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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.1 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#include <plugin_common.h>
30#include <sounds.h>
31#include <cstdarg>
32#include <sproto.h>
33
34#include "cfperl.h"
35#include "shstr.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
25 41
26#include <EXTERN.h> 42#include <EXTERN.h>
27#include <perl.h> 43#include <perl.h>
28#include <XSUB.h> 44#include <XSUB.h>
29 45
30#undef save_long // clashes with libproto.h 46#include "CoroAPI.h"
47#include "perlxsi.c"
31 48
32#define PLUGIN_NAME "perl" 49extern sint64 *levels; // the experience table
33#define PLUGIN_VERSION "cfperl 0.3"
34 50
35#ifndef __CEXTRACT__ 51typedef object object_ornull;
36#include <plugin.h> 52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
37#endif 62#endif
38 63
39#undef MODULEAPI 64static f_plug_api gethook = cfapi_get_hooks;
40#ifdef WIN32 65static f_plug_api object_set_property = cfapi_object_set_property;
41#else 66static f_plug_api object_insert = cfapi_object_insert;
42#define MODULEAPI
43#endif
44 67
45#include <plugin_common.h>
46#include <sounds.h>
47
48#include <stdarg.h>
49
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{
77 object* who;
78 object* activator;
79 object* third;
80 object* event;
81 mapstruct* map;
82 char message[1024];
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89
90static HV *obj_cache;
91static PerlInterpreter *perl; 68static PerlInterpreter *perl;
92 69
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 70double runtime;
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 71
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 72global gbl_ev;
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 74static SV *sv_runtime;
98#define PUSH_PV PUSHcfapi_va(STRING, const char *) 75
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
100 99
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 101
103// garbage collect some perl objects, if possible 102unordered_vector<attachable *> attachable::mortals;
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110 103
111 if (++count & 7) 104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt_cnt () > 0)
112 return; 133 return;
113 134
114 int todo = 1000; 135 destroy ();
115 do 136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 if (cb)
116 { 144 {
117 I32 klen; 145 SvREFCNT_dec (cb);
118 char *key; 146 cb = 0;
119 HE *he = hv_iternext (obj_cache); 147 }
120 148
121 if (he) 149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this);
158}
159
160void
161attachable::destroy ()
162{
163 if (destroyed ())
164 return;
165
166 flags |= F_DESTROYED;
167 do_destroy ();
168}
169
170void
171attachable::check_mortals ()
172{
173 static int i = 0;
174
175 for (;;)
176 {
177 if (i >= mortals.size ())
122 { 178 {
123 SV *sv = hv_iterval (obj_cache, he); 179 i = 0;
124 180
125 // empty and unreferenced? nuke it 181 if (mortals.size () > 1000)
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
127 { 183
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 184 break;
129 todo++;
130 } 185 }
186
187 attachable *obj = mortals [i];
188
189 obj->refcnt_chk (); // unborrow from perl, if necessary
190
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
195 ++i; // further delay freeing
196
197 if (!(i & 0x3ff))
198 break;
131 } 199 }
132 else 200 else
133 break; 201 {
202 mortals.erase (i);
203 delete obj;
204 }
134 } 205 }
135 while (--todo);
136} 206}
207
208attachable &
209attachable::operator =(const attachable &src)
210{
211 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213
214 attach = src.attach;
215 return *this;
216}
217
218//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
137 219
138static SV * 220static SV *
139newSVptr (void *ptr, const char *klass) 221newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
140{ 222{
141 SV *sv; 223 SV *sv;
142 224
143 if (!ptr) 225 if (!ptr)
144 return &PL_sv_undef; 226 return &PL_sv_undef;
145 227
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 229 return sv_bless (newRV_noinc ((SV *)hv), stash);
149} 230}
150 231
151static void 232static int
152SVptr_cache_set (void *ptr, SV *sv) 233attachable_free (pTHX_ SV *sv, MAGIC *mg)
153{ 234{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 235 attachable *at = (attachable *)mg->mg_ptr;
236
237 //TODO: check if transaction behaviour is really required here
238 if (SV *self = (SV *)at->self)
239 {
240 at->self = 0;
241 SvREFCNT_dec (self);
242 }
243
244 // next line makes sense, but most objects still have refcnt 0 by default
245 //at->refcnt_chk ();
246 return 0;
155} 247}
248
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
156 250
157static SV * 251static SV *
158SVptr_cache_get (void *ptr) 252newSVattachable (attachable *obj, HV *stash)
159{ 253{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 254 if (!obj)
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef; 255 return &PL_sv_undef;
172 256
173 sv = SVptr_cache_get (ptr); 257 if (!obj->self)
174
175 if (!sv)
176 { 258 {
177 HV *hv = newHV (); 259 obj->self = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
180 261
181 SVptr_cache_set (ptr, sv); 262 // now bless the object _once_
263 return sv_bless (newRV_inc ((SV *)obj->self), stash);
182 } 264 }
265 else
266 {
267 SV *sv = newRV_inc ((SV *)obj->self);
183 268
184 return newSVsv (sv); 269 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
270 SvAMAGIC_on (sv);
271
272 return sv;
273 }
185} 274}
186 275
187static void 276static void
188clearSVptr (SV *sv) 277clearSVptr (SV *sv)
189{ 278{
215 return SvPTR (sv, klass); 304 return SvPTR (sv, klass);
216 else 305 else
217 return 0; 306 return 0;
218} 307}
219 308
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
311inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
332
333inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); }
335
336inline SV *to_sv (facetile * v) { return to_sv (v->name); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
338
339inline SV *to_sv (UUID v)
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
370
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
373
374template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376
377template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385
386inline void sv_to (SV *sv, UUID &v)
387{
388 unsigned int version;
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392}
393
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
395
220static SV * 396static SV *
221newSVcfapi (int type, ...) 397newSVdt_va (va_list &ap, data_type type)
222{ 398{
223 SV *sv; 399 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227 400
228 switch (type) 401 switch (type)
229 { 402 {
230#if 0
231 case CFAPI_INT16: 403 case DT_INT:
232 sv = newSViv (*va_arg (args, sint16_t *)); 404 sv = newSViv (va_arg (ap, int));
233 break; 405 break;
234#endif
235 406
236 case CFAPI_INT: 407 case DT_INT64:
237 sv = newSViv (*va_arg (args, int *)); 408 sv = newSVval64 ((val64)va_arg (ap, sint64));
238 break; 409 break;
239 410
240 case CFAPI_LONG: 411 case DT_DOUBLE:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *)); 412 sv = newSVnv (va_arg (ap, double));
242 break; 413 break;
243 414
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING: 415 case DT_STRING:
249 { 416 {
250 char *str = va_arg (args, char *); 417 char *str = (char *)va_arg (ap, const char *);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 418 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
252 } 419 }
253 break; 420 break;
254 421
255 case CFAPI_POBJECT: 422 case DT_DATA:
256 { 423 {
257 object *obj = va_arg (args, object *); 424 char *str = (char *)va_arg (ap, const void *);
258 425 int len = va_arg (ap, int);
259 if (!obj) 426 sv = str ? newSVpv (str, len) : &PL_sv_undef;
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 } 427 }
277 break; 428 break;
278 429
279 case CFAPI_PMAP: 430 case DT_OBJECT:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); 431 sv = to_sv (va_arg (ap, object *));
281 break; 432 break;
282 433
283 case CFAPI_PPLAYER: 434 case DT_MAP:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); 435 // va_arg (object *) when void * is passed is an XSI extension
436 sv = to_sv (va_arg (ap, maptile *));
285 break; 437 break;
286 438
287 case CFAPI_PARCH: 439 case DT_CLIENT:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); 440 sv = to_sv (va_arg (ap, client *));
289 break; 441 break;
290 442
291 case CFAPI_PPARTY: 443 case DT_PLAYER:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); 444 sv = to_sv (va_arg (ap, player *));
293 break; 445 break;
294 446
295 case CFAPI_PREGION: 447 case DT_ARCH:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); 448 sv = to_sv (va_arg (ap, archetype *));
297 break; 449 break;
450
451 case DT_PARTY:
452 sv = to_sv (va_arg (ap, partylist *));
453 break;
454
455 case DT_REGION:
456 sv = to_sv (va_arg (ap, region *));
457 break;
458
459 default:
460 assert (("unhandled type in newSVdt_va", 0));
461 }
462
463 return sv;
464}
465
466static SV *
467newSVdt (data_type type, ...)
468{
469 va_list ap;
470
471 va_start (ap, type);
472 SV *sv = newSVdt_va (ap, type);
473 va_end (ap);
474
475 return sv;
476}
477
478static SV *
479newSVcfapi (int type, ...)
