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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.144 by root, Fri Jan 19 15:55:27 2007 UTC vs.
Revision 1.405 by root, Wed May 4 19:04:45 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
87 144
88// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
89template<class super> 146template<class super>
90static super * 147static super *
91is_a (attachable *at) 148is_a (attachable *at)
102unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
103 160
104attachable::~attachable () 161attachable::~attachable ()
105{ 162{
106 assert (!self); 163 assert (!self);
164 assert (!cb);
107} 165}
108 166
109int 167int
110attachable::refcnt_cnt () const 168attachable::refcnt_cnt () const
111{ 169{
112 return refcnt + (self ? SvREFCNT (self) : 0); 170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
113} 189}
114 190
115void 191void
116attachable::optimise () 192attachable::optimise ()
117{ 193{
118 if (self 194 if (self
119 && SvREFCNT (self) == 1 195 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
121 { 216 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 217 SvREFCNT_dec (cb);
218 cb = 0;
124 } 219 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 220
153 mortals.push_back (this); 221 mortals.push_back (this);
154} 222}
155 223
156void 224void
157attachable::destroy () 225attachable::destroy ()
158{ 226{
159 if (destroyed ()) 227 if (destroyed ())
160 return; 228 return;
161 229
162 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
163 do_destroy (); 231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
164} 239}
165 240
166void 241void
167attachable::check_mortals () 242attachable::check_mortals ()
168{ 243{
169 for (int i = 0; i < mortals.size (); ) 244 static int i = 0;
245
246 for (;;)
170 { 247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
269
270 break;
271 }
272
171 attachable *obj = mortals [i]; 273 attachable *obj = mortals [i];
172 274
173 obj->refcnt_chk (); // unborrow from perl, if necessary 275#if 0
174 276 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 277 {
177#if 0 278 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 279 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 280 }
180#endif 281#endif
181 282
283 if (obj->refcnt)
284 {
182 ++i; // further delay freeing 285 ++i; // further delay freeing
286
287 if (!(i & 0x3ff))
288 break;
183 }//D 289 }
184 else 290 else
185 { 291 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 292 mortals.erase (i);
188 delete obj; 293 obj->sever_self ();
294 obj->do_delete ();
189 } 295 }
190 } 296 }
191} 297}
192 298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
301{
302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
193attachable & 311attachable &
194attachable::operator =(const attachable &src) 312attachable::operator =(const attachable &src)
195{ 313{
196 //if (self || cb) 314 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 316
199 attach = src.attach; 317 attach = src.attach;
200 return *this; 318 return *this;
201} 319}
202 320
321#if 0
322template<typename T>
323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
354#endif
355
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 357
205static SV * 358static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 359newSVptr (void *ptr, HV *stash, HV *hv)
207{ 360{
208 SV *sv;
209
210 if (!ptr) 361 if (!ptr)
211 return &PL_sv_undef; 362 return newSV (0);
212 363
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 366}
216 367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
217static int 374static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 376{
220 attachable *at = (attachable *)mg->mg_ptr; 377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
221 at->self = 0; 382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
222 // next line makes sense, but most objects still have refcnt 0 by default 386 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 387 //at->refcnt_chk ();
224 return 0; 388 return 0;
225} 389}
226 390
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228 392
229static SV * 393static SV * noinline
230newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
231{ 395{
232 if (!obj) 396 if (!obj)
233 return &PL_sv_undef; 397 return newSV (0);
234 398
235 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
236 { 403 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 405
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 409 }
247 else 410 else
248 { 411 {
249 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
253 416
254 return sv; 417 return sv;
255 } 418 }
256} 419}
257 420
421#if 0 // unused
258static void 422static void
259clearSVptr (SV *sv) 423clearSVptr (SV *sv)
260{ 424{
261 if (SvROK (sv)) 425 if (SvROK (sv))
262 sv = SvRV (sv); 426 sv = SvRV (sv);
263 427
264 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
265 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
266} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
267 447
268static long 448static long
269SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
270{ 450{
271 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
272 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
273 453
274 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
275
276 if (!mg)
277 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
278
279 return (long)mg->mg_ptr;
280} 455}
281 456
282static long 457static long noinline
283SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
284{ 459{
285 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
286 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
287 else
288 return 0;
289} 463}
290 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
293inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
314 547
315inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
317 550
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
320 553
321inline SV *to_sv (UUID v) 554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327 555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
352 605
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
355 608
356template<class T> 609template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358 611
359template<int N> 612template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361 614
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367 619
620static inline void sv_to (SV *sv, std::string &v)
621{
622 STRLEN len;
623 char *data = SvPVbyte (sv, len);
624 v.assign (data, len);
625}
626
368inline void sv_to (SV *sv, UUID &v) 627static inline void sv_to (SV *sv, UUID &v)
369{ 628{
370 unsigned int version; 629 if (!v.parse (SvPV_nolen (sv)))
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374} 631}
375 632
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
377 634
378static SV * 635static SV *
379newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
380{ 637{
381 SV *sv; 638 SV *sv;
395 break; 652 break;
396 653
397 case DT_STRING: 654 case DT_STRING:
398 { 655 {
399 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
400 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
401 } 658 }
402 break; 659 break;
403 660
404 case DT_DATA: 661 case DT_DATA:
405 { 662 {
406 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
407 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
408 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
409 } 666 }
410 break; 667 break;
411 668
412 case DT_OBJECT: 669 case DT_OBJECT:
413 sv = to_sv (va_arg (ap, object *)); 670 sv = to_sv (va_arg (ap, object *));
455 va_end (ap); 712 va_end (ap);
456 713
457 return sv; 714 return sv;
458} 715}
459 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
460static SV * 743static SV *
461newSVcfapi (int type, ...)
462{
463 SV *sv;
464
465 va_list ap;
466 va_start (ap, type);
467
468 switch (type)
469 {
470 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
471 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
472 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
473 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
474 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
475 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
476 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
477 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
478 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
479 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
480
481 default:
482 assert (("unhandled type in newSVcfapi", 0));
483 }
484
485 va_end (ap);
486
487 return sv;
488}
489
490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
491
492SV *
493registry (attachable *ext) 744registry (attachable *ext)
494{ 745{
495 if (!ext->cb) 746 if (!ext->cb)
496 ext->cb = newAV (); 747 ext->cb = newAV ();
497 748
498 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
499} 750}
500 751
501///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
502 753
503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
504{
505 return 0;
506}
507
508static CommArray_s rtn_cmd;
509
510static int
511runPluginCommand (object *obj, char *params)
512{
513 return -1;
514}
515
516extern "C" void *cfperl_getPluginProperty (int *type, ...)
517{
518 va_list args;
519 char *propname;
520 int i;
521 va_start (args, type);
522 propname = va_arg (args, char *);
523 //printf ("Property name: %s\n", propname);
524
525 if (!strcmp (propname, "command?"))
526 return NULL;
527 else if (!strcmp (propname, "Identification"))
528 {
529 va_end (args);
530 return (void *)PLUGIN_NAME;
531 }
532 else if (!strcmp (propname, "FullName"))
533 {
534 va_end (args);
535 return (void *)PLUGIN_VERSION;
536 }
537 else
538 va_end (args);
539
540 return NULL;
541}
542
543extern "C" int cfperl_postInitPlugin ()
544{
545 int hooktype = 1;
546 int rtype = 0;
547
548 cf_init_plugin (gethook);
549
550 return 0;
551}
552
553extern "C" int cfperl_closePlugin ()
554{
555 return 0;
556}
557
558void 754void
559cfperl_init () 755cfperl_init ()
560{ 756{
757 extern char **environ;
758
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
562 perl = perl_alloc (); 760 perl = perl_alloc ();
563 perl_construct (perl); 761 perl_construct (perl);
564 762
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566 764
567 char *argv[] = { 765 const char *argv[] = {
568 "", 766 settings.argv [0],
569 "-e" 767 "-e0"
570 "use Event; use Coro;" // required for bootstrap
571 "cf->bootstrap;" // required for datadir :*>
572 "unshift @INC, cf::datadir ();"
573 "require cf;"
574 }; 768 };
575 769
576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
771 || perl_run (perl))
577 { 772 {
578 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
579 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
580 } 775 }
581}
582 776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
788 {
789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
790 exit (EXIT_FAILURE);
791 }
792}
793
794void
583void cfperl_main () 795cfperl_main ()
584{ 796{
585 dSP; 797 dSP;
586 798
587 PUSHMARK (SP); 799 PUSHMARK (SP);
588 PUTBACK; 800 PUTBACK;
592void 804void
593attachable::instantiate () 805attachable::instantiate ()
594{ 806{
595 if (attach) 807 if (attach)
596 { 808 {
597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
598 attach = 0; 810 attach = 0;
599 } 811 }
600} 812}
601 813
602void 814void
603attachable::reattach () 815attachable::reattach ()
604{ 816{
605 optimise (); 817 optimise ();
606 //TODO: check for _attachment's, very important for restarts 818 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 819 INVOKE_ATTACHABLE (REATTACH, this);
608} 820}
609 821
610static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
611# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
612# include "eventinc.h" 824# include "eventinc.h"
613# undef def 825# undef def
614}; 826};
615 827
616#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
617 829
618static void 830static void noinline
619gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
620{ 832{
621 // event must be in array 833 // event must be in array
622 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
623 { 835 {
655} 867}
656 868
657void 869void
658global::gather_callbacks (AV *&callbacks, event_type event) const 870global::gather_callbacks (AV *&callbacks, event_type event) const
659{ 871{
660 ::gather_callbacks (callbacks, cb_object, event); 872 ::gather_callbacks (callbacks, cb_global, event);
661} 873}
662 874
663void 875void
664object::gather_callbacks (AV *&callbacks, event_type event) const 876object::gather_callbacks (AV *&callbacks, event_type event) const
665{ 877{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
667 { 879 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
669 881
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 } 884 }
673 885
709{ 921{
710 attachable::gather_callbacks (callbacks, event); 922 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event); 923 ::gather_callbacks (callbacks, cb_map, event);
712} 924}
713 925
926static void noinline
927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928{
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943}
944
945// very slow and inefficient way to recalculate the global want bitsets
946static void
947_recalc_want ()
948{
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974}
975
714bool 976bool
715attachable::invoke (event_type event, ...) 977attachable::invoke (event_type event, ...)
