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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.21 by root, Mon Aug 28 15:48:13 2006 UTC vs.
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
68 67
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 68static PerlInterpreter *perl;
87 69
70double runtime;
71
72global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
89 75
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
97 99
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt_cnt () > 0)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 if (cb)
144 {
145 SvREFCNT_dec (cb);
146 cb = 0;
147 }
148
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this);
158}
159
160void
161attachable::destroy ()
162{
163 if (destroyed ())
164 return;
165
166 flags |= F_DESTROYED;
167 do_destroy ();
168}
169
170void
171attachable::check_mortals ()
172{
173 static int i = 0;
174
175 for (;;)
176 {
177 if (i >= mortals.size ())
178 {
179 i = 0;
180
181 if (mortals.size () > 1000)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
183
184 break;
185 }
186
187 attachable *obj = mortals [i];
188
189 obj->refcnt_chk (); // unborrow from perl, if necessary
190
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
195 ++i; // further delay freeing
196
197 if (!(i & 0x3ff))
198 break;
199 }
200 else
201 {
202 mortals.erase (i);
203 delete obj;
204 }
205 }
206}
207
208attachable &
209attachable::operator =(const attachable &src)
210{
211 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213
214 attach = src.attach;
215 return *this;
216}
217
218//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219
100static SV * 220static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 221newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 222{
103 SV *sv; 223 SV *sv;
104 224
105 if (!ptr) 225 if (!ptr)
106 return &PL_sv_undef; 226 return &PL_sv_undef;
107 227
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 229 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 230}
111 231
112template<class attachable> 232static int
113SV * 233attachable_free (pTHX_ SV *sv, MAGIC *mg)
234{
235 attachable *at = (attachable *)mg->mg_ptr;
236
237 //TODO: check if transaction behaviour is really required here
238 if (SV *self = (SV *)at->self)
239 {
240 at->self = 0;
241 SvREFCNT_dec (self);
242 }
243
244 // next line makes sense, but most objects still have refcnt 0 by default
245 //at->refcnt_chk ();
246 return 0;
247}
248
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
250
251static SV *
114newSVattachable (attachable *obj, const char *klass) 252newSVattachable (attachable *obj, HV *stash)
115{ 253{
116 if (!obj) 254 if (!obj)
117 return &PL_sv_undef; 255 return &PL_sv_undef;
118 256
119 if (!obj->self) 257 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 258 {
151 HV *hv = newHV (); 259 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 261
155 SVptr_cache_set (ptr, sv); 262 // now bless the object _once_
263 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 264 }
265 else
266 {
267 SV *sv = newRV_inc ((SV *)obj->self);
157 268
158 return newSVsv (sv); 269 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
270 SvAMAGIC_on (sv);
271
272 return sv;
273 }
159} 274}
160 275
161static void 276static void
162clearSVptr (SV *sv) 277clearSVptr (SV *sv)
163{ 278{
188 if (SvOK (sv)) 303 if (SvOK (sv))
189 return SvPTR (sv, klass); 304 return SvPTR (sv, klass);
190 else 305 else
191 return 0; 306 return 0;
192} 307}
308
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
311inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
332
333inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); }
335
336inline SV *to_sv (facetile * v) { return to_sv (v->name); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
338
339inline SV *to_sv (UUID v)
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
370
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
373
374template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376
377template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385
386inline void sv_to (SV *sv, UUID &v)
387{
388 unsigned int version;
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392}
393
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 395
194static SV * 396static SV *
195newSVdt_va (va_list &ap, data_type type) 397newSVdt_va (va_list &ap, data_type type)
196{ 398{
197 SV *sv; 399 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 426 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 427 }
226 break; 428 break;
227 429
228 case DT_OBJECT: 430 case DT_OBJECT:
229 { 431 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 432 break;
234 433
235 case DT_MAP: 434 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 435 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 436 sv = to_sv (va_arg (ap, maptile *));
238 break; 437 break;
239 438
439 case DT_CLIENT:
440 sv = to_sv (va_arg (ap, client *));
441 break;
442
240 case DT_PLAYER: 443 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 444 sv = to_sv (va_arg (ap, player *));
242 break; 445 break;
243 446
244 case DT_ARCH: 447 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 448 sv = to_sv (va_arg (ap, archetype *));
246 break; 449 break;
247 450
248 case DT_PARTY: 451 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 452 sv = to_sv (va_arg (ap, partylist *));
250 break; 453 break;
251 454
252 case DT_REGION: 455 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 456 sv = to_sv (va_arg (ap, region *));
254 break; 457 break;
255 458
256 default: 459 default:
257 assert (("unhandled type in newSVdt_va", 0)); 460 assert (("unhandled type in newSVdt_va", 0));
258 } 461 }
303} 506}
304 507
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 509
307SV * 510SV *
308registry_of (attachable_base *ext) 511registry (attachable *ext)
309{ 512{
310 if (!ext->cb) 513 if (!ext->cb)
311 ext->cb = newAV (); 514 ext->cb = newAV ();
312 515
313 return newRV_inc ((SV *)ext->cb); 516 return newRV_inc ((SV *)ext->cb);
314} 517}
315 518
316void attachable_base::clear ()
317{
318 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
319
320 if (self)
321 {
322 hv_clear ((HV *)SvRV ((SV *)self));
323 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
324 SvREFCNT_dec (self);
325 }
326
327 if (cb)
328 {
329 SvREFCNT_dec (cb);
330 cb = 0;
331 }
332
333 if (attach)
334 {
335 free_string (attach);
336 attach = 0;
337 }
338}
339
340void attachable_base::optimise ()
341{
342 if (!self)
343 return;
344
345 HV *hv = (HV *)SvRV ((SV *)self);
346
347 if (SvREFCNT ((SV *)self) == 1
348 && SvREFCNT ((SV *)hv) == 1
349 && !HvKEYS (hv))
350 {
351 SvREFCNT_dec ((SV *)self);
352 self = 0;
353 }
354}
355
356void
357object::instantiate_ ()
358{
359 dSP;
360 ENTER;
361 SAVETMPS;
362 PUSHMARK (SP);
363 EXTEND (SP, 2);
364 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
365 PUSHs (sv_2mortal (newSVpv (attach, 0)));
366 PUTBACK;
367 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
368 FREETMPS;
369 LEAVE;
370
371 INVOKE_OBJECT (INSTANTIATE, this);
372}
373
374/////////////////////////////////////////////////////////////////////////////
375
376void reattach (data_type type, void *obj)
377{
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach (subclass::get_dt (), (subclass *)obj);
403}
404
405object_freezer::object_freezer (const char *filename)
406{
407 this->filename = (SV *)newSVpv (filename, 0);
408
409 char filename2 [4096];
410 snprintf (filename2, 4096, "%s~", filename);
411
412 fp = fopen (filename2, "w");
413
414 if (!fp)
415 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
416
417 av = (AV *)newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 if (fp)
423 {
424 fclose (fp);
425
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal ((SV *)filename));
431 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
432 PUTBACK;
433 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
434 FREETMPS;
435 LEAVE;
436 }
437 else
438 SvREFCNT_dec ((SV *)filename);
439}
440
441void object_freezer::put (attachable_base *ext)
442{
443 ext->optimise ();
444
445 if (ext->self)
446 {
447 int idx = AvFILLp ((AV *)av) + 1;
448 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
449 fprintf (fp, "oid %d\n", idx);
450 }
451}
452
453object_thawer::object_thawer (FILE *fp, const char *filename)
454{
455 this->fp = fp;
456 av = 0;
457
458 if (!filename)
459 return;
460
461 dSP;
462 ENTER;
463 SAVETMPS;
464 PUSHMARK (SP);
465 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUTBACK;
467
468 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
469 {
470 SPAGAIN;
471 SV *sv = POPs;
472 if (SvROK (sv))
473 av = SvREFCNT_inc (SvRV (sv));
474 }
475
476 FREETMPS;
477 LEAVE;
478}
479
480void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
481{
482 if (!av || oid < 0) // this is actually an error of sorts
483 return;
484
485 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
486 ext->clear ();
487
488 SV **svp = av_fetch ((AV *)av, oid, 0);
489
490 if (!svp || !SvROK (*svp))
491 {
492 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
493 return;
494 }
495
496 ext->self = *svp; *svp = &PL_sv_undef;
497 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
498
499 reattach (type, obj);
500}
501
502object_thawer::~object_thawer ()
503{
504 if (av) SvREFCNT_dec ((AV *)av);
505}
506
507///////////////////////////////////////////////////////////////////////////// 519/////////////////////////////////////////////////////////////////////////////
508 520
509extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
510{ 522{
511 return 0; 523 return 0;
514static CommArray_s rtn_cmd; 526static CommArray_s rtn_cmd;
515 527
516static int 528static int
517runPluginCommand (object *obj, char *params) 529runPluginCommand (object *obj, char *params)
518{ 530{
519 dSP; 531 return -1;
520
521 ENTER;
522 SAVETMPS;
523
524 PUSHMARK (SP);
525
526 EXTEND (SP, 3);
527 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
528 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
529
530 if (params)
531 PUSHs (sv_2mortal (newSVpv (params, 0)));
532
533 PUTBACK;
534 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
535 SPAGAIN;
536
537 if (SvTRUE (ERRSV))
538 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
539
540 int returnvalue = count > 0 ? POPi : -1;
541
542 PUTBACK;
543 FREETMPS;
544 LEAVE;
545
546 return returnvalue;
547} 532}
548 533
549extern "C" void *cfperl_getPluginProperty (int *type, ...) 534extern "C" void *cfperl_getPluginProperty (int *type, ...)
