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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.144 by root, Fri Jan 19 15:55:27 2007 UTC vs.
Revision 1.380 by root, Sun Apr 25 10:45:38 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
87 142
88// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
89template<class super> 144template<class super>
90static super * 145static super *
91is_a (attachable *at) 146is_a (attachable *at)
102unordered_vector<attachable *> attachable::mortals; 157unordered_vector<attachable *> attachable::mortals;
103 158
104attachable::~attachable () 159attachable::~attachable ()
105{ 160{
106 assert (!self); 161 assert (!self);
162 assert (!cb);
107} 163}
108 164
109int 165int
110attachable::refcnt_cnt () const 166attachable::refcnt_cnt () const
111{ 167{
112 return refcnt + (self ? SvREFCNT (self) : 0); 168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
113} 187}
114 188
115void 189void
116attachable::optimise () 190attachable::optimise ()
117{ 191{
118 if (self 192 if (self
119 && SvREFCNT (self) == 1 193 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
121 { 214 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 215 SvREFCNT_dec (cb);
216 cb = 0;
124 } 217 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 218
153 mortals.push_back (this); 219 mortals.push_back (this);
154} 220}
155 221
156void 222void
157attachable::destroy () 223attachable::destroy ()
158{ 224{
159 if (destroyed ()) 225 if (destroyed ())
160 return; 226 return;
161 227
162 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
163 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
164} 237}
165 238
166void 239void
167attachable::check_mortals () 240attachable::check_mortals ()
168{ 241{
169 for (int i = 0; i < mortals.size (); ) 242 static int i = 0;
243
244 for (;;)
170 { 245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
171 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
172 272
173 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
174 274 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 275 {
177#if 0 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 277 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 278 }
180#endif 279#endif
181 280
281 if (obj->refcnt)
282 {
182 ++i; // further delay freeing 283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
183 }//D 287 }
184 else 288 else
185 { 289 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 290 mortals.erase (i);
188 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
189 } 293 }
190 } 294 }
191} 295}
192 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
193attachable & 309attachable &
194attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
195{ 311{
196 //if (self || cb) 312 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 314
199 attach = src.attach; 315 attach = src.attach;
200 return *this; 316 return *this;
201} 317}
202 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 355
205static SV * 356static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
207{ 358{
208 SV *sv; 359 SV *sv;
209 360
210 if (!ptr) 361 if (!ptr)
211 return &PL_sv_undef; 362 return newSV (0);
212 363
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 366}
216 367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
217static int 374static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 376{
220 attachable *at = (attachable *)mg->mg_ptr; 377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
221 at->self = 0; 382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
222 // next line makes sense, but most objects still have refcnt 0 by default 386 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 387 //at->refcnt_chk ();
224 return 0; 388 return 0;
225} 389}
226 390
228 392
229static SV * 393static SV *
230newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
231{ 395{
232 if (!obj) 396 if (!obj)
233 return &PL_sv_undef; 397 return newSV (0);
234 398
235 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
236 { 403 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 405
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 409 }
247 else 410 else
248 { 411 {
249 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
253 416
254 return sv; 417 return sv;
255 } 418 }
256} 419}
257 420
421#if 0 // unused
258static void 422static void
259clearSVptr (SV *sv) 423clearSVptr (SV *sv)
260{ 424{
261 if (SvROK (sv)) 425 if (SvROK (sv))
262 sv = SvRV (sv); 426 sv = SvRV (sv);
263 427
264 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
265 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
266} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
267 447
268static long 448static long
269SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
270{ 450{
271 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
272 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
273 453
274 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
275
276 if (!mg)
277 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
278
279 return (long)mg->mg_ptr;
280} 455}
281 456
282static long 457static long noinline
283SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
284{ 459{
285 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
286 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
287 else
288 return 0;
289} 463}
290 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
293inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
314 544
315inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
317 547
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
320 550
321inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
352 601
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
355 604
356template<class T> 605template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358 607
359template<int N> 608template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361 610
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367 615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
368inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
369{ 624{
370 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374} 627}
375 628
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
377 630
378static SV * 631static SV *
379newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
380{ 633{
381 SV *sv; 634 SV *sv;
395 break; 648 break;
396 649
397 case DT_STRING: 650 case DT_STRING:
398 { 651 {
399 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
400 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
401 } 654 }
402 break; 655 break;
403 656
404 case DT_DATA: 657 case DT_DATA:
405 { 658 {
406 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
407 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
408 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
409 } 662 }
410 break; 663 break;
411 664
412 case DT_OBJECT: 665 case DT_OBJECT:
413 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
455 va_end (ap); 708 va_end (ap);
456 709
457 return sv; 710 return sv;
458} 711}
459 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
460static SV * 739static SV *
461newSVcfapi (int type, ...)
462{
463 SV *sv;
464
465 va_list ap;
466 va_start (ap, type);
467
468 switch (type)
469 {
470 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
471 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
472 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
473 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
474 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
475 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
476 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
477 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
478 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
479 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
480
481 default:
482 assert (("unhandled type in newSVcfapi", 0));
483 }
484
485 va_end (ap);
486
487 return sv;
488}
489
490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
491
492SV *
493registry (attachable *ext) 740registry (attachable *ext)
494{ 741{
495 if (!ext->cb) 742 if (!ext->cb)
496 ext->cb = newAV (); 743 ext->cb = newAV ();
497 744
498 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
499} 746}
500 747
501///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
502 749
503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
504{
505 return 0;
506}
507
508static CommArray_s rtn_cmd;
509
510static int
511runPluginCommand (object *obj, char *params)
512{
513 return -1;
514}
515
516extern "C" void *cfperl_getPluginProperty (int *type, ...)
517{
518 va_list args;
519 char *propname;
520 int i;
521 va_start (args, type);
522 propname = va_arg (args, char *);
523 //printf ("Property name: %s\n", propname);
524
525 if (!strcmp (propname, "command?"))
526 return NULL;
527 else if (!strcmp (propname, "Identification"))
528 {
529 va_end (args);
530 return (void *)PLUGIN_NAME;
531 }
532 else if (!strcmp (propname, "FullName"))
