
1351 const_iv (SK_LOCKPICKING) 1465 const_iv (VERSION_CS) const_iv (VERSION_SC)
1352 const_iv (SK_HIDING)
1353 const_iv (SK_SMITHERY)
1354 const_iv (SK_BOWYER)
1355 const_iv (SK_JEWELER)
1356 const_iv (SK_ALCHEMY)
1357 const_iv (SK_STEALING)
1358 const_iv (SK_LITERACY)
1359 const_iv (SK_BARGAINING)
1360 const_iv (SK_JUMPING)
1361 const_iv (SK_DET_MAGIC)
1362 const_iv (SK_ORATORY)
1363 const_iv (SK_SINGING)
1364 const_iv (SK_DET_CURSE)
1365 const_iv (SK_FIND_TRAPS)
1366 const_iv (SK_MEDITATION)
1367 const_iv (SK_PUNCHING)
1368 const_iv (SK_FLAME_TOUCH)
1369 const_iv (SK_KARATE)
1370 const_iv (SK_CLIMBING)
1371 const_iv (SK_WOODSMAN)
1372 const_iv (SK_INSCRIPTION)
1373 const_iv (SK_ONE_HANDED_WEAPON)
1374 const_iv (SK_MISSILE_WEAPON)
1375 const_iv (SK_THROWING)
1376 const_iv (SK_USE_MAGIC_ITEM)
1377 const_iv (SK_DISARM_TRAPS)
1378 const_iv (SK_SET_TRAP)
1379 const_iv (SK_THAUMATURGY)
1380 const_iv (SK_PRAYING)
1381 const_iv (SK_CLAWING)
1382 const_iv (SK_LEVITATION)
1383 const_iv (SK_SUMMONING)
1384 const_iv (SK_PYROMANCY)
1385 const_iv (SK_EVOCATION)
1386 const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON)
1388 const_iv (SK_SPARK_TOUCH)
1389 const_iv (SK_SHIVER)
1390 const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_POISON_NAIL)
1392 1466
1393 const_iv (SOUND_NEW_PLAYER) 1467 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1394 const_iv (SOUND_FIRE_ARROW)
1395 const_iv (SOUND_LEARN_SPELL)
1396 const_iv (SOUND_FUMBLE_SPELL)
1397 const_iv (SOUND_WAND_POOF)
1398 const_iv (SOUND_OPEN_DOOR)
1399 const_iv (SOUND_PUSH_PLAYER)
1400 const_iv (SOUND_PLAYER_HITS1)
1401 const_iv (SOUND_PLAYER_HITS2)
1402 const_iv (SOUND_PLAYER_HITS3)
1403 const_iv (SOUND_PLAYER_HITS4)
1404 const_iv (SOUND_PLAYER_IS_HIT1)
1405 const_iv (SOUND_PLAYER_IS_HIT2)
1406 const_iv (SOUND_PLAYER_IS_HIT3)
1407 const_iv (SOUND_PLAYER_KILLS)
1408 const_iv (SOUND_PET_IS_KILLED)
1409 const_iv (SOUND_PLAYER_DIES)
1410 const_iv (SOUND_OB_EVAPORATE)
1411 const_iv (SOUND_OB_EXPLODE)
1412 const_iv (SOUND_CLOCK)
1413 const_iv (SOUND_TURN_HANDLE)
1414 const_iv (SOUND_FALL_HOLE)
1415 const_iv (SOUND_DRINK_POISON)
1416 const_iv (SOUND_CAST_SPELL_0)
1417 1468
1418 const_iv (PREFER_LOW) 1469 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1419 const_iv (PREFER_HIGH)
1420
1421 const_iv (ATNR_PHYSICAL)
1422 const_iv (ATNR_MAGIC)
1423 const_iv (ATNR_FIRE)
1424 const_iv (ATNR_ELECTRICITY)
1425 const_iv (ATNR_COLD)
1426 const_iv (ATNR_CONFUSION)
1427 const_iv (ATNR_ACID)
1428 const_iv (ATNR_DRAIN)
1429 const_iv (ATNR_WEAPONMAGIC)
1430 const_iv (ATNR_GHOSTHIT)
1431 const_iv (ATNR_POISON)
1432 const_iv (ATNR_SLOW)
1433 const_iv (ATNR_PARALYZE)
1434 const_iv (ATNR_TURN_UNDEAD)
1435 const_iv (ATNR_FEAR)
1436 const_iv (ATNR_CANCELLATION)
1437 const_iv (ATNR_DEPLETE)
1438 const_iv (ATNR_DEATH)
1439 const_iv (ATNR_CHAOS)
1440 const_iv (ATNR_COUNTERSPELL)
1441 const_iv (ATNR_GODPOWER)
1442 const_iv (ATNR_HOLYWORD)
1443 const_iv (ATNR_BLIND)
1444 const_iv (ATNR_INTERNAL)
1445 const_iv (ATNR_LIFE_STEALING)
1446 const_iv (ATNR_DISEASE)
1447
1448 const_iv (MAP_FLUSH)
1449 const_iv (MAP_PLAYER_UNIQUE)
1450 const_iv (MAP_BLOCK)
1451 const_iv (MAP_STYLE)
1452 const_iv (MAP_OVERLAY)
1453
1454 const_iv (MAP_IN_MEMORY)
1455 const_iv (MAP_SWAPPED)
1456 const_iv (MAP_LOADING)
1457 const_iv (MAP_SAVING)
1458
1459 const_iv (KLASS_ATTACHABLE)
1460 const_iv (KLASS_GLOBAL)
1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1463 const_iv (KLASS_PLAYER)
1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1505 }; 1470 };
1506 1471
1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1472 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1473 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1509 1474
1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1491 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1527 av_push (event, newSViv (eiv->klass)); 1492 av_push (event, newSViv (eiv->klass));
1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1493 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1494 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1530 } 1495 }
1531}
1532 1496
1497 // used by autogenerated BOOT sections from genacc
1498 av_reflect = get_av ("cf::REFLECT", 1);
1499}
1500
1501void _gv_clear (SV *gv)
1502 CODE:
1503 assert (SvTYPE (gv) == SVt_PVGV);
1504# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1505 f (GvGP (gv)->gp_form);
1506 f (GvGP (gv)->gp_io);
1507 f (GvGP (gv)->gp_sv);
1508 f (GvGP (gv)->gp_av);
1509 f (GvGP (gv)->gp_hv);
1510 f (GvGP (gv)->gp_cv);
1511 GvCVGEN (gv) = 0;
1512 GvMULTI_off (gv);
1513# undef f
1514
1533void _connect_to_perl () 1515void _connect_to_perl_1 ()
1534 1516
1517void _connect_to_perl_2 ()
1518
1519void _recalc_want ()
1520
1521# not used by default anymore
1535void _global_reattach () 1522void _global_reattach ()
1536 CODE: 1523 CODE:
1537{ 1524{
1538 // reattach to all attachable objects in the game. 1525 // reattach to all attachable objects in the game.