716{ 978{
717 data_type dt; 979 data_type dt;
718 va_list ap;
719
720 va_start (ap, event);
721 980
722 // callback call ordering should be: 981 // callback call ordering should be:
723 // 1. per-object callback 982 // 1. per-object callback
724 // 2. per-class object 983 // 2. per-class object
725 // 3. per-type callback 984 // 3. per-type callback
729 gather_callbacks (callbacks, event); 988 gather_callbacks (callbacks, event);
730 989
731 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
732 if (!callbacks) 991 if (!callbacks)
733 return 0; 992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
734 996
735 CALL_BEGIN (3); 997 CALL_BEGIN (3);
736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
738 1000
762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
763 } 1025 }
764 1026
765 va_end (ap); 1027 va_end (ap);
766 1028
767 CALL_CALL ("cf::do_invoke", G_SCALAR); 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
768 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
769 1031
770 CALL_END; 1032 CALL_END;
771 1033
772 return count; 1034 return count;
773} 1035}
774 1036
775SV * 1037static SV *
776cfperl_result (int idx) 1038cfperl_result (int idx)
777{ 1039{
778 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
779 if (!av) 1041 if (!av)
780 return &PL_sv_undef; 1042 return &PL_sv_undef;
781 1043
782 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
783 if (!sv) 1045 if (!sv)
797{ 1059{
798 return SvNV (cfperl_result (idx)); 1060 return SvNV (cfperl_result (idx));
799} 1061}
800 1062
801///////////////////////////////////////////////////////////////////////////// 1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
1065
1066void
1067cfperl_tick ()
1068{
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083}
802 1084
803void 1085void
804cfperl_emergency_save () 1086cfperl_emergency_save ()
805{ 1087{
806 CALL_BEGIN (0); 1088 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID); 1089 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END; 1090 CALL_END;
809} 1091}
810 1092
1093void
1094cfperl_cleanup (int make_core)
1095{
1096 CALL_BEGIN (1);
1097 CALL_ARG (make_core);
1098 CALL_CALL ("cf::post_cleanup", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122}
1123
1124int
1125cfperl_can_merge (object *ob1, object *ob2)
1126{
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
811maptile * 1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
812maptile::find_sync (const char *path, maptile *origin) 1185maptile::find_sync (const_utf8_string path, maptile *origin)
813{ 1186{
814 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
815 CALL_ARG (path); 1188 CALL_ARG (path);
816 CALL_ARG (origin); 1189 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818 1191
819 maptile *retval; 1192 maptile *retval = 0;
820
821 if (count)
822 sv_to (POPs, retval); 1193 if (count) sv_to (POPs, retval);
823 else
824 retval = 0;
825 1194
826 CALL_END; 1195 CALL_END;
827 1196
828 return retval; 1197 return retval;
829} 1198}
830 1199
831maptile * 1200maptile *
832maptile::find_async (const char *path, maptile *origin) 1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
833{ 1202{
834 CALL_BEGIN (2); 1203 CALL_BEGIN (3);
835 CALL_ARG (path); 1204 CALL_ARG (path);
836 CALL_ARG (origin); 1205 CALL_ARG (origin);
1206 CALL_ARG (load);
837 CALL_CALL ("cf::map::find_async", G_SCALAR); 1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
838 1208
839 maptile *retval; 1209 maptile *retval = 0;
840
841 if (count)
842 sv_to (POPs, retval); 1210 if (count) sv_to (POPs, retval);
843 else
844 retval = 0;
845 1211
846 CALL_END; 1212 CALL_END;
847 1213
848 return retval; 1214 return retval;
849} 1215}
852maptile::do_load_sync () 1218maptile::do_load_sync ()
853{ 1219{
854 CALL_BEGIN (1); 1220 CALL_BEGIN (1);
855 CALL_ARG (this); 1221 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END; 1223 CALL_END;
867} 1224}
868 1225
869void 1226void
870object::enter_exit (object *exit) 1227object::enter_exit (object *exit)
877 CALL_ARG (exit); 1234 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END; 1236 CALL_END;
880} 1237}
881 1238
1239void
1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
1286{
1287#if HAVE_BACKTRACE
1288 void *addr [20];
1289 int size = backtrace (addr, 20);
1290
1291 CALL_BEGIN (size);
1292 CALL_ARG (msg);
1293 for (int i = 0; i < size; ++i)
1294 CALL_ARG ((IV)addr [i]);
1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1296 CALL_END;
1297#endif
1298}
1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
882///////////////////////////////////////////////////////////////////////////// 1351/////////////////////////////////////////////////////////////////////////////
883 1352
884struct EventAPI *watcher_base::GEventAPI; 1353struct EVAPI *evapi::GEVAPI;
885struct CoroAPI *coroapi::GCoroAPI; 1354struct CoroAPI *coroapi::GCoroAPI;
886 1355
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void 1356void
896iw::alloc () 1357coroapi::do_cede_to_tick ()
897{ 1358{
898 pe = GEventAPI->new_idle (0, 0); 1359 cede_pending = 0;
899 1360 cede ();
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902} 1361}
903 1362
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void 1363void
911iow::alloc () 1364coroapi::wait_for_tick ()
912{ 1365{
913 pe = GEventAPI->new_io (0, 0); 1366 CALL_BEGIN (0);
914 1367 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
915 pe->base.callback = (void *)iow_dispatch; 1368 CALL_END;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920} 1369}
921 1370
922void 1371void
923iow::fd (int fd) 1372coroapi::wait_for_tick_begin ()
924{ 1373{
925 pe->fd = fd; 1374 CALL_BEGIN (0);
926} 1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
927 1376 CALL_END;
928int
929iow::poll ()
930{
931 return pe->poll;
932} 1377}
933 1378
934void 1379void
935iow::poll (int events) 1380iow::poll (int events)
936{ 1381{
937 if (pe->poll != events) 1382 if (events != this->events)
938 { 1383 {
1384 int active = ev_is_active ((ev_io *)this);
939 if (pe->poll) stop (); 1385 if (active) stop ();
940 pe->poll = events; 1386 ev_io_set ((ev_io *)this, fd, events);
941 if (pe->poll) start (); 1387 if (active) start ();
942 } 1388 }
943} 1389}
944 1390
945void 1391static void
946_connect_to_perl () 1392_connect_to_perl_1 ()
947{ 1393{
948 stash_cf = gv_stashpv ("cf" , 1); 1394 stash_cf = gv_stashpv ("cf", 1);
949 1395
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
959 1408
960 sv_runtime = get_sv ("cf::RUNTIME", 1); 1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
961 sv_upgrade (sv_runtime, SVt_NV); 1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1412 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1413 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
962 1414
963 cb_global = get_av ("cf::CB_GLOBAL", 1); 1415 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1416 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1); 1417 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1); 1418 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1); 1419 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1); 1420 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1); 1421 cb_map = get_av ("cf::CB_MAP" , 1);
970} 1422}
971 1423
1424static void
1425_connect_to_perl_2 ()
1426{
1427 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1428 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1429 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1430 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1431 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1432}
1433
972MODULE = cf PACKAGE = cf PREFIX = cf_ 1434MODULE = cf PACKAGE = cf PREFIX = cf_
973 1435
974BOOT: 1436BOOT:
975{ 1437{
1438 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1439 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1440
976 _connect_to_perl (); 1441 _connect_to_perl_1 ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980 1442
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1443 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1444
1445 //{
1446 // require_pv ("Time::HiRes");
1447 //
1448 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1449 // if (!svp) croak ("Time::HiRes is required");
1450 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1451 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1452 //}
982 1453
983 static const struct { 1454 static const struct {
984 const char *name; 1455 const char *name;
985 IV iv; 1456 IV iv;
986 } *civ, const_iv[] = { 1457 } *civ, const_iv[] = {
987# define const_iv(name) { # name, (IV)name }, 1458# define const_iv(name) { # name, (IV)name },
988 const_iv (llevError) 1459# include "const_iv.h"
989 const_iv (llevInfo) 1460# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
990 const_iv (llevDebug) 1461# include "attackinc.h"
991 const_iv (llevMonster) 1462# undef def
1463# define def(uc, flags) const_iv (SK_ ## uc)
1464# include "skillinc.h"
1465# undef def
1466# define def(name, use, nonuse) const_iv (body_ ## name)
1467# include "slotinc.h"
1468# undef def
1469
1470 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
992 1471
993 const_iv (MAX_TIME) 1472 const_iv (MAX_TIME)
994 const_iv (PLAYER)
