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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC vs.
Revision 1.361 by root, Tue Apr 6 22:59:28 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
112{ 168{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 170}
115 171
116void 172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
117attachable::optimise () 191attachable::optimise ()
118{ 192{
119 if (self 193 if (self
120 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
122 { 196 sever_self ();
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126} 197}
127 198
128// check wether the object really is dead 199// check wether the object really is dead
129void 200void
130attachable::do_check () 201attachable::do_check ()
136} 207}
137 208
138void 209void
139attachable::do_destroy () 210attachable::do_destroy ()
140{ 211{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
142 213
143 if (cb) 214 if (cb)
144 { 215 {
145 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
146 cb = 0; 217 cb = 0;
147 } 218 }
148 219
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this); 220 mortals.push_back (this);
158} 221}
159 222
160void 223void
161attachable::destroy () 224attachable::destroy ()
162{ 225{
163 if (destroyed ()) 226 if (destroyed ())
164 return; 227 return;
165 228
166 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
167 do_destroy (); 230 do_destroy ();
231 sever_self ();
168} 232}
169 233
170void 234void
171attachable::check_mortals () 235attachable::check_mortals ()
172{ 236{
176 { 240 {
177 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
178 { 242 {
179 i = 0; 243 i = 0;
180 244
181 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
183 261
184 break; 262 break;
185 } 263 }
186 264
187 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
188 266
189 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
190 268 if (obj->self)//D make this an assert later
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 { 269 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
195 ++i; // further delay freeing 277 ++i; // further delay freeing
196 278
197 if (!(i & 0x3ff)) 279 if (!(i & 0x3ff))
198 break; 280 break;
199 } 281 }
200 else 282 else
201 { 283 {
202 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
203 delete obj; 286 delete obj;
204 } 287 }
205 } 288 }
206} 289}
207 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
208attachable & 303attachable &
209attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
210{ 305{
211 //if (self || cb) 306 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213 308
214 attach = src.attach; 309 attach = src.attach;
215 return *this; 310 return *this;
216} 311}
217 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
218////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219 349
220static SV * 350static SV *
221newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
222{ 352{
223 SV *sv; 353 SV *sv;
224 354
225 if (!ptr) 355 if (!ptr)
226 return &PL_sv_undef; 356 return newSV (0);
227 357
228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
229 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
230} 360}
231 361
250 380
251static SV * 381static SV *
252newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
253{ 383{
254 if (!obj) 384 if (!obj)
255 return &PL_sv_undef; 385 return newSV (0);
256 386
257 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
258 { 391 {
259 obj->self = newHV ();
260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
261 393
262 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
263 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
264 } 397 }
265 else 398 else
266 { 399 {
267 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
271 404
272 return sv; 405 return sv;
273 } 406 }
274} 407}
275 408
409#if 0 // unused
276static void 410static void
277clearSVptr (SV *sv) 411clearSVptr (SV *sv)
278{ 412{
279 if (SvROK (sv)) 413 if (SvROK (sv))
280 sv = SvRV (sv); 414 sv = SvRV (sv);
281 415
282 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
283 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
284} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
285 435
286static long 436static long
287SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
288{ 438{
289 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
290 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
291 441
292 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
293
294 if (!mg)
295 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
296
297 return (long)mg->mg_ptr;
298} 443}
299 444
300static long 445static long noinline
301SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
302{ 447{
303 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
304 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
305 else
306 return 0;
307} 451}
308 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
311inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
332 518
333inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
335 521
336inline SV *to_sv (facetile * v) { return to_sv (v->name); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
338 524
339inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
370 575
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
373 578
374template<class T> 579template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376 581
377template<int N> 582template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379 584
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
386inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
387{ 598{
388 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392} 601}
393 602
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
395 604
396static SV * 605static SV *
397newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
398{ 607{
399 SV *sv; 608 SV *sv;
413 break; 622 break;
414 623
415 case DT_STRING: 624 case DT_STRING:
416 { 625 {
417 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
418 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
419 } 628 }
420 break; 629 break;
421 630
422 case DT_DATA: 631 case DT_DATA:
423 { 632 {
424 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
425 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
426 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
427 } 636 }
428 break; 637 break;
429 638
430 case DT_OBJECT: 639 case DT_OBJECT:
431 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
473 va_end (ap); 682 va_end (ap);
474 683
475 return sv; 684 return sv;
476} 685}
477 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
478static SV * 713static SV *
479newSVcfapi (int type, ...)
480{
481 SV *sv;
482
483 va_list ap;
484 va_start (ap, type);
485
486 switch (type)
487 {
488 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
489 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
490 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
491 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
492 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
493 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
494 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
495 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
496 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
497 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
498
499 default:
500 assert (("unhandled type in newSVcfapi", 0));
501 }
502
503 va_end (ap);
504
505 return sv;
506}
507
508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
509
510SV *
511registry (attachable *ext) 714registry (attachable *ext)
512{ 715{
513 if (!ext->cb) 716 if (!ext->cb)
514 ext->cb = newAV (); 717 ext->cb = newAV ();
515 718
516 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
517} 720}
518 721
519///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
520 723
521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
522{
523 return 0;
524}
525
526static CommArray_s rtn_cmd;
527
528static int
529runPluginCommand (object *obj, char *params)
530{
531 return -1;
532}
533
534extern "C" void *cfperl_getPluginProperty (int *type, ...)
535{
536 va_list args;
537 char *propname;
538 int i;
539 va_start (args, type);
540 propname = va_arg (args, char *);
541 //printf ("Property name: %s\n", propname);
542
543 if (!strcmp (propname, "command?"))