1539 for_all_clients (ns) 1526 for_all_clients (ns)
1540 ns->reattach (); 1527 ns->reattach ();
1541 1528
1542 for_all_players (pl)
1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op) 1529 for_all_objects (op)
1550 op->reattach (); 1530 op->reattach ();
1551} 1531}
1552 1532
1533# support function for map-world.ext
1534void _quantise (SV *data_sv, SV *plt_sv)
1535 CODE:
1536{
1537 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1538 croak ("_quantise called with invalid agruments");
1539
1540 plt_sv = SvRV (plt_sv);
1541 SV **plt = AvARRAY (plt_sv);
1542 int plt_count = AvFILL (plt_sv) + 1;
1543
1544 STRLEN len;
1545 char *data = SvPVbyte (data_sv, len);
1546 char *dst = data;
1547
1548 while (len >= 3)
1549 {
1550 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1551 {
1552 char *val = SvPVX (*val_sv);
1553
1554 if (val [0] == data [0]
1555 && val [1] == data [1]
1556 && val [2] == data [2])
1557 {
1558 *dst++ = val [3];
1559 goto next;
1560 }
1561 }
1562
1563 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1564 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1565 dst - SvPVX (data_sv), len);
1566
1567 next:
1568 data += 3;
1569 len -= 3;
1570 }
1571
1572 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1573}
1574
1575void init_anim ()
1576
1577void init_globals ()
1578
1579void init_experience ()
1580
1581void init_attackmess ()
1582
1583void init_dynamic ()
1584
1585void load_settings ()
1586
1587void load_materials ()
1588
1589void init_uuid ()
1590 CODE:
1591 UUID::init ();
1592
1593void init_signals ()
1594
1595void init_commands ()
1596
1597void init_skills ()
1598
1599void init_beforeplay ()
1600
1601void evthread_start (int aiofd)
1602
1603void cede_to_tick ()
1604 CODE:
1605 coroapi::cede_to_tick ();
1606
1607NV till_tick ()
1608 CODE:
1609 RETVAL = SvNVX (sv_next_tick) - now ();
1610 OUTPUT:
1611 RETVAL
1612
1613int tick_inhibit ()
1614 CODE:
1615 RETVAL = tick_inhibit;
1616 OUTPUT:
1617 RETVAL
1618
1619void tick_inhibit_inc ()
1620 CODE:
1621 ++tick_inhibit;
1622
1623void tick_inhibit_dec ()
1624 CODE:
1625 if (!--tick_inhibit)
1626 if (tick_pending)
1627 {
1628 ev_async_send (EV_DEFAULT, &tick_watcher);
1629 coroapi::cede ();
1630 }
1631
1632void server_tick ()
1633 CODE:
1634{
1635 ev_now_update (EV_DEFAULT);
1636 NOW = ev_now (EV_DEFAULT);
1637 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1638 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1639 runtime = SvNVX (sv_runtime);
1640
1641 server_tick ();
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646 runtime += TICK;
1647 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1648}
1649
1553NV floor (NV x) 1650NV floor (NV x)
1554 1651
1555NV ceil (NV x) 1652NV ceil (NV x)
1556 1653
1557NV rndm (...) 1654NV rndm (...)
1655 ALIAS:
1656 rmg_rndm = 1
1558 CODE: 1657 CODE:
1658{
1659 rand_gen &gen = ix ? rmg_rndm : rndm;
1559 switch (items) 1660 switch (items)
1560 { 1661 {
1561 case 0: RETVAL = rndm (); break; 1662 case 0: RETVAL = gen (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1663 case 1: RETVAL = gen (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1664 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break; 1665 default: croak ("cf::rndm requires none, one or two parameters."); break;
1565 } 1666 }
1667}
1566 OUTPUT: 1668 OUTPUT:
1567 RETVAL 1669 RETVAL
1568 1670
1569void server_tick () 1671NV clamp (NV value, NV min_value, NV max_value)
1570 CODE: 1672 CODE:
1571 runtime = SvNVx (sv_runtime); 1673 RETVAL = clamp (value, min_value, max_value);
1572 server_tick (); 1674 OUTPUT:
1675 RETVAL
1573 1676
1677NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1678 CODE:
1679 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1680 OUTPUT:
1681 RETVAL
1682
1683const char *ordinal (int i)
1684
1685void weaken (...)
1686 PROTOTYPE: @
1687 CODE:
1688 while (items > 0)
1689 sv_rvweaken (ST (--items));
1690
1574void 1691void
1575LOG (int level, char *msg) 1692log_backtrace (utf8_string msg)
1693
1694void
1695LOG (int flags, utf8_string msg)
1576 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1577 C_ARGS: (LogLevel)level, "%s", msg 1697 C_ARGS: flags, "%s", msg
1578 1698
1579char *path_combine (char *base, char *path) 1699octet_string path_combine (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1581 1701
1582char *path_combine_and_normalize (char *base, char *path) 1702octet_string path_combine_and_normalize (octet_string base, octet_string path)
1583 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1584 1704
1585const char *
1586get_maps_directory (char *path)
1587 PROTOTYPE: $
1588 ALIAS: maps_directory = 0
1589 CODE:
1590 RETVAL = create_pathname (path);
1591 OUTPUT: RETVAL
1592
1593void 1705void
1594sub_generation_inc () 1706sub_generation_inc ()
1595 CODE: 1707 CODE:
1596 PL_sub_generation++; 1708 PL_sub_generation++;
1597 1709
1598char * 1710const_octet_string
1599mapdir () 1711mapdir ()
1600 PROTOTYPE: 1712 PROTOTYPE:
1601 ALIAS: 1713 ALIAS:
1602 mapdir = 0 1714 mapdir = 0
1603 uniquedir = 1 1715 uniquedir = 1
1619 } 1731 }
1620 OUTPUT: RETVAL 1732 OUTPUT: RETVAL
1621 1733
1622void abort () 1734void abort ()
1623 1735
1736void reset_signals ()
1737
1624void fork_abort (char *cause = "cf::fork_abort") 1738void fork_abort (const_octet_string cause = "cf::fork_abort")
1625 1739
1626void cleanup (const char *cause, bool make_core = false) 1740void cleanup (const_octet_string cause, bool make_core = false)
1627 1741
1628void emergency_save () 1742void emergency_save ()
1629 1743
1630void _exit (int status = 0) 1744void _exit (int status = EXIT_SUCCESS)
1631 1745
1632#if _POSIX_MEMLOCK 1746#if _POSIX_MEMLOCK
1633 1747
1634int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1748int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1749 INIT:
1750#if __GLIBC__
1751 mallopt (M_TOP_PAD, 1024 * 1024);
1752 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1753 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1754 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1755#endif
1635 1756
1636int munlockall () 1757int munlockall ()
1637 1758
1638#endif 1759#endif
1639 1760
1761int
1762malloc_trim (IV pad = 0)
1763
1764void
1765mallinfo ()
1766 PPCODE:
1767{
1768#if __GLIBC__
1769 struct mallinfo mai = mallinfo ();
1770 EXTEND (SP, 10*2);