995 const_iv (TRANSPORT)
996 const_iv (ROD)
997 const_iv (TREASURE)
998 const_iv (POTION)
999 const_iv (FOOD)
1000 const_iv (POISON)
1001 const_iv (BOOK)
1002 const_iv (CLOCK) 1473 const_iv (MAXSOCKBUF)
1003 const_iv (ARROW)
1004 const_iv (BOW)
1005 const_iv (WEAPON)
1006 const_iv (ARMOUR)
1007 const_iv (PEDESTAL)
1008 const_iv (ALTAR)
1009 const_iv (LOCKED_DOOR)
1010 const_iv (SPECIAL_KEY)
1011 const_iv (MAP)
1012 const_iv (DOOR)
1013 const_iv (KEY)
1014 const_iv (TIMED_GATE)
1015 const_iv (TRIGGER)
1016 const_iv (GRIMREAPER)
1017 const_iv (MAGIC_EAR)
1018 const_iv (TRIGGER_BUTTON)
1019 const_iv (TRIGGER_ALTAR)
1020 const_iv (TRIGGER_PEDESTAL)
1021 const_iv (SHIELD)
1022 const_iv (HELMET)
1023 const_iv (HORN)
1024 const_iv (MONEY)
1025 const_iv (CLASS)
1026 const_iv (GRAVESTONE)
1027 const_iv (AMULET)
1028 const_iv (PLAYERMOVER)
1029 const_iv (TELEPORTER)
1030 const_iv (CREATOR)
1031 const_iv (SKILL)
1032 const_iv (EARTHWALL)
1033 const_iv (GOLEM)
1034 const_iv (THROWN_OBJ)
1035 const_iv (BLINDNESS)
1036 const_iv (GOD)
1037 const_iv (DETECTOR)
1038 const_iv (TRIGGER_MARKER)
1039 const_iv (DEAD_OBJECT)
1040 const_iv (DRINK)
1041 const_iv (MARKER)
1042 const_iv (HOLY_ALTAR)
1043 const_iv (PLAYER_CHANGER)
1044 const_iv (BATTLEGROUND)
1045 const_iv (PEACEMAKER)
1046 const_iv (GEM)
1047 const_iv (FIREWALL)
1048 const_iv (ANVIL)
1049 const_iv (CHECK_INV)
1050 const_iv (MOOD_FLOOR)
1051 const_iv (EXIT)
1052 const_iv (ENCOUNTER)
1053 const_iv (SHOP_FLOOR)
1054 const_iv (SHOP_MAT)
1055 const_iv (RING)
1056 const_iv (FLOOR)
1057 const_iv (FLESH)
1058 const_iv (INORGANIC)
1059 const_iv (SKILL_TOOL)
1060 const_iv (LIGHTER)
1061 const_iv (BUILDABLE_WALL)
1062 const_iv (MISC_OBJECT)
1063 const_iv (LAMP)
1064 const_iv (DUPLICATOR)
1065 const_iv (SPELLBOOK)
1066 const_iv (CLOAK)
1067 const_iv (SPINNER)
1068 const_iv (GATE)
1069 const_iv (BUTTON)
1070 const_iv (CF_HANDLE)
1071 const_iv (HOLE)
1072 const_iv (TRAPDOOR)
1073 const_iv (SIGN)
1074 const_iv (BOOTS)
1075 const_iv (GLOVES)
1076 const_iv (SPELL)
1077 const_iv (SPELL_EFFECT)
1078 const_iv (CONVERTER)
1079 const_iv (BRACERS)
1080 const_iv (POISONING)
1081 const_iv (SAVEBED)
1082 const_iv (WAND)
1083 const_iv (SCROLL)
1084 const_iv (DIRECTOR)
1085 const_iv (GIRDLE)
1086 const_iv (FORCE)
1087 const_iv (POTION_EFFECT)
1088 const_iv (EVENT_CONNECTOR)
1089 const_iv (CLOSE_CON)
1090 const_iv (CONTAINER)
1091 const_iv (ARMOUR_IMPROVER)
1092 const_iv (WEAPON_IMPROVER)
1093 const_iv (SKILLSCROLL)
1094 const_iv (DEEP_SWAMP)
1095 const_iv (IDENTIFY_ALTAR)
1096 const_iv (MENU)
1097 const_iv (RUNE)
1098 const_iv (TRAP)
1099 const_iv (POWER_CRYSTAL)
1100 const_iv (CORPSE)
1101 const_iv (DISEASE)
1102 const_iv (SYMPTOM)
1103 const_iv (BUILDER)
1104 const_iv (MATERIAL)
1105 const_iv (ITEM_TRANSFORMER)
1106 1474
1107 const_iv (NUM_SUBTYPES) 1475 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1476 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1108 1477
1109 const_iv (ST_BD_BUILD) 1478 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1110 const_iv (ST_BD_REMOVE)
1111 1479
1112 const_iv (ST_MAT_FLOOR) 1480 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1113 const_iv (ST_MAT_WALL) 1481 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1114 const_iv (ST_MAT_ITEM)
1115
1116 const_iv (AT_PHYSICAL)
1117 const_iv (AT_MAGIC)
1118 const_iv (AT_FIRE)
1119 const_iv (AT_ELECTRICITY)
1120 const_iv (AT_COLD)
1121 const_iv (AT_CONFUSION)
1122 const_iv (AT_ACID)
1123 const_iv (AT_DRAIN)
1124 const_iv (AT_WEAPONMAGIC)
1125 const_iv (AT_GHOSTHIT)
1126 const_iv (AT_POISON)
1127 const_iv (AT_SLOW)
1128 const_iv (AT_PARALYZE)
1129 const_iv (AT_TURN_UNDEAD)
1130 const_iv (AT_FEAR)
1131 const_iv (AT_CANCELLATION)
1132 const_iv (AT_DEPLETE)
1133 const_iv (AT_DEATH)
1134 const_iv (AT_CHAOS)
1135 const_iv (AT_COUNTERSPELL)
1136 const_iv (AT_GODPOWER)
1137 const_iv (AT_HOLYWORD)
1138 const_iv (AT_BLIND)
1139 const_iv (AT_INTERNAL)
1140 const_iv (AT_LIFE_STEALING)
1141 const_iv (AT_DISEASE)
1142
1143 const_iv (WEAP_HIT)
1144 const_iv (WEAP_SLASH)
1145 const_iv (WEAP_PIERCE)
1146 const_iv (WEAP_CLEAVE)
1147 const_iv (WEAP_SLICE)
1148 const_iv (WEAP_STAB)
1149 const_iv (WEAP_WHIP)
1150 const_iv (WEAP_CRUSH)
1151 const_iv (WEAP_BLUD)
1152
1153 const_iv (FLAG_ALIVE)
1154 const_iv (FLAG_WIZ)
1155 const_iv (FLAG_REMOVED)
1156 const_iv (FLAG_FREED)
1157 const_iv (FLAG_WAS_WIZ)
1158 const_iv (FLAG_APPLIED)
1159 const_iv (FLAG_UNPAID)
1160 const_iv (FLAG_USE_SHIELD)
1161 const_iv (FLAG_NO_PICK)
1162 const_iv (FLAG_ANIMATE)
1163 const_iv (FLAG_MONSTER)
1164 const_iv (FLAG_FRIENDLY)
1165 const_iv (FLAG_GENERATOR)
1166 const_iv (FLAG_IS_THROWN)
1167 const_iv (FLAG_AUTO_APPLY)
1168 const_iv (FLAG_PLAYER_SOLD)
1169 const_iv (FLAG_SEE_INVISIBLE)
1170 const_iv (FLAG_CAN_ROLL)
1171 const_iv (FLAG_OVERLAY_FLOOR)
1172 const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP)
1174 const_iv (FLAG_IDENTIFIED)
1175 const_iv (FLAG_REFLECTING)
1176 const_iv (FLAG_CHANGING)
1177 const_iv (FLAG_SPLITTING)
1178 const_iv (FLAG_HITBACK)
1179 const_iv (FLAG_STARTEQUIP)
1180 const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_UNDEAD)
1182 const_iv (FLAG_SCARED)
1183 const_iv (FLAG_UNAGGRESSIVE)
1184 const_iv (FLAG_REFL_MISSILE)
1185 const_iv (FLAG_REFL_SPELL)
1186 const_iv (FLAG_NO_MAGIC)
1187 const_iv (FLAG_NO_FIX_PLAYER)
1188 const_iv (FLAG_IS_LIGHTABLE)
1189 const_iv (FLAG_TEAR_DOWN)
1190 const_iv (FLAG_RUN_AWAY)
1191 const_iv (FLAG_PICK_UP)
1192 const_iv (FLAG_UNIQUE)
1193 const_iv (FLAG_NO_DROP)
1194 const_iv (FLAG_WIZCAST)
1195 const_iv (FLAG_CAST_SPELL)
1196 const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE)
1198 const_iv (FLAG_USE_BOW)
1199 const_iv (FLAG_USE_ARMOUR)
1200 const_iv (FLAG_USE_WEAPON)
1201 const_iv (FLAG_USE_RING)
1202 const_iv (FLAG_READY_RANGE)
1203 const_iv (FLAG_READY_BOW)
1204 const_iv (FLAG_XRAYS)
1205 const_iv (FLAG_NO_APPLY)
1206 const_iv (FLAG_IS_FLOOR)
1207 const_iv (FLAG_LIFESAVE)
1208 const_iv (FLAG_NO_STRENGTH)
1209 const_iv (FLAG_SLEEP)
1210 const_iv (FLAG_STAND_STILL)
1211 const_iv (FLAG_RANDOM_MOVE)
1212 const_iv (FLAG_ONLY_ATTACK)
1213 const_iv (FLAG_CONFUSED)
1214 const_iv (FLAG_STEALTH)
1215 const_iv (FLAG_WIZPASS)
1216 const_iv (FLAG_IS_LINKED)
1217 const_iv (FLAG_CURSED)
1218 const_iv (FLAG_DAMNED)
1219 const_iv (FLAG_SEE_ANYWHERE)
1220 const_iv (FLAG_KNOWN_MAGICAL)
1221 const_iv (FLAG_KNOWN_CURSED)
1222 const_iv (FLAG_CAN_USE_SKILL)
1223 const_iv (FLAG_BEEN_APPLIED)
1224 const_iv (FLAG_READY_SCROLL)
1225 const_iv (FLAG_USE_ROD)
1226 const_iv (FLAG_USE_HORN)
1227 const_iv (FLAG_MAKE_INVIS)
1228 const_iv (FLAG_INV_LOCKED)
1229 const_iv (FLAG_IS_WOODED)
1230 const_iv (FLAG_IS_HILLY)
1231 const_iv (FLAG_READY_SKILL)
1232 const_iv (FLAG_READY_WEAPON)
1233 const_iv (FLAG_NO_SKILL_IDENT)
1234 const_iv (FLAG_BLIND)
1235 const_iv (FLAG_SEE_IN_DARK)
1236 const_iv (FLAG_IS_CAULDRON)
1237 const_iv (FLAG_NO_STEAL)
1238 const_iv (FLAG_ONE_HIT)
1239 const_iv (FLAG_CLIENT_SENT)
1240 const_iv (FLAG_BERSERK)
1241 const_iv (FLAG_NEUTRAL)
1242 const_iv (FLAG_NO_ATTACK)
1243 const_iv (FLAG_NO_DAMAGE)
1244 const_iv (FLAG_OBJ_ORIGINAL)
1245 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1246 const_iv (FLAG_ACTIVATE_ON_PUSH)
1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1248 const_iv (FLAG_IS_WATER)
1249 const_iv (FLAG_CONTENT_ON_GEN)
1250 const_iv (FLAG_IS_A_TEMPLATE)
1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1253 const_iv (FLAG_NO_SAVE)
1254
1255 const_iv (NDI_BLACK)
1256 const_iv (NDI_WHITE)
1257 const_iv (NDI_NAVY)
1258 const_iv (NDI_RED)
1259 const_iv (NDI_ORANGE)
1260 const_iv (NDI_BLUE)
1261 const_iv (NDI_DK_ORANGE)
1262 const_iv (NDI_GREEN)
1263 const_iv (NDI_LT_GREEN)
1264 const_iv (NDI_GREY)
1265 const_iv (NDI_BROWN)
1266 const_iv (NDI_GOLD)
1267 const_iv (NDI_TAN)
1268 const_iv (NDI_MAX_COLOR)
1269 const_iv (NDI_COLOR_MASK)
1270 const_iv (NDI_UNIQUE)
1271 const_iv (NDI_ALL)
1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1286 const_iv (F_APPLIED)
1287 const_iv (F_LOCATION)
1288 const_iv (F_UNPAID)
1289 const_iv (F_MAGIC)
1290 const_iv (F_CURSED)
1291 const_iv (F_DAMNED)
1292 const_iv (F_OPEN)
1293 const_iv (F_NOPICK)
1294 const_iv (F_LOCKED) 1482 const_iv (F_LOCKED)
1295 1483
1296 const_iv (F_BUY) 1484 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1297 const_iv (F_SHOP) 1485 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1298 const_iv (F_SELL)
1299 1486
1300 const_iv (P_BLOCKSVIEW) 1487 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1301 const_iv (P_PLAYER)
1302 const_iv (P_NO_MAGIC)
1303 const_iv (P_IS_ALIVE)
1304 const_iv (P_NO_CLERIC)
1305 const_iv (P_OUT_OF_MAP)
1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1308 1488
1309 const_iv (UP_OBJ_INSERT) 1489 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1310 const_iv (UP_OBJ_REMOVE) 1490 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1311 const_iv (UP_OBJ_CHANGE)
1312 const_iv (UP_OBJ_FACE)
1313 1491
1314 const_iv (INS_NO_MERGE) 1492 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1315 const_iv (INS_ABOVE_FLOOR_ONLY) 1493 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1316 const_iv (INS_NO_WALK_ON)
1317 const_iv (INS_ON_TOP)
