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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.19 by root, Mon Aug 28 07:54:11 2006 UTC vs.
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
68 67
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 68static PerlInterpreter *perl;
87 69
70double runtime;
71
72global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
89 75
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
97 99
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt_cnt () > 0)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 if (cb)
144 {
145 SvREFCNT_dec (cb);
146 cb = 0;
147 }
148
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this);
158}
159
160void
161attachable::destroy ()
162{
163 if (destroyed ())
164 return;
165
166 flags |= F_DESTROYED;
167 do_destroy ();
168}
169
170void
171attachable::check_mortals ()
172{
173 static int i = 0;
174
175 for (;;)
176 {
177 if (i >= mortals.size ())
178 {
179 i = 0;
180
181 if (mortals.size () > 1000)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
183
184 break;
185 }
186
187 attachable *obj = mortals [i];
188
189 obj->refcnt_chk (); // unborrow from perl, if necessary
190
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
195 ++i; // further delay freeing
196
197 if (!(i & 0x3ff))
198 break;
199 }
200 else
201 {
202 mortals.erase (i);
203 delete obj;
204 }
205 }
206}
207
208attachable &
209attachable::operator =(const attachable &src)
210{
211 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213
214 attach = src.attach;
215 return *this;
216}
217
218//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219
100static SV * 220static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 221newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 222{
103 SV *sv; 223 SV *sv;
104 224
105 if (!ptr) 225 if (!ptr)
106 return &PL_sv_undef; 226 return &PL_sv_undef;
107 227
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 229 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 230}
111 231
112template<class attachable> 232static int
113SV * 233attachable_free (pTHX_ SV *sv, MAGIC *mg)
234{
235 attachable *at = (attachable *)mg->mg_ptr;
236
237 //TODO: check if transaction behaviour is really required here
238 if (SV *self = (SV *)at->self)
239 {
240 at->self = 0;
241 SvREFCNT_dec (self);
242 }
243
244 // next line makes sense, but most objects still have refcnt 0 by default
245 //at->refcnt_chk ();
246 return 0;
247}
248
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
250
251static SV *
114newSVattachable (attachable *obj, const char *klass) 252newSVattachable (attachable *obj, HV *stash)
115{ 253{
116 if (!obj) 254 if (!obj)
117 return &PL_sv_undef; 255 return &PL_sv_undef;
118 256
119 if (!obj->self) 257 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 258 {
151 HV *hv = newHV (); 259 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 261
155 SVptr_cache_set (ptr, sv); 262 // now bless the object _once_
263 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 264 }
265 else
266 {
267 SV *sv = newRV_inc ((SV *)obj->self);
157 268
158 return newSVsv (sv); 269 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
270 SvAMAGIC_on (sv);
271
272 return sv;
273 }
159} 274}
160 275
161static void 276static void
162clearSVptr (SV *sv) 277clearSVptr (SV *sv)
163{ 278{
188 if (SvOK (sv)) 303 if (SvOK (sv))
189 return SvPTR (sv, klass); 304 return SvPTR (sv, klass);
190 else 305 else
191 return 0; 306 return 0;
192} 307}
308
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
311inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
332
333inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); }
335
336inline SV *to_sv (facetile * v) { return to_sv (v->name); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
338
339inline SV *to_sv (UUID v)
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
370
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
373
374template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376
377template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385
386inline void sv_to (SV *sv, UUID &v)
387{
388 unsigned int version;
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392}
393
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 395
194static SV * 396static SV *
195newSVdt_va (va_list &ap, data_type type) 397newSVdt_va (va_list &ap, data_type type)
196{ 398{
197 SV *sv; 399 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 426 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 427 }
226 break; 428 break;
227 429
228 case DT_OBJECT: 430 case DT_OBJECT:
229 { 431 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 432 break;
234 433
235 case DT_MAP: 434 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 435 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 436 sv = to_sv (va_arg (ap, maptile *));
238 break; 437 break;
239 438
439 case DT_CLIENT:
440 sv = to_sv (va_arg (ap, client *));
441 break;
442
240 case DT_PLAYER: 443 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 444 sv = to_sv (va_arg (ap, player *));
242 break; 445 break;
243 446
244 case DT_ARCH: 447 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 448 sv = to_sv (va_arg (ap, archetype *));
246 break; 449 break;
247 450
248 case DT_PARTY: 451 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 452 sv = to_sv (va_arg (ap, partylist *));
250 break; 453 break;
251 454
252 case DT_REGION: 455 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 456 sv = to_sv (va_arg (ap, region *));
254 break; 457 break;
255 458
256 default: 459 default:
257 assert (("unhandled type in newSVdt_va", 0)); 460 assert (("unhandled type in newSVdt_va", 0));
258 } 461 }
303} 506}
304 507
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 509
307SV * 510SV *
308registry_of (attachable_base *ext) 511registry (attachable *ext)
309{ 512{
310 if (!ext->cb) 513 if (!ext->cb)
311 ext->cb = newAV (); 514 ext->cb = newAV ();
312 515
313 return newRV_inc ((SV *)ext->cb); 516 return newRV_inc ((SV *)ext->cb);
314} 517}
315 518
316void attachable_base::clear ()
317{
318 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
319
320 if (self) SvREFCNT_dec (self);
321 if (cb) SvREFCNT_dec (cb);
322
323 if (attach) free_string (attach);
324
325 self = 0;
326 cb = 0;
327 attach = 0;
328}
329
330void attachable_base::optimise ()
331{
332 if (!self)
333 return;
334
335 HV *hv = (HV *)SvRV ((SV *)self);
336
337 if (SvREFCNT ((SV *)self) == 1
338 && SvREFCNT ((SV *)hv) == 1
339 && !HvKEYS (hv))
340 {
341 SvREFCNT_dec ((SV *)self);
342 self = 0;
343 }
344}
345
346void
347object::instantiate_ ()
348{
349 dSP;
350 ENTER;
351 SAVETMPS;
352 PUSHMARK (SP);
353 EXTEND (SP, 2);
354 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
355 PUSHs (sv_2mortal (newSVpv (attach, 0)));
356 PUTBACK;
357 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
358 FREETMPS;
359 LEAVE;
360
361 INVOKE_OBJECT (INSTANTIATE, this);
362}
363
364/////////////////////////////////////////////////////////////////////////////
365
366void reattach (data_type type, void *obj)
367{
368 dSP;
369 ENTER;
370 SAVETMPS;
371 PUSHMARK (SP);
372 XPUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUTBACK;
374 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
375 FREETMPS;
376 LEAVE;
377
378 switch (type)
379 {
380 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
381 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
382 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
383 }
384}
385
386template<class subclass>
387void reattach (attachable<subclass> *obj)
388{
389 obj->optimise ();
390
391 if (obj->self)
392 reattach (subclass::get_dt (), (subclass *)obj);
393}
394
395object_freezer::object_freezer (const char *filename)
396: filename (filename)
397{
398 av = (AV *)newAV ();
399}
400
401object_freezer::~object_freezer ()
402{
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
408 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
409 PUTBACK;
410 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
411 FREETMPS;
412 LEAVE;
413}
414
415void object_freezer::put (FILE *fp, attachable_base *ext)
416{
417 ext->optimise ();
418
419 if (ext->self)
420 {
421 int idx = AvFILLp ((AV *)av) + 1;
422 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
423 fprintf (fp, "oid %d\n", idx);
424 }
425}
426
427object_thawer::object_thawer (const char *filename)
428{
429 av = 0;
430
431 if (!filename)
432 return;
433
434 dSP;
435 ENTER;
436 SAVETMPS;
437 PUSHMARK (SP);
438 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
439 PUTBACK;
440
441 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
442 {
443 SPAGAIN;
444 SV *sv = POPs;
445 if (SvROK (sv))
446 av = SvREFCNT_inc (SvRV (sv));
447 }
448
449 FREETMPS;
450 LEAVE;
451}
452
453void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
454{
455 if (!av || oid < 0) // this is actually an error of sorts
456 return;
457
458 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
459 ext->clear ();
460
461 SV **svp = av_fetch ((AV *)av, oid, 0);
462
463 if (!svp || !SvROK (*svp))
464 {
465 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
466 return;
467 }
468
469 ext->self = *svp; *svp = &PL_sv_undef;
470 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
471
472 reattach (type, obj);
473}
474
475object_thawer::~object_thawer ()
476{
477 if (av)
478 SvREFCNT_dec ((SV *)av);
479}
480
481///////////////////////////////////////////////////////////////////////////// 519/////////////////////////////////////////////////////////////////////////////
482 520
483extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
484{ 522{
485 return 0; 523 return 0;
488static CommArray_s rtn_cmd; 526static CommArray_s rtn_cmd;
489 527
490static int 528static int
491runPluginCommand (object *obj, char *params) 529runPluginCommand (object *obj, char *params)
492{ 530{
493 dSP; 531 return -1;
494
495 ENTER;
496 SAVETMPS;
497
498 PUSHMARK (SP);
499
500 EXTEND (SP, 3);
501 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
502 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
503
504 if (params)
505 PUSHs (sv_2mortal (newSVpv (params, 0)));
506
507 PUTBACK;
508 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
509 SPAGAIN;
510
511 if (SvTRUE (ERRSV))
512 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
513
514 int returnvalue = count > 0 ? POPi : -1;
515
516 PUTBACK;
517 FREETMPS;
518 LEAVE;
519
520 return returnvalue;
521} 532}
522 533
523extern "C" void *cfperl_getPluginProperty (int *type, ...) 534extern "C" void *cfperl_getPluginProperty (int *type, ...)