480{
481 SV *sv;
482
483 va_list ap;
484 va_start (ap, type);
485
486 switch (type)
487 {
488 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
489 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
490 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
491 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
492 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
493 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
494 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
495 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
496 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
497 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298 498
299 default: 499 default:
300 assert (("unhandled type in newSVcfapi", 0)); 500 assert (("unhandled type in newSVcfapi", 0));
301 } 501 }
302 502
303 va_end (args); 503 va_end (ap);
304 504
305 return sv; 505 return sv;
306} 506}
307 507
508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
509
510SV *
511registry (attachable *ext)
512{
513 if (!ext->cb)
514 ext->cb = newAV ();
515
516 return newRV_inc ((SV *)ext->cb);
517}
518
308///////////////////////////////////////////////////////////////////////////// 519/////////////////////////////////////////////////////////////////////////////
309 520
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{ 522{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0; 523 return 0;
316} 524}
317 525
318static CommArray_s rtn_cmd; 526static CommArray_s rtn_cmd;
319 527
320static int 528static int
321runPluginCommand (object *obj, char *params) 529runPluginCommand (object *obj, char *params)
322{ 530{
323 dSP; 531 return -1;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351} 532}
352 533
353extern "C" void *cfperl_getPluginProperty (int *type, ...) 534extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{ 535{
355 va_list args; 536 va_list args;
358 va_start (args, type); 539 va_start (args, type);
359 propname = va_arg (args, char *); 540 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname); 541 //printf ("Property name: %s\n", propname);
361 542
362 if (!strcmp (propname, "command?")) 543 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL; 544 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 }
382 }
383 else if (!strcmp (propname, "Identification")) 545 else if (!strcmp (propname, "Identification"))
384 { 546 {
385 va_end (args); 547 va_end (args);
386 return (void*) PLUGIN_NAME; 548 return (void *)PLUGIN_NAME;
387 } 549 }
388 else if (!strcmp (propname, "FullName")) 550 else if (!strcmp (propname, "FullName"))
389 { 551 {
390 va_end (args); 552 va_end (args);
391 return (void*) PLUGIN_VERSION; 553 return (void *)PLUGIN_VERSION;
392 } 554 }
393 else 555 else
394 va_end (args); 556 va_end (args);
395 557
396 return NULL; 558 return NULL;
399extern "C" int cfperl_postInitPlugin () 561extern "C" int cfperl_postInitPlugin ()
400{ 562{
401 int hooktype = 1; 563 int hooktype = 1;
402 int rtype = 0; 564 int rtype = 0;
403 565
404 printf (PLUGIN_VERSION " post init\n");
405
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
413 cf_init_plugin (gethook); 566 cf_init_plugin (gethook);
414 567
415 /* Pick the global events you want to monitor from this plugin */ 568 return 0;
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 569}
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 570
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 571extern "C" int cfperl_closePlugin ()
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); 572{
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); 573 return 0;
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener); 574}
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); 575
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 576void
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 577cfperl_init ()
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 578{
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 580 perl = perl_alloc ();
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 581 perl_construct (perl);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 582
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443 584
444 char *argv[] = { 585 char *argv[] = {
445 "", 586 "",
446 "-e" 587 "-e"
447 "BEGIN {" 588 "use Event; use Coro;" // required for bootstrap
448 " cf->bootstrap;" 589 "cf->bootstrap;" // required for datadir :*>
449 " unshift @INC, cf::datadir ();" 590 "unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;" 591 "require cf;"
453 }; 592 };
454
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459 593
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
461 { 595 {
462 printf ("unable to initialize perl-interpreter, continuing without.\n"); 596 printf ("unable to initialize perl-interpreter, aborting.\n");
463 597 exit (EXIT_FAILURE);
464 perl_destruct (perl);
465 perl_free (perl);
466 perl = 0;
467 } 598 }
599}
600
601void cfperl_main ()
602{
603 dSP;
604
605 PUSHMARK (SP);
606 PUTBACK;
607 call_pv ("cf::main", G_DISCARD | G_VOID);
608}
609
610void
611attachable::instantiate ()
612{
613 if (attach)
614 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
616 attach = 0;
617 }
618}
619
620void
621attachable::reattach ()
622{
623 optimise ();
624 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
626}
627
628static event_klass klass_of[NUM_EVENT_TYPES] = {
629# define def(type,name) KLASS_ ## type,
630# include "eventinc.h"
631# undef def
632};
633
634#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
635
636static void
637gather_callbacks (AV *&callbacks, AV *registry, event_type event)
638{
639 // event must be in array
640 if (event >= 0 && event <= AvFILLp (registry))
641 {
642 SV *cbs_ = AvARRAY (registry)[event];
643
644 // element must be list of callback entries
645 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
646 {
647 AV *cbs = (AV *)SvRV (cbs_);
648
649 // no callback entries, no callbacks to call
650 if (AvFILLp (cbs) >= 0)
651 {
652 if (!callbacks)
653 {
654 callbacks = newAV ();
655 av_extend (callbacks, 16);
656 }
657
658 // never use SvREFCNT_inc to copy values, but its ok here :)
659 for (int i = 0; i <= AvFILLp (cbs); ++i)
660 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
661 }
662 }
663 }
664}
665
666void
667attachable::gather_callbacks (AV *&callbacks, event_type event) const
668{
669 ::gather_callbacks (callbacks, cb_attachable, event);
670
671 if (cb)
672 ::gather_callbacks (callbacks, cb, event);
673}
674
675void
676global::gather_callbacks (AV *&callbacks, event_type event) const
677{
678 ::gather_callbacks (callbacks, cb_object, event);
679}
680
681void
682object::gather_callbacks (AV *&callbacks, event_type event) const
683{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 if (type <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 attachable::gather_callbacks (callbacks, event);
701 ::gather_callbacks (callbacks, cb_object, event);
702}
703
704void
705archetype::gather_callbacks (AV *&callbacks, event_type event) const
706{
707 attachable::gather_callbacks (callbacks, event);
708 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
709}
710
711void
712client::gather_callbacks (AV *&callbacks, event_type event) const
713{
714 attachable::gather_callbacks (callbacks, event);
715 ::gather_callbacks (callbacks, cb_client, event);
716}
717
718void
719player::gather_callbacks (AV *&callbacks, event_type event) const
720{
721 attachable::gather_callbacks (callbacks, event);
722 ::gather_callbacks (callbacks, cb_player, event);
723}
724
725void
726maptile::gather_callbacks (AV *&callbacks, event_type event) const
727{
728 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event);
730}
731
732bool
733attachable::invoke (event_type event, ...)
734{
735 data_type dt;
736 va_list ap;
737
738 va_start (ap, event);
739
740 // callback call ordering should be:
741 // 1. per-object callback
742 // 2. per-class object
743 // 3. per-type callback
744 // 4. global callbacks
745
746 AV *callbacks = 0;
747 gather_callbacks (callbacks, event);
748
749 // short-circuit processing if no callbacks found/defined
750 if (!callbacks)
751 return 0;
752
753 CALL_BEGIN (3);
754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
756
757 //TODO: unhack
758 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
759 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
760 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
761 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
762 else if (global *gl = is_a<global>(this)) /*nop*/;
468 else 763 else
764 abort (); //TODO
765
766 for (;;)
469 { 767 {
470 obj_cache = newHV (); 768 dt = (data_type) va_arg (ap, int);
769
770 if (dt == DT_END)
771 break;
772 else if (dt == DT_AV)
773 {
774 AV *av = va_arg (ap, AV *);
775
776 for (int i = 0; i <= av_len (av); ++i)
777 XPUSHs (*av_fetch (av, i, 1));
778 }
779 else
780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
471 } 781 }
472 782
783 va_end (ap);
784
785 CALL_CALL ("cf::do_invoke", G_SCALAR);
786 count = count > 0 ? POPi : 0;
787
788 CALL_END;
789
790 return count;
791}
792
793SV *
794cfperl_result (int idx)
795{
796 AV *av = get_av ("cfperl::invoke_results", 0);
797 if (!av)
798 return &PL_sv_undef;
799
800 SV **sv = av_fetch (av, idx, 0);
801 if (!sv)
802 return &PL_sv_undef;
803
473 return 0; 804 return *sv;
474} 805}
475 806
476static void * 807int
477globalEventListener (int *type, ...) 808cfperl_result_INT (int idx)
478{ 809{
479 va_list args; 810 return SvIV (cfperl_result (idx));
480 static int rv; 811}
481 int event_code;
482 812
483 if (!perl) 813double
814cfperl_result_DOUBLE (int idx)
815{
