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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.12 by root, Sat Aug 26 23:36:33 2006 UTC vs.
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 66static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 67
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 68static PerlInterpreter *perl;
88 69
70double runtime;
71
72global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
90 75
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
98 99
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt_cnt () > 0)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 if (cb)
144 {
145 SvREFCNT_dec (cb);
146 cb = 0;
147 }
148
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this);
158}
159
160void
161attachable::destroy ()
162{
163 if (destroyed ())
164 return;
165
166 flags |= F_DESTROYED;
167 do_destroy ();
168}
169
170void
171attachable::check_mortals ()
172{
173 static int i = 0;
174
175 for (;;)
176 {
177 if (i >= mortals.size ())
178 {
179 i = 0;
180
181 if (mortals.size () > 1000)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
183
184 break;
185 }
186
187 attachable *obj = mortals [i];
188
189 obj->refcnt_chk (); // unborrow from perl, if necessary
190
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
195 ++i; // further delay freeing
196
197 if (!(i & 0x3ff))
198 break;
199 }
200 else
201 {
202 mortals.erase (i);
203 delete obj;
204 }
205 }
206}
207
208attachable &
209attachable::operator =(const attachable &src)
210{
211 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213
214 attach = src.attach;
215 return *this;
216}
217
218//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219
101static SV * 220static SV *
102newSVptr (void *ptr, const char *klass) 221newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 222{
104 SV *sv; 223 SV *sv;
105 224
106 if (!ptr) 225 if (!ptr)
107 return &PL_sv_undef; 226 return &PL_sv_undef;
108 227
109 sv = (SV *)newHV ();
110 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
111 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 229 return sv_bless (newRV_noinc ((SV *)hv), stash);
112} 230}
113 231
114template<class extendable> 232static int
115SV * 233attachable_free (pTHX_ SV *sv, MAGIC *mg)
116newSVextendable (extendable *obj, const char *klass) 234{
235 attachable *at = (attachable *)mg->mg_ptr;
236
237 //TODO: check if transaction behaviour is really required here
238 if (SV *self = (SV *)at->self)
239 {
240 at->self = 0;
241 SvREFCNT_dec (self);
242 }
243
244 // next line makes sense, but most objects still have refcnt 0 by default
245 //at->refcnt_chk ();
246 return 0;
247}
248
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
250
251static SV *
252newSVattachable (attachable *obj, HV *stash)
117{ 253{
118 if (!obj) 254 if (!obj)
119 return &PL_sv_undef; 255 return &PL_sv_undef;
120 256
121 if (!obj->self) 257 if (!obj->self)
122 obj->self = newSVptr (obj, klass);
123
124 return newSVsv (static_cast<SV *>(obj->self));
125}
126
127static void
128SVptr_cache_set (void *ptr, SV *sv)
129{
130 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
131}
132
133static SV *
134SVptr_cache_get (void *ptr)
135{
136 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
137
138 return he ? *he : 0;
139}
140
141static SV *
142newSVptr_cached (void *ptr, const char *klass)
143{
144 SV *sv;
145
146 if (!ptr)
147 return &PL_sv_undef;
148
149 sv = SVptr_cache_get (ptr);
150
151 if (!sv)
152 { 258 {
153 HV *hv = newHV (); 259 obj->self = newHV ();
154 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
155 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
156 261
157 SVptr_cache_set (ptr, sv); 262 // now bless the object _once_
263 return sv_bless (newRV_inc ((SV *)obj->self), stash);
158 } 264 }
265 else
266 {
267 SV *sv = newRV_inc ((SV *)obj->self);
159 268
160 return newSVsv (sv); 269 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
270 SvAMAGIC_on (sv);
271
272 return sv;
273 }
161} 274}
162 275
163static void 276static void
164clearSVptr (SV *sv) 277clearSVptr (SV *sv)
165{ 278{
190 if (SvOK (sv)) 303 if (SvOK (sv))
191 return SvPTR (sv, klass); 304 return SvPTR (sv, klass);
192 else 305 else
193 return 0; 306 return 0;
194} 307}
308
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
311inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
332
333inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); }
335
336inline SV *to_sv (facetile * v) { return to_sv (v->name); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
338
339inline SV *to_sv (UUID v)
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
370
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
373
374template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376
377template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385
386inline void sv_to (SV *sv, UUID &v)
387{
388 unsigned int version;
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392}
393
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
195 395
196static SV * 396static SV *
197newSVdt_va (va_list &ap, data_type type) 397newSVdt_va (va_list &ap, data_type type)
198{ 398{
199 SV *sv; 399 SV *sv;
226 sv = str ? newSVpv (str, len) : &PL_sv_undef; 426 sv = str ? newSVpv (str, len) : &PL_sv_undef;
227 } 427 }
228 break; 428 break;
229 429
230 case DT_OBJECT: 430 case DT_OBJECT:
231 { 431 sv = to_sv (va_arg (ap, object *));
232 object *obj = va_arg (ap, object *);
233 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
234 }
235 break; 432 break;
236 433
237 case DT_MAP: 434 case DT_MAP:
238 // va_arg (object *) when void * is passed is an XSI extension 435 // va_arg (object *) when void * is passed is an XSI extension
239 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 436 sv = to_sv (va_arg (ap, maptile *));
240 break; 437 break;
241 438
439 case DT_CLIENT:
440 sv = to_sv (va_arg (ap, client *));
441 break;
442
242 case DT_PLAYER: 443 case DT_PLAYER:
243 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 444 sv = to_sv (va_arg (ap, player *));
244 break; 445 break;
245 446
246 case DT_ARCH: 447 case DT_ARCH:
247 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 448 sv = to_sv (va_arg (ap, archetype *));
248 break; 449 break;
249 450
250 case DT_PARTY: 451 case DT_PARTY:
251 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 452 sv = to_sv (va_arg (ap, partylist *));
252 break; 453 break;
253 454
254 case DT_REGION: 455 case DT_REGION:
255 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 456 sv = to_sv (va_arg (ap, region *));
256 break; 457 break;
257 458
258 default: 459 default:
259 assert (("unhandled type in newSVdt_va", 0)); 460 assert (("unhandled type in newSVdt_va", 0));
260 } 461 }
305} 506}
306 507
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 509
309SV * 510SV *
310registry_of (extendable_base *obj) 511registry (attachable *ext)
311{ 512{
312 if (!obj->cb) 513 if (!ext->cb)
313 obj->cb = newAV (); 514 ext->cb = newAV ();
314 515
315 return newRV_inc ((SV *)obj->cb); 516 return newRV_inc ((SV *)ext->cb);
316}
317
318void extendable_base::clear ()
319{
320 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
321
322 if (self) SvREFCNT_dec (self);
323 if (cb) SvREFCNT_dec (cb);
324
325 if (attach) free_string (attach);
326
327 self = 0;
328 cb = 0;
329 attach = 0;
330}
331
332void extendable_base::optimise ()
333{
334 // optional, and not used yet anyways
335// // empty and unreferenced? nuke it
336// if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
337// {
338// hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
339// todo++;
340// }
341
342}
343
344void extendable_base::reattach (data_type type, void *self)
345{
346 dSP;
347 ENTER;
348 SAVETMPS;
349 PUSHMARK (SP);
350 EXTEND (SP, 1);
351 PUSHs (sv_2mortal (newSVdt (type, self)));
352 PUTBACK;
353 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
354 FREETMPS;
355 LEAVE;
356
357 if (cb && type == DT_OBJECT)
358 INVOKE_OBJECT (LOAD, (object *)self);
359}
360
361void
362object::instantiate_ ()
363{
364 dSP;
365 ENTER;
366 SAVETMPS;
367 PUSHMARK (SP);
368 EXTEND (SP, 2);
369 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
370 PUSHs (sv_2mortal (newSVpv (attach, 0)));
371 PUTBACK;
372 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
373 FREETMPS;
374 LEAVE;
375} 517}
376 518
377///////////////////////////////////////////////////////////////////////////// 519/////////////////////////////////////////////////////////////////////////////
378 520
379extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
380{ 522{
381 gethook = gethooksptr;
382 printf (PLUGIN_VERSION " init\n");
383
384 return 0; 523 return 0;
385} 524}
386 525
387static CommArray_s rtn_cmd; 526static CommArray_s rtn_cmd;
388 527
389static int 528static int
390runPluginCommand (object *obj, char *params) 529runPluginCommand (object *obj, char *params)
391{ 530{
392 dSP; 531 return -1;
393
394 ENTER;
395 SAVETMPS;
396
397 PUSHMARK (SP);
398
399 EXTEND (SP, 3);
400 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
401 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
402
403 if (params)
404 PUSHs (sv_2mortal (newSVpv (params, 0)));
405
406 PUTBACK;
407 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
408 SPAGAIN;
409
410 if (SvTRUE (ERRSV))
411 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
412
413 int returnvalue = count > 0 ? POPi : -1;
414
415 PUTBACK;
416 FREETMPS;
417 LEAVE;
418
419 return returnvalue;
420} 532}
421 533
422extern "C" void *cfperl_getPluginProperty (int *type, ...) 534extern "C" void *cfperl_getPluginProperty (int *type, ...)
423{ 535{
424 va_list args; 536 va_list args;
427 va_start (args, type); 539 va_start (args, type);
428 propname = va_arg (args, char *); 540 propname = va_arg (args, char *);
429 //printf ("Property name: %s\n", propname); 541 //printf ("Property name: %s\n", propname);
430 542
431 if (!strcmp (propname, "command?")) 543 if (!strcmp (propname, "command?"))