524{ 535{
525 va_list args; 536 va_list args;
528 va_start (args, type); 539 va_start (args, type);
529 propname = va_arg (args, char *); 540 propname = va_arg (args, char *);
530 //printf ("Property name: %s\n", propname); 541 //printf ("Property name: %s\n", propname);
531 542
532 if (!strcmp (propname, "command?")) 543 if (!strcmp (propname, "command?"))
533 {
534 if (!perl)
535 return NULL; 544 return NULL;
536
537 const char *cmdname = va_arg (args, const char *);
538 HV *hv = get_hv ("cf::COMMAND", 1);
539 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
540
541 va_end (args);
542
543 if (svp)
544 {
545 // this is totaly broken, should stash it into %COMMAND
546 rtn_cmd.name = cmdname;
547 rtn_cmd.time = SvNV (*svp);
548 rtn_cmd.func = runPluginCommand;
549
550 return &rtn_cmd;
551 }
552 }
553 else if (!strcmp (propname, "Identification")) 545 else if (!strcmp (propname, "Identification"))
554 { 546 {
555 va_end (args); 547 va_end (args);
556 return (void*) PLUGIN_NAME; 548 return (void *)PLUGIN_NAME;
557 } 549 }
558 else if (!strcmp (propname, "FullName")) 550 else if (!strcmp (propname, "FullName"))
559 { 551 {
560 va_end (args); 552 va_end (args);
561 return (void*) PLUGIN_VERSION; 553 return (void *)PLUGIN_VERSION;
562 } 554 }
563 else 555 else
564 va_end (args); 556 va_end (args);
565 557
566 return NULL; 558 return NULL;
582} 574}
583 575
584void 576void
585cfperl_init () 577cfperl_init ()
586{ 578{
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
580 perl = perl_alloc ();
581 perl_construct (perl);
582
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584
587 char *argv[] = { 585 char *argv[] = {
588 "", 586 "",
589 "-e" 587 "-e"
590 "BEGIN {" 588 "use Event; use Coro;" // required for bootstrap
591 " cf->bootstrap;" 589 "cf->bootstrap;" // required for datadir :*>
592 " unshift @INC, cf::datadir ();" 590 "unshift @INC, cf::datadir ();"
593 "}"
594 ""
595 "use cf;" 591 "require cf;"
596 }; 592 };
597
598 perl = perl_alloc ();
599 perl_construct (perl);
600
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 593
603 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
604 { 595 {
605 printf ("unable to initialize perl-interpreter, aborting.\n"); 596 printf ("unable to initialize perl-interpreter, aborting.\n");
606
607 exit (EXIT_FAILURE); 597 exit (EXIT_FAILURE);
608 //perl_destruct (perl);
609 //perl_free (perl);
610 //perl = 0;
611 //return;
612 } 598 }
613
614 obj_cache = newHV ();
615} 599}
616 600
617void cfperl_main () 601void cfperl_main ()
618{ 602{
619 dSP; 603 dSP;
620 604
621 PUSHMARK (SP); 605 PUSHMARK (SP);
622 PUTBACK; 606 PUTBACK;
623 call_pv ("cf::main", G_DISCARD | G_VOID); 607 call_pv ("cf::main", G_DISCARD | G_VOID);
608}
609
610void
611attachable::instantiate ()
612{
613 if (attach)
614 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
616 attach = 0;
617 }
618}
619
620void
621attachable::reattach ()
622{
623 optimise ();
624 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
624} 626}
625 627
626static event_klass klass_of[NUM_EVENT_TYPES] = { 628static event_klass klass_of[NUM_EVENT_TYPES] = {
627# define def(type,name) KLASS_ ## type, 629# define def(type,name) KLASS_ ## type,
628# include "eventinc.h" 630# include "eventinc.h"
659 } 661 }
660 } 662 }
661 } 663 }
662} 664}
663 665
666void
667attachable::gather_callbacks (AV *&callbacks, event_type event) const
668{
669 ::gather_callbacks (callbacks, cb_attachable, event);
670
671 if (cb)
672 ::gather_callbacks (callbacks, cb, event);
673}
674
675void
676global::gather_callbacks (AV *&callbacks, event_type event) const
677{
678 ::gather_callbacks (callbacks, cb_object, event);
679}
680
681void
682object::gather_callbacks (AV *&callbacks, event_type event) const
683{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 if (type <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 attachable::gather_callbacks (callbacks, event);
701 ::gather_callbacks (callbacks, cb_object, event);
702}
703
704void
705archetype::gather_callbacks (AV *&callbacks, event_type event) const
706{
707 attachable::gather_callbacks (callbacks, event);
708 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
709}
710
711void
712client::gather_callbacks (AV *&callbacks, event_type event) const
713{
714 attachable::gather_callbacks (callbacks, event);
715 ::gather_callbacks (callbacks, cb_client, event);
716}
717
718void
719player::gather_callbacks (AV *&callbacks, event_type event) const
720{
721 attachable::gather_callbacks (callbacks, event);
722 ::gather_callbacks (callbacks, cb_player, event);
723}
724
725void
726maptile::gather_callbacks (AV *&callbacks, event_type event) const
727{
728 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event);
730}
731
732bool
664bool cfperl_invoke (event_type event, ...) 733attachable::invoke (event_type event, ...)
665{ 734{
666 data_type dt; 735 data_type dt;
667 va_list ap; 736 va_list ap;
668 737
669 va_start (ap, event); 738 va_start (ap, event);
670 739
740 // callback call ordering should be:
741 // 1. per-object callback
742 // 2. per-class object
743 // 3. per-type callback
744 // 4. global callbacks
745
671 AV *callbacks = 0; 746 AV *callbacks = 0;
672
673 object *op;
674 player *pl;
675 mapstruct *map;
676
677 // callback call ordering is:
678 // 1. per-object callback (NYI)
679 // 2. per-class object
680 // 2a. per-type callback
681 // 4. global callbacks
682
683 gather_callbacks (callbacks, cb_global, event); 747 gather_callbacks (callbacks, event);
684
685 switch (KLASS_OF (event))
686 {
687 case KLASS_GLOBAL:
688 break;
689
690 case KLASS_OBJECT:
691 dt = (data_type) va_arg (ap, int);
692 assert (("first argument must be of type object", dt == DT_OBJECT));
693 op = va_arg (ap, object *);
694
695 if (op->cb)
696 gather_callbacks (callbacks, (AV *)op->cb, event);
697
698 if (op->type)
699 {
700 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 if (op->type <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715 }
716
717 gather_callbacks (callbacks, cb_object, event);
718
719 break;
720
721 case KLASS_PLAYER:
722 dt = (data_type) va_arg (ap, int);
723 assert (("first argument must be of type player", dt == DT_PLAYER));
724 pl = va_arg (ap, player *);
725
726 if (pl->cb)
727 gather_callbacks (callbacks, (AV *)pl->cb, event);
728
729 gather_callbacks (callbacks, cb_player, event);
730 break;
731
732 case KLASS_MAP:
733 dt = (data_type) va_arg (ap, int);
734 assert (("first argument must be of type object", dt == DT_MAP));
735 map = va_arg (ap, mapstruct *);
736
737 if (map->cb)
738 gather_callbacks (callbacks, (AV *)map->cb, event);
739
740 gather_callbacks (callbacks, cb_map, event);
741 break;
742
743 default:
744 assert (("unsupported event klass in cfperl_invoke", 0));
745 }
746 748
747 // short-circuit processing if no callbacks found/defined 749 // short-circuit processing if no callbacks found/defined
748 if (!callbacks) 750 if (!callbacks)
749 return 0; 751 return 0;
750 752
751 dSP; 753 CALL_BEGIN (3);
752 ENTER;
753 SAVETMPS;
754
755 PUSHMARK (SP);
756 EXTEND (SP, 3);
757
758 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
759 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
760 756
761 switch (KLASS_OF (event)) 757 //TODO: unhack
762 { 758 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
763 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 759 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
764 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 760 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
765 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 761 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
766 } 762 else if (global *gl = is_a<global>(this)) /*nop*/;
763 else
764 abort (); //TODO
767 765
768 for (;;) 766 for (;;)
769 { 767 {
770 dt = (data_type) va_arg (ap, int); 768 dt = (data_type) va_arg (ap, int);
771 769
772 if (dt == DT_END) 770 if (dt == DT_END)
773 break; 771 break;
774
775 if (dt == DT_AV) 772 else if (dt == DT_AV)
776 { 773 {
777 AV *av = va_arg (ap, AV *); 774 AV *av = va_arg (ap, AV *);
778 775
779 for (int i = 0; i <= av_len (av); ++i) 776 for (int i = 0; i <= av_len (av); ++i)
780 XPUSHs (*av_fetch (av, i, 1)); 777 XPUSHs (*av_fetch (av, i, 1));
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 781 }
785 782
786 va_end (ap); 783 va_end (ap);
787 784
