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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.144 by root, Fri Jan 19 15:55:27 2007 UTC vs.
Revision 1.364 by root, Sun Apr 11 03:53:33 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!self); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
124 } 218 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 219
153 mortals.push_back (this); 220 mortals.push_back (this);
154} 221}
155 222
156void 223void
157attachable::destroy () 224attachable::destroy ()
158{ 225{
159 if (destroyed ()) 226 if (destroyed ())
160 return; 227 return;
161 228
162 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
163 do_destroy (); 230 do_destroy ();
231 sever_self ();
164} 232}
165 233
166void 234void
167attachable::check_mortals () 235attachable::check_mortals ()
168{ 236{
169 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
170 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
171 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
172 266
173 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
174 268 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 269 {
177#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
180#endif 273#endif
181 274
275 if (obj->refcnt)
276 {
182 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
183 }//D 281 }
184 else 282 else
185 { 283 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
188 delete obj; 286 delete obj;
189 } 287 }
190 } 288 }
191} 289}
192 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
193attachable & 303attachable &
194attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
195{ 305{
196 //if (self || cb) 306 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 308
199 attach = src.attach; 309 attach = src.attach;
200 return *this; 310 return *this;
201} 311}
202 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 349
205static SV * 350static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
207{ 352{
208 SV *sv; 353 SV *sv;
209 354
210 if (!ptr) 355 if (!ptr)
211 return &PL_sv_undef; 356 return newSV (0);
212 357
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 360}
216 361
217static int 362static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 364{
220 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
221 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
222 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 375 //at->refcnt_chk ();
224 return 0; 376 return 0;
225} 377}
226 378
228 380
229static SV * 381static SV *
230newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
231{ 383{
232 if (!obj) 384 if (!obj)
233 return &PL_sv_undef; 385 return newSV (0);
234 386
235 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
236 { 391 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 393
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 397 }
247 else 398 else
248 { 399 {
249 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
253 404
254 return sv; 405 return sv;
255 } 406 }
256} 407}
257 408
409#if 0 // unused
258static void 410static void
259clearSVptr (SV *sv) 411clearSVptr (SV *sv)
260{ 412{
261 if (SvROK (sv)) 413 if (SvROK (sv))
262 sv = SvRV (sv); 414 sv = SvRV (sv);
263 415
264 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
265 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
266} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
267 435
268static long 436static long
269SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
270{ 438{
271 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
272 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
273 441
274 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
275
276 if (!mg)
277 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
278
279 return (long)mg->mg_ptr;
280} 443}
281 444
282static long 445static long noinline
283SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
284{ 447{
285 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
286 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
287 else
288 return 0;
289} 451}
290 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
293inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
314 518
315inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
317 521
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
320 524
321inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
352 575
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
355 578
356template<class T> 579template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358 581
359template<int N> 582template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361 584
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
368inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
369{ 598{
370 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374} 601}
375 602
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
377 604
378static SV * 605static SV *
379newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
380{ 607{
381 SV *sv; 608 SV *sv;
395 break; 622 break;
396 623
397 case DT_STRING: 624 case DT_STRING:
398 { 625 {
399 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
400 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
401 } 628 }
402 break; 629 break;
403 630
404 case DT_DATA: 631 case DT_DATA:
405 { 632 {
406 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
407 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
408 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
409 } 636 }
410 break; 637 break;
411 638
412 case DT_OBJECT: 639 case DT_OBJECT:
413 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
455 va_end (ap); 682 va_end (ap);
456 683
457 return sv; 684 return sv;
458} 685}
459 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
460static SV * 713static SV *
461newSVcfapi (int type, ...)
462{
463 SV *sv;
464
465 va_list ap;
466 va_start (ap, type);
467
468 switch (type)
469 {
470 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
471 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
472 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
473 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
474 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
475 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
476 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
477 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
478 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
479 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
480
481 default:
482 assert (("unhandled type in newSVcfapi", 0));
483 }
484
485 va_end (ap);
486
487 return sv;
488}
489
490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
491
492SV *
493registry (attachable *ext) 714registry (attachable *ext)
494{ 715{
495 if (!ext->cb) 716 if (!ext->cb)
496 ext->cb = newAV (); 717 ext->cb = newAV ();
497 718
498 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
499} 720}
500 721
501///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
502 723
503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
504{
505 return 0;
506}
507
508static CommArray_s rtn_cmd;
509
510static int
511runPluginCommand (object *obj, char *params)
512{
513 return -1;
514}
515
516extern "C" void *cfperl_getPluginProperty (int *type, ...)
517{
518 va_list args;
519 char *propname;
520 int i;
521 va_start (args, type);
522 propname = va_arg (args, char *);
523 //printf ("Property name: %s\n", propname);
524
525 if (!strcmp (propname, "command?"))
526 return NULL;
527 else if (!strcmp (propname, "Identification"))
528 {
529 va_end (args);
530 return (void *)PLUGIN_NAME;
531 }
532 else if (!strcmp (propname, "FullName"))
533 {
534 va_end (args);
535 return (void *)PLUGIN_VERSION;
536 }
537 else
538 va_end (args);
539
540 return NULL;
541}
542
543extern "C" int cfperl_postInitPlugin ()
544{
545 int hooktype = 1;
546 int rtype = 0;
547
548 cf_init_plugin (gethook);
549
550 return 0;
551}
552
553extern "C" int cfperl_closePlugin ()
554{
555 return 0;
556}
557
558void 724void
559cfperl_init () 725cfperl_init ()
560{ 726{
727 extern char **environ;
728
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
562 perl = perl_alloc (); 730 perl = perl_alloc ();
563 perl_construct (perl); 731 perl_construct (perl);
564 732
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566 734
567 char *argv[] = { 735 const char *argv[] = {
568 "", 736 settings.argv [0],
569 "-e" 737 "-e0"
570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
572 "unshift @INC, cf::datadir ();"
573 "require cf;"
574 }; 738 };
575 739
576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
577 { 742 {
578 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
579 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