816 return SvNV (cfperl_result (idx));
817}
818
819/////////////////////////////////////////////////////////////////////////////
820
821void
822cfperl_emergency_save ()
823{
824 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END;
827}
828
829maptile *
830maptile::find_sync (const char *path, maptile *origin)
831{
832 CALL_BEGIN (2);
833 CALL_ARG (path);
834 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836
837 maptile *retval;
838
839 if (count)
840 sv_to (POPs, retval);
841 else
842 retval = 0;
843
844 CALL_END;
845
846 return retval;
847}
848
849maptile *
850maptile::find_async (const char *path, maptile *origin)
851{
852 CALL_BEGIN (2);
853 CALL_ARG (path);
854 CALL_ARG (origin);
855 CALL_CALL ("cf::map::find_async", G_SCALAR);
856
857 maptile *retval;
858
859 if (count)
860 sv_to (POPs, retval);
861 else
862 retval = 0;
863
864 CALL_END;
865
866 return retval;
867}
868
869void
870maptile::do_load_sync ()
871{
872 CALL_BEGIN (1);
873 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END;
885}
886
887void
888object::enter_exit (object *exit)
889{
890 if (type != PLAYER)
484 return NULL; 891 return;
485 892
486 va_start (args, type); 893 CALL_BEGIN (2);
487 event_code = va_arg (args, int); 894 CALL_ARG (this);
895 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END;
898}
488 899
489 if (event_code == EVENT_FREE_OB) 900/////////////////////////////////////////////////////////////////////////////
901
902struct EventAPI *watcher_base::GEventAPI;
903struct CoroAPI *coroapi::GCoroAPI;
904
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void
914iw::alloc ()
915{
916 pe = GEventAPI->new_idle (0, 0);
917
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 WaREENTRANT_off (pe);
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940}
941
942void
943iow::fd (int fd)
944{
945 pe->fd = fd;
946}
947
948int
949iow::poll ()
950{
951 return pe->poll;
952}
953
954void
955iow::poll (int events)
956{
957 if (pe->poll != events)
490 { 958 {
491 player *pl; 959 if (pe->poll) stop ();
492 object *op; 960 pe->poll = events;
493 SV *sv; 961 if (pe->poll) start ();
494
495 op = va_arg (args, object *);
496 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
497
498 if (sv)
499 clearSVptr (sv);
500
501 rv = 0;
502 } 962 }
503 else if (event_code == EVENT_CLOCK)
504 {
505 dSP;
506 int i, count;
507
508 clean_obj_cache ();
509
510 ENTER;
511 SAVETMPS;
512
513 // service up to 8 events per tick better would be
514 // to check for elapsed time and stop processing after
515 // 0.25 * server_tick or so
516 for (i = 9; --i; )
517 {
518 PUSHMARK (SP);
519 XPUSHs (sv_2mortal (newSViv (0)));
520 PUTBACK;
521 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
522 SPAGAIN;
523
524 if (!count || !POPi)
525 break;
526 }
527
528 FREETMPS;
529 LEAVE;
530 }
531 else
532 {
533 dSP;
534
535 ENTER;
536 SAVETMPS;
537
538 PUSHMARK (SP);
539
540 EXTEND (SP, 10);
541 PUSHs (sv_2mortal (newSViv (event_code)));
542
543 switch (event_code)
544 {
545 case EVENT_CRASH:
546 break;
547
548 case EVENT_PLAYER_LOAD:
549 case EVENT_PLAYER_SAVE:
550 PUSH_OB;
551 PUSH_PV;
552 break;
553
554 case EVENT_MAPLOAD:
555 case EVENT_MAPOUT:
556 case EVENT_MAPIN:
557 case EVENT_MAPCLEAN:
558 case EVENT_MAPRESET:
559 PUSH_MAP;
560 break;
561
562 case EVENT_MAPENTER:
563 case EVENT_MAPLEAVE:
564 case EVENT_BORN:
565 case EVENT_REMOVE:
566 case EVENT_PLAYER_DEATH:
567 PUSH_OB;
568 break;
569
570 case EVENT_GKILL:
571 PUSH_OB;
572 PUSH_OB;
573 break;
574
575 case EVENT_LOGIN:
576 case EVENT_LOGOUT:
577 PUSH_PL;
578 PUSH_PV;
579 break;
580
581 case EVENT_SHOUT:
582 case EVENT_MUZZLE:
583 case EVENT_KICK:
584 PUSH_OB;
585 PUSH_PV;
586 break;
587
588 case EVENT_FIND_UNARMED_SKILL:
589 PUSH_OB;
590 break;
591
592 case EVENT_PLAYER_USE_SKILL:
593 case EVENT_MONSTER_USE_SKILL:
594 case EVENT_CAST_SPELL:
595 PUSH_OB;
596 PUSH_OB;
597 PUSH_OB;
598 PUSH_IV;
599 PUSH_PV;
600 break;
601
602 case EVENT_EXTCMD:
603 PUSH_PL;
604 {
605 char *buf = va_arg (args, char *);
606 int len = va_arg (args, int);
607 PUSHs (sv_2mortal (newSVpvn (buf, len)));
608 }
609 break;
610
611 case EVENT_TELL:
612 break;
613 }
614
615 va_end (args);
616
617 PUTBACK;
618 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
619 SPAGAIN;
620
621 if (SvTRUE (ERRSV))
622 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
623
624 rv = count > 0 ? POPi : 0;
625
626 PUTBACK;
627 FREETMPS;
628 LEAVE;
629 }
630
631 return &rv;
632} 963}
633 964
634extern "C" void *cfperl_eventListener (int *type, ...) 965void
966_connect_to_perl ()
635{ 967{
636 static int rv; 968 stash_cf = gv_stashpv ("cf" , 1);
637 va_list args;
638 int event_code;
639 object *who, *activator, *third, *event;
640 char *message, *extension, *options;
641 969
642 if (!perl) 970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
643 return NULL; 971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
644 979
645 va_start (args, type); 980 sv_runtime = get_sv ("cf::RUNTIME", 1);
646 who = va_arg (args, object *); 981 sv_upgrade (sv_runtime, SVt_NV);
647 event_code = va_arg (args, int);
648 activator = va_arg (args, object *);
649 third = va_arg (args, object *);
650 message = va_arg (args, char *);
651 va_arg (args, int); // fix yourself
652 extension = va_arg (args, char *);
653 options = va_arg (args, char *);
654 event = va_arg (args, object *);
655 va_end (args);
656 982
657 { 983 cb_global = get_av ("cf::CB_GLOBAL", 1);
658 dSP; 984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
659 985 cb_object = get_av ("cf::CB_OBJECT", 1);
660 ENTER; 986 cb_player = get_av ("cf::CB_PLAYER", 1);
661 SAVETMPS; 987 cb_client = get_av ("cf::CB_CLIENT", 1);
662 988 cb_type = get_av ("cf::CB_TYPE" , 1);
663 PUSHMARK (SP); 989 cb_map = get_av ("cf::CB_MAP" , 1);
664 EXTEND (SP, 10);
665
666 PUSHcfapi (STRING, extension);
667 PUSHs (sv_2mortal (newSViv (event_code)));
668
669 PUSHcfapi (POBJECT, event);
670 PUSHcfapi (POBJECT, who);
671
672 switch (event_code)
673 {
674 case EVENT_STOP: // $ob (e.g. arrow)
675 case EVENT_TIME: // $ob
676 case EVENT_TIMER: // $ob
677 break;
678
679 case EVENT_APPLY: // $ob, $who
680 case EVENT_DROP: // $ob, $who
681 case EVENT_CLOSE: // $ob, $who
682 case EVENT_DEATH: // $ob[, $killer]
683 case EVENT_MOVE: // $ob, $enemy
684 case EVENT_THROW: // $ob, $thrower
685 PUSHcfapi (POBJECT, activator);
686 break;
687
688 case EVENT_DROP_ON: // $ob, $who, $what
689 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
690 PUSHcfapi (POBJECT, activator);
691 PUSHcfapi (POBJECT, third);
692 break;
693
694 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
695 PUSHcfapi (POBJECT, activator);
696 PUSHcfapi (POBJECT, third);
697 PUSHcfapi (POBJECT, message);
698 break;
699
700 case EVENT_SAY: // $ob, $who, $msg
701 PUSHcfapi (POBJECT, activator);
702 PUSHcfapi (STRING, message);
703 break;
704
705 default:
706 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
707 break;
708 }
709
710 PUTBACK;
711 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
712 SPAGAIN;
713
714 if (SvTRUE (ERRSV))
715 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
716
717 rv = count > 0 ? POPi : 0;
718
719 PUTBACK;
720 FREETMPS;
721 LEAVE;
722 }
723
724 return &rv;
725}
726
727extern "C" int cfperl_closePlugin ()
728{
729 printf (PLUGIN_VERSION " closing\n");
730
731 if (perl)
732 {
733 perl_destruct (perl);
734 perl_free (perl);
735 perl = 0;
736 }
737
738 return 0;
739} 990}
740 991
741MODULE = cf PACKAGE = cf PREFIX = cf_ 992MODULE = cf PACKAGE = cf PREFIX = cf_
742 993
743BOOT: 994BOOT:
744{ 995{
745 HV *stash = gv_stashpv ("cf", 1); 996 _connect_to_perl ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
746 1002
747 static const struct { 1003 static const struct {
748 const char *name; 1004 const char *name;
749 IV iv; 1005 IV iv;
750 } *civ, const_iv[] = { 1006 } *civ, const_iv[] = {
752 const_iv (llevError) 1008 const_iv (llevError)
753 const_iv (llevInfo) 1009 const_iv (llevInfo)
754 const_iv (llevDebug) 1010 const_iv (llevDebug)
755 const_iv (llevMonster) 1011 const_iv (llevMonster)
756 1012
1013 const_iv (MAX_TIME)
757 const_iv (PLAYER) 1014 const_iv (PLAYER)
758 const_iv (TRANSPORT) 1015 const_iv (TRANSPORT)
759 const_iv (ROD) 1016 const_iv (ROD)
760 const_iv (TREASURE) 1017 const_iv (TREASURE)
761 const_iv (POTION) 1018 const_iv (POTION)
762 const_iv (FOOD) 1019 const_iv (FOOD)
763 const_iv (POISON) 1020 const_iv (POISON)
764 const_iv (BOOK) 1021 const_iv (BOOK)
765 const_iv (CLOCK) 1022 const_iv (CLOCK)
766 const_iv (LIGHTNING)
767 const_iv (ARROW) 1023 const_iv (ARROW)
768 const_iv (BOW) 1024 const_iv (BOW)
769 const_iv (WEAPON) 1025 const_iv (WEAPON)
770 const_iv (ARMOUR) 1026 const_iv (ARMOUR)
771 const_iv (PEDESTAL) 1027 const_iv (PEDESTAL)
791 const_iv (AMULET) 1047 const_iv (AMULET)
792 const_iv (PLAYERMOVER) 1048 const_iv (PLAYERMOVER)
793 const_iv (TELEPORTER) 1049 const_iv (TELEPORTER)
794 const_iv (CREATOR) 1050 const_iv (CREATOR)
795 const_iv (SKILL) 1051 const_iv (SKILL)
796 const_iv (EXPERIENCE)
797 const_iv (EARTHWALL) 1052 const_iv (EARTHWALL)
798 const_iv (GOLEM) 1053 const_iv (GOLEM)
799 const_iv (THROWN_OBJ) 1054 const_iv (THROWN_OBJ)
800 const_iv (BLINDNESS) 1055 const_iv (BLINDNESS)
801 const_iv (GOD) 1056 const_iv (GOD)
821 const_iv (FLOOR) 1076 const_iv (FLOOR)
822 const_iv (FLESH) 1077 const_iv (FLESH)
823 const_iv (INORGANIC) 1078 const_iv (INORGANIC)
824 const_iv (SKILL_TOOL) 1079 const_iv (SKILL_TOOL)
825 const_iv (LIGHTER) 1080 const_iv (LIGHTER)
826 const_iv (TRAP_PART)
827 const_iv (WALL) 1081 const_iv (BUILDABLE_WALL)
828 const_iv (LIGHT_SOURCE)
829 const_iv (MISC_OBJECT) 1082 const_iv (MISC_OBJECT)
830 const_iv (MONSTER)
831 const_iv (SPAWN_GENERATOR)