788 PUTBACK; 785 CALL_CALL ("cf::do_invoke", G_SCALAR);
789 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
790 SPAGAIN;
791
792 count = count > 0 ? POPi : 0; 786 count = count > 0 ? POPi : 0;
793 787
794 FREETMPS; 788 CALL_END;
795 LEAVE;
796 789
797 return count; 790 return count;
798} 791}
799 792
800SV * 793SV *
815cfperl_result_INT (int idx) 808cfperl_result_INT (int idx)
816{ 809{
817 return SvIV (cfperl_result (idx)); 810 return SvIV (cfperl_result (idx));
818} 811}
819 812
813double
814cfperl_result_DOUBLE (int idx)
815{
816 return SvNV (cfperl_result (idx));
817}
818
819/////////////////////////////////////////////////////////////////////////////
820
821void
822cfperl_emergency_save ()
823{
824 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END;
827}
828
829maptile *
830maptile::find_sync (const char *path, maptile *origin)
831{
832 CALL_BEGIN (2);
833 CALL_ARG (path);
834 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836
837 maptile *retval;
838
839 if (count)
840 sv_to (POPs, retval);
841 else
842 retval = 0;
843
844 CALL_END;
845
846 return retval;
847}
848
849maptile *
850maptile::find_async (const char *path, maptile *origin)
851{
852 CALL_BEGIN (2);
853 CALL_ARG (path);
854 CALL_ARG (origin);
855 CALL_CALL ("cf::map::find_async", G_SCALAR);
856
857 maptile *retval;
858
859 if (count)
860 sv_to (POPs, retval);
861 else
862 retval = 0;
863
864 CALL_END;
865
866 return retval;
867}
868
869void
870maptile::do_load_sync ()
871{
872 CALL_BEGIN (1);
873 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END;
885}
886
887void
888object::enter_exit (object *exit)
889{
890 if (type != PLAYER)
891 return;
892
893 CALL_BEGIN (2);
894 CALL_ARG (this);
895 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END;
898}
899
900/////////////////////////////////////////////////////////////////////////////
901
902struct EventAPI *watcher_base::GEventAPI;
903struct CoroAPI *coroapi::GCoroAPI;
904
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void
914iw::alloc ()
915{
916 pe = GEventAPI->new_idle (0, 0);
917
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 WaREENTRANT_off (pe);
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940}
941
942void
943iow::fd (int fd)
944{
945 pe->fd = fd;
946}
947
948int
949iow::poll ()
950{
951 return pe->poll;
952}
953
954void
955iow::poll (int events)
956{
957 if (pe->poll != events)
958 {
959 if (pe->poll) stop ();
960 pe->poll = events;
961 if (pe->poll) start ();
962 }
963}
964
965void
966_connect_to_perl ()
967{
968 stash_cf = gv_stashpv ("cf" , 1);
969
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979
980 sv_runtime = get_sv ("cf::RUNTIME", 1);
981 sv_upgrade (sv_runtime, SVt_NV);
982
983 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1);
990}
991
820MODULE = cf PACKAGE = cf PREFIX = cf_ 992MODULE = cf PACKAGE = cf PREFIX = cf_
821 993
822BOOT: 994BOOT:
823{ 995{
824 HV *stash = gv_stashpv ("cf", 1); 996 _connect_to_perl ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
825 1002
826 static const struct { 1003 static const struct {
827 const char *name; 1004 const char *name;
828 IV iv; 1005 IV iv;
829 } *civ, const_iv[] = { 1006 } *civ, const_iv[] = {
841 const_iv (POTION) 1018 const_iv (POTION)
842 const_iv (FOOD) 1019 const_iv (FOOD)
843 const_iv (POISON) 1020 const_iv (POISON)
844 const_iv (BOOK) 1021 const_iv (BOOK)
845 const_iv (CLOCK) 1022 const_iv (CLOCK)
846 const_iv (LIGHTNING)
847 const_iv (ARROW) 1023 const_iv (ARROW)
848 const_iv (BOW) 1024 const_iv (BOW)
849 const_iv (WEAPON) 1025 const_iv (WEAPON)
850 const_iv (ARMOUR) 1026 const_iv (ARMOUR)
851 const_iv (PEDESTAL) 1027 const_iv (PEDESTAL)
871 const_iv (AMULET) 1047 const_iv (AMULET)
872 const_iv (PLAYERMOVER) 1048 const_iv (PLAYERMOVER)
873 const_iv (TELEPORTER) 1049 const_iv (TELEPORTER)
874 const_iv (CREATOR) 1050 const_iv (CREATOR)
875 const_iv (SKILL) 1051 const_iv (SKILL)
876 const_iv (EXPERIENCE)
877 const_iv (EARTHWALL) 1052 const_iv (EARTHWALL)
878 const_iv (GOLEM) 1053 const_iv (GOLEM)
879 const_iv (THROWN_OBJ) 1054 const_iv (THROWN_OBJ)
880 const_iv (BLINDNESS) 1055 const_iv (BLINDNESS)
881 const_iv (GOD) 1056 const_iv (GOD)
901 const_iv (FLOOR) 1076 const_iv (FLOOR)
902 const_iv (FLESH) 1077 const_iv (FLESH)
903 const_iv (INORGANIC) 1078 const_iv (INORGANIC)
904 const_iv (SKILL_TOOL) 1079 const_iv (SKILL_TOOL)
905 const_iv (LIGHTER) 1080 const_iv (LIGHTER)
906 const_iv (TRAP_PART)
907 const_iv (WALL) 1081 const_iv (BUILDABLE_WALL)
908 const_iv (LIGHT_SOURCE)
909 const_iv (MISC_OBJECT) 1082 const_iv (MISC_OBJECT)
910 const_iv (MONSTER)
911 const_iv (SPAWN_GENERATOR)
912 const_iv (LAMP) 1083 const_iv (LAMP)
913 const_iv (DUPLICATOR) 1084 const_iv (DUPLICATOR)
914 const_iv (TOOL)
915 const_iv (SPELLBOOK) 1085 const_iv (SPELLBOOK)
916 const_iv (BUILDFAC)
917 const_iv (CLOAK) 1086 const_iv (CLOAK)
918 const_iv (SPINNER) 1087 const_iv (SPINNER)
919 const_iv (GATE) 1088 const_iv (GATE)
920 const_iv (BUTTON) 1089 const_iv (BUTTON)
921 const_iv (CF_HANDLE) 1090 const_iv (CF_HANDLE)
928 const_iv (SPELL_EFFECT) 1097 const_iv (SPELL_EFFECT)
929 const_iv (CONVERTER) 1098 const_iv (CONVERTER)
930 const_iv (BRACERS) 1099 const_iv (BRACERS)
931 const_iv (POISONING) 1100 const_iv (POISONING)
932 const_iv (SAVEBED) 1101 const_iv (SAVEBED)
933 const_iv (POISONCLOUD)
934 const_iv (FIREHOLES)
935 const_iv (WAND) 1102 const_iv (WAND)
936 const_iv (SCROLL) 1103 const_iv (SCROLL)
937 const_iv (DIRECTOR) 1104 const_iv (DIRECTOR)
938 const_iv (GIRDLE) 1105 const_iv (GIRDLE)
939 const_iv (FORCE) 1106 const_iv (FORCE)
954 const_iv (DISEASE) 1121 const_iv (DISEASE)
955 const_iv (SYMPTOM) 1122 const_iv (SYMPTOM)
956 const_iv (BUILDER) 1123 const_iv (BUILDER)
957 const_iv (MATERIAL) 1124 const_iv (MATERIAL)
958 const_iv (ITEM_TRANSFORMER) 1125 const_iv (ITEM_TRANSFORMER)
959 const_iv (QUEST)
960 1126
961 const_iv (NUM_SUBTYPES) 1127 const_iv (NUM_SUBTYPES)
962 1128
963 const_iv (ST_BD_BUILD) 1129 const_iv (ST_BD_BUILD)
964 const_iv (ST_BD_REMOVE) 1130 const_iv (ST_BD_REMOVE)
992 const_iv (AT_BLIND) 1158 const_iv (AT_BLIND)
993 const_iv (AT_INTERNAL) 1159 const_iv (AT_INTERNAL)
994 const_iv (AT_LIFE_STEALING) 1160 const_iv (AT_LIFE_STEALING)
995 const_iv (AT_DISEASE) 1161 const_iv (AT_DISEASE)
996 1162
997 const_iv (QUEST_IN_PROGRESS)
998 const_iv (QUEST_DONE_QUEST)
999 const_iv (QUEST_DONE_TASK)
1000 const_iv (QUEST_START_QUEST)
1001 const_iv (QUEST_END_QUEST)
1002 const_iv (QUEST_START_TASK)
1003 const_iv (QUEST_END_TASK)
1004 const_iv (QUEST_OVERRIDE)
1005 const_iv (QUEST_ON_ACTIVATE)
1006
1007 const_iv (WEAP_HIT) 1163 const_iv (WEAP_HIT)
1008 const_iv (WEAP_SLASH) 1164 const_iv (WEAP_SLASH)
1009 const_iv (WEAP_PIERCE) 1165 const_iv (WEAP_PIERCE)
1010 const_iv (WEAP_CLEAVE) 1166 const_iv (WEAP_CLEAVE)
1011 const_iv (WEAP_SLICE) 1167 const_iv (WEAP_SLICE)
1027 const_iv (FLAG_MONSTER) 1183 const_iv (FLAG_MONSTER)
1028 const_iv (FLAG_FRIENDLY) 1184 const_iv (FLAG_FRIENDLY)
1029 const_iv (FLAG_GENERATOR) 1185 const_iv (FLAG_GENERATOR)
1030 const_iv (FLAG_IS_THROWN) 1186 const_iv (FLAG_IS_THROWN)
1031 const_iv (FLAG_AUTO_APPLY) 1187 const_iv (FLAG_AUTO_APPLY)
1032 const_iv (FLAG_TREASURE)
1033 const_iv (FLAG_PLAYER_SOLD) 1188 const_iv (FLAG_PLAYER_SOLD)
1034 const_iv (FLAG_SEE_INVISIBLE) 1189 const_iv (FLAG_SEE_INVISIBLE)
1035 const_iv (FLAG_CAN_ROLL) 1190 const_iv (FLAG_CAN_ROLL)
1036 const_iv (FLAG_OVERLAY_FLOOR) 1191 const_iv (FLAG_OVERLAY_FLOOR)
1037 const_iv (FLAG_IS_TURNABLE) 1192 const_iv (FLAG_IS_TURNABLE)
1112 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1113 const_iv (FLAG_IS_WATER) 1268 const_iv (FLAG_IS_WATER)
1114 const_iv (FLAG_CONTENT_ON_GEN) 1269 const_iv (FLAG_CONTENT_ON_GEN)
1115 const_iv (FLAG_IS_A_TEMPLATE) 1270 const_iv (FLAG_IS_A_TEMPLATE)
1116 const_iv (FLAG_IS_BUILDABLE) 1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1117 const_iv (FLAG_AFK) 1273 const_iv (FLAG_NO_MAP_SAVE)
1118 1274
1119 const_iv (NDI_BLACK) 1275 const_iv (NDI_BLACK)
1120 const_iv (NDI_WHITE) 1276 const_iv (NDI_WHITE)
1121 const_iv (NDI_NAVY) 1277 const_iv (NDI_NAVY)
1122 const_iv (NDI_RED) 1278 const_iv (NDI_RED)
1132 const_iv (NDI_MAX_COLOR) 1288 const_iv (NDI_MAX_COLOR)
1133 const_iv (NDI_COLOR_MASK) 1289 const_iv (NDI_COLOR_MASK)
1134 const_iv (NDI_UNIQUE) 1290 const_iv (NDI_UNIQUE)
1135 const_iv (NDI_ALL) 1291 const_iv (NDI_ALL)