580 } 745 }
581}
582 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
583void cfperl_main () 765cfperl_main ()
584{ 766{
585 dSP; 767 dSP;
586 768
587 PUSHMARK (SP); 769 PUSHMARK (SP);
588 PUTBACK; 770 PUTBACK;
592void 774void
593attachable::instantiate () 775attachable::instantiate ()
594{ 776{
595 if (attach) 777 if (attach)
596 { 778 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
598 attach = 0; 780 attach = 0;
599 } 781 }
600} 782}
601 783
602void 784void
603attachable::reattach () 785attachable::reattach ()
604{ 786{
605 optimise (); 787 optimise ();
606 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
608} 790}
609 791
610static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
611# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
612# include "eventinc.h" 794# include "eventinc.h"
613# undef def 795# undef def
614}; 796};
615 797
616#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
617 799
618static void 800static void noinline
619gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
620{ 802{
621 // event must be in array 803 // event must be in array
622 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
623 { 805 {
655} 837}
656 838
657void 839void
658global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
659{ 841{
660 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
661} 843}
662 844
663void 845void
664object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
665{ 847{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
667 { 849 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
669 851
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 } 854 }
673 855
709{ 891{
710 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
712} 894}
713 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
714bool 946bool
715attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
716{ 948{
717 data_type dt; 949 data_type dt;
718 va_list ap;
719
720 va_start (ap, event);
721 950
722 // callback call ordering should be: 951 // callback call ordering should be:
723 // 1. per-object callback 952 // 1. per-object callback
724 // 2. per-class object 953 // 2. per-class object
725 // 3. per-type callback 954 // 3. per-type callback
729 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
730 959
731 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
732 if (!callbacks) 961 if (!callbacks)
733 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
734 966
735 CALL_BEGIN (3); 967 CALL_BEGIN (3);
736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
738 970
762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
763 } 995 }
764 996
765 va_end (ap); 997 va_end (ap);
766 998
767 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
768 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
769 1001
770 CALL_END; 1002 CALL_END;
771 1003
772 return count; 1004 return count;
773} 1005}
774 1006
775SV * 1007static SV *
776cfperl_result (int idx) 1008cfperl_result (int idx)
777{ 1009{
778 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
779 if (!av) 1011 if (!av)
780 return &PL_sv_undef; 1012 return &PL_sv_undef;
781 1013
782 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
783 if (!sv) 1015 if (!sv)
797{ 1029{
798 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
799} 1031}
800 1032
801///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
802 1054
803void 1055void
804cfperl_emergency_save () 1056cfperl_emergency_save ()
805{ 1057{
806 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END; 1060 CALL_END;
809} 1061}
810 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
811maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
812maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
813{ 1155{
814 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
815 CALL_ARG (path); 1157 CALL_ARG (path);
816 CALL_ARG (origin); 1158 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818 1160
819 maptile *retval; 1161 maptile *retval = 0;
820
821 if (count)
822 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
823 else
824 retval = 0;
825 1163
826 CALL_END; 1164 CALL_END;
827 1165
828 return retval; 1166 return retval;
829} 1167}
830 1168
831maptile * 1169maptile *
832maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
833{ 1171{
834 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
835 CALL_ARG (path); 1173 CALL_ARG (path);
836 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
837 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
838 1177
839 maptile *retval; 1178 maptile *retval = 0;
840
841 if (count)
842 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
843 else
844 retval = 0;
845 1180
846 CALL_END; 1181 CALL_END;
847 1182
848 return retval; 1183 return retval;
849} 1184}
852maptile::do_load_sync () 1187maptile::do_load_sync ()
853{ 1188{
854 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
855 CALL_ARG (this); 1190 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END; 1192 CALL_END;
867} 1193}
868 1194
869void 1195void
870object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
877 CALL_ARG (exit); 1203 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END; 1205 CALL_END;
880} 1206}
881 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231}
1232
1233object *
1234object::deref (const_utf8_string ref)
1235{
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251}
1252
1253void
1254log_backtrace (const_utf8_string msg)
1255{
1256#if HAVE_BACKTRACE
1257 void *addr [20];
1258 int size = backtrace (addr, 20);
1259
1260 CALL_BEGIN (size);
1261 CALL_ARG (msg);
1262 for (int i = 0; i < size; ++i)
1263 CALL_ARG ((IV)addr [i]);
1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1265 CALL_END;
1266#endif
1267}
1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
882///////////////////////////////////////////////////////////////////////////// 1320/////////////////////////////////////////////////////////////////////////////
883 1321
884struct EventAPI *watcher_base::GEventAPI; 1322struct EVAPI *evapi::GEVAPI;
885struct CoroAPI *coroapi::GCoroAPI; 1323struct CoroAPI *coroapi::GCoroAPI;
886 1324
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void 1325void
896iw::alloc () 1326coroapi::do_cede_to_tick ()
897{ 1327{
898 pe = GEventAPI->new_idle (0, 0); 1328 cede_pending = 0;
899 1329 cede ();
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902} 1330}
903 1331
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void 1332void
911iow::alloc () 1333coroapi::wait_for_tick ()
912{ 1334{
913 pe = GEventAPI->new_io (0, 0); 1335 CALL_BEGIN (0);
914 1336 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
915 pe->base.callback = (void *)iow_dispatch; 1337 CALL_END;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920} 1338}
921 1339
922void 1340void
923iow::fd (int fd) 1341coroapi::wait_for_tick_begin ()
924{ 1342{
925 pe->fd = fd; 1343 CALL_BEGIN (0);
926} 1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
927 1345 CALL_END;
928int
929iow::poll ()
930{
931 return pe->poll;
932} 1346}
933 1347
934void 1348void
935iow::poll (int events) 1349iow::poll (int events)
936{ 1350{
937 if (pe->poll != events) 1351 if (events != this->events)
938 { 1352 {
1353 int active = ev_is_active ((ev_io *)this);
939 if (pe->poll) stop (); 1354 if (active) stop ();
940 pe->poll = events; 1355 ev_io_set ((ev_io *)this, fd, events);
941 if (pe->poll) start (); 1356 if (active) start ();
942 } 1357 }
943} 1358}
944 1359
945void 1360static void
946_connect_to_perl () 1361_connect_to_perl_1 ()
947{ 1362{
948 stash_cf = gv_stashpv ("cf" , 1); 1363 stash_cf = gv_stashpv ("cf", 1);
949 1364
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959 1375
960 sv_runtime = get_sv ("cf::RUNTIME", 1); 1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
961 sv_upgrade (sv_runtime, SVt_NV); 1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
962 1380
963 cb_global = get_av ("cf::CB_GLOBAL", 1); 1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1); 1383 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1); 1384 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1); 1385 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1); 1386 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1); 1387 cb_map = get_av ("cf::CB_MAP" , 1);
970} 1388}
971 1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
972MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
973 1401
974BOOT: 1402BOOT:
975{ 1403{
1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1406
976 _connect_to_perl (); 1407 _connect_to_perl_1 ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980 1408
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1410
1411 //{