544 return NULL;
545 else if (!strcmp (propname, "Identification"))
546 {
547 va_end (args);
548 return (void *)PLUGIN_NAME;
549 }
550 else if (!strcmp (propname, "FullName"))
551 {
552 va_end (args);
553 return (void *)PLUGIN_VERSION;
554 }
555 else
556 va_end (args);
557
558 return NULL;
559}
560
561extern "C" int cfperl_postInitPlugin ()
562{
563 int hooktype = 1;
564 int rtype = 0;
565
566 cf_init_plugin (gethook);
567
568 return 0;
569}
570
571extern "C" int cfperl_closePlugin ()
572{
573 return 0;
574}
575
576void 724void
577cfperl_init () 725cfperl_init ()
578{ 726{
727 extern char **environ;
728
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
580 perl = perl_alloc (); 730 perl = perl_alloc ();
581 perl_construct (perl); 731 perl_construct (perl);
582 732
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584 734
585 char *argv[] = { 735 const char *argv[] = {
586 "", 736 settings.argv [0],
587 "-e" 737 "-e0"
588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
590 "unshift @INC, cf::datadir ();"
591 "require cf;"
592 }; 738 };
593 739
594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
595 { 742 {
596 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
597 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
598 } 745 }
599}
600 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
601void cfperl_main () 765cfperl_main ()
602{ 766{
603 dSP; 767 dSP;
604 768
605 PUSHMARK (SP); 769 PUSHMARK (SP);
606 PUTBACK; 770 PUTBACK;
610void 774void
611attachable::instantiate () 775attachable::instantiate ()
612{ 776{
613 if (attach) 777 if (attach)
614 { 778 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
616 attach = 0; 780 attach = 0;
617 } 781 }
618} 782}
619 783
620void 784void
621attachable::reattach () 785attachable::reattach ()
622{ 786{
623 optimise (); 787 optimise ();
624 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
626} 790}
627 791
628static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
629# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
630# include "eventinc.h" 794# include "eventinc.h"
631# undef def 795# undef def
632}; 796};
633 797
634#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
635 799
636static void 800static void noinline
637gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
638{ 802{
639 // event must be in array 803 // event must be in array
640 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
641 { 805 {
673} 837}
674 838
675void 839void
676global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
677{ 841{
678 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
679} 843}
680 844
681void 845void
682object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
683{ 847{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
685 { 849 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
687 851
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 } 854 }
691 855
727{ 891{
728 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
730} 894}
731 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
732bool 946bool
733attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
734{ 948{
735 data_type dt; 949 data_type dt;
736 va_list ap;
737
738 va_start (ap, event);
739 950
740 // callback call ordering should be: 951 // callback call ordering should be:
741 // 1. per-object callback 952 // 1. per-object callback
742 // 2. per-class object 953 // 2. per-class object
743 // 3. per-type callback 954 // 3. per-type callback
747 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
748 959
749 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
750 if (!callbacks) 961 if (!callbacks)
751 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
752 966
753 CALL_BEGIN (3); 967 CALL_BEGIN (3);
754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
756 970
780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
781 } 995 }
782 996
783 va_end (ap); 997 va_end (ap);
784 998
785 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
786 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
787 1001
788 CALL_END; 1002 CALL_END;
789 1003
790 return count; 1004 return count;
791} 1005}
792 1006
793SV * 1007static SV *
794cfperl_result (int idx) 1008cfperl_result (int idx)
795{ 1009{
796 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
797 if (!av) 1011 if (!av)
798 return &PL_sv_undef; 1012 return &PL_sv_undef;
799 1013
800 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
801 if (!sv) 1015 if (!sv)
815{ 1029{
816 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
817} 1031}
818 1032
819///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
820 1054
821void 1055void
822cfperl_emergency_save () 1056cfperl_emergency_save ()
823{ 1057{
824 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END; 1060 CALL_END;
827} 1061}
828 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
829maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
830maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
831{ 1155{
832 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
833 CALL_ARG (path); 1157 CALL_ARG (path);
834 CALL_ARG (origin); 1158 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836 1160
837 maptile *retval; 1161 maptile *retval = 0;
838
839 if (count)
840 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
841 else
842 retval = 0;
843 1163
844 CALL_END; 1164 CALL_END;
845 1165
846 return retval; 1166 return retval;
847} 1167}
848 1168
849maptile * 1169maptile *
850maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
851{ 1171{
852 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
853 CALL_ARG (path); 1173 CALL_ARG (path);
854 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
855 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
856 1177
857 maptile *retval; 1178 maptile *retval = 0;
858
859 if (count)
860 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
861 else
862 retval = 0;
863 1180
864 CALL_END; 1181 CALL_END;
865 1182
866 return retval; 1183 return retval;
867} 1184}
870maptile::do_load_sync () 1187maptile::do_load_sync ()
871{ 1188{
872 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