1771 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1772 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1773 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1774 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1775 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1776 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1777 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1778 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1781#endif
1782 EXTEND (SP, 5*2);
1783 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1784 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1785 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1786 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1787 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1788}
1789
1640int find_animation (char *text) 1790int find_animation (utf8_string text)
1641 PROTOTYPE: $ 1791 PROTOTYPE: $
1642 1792
1643int random_roll (int min, int max, object *op, int goodbad); 1793int random_roll (int min, int max, object *op, int goodbad);
1644 1794
1645const char *cost_string_from_value(uint64 cost, int approx = 0) 1795const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1646 1796
1647int 1797int
1648exp_to_level (val64 exp) 1798exp_to_level (val64 exp)
1649 CODE: 1799 CODE:
1650{ 1800{
1681 RETVAL = newSVpv (resist_plus[atnr], 0); 1831 RETVAL = newSVpv (resist_plus[atnr], 0);
1682 else 1832 else
1683 XSRETURN_UNDEF; 1833 XSRETURN_UNDEF;
1684 OUTPUT: RETVAL 1834 OUTPUT: RETVAL
1685 1835
1836UUID
1837uuid_cur ()
1838 CODE:
1839 RETVAL = UUID::cur;
1840 OUTPUT:
1841 RETVAL
1842
1843UUID
1844uuid_gen ()
1845 CODE:
1846 RETVAL = UUID::gen ();
1847 OUTPUT:
1848 RETVAL
1849
1850val64
1851uuid_seq (UUID uuid)
1852 CODE:
1853 RETVAL = uuid.seq;
1854 OUTPUT:
1855 RETVAL
1856
1857UUID
1858uuid_str (val64 seq)
1859 CODE:
1860 RETVAL.seq = seq;
1861 OUTPUT:
1862 RETVAL
1863
1864void
1865coin_names ()
1866 PPCODE:
1867 EXTEND (SP, NUM_COINS);
1868 for (int i = 0; i < NUM_COINS; ++i)
1869 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1870
1871void
1872coin_archetypes ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1877
1878bool
1879load_resource_file_ (octet_string filename)
1880
1881void
1882fix_weight ()
1883
1686MODULE = cf PACKAGE = cf::attachable 1884MODULE = cf PACKAGE = cf::attachable
1687 1885
1688int 1886int
1689valid (SV *obj) 1887valid (SV *obj)
1690 CODE: 1888 CODE:
1691 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1889 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1692 OUTPUT: 1890 OUTPUT:
1693 RETVAL 1891 RETVAL
1694 1892
1695INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1893void
1894debug_trace (attachable *obj, bool on = true)
1895 CODE:
1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1897 if (on)
1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1899
1900int mortals_size ()
1901 CODE:
1902 RETVAL = attachable::mortals.size ();
1903 OUTPUT: RETVAL
1904
1905#object *mortals (U32 index)
1906# CODE:
1907# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1908# OUTPUT: RETVAL
1909
1910INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1696 1911
1697MODULE = cf PACKAGE = cf::global 1912MODULE = cf PACKAGE = cf::global
1698 1913
1699int invoke (SV *klass, int event, ...) 1914int invoke (SV *klass, int event, ...)
1700 CODE: 1915 CODE:
1704 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1705 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1706 1921
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1708 1923
1709INCLUDE: $PERL genacc object ../include/object.h | 1924INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1710 1925
1711int invoke (object *op, int event, ...) 1926int invoke (object *op, int event, ...)
1712 CODE: 1927 CODE:
1713 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1714 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1716 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1931 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1717 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1718 1933
1719SV *registry (object *op) 1934SV *registry (object *op)
1720 1935
1721void mortals ()
1722 PPCODE:
1723 EXTEND (SP, object::mortals.size ());
1724 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1725 PUSHs (to_sv (*i));
1726
1727int objects_size () 1936int objects_size ()
1728 CODE: 1937 CODE:
1729 RETVAL = objects.size (); 1938 RETVAL = objects.size ();
1730 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1731 1940
1742object *actives (U32 index) 1951object *actives (U32 index)
1743 CODE: 1952 CODE:
1744 RETVAL = index < actives.size () ? actives [index] : 0; 1953 RETVAL = index < actives.size () ? actives [index] : 0;
1745 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1746 1955
1956int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1961const_utf8_string slot_use_name (U32 slot)
1962 ALIAS:
1963 slot_nonuse_name = 1
1964 CODE:
1965{
1966 if (slot >= NUM_BODY_LOCATIONS)
1967 croak ("body slot index out of range");
1968
1969 switch (ix)
1970 {
1971 case 0: RETVAL = body_locations[slot].use_name; break;
1972 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1973 }
1974}
1975 OUTPUT:
1976 RETVAL
1977
1747# missing properties 1978# missing properties
1748 1979
1749object *head (object *op) 1980object *head (object *op)
1750 PROTOTYPE: $ 1981 PROTOTYPE: $
1751 CODE: 1982 CODE:
1752 RETVAL = op->head_ (); 1983 RETVAL = op->head_ ();
1753 OUTPUT: RETVAL
1754
1755int is_head (object *op)
1756 PROTOTYPE: $
1757 CODE:
1758 RETVAL = op->head_ () == op;
1759 OUTPUT: RETVAL 1984 OUTPUT: RETVAL
1760 1985
1761void 1986void
1762inv (object *obj) 1987inv (object *obj)
1763 PROTOTYPE: $ 1988 PROTOTYPE: $
1764 PPCODE: 1989 PPCODE:
1765{ 1990{
1766 object *o;
1767 for (o = obj->inv; o; o = o->below) 1991 for (object *o = obj->inv; o; o = o->below)
1768 XPUSHs (sv_2mortal (to_sv (o))); 1992 XPUSHs (sv_2mortal (to_sv (o)));
1769} 1993}
1770 1994
1771void 1995void
1772set_animation (object *op, int idx) 1996set_animation (object *op, int idx)
1773 CODE: 1997 CODE:
1774 SET_ANIMATION (op, idx); 1998 SET_ANIMATION (op, idx);
1775 1999
2000int
2001num_animations (object *op)
2002 CODE:
2003 RETVAL = NUM_ANIMATIONS (op);
2004 OUTPUT: RETVAL
2005
2006int slot_info (object *op, UV slot, int value = 0)
2007 ALIAS:
2008 slot_used = 1
2009 CODE:
2010{
2011 if (slot >= NUM_BODY_LOCATIONS)
2012 croak ("body slot index out of range");
2013
2014 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2015
2016 if (items > 2)
2017 if (ix)
2018 op->slot[slot].used = value;
2019 else
2020 op->slot[slot].info = value;
2021}
2022 OUTPUT:
2023 RETVAL
2024
1776object *find_best_object_match (object *op, const char *match) 2025object *find_best_object_match (object *op, utf8_string match)