1412 // require_pv ("Time::HiRes");
1413 //
1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1415 // if (!svp) croak ("Time::HiRes is required");
1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1418 //}
982 1419
983 static const struct { 1420 static const struct {
984 const char *name; 1421 const char *name;
985 IV iv; 1422 IV iv;
986 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
987# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
988 const_iv (llevError) 1425# include "const_iv.h"
989 const_iv (llevInfo) 1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
990 const_iv (llevDebug) 1427# include "attackinc.h"
991 const_iv (llevMonster) 1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1434 const_iv (logBacktrace)
1435
1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1437
1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
992 1439
993 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
994 const_iv (PLAYER)
995 const_iv (TRANSPORT)
996 const_iv (ROD)
997 const_iv (TREASURE)
998 const_iv (POTION)
999 const_iv (FOOD)
1000 const_iv (POISON)
1001 const_iv (BOOK)
1002 const_iv (CLOCK) 1441 const_iv (MAXSOCKBUF)
1003 const_iv (ARROW)
1004 const_iv (BOW)
1005 const_iv (WEAPON)
1006 const_iv (ARMOUR)
1007 const_iv (PEDESTAL)
1008 const_iv (ALTAR)
1009 const_iv (LOCKED_DOOR)
1010 const_iv (SPECIAL_KEY)
1011 const_iv (MAP)
1012 const_iv (DOOR)
1013 const_iv (KEY)
1014 const_iv (TIMED_GATE)
1015 const_iv (TRIGGER)
1016 const_iv (GRIMREAPER)
1017 const_iv (MAGIC_EAR)
1018 const_iv (TRIGGER_BUTTON)
1019 const_iv (TRIGGER_ALTAR)
1020 const_iv (TRIGGER_PEDESTAL)
1021 const_iv (SHIELD)
1022 const_iv (HELMET)
1023 const_iv (HORN)
1024 const_iv (MONEY)
1025 const_iv (CLASS)
1026 const_iv (GRAVESTONE)
1027 const_iv (AMULET)
1028 const_iv (PLAYERMOVER)
1029 const_iv (TELEPORTER)
1030 const_iv (CREATOR)
1031 const_iv (SKILL)
1032 const_iv (EARTHWALL)
1033 const_iv (GOLEM)
1034 const_iv (THROWN_OBJ)
1035 const_iv (BLINDNESS)
1036 const_iv (GOD)
1037 const_iv (DETECTOR)
1038 const_iv (TRIGGER_MARKER)
1039 const_iv (DEAD_OBJECT)
1040 const_iv (DRINK)
1041 const_iv (MARKER)
1042 const_iv (HOLY_ALTAR)
1043 const_iv (PLAYER_CHANGER)
1044 const_iv (BATTLEGROUND)
1045 const_iv (PEACEMAKER)
1046 const_iv (GEM)
1047 const_iv (FIREWALL)
1048 const_iv (ANVIL)
1049 const_iv (CHECK_INV)
1050 const_iv (MOOD_FLOOR)
1051 const_iv (EXIT)
1052 const_iv (ENCOUNTER)
1053 const_iv (SHOP_FLOOR)
1054 const_iv (SHOP_MAT)
1055 const_iv (RING)
1056 const_iv (FLOOR)
1057 const_iv (FLESH)
1058 const_iv (INORGANIC)
1059 const_iv (SKILL_TOOL)
1060 const_iv (LIGHTER)
1061 const_iv (BUILDABLE_WALL)
1062 const_iv (MISC_OBJECT)
1063 const_iv (LAMP)
1064 const_iv (DUPLICATOR)
1065 const_iv (SPELLBOOK)
1066 const_iv (CLOAK)
1067 const_iv (SPINNER)
1068 const_iv (GATE)
1069 const_iv (BUTTON)
1070 const_iv (CF_HANDLE)
1071 const_iv (HOLE)
1072 const_iv (TRAPDOOR)
1073 const_iv (SIGN)
1074 const_iv (BOOTS)
1075 const_iv (GLOVES)
1076 const_iv (SPELL)
1077 const_iv (SPELL_EFFECT)
1078 const_iv (CONVERTER)
1079 const_iv (BRACERS)
1080 const_iv (POISONING)
1081 const_iv (SAVEBED)
1082 const_iv (WAND)
1083 const_iv (SCROLL)
1084 const_iv (DIRECTOR)
1085 const_iv (GIRDLE)
1086 const_iv (FORCE)
1087 const_iv (POTION_EFFECT)
1088 const_iv (EVENT_CONNECTOR)
1089 const_iv (CLOSE_CON)
1090 const_iv (CONTAINER)
1091 const_iv (ARMOUR_IMPROVER)
1092 const_iv (WEAPON_IMPROVER)
1093 const_iv (SKILLSCROLL)
1094 const_iv (DEEP_SWAMP)
1095 const_iv (IDENTIFY_ALTAR)
1096 const_iv (MENU)
1097 const_iv (RUNE)
1098 const_iv (TRAP)
1099 const_iv (POWER_CRYSTAL)
1100 const_iv (CORPSE)
1101 const_iv (DISEASE)
1102 const_iv (SYMPTOM)
1103 const_iv (BUILDER)
1104 const_iv (MATERIAL)
1105 const_iv (ITEM_TRANSFORMER)
1106 1442
1107 const_iv (NUM_SUBTYPES) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1108 1445
1109 const_iv (ST_BD_BUILD) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1110 const_iv (ST_BD_REMOVE)
1111 1447
1112 const_iv (ST_MAT_FLOOR) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1113 const_iv (ST_MAT_WALL) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1114 const_iv (ST_MAT_ITEM)
1115
1116 const_iv (AT_PHYSICAL)
1117 const_iv (AT_MAGIC)
1118 const_iv (AT_FIRE)
1119 const_iv (AT_ELECTRICITY)
1120 const_iv (AT_COLD)
1121 const_iv (AT_CONFUSION)
1122 const_iv (AT_ACID)
1123 const_iv (AT_DRAIN)
1124 const_iv (AT_WEAPONMAGIC)
1125 const_iv (AT_GHOSTHIT)
1126 const_iv (AT_POISON)
1127 const_iv (AT_SLOW)
1128 const_iv (AT_PARALYZE)
1129 const_iv (AT_TURN_UNDEAD)
1130 const_iv (AT_FEAR)
1131 const_iv (AT_CANCELLATION)
1132 const_iv (AT_DEPLETE)
1133 const_iv (AT_DEATH)
1134 const_iv (AT_CHAOS)
1135 const_iv (AT_COUNTERSPELL)
1136 const_iv (AT_GODPOWER)
1137 const_iv (AT_HOLYWORD)
1138 const_iv (AT_BLIND)
1139 const_iv (AT_INTERNAL)
1140 const_iv (AT_LIFE_STEALING)
1141 const_iv (AT_DISEASE)
1142
1143 const_iv (WEAP_HIT)
1144 const_iv (WEAP_SLASH)
1145 const_iv (WEAP_PIERCE)
1146 const_iv (WEAP_CLEAVE)
1147 const_iv (WEAP_SLICE)
1148 const_iv (WEAP_STAB)
1149 const_iv (WEAP_WHIP)
1150 const_iv (WEAP_CRUSH)
1151 const_iv (WEAP_BLUD)
1152
1153 const_iv (FLAG_ALIVE)
1154 const_iv (FLAG_WIZ)
1155 const_iv (FLAG_REMOVED)
1156 const_iv (FLAG_FREED)
1157 const_iv (FLAG_WAS_WIZ)
1158 const_iv (FLAG_APPLIED)
1159 const_iv (FLAG_UNPAID)
1160 const_iv (FLAG_USE_SHIELD)
1161 const_iv (FLAG_NO_PICK)
1162 const_iv (FLAG_ANIMATE)
1163 const_iv (FLAG_MONSTER)
1164 const_iv (FLAG_FRIENDLY)
1165 const_iv (FLAG_GENERATOR)
1166 const_iv (FLAG_IS_THROWN)
1167 const_iv (FLAG_AUTO_APPLY)
1168 const_iv (FLAG_PLAYER_SOLD)
1169 const_iv (FLAG_SEE_INVISIBLE)
1170 const_iv (FLAG_CAN_ROLL)
1171 const_iv (FLAG_OVERLAY_FLOOR)
1172 const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP)
1174 const_iv (FLAG_IDENTIFIED)
1175 const_iv (FLAG_REFLECTING)
1176 const_iv (FLAG_CHANGING)
1177 const_iv (FLAG_SPLITTING)
1178 const_iv (FLAG_HITBACK)
1179 const_iv (FLAG_STARTEQUIP)
1180 const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_UNDEAD)
1182 const_iv (FLAG_SCARED)
1183 const_iv (FLAG_UNAGGRESSIVE)
1184 const_iv (FLAG_REFL_MISSILE)
1185 const_iv (FLAG_REFL_SPELL)
1186 const_iv (FLAG_NO_MAGIC)
1187 const_iv (FLAG_NO_FIX_PLAYER)
1188 const_iv (FLAG_IS_LIGHTABLE)
1189 const_iv (FLAG_TEAR_DOWN)
1190 const_iv (FLAG_RUN_AWAY)
1191 const_iv (FLAG_PICK_UP)
1192 const_iv (FLAG_UNIQUE)
1193 const_iv (FLAG_NO_DROP)
1194 const_iv (FLAG_WIZCAST)
1195 const_iv (FLAG_CAST_SPELL)
1196 const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE)
1198 const_iv (FLAG_USE_BOW)
1199 const_iv (FLAG_USE_ARMOUR)
1200 const_iv (FLAG_USE_WEAPON)
1201 const_iv (FLAG_USE_RING)
1202 const_iv (FLAG_READY_RANGE)
1203 const_iv (FLAG_READY_BOW)
1204 const_iv (FLAG_XRAYS)
1205 const_iv (FLAG_NO_APPLY)
1206 const_iv (FLAG_IS_FLOOR)
1207 const_iv (FLAG_LIFESAVE)
1208 const_iv (FLAG_NO_STRENGTH)
1209 const_iv (FLAG_SLEEP)
1210 const_iv (FLAG_STAND_STILL)
1211 const_iv (FLAG_RANDOM_MOVE)
1212 const_iv (FLAG_ONLY_ATTACK)
1213 const_iv (FLAG_CONFUSED)
1214 const_iv (FLAG_STEALTH)
1215 const_iv (FLAG_WIZPASS)
1216 const_iv (FLAG_IS_LINKED)
1217 const_iv (FLAG_CURSED)
1218 const_iv (FLAG_DAMNED)
1219 const_iv (FLAG_SEE_ANYWHERE)
1220 const_iv (FLAG_KNOWN_MAGICAL)
1221 const_iv (FLAG_KNOWN_CURSED)
1222 const_iv (FLAG_CAN_USE_SKILL)
1223 const_iv (FLAG_BEEN_APPLIED)
1224 const_iv (FLAG_READY_SCROLL)
1225 const_iv (FLAG_USE_ROD)
1226 const_iv (FLAG_USE_HORN)
1227 const_iv (FLAG_MAKE_INVIS)
1228 const_iv (FLAG_INV_LOCKED)
1229 const_iv (FLAG_IS_WOODED)
1230 const_iv (FLAG_IS_HILLY)
1231 const_iv (FLAG_READY_SKILL)
1232 const_iv (FLAG_READY_WEAPON)
1233 const_iv (FLAG_NO_SKILL_IDENT)
1234 const_iv (FLAG_BLIND)
1235 const_iv (FLAG_SEE_IN_DARK)
1236 const_iv (FLAG_IS_CAULDRON)
1237 const_iv (FLAG_NO_STEAL)
1238 const_iv (FLAG_ONE_HIT)
1239 const_iv (FLAG_CLIENT_SENT)
1240 const_iv (FLAG_BERSERK)
1241 const_iv (FLAG_NEUTRAL)
1242 const_iv (FLAG_NO_ATTACK)
1243 const_iv (FLAG_NO_DAMAGE)
1244 const_iv (FLAG_OBJ_ORIGINAL)
1245 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1246 const_iv (FLAG_ACTIVATE_ON_PUSH)
1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1248 const_iv (FLAG_IS_WATER)
1249 const_iv (FLAG_CONTENT_ON_GEN)
1250 const_iv (FLAG_IS_A_TEMPLATE)
1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1253 const_iv (FLAG_NO_SAVE)
1254
1255 const_iv (NDI_BLACK)
1256 const_iv (NDI_WHITE)
1257 const_iv (NDI_NAVY)
1258 const_iv (NDI_RED)
1259 const_iv (NDI_ORANGE)
1260 const_iv (NDI_BLUE)
1261 const_iv (NDI_DK_ORANGE)
1262 const_iv (NDI_GREEN)
1263 const_iv (NDI_LT_GREEN)
1264 const_iv (NDI_GREY)
1265 const_iv (NDI_BROWN)
1266 const_iv (NDI_GOLD)
1267 const_iv (NDI_TAN)
1268 const_iv (NDI_MAX_COLOR)