1136 1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1137 const_iv (F_APPLIED) 1306 const_iv (F_APPLIED)
1138 const_iv (F_LOCATION) 1307 const_iv (F_LOCATION)
1139 const_iv (F_UNPAID) 1308 const_iv (F_UNPAID)
1140 const_iv (F_MAGIC) 1309 const_iv (F_MAGIC)
1141 const_iv (F_CURSED) 1310 const_iv (F_CURSED)
1147 const_iv (F_BUY) 1316 const_iv (F_BUY)
1148 const_iv (F_SHOP) 1317 const_iv (F_SHOP)
1149 const_iv (F_SELL) 1318 const_iv (F_SELL)
1150 1319
1151 const_iv (P_BLOCKSVIEW) 1320 const_iv (P_BLOCKSVIEW)
1321 const_iv (P_PLAYER)
1152 const_iv (P_NO_MAGIC) 1322 const_iv (P_NO_MAGIC)
1153 const_iv (P_IS_ALIVE) 1323 const_iv (P_IS_ALIVE)
1154 const_iv (P_NO_CLERIC) 1324 const_iv (P_NO_CLERIC)
1155 const_iv (P_NEED_UPDATE)
1156 const_iv (P_NO_ERROR)
1157 const_iv (P_OUT_OF_MAP) 1325 const_iv (P_OUT_OF_MAP)
1158 const_iv (P_NEW_MAP) 1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1159 1328
1160 const_iv (UP_OBJ_INSERT) 1329 const_iv (UP_OBJ_INSERT)
1161 const_iv (UP_OBJ_REMOVE) 1330 const_iv (UP_OBJ_REMOVE)
1162 const_iv (UP_OBJ_CHANGE) 1331 const_iv (UP_OBJ_CHANGE)
1163 const_iv (UP_OBJ_FACE) 1332 const_iv (UP_OBJ_FACE)
1195 1364
1196 const_iv (SK_EXP_ADD_SKILL) 1365 const_iv (SK_EXP_ADD_SKILL)
1197 const_iv (SK_EXP_TOTAL) 1366 const_iv (SK_EXP_TOTAL)
1198 const_iv (SK_EXP_NONE) 1367 const_iv (SK_EXP_NONE)
1199 const_iv (SK_SUBTRACT_SKILL_EXP) 1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1200 1370
1201 const_iv (SK_LOCKPICKING) 1371 const_iv (SK_LOCKPICKING)
1202 const_iv (SK_HIDING) 1372 const_iv (SK_HIDING)
1203 const_iv (SK_SMITHERY) 1373 const_iv (SK_SMITHERY)
1204 const_iv (SK_BOWYER) 1374 const_iv (SK_BOWYER)
1293 const_iv (ATNR_BLIND) 1463 const_iv (ATNR_BLIND)
1294 const_iv (ATNR_INTERNAL) 1464 const_iv (ATNR_INTERNAL)
1295 const_iv (ATNR_LIFE_STEALING) 1465 const_iv (ATNR_LIFE_STEALING)
1296 const_iv (ATNR_DISEASE) 1466 const_iv (ATNR_DISEASE)
1297 1467
1298 const_iv (MAP_FLUSH)
1299 const_iv (MAP_PLAYER_UNIQUE)
1300 const_iv (MAP_BLOCK)
1301 const_iv (MAP_STYLE)
1302 const_iv (MAP_OVERLAY)
1303
1304 const_iv (MAP_IN_MEMORY) 1468 const_iv (MAP_IN_MEMORY)
1305 const_iv (MAP_SWAPPED) 1469 const_iv (MAP_SWAPPED)
1306 const_iv (MAP_LOADING) 1470 const_iv (MAP_LOADING)
1307 const_iv (MAP_SAVING) 1471 const_iv (MAP_SAVING)
1308 1472
1473 const_iv (KLASS_ATTACHABLE)
1309 const_iv (KLASS_GLOBAL) 1474 const_iv (KLASS_GLOBAL)
1310 const_iv (KLASS_OBJECT) 1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1311 const_iv (KLASS_PLAYER) 1477 const_iv (KLASS_PLAYER)
1312 const_iv (KLASS_MAP) 1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1313 }; 1519 };
1314 1520
1315 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1316 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1317 1523
1318 static const struct { 1524 static const struct {
1319 const char *name; 1525 const char *name;
1320 int skip; 1526 int skip;
1321 IV klass; 1527 IV klass;
1332 { 1538 {
1333 AV *event = newAV (); 1539 AV *event = newAV ();
1334 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1335 av_push (event, newSViv (eiv->klass)); 1541 av_push (event, newSViv (eiv->klass));
1336 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1337 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1338 } 1544 }
1339
1340 static const struct {
1341 int dtype;
1342 const char *name;
1343 IV idx;
1344 } *cprop, prop_table[] = {
1345# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1346 prop (CFAPI_INT, MAP_PROP_FLAGS)
1347 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1348 prop (CFAPI_STRING, MAP_PROP_PATH)
1349 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1350 prop (CFAPI_STRING, MAP_PROP_NAME)
1351 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1352 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1353 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1354 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1355 prop (CFAPI_INT, MAP_PROP_WIDTH)
1356 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1357 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1358 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1359 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1360 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1361 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1362 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1363 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1364 prop (CFAPI_INT, MAP_PROP_SKY)
1365 prop (CFAPI_INT, MAP_PROP_WPARTX)
1366 prop (CFAPI_INT, MAP_PROP_WPARTY)
1367 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1368 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1369 prop (CFAPI_PREGION, MAP_PROP_REGION)
1370 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1371 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1372 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1373 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1374 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1376 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1377 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1378 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1379 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1380 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1381 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1382 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1383 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1384 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1385 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1386 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1387 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1388 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1389 prop (CFAPI_INT, OBJECT_PROP_X)
1390 prop (CFAPI_INT, OBJECT_PROP_Y)
1391 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1392 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1393 prop (CFAPI_INT, OBJECT_PROP_NROF)
1394 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1395 prop (CFAPI_INT, OBJECT_PROP_FACING)
1396 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1397 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1398 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1399 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1400 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1401 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1402 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1403 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1404 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1405 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1406 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1407 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1408 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1409 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1410 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1411 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1412 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1413 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1414 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1415 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1416 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1417 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1418 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1419 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1420 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1421 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1422 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1423 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1424 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1425 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1426 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1427 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1428 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1430 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1431 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1432 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1433 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1434 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1435 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1436 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1437 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1438 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1441 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1442 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1443 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1444 prop (CFAPI_INT, OBJECT_PROP_STR)