550{ 535{
551 va_list args; 536 va_list args;
554 va_start (args, type); 539 va_start (args, type);
555 propname = va_arg (args, char *); 540 propname = va_arg (args, char *);
556 //printf ("Property name: %s\n", propname); 541 //printf ("Property name: %s\n", propname);
557 542
558 if (!strcmp (propname, "command?")) 543 if (!strcmp (propname, "command?"))
559 {
560 if (!perl)
561 return NULL; 544 return NULL;
562
563 const char *cmdname = va_arg (args, const char *);
564 HV *hv = get_hv ("cf::COMMAND", 1);
565 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
566
567 va_end (args);
568
569 if (svp)
570 {
571 // this is totaly broken, should stash it into %COMMAND
572 rtn_cmd.name = cmdname;
573 rtn_cmd.time = SvNV (*svp);
574 rtn_cmd.func = runPluginCommand;
575
576 return &rtn_cmd;
577 }
578 }
579 else if (!strcmp (propname, "Identification")) 545 else if (!strcmp (propname, "Identification"))
580 { 546 {
581 va_end (args); 547 va_end (args);
582 return (void*) PLUGIN_NAME; 548 return (void *)PLUGIN_NAME;
583 } 549 }
584 else if (!strcmp (propname, "FullName")) 550 else if (!strcmp (propname, "FullName"))
585 { 551 {
586 va_end (args); 552 va_end (args);
587 return (void*) PLUGIN_VERSION; 553 return (void *)PLUGIN_VERSION;
588 } 554 }
589 else 555 else
590 va_end (args); 556 va_end (args);
591 557
592 return NULL; 558 return NULL;
608} 574}
609 575
610void 576void
611cfperl_init () 577cfperl_init ()
612{ 578{
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
580 perl = perl_alloc ();
581 perl_construct (perl);
582
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584
613 char *argv[] = { 585 char *argv[] = {
614 "", 586 "",
615 "-e" 587 "-e"
616 "BEGIN {" 588 "use Event; use Coro;" // required for bootstrap
617 " cf->bootstrap;" 589 "cf->bootstrap;" // required for datadir :*>
618 " unshift @INC, cf::datadir ();" 590 "unshift @INC, cf::datadir ();"
619 "}"
620 ""
621 "use cf;" 591 "require cf;"
622 }; 592 };
623
624 perl = perl_alloc ();
625 perl_construct (perl);
626
627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
628 593
629 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
630 { 595 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 596 printf ("unable to initialize perl-interpreter, aborting.\n");
632
633 exit (EXIT_FAILURE); 597 exit (EXIT_FAILURE);
634 //perl_destruct (perl);
635 //perl_free (perl);
636 //perl = 0;
637 //return;
638 } 598 }
639
640 obj_cache = newHV ();
641} 599}
642 600
643void cfperl_main () 601void cfperl_main ()
644{ 602{
645 dSP; 603 dSP;
646 604
647 PUSHMARK (SP); 605 PUSHMARK (SP);
648 PUTBACK; 606 PUTBACK;
649 call_pv ("cf::main", G_DISCARD | G_VOID); 607 call_pv ("cf::main", G_DISCARD | G_VOID);
608}
609
610void
611attachable::instantiate ()
612{
613 if (attach)
614 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
616 attach = 0;
617 }
618}
619
620void
621attachable::reattach ()
622{
623 optimise ();
624 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
650} 626}
651 627
652static event_klass klass_of[NUM_EVENT_TYPES] = { 628static event_klass klass_of[NUM_EVENT_TYPES] = {
653# define def(type,name) KLASS_ ## type, 629# define def(type,name) KLASS_ ## type,
654# include "eventinc.h" 630# include "eventinc.h"
685 } 661 }
686 } 662 }
687 } 663 }
688} 664}
689 665
666void
667attachable::gather_callbacks (AV *&callbacks, event_type event) const
668{
669 ::gather_callbacks (callbacks, cb_attachable, event);
670
671 if (cb)
672 ::gather_callbacks (callbacks, cb, event);
673}
674
675void
676global::gather_callbacks (AV *&callbacks, event_type event) const
677{
678 ::gather_callbacks (callbacks, cb_object, event);
679}
680
681void
682object::gather_callbacks (AV *&callbacks, event_type event) const
683{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 if (type <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 attachable::gather_callbacks (callbacks, event);
701 ::gather_callbacks (callbacks, cb_object, event);
702}
703
704void
705archetype::gather_callbacks (AV *&callbacks, event_type event) const
706{
707 attachable::gather_callbacks (callbacks, event);
708 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
709}
710
711void
712client::gather_callbacks (AV *&callbacks, event_type event) const
713{
714 attachable::gather_callbacks (callbacks, event);
715 ::gather_callbacks (callbacks, cb_client, event);
716}
717
718void
719player::gather_callbacks (AV *&callbacks, event_type event) const
720{
721 attachable::gather_callbacks (callbacks, event);
722 ::gather_callbacks (callbacks, cb_player, event);
723}
724
725void
726maptile::gather_callbacks (AV *&callbacks, event_type event) const
727{
728 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event);
730}
731
732bool
690bool cfperl_invoke (event_type event, ...) 733attachable::invoke (event_type event, ...)
691{ 734{
692 data_type dt; 735 data_type dt;
693 va_list ap; 736 va_list ap;
694 737
695 va_start (ap, event); 738 va_start (ap, event);
696 739
740 // callback call ordering should be:
741 // 1. per-object callback
742 // 2. per-class object
743 // 3. per-type callback
744 // 4. global callbacks
745
697 AV *callbacks = 0; 746 AV *callbacks = 0;
698
699 object *op;
700 player *pl;
701 mapstruct *map;
702
703 // callback call ordering is:
704 // 1. per-object callback (NYI)
705 // 2. per-class object
706 // 2a. per-type callback
707 // 4. global callbacks
708
709 gather_callbacks (callbacks, cb_global, event); 747 gather_callbacks (callbacks, event);
710
711 switch (KLASS_OF (event))
712 {
713 case KLASS_GLOBAL:
714 break;
715
716 case KLASS_OBJECT:
717 dt = (data_type) va_arg (ap, int);
718 assert (("first argument must be of type object", dt == DT_OBJECT));
719 op = va_arg (ap, object *);
720
721 if (op->cb)
722 gather_callbacks (callbacks, (AV *)op->cb, event);
723
724 if (op->type)
725 {
726 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
727 {
728 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
729
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 }
733
734 if (op->type <= AvFILLp (cb_type))
735 {
736 SV *registry = AvARRAY (cb_type)[op->type];
737
738 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
739 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
740 }
741 }
742
743 gather_callbacks (callbacks, cb_object, event);
744
745 break;
746
747 case KLASS_PLAYER:
748 dt = (data_type) va_arg (ap, int);
749 assert (("first argument must be of type player", dt == DT_PLAYER));
750 pl = va_arg (ap, player *);
751
752 if (pl->cb)
753 gather_callbacks (callbacks, (AV *)pl->cb, event);
754
755 gather_callbacks (callbacks, cb_player, event);
756 break;
757
758 case KLASS_MAP:
759 dt = (data_type) va_arg (ap, int);
760 assert (("first argument must be of type object", dt == DT_MAP));
761 map = va_arg (ap, mapstruct *);
762
763 if (map->cb)
764 gather_callbacks (callbacks, (AV *)map->cb, event);
765
766 gather_callbacks (callbacks, cb_map, event);
767 break;
768
769 default:
770 assert (("unsupported event klass in cfperl_invoke", 0));
771 }
772 748
773 // short-circuit processing if no callbacks found/defined 749 // short-circuit processing if no callbacks found/defined
774 if (!callbacks) 750 if (!callbacks)
775 return 0; 751 return 0;
776 752
777 dSP; 753 CALL_BEGIN (3);
778 ENTER;
779 SAVETMPS;
780
781 PUSHMARK (SP);
782 EXTEND (SP, 3);
783
784 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
785 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
786 756
787 switch (KLASS_OF (event)) 757 //TODO: unhack
788 { 758 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
789 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 759 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
790 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 760 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
791 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 761 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
792 } 762 else if (global *gl = is_a<global>(this)) /*nop*/;
763 else
764 abort (); //TODO
793 765
794 for (;;) 766 for (;;)
795 { 767 {
796 dt = (data_type) va_arg (ap, int); 768 dt = (data_type) va_arg (ap, int);
797 769
798 if (dt == DT_END) 770 if (dt == DT_END)
799 break; 771 break;
800
801 if (dt == DT_AV) 772 else if (dt == DT_AV)
802 { 773 {
803 AV *av = va_arg (ap, AV *); 774 AV *av = va_arg (ap, AV *);
804 775
805 for (int i = 0; i <= av_len (av); ++i) 776 for (int i = 0; i <= av_len (av); ++i)