873 CALL_ARG (this); 1190 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END; 1192 CALL_END;
885} 1193}
886 1194
887void 1195void
888object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
895 CALL_ARG (exit); 1203 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END; 1205 CALL_END;
898} 1206}
899 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
900///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
901 1320
902struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
903struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
904 1323
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void 1324void
914iw::alloc () 1325coroapi::do_cede_to_tick ()
915{ 1326{
916 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
917 1328 cede ();
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921} 1329}
922 1330
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void 1331void
930iow::alloc () 1332coroapi::wait_for_tick ()
931{ 1333{
932 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
933 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
934 WaREENTRANT_off (pe); 1336 CALL_END;
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940} 1337}
941 1338
942void 1339void
943iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
944{ 1341{
945 pe->fd = fd; 1342 CALL_BEGIN (0);
946} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
947 1344 CALL_END;
948int
949iow::poll ()
950{
951 return pe->poll;
952} 1345}
953 1346
954void 1347void
955iow::poll (int events) 1348iow::poll (int events)
956{ 1349{
957 if (pe->poll != events) 1350 if (events != this->events)
958 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
959 if (pe->poll) stop (); 1353 if (active) stop ();
960 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
961 if (pe->poll) start (); 1355 if (active) start ();
962 } 1356 }
963} 1357}
964 1358
965void 1359static void
966_connect_to_perl () 1360_connect_to_perl_1 ()
967{ 1361{
968 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
969 1363
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979 1374
980 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
981 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
982 1379
983 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
990} 1387}
991 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
992MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
993 1400
994BOOT: 1401BOOT:
995{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
996 _connect_to_perl (); 1406 _connect_to_perl_1 ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000 1407
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
1002 1418
1003 static const struct { 1419 static const struct {
1004 const char *name; 1420 const char *name;
1005 IV iv; 1421 IV iv;
1006 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1007# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1008 const_iv (llevError) 1424# include "const_iv.h"
1009 const_iv (llevInfo) 1425# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1010 const_iv (llevDebug) 1426# include "attackinc.h"
1011 const_iv (llevMonster) 1427# undef def
1428# define def(uc, flags) const_iv (SK_ ## uc)
1429# include "skillinc.h"
1430# undef def
1431
1432 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1433 const_iv (logBacktrace)
1434
1435 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1436
1437 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1012 1438
1013 const_iv (MAX_TIME) 1439 const_iv (MAX_TIME)
1014 const_iv (PLAYER)
1015 const_iv (TRANSPORT)
1016 const_iv (ROD)
1017 const_iv (TREASURE)
1018 const_iv (POTION)
1019 const_iv (FOOD)
1020 const_iv (POISON)
1021 const_iv (BOOK)
1022 const_iv (CLOCK) 1440 const_iv (MAXSOCKBUF)
1023 const_iv (ARROW)
1024 const_iv (BOW)
1025 const_iv (WEAPON)
1026 const_iv (ARMOUR)
1027 const_iv (PEDESTAL)
1028 const_iv (ALTAR)
1029 const_iv (LOCKED_DOOR)
1030 const_iv (SPECIAL_KEY)
1031 const_iv (MAP)
1032 const_iv (DOOR)
1033 const_iv (KEY)
1034 const_iv (TIMED_GATE)
1035 const_iv (TRIGGER)
1036 const_iv (GRIMREAPER)
1037 const_iv (MAGIC_EAR)
1038 const_iv (TRIGGER_BUTTON)
1039 const_iv (TRIGGER_ALTAR)
1040 const_iv (TRIGGER_PEDESTAL)
1041 const_iv (SHIELD)
1042 const_iv (HELMET)
1043 const_iv (HORN)
1044 const_iv (MONEY)
1045 const_iv (CLASS)
1046 const_iv (GRAVESTONE)
1047 const_iv (AMULET)
1048 const_iv (PLAYERMOVER)
1049 const_iv (TELEPORTER)
1050 const_iv (CREATOR)
1051 const_iv (SKILL)
1052 const_iv (EARTHWALL)
1053 const_iv (GOLEM)
1054 const_iv (THROWN_OBJ)
1055 const_iv (BLINDNESS)
1056 const_iv (GOD)
1057 const_iv (DETECTOR)
1058 const_iv (TRIGGER_MARKER)
1059 const_iv (DEAD_OBJECT)
1060 const_iv (DRINK)
1061 const_iv (MARKER)
1062 const_iv (HOLY_ALTAR)
1063 const_iv (PLAYER_CHANGER)
1064 const_iv (BATTLEGROUND)
1065 const_iv (PEACEMAKER)
1066 const_iv (GEM)
1067 const_iv (FIREWALL)
1068 const_iv (ANVIL)
1069 const_iv (CHECK_INV)
1070 const_iv (MOOD_FLOOR)
1071 const_iv (EXIT)
1072 const_iv (ENCOUNTER)
1073 const_iv (SHOP_FLOOR)
1074 const_iv (SHOP_MAT)
1075 const_iv (RING)
1076 const_iv (FLOOR)
1077 const_iv (FLESH)
1078 const_iv (INORGANIC)
1079 const_iv (SKILL_TOOL)
1080 const_iv (LIGHTER)
1081 const_iv (BUILDABLE_WALL)
1082 const_iv (MISC_OBJECT)
1083 const_iv (LAMP)
1084 const_iv (DUPLICATOR)
1085 const_iv (SPELLBOOK)
1086 const_iv (CLOAK)
1087 const_iv (SPINNER)
1088 const_iv (GATE)
1089 const_iv (BUTTON)
1090 const_iv (CF_HANDLE)
1091 const_iv (HOLE)
1092 const_iv (TRAPDOOR)
1093 const_iv (SIGN)
1094 const_iv (BOOTS)
1095 const_iv (GLOVES)
1096 const_iv (SPELL)
1097 const_iv (SPELL_EFFECT)
1098 const_iv (CONVERTER)
1099 const_iv (BRACERS)
1100 const_iv (POISONING)
1101 const_iv (SAVEBED)
1102 const_iv (WAND)
1103 const_iv (SCROLL)
1104 const_iv (DIRECTOR)
1105 const_iv (GIRDLE)
1106 const_iv (FORCE)
1107 const_iv (POTION_EFFECT)
1108 const_iv (EVENT_CONNECTOR)
1109 const_iv (CLOSE_CON)
1110 const_iv (CONTAINER)
1111 const_iv (ARMOUR_IMPROVER)
1112 const_iv (WEAPON_IMPROVER)
1113 const_iv (SKILLSCROLL)
1114 const_iv (DEEP_SWAMP)
1115 const_iv (IDENTIFY_ALTAR)
1116 const_iv (MENU)
1117 const_iv (RUNE)
1118 const_iv (TRAP)
1119 const_iv (POWER_CRYSTAL)