832 const_iv (LAMP) 1083 const_iv (LAMP)
833 const_iv (DUPLICATOR) 1084 const_iv (DUPLICATOR)
834 const_iv (TOOL)
835 const_iv (SPELLBOOK) 1085 const_iv (SPELLBOOK)
836 const_iv (BUILDFAC)
837 const_iv (CLOAK) 1086 const_iv (CLOAK)
838 const_iv (SPINNER) 1087 const_iv (SPINNER)
839 const_iv (GATE) 1088 const_iv (GATE)
840 const_iv (BUTTON) 1089 const_iv (BUTTON)
841 const_iv (CF_HANDLE) 1090 const_iv (CF_HANDLE)
848 const_iv (SPELL_EFFECT) 1097 const_iv (SPELL_EFFECT)
849 const_iv (CONVERTER) 1098 const_iv (CONVERTER)
850 const_iv (BRACERS) 1099 const_iv (BRACERS)
851 const_iv (POISONING) 1100 const_iv (POISONING)
852 const_iv (SAVEBED) 1101 const_iv (SAVEBED)
853 const_iv (POISONCLOUD)
854 const_iv (FIREHOLES)
855 const_iv (WAND) 1102 const_iv (WAND)
856 const_iv (SCROLL) 1103 const_iv (SCROLL)
857 const_iv (DIRECTOR) 1104 const_iv (DIRECTOR)
858 const_iv (GIRDLE) 1105 const_iv (GIRDLE)
859 const_iv (FORCE) 1106 const_iv (FORCE)
874 const_iv (DISEASE) 1121 const_iv (DISEASE)
875 const_iv (SYMPTOM) 1122 const_iv (SYMPTOM)
876 const_iv (BUILDER) 1123 const_iv (BUILDER)
877 const_iv (MATERIAL) 1124 const_iv (MATERIAL)
878 const_iv (ITEM_TRANSFORMER) 1125 const_iv (ITEM_TRANSFORMER)
1126
879 const_iv (QUEST) 1127 const_iv (NUM_SUBTYPES)
880 1128
881 const_iv (ST_BD_BUILD) 1129 const_iv (ST_BD_BUILD)
882 const_iv (ST_BD_REMOVE) 1130 const_iv (ST_BD_REMOVE)
883 1131
884 const_iv (ST_MAT_FLOOR) 1132 const_iv (ST_MAT_FLOOR)
910 const_iv (AT_BLIND) 1158 const_iv (AT_BLIND)
911 const_iv (AT_INTERNAL) 1159 const_iv (AT_INTERNAL)
912 const_iv (AT_LIFE_STEALING) 1160 const_iv (AT_LIFE_STEALING)
913 const_iv (AT_DISEASE) 1161 const_iv (AT_DISEASE)
914 1162
915 const_iv (QUEST_IN_PROGRESS)
916 const_iv (QUEST_DONE_QUEST)
917 const_iv (QUEST_DONE_TASK)
918 const_iv (QUEST_START_QUEST)
919 const_iv (QUEST_END_QUEST)
920 const_iv (QUEST_START_TASK)
921 const_iv (QUEST_END_TASK)
922 const_iv (QUEST_OVERRIDE)
923 const_iv (QUEST_ON_ACTIVATE)
924
925 const_iv (WEAP_HIT) 1163 const_iv (WEAP_HIT)
926 const_iv (WEAP_SLASH) 1164 const_iv (WEAP_SLASH)
927 const_iv (WEAP_PIERCE) 1165 const_iv (WEAP_PIERCE)
928 const_iv (WEAP_CLEAVE) 1166 const_iv (WEAP_CLEAVE)
929 const_iv (WEAP_SLICE) 1167 const_iv (WEAP_SLICE)
945 const_iv (FLAG_MONSTER) 1183 const_iv (FLAG_MONSTER)
946 const_iv (FLAG_FRIENDLY) 1184 const_iv (FLAG_FRIENDLY)
947 const_iv (FLAG_GENERATOR) 1185 const_iv (FLAG_GENERATOR)
948 const_iv (FLAG_IS_THROWN) 1186 const_iv (FLAG_IS_THROWN)
949 const_iv (FLAG_AUTO_APPLY) 1187 const_iv (FLAG_AUTO_APPLY)
950 const_iv (FLAG_TREASURE)
951 const_iv (FLAG_PLAYER_SOLD) 1188 const_iv (FLAG_PLAYER_SOLD)
952 const_iv (FLAG_SEE_INVISIBLE) 1189 const_iv (FLAG_SEE_INVISIBLE)
953 const_iv (FLAG_CAN_ROLL) 1190 const_iv (FLAG_CAN_ROLL)
954 const_iv (FLAG_OVERLAY_FLOOR) 1191 const_iv (FLAG_OVERLAY_FLOOR)
955 const_iv (FLAG_IS_TURNABLE) 1192 const_iv (FLAG_IS_TURNABLE)
1030 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1031 const_iv (FLAG_IS_WATER) 1268 const_iv (FLAG_IS_WATER)
1032 const_iv (FLAG_CONTENT_ON_GEN) 1269 const_iv (FLAG_CONTENT_ON_GEN)
1033 const_iv (FLAG_IS_A_TEMPLATE) 1270 const_iv (FLAG_IS_A_TEMPLATE)
1034 const_iv (FLAG_IS_BUILDABLE) 1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1035 const_iv (FLAG_AFK) 1273 const_iv (FLAG_NO_MAP_SAVE)
1036 1274
1037 const_iv (NDI_BLACK) 1275 const_iv (NDI_BLACK)
1038 const_iv (NDI_WHITE) 1276 const_iv (NDI_WHITE)
1039 const_iv (NDI_NAVY) 1277 const_iv (NDI_NAVY)
1040 const_iv (NDI_RED) 1278 const_iv (NDI_RED)
1050 const_iv (NDI_MAX_COLOR) 1288 const_iv (NDI_MAX_COLOR)
1051 const_iv (NDI_COLOR_MASK) 1289 const_iv (NDI_COLOR_MASK)
1052 const_iv (NDI_UNIQUE) 1290 const_iv (NDI_UNIQUE)
1053 const_iv (NDI_ALL) 1291 const_iv (NDI_ALL)
1054 1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1055 const_iv (F_APPLIED) 1306 const_iv (F_APPLIED)
1056 const_iv (F_LOCATION) 1307 const_iv (F_LOCATION)
1057 const_iv (F_UNPAID) 1308 const_iv (F_UNPAID)
1058 const_iv (F_MAGIC) 1309 const_iv (F_MAGIC)
1059 const_iv (F_CURSED) 1310 const_iv (F_CURSED)
1065 const_iv (F_BUY) 1316 const_iv (F_BUY)
1066 const_iv (F_SHOP) 1317 const_iv (F_SHOP)
1067 const_iv (F_SELL) 1318 const_iv (F_SELL)
1068 1319
1069 const_iv (P_BLOCKSVIEW) 1320 const_iv (P_BLOCKSVIEW)
1321 const_iv (P_PLAYER)
1070 const_iv (P_NO_MAGIC) 1322 const_iv (P_NO_MAGIC)
1071 const_iv (P_IS_ALIVE) 1323 const_iv (P_IS_ALIVE)
1072 const_iv (P_NO_CLERIC) 1324 const_iv (P_NO_CLERIC)
1073 const_iv (P_NEED_UPDATE)
1074 const_iv (P_NO_ERROR)
1075 const_iv (P_OUT_OF_MAP) 1325 const_iv (P_OUT_OF_MAP)
1076 const_iv (P_NEW_MAP) 1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1077 1328
1078 const_iv (UP_OBJ_INSERT) 1329 const_iv (UP_OBJ_INSERT)
1079 const_iv (UP_OBJ_REMOVE) 1330 const_iv (UP_OBJ_REMOVE)
1080 const_iv (UP_OBJ_CHANGE) 1331 const_iv (UP_OBJ_CHANGE)
1081 const_iv (UP_OBJ_FACE) 1332 const_iv (UP_OBJ_FACE)
1113 1364
1114 const_iv (SK_EXP_ADD_SKILL) 1365 const_iv (SK_EXP_ADD_SKILL)
1115 const_iv (SK_EXP_TOTAL) 1366 const_iv (SK_EXP_TOTAL)
1116 const_iv (SK_EXP_NONE) 1367 const_iv (SK_EXP_NONE)
1117 const_iv (SK_SUBTRACT_SKILL_EXP) 1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1118 1370
1119 const_iv (SK_LOCKPICKING) 1371 const_iv (SK_LOCKPICKING)
1120 const_iv (SK_HIDING) 1372 const_iv (SK_HIDING)
1121 const_iv (SK_SMITHERY) 1373 const_iv (SK_SMITHERY)
1122 const_iv (SK_BOWYER) 1374 const_iv (SK_BOWYER)
1211 const_iv (ATNR_BLIND) 1463 const_iv (ATNR_BLIND)
1212 const_iv (ATNR_INTERNAL) 1464 const_iv (ATNR_INTERNAL)
1213 const_iv (ATNR_LIFE_STEALING) 1465 const_iv (ATNR_LIFE_STEALING)
1214 const_iv (ATNR_DISEASE) 1466 const_iv (ATNR_DISEASE)
1215 1467
1216 const_iv (MAP_FLUSH)
1217 const_iv (MAP_PLAYER_UNIQUE)
1218 const_iv (MAP_BLOCK)
1219 const_iv (MAP_STYLE)
1220 const_iv (MAP_OVERLAY)
1221
1222 const_iv (MAP_IN_MEMORY) 1468 const_iv (MAP_IN_MEMORY)
1223 const_iv (MAP_SWAPPED) 1469 const_iv (MAP_SWAPPED)
1224 const_iv (MAP_LOADING) 1470 const_iv (MAP_LOADING)
1225 const_iv (MAP_SAVING) 1471 const_iv (MAP_SAVING)
1472
1473 const_iv (KLASS_ATTACHABLE)
1474 const_iv (KLASS_GLOBAL)
1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1477 const_iv (KLASS_PLAYER)
1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1226 }; 1519 };
1227 1520
1228 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1229 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1230 1523
1231 static const struct { 1524 static const struct {
1232 const char *name; 1525 const char *name;
1526 int skip;
1527 IV klass;
1233 IV iv; 1528 IV iv;
1234 } *event, event_list[] = { 1529 } *eiv, event_iv[] = {
1235# define const_event(name) { # name, (IV)EVENT_ ## name }, 1530# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1236 const_event (NONE) 1531# include "eventinc.h"
1237 const_event (APPLY) 1532# undef def
1238 const_event (ATTACK)
1239 const_event (DEATH)
1240 const_event (DROP)
1241 const_event (DROP_ON)
1242 const_event (PICKUP)
1243 const_event (SAY)
1244 const_event (STOP)
1245 const_event (TIME)
1246 const_event (THROW)
1247 const_event (TRIGGER)
1248 const_event (CLOSE)
1249 const_event (TIMER)
1250 const_event (MOVE)
1251
1252 const_event (BORN)
1253 //const_event (CLOCK)
1254 const_event (CRASH)
1255 const_event (PLAYER_DEATH)
1256 const_event (PLAYER_LOAD)
1257 const_event (PLAYER_SAVE)
1258 const_event (GKILL)
1259 const_event (LOGIN)
1260 const_event (LOGOUT)
1261 const_event (MAPENTER)
1262 const_event (MAPLEAVE)
1263 const_event (MAPRESET)
1264 const_event (MAPLOAD)
1265 const_event (MAPOUT)
1266 const_event (MAPIN)
1267 const_event (MAPCLEAN)
1268 const_event (REMOVE)
1269 const_event (SHOUT)
1270 const_event (TELL)
1271 const_event (MUZZLE)
1272 const_event (KICK)
1273 const_event (PLAYER_USE_SKILL)
1274 const_event (MONSTER_USE_SKILL)
1275 const_event (CAST_SPELL)
1276 const_event (FIND_UNARMED_SKILL)
1277 const_event (EXTCMD)
1278 //const_event (FREE_OB)
1279 }; 1533 };
1280 1534
1281 AV *av = get_av ("cf::EVENT", 1); 1535 AV *av = get_av ("cf::EVENT", 1);
1282 1536
1283 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1537 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1284 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1285
1286 static const struct {
1287 int dtype;
1288 const char *name;
1289 IV idx;
1290 } *cprop, prop_table[] = {
1291# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1292 prop (CFAPI_INT, MAP_PROP_FLAGS)
1293 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1294 prop (CFAPI_STRING, MAP_PROP_PATH)
1295 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1296 prop (CFAPI_STRING, MAP_PROP_NAME)
1297 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1298 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1299 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1300 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1301 prop (CFAPI_INT, MAP_PROP_WIDTH)
1302 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1303 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1304 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1305 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1306 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1307 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1308 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1309 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1310 prop (CFAPI_INT, MAP_PROP_SKY)
1311 prop (CFAPI_INT, MAP_PROP_WPARTX)
1312 prop (CFAPI_INT, MAP_PROP_WPARTY)
1313 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1314 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1315 prop (CFAPI_PREGION, MAP_PROP_REGION)