806 XPUSHs (*av_fetch (av, i, 1)); 777 XPUSHs (*av_fetch (av, i, 1));
809 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
810 } 781 }
811 782
812 va_end (ap); 783 va_end (ap);
813 784
814 PUTBACK; 785 CALL_CALL ("cf::do_invoke", G_SCALAR);
815 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
816 SPAGAIN;
817
818 count = count > 0 ? POPi : 0; 786 count = count > 0 ? POPi : 0;
819 787
820 FREETMPS; 788 CALL_END;
821 LEAVE;
822 789
823 return count; 790 return count;
824} 791}
825 792
826SV * 793SV *
841cfperl_result_INT (int idx) 808cfperl_result_INT (int idx)
842{ 809{
843 return SvIV (cfperl_result (idx)); 810 return SvIV (cfperl_result (idx));
844} 811}
845 812
813double
814cfperl_result_DOUBLE (int idx)
815{
816 return SvNV (cfperl_result (idx));
817}
818
819/////////////////////////////////////////////////////////////////////////////
820
821void
822cfperl_emergency_save ()
823{
824 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END;
827}
828
829maptile *
830maptile::find_sync (const char *path, maptile *origin)
831{
832 CALL_BEGIN (2);
833 CALL_ARG (path);
834 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836
837 maptile *retval;
838
839 if (count)
840 sv_to (POPs, retval);
841 else
842 retval = 0;
843
844 CALL_END;
845
846 return retval;
847}
848
849maptile *
850maptile::find_async (const char *path, maptile *origin)
851{
852 CALL_BEGIN (2);
853 CALL_ARG (path);
854 CALL_ARG (origin);
855 CALL_CALL ("cf::map::find_async", G_SCALAR);
856
857 maptile *retval;
858
859 if (count)
860 sv_to (POPs, retval);
861 else
862 retval = 0;
863
864 CALL_END;
865
866 return retval;
867}
868
869void
870maptile::do_load_sync ()
871{
872 CALL_BEGIN (1);
873 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END;
885}
886
887void
888object::enter_exit (object *exit)
889{
890 if (type != PLAYER)
891 return;
892
893 CALL_BEGIN (2);
894 CALL_ARG (this);
895 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END;
898}
899
900/////////////////////////////////////////////////////////////////////////////
901
902struct EventAPI *watcher_base::GEventAPI;
903struct CoroAPI *coroapi::GCoroAPI;
904
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void
914iw::alloc ()
915{
916 pe = GEventAPI->new_idle (0, 0);
917
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 WaREENTRANT_off (pe);
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940}
941
942void
943iow::fd (int fd)
944{
945 pe->fd = fd;
946}
947
948int
949iow::poll ()
950{
951 return pe->poll;
952}
953
954void
955iow::poll (int events)
956{
957 if (pe->poll != events)
958 {
959 if (pe->poll) stop ();
960 pe->poll = events;
961 if (pe->poll) start ();
962 }
963}
964
965void
966_connect_to_perl ()
967{
968 stash_cf = gv_stashpv ("cf" , 1);
969
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979
980 sv_runtime = get_sv ("cf::RUNTIME", 1);
981 sv_upgrade (sv_runtime, SVt_NV);
982
983 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1);
990}
991
846MODULE = cf PACKAGE = cf PREFIX = cf_ 992MODULE = cf PACKAGE = cf PREFIX = cf_
847 993
848BOOT: 994BOOT:
849{ 995{
850 HV *stash = gv_stashpv ("cf", 1); 996 _connect_to_perl ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
851 1002
852 static const struct { 1003 static const struct {
853 const char *name; 1004 const char *name;
854 IV iv; 1005 IV iv;
855 } *civ, const_iv[] = { 1006 } *civ, const_iv[] = {
867 const_iv (POTION) 1018 const_iv (POTION)
868 const_iv (FOOD) 1019 const_iv (FOOD)
869 const_iv (POISON) 1020 const_iv (POISON)
870 const_iv (BOOK) 1021 const_iv (BOOK)
871 const_iv (CLOCK) 1022 const_iv (CLOCK)
872 const_iv (LIGHTNING)
873 const_iv (ARROW) 1023 const_iv (ARROW)
874 const_iv (BOW) 1024 const_iv (BOW)
875 const_iv (WEAPON) 1025 const_iv (WEAPON)
876 const_iv (ARMOUR) 1026 const_iv (ARMOUR)
877 const_iv (PEDESTAL) 1027 const_iv (PEDESTAL)
897 const_iv (AMULET) 1047 const_iv (AMULET)
898 const_iv (PLAYERMOVER) 1048 const_iv (PLAYERMOVER)
899 const_iv (TELEPORTER) 1049 const_iv (TELEPORTER)
900 const_iv (CREATOR) 1050 const_iv (CREATOR)
901 const_iv (SKILL) 1051 const_iv (SKILL)
902 const_iv (EXPERIENCE)
903 const_iv (EARTHWALL) 1052 const_iv (EARTHWALL)
904 const_iv (GOLEM) 1053 const_iv (GOLEM)
905 const_iv (THROWN_OBJ) 1054 const_iv (THROWN_OBJ)
906 const_iv (BLINDNESS) 1055 const_iv (BLINDNESS)
907 const_iv (GOD) 1056 const_iv (GOD)
927 const_iv (FLOOR) 1076 const_iv (FLOOR)
928 const_iv (FLESH) 1077 const_iv (FLESH)
929 const_iv (INORGANIC) 1078 const_iv (INORGANIC)
930 const_iv (SKILL_TOOL) 1079 const_iv (SKILL_TOOL)
931 const_iv (LIGHTER) 1080 const_iv (LIGHTER)
932 const_iv (TRAP_PART)
933 const_iv (WALL) 1081 const_iv (BUILDABLE_WALL)
934 const_iv (LIGHT_SOURCE)
935 const_iv (MISC_OBJECT) 1082 const_iv (MISC_OBJECT)
936 const_iv (MONSTER)
937 const_iv (SPAWN_GENERATOR)
938 const_iv (LAMP) 1083 const_iv (LAMP)
939 const_iv (DUPLICATOR) 1084 const_iv (DUPLICATOR)
940 const_iv (TOOL)
941 const_iv (SPELLBOOK) 1085 const_iv (SPELLBOOK)
942 const_iv (BUILDFAC)
943 const_iv (CLOAK) 1086 const_iv (CLOAK)
944 const_iv (SPINNER) 1087 const_iv (SPINNER)
945 const_iv (GATE) 1088 const_iv (GATE)
946 const_iv (BUTTON) 1089 const_iv (BUTTON)
947 const_iv (CF_HANDLE) 1090 const_iv (CF_HANDLE)
954 const_iv (SPELL_EFFECT) 1097 const_iv (SPELL_EFFECT)
955 const_iv (CONVERTER) 1098 const_iv (CONVERTER)
956 const_iv (BRACERS) 1099 const_iv (BRACERS)
957 const_iv (POISONING) 1100 const_iv (POISONING)
958 const_iv (SAVEBED) 1101 const_iv (SAVEBED)
959 const_iv (POISONCLOUD)
960 const_iv (FIREHOLES)
961 const_iv (WAND) 1102 const_iv (WAND)
962 const_iv (SCROLL) 1103 const_iv (SCROLL)
963 const_iv (DIRECTOR) 1104 const_iv (DIRECTOR)
964 const_iv (GIRDLE) 1105 const_iv (GIRDLE)
965 const_iv (FORCE) 1106 const_iv (FORCE)
980 const_iv (DISEASE) 1121 const_iv (DISEASE)
981 const_iv (SYMPTOM) 1122 const_iv (SYMPTOM)
982 const_iv (BUILDER) 1123 const_iv (BUILDER)
983 const_iv (MATERIAL) 1124 const_iv (MATERIAL)
984 const_iv (ITEM_TRANSFORMER) 1125 const_iv (ITEM_TRANSFORMER)
985 const_iv (QUEST)
986 1126
987 const_iv (NUM_SUBTYPES) 1127 const_iv (NUM_SUBTYPES)
988 1128
989 const_iv (ST_BD_BUILD) 1129 const_iv (ST_BD_BUILD)
990 const_iv (ST_BD_REMOVE) 1130 const_iv (ST_BD_REMOVE)
1018 const_iv (AT_BLIND) 1158 const_iv (AT_BLIND)
1019 const_iv (AT_INTERNAL) 1159 const_iv (AT_INTERNAL)
1020 const_iv (AT_LIFE_STEALING) 1160 const_iv (AT_LIFE_STEALING)
1021 const_iv (AT_DISEASE) 1161 const_iv (AT_DISEASE)
1022 1162
1023 const_iv (QUEST_IN_PROGRESS)
1024 const_iv (QUEST_DONE_QUEST)
1025 const_iv (QUEST_DONE_TASK)
1026 const_iv (QUEST_START_QUEST)
1027 const_iv (QUEST_END_QUEST)
1028 const_iv (QUEST_START_TASK)
1029 const_iv (QUEST_END_TASK)
1030 const_iv (QUEST_OVERRIDE)
1031 const_iv (QUEST_ON_ACTIVATE)
1032
1033 const_iv (WEAP_HIT) 1163 const_iv (WEAP_HIT)
1034 const_iv (WEAP_SLASH) 1164 const_iv (WEAP_SLASH)
1035 const_iv (WEAP_PIERCE) 1165 const_iv (WEAP_PIERCE)
1036 const_iv (WEAP_CLEAVE) 1166 const_iv (WEAP_CLEAVE)
1037 const_iv (WEAP_SLICE) 1167 const_iv (WEAP_SLICE)
1053 const_iv (FLAG_MONSTER) 1183 const_iv (FLAG_MONSTER)
1054 const_iv (FLAG_FRIENDLY) 1184 const_iv (FLAG_FRIENDLY)
1055 const_iv (FLAG_GENERATOR) 1185 const_iv (FLAG_GENERATOR)
1056 const_iv (FLAG_IS_THROWN) 1186 const_iv (FLAG_IS_THROWN)
1057 const_iv (FLAG_AUTO_APPLY) 1187 const_iv (FLAG_AUTO_APPLY)
1058 const_iv (FLAG_TREASURE)
1059 const_iv (FLAG_PLAYER_SOLD) 1188 const_iv (FLAG_PLAYER_SOLD)
1060 const_iv (FLAG_SEE_INVISIBLE) 1189 const_iv (FLAG_SEE_INVISIBLE)
1061 const_iv (FLAG_CAN_ROLL) 1190 const_iv (FLAG_CAN_ROLL)
1062 const_iv (FLAG_OVERLAY_FLOOR) 1191 const_iv (FLAG_OVERLAY_FLOOR)
1063 const_iv (FLAG_IS_TURNABLE) 1192 const_iv (FLAG_IS_TURNABLE)
1138 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1139 const_iv (FLAG_IS_WATER) 1268 const_iv (FLAG_IS_WATER)
1140 const_iv (FLAG_CONTENT_ON_GEN) 1269 const_iv (FLAG_CONTENT_ON_GEN)
1141 const_iv (FLAG_IS_A_TEMPLATE) 1270 const_iv (FLAG_IS_A_TEMPLATE)
1142 const_iv (FLAG_IS_BUILDABLE) 1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1143 const_iv (FLAG_AFK) 1273 const_iv (FLAG_NO_MAP_SAVE)
1144 1274
1145 const_iv (NDI_BLACK) 1275 const_iv (NDI_BLACK)
1146 const_iv (NDI_WHITE) 1276 const_iv (NDI_WHITE)
1147 const_iv (NDI_NAVY) 1277 const_iv (NDI_NAVY)
1148 const_iv (NDI_RED) 1278 const_iv (NDI_RED)
1158 const_iv (NDI_MAX_COLOR) 1288 const_iv (NDI_MAX_COLOR)