1120 const_iv (CORPSE)
1121 const_iv (DISEASE)
1122 const_iv (SYMPTOM)
1123 const_iv (BUILDER)
1124 const_iv (MATERIAL)
1125 const_iv (ITEM_TRANSFORMER)
1126 1441
1127 const_iv (NUM_SUBTYPES) 1442 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1443 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1128 1444
1129 const_iv (ST_BD_BUILD) 1445 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1130 const_iv (ST_BD_REMOVE)
1131 1446
1132 const_iv (ST_MAT_FLOOR) 1447 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1133 const_iv (ST_MAT_WALL) 1448 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1134 const_iv (ST_MAT_ITEM)
1135
1136 const_iv (AT_PHYSICAL)
1137 const_iv (AT_MAGIC)
1138 const_iv (AT_FIRE)
1139 const_iv (AT_ELECTRICITY)
1140 const_iv (AT_COLD)
1141 const_iv (AT_CONFUSION)
1142 const_iv (AT_ACID)
1143 const_iv (AT_DRAIN)
1144 const_iv (AT_WEAPONMAGIC)
1145 const_iv (AT_GHOSTHIT)
1146 const_iv (AT_POISON)
1147 const_iv (AT_SLOW)
1148 const_iv (AT_PARALYZE)
1149 const_iv (AT_TURN_UNDEAD)
1150 const_iv (AT_FEAR)
1151 const_iv (AT_CANCELLATION)
1152 const_iv (AT_DEPLETE)
1153 const_iv (AT_DEATH)
1154 const_iv (AT_CHAOS)
1155 const_iv (AT_COUNTERSPELL)
1156 const_iv (AT_GODPOWER)
1157 const_iv (AT_HOLYWORD)
1158 const_iv (AT_BLIND)
1159 const_iv (AT_INTERNAL)
1160 const_iv (AT_LIFE_STEALING)
1161 const_iv (AT_DISEASE)
1162
1163 const_iv (WEAP_HIT)
1164 const_iv (WEAP_SLASH)
1165 const_iv (WEAP_PIERCE)
1166 const_iv (WEAP_CLEAVE)
1167 const_iv (WEAP_SLICE)
1168 const_iv (WEAP_STAB)
1169 const_iv (WEAP_WHIP)
1170 const_iv (WEAP_CRUSH)
1171 const_iv (WEAP_BLUD)
1172
1173 const_iv (FLAG_ALIVE)
1174 const_iv (FLAG_WIZ)
1175 const_iv (FLAG_REMOVED)
1176 const_iv (FLAG_FREED)
1177 const_iv (FLAG_WAS_WIZ)
1178 const_iv (FLAG_APPLIED)
1179 const_iv (FLAG_UNPAID)
1180 const_iv (FLAG_USE_SHIELD)
1181 const_iv (FLAG_NO_PICK)
1182 const_iv (FLAG_ANIMATE)
1183 const_iv (FLAG_MONSTER)
1184 const_iv (FLAG_FRIENDLY)
1185 const_iv (FLAG_GENERATOR)
1186 const_iv (FLAG_IS_THROWN)
1187 const_iv (FLAG_AUTO_APPLY)
1188 const_iv (FLAG_PLAYER_SOLD)
1189 const_iv (FLAG_SEE_INVISIBLE)
1190 const_iv (FLAG_CAN_ROLL)
1191 const_iv (FLAG_OVERLAY_FLOOR)
1192 const_iv (FLAG_IS_TURNABLE)
1193 const_iv (FLAG_IS_USED_UP)
1194 const_iv (FLAG_IDENTIFIED)
1195 const_iv (FLAG_REFLECTING)
1196 const_iv (FLAG_CHANGING)
1197 const_iv (FLAG_SPLITTING)
1198 const_iv (FLAG_HITBACK)
1199 const_iv (FLAG_STARTEQUIP)
1200 const_iv (FLAG_BLOCKSVIEW)
1201 const_iv (FLAG_UNDEAD)
1202 const_iv (FLAG_SCARED)
1203 const_iv (FLAG_UNAGGRESSIVE)
1204 const_iv (FLAG_REFL_MISSILE)
1205 const_iv (FLAG_REFL_SPELL)
1206 const_iv (FLAG_NO_MAGIC)
1207 const_iv (FLAG_NO_FIX_PLAYER)
1208 const_iv (FLAG_IS_LIGHTABLE)
1209 const_iv (FLAG_TEAR_DOWN)
1210 const_iv (FLAG_RUN_AWAY)
1211 const_iv (FLAG_PICK_UP)
1212 const_iv (FLAG_UNIQUE)
1213 const_iv (FLAG_NO_DROP)
1214 const_iv (FLAG_WIZCAST)
1215 const_iv (FLAG_CAST_SPELL)
1216 const_iv (FLAG_USE_SCROLL)
1217 const_iv (FLAG_USE_RANGE)
1218 const_iv (FLAG_USE_BOW)
1219 const_iv (FLAG_USE_ARMOUR)
1220 const_iv (FLAG_USE_WEAPON)
1221 const_iv (FLAG_USE_RING)
1222 const_iv (FLAG_READY_RANGE)
1223 const_iv (FLAG_READY_BOW)
1224 const_iv (FLAG_XRAYS)
1225 const_iv (FLAG_NO_APPLY)
1226 const_iv (FLAG_IS_FLOOR)
1227 const_iv (FLAG_LIFESAVE)
1228 const_iv (FLAG_NO_STRENGTH)
1229 const_iv (FLAG_SLEEP)
1230 const_iv (FLAG_STAND_STILL)
1231 const_iv (FLAG_RANDOM_MOVE)
1232 const_iv (FLAG_ONLY_ATTACK)
1233 const_iv (FLAG_CONFUSED)
1234 const_iv (FLAG_STEALTH)
1235 const_iv (FLAG_WIZPASS)
1236 const_iv (FLAG_IS_LINKED)
1237 const_iv (FLAG_CURSED)
1238 const_iv (FLAG_DAMNED)
1239 const_iv (FLAG_SEE_ANYWHERE)
1240 const_iv (FLAG_KNOWN_MAGICAL)
1241 const_iv (FLAG_KNOWN_CURSED)
1242 const_iv (FLAG_CAN_USE_SKILL)
1243 const_iv (FLAG_BEEN_APPLIED)
1244 const_iv (FLAG_READY_SCROLL)
1245 const_iv (FLAG_USE_ROD)
1246 const_iv (FLAG_USE_HORN)
1247 const_iv (FLAG_MAKE_INVIS)
1248 const_iv (FLAG_INV_LOCKED)
1249 const_iv (FLAG_IS_WOODED)
1250 const_iv (FLAG_IS_HILLY)
1251 const_iv (FLAG_READY_SKILL)
1252 const_iv (FLAG_READY_WEAPON)
1253 const_iv (FLAG_NO_SKILL_IDENT)
1254 const_iv (FLAG_BLIND)
1255 const_iv (FLAG_SEE_IN_DARK)
1256 const_iv (FLAG_IS_CAULDRON)
1257 const_iv (FLAG_NO_STEAL)
1258 const_iv (FLAG_ONE_HIT)
1259 const_iv (FLAG_CLIENT_SENT)
1260 const_iv (FLAG_BERSERK)
1261 const_iv (FLAG_NEUTRAL)
1262 const_iv (FLAG_NO_ATTACK)
1263 const_iv (FLAG_NO_DAMAGE)
1264 const_iv (FLAG_OBJ_ORIGINAL)
1265 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1266 const_iv (FLAG_ACTIVATE_ON_PUSH)
1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1268 const_iv (FLAG_IS_WATER)
1269 const_iv (FLAG_CONTENT_ON_GEN)
1270 const_iv (FLAG_IS_A_TEMPLATE)
1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1273 const_iv (FLAG_NO_MAP_SAVE)
1274
1275 const_iv (NDI_BLACK)
1276 const_iv (NDI_WHITE)
1277 const_iv (NDI_NAVY)
1278 const_iv (NDI_RED)
1279 const_iv (NDI_ORANGE)
1280 const_iv (NDI_BLUE)
1281 const_iv (NDI_DK_ORANGE)
1282 const_iv (NDI_GREEN)
1283 const_iv (NDI_LT_GREEN)
1284 const_iv (NDI_GREY)
1285 const_iv (NDI_BROWN)
1286 const_iv (NDI_GOLD)
1287 const_iv (NDI_TAN)
1288 const_iv (NDI_MAX_COLOR)
1289 const_iv (NDI_COLOR_MASK)
1290 const_iv (NDI_UNIQUE)
1291 const_iv (NDI_ALL)
1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1306 const_iv (F_APPLIED)
1307 const_iv (F_LOCATION)
1308 const_iv (F_UNPAID)
1309 const_iv (F_MAGIC)
1310 const_iv (F_CURSED)
1311 const_iv (F_DAMNED)
1312 const_iv (F_OPEN)
1313 const_iv (F_NOPICK)
1314 const_iv (F_LOCKED) 1449 const_iv (F_LOCKED)
1315 1450
1316 const_iv (F_BUY) 1451 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1317 const_iv (F_SHOP) 1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1318 const_iv (F_SELL)
1319 1453
1320 const_iv (P_BLOCKSVIEW) 1454 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1321 const_iv (P_PLAYER)
1322 const_iv (P_NO_MAGIC)
1323 const_iv (P_IS_ALIVE)
1324 const_iv (P_NO_CLERIC)
1325 const_iv (P_OUT_OF_MAP)
1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1328 1455