1445 prop (CFAPI_INT, OBJECT_PROP_DEX)
1446 prop (CFAPI_INT, OBJECT_PROP_CON)
1447 prop (CFAPI_INT, OBJECT_PROP_WIS)
1448 prop (CFAPI_INT, OBJECT_PROP_INT)
1449 prop (CFAPI_INT, OBJECT_PROP_POW)
1450 prop (CFAPI_INT, OBJECT_PROP_CHA)
1451 prop (CFAPI_INT, OBJECT_PROP_WC)
1452 prop (CFAPI_INT, OBJECT_PROP_AC)
1453 prop (CFAPI_INT, OBJECT_PROP_HP)
1454 prop (CFAPI_INT, OBJECT_PROP_SP)
1455 prop (CFAPI_INT, OBJECT_PROP_GP)
1456 prop (CFAPI_INT, OBJECT_PROP_FP)
1457 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1458 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1459 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1460 prop (CFAPI_INT, OBJECT_PROP_DAM)
1461 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1462 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1463 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1464 prop (CFAPI_INT, OBJECT_PROP_FACE)
1465 };
1466
1467 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1468 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1469
1470 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1471 {
1472 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1473 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1474 }
1475
1476 //I_EVENT_API (PACKAGE);
1477} 1545}
1478 1546
1479void _reload_1 () 1547void _connect_to_perl ()
1480 CODE:
1481 cb_global = get_av ("cf::CB_GLOBAL", 1);
1482 cb_object = get_av ("cf::CB_OBJECT", 1);
1483 cb_player = get_av ("cf::CB_PLAYER", 1);
1484 cb_type = get_av ("cf::CB_TYPE" , 1);
1485 cb_map = get_av ("cf::CB_MAP" , 1);
1486 1548
1487void _reload_2 () 1549void _global_reattach ()
1488 CODE: 1550 CODE:
1489{ 1551{
1490 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1491 for (player *pl = first_player; pl; pl = pl->next) 1553 for_all_clients (ns)
1492 reattach (pl); 1554 ns->reattach ();
1493 1555
1494 for (mapstruct *map = first_map; map; map = map->next) 1556 for_all_players (pl)
1495 reattach (map);
1496
1497 for (object *op = objects; op; op = op->next)
1498 reattach (op); 1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op)
1564 op->reattach ();
1499} 1565}
1500 1566
1501NV floor (NV x) 1567NV floor (NV x)
1502 1568
1503NV ceil (NV x) 1569NV ceil (NV x)
1504 1570
1571NV rndm (...)
1572 CODE:
1573 switch (items)
1574 {
1575 case 0: RETVAL = rndm (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 }
1580 OUTPUT:
1581 RETVAL
1582
1505void server_tick () 1583void server_tick ()
1584 CODE:
1585 runtime = SvNVx (sv_runtime);
1586 server_tick ();
1506 1587
1507void 1588void
1508LOG (int level, char *msg) 1589LOG (int level, char *msg)
1509 PROTOTYPE: $$ 1590 PROTOTYPE: $$
1510 C_ARGS: (LogLevel)level, "%s", msg 1591 C_ARGS: (LogLevel)level, "%s", msg
1550 case 5: RETVAL = settings.playerdir; break; 1631 case 5: RETVAL = settings.playerdir; break;
1551 case 6: RETVAL = settings.datadir ; break; 1632 case 6: RETVAL = settings.datadir ; break;
1552 } 1633 }
1553 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1554 1635
1555int 1636void abort ()
1637
1638void fork_abort (char *cause = "cf::fork_abort")
1639
1640void cleanup (const char *cause, bool make_core = false)
1641
1642void emergency_save ()
1643
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0)
1651
1652#if _POSIX_MEMLOCK
1653
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1655
1656int munlockall ()
1657
1658#endif
1659
1556cf_find_animation (char *text) 1660int find_animation (char *text)
1557 PROTOTYPE: $ 1661 PROTOTYPE: $
1558 1662
1559int random_roll(int min, int max, object *op, int goodbad); 1663int random_roll (int min, int max, object *op, int goodbad);
1560 1664
1561const char *cost_string_from_value(uint64 cost, int approx = 0) 1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1562
1563int invoke (int event, ...)
1564 CODE:
1565 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1566 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1567 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1568 OUTPUT: RETVAL
1569 1666
1570int 1667int
1571exp_to_level (val64 exp) 1668exp_to_level (val64 exp)
1572 CODE: 1669 CODE:
1573{ 1670{
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1701 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1702 else
1606 XSRETURN_UNDEF; 1703 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1704 OUTPUT: RETVAL
1608 1705
1706MODULE = cf PACKAGE = cf::attachable
1707
1708int
1709valid (SV *obj)
1710 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT:
1713 RETVAL
1714
1715int mortals_size ()
1716 CODE:
1717 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL
1719
1720#object *mortals (U32 index)
1721# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL
1724
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1726
1727MODULE = cf PACKAGE = cf::global
1728
1729int invoke (SV *klass, int event, ...)
1730 CODE:
1731 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1732 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1733 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL
1736
1609MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1610 1738
1739INCLUDE: $PERL genacc object ../include/object.h |
1740
1611int invoke (object *op, int event, ...) 1741int invoke (object *op, int event, ...)
1612 CODE: 1742 CODE:
1613 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1614 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1615 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1745 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1746 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1616 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1617 1748
1618SV *registry (object *op) 1749SV *registry (object *op)
1619 CODE:
1620 RETVAL = registry_of (op);
1621 OUTPUT:
1622 RETVAL
1623 1750
1624SV * 1751int objects_size ()
1625get_property (object *obj, int type, int idx)
1626 CODE: 1752 CODE:
1627 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1753 RETVAL = objects.size ();
1628 OUTPUT: RETVAL 1754 OUTPUT: RETVAL
1629 1755
1630SV * 1756object *objects (U32 index)
1631set_property (object *obj, int type, int idx, SV *newval)
1632 CODE: 1757 CODE:
1633 switch (type) 1758 RETVAL = index < objects.size () ? objects [index] : 0;
1634 { 1759 OUTPUT: RETVAL
1635 case CFAPI_INT: 1760
1636 cf_object_set_int_property (obj, idx, SvIV (newval)); 1761int actives_size ()
1637 break; 1762 CODE:
1638 case CFAPI_LONG: 1763 RETVAL = actives.size ();
1639 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1764 OUTPUT: RETVAL
1640 break; 1765
1641 case CFAPI_DOUBLE: 1766object *actives (U32 index)
1642 { 1767 CODE:
1643 int unused_type; 1768 RETVAL = index < actives.size () ? actives [index] : 0;
1644 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1769 OUTPUT: RETVAL
1645 }
1646 break;
1647 case CFAPI_STRING:
1648 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1649 break;
1650 case CFAPI_POBJECT:
1651 {
1652 int unused_type;
1653 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1654 }
1655 break;
1656 default:
1657 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1658 }
1659 1770
1660# missing properties 1771# missing properties
1661 1772
1662void 1773object *head (object *op)
1663set_attacktype (object *obj, U32 attacktype) 1774 PROTOTYPE: $
1664 CODE: 1775 CODE:
1665 obj->attacktype = attacktype; 1776 RETVAL = op->head_ ();
1666
1667U32
1668get_attacktype (object *obj)
1669 ALIAS:
1670 attacktype = 0
1671 CODE:
1672 RETVAL = obj->attacktype;
1673 OUTPUT: RETVAL 1777 OUTPUT: RETVAL
1674 1778
1675# missing in plug-in api, of course 1779int is_head (object *op)
1676void 1780 PROTOTYPE: $
1677set_food (object *obj, int food) 1781 CODE:
1678 CODE: 1782 RETVAL = op->head_ () == op;
1679 obj->stats.food = food;
1680
1681int
1682get_food (object *obj)
1683 ALIAS:
1684 food = 0
1685 CODE:
1686 RETVAL = obj->stats.food;
1687 OUTPUT: RETVAL 1783 OUTPUT: RETVAL
1688 1784
1689void 1785void
1690inv (object *obj) 1786inv (object *obj)
1691 PROTOTYPE: $ 1787 PROTOTYPE: $
1692 PPCODE: 1788 PPCODE:
1693{ 1789{