1159 const_iv (NDI_COLOR_MASK) 1289 const_iv (NDI_COLOR_MASK)
1160 const_iv (NDI_UNIQUE) 1290 const_iv (NDI_UNIQUE)
1161 const_iv (NDI_ALL) 1291 const_iv (NDI_ALL)
1162 1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1163 const_iv (F_APPLIED) 1306 const_iv (F_APPLIED)
1164 const_iv (F_LOCATION) 1307 const_iv (F_LOCATION)
1165 const_iv (F_UNPAID) 1308 const_iv (F_UNPAID)
1166 const_iv (F_MAGIC) 1309 const_iv (F_MAGIC)
1167 const_iv (F_CURSED) 1310 const_iv (F_CURSED)
1173 const_iv (F_BUY) 1316 const_iv (F_BUY)
1174 const_iv (F_SHOP) 1317 const_iv (F_SHOP)
1175 const_iv (F_SELL) 1318 const_iv (F_SELL)
1176 1319
1177 const_iv (P_BLOCKSVIEW) 1320 const_iv (P_BLOCKSVIEW)
1321 const_iv (P_PLAYER)
1178 const_iv (P_NO_MAGIC) 1322 const_iv (P_NO_MAGIC)
1179 const_iv (P_IS_ALIVE) 1323 const_iv (P_IS_ALIVE)
1180 const_iv (P_NO_CLERIC) 1324 const_iv (P_NO_CLERIC)
1181 const_iv (P_NEED_UPDATE)
1182 const_iv (P_NO_ERROR)
1183 const_iv (P_OUT_OF_MAP) 1325 const_iv (P_OUT_OF_MAP)
1184 const_iv (P_NEW_MAP) 1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1185 1328
1186 const_iv (UP_OBJ_INSERT) 1329 const_iv (UP_OBJ_INSERT)
1187 const_iv (UP_OBJ_REMOVE) 1330 const_iv (UP_OBJ_REMOVE)
1188 const_iv (UP_OBJ_CHANGE) 1331 const_iv (UP_OBJ_CHANGE)
1189 const_iv (UP_OBJ_FACE) 1332 const_iv (UP_OBJ_FACE)
1221 1364
1222 const_iv (SK_EXP_ADD_SKILL) 1365 const_iv (SK_EXP_ADD_SKILL)
1223 const_iv (SK_EXP_TOTAL) 1366 const_iv (SK_EXP_TOTAL)
1224 const_iv (SK_EXP_NONE) 1367 const_iv (SK_EXP_NONE)
1225 const_iv (SK_SUBTRACT_SKILL_EXP) 1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1226 1370
1227 const_iv (SK_LOCKPICKING) 1371 const_iv (SK_LOCKPICKING)
1228 const_iv (SK_HIDING) 1372 const_iv (SK_HIDING)
1229 const_iv (SK_SMITHERY) 1373 const_iv (SK_SMITHERY)
1230 const_iv (SK_BOWYER) 1374 const_iv (SK_BOWYER)
1319 const_iv (ATNR_BLIND) 1463 const_iv (ATNR_BLIND)
1320 const_iv (ATNR_INTERNAL) 1464 const_iv (ATNR_INTERNAL)
1321 const_iv (ATNR_LIFE_STEALING) 1465 const_iv (ATNR_LIFE_STEALING)
1322 const_iv (ATNR_DISEASE) 1466 const_iv (ATNR_DISEASE)
1323 1467
1324 const_iv (MAP_FLUSH)
1325 const_iv (MAP_PLAYER_UNIQUE)
1326 const_iv (MAP_BLOCK)
1327 const_iv (MAP_STYLE)
1328 const_iv (MAP_OVERLAY)
1329
1330 const_iv (MAP_IN_MEMORY) 1468 const_iv (MAP_IN_MEMORY)
1331 const_iv (MAP_SWAPPED) 1469 const_iv (MAP_SWAPPED)
1332 const_iv (MAP_LOADING) 1470 const_iv (MAP_LOADING)
1333 const_iv (MAP_SAVING) 1471 const_iv (MAP_SAVING)
1334 1472
1473 const_iv (KLASS_ATTACHABLE)
1335 const_iv (KLASS_GLOBAL) 1474 const_iv (KLASS_GLOBAL)
1336 const_iv (KLASS_OBJECT) 1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1337 const_iv (KLASS_PLAYER) 1477 const_iv (KLASS_PLAYER)
1338 const_iv (KLASS_MAP) 1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1339 }; 1519 };
1340 1520
1341 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1342 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1343 1523
1344 static const struct { 1524 static const struct {
1345 const char *name; 1525 const char *name;
1346 int skip; 1526 int skip;
1347 IV klass; 1527 IV klass;
1358 { 1538 {
1359 AV *event = newAV (); 1539 AV *event = newAV ();
1360 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1361 av_push (event, newSViv (eiv->klass)); 1541 av_push (event, newSViv (eiv->klass));
1362 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1363 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1364 } 1544 }
1365
1366 static const struct {
1367 int dtype;
1368 const char *name;
1369 IV idx;
1370 } *cprop, prop_table[] = {
1371# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1372 prop (CFAPI_INT, MAP_PROP_FLAGS)
1373 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1374 prop (CFAPI_STRING, MAP_PROP_PATH)
1375 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1376 prop (CFAPI_STRING, MAP_PROP_NAME)
1377 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1378 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1379 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1380 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1381 prop (CFAPI_INT, MAP_PROP_WIDTH)
1382 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1383 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1384 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1385 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1386 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1387 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1388 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1389 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1390 prop (CFAPI_INT, MAP_PROP_SKY)
1391 prop (CFAPI_INT, MAP_PROP_WPARTX)
1392 prop (CFAPI_INT, MAP_PROP_WPARTY)
1393 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1394 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1395 prop (CFAPI_PREGION, MAP_PROP_REGION)
1396 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1397 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1398 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1399 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1400 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1401 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1402 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1403 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1404 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1405 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1406 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1407 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1408 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1409 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1410 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1411 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1412 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1413 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1414 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1415 prop (CFAPI_INT, OBJECT_PROP_X)
1416 prop (CFAPI_INT, OBJECT_PROP_Y)
1417 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1418 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1419 prop (CFAPI_INT, OBJECT_PROP_NROF)
1420 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1421 prop (CFAPI_INT, OBJECT_PROP_FACING)
1422 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1423 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1424 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1425 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1426 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1427 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1428 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1429 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1430 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1431 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1432 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1433 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1434 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1435 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1436 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1437 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1438 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1439 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1440 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1441 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1442 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1443 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1444 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1445 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1446 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1450 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1451 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1452 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1453 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1454 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1455 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1456 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1457 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1458 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1459 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1460 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1461 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1462 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1463 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1464 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1467 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1468 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1469 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1470 prop (CFAPI_INT, OBJECT_PROP_STR)