1316 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1317 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1318 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1319 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1320 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1321 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1322 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1323 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1324 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1325 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1326 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1327 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1328 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1329 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1330 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1331 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1332 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1333 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1334 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1335 prop (CFAPI_INT, OBJECT_PROP_X)
1336 prop (CFAPI_INT, OBJECT_PROP_Y)
1337 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1338 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1339 prop (CFAPI_INT, OBJECT_PROP_NROF)
1340 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1341 prop (CFAPI_INT, OBJECT_PROP_FACING)
1342 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1343 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1344 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1345 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1346 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1347 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1348 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1349 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1350 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1351 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1352 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1353 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1354 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1355 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1356 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1357 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1358 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1359 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1360 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1361 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1362 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1363 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1364 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1365 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1366 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1367 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1368 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1369 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1370 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1371 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1372 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1373 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1374 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1376 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1377 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1378 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1379 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1380 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1381 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1382 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1383 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1384 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1386 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1387 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1388 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1389 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1390 prop (CFAPI_INT, OBJECT_PROP_STR)
1391 prop (CFAPI_INT, OBJECT_PROP_DEX)
1392 prop (CFAPI_INT, OBJECT_PROP_CON)
1393 prop (CFAPI_INT, OBJECT_PROP_WIS)
1394 prop (CFAPI_INT, OBJECT_PROP_INT)
1395 prop (CFAPI_INT, OBJECT_PROP_POW)
1396 prop (CFAPI_INT, OBJECT_PROP_CHA)
1397 prop (CFAPI_INT, OBJECT_PROP_WC)
1398 prop (CFAPI_INT, OBJECT_PROP_AC)
1399 prop (CFAPI_INT, OBJECT_PROP_HP)
1400 prop (CFAPI_INT, OBJECT_PROP_SP)
1401 prop (CFAPI_INT, OBJECT_PROP_GP)
1402 prop (CFAPI_INT, OBJECT_PROP_FP)
1403 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1404 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1405 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1406 prop (CFAPI_INT, OBJECT_PROP_DAM)
1407 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1408 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1409 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1410 prop (CFAPI_INT, OBJECT_PROP_FACE)
1411 };
1412
1413 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1414 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1415
1416 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1417 { 1538 {
1418 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1539 AV *event = newAV ();
1419 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1541 av_push (event, newSViv (eiv->klass));
1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1420 } 1544 }
1545}
1421 1546
1422 //I_EVENT_API (PACKAGE); 1547void _connect_to_perl ()
1548
1549void _global_reattach ()
1550 CODE:
1551{
1552 // reattach to all attachable objects in the game.
1553 for_all_clients (ns)
1554 ns->reattach ();
1555
1556 for_all_players (pl)
1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op)
1564 op->reattach ();
1423} 1565}
1424 1566
1425NV floor (NV x) 1567NV floor (NV x)
1426 1568
1427NV ceil (NV x) 1569NV ceil (NV x)
1570
1571NV rndm (...)
1572 CODE:
1573 switch (items)
1574 {
1575 case 0: RETVAL = rndm (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 }
1580 OUTPUT:
1581 RETVAL
1582
1583void server_tick ()
1584 CODE:
1585 runtime = SvNVx (sv_runtime);
1586 server_tick ();
1428 1587
1429void 1588void
1430LOG (int level, char *msg) 1589LOG (int level, char *msg)
1431 PROTOTYPE: $$ 1590 PROTOTYPE: $$
1432 C_ARGS: (LogLevel)level, "%s", msg 1591 C_ARGS: (LogLevel)level, "%s", msg
1435 PROTOTYPE: $$ 1594 PROTOTYPE: $$
1436 1595
1437char *path_combine_and_normalize (char *base, char *path) 1596char *path_combine_and_normalize (char *base, char *path)
1438 PROTOTYPE: $$ 1597 PROTOTYPE: $$
1439 1598
1440char * 1599const char *
1441cf_get_maps_directory (char *path) 1600get_maps_directory (char *path)
1442 PROTOTYPE: $ 1601 PROTOTYPE: $
1443 ALIAS: maps_directory = 0 1602 ALIAS: maps_directory = 0
1603 CODE:
1604 RETVAL = create_pathname (path);
1605 OUTPUT: RETVAL
1444 1606
1445void 1607void
1446sub_generation_inc () 1608sub_generation_inc ()
1447 CODE: 1609 CODE:
1448 PL_sub_generation++; 1610 PL_sub_generation++;
1457 confdir = 3 1619 confdir = 3
1458 localdir = 4 1620 localdir = 4
1459 playerdir = 5 1621 playerdir = 5
1460 datadir = 6 1622 datadir = 6
1461 CODE: 1623 CODE:
1462{ 1624 switch (ix)
1463 int unused_type; 1625 {
1464 RETVAL = (char *)systemDirectory (&unused_type, ix); 1626 case 0: RETVAL = settings.mapdir ; break;
1465} 1627 case 1: RETVAL = settings.uniquedir; break;
1628 case 2: RETVAL = settings.tmpdir ; break;
1629 case 3: RETVAL = settings.confdir ; break;
1630 case 4: RETVAL = settings.localdir ; break;
1631 case 5: RETVAL = settings.playerdir; break;
1632 case 6: RETVAL = settings.datadir ; break;
1633 }
1466 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1467 1635
1468int 1636void abort ()
1637
1638void fork_abort (char *cause = "cf::fork_abort")
1639
1640void cleanup (const char *cause, bool make_core = false)
1641
1642void emergency_save ()
1643
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0)
1651
1652#if _POSIX_MEMLOCK
1653
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1655
1656int munlockall ()
1657
1658#endif
1659
1469cf_find_animation (char *text) 1660int find_animation (char *text)
1470 PROTOTYPE: $ 1661 PROTOTYPE: $
1471 1662
1472int random_roll(int min, int max, object *op, int goodbad); 1663int random_roll (int min, int max, object *op, int goodbad);
1473 1664
1474const char *cost_string_from_value(uint64 cost, int approx = 0) 1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1475 1666
1476int 1667int
1477exp_to_level (val64 exp) 1668exp_to_level (val64 exp)
1510 RETVAL = newSVpv (resist_plus[atnr], 0); 1701 RETVAL = newSVpv (resist_plus[atnr], 0);
1511 else 1702 else
1512 XSRETURN_UNDEF; 1703 XSRETURN_UNDEF;
1513 OUTPUT: RETVAL 1704 OUTPUT: RETVAL
1514 1705
1706MODULE = cf PACKAGE = cf::attachable
1707
1708int
1709valid (SV *obj)
1710 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT:
1713 RETVAL
1714
1715int mortals_size ()
1716 CODE:
1717 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL
1719
1720#object *mortals (U32 index)
1721# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL
1724
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1726
1727MODULE = cf PACKAGE = cf::global
1728
1729int invoke (SV *klass, int event, ...)
1730 CODE:
1731 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1732 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1733 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL
1736
1515MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1516 1738
1517SV * 1739INCLUDE: $PERL genacc object ../include/object.h |
1518get_property (object *obj, int type, int idx) 1740
1741int invoke (object *op, int event, ...)