432 {
433 if (!perl)
434 return NULL; 544 return NULL;
435
436 const char *cmdname = va_arg (args, const char *);
437 HV *hv = get_hv ("cf::COMMAND", 1);
438 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
439
440 va_end (args);
441
442 if (svp)
443 {
444 // this is totaly broken, should stash it into %COMMAND
445 rtn_cmd.name = cmdname;
446 rtn_cmd.time = SvNV (*svp);
447 rtn_cmd.func = runPluginCommand;
448
449 return &rtn_cmd;
450 }
451 }
452 else if (!strcmp (propname, "Identification")) 545 else if (!strcmp (propname, "Identification"))
453 { 546 {
454 va_end (args); 547 va_end (args);
455 return (void*) PLUGIN_NAME; 548 return (void *)PLUGIN_NAME;
456 } 549 }
457 else if (!strcmp (propname, "FullName")) 550 else if (!strcmp (propname, "FullName"))
458 { 551 {
459 va_end (args); 552 va_end (args);
460 return (void*) PLUGIN_VERSION; 553 return (void *)PLUGIN_VERSION;
461 } 554 }
462 else 555 else
463 va_end (args); 556 va_end (args);
464 557
465 return NULL; 558 return NULL;
468extern "C" int cfperl_postInitPlugin () 561extern "C" int cfperl_postInitPlugin ()
469{ 562{
470 int hooktype = 1; 563 int hooktype = 1;
471 int rtype = 0; 564 int rtype = 0;
472 565
473 printf (PLUGIN_VERSION " post init\n");
474
475 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
476 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
477 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
478 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
479
480 cf_init_plugin (gethook); 566 cf_init_plugin (gethook);
481 567
482 return 0; 568 return 0;
483} 569}
484 570
488} 574}
489 575
490void 576void
491cfperl_init () 577cfperl_init ()
492{ 578{
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
580 perl = perl_alloc ();
581 perl_construct (perl);
582
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584
493 char *argv[] = { 585 char *argv[] = {
494 "", 586 "",
495 "-e" 587 "-e"
496 "BEGIN {" 588 "use Event; use Coro;" // required for bootstrap
497 " cf->bootstrap;" 589 "cf->bootstrap;" // required for datadir :*>
498 " unshift @INC, cf::datadir ();" 590 "unshift @INC, cf::datadir ();"
499 "}"
500 ""
501 "use cf;" 591 "require cf;"
502 }; 592 };
503
504 perl = perl_alloc ();
505 perl_construct (perl);
506
507 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
508 593
509 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
510 { 595 {
511 printf ("unable to initialize perl-interpreter, aborting.\n"); 596 printf ("unable to initialize perl-interpreter, aborting.\n");
512
513 exit (EXIT_FAILURE); 597 exit (EXIT_FAILURE);
514 //perl_destruct (perl);
515 //perl_free (perl);
516 //perl = 0;
517 //return;
518 } 598 }
519
520 obj_cache = newHV ();
521} 599}
522 600
523void cfperl_main () 601void cfperl_main ()
524{ 602{
525 dSP; 603 dSP;
526 604
527 PUSHMARK (SP); 605 PUSHMARK (SP);
528 PUTBACK; 606 PUTBACK;
529 call_pv ("cf::main", G_DISCARD | G_VOID); 607 call_pv ("cf::main", G_DISCARD | G_VOID);
608}
609
610void
611attachable::instantiate ()
612{
613 if (attach)
614 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
616 attach = 0;
617 }
618}
619
620void
621attachable::reattach ()
622{
623 optimise ();
624 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
530} 626}
531 627
532static event_klass klass_of[NUM_EVENT_TYPES] = { 628static event_klass klass_of[NUM_EVENT_TYPES] = {
533# define def(type,name) KLASS_ ## type, 629# define def(type,name) KLASS_ ## type,
534# include "eventinc.h" 630# include "eventinc.h"
535# undef def 631# undef def
536}; 632};
633
634#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
537 635
538static void 636static void
539gather_callbacks (AV *&callbacks, AV *registry, event_type event) 637gather_callbacks (AV *&callbacks, AV *registry, event_type event)
540{ 638{
541 // event must be in array 639 // event must be in array
563 } 661 }
564 } 662 }
565 } 663 }
566} 664}
567 665
666void
667attachable::gather_callbacks (AV *&callbacks, event_type event) const
668{
669 ::gather_callbacks (callbacks, cb_attachable, event);
670
671 if (cb)
672 ::gather_callbacks (callbacks, cb, event);
673}
674
675void
676global::gather_callbacks (AV *&callbacks, event_type event) const
677{
678 ::gather_callbacks (callbacks, cb_object, event);
679}
680
681void
682object::gather_callbacks (AV *&callbacks, event_type event) const
683{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 if (type <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 attachable::gather_callbacks (callbacks, event);
701 ::gather_callbacks (callbacks, cb_object, event);
702}
703
704void
705archetype::gather_callbacks (AV *&callbacks, event_type event) const
706{
707 attachable::gather_callbacks (callbacks, event);
708 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
709}
710
711void
712client::gather_callbacks (AV *&callbacks, event_type event) const
713{
714 attachable::gather_callbacks (callbacks, event);
715 ::gather_callbacks (callbacks, cb_client, event);
716}
717
718void
719player::gather_callbacks (AV *&callbacks, event_type event) const
720{
721 attachable::gather_callbacks (callbacks, event);
722 ::gather_callbacks (callbacks, cb_player, event);
723}
724
725void
726maptile::gather_callbacks (AV *&callbacks, event_type event) const
727{
728 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event);
730}
731
732bool
568bool cfperl_invoke (event_type event, ...) 733attachable::invoke (event_type event, ...)
569{ 734{
570 data_type dt; 735 data_type dt;
571 va_list ap; 736 va_list ap;
572 737
573 va_start (ap, event); 738 va_start (ap, event);
574 739
740 // callback call ordering should be:
741 // 1. per-object callback
742 // 2. per-class object
743 // 3. per-type callback
744 // 4. global callbacks
745
575 AV *callbacks = 0; 746 AV *callbacks = 0;
576
577 object *op;
578 player *pl;
579 mapstruct *map;
580
581 // callback call ordering is:
582 // 1. per-object callback (NYI)
583 // 2. per-class object
584 // 2a. per-type callback
585 // 4. global callbacks
586
587 gather_callbacks (callbacks, cb_global, event); 747 gather_callbacks (callbacks, event);
588
589 switch (klass_of [event])
590 {
591 case KLASS_GLOBAL:
592 break;
593
594 case KLASS_OBJECT:
595 dt = (data_type) va_arg (ap, int);
596 assert (("first argument must be of type object", dt == DT_OBJECT));
597 op = va_arg (ap, object *);
598
599 if (op->cb)
600 gather_callbacks (callbacks, (AV *)op->cb, event);
601
602 gather_callbacks (callbacks, cb_object, event);
603
604 if (op->type > 0 && op->type <= AvFILLp (cb_type))
605 {
606 SV *registry = AvARRAY (cb_type)[op->type];
607
608 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
609 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
610 }
611
612 break;
613
614 case KLASS_PLAYER:
615 dt = (data_type) va_arg (ap, int);
616 assert (("first argument must be of type player", dt == DT_PLAYER));
617 pl = va_arg (ap, player *);
618
619 if (op->cb)
620 gather_callbacks (callbacks, (AV *)op->cb, event);
621
622 gather_callbacks (callbacks, cb_player, event);
623 break;
624
625 case KLASS_MAP:
626 dt = (data_type) va_arg (ap, int);
627 assert (("first argument must be of type object", dt == DT_MAP));
628 map = va_arg (ap, mapstruct *);
629
630 if (op->cb)
631 gather_callbacks (callbacks, (AV *)op->cb, event);
632
633 gather_callbacks (callbacks, cb_map, event);
634 break;
635
636 default:
637 assert (("unsupported event klass in cfperl_invoke", 0));
638 }
639 748
640 // short-circuit processing if no callbacks found/defined 749 // short-circuit processing if no callbacks found/defined
641 if (!callbacks) 750 if (!callbacks)
642 return 0; 751 return 0;
643 752
644 dSP; 753 CALL_BEGIN (3);
645 ENTER;
646 SAVETMPS;
647
648 PUSHMARK (SP);
649 EXTEND (SP, 3);
650
651 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
652 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
653 756
654 switch (klass_of [event]) 757 //TODO: unhack
655 { 758 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
656 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 759 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
657 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 760 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
658 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 761 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
659 } 762 else if (global *gl = is_a<global>(this)) /*nop*/;
763 else
764 abort (); //TODO
660 765
661 for (;;) 766 for (;;)
662 { 767 {
663 dt = (data_type) va_arg (ap, int); 768 dt = (data_type) va_arg (ap, int);
664 769
665 if (dt == DT_END) 770 if (dt == DT_END)
666 break; 771 break;
667
668 if (dt == DT_AV) 772 else if (dt == DT_AV)
669 { 773 {
670 AV *av = va_arg (ap, AV *); 774 AV *av = va_arg (ap, AV *);
671 775
672 for (int i = 0; i <= av_len (av); ++i) 776 for (int i = 0; i <= av_len (av); ++i)
673 XPUSHs (*av_fetch (av, i, 1)); 777 XPUSHs (*av_fetch (av, i, 1));
676 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
677 } 781 }
678 782
679 va_end (ap); 783 va_end (ap);
680 784
681 PUTBACK; 785 CALL_CALL ("cf::do_invoke", G_SCALAR);
682 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
683 SPAGAIN;
684
685 count = count > 0 ? POPi : 0; 786 count = count > 0 ? POPi : 0;
686 787
687 FREETMPS; 788 CALL_END;
688 LEAVE;
689 789
690 return count; 790 return count;
691} 791}
692 792