1318 const_iv (INS_BELOW_ORIGINATOR)
1319 const_iv (INS_MAP_LOAD)
1320 1494
1321 const_iv (WILL_APPLY_HANDLE) 1495 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1322 const_iv (WILL_APPLY_TREASURE)
1323 const_iv (WILL_APPLY_EARTHWALL)
1324 const_iv (WILL_APPLY_DOOR)
1325 const_iv (WILL_APPLY_FOOD)
1326 1496
1327 const_iv (SAVE_MODE) 1497 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1328 const_iv (SAVE_DIR_MODE)
1329
1330 const_iv (M_PAPER)
1331 const_iv (M_IRON)
1332 const_iv (M_GLASS)
1333 const_iv (M_LEATHER)
1334 const_iv (M_WOOD)
1335 const_iv (M_ORGANIC)
1336 const_iv (M_STONE)
1337 const_iv (M_CLOTH)
1338 const_iv (M_ADAMANT)
1339 const_iv (M_LIQUID)
1340 const_iv (M_SOFT_METAL)
1341 const_iv (M_BONE)
1342 const_iv (M_ICE)
1343 const_iv (M_SPECIAL)
1344
1345 const_iv (SK_EXP_ADD_SKILL)
1346 const_iv (SK_EXP_TOTAL)
1347 const_iv (SK_EXP_NONE)
1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1350
1351 const_iv (SK_LOCKPICKING)
1352 const_iv (SK_HIDING)
1353 const_iv (SK_SMITHERY)
1354 const_iv (SK_BOWYER)
1355 const_iv (SK_JEWELER)
1356 const_iv (SK_ALCHEMY)
1357 const_iv (SK_STEALING)
1358 const_iv (SK_LITERACY)
1359 const_iv (SK_BARGAINING)
1360 const_iv (SK_JUMPING)
1361 const_iv (SK_DET_MAGIC)
1362 const_iv (SK_ORATORY)
1363 const_iv (SK_SINGING)
1364 const_iv (SK_DET_CURSE)
1365 const_iv (SK_FIND_TRAPS)
1366 const_iv (SK_MEDITATION)
1367 const_iv (SK_PUNCHING)
1368 const_iv (SK_FLAME_TOUCH)
1369 const_iv (SK_KARATE)
1370 const_iv (SK_CLIMBING)
1371 const_iv (SK_WOODSMAN)
1372 const_iv (SK_INSCRIPTION)
1373 const_iv (SK_ONE_HANDED_WEAPON)
1374 const_iv (SK_MISSILE_WEAPON)
1375 const_iv (SK_THROWING)
1376 const_iv (SK_USE_MAGIC_ITEM)
1377 const_iv (SK_DISARM_TRAPS)
1378 const_iv (SK_SET_TRAP)
1379 const_iv (SK_THAUMATURGY)
1380 const_iv (SK_PRAYING)
1381 const_iv (SK_CLAWING)
1382 const_iv (SK_LEVITATION)
1383 const_iv (SK_SUMMONING)
1384 const_iv (SK_PYROMANCY)
1385 const_iv (SK_EVOCATION)
1386 const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON)
1388 const_iv (SK_SPARK_TOUCH)
1389 const_iv (SK_SHIVER)
1390 const_iv (SK_ACID_SPLASH)
1391 const_iv (SK_POISON_NAIL)
1392
1393 const_iv (SOUND_NEW_PLAYER)
1394 const_iv (SOUND_FIRE_ARROW)
1395 const_iv (SOUND_LEARN_SPELL)
1396 const_iv (SOUND_FUMBLE_SPELL)
1397 const_iv (SOUND_WAND_POOF)
1398 const_iv (SOUND_OPEN_DOOR)
1399 const_iv (SOUND_PUSH_PLAYER)
1400 const_iv (SOUND_PLAYER_HITS1)
1401 const_iv (SOUND_PLAYER_HITS2)
1402 const_iv (SOUND_PLAYER_HITS3)
1403 const_iv (SOUND_PLAYER_HITS4)
1404 const_iv (SOUND_PLAYER_IS_HIT1)
1405 const_iv (SOUND_PLAYER_IS_HIT2)
1406 const_iv (SOUND_PLAYER_IS_HIT3)
1407 const_iv (SOUND_PLAYER_KILLS)
1408 const_iv (SOUND_PET_IS_KILLED)
1409 const_iv (SOUND_PLAYER_DIES)
1410 const_iv (SOUND_OB_EVAPORATE)
1411 const_iv (SOUND_OB_EXPLODE)
1412 const_iv (SOUND_CLOCK)
1413 const_iv (SOUND_TURN_HANDLE)
1414 const_iv (SOUND_FALL_HOLE)
1415 const_iv (SOUND_DRINK_POISON)
1416 const_iv (SOUND_CAST_SPELL_0)
1417
1418 const_iv (PREFER_LOW)
1419 const_iv (PREFER_HIGH)
1420
1421 const_iv (ATNR_PHYSICAL)
1422 const_iv (ATNR_MAGIC)
1423 const_iv (ATNR_FIRE)
1424 const_iv (ATNR_ELECTRICITY)
1425 const_iv (ATNR_COLD)
1426 const_iv (ATNR_CONFUSION)
1427 const_iv (ATNR_ACID)
1428 const_iv (ATNR_DRAIN)
1429 const_iv (ATNR_WEAPONMAGIC)
1430 const_iv (ATNR_GHOSTHIT)
1431 const_iv (ATNR_POISON)
1432 const_iv (ATNR_SLOW)
1433 const_iv (ATNR_PARALYZE)
1434 const_iv (ATNR_TURN_UNDEAD)
1435 const_iv (ATNR_FEAR)
1436 const_iv (ATNR_CANCELLATION)
1437 const_iv (ATNR_DEPLETE)
1438 const_iv (ATNR_DEATH)
1439 const_iv (ATNR_CHAOS)
1440 const_iv (ATNR_COUNTERSPELL)
1441 const_iv (ATNR_GODPOWER)
1442 const_iv (ATNR_HOLYWORD)
1443 const_iv (ATNR_BLIND)
1444 const_iv (ATNR_INTERNAL)
1445 const_iv (ATNR_LIFE_STEALING)
1446 const_iv (ATNR_DISEASE)
1447
1448 const_iv (MAP_FLUSH)
1449 const_iv (MAP_PLAYER_UNIQUE)
1450 const_iv (MAP_BLOCK)
1451 const_iv (MAP_STYLE)
1452 const_iv (MAP_OVERLAY)
1453
1454 const_iv (MAP_IN_MEMORY)
1455 const_iv (MAP_SWAPPED)
1456 const_iv (MAP_LOADING)
1457 const_iv (MAP_SAVING)
1458
1459 const_iv (KLASS_ATTACHABLE)
1460 const_iv (KLASS_GLOBAL)
1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1463 const_iv (KLASS_PLAYER)
1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1505 }; 1498 };
1506 1499
1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1500 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1501 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1509 1502
1510 static const struct { 1503 static const struct {
1511 const char *name; 1504 const char *name;
1512 int skip; 1505 int skip;
1518# undef def 1511# undef def
1519 }; 1512 };
1520 1513
1521 AV *av = get_av ("cf::EVENT", 1); 1514 AV *av = get_av ("cf::EVENT", 1);
1522 1515
1523 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1516 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1524 { 1517 {
1525 AV *event = newAV (); 1518 AV *event = newAV ();
1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1519 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1527 av_push (event, newSViv (eiv->klass)); 1520 av_push (event, newSViv (eiv->klass));
1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1521 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1522 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1530 } 1523 }
1531}
1532 1524
1525 // used by autogenerated BOOT sections from genacc
1526 av_reflect = get_av ("cf::REFLECT", 1);
1527}
1528
1529void _gv_clear (SV *gv)
1530 CODE:
1531 assert (SvTYPE (gv) == SVt_PVGV);
1532# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1533 f (GvGP (gv)->gp_form);
1534 f (GvGP (gv)->gp_io);
1535 f (GvGP (gv)->gp_sv);
1536 f (GvGP (gv)->gp_av);
1537 f (GvGP (gv)->gp_hv);
1538 f (GvGP (gv)->gp_cv);
1539 GvCVGEN (gv) = 0;
1540 GvMULTI_off (gv);
1541# undef f
1542
1533void _connect_to_perl () 1543void _connect_to_perl_1 ()
1534 1544
1545void _connect_to_perl_2 ()
1546
1547void _recalc_want ()
1548
1549# not used by default anymore
1535void _global_reattach () 1550void _global_reattach ()
1536 CODE: 1551 CODE:
1537{ 1552{
1538 // reattach to all attachable objects in the game. 1553 // reattach to all attachable objects in the game.
1539 for_all_clients (ns) 1554 for_all_clients (ns)
1540 ns->reattach (); 1555 ns->reattach ();
1541 1556
1542 for_all_players (pl)
1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1548
1549 for_all_objects (op) 1557 for_all_objects (op)
1550 op->reattach (); 1558 op->reattach ();
1551} 1559}
1552 1560
1561void init_anim ()
1562
1563void init_globals ()
1564
1565void init_attackmess ()
1566
1567void init_dynamic ()
1568
1569void load_settings ()
1570
1571void reload_exp_table ()
1572
1573void reload_materials ()
1574
1575void init_uuid ()
1576 CODE:
1577 UUID::init ();
1578
1579void init_signals ()
1580
1581void init_skills ()
1582
1583void init_beforeplay ()
1584
1585void evthread_start (int aiofd)
1586
1587void cede_to_tick ()
1588 CODE:
1589 coroapi::cede_to_tick ();
1590
1591NV till_tick ()
1592 CODE:
1593 RETVAL = SvNVX (sv_next_tick) - now ();
1594 OUTPUT:
1595 RETVAL
1596
1597int tick_inhibit ()
1598 CODE:
1599 RETVAL = tick_inhibit;
1600 OUTPUT:
1601 RETVAL
1602
1603void tick_inhibit_inc ()
1604 CODE:
1605 ++tick_inhibit;
1606
1607void tick_inhibit_dec ()
1608 CODE:
1609 if (!--tick_inhibit)
1610 if (tick_pending)
1611 {
1612 ev_async_send (EV_DEFAULT, &tick_watcher);
1613 coroapi::cede ();
1614 }
1615
1616void one_tick ()
1617 CODE:
1618{
1619 ev_now_update (EV_DEFAULT);
1620 NOW = ev_now (EV_DEFAULT);
1621 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1622 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1623 runtime = SvNVX (sv_runtime);
1624
1625 one_tick ();
1626
1627 ++server_tick;
1628 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1629
1630 ev_now_update (EV_DEFAULT);
1631 NOW = ev_now (EV_DEFAULT);
1632 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1633
1634 runtime += TICK;
1635 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1636}
1637
1553NV floor (NV x) 1638NV floor (NV x)
1554 1639
1555NV ceil (NV x) 1640NV ceil (NV x)
1556 1641
1557NV rndm (...) 1642NV rndm (...)
1643 ALIAS:
1644 rmg_rndm = 1
1558 CODE: 1645 CODE:
1646{
1647 rand_gen &gen = ix ? rmg_rndm : rndm;
1559 switch (items) 1648 switch (items)
1560 { 1649 {
1561 case 0: RETVAL = rndm (); break; 1650 case 0: RETVAL = gen (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1651 case 1: RETVAL = gen (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1652 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break; 1653 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1565 } 1654 }
1655}
1566 OUTPUT: 1656 OUTPUT:
1567 RETVAL 1657 RETVAL
1568 1658
1569void server_tick () 1659NV clamp (NV value, NV min_value, NV max_value)
1570 CODE: 1660 CODE:
1571 runtime = SvNVx (sv_runtime); 1661 RETVAL = clamp (value, min_value, max_value);
1572 server_tick (); 1662 OUTPUT:
1663 RETVAL
1573 1664
1574void 1665NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1575LOG (int level, char *msg) 1666 CODE:
1667 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1668 OUTPUT:
1669 RETVAL
1670
1671const char *ordinal (int i)
1672
1673void weaken (...)