1694 object *o; 1790 object *o;
1695 for (o = obj->inv; o; o = o->below) 1791 for (o = obj->inv; o; o = o->below)
1696 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1792 XPUSHs (sv_2mortal (to_sv (o)));
1697} 1793}
1698 1794
1699int cf_object_get_resistance (object *op, int rtype) 1795void
1700 ALIAS: resistance = 0 1796set_animation (object *op, int idx)
1797 CODE:
1798 SET_ANIMATION (op, idx);
1701 1799
1702int cf_object_get_flag (object *op, int flag) 1800object *find_best_object_match (object *op, const char *match)
1703 ALIAS: flag = 0
1704 1801
1705void cf_object_set_flag (object *op, int flag, int value) 1802object *find_marked_object (object *op)
1706 1803
1707int need_identify (const object *obj); 1804int need_identify (object *obj);
1708 1805
1709int apply_shop_mat (object *shop_mat, object *op); 1806int apply_shop_mat (object *shop_mat, object *op);
1710 1807
1711void cf_object_move (object *op, int dir, object *originator = op) 1808int move (object *op, int dir, object *originator = op)
1809 CODE:
1810 RETVAL = move_ob (op, dir, originator);
1811 OUTPUT:
1812 RETVAL
1712 1813
1713void cf_object_apply (object *op, object *author, int flags = 0) 1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1714 1817
1715void cf_object_apply_below (object *op) 1818void apply_below (object *op)
1716 1819 CODE:
1717void cf_object_remove (object *op) 1820 player_apply_below (op);
1718
1719void cf_object_free (object *op)
1720 1821
1721object *cf_object_present_archname_inside (object *op, char *whatstr) 1822object *cf_object_present_archname_inside (object *op, char *whatstr)
1722 1823
1723int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1724 1825
1725int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1726 1827
1828#//TODO
1727object *cf_object_clone (object *op, int clonetype = 0) 1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1728 1839
1729int cf_object_pay_item (object *op, object *buyer) 1840int pay_item (object *op, object *buyer)
1841 CODE:
1842 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL
1730 1844
1731int cf_object_pay_amount (object *op, uint64 amount) 1845int pay_amount (object *op, uint64 amount)
1846 CODE:
1847 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL
1732 1849
1733void pay_player (object *op, uint64 amount) 1850void pay_player (object *op, uint64 amount)
1734 1851
1735val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1852val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1736 1853
1737int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1738 1855
1739int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1856void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE:
1858 do_learn_spell (op, sp, special_prayer);
1740 1859
1741void cf_object_learn_spell (object *op, object *sp)
1742
1743void cf_object_forget_spell (object *op, object *sp) 1860void forget_spell (object *op, object *sp)
1861 CODE:
1862 do_forget_spell (op, query_name (sp));
1744 1863
1745object *cf_object_check_for_spell (object *op, char *spellname) 1864object *check_for_spell (object *op, char *spellname)
1865 CODE:
1866 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL
1746 1868
1747int cf_object_query_money (object *op) 1869int query_money (object *op)
1748 ALIAS: money = 0 1870 ALIAS: money = 0
1749 1871
1750int cf_object_query_cost (object *op, object *who, int flags) 1872val64 query_cost (object *op, object *who, int flags)
1751 ALIAS: cost = 0 1873 ALIAS: cost = 0
1752 1874
1753void cf_object_activate_rune (object *op , object *victim) 1875void spring_trap (object *op, object *victim)
1754 1876
1755int cf_object_check_trigger (object *op, object *cause) 1877int check_trigger (object *op, object *cause)
1756 1878
1757int cf_object_out_of_map (object *op, int x, int y)
1758
1759void cf_object_drop (object *op, object *author) 1879void drop (object *who, object *op)
1760 1880
1761void cf_object_take (object *op, object *author) 1881void pick_up (object *who, object *op)
1762 1882
1763void cf_object_say (object *op, char *msg)
1764
1765void cf_object_speak (object *op, char *msg)
1766
1767object *cf_object_insert_object (object *op, object *container)
1768
1769const char *cf_object_get_msg (object *ob)
1770 ALIAS: msg = 0
1771
1772object *cf_object_insert_in_ob (object *ob, object *where)
1773
1774int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1775 1884
1776void cf_object_update (object *op, int flags) 1885void update_object (object *op, int action)
1777
1778void cf_object_pickup (object *op, object *what)
1779 1886
1780object *cf_create_object_by_name (const char *name) 1887object *cf_create_object_by_name (const char *name)
1781 1888
1782void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1783 1890
1789 1896
1790void push_button (object *op); 1897void push_button (object *op);
1791 1898
1792void use_trigger (object *op); 1899void use_trigger (object *op);
1793 1900
1794void add_button_link (object *button, mapstruct *map, int connected); 1901void add_button_link (object *button, maptile *map, int connected);
1795 1902
1796void remove_button_link (object *op); 1903void remove_button_link (object *op);
1797 1904
1798void
1799cf_object_set_resistance (object *op, int rtype, int val)
1800 CODE:
1801 if (rtype >= 0 && rtype < NROFATTACKS)
1802 op->resist[rtype] = val;
1803
1804 1905
1805MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1906MODULE = cf PACKAGE = cf::object PREFIX = cf_
1806
1807void cf_fix_object (object *pl)
1808 ALIAS: fix = 0
1809 1907
1810object *cf_insert_ob_in_ob (object *ob, object *where) 1908object *cf_insert_ob_in_ob (object *ob, object *where)
1811 1909
1812# no clean way to get an object from an archetype - stupid idiotic 1910# no clean way to get an object from an archetype - stupid idiotic
1813# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1817 CODE: 1915 CODE:
1818 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1819 OUTPUT: 1917 OUTPUT:
1820 RETVAL 1918 RETVAL
1821 1919
1822object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1823 PROTOTYPE: $$$$$$ 1921 PROTOTYPE: $$$$$$
1824 CODE: 1922 CODE:
1825{ 1923{
1826 int unused_type; 1924 int unused_type;
1827 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1865bool on_same_map_as (object *ob, object *other) 1963bool on_same_map_as (object *ob, object *other)
1866 CODE: 1964 CODE:
1867 RETVAL = on_same_map (ob, other); 1965 RETVAL = on_same_map (ob, other);
1868 OUTPUT: RETVAL 1966 OUTPUT: RETVAL
1869 1967
1870char * 1968const char *
1871base_name (object *ob, int plural) 1969base_name (object *op, int plural = op->nrof > 1)
1872 CODE: 1970 CODE:
1873 RETVAL = cf_query_base_name (ob, plural); 1971 RETVAL = query_base_name (op, plural);
1874 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1875 1973
1876living * 1974object *decrease_ob_nr (object *op, unsigned long i)
1877stats (object *ob)
1878 CODE:
1879 RETVAL = &ob->stats;
1880 OUTPUT: RETVAL
1881
1882 1975
1883MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1884 1977
1885player *player (object *op) 1978player *player (object *op)
1886 CODE: 1979 CODE:
1887 RETVAL = op->contr; 1980 RETVAL = op->contr;
1888 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1889 1982
1983void check_score (object *op)
1984
1890void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE:
1987 new_draw_info (flags, 0, op, txt);
1891 1988
1892object *cf_player_send_inventory (object *op) 1989object *cf_player_send_inventory (object *op)
1893 1990
1894char *cf_player_get_ip (object *op) 1991char *cf_player_get_ip (object *op)
1895 ALIAS: ip = 0 1992 ALIAS: ip = 0
1904 2001
1905void cf_player_set_party (object *op, partylist *party) 2002void cf_player_set_party (object *op, partylist *party)
1906 2003
1907void kill_player (object *op) 2004void kill_player (object *op)
1908 2005
2006void esrv_update_item (object *op, int what, object *item)
2007 C_ARGS: what, op, item
2008
2009void clear_los (object *op)
2010
2011int command_summon (object *op, char *params)
2012
2013int command_arrest (object *op, char *params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018
2019
1909MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1910 2021
2022INCLUDE: $PERL genacc player ../include/player.h |
2023
1911int invoke (player *pl, int event, ...) 2024int invoke (player *pl, int event, ...)