533 {
534 va_end (args);
535 return (void *)PLUGIN_VERSION;
536 }
537 else
538 va_end (args);
539
540 return NULL;
541}
542
543extern "C" int cfperl_postInitPlugin ()
544{
545 int hooktype = 1;
546 int rtype = 0;
547
548 cf_init_plugin (gethook);
549
550 return 0;
551}
552
553extern "C" int cfperl_closePlugin ()
554{
555 return 0;
556}
557
558void 750void
559cfperl_init () 751cfperl_init ()
560{ 752{
753 extern char **environ;
754
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
562 perl = perl_alloc (); 756 perl = perl_alloc ();
563 perl_construct (perl); 757 perl_construct (perl);
564 758
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566 760
567 char *argv[] = { 761 const char *argv[] = {
568 "", 762 settings.argv [0],
569 "-e" 763 "-e0"
570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
572 "unshift @INC, cf::datadir ();"
573 "require cf;"
574 }; 764 };
575 765
576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
577 { 768 {
578 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
579 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
580 } 771 }
581}
582 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n"
776 "use Coro ();\n"
777 "cf->bootstrap;\n"
778 "unshift @INC, cf::datadir ();\n"
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788}
789
790void
583void cfperl_main () 791cfperl_main ()
584{ 792{
585 dSP; 793 dSP;
586 794
587 PUSHMARK (SP); 795 PUSHMARK (SP);
588 PUTBACK; 796 PUTBACK;
592void 800void
593attachable::instantiate () 801attachable::instantiate ()
594{ 802{
595 if (attach) 803 if (attach)
596 { 804 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
598 attach = 0; 806 attach = 0;
599 } 807 }
600} 808}
601 809
602void 810void
603attachable::reattach () 811attachable::reattach ()
604{ 812{
605 optimise (); 813 optimise ();
606 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
608} 816}
609 817
610static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
611# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
612# include "eventinc.h" 820# include "eventinc.h"
613# undef def 821# undef def
614}; 822};
615 823
616#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
617 825
618static void 826static void noinline
619gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
620{ 828{
621 // event must be in array 829 // event must be in array
622 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
623 { 831 {
655} 863}
656 864
657void 865void
658global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
659{ 867{
660 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
661} 869}
662 870
663void 871void
664object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
665{ 873{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
667 { 875 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
669 877
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 } 880 }
673 881
709{ 917{
710 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
712} 920}
713 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
714bool 972bool
715attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
716{ 974{
717 data_type dt; 975 data_type dt;
718 va_list ap;
719
720 va_start (ap, event);
721 976
722 // callback call ordering should be: 977 // callback call ordering should be:
723 // 1. per-object callback 978 // 1. per-object callback
724 // 2. per-class object 979 // 2. per-class object
725 // 3. per-type callback 980 // 3. per-type callback
729 gather_callbacks (callbacks, event); 984 gather_callbacks (callbacks, event);
730 985
731 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
732 if (!callbacks) 987 if (!callbacks)
733 return 0; 988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
734 992
735 CALL_BEGIN (3); 993 CALL_BEGIN (3);
736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
738 996
762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
763 } 1021 }
764 1022
765 va_end (ap); 1023 va_end (ap);
766 1024
767 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
768 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
769 1027
770 CALL_END; 1028 CALL_END;
771 1029
772 return count; 1030 return count;
773} 1031}
774 1032
775SV * 1033static SV *
776cfperl_result (int idx) 1034cfperl_result (int idx)
777{ 1035{
778 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
779 if (!av) 1037 if (!av)
780 return &PL_sv_undef; 1038 return &PL_sv_undef;
781 1039
782 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
783 if (!sv) 1041 if (!sv)
797{ 1055{
798 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
799} 1057}
800 1058
801///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
802 1080
803void 1081void
804cfperl_emergency_save () 1082cfperl_emergency_save ()
805{ 1083{
806 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID); 1085 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END; 1086 CALL_END;
809} 1087}
810 1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
811maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
812maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
813{ 1182{
814 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
815 CALL_ARG (path); 1184 CALL_ARG (path);
816 CALL_ARG (origin); 1185 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818 1187
819 maptile *retval; 1188 maptile *retval = 0;
820
821 if (count)
822 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
823 else
824 retval = 0;
825 1190
826 CALL_END; 1191 CALL_END;
827 1192
828 return retval; 1193 return retval;
829} 1194}
830 1195
831maptile * 1196maptile *
832maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
833{ 1198{
834 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
835 CALL_ARG (path); 1200 CALL_ARG (path);
836 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
837 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
838 1204
839 maptile *retval; 1205 maptile *retval = 0;
840
841 if (count)
842 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
843 else
844 retval = 0;
845 1207
846 CALL_END; 1208 CALL_END;
847 1209
848 return retval; 1210 return retval;
849} 1211}
852maptile::do_load_sync () 1214maptile::do_load_sync ()
853{ 1215{
854 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
855 CALL_ARG (this); 1217 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END; 1219 CALL_END;
867} 1220}
868 1221
869void 1222void
870object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
877 CALL_ARG (exit); 1230 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END; 1232 CALL_END;
880} 1233}
881 1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
882///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
883 1348
884struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
885struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
886 1351
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void 1352void
896iw::alloc () 1353coroapi::do_cede_to_tick ()
897{ 1354{
898 pe = GEventAPI->new_idle (0, 0); 1355 cede_pending = 0;
899 1356 cede ();
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902} 1357}
903 1358
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void 1359void
911iow::alloc () 1360coroapi::wait_for_tick ()
912{ 1361{
913 pe = GEventAPI->new_io (0, 0); 1362 CALL_BEGIN (0);
914 1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
915 pe->base.callback = (void *)iow_dispatch; 1364 CALL_END;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920} 1365}
921 1366
922void 1367void
923iow::fd (int fd) 1368coroapi::wait_for_tick_begin ()
924{ 1369{
925 pe->fd = fd; 1370 CALL_BEGIN (0);
926} 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
927 1372 CALL_END;
928int
929iow::poll ()
930{
931 return pe->poll;
932} 1373}
933 1374
934void 1375void
935iow::poll (int events) 1376iow::poll (int events)
936{ 1377{
937 if (pe->poll != events) 1378 if (events != this->events)
938 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
939 if (pe->poll) stop (); 1381 if (active) stop ();
940 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
941 if (pe->poll) start (); 1383 if (active) start ();
942 } 1384 }
943} 1385}
944 1386
945void 1387static void
946_connect_to_perl () 1388_connect_to_perl_1 ()
947{ 1389{
948 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
949 1391
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
959 1403
960 sv_runtime = get_sv ("cf::RUNTIME", 1); 1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
961 sv_upgrade (sv_runtime, SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
962 1408
963 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
970} 1416}
971 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
972MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
973 1429
974BOOT: 1430BOOT:
975{ 1431{
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
976 _connect_to_perl (); 1435 _connect_to_perl_1 ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980 1436
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