1674 PROTOTYPE: @
1675 CODE:
1676 while (items > 0)
1677 sv_rvweaken (ST (--items));
1678
1679void log_suspend ()
1680
1681void log_resume ()
1682
1683void log_backtrace (utf8_string msg)
1684
1685void LOG (int flags, utf8_string msg)
1576 PROTOTYPE: $$ 1686 PROTOTYPE: $$
1577 C_ARGS: (LogLevel)level, "%s", msg 1687 C_ARGS: flags, "%s", msg
1578 1688
1579char *path_combine (char *base, char *path) 1689octet_string path_combine (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1690 PROTOTYPE: $$
1581 1691
1582char *path_combine_and_normalize (char *base, char *path) 1692octet_string path_combine_and_normalize (octet_string base, octet_string path)
1583 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1584 1694
1585const char *
1586get_maps_directory (char *path)
1587 PROTOTYPE: $
1588 ALIAS: maps_directory = 0
1589 CODE:
1590 RETVAL = create_pathname (path);
1591 OUTPUT: RETVAL
1592
1593void 1695void
1594sub_generation_inc () 1696sub_generation_inc ()
1595 CODE: 1697 CODE:
1596 PL_sub_generation++; 1698 PL_sub_generation++;
1597 1699
1598char * 1700const_octet_string
1599mapdir () 1701mapdir ()
1600 PROTOTYPE: 1702 PROTOTYPE:
1601 ALIAS: 1703 ALIAS:
1602 mapdir = 0 1704 mapdir = 0
1603 uniquedir = 1 1705 uniquedir = 1
1619 } 1721 }
1620 OUTPUT: RETVAL 1722 OUTPUT: RETVAL
1621 1723
1622void abort () 1724void abort ()
1623 1725
1726void reset_signals ()
1727
1624void fork_abort (char *cause = "cf::fork_abort") 1728void fork_abort (const_octet_string cause = "cf::fork_abort")
1625 1729
1626void cleanup (const char *cause, bool make_core = false) 1730void cleanup (const_octet_string cause, bool make_core = false)
1627 1731
1628void emergency_save () 1732void emergency_save ()
1629 1733
1630void _exit (int status = 0) 1734void _exit (int status = EXIT_SUCCESS)
1631 1735
1632#if _POSIX_MEMLOCK 1736#if _POSIX_MEMLOCK
1633 1737
1634int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1738int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1739 INIT:
1740#if __GLIBC__
1741 mallopt (M_TOP_PAD, 1024 * 1024);
1742 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1743 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1744 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1745 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1746#endif
1635 1747
1636int munlockall () 1748int munlockall ()
1637 1749
1638#endif 1750#endif
1639 1751
1752int
1753malloc_trim (IV pad = 0)
1754
1755void
1756mallinfo ()
1757 PPCODE:
1758{
1759#if __GLIBC__
1760 struct mallinfo mai = mallinfo ();
1761 EXTEND (SP, 10*2);
1762 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1763 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1764 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1765 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1766 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1767 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1768 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1769 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1771 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1772#endif
1773 EXTEND (SP, 5*2);
1774 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1775 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1776 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1777 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1778 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1779}
1780
1640int find_animation (char *text) 1781int find_animation (utf8_string text)
1641 PROTOTYPE: $ 1782 PROTOTYPE: $
1642 1783
1643int random_roll (int min, int max, object *op, int goodbad); 1784int random_roll (int min, int max, object *op, int goodbad);
1644 1785
1645const char *cost_string_from_value(uint64 cost, int approx = 0) 1786const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1646 1787
1647int
1648exp_to_level (val64 exp) 1788int exp_to_level (val64 exp)
1789
1790val64 level_to_min_exp (int level)
1791
1792SV *
1793attacktype_name (int atnr)
1649 CODE: 1794 CODE:
1650{ 1795 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1651 int i = 0; 1796 ? newSVpv (attacktype_name [atnr], 0)
1652 1797 : &PL_sv_undef;
1653 RETVAL = settings.max_level;
1654
1655 for (i = 1; i <= settings.max_level; i++)
1656 {
1657 if (levels[i] > exp)
1658 {
1659 RETVAL = i - 1;
1660 break;
1661 }
1662 }
1663}
1664 OUTPUT: RETVAL 1798 OUTPUT: RETVAL
1665 1799
1800SV *
1801attacktype_desc (int atnr)
1802 CODE:
1803 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1804 ? newSVpv (attacktype_desc [atnr], 0)
1805 : &PL_sv_undef;
1806 OUTPUT: RETVAL
1807
1808SV *
1809resist_plus (int atnr)
1810 CODE:
1811 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1812 ? newSVpv (resist_plus [atnr], 0)
1813 : &PL_sv_undef;
1814 OUTPUT: RETVAL
1815
1816SV *
1817change_resist_msg (int atnr)
1818 CODE:
1819 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1820 ? newSVpv (change_resist_msg [atnr], 0)
1821 : &PL_sv_undef;
1822 OUTPUT: RETVAL
1823
1824UUID
1825uuid_cur ()
1826 CODE:
1827 RETVAL = UUID::cur;
1828 OUTPUT:
1829 RETVAL
1830
1831UUID
1832uuid_gen ()
1833 CODE:
1834 RETVAL = UUID::gen ();
1835 OUTPUT:
1836 RETVAL
1837
1666val64 1838val64
1667level_to_min_exp (int level) 1839uuid_seq (UUID uuid)
1668 CODE: 1840 CODE:
1669 if (level > settings.max_level) 1841 RETVAL = uuid.seq;
1670 RETVAL = levels[settings.max_level]; 1842 OUTPUT:
1671 else if (level < 1)
1672 RETVAL = 0; 1843 RETVAL
1673 else 1844
1674 RETVAL = levels[level]; 1845UUID
1846uuid_str (val64 seq)
1847 CODE:
1848 RETVAL.seq = seq;
1849 OUTPUT:
1675 OUTPUT: RETVAL 1850 RETVAL
1676 1851
1677SV * 1852void
1678resistance_to_string (int atnr) 1853coin_names ()
1679 CODE: 1854 PPCODE:
1680 if (atnr >= 0 && atnr < NROFATTACKS) 1855 EXTEND (SP, NUM_COINS);
1681 RETVAL = newSVpv (resist_plus[atnr], 0); 1856 for (int i = 0; i < NUM_COINS; ++i)
1682 else 1857 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1683 XSRETURN_UNDEF; 1858
1684 OUTPUT: RETVAL 1859void
1860coin_archetypes ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1865
1866bool
1867load_resource_file_ (octet_string filename)
1868
1869void
1870fix_weight ()
1685 1871
1686MODULE = cf PACKAGE = cf::attachable 1872MODULE = cf PACKAGE = cf::attachable
1687 1873
1688int 1874int
1689valid (SV *obj) 1875valid (SV *obj)
1690 CODE: 1876 CODE:
1691 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1877 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1692 OUTPUT: 1878 OUTPUT:
1693 RETVAL 1879 RETVAL
1694 1880
1695INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1881bool should_invoke (attachable *obj, int event)
1882 CODE:
1883 RETVAL = obj->should_invoke ((event_type)event);
1884 OUTPUT: RETVAL
1885
1886void
1887debug_trace (attachable *obj, bool on = true)
1888 CODE:
1889 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1890 if (on)
1891 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1892
1893int mortals_size ()
1894 CODE:
1895 RETVAL = attachable::mortals.size ();
1896 OUTPUT: RETVAL
1897
1898#object *mortals (U32 index)
1899# CODE:
1900# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1901# OUTPUT: RETVAL
1902
1903INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1696 1904
1697MODULE = cf PACKAGE = cf::global 1905MODULE = cf PACKAGE = cf::global
1698 1906
1699int invoke (SV *klass, int event, ...) 1907int invoke (SV *klass, int event, ...)
1700 CODE: 1908 CODE:
1704 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1912 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1705 OUTPUT: RETVAL 1913 OUTPUT: RETVAL
1706 1914
1707MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1915MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1708 1916
1709INCLUDE: $PERL genacc object ../include/object.h | 1917INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1710 1918
1711int invoke (object *op, int event, ...) 1919int invoke (object *op, int event, ...)