1777 2026
1778object *find_marked_object (object *op) 2027object *find_marked_object (object *op)
1779 2028
1780int need_identify (object *obj); 2029int need_identify (object *obj);
1781 2030
1782int apply_shop_mat (object *shop_mat, object *op); 2031int apply_shop_mat (object *shop_mat, object *op);
1783 2032
1784int move (object *op, int dir, object *originator = op) 2033int move (object *op, int dir, object *originator = op)
1785 CODE: 2034 CODE:
1786 RETVAL = move_ob (op, dir, originator); 2035 RETVAL = op->move (dir, originator);
1787 OUTPUT: 2036 OUTPUT:
1788 RETVAL 2037 RETVAL
1789 2038
1790void apply (object *applier, object *applied, int flags = 0)
1791 CODE:
1792 manual_apply (applied, applier, flags);
1793
1794void apply_below (object *op) 2039void apply_below (object *op)
1795 CODE: 2040 CODE:
1796 player_apply_below (op); 2041 player_apply_below (op);
1797 2042
1798object *cf_object_present_archname_inside (object *op, char *whatstr) 2043int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1799 2044
1800int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2045int casting_level (object *caster, object *spell)
1801
1802int cf_object_change_map (object *op, int x, int y, maptile *map)
1803
1804#//TODO
1805object *clone_ (object *op, int recursive = 0)
1806 CODE:
1807 if (recursive)
1808 RETVAL = object_create_clone (op);
1809 else
1810 {
1811 RETVAL = object::create ();
1812 op->copy_to (RETVAL);
1813 }
1814 OUTPUT: RETVAL
1815 2046
1816int pay_item (object *op, object *buyer) 2047int pay_item (object *op, object *buyer)
1817 CODE: 2048 CODE:
1818 RETVAL = pay_for_item (op, buyer); 2049 RETVAL = pay_for_item (op, buyer);
1819 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1823 RETVAL = pay_for_amount (amount, op); 2054 RETVAL = pay_for_amount (amount, op);
1824 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1825 2056
1826void pay_player (object *op, uint64 amount) 2057void pay_player (object *op, uint64 amount)
1827 2058
1828val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2059val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1829 2060
1830int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2061int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1831 2062
1832void learn_spell (object *op, object *sp, int special_prayer = 0) 2063void learn_spell (object *op, object *sp, int special_prayer = 0)
1833 CODE: 2064 CODE:
1834 do_learn_spell (op, sp, special_prayer); 2065 do_learn_spell (op, sp, special_prayer);
1835 2066
1836void forget_spell (object *op, object *sp) 2067void forget_spell (object *op, object *sp)
1837 CODE: 2068 CODE:
1838 do_forget_spell (op, query_name (sp)); 2069 do_forget_spell (op, query_name (sp));
1839 2070
1840object *check_for_spell (object *op, char *spellname) 2071object *check_for_spell (object *op, utf8_string spellname)
1841 CODE: 2072 CODE:
1842 RETVAL = check_spell_known (op, spellname); 2073 RETVAL = check_spell_known (op, spellname);
1843 OUTPUT: RETVAL 2074 OUTPUT: RETVAL
1844 2075
1845int query_money (object *op) 2076int query_money (object *op)
1854 2085
1855void drop (object *who, object *op) 2086void drop (object *who, object *op)
1856 2087
1857void pick_up (object *who, object *op) 2088void pick_up (object *who, object *op)
1858 2089
1859int cf_object_teleport (object *op, maptile *map, int x, int y)
1860
1861void update_object (object *op, int action) 2090void update_object (object *op, int action)
1862 2091
1863object *cf_create_object_by_name (const char *name)
1864
1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2092void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1866 2093
1867void player_lvl_adj (object *who, object *skill = 0) 2094void player_lvl_adj (object *who, object *skill = 0)
1868 2095
1869int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2096int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1870 2097
1871int calc_skill_exp (object *who, object *op, object *skill); 2098int calc_skill_exp (object *who, object *op, object *skill)
1872 2099
1873void push_button (object *op); 2100void push_button (object *op, object *originator)
1874 2101
1875void use_trigger (object *op); 2102void use_trigger (object *op, object *originator)
1876 2103
1877void add_button_link (object *button, maptile *map, int connected); 2104void handle_apply_yield (object *op)
1878 2105
1879void remove_button_link (object *op); 2106int convert_item (object *item, object *converter)
1880 2107
2108void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1881 2109
1882MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2110MODULE = cf PACKAGE = cf::object PREFIX = cf_
1883
1884object *cf_insert_ob_in_ob (object *ob, object *where)
1885 2111
1886# no clean way to get an object from an archetype - stupid idiotic 2112# no clean way to get an object from an archetype - stupid idiotic
1887# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2113# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1888 2114
1889object *new (const char *archetype = 0) 2115object *new (utf8_string archetype = 0)
1890 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1891 CODE: 2117 CODE:
1892 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2118 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1893 OUTPUT: 2119 OUTPUT:
1894 RETVAL 2120 RETVAL
1895 2121
2122object *generate (utf8_string arch, object *creator)
2123 CODE:
2124 object *obj = get_archetype (arch);
2125 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2126 RETVAL = obj;
2127 OUTPUT:
2128 RETVAL
2129
2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2133
2134# TODO: nuke
1896object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1897 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1898 CODE: 2137 CODE:
1899{ 2138{
1900 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1901 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1902}
1903 2140
1904# syntatic sugar for easier use in event callbacks. 2141 if (RETVAL->destroyed ())
1905const char *options (object *op)
1906 CODE:
1907 RETVAL = op->name;
1908 OUTPUT:
1909 RETVAL 2142 RETVAL = 0;
2143}
1910 2144
1911player *contr (object *op) 2145shstr
1912 CODE: 2146object::kv_get (shstr key)
1913 RETVAL = op->contr;
1914 OUTPUT: RETVAL
1915 2147
1916const char *get_ob_key_value (object *op, const char *key) 2148void
2149object::kv_del (shstr key)
1917 2150
1918bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2151void