982 1447
983 static const struct { 1448 static const struct {
984 const char *name; 1449 const char *name;
985 IV iv; 1450 IV iv;
986 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
987# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
988 const_iv (llevError) 1453# include "const_iv.h"
989 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
990 const_iv (llevDebug) 1455# include "attackinc.h"
991 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1462 const_iv (logBacktrace)
1463
1464 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1465
1466 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
992 1467
993 const_iv (MAX_TIME) 1468 const_iv (MAX_TIME)
994 const_iv (PLAYER)
995 const_iv (TRANSPORT)
996 const_iv (ROD)
997 const_iv (TREASURE)
998 const_iv (POTION)
999 const_iv (FOOD)
1000 const_iv (POISON)
1001 const_iv (BOOK)
1002 const_iv (CLOCK) 1469 const_iv (MAXSOCKBUF)
1003 const_iv (ARROW)
1004 const_iv (BOW)
1005 const_iv (WEAPON)
1006 const_iv (ARMOUR)
1007 const_iv (PEDESTAL)
1008 const_iv (ALTAR)
1009 const_iv (LOCKED_DOOR)
1010 const_iv (SPECIAL_KEY)
1011 const_iv (MAP)
1012 const_iv (DOOR)
1013 const_iv (KEY)
1014 const_iv (TIMED_GATE)
1015 const_iv (TRIGGER)
1016 const_iv (GRIMREAPER)
1017 const_iv (MAGIC_EAR)
1018 const_iv (TRIGGER_BUTTON)
1019 const_iv (TRIGGER_ALTAR)
1020 const_iv (TRIGGER_PEDESTAL)
1021 const_iv (SHIELD)
1022 const_iv (HELMET)
1023 const_iv (HORN)
1024 const_iv (MONEY)
1025 const_iv (CLASS)
1026 const_iv (GRAVESTONE)
1027 const_iv (AMULET)
1028 const_iv (PLAYERMOVER)
1029 const_iv (TELEPORTER)
1030 const_iv (CREATOR)
1031 const_iv (SKILL)
1032 const_iv (EARTHWALL)
1033 const_iv (GOLEM)
1034 const_iv (THROWN_OBJ)
1035 const_iv (BLINDNESS)
1036 const_iv (GOD)
1037 const_iv (DETECTOR)
1038 const_iv (TRIGGER_MARKER)
1039 const_iv (DEAD_OBJECT)
1040 const_iv (DRINK)
1041 const_iv (MARKER)
1042 const_iv (HOLY_ALTAR)
1043 const_iv (PLAYER_CHANGER)
1044 const_iv (BATTLEGROUND)
1045 const_iv (PEACEMAKER)
1046 const_iv (GEM)
1047 const_iv (FIREWALL)
1048 const_iv (ANVIL)
1049 const_iv (CHECK_INV)
1050 const_iv (MOOD_FLOOR)
1051 const_iv (EXIT)
1052 const_iv (ENCOUNTER)
1053 const_iv (SHOP_FLOOR)
1054 const_iv (SHOP_MAT)
1055 const_iv (RING)
1056 const_iv (FLOOR)
1057 const_iv (FLESH)
1058 const_iv (INORGANIC)
1059 const_iv (SKILL_TOOL)
1060 const_iv (LIGHTER)
1061 const_iv (BUILDABLE_WALL)
1062 const_iv (MISC_OBJECT)
1063 const_iv (LAMP)
1064 const_iv (DUPLICATOR)
1065 const_iv (SPELLBOOK)
1066 const_iv (CLOAK)
1067 const_iv (SPINNER)
1068 const_iv (GATE)
1069 const_iv (BUTTON)
1070 const_iv (CF_HANDLE)
1071 const_iv (HOLE)
1072 const_iv (TRAPDOOR)
1073 const_iv (SIGN)
1074 const_iv (BOOTS)
1075 const_iv (GLOVES)
1076 const_iv (SPELL)
1077 const_iv (SPELL_EFFECT)
1078 const_iv (CONVERTER)
1079 const_iv (BRACERS)
1080 const_iv (POISONING)
1081 const_iv (SAVEBED)
1082 const_iv (WAND)
1083 const_iv (SCROLL)
1084 const_iv (DIRECTOR)
1085 const_iv (GIRDLE)
1086 const_iv (FORCE)
1087 const_iv (POTION_EFFECT)
1088 const_iv (EVENT_CONNECTOR)
1089 const_iv (CLOSE_CON)
1090 const_iv (CONTAINER)
1091 const_iv (ARMOUR_IMPROVER)
1092 const_iv (WEAPON_IMPROVER)
1093 const_iv (SKILLSCROLL)
1094 const_iv (DEEP_SWAMP)
1095 const_iv (IDENTIFY_ALTAR)
1096 const_iv (MENU)
1097 const_iv (RUNE)
1098 const_iv (TRAP)
1099 const_iv (POWER_CRYSTAL)
1100 const_iv (CORPSE)
1101 const_iv (DISEASE)
1102 const_iv (SYMPTOM)
1103 const_iv (BUILDER)
1104 const_iv (MATERIAL)
1105 const_iv (ITEM_TRANSFORMER)
1106 1470
1107 const_iv (NUM_SUBTYPES) 1471 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1472 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1108 1473
1109 const_iv (ST_BD_BUILD) 1474 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1110 const_iv (ST_BD_REMOVE)
1111 1475
1112 const_iv (ST_MAT_FLOOR) 1476 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1113 const_iv (ST_MAT_WALL) 1477 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1114 const_iv (ST_MAT_ITEM)
1115
1116 const_iv (AT_PHYSICAL)
1117 const_iv (AT_MAGIC)
1118 const_iv (AT_FIRE)
1119 const_iv (AT_ELECTRICITY)
1120 const_iv (AT_COLD)
1121 const_iv (AT_CONFUSION)
1122 const_iv (AT_ACID)
1123 const_iv (AT_DRAIN)
1124 const_iv (AT_WEAPONMAGIC)
1125 const_iv (AT_GHOSTHIT)
1126 const_iv (AT_POISON)
1127 const_iv (AT_SLOW)
1128 const_iv (AT_PARALYZE)
1129 const_iv (AT_TURN_UNDEAD)
1130 const_iv (AT_FEAR)
1131 const_iv (AT_CANCELLATION)
1132 const_iv (AT_DEPLETE)
1133 const_iv (AT_DEATH)
1134 const_iv (AT_CHAOS)
1135 const_iv (AT_COUNTERSPELL)
1136 const_iv (AT_GODPOWER)
1137 const_iv (AT_HOLYWORD)
1138 const_iv (AT_BLIND)
1139 const_iv (AT_INTERNAL)
1140 const_iv (AT_LIFE_STEALING)
1141 const_iv (AT_DISEASE)
1142
1143 const_iv (WEAP_HIT)
1144 const_iv (WEAP_SLASH)
1145 const_iv (WEAP_PIERCE)
1146 const_iv (WEAP_CLEAVE)
1147 const_iv (WEAP_SLICE)
1148 const_iv (WEAP_STAB)
1149 const_iv (WEAP_WHIP)
1150 const_iv (WEAP_CRUSH)
1151 const_iv (WEAP_BLUD)
1152
1153 const_iv (FLAG_ALIVE)
1154 const_iv (FLAG_WIZ)
1155 const_iv (FLAG_REMOVED)
1156 const_iv (FLAG_FREED)
1157 const_iv (FLAG_WAS_WIZ)
1158 const_iv (FLAG_APPLIED)
1159 const_iv (FLAG_UNPAID)
1160 const_iv (FLAG_USE_SHIELD)
1161 const_iv (FLAG_NO_PICK)
1162 const_iv (FLAG_ANIMATE)
1163 const_iv (FLAG_MONSTER)
1164 const_iv (FLAG_FRIENDLY)
1165 const_iv (FLAG_GENERATOR)
1166 const_iv (FLAG_IS_THROWN)
1167 const_iv (FLAG_AUTO_APPLY)
1168 const_iv (FLAG_PLAYER_SOLD)
1169 const_iv (FLAG_SEE_INVISIBLE)
1170 const_iv (FLAG_CAN_ROLL)
1171 const_iv (FLAG_OVERLAY_FLOOR)
1172 const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP)
1174 const_iv (FLAG_IDENTIFIED)
1175 const_iv (FLAG_REFLECTING)
1176 const_iv (FLAG_CHANGING)
1177 const_iv (FLAG_SPLITTING)
1178 const_iv (FLAG_HITBACK)
1179 const_iv (FLAG_STARTEQUIP)
1180 const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_UNDEAD)
1182 const_iv (FLAG_SCARED)
1183 const_iv (FLAG_UNAGGRESSIVE)
1184 const_iv (FLAG_REFL_MISSILE)
1185 const_iv (FLAG_REFL_SPELL)
1186 const_iv (FLAG_NO_MAGIC)
1187 const_iv (FLAG_NO_FIX_PLAYER)
1188 const_iv (FLAG_IS_LIGHTABLE)
1189 const_iv (FLAG_TEAR_DOWN)
1190 const_iv (FLAG_RUN_AWAY)
1191 const_iv (FLAG_PICK_UP)
1192 const_iv (FLAG_UNIQUE)
1193 const_iv (FLAG_NO_DROP)
1194 const_iv (FLAG_WIZCAST)
1195 const_iv (FLAG_CAST_SPELL)
1196 const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE)
1198 const_iv (FLAG_USE_BOW)
1199 const_iv (FLAG_USE_ARMOUR)
1200 const_iv (FLAG_USE_WEAPON)
1201 const_iv (FLAG_USE_RING)
1202 const_iv (FLAG_READY_RANGE)
1203 const_iv (FLAG_READY_BOW)
1204 const_iv (FLAG_XRAYS)
1205 const_iv (FLAG_NO_APPLY)
1206 const_iv (FLAG_IS_FLOOR)
1207 const_iv (FLAG_LIFESAVE)
1208 const_iv (FLAG_NO_STRENGTH)
1209 const_iv (FLAG_SLEEP)
1210 const_iv (FLAG_STAND_STILL)
1211 const_iv (FLAG_RANDOM_MOVE)
1212 const_iv (FLAG_ONLY_ATTACK)
1213 const_iv (FLAG_CONFUSED)
1214 const_iv (FLAG_STEALTH)
1215 const_iv (FLAG_WIZPASS)
1216 const_iv (FLAG_IS_LINKED)
1217 const_iv (FLAG_CURSED)
1218 const_iv (FLAG_DAMNED)
1219 const_iv (FLAG_SEE_ANYWHERE)
1220 const_iv (FLAG_KNOWN_MAGICAL)
1221 const_iv (FLAG_KNOWN_CURSED)
1222 const_iv (FLAG_CAN_USE_SKILL)
1223 const_iv (FLAG_BEEN_APPLIED)
1224 const_iv (FLAG_READY_SCROLL)
1225 const_iv (FLAG_USE_ROD)
1226 const_iv (FLAG_USE_HORN)
1227 const_iv (FLAG_MAKE_INVIS)
1228 const_iv (FLAG_INV_LOCKED)
1229 const_iv (FLAG_IS_WOODED)
1230 const_iv (FLAG_IS_HILLY)
1231 const_iv (FLAG_READY_SKILL)
1232 const_iv (FLAG_READY_WEAPON)
1233 const_iv (FLAG_NO_SKILL_IDENT)
1234 const_iv (FLAG_BLIND)
1235 const_iv (FLAG_SEE_IN_DARK)
1236 const_iv (FLAG_IS_CAULDRON)
1237 const_iv (FLAG_NO_STEAL)
1238 const_iv (FLAG_ONE_HIT)
1239 const_iv (FLAG_CLIENT_SENT)
1240 const_iv (FLAG_BERSERK)
1241 const_iv (FLAG_NEUTRAL)
1242 const_iv (FLAG_NO_ATTACK)
1243 const_iv (FLAG_NO_DAMAGE)
1244 const_iv (FLAG_OBJ_ORIGINAL)
1245 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1246 const_iv (FLAG_ACTIVATE_ON_PUSH)
1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1248 const_iv (FLAG_IS_WATER)
1249 const_iv (FLAG_CONTENT_ON_GEN)
1250 const_iv (FLAG_IS_A_TEMPLATE)
1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1253 const_iv (FLAG_NO_SAVE)
1254
1255 const_iv (NDI_BLACK)
1256 const_iv (NDI_WHITE)
1257 const_iv (NDI_NAVY)
1258 const_iv (NDI_RED)
1259 const_iv (NDI_ORANGE)
1260 const_iv (NDI_BLUE)
1261 const_iv (NDI_DK_ORANGE)
1262 const_iv (NDI_GREEN)
1263 const_iv (NDI_LT_GREEN)
1264 const_iv (NDI_GREY)
1265 const_iv (NDI_BROWN)
1266 const_iv (NDI_GOLD)
1267 const_iv (NDI_TAN)
1268 const_iv (NDI_MAX_COLOR)
1269 const_iv (NDI_COLOR_MASK)
1270 const_iv (NDI_UNIQUE)
1271 const_iv (NDI_ALL)
1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1286 const_iv (F_APPLIED)
1287 const_iv (F_LOCATION)
1288 const_iv (F_UNPAID)
1289 const_iv (F_MAGIC)
1290 const_iv (F_CURSED)
1291 const_iv (F_DAMNED)
1292 const_iv (F_OPEN)
1293 const_iv (F_NOPICK)
1294 const_iv (F_LOCKED) 1478 const_iv (F_LOCKED)
1295 1479