1329 const_iv (UP_OBJ_INSERT) 1456 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1330 const_iv (UP_OBJ_REMOVE) 1457 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1331 const_iv (UP_OBJ_CHANGE)
1332 const_iv (UP_OBJ_FACE)
1333 1458
1334 const_iv (INS_NO_MERGE) 1459 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1335 const_iv (INS_ABOVE_FLOOR_ONLY)
1336 const_iv (INS_NO_WALK_ON)
1337 const_iv (INS_ON_TOP)
1338 const_iv (INS_BELOW_ORIGINATOR)
1339 const_iv (INS_MAP_LOAD)
1340
1341 const_iv (WILL_APPLY_HANDLE)
1342 const_iv (WILL_APPLY_TREASURE)
1343 const_iv (WILL_APPLY_EARTHWALL)
1344 const_iv (WILL_APPLY_DOOR)
1345 const_iv (WILL_APPLY_FOOD)
1346
1347 const_iv (SAVE_MODE)
1348 const_iv (SAVE_DIR_MODE)
1349
1350 const_iv (M_PAPER)
1351 const_iv (M_IRON)
1352 const_iv (M_GLASS)
1353 const_iv (M_LEATHER)
1354 const_iv (M_WOOD)
1355 const_iv (M_ORGANIC)
1356 const_iv (M_STONE)
1357 const_iv (M_CLOTH)
1358 const_iv (M_ADAMANT)
1359 const_iv (M_LIQUID)
1360 const_iv (M_SOFT_METAL)
1361 const_iv (M_BONE)
1362 const_iv (M_ICE) 1460 const_iv (MAP_INACTIVE)
1363 const_iv (M_SPECIAL)
1364 1461
1365 const_iv (SK_EXP_ADD_SKILL) 1462 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1366 const_iv (SK_EXP_TOTAL) 1463 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1367 const_iv (SK_EXP_NONE)
1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1370 1464
1371 const_iv (SK_LOCKPICKING) 1465 const_iv (VERSION_CS) const_iv (VERSION_SC)
1372 const_iv (SK_HIDING)
1373 const_iv (SK_SMITHERY)
1374 const_iv (SK_BOWYER)
1375 const_iv (SK_JEWELER)
1376 const_iv (SK_ALCHEMY)
1377 const_iv (SK_STEALING)
1378 const_iv (SK_LITERACY)
1379 const_iv (SK_BARGAINING)
1380 const_iv (SK_JUMPING)
1381 const_iv (SK_DET_MAGIC)
1382 const_iv (SK_ORATORY)
1383 const_iv (SK_SINGING)
1384 const_iv (SK_DET_CURSE)
1385 const_iv (SK_FIND_TRAPS)
1386 const_iv (SK_MEDITATION)
1387 const_iv (SK_PUNCHING)
1388 const_iv (SK_FLAME_TOUCH)
1389 const_iv (SK_KARATE)
1390 const_iv (SK_CLIMBING)
1391 const_iv (SK_WOODSMAN)
1392 const_iv (SK_INSCRIPTION)
1393 const_iv (SK_ONE_HANDED_WEAPON)
1394 const_iv (SK_MISSILE_WEAPON)
1395 const_iv (SK_THROWING)
1396 const_iv (SK_USE_MAGIC_ITEM)
1397 const_iv (SK_DISARM_TRAPS)
1398 const_iv (SK_SET_TRAP)
1399 const_iv (SK_THAUMATURGY)
1400 const_iv (SK_PRAYING)
1401 const_iv (SK_CLAWING)
1402 const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING)
1404 const_iv (SK_PYROMANCY)
1405 const_iv (SK_EVOCATION)
1406 const_iv (SK_SORCERY)
1407 const_iv (SK_TWO_HANDED_WEAPON)
1408 const_iv (SK_SPARK_TOUCH)
1409 const_iv (SK_SHIVER)
1410 const_iv (SK_ACID_SPLASH)
1411 const_iv (SK_POISON_NAIL)
1412 1466
1413 const_iv (SOUND_NEW_PLAYER) 1467 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1414 const_iv (SOUND_FIRE_ARROW)
1415 const_iv (SOUND_LEARN_SPELL)
1416 const_iv (SOUND_FUMBLE_SPELL)
1417 const_iv (SOUND_WAND_POOF)
1418 const_iv (SOUND_OPEN_DOOR)
1419 const_iv (SOUND_PUSH_PLAYER)
1420 const_iv (SOUND_PLAYER_HITS1)
1421 const_iv (SOUND_PLAYER_HITS2)
1422 const_iv (SOUND_PLAYER_HITS3)
1423 const_iv (SOUND_PLAYER_HITS4)
1424 const_iv (SOUND_PLAYER_IS_HIT1)
1425 const_iv (SOUND_PLAYER_IS_HIT2)
1426 const_iv (SOUND_PLAYER_IS_HIT3)
1427 const_iv (SOUND_PLAYER_KILLS)
1428 const_iv (SOUND_PET_IS_KILLED)
1429 const_iv (SOUND_PLAYER_DIES)
1430 const_iv (SOUND_OB_EVAPORATE)
1431 const_iv (SOUND_OB_EXPLODE)
1432 const_iv (SOUND_CLOCK)
1433 const_iv (SOUND_TURN_HANDLE)
1434 const_iv (SOUND_FALL_HOLE)
1435 const_iv (SOUND_DRINK_POISON)
1436 const_iv (SOUND_CAST_SPELL_0)
1437 1468
1438 const_iv (PREFER_LOW) 1469 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1439 const_iv (PREFER_HIGH)
1440
1441 const_iv (ATNR_PHYSICAL)
1442 const_iv (ATNR_MAGIC)
1443 const_iv (ATNR_FIRE)
1444 const_iv (ATNR_ELECTRICITY)
1445 const_iv (ATNR_COLD)
1446 const_iv (ATNR_CONFUSION)
1447 const_iv (ATNR_ACID)
1448 const_iv (ATNR_DRAIN)
1449 const_iv (ATNR_WEAPONMAGIC)
1450 const_iv (ATNR_GHOSTHIT)
1451 const_iv (ATNR_POISON)
1452 const_iv (ATNR_SLOW)
1453 const_iv (ATNR_PARALYZE)
1454 const_iv (ATNR_TURN_UNDEAD)
1455 const_iv (ATNR_FEAR)
1456 const_iv (ATNR_CANCELLATION)
1457 const_iv (ATNR_DEPLETE)
1458 const_iv (ATNR_DEATH)
1459 const_iv (ATNR_CHAOS)
1460 const_iv (ATNR_COUNTERSPELL)
1461 const_iv (ATNR_GODPOWER)
1462 const_iv (ATNR_HOLYWORD)
1463 const_iv (ATNR_BLIND)
1464 const_iv (ATNR_INTERNAL)
1465 const_iv (ATNR_LIFE_STEALING)
1466 const_iv (ATNR_DISEASE)
1467
1468 const_iv (MAP_IN_MEMORY)
1469 const_iv (MAP_SWAPPED)
1470 const_iv (MAP_LOADING)
1471 const_iv (MAP_SAVING)
1472
1473 const_iv (KLASS_ATTACHABLE)
1474 const_iv (KLASS_GLOBAL)
1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1477 const_iv (KLASS_PLAYER)
1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1519 }; 1470 };
1520 1471
1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1472 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1473 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1523 1474
1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1491 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1541 av_push (event, newSViv (eiv->klass)); 1492 av_push (event, newSViv (eiv->klass));
1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1493 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1494 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1544 } 1495 }
1545}
1546 1496
1497 // used by autogenerated BOOT sections from genacc
1498 av_reflect = get_av ("cf::REFLECT", 1);
1499}
1500
1501void _gv_clear (SV *gv)
1502 CODE:
1503 assert (SvTYPE (gv) == SVt_PVGV);
1504# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1505 f (GvGP (gv)->gp_form);
1506 f (GvGP (gv)->gp_io);
1507 f (GvGP (gv)->gp_sv);
1508 f (GvGP (gv)->gp_av);
1509 f (GvGP (gv)->gp_hv);
1510 f (GvGP (gv)->gp_cv);
1511 GvCVGEN (gv) = 0;
1512 GvMULTI_off (gv);
1513# undef f
1514
1547void _connect_to_perl () 1515void _connect_to_perl_1 ()
1548 1516
1517void _connect_to_perl_2 ()
1518
1519void _recalc_want ()
1520
1521# not used by default anymore
1549void _global_reattach () 1522void _global_reattach ()
1550 CODE: 1523 CODE:
1551{ 1524{
1552 // reattach to all attachable objects in the game. 1525 // reattach to all attachable objects in the game.