1912 CODE: 2025 CODE:
1913 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1914 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1915 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2028 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2029 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1916 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1917 2031
1918SV *registry (player *pl) 2032SV *registry (player *pl)
2033
2034void
2035save_stats (player *pl)
1919 CODE: 2036 CODE:
2037 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats;
2041
2042void cf_player_move (player *pl, int dir)
2043
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2045
2046player *first ()
2047 CODE:
1920 RETVAL = registry_of (pl); 2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool
2052cell_visible (player *pl, int dx, int dy)
2053 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1921 OUTPUT: 2056 OUTPUT:
1922 RETVAL 2057 RETVAL
1923 2058
1924player *cf_player_find (char *name)
1925 PROTOTYPE: $
1926
1927void cf_player_move (player *pl, int dir)
1928
1929void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1930
1931# nonstandard
1932object *ob (player *pl)
1933 CODE:
1934 RETVAL = pl->ob;
1935 OUTPUT: RETVAL
1936
1937player *first ()
1938 CODE:
1939 RETVAL = first_player;
1940 OUTPUT: RETVAL
1941
1942player *next (player *pl)
1943 CODE:
1944 RETVAL = pl->next;
1945 OUTPUT: RETVAL
1946
1947bool
1948cell_visible (player *pl, int dx, int dy)
1949 CODE:
1950 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1951 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1952 OUTPUT:
1953 RETVAL
1954
1955char *
1956client (player *pl)
1957 CODE:
1958 RETVAL = pl->socket.client;
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963host (player *pl)
1964 CODE:
1965 RETVAL = pl->socket.host;
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970killer (player *pl, char *killer = 0)
1971 CODE:
1972 if (killer)
1973 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1974 RETVAL = pl->killer;
1975 OUTPUT:
1976 RETVAL
1977
1978void
1979buggy_mapscroll (player *pl, int value = 1)
1980 CODE:
1981 pl->socket.buggy_mapscroll = value;
1982
1983void 2059void
1984send (player *pl, SV *packet) 2060send (player *pl, SV *packet)
1985 CODE: 2061 CODE:
1986{ 2062{
1987 STRLEN len; 2063 STRLEN len;
1988 char *buf = SvPVbyte (packet, len); 2064 char *buf = SvPVbyte (packet, len);
1989 2065
1990 Write_String_To_Socket (&pl->socket, buf, len); 2066 if (pl->ns)
2067 pl->ns->send_packet (buf, len);
1991} 2068}
1992 2069
1993int 2070int
1994listening (player *pl, int new_value = -1) 2071listening (player *pl, int new_value = -1)
1995 CODE: 2072 CODE:
1997 if (new_value >= 0) 2074 if (new_value >= 0)
1998 pl->listening = new_value; 2075 pl->listening = new_value;
1999 OUTPUT: 2076 OUTPUT:
2000 RETVAL 2077 RETVAL
2001 2078
2002void get_savebed (player *pl) 2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2003 ALIAS: 2080 PROTOTYPE: $;$$$
2004 savebed = 0
2005 PPCODE: 2081 PPCODE:
2082 if (GIMME_V != G_VOID)
2083 {
2006 EXTEND (SP, 3); 2084 EXTEND (SP, 3);
2007 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2085 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2086 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2009 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2087 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2010 2088 }
2011void set_savebed (player *pl, char *map_path, int x, int y) 2089 if (map_path) sv_to (map_path, pl->savebed_map);
2012 CODE: 2090 if (x) sv_to (x, pl->bed_x);
2013 strcpy (pl->savebed_map, map_path); 2091 if (y) sv_to (y, pl->bed_y);
2014 pl->bed_x = x;
2015 pl->bed_y = y;
2016 2092
2017void 2093void
2018list () 2094list ()
2019 PPCODE: 2095 PPCODE:
2020{ 2096 for_all_players (pl)
2021 player *pl; 2097 XPUSHs (sv_2mortal (to_sv (pl)));
2022 for (pl = first_player; pl; pl = pl->next)
2023 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2024}
2025
2026bool
2027peaceful (player *pl, bool new_setting = 0)
2028 PROTOTYPE: $;$
2029 CODE:
2030 RETVAL = pl->peaceful;
2031 if (items > 1)
2032 pl->peaceful = new_setting;
2033 OUTPUT:
2034 RETVAL
2035
2036living *
2037orig_stats (player *pl)
2038 CODE:
2039 RETVAL = &pl->orig_stats;
2040 OUTPUT: RETVAL
2041
2042living *
2043last_stats (player *pl)
2044 CODE:
2045 RETVAL = &pl->last_stats;
2046 OUTPUT: RETVAL
2047 2098
2048 2099
2049MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2100MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2050 2101
2051int invoke (mapstruct *map, int event, ...) 2102int invoke (maptile *map, int event, ...)
2052 CODE: 2103 CODE:
2053 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2104 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2054 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2105 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2055 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2106 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2108 OUTPUT: RETVAL
2109
2110SV *registry (maptile *map)
2111
2112INCLUDE: $PERL genacc maptile ../include/map.h |
2113
2114void
2115maptile::instantiate ()
2116
2117maptile *new ()
2118 PROTOTYPE:
2119 CODE:
2120 RETVAL = new maptile;
2056 OUTPUT: 2121 OUTPUT:
2057 RETVAL 2122 RETVAL
2058 2123
2059SV *registry (mapstruct *map) 2124void
2125maptile::players ()
2060 CODE: 2126 PPCODE:
2061 RETVAL = registry_of (map); 2127 if (GIMME_V == G_SCALAR)
2062 OUTPUT: 2128 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2063 RETVAL 2129 else if (GIMME_V == G_ARRAY)
2064
2065SV *
2066get_property (mapstruct *obj, int type, int idx)
2067 CODE:
2068 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2069 OUTPUT: RETVAL
2070
2071SV *
2072set_property (mapstruct *obj, int type, int idx, SV *newval)
2073 CODE:
2074 switch (type)
2075 { 2130 {
2076 case CFAPI_INT: 2131 EXTEND (SP, THIS->players);
2077 cf_map_set_int_property (obj, idx, SvIV (newval)); 2132 for_all_players (pl)
2078 break; 2133 if (pl->ob && pl->ob->map == THIS)
2079 default: 2134 PUSHs (sv_2mortal (to_sv (pl->ob)));
2080 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2081 } 2135 }
2082 2136
2083mapstruct *new (int width, int height)
2084 PROTOTYPE:
2085 CODE:
2086{
2087 int unused_type;
2088 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2089}
2090 OUTPUT:
2091 RETVAL
2092
2093void delete_map (mapstruct *map)
2094
2095void clean_tmp_map (mapstruct *map)
2096
2097void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2137void play_sound_map (maptile *map, int x, int y, int sound_num)
2098 2138
2099mapstruct *tile_map (mapstruct *map, unsigned int dir) 2139int out_of_map (maptile *map, int x, int y)
2100 CODE:
2101 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2102 OUTPUT:
2103 RETVAL
2104 2140
2105char *tile_path (mapstruct *map, unsigned int dir) 2141void
2106 CODE: 2142trigger (maptile *map, long connection, bool state = true)
2107 if (dir >= 4) 2143 CODE:
2108 XSRETURN_UNDEF; 2144 activate_connection (map, connection, state);
2109 RETVAL = map->tile_path [dir];
2110 OUTPUT:
2111 RETVAL
2112 2145
2113mapstruct *cf_map_get_map (char *name) 2146void
2114 PROTOTYPE: $ 2147get_connection (maptile *map, long connection)
2115 ALIAS: map = 0 2148 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection);
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2116 2153
2117mapstruct *has_been_loaded (char *name)
2118 PROTOTYPE: $
2119
2120mapstruct *cf_map_get_first ()
2121 PROTOTYPE:
2122 ALIAS: first = 0
2123
2124# whoever "designed" the plug-in api should have wasted
2125# his/her time with staying away from the project - would have
2126# saved others a lot of time, without doubt.