1269 const_iv (NDI_COLOR_MASK)
1270 const_iv (NDI_UNIQUE)
1271 const_iv (NDI_ALL)
1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1286 const_iv (F_APPLIED)
1287 const_iv (F_LOCATION)
1288 const_iv (F_UNPAID)
1289 const_iv (F_MAGIC)
1290 const_iv (F_CURSED)
1291 const_iv (F_DAMNED)
1292 const_iv (F_OPEN)
1293 const_iv (F_NOPICK)
1294 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1295 1451
1296 const_iv (F_BUY) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1297 const_iv (F_SHOP) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1298 const_iv (F_SELL)
1299 1454
1300 const_iv (P_BLOCKSVIEW) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1301 const_iv (P_PLAYER)
1302 const_iv (P_NO_MAGIC)
1303 const_iv (P_IS_ALIVE)
1304 const_iv (P_NO_CLERIC)
1305 const_iv (P_OUT_OF_MAP)
1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1308 1456
1309 const_iv (UP_OBJ_INSERT) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1310 const_iv (UP_OBJ_REMOVE) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1311 const_iv (UP_OBJ_CHANGE)
1312 const_iv (UP_OBJ_FACE)
1313 1459
1314 const_iv (INS_NO_MERGE) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1315 const_iv (INS_ABOVE_FLOOR_ONLY)
1316 const_iv (INS_NO_WALK_ON)
1317 const_iv (INS_ON_TOP)
1318 const_iv (INS_BELOW_ORIGINATOR)
1319 const_iv (INS_MAP_LOAD)
1320
1321 const_iv (WILL_APPLY_HANDLE)
1322 const_iv (WILL_APPLY_TREASURE)
1323 const_iv (WILL_APPLY_EARTHWALL)
1324 const_iv (WILL_APPLY_DOOR)
1325 const_iv (WILL_APPLY_FOOD)
1326
1327 const_iv (SAVE_MODE)
1328 const_iv (SAVE_DIR_MODE)
1329
1330 const_iv (M_PAPER)
1331 const_iv (M_IRON)
1332 const_iv (M_GLASS)
1333 const_iv (M_LEATHER)
1334 const_iv (M_WOOD)
1335 const_iv (M_ORGANIC)
1336 const_iv (M_STONE)
1337 const_iv (M_CLOTH)
1338 const_iv (M_ADAMANT)
1339 const_iv (M_LIQUID)
1340 const_iv (M_SOFT_METAL)
1341 const_iv (M_BONE)
1342 const_iv (M_ICE) 1461 const_iv (MAP_INACTIVE)
1343 const_iv (M_SPECIAL)
1344 1462
1345 const_iv (SK_EXP_ADD_SKILL) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1346 const_iv (SK_EXP_TOTAL) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1347 const_iv (SK_EXP_NONE)
1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1350 1465
1351 const_iv (SK_LOCKPICKING) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1352 const_iv (SK_HIDING)
1353 const_iv (SK_SMITHERY)
1354 const_iv (SK_BOWYER)
1355 const_iv (SK_JEWELER)
1356 const_iv (SK_ALCHEMY)
1357 const_iv (SK_STEALING)
1358 const_iv (SK_LITERACY)
1359 const_iv (SK_BARGAINING)
1360 const_iv (SK_JUMPING)
1361 const_iv (SK_DET_MAGIC)
1362 const_iv (SK_ORATORY)
1363 const_iv (SK_SINGING)
1364 const_iv (SK_DET_CURSE)
1365 const_iv (SK_FIND_TRAPS)
1366 const_iv (SK_MEDITATION)
1367 const_iv (SK_PUNCHING)
1368 const_iv (SK_FLAME_TOUCH)
1369 const_iv (SK_KARATE)
1370 const_iv (SK_CLIMBING)
1371 const_iv (SK_WOODSMAN)
1372 const_iv (SK_INSCRIPTION)
1373 const_iv (SK_ONE_HANDED_WEAPON)
1374 const_iv (SK_MISSILE_WEAPON)
1375 const_iv (SK_THROWING)
1376 const_iv (SK_USE_MAGIC_ITEM)
1377 const_iv (SK_DISARM_TRAPS)
1378 const_iv (SK_SET_TRAP)
1379 const_iv (SK_THAUMATURGY)
1380 const_iv (SK_PRAYING)
1381 const_iv (SK_CLAWING)
1382 const_iv (SK_LEVITATION)
1383 const_iv (SK_SUMMONING)
1384 const_iv (SK_PYROMANCY)
1385 const_iv (SK_EVOCATION)
1386 const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON)
1388 const_iv (SK_SPARK_TOUCH)
1389 const_iv (SK_SHIVER)
1390 const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_POISON_NAIL)
1392 1467
1393 const_iv (SOUND_NEW_PLAYER) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1394 const_iv (SOUND_FIRE_ARROW)
1395 const_iv (SOUND_LEARN_SPELL)
1396 const_iv (SOUND_FUMBLE_SPELL)
1397 const_iv (SOUND_WAND_POOF)
1398 const_iv (SOUND_OPEN_DOOR)
1399 const_iv (SOUND_PUSH_PLAYER)
1400 const_iv (SOUND_PLAYER_HITS1)
1401 const_iv (SOUND_PLAYER_HITS2)
1402 const_iv (SOUND_PLAYER_HITS3)
1403 const_iv (SOUND_PLAYER_HITS4)
1404 const_iv (SOUND_PLAYER_IS_HIT1)
1405 const_iv (SOUND_PLAYER_IS_HIT2)
1406 const_iv (SOUND_PLAYER_IS_HIT3)
1407 const_iv (SOUND_PLAYER_KILLS)
1408 const_iv (SOUND_PET_IS_KILLED)
1409 const_iv (SOUND_PLAYER_DIES)
1410 const_iv (SOUND_OB_EVAPORATE)
1411 const_iv (SOUND_OB_EXPLODE)
1412 const_iv (SOUND_CLOCK)
1413 const_iv (SOUND_TURN_HANDLE)
1414 const_iv (SOUND_FALL_HOLE)
1415 const_iv (SOUND_DRINK_POISON)
1416 const_iv (SOUND_CAST_SPELL_0)
1417
1418 const_iv (PREFER_LOW)
1419 const_iv (PREFER_HIGH)
1420
1421 const_iv (ATNR_PHYSICAL)
1422 const_iv (ATNR_MAGIC)
1423 const_iv (ATNR_FIRE)
1424 const_iv (ATNR_ELECTRICITY)
1425 const_iv (ATNR_COLD)
1426 const_iv (ATNR_CONFUSION)
1427 const_iv (ATNR_ACID)
1428 const_iv (ATNR_DRAIN)
1429 const_iv (ATNR_WEAPONMAGIC)
1430 const_iv (ATNR_GHOSTHIT)
1431 const_iv (ATNR_POISON)
1432 const_iv (ATNR_SLOW)
1433 const_iv (ATNR_PARALYZE)
1434 const_iv (ATNR_TURN_UNDEAD)
1435 const_iv (ATNR_FEAR)
1436 const_iv (ATNR_CANCELLATION)
1437 const_iv (ATNR_DEPLETE)
1438 const_iv (ATNR_DEATH)
1439 const_iv (ATNR_CHAOS)
1440 const_iv (ATNR_COUNTERSPELL)
1441 const_iv (ATNR_GODPOWER)
1442 const_iv (ATNR_HOLYWORD)
1443 const_iv (ATNR_BLIND)
1444 const_iv (ATNR_INTERNAL)
1445 const_iv (ATNR_LIFE_STEALING)
1446 const_iv (ATNR_DISEASE)
1447
1448 const_iv (MAP_FLUSH)
1449 const_iv (MAP_PLAYER_UNIQUE)
1450 const_iv (MAP_BLOCK)
1451 const_iv (MAP_STYLE)
1452 const_iv (MAP_OVERLAY)
1453
1454 const_iv (MAP_IN_MEMORY)
1455 const_iv (MAP_SWAPPED)
1456 const_iv (MAP_LOADING)
1457 const_iv (MAP_SAVING)
1458
1459 const_iv (KLASS_ATTACHABLE)
1460 const_iv (KLASS_GLOBAL)
1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1463 const_iv (KLASS_PLAYER)
1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1505 }; 1469 };
1506 1470
1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1509 1473
1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1527 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1530 } 1494 }
1531}
1532 1495
1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1498}
1499
1500void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1513
1533void _connect_to_perl () 1514void _connect_to_perl_1 ()
1534 1515
1516void _connect_to_perl_2 ()
1517
1518void _recalc_want ()
1519
1520# not used by default anymore
1535void _global_reattach () 1521void _global_reattach ()
1536 CODE: 1522 CODE:
1537{ 1523{
1538 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1539 for_all_clients (ns) 1525 for_all_clients (ns)
1540 ns->reattach (); 1526 ns->reattach ();
1541 1527
1542 for_all_players (pl)
1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op) 1528 for_all_objects (op)
1550 op->reattach (); 1529 op->reattach ();
1551} 1530}
1552 1531
1532# support function for map-world.ext
1533void _quantise (SV *data_sv, SV *plt_sv)
1534 CODE:
1535{
1536 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1537 croak ("_quantise called with invalid agruments");
1538
1539 plt_sv = SvRV (plt_sv);
1540 SV **plt = AvARRAY (plt_sv);
1541 int plt_count = AvFILL (plt_sv) + 1;
1542
1543 STRLEN len;
1544 char *data = SvPVbyte (data_sv, len);
1545 char *dst = data;
1546
1547 while (len >= 3)
1548 {
1549 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1550 {
1551 char *val = SvPVX (*val_sv);
1552
1553 if (val [0] == data [0]
1554 && val [1] == data [1]
1555 && val [2] == data [2])
1556 {
1557 *dst++ = val [3];
1558 goto next;
1559 }
1560 }
1561
1562 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1563 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1564 dst - SvPVX (data_sv), len);
1565
1566 next:
1567 data += 3;
1568 len -= 3;
1569 }
1570
1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1572}
1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1645}
1646
1553NV floor (NV x) 1647NV floor (NV x)
1554 1648
1555NV ceil (NV x) 1649NV ceil (NV x)
1556 1650
1557NV rndm (...) 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1558 CODE: 1654 CODE:
1655{
1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1559 switch (items) 1657 switch (items)
1560 { 1658 {
1561 case 0: RETVAL = rndm (); break; 1659 case 0: RETVAL = gen (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break; 1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1565 } 1663 }
1664}
1566 OUTPUT: 1665 OUTPUT:
1567 RETVAL 1666 RETVAL
1568 1667
1569void server_tick () 1668NV clamp (NV value, NV min_value, NV max_value)
1570 CODE: 1669 CODE:
1571 runtime = SvNVx (sv_runtime); 1670 RETVAL = clamp (value, min_value, max_value);
1572 server_tick (); 1671 OUTPUT:
1672 RETVAL
1573 1673
1674NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1675 CODE:
1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1677 OUTPUT:
1678 RETVAL
1679
1680const char *ordinal (int i)
1681
1682void weaken (...)