1471 prop (CFAPI_INT, OBJECT_PROP_DEX)
1472 prop (CFAPI_INT, OBJECT_PROP_CON)
1473 prop (CFAPI_INT, OBJECT_PROP_WIS)
1474 prop (CFAPI_INT, OBJECT_PROP_INT)
1475 prop (CFAPI_INT, OBJECT_PROP_POW)
1476 prop (CFAPI_INT, OBJECT_PROP_CHA)
1477 prop (CFAPI_INT, OBJECT_PROP_WC)
1478 prop (CFAPI_INT, OBJECT_PROP_AC)
1479 prop (CFAPI_INT, OBJECT_PROP_HP)
1480 prop (CFAPI_INT, OBJECT_PROP_SP)
1481 prop (CFAPI_INT, OBJECT_PROP_GP)
1482 prop (CFAPI_INT, OBJECT_PROP_FP)
1483 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1484 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1485 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1486 prop (CFAPI_INT, OBJECT_PROP_DAM)
1487 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1488 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1489 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1490 prop (CFAPI_INT, OBJECT_PROP_FACE)
1491 };
1492
1493 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1494 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1495
1496 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1497 {
1498 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1499 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1500 }
1501
1502 //I_EVENT_API (PACKAGE);
1503} 1545}
1504 1546
1505void _reload_1 () 1547void _connect_to_perl ()
1506 CODE:
1507 cb_global = get_av ("cf::CB_GLOBAL", 1);
1508 cb_object = get_av ("cf::CB_OBJECT", 1);
1509 cb_player = get_av ("cf::CB_PLAYER", 1);
1510 cb_type = get_av ("cf::CB_TYPE" , 1);
1511 cb_map = get_av ("cf::CB_MAP" , 1);
1512 1548
1513void _reload_2 () 1549void _global_reattach ()
1514 CODE: 1550 CODE:
1515{ 1551{
1516 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1517 for (player *pl = first_player; pl; pl = pl->next) 1553 for_all_clients (ns)
1518 reattach (pl); 1554 ns->reattach ();
1519 1555
1520 for (mapstruct *map = first_map; map; map = map->next) 1556 for_all_players (pl)
1521 reattach (map);
1522
1523 for (object *op = objects; op; op = op->next)
1524 reattach (op); 1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op)
1564 op->reattach ();
1525} 1565}
1526 1566
1527NV floor (NV x) 1567NV floor (NV x)
1528 1568
1529NV ceil (NV x) 1569NV ceil (NV x)
1530 1570
1571NV rndm (...)
1572 CODE:
1573 switch (items)
1574 {
1575 case 0: RETVAL = rndm (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 }
1580 OUTPUT:
1581 RETVAL
1582
1531void server_tick () 1583void server_tick ()
1584 CODE:
1585 runtime = SvNVx (sv_runtime);
1586 server_tick ();
1532 1587
1533void 1588void
1534LOG (int level, char *msg) 1589LOG (int level, char *msg)
1535 PROTOTYPE: $$ 1590 PROTOTYPE: $$
1536 C_ARGS: (LogLevel)level, "%s", msg 1591 C_ARGS: (LogLevel)level, "%s", msg
1576 case 5: RETVAL = settings.playerdir; break; 1631 case 5: RETVAL = settings.playerdir; break;
1577 case 6: RETVAL = settings.datadir ; break; 1632 case 6: RETVAL = settings.datadir ; break;
1578 } 1633 }
1579 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1580 1635
1581int 1636void abort ()
1637
1638void fork_abort (char *cause = "cf::fork_abort")
1639
1640void cleanup (const char *cause, bool make_core = false)
1641
1642void emergency_save ()
1643
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0)
1651
1652#if _POSIX_MEMLOCK
1653
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1655
1656int munlockall ()
1657
1658#endif
1659
1582cf_find_animation (char *text) 1660int find_animation (char *text)
1583 PROTOTYPE: $ 1661 PROTOTYPE: $
1584 1662
1585int random_roll(int min, int max, object *op, int goodbad); 1663int random_roll (int min, int max, object *op, int goodbad);
1586 1664
1587const char *cost_string_from_value(uint64 cost, int approx = 0) 1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1588
1589int invoke (int event, ...)
1590 CODE:
1591 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1592 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1593 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1594 OUTPUT: RETVAL
1595 1666
1596int 1667int
1597exp_to_level (val64 exp) 1668exp_to_level (val64 exp)
1598 CODE: 1669 CODE:
1599{ 1670{
1630 RETVAL = newSVpv (resist_plus[atnr], 0); 1701 RETVAL = newSVpv (resist_plus[atnr], 0);
1631 else 1702 else
1632 XSRETURN_UNDEF; 1703 XSRETURN_UNDEF;
1633 OUTPUT: RETVAL 1704 OUTPUT: RETVAL
1634 1705
1706MODULE = cf PACKAGE = cf::attachable
1707
1708int
1709valid (SV *obj)
1710 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT:
1713 RETVAL
1714
1715int mortals_size ()
1716 CODE:
1717 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL
1719
1720#object *mortals (U32 index)
1721# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL
1724
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1726
1727MODULE = cf PACKAGE = cf::global
1728
1729int invoke (SV *klass, int event, ...)
1730 CODE:
1731 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1732 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1733 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL
1736
1635MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1636 1738
1739INCLUDE: $PERL genacc object ../include/object.h |
1740
1637int invoke (object *op, int event, ...) 1741int invoke (object *op, int event, ...)
1638 CODE: 1742 CODE:
1639 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1640 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1641 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1745 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1746 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1642 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1643 1748
1644SV *registry (object *op) 1749SV *registry (object *op)
1645 CODE:
1646 RETVAL = registry_of (op);
1647 OUTPUT:
1648 RETVAL
1649 1750
1650SV * 1751int objects_size ()
1651get_property (object *obj, int type, int idx)
1652 CODE: 1752 CODE:
1653 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1753 RETVAL = objects.size ();
1654 OUTPUT: RETVAL 1754 OUTPUT: RETVAL
1655 1755
1656SV * 1756object *objects (U32 index)
1657set_property (object *obj, int type, int idx, SV *newval)
1658 CODE: 1757 CODE:
1659 switch (type) 1758 RETVAL = index < objects.size () ? objects [index] : 0;
1660 { 1759 OUTPUT: RETVAL
1661 case CFAPI_INT: 1760
1662 cf_object_set_int_property (obj, idx, SvIV (newval)); 1761int actives_size ()
1663 break; 1762 CODE:
1664 case CFAPI_LONG: 1763 RETVAL = actives.size ();
1665 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1764 OUTPUT: RETVAL
1666 break; 1765
1667 case CFAPI_DOUBLE: 1766object *actives (U32 index)
1668 { 1767 CODE:
1669 int unused_type; 1768 RETVAL = index < actives.size () ? actives [index] : 0;
1670 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1769 OUTPUT: RETVAL
1671 }
1672 break;
1673 case CFAPI_STRING:
1674 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1675 break;
1676 case CFAPI_POBJECT:
1677 {
1678 int unused_type;
1679 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1680 }
1681 break;
1682 default:
1683 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1684 }
1685 1770
1686# missing properties 1771# missing properties
1687 1772
1688void 1773object *head (object *op)
1689set_attacktype (object *obj, U32 attacktype) 1774 PROTOTYPE: $
1690 CODE: 1775 CODE:
1691 obj->attacktype = attacktype; 1776 RETVAL = op->head_ ();
1692
1693U32
1694get_attacktype (object *obj)
1695 ALIAS:
1696 attacktype = 0
1697 CODE:
1698 RETVAL = obj->attacktype;
1699 OUTPUT: RETVAL 1777 OUTPUT: RETVAL
1700 1778
1701# missing in plug-in api, of course 1779int is_head (object *op)
1702void 1780 PROTOTYPE: $
1703set_food (object *obj, int food) 1781 CODE:
1704 CODE: 1782 RETVAL = op->head_ () == op;
1705 obj->stats.food = food;
1706
1707int
1708get_food (object *obj)
1709 ALIAS:
1710 food = 0
1711 CODE:
1712 RETVAL = obj->stats.food;
1713 OUTPUT: RETVAL 1783 OUTPUT: RETVAL
1714 1784
1715void 1785void
1716inv (object *obj) 1786inv (object *obj)
1717 PROTOTYPE: $ 1787 PROTOTYPE: $