1519 CODE: 1742 CODE:
1520 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1745 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1746 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1521 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1522 1748
1523SV * 1749SV *registry (object *op)
1524set_property (object *obj, int type, int idx, SV *newval) 1750
1751int objects_size ()
1525 CODE: 1752 CODE:
1526 switch (type) 1753 RETVAL = objects.size ();
1527 { 1754 OUTPUT: RETVAL
1528 case CFAPI_INT: 1755
1529 cf_object_set_int_property (obj, idx, SvIV (newval)); 1756object *objects (U32 index)
1530 break; 1757 CODE:
1531 case CFAPI_LONG: 1758 RETVAL = index < objects.size () ? objects [index] : 0;
1532 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1759 OUTPUT: RETVAL
1533 break; 1760
1534 case CFAPI_DOUBLE: 1761int actives_size ()
1535 { 1762 CODE:
1536 int unused_type; 1763 RETVAL = actives.size ();
1537 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1764 OUTPUT: RETVAL
1538 } 1765
1539 break; 1766object *actives (U32 index)
1540 case CFAPI_STRING: 1767 CODE:
1541 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1768 RETVAL = index < actives.size () ? actives [index] : 0;
1542 break; 1769 OUTPUT: RETVAL
1543 case CFAPI_POBJECT:
1544 {
1545 int unused_type;
1546 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1547 }
1548 break;
1549 default:
1550 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1551 }
1552 1770
1553# missing properties 1771# missing properties
1554 1772
1555void 1773object *head (object *op)
1556set_attacktype (object *obj, U32 attacktype) 1774 PROTOTYPE: $
1557 CODE: 1775 CODE:
1558 obj->attacktype = attacktype; 1776 RETVAL = op->head_ ();
1559
1560U32
1561get_attacktype (object *obj)
1562 ALIAS:
1563 attacktype = 0
1564 CODE:
1565 RETVAL = obj->attacktype;
1566 OUTPUT: RETVAL 1777 OUTPUT: RETVAL
1567 1778
1568# missing in plug-in api, of course 1779int is_head (object *op)
1569void 1780 PROTOTYPE: $
1570set_food (object *obj, int food) 1781 CODE:
1571 CODE: 1782 RETVAL = op->head_ () == op;
1572 obj->stats.food = food;
1573
1574int
1575get_food (object *obj)
1576 ALIAS:
1577 food = 0
1578 CODE:
1579 RETVAL = obj->stats.food;
1580 OUTPUT: RETVAL 1783 OUTPUT: RETVAL
1581 1784
1582void 1785void
1583inv (object *obj) 1786inv (object *obj)
1584 PROTOTYPE: $ 1787 PROTOTYPE: $
1585 PPCODE: 1788 PPCODE:
1586{ 1789{
1587 object *o; 1790 object *o;
1588 for (o = obj->inv; o; o = o->below) 1791 for (o = obj->inv; o; o = o->below)
1589 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1792 XPUSHs (sv_2mortal (to_sv (o)));
1590} 1793}
1591 1794
1592int cf_object_get_resistance (object *op, int rtype) 1795void
1593 ALIAS: resistance = 0 1796set_animation (object *op, int idx)
1797 CODE:
1798 SET_ANIMATION (op, idx);
1594 1799
1595int cf_object_get_flag (object *op, int flag) 1800object *find_best_object_match (object *op, const char *match)
1596 ALIAS: flag = 0
1597 1801
1598void cf_object_set_flag (object *op, int flag, int value) 1802object *find_marked_object (object *op)
1599 1803
1600int need_identify (const object *obj); 1804int need_identify (object *obj);
1601 1805
1602int apply_shop_mat (object *shop_mat, object *op); 1806int apply_shop_mat (object *shop_mat, object *op);
1603 1807
1604void cf_object_move (object *op, int dir, object *originator = op) 1808int move (object *op, int dir, object *originator = op)
1809 CODE:
1810 RETVAL = move_ob (op, dir, originator);
1811 OUTPUT:
1812 RETVAL
1605 1813
1606void cf_object_apply (object *op, object *author, int flags = 0) 1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1607 1817
1608void cf_object_apply_below (object *op) 1818void apply_below (object *op)
1609 1819 CODE:
1610void cf_object_remove (object *op) 1820 player_apply_below (op);
1611
1612void cf_object_free (object *op)
1613 1821
1614object *cf_object_present_archname_inside (object *op, char *whatstr) 1822object *cf_object_present_archname_inside (object *op, char *whatstr)
1615 1823
1616int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1617 1825
1618int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1619 1827
1828#//TODO
1620object *cf_object_clone (object *op, int clonetype = 0) 1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1621 1839
1622int cf_object_pay_item (object *op, object *buyer) 1840int pay_item (object *op, object *buyer)
1841 CODE:
1842 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL
1623 1844
1624int cf_object_pay_amount (object *op, uint64 amount) 1845int pay_amount (object *op, uint64 amount)
1846 CODE:
1847 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL
1625 1849
1626void pay_player (object *op, uint64 amount) 1850void pay_player (object *op, uint64 amount)
1627 1851
1628val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1852val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1629 1853
1630int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1631 1855
1632int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1856void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE:
1858 do_learn_spell (op, sp, special_prayer);
1633 1859
1634void cf_object_learn_spell (object *op, object *sp)
1635
1636void cf_object_forget_spell (object *op, object *sp) 1860void forget_spell (object *op, object *sp)
1861 CODE:
1862 do_forget_spell (op, query_name (sp));
1637 1863
1638object *cf_object_check_for_spell (object *op, char *spellname) 1864object *check_for_spell (object *op, char *spellname)
1865 CODE:
1866 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL
1639 1868
1640int cf_object_query_money (object *op) 1869int query_money (object *op)
1641 ALIAS: money = 0 1870 ALIAS: money = 0
1642 1871
1643int cf_object_query_cost (object *op, object *who, int flags) 1872val64 query_cost (object *op, object *who, int flags)
1644 ALIAS: cost = 0 1873 ALIAS: cost = 0
1645 1874
1646void cf_object_activate_rune (object *op , object *victim) 1875void spring_trap (object *op, object *victim)
1647 1876
1648int cf_object_check_trigger (object *op, object *cause) 1877int check_trigger (object *op, object *cause)
1649 1878
1650int cf_object_out_of_map (object *op, int x, int y)
1651
1652void cf_object_drop (object *op, object *author) 1879void drop (object *who, object *op)
1653 1880
1654void cf_object_take (object *op, object *author) 1881void pick_up (object *who, object *op)
1655 1882
1656void cf_object_say (object *op, char *msg)
1657
1658void cf_object_speak (object *op, char *msg)
1659
1660object *cf_object_insert_object (object *op, object *container)
1661
1662const char *cf_object_get_msg (object *ob)
1663 ALIAS: msg = 0
1664
1665object *cf_object_insert_in_ob (object *ob, object *where)
1666
1667int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1668 1884
1669void cf_object_update (object *op, int flags) 1885void update_object (object *op, int action)
1670
1671void cf_object_pickup (object *op, object *what)
1672 1886
1673object *cf_create_object_by_name (const char *name) 1887object *cf_create_object_by_name (const char *name)
1674 1888
1675void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1676 1890
1682 1896
1683void push_button (object *op); 1897void push_button (object *op);
1684 1898
1685void use_trigger (object *op); 1899void use_trigger (object *op);
1686 1900
1687void add_button_link (object *button, mapstruct *map, int connected); 1901void add_button_link (object *button, maptile *map, int connected);
1688 1902
1689void remove_button_link (object *op); 1903void remove_button_link (object *op);
1690 1904
1691void
1692cf_object_set_resistance (object *op, int rtype, int val)
1693 CODE:
1694 if (rtype >= 0 && rtype < NROFATTACKS)
1695 op->resist[rtype] = val;
1696
1697 1905
1698MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1906MODULE = cf PACKAGE = cf::object PREFIX = cf_
1699
1700void cf_fix_object (object *pl)
1701 ALIAS: fix = 0
1702 1907
1703object *cf_insert_ob_in_ob (object *ob, object *where) 1908object *cf_insert_ob_in_ob (object *ob, object *where)
1704 1909
1705# no clean way to get an object from an archetype - stupid idiotic 1910# no clean way to get an object from an archetype - stupid idiotic
1706# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1710 CODE: 1915 CODE:
1711 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1712 OUTPUT: 1917 OUTPUT:
1713 RETVAL 1918 RETVAL
1714 1919
1715object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1716 PROTOTYPE: $$$$$$ 1921 PROTOTYPE: $$$$$$
1717 CODE: 1922 CODE:
1718{ 1923{
1719 int unused_type; 1924 int unused_type;
1720 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1758bool on_same_map_as (object *ob, object *other) 1963bool on_same_map_as (object *ob, object *other)
1759 CODE: 1964 CODE:
1760 RETVAL = on_same_map (ob, other); 1965 RETVAL = on_same_map (ob, other);
1761 OUTPUT: RETVAL 1966 OUTPUT: RETVAL
1762 1967
1763char * 1968const char *
1764base_name (object *ob, int plural) 1969base_name (object *op, int plural = op->nrof > 1)
1765 CODE: 1970 CODE:
1766 RETVAL = cf_query_base_name (ob, plural); 1971 RETVAL = query_base_name (op, plural);
1767 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1768 1973
1769living * 1974object *decrease_ob_nr (object *op, unsigned long i)
1770stats (object *ob)
1771 CODE:
1772 RETVAL = &ob->stats;
1773 OUTPUT: RETVAL
1774
1775 1975
1776MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1777 1977
1778player *player (object *op) 1978player *player (object *op)
1779 CODE: 1979 CODE:
1780 RETVAL = op->contr; 1980 RETVAL = op->contr;
1781 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1782 1982
1983void check_score (object *op)
1984
1783void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE:
1987 new_draw_info (flags, 0, op, txt);
1784 1988
1785object *cf_player_send_inventory (object *op) 1989object *cf_player_send_inventory (object *op)
1786 1990
1787char *cf_player_get_ip (object *op) 1991char *cf_player_get_ip (object *op)
1788 ALIAS: ip = 0 1992 ALIAS: ip = 0
1797 2001
1798void cf_player_set_party (object *op, partylist *party) 2002void cf_player_set_party (object *op, partylist *party)
1799 2003
1800void kill_player (object *op) 2004void kill_player (object *op)
1801 2005
1802MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2006void esrv_update_item (object *op, int what, object *item)
2007 C_ARGS: what, op, item
2008
2009void clear_los (object *op)
2010
2011int command_summon (object *op, char *params)
2012
2013int command_arrest (object *op, char *params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018
1803 2019
1804MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1805 2021
1806player *cf_player_find (char *name) 2022INCLUDE: $PERL genacc player ../include/player.h |
1807 PROTOTYPE: $ 2023
2024int invoke (player *pl, int event, ...)