693SV * 793SV *
708cfperl_result_INT (int idx) 808cfperl_result_INT (int idx)
709{ 809{
710 return SvIV (cfperl_result (idx)); 810 return SvIV (cfperl_result (idx));
711} 811}
712 812
813double
814cfperl_result_DOUBLE (int idx)
815{
816 return SvNV (cfperl_result (idx));
817}
818
819/////////////////////////////////////////////////////////////////////////////
820
821void
822cfperl_emergency_save ()
823{
824 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END;
827}
828
829maptile *
830maptile::find_sync (const char *path, maptile *origin)
831{
832 CALL_BEGIN (2);
833 CALL_ARG (path);
834 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836
837 maptile *retval;
838
839 if (count)
840 sv_to (POPs, retval);
841 else
842 retval = 0;
843
844 CALL_END;
845
846 return retval;
847}
848
849maptile *
850maptile::find_async (const char *path, maptile *origin)
851{
852 CALL_BEGIN (2);
853 CALL_ARG (path);
854 CALL_ARG (origin);
855 CALL_CALL ("cf::map::find_async", G_SCALAR);
856
857 maptile *retval;
858
859 if (count)
860 sv_to (POPs, retval);
861 else
862 retval = 0;
863
864 CALL_END;
865
866 return retval;
867}
868
869void
870maptile::do_load_sync ()
871{
872 CALL_BEGIN (1);
873 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END;
885}
886
887void
888object::enter_exit (object *exit)
889{
890 if (type != PLAYER)
891 return;
892
893 CALL_BEGIN (2);
894 CALL_ARG (this);
895 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END;
898}
899
900/////////////////////////////////////////////////////////////////////////////
901
902struct EventAPI *watcher_base::GEventAPI;
903struct CoroAPI *coroapi::GCoroAPI;
904
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void
914iw::alloc ()
915{
916 pe = GEventAPI->new_idle (0, 0);
917
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 WaREENTRANT_off (pe);
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940}
941
942void
943iow::fd (int fd)
944{
945 pe->fd = fd;
946}
947
948int
949iow::poll ()
950{
951 return pe->poll;
952}
953
954void
955iow::poll (int events)
956{
957 if (pe->poll != events)
958 {
959 if (pe->poll) stop ();
960 pe->poll = events;
961 if (pe->poll) start ();
962 }
963}
964
965void
966_connect_to_perl ()
967{
968 stash_cf = gv_stashpv ("cf" , 1);
969
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979
980 sv_runtime = get_sv ("cf::RUNTIME", 1);
981 sv_upgrade (sv_runtime, SVt_NV);
982
983 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1);
990}
991
713MODULE = cf PACKAGE = cf PREFIX = cf_ 992MODULE = cf PACKAGE = cf PREFIX = cf_
714 993
715BOOT: 994BOOT:
716{ 995{
717 HV *stash = gv_stashpv ("cf", 1); 996 _connect_to_perl ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
718 1002
719 static const struct { 1003 static const struct {
720 const char *name; 1004 const char *name;
721 IV iv; 1005 IV iv;
722 } *civ, const_iv[] = { 1006 } *civ, const_iv[] = {
734 const_iv (POTION) 1018 const_iv (POTION)
735 const_iv (FOOD) 1019 const_iv (FOOD)
736 const_iv (POISON) 1020 const_iv (POISON)
737 const_iv (BOOK) 1021 const_iv (BOOK)
738 const_iv (CLOCK) 1022 const_iv (CLOCK)
739 const_iv (LIGHTNING)
740 const_iv (ARROW) 1023 const_iv (ARROW)
741 const_iv (BOW) 1024 const_iv (BOW)
742 const_iv (WEAPON) 1025 const_iv (WEAPON)
743 const_iv (ARMOUR) 1026 const_iv (ARMOUR)
744 const_iv (PEDESTAL) 1027 const_iv (PEDESTAL)
764 const_iv (AMULET) 1047 const_iv (AMULET)
765 const_iv (PLAYERMOVER) 1048 const_iv (PLAYERMOVER)
766 const_iv (TELEPORTER) 1049 const_iv (TELEPORTER)
767 const_iv (CREATOR) 1050 const_iv (CREATOR)
768 const_iv (SKILL) 1051 const_iv (SKILL)
769 const_iv (EXPERIENCE)
770 const_iv (EARTHWALL) 1052 const_iv (EARTHWALL)
771 const_iv (GOLEM) 1053 const_iv (GOLEM)
772 const_iv (THROWN_OBJ) 1054 const_iv (THROWN_OBJ)
773 const_iv (BLINDNESS) 1055 const_iv (BLINDNESS)
774 const_iv (GOD) 1056 const_iv (GOD)
794 const_iv (FLOOR) 1076 const_iv (FLOOR)
795 const_iv (FLESH) 1077 const_iv (FLESH)
796 const_iv (INORGANIC) 1078 const_iv (INORGANIC)
797 const_iv (SKILL_TOOL) 1079 const_iv (SKILL_TOOL)
798 const_iv (LIGHTER) 1080 const_iv (LIGHTER)
799 const_iv (TRAP_PART)
800 const_iv (WALL) 1081 const_iv (BUILDABLE_WALL)
801 const_iv (LIGHT_SOURCE)
802 const_iv (MISC_OBJECT) 1082 const_iv (MISC_OBJECT)
803 const_iv (MONSTER)
804 const_iv (SPAWN_GENERATOR)
805 const_iv (LAMP) 1083 const_iv (LAMP)
806 const_iv (DUPLICATOR) 1084 const_iv (DUPLICATOR)
807 const_iv (TOOL)
808 const_iv (SPELLBOOK) 1085 const_iv (SPELLBOOK)
809 const_iv (BUILDFAC)
810 const_iv (CLOAK) 1086 const_iv (CLOAK)
811 const_iv (SPINNER) 1087 const_iv (SPINNER)
812 const_iv (GATE) 1088 const_iv (GATE)
813 const_iv (BUTTON) 1089 const_iv (BUTTON)
814 const_iv (CF_HANDLE) 1090 const_iv (CF_HANDLE)
821 const_iv (SPELL_EFFECT) 1097 const_iv (SPELL_EFFECT)
822 const_iv (CONVERTER) 1098 const_iv (CONVERTER)
823 const_iv (BRACERS) 1099 const_iv (BRACERS)
824 const_iv (POISONING) 1100 const_iv (POISONING)
825 const_iv (SAVEBED) 1101 const_iv (SAVEBED)
826 const_iv (POISONCLOUD)
827 const_iv (FIREHOLES)
828 const_iv (WAND) 1102 const_iv (WAND)
829 const_iv (SCROLL) 1103 const_iv (SCROLL)
830 const_iv (DIRECTOR) 1104 const_iv (DIRECTOR)
831 const_iv (GIRDLE) 1105 const_iv (GIRDLE)
832 const_iv (FORCE) 1106 const_iv (FORCE)
847 const_iv (DISEASE) 1121 const_iv (DISEASE)
848 const_iv (SYMPTOM) 1122 const_iv (SYMPTOM)
849 const_iv (BUILDER) 1123 const_iv (BUILDER)
850 const_iv (MATERIAL) 1124 const_iv (MATERIAL)
851 const_iv (ITEM_TRANSFORMER) 1125 const_iv (ITEM_TRANSFORMER)
1126
852 const_iv (QUEST) 1127 const_iv (NUM_SUBTYPES)
853 1128
854 const_iv (ST_BD_BUILD) 1129 const_iv (ST_BD_BUILD)
855 const_iv (ST_BD_REMOVE) 1130 const_iv (ST_BD_REMOVE)
856 1131
857 const_iv (ST_MAT_FLOOR) 1132 const_iv (ST_MAT_FLOOR)
883 const_iv (AT_BLIND) 1158 const_iv (AT_BLIND)
884 const_iv (AT_INTERNAL) 1159 const_iv (AT_INTERNAL)
885 const_iv (AT_LIFE_STEALING) 1160 const_iv (AT_LIFE_STEALING)
886 const_iv (AT_DISEASE) 1161 const_iv (AT_DISEASE)
887 1162
888 const_iv (QUEST_IN_PROGRESS)
889 const_iv (QUEST_DONE_QUEST)
890 const_iv (QUEST_DONE_TASK)
891 const_iv (QUEST_START_QUEST)
892 const_iv (QUEST_END_QUEST)
893 const_iv (QUEST_START_TASK)
894 const_iv (QUEST_END_TASK)
895 const_iv (QUEST_OVERRIDE)
896 const_iv (QUEST_ON_ACTIVATE)
897
898 const_iv (WEAP_HIT) 1163 const_iv (WEAP_HIT)
899 const_iv (WEAP_SLASH) 1164 const_iv (WEAP_SLASH)
900 const_iv (WEAP_PIERCE) 1165 const_iv (WEAP_PIERCE)
901 const_iv (WEAP_CLEAVE) 1166 const_iv (WEAP_CLEAVE)
902 const_iv (WEAP_SLICE) 1167 const_iv (WEAP_SLICE)
918 const_iv (FLAG_MONSTER) 1183 const_iv (FLAG_MONSTER)
919 const_iv (FLAG_FRIENDLY) 1184 const_iv (FLAG_FRIENDLY)
920 const_iv (FLAG_GENERATOR) 1185 const_iv (FLAG_GENERATOR)
921 const_iv (FLAG_IS_THROWN) 1186 const_iv (FLAG_IS_THROWN)
922 const_iv (FLAG_AUTO_APPLY) 1187 const_iv (FLAG_AUTO_APPLY)
923 const_iv (FLAG_TREASURE)
924 const_iv (FLAG_PLAYER_SOLD) 1188 const_iv (FLAG_PLAYER_SOLD)
925 const_iv (FLAG_SEE_INVISIBLE) 1189 const_iv (FLAG_SEE_INVISIBLE)
926 const_iv (FLAG_CAN_ROLL) 1190 const_iv (FLAG_CAN_ROLL)
927 const_iv (FLAG_OVERLAY_FLOOR) 1191 const_iv (FLAG_OVERLAY_FLOOR)
928 const_iv (FLAG_IS_TURNABLE) 1192 const_iv (FLAG_IS_TURNABLE)
1003 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1004 const_iv (FLAG_IS_WATER) 1268 const_iv (FLAG_IS_WATER)
1005 const_iv (FLAG_CONTENT_ON_GEN) 1269 const_iv (FLAG_CONTENT_ON_GEN)
1006 const_iv (FLAG_IS_A_TEMPLATE) 1270 const_iv (FLAG_IS_A_TEMPLATE)
1007 const_iv (FLAG_IS_BUILDABLE) 1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1008 const_iv (FLAG_AFK) 1273 const_iv (FLAG_NO_MAP_SAVE)
1009 1274
1010 const_iv (NDI_BLACK) 1275 const_iv (NDI_BLACK)
1011 const_iv (NDI_WHITE) 1276 const_iv (NDI_WHITE)
1012 const_iv (NDI_NAVY) 1277 const_iv (NDI_NAVY)
1013 const_iv (NDI_RED) 1278 const_iv (NDI_RED)
1023 const_iv (NDI_MAX_COLOR) 1288 const_iv (NDI_MAX_COLOR)
1024 const_iv (NDI_COLOR_MASK) 1289 const_iv (NDI_COLOR_MASK)
1025 const_iv (NDI_UNIQUE) 1290 const_iv (NDI_UNIQUE)
1026 const_iv (NDI_ALL) 1291 const_iv (NDI_ALL)
1027 1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1028 const_iv (F_APPLIED) 1306 const_iv (F_APPLIED)
1029 const_iv (F_LOCATION) 1307 const_iv (F_LOCATION)
1030 const_iv (F_UNPAID) 1308 const_iv (F_UNPAID)
1031 const_iv (F_MAGIC) 1309 const_iv (F_MAGIC)
1032 const_iv (F_CURSED) 1310 const_iv (F_CURSED)
1038 const_iv (F_BUY) 1316 const_iv (F_BUY)
1039 const_iv (F_SHOP) 1317 const_iv (F_SHOP)
1040 const_iv (F_SELL) 1318 const_iv (F_SELL)
1041 1319
1042 const_iv (P_BLOCKSVIEW) 1320 const_iv (P_BLOCKSVIEW)
1321 const_iv (P_PLAYER)
1043 const_iv (P_NO_MAGIC) 1322 const_iv (P_NO_MAGIC)
1044 const_iv (P_IS_ALIVE) 1323 const_iv (P_IS_ALIVE)
1045 const_iv (P_NO_CLERIC) 1324 const_iv (P_NO_CLERIC)
1046 const_iv (P_NEED_UPDATE)
1047 const_iv (P_NO_ERROR)
1048 const_iv (P_OUT_OF_MAP) 1325 const_iv (P_OUT_OF_MAP)
1049 const_iv (P_NEW_MAP) 1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1050 1328
1051 const_iv (UP_OBJ_INSERT) 1329 const_iv (UP_OBJ_INSERT)
1052 const_iv (UP_OBJ_REMOVE) 1330 const_iv (UP_OBJ_REMOVE)
1053 const_iv (UP_OBJ_CHANGE) 1331 const_iv (UP_OBJ_CHANGE)
1054 const_iv (UP_OBJ_FACE) 1332 const_iv (UP_OBJ_FACE)
1086 1364
1087 const_iv (SK_EXP_ADD_SKILL) 1365 const_iv (SK_EXP_ADD_SKILL)
1088 const_iv (SK_EXP_TOTAL) 1366 const_iv (SK_EXP_TOTAL)