1718 PPCODE: 1788 PPCODE:
1719{ 1789{
1720 object *o; 1790 object *o;
1721 for (o = obj->inv; o; o = o->below) 1791 for (o = obj->inv; o; o = o->below)
1722 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1792 XPUSHs (sv_2mortal (to_sv (o)));
1723} 1793}
1724 1794
1725int cf_object_get_resistance (object *op, int rtype) 1795void
1726 ALIAS: resistance = 0 1796set_animation (object *op, int idx)
1797 CODE:
1798 SET_ANIMATION (op, idx);
1727 1799
1728int cf_object_get_flag (object *op, int flag) 1800object *find_best_object_match (object *op, const char *match)
1729 ALIAS: flag = 0
1730 1801
1731void cf_object_set_flag (object *op, int flag, int value) 1802object *find_marked_object (object *op)
1732 1803
1733int need_identify (const object *obj); 1804int need_identify (object *obj);
1734 1805
1735int apply_shop_mat (object *shop_mat, object *op); 1806int apply_shop_mat (object *shop_mat, object *op);
1736 1807
1737void cf_object_move (object *op, int dir, object *originator = op) 1808int move (object *op, int dir, object *originator = op)
1809 CODE:
1810 RETVAL = move_ob (op, dir, originator);
1811 OUTPUT:
1812 RETVAL
1738 1813
1739void cf_object_apply (object *op, object *author, int flags = 0) 1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1740 1817
1741void cf_object_apply_below (object *op) 1818void apply_below (object *op)
1742 1819 CODE:
1743void cf_object_remove (object *op) 1820 player_apply_below (op);
1744
1745void cf_object_free (object *op)
1746 1821
1747object *cf_object_present_archname_inside (object *op, char *whatstr) 1822object *cf_object_present_archname_inside (object *op, char *whatstr)
1748 1823
1749int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1750 1825
1751int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1752 1827
1828#//TODO
1753object *cf_object_clone (object *op, int clonetype = 0) 1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1754 1839
1755int cf_object_pay_item (object *op, object *buyer) 1840int pay_item (object *op, object *buyer)
1841 CODE:
1842 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL
1756 1844
1757int cf_object_pay_amount (object *op, uint64 amount) 1845int pay_amount (object *op, uint64 amount)
1846 CODE:
1847 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL
1758 1849
1759void pay_player (object *op, uint64 amount) 1850void pay_player (object *op, uint64 amount)
1760 1851
1761val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1852val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1762 1853
1763int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1764 1855
1765int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1856void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE:
1858 do_learn_spell (op, sp, special_prayer);
1766 1859
1767void cf_object_learn_spell (object *op, object *sp)
1768
1769void cf_object_forget_spell (object *op, object *sp) 1860void forget_spell (object *op, object *sp)
1861 CODE:
1862 do_forget_spell (op, query_name (sp));
1770 1863
1771object *cf_object_check_for_spell (object *op, char *spellname) 1864object *check_for_spell (object *op, char *spellname)
1865 CODE:
1866 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL
1772 1868
1773int cf_object_query_money (object *op) 1869int query_money (object *op)
1774 ALIAS: money = 0 1870 ALIAS: money = 0
1775 1871
1776int cf_object_query_cost (object *op, object *who, int flags) 1872val64 query_cost (object *op, object *who, int flags)
1777 ALIAS: cost = 0 1873 ALIAS: cost = 0
1778 1874
1779void cf_object_activate_rune (object *op , object *victim) 1875void spring_trap (object *op, object *victim)
1780 1876
1781int cf_object_check_trigger (object *op, object *cause) 1877int check_trigger (object *op, object *cause)
1782 1878
1783int cf_object_out_of_map (object *op, int x, int y)
1784
1785void cf_object_drop (object *op, object *author) 1879void drop (object *who, object *op)
1786 1880
1787void cf_object_take (object *op, object *author) 1881void pick_up (object *who, object *op)
1788 1882
1789void cf_object_say (object *op, char *msg)
1790
1791void cf_object_speak (object *op, char *msg)
1792
1793object *cf_object_insert_object (object *op, object *container)
1794
1795const char *cf_object_get_msg (object *ob)
1796 ALIAS: msg = 0
1797
1798object *cf_object_insert_in_ob (object *ob, object *where)
1799
1800int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1801 1884
1802void cf_object_update (object *op, int flags) 1885void update_object (object *op, int action)
1803
1804void cf_object_pickup (object *op, object *what)
1805 1886
1806object *cf_create_object_by_name (const char *name) 1887object *cf_create_object_by_name (const char *name)
1807 1888
1808void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1809 1890
1815 1896
1816void push_button (object *op); 1897void push_button (object *op);
1817 1898
1818void use_trigger (object *op); 1899void use_trigger (object *op);
1819 1900
1820void add_button_link (object *button, mapstruct *map, int connected); 1901void add_button_link (object *button, maptile *map, int connected);
1821 1902
1822void remove_button_link (object *op); 1903void remove_button_link (object *op);
1823 1904
1824void
1825cf_object_set_resistance (object *op, int rtype, int val)
1826 CODE:
1827 if (rtype >= 0 && rtype < NROFATTACKS)
1828 op->resist[rtype] = val;
1829
1830 1905
1831MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1906MODULE = cf PACKAGE = cf::object PREFIX = cf_
1832
1833void cf_fix_object (object *pl)
1834 ALIAS: fix = 0
1835 1907
1836object *cf_insert_ob_in_ob (object *ob, object *where) 1908object *cf_insert_ob_in_ob (object *ob, object *where)
1837 1909
1838# no clean way to get an object from an archetype - stupid idiotic 1910# no clean way to get an object from an archetype - stupid idiotic
1839# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1843 CODE: 1915 CODE:
1844 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1845 OUTPUT: 1917 OUTPUT:
1846 RETVAL 1918 RETVAL
1847 1919
1848object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1849 PROTOTYPE: $$$$$$ 1921 PROTOTYPE: $$$$$$
1850 CODE: 1922 CODE:
1851{ 1923{
1852 int unused_type; 1924 int unused_type;
1853 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891bool on_same_map_as (object *ob, object *other) 1963bool on_same_map_as (object *ob, object *other)
1892 CODE: 1964 CODE:
1893 RETVAL = on_same_map (ob, other); 1965 RETVAL = on_same_map (ob, other);
1894 OUTPUT: RETVAL 1966 OUTPUT: RETVAL
1895 1967
1896char * 1968const char *
1897base_name (object *ob, int plural) 1969base_name (object *op, int plural = op->nrof > 1)
1898 CODE: 1970 CODE:
1899 RETVAL = cf_query_base_name (ob, plural); 1971 RETVAL = query_base_name (op, plural);
1900 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1901 1973
1902living * 1974object *decrease_ob_nr (object *op, unsigned long i)
1903stats (object *ob)
1904 CODE:
1905 RETVAL = &ob->stats;
1906 OUTPUT: RETVAL
1907
1908 1975
1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1910 1977
1911player *player (object *op) 1978player *player (object *op)
1912 CODE: 1979 CODE:
1913 RETVAL = op->contr; 1980 RETVAL = op->contr;
1914 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1915 1982
1983void check_score (object *op)
1984
1916void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE:
1987 new_draw_info (flags, 0, op, txt);
1917 1988
1918object *cf_player_send_inventory (object *op) 1989object *cf_player_send_inventory (object *op)
1919 1990
1920char *cf_player_get_ip (object *op) 1991char *cf_player_get_ip (object *op)
1921 ALIAS: ip = 0 1992 ALIAS: ip = 0
1930 2001
1931void cf_player_set_party (object *op, partylist *party) 2002void cf_player_set_party (object *op, partylist *party)
1932 2003
1933void kill_player (object *op) 2004void kill_player (object *op)
1934 2005
2006void esrv_update_item (object *op, int what, object *item)
2007 C_ARGS: what, op, item
2008
2009void clear_los (object *op)
2010
2011int command_summon (object *op, char *params)
2012
2013int command_arrest (object *op, char *params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018
2019
1935MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1936 2021
2022INCLUDE: $PERL genacc player ../include/player.h |
2023
1937int invoke (player *pl, int event, ...) 2024int invoke (player *pl, int event, ...)