1683 PROTOTYPE: @
1684 CODE:
1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1687
1574void 1688void
1575LOG (int level, char *msg) 1689log_backtrace (utf8_string msg)
1690
1691void
1692LOG (int flags, utf8_string msg)
1576 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1577 C_ARGS: (LogLevel)level, "%s", msg 1694 C_ARGS: flags, "%s", msg
1578 1695
1579char *path_combine (char *base, char *path) 1696octet_string path_combine (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1581 1698
1582char *path_combine_and_normalize (char *base, char *path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1583 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1584 1701
1585const char *
1586get_maps_directory (char *path)
1587 PROTOTYPE: $
1588 ALIAS: maps_directory = 0
1589 CODE:
1590 RETVAL = create_pathname (path);
1591 OUTPUT: RETVAL
1592
1593void 1702void
1594sub_generation_inc () 1703sub_generation_inc ()
1595 CODE: 1704 CODE:
1596 PL_sub_generation++; 1705 PL_sub_generation++;
1597 1706
1598char * 1707const_octet_string
1599mapdir () 1708mapdir ()
1600 PROTOTYPE: 1709 PROTOTYPE:
1601 ALIAS: 1710 ALIAS:
1602 mapdir = 0 1711 mapdir = 0
1603 uniquedir = 1 1712 uniquedir = 1
1619 } 1728 }
1620 OUTPUT: RETVAL 1729 OUTPUT: RETVAL
1621 1730
1622void abort () 1731void abort ()
1623 1732
1733void reset_signals ()
1734
1624void fork_abort (char *cause = "cf::fork_abort") 1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1625 1736
1626void cleanup (const char *cause, bool make_core = false) 1737void cleanup (const_octet_string cause, bool make_core = false)
1627 1738
1628void emergency_save () 1739void emergency_save ()
1629 1740
1630void _exit (int status = 0) 1741void _exit (int status = EXIT_SUCCESS)
1631 1742
1632#if _POSIX_MEMLOCK 1743#if _POSIX_MEMLOCK
1633 1744
1634int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1635 1753
1636int munlockall () 1754int munlockall ()
1637 1755
1638#endif 1756#endif
1639 1757
1758int
1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1786
1640int find_animation (char *text) 1787int find_animation (utf8_string text)
1641 PROTOTYPE: $ 1788 PROTOTYPE: $
1642 1789
1643int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1644 1791
1645const char *cost_string_from_value(uint64 cost, int approx = 0) 1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1646 1793
1647int 1794int
1648exp_to_level (val64 exp) 1795exp_to_level (val64 exp)
1649 CODE: 1796 CODE:
1650{ 1797{
1681 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1682 else 1829 else
1683 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1684 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1685 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1875bool
1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1880
1686MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1687 1882
1688int 1883int
1689valid (SV *obj) 1884valid (SV *obj)
1690 CODE: 1885 CODE:
1691 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1886 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1692 OUTPUT: 1887 OUTPUT:
1693 RETVAL 1888 RETVAL
1694 1889
1695INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1890void
1891debug_trace (attachable *obj, bool on = true)
1892 CODE:
1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1894 if (on)
1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1896
1897int mortals_size ()
1898 CODE:
1899 RETVAL = attachable::mortals.size ();
1900 OUTPUT: RETVAL
1901
1902#object *mortals (U32 index)
1903# CODE:
1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1905# OUTPUT: RETVAL
1906
1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1696 1908
1697MODULE = cf PACKAGE = cf::global 1909MODULE = cf PACKAGE = cf::global
1698 1910
1699int invoke (SV *klass, int event, ...) 1911int invoke (SV *klass, int event, ...)
1700 CODE: 1912 CODE:
1704 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1705 OUTPUT: RETVAL 1917 OUTPUT: RETVAL
1706 1918
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1708 1920
1709INCLUDE: $PERL genacc object ../include/object.h | 1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1710 1922
1711int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1712 CODE: 1924 CODE:
1713 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1714 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1716 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1928 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1717 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1718 1930
1719SV *registry (object *op) 1931SV *registry (object *op)
1720 1932
1721void mortals ()
1722 PPCODE:
1723 EXTEND (SP, object::mortals.size ());
1724 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1725 PUSHs (to_sv (*i));
1726
1727int objects_size () 1933int objects_size ()
1728 CODE: 1934 CODE:
1729 RETVAL = objects.size (); 1935 RETVAL = objects.size ();
1730 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1731 1937
1742object *actives (U32 index) 1948object *actives (U32 index)
1743 CODE: 1949 CODE:
1744 RETVAL = index < actives.size () ? actives [index] : 0; 1950 RETVAL = index < actives.size () ? actives [index] : 0;
1745 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1746 1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958const_utf8_string slot_use_name (U32 slot)
1959 ALIAS:
1960 slot_nonuse_name = 1
1961 CODE:
1962{
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 switch (ix)
1967 {
1968 case 0: RETVAL = body_locations[slot].use_name; break;
1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1970 }
1971}
1972 OUTPUT:
1973 RETVAL
1974
1747# missing properties 1975# missing properties
1748 1976
1749object *head (object *op) 1977object *head (object *op)
1750 PROTOTYPE: $ 1978 PROTOTYPE: $
1751 CODE: 1979 CODE:
1752 RETVAL = op->head_ (); 1980 RETVAL = op->head_ ();
1753 OUTPUT: RETVAL
1754
1755int is_head (object *op)
1756 PROTOTYPE: $
1757 CODE:
1758 RETVAL = op->head_ () == op;
1759 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1760 1982
1761void 1983void
1762inv (object *obj) 1984inv (object *obj)
1763 PROTOTYPE: $ 1985 PROTOTYPE: $
1764 PPCODE: 1986 PPCODE:
1765{ 1987{
1766 object *o;
1767 for (o = obj->inv; o; o = o->below) 1988 for (object *o = obj->inv; o; o = o->below)
1768 XPUSHs (sv_2mortal (to_sv (o))); 1989 XPUSHs (sv_2mortal (to_sv (o)));
1769} 1990}
1770 1991
1771void 1992void
1772set_animation (object *op, int idx) 1993set_animation (object *op, int idx)
1773 CODE: 1994 CODE:
1774 SET_ANIMATION (op, idx); 1995 SET_ANIMATION (op, idx);
1775 1996
1997int
1998num_animations (object *op)
1999 CODE:
2000 RETVAL = NUM_ANIMATIONS (op);
2001 OUTPUT: RETVAL
2002
2003int slot_info (object *op, UV slot, int value = 0)
2004 ALIAS:
2005 slot_used = 1
2006 CODE:
2007{
2008 if (slot >= NUM_BODY_LOCATIONS)
2009 croak ("body slot index out of range");
2010
2011 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2012
2013 if (items > 2)
2014 if (ix)
2015 op->slot[slot].used = value;
2016 else
2017 op->slot[slot].info = value;
2018}
2019 OUTPUT:
2020 RETVAL
2021
1776object *find_best_object_match (object *op, const char *match) 2022object *find_best_object_match (object *op, utf8_string match)
1777 2023
1778object *find_marked_object (object *op) 2024object *find_marked_object (object *op)
1779 2025
1780int need_identify (object *obj); 2026int need_identify (object *obj);
1781 2027
1782int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1783 2029
1784int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1785 CODE: 2031 CODE:
1786 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = op->move (dir, originator);
1787 OUTPUT: 2033 OUTPUT:
1788 RETVAL 2034 RETVAL
1789 2035
1790void apply (object *applier, object *applied, int flags = 0)
1791 CODE:
1792 manual_apply (applied, applier, flags);
1793
1794void apply_below (object *op) 2036void apply_below (object *op)
1795 CODE: 2037 CODE:
1796 player_apply_below (op); 2038 player_apply_below (op);
1797 2039
1798object *cf_object_present_archname_inside (object *op, char *whatstr) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1799 2041
1800int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2042int casting_level (object *caster, object *spell)
1801
1802int cf_object_change_map (object *op, int x, int y, maptile *map)
1803
1804#//TODO
1805object *clone_ (object *op, int recursive = 0)
1806 CODE:
1807 if (recursive)
1808 RETVAL = object_create_clone (op);
1809 else
1810 {
1811 RETVAL = object::create ();
1812 op->copy_to (RETVAL);
1813 }
1814 OUTPUT: RETVAL
1815 2043
1816int pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
1817 CODE: 2045 CODE:
1818 RETVAL = pay_for_item (op, buyer); 2046 RETVAL = pay_for_item (op, buyer);
1819 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1823 RETVAL = pay_for_amount (amount, op); 2051 RETVAL = pay_for_amount (amount, op);
1824 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1825 2053
1826void pay_player (object *op, uint64 amount) 2054void pay_player (object *op, uint64 amount)
1827 2055
1828val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2056val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1829 2057
1830int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2058int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1831 2059
1832void learn_spell (object *op, object *sp, int special_prayer = 0) 2060void learn_spell (object *op, object *sp, int special_prayer = 0)
1833 CODE: 2061 CODE:
1834 do_learn_spell (op, sp, special_prayer); 2062 do_learn_spell (op, sp, special_prayer);
1835 2063
1836void forget_spell (object *op, object *sp) 2064void forget_spell (object *op, object *sp)
1837 CODE: 2065 CODE:
1838 do_forget_spell (op, query_name (sp)); 2066 do_forget_spell (op, query_name (sp));
1839 2067
1840object *check_for_spell (object *op, char *spellname) 2068object *check_for_spell (object *op, utf8_string spellname)
1841 CODE: 2069 CODE:
1842 RETVAL = check_spell_known (op, spellname); 2070 RETVAL = check_spell_known (op, spellname);
1843 OUTPUT: RETVAL 2071 OUTPUT: RETVAL
1844 2072
1845int query_money (object *op) 2073int query_money (object *op)
1854 2082
1855void drop (object *who, object *op) 2083void drop (object *who, object *op)