1089 const_iv (SK_EXP_NONE) 1367 const_iv (SK_EXP_NONE)
1090 const_iv (SK_SUBTRACT_SKILL_EXP) 1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1091 1370
1092 const_iv (SK_LOCKPICKING) 1371 const_iv (SK_LOCKPICKING)
1093 const_iv (SK_HIDING) 1372 const_iv (SK_HIDING)
1094 const_iv (SK_SMITHERY) 1373 const_iv (SK_SMITHERY)
1095 const_iv (SK_BOWYER) 1374 const_iv (SK_BOWYER)
1184 const_iv (ATNR_BLIND) 1463 const_iv (ATNR_BLIND)
1185 const_iv (ATNR_INTERNAL) 1464 const_iv (ATNR_INTERNAL)
1186 const_iv (ATNR_LIFE_STEALING) 1465 const_iv (ATNR_LIFE_STEALING)
1187 const_iv (ATNR_DISEASE) 1466 const_iv (ATNR_DISEASE)
1188 1467
1189 const_iv (MAP_FLUSH)
1190 const_iv (MAP_PLAYER_UNIQUE)
1191 const_iv (MAP_BLOCK)
1192 const_iv (MAP_STYLE)
1193 const_iv (MAP_OVERLAY)
1194
1195 const_iv (MAP_IN_MEMORY) 1468 const_iv (MAP_IN_MEMORY)
1196 const_iv (MAP_SWAPPED) 1469 const_iv (MAP_SWAPPED)
1197 const_iv (MAP_LOADING) 1470 const_iv (MAP_LOADING)
1198 const_iv (MAP_SAVING) 1471 const_iv (MAP_SAVING)
1199 1472
1473 const_iv (KLASS_ATTACHABLE)
1200 const_iv (KLASS_GLOBAL) 1474 const_iv (KLASS_GLOBAL)
1201 const_iv (KLASS_OBJECT) 1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1202 const_iv (KLASS_PLAYER) 1477 const_iv (KLASS_PLAYER)
1203 const_iv (KLASS_MAP) 1478 const_iv (KLASS_MAP)
1204 1479
1205 const_iv (EVENT_OBJECT_INSTANTIATE) 1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1206 }; 1519 };
1207 1520
1208 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1209 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1210 1523
1211 static const struct { 1524 static const struct {
1212 const char *name; 1525 const char *name;
1526 int skip;
1213 IV klass; 1527 IV klass;
1214 IV iv; 1528 IV iv;
1215 } *eiv, event_iv[] = { 1529 } *eiv, event_iv[] = {
1216# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, 1530# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1217# include "eventinc.h" 1531# include "eventinc.h"
1218# undef def 1532# undef def
1219 }; 1533 };
1220 1534
1221 AV *av = get_av ("cf::EVENT", 1); 1535 AV *av = get_av ("cf::EVENT", 1);
1222 1536
1223 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1537 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1224 { 1538 {
1225 AV *event = newAV (); 1539 AV *event = newAV ();
1226 av_push (event, newSVpv ((char *)eiv->name, 0)); 1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1227 av_push (event, newSViv (eiv->klass)); 1541 av_push (event, newSViv (eiv->klass));
1228 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1229 } 1544 }
1545}
1230 1546
1231 static const struct { 1547void _connect_to_perl ()
1232 int dtype;
1233 const char *name;
1234 IV idx;
1235 } *cprop, prop_table[] = {
1236# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1237 prop (CFAPI_INT, MAP_PROP_FLAGS)
1238 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1239 prop (CFAPI_STRING, MAP_PROP_PATH)
1240 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1241 prop (CFAPI_STRING, MAP_PROP_NAME)
1242 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1243 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1244 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1245 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1246 prop (CFAPI_INT, MAP_PROP_WIDTH)
1247 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1248 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1249 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1250 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1251 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1252 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1253 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1254 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1255 prop (CFAPI_INT, MAP_PROP_SKY)
1256 prop (CFAPI_INT, MAP_PROP_WPARTX)
1257 prop (CFAPI_INT, MAP_PROP_WPARTY)
1258 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1259 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1260 prop (CFAPI_PREGION, MAP_PROP_REGION)
1261 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1262 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1263 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1264 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1265 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1266 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1267 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1268 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1269 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1270 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1271 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1272 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1273 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1274 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1275 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1276 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1277 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1278 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1279 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1280 prop (CFAPI_INT, OBJECT_PROP_X)
1281 prop (CFAPI_INT, OBJECT_PROP_Y)
1282 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1283 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1284 prop (CFAPI_INT, OBJECT_PROP_NROF)
1285 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1286 prop (CFAPI_INT, OBJECT_PROP_FACING)
1287 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1288 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1289 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1290 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1291 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1292 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1293 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1294 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1295 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1296 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1297 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1298 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1299 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1300 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1301 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1302 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1303 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1304 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1305 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1306 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1307 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1308 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1309 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1310 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1311 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1313 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1314 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1315 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1316 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1317 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1318 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1319 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1320 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1321 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1322 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1323 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1324 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1325 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1326 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1327 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1328 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1329 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1330 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1331 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1332 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1333 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1334 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1335 prop (CFAPI_INT, OBJECT_PROP_STR)
1336 prop (CFAPI_INT, OBJECT_PROP_DEX)
1337 prop (CFAPI_INT, OBJECT_PROP_CON)
1338 prop (CFAPI_INT, OBJECT_PROP_WIS)
1339 prop (CFAPI_INT, OBJECT_PROP_INT)
1340 prop (CFAPI_INT, OBJECT_PROP_POW)
1341 prop (CFAPI_INT, OBJECT_PROP_CHA)
1342 prop (CFAPI_INT, OBJECT_PROP_WC)
1343 prop (CFAPI_INT, OBJECT_PROP_AC)
1344 prop (CFAPI_INT, OBJECT_PROP_HP)
1345 prop (CFAPI_INT, OBJECT_PROP_SP)
1346 prop (CFAPI_INT, OBJECT_PROP_GP)
1347 prop (CFAPI_INT, OBJECT_PROP_FP)
1348 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1349 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1350 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1351 prop (CFAPI_INT, OBJECT_PROP_DAM)
1352 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1353 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1354 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1355 prop (CFAPI_INT, OBJECT_PROP_FACE)
1356 };
1357 1548
1358 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1549void _global_reattach ()
1359 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1550 CODE:
1551{
1552 // reattach to all attachable objects in the game.