2152object::kv_set (shstr key, shstr value)
1919 2153
1920object *get_nearest_player (object *ob) 2154object *get_nearest_player (object *ob)
1921 ALIAS: nearest_player = 0 2155 ALIAS: nearest_player = 0
1922 PREINIT: 2156 PREINIT:
1923 extern object *get_nearest_player (object *); 2157 extern object *get_nearest_player (object *);
1925void rangevector (object *ob, object *other, int flags = 0) 2159void rangevector (object *ob, object *other, int flags = 0)
1926 PROTOTYPE: $$;$ 2160 PROTOTYPE: $$;$
1927 PPCODE: 2161 PPCODE:
1928{ 2162{
1929 rv_vector rv; 2163 rv_vector rv;
2164
2165 PUTBACK;
1930 get_rangevector (ob, other, &rv, flags); 2166 get_rangevector (ob, other, &rv, flags);
2167 SPAGAIN;
2168
1931 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1932 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (newSVuv (rv.distance));
1933 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (newSViv (rv.distance_x));
1934 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (newSViv (rv.distance_y));
1935 PUSHs (newSViv (rv.direction)); 2173 PUSHs (newSViv (rv.direction));
1936 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (to_sv (rv.part));
1937} 2175}
1938 2176
1939bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1940 CODE: 2178 CODE:
1941 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1942 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1943 2181
1944const char * 2182const_utf8_string
1945base_name (object *op, int plural = op->nrof > 1) 2183base_name (object *op, int plural = op->nrof > 1)
1946 CODE: 2184 CODE:
1947 RETVAL = query_base_name (op, plural); 2185 RETVAL = query_base_name (op, plural);
1948 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1949 2187
1950object *decrease_ob_nr (object *op, unsigned long i) 2188# return the tail of an object, excluding itself
2189void
2190tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
1951 2194
1952MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1953 2196
1954player *player (object *op) 2197player *player (object *op)
1955 CODE: 2198 CODE:
1956 RETVAL = op->contr; 2199 RETVAL = op->contr;
1957 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1958 2201
1959void check_score (object *op) 2202bool move_player (object *op, int dir)
1960 2203
1961void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962 CODE: 2205 CODE:
1963 new_draw_info (flags, 0, op, txt); 2206 new_draw_info (flags, 0, op, txt);
1964 2207
1965object *cf_player_send_inventory (object *op)
1966
1967char *cf_player_get_ip (object *op)
1968 ALIAS: ip = 0
1969
1970object *cf_player_get_marked_item (object *op)
1971 ALIAS: marked_item = 0
1972
1973void cf_player_set_marked_item (object *op, object *ob)
1974
1975partylist *cf_player_get_party (object *op)
1976 ALIAS: party = 0
1977
1978void cf_player_set_party (object *op, partylist *party)
1979
1980void kill_player (object *op) 2208void kill_player (object *op)
1981 2209
2210void esrv_send_item (object *pl, object *item)
2211
1982void esrv_update_item (object *op, int what, object *item) 2212void esrv_update_item (object *pl, int what, object *item)
1983 C_ARGS: what, op, item 2213 C_ARGS: what, pl, item
1984 2214
1985void clear_los (object *op) 2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
1986 2217
1987int command_summon (object *op, char *params) 2218int command_summon (object *op, utf8_string params)
1988 2219
1989int command_arrest (object *op, char *params) 2220int command_arrest (object *op, utf8_string params)
1990
1991int command_kick (object *op, char *params)
1992
1993int command_banish (object *op, char *params)
1994 2221
1995 2222
1996MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1997 2224
1998INCLUDE: $PERL genacc player ../include/player.h | 2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1999 2226
2000int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
2001 CODE: 2228 CODE:
2002 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2003 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2013 pl->ob->stats.hp = pl->ob->stats.maxhp; 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2014 pl->ob->stats.sp = pl->ob->stats.maxsp; 2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2015 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2016 pl->orig_stats = pl->ob->stats; 2243 pl->orig_stats = pl->ob->stats;
2017 2244
2018void cf_player_move (player *pl, int dir) 2245# should only be temporary
2246void esrv_new_player (player *pl)
2019 2247
2020void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2248#d# TODO: replace by blocked_los accessor, fix code using this
2021
2022player *first ()
2023 CODE:
2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027bool 2249bool
2028cell_visible (player *pl, int dx, int dy) 2250cell_visible (player *pl, int dx, int dy)
2029 CODE: 2251 CODE:
2030 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2031 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2032 OUTPUT: 2253 OUTPUT:
2033 RETVAL 2254 RETVAL
2034 2255
2035void 2256void
2036send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
2037 CODE: 2258 CODE:
2038{ 2259{
2039 STRLEN len; 2260 STRLEN len;
2040 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2041 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2042 if (pl->ns) 2265 else if (pl->ns)
2043 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2044} 2267}
2045
2046int
2047listening (player *pl, int new_value = -1)
2048 CODE:
2049 RETVAL = pl->listening;
2050 if (new_value >= 0)
2051 pl->listening = new_value;
2052 OUTPUT:
2053 RETVAL
2054 2268
2055void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2056 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2057 PPCODE: 2271 PPCODE:
2058 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2083 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2084 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2085 2299
2086SV *registry (maptile *map) 2300SV *registry (maptile *map)
2087 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
2088INCLUDE: $PERL genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
2089 2342
2090void 2343void
2091maptile::instantiate () 2344maptile::instantiate ()
2092 2345
2093maptile *new () 2346maptile *new ()
2108 for_all_players (pl) 2361 for_all_players (pl)
2109 if (pl->ob && pl->ob->map == THIS) 2362 if (pl->ob && pl->ob->map == THIS)
2110 PUSHs (sv_2mortal (to_sv (pl->ob))); 2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2111 } 2364 }
2112 2365