1856 2084
1857void pick_up (object *who, object *op) 2085void pick_up (object *who, object *op)
1858 2086
1859int cf_object_teleport (object *op, maptile *map, int x, int y)
1860
1861void update_object (object *op, int action) 2087void update_object (object *op, int action)
1862 2088
1863object *cf_create_object_by_name (const char *name)
1864
1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2089void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1866 2090
1867void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1868 2092
1869int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1870 2094
1871int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1872 2096
1873void push_button (object *op); 2097void push_button (object *op, object *originator)
1874 2098
1875void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1876 2100
1877void add_button_link (object *button, maptile *map, int connected); 2101void handle_apply_yield (object *op)
1878 2102
1879void remove_button_link (object *op); 2103int convert_item (object *item, object *converter)
1880 2104
2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1881 2106
1882MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1883
1884object *cf_insert_ob_in_ob (object *ob, object *where)
1885 2108
1886# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1887# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1888 2111
1889object *new (const char *archetype = 0) 2112object *new (utf8_string archetype = 0)
1890 PROTOTYPE: ;$ 2113 PROTOTYPE: ;$
1891 CODE: 2114 CODE:
1892 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1893 OUTPUT: 2116 OUTPUT:
1894 RETVAL 2117 RETVAL
1895 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
1896object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1897 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1898 CODE: 2134 CODE:
1899{ 2135{
1900 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1901 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1902}
1903 2137
1904# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
1905const char *options (object *op)
1906 CODE:
1907 RETVAL = op->name;
1908 OUTPUT:
1909 RETVAL 2139 RETVAL = 0;
2140}
1910 2141
1911player *contr (object *op) 2142shstr
1912 CODE: 2143object::kv_get (shstr key)
1913 RETVAL = op->contr;
1914 OUTPUT: RETVAL
1915 2144
1916const char *get_ob_key_value (object *op, const char *key) 2145void
2146object::kv_del (shstr key)
1917 2147
1918bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2148void
2149object::kv_set (shstr key, shstr value)
1919 2150
1920object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1921 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1922 PREINIT: 2153 PREINIT:
1923 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1925void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1926 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1927 PPCODE: 2158 PPCODE:
1928{ 2159{
1929 rv_vector rv; 2160 rv_vector rv;
2161
2162 PUTBACK;
1930 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164 SPAGAIN;
2165
1931 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1932 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1933 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1934 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1935 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
1936 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
1937} 2172}
1938 2173
1939bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
1940 CODE: 2175 CODE:
1941 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
1942 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
1943 2178
1944const char * 2179const_utf8_string
1945base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
1946 CODE: 2181 CODE:
1947 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
1948 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
1949 2184
1950object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
1951 2191
1952MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1953 2193
1954player *player (object *op) 2194player *player (object *op)
1955 CODE: 2195 CODE:
1956 RETVAL = op->contr; 2196 RETVAL = op->contr;
1957 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1958 2198
1959void check_score (object *op) 2199bool move_player (object *op, int dir)
1960 2200
1961void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962 CODE: 2202 CODE:
1963 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
1964 2204
1965object *cf_player_send_inventory (object *op)
1966
1967char *cf_player_get_ip (object *op)
1968 ALIAS: ip = 0
1969
1970object *cf_player_get_marked_item (object *op)
1971 ALIAS: marked_item = 0
1972
1973void cf_player_set_marked_item (object *op, object *ob)
1974
1975partylist *cf_player_get_party (object *op)
1976 ALIAS: party = 0
1977
1978void cf_player_set_party (object *op, partylist *party)
1979
1980void kill_player (object *op) 2205void kill_player (object *op)
1981 2206
2207void esrv_send_item (object *pl, object *item)
2208
1982void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
1983 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
1984 2211
1985void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
1986 2214
1987int command_summon (object *op, char *params) 2215int command_summon (object *op, utf8_string params)
1988 2216
1989int command_arrest (object *op, char *params) 2217int command_arrest (object *op, utf8_string params)
1990
1991int command_kick (object *op, char *params)
1992
1993int command_banish (object *op, char *params)
1994 2218
1995 2219
1996MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1997 2221
1998INCLUDE: $PERL genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1999 2223
2000int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2001 CODE: 2225 CODE:
2002 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2003 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2013 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2014 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2015 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2016 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2017 2241
2018void cf_player_move (player *pl, int dir) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2019 2244
2020void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2245#d# TODO: replace by blocked_los accessor, fix code using this
2021
2022player *first ()
2023 CODE:
2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027bool 2246bool
2028cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2029 CODE: 2248 CODE:
2030 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2031 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2032 OUTPUT: 2250 OUTPUT:
2033 RETVAL 2251 RETVAL
2034 2252
2035void 2253void
2036send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2037 CODE: 2255 CODE:
2038{ 2256{
2039 STRLEN len; 2257 STRLEN len;
2040 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
2041 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2042 if (pl->ns) 2262 else if (pl->ns)
2043 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2044} 2264}
2045
2046int
2047listening (player *pl, int new_value = -1)
2048 CODE:
2049 RETVAL = pl->listening;
2050 if (new_value >= 0)
2051 pl->listening = new_value;
2052 OUTPUT:
2053 RETVAL
2054 2265
2055void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2056 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2057 PPCODE: 2268 PPCODE:
2058 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2083 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2084 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2085 2296
2086SV *registry (maptile *map) 2297SV *registry (maptile *map)
2087 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2088INCLUDE: $PERL genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2089 2339
2090void 2340void
2091maptile::instantiate () 2341maptile::instantiate ()
2092 2342
2093maptile *new () 2343maptile *new ()
2108 for_all_players (pl) 2358 for_all_players (pl)
2109 if (pl->ob && pl->ob->map == THIS) 2359 if (pl->ob && pl->ob->map == THIS)
2110 PUSHs (sv_2mortal (to_sv (pl->ob))); 2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2111 } 2361 }
2112 2362
2113void play_sound_map (maptile *map, int x, int y, int sound_num) 2363void
2364maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2365 CODE:
2366{
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412}
2413
2414void
2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417{
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440}
2441
2442void
2443maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2114 2455
2115int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2116 2457
2117void 2458void
2118trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2119 CODE:
2120 activate_connection (map, connection, state);
2121
2122void
2123get_connection (maptile *map, long connection)
2124 PPCODE: 2460 PPCODE:
2125 oblinkpt *obp = get_connection_links (map, connection); 2461 if (oblinkpt *obp = map->find_link (connection))
2126 if (obp)
2127 for (objectlink *ol = obp->link; ol; ol = ol->next) 2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2128 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2129
2130object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2131
2132object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2133
2134object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2135 C_ARGS: str, map, nx, ny
2136 2464
2137void 2465void
2138get_map_flags (maptile *map, int x, int y) 2466get_map_flags (maptile *map, int x, int y)
2139 PPCODE: 2467 PPCODE:
2140{ 2468{
2141 maptile *nmap = 0; 2469 maptile *nmap = 0;
2142 I16 nx = 0, ny = 0; 2470 I16 nx = 0, ny = 0;
2471
2472 PUTBACK;
2143 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2473 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2474 SPAGAIN;
2144 2475
2145 EXTEND (SP, 4); 2476 EXTEND (SP, 4);
2146 PUSHs (sv_2mortal (newSViv (flags))); 2477 PUSHs (sv_2mortal (newSViv (flags)));
2147 2478
2148 if (GIMME_V == G_ARRAY) 2479 if (GIMME_V == G_ARRAY)
2149 { 2480 {
2150 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2481 PUSHs (sv_2mortal (to_sv (nmap)));