1553 for_all_clients (ns)
1554 ns->reattach ();
1555
1556 for_all_players (pl)
1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1360 1562
1361 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1563 for_all_objects (op)
1362 { 1564 op->reattach ();
1363 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1364 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1365 }
1366
1367 cb_global = get_av ("cf::CB_GLOBAL", 1);
1368 cb_object = get_av ("cf::CB_OBJECT", 1);
1369 cb_player = get_av ("cf::CB_PLAYER", 1);
1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1371 cb_map = get_av ("cf::CB_MAP" , 1);
1372
1373 //I_EVENT_API (PACKAGE);
1374} 1565}
1375 1566
1376NV floor (NV x) 1567NV floor (NV x)
1377 1568
1378NV ceil (NV x) 1569NV ceil (NV x)
1379 1570
1571NV rndm (...)
1572 CODE:
1573 switch (items)
1574 {
1575 case 0: RETVAL = rndm (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 }
1580 OUTPUT:
1581 RETVAL
1582
1380void server_tick () 1583void server_tick ()
1584 CODE:
1585 runtime = SvNVx (sv_runtime);
1586 server_tick ();
1381 1587
1382void 1588void
1383LOG (int level, char *msg) 1589LOG (int level, char *msg)
1384 PROTOTYPE: $$ 1590 PROTOTYPE: $$
1385 C_ARGS: (LogLevel)level, "%s", msg 1591 C_ARGS: (LogLevel)level, "%s", msg
1388 PROTOTYPE: $$ 1594 PROTOTYPE: $$
1389 1595
1390char *path_combine_and_normalize (char *base, char *path) 1596char *path_combine_and_normalize (char *base, char *path)
1391 PROTOTYPE: $$ 1597 PROTOTYPE: $$
1392 1598
1393char * 1599const char *
1394cf_get_maps_directory (char *path) 1600get_maps_directory (char *path)
1395 PROTOTYPE: $ 1601 PROTOTYPE: $
1396 ALIAS: maps_directory = 0 1602 ALIAS: maps_directory = 0
1603 CODE:
1604 RETVAL = create_pathname (path);
1605 OUTPUT: RETVAL
1397 1606
1398void 1607void
1399sub_generation_inc () 1608sub_generation_inc ()
1400 CODE: 1609 CODE:
1401 PL_sub_generation++; 1610 PL_sub_generation++;
1410 confdir = 3 1619 confdir = 3
1411 localdir = 4 1620 localdir = 4
1412 playerdir = 5 1621 playerdir = 5
1413 datadir = 6 1622 datadir = 6
1414 CODE: 1623 CODE:
1415{ 1624 switch (ix)
1416 int unused_type; 1625 {
1417 RETVAL = (char *)systemDirectory (&unused_type, ix); 1626 case 0: RETVAL = settings.mapdir ; break;
1418} 1627 case 1: RETVAL = settings.uniquedir; break;
1628 case 2: RETVAL = settings.tmpdir ; break;
1629 case 3: RETVAL = settings.confdir ; break;
1630 case 4: RETVAL = settings.localdir ; break;
1631 case 5: RETVAL = settings.playerdir; break;
1632 case 6: RETVAL = settings.datadir ; break;
1633 }
1419 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1420 1635
1421int 1636void abort ()
1637
1638void fork_abort (char *cause = "cf::fork_abort")
1639
1640void cleanup (const char *cause, bool make_core = false)
1641
1642void emergency_save ()
1643
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0)
1651
1652#if _POSIX_MEMLOCK
1653
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1655
1656int munlockall ()
1657
1658#endif
1659
1422cf_find_animation (char *text) 1660int find_animation (char *text)
1423 PROTOTYPE: $ 1661 PROTOTYPE: $
1424 1662
1425int random_roll(int min, int max, object *op, int goodbad); 1663int random_roll (int min, int max, object *op, int goodbad);
1426 1664
1427const char *cost_string_from_value(uint64 cost, int approx = 0) 1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1428
1429int invoke (int event, SV *arg1, ...)
1430 CODE:
1431{
1432 // parse first arg and call invoke_object etc as seen fit
1433 //TODO
1434 //cfperl_invoke (event,
1435}
1436 1666
1437int 1667int
1438exp_to_level (val64 exp) 1668exp_to_level (val64 exp)
1439 CODE: 1669 CODE:
1440{ 1670{
1471 RETVAL = newSVpv (resist_plus[atnr], 0); 1701 RETVAL = newSVpv (resist_plus[atnr], 0);
1472 else 1702 else
1473 XSRETURN_UNDEF; 1703 XSRETURN_UNDEF;
1474 OUTPUT: RETVAL 1704 OUTPUT: RETVAL
1475 1705
1706MODULE = cf PACKAGE = cf::attachable
1707
1708int
1709valid (SV *obj)
1710 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT:
1713 RETVAL
1714
1715int mortals_size ()
1716 CODE:
1717 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL
1719
1720#object *mortals (U32 index)
1721# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL
1724
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1726
1727MODULE = cf PACKAGE = cf::global
1728
1729int invoke (SV *klass, int event, ...)
1730 CODE:
1731 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1732 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1733 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL
1736
1476MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1477 1738
1478SV * 1739INCLUDE: $PERL genacc object ../include/object.h |
1479get_property (object *obj, int type, int idx) 1740
1741int invoke (object *op, int event, ...)
1480 CODE: 1742 CODE:
1481 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1745 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1746 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1482 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1483 1748
1484SV * 1749SV *registry (object *op)
1485set_property (object *obj, int type, int idx, SV *newval) 1750
1751int objects_size ()
1486 CODE: 1752 CODE:
1487 switch (type) 1753 RETVAL = objects.size ();
1488 { 1754 OUTPUT: RETVAL
1489 case CFAPI_INT: 1755
1490 cf_object_set_int_property (obj, idx, SvIV (newval)); 1756object *objects (U32 index)
1491 break; 1757 CODE:
1492 case CFAPI_LONG: 1758 RETVAL = index < objects.size () ? objects [index] : 0;
1493 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1759 OUTPUT: RETVAL
1494 break; 1760
1495 case CFAPI_DOUBLE: 1761int actives_size ()
1496 { 1762 CODE:
1497 int unused_type; 1763 RETVAL = actives.size ();
1498 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1764 OUTPUT: RETVAL
1499 } 1765
1500 break; 1766object *actives (U32 index)
1501 case CFAPI_STRING: 1767 CODE:
1502 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1768 RETVAL = index < actives.size () ? actives [index] : 0;
1503 break; 1769 OUTPUT: RETVAL
1504 case CFAPI_POBJECT:
1505 {
1506 int unused_type;
1507 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1508 }
1509 break;
1510 default:
1511 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1512 }
1513 1770
1514# missing properties 1771# missing properties
1515 1772
1516void 1773object *head (object *op)
1517set_attacktype (object *obj, U32 attacktype) 1774 PROTOTYPE: $
1518 CODE: 1775 CODE:
1519 obj->attacktype = attacktype; 1776 RETVAL = op->head_ ();
1520
1521U32
1522get_attacktype (object *obj)
1523 ALIAS:
1524 attacktype = 0
1525 CODE:
1526 RETVAL = obj->attacktype;
1527 OUTPUT: RETVAL 1777 OUTPUT: RETVAL
1528 1778
1529# missing in plug-in api, of course 1779int is_head (object *op)
1530void 1780 PROTOTYPE: $
1531set_food (object *obj, int food) 1781 CODE:
1532 CODE: 1782 RETVAL = op->head_ () == op;
1533 obj->stats.food = food;
1534
1535int
1536get_food (object *obj)
1537 ALIAS:
1538 food = 0
1539 CODE:
1540 RETVAL = obj->stats.food;
1541 OUTPUT: RETVAL 1783 OUTPUT: RETVAL
1542 1784
1543void 1785void
1544inv (object *obj) 1786inv (object *obj)
1545 PROTOTYPE: $ 1787 PROTOTYPE: $
1546 PPCODE: 1788 PPCODE:
1547{ 1789{
1548 object *o; 1790 object *o;
1549 for (o = obj->inv; o; o = o->below) 1791 for (o = obj->inv; o; o = o->below)
1550 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1792 XPUSHs (sv_2mortal (to_sv (o)));
1551} 1793}
1552 1794
1553int cf_object_get_resistance (object *op, int rtype) 1795void
1554 ALIAS: resistance = 0 1796set_animation (object *op, int idx)
1797 CODE:
1798 SET_ANIMATION (op, idx);
1555 1799
1556int cf_object_get_flag (object *op, int flag) 1800object *find_best_object_match (object *op, const char *match)
1557 ALIAS: flag = 0
1558 1801
1559void cf_object_set_flag (object *op, int flag, int value) 1802object *find_marked_object (object *op)
1560 1803
1561int need_identify (const object *obj); 1804int need_identify (object *obj);