1553 for_all_clients (ns) 1526 for_all_clients (ns)
1554 ns->reattach (); 1527 ns->reattach ();
1555 1528
1556 for_all_players (pl)
1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op) 1529 for_all_objects (op)
1564 op->reattach (); 1530 op->reattach ();
1565} 1531}
1566 1532
1533# support function for map-world.ext
1534void _quantise (SV *data_sv, SV *plt_sv)
1535 CODE:
1536{
1537 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1538 croak ("_quantise called with invalid agruments");
1539
1540 plt_sv = SvRV (plt_sv);
1541 SV **plt = AvARRAY (plt_sv);
1542 int plt_count = AvFILL (plt_sv) + 1;
1543
1544 STRLEN len;
1545 char *data = SvPVbyte (data_sv, len);
1546 char *dst = data;
1547
1548 while (len >= 3)
1549 {
1550 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1551 {
1552 char *val = SvPVX (*val_sv);
1553
1554 if (val [0] == data [0]
1555 && val [1] == data [1]
1556 && val [2] == data [2])
1557 {
1558 *dst++ = val [3];
1559 goto next;
1560 }
1561 }
1562
1563 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1564 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1565 dst - SvPVX (data_sv), len);
1566
1567 next:
1568 data += 3;
1569 len -= 3;
1570 }
1571
1572 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1573}
1574
1575void init_anim ()
1576
1577void init_globals ()
1578
1579void init_experience ()
1580
1581void init_attackmess ()
1582
1583void init_dynamic ()
1584
1585void load_settings ()
1586
1587void load_materials ()
1588
1589void init_uuid ()
1590 CODE:
1591 UUID::init ();
1592
1593void init_signals ()
1594
1595void init_skills ()
1596
1597void init_beforeplay ()
1598
1599void evthread_start (int aiofd)
1600
1601void cede_to_tick ()
1602 CODE:
1603 coroapi::cede_to_tick ();
1604
1605NV till_tick ()
1606 CODE:
1607 RETVAL = SvNVX (sv_next_tick) - now ();
1608 OUTPUT:
1609 RETVAL
1610
1611int tick_inhibit ()
1612 CODE:
1613 RETVAL = tick_inhibit;
1614 OUTPUT:
1615 RETVAL
1616
1617void tick_inhibit_inc ()
1618 CODE:
1619 ++tick_inhibit;
1620
1621void tick_inhibit_dec ()
1622 CODE:
1623 if (!--tick_inhibit)
1624 if (tick_pending)
1625 {
1626 ev_async_send (EV_DEFAULT, &tick_watcher);
1627 coroapi::cede ();
1628 }
1629
1630void server_tick ()
1631 CODE:
1632{
1633 ev_now_update (EV_DEFAULT);
1634 NOW = ev_now (EV_DEFAULT);
1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1637 runtime = SvNVX (sv_runtime);
1638
1639 server_tick ();
1640
1641 ev_now_update (EV_DEFAULT);
1642 NOW = ev_now (EV_DEFAULT);
1643 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1644 runtime += TICK;
1645 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1646}
1647
1567NV floor (NV x) 1648NV floor (NV x)
1568 1649
1569NV ceil (NV x) 1650NV ceil (NV x)
1570 1651
1571NV rndm (...) 1652NV rndm (...)
1653 ALIAS:
1654 rmg_rndm = 1
1572 CODE: 1655 CODE:
1656{
1657 rand_gen &gen = ix ? rmg_rndm : rndm;
1573 switch (items) 1658 switch (items)
1574 { 1659 {
1575 case 0: RETVAL = rndm (); break; 1660 case 0: RETVAL = gen (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1661 case 1: RETVAL = gen (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1662 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break; 1663 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 } 1664 }
1665}
1580 OUTPUT: 1666 OUTPUT:
1581 RETVAL 1667 RETVAL
1582 1668
1583void server_tick () 1669NV clamp (NV value, NV min_value, NV max_value)
1584 CODE: 1670 CODE:
1585 runtime = SvNVx (sv_runtime); 1671 RETVAL = clamp (value, min_value, max_value);
1586 server_tick (); 1672 OUTPUT:
1673 RETVAL
1587 1674
1675NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1676 CODE:
1677 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1678 OUTPUT:
1679 RETVAL
1680
1681const char *ordinal (int i)
1682
1683void weaken (...)