2151 PUSHs (sv_2mortal (newSViv (nx))); 2482 PUSHs (sv_2mortal (newSViv (nx)));
2152 PUSHs (sv_2mortal (newSViv (ny))); 2483 PUSHs (sv_2mortal (newSViv (ny)));
2153 } 2484 }
2154} 2485}
2155 2486
2487mapspace *
2488ms (maptile *map, unsigned int x, unsigned int y)
2489 PROTOTYPE: $$$
2490 CODE:
2491{
2492 maptile *nmap = 0;
2493 I16 nx, ny;
2494
2495 PUTBACK;
2496 get_map_flags (map, &nmap, x, y, &nx, &ny);
2497 SPAGAIN;
2498
2499 if (!nmap)
2500 XSRETURN_UNDEF;
2501
2502 RETVAL = &nmap->at (nx, ny);
2503}
2504 OUTPUT:
2505 RETVAL
2506
2156void 2507void
2157at (maptile *map, unsigned int x, unsigned int y) 2508at (maptile *map, unsigned int x, unsigned int y)
2158 PROTOTYPE: $$$ 2509 PROTOTYPE: $$$
2159 PPCODE: 2510 PPCODE:
2160{ 2511{
2161 object *o;
2162 maptile *nmap = 0; 2512 maptile *nmap = 0;
2163 I16 nx, ny; 2513 I16 nx, ny;
2164 2514
2515 PUTBACK;
2165 get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 get_map_flags (map, &nmap, x, y, &nx, &ny);
2517 SPAGAIN;
2166 2518
2167 if (nmap) 2519 if (nmap)
2168 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2520 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2169 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2170} 2522}
2171 2523
2172SV * 2524SV *
2173bot_at (maptile *obj, unsigned int x, unsigned int y) 2525bot_at (maptile *map, unsigned int x, unsigned int y)
2174 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$
2175 ALIAS: 2527 ALIAS:
2176 top_at = 1 2528 top_at = 1
2177 flags_at = 2 2529 flags_at = 2
2178 light_at = 3 2530 light_at = 3
2179 move_block_at = 4 2531 move_block_at = 4
2180 move_slow_at = 5 2532 move_slow_at = 5
2181 move_on_at = 6 2533 move_on_at = 6
2182 move_off_at = 7 2534 move_off_at = 7
2183 INIT:
2184 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2185 CODE: 2535 CODE:
2536{
2537 sint16 nx = x;
2538 sint16 ny = y;
2539
2540 if (!xy_normalise (map, nx, ny))
2541 XSRETURN_UNDEF;
2542
2543 mapspace &ms = map->at (nx, ny);
2544
2545 ms.update ();
2546
2186 switch (ix) 2547 switch (ix)
2187 { 2548 {
2188 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2549 case 0: RETVAL = to_sv (ms.bot ); break;
2189 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2550 case 1: RETVAL = to_sv (ms.top ); break;
2190 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2551 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2191 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2552 case 3: RETVAL = newSViv (ms.light ); break;
2192 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2553 case 4: RETVAL = newSVuv (ms.move_block); break;
2193 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2554 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2194 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2555 case 6: RETVAL = newSVuv (ms.move_on ); break;
2195 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2556 case 7: RETVAL = newSVuv (ms.move_off ); break;
2196 } 2557 }
2558}
2197 OUTPUT: RETVAL 2559 OUTPUT: RETVAL
2198
2199void fix_walls (maptile *map, int x, int y)
2200
2201void fix_walls_around (maptile *map, int x, int y)
2202
2203const char *
2204region_name (maptile *m)
2205 CODE:
2206 RETVAL = get_name_of_region_for_map (m);
2207 OUTPUT: RETVAL
2208 2560
2209# worst xs function of my life 2561# worst xs function of my life
2210bool 2562bool
2211_create_random_map (\ 2563_create_random_map (\
2212 maptile *self,\ 2564 maptile *self,\
2213 char *wallstyle,\ 2565 utf8_string wallstyle,\
2214 char *wall_name,\ 2566 utf8_string wall_name,\
2215 char *floorstyle,\ 2567 utf8_string floorstyle,\
2216 char *monsterstyle,\ 2568 utf8_string monsterstyle,\
2217 char *treasurestyle,\ 2569 utf8_string treasurestyle,\
2218 char *layoutstyle,\ 2570 utf8_string layoutstyle,\
2219 char *doorstyle,\ 2571 utf8_string doorstyle,\
2220 char *decorstyle,\ 2572 utf8_string decorstyle,\
2221 char *origin_map,\ 2573 utf8_string miningstyle,\
2222 char *final_map,\ 2574 utf8_string origin_map,\
2223 char *exitstyle,\ 2575 utf8_string final_map,\
2224 char *this_map,\ 2576 utf8_string exitstyle,\
2225 char *exit_on_final_map,\ 2577 utf8_string this_map,\
2578 utf8_string exit_on_final_map,\
2226 int Xsize,\ 2579 int xsize,\
2227 int Ysize,\ 2580 int ysize,\
2228 int expand2x,\ 2581 int expand2x,\
2229 int layoutoptions1,\ 2582 int layoutoptions1,\
2230 int layoutoptions2,\ 2583 int layoutoptions2,\
2231 int layoutoptions3,\ 2584 int layoutoptions3,\
2232 int symmetry,\ 2585 int symmetry,\
2237 int dungeon_depth,\ 2590 int dungeon_depth,\
2238 int decoroptions,\ 2591 int decoroptions,\
2239 int orientation,\ 2592 int orientation,\
2240 int origin_y,\ 2593 int origin_y,\
2241 int origin_x,\ 2594 int origin_x,\
2242 int random_seed,\ 2595 U32 random_seed,\
2243 val64 total_map_hp,\ 2596 val64 total_map_hp,\
2244 int map_layout_style,\ 2597 int map_layout_style,\
2245 int treasureoptions,\ 2598 int treasureoptions,\
2246 int symmetry_used,\ 2599 int symmetry_used,\
2247 region *region,\ 2600 region *region,\
2248 char *custom\ 2601 utf8_string custom\
2249) 2602)
2250 CODE: 2603 CODE:
2251{ 2604{
2252 random_map_params rmp; 2605 random_map_params rmp;
2253 2606
2257 assign (rmp.monsterstyle , monsterstyle); 2610 assign (rmp.monsterstyle , monsterstyle);
2258 assign (rmp.treasurestyle , treasurestyle); 2611 assign (rmp.treasurestyle , treasurestyle);
2259 assign (rmp.layoutstyle , layoutstyle); 2612 assign (rmp.layoutstyle , layoutstyle);
2260 assign (rmp.doorstyle , doorstyle); 2613 assign (rmp.doorstyle , doorstyle);
2261 assign (rmp.decorstyle , decorstyle); 2614 assign (rmp.decorstyle , decorstyle);
2615 assign (rmp.miningstyle , miningstyle);
2262 assign (rmp.exitstyle , exitstyle); 2616 assign (rmp.exitstyle , exitstyle);
2263 assign (rmp.exit_on_final_map, exit_on_final_map); 2617 assign (rmp.exit_on_final_map, exit_on_final_map);
2264 2618
2265 rmp.origin_map = origin_map; 2619 rmp.origin_map = origin_map;
2266 rmp.final_map = final_map; 2620 rmp.final_map = final_map;
2267 rmp.this_map = this_map; 2621 rmp.this_map = this_map;
2268 rmp.Xsize = Xsize; 2622 rmp.xsize = xsize;
2269 rmp.Ysize = Ysize; 2623 rmp.ysize = ysize;
2270 rmp.expand2x = expand2x; 2624 rmp.expand2x = expand2x;
2271 rmp.layoutoptions1 = layoutoptions1; 2625 rmp.layoutoptions1 = layoutoptions1;
2272 rmp.layoutoptions2 = layoutoptions2; 2626 rmp.layoutoptions2 = layoutoptions2;
2273 rmp.layoutoptions3 = layoutoptions3; 2627 rmp.layoutoptions3 = layoutoptions3;
2274 rmp.symmetry = symmetry; 2628 rmp.symmetry = symmetry;
2280 rmp.decoroptions = decoroptions; 2634 rmp.decoroptions = decoroptions;
2281 rmp.orientation = orientation; 2635 rmp.orientation = orientation;
2282 rmp.origin_y = origin_y; 2636 rmp.origin_y = origin_y;
2283 rmp.origin_x = origin_x; 2637 rmp.origin_x = origin_x;
2284 rmp.random_seed = random_seed; 2638 rmp.random_seed = random_seed;
2285 rmp.total_map_hp = total_map_hp; 2639 rmp.total_map_hp = (uint64_t) total_map_hp;
2286 rmp.map_layout_style = map_layout_style; 2640 rmp.map_layout_style = map_layout_style;
2287 rmp.treasureoptions = treasureoptions; 2641 rmp.treasureoptions = treasureoptions;
2288 rmp.symmetry_used = symmetry_used; 2642 rmp.symmetry_used = symmetry_used;
2289 rmp.region = region; 2643 rmp.region = region;
2290 rmp.custom = custom; 2644 rmp.custom = custom;
2292 RETVAL = self->generate_random_map (&rmp); 2646 RETVAL = self->generate_random_map (&rmp);
2293} 2647}
2294 OUTPUT: 2648 OUTPUT:
2295 RETVAL 2649 RETVAL
2296 2650
2651MODULE = cf PACKAGE = cf::mapspace
2652
2653INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2654
2297MODULE = cf PACKAGE = cf::arch 2655MODULE = cf PACKAGE = cf::arch
2298 2656
2299archetype *find (const char *name) 2657int archetypes_size ()
2300 CODE: 2658 CODE:
2301 RETVAL = archetype::find (name); 2659 RETVAL = archetypes.size ();
2302 OUTPUT:
2303 RETVAL
2304
2305archetype *first()
2306 PROTOTYPE:
2307 CODE:
2308 RETVAL = first_archetype;
2309 OUTPUT: RETVAL 2660 OUTPUT: RETVAL
2310 2661
2662archetype *archetypes (U32 index)
2663 CODE:
2664 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2665 OUTPUT: RETVAL
2666
2311INCLUDE: $PERL genacc archetype ../include/object.h | 2667INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2312 2668
2313MODULE = cf PACKAGE = cf::party 2669MODULE = cf PACKAGE = cf::party
2314 2670
2315partylist *first () 2671partylist *first ()
2316 PROTOTYPE: 2672 PROTOTYPE:
2317 CODE: 2673 CODE:
2318 RETVAL = get_firstparty (); 2674 RETVAL = get_firstparty ();
2319 OUTPUT: RETVAL 2675 OUTPUT: RETVAL
2320 2676
2321INCLUDE: $PERL genacc partylist ../include/player.h | 2677INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2322 2678
2323MODULE = cf PACKAGE = cf::region 2679MODULE = cf PACKAGE = cf::region
2324 2680
2325region *first () 2681void
2326 PROTOTYPE: 2682list ()
2327 CODE: 2683 PPCODE:
2328 RETVAL = first_region; 2684 for_all_regions (rgn)
2329 OUTPUT: RETVAL 2685 XPUSHs (sv_2mortal (to_sv (rgn)));
2330 2686
2331region *find (char *name) 2687region *find (utf8_string name)
2332 PROTOTYPE: $ 2688 PROTOTYPE: $
2333 CODE: 2689 CODE:
2334 RETVAL = get_region_by_name (name); 2690 RETVAL = region::find (name);
2335 OUTPUT: RETVAL 2691 OUTPUT: RETVAL
2336 2692
2693int specificity (region *rgn)
2694 CODE:
2695 RETVAL = 0;
2696 while (rgn = rgn->parent)
2697 RETVAL++;
2698 OUTPUT: RETVAL
2699
2337INCLUDE: $PERL genacc region ../include/map.h | 2700INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2338 2701
2339MODULE = cf PACKAGE = cf::living 2702MODULE = cf PACKAGE = cf::living
2340 2703
2341INCLUDE: $PERL genacc living ../include/living.h | 2704INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2342 2705
2343MODULE = cf PACKAGE = cf::settings 2706MODULE = cf PACKAGE = cf::settings
2344 2707
2345INCLUDE: $PERL genacc Settings ../include/global.h | 2708INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2346 2709
2347MODULE = cf PACKAGE = cf::client 2710MODULE = cf PACKAGE = cf::client
2348 2711
2349INCLUDE: $PERL genacc client ../include/client.h | 2712INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2350 2713
2351int invoke (client *ns, int event, ...) 2714int invoke (client *ns, int event, ...)