1562 1805
1563int apply_shop_mat (object *shop_mat, object *op); 1806int apply_shop_mat (object *shop_mat, object *op);
1564 1807
1565void cf_object_move (object *op, int dir, object *originator = op) 1808int move (object *op, int dir, object *originator = op)
1809 CODE:
1810 RETVAL = move_ob (op, dir, originator);
1811 OUTPUT:
1812 RETVAL
1566 1813
1567void cf_object_apply (object *op, object *author, int flags = 0) 1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1568 1817
1569void cf_object_apply_below (object *op) 1818void apply_below (object *op)
1570 1819 CODE:
1571void cf_object_remove (object *op) 1820 player_apply_below (op);
1572
1573void cf_object_free (object *op)
1574 1821
1575object *cf_object_present_archname_inside (object *op, char *whatstr) 1822object *cf_object_present_archname_inside (object *op, char *whatstr)
1576 1823
1577int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1578 1825
1579int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1580 1827
1828#//TODO
1581object *cf_object_clone (object *op, int clonetype = 0) 1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1582 1839
1583int cf_object_pay_item (object *op, object *buyer) 1840int pay_item (object *op, object *buyer)
1841 CODE:
1842 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL
1584 1844
1585int cf_object_pay_amount (object *op, uint64 amount) 1845int pay_amount (object *op, uint64 amount)
1846 CODE:
1847 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL
1586 1849
1587void pay_player (object *op, uint64 amount) 1850void pay_player (object *op, uint64 amount)
1588 1851
1589val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1852val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1590 1853
1591int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1592 1855
1593int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1856void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE:
1858 do_learn_spell (op, sp, special_prayer);
1594 1859
1595void cf_object_learn_spell (object *op, object *sp)
1596
1597void cf_object_forget_spell (object *op, object *sp) 1860void forget_spell (object *op, object *sp)
1861 CODE:
1862 do_forget_spell (op, query_name (sp));
1598 1863
1599object *cf_object_check_for_spell (object *op, char *spellname) 1864object *check_for_spell (object *op, char *spellname)
1865 CODE:
1866 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL
1600 1868
1601int cf_object_query_money (object *op) 1869int query_money (object *op)
1602 ALIAS: money = 0 1870 ALIAS: money = 0
1603 1871
1604int cf_object_query_cost (object *op, object *who, int flags) 1872val64 query_cost (object *op, object *who, int flags)
1605 ALIAS: cost = 0 1873 ALIAS: cost = 0
1606 1874
1607void cf_object_activate_rune (object *op , object *victim) 1875void spring_trap (object *op, object *victim)
1608 1876
1609int cf_object_check_trigger (object *op, object *cause) 1877int check_trigger (object *op, object *cause)
1610 1878
1611int cf_object_out_of_map (object *op, int x, int y)
1612
1613void cf_object_drop (object *op, object *author) 1879void drop (object *who, object *op)
1614 1880
1615void cf_object_take (object *op, object *author) 1881void pick_up (object *who, object *op)
1616 1882
1617void cf_object_say (object *op, char *msg)
1618
1619void cf_object_speak (object *op, char *msg)
1620
1621object *cf_object_insert_object (object *op, object *container)
1622
1623const char *cf_object_get_msg (object *ob)
1624 ALIAS: msg = 0
1625
1626object *cf_object_insert_in_ob (object *ob, object *where)
1627
1628int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1629 1884
1630void cf_object_update (object *op, int flags) 1885void update_object (object *op, int action)
1631
1632void cf_object_pickup (object *op, object *what)
1633 1886
1634object *cf_create_object_by_name (const char *name) 1887object *cf_create_object_by_name (const char *name)
1635 1888
1636void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1637 1890
1643 1896
1644void push_button (object *op); 1897void push_button (object *op);
1645 1898
1646void use_trigger (object *op); 1899void use_trigger (object *op);
1647 1900
1648void add_button_link (object *button, mapstruct *map, int connected); 1901void add_button_link (object *button, maptile *map, int connected);
1649 1902
1650void remove_button_link (object *op); 1903void remove_button_link (object *op);
1651 1904
1652void
1653cf_object_set_resistance (object *op, int rtype, int val)
1654 CODE:
1655 if (rtype >= 0 && rtype < NROFATTACKS)
1656 op->resist[rtype] = val;
1657
1658 1905
1659MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1906MODULE = cf PACKAGE = cf::object PREFIX = cf_
1660
1661void cf_fix_object (object *pl)
1662 ALIAS: fix = 0
1663 1907
1664object *cf_insert_ob_in_ob (object *ob, object *where) 1908object *cf_insert_ob_in_ob (object *ob, object *where)
1665 1909
1666# no clean way to get an object from an archetype - stupid idiotic 1910# no clean way to get an object from an archetype - stupid idiotic
1667# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1671 CODE: 1915 CODE:
1672 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1673 OUTPUT: 1917 OUTPUT:
1674 RETVAL 1918 RETVAL
1675 1919
1676object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1677 PROTOTYPE: $$$$$$ 1921 PROTOTYPE: $$$$$$
1678 CODE: 1922 CODE:
1679{ 1923{
1680 int unused_type; 1924 int unused_type;
1681 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1682} 1926}
1683
1684SV *registry (object *op)
1685 CODE:
1686 RETVAL = registry_of (op);
1687 OUTPUT:
1688 RETVAL
1689 1927
1690# syntatic sugar for easier use in event callbacks. 1928# syntatic sugar for easier use in event callbacks.
1691const char *options (object *op) 1929const char *options (object *op)
1692 CODE: 1930 CODE:
1693 RETVAL = op->name; 1931 RETVAL = op->name;
1725bool on_same_map_as (object *ob, object *other) 1963bool on_same_map_as (object *ob, object *other)
1726 CODE: 1964 CODE:
1727 RETVAL = on_same_map (ob, other); 1965 RETVAL = on_same_map (ob, other);
1728 OUTPUT: RETVAL 1966 OUTPUT: RETVAL
1729 1967
1730char * 1968const char *
1731base_name (object *ob, int plural) 1969base_name (object *op, int plural = op->nrof > 1)
1732 CODE: 1970 CODE:
1733 RETVAL = cf_query_base_name (ob, plural); 1971 RETVAL = query_base_name (op, plural);
1734 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1735 1973
1736living * 1974object *decrease_ob_nr (object *op, unsigned long i)
1737stats (object *ob)
1738 CODE:
1739 RETVAL = &ob->stats;
1740 OUTPUT: RETVAL
1741
1742 1975
1743MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1744 1977
1745player *player (object *op) 1978player *player (object *op)
1746 CODE: 1979 CODE:
1747 RETVAL = op->contr; 1980 RETVAL = op->contr;
1748 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1749 1982
1983void check_score (object *op)
1984
1750void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE:
1987 new_draw_info (flags, 0, op, txt);
1751 1988
1752object *cf_player_send_inventory (object *op) 1989object *cf_player_send_inventory (object *op)
1753 1990
1754char *cf_player_get_ip (object *op) 1991char *cf_player_get_ip (object *op)
1755 ALIAS: ip = 0 1992 ALIAS: ip = 0
1764 2001
1765void cf_player_set_party (object *op, partylist *party) 2002void cf_player_set_party (object *op, partylist *party)
1766 2003
1767void kill_player (object *op) 2004void kill_player (object *op)
1768 2005
2006void esrv_update_item (object *op, int what, object *item)
2007 C_ARGS: what, op, item
2008
2009void clear_los (object *op)
2010
2011int command_summon (object *op, char *params)
2012
2013int command_arrest (object *op, char *params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018
2019
1769MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1770 2021
2022INCLUDE: $PERL genacc player ../include/player.h |
2023
2024int invoke (player *pl, int event, ...)