1712 CODE: 1920 CODE:
1713 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1921 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1714 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1922 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1716 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1924 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1717 OUTPUT: RETVAL 1925 OUTPUT: RETVAL
1718 1926
1719SV *registry (object *op) 1927SV *registry (object *op)
1720 1928
1721void mortals ()
1722 PPCODE:
1723 EXTEND (SP, object::mortals.size ());
1724 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1725 PUSHs (to_sv (*i));
1726
1727int objects_size () 1929int objects_size ()
1728 CODE: 1930 CODE:
1729 RETVAL = objects.size (); 1931 RETVAL = objects.size ();
1730 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1731 1933
1742object *actives (U32 index) 1944object *actives (U32 index)
1743 CODE: 1945 CODE:
1744 RETVAL = index < actives.size () ? actives [index] : 0; 1946 RETVAL = index < actives.size () ? actives [index] : 0;
1745 OUTPUT: RETVAL 1947 OUTPUT: RETVAL
1746 1948
1949int mortals_size ()
1950 CODE:
1951 RETVAL = attachable::mortals.size ();
1952 OUTPUT: RETVAL
1953
1954const_utf8_string slot_name (U32 slot)
1955 ALIAS:
1956 slot_name = 0
1957 slot_use_name = 1
1958 slot_nonuse_name = 2
1959 CODE:
1960{
1961 if (slot >= NUM_BODY_LOCATIONS)
1962 croak ("body slot index out of range");
1963
1964 switch (ix)
1965 {
1966 case 0: RETVAL = body_locations[slot].name ; break;
1967 case 1: RETVAL = body_locations[slot].use_name ; break;
1968 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1969 }
1970}
1971 OUTPUT:
1972 RETVAL
1973
1747# missing properties 1974# missing properties
1748 1975
1749object *head (object *op) 1976object *head (object *op)
1750 PROTOTYPE: $ 1977 PROTOTYPE: $
1751 CODE: 1978 CODE:
1752 RETVAL = op->head_ (); 1979 RETVAL = op->head_ ();
1753 OUTPUT: RETVAL
1754
1755int is_head (object *op)
1756 PROTOTYPE: $
1757 CODE:
1758 RETVAL = op->head_ () == op;
1759 OUTPUT: RETVAL 1980 OUTPUT: RETVAL
1760 1981
1761void 1982void
1762inv (object *obj) 1983inv (object *obj)
1763 PROTOTYPE: $ 1984 PROTOTYPE: $
1764 PPCODE: 1985 PPCODE:
1765{ 1986{
1766 object *o;
1767 for (o = obj->inv; o; o = o->below) 1987 for (object *o = obj->inv; o; o = o->below)
1768 XPUSHs (sv_2mortal (to_sv (o))); 1988 XPUSHs (sv_2mortal (to_sv (o)));
1769} 1989}
1770 1990
1771void 1991void
1772set_animation (object *op, int idx) 1992set_animation (object *op, int idx)
1773 CODE: 1993 CODE:
1774 SET_ANIMATION (op, idx); 1994 SET_ANIMATION (op, idx);
1775 1995
1996int
1997num_animations (object *op)
1998 CODE:
1999 RETVAL = NUM_ANIMATIONS (op);
2000 OUTPUT: RETVAL
2001
2002int slot_info (object *op, UV slot, int value = 0)
2003 ALIAS:
2004 slot_used = 1
2005 CODE:
2006{
2007 if (slot >= NUM_BODY_LOCATIONS)
2008 croak ("body slot index out of range");
2009
2010 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2011
2012 if (items > 2)
2013 if (ix)
2014 op->slot[slot].used = value;
2015 else
2016 op->slot[slot].info = value;
2017}
2018 OUTPUT:
2019 RETVAL
2020
1776object *find_best_object_match (object *op, const char *match) 2021object *find_best_object_match (object *op, utf8_string match)
1777
1778object *find_marked_object (object *op)
1779
1780int need_identify (object *obj);
1781 2022
1782int apply_shop_mat (object *shop_mat, object *op); 2023int apply_shop_mat (object *shop_mat, object *op);
1783 2024
1784int move (object *op, int dir, object *originator = op) 2025int move (object *op, int dir, object *originator = op)
1785 CODE: 2026 CODE:
1786 RETVAL = move_ob (op, dir, originator); 2027 RETVAL = op->move (dir, originator);
1787 OUTPUT: 2028 OUTPUT:
1788 RETVAL 2029 RETVAL
1789 2030
1790void apply (object *applier, object *applied, int flags = 0)
1791 CODE:
1792 manual_apply (applied, applier, flags);
1793
1794void apply_below (object *op) 2031void apply_below (object *op)
1795 CODE: 2032 CODE:
1796 player_apply_below (op); 2033 player_apply_below (op);
1797 2034
1798object *cf_object_present_archname_inside (object *op, char *whatstr) 2035int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1799 2036
1800int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2037int casting_level (object *caster, object *spell)
1801
1802int cf_object_change_map (object *op, int x, int y, maptile *map)
1803
1804#//TODO
1805object *clone_ (object *op, int recursive = 0)
1806 CODE:
1807 if (recursive)
1808 RETVAL = object_create_clone (op);
1809 else
1810 {
1811 RETVAL = object::create ();
1812 op->copy_to (RETVAL);
1813 }
1814 OUTPUT: RETVAL
1815 2038
1816int pay_item (object *op, object *buyer) 2039int pay_item (object *op, object *buyer)
1817 CODE: 2040 CODE:
1818 RETVAL = pay_for_item (op, buyer); 2041 RETVAL = pay_for_item (op, buyer);
1819 OUTPUT: RETVAL 2042 OUTPUT: RETVAL
1823 RETVAL = pay_for_amount (amount, op); 2046 RETVAL = pay_for_amount (amount, op);
1824 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1825 2048
1826void pay_player (object *op, uint64 amount) 2049void pay_player (object *op, uint64 amount)
1827 2050
1828val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2051val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1829 2052
1830int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2053int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1831 2054
1832void learn_spell (object *op, object *sp, int special_prayer = 0) 2055void learn_spell (object *op, object *sp, int special_prayer = 0)
1833 CODE: 2056 CODE:
1834 do_learn_spell (op, sp, special_prayer); 2057 do_learn_spell (op, sp, special_prayer);
1835 2058
1836void forget_spell (object *op, object *sp) 2059void forget_spell (object *op, object *sp)
1837 CODE: 2060 CODE:
1838 do_forget_spell (op, query_name (sp)); 2061 do_forget_spell (op, query_name (sp));
1839 2062
1840object *check_for_spell (object *op, char *spellname) 2063object *check_for_spell (object *op, utf8_string spellname)
1841 CODE: 2064 CODE:
1842 RETVAL = check_spell_known (op, spellname); 2065 RETVAL = check_spell_known (op, spellname);
1843 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
1844 2067
1845int query_money (object *op) 2068int query_money (object *op)
1854 2077
1855void drop (object *who, object *op) 2078void drop (object *who, object *op)
1856 2079
1857void pick_up (object *who, object *op) 2080void pick_up (object *who, object *op)
1858 2081
1859int cf_object_teleport (object *op, maptile *map, int x, int y)
1860
1861void update_object (object *op, int action) 2082void update_object (object *op, int action)
1862 2083
1863object *cf_create_object_by_name (const char *name)
1864
1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2084void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1866 2085
1867void player_lvl_adj (object *who, object *skill = 0) 2086void player_lvl_adj (object *who, object *skill = 0)
1868 2087
1869int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2088int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1870 2089
1871int calc_skill_exp (object *who, object *op, object *skill); 2090int calc_skill_exp (object *who, object *op, object *skill)
1872 2091
1873void push_button (object *op); 2092void push_button (object *op, object *originator)
1874 2093
1875void use_trigger (object *op); 2094void use_trigger (object *op, object *originator)
1876 2095
1877void add_button_link (object *button, maptile *map, int connected); 2096void handle_apply_yield (object *op)
1878 2097
1879void remove_button_link (object *op); 2098int convert_item (object *item, object *converter)
1880 2099
2100void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1881 2101
1882MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2102MODULE = cf PACKAGE = cf::object PREFIX = cf_
1883
1884object *cf_insert_ob_in_ob (object *ob, object *where)
1885 2103
1886# no clean way to get an object from an archetype - stupid idiotic 2104# no clean way to get an object from an archetype - stupid idiotic
1887# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2105# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1888 2106
1889object *new (const char *archetype = 0) 2107object *new (utf8_string archetype = 0)
1890 PROTOTYPE: ;$ 2108 PROTOTYPE: ;$
1891 CODE: 2109 CODE:
1892 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2110 RETVAL = archetype
2111 ? archetype::get (archetype)
2112 : object::create ();
1893 OUTPUT: 2113 OUTPUT:
1894 RETVAL 2114 RETVAL
1895 2115
2116object *generate (utf8_string arch, object *creator)
2117 CODE:
2118 object *obj = archetype::get (arch);
2119 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2120 RETVAL = obj;
2121 OUTPUT:
2122 RETVAL
2123
2124object *find_object (U32 tag)
2125
2126object *find_object_uuid (UUID i)
2127
2128# TODO: nuke
1896object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2129object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1897 PROTOTYPE: $$$$$$ 2130 PROTOTYPE: $$$$$$
1898 CODE: 2131 CODE:
1899{ 2132{
1900 int unused_type; 2133 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1901 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1902}
1903 2134
1904# syntatic sugar for easier use in event callbacks. 2135 if (RETVAL->destroyed ())
1905const char *options (object *op)
1906 CODE:
1907 RETVAL = op->name; 2136 RETVAL = 0;
2137}
2138
2139shstr
2140object::kv_get (shstr key)
2141 CODE:
2142 RETVAL = THIS->kv.get (key);
1908 OUTPUT: 2143 OUTPUT:
1909 RETVAL 2144 RETVAL
1910 2145
1911player *contr (object *op) 2146void
2147object::kv_del (shstr key)
1912 CODE: 2148 CODE:
1913 RETVAL = op->contr; 2149 THIS->kv.del (key);
1914 OUTPUT: RETVAL
1915 2150
1916const char *get_ob_key_value (object *op, const char *key) 2151void
1917 2152object::kv_set (shstr key, shstr value)
1918bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2153 CODE:
2154 THIS->kv.set (key, value);
1919 2155
1920object *get_nearest_player (object *ob) 2156object *get_nearest_player (object *ob)
1921 ALIAS: nearest_player = 0 2157 ALIAS: nearest_player = 0
1922 PREINIT: 2158 PREINIT:
1923 extern object *get_nearest_player (object *); 2159 extern object *get_nearest_player (object *);
1925void rangevector (object *ob, object *other, int flags = 0) 2161void rangevector (object *ob, object *other, int flags = 0)
1926 PROTOTYPE: $$;$ 2162 PROTOTYPE: $$;$
1927 PPCODE: 2163 PPCODE:
1928{ 2164{
1929 rv_vector rv; 2165 rv_vector rv;
2166
1930 get_rangevector (ob, other, &rv, flags); 2167 get_rangevector (ob, other, &rv, flags);
2168
1931 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1932 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1933 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1934 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1935 PUSHs (newSViv (rv.direction)); 2173 PUSHs (sv_2mortal (newSViv (rv.direction)));
1936 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (sv_2mortal (to_sv (rv.part)));
1937} 2175}
1938 2176
1939bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1940 CODE: 2178 CODE:
1941 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1942 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1943 2181
1944const char * 2182const_utf8_string
1945base_name (object *op, int plural = op->nrof > 1) 2183base_name (object *op, int plural = op->nrof > 1)
1946 CODE: 2184 CODE:
1947 RETVAL = query_base_name (op, plural); 2185 RETVAL = query_base_name (op, plural);
1948 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1949 2187
1950object *decrease_ob_nr (object *op, unsigned long i) 2188# return the tail of an object, excluding itself
2189void
2190tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
1951 2194
1952MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1953 2196
1954player *player (object *op) 2197player *player (object *op)
1955 CODE: 2198 CODE:
1956 RETVAL = op->contr; 2199 RETVAL = op->contr;
1957 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1958 2201
1959void check_score (object *op) 2202bool move_player (object *op, int dir)
1960 2203
1961void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962 CODE: 2205 CODE:
1963 new_draw_info (flags, 0, op, txt); 2206 new_draw_info (flags, 0, op, txt);
1964 2207
1965object *cf_player_send_inventory (object *op)
1966
1967char *cf_player_get_ip (object *op)
1968 ALIAS: ip = 0
1969
1970object *cf_player_get_marked_item (object *op)
1971 ALIAS: marked_item = 0
1972
1973void cf_player_set_marked_item (object *op, object *ob)
1974
1975partylist *cf_player_get_party (object *op)
1976 ALIAS: party = 0
1977
1978void cf_player_set_party (object *op, partylist *party)
1979
1980void kill_player (object *op) 2208void kill_player (object *op)
1981 2209
2210void esrv_send_item (object *pl, object *item)
2211
1982void esrv_update_item (object *op, int what, object *item) 2212void esrv_update_item (object *pl, int what, object *item)
1983 C_ARGS: what, op, item 2213 C_ARGS: what, pl, item
1984 2214
1985void clear_los (object *op) 2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
1986 2217
1987int command_summon (object *op, char *params) 2218int command_summon (object *op, utf8_string params)
1988 2219
1989int command_arrest (object *op, char *params) 2220int command_arrest (object *op, utf8_string params)
1990
1991int command_kick (object *op, char *params)
1992
1993int command_banish (object *op, char *params)
1994 2221
1995 2222
1996MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1997 2224
1998INCLUDE: $PERL genacc player ../include/player.h | 2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1999 2226
2000int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
2001 CODE: 2228 CODE:
2002 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2003 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2013 pl->ob->stats.hp = pl->ob->stats.maxhp; 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2014 pl->ob->stats.sp = pl->ob->stats.maxsp; 2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2015 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2016 pl->orig_stats = pl->ob->stats; 2243 pl->orig_stats = pl->ob->stats;
2017 2244
2018void cf_player_move (player *pl, int dir) 2245# should only be temporary
2246void esrv_new_player (player *pl)
2019 2247
2020void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2248#d# TODO: replace by blocked_los accessor, fix code using this
2021
2022player *first ()
2023 CODE:
2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027bool 2249bool
2028cell_visible (player *pl, int dx, int dy) 2250cell_visible (player *pl, int dx, int dy)
2029 CODE: 2251 CODE:
2030 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2031 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2032 OUTPUT: 2253 OUTPUT:
2033 RETVAL 2254 RETVAL
2034 2255
2035void 2256void
2036send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
2037 CODE: 2258 CODE:
2038{ 2259{
2039 STRLEN len; 2260 STRLEN len;
2040 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2041 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2042 if (pl->ns) 2265 else if (pl->ns)
2043 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2044} 2267}
2045
2046int
2047listening (player *pl, int new_value = -1)
2048 CODE:
2049 RETVAL = pl->listening;
2050 if (new_value >= 0)
2051 pl->listening = new_value;
2052 OUTPUT:
2053 RETVAL
2054 2268
2055void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2056 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2057 PPCODE: 2271 PPCODE:
2058 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2083 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2084 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2085 2299
2086SV *registry (maptile *map) 2300SV *registry (maptile *map)
2087 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
2088INCLUDE: $PERL genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
2089 2342
2090void 2343void
2091maptile::instantiate () 2344maptile::instantiate ()
2092 2345
2093maptile *new () 2346maptile *new ()
2108 for_all_players (pl) 2361 for_all_players (pl)
2109 if (pl->ob && pl->ob->map == THIS) 2362 if (pl->ob && pl->ob->map == THIS)
2110 PUSHs (sv_2mortal (to_sv (pl->ob))); 2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2111 } 2364 }
2112 2365
2113void play_sound_map (maptile *map, int x, int y, int sound_num) 2366void
2367maptile::gen_quadmap (int x, int y, int z)
2368 CODE:
2369 gen_quadmap (THIS, x * 50, y * 50, z);
2370
2371void
2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2373 CODE:
2374{
2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref");
2377
2378 palette = SvRV (palette);
2379
2380 STRLEN idxlen;
2381 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2382
2383 for (int x = 0; x < THIS->width; ++x)
2384 for (int y = 0; y < THIS->height; ++y)
2385 {
2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2387 if (op->flag [FLAG_IS_FLOOR])
2388 goto skip;
2389
2390 {
2391 int offs = offset + y * stride + x;
2392
2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2394 {
2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2396 {
2397 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400
2401 if (ob->randomitems && !ob->above)
2402 {
2403 ob->create_treasure (ob->randomitems);
2404
2405 for (object *op = ob->above; op; op = op->above)
2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody has reported this, but this can be rather
2412 // annoying on persistent maps.