2113void play_sound_map (maptile *map, int x, int y, int sound_num) 2366void
2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2368 CODE:
2369{
2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412
2413 skip: ;
2414 }
2415}
2416
2417void
2418maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2419 CODE:
2420{
2421 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2422 croak ("maptile::set_regiondata: palette must be arrayref");
2423
2424 palette = SvRV (palette);
2425
2426 STRLEN idxlen;
2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2428
2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2431
2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2434
2435 for (int y = 0; y < THIS->height; ++y)
2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2437
2438 sfree (THIS->regions, THIS->size ());
2439 delete [] THIS->regionmap;
2440
2441 THIS->regions = regions;
2442 THIS->regionmap = regionmap;
2443}
2444
2445void
2446maptile::create_region_treasure ()
2447 CODE:
2448 for (int x = 0; x < THIS->width; ++x)
2449 for (int y = 0; y < THIS->height; ++y)
2450 {
2451 region *rgn = THIS->region (x, y);
2452
2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2457 }
2114 2458
2115int out_of_map (maptile *map, int x, int y) 2459int out_of_map (maptile *map, int x, int y)
2116 2460
2117void 2461void
2118trigger (maptile *map, long connection, bool state = true) 2462find_link (maptile *map, shstr_tmp connection)
2119 CODE:
2120 activate_connection (map, connection, state);
2121
2122void
2123get_connection (maptile *map, long connection)
2124 PPCODE: 2463 PPCODE:
2125 oblinkpt *obp = get_connection_links (map, connection); 2464 if (oblinkpt *obp = map->find_link (connection))
2126 if (obp)
2127 for (objectlink *ol = obp->link; ol; ol = ol->next) 2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2128 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2129
2130object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2131
2132object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2133
2134object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2135 C_ARGS: str, map, nx, ny
2136 2467
2137void 2468void
2138get_map_flags (maptile *map, int x, int y) 2469get_map_flags (maptile *map, int x, int y)
2139 PPCODE: 2470 PPCODE:
2140{ 2471{
2141 maptile *nmap = 0; 2472 maptile *nmap = 0;
2142 I16 nx = 0, ny = 0; 2473 I16 nx = 0, ny = 0;
2474
2475 PUTBACK;
2143 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2476 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2477 SPAGAIN;
2144 2478
2145 EXTEND (SP, 4); 2479 EXTEND (SP, 4);
2146 PUSHs (sv_2mortal (newSViv (flags))); 2480 PUSHs (sv_2mortal (newSViv (flags)));
2147 2481
2148 if (GIMME_V == G_ARRAY) 2482 if (GIMME_V == G_ARRAY)
2149 { 2483 {
2150 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2484 PUSHs (sv_2mortal (to_sv (nmap)));
2151 PUSHs (sv_2mortal (newSViv (nx))); 2485 PUSHs (sv_2mortal (newSViv (nx)));
2152 PUSHs (sv_2mortal (newSViv (ny))); 2486 PUSHs (sv_2mortal (newSViv (ny)));
2153 } 2487 }
2154} 2488}
2155 2489
2490mapspace *
2491ms (maptile *map, unsigned int x, unsigned int y)
2492 PROTOTYPE: $$$
2493 CODE:
2494{
2495 maptile *nmap = 0;
2496 I16 nx, ny;
2497
2498 PUTBACK;
2499 get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2501
2502 if (!nmap)
2503 XSRETURN_UNDEF;
2504
2505 RETVAL = &nmap->at (nx, ny);
2506}
2507 OUTPUT:
2508 RETVAL
2509
2156void 2510void
2157at (maptile *map, unsigned int x, unsigned int y) 2511at (maptile *map, unsigned int x, unsigned int y)
2158 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$
2159 PPCODE: 2513 PPCODE:
2160{ 2514{
2161 object *o;
2162 maptile *nmap = 0; 2515 maptile *nmap = 0;
2163 I16 nx, ny; 2516 I16 nx, ny;
2164 2517
2518 PUTBACK;
2165 get_map_flags (map, &nmap, x, y, &nx, &ny); 2519 get_map_flags (map, &nmap, x, y, &nx, &ny);
2520 SPAGAIN;
2166 2521
2167 if (nmap) 2522 if (nmap)
2168 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2523 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2169 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2524 XPUSHs (sv_2mortal (to_sv (o)));
2170} 2525}
2171 2526
2172SV * 2527SV *
2173bot_at (maptile *obj, unsigned int x, unsigned int y) 2528bot_at (maptile *map, unsigned int x, unsigned int y)
2174 PROTOTYPE: $$$ 2529 PROTOTYPE: $$$
2175 ALIAS: 2530 ALIAS:
2176 top_at = 1 2531 top_at = 1
2177 flags_at = 2 2532 flags_at = 2
2178 light_at = 3 2533 light_at = 3
2179 move_block_at = 4 2534 move_block_at = 4
2180 move_slow_at = 5 2535 move_slow_at = 5
2181 move_on_at = 6 2536 move_on_at = 6
2182 move_off_at = 7 2537 move_off_at = 7
2183 INIT:
2184 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2185 CODE: 2538 CODE:
2539{
2540 sint16 nx = x;
2541 sint16 ny = y;
2542
2543 if (!xy_normalise (map, nx, ny))
2544 XSRETURN_UNDEF;
2545
2546 mapspace &ms = map->at (nx, ny);
2547
2548 ms.update ();
2549
2186 switch (ix) 2550 switch (ix)
2187 { 2551 {
2188 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2552 case 0: RETVAL = to_sv (ms.bot ); break;
2189 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2553 case 1: RETVAL = to_sv (ms.top ); break;
2190 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2554 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2191 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2555 case 3: RETVAL = newSViv (ms.light ); break;
2192 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2556 case 4: RETVAL = newSVuv (ms.move_block); break;
2193 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2557 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2194 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2558 case 6: RETVAL = newSVuv (ms.move_on ); break;
2195 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2559 case 7: RETVAL = newSVuv (ms.move_off ); break;
2196 } 2560 }
2561}
2197 OUTPUT: RETVAL 2562 OUTPUT: RETVAL
2198
2199void fix_walls (maptile *map, int x, int y)
2200
2201void fix_walls_around (maptile *map, int x, int y)
2202
2203const char *
2204region_name (maptile *m)
2205 CODE:
2206 RETVAL = get_name_of_region_for_map (m);
2207 OUTPUT: RETVAL
2208 2563
2209# worst xs function of my life 2564# worst xs function of my life
2210bool 2565bool
2211_create_random_map (\ 2566_create_random_map (\
2212 maptile *self,\ 2567 maptile *self,\
2213 char *wallstyle,\ 2568 utf8_string wallstyle,\
2214 char *wall_name,\ 2569 utf8_string wall_name,\
2215 char *floorstyle,\ 2570 utf8_string floorstyle,\
2216 char *monsterstyle,\ 2571 utf8_string monsterstyle,\
2217 char *treasurestyle,\ 2572 utf8_string treasurestyle,\