2127void set_path (mapstruct *where, char *path)
2128 CODE:
2129 strcpy (where->path, path);
2130
2131int in_memory (mapstruct *map)
2132 CODE:
2133 RETVAL = map->in_memory;
2134 OUTPUT:
2135 RETVAL
2136
2137bool unique (mapstruct *map)
2138 CODE:
2139 RETVAL = map->unique;
2140 OUTPUT:
2141 RETVAL
2142
2143void set_unique (mapstruct *map, bool unique)
2144 CODE:
2145 map->unique = unique;
2146
2147object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2148 2155
2149object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2150 2157
2151object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2152 C_ARGS: str, map, nx, ny 2159 C_ARGS: str, map, nx, ny
2153 2160
2154void 2161void
2155cf_map_normalise (mapstruct *map, int x, int y) 2162get_map_flags (maptile *map, int x, int y)
2156 PPCODE: 2163 PPCODE:
2157{ 2164{
2158 mapstruct *nmap = 0; 2165 maptile *nmap = 0;
2159 I16 nx = 0, ny = 0; 2166 I16 nx = 0, ny = 0;
2160 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2161 2168
2162 EXTEND (SP, 4); 2169 EXTEND (SP, 4);
2163 PUSHs (sv_2mortal (newSViv (flags))); 2170 PUSHs (sv_2mortal (newSViv (flags)));
2169 PUSHs (sv_2mortal (newSViv (ny))); 2176 PUSHs (sv_2mortal (newSViv (ny)));
2170 } 2177 }
2171} 2178}
2172 2179
2173void 2180void
2174at (mapstruct *map, unsigned int x, unsigned int y) 2181at (maptile *map, unsigned int x, unsigned int y)
2175 PROTOTYPE: $$$ 2182 PROTOTYPE: $$$
2176 PPCODE: 2183 PPCODE:
2177{ 2184{
2178 object *o; 2185 object *o;
2179 mapstruct *nmap = 0; 2186 maptile *nmap = 0;
2180 I16 nx, ny; 2187 I16 nx, ny;
2181 2188
2182 get_map_flags (map, &nmap, x, y, &nx, &ny); 2189 get_map_flags (map, &nmap, x, y, &nx, &ny);
2183 2190
2184 if (nmap) 2191 if (nmap)
2185 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2187} 2194}
2188 2195
2189SV * 2196SV *
2190bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2197bot_at (maptile *obj, unsigned int x, unsigned int y)
2191 PROTOTYPE: $$$ 2198 PROTOTYPE: $$$
2192 ALIAS: 2199 ALIAS:
2193 top_at = 1 2200 top_at = 1
2194 flags_at = 2 2201 flags_at = 2
2195 light_at = 3 2202 light_at = 3
2196 move_block_at = 4 2203 move_block_at = 4
2197 move_slow_at = 5 2204 move_slow_at = 5
2198 move_on_at = 6 2205 move_on_at = 6
2199 move_off_at = 7 2206 move_off_at = 7
2200 INIT: 2207 INIT:
2201 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2202 CODE: 2209 CODE:
2203 switch (ix) 2210 switch (ix)
2204 { 2211 {
2205 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2206 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2209 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2210 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2211 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2212 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2213 } 2220 }
2221 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232
2233# worst xs function of my life
2234bool
2235_create_random_map (\
2236 maptile *self,\
2237 char *wallstyle,\
2238 char *wall_name,\
2239 char *floorstyle,\
2240 char *monsterstyle,\
2241 char *treasurestyle,\
2242 char *layoutstyle,\
2243 char *doorstyle,\
2244 char *decorstyle,\
2245 char *origin_map,\
2246 char *final_map,\
2247 char *exitstyle,\
2248 char *this_map,\
2249 char *exit_on_final_map,\
2250 int xsize,\
2251 int ysize,\
2252 int expand2x,\
2253 int layoutoptions1,\
2254 int layoutoptions2,\
2255 int layoutoptions3,\
2256 int symmetry,\
2257 int difficulty,\
2258 int difficulty_given,\
2259 float difficulty_increase,\
2260 int dungeon_level,\
2261 int dungeon_depth,\
2262 int decoroptions,\
2263 int orientation,\
2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2274 CODE:
2275{
2276 random_map_params rmp;
2277
2278 assign (rmp.wallstyle , wallstyle);
2279 assign (rmp.wall_name , wall_name);
2280 assign (rmp.floorstyle , floorstyle);
2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2288
2289 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2315
2316 RETVAL = self->generate_random_map (&rmp);
2317}
2318 OUTPUT:
2319 RETVAL
2320
2321MODULE = cf PACKAGE = cf::arch
2322
2323archetype *find (const char *name)
2324 CODE:
2325 RETVAL = archetype::find (name);
2214 OUTPUT: 2326 OUTPUT:
2215 RETVAL 2327 RETVAL
2216
2217# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2218void
2219_set_obs (mapstruct *map, SV *sv)
2220 CODE:
2221{
2222 object *o;
2223 AV *av;
2224 int x, y;
2225 AV *obs = (AV *)SvRV (sv);
2226
2227 for (y = 0; y < MAP_HEIGHT (map); y++)
2228 for (x = 0; x < MAP_WIDTH (map); x++)
2229 {
2230 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2231
2232 if (!SvROK (sv))
2233 continue;
2234
2235 av = (AV *)SvRV (sv);
2236
2237 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2238 {
2239 sv = av_shift (av);
2240
2241 if (SvROK (sv))
2242 {
2243 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2244 SVptr_cache_set (o, sv);
2245 }
2246 }
2247 }
2248}
2249
2250
2251MODULE = cf PACKAGE = cf::arch
2252 2328
2253archetype *first() 2329archetype *first()
2254 PROTOTYPE: 2330 PROTOTYPE:
2255 CODE: 2331 CODE:
2256 RETVAL = first_archetype; 2332 RETVAL = first_archetype;
2257 OUTPUT: RETVAL 2333 OUTPUT: RETVAL
2258 2334
2259archetype *next (archetype *arch) 2335INCLUDE: $PERL genacc archetype ../include/object.h |
2260 CODE:
2261 RETVAL = arch->next;
2262 OUTPUT: RETVAL
2263
2264archetype *head (archetype *arch)
2265 CODE:
2266 RETVAL = arch->head;
2267 OUTPUT: RETVAL
2268
2269archetype *more (archetype *arch)
2270 CODE:
2271 RETVAL = arch->more;
2272 OUTPUT: RETVAL
2273
2274const char *name (archetype *arch)
2275 CODE:
2276 RETVAL = arch->name;
2277 OUTPUT: RETVAL
2278
2279object *clone (archetype *arch)
2280 CODE:
2281 RETVAL = &arch->clone;
2282 OUTPUT: RETVAL
2283 2336
2284MODULE = cf PACKAGE = cf::party 2337MODULE = cf PACKAGE = cf::party
2285 2338
2286partylist *first () 2339partylist *first ()
2287 PROTOTYPE: 2340 PROTOTYPE:
2288 CODE: 2341 CODE:
2289 RETVAL = get_firstparty (); 2342 RETVAL = get_firstparty ();
2290 OUTPUT: RETVAL 2343 OUTPUT: RETVAL
2291 2344
2292partylist *next (partylist *party) 2345INCLUDE: $PERL genacc partylist ../include/player.h |
2293 CODE:
2294 RETVAL = party->next;
2295 OUTPUT: RETVAL
2296
2297const char *name (partylist *party)
2298 CODE:
2299 RETVAL = party->partyname;
2300 OUTPUT: RETVAL
2301
2302const char *password (partylist *party)
2303 CODE:
2304 RETVAL = party->passwd;
2305 OUTPUT: RETVAL
2306 2346
2307MODULE = cf PACKAGE = cf::region 2347MODULE = cf PACKAGE = cf::region
2308 2348
2309region *first () 2349region *first ()
2310 PROTOTYPE: 2350 PROTOTYPE:
2311 CODE: 2351 CODE:
2312 RETVAL = first_region; 2352 RETVAL = first_region;
2313 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
2314 2354
2315region *next (region *reg) 2355region *find (char *name)
2356 PROTOTYPE: $
2316 CODE: 2357 CODE:
2317 RETVAL = reg->next; 2358 RETVAL = get_region_by_name (name);
2318 OUTPUT: RETVAL 2359 OUTPUT: RETVAL
2319 2360
2320const char *name (region *reg) 2361INCLUDE: $PERL genacc region ../include/map.h |
2321 CODE:
2322 RETVAL = reg->name;
2323 OUTPUT: RETVAL
2324
2325region *parent (region *reg)
2326 CODE:
2327 RETVAL = reg->parent;
2328 OUTPUT: RETVAL
2329
2330const char *longname (region *reg)
2331 CODE:
2332 RETVAL = reg->longname;
2333 OUTPUT: RETVAL
2334
2335const char *msg (region *reg)
2336 CODE:
2337 RETVAL = reg->msg;
2338 OUTPUT: RETVAL
2339 2362
2340MODULE = cf PACKAGE = cf::living 2363MODULE = cf PACKAGE = cf::living
2341 2364
2342val64 2365INCLUDE: $PERL genacc living ../include/living.h |
2343exp (living *liv, val64 new_val = 0)
2344 PROTOTYPE: $;$
2345 ALIAS:
2346 Str = 1
2347 Dex = 2
2348 Con = 3
2349 Wis = 4
2350 Cha = 5
2351 Int = 6
2352 Pow = 7
2353 wc = 8
2354 ac = 9
2355 hp = 10
2356 maxhp = 11
2357 sp = 12
2358 maxsp = 13
2359 grace = 14
2360 maxgrace = 15
2361 food = 16
2362 dam = 17
2363 luck = 18
2364 CODE:
2365# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2366 switch (ix)
2367 {
2368 LIVING_ACC (exp , 0);
2369 LIVING_ACC (Str , 1);
2370 LIVING_ACC (Dex , 2);
2371 LIVING_ACC (Con , 3);
2372 LIVING_ACC (Wis , 4);
2373 LIVING_ACC (Cha , 5);
2374 LIVING_ACC (Int , 6);
2375 LIVING_ACC (Pow , 7);
2376 LIVING_ACC (wc , 8);
2377 LIVING_ACC (ac , 9);
2378 LIVING_ACC (hp , 10);
2379 LIVING_ACC (maxhp , 11);
2380 LIVING_ACC (sp , 12);
2381 LIVING_ACC (maxsp , 13);
2382 LIVING_ACC (grace , 14);
2383 LIVING_ACC (maxgrace, 15);
2384 LIVING_ACC (food , 16);
2385 LIVING_ACC (dam , 17);
2386 LIVING_ACC (luck , 18);
2387 }
2388# undef LIVING_ACC
2389 OUTPUT:
2390 RETVAL
2391 2366
2367MODULE = cf PACKAGE = cf::settings
2368
2369INCLUDE: $PERL genacc Settings ../include/global.h |
2370
2371MODULE = cf PACKAGE = cf::client
2372
2373INCLUDE: $PERL genacc client ../include/client.h |
2374
2375int invoke (client *ns, int event, ...)
2376 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2379 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2380 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2381 OUTPUT: RETVAL
2382
2383SV *registry (client *ns)
2384
2385void
2386list ()
2387 PPCODE:
2388 EXTEND (SP, clients.size ());
2389 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2390 PUSHs (sv_2mortal (to_sv (*i)));
2391
2392void
2393client::send_packet (SV *packet)
2394 CODE:
2395{
2396 STRLEN len;
2397 char *buf = SvPVbyte (packet, len);
2398
2399 THIS->send_packet (buf, len);
2400}
2401

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