2352 CODE: 2715 CODE:
2353 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2716 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2354 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2717 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2370 CODE: 2733 CODE:
2371{ 2734{
2372 STRLEN len; 2735 STRLEN len;
2373 char *buf = SvPVbyte (packet, len); 2736 char *buf = SvPVbyte (packet, len);
2374 2737
2738 if (len > MAXSOCKBUF)
2739 {
2740 // ugly
2741 if (THIS->pl)
2742 THIS->pl->failmsg ("[packet too long for client]");
2743 }
2744 else
2375 THIS->send_packet (buf, len); 2745 THIS->send_packet (buf, len);
2376} 2746}
2377 2747
2748faceidx
2749client::need_face (utf8_string name, int pri = 0)
2750 CODE:
2751 RETVAL = face_find (name, 0);
2752 if (RETVAL)
2753 {
2754 THIS->send_face (RETVAL, pri);
2755 THIS->flush_fx ();
2756 }
2757 OUTPUT:
2758 RETVAL
2759
2760int
2761client::fx_want (int idx, int value = -1)
2762 CODE:
2763 if (0 < idx && idx < FT_NUM)
2764 {
2765 RETVAL = THIS->fx_want [idx];
2766 if (items > 2)
2767 THIS->fx_want [idx] = value;
2768 }
2769 else
2770 RETVAL = 0;
2771 OUTPUT:
2772 RETVAL
2773
2774MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2775
2776faceidx sound_find (utf8_string name)
2777
2778void sound_set (utf8_string str, faceidx face)
2779
2780# dire hack
2781void old_sound_index (int idx, faceidx face)
2782 CODE:
2783 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2784 old_sound_index [idx] = face;
2785
2786MODULE = cf PACKAGE = cf::face PREFIX = face_
2787
2788#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2789
2790faceidx face_find (utf8_string name, faceidx defidx = 0)
2791
2792faceidx alloc (utf8_string name)
2793 CODE:
2794{
2795 do
2796 {
2797 RETVAL = faces.size ();
2798 faces.resize (RETVAL + 1);
2799 }
2800 while (!RETVAL); // crude way to leave index 0
2801
2802 faces [RETVAL].name = name;
2803 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2804
2805 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2806 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2807}
2808 OUTPUT: RETVAL
2809
2810void set_type (faceidx idx, int value)
2811 ALIAS:
2812 set_type = 0
2813 set_visibility = 1
2814 set_magicmap = 2
2815 set_smooth = 3
2816 set_smoothlevel = 4
2817 CODE:
2818 faceinfo *f = face_info (idx); assert (f);
2819 switch (ix)
2820 {
2821 case 0: f->type = value; break;
2822 case 1: f->visibility = value; break;
2823 case 2: f->magicmap = value; break;
2824 case 3: f->smooth = value; break;
2825 case 4: f->smoothlevel = value; break;
2826 }
2827
2828void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2829 CODE:
2830{
2831 faceinfo *f = face_info (idx); assert (f);
2832 facedata *d = &(faceset ? f->data64 : f->data32);
2833 sv_to (data, d->data);
2834 STRLEN clen;
2835 char *cdata = SvPVbyte (chksum, clen);
2836 clen = min (CHKSUM_MAXLEN, clen);
2837
2838 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2839
2840 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2841 {
2842 d->chksum_len = clen;
2843 memcpy (d->chksum, cdata, clen);
2844
2845 // invalidate existing client face info
2846 for_all_clients (ns)
2847 if (ns->faceset == faceset)
2848 {
2849 ns->faces_sent [idx] = false;
2850 ns->force_newmap = true;
2851 }
2852 }
2853}
2854
2855int get_data_size (faceidx idx, int faceset = 0)
2856 CODE:
2857 facedata *d = face_data (idx, faceset);
2858 if (!d) XSRETURN_UNDEF;
2859 RETVAL = d->data.size ();
2860 OUTPUT:
2861 RETVAL
2862
2863SV *get_chksum (faceidx idx, int faceset = 0)
2864 CODE:
2865 facedata *d = face_data (idx, faceset);
2866 if (!d) XSRETURN_UNDEF;
2867 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2868 OUTPUT:
2869 RETVAL
2870
2871SV *get_data (faceidx idx, int faceset = 0)
2872 CODE:
2873 facedata *d = face_data (idx, faceset);
2874 if (!d) XSRETURN_UNDEF;
2875 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2876 OUTPUT:
2877 RETVAL
2878
2879void invalidate (faceidx idx)
2880 CODE:
2881 for_all_clients (ns)
2882 {
2883 ns->faces_sent [idx] = false;
2884 ns->force_newmap = true;
2885 }
2886
2887void invalidate_all ()
2888 CODE:
2889 for_all_clients (ns)
2890 {
2891 ns->faces_sent.reset ();
2892 ns->force_newmap = true;
2893 }
2894
2895MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2896
2897#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2898
2899animidx anim_find (utf8_string name)
2900 CODE:
2901 RETVAL = animation::find (name).number;
2902 OUTPUT: RETVAL
2903
2904animidx set (utf8_string name, SV *frames, int facings = 1)
2905 CODE:
2906{
2907 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2908 croak ("frames must be an arrayref");
2909
2910 AV *av = (AV *)SvRV (frames);
2911
2912 animation *anim = &animation::find (name);
2913 if (anim->number)
2914 {
2915 anim->resize (av_len (av) + 1);
2916 anim->facings = facings;
2917 }
2918 else
2919 anim = &animation::create (name, av_len (av) + 1, facings);
2920
2921 for (int i = 0; i < anim->num_animations; ++i)
2922 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2923}
2924 OUTPUT: RETVAL
2925
2926void invalidate_all ()
2927 CODE:
2928 for_all_clients (ns)
2929 ns->anims_sent.reset ();
2930
2931MODULE = cf PACKAGE = cf::object::freezer
2932
2933INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2934
2935SV *
2936new (char *klass)
2937 CODE:
2938 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2939 OUTPUT: RETVAL
2940
2941void
2942DESTROY (SV *sv)
2943 CODE:
2944 object_freezer *self;
2945 sv_to (sv, self);
2946 delete self;
2947
2948MODULE = cf PACKAGE = cf::object::thawer
2949
2950INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2951
2952SV *
2953new_from_file (char *klass, octet_string path)
2954 CODE:
2955 object_thawer *f = new object_thawer (path);
2956 if (!*f)
2957 {
2958 delete f;
2959 XSRETURN_UNDEF;
2960 }
2961 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2962 OUTPUT: RETVAL
2963
2964void
2965DESTROY (SV *sv)
2966 CODE:
2967 object_thawer *self;
2968 sv_to (sv, self);
2969 delete self;
2970
2971void
2972extract_tags (object_thawer *self)
2973 PPCODE:
2974 while (self->kw != KW_EOF)
2975 {
2976 PUTBACK;
2977 coroapi::cede_to_tick ();
2978 SPAGAIN;
2979
2980 if (self->kw == KW_tag)
2981 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2982
2983 self->skip ();
2984 }
2985

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