1296 const_iv (F_BUY) 1480 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1297 const_iv (F_SHOP) 1481 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1298 const_iv (F_SELL)
1299 1482
1300 const_iv (P_BLOCKSVIEW) 1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1301 const_iv (P_PLAYER)
1302 const_iv (P_NO_MAGIC)
1303 const_iv (P_IS_ALIVE)
1304 const_iv (P_NO_CLERIC)
1305 const_iv (P_OUT_OF_MAP)
1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1308 1484
1309 const_iv (UP_OBJ_INSERT) 1485 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1310 const_iv (UP_OBJ_REMOVE) 1486 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1311 const_iv (UP_OBJ_CHANGE)
1312 const_iv (UP_OBJ_FACE)
1313 1487
1314 const_iv (INS_NO_MERGE) 1488 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1315 const_iv (INS_ABOVE_FLOOR_ONLY)
1316 const_iv (INS_NO_WALK_ON)
1317 const_iv (INS_ON_TOP)
1318 const_iv (INS_BELOW_ORIGINATOR)
1319 const_iv (INS_MAP_LOAD)
1320
1321 const_iv (WILL_APPLY_HANDLE)
1322 const_iv (WILL_APPLY_TREASURE)
1323 const_iv (WILL_APPLY_EARTHWALL)
1324 const_iv (WILL_APPLY_DOOR)
1325 const_iv (WILL_APPLY_FOOD)
1326
1327 const_iv (SAVE_MODE)
1328 const_iv (SAVE_DIR_MODE)
1329
1330 const_iv (M_PAPER)
1331 const_iv (M_IRON)
1332 const_iv (M_GLASS)
1333 const_iv (M_LEATHER)
1334 const_iv (M_WOOD)
1335 const_iv (M_ORGANIC)
1336 const_iv (M_STONE)
1337 const_iv (M_CLOTH)
1338 const_iv (M_ADAMANT)
1339 const_iv (M_LIQUID)
1340 const_iv (M_SOFT_METAL)
1341 const_iv (M_BONE)
1342 const_iv (M_ICE) 1489 const_iv (MAP_INACTIVE)
1343 const_iv (M_SPECIAL)
1344 1490
1345 const_iv (SK_EXP_ADD_SKILL) 1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1346 const_iv (SK_EXP_TOTAL) 1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1347 const_iv (SK_EXP_NONE)
1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1350 1493
1351 const_iv (SK_LOCKPICKING) 1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1352 const_iv (SK_HIDING)
1353 const_iv (SK_SMITHERY)
1354 const_iv (SK_BOWYER)
1355 const_iv (SK_JEWELER)
1356 const_iv (SK_ALCHEMY)
1357 const_iv (SK_STEALING)
1358 const_iv (SK_LITERACY)
1359 const_iv (SK_BARGAINING)
1360 const_iv (SK_JUMPING)
1361 const_iv (SK_DET_MAGIC)
1362 const_iv (SK_ORATORY)
1363 const_iv (SK_SINGING)
1364 const_iv (SK_DET_CURSE)
1365 const_iv (SK_FIND_TRAPS)
1366 const_iv (SK_MEDITATION)
1367 const_iv (SK_PUNCHING)
1368 const_iv (SK_FLAME_TOUCH)
1369 const_iv (SK_KARATE)
1370 const_iv (SK_CLIMBING)
1371 const_iv (SK_WOODSMAN)
1372 const_iv (SK_INSCRIPTION)
1373 const_iv (SK_ONE_HANDED_WEAPON)
1374 const_iv (SK_MISSILE_WEAPON)
1375 const_iv (SK_THROWING)
1376 const_iv (SK_USE_MAGIC_ITEM)
1377 const_iv (SK_DISARM_TRAPS)
1378 const_iv (SK_SET_TRAP)
1379 const_iv (SK_THAUMATURGY)
1380 const_iv (SK_PRAYING)
1381 const_iv (SK_CLAWING)
1382 const_iv (SK_LEVITATION)
1383 const_iv (SK_SUMMONING)
1384 const_iv (SK_PYROMANCY)
1385 const_iv (SK_EVOCATION)
1386 const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON)
1388 const_iv (SK_SPARK_TOUCH)
1389 const_iv (SK_SHIVER)
1390 const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_POISON_NAIL)
1392 1495
1393 const_iv (SOUND_NEW_PLAYER) 1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1394 const_iv (SOUND_FIRE_ARROW)
1395 const_iv (SOUND_LEARN_SPELL)
1396 const_iv (SOUND_FUMBLE_SPELL)
1397 const_iv (SOUND_WAND_POOF)
1398 const_iv (SOUND_OPEN_DOOR)
1399 const_iv (SOUND_PUSH_PLAYER)
1400 const_iv (SOUND_PLAYER_HITS1)
1401 const_iv (SOUND_PLAYER_HITS2)
1402 const_iv (SOUND_PLAYER_HITS3)
1403 const_iv (SOUND_PLAYER_HITS4)
1404 const_iv (SOUND_PLAYER_IS_HIT1)
1405 const_iv (SOUND_PLAYER_IS_HIT2)
1406 const_iv (SOUND_PLAYER_IS_HIT3)
1407 const_iv (SOUND_PLAYER_KILLS)
1408 const_iv (SOUND_PET_IS_KILLED)
1409 const_iv (SOUND_PLAYER_DIES)
1410 const_iv (SOUND_OB_EVAPORATE)
1411 const_iv (SOUND_OB_EXPLODE)
1412 const_iv (SOUND_CLOCK)
1413 const_iv (SOUND_TURN_HANDLE)
1414 const_iv (SOUND_FALL_HOLE)
1415 const_iv (SOUND_DRINK_POISON)
1416 const_iv (SOUND_CAST_SPELL_0)
1417
1418 const_iv (PREFER_LOW)
1419 const_iv (PREFER_HIGH)
1420
1421 const_iv (ATNR_PHYSICAL)
1422 const_iv (ATNR_MAGIC)
1423 const_iv (ATNR_FIRE)
1424 const_iv (ATNR_ELECTRICITY)
1425 const_iv (ATNR_COLD)
1426 const_iv (ATNR_CONFUSION)
1427 const_iv (ATNR_ACID)
1428 const_iv (ATNR_DRAIN)
1429 const_iv (ATNR_WEAPONMAGIC)
1430 const_iv (ATNR_GHOSTHIT)
1431 const_iv (ATNR_POISON)
1432 const_iv (ATNR_SLOW)
1433 const_iv (ATNR_PARALYZE)
1434 const_iv (ATNR_TURN_UNDEAD)
1435 const_iv (ATNR_FEAR)
1436 const_iv (ATNR_CANCELLATION)
1437 const_iv (ATNR_DEPLETE)
1438 const_iv (ATNR_DEATH)
1439 const_iv (ATNR_CHAOS)
1440 const_iv (ATNR_COUNTERSPELL)
1441 const_iv (ATNR_GODPOWER)
1442 const_iv (ATNR_HOLYWORD)
1443 const_iv (ATNR_BLIND)
1444 const_iv (ATNR_INTERNAL)
1445 const_iv (ATNR_LIFE_STEALING)
1446 const_iv (ATNR_DISEASE)
1447
1448 const_iv (MAP_FLUSH)
1449 const_iv (MAP_PLAYER_UNIQUE)
1450 const_iv (MAP_BLOCK)
1451 const_iv (MAP_STYLE)
1452 const_iv (MAP_OVERLAY)
1453
1454 const_iv (MAP_IN_MEMORY)
1455 const_iv (MAP_SWAPPED)
1456 const_iv (MAP_LOADING)
1457 const_iv (MAP_SAVING)
1458
1459 const_iv (KLASS_ATTACHABLE)
1460 const_iv (KLASS_GLOBAL)
1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1463 const_iv (KLASS_PLAYER)
1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1505 }; 1497 };
1506 1498
1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1509 1501
1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1527 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1530 } 1522 }
1531}
1532 1523
1524 // used by autogenerated BOOT sections from genacc
1525 av_reflect = get_av ("cf::REFLECT", 1);
1526}
1527
1528void _gv_clear (SV *gv)
1529 CODE:
1530 assert (SvTYPE (gv) == SVt_PVGV);
1531# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1532 f (GvGP (gv)->gp_form);
1533 f (GvGP (gv)->gp_io);
1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540# undef f
1541
1533void _connect_to_perl () 1542void _connect_to_perl_1 ()
1534 1543
1544void _connect_to_perl_2 ()
1545
1546void _recalc_want ()
1547
1548# not used by default anymore
1535void _global_reattach () 1549void _global_reattach ()
1536 CODE: 1550 CODE:
1537{ 1551{
1538 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1539 for_all_clients (ns) 1553 for_all_clients (ns)
1540 ns->reattach (); 1554 ns->reattach ();
1541 1555
1542 for_all_players (pl)
1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op) 1556 for_all_objects (op)
1550 op->reattach (); 1557 op->reattach ();
1551} 1558}
1552 1559
1560# support function for map-world.ext
1561void _quantise (SV *data_sv, SV *plt_sv)
1562 CODE:
1563{
1564 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1565 croak ("_quantise called with invalid agruments");
1566
1567 plt_sv = SvRV (plt_sv);
1568 SV **plt = AvARRAY (plt_sv);
1569 int plt_count = AvFILL (plt_sv) + 1;
1570
1571 STRLEN len;
1572 char *data = SvPVbyte (data_sv, len);
1573 char *dst = data;
1574
1575 while (len >= 3)
1576 {
1577 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1578 {
1579 char *val = SvPVX (*val_sv);
1580
1581 if (val [0] == data [0]
1582 && val [1] == data [1]
1583 && val [2] == data [2])
1584 {
1585 *dst++ = val [3];
1586 goto next;
1587 }
1588 }
1589
1590 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1591 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1592 dst - SvPVX (data_sv), len);
1593
1594 next:
1595 data += 3;
1596 len -= 3;
1597 }
1598
1599 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1600}
1601
1602void init_anim ()
1603
1604void init_globals ()
1605
1606void init_experience ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void load_materials ()
1615
1616void init_uuid ()
1617 CODE:
1618 UUID::init ();
1619
1620void init_signals ()
1621
1622void init_skills ()
1623
1624void init_beforeplay ()
1625
1626void evthread_start (int aiofd)
1627
1628void cede_to_tick ()
1629 CODE:
1630 coroapi::cede_to_tick ();
1631
1632NV till_tick ()
1633 CODE:
1634 RETVAL = SvNVX (sv_next_tick) - now ();
1635 OUTPUT:
1636 RETVAL
1637
1638int tick_inhibit ()
1639 CODE:
1640 RETVAL = tick_inhibit;
1641 OUTPUT:
1642 RETVAL
1643
1644void tick_inhibit_inc ()
1645 CODE:
1646 ++tick_inhibit;
1647
1648void tick_inhibit_dec ()
1649 CODE:
1650 if (!--tick_inhibit)
1651 if (tick_pending)
1652 {
1653 ev_async_send (EV_DEFAULT, &tick_watcher);
1654 coroapi::cede ();
1655 }
1656
1657void server_tick ()
1658 CODE:
1659{
1660 ev_now_update (EV_DEFAULT);
1661 NOW = ev_now (EV_DEFAULT);
1662 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1663 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1664 runtime = SvNVX (sv_runtime);
1665
1666 server_tick ();
1667
1668 ev_now_update (EV_DEFAULT);
1669 NOW = ev_now (EV_DEFAULT);
1670 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1671 runtime += TICK;
1672 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1673}
1674
1553NV floor (NV x) 1675NV floor (NV x)
1554 1676
1555NV ceil (NV x) 1677NV ceil (NV x)
1556 1678
1557NV rndm (...) 1679NV rndm (...)