1938 CODE: 2025 CODE:
1939 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1940 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2028 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2029 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1942 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1943 2031
1944SV *registry (player *pl) 2032SV *registry (player *pl)
2033
2034void
2035save_stats (player *pl)
1945 CODE: 2036 CODE:
2037 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats;
2041
2042void cf_player_move (player *pl, int dir)
2043
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2045
2046player *first ()
2047 CODE:
1946 RETVAL = registry_of (pl); 2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool
2052cell_visible (player *pl, int dx, int dy)
2053 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1947 OUTPUT: 2056 OUTPUT:
1948 RETVAL 2057 RETVAL
1949 2058
1950player *cf_player_find (char *name)
1951 PROTOTYPE: $
1952
1953void cf_player_move (player *pl, int dir)
1954
1955void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1956
1957# nonstandard
1958object *ob (player *pl)
1959 CODE:
1960 RETVAL = pl->ob;
1961 OUTPUT: RETVAL
1962
1963player *first ()
1964 CODE:
1965 RETVAL = first_player;
1966 OUTPUT: RETVAL
1967
1968player *next (player *pl)
1969 CODE:
1970 RETVAL = pl->next;
1971 OUTPUT: RETVAL
1972
1973bool
1974cell_visible (player *pl, int dx, int dy)
1975 CODE:
1976 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1977 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1978 OUTPUT:
1979 RETVAL
1980
1981char *
1982client (player *pl)
1983 CODE:
1984 RETVAL = pl->socket.client;
1985 OUTPUT:
1986 RETVAL
1987
1988char *
1989host (player *pl)
1990 CODE:
1991 RETVAL = pl->socket.host;
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996killer (player *pl, char *killer = 0)
1997 CODE:
1998 if (killer)
1999 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2000 RETVAL = pl->killer;
2001 OUTPUT:
2002 RETVAL
2003
2004void
2005buggy_mapscroll (player *pl, int value = 1)
2006 CODE:
2007 pl->socket.buggy_mapscroll = value;
2008
2009void 2059void
2010send (player *pl, SV *packet) 2060send (player *pl, SV *packet)
2011 CODE: 2061 CODE:
2012{ 2062{
2013 STRLEN len; 2063 STRLEN len;
2014 char *buf = SvPVbyte (packet, len); 2064 char *buf = SvPVbyte (packet, len);
2015 2065
2016 Write_String_To_Socket (&pl->socket, buf, len); 2066 if (pl->ns)
2067 pl->ns->send_packet (buf, len);
2017} 2068}
2018 2069
2019int 2070int
2020listening (player *pl, int new_value = -1) 2071listening (player *pl, int new_value = -1)
2021 CODE: 2072 CODE:
2023 if (new_value >= 0) 2074 if (new_value >= 0)
2024 pl->listening = new_value; 2075 pl->listening = new_value;
2025 OUTPUT: 2076 OUTPUT:
2026 RETVAL 2077 RETVAL
2027 2078
2028void get_savebed (player *pl) 2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 ALIAS: 2080 PROTOTYPE: $;$$$
2030 savebed = 0
2031 PPCODE: 2081 PPCODE:
2082 if (GIMME_V != G_VOID)
2083 {
2032 EXTEND (SP, 3); 2084 EXTEND (SP, 3);
2033 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2085 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2034 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2086 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2035 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2087 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2036 2088 }
2037void set_savebed (player *pl, char *map_path, int x, int y) 2089 if (map_path) sv_to (map_path, pl->savebed_map);
2038 CODE: 2090 if (x) sv_to (x, pl->bed_x);
2039 strcpy (pl->savebed_map, map_path); 2091 if (y) sv_to (y, pl->bed_y);
2040 pl->bed_x = x;
2041 pl->bed_y = y;
2042 2092
2043void 2093void
2044list () 2094list ()
2045 PPCODE: 2095 PPCODE:
2046{ 2096 for_all_players (pl)
2047 player *pl; 2097 XPUSHs (sv_2mortal (to_sv (pl)));
2048 for (pl = first_player; pl; pl = pl->next)
2049 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2050}
2051
2052bool
2053peaceful (player *pl, bool new_setting = 0)
2054 PROTOTYPE: $;$
2055 CODE:
2056 RETVAL = pl->peaceful;
2057 if (items > 1)
2058 pl->peaceful = new_setting;
2059 OUTPUT:
2060 RETVAL
2061
2062living *
2063orig_stats (player *pl)
2064 CODE:
2065 RETVAL = &pl->orig_stats;
2066 OUTPUT: RETVAL
2067
2068living *
2069last_stats (player *pl)
2070 CODE:
2071 RETVAL = &pl->last_stats;
2072 OUTPUT: RETVAL
2073 2098
2074 2099
2075MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2100MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2076 2101
2077int invoke (mapstruct *map, int event, ...) 2102int invoke (maptile *map, int event, ...)
2078 CODE: 2103 CODE:
2079 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2104 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2080 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2105 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2081 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2106 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2108 OUTPUT: RETVAL
2109
2110SV *registry (maptile *map)
2111
2112INCLUDE: $PERL genacc maptile ../include/map.h |
2113
2114void
2115maptile::instantiate ()
2116
2117maptile *new ()
2118 PROTOTYPE:
2119 CODE:
2120 RETVAL = new maptile;
2082 OUTPUT: 2121 OUTPUT:
2083 RETVAL 2122 RETVAL
2084 2123
2085SV *registry (mapstruct *map) 2124void
2125maptile::players ()
2086 CODE: 2126 PPCODE:
2087 RETVAL = registry_of (map); 2127 if (GIMME_V == G_SCALAR)
2088 OUTPUT: 2128 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 RETVAL 2129 else if (GIMME_V == G_ARRAY)
2090
2091SV *
2092get_property (mapstruct *obj, int type, int idx)
2093 CODE:
2094 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2095 OUTPUT: RETVAL
2096
2097SV *
2098set_property (mapstruct *obj, int type, int idx, SV *newval)
2099 CODE:
2100 switch (type)
2101 { 2130 {
2102 case CFAPI_INT: 2131 EXTEND (SP, THIS->players);
2103 cf_map_set_int_property (obj, idx, SvIV (newval)); 2132 for_all_players (pl)
2104 break; 2133 if (pl->ob && pl->ob->map == THIS)
2105 default: 2134 PUSHs (sv_2mortal (to_sv (pl->ob)));
2106 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2107 } 2135 }
2108 2136
2109mapstruct *new (int width, int height)
2110 PROTOTYPE:
2111 CODE:
2112{
2113 int unused_type;
2114 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2115}
2116 OUTPUT:
2117 RETVAL
2118
2119void delete_map (mapstruct *map)
2120
2121void clean_tmp_map (mapstruct *map)
2122
2123void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2137void play_sound_map (maptile *map, int x, int y, int sound_num)
2124 2138
2125mapstruct *tile_map (mapstruct *map, unsigned int dir) 2139int out_of_map (maptile *map, int x, int y)
2126 CODE:
2127 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2128 OUTPUT:
2129 RETVAL
2130 2140
2131char *tile_path (mapstruct *map, unsigned int dir) 2141void
2132 CODE: 2142trigger (maptile *map, long connection, bool state = true)
2133 if (dir >= 4) 2143 CODE:
2134 XSRETURN_UNDEF; 2144 activate_connection (map, connection, state);
2135 RETVAL = map->tile_path [dir];
2136 OUTPUT:
2137 RETVAL
2138 2145
2139mapstruct *cf_map_get_map (char *name) 2146void
2140 PROTOTYPE: $ 2147get_connection (maptile *map, long connection)
2141 ALIAS: map = 0 2148 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection);
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2142 2153
2143mapstruct *has_been_loaded (char *name)
2144 PROTOTYPE: $
2145
2146mapstruct *cf_map_get_first ()
2147 PROTOTYPE:
2148 ALIAS: first = 0
2149
2150# whoever "designed" the plug-in api should have wasted
2151# his/her time with staying away from the project - would have
2152# saved others a lot of time, without doubt.