2025 CODE:
2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2028 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2029 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2030 OUTPUT: RETVAL
2031
2032SV *registry (player *pl)
2033
2034void
2035save_stats (player *pl)
2036 CODE:
2037 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats;
1808 2041
1809void cf_player_move (player *pl, int dir) 2042void cf_player_move (player *pl, int dir)
1810 2043
1811void MapNewmapCmd (player *pl)
1812
1813void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1814
1815# nonstandard
1816object *ob (player *pl)
1817 CODE:
1818 RETVAL = pl->ob;
1819 OUTPUT: RETVAL
1820 2045
1821player *first () 2046player *first ()
1822 CODE: 2047 CODE:
1823 RETVAL = first_player; 2048 RETVAL = first_player;
1824 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1825 2050
1826player *next (player *pl)
1827 CODE:
1828 RETVAL = pl->next;
1829 OUTPUT: RETVAL
1830
1831bool 2051bool
1832cell_visible (player *pl, int dx, int dy) 2052cell_visible (player *pl, int dx, int dy)
1833 CODE: 2053 CODE:
1834 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1835 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1836 OUTPUT: 2056 OUTPUT:
1837 RETVAL 2057 RETVAL
1838 2058
1839void 2059void
1840send (player *pl, SV *packet) 2060send (player *pl, SV *packet)
1841 CODE: 2061 CODE:
1842{ 2062{
1843 STRLEN len; 2063 STRLEN len;
1844 char *buf = SvPVbyte (packet, len); 2064 char *buf = SvPVbyte (packet, len);
1845 2065
1846 Write_String_To_Socket (&pl->socket, buf, len); 2066 if (pl->ns)
2067 pl->ns->send_packet (buf, len);
1847} 2068}
1848 2069
1849int 2070int
1850listening (player *pl, int new_value = -1) 2071listening (player *pl, int new_value = -1)
1851 CODE: 2072 CODE:
1853 if (new_value >= 0) 2074 if (new_value >= 0)
1854 pl->listening = new_value; 2075 pl->listening = new_value;
1855 OUTPUT: 2076 OUTPUT:
1856 RETVAL 2077 RETVAL
1857 2078
1858void get_savebed (player *pl) 2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1859 ALIAS: 2080 PROTOTYPE: $;$$$
1860 savebed = 0
1861 PPCODE: 2081 PPCODE:
2082 if (GIMME_V != G_VOID)
2083 {
1862 EXTEND (SP, 3); 2084 EXTEND (SP, 3);
1863 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2085 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1864 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2086 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1865 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2087 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1866 2088 }
1867void set_savebed (player *pl, char *map_path, int x, int y) 2089 if (map_path) sv_to (map_path, pl->savebed_map);
1868 CODE: 2090 if (x) sv_to (x, pl->bed_x);
1869 strcpy (pl->savebed_map, map_path); 2091 if (y) sv_to (y, pl->bed_y);
1870 pl->bed_x = x;
1871 pl->bed_y = y;
1872 2092
1873void 2093void
1874list () 2094list ()
1875 PPCODE: 2095 PPCODE:
1876{ 2096 for_all_players (pl)
1877 player *pl; 2097 XPUSHs (sv_2mortal (to_sv (pl)));
1878 for (pl = first_player; pl; pl = pl->next)
1879 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1880}
1881
1882bool
1883peaceful (player *pl, bool new_setting = 0)
1884 PROTOTYPE: $;$
1885 CODE:
1886 RETVAL = pl->peaceful;
1887 if (items > 1)
1888 pl->peaceful = new_setting;
1889 OUTPUT:
1890 RETVAL
1891
1892living *
1893orig_stats (player *pl)
1894 CODE:
1895 RETVAL = &pl->orig_stats;
1896 OUTPUT: RETVAL
1897
1898living *
1899last_stats (player *pl)
1900 CODE:
1901 RETVAL = &pl->last_stats;
1902 OUTPUT: RETVAL
1903 2098
1904 2099
1905MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2100MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1906 2101
1907SV * 2102int invoke (maptile *map, int event, ...)
1908get_property (mapstruct *obj, int type, int idx)
1909 CODE: 2103 CODE:
1910 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2104 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2105 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2106 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1911 OUTPUT: RETVAL 2108 OUTPUT: RETVAL
1912 2109
1913SV * 2110SV *registry (maptile *map)
1914set_property (mapstruct *obj, int type, int idx, SV *newval)
1915 CODE:
1916 switch (type)
1917 {
1918 case CFAPI_INT:
1919 cf_map_set_int_property (obj, idx, SvIV (newval));
1920 break;
1921 default:
1922 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1923 }
1924 2111
1925mapstruct *new (int width, int height) 2112INCLUDE: $PERL genacc maptile ../include/map.h |
2113
2114void
2115maptile::instantiate ()
2116
2117maptile *new ()
1926 PROTOTYPE: 2118 PROTOTYPE:
1927 CODE: 2119 CODE:
1928{ 2120 RETVAL = new maptile;
1929 int unused_type;
1930 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1931}
1932 OUTPUT: 2121 OUTPUT:
1933 RETVAL 2122 RETVAL
1934 2123
1935void delete_map (mapstruct *map) 2124void
2125maptile::players ()
2126 PPCODE:
2127 if (GIMME_V == G_SCALAR)
2128 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2129 else if (GIMME_V == G_ARRAY)
2130 {
2131 EXTEND (SP, THIS->players);
2132 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 }
1936 2136
1937void clean_tmp_map (mapstruct *map)
1938
1939void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2137void play_sound_map (maptile *map, int x, int y, int sound_num)
1940 2138
1941mapstruct *tile_map (mapstruct *map, unsigned int dir) 2139int out_of_map (maptile *map, int x, int y)
1942 CODE:
1943 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1944 OUTPUT:
1945 RETVAL
1946 2140
1947char *tile_path (mapstruct *map, unsigned int dir) 2141void
1948 CODE: 2142trigger (maptile *map, long connection, bool state = true)
1949 if (dir >= 4) 2143 CODE:
1950 XSRETURN_UNDEF; 2144 activate_connection (map, connection, state);
1951 RETVAL = map->tile_path [dir];
1952 OUTPUT:
1953 RETVAL
1954 2145
1955mapstruct *cf_map_get_map (char *name) 2146void
1956 PROTOTYPE: $ 2147get_connection (maptile *map, long connection)
1957 ALIAS: map = 0 2148 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection);
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1958 2153
1959mapstruct *has_been_loaded (char *name)
1960 PROTOTYPE: $
1961
1962mapstruct *cf_map_get_first ()
1963 PROTOTYPE:
1964 ALIAS: first = 0
1965
1966# whoever "designed" the plug-in api should have wasted
1967# his/her time with staying away from the project - would have
1968# saved others a lot of time, without doubt.