2025 CODE:
2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2028 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2029 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2030 OUTPUT: RETVAL
2031
1771SV *registry (player *pl) 2032SV *registry (player *pl)
2033
2034void
2035save_stats (player *pl)
1772 CODE: 2036 CODE:
2037 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats;
2041
2042void cf_player_move (player *pl, int dir)
2043
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2045
2046player *first ()
2047 CODE:
1773 RETVAL = registry_of (pl); 2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool
2052cell_visible (player *pl, int dx, int dy)
2053 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1774 OUTPUT: 2056 OUTPUT:
1775 RETVAL 2057 RETVAL
1776 2058
1777player *cf_player_find (char *name)
1778 PROTOTYPE: $
1779
1780void cf_player_move (player *pl, int dir)
1781
1782void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1783
1784# nonstandard
1785object *ob (player *pl)
1786 CODE:
1787 RETVAL = pl->ob;
1788 OUTPUT: RETVAL
1789
1790player *first ()
1791 CODE:
1792 RETVAL = first_player;
1793 OUTPUT: RETVAL
1794
1795player *next (player *pl)
1796 CODE:
1797 RETVAL = pl->next;
1798 OUTPUT: RETVAL
1799
1800bool
1801cell_visible (player *pl, int dx, int dy)
1802 CODE:
1803 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1804 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1805 OUTPUT:
1806 RETVAL
1807
1808char *
1809client (player *pl)
1810 CODE:
1811 RETVAL = pl->socket.client;
1812 OUTPUT:
1813 RETVAL
1814
1815char *
1816host (player *pl)
1817 CODE:
1818 RETVAL = pl->socket.host;
1819 OUTPUT:
1820 RETVAL
1821
1822char *
1823killer (player *pl, char *killer = 0)
1824 CODE:
1825 if (killer)
1826 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1827 RETVAL = pl->killer;
1828 OUTPUT:
1829 RETVAL
1830
1831void
1832buggy_mapscroll (player *pl, int value = 1)
1833 CODE:
1834 pl->socket.buggy_mapscroll = value;
1835
1836void 2059void
1837send (player *pl, SV *packet) 2060send (player *pl, SV *packet)
1838 CODE: 2061 CODE:
1839{ 2062{
1840 STRLEN len; 2063 STRLEN len;
1841 char *buf = SvPVbyte (packet, len); 2064 char *buf = SvPVbyte (packet, len);
1842 2065
1843 Write_String_To_Socket (&pl->socket, buf, len); 2066 if (pl->ns)
2067 pl->ns->send_packet (buf, len);
1844} 2068}
1845 2069
1846int 2070int
1847listening (player *pl, int new_value = -1) 2071listening (player *pl, int new_value = -1)
1848 CODE: 2072 CODE:
1850 if (new_value >= 0) 2074 if (new_value >= 0)
1851 pl->listening = new_value; 2075 pl->listening = new_value;
1852 OUTPUT: 2076 OUTPUT:
1853 RETVAL 2077 RETVAL
1854 2078
1855void get_savebed (player *pl) 2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1856 ALIAS: 2080 PROTOTYPE: $;$$$
1857 savebed = 0
1858 PPCODE: 2081 PPCODE:
2082 if (GIMME_V != G_VOID)
2083 {
1859 EXTEND (SP, 3); 2084 EXTEND (SP, 3);
1860 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2085 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1861 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2086 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1862 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2087 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1863 2088 }
1864void set_savebed (player *pl, char *map_path, int x, int y) 2089 if (map_path) sv_to (map_path, pl->savebed_map);
1865 CODE: 2090 if (x) sv_to (x, pl->bed_x);
1866 strcpy (pl->savebed_map, map_path); 2091 if (y) sv_to (y, pl->bed_y);
1867 pl->bed_x = x;
1868 pl->bed_y = y;
1869 2092
1870void 2093void
1871list () 2094list ()
1872 PPCODE: 2095 PPCODE:
1873{ 2096 for_all_players (pl)
1874 player *pl; 2097 XPUSHs (sv_2mortal (to_sv (pl)));
1875 for (pl = first_player; pl; pl = pl->next)
1876 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1877}
1878
1879bool
1880peaceful (player *pl, bool new_setting = 0)
1881 PROTOTYPE: $;$
1882 CODE:
1883 RETVAL = pl->peaceful;
1884 if (items > 1)
1885 pl->peaceful = new_setting;
1886 OUTPUT:
1887 RETVAL
1888
1889living *
1890orig_stats (player *pl)
1891 CODE:
1892 RETVAL = &pl->orig_stats;
1893 OUTPUT: RETVAL
1894
1895living *
1896last_stats (player *pl)
1897 CODE:
1898 RETVAL = &pl->last_stats;
1899 OUTPUT: RETVAL
1900 2098
1901 2099
1902MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2100MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1903 2101
1904SV *registry (mapstruct *map) 2102int invoke (maptile *map, int event, ...)
1905 CODE: 2103 CODE:
1906 RETVAL = registry_of (map); 2104 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
1907 OUTPUT: 2105 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1908 RETVAL 2106 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1909 2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1910SV *
1911get_property (mapstruct *obj, int type, int idx)
1912 CODE:
1913 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1914 OUTPUT: RETVAL 2108 OUTPUT: RETVAL
1915 2109
1916SV * 2110SV *registry (maptile *map)
1917set_property (mapstruct *obj, int type, int idx, SV *newval)
1918 CODE:
1919 switch (type)
1920 {
1921 case CFAPI_INT:
1922 cf_map_set_int_property (obj, idx, SvIV (newval));
1923 break;
1924 default:
1925 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1926 }
1927 2111
1928mapstruct *new (int width, int height) 2112INCLUDE: $PERL genacc maptile ../include/map.h |
2113
2114void
2115maptile::instantiate ()
2116
2117maptile *new ()
1929 PROTOTYPE: 2118 PROTOTYPE:
1930 CODE: 2119 CODE:
1931{ 2120 RETVAL = new maptile;
1932 int unused_type;
1933 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1934}
1935 OUTPUT: 2121 OUTPUT:
1936 RETVAL 2122 RETVAL
1937 2123
1938void delete_map (mapstruct *map) 2124void
2125maptile::players ()
2126 PPCODE:
2127 if (GIMME_V == G_SCALAR)
2128 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2129 else if (GIMME_V == G_ARRAY)
2130 {
2131 EXTEND (SP, THIS->players);
2132 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 }
1939 2136
1940void clean_tmp_map (mapstruct *map)
1941
1942void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2137void play_sound_map (maptile *map, int x, int y, int sound_num)
1943 2138
1944mapstruct *tile_map (mapstruct *map, unsigned int dir) 2139int out_of_map (maptile *map, int x, int y)
1945 CODE:
1946 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1947 OUTPUT:
1948 RETVAL
1949 2140
1950char *tile_path (mapstruct *map, unsigned int dir) 2141void
1951 CODE: 2142trigger (maptile *map, long connection, bool state = true)
1952 if (dir >= 4) 2143 CODE:
1953 XSRETURN_UNDEF; 2144 activate_connection (map, connection, state);
1954 RETVAL = map->tile_path [dir];
1955 OUTPUT:
1956 RETVAL
1957 2145
1958mapstruct *cf_map_get_map (char *name) 2146void
1959 PROTOTYPE: $ 2147get_connection (maptile *map, long connection)
1960 ALIAS: map = 0 2148 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection);
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1961 2153
1962mapstruct *has_been_loaded (char *name)
1963 PROTOTYPE: $
1964
1965mapstruct *cf_map_get_first ()
1966 PROTOTYPE:
1967 ALIAS: first = 0
1968
1969# whoever "designed" the plug-in api should have wasted
1970# his/her time with staying away from the project - would have
1971# saved others a lot of time, without doubt.
1972void set_path (mapstruct *where, char *path)
1973 CODE:
1974 strcpy (where->path, path);
1975
1976int in_memory (mapstruct *map)
1977 CODE:
1978 RETVAL = map->in_memory;
1979 OUTPUT:
1980 RETVAL
1981
1982bool unique (mapstruct *map)
1983 CODE:
1984 RETVAL = map->unique;
1985 OUTPUT:
1986 RETVAL
1987
1988void set_unique (mapstruct *map, bool unique)
1989 CODE:
1990 map->unique = unique;
1991
1992object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1993 2155
1994object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1995 2157
1996object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1997 C_ARGS: str, map, nx, ny 2159 C_ARGS: str, map, nx, ny
1998 2160
1999void 2161void
2000cf_map_normalise (mapstruct *map, int x, int y) 2162get_map_flags (maptile *map, int x, int y)
2001 PPCODE: 2163 PPCODE:
2002{ 2164{
2003 mapstruct *nmap = 0; 2165 maptile *nmap = 0;
2004 I16 nx = 0, ny = 0; 2166 I16 nx = 0, ny = 0;
2005 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2006 2168
2007 EXTEND (SP, 4); 2169 EXTEND (SP, 4);
2008 PUSHs (sv_2mortal (newSViv (flags))); 2170 PUSHs (sv_2mortal (newSViv (flags)));
2009 2171
2010 if (GIMME_V == G_ARRAY) 2172 if (GIMME_V == G_ARRAY)
2014 PUSHs (sv_2mortal (newSViv (ny))); 2176 PUSHs (sv_2mortal (newSViv (ny)));
2015 } 2177 }
2016} 2178}
2017 2179
2018void 2180void
2019at (mapstruct *map, unsigned int x, unsigned int y) 2181at (maptile *map, unsigned int x, unsigned int y)
2020 PROTOTYPE: $$$ 2182 PROTOTYPE: $$$
2021 PPCODE: 2183 PPCODE:
2022{ 2184{