2413 }
2414 }
2415 }
2416 }
2417 skip: ;
2418 }
2419}
2420
2421void
2422maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2423 CODE:
2424{
2425 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2426 croak ("maptile::set_regiondata: palette must be arrayref");
2427
2428 palette = SvRV (palette);
2429
2430 STRLEN idxlen;
2431 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2432
2433 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2434 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2435
2436 for (int i = av_len ((AV *)palette) + 1; i--; )
2437 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2438
2439 for (int y = 0; y < THIS->height; ++y)
2440 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2441
2442 sfree (THIS->regions, THIS->size ());
2443 delete [] THIS->regionmap;
2444
2445 THIS->regions = regions;
2446 THIS->regionmap = regionmap;
2447}
2448
2449void
2450maptile::create_region_treasure ()
2451 CODE:
2452 for (int x = 0; x < THIS->width; ++x)
2453 for (int y = 0; y < THIS->height; ++y)
2454 {
2455 region *rgn = THIS->region (x, y);
2456
2457 if (object *op = THIS->at (x, y).top)
2458 if (rgn->treasure && rndm () < rgn->treasure_density)
2459 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2460 }
2114 2461
2115int out_of_map (maptile *map, int x, int y) 2462int out_of_map (maptile *map, int x, int y)
2116 2463
2117void 2464void
2118trigger (maptile *map, long connection, bool state = true) 2465find_link (maptile *map, shstr_tmp connection)
2466 PPCODE:
2467 if (oblinkpt *obp = map->find_link (connection))
2468 for (objectlink *ol = obp->link; ol; ol = ol->next)
2469 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2470
2471void
2472xy_normalise (maptile *map, int x, int y, int dir = 0)
2473 PPCODE:
2474{
2475 mapxy pos (map, x, y);
2476 if (!pos.move (dir).normalise ())
2477 XSRETURN_EMPTY;
2478
2479 EXTEND (SP, 3);
2480 PUSHs (sv_2mortal (to_sv (pos.m)));
2481 PUSHs (sv_2mortal (to_sv (pos.x)));
2482 PUSHs (sv_2mortal (to_sv (pos.y)));
2483}
2484
2485mapspace *
2486ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2487 PROTOTYPE: $$$;$
2119 CODE: 2488 CODE:
2120 activate_connection (map, connection, state);
2121
2122void
2123get_connection (maptile *map, long connection)
2124 PPCODE:
2125 oblinkpt *obp = get_connection_links (map, connection);
2126 if (obp)
2127 for (objectlink *ol = obp->link; ol; ol = ol->next)
2128 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2129
2130object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2131
2132object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2133
2134object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2135 C_ARGS: str, map, nx, ny
2136
2137void
2138get_map_flags (maptile *map, int x, int y)
2139 PPCODE:
2140{ 2489{
2141 maptile *nmap = 0; 2490 mapxy pos (map, x, y);
2142 I16 nx = 0, ny = 0; 2491 if (!pos.move (dir).normalise ())
2143 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 XSRETURN_UNDEF;
2144 2493
2145 EXTEND (SP, 4); 2494 RETVAL = &*pos;
2146 PUSHs (sv_2mortal (newSViv (flags)));
2147
2148 if (GIMME_V == G_ARRAY)
2149 {
2150 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2151 PUSHs (sv_2mortal (newSViv (nx)));
2152 PUSHs (sv_2mortal (newSViv (ny)));
2153 }
2154} 2495}
2496 OUTPUT:
2497 RETVAL
2155 2498
2156void 2499void
2157at (maptile *map, unsigned int x, unsigned int y) 2500at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2158 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$;$
2159 PPCODE: 2502 PPCODE:
2160{ 2503 mapxy pos (map, x, y);
2161 object *o; 2504 if (pos.move (dir).normalise ())
2162 maptile *nmap = 0; 2505 for (object *o = pos->bot; o; o = o->above)
2163 I16 nx, ny; 2506 XPUSHs (sv_2mortal (to_sv (o)));
2164
2165 get_map_flags (map, &nmap, x, y, &nx, &ny);
2166
2167 if (nmap)
2168 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2169 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2170}
2171 2507
2172SV * 2508SV *
2173bot_at (maptile *obj, unsigned int x, unsigned int y) 2509bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2174 PROTOTYPE: $$$ 2510 PROTOTYPE: $$$;$
2175 ALIAS: 2511 ALIAS:
2176 top_at = 1 2512 top_at = 1
2177 flags_at = 2 2513 flags_at = 2
2178 light_at = 3 2514 light_at = 3
2179 move_block_at = 4 2515 move_block_at = 4
2180 move_slow_at = 5 2516 move_slow_at = 5
2181 move_on_at = 6 2517 move_on_at = 6
2182 move_off_at = 7 2518 move_off_at = 7
2183 INIT:
2184 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2185 CODE: 2519 CODE:
2520{
2521 mapxy pos (map, x, y);
2522 if (!pos.move (dir).normalise ())
2523 XSRETURN_UNDEF;
2524
2525 mapspace &ms = *pos;
2526
2527 ms.update ();
2528
2186 switch (ix) 2529 switch (ix)
2187 { 2530 {
2188 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2531 case 0: RETVAL = to_sv (ms.bot ); break;
2189 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2532 case 1: RETVAL = to_sv (ms.top ); break;
2190 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2533 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2191 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2534 case 3: RETVAL = newSViv (ms.light ); break;
2192 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2535 case 4: RETVAL = newSVuv (ms.move_block); break;
2193 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2536 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2194 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2537 case 6: RETVAL = newSVuv (ms.move_on ); break;
2195 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2538 case 7: RETVAL = newSVuv (ms.move_off ); break;
2196 } 2539 }
2540}
2197 OUTPUT: RETVAL 2541 OUTPUT: RETVAL
2198
2199void fix_walls (maptile *map, int x, int y)
2200
2201void fix_walls_around (maptile *map, int x, int y)
2202
2203const char *
2204region_name (maptile *m)
2205 CODE:
2206 RETVAL = get_name_of_region_for_map (m);
2207 OUTPUT: RETVAL
2208 2542
2209# worst xs function of my life 2543# worst xs function of my life
2210bool 2544bool
2211_create_random_map (\ 2545_create_random_map (maptile *self, SV *options)
2212 maptile *self,\
2213 char *wallstyle,\
2214 char *wall_name,\
2215 char *floorstyle,\
2216 char *monsterstyle,\
2217 char *treasurestyle,\
2218 char *layoutstyle,\
2219 char *doorstyle,\
2220 char *decorstyle,\
2221 char *origin_map,\
2222 char *final_map,\
2223 char *exitstyle,\
2224 char *this_map,\
2225 char *exit_on_final_map,\
2226 int Xsize,\
2227 int Ysize,\
2228 int expand2x,\
2229 int layoutoptions1,\
2230 int layoutoptions2,\
2231 int layoutoptions3,\
2232 int symmetry,\
2233 int difficulty,\
2234 int difficulty_given,\
2235 float difficulty_increase,\
2236 int dungeon_level,\
2237 int dungeon_depth,\
2238 int decoroptions,\
2239 int orientation,\
2240 int origin_y,\
2241 int origin_x,\
2242 int random_seed,\
2243 val64 total_map_hp,\
2244 int map_layout_style,\
2245 int treasureoptions,\
2246 int symmetry_used,\
2247 region *region,\
2248 char *custom\
2249)
2250 CODE: 2546 CODE:
2251{ 2547{
2252 random_map_params rmp; 2548 random_map_params rmp ((HV *)SvRV (options));
2253
2254 assign (rmp.wallstyle , wallstyle);
2255 assign (rmp.wall_name , wall_name);
2256 assign (rmp.floorstyle , floorstyle);
2257 assign (rmp.monsterstyle , monsterstyle);
2258 assign (rmp.treasurestyle , treasurestyle);
2259 assign (rmp.layoutstyle , layoutstyle);
2260 assign (rmp.doorstyle , doorstyle);
2261 assign (rmp.decorstyle , decorstyle);
2262 assign (rmp.exitstyle , exitstyle);
2263 assign (rmp.exit_on_final_map, exit_on_final_map);
2264
2265 rmp.origin_map = origin_map;
2266 rmp.final_map = final_map;
2267 rmp.this_map = this_map;
2268 rmp.Xsize = Xsize;
2269 rmp.Ysize = Ysize;
2270 rmp.expand2x = expand2x;
2271 rmp.layoutoptions1 = layoutoptions1;
2272 rmp.layoutoptions2 = layoutoptions2;
2273 rmp.layoutoptions3 = layoutoptions3;
2274 rmp.symmetry = symmetry;
2275 rmp.difficulty = difficulty;
2276 rmp.difficulty_given = difficulty_given;
2277 rmp.difficulty_increase = difficulty_increase;
2278 rmp.dungeon_level = dungeon_level;
2279 rmp.dungeon_depth = dungeon_depth;
2280 rmp.decoroptions = decoroptions;
2281 rmp.orientation = orientation;
2282 rmp.origin_y = origin_y;
2283 rmp.origin_x = origin_x;
2284 rmp.random_seed = random_seed;
2285 rmp.total_map_hp = total_map_hp;
2286 rmp.map_layout_style = map_layout_style;
2287 rmp.treasureoptions = treasureoptions;
2288 rmp.symmetry_used = symmetry_used;
2289 rmp.region = region;
2290 rmp.custom = custom;
2291
2292 RETVAL = self->generate_random_map (&rmp); 2549 RETVAL = self->generate_random_map (&rmp);
2293} 2550}
2294 OUTPUT: 2551 OUTPUT:
2295 RETVAL 2552 RETVAL
2296 2553
2554MODULE = cf PACKAGE = cf::mapspace
2555
2556INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2557
2297MODULE = cf PACKAGE = cf::arch 2558MODULE = cf PACKAGE = cf::arch
2298 2559
2299archetype *find (const char *name) 2560int archetypes_size ()
2300 CODE: 2561 CODE:
2301 RETVAL = archetype::find (name); 2562 RETVAL = archetypes.size ();