2218 char *layoutstyle,\ 2573 utf8_string layoutstyle,\
2219 char *doorstyle,\ 2574 utf8_string doorstyle,\
2220 char *decorstyle,\ 2575 utf8_string decorstyle,\
2221 char *origin_map,\ 2576 utf8_string miningstyle,\
2222 char *final_map,\ 2577 utf8_string origin_map,\
2223 char *exitstyle,\ 2578 utf8_string final_map,\
2224 char *this_map,\ 2579 utf8_string exitstyle,\
2225 char *exit_on_final_map,\ 2580 utf8_string this_map,\
2581 utf8_string exit_on_final_map,\
2226 int Xsize,\ 2582 int xsize,\
2227 int Ysize,\ 2583 int ysize,\
2228 int expand2x,\ 2584 int expand2x,\
2229 int layoutoptions1,\ 2585 int layoutoptions1,\
2230 int layoutoptions2,\ 2586 int layoutoptions2,\
2231 int layoutoptions3,\ 2587 int layoutoptions3,\
2232 int symmetry,\ 2588 int symmetry,\
2237 int dungeon_depth,\ 2593 int dungeon_depth,\
2238 int decoroptions,\ 2594 int decoroptions,\
2239 int orientation,\ 2595 int orientation,\
2240 int origin_y,\ 2596 int origin_y,\
2241 int origin_x,\ 2597 int origin_x,\
2242 int random_seed,\ 2598 U32 random_seed,\
2243 val64 total_map_hp,\ 2599 val64 total_map_hp,\
2244 int map_layout_style,\ 2600 int map_layout_style,\
2245 int treasureoptions,\ 2601 int treasureoptions,\
2246 int symmetry_used,\ 2602 int symmetry_used,\
2247 region *region,\ 2603 region *region,\
2248 char *custom\ 2604 utf8_string custom\
2249) 2605)
2250 CODE: 2606 CODE:
2251{ 2607{
2252 random_map_params rmp; 2608 random_map_params rmp;
2253 2609
2257 assign (rmp.monsterstyle , monsterstyle); 2613 assign (rmp.monsterstyle , monsterstyle);
2258 assign (rmp.treasurestyle , treasurestyle); 2614 assign (rmp.treasurestyle , treasurestyle);
2259 assign (rmp.layoutstyle , layoutstyle); 2615 assign (rmp.layoutstyle , layoutstyle);
2260 assign (rmp.doorstyle , doorstyle); 2616 assign (rmp.doorstyle , doorstyle);
2261 assign (rmp.decorstyle , decorstyle); 2617 assign (rmp.decorstyle , decorstyle);
2618 assign (rmp.miningstyle , miningstyle);
2262 assign (rmp.exitstyle , exitstyle); 2619 assign (rmp.exitstyle , exitstyle);
2263 assign (rmp.exit_on_final_map, exit_on_final_map); 2620 assign (rmp.exit_on_final_map, exit_on_final_map);
2264 2621
2265 rmp.origin_map = origin_map; 2622 rmp.origin_map = origin_map;
2266 rmp.final_map = final_map; 2623 rmp.final_map = final_map;
2267 rmp.this_map = this_map; 2624 rmp.this_map = this_map;
2268 rmp.Xsize = Xsize; 2625 rmp.xsize = xsize;
2269 rmp.Ysize = Ysize; 2626 rmp.ysize = ysize;
2270 rmp.expand2x = expand2x; 2627 rmp.expand2x = expand2x;
2271 rmp.layoutoptions1 = layoutoptions1; 2628 rmp.layoutoptions1 = layoutoptions1;
2272 rmp.layoutoptions2 = layoutoptions2; 2629 rmp.layoutoptions2 = layoutoptions2;
2273 rmp.layoutoptions3 = layoutoptions3; 2630 rmp.layoutoptions3 = layoutoptions3;
2274 rmp.symmetry = symmetry; 2631 rmp.symmetry = symmetry;
2280 rmp.decoroptions = decoroptions; 2637 rmp.decoroptions = decoroptions;
2281 rmp.orientation = orientation; 2638 rmp.orientation = orientation;
2282 rmp.origin_y = origin_y; 2639 rmp.origin_y = origin_y;
2283 rmp.origin_x = origin_x; 2640 rmp.origin_x = origin_x;
2284 rmp.random_seed = random_seed; 2641 rmp.random_seed = random_seed;
2285 rmp.total_map_hp = total_map_hp; 2642 rmp.total_map_hp = (uint64_t) total_map_hp;
2286 rmp.map_layout_style = map_layout_style; 2643 rmp.map_layout_style = map_layout_style;
2287 rmp.treasureoptions = treasureoptions; 2644 rmp.treasureoptions = treasureoptions;
2288 rmp.symmetry_used = symmetry_used; 2645 rmp.symmetry_used = symmetry_used;
2289 rmp.region = region; 2646 rmp.region = region;
2290 rmp.custom = custom; 2647 rmp.custom = custom;
2292 RETVAL = self->generate_random_map (&rmp); 2649 RETVAL = self->generate_random_map (&rmp);
2293} 2650}
2294 OUTPUT: 2651 OUTPUT:
2295 RETVAL 2652 RETVAL
2296 2653
2654MODULE = cf PACKAGE = cf::mapspace
2655
2656INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2657
2297MODULE = cf PACKAGE = cf::arch 2658MODULE = cf PACKAGE = cf::arch
2298 2659
2299archetype *find (const char *name) 2660int archetypes_size ()
2300 CODE: 2661 CODE:
2301 RETVAL = archetype::find (name); 2662 RETVAL = archetypes.size ();
2302 OUTPUT:
2303 RETVAL
2304
2305archetype *first()
2306 PROTOTYPE:
2307 CODE:
2308 RETVAL = first_archetype;
2309 OUTPUT: RETVAL 2663 OUTPUT: RETVAL
2310 2664
2665archetype *archetypes (U32 index)
2666 CODE:
2667 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2668 OUTPUT: RETVAL
2669
2311INCLUDE: $PERL genacc archetype ../include/object.h | 2670INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2312 2671
2313MODULE = cf PACKAGE = cf::party 2672MODULE = cf PACKAGE = cf::party
2314 2673
2315partylist *first () 2674partylist *first ()
2316 PROTOTYPE: 2675 PROTOTYPE:
2317 CODE: 2676 CODE:
2318 RETVAL = get_firstparty (); 2677 RETVAL = get_firstparty ();
2319 OUTPUT: RETVAL 2678 OUTPUT: RETVAL
2320 2679
2321INCLUDE: $PERL genacc partylist ../include/player.h | 2680INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2322 2681
2323MODULE = cf PACKAGE = cf::region 2682MODULE = cf PACKAGE = cf::region
2324 2683
2325region *first () 2684void
2326 PROTOTYPE: 2685list ()
2327 CODE: 2686 PPCODE:
2328 RETVAL = first_region; 2687 for_all_regions (rgn)
2329 OUTPUT: RETVAL 2688 XPUSHs (sv_2mortal (to_sv (rgn)));
2330 2689
2331region *find (char *name) 2690region *find (utf8_string name)
2332 PROTOTYPE: $ 2691 PROTOTYPE: $
2333 CODE: 2692 CODE:
2334 RETVAL = get_region_by_name (name); 2693 RETVAL = region::find (name);
2335 OUTPUT: RETVAL 2694 OUTPUT: RETVAL
2336 2695
2696int specificity (region *rgn)
2697 CODE:
2698 RETVAL = 0;
2699 while (rgn = rgn->parent)
2700 RETVAL++;
2701 OUTPUT: RETVAL
2702
2337INCLUDE: $PERL genacc region ../include/map.h | 2703INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2338 2704
2339MODULE = cf PACKAGE = cf::living 2705MODULE = cf PACKAGE = cf::living
2340 2706
2341INCLUDE: $PERL genacc living ../include/living.h | 2707INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2342 2708
2343MODULE = cf PACKAGE = cf::settings 2709MODULE = cf PACKAGE = cf::settings
2344 2710
2345INCLUDE: $PERL genacc Settings ../include/global.h | 2711INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2346 2712
2347MODULE = cf PACKAGE = cf::client 2713MODULE = cf PACKAGE = cf::client
2348 2714
2349INCLUDE: $PERL genacc client ../include/client.h | 2715INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2350 2716
2351int invoke (client *ns, int event, ...) 2717int invoke (client *ns, int event, ...)