1680 ALIAS:
1681 rmg_rndm = 1
1558 CODE: 1682 CODE:
1683{
1684 rand_gen &gen = ix ? rmg_rndm : rndm;
1559 switch (items) 1685 switch (items)
1560 { 1686 {
1561 case 0: RETVAL = rndm (); break; 1687 case 0: RETVAL = gen (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1688 case 1: RETVAL = gen (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1689 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break; 1690 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1565 } 1691 }
1692}
1566 OUTPUT: 1693 OUTPUT:
1567 RETVAL 1694 RETVAL
1568 1695
1569void server_tick () 1696NV clamp (NV value, NV min_value, NV max_value)
1570 CODE: 1697 CODE:
1571 runtime = SvNVx (sv_runtime); 1698 RETVAL = clamp (value, min_value, max_value);
1572 server_tick (); 1699 OUTPUT:
1700 RETVAL
1573 1701
1574void 1702NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1575LOG (int level, char *msg) 1703 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT:
1706 RETVAL
1707
1708const char *ordinal (int i)
1709
1710void weaken (...)
1711 PROTOTYPE: @
1712 CODE:
1713 while (items > 0)
1714 sv_rvweaken (ST (--items));
1715
1716void log_suspend ()
1717
1718void log_resume ()
1719
1720void log_backtrace (utf8_string msg)
1721
1722void LOG (int flags, utf8_string msg)
1576 PROTOTYPE: $$ 1723 PROTOTYPE: $$
1577 C_ARGS: (LogLevel)level, "%s", msg 1724 C_ARGS: flags, "%s", msg
1578 1725
1579char *path_combine (char *base, char *path) 1726octet_string path_combine (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1581 1728
1582char *path_combine_and_normalize (char *base, char *path) 1729octet_string path_combine_and_normalize (octet_string base, octet_string path)
1583 PROTOTYPE: $$ 1730 PROTOTYPE: $$
1584 1731
1585const char *
1586get_maps_directory (char *path)
1587 PROTOTYPE: $
1588 ALIAS: maps_directory = 0
1589 CODE:
1590 RETVAL = create_pathname (path);
1591 OUTPUT: RETVAL
1592
1593void 1732void
1594sub_generation_inc () 1733sub_generation_inc ()
1595 CODE: 1734 CODE:
1596 PL_sub_generation++; 1735 PL_sub_generation++;
1597 1736
1598char * 1737const_octet_string
1599mapdir () 1738mapdir ()
1600 PROTOTYPE: 1739 PROTOTYPE:
1601 ALIAS: 1740 ALIAS:
1602 mapdir = 0 1741 mapdir = 0
1603 uniquedir = 1 1742 uniquedir = 1
1619 } 1758 }
1620 OUTPUT: RETVAL 1759 OUTPUT: RETVAL
1621 1760
1622void abort () 1761void abort ()
1623 1762
1763void reset_signals ()
1764
1624void fork_abort (char *cause = "cf::fork_abort") 1765void fork_abort (const_octet_string cause = "cf::fork_abort")
1625 1766
1626void cleanup (const char *cause, bool make_core = false) 1767void cleanup (const_octet_string cause, bool make_core = false)
1627 1768
1628void emergency_save () 1769void emergency_save ()
1629 1770
1630void _exit (int status = 0) 1771void _exit (int status = EXIT_SUCCESS)
1631 1772
1632#if _POSIX_MEMLOCK 1773#if _POSIX_MEMLOCK
1633 1774
1634int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1775int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1776 INIT:
1777#if __GLIBC__
1778 mallopt (M_TOP_PAD, 1024 * 1024);
1779 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1780 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1781 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1782#endif
1635 1783
1636int munlockall () 1784int munlockall ()
1637 1785
1638#endif 1786#endif
1639 1787
1788int
1789malloc_trim (IV pad = 0)
1790
1791void
1792mallinfo ()
1793 PPCODE:
1794{
1795#if __GLIBC__
1796 struct mallinfo mai = mallinfo ();
1797 EXTEND (SP, 10*2);
1798 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1799 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1801 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1803 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1804 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1806 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1808#endif
1809 EXTEND (SP, 5*2);
1810 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1811 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1813 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1814 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1815}
1816
1640int find_animation (char *text) 1817int find_animation (utf8_string text)
1641 PROTOTYPE: $ 1818 PROTOTYPE: $
1642 1819
1643int random_roll (int min, int max, object *op, int goodbad); 1820int random_roll (int min, int max, object *op, int goodbad);
1644 1821
1645const char *cost_string_from_value(uint64 cost, int approx = 0) 1822const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1646 1823
1647int
1648exp_to_level (val64 exp) 1824int exp_to_level (val64 exp)
1649 CODE:
1650{
1651 int i = 0;
1652 1825
1653 RETVAL = settings.max_level;
1654
1655 for (i = 1; i <= settings.max_level; i++)
1656 {
1657 if (levels[i] > exp)
1658 {
1659 RETVAL = i - 1;
1660 break;
1661 }
1662 }
1663}
1664 OUTPUT: RETVAL
1665
1666val64
1667level_to_min_exp (int level) 1826val64 level_to_min_exp (int level)
1668 CODE:
1669 if (level > settings.max_level)
1670 RETVAL = levels[settings.max_level];
1671 else if (level < 1)
1672 RETVAL = 0;
1673 else
1674 RETVAL = levels[level];
1675 OUTPUT: RETVAL
1676 1827
1677SV * 1828SV *
1678resistance_to_string (int atnr) 1829resistance_to_string (int atnr)
1679 CODE: 1830 CODE:
1680 if (atnr >= 0 && atnr < NROFATTACKS) 1831 if (atnr >= 0 && atnr < NROFATTACKS)
1681 RETVAL = newSVpv (resist_plus[atnr], 0); 1832 RETVAL = newSVpv (resist_plus[atnr], 0);
1682 else 1833 else
1683 XSRETURN_UNDEF; 1834 XSRETURN_UNDEF;
1684 OUTPUT: RETVAL 1835 OUTPUT: RETVAL
1685 1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1841 OUTPUT:
1842 RETVAL
1843
1844UUID
1845uuid_gen ()
1846 CODE:
1847 RETVAL = UUID::gen ();
1848 OUTPUT:
1849 RETVAL
1850
1851val64
1852uuid_seq (UUID uuid)
1853 CODE:
1854 RETVAL = uuid.seq;
1855 OUTPUT:
1856 RETVAL
1857
1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1863 RETVAL
1864
1865void
1866coin_names ()
1867 PPCODE:
1868 EXTEND (SP, NUM_COINS);
1869 for (int i = 0; i < NUM_COINS; ++i)
1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1871
1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1878
1879bool
1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1884
1686MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1687 1886
1688int 1887int
1689valid (SV *obj) 1888valid (SV *obj)
1690 CODE: 1889 CODE:
1691 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1692 OUTPUT: 1891 OUTPUT:
1693 RETVAL 1892 RETVAL
1694 1893
1695INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1899void
1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1905
1906int mortals_size ()
1907 CODE:
1908 RETVAL = attachable::mortals.size ();
1909 OUTPUT: RETVAL
1910
1911#object *mortals (U32 index)
1912# CODE:
1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1914# OUTPUT: RETVAL
1915
1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1696 1917
1697MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1698 1919
1699int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1700 CODE: 1921 CODE:
1704 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1705 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1706 1927
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1708 1929
1709INCLUDE: $PERL genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1710 1931
1711int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1712 CODE: 1933 CODE:
1713 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1714 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1716 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1717 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1718 1939
1719SV *registry (object *op) 1940SV *registry (object *op)
1720 1941
1721void mortals ()
1722 PPCODE:
1723 EXTEND (SP, object::mortals.size ());
1724 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1725 PUSHs (to_sv (*i));
1726
1727int objects_size () 1942int objects_size ()
1728 CODE: 1943 CODE:
1729 RETVAL = objects.size (); 1944 RETVAL = objects.size ();
1730 OUTPUT: RETVAL 1945 OUTPUT: RETVAL
1731 1946
1742object *actives (U32 index) 1957object *actives (U32 index)
1743 CODE: 1958 CODE:
1744 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1745 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1746 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1983
1747# missing properties 1984# missing properties
1748 1985
1749object *head (object *op) 1986object *head (object *op)
1750 PROTOTYPE: $ 1987 PROTOTYPE: $
1751 CODE: 1988 CODE:
1752 RETVAL = op->head_ (); 1989 RETVAL = op->head_ ();
1753 OUTPUT: RETVAL
1754
1755int is_head (object *op)
1756 PROTOTYPE: $
1757 CODE:
1758 RETVAL = op->head_ () == op;
1759 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1760 1991
1761void 1992void
1762inv (object *obj) 1993inv (object *obj)
1763 PROTOTYPE: $ 1994 PROTOTYPE: $
1764 PPCODE: 1995 PPCODE:
1765{ 1996{
1766 object *o;
1767 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1768 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1769} 1999}
1770 2000
1771void 2001void
1772set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1773 CODE: 2003 CODE:
1774 SET_ANIMATION (op, idx); 2004 SET_ANIMATION (op, idx);
1775 2005
2006int
2007num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
1776object *find_best_object_match (object *op, const char *match) 2031object *find_best_object_match (object *op, utf8_string match)
1777
1778object *find_marked_object (object *op)
1779
1780int need_identify (object *obj);
1781 2032
1782int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1783 2034
1784int move (object *op, int dir, object *originator = op) 2035int move (object *op, int dir, object *originator = op)
1785 CODE: 2036 CODE:
1786 RETVAL = move_ob (op, dir, originator); 2037 RETVAL = op->move (dir, originator);