2023 object *o; 2185 object *o;
2024 mapstruct *nmap = 0; 2186 maptile *nmap = 0;
2025 I16 nx, ny; 2187 I16 nx, ny;
2026 2188
2027 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2189 get_map_flags (map, &nmap, x, y, &nx, &ny);
2028 2190
2029 if (nmap) 2191 if (nmap)
2030 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2031 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2032} 2194}
2033 2195
2034SV * 2196SV *
2035bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2197bot_at (maptile *obj, unsigned int x, unsigned int y)
2036 PROTOTYPE: $$$ 2198 PROTOTYPE: $$$
2037 ALIAS: 2199 ALIAS:
2038 top_at = 1 2200 top_at = 1
2039 flags_at = 2 2201 flags_at = 2
2040 light_at = 3 2202 light_at = 3
2041 move_block_at = 4 2203 move_block_at = 4
2042 move_slow_at = 5 2204 move_slow_at = 5
2043 move_on_at = 6 2205 move_on_at = 6
2044 move_off_at = 7 2206 move_off_at = 7
2045 INIT: 2207 INIT:
2046 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2047 CODE: 2209 CODE:
2048 switch (ix) 2210 switch (ix)
2049 { 2211 {
2050 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2051 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2054 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2055 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2056 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2057 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2058 } 2220 }
2059 OUTPUT: 2221 OUTPUT: RETVAL
2060 RETVAL
2061 2222
2062# "serialise" map perl data into a ref 2223void fix_walls (maptile *map, int x, int y)
2063void 2224
2064_get_obs (mapstruct *map) 2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2065 PPCODE: 2229 CODE:
2066{ 2230 RETVAL = get_name_of_region_for_map (m);
2067 object *o; 2231 OUTPUT: RETVAL
2068 int x, y;
2069 AV *obs = newAV ();
2070 int nonnull = 0;
2071 2232
2072 for (y = 0; y < MAP_HEIGHT (map); y++) 2233# worst xs function of my life
2073 for (x = 0; x < MAP_WIDTH (map); x++) 2234bool
2074 { 2235_create_random_map (\
2075 AV *av = newAV (); 2236 maptile *self,\
2076 2237 char *wallstyle,\
2077 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2238 char *wall_name,\
2078 { 2239 char *floorstyle,\
2079 SV *sv = SVptr_cache_get (o); 2240 char *monsterstyle,\
2080 2241 char *treasurestyle,\
2081 if (sv && HvFILL (SvRV (sv))) 2242 char *layoutstyle,\
2082 { 2243 char *doorstyle,\
2083 nonnull = 1; 2244 char *decorstyle,\
2084 sv = newSVsv (sv); 2245 char *origin_map,\
2085 } 2246 char *final_map,\
2086 else 2247 char *exitstyle,\
2087 sv = &PL_sv_undef; 2248 char *this_map,\
2088 2249 char *exit_on_final_map,\
2089 av_push (av, sv); 2250 int xsize,\
2090 } 2251 int ysize,\
2091 2252 int expand2x,\
2092 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2253 int layoutoptions1,\
2093 } 2254 int layoutoptions2,\
2094 2255 int layoutoptions3,\
2095 if (nonnull) 2256 int symmetry,\
2096 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2257 int difficulty,\
2097 else 2258 int difficulty_given,\
2098 SvREFCNT_dec (obs); 2259 float difficulty_increase,\
2099} 2260 int dungeon_level,\
2100 2261 int dungeon_depth,\
2101# "deserialise" perl map data into the map 2262 int decoroptions,\
2102void 2263 int orientation,\
2103_set_obs (mapstruct *map, SV *sv) 2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2104 CODE: 2274 CODE:
2105{ 2275{
2106 object *o; 2276 random_map_params rmp;
2107 AV *av;
2108 int x, y;
2109 AV *obs = (AV *)SvRV (sv);
2110 2277
2111 for (y = 0; y < MAP_HEIGHT (map); y++) 2278 assign (rmp.wallstyle , wallstyle);
2112 for (x = 0; x < MAP_WIDTH (map); x++) 2279 assign (rmp.wall_name , wall_name);
2113 { 2280 assign (rmp.floorstyle , floorstyle);
2114 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2115 2288
2116 if (!SvROK (sv)) 2289 rmp.origin_map = origin_map;
2117 continue; 2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2118 2315
2119 av = (AV *)SvRV (sv); 2316 RETVAL = self->generate_random_map (&rmp);
2120
2121 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2122 {
2123 sv = av_shift (av);
2124
2125 if (SvROK (sv))
2126 {
2127 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2128 SVptr_cache_set (o, sv);
2129 }
2130 }
2131 }
2132} 2317}
2133
2134
2135MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2136
2137archetype *cf_archetype_get_first()
2138 PROTOTYPE:
2139 ALIAS: first = 0
2140
2141archetype *cf_archetype_get_next (archetype *arch)
2142 ALIAS: next = 0
2143
2144archetype *cf_archetype_get_head (archetype *arch)
2145 ALIAS: head = 0
2146
2147archetype *cf_archetype_get_more (archetype *arch)
2148 ALIAS: more = 0
2149
2150const char *cf_archetype_get_name (archetype *arch)
2151 ALIAS: name = 0
2152
2153object *cf_archetype_get_clone (archetype *arch)
2154 ALIAS: clone = 0
2155
2156MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2157
2158partylist *cf_party_get_first ()
2159 PROTOTYPE:
2160 ALIAS: first = 0
2161
2162partylist *cf_party_get_next (partylist *party)
2163 ALIAS: next = 0
2164
2165const char *cf_party_get_name (partylist *party)
2166
2167const char *cf_party_get_password (partylist *party)
2168 ALIAS: password = 0
2169
2170player *cf_party_get_first_player (partylist *party)
2171 ALIAS: first_player = 0
2172
2173player *cf_party_get_next_player (partylist *party, player *op)
2174 ALIAS: next_player = 0
2175
2176
2177MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2178
2179region *cf_region_get_first ()
2180 PROTOTYPE:
2181 ALIAS: first = 0
2182
2183const char *cf_region_get_name (region *reg)
2184 ALIAS: name = 0
2185
2186region *cf_region_get_next (region *reg)
2187 ALIAS: next = 0
2188
2189region *cf_region_get_parent (region *reg)
2190 ALIAS: parent = 0
2191
2192const char *cf_region_get_longname (region *reg)
2193 ALIAS: longname = 0
2194
2195const char *cf_region_get_message (region *reg)
2196 ALIAS: message = 0
2197
2198
2199MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2200
2201val64
2202exp (living *liv, val64 new_val = 0)
2203 PROTOTYPE: $;$
2204 ALIAS:
2205 Str = 1
2206 Dex = 2
2207 Con = 3
2208 Wis = 4
2209 Cha = 5
2210 Int = 6
2211 Pow = 7
2212 wc = 8
2213 ac = 9
2214 hp = 10
2215 maxhp = 11
2216 sp = 12
2217 maxsp = 13
2218 grace = 14
2219 maxgrace = 15
2220 food = 16
2221 dam = 17
2222 luck = 18
2223 CODE:
2224# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2225 switch (ix)
2226 {
2227 LIVING_ACC (exp , 0);
2228 LIVING_ACC (Str , 1);
2229 LIVING_ACC (Dex , 2);
2230 LIVING_ACC (Con , 3);
2231 LIVING_ACC (Wis , 4);
2232 LIVING_ACC (Cha , 5);
2233 LIVING_ACC (Int , 6);
2234 LIVING_ACC (Pow , 7);
2235 LIVING_ACC (wc , 8);
2236 LIVING_ACC (ac , 9);
2237 LIVING_ACC (hp , 10);
2238 LIVING_ACC (maxhp , 11);
2239 LIVING_ACC (sp , 12);
2240 LIVING_ACC (maxsp , 13);
2241 LIVING_ACC (grace , 14);
2242 LIVING_ACC (maxgrace, 15);
2243 LIVING_ACC (food , 16);
2244 LIVING_ACC (dam , 17);
2245 LIVING_ACC (luck , 18);
2246 }
2247# undef LIVING_ACC
2248 OUTPUT: 2318 OUTPUT:
2249 RETVAL 2319 RETVAL
2250 2320
2321MODULE = cf PACKAGE = cf::arch
2322
2323archetype *find (const char *name)
2324 CODE:
2325 RETVAL = archetype::find (name);
2326 OUTPUT:
2327 RETVAL
2328
2329archetype *first()
2330 PROTOTYPE:
2331 CODE:
2332 RETVAL = first_archetype;
2333 OUTPUT: RETVAL
2334
2335INCLUDE: $PERL genacc archetype ../include/object.h |
2336
2337MODULE = cf PACKAGE = cf::party
2338
2339partylist *first ()
2340 PROTOTYPE:
2341 CODE:
2342 RETVAL = get_firstparty ();
2343 OUTPUT: RETVAL
2344
2345INCLUDE: $PERL genacc partylist ../include/player.h |
2346
2347MODULE = cf PACKAGE = cf::region
2348
2349region *first ()
2350 PROTOTYPE:
2351 CODE:
2352 RETVAL = first_region;
2353 OUTPUT: RETVAL
2354
2355region *find (char *name)
2356 PROTOTYPE: $
2357 CODE:
2358 RETVAL = get_region_by_name (name);
2359 OUTPUT: RETVAL
2360
2361INCLUDE: $PERL genacc region ../include/map.h |
2362
2363MODULE = cf PACKAGE = cf::living
2364
2365INCLUDE: $PERL genacc living ../include/living.h |
2366
2367MODULE = cf PACKAGE = cf::settings
2368
2369INCLUDE: $PERL genacc Settings ../include/global.h |
2370
2371MODULE = cf PACKAGE = cf::client
2372
2373INCLUDE: $PERL genacc client ../include/client.h |
2374
2375int invoke (client *ns, int event, ...)
2376 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2379 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2380 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2381 OUTPUT: RETVAL
2382
2383SV *registry (client *ns)
2384
2385void
2386list ()
2387 PPCODE:
2388 EXTEND (SP, clients.size ());
2389 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2390 PUSHs (sv_2mortal (to_sv (*i)));
2391
2392void
2393client::send_packet (SV *packet)
2394 CODE:
2395{
2396 STRLEN len;
2397 char *buf = SvPVbyte (packet, len);
2398
2399 THIS->send_packet (buf, len);
2400}
2401

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