2153void set_path (mapstruct *where, char *path)
2154 CODE:
2155 strcpy (where->path, path);
2156
2157int in_memory (mapstruct *map)
2158 CODE:
2159 RETVAL = map->in_memory;
2160 OUTPUT:
2161 RETVAL
2162
2163bool unique (mapstruct *map)
2164 CODE:
2165 RETVAL = map->unique;
2166 OUTPUT:
2167 RETVAL
2168
2169void set_unique (mapstruct *map, bool unique)
2170 CODE:
2171 map->unique = unique;
2172
2173object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2174 2155
2175object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2176 2157
2177object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2178 C_ARGS: str, map, nx, ny 2159 C_ARGS: str, map, nx, ny
2179 2160
2180void 2161void
2181cf_map_normalise (mapstruct *map, int x, int y) 2162get_map_flags (maptile *map, int x, int y)
2182 PPCODE: 2163 PPCODE:
2183{ 2164{
2184 mapstruct *nmap = 0; 2165 maptile *nmap = 0;
2185 I16 nx = 0, ny = 0; 2166 I16 nx = 0, ny = 0;
2186 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2187 2168
2188 EXTEND (SP, 4); 2169 EXTEND (SP, 4);
2189 PUSHs (sv_2mortal (newSViv (flags))); 2170 PUSHs (sv_2mortal (newSViv (flags)));
2195 PUSHs (sv_2mortal (newSViv (ny))); 2176 PUSHs (sv_2mortal (newSViv (ny)));
2196 } 2177 }
2197} 2178}
2198 2179
2199void 2180void
2200at (mapstruct *map, unsigned int x, unsigned int y) 2181at (maptile *map, unsigned int x, unsigned int y)
2201 PROTOTYPE: $$$ 2182 PROTOTYPE: $$$
2202 PPCODE: 2183 PPCODE:
2203{ 2184{
2204 object *o; 2185 object *o;
2205 mapstruct *nmap = 0; 2186 maptile *nmap = 0;
2206 I16 nx, ny; 2187 I16 nx, ny;
2207 2188
2208 get_map_flags (map, &nmap, x, y, &nx, &ny); 2189 get_map_flags (map, &nmap, x, y, &nx, &ny);
2209 2190
2210 if (nmap) 2191 if (nmap)
2211 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2212 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2213} 2194}
2214 2195
2215SV * 2196SV *
2216bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2197bot_at (maptile *obj, unsigned int x, unsigned int y)
2217 PROTOTYPE: $$$ 2198 PROTOTYPE: $$$
2218 ALIAS: 2199 ALIAS:
2219 top_at = 1 2200 top_at = 1
2220 flags_at = 2 2201 flags_at = 2
2221 light_at = 3 2202 light_at = 3
2222 move_block_at = 4 2203 move_block_at = 4
2223 move_slow_at = 5 2204 move_slow_at = 5
2224 move_on_at = 6 2205 move_on_at = 6
2225 move_off_at = 7 2206 move_off_at = 7
2226 INIT: 2207 INIT:
2227 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2228 CODE: 2209 CODE:
2229 switch (ix) 2210 switch (ix)
2230 { 2211 {
2231 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2232 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2235 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2236 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2237 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2238 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2239 } 2220 }
2221 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232
2233# worst xs function of my life
2234bool
2235_create_random_map (\
2236 maptile *self,\
2237 char *wallstyle,\
2238 char *wall_name,\
2239 char *floorstyle,\
2240 char *monsterstyle,\
2241 char *treasurestyle,\
2242 char *layoutstyle,\
2243 char *doorstyle,\
2244 char *decorstyle,\
2245 char *origin_map,\
2246 char *final_map,\
2247 char *exitstyle,\
2248 char *this_map,\
2249 char *exit_on_final_map,\
2250 int xsize,\
2251 int ysize,\
2252 int expand2x,\
2253 int layoutoptions1,\
2254 int layoutoptions2,\
2255 int layoutoptions3,\
2256 int symmetry,\
2257 int difficulty,\
2258 int difficulty_given,\
2259 float difficulty_increase,\
2260 int dungeon_level,\
2261 int dungeon_depth,\
2262 int decoroptions,\
2263 int orientation,\
2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2274 CODE:
2275{
2276 random_map_params rmp;
2277
2278 assign (rmp.wallstyle , wallstyle);
2279 assign (rmp.wall_name , wall_name);
2280 assign (rmp.floorstyle , floorstyle);
2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2288
2289 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2315
2316 RETVAL = self->generate_random_map (&rmp);
2317}
2318 OUTPUT:
2319 RETVAL
2320
2321MODULE = cf PACKAGE = cf::arch
2322
2323archetype *find (const char *name)
2324 CODE:
2325 RETVAL = archetype::find (name);
2240 OUTPUT: 2326 OUTPUT:
2241 RETVAL 2327 RETVAL
2242
2243# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2244void
2245_set_obs (mapstruct *map, SV *sv)
2246 CODE:
2247{
2248 object *o;
2249 AV *av;
2250 int x, y;
2251 AV *obs = (AV *)SvRV (sv);
2252
2253 for (y = 0; y < MAP_HEIGHT (map); y++)
2254 for (x = 0; x < MAP_WIDTH (map); x++)
2255 {
2256 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2257
2258 if (!SvROK (sv))
2259 continue;
2260
2261 av = (AV *)SvRV (sv);
2262
2263 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2264 {
2265 sv = av_shift (av);
2266
2267 if (SvROK (sv))
2268 {
2269 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2270 SVptr_cache_set (o, sv);
2271 }
2272 }
2273 }
2274}
2275
2276
2277MODULE = cf PACKAGE = cf::arch
2278 2328
2279archetype *first() 2329archetype *first()
2280 PROTOTYPE: 2330 PROTOTYPE:
2281 CODE: 2331 CODE:
2282 RETVAL = first_archetype; 2332 RETVAL = first_archetype;
2283 OUTPUT: RETVAL 2333 OUTPUT: RETVAL
2284 2334
2285archetype *next (archetype *arch) 2335INCLUDE: $PERL genacc archetype ../include/object.h |
2286 CODE:
2287 RETVAL = arch->next;
2288 OUTPUT: RETVAL
2289
2290archetype *head (archetype *arch)
2291 CODE:
2292 RETVAL = arch->head;
2293 OUTPUT: RETVAL
2294
2295archetype *more (archetype *arch)
2296 CODE:
2297 RETVAL = arch->more;
2298 OUTPUT: RETVAL
2299
2300const char *name (archetype *arch)
2301 CODE:
2302 RETVAL = arch->name;
2303 OUTPUT: RETVAL
2304
2305object *clone (archetype *arch)
2306 CODE:
2307 RETVAL = &arch->clone;
2308 OUTPUT: RETVAL
2309 2336
2310MODULE = cf PACKAGE = cf::party 2337MODULE = cf PACKAGE = cf::party
2311 2338
2312partylist *first () 2339partylist *first ()
2313 PROTOTYPE: 2340 PROTOTYPE:
2314 CODE: 2341 CODE:
2315 RETVAL = get_firstparty (); 2342 RETVAL = get_firstparty ();
2316 OUTPUT: RETVAL 2343 OUTPUT: RETVAL
2317 2344
2318partylist *next (partylist *party) 2345INCLUDE: $PERL genacc partylist ../include/player.h |
2319 CODE:
2320 RETVAL = party->next;
2321 OUTPUT: RETVAL
2322
2323const char *name (partylist *party)
2324 CODE:
2325 RETVAL = party->partyname;
2326 OUTPUT: RETVAL
2327
2328const char *password (partylist *party)
2329 CODE:
2330 RETVAL = party->passwd;
2331 OUTPUT: RETVAL
2332 2346
2333MODULE = cf PACKAGE = cf::region 2347MODULE = cf PACKAGE = cf::region
2334 2348
2335region *first () 2349region *first ()
2336 PROTOTYPE: 2350 PROTOTYPE:
2337 CODE: 2351 CODE:
2338 RETVAL = first_region; 2352 RETVAL = first_region;
2339 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
2340 2354
2341region *next (region *reg) 2355region *find (char *name)
2356 PROTOTYPE: $
2342 CODE: 2357 CODE:
2343 RETVAL = reg->next; 2358 RETVAL = get_region_by_name (name);
2344 OUTPUT: RETVAL 2359 OUTPUT: RETVAL
2345 2360
2346const char *name (region *reg) 2361INCLUDE: $PERL genacc region ../include/map.h |
2347 CODE:
2348 RETVAL = reg->name;
2349 OUTPUT: RETVAL
2350
2351region *parent (region *reg)
2352 CODE:
2353 RETVAL = reg->parent;
2354 OUTPUT: RETVAL
2355
2356const char *longname (region *reg)
2357 CODE:
2358 RETVAL = reg->longname;
2359 OUTPUT: RETVAL
2360
2361const char *msg (region *reg)
2362 CODE:
2363 RETVAL = reg->msg;
2364 OUTPUT: RETVAL
2365 2362
2366MODULE = cf PACKAGE = cf::living 2363MODULE = cf PACKAGE = cf::living
2367 2364
2368val64 2365INCLUDE: $PERL genacc living ../include/living.h |
2369exp (living *liv, val64 new_val = 0)
2370 PROTOTYPE: $;$
2371 ALIAS:
2372 Str = 1
2373 Dex = 2
2374 Con = 3
2375 Wis = 4
2376 Cha = 5
2377 Int = 6
2378 Pow = 7
2379 wc = 8
2380 ac = 9
2381 hp = 10
2382 maxhp = 11
2383 sp = 12
2384 maxsp = 13
2385 grace = 14
2386 maxgrace = 15
2387 food = 16
2388 dam = 17
2389 luck = 18
2390 CODE:
2391# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2392 switch (ix)
2393 {
2394 LIVING_ACC (exp , 0);
2395 LIVING_ACC (Str , 1);
2396 LIVING_ACC (Dex , 2);
2397 LIVING_ACC (Con , 3);
2398 LIVING_ACC (Wis , 4);
2399 LIVING_ACC (Cha , 5);
2400 LIVING_ACC (Int , 6);
2401 LIVING_ACC (Pow , 7);
2402 LIVING_ACC (wc , 8);
2403 LIVING_ACC (ac , 9);
2404 LIVING_ACC (hp , 10);
2405 LIVING_ACC (maxhp , 11);
2406 LIVING_ACC (sp , 12);
2407 LIVING_ACC (maxsp , 13);
2408 LIVING_ACC (grace , 14);
2409 LIVING_ACC (maxgrace, 15);
2410 LIVING_ACC (food , 16);
2411 LIVING_ACC (dam , 17);
2412 LIVING_ACC (luck , 18);
2413 }
2414# undef LIVING_ACC
2415 OUTPUT:
2416 RETVAL
2417 2366
2367MODULE = cf PACKAGE = cf::settings
2368
2369INCLUDE: $PERL genacc Settings ../include/global.h |
2370
2371MODULE = cf PACKAGE = cf::client
2372
2373INCLUDE: $PERL genacc client ../include/client.h |
2374
2375int invoke (client *ns, int event, ...)
2376 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2379 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2380 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2381 OUTPUT: RETVAL
2382
2383SV *registry (client *ns)
2384
2385void
2386list ()
2387 PPCODE:
2388 EXTEND (SP, clients.size ());
2389 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2390 PUSHs (sv_2mortal (to_sv (*i)));
2391
2392void
2393client::send_packet (SV *packet)
2394 CODE:
2395{
2396 STRLEN len;
2397 char *buf = SvPVbyte (packet, len);
2398
2399 THIS->send_packet (buf, len);
2400}
2401

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