1969void set_path (mapstruct *where, char *path)
1970 CODE:
1971 strcpy (where->path, path);
1972
1973int in_memory (mapstruct *map)
1974 CODE:
1975 RETVAL = map->in_memory;
1976 OUTPUT:
1977 RETVAL
1978
1979bool unique (mapstruct *map)
1980 CODE:
1981 RETVAL = map->unique;
1982 OUTPUT:
1983 RETVAL
1984
1985void set_unique (mapstruct *map, bool unique)
1986 CODE:
1987 map->unique = unique;
1988
1989object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1990 2155
1991object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1992 2157
1993object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1994 C_ARGS: str, map, nx, ny 2159 C_ARGS: str, map, nx, ny
1995 2160
1996void 2161void
1997cf_map_normalise (mapstruct *map, int x, int y) 2162get_map_flags (maptile *map, int x, int y)
1998 PPCODE: 2163 PPCODE:
1999{ 2164{
2000 mapstruct *nmap = 0; 2165 maptile *nmap = 0;
2001 I16 nx = 0, ny = 0; 2166 I16 nx = 0, ny = 0;
2002 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2003 2168
2004 EXTEND (SP, 4); 2169 EXTEND (SP, 4);
2005 PUSHs (sv_2mortal (newSViv (flags))); 2170 PUSHs (sv_2mortal (newSViv (flags)));
2006 2171
2007 if (GIMME_V == G_ARRAY) 2172 if (GIMME_V == G_ARRAY)
2011 PUSHs (sv_2mortal (newSViv (ny))); 2176 PUSHs (sv_2mortal (newSViv (ny)));
2012 } 2177 }
2013} 2178}
2014 2179
2015void 2180void
2016at (mapstruct *map, unsigned int x, unsigned int y) 2181at (maptile *map, unsigned int x, unsigned int y)
2017 PROTOTYPE: $$$ 2182 PROTOTYPE: $$$
2018 PPCODE: 2183 PPCODE:
2019{ 2184{
2020 object *o; 2185 object *o;
2021 mapstruct *nmap = 0; 2186 maptile *nmap = 0;
2022 I16 nx, ny; 2187 I16 nx, ny;
2023 2188
2024 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2189 get_map_flags (map, &nmap, x, y, &nx, &ny);
2025 2190
2026 if (nmap) 2191 if (nmap)
2027 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2028 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2029} 2194}
2030 2195
2031SV * 2196SV *
2032bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2197bot_at (maptile *obj, unsigned int x, unsigned int y)
2033 PROTOTYPE: $$$ 2198 PROTOTYPE: $$$
2034 ALIAS: 2199 ALIAS:
2035 top_at = 1 2200 top_at = 1
2036 flags_at = 2 2201 flags_at = 2
2037 light_at = 3 2202 light_at = 3
2038 move_block_at = 4 2203 move_block_at = 4
2039 move_slow_at = 5 2204 move_slow_at = 5
2040 move_on_at = 6 2205 move_on_at = 6
2041 move_off_at = 7 2206 move_off_at = 7
2042 INIT: 2207 INIT:
2043 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2044 CODE: 2209 CODE:
2045 switch (ix) 2210 switch (ix)
2046 { 2211 {
2047 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2048 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2051 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2052 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2053 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2054 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2055 } 2220 }
2056 OUTPUT: 2221 OUTPUT: RETVAL
2057 RETVAL
2058 2222
2059# "serialise" map perl data into a ref 2223void fix_walls (maptile *map, int x, int y)
2060void 2224
2061_get_obs (mapstruct *map) 2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2062 PPCODE: 2229 CODE:
2063{ 2230 RETVAL = get_name_of_region_for_map (m);
2064 object *o; 2231 OUTPUT: RETVAL
2065 int x, y;
2066 AV *obs = newAV ();
2067 int nonnull = 0;
2068 2232
2069 for (y = 0; y < MAP_HEIGHT (map); y++) 2233# worst xs function of my life
2070 for (x = 0; x < MAP_WIDTH (map); x++) 2234bool
2071 { 2235_create_random_map (\
2072 AV *av = newAV (); 2236 maptile *self,\
2073 2237 char *wallstyle,\
2074 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2238 char *wall_name,\
2075 { 2239 char *floorstyle,\
2076 SV *sv = SVptr_cache_get (o); 2240 char *monsterstyle,\
2077 2241 char *treasurestyle,\
2078 if (sv && HvFILL (SvRV (sv))) 2242 char *layoutstyle,\
2079 { 2243 char *doorstyle,\
2080 nonnull = 1; 2244 char *decorstyle,\
2081 sv = newSVsv (sv); 2245 char *origin_map,\
2082 } 2246 char *final_map,\
2083 else 2247 char *exitstyle,\
2084 sv = &PL_sv_undef; 2248 char *this_map,\
2085 2249 char *exit_on_final_map,\
2086 av_push (av, sv); 2250 int xsize,\
2087 } 2251 int ysize,\
2088 2252 int expand2x,\
2089 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2253 int layoutoptions1,\
2090 } 2254 int layoutoptions2,\
2091 2255 int layoutoptions3,\
2092 if (nonnull) 2256 int symmetry,\
2093 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2257 int difficulty,\
2094 else 2258 int difficulty_given,\
2095 SvREFCNT_dec (obs); 2259 float difficulty_increase,\
2096} 2260 int dungeon_level,\
2097 2261 int dungeon_depth,\
2098# "deserialise" perl map data into the map 2262 int decoroptions,\
2099void 2263 int orientation,\
2100_set_obs (mapstruct *map, SV *sv) 2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2101 CODE: 2274 CODE:
2102{ 2275{
2103 object *o; 2276 random_map_params rmp;
2104 AV *av;
2105 int x, y;
2106 AV *obs = (AV *)SvRV (sv);
2107 2277
2108 for (y = 0; y < MAP_HEIGHT (map); y++) 2278 assign (rmp.wallstyle , wallstyle);
2109 for (x = 0; x < MAP_WIDTH (map); x++) 2279 assign (rmp.wall_name , wall_name);
2110 { 2280 assign (rmp.floorstyle , floorstyle);
2111 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2112 2288
2113 if (!SvROK (sv)) 2289 rmp.origin_map = origin_map;
2114 continue; 2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2115 2315
2116 av = (AV *)SvRV (sv); 2316 RETVAL = self->generate_random_map (&rmp);
2117
2118 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2119 {
2120 sv = av_shift (av);
2121
2122 if (SvROK (sv))
2123 {
2124 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2125 SVptr_cache_set (o, sv);
2126 }
2127 }
2128 }
2129} 2317}
2130
2131
2132MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2133
2134archetype *cf_archetype_get_first()
2135 PROTOTYPE:
2136 ALIAS: first = 0
2137
2138archetype *cf_archetype_get_next (archetype *arch)
2139 ALIAS: next = 0
2140
2141archetype *cf_archetype_get_head (archetype *arch)
2142 ALIAS: head = 0
2143
2144archetype *cf_archetype_get_more (archetype *arch)
2145 ALIAS: more = 0
2146
2147const char *cf_archetype_get_name (archetype *arch)
2148 ALIAS: name = 0
2149
2150object *cf_archetype_get_clone (archetype *arch)
2151 ALIAS: clone = 0
2152
2153MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2154
2155partylist *cf_party_get_first ()
2156 PROTOTYPE:
2157 ALIAS: first = 0
2158
2159partylist *cf_party_get_next (partylist *party)
2160 ALIAS: next = 0
2161
2162const char *cf_party_get_name (partylist *party)
2163
2164const char *cf_party_get_password (partylist *party)
2165 ALIAS: password = 0
2166
2167player *cf_party_get_first_player (partylist *party)
2168 ALIAS: first_player = 0
2169
2170player *cf_party_get_next_player (partylist *party, player *op)
2171 ALIAS: next_player = 0
2172
2173
2174MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2175
2176region *cf_region_get_first ()
2177 PROTOTYPE:
2178 ALIAS: first = 0
2179
2180const char *cf_region_get_name (region *reg)
2181 ALIAS: name = 0
2182
2183region *cf_region_get_next (region *reg)
2184 ALIAS: next = 0
2185
2186region *cf_region_get_parent (region *reg)
2187 ALIAS: parent = 0
2188
2189const char *cf_region_get_longname (region *reg)
2190 ALIAS: longname = 0
2191
2192const char *cf_region_get_message (region *reg)
2193 ALIAS: message = 0
2194
2195
2196MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2197
2198val64
2199exp (living *liv, val64 new_val = 0)
2200 PROTOTYPE: $;$
2201 ALIAS:
2202 Str = 1
2203 Dex = 2
2204 Con = 3
2205 Wis = 4
2206 Cha = 5
2207 Int = 6
2208 Pow = 7
2209 wc = 8
2210 ac = 9
2211 hp = 10
2212 maxhp = 11
2213 sp = 12
2214 maxsp = 13
2215 grace = 14
2216 maxgrace = 15
2217 food = 16
2218 dam = 17
2219 luck = 18
2220 CODE:
2221# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2222 switch (ix)
2223 {
2224 LIVING_ACC (exp , 0);
2225 LIVING_ACC (Str , 1);
2226 LIVING_ACC (Dex , 2);
2227 LIVING_ACC (Con , 3);
2228 LIVING_ACC (Wis , 4);
2229 LIVING_ACC (Cha , 5);
2230 LIVING_ACC (Int , 6);
2231 LIVING_ACC (Pow , 7);
2232 LIVING_ACC (wc , 8);
2233 LIVING_ACC (ac , 9);
2234 LIVING_ACC (hp , 10);
2235 LIVING_ACC (maxhp , 11);
2236 LIVING_ACC (sp , 12);
2237 LIVING_ACC (maxsp , 13);
2238 LIVING_ACC (grace , 14);
2239 LIVING_ACC (maxgrace, 15);
2240 LIVING_ACC (food , 16);
2241 LIVING_ACC (dam , 17);
2242 LIVING_ACC (luck , 18);
2243 }
2244# undef LIVING_ACC
2245 OUTPUT: 2318 OUTPUT:
2246 RETVAL 2319 RETVAL
2247 2320
2321MODULE = cf PACKAGE = cf::arch
2322
2323archetype *find (const char *name)
2324 CODE:
2325 RETVAL = archetype::find (name);
2326 OUTPUT:
2327 RETVAL
2328
2329archetype *first()
2330 PROTOTYPE:
2331 CODE:
2332 RETVAL = first_archetype;
2333 OUTPUT: RETVAL
2334
2335INCLUDE: $PERL genacc archetype ../include/object.h |
2336
2337MODULE = cf PACKAGE = cf::party
2338
2339partylist *first ()
2340 PROTOTYPE:
2341 CODE:
2342 RETVAL = get_firstparty ();
2343 OUTPUT: RETVAL
2344
2345INCLUDE: $PERL genacc partylist ../include/player.h |
2346
2347MODULE = cf PACKAGE = cf::region
2348
2349region *first ()
2350 PROTOTYPE:
2351 CODE:
2352 RETVAL = first_region;
2353 OUTPUT: RETVAL
2354
2355region *find (char *name)
2356 PROTOTYPE: $
2357 CODE:
2358 RETVAL = get_region_by_name (name);
2359 OUTPUT: RETVAL
2360
2361INCLUDE: $PERL genacc region ../include/map.h |
2362
2363MODULE = cf PACKAGE = cf::living
2364
2365INCLUDE: $PERL genacc living ../include/living.h |
2366
2367MODULE = cf PACKAGE = cf::settings
2368
2369INCLUDE: $PERL genacc Settings ../include/global.h |
2370
2371MODULE = cf PACKAGE = cf::client
2372
2373INCLUDE: $PERL genacc client ../include/client.h |
2374
2375int invoke (client *ns, int event, ...)
2376 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2379 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2380 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2381 OUTPUT: RETVAL
2382
2383SV *registry (client *ns)
2384
2385void
2386list ()
2387 PPCODE:
2388 EXTEND (SP, clients.size ());
2389 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2390 PUSHs (sv_2mortal (to_sv (*i)));
2391
2392void
2393client::send_packet (SV *packet)
2394 CODE:
2395{
2396 STRLEN len;
2397 char *buf = SvPVbyte (packet, len);
2398
2399 THIS->send_packet (buf, len);
2400}
2401

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