1787 OUTPUT: 2038 OUTPUT:
1788 RETVAL 2039 RETVAL
1789 2040
1790void apply (object *applier, object *applied, int flags = 0)
1791 CODE:
1792 manual_apply (applied, applier, flags);
1793
1794void apply_below (object *op) 2041void apply_below (object *op)
1795 CODE: 2042 CODE:
1796 player_apply_below (op); 2043 player_apply_below (op);
1797 2044
1798object *cf_object_present_archname_inside (object *op, char *whatstr) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1799 2046
1800int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2047int casting_level (object *caster, object *spell)
1801
1802int cf_object_change_map (object *op, int x, int y, maptile *map)
1803
1804#//TODO
1805object *clone_ (object *op, int recursive = 0)
1806 CODE:
1807 if (recursive)
1808 RETVAL = object_create_clone (op);
1809 else
1810 {
1811 RETVAL = object::create ();
1812 op->copy_to (RETVAL);
1813 }
1814 OUTPUT: RETVAL
1815 2048
1816int pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
1817 CODE: 2050 CODE:
1818 RETVAL = pay_for_item (op, buyer); 2051 RETVAL = pay_for_item (op, buyer);
1819 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1823 RETVAL = pay_for_amount (amount, op); 2056 RETVAL = pay_for_amount (amount, op);
1824 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1825 2058
1826void pay_player (object *op, uint64 amount) 2059void pay_player (object *op, uint64 amount)
1827 2060
1828val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2061val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1829 2062
1830int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2063int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1831 2064
1832void learn_spell (object *op, object *sp, int special_prayer = 0) 2065void learn_spell (object *op, object *sp, int special_prayer = 0)
1833 CODE: 2066 CODE:
1834 do_learn_spell (op, sp, special_prayer); 2067 do_learn_spell (op, sp, special_prayer);
1835 2068
1836void forget_spell (object *op, object *sp) 2069void forget_spell (object *op, object *sp)
1837 CODE: 2070 CODE:
1838 do_forget_spell (op, query_name (sp)); 2071 do_forget_spell (op, query_name (sp));
1839 2072
1840object *check_for_spell (object *op, char *spellname) 2073object *check_for_spell (object *op, utf8_string spellname)
1841 CODE: 2074 CODE:
1842 RETVAL = check_spell_known (op, spellname); 2075 RETVAL = check_spell_known (op, spellname);
1843 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1844 2077
1845int query_money (object *op) 2078int query_money (object *op)
1854 2087
1855void drop (object *who, object *op) 2088void drop (object *who, object *op)
1856 2089
1857void pick_up (object *who, object *op) 2090void pick_up (object *who, object *op)
1858 2091
1859int cf_object_teleport (object *op, maptile *map, int x, int y)
1860
1861void update_object (object *op, int action) 2092void update_object (object *op, int action)
1862 2093
1863object *cf_create_object_by_name (const char *name)
1864
1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1866 2095
1867void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
1868 2097
1869int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1870 2099
1871int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
1872 2101
1873void push_button (object *op); 2102void push_button (object *op, object *originator)
1874 2103
1875void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
1876 2105
1877void add_button_link (object *button, maptile *map, int connected); 2106void handle_apply_yield (object *op)
1878 2107
1879void remove_button_link (object *op); 2108int convert_item (object *item, object *converter)
1880 2109
2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1881 2111
1882MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
1883
1884object *cf_insert_ob_in_ob (object *ob, object *where)
1885 2113
1886# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
1887# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1888 2116
1889object *new (const char *archetype = 0) 2117object *new (utf8_string archetype = 0)
1890 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
1891 CODE: 2119 CODE:
1892 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2120 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1893 OUTPUT: 2121 OUTPUT:
1894 RETVAL 2122 RETVAL
1895 2123
2124object *generate (utf8_string arch, object *creator)
2125 CODE:
2126 object *obj = get_archetype (arch);
2127 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2128 RETVAL = obj;
2129 OUTPUT:
2130 RETVAL
2131
2132object *find_object (U32 tag)
2133
2134object *find_object_uuid (UUID i)
2135
2136# TODO: nuke
1896object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2137object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1897 PROTOTYPE: $$$$$$ 2138 PROTOTYPE: $$$$$$
1898 CODE: 2139 CODE:
1899{ 2140{
1900 int unused_type; 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1901 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1902}
1903 2142
1904# syntatic sugar for easier use in event callbacks. 2143 if (RETVAL->destroyed ())
1905const char *options (object *op)
1906 CODE:
1907 RETVAL = op->name;
1908 OUTPUT:
1909 RETVAL 2144 RETVAL = 0;
2145}
1910 2146
1911player *contr (object *op) 2147shstr
1912 CODE: 2148object::kv_get (shstr key)
1913 RETVAL = op->contr;
1914 OUTPUT: RETVAL
1915 2149
1916const char *get_ob_key_value (object *op, const char *key) 2150void
2151object::kv_del (shstr key)
1917 2152
1918bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2153void
2154object::kv_set (shstr key, shstr value)
1919 2155
1920object *get_nearest_player (object *ob) 2156object *get_nearest_player (object *ob)
1921 ALIAS: nearest_player = 0 2157 ALIAS: nearest_player = 0
1922 PREINIT: 2158 PREINIT:
1923 extern object *get_nearest_player (object *); 2159 extern object *get_nearest_player (object *);
1925void rangevector (object *ob, object *other, int flags = 0) 2161void rangevector (object *ob, object *other, int flags = 0)
1926 PROTOTYPE: $$;$ 2162 PROTOTYPE: $$;$
1927 PPCODE: 2163 PPCODE:
1928{ 2164{
1929 rv_vector rv; 2165 rv_vector rv;
2166
1930 get_rangevector (ob, other, &rv, flags); 2167 get_rangevector (ob, other, &rv, flags);
2168
1931 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1932 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1933 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1934 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1935 PUSHs (newSViv (rv.direction)); 2173 PUSHs (sv_2mortal (newSViv (rv.direction)));
1936 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (sv_2mortal (to_sv (rv.part)));
1937} 2175}
1938 2176
1939bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1940 CODE: 2178 CODE:
1941 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1942 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1943 2181
1944const char * 2182const_utf8_string
1945base_name (object *op, int plural = op->nrof > 1) 2183base_name (object *op, int plural = op->nrof > 1)
1946 CODE: 2184 CODE:
1947 RETVAL = query_base_name (op, plural); 2185 RETVAL = query_base_name (op, plural);
1948 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1949 2187
1950object *decrease_ob_nr (object *op, unsigned long i) 2188# return the tail of an object, excluding itself
2189void
2190tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
1951 2194
1952MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1953 2196
1954player *player (object *op) 2197player *player (object *op)
1955 CODE: 2198 CODE:
1956 RETVAL = op->contr; 2199 RETVAL = op->contr;
1957 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1958 2201
1959void check_score (object *op) 2202bool move_player (object *op, int dir)
1960 2203
1961void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962 CODE: 2205 CODE:
1963 new_draw_info (flags, 0, op, txt); 2206 new_draw_info (flags, 0, op, txt);
1964 2207
1965object *cf_player_send_inventory (object *op)
1966
1967char *cf_player_get_ip (object *op)
1968 ALIAS: ip = 0
1969
1970object *cf_player_get_marked_item (object *op)
1971 ALIAS: marked_item = 0
1972
1973void cf_player_set_marked_item (object *op, object *ob)
1974
1975partylist *cf_player_get_party (object *op)
1976 ALIAS: party = 0
1977
1978void cf_player_set_party (object *op, partylist *party)
1979
1980void kill_player (object *op) 2208void kill_player (object *op)
1981 2209
2210void esrv_send_item (object *pl, object *item)
2211
1982void esrv_update_item (object *op, int what, object *item) 2212void esrv_update_item (object *pl, int what, object *item)
1983 C_ARGS: what, op, item 2213 C_ARGS: what, pl, item
1984 2214
1985void clear_los (object *op) 2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
1986 2217
1987int command_summon (object *op, char *params) 2218int command_summon (object *op, utf8_string params)
1988 2219
1989int command_arrest (object *op, char *params) 2220int command_arrest (object *op, utf8_string params)
1990
1991int command_kick (object *op, char *params)
1992
1993int command_banish (object *op, char *params)
1994 2221
1995 2222
1996MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1997 2224
1998INCLUDE: $PERL genacc player ../include/player.h | 2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1999 2226
2000int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
2001 CODE: 2228 CODE:
2002 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2003 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2013 pl->ob->stats.hp = pl->ob->stats.maxhp; 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2014 pl->ob->stats.sp = pl->ob->stats.maxsp; 2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2015 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2016 pl->orig_stats = pl->ob->stats; 2243 pl->orig_stats = pl->ob->stats;