2352 CODE: 2718 CODE:
2353 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2719 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2354 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2720 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2370 CODE: 2736 CODE:
2371{ 2737{
2372 STRLEN len; 2738 STRLEN len;
2373 char *buf = SvPVbyte (packet, len); 2739 char *buf = SvPVbyte (packet, len);
2374 2740
2741 if (len > MAXSOCKBUF)
2742 {
2743 // ugly
2744 if (THIS->pl)
2745 THIS->pl->failmsg ("[packet too long for client]");
2746 }
2747 else
2375 THIS->send_packet (buf, len); 2748 THIS->send_packet (buf, len);
2376} 2749}
2377 2750
2751faceidx
2752client::need_face (utf8_string name, int pri = 0)
2753 CODE:
2754 RETVAL = face_find (name, 0);
2755 if (RETVAL)
2756 {
2757 THIS->send_face (RETVAL, pri);
2758 THIS->flush_fx ();
2759 }
2760 OUTPUT:
2761 RETVAL
2762
2763int
2764client::fx_want (int idx, int value = -1)
2765 CODE:
2766 if (0 < idx && idx < FT_NUM)
2767 {
2768 RETVAL = THIS->fx_want [idx];
2769 if (items > 2)
2770 THIS->fx_want [idx] = value;
2771 }
2772 else
2773 RETVAL = 0;
2774 OUTPUT:
2775 RETVAL
2776
2777MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2778
2779faceidx sound_find (utf8_string name)
2780
2781void sound_set (utf8_string str, faceidx face)
2782
2783# dire hack
2784void old_sound_index (int idx, faceidx face)
2785 CODE:
2786 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2787 old_sound_index [idx] = face;
2788
2789MODULE = cf PACKAGE = cf::face PREFIX = face_
2790
2791#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2792
2793faceidx face_find (utf8_string name, faceidx defidx = 0)
2794
2795faceidx alloc (utf8_string name)
2796 CODE:
2797{
2798 do
2799 {
2800 RETVAL = faces.size ();
2801 faces.resize (RETVAL + 1);
2802 }
2803 while (!RETVAL); // crude way to leave index 0
2804
2805 faces [RETVAL].name = name;
2806 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2807
2808 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2809 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2810}
2811 OUTPUT: RETVAL
2812
2813void set_type (faceidx idx, int value)
2814 ALIAS:
2815 set_type = 0
2816 set_visibility = 1
2817 set_magicmap = 2
2818 set_smooth = 3
2819 set_smoothlevel = 4
2820 CODE:
2821 faceinfo *f = face_info (idx); assert (f);
2822 switch (ix)
2823 {
2824 case 0: f->type = value; break;
2825 case 1: f->visibility = value; break;
2826 case 2: f->magicmap = value; break;
2827 case 3: f->smooth = value; break;
2828 case 4: f->smoothlevel = value; break;
2829 }
2830
2831void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2832 CODE:
2833{
2834 faceinfo *f = face_info (idx); assert (f);
2835 facedata *d = &(faceset ? f->data64 : f->data32);
2836 sv_to (data, d->data);
2837 STRLEN clen;
2838 char *cdata = SvPVbyte (chksum, clen);
2839 clen = min (CHKSUM_MAXLEN, clen);
2840
2841 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2842
2843 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2844 {
2845 d->chksum_len = clen;
2846 memcpy (d->chksum, cdata, clen);
2847
2848 // invalidate existing client face info
2849 for_all_clients (ns)
2850 if (ns->faceset == faceset)
2851 {
2852 ns->faces_sent [idx] = false;
2853 ns->force_newmap = true;
2854 }
2855 }
2856}
2857
2858int get_data_size (faceidx idx, int faceset = 0)
2859 CODE:
2860 facedata *d = face_data (idx, faceset);
2861 if (!d) XSRETURN_UNDEF;
2862 RETVAL = d->data.size ();
2863 OUTPUT:
2864 RETVAL
2865
2866SV *get_chksum (faceidx idx, int faceset = 0)
2867 CODE:
2868 facedata *d = face_data (idx, faceset);
2869 if (!d) XSRETURN_UNDEF;
2870 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2871 OUTPUT:
2872 RETVAL
2873
2874SV *get_data (faceidx idx, int faceset = 0)
2875 CODE:
2876 facedata *d = face_data (idx, faceset);
2877 if (!d) XSRETURN_UNDEF;
2878 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2879 OUTPUT:
2880 RETVAL
2881
2882void invalidate (faceidx idx)
2883 CODE:
2884 for_all_clients (ns)
2885 {
2886 ns->faces_sent [idx] = false;
2887 ns->force_newmap = true;
2888 }
2889
2890void invalidate_all ()
2891 CODE:
2892 for_all_clients (ns)
2893 {
2894 ns->faces_sent.reset ();
2895 ns->force_newmap = true;
2896 }
2897
2898MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2899
2900#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2901
2902animidx anim_find (utf8_string name)
2903 CODE:
2904 RETVAL = animation::find (name).number;
2905 OUTPUT: RETVAL
2906
2907animidx set (utf8_string name, SV *frames, int facings = 1)
2908 CODE:
2909{
2910 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2911 croak ("frames must be an arrayref");
2912
2913 AV *av = (AV *)SvRV (frames);
2914
2915 animation *anim = &animation::find (name);
2916 if (anim->number)
2917 {
2918 anim->resize (av_len (av) + 1);
2919 anim->facings = facings;
2920 }
2921 else
2922 anim = &animation::create (name, av_len (av) + 1, facings);
2923
2924 for (int i = 0; i < anim->num_animations; ++i)
2925 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2926}
2927 OUTPUT: RETVAL
2928
2929void invalidate_all ()
2930 CODE:
2931 for_all_clients (ns)
2932 ns->anims_sent.reset ();
2933
2934MODULE = cf PACKAGE = cf::object::freezer
2935
2936INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2937
2938SV *
2939new (char *klass)
2940 CODE:
2941 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2942 OUTPUT: RETVAL
2943
2944void
2945DESTROY (SV *sv)
2946 CODE:
2947 object_freezer *self;
2948 sv_to (sv, self);
2949 delete self;
2950
2951MODULE = cf PACKAGE = cf::object::thawer
2952
2953INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2954
2955SV *
2956new_from_file (char *klass, octet_string path)
2957 CODE:
2958 object_thawer *f = new object_thawer (path);
2959 if (!*f)
2960 {
2961 delete f;
2962 XSRETURN_UNDEF;
2963 }
2964 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2965 OUTPUT: RETVAL
2966
2967void
2968DESTROY (SV *sv)
2969 CODE:
2970 object_thawer *self;
2971 sv_to (sv, self);
2972 delete self;
2973
2974void
2975extract_tags (object_thawer *self)
2976 PPCODE:
2977 while (self->kw != KW_EOF)
2978 {
2979 PUTBACK;
2980 coroapi::cede_to_tick ();
2981 SPAGAIN;
2982
2983 if (self->kw == KW_tag)
2984 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2985
2986 self->skip ();
2987 }
2988

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