2302 OUTPUT:
2303 RETVAL
2304
2305archetype *first()
2306 PROTOTYPE:
2307 CODE:
2308 RETVAL = first_archetype;
2309 OUTPUT: RETVAL 2563 OUTPUT: RETVAL
2310 2564
2565archetype *archetypes (U32 index)
2566 CODE:
2567 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2568 OUTPUT: RETVAL
2569
2311INCLUDE: $PERL genacc archetype ../include/object.h | 2570INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2312 2571
2313MODULE = cf PACKAGE = cf::party 2572MODULE = cf PACKAGE = cf::party
2314 2573
2315partylist *first () 2574partylist *first ()
2316 PROTOTYPE: 2575 PROTOTYPE:
2317 CODE: 2576 CODE:
2318 RETVAL = get_firstparty (); 2577 RETVAL = get_firstparty ();
2319 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2320 2579
2321INCLUDE: $PERL genacc partylist ../include/player.h | 2580INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2322 2581
2323MODULE = cf PACKAGE = cf::region 2582MODULE = cf PACKAGE = cf::region
2324 2583
2325region *first () 2584void
2326 PROTOTYPE: 2585list ()
2327 CODE: 2586 PPCODE:
2328 RETVAL = first_region; 2587 for_all_regions (rgn)
2588 XPUSHs (sv_2mortal (to_sv (rgn)));
2589
2590int specificity (region *rgn)
2591 CODE:
2592 RETVAL = 0;
2593 while (rgn = rgn->parent)
2594 RETVAL++;
2329 OUTPUT: RETVAL 2595 OUTPUT: RETVAL
2330 2596
2331region *find (char *name)
2332 PROTOTYPE: $
2333 CODE:
2334 RETVAL = get_region_by_name (name);
2335 OUTPUT: RETVAL
2336
2337INCLUDE: $PERL genacc region ../include/map.h | 2597INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2338 2598
2339MODULE = cf PACKAGE = cf::living 2599MODULE = cf PACKAGE = cf::living
2340 2600
2341INCLUDE: $PERL genacc living ../include/living.h | 2601INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2342 2602
2343MODULE = cf PACKAGE = cf::settings 2603MODULE = cf PACKAGE = cf::settings
2344 2604
2345INCLUDE: $PERL genacc Settings ../include/global.h | 2605INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2346 2606
2347MODULE = cf PACKAGE = cf::client 2607MODULE = cf PACKAGE = cf::client
2348 2608
2349INCLUDE: $PERL genacc client ../include/client.h | 2609INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2350 2610
2351int invoke (client *ns, int event, ...) 2611int invoke (client *ns, int event, ...)
2352 CODE: 2612 CODE:
2353 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2613 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2354 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2614 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2370 CODE: 2630 CODE:
2371{ 2631{
2372 STRLEN len; 2632 STRLEN len;
2373 char *buf = SvPVbyte (packet, len); 2633 char *buf = SvPVbyte (packet, len);
2374 2634
2635 if (len > MAXSOCKBUF)
2636 {
2637 // ugly
2638 if (THIS->pl)
2639 THIS->pl->failmsg ("[packet too long for client]");
2640 }
2641 else
2375 THIS->send_packet (buf, len); 2642 THIS->send_packet (buf, len);
2376} 2643}
2377 2644
2645faceidx
2646client::need_face (utf8_string name, int pri = 0)
2647 CODE:
2648 RETVAL = face_find (name, 0);
2649 if (RETVAL)
2650 {
2651 THIS->send_face (RETVAL, pri);
2652 THIS->flush_fx ();
2653 }
2654 OUTPUT:
2655 RETVAL
2656
2657int
2658client::fx_want (int idx, int value = -1)
2659 CODE:
2660 if (0 < idx && idx < FT_NUM)
2661 {
2662 RETVAL = THIS->fx_want [idx];
2663 if (items > 2)
2664 THIS->fx_want [idx] = value;
2665 }
2666 else
2667 RETVAL = 0;
2668 OUTPUT:
2669 RETVAL
2670
2671MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2672
2673faceidx sound_find (utf8_string name)
2674
2675void sound_set (utf8_string str, faceidx face)
2676
2677# dire hack
2678void old_sound_index (int idx, faceidx face)
2679 CODE:
2680 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2681 old_sound_index [idx] = face;
2682
2683MODULE = cf PACKAGE = cf::face PREFIX = face_
2684
2685#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2686
2687faceidx face_find (utf8_string name, faceidx defidx = 0)
2688
2689faceidx alloc (utf8_string name)
2690 CODE:
2691{
2692 do
2693 {
2694 RETVAL = faces.size ();
2695 faces.resize (RETVAL + 1);
2696 }
2697 while (!RETVAL); // crude way to leave index 0
2698
2699 faces [RETVAL].name = name;
2700 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2701
2702 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2703 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2704 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2705}
2706 OUTPUT: RETVAL
2707
2708void set_type (faceidx idx, int value)
2709 ALIAS:
2710 set_type = 0
2711 set_visibility = 1
2712 set_magicmap = 2
2713 set_smooth = 3
2714 set_smoothlevel = 4
2715 CODE:
2716 faceinfo *f = face_info (idx); assert (f);
2717 switch (ix)
2718 {
2719 case 0: f->type = value; break;
2720 case 1: f->visibility = value; break;
2721 case 2: f->magicmap = value; break;
2722 case 3: f->smooth = value; break;
2723 case 4: f->smoothlevel = value; break;
2724 }
2725
2726void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2727 CODE:
2728{
2729 faceinfo *f = face_info (idx); assert (f);
2730 facedata *d = f->face + faceset;
2731 sv_to (data, d->data);
2732 STRLEN clen;
2733 char *cdata = SvPVbyte (chksum, clen);
2734 clen = min (CHKSUM_MAXLEN, clen);
2735
2736 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2737
2738 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2739 {
2740 d->chksum_len = clen;
2741 memcpy (d->chksum, cdata, clen);
2742
2743 // invalidate existing client face info
2744 for_all_clients (ns)
2745 if (ns->faceset == faceset)
2746 {
2747 ns->faces_sent [idx] = false;
2748 ns->force_newmap = true;
2749 }
2750 }
2751}
2752
2753int get_data_size (faceidx idx, int faceset = 0)
2754 CODE:
2755 facedata *d = face_data (idx, faceset);
2756 if (!d) XSRETURN_UNDEF;
2757 RETVAL = d->data.size ();
2758 OUTPUT:
2759 RETVAL
2760
2761SV *get_chksum (faceidx idx, int faceset = 0)
2762 CODE:
2763 facedata *d = face_data (idx, faceset);
2764 if (!d) XSRETURN_UNDEF;
2765 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2766 OUTPUT:
2767 RETVAL
2768
2769SV *get_data (faceidx idx, int faceset = 0)
2770 CODE:
2771 facedata *d = face_data (idx, faceset);
2772 if (!d) XSRETURN_UNDEF;
2773 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2774 OUTPUT:
2775 RETVAL
2776
2777void invalidate (faceidx idx)
2778 CODE:
2779 for_all_clients (ns)
2780 {
2781 ns->faces_sent [idx] = false;
2782 ns->force_newmap = true;
2783 }
2784
2785void invalidate_all ()
2786 CODE:
2787 for_all_clients (ns)
2788 {
2789 ns->faces_sent.reset ();
2790 ns->force_newmap = true;
2791 }
2792
2793MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2794
2795#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2796
2797animidx anim_find (utf8_string name)
2798 CODE:
2799 RETVAL = animation::find (name).number;
2800 OUTPUT: RETVAL
2801
2802animidx set (utf8_string name, SV *frames, int facings = 1)
2803 CODE:
2804{
2805 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2806 croak ("frames must be an arrayref");
2807
2808 AV *av = (AV *)SvRV (frames);
2809
2810 animation *anim = &animation::find (name);
2811 if (anim->number)
2812 {
2813 anim->resize (av_len (av) + 1);
2814 anim->facings = facings;
2815 }
2816 else
2817 anim = &animation::create (name, av_len (av) + 1, facings);
2818
2819 for (int i = 0; i < anim->num_animations; ++i)
2820 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2821}
2822 OUTPUT: RETVAL
2823
2824void invalidate_all ()
2825 CODE:
2826 for_all_clients (ns)
2827 ns->anims_sent.reset ();
2828
2829MODULE = cf PACKAGE = cf::object::freezer
2830
2831INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2832
2833SV *
2834new (char *klass)
2835 CODE:
2836 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2837 OUTPUT: RETVAL
2838
2839void
2840DESTROY (SV *sv)
2841 CODE:
2842 object_freezer *self;
2843 sv_to (sv, self);
2844 delete self;
2845
2846MODULE = cf PACKAGE = cf::object::thawer
2847
2848INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2849
2850bool
2851errors_are_fatal (bool fatal)
2852 CODE:
2853 RETVAL = object_thawer::errors_are_fatal;
2854 object_thawer::errors_are_fatal = fatal;
2855 OUTPUT:
2856 RETVAL
2857
2858SV *
2859new_from_file (char *klass, octet_string path)
2860 CODE:
2861 object_thawer *f = new object_thawer (path);
2862 if (!*f)
2863 {
2864 delete f;
2865 XSRETURN_UNDEF;
2866 }
2867 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2868 OUTPUT: RETVAL
2869
2870void
2871DESTROY (SV *sv)
2872 CODE:
2873 object_thawer *self;
2874 sv_to (sv, self);
2875 delete self;
2876
2877void
2878extract_tags (object_thawer *self)
2879 PPCODE:
2880 while (self->kw != KW_EOF)
2881 {
2882 PUTBACK;
2883 coroapi::cede_to_tick ();
2884 SPAGAIN;
2885
2886 if (self->kw == KW_tag)
2887 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2888
2889 self->skip ();
2890 }
2891
2892MODULE = cf PACKAGE = cf::layout
2893
2894INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2895

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