2017 2244
2018void cf_player_move (player *pl, int dir) 2245# should only be temporary
2246void esrv_new_player (player *pl)
2019 2247
2020void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2248#d# TODO: replace by blocked_los accessor, fix code using this
2021
2022player *first ()
2023 CODE:
2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027bool 2249bool
2028cell_visible (player *pl, int dx, int dy) 2250cell_visible (player *pl, int dx, int dy)
2029 CODE: 2251 CODE:
2030 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2031 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2032 OUTPUT: 2253 OUTPUT:
2033 RETVAL 2254 RETVAL
2034 2255
2035void 2256void
2036send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
2037 CODE: 2258 CODE:
2038{ 2259{
2039 STRLEN len; 2260 STRLEN len;
2040 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2041 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2042 if (pl->ns) 2265 else if (pl->ns)
2043 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2044} 2267}
2045
2046int
2047listening (player *pl, int new_value = -1)
2048 CODE:
2049 RETVAL = pl->listening;
2050 if (new_value >= 0)
2051 pl->listening = new_value;
2052 OUTPUT:
2053 RETVAL
2054 2268
2055void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2056 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2057 PPCODE: 2271 PPCODE:
2058 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2083 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2084 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2085 2299
2086SV *registry (maptile *map) 2300SV *registry (maptile *map)
2087 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
2088INCLUDE: $PERL genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
2089 2342
2090void 2343void
2091maptile::instantiate () 2344maptile::instantiate ()
2092 2345
2093maptile *new () 2346maptile *new ()
2108 for_all_players (pl) 2361 for_all_players (pl)
2109 if (pl->ob && pl->ob->map == THIS) 2362 if (pl->ob && pl->ob->map == THIS)
2110 PUSHs (sv_2mortal (to_sv (pl->ob))); 2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2111 } 2364 }
2112 2365
2113void play_sound_map (maptile *map, int x, int y, int sound_num) 2366void
2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2368 CODE:
2369{
2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412
2413 skip: ;
2414 }
2415}
2416
2417void
2418maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2419 CODE:
2420{
2421 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2422 croak ("maptile::set_regiondata: palette must be arrayref");
2423
2424 palette = SvRV (palette);
2425
2426 STRLEN idxlen;
2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2428
2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2431
2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2434
2435 for (int y = 0; y < THIS->height; ++y)
2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2437
2438 sfree (THIS->regions, THIS->size ());
2439 delete [] THIS->regionmap;
2440
2441 THIS->regions = regions;
2442 THIS->regionmap = regionmap;
2443}
2444
2445void
2446maptile::create_region_treasure ()
2447 CODE:
2448 for (int x = 0; x < THIS->width; ++x)
2449 for (int y = 0; y < THIS->height; ++y)
2450 {
2451 region *rgn = THIS->region (x, y);
2452
2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2457 }
2114 2458
2115int out_of_map (maptile *map, int x, int y) 2459int out_of_map (maptile *map, int x, int y)
2116 2460
2117void 2461void
2118trigger (maptile *map, long connection, bool state = true) 2462find_link (maptile *map, shstr_tmp connection)
2463 PPCODE:
2464 if (oblinkpt *obp = map->find_link (connection))
2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2467
2468void
2469xy_normalise (maptile *map, int x, int y, int dir = 0)
2470 PPCODE:
2471{
2472 mapxy pos (map, x, y);
2473 if (!pos.move (dir).normalise ())
2474 XSRETURN_EMPTY;
2475
2476 EXTEND (SP, 3);
2477 PUSHs (sv_2mortal (to_sv (pos.m)));
2478 PUSHs (sv_2mortal (to_sv (pos.x)));
2479 PUSHs (sv_2mortal (to_sv (pos.y)));
2480}
2481
2482mapspace *
2483ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2484 PROTOTYPE: $$$;$
2119 CODE: 2485 CODE:
2120 activate_connection (map, connection, state);
2121
2122void
2123get_connection (maptile *map, long connection)
2124 PPCODE:
2125 oblinkpt *obp = get_connection_links (map, connection);
2126 if (obp)
2127 for (objectlink *ol = obp->link; ol; ol = ol->next)
2128 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2129
2130object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2131
2132object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2133
2134object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2135 C_ARGS: str, map, nx, ny
2136
2137void
2138get_map_flags (maptile *map, int x, int y)
2139 PPCODE:
2140{ 2486{
2141 maptile *nmap = 0; 2487 mapxy pos (map, x, y);
2142 I16 nx = 0, ny = 0; 2488 if (!pos.move (dir).normalise ())
2143 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2489 XSRETURN_UNDEF;
2144 2490
2145 EXTEND (SP, 4); 2491 RETVAL = &*pos;
2146 PUSHs (sv_2mortal (newSViv (flags)));
2147
2148 if (GIMME_V == G_ARRAY)
2149 {
2150 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2151 PUSHs (sv_2mortal (newSViv (nx)));
2152 PUSHs (sv_2mortal (newSViv (ny)));
2153 }
2154} 2492}
2493 OUTPUT:
2494 RETVAL
2155 2495
2156void 2496void
2157at (maptile *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2158 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$;$
2159 PPCODE: 2499 PPCODE:
2160{ 2500 mapxy pos (map, x, y);
2161 object *o; 2501 if (pos.move (dir).normalise ())
2162 maptile *nmap = 0; 2502 for (object *o = pos->bot; o; o = o->above)
2163 I16 nx, ny; 2503 XPUSHs (sv_2mortal (to_sv (o)));
2164
2165 get_map_flags (map, &nmap, x, y, &nx, &ny);
2166
2167 if (nmap)
2168 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2169 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2170}
2171 2504
2172SV * 2505SV *
2173bot_at (maptile *obj, unsigned int x, unsigned int y) 2506bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2174 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$;$
2175 ALIAS: 2508 ALIAS:
2176 top_at = 1 2509 top_at = 1
2177 flags_at = 2 2510 flags_at = 2
2178 light_at = 3 2511 light_at = 3
2179 move_block_at = 4 2512 move_block_at = 4
2180 move_slow_at = 5 2513 move_slow_at = 5
2181 move_on_at = 6 2514 move_on_at = 6
2182 move_off_at = 7 2515 move_off_at = 7
2183 INIT:
2184 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2185 CODE: 2516 CODE:
2517{
2518 mapxy pos (map, x, y);
2519 if (!pos.move (dir).normalise ())
2520 XSRETURN_UNDEF;
2521
2522 mapspace &ms = *pos;
2523
2524 ms.update ();
2525
2186 switch (ix) 2526 switch (ix)
2187 { 2527 {
2188 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2528 case 0: RETVAL = to_sv (ms.bot ); break;
2189 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2529 case 1: RETVAL = to_sv (ms.top ); break;
2190 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2530 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2191 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2531 case 3: RETVAL = newSViv (ms.light ); break;
2192 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2532 case 4: RETVAL = newSVuv (ms.move_block); break;
2193 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2533 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2194 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2534 case 6: RETVAL = newSVuv (ms.move_on ); break;
2195 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2535 case 7: RETVAL = newSVuv (ms.move_off ); break;
2196 } 2536 }
2537}
2197 OUTPUT: RETVAL 2538 OUTPUT: RETVAL
2198
2199void fix_walls (maptile *map, int x, int y)
2200
2201void fix_walls_around (maptile *map, int x, int y)
2202
2203const char *
2204region_name (maptile *m)
2205 CODE:
2206 RETVAL = get_name_of_region_for_map (m);
2207 OUTPUT: RETVAL
2208 2539
2209# worst xs function of my life 2540# worst xs function of my life
2210bool 2541bool
2211_create_random_map (\ 2542_create_random_map (\
2212 maptile *self,\ 2543 maptile *self,\
2213 char *wallstyle,\ 2544 utf8_string wallstyle,\
2214 char *wall_name,\ 2545 utf8_string wall_name,\
2215 char *floorstyle,\ 2546 utf8_string floorstyle,\
2216 char *monsterstyle,\ 2547 utf8_string monsterstyle,\
2217 char *treasurestyle,\ 2548 utf8_string treasurestyle,\
2218 char *layoutstyle,\ 2549 utf8_string layoutstyle,\
2219 char *doorstyle,\ 2550 utf8_string doorstyle,\
2220 char *decorstyle,\ 2551 utf8_string decorstyle,\
2221 char *origin_map,\ 2552 utf8_string miningstyle,\
2222 char *final_map,\ 2553 utf8_string origin_map,\
2223 char *exitstyle,\ 2554 utf8_string final_map,\
2224 char *this_map,\ 2555 utf8_string exitstyle,\
2225 char *exit_on_final_map,\ 2556 utf8_string this_map,\
2557 utf8_string exit_on_final_map,\
2226 int Xsize,\ 2558 int xsize,\
2227 int Ysize,\ 2559 int ysize,\
2228 int expand2x,\ 2560 int expand2x,\
2229 int layoutoptions1,\ 2561 int layoutoptions1,\
2230 int layoutoptions2,\ 2562 int layoutoptions2,\
2231 int layoutoptions3,\ 2563 int layoutoptions3,\
2232 int symmetry,\ 2564 int symmetry,\
2237 int dungeon_depth,\ 2569 int dungeon_depth,\
2238 int decoroptions,\ 2570 int decoroptions,\
2239 int orientation,\ 2571 int orientation,\
2240 int origin_y,\ 2572 int origin_y,\
2241 int origin_x,\ 2573 int origin_x,\
2242 int random_seed,\ 2574 U32 random_seed,\
2243 val64 total_map_hp,\ 2575 val64 total_map_hp,\
2244 int map_layout_style,\ 2576 int map_layout_style,\
2245 int treasureoptions,\ 2577 int treasureoptions,\
2246 int symmetry_used,\ 2578 int symmetry_used,\
2247 region *region,\ 2579 region *region,\
2248 char *custom\ 2580 utf8_string custom\
2249) 2581)
2250 CODE: 2582 CODE:
2251{ 2583{
2252 random_map_params rmp; 2584 random_map_params rmp;
2253 2585
2257 assign (rmp.monsterstyle , monsterstyle); 2589 assign (rmp.monsterstyle , monsterstyle);
2258 assign (rmp.treasurestyle , treasurestyle); 2590 assign (rmp.treasurestyle , treasurestyle);
2259 assign (rmp.layoutstyle , layoutstyle); 2591 assign (rmp.layoutstyle , layoutstyle);
2260 assign (rmp.doorstyle , doorstyle); 2592 assign (rmp.doorstyle , doorstyle);
2261 assign (rmp.decorstyle , decorstyle); 2593 assign (rmp.decorstyle , decorstyle);
2594 assign (rmp.miningstyle , miningstyle);
2262 assign (rmp.exitstyle , exitstyle); 2595 assign (rmp.exitstyle , exitstyle);
2263 assign (rmp.exit_on_final_map, exit_on_final_map); 2596 assign (rmp.exit_on_final_map, exit_on_final_map);
2264 2597
2265 rmp.origin_map = origin_map; 2598 rmp.origin_map = origin_map;
2266 rmp.final_map = final_map; 2599 rmp.final_map = final_map;
2267 rmp.this_map = this_map; 2600 rmp.this_map = this_map;
2268 rmp.Xsize = Xsize; 2601 rmp.xsize = xsize;
2269 rmp.Ysize = Ysize; 2602 rmp.ysize = ysize;
2270 rmp.expand2x = expand2x; 2603 rmp.expand2x = expand2x;
2271 rmp.layoutoptions1 = layoutoptions1; 2604 rmp.layoutoptions1 = layoutoptions1;
2272 rmp.layoutoptions2 = layoutoptions2; 2605 rmp.layoutoptions2 = layoutoptions2;
2273 rmp.layoutoptions3 = layoutoptions3; 2606 rmp.layoutoptions3 = layoutoptions3;
2274 rmp.symmetry = symmetry; 2607 rmp.symmetry = symmetry;
2280 rmp.decoroptions = decoroptions; 2613 rmp.decoroptions = decoroptions;
2281 rmp.orientation = orientation; 2614 rmp.orientation = orientation;
2282 rmp.origin_y = origin_y; 2615 rmp.origin_y = origin_y;
2283 rmp.origin_x = origin_x; 2616 rmp.origin_x = origin_x;
2284 rmp.random_seed = random_seed; 2617 rmp.random_seed = random_seed;
2285 rmp.total_map_hp = total_map_hp; 2618 rmp.total_map_hp = (uint64_t) total_map_hp;
2286 rmp.map_layout_style = map_layout_style; 2619 rmp.map_layout_style = map_layout_style;
2287 rmp.treasureoptions = treasureoptions; 2620 rmp.treasureoptions = treasureoptions;
2288 rmp.symmetry_used = symmetry_used; 2621 rmp.symmetry_used = symmetry_used;
2289 rmp.region = region; 2622 rmp.region = region;
2290 rmp.custom = custom; 2623 rmp.custom = custom;
2292 RETVAL = self->generate_random_map (&rmp); 2625 RETVAL = self->generate_random_map (&rmp);
2293} 2626}
2294 OUTPUT: 2627 OUTPUT:
2295 RETVAL 2628 RETVAL
2296 2629
2630MODULE = cf PACKAGE = cf::mapspace
2631
2632INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2633
2297MODULE = cf PACKAGE = cf::arch 2634MODULE = cf PACKAGE = cf::arch
2298 2635
2299archetype *find (const char *name) 2636int archetypes_size ()
2300 CODE: 2637 CODE:
2301 RETVAL = archetype::find (name); 2638 RETVAL = archetypes.size ();
2302 OUTPUT:
2303 RETVAL
2304
2305archetype *first()
2306 PROTOTYPE:
2307 CODE:
2308 RETVAL = first_archetype;
2309 OUTPUT: RETVAL 2639 OUTPUT: RETVAL
2310 2640
2641archetype *archetypes (U32 index)
2642 CODE:
2643 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2644 OUTPUT: RETVAL
2645
2311INCLUDE: $PERL genacc archetype ../include/object.h | 2646INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2312 2647
2313MODULE = cf PACKAGE = cf::party 2648MODULE = cf PACKAGE = cf::party
2314 2649
2315partylist *first () 2650partylist *first ()
2316 PROTOTYPE: 2651 PROTOTYPE:
2317 CODE: 2652 CODE:
2318 RETVAL = get_firstparty (); 2653 RETVAL = get_firstparty ();
2319 OUTPUT: RETVAL 2654 OUTPUT: RETVAL
2320 2655
2321INCLUDE: $PERL genacc partylist ../include/player.h | 2656INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2322 2657
2323MODULE = cf PACKAGE = cf::region 2658MODULE = cf PACKAGE = cf::region
2324 2659
2325region *first () 2660void
2326 PROTOTYPE: 2661list ()
2327 CODE: 2662 PPCODE:
2328 RETVAL = first_region; 2663 for_all_regions (rgn)
2664 XPUSHs (sv_2mortal (to_sv (rgn)));
2665
2666int specificity (region *rgn)
2667 CODE:
2668 RETVAL = 0;
2669 while (rgn = rgn->parent)
2670 RETVAL++;
2329 OUTPUT: RETVAL 2671 OUTPUT: RETVAL
2330 2672
2331region *find (char *name)
2332 PROTOTYPE: $
2333 CODE:
2334 RETVAL = get_region_by_name (name);
2335 OUTPUT: RETVAL
2336
2337INCLUDE: $PERL genacc region ../include/map.h | 2673INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2338 2674
2339MODULE = cf PACKAGE = cf::living 2675MODULE = cf PACKAGE = cf::living
2340 2676
2341INCLUDE: $PERL genacc living ../include/living.h | 2677INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2342 2678
2343MODULE = cf PACKAGE = cf::settings 2679MODULE = cf PACKAGE = cf::settings
2344 2680
2345INCLUDE: $PERL genacc Settings ../include/global.h | 2681INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2346 2682
2347MODULE = cf PACKAGE = cf::client 2683MODULE = cf PACKAGE = cf::client
2348 2684
2349INCLUDE: $PERL genacc client ../include/client.h | 2685INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2350 2686
2351int invoke (client *ns, int event, ...) 2687int invoke (client *ns, int event, ...)
2352 CODE: 2688 CODE:
2353 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2354 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2370 CODE: 2706 CODE:
2371{ 2707{
2372 STRLEN len; 2708 STRLEN len;
2373 char *buf = SvPVbyte (packet, len); 2709 char *buf = SvPVbyte (packet, len);
2374 2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2375 THIS->send_packet (buf, len); 2718 THIS->send_packet (buf, len);
2376} 2719}
2377 2720
2721faceidx
2722client::need_face (utf8_string name, int pri = 0)
2723 CODE:
2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2727 THIS->send_face (RETVAL, pri);
2728 THIS->flush_fx ();
2729 }
2730 OUTPUT:
2731 RETVAL
2732
2733int
2734client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749faceidx sound_find (utf8_string name)
2750
2751void sound_set (utf8_string str, faceidx face)
2752
2753# dire hack
2754void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2758
2759MODULE = cf PACKAGE = cf::face PREFIX = face_
2760
2761#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2762
2763faceidx face_find (utf8_string name, faceidx defidx = 0)
2764
2765faceidx alloc (utf8_string name)
2766 CODE:
2767{
2768 do
2769 {
2770 RETVAL = faces.size ();
2771 faces.resize (RETVAL + 1);
2772 }
2773 while (!RETVAL); // crude way to leave index 0
2774
2775 faces [RETVAL].name = name;
2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2777
2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2781}
2782 OUTPUT: RETVAL
2783
2784void set_type (faceidx idx, int value)
2785 ALIAS:
2786 set_type = 0
2787 set_visibility = 1
2788 set_magicmap = 2
2789 set_smooth = 3
2790 set_smoothlevel = 4
2791 CODE:
2792 faceinfo *f = face_info (idx); assert (f);
2793 switch (ix)
2794 {
2795 case 0: f->type = value; break;
2796 case 1: f->visibility = value; break;
2797 case 2: f->magicmap = value; break;
2798 case 3: f->smooth = value; break;
2799 case 4: f->smoothlevel = value; break;
2800 }
2801
2802void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2803 CODE:
2804{
2805 faceinfo *f = face_info (idx); assert (f);
2806 facedata *d = &(faceset ? f->data64 : f->data32);
2807 sv_to (data, d->data);
2808 STRLEN clen;
2809 char *cdata = SvPVbyte (chksum, clen);
2810 clen = min (CHKSUM_MAXLEN, clen);
2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2815 {
2816 d->chksum_len = clen;
2817 memcpy (d->chksum, cdata, clen);
2818
2819 // invalidate existing client face info
2820 for_all_clients (ns)
2821 if (ns->faceset == faceset)
2822 {
2823 ns->faces_sent [idx] = false;
2824 ns->force_newmap = true;
2825 }
2826 }
2827}
2828
2829int get_data_size (faceidx idx, int faceset = 0)
2830 CODE:
2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2833 RETVAL = d->data.size ();
2834 OUTPUT:
2835 RETVAL
2836
2837SV *get_chksum (faceidx idx, int faceset = 0)
2838 CODE:
2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2850 OUTPUT:
2851 RETVAL
2852
2853void invalidate (faceidx idx)
2854 CODE:
2855 for_all_clients (ns)
2856 {
2857 ns->faces_sent [idx] = false;
2858 ns->force_newmap = true;
2859 }
2860
2861void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 {
2865 ns->faces_sent.reset ();
2866 ns->force_newmap = true;
2867 }
2868
2869MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2870
2871#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2872
2873animidx anim_find (utf8_string name)
2874 CODE:
2875 RETVAL = animation::find (name).number;
2876 OUTPUT: RETVAL
2877
2878animidx set (utf8_string name, SV *frames, int facings = 1)
2879 CODE:
2880{
2881 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2882 croak ("frames must be an arrayref");
2883
2884 AV *av = (AV *)SvRV (frames);
2885
2886 animation *anim = &animation::find (name);
2887 if (anim->number)
2888 {
2889 anim->resize (av_len (av) + 1);
2890 anim->facings = facings;
2891 }
2892 else
2893 anim = &animation::create (name, av_len (av) + 1, facings);
2894
2895 for (int i = 0; i < anim->num_animations; ++i)
2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2897}
2898 OUTPUT: RETVAL
2899
2900void invalidate_all ()
2901 CODE:
2902 for_all_clients (ns)
2903 ns->anims_sent.reset ();
2904
2905MODULE = cf PACKAGE = cf::object::freezer
2906
2907INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909SV *
2910new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915void
2916DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922MODULE = cf PACKAGE = cf::object::thawer
2923
2924INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926bool
2927errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934SV *
2935new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953void
2954extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967

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