1684 PROTOTYPE: @
1685 CODE:
1686 while (items > 0)
1687 sv_rvweaken (ST (--items));
1688
1588void 1689void
1589LOG (int level, char *msg) 1690log_backtrace (utf8_string msg)
1691
1692void
1693LOG (int flags, utf8_string msg)
1590 PROTOTYPE: $$ 1694 PROTOTYPE: $$
1591 C_ARGS: (LogLevel)level, "%s", msg 1695 C_ARGS: flags, "%s", msg
1592 1696
1593char *path_combine (char *base, char *path) 1697octet_string path_combine (octet_string base, octet_string path)
1594 PROTOTYPE: $$ 1698 PROTOTYPE: $$
1595 1699
1596char *path_combine_and_normalize (char *base, char *path) 1700octet_string path_combine_and_normalize (octet_string base, octet_string path)
1597 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1598 1702
1599const char *
1600get_maps_directory (char *path)
1601 PROTOTYPE: $
1602 ALIAS: maps_directory = 0
1603 CODE:
1604 RETVAL = create_pathname (path);
1605 OUTPUT: RETVAL
1606
1607void 1703void
1608sub_generation_inc () 1704sub_generation_inc ()
1609 CODE: 1705 CODE:
1610 PL_sub_generation++; 1706 PL_sub_generation++;
1611 1707
1612char * 1708const_octet_string
1613mapdir () 1709mapdir ()
1614 PROTOTYPE: 1710 PROTOTYPE:
1615 ALIAS: 1711 ALIAS:
1616 mapdir = 0 1712 mapdir = 0
1617 uniquedir = 1 1713 uniquedir = 1
1633 } 1729 }
1634 OUTPUT: RETVAL 1730 OUTPUT: RETVAL
1635 1731
1636void abort () 1732void abort ()
1637 1733
1734void reset_signals ()
1735
1638void fork_abort (char *cause = "cf::fork_abort") 1736void fork_abort (const_octet_string cause = "cf::fork_abort")
1639 1737
1640void cleanup (const char *cause, bool make_core = false) 1738void cleanup (const_octet_string cause, bool make_core = false)
1641 1739
1642void emergency_save () 1740void emergency_save ()
1643 1741
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0) 1742void _exit (int status = EXIT_SUCCESS)
1651 1743
1652#if _POSIX_MEMLOCK 1744#if _POSIX_MEMLOCK
1653 1745
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1746int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1747 INIT:
1748#if __GLIBC__
1749 mallopt (M_TOP_PAD, 1024 * 1024);
1750 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1751 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1752 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1753#endif
1655 1754
1656int munlockall () 1755int munlockall ()
1657 1756
1658#endif 1757#endif
1659 1758
1759int
1760malloc_trim (IV pad = 0)
1761
1762void
1763mallinfo ()
1764 PPCODE:
1765{
1766#if __GLIBC__
1767 struct mallinfo mai = mallinfo ();
1768 EXTEND (SP, 10*2);
1769 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1770 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1771 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1773 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1774 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1776 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1779#endif
1780 EXTEND (SP, 5*2);
1781 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1783 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1784 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1785 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1786}
1787
1660int find_animation (char *text) 1788int find_animation (utf8_string text)
1661 PROTOTYPE: $ 1789 PROTOTYPE: $
1662 1790
1663int random_roll (int min, int max, object *op, int goodbad); 1791int random_roll (int min, int max, object *op, int goodbad);
1664 1792
1665const char *cost_string_from_value(uint64 cost, int approx = 0) 1793const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1666 1794
1667int 1795int
1668exp_to_level (val64 exp) 1796exp_to_level (val64 exp)
1669 CODE: 1797 CODE:
1670{ 1798{
1701 RETVAL = newSVpv (resist_plus[atnr], 0); 1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1702 else 1830 else
1703 XSRETURN_UNDEF; 1831 XSRETURN_UNDEF;
1704 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1705 1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848val64
1849uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862void
1863coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1881
1706MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1707 1883
1708int 1884int
1709valid (SV *obj) 1885valid (SV *obj)
1710 CODE: 1886 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT: 1888 OUTPUT:
1713 RETVAL 1889 RETVAL
1890
1891void
1892debug_trace (attachable *obj, bool on = true)
1893 CODE:
1894 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1895 if (on)
1896 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1714 1897
1715int mortals_size () 1898int mortals_size ()
1716 CODE: 1899 CODE:
1717 RETVAL = attachable::mortals.size (); 1900 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL 1901 OUTPUT: RETVAL
1720#object *mortals (U32 index) 1903#object *mortals (U32 index)
1721# CODE: 1904# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1905# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL 1906# OUTPUT: RETVAL
1724 1907
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1908INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1726 1909
1727MODULE = cf PACKAGE = cf::global 1910MODULE = cf PACKAGE = cf::global
1728 1911
1729int invoke (SV *klass, int event, ...) 1912int invoke (SV *klass, int event, ...)
1730 CODE: 1913 CODE:
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1917 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL 1918 OUTPUT: RETVAL
1736 1919
1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1920MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1738 1921
1739INCLUDE: $PERL genacc object ../include/object.h | 1922INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1740 1923
1741int invoke (object *op, int event, ...) 1924int invoke (object *op, int event, ...)
1742 CODE: 1925 CODE:
1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1926 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1927 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1766object *actives (U32 index) 1949object *actives (U32 index)
1767 CODE: 1950 CODE:
1768 RETVAL = index < actives.size () ? actives [index] : 0; 1951 RETVAL = index < actives.size () ? actives [index] : 0;
1769 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1770 1953
1954int mortals_size ()
1955 CODE:
1956 RETVAL = attachable::mortals.size ();
1957 OUTPUT: RETVAL
1958
1959const_utf8_string slot_use_name (U32 slot)
1960 ALIAS:
1961 slot_nonuse_name = 1
1962 CODE:
1963{
1964 if (slot >= NUM_BODY_LOCATIONS)
1965 croak ("body slot index out of range");
1966
1967 switch (ix)
1968 {
1969 case 0: RETVAL = body_locations[slot].use_name; break;
1970 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1971 }
1972}
1973 OUTPUT:
1974 RETVAL
1975
1771# missing properties 1976# missing properties
1772 1977
1773object *head (object *op) 1978object *head (object *op)
1774 PROTOTYPE: $ 1979 PROTOTYPE: $
1775 CODE: 1980 CODE:
1776 RETVAL = op->head_ (); 1981 RETVAL = op->head_ ();
1777 OUTPUT: RETVAL
1778
1779int is_head (object *op)
1780 PROTOTYPE: $
1781 CODE:
1782 RETVAL = op->head_ () == op;
1783 OUTPUT: RETVAL 1982 OUTPUT: RETVAL
1784 1983
1785void 1984void
1786inv (object *obj) 1985inv (object *obj)
1787 PROTOTYPE: $ 1986 PROTOTYPE: $
1788 PPCODE: 1987 PPCODE:
1789{ 1988{
1790 object *o;
1791 for (o = obj->inv; o; o = o->below) 1989 for (object *o = obj->inv; o; o = o->below)
1792 XPUSHs (sv_2mortal (to_sv (o))); 1990 XPUSHs (sv_2mortal (to_sv (o)));
1793} 1991}
1794 1992
1795void 1993void
1796set_animation (object *op, int idx) 1994set_animation (object *op, int idx)
1797 CODE: 1995 CODE:
1798 SET_ANIMATION (op, idx); 1996 SET_ANIMATION (op, idx);
1799 1997
1998int
1999num_animations (object *op)
2000 CODE:
2001 RETVAL = NUM_ANIMATIONS (op);
2002 OUTPUT: RETVAL
2003
2004int slot_info (object *op, UV slot, int value = 0)
2005 ALIAS:
2006 slot_used = 1
2007 CODE:
2008{
2009 if (slot >= NUM_BODY_LOCATIONS)
2010 croak ("body slot index out of range");
2011
2012 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2013
2014 if (items > 2)
2015 if (ix)
2016 op->slot[slot].used = value;
2017 else
2018 op->slot[slot].info = value;
2019}
2020 OUTPUT:
2021 RETVAL
2022
1800object *find_best_object_match (object *op, const char *match) 2023object *find_best_object_match (object *op, utf8_string match)
1801 2024
1802object *find_marked_object (object *op) 2025object *find_marked_object (object *op)
1803 2026
1804int need_identify (object *obj); 2027int need_identify (object *obj);
1805 2028
1806int apply_shop_mat (object *shop_mat, object *op); 2029int apply_shop_mat (object *shop_mat, object *op);
1807 2030
1808int move (object *op, int dir, object *originator = op) 2031int move (object *op, int dir, object *originator = op)
1809 CODE: 2032 CODE:
1810 RETVAL = move_ob (op, dir, originator); 2033 RETVAL = op->move (dir, originator);
1811 OUTPUT: 2034 OUTPUT:
1812 RETVAL 2035 RETVAL
1813 2036
1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1817
1818void apply_below (object *op) 2037void apply_below (object *op)
1819 CODE: 2038 CODE:
1820 player_apply_below (op); 2039 player_apply_below (op);
1821 2040
1822object *cf_object_present_archname_inside (object *op, char *whatstr) 2041int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1823 2042
1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2043int casting_level (object *caster, object *spell)
1825
1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1827
1828#//TODO
1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1839 2044
1840int pay_item (object *op, object *buyer) 2045int pay_item (object *op, object *buyer)
1841 CODE: 2046 CODE:
1842 RETVAL = pay_for_item (op, buyer); 2047 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL 2048 OUTPUT: RETVAL
1847 RETVAL = pay_for_amount (amount, op); 2052 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1849 2054
1850void pay_player (object *op, uint64 amount) 2055void pay_player (object *op, uint64 amount)
1851 2056
1852val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2057val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1853 2058
1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2059int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1855 2060
1856void learn_spell (object *op, object *sp, int special_prayer = 0) 2061void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE: 2062 CODE:
1858 do_learn_spell (op, sp, special_prayer); 2063 do_learn_spell (op, sp, special_prayer);
1859 2064
1860void forget_spell (object *op, object *sp) 2065void forget_spell (object *op, object *sp)
1861 CODE: 2066 CODE:
1862 do_forget_spell (op, query_name (sp)); 2067 do_forget_spell (op, query_name (sp));
1863 2068
1864object *check_for_spell (object *op, char *spellname) 2069object *check_for_spell (object *op, utf8_string spellname)
1865 CODE: 2070 CODE:
1866 RETVAL = check_spell_known (op, spellname); 2071 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
1868 2073
1869int query_money (object *op) 2074int query_money (object *op)
1878 2083
1879void drop (object *who, object *op) 2084void drop (object *who, object *op)
1880 2085
1881void pick_up (object *who, object *op) 2086void pick_up (object *who, object *op)
1882 2087
1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1884
1885void update_object (object *op, int action) 2088void update_object (object *op, int action)
1886 2089
1887object *cf_create_object_by_name (const char *name)
1888
1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2090void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1890 2091
1891void player_lvl_adj (object *who, object *skill = 0) 2092void player_lvl_adj (object *who, object *skill = 0)
1892 2093
1893int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2094int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1894 2095
1895int calc_skill_exp (object *who, object *op, object *skill); 2096int calc_skill_exp (object *who, object *op, object *skill)
1896 2097
1897void push_button (object *op); 2098void push_button (object *op, object *originator)
1898 2099
1899void use_trigger (object *op); 2100void use_trigger (object *op, object *originator)
1900 2101
1901void add_button_link (object *button, maptile *map, int connected); 2102void handle_apply_yield (object *op)
1902 2103
1903void remove_button_link (object *op); 2104int convert_item (object *item, object *converter)
1904 2105
2106void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1905 2107
1906MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2108MODULE = cf PACKAGE = cf::object PREFIX = cf_
1907
1908object *cf_insert_ob_in_ob (object *ob, object *where)
1909 2109
1910# no clean way to get an object from an archetype - stupid idiotic 2110# no clean way to get an object from an archetype - stupid idiotic
1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2111# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1912 2112
1913object *new (const char *archetype = 0) 2113object *new (utf8_string archetype = 0)
1914 PROTOTYPE: ;$ 2114 PROTOTYPE: ;$
1915 CODE: 2115 CODE:
1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2116 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1917 OUTPUT: 2117 OUTPUT:
1918 RETVAL 2118 RETVAL
1919 2119
2120object *generate (utf8_string arch, object *creator)
2121 CODE:
2122 object *obj = get_archetype (arch);
2123 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2124 RETVAL = obj;
2125 OUTPUT:
2126 RETVAL
2127
2128object *find_object (U32 tag)
2129
2130object *find_object_uuid (UUID i)
2131
2132# TODO: nuke
1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2133object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1921 PROTOTYPE: $$$$$$ 2134 PROTOTYPE: $$$$$$
1922 CODE: 2135 CODE:
1923{ 2136{
1924 int unused_type; 2137 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1926}
1927 2138
1928# syntatic sugar for easier use in event callbacks. 2139 if (RETVAL->destroyed ())
1929const char *options (object *op)
1930 CODE:
1931 RETVAL = op->name;
1932 OUTPUT:
1933 RETVAL 2140 RETVAL = 0;
2141}
1934 2142
1935player *contr (object *op) 2143shstr
1936 CODE: 2144object::kv_get (shstr key)
1937 RETVAL = op->contr;
1938 OUTPUT: RETVAL
1939 2145
1940const char *get_ob_key_value (object *op, const char *key) 2146void
2147object::kv_del (shstr key)
1941 2148
1942bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2149void
2150object::kv_set (shstr key, shstr value)
1943 2151
1944object *get_nearest_player (object *ob) 2152object *get_nearest_player (object *ob)
1945 ALIAS: nearest_player = 0 2153 ALIAS: nearest_player = 0
1946 PREINIT: 2154 PREINIT:
1947 extern object *get_nearest_player (object *); 2155 extern object *get_nearest_player (object *);
1949void rangevector (object *ob, object *other, int flags = 0) 2157void rangevector (object *ob, object *other, int flags = 0)
1950 PROTOTYPE: $$;$ 2158 PROTOTYPE: $$;$
1951 PPCODE: 2159 PPCODE:
1952{ 2160{
1953 rv_vector rv; 2161 rv_vector rv;
2162
2163 PUTBACK;
1954 get_rangevector (ob, other, &rv, flags); 2164 get_rangevector (ob, other, &rv, flags);
2165 SPAGAIN;
2166
1955 EXTEND (SP, 5); 2167 EXTEND (SP, 5);
1956 PUSHs (newSVuv (rv.distance)); 2168 PUSHs (newSVuv (rv.distance));
1957 PUSHs (newSViv (rv.distance_x)); 2169 PUSHs (newSViv (rv.distance_x));
1958 PUSHs (newSViv (rv.distance_y)); 2170 PUSHs (newSViv (rv.distance_y));
1959 PUSHs (newSViv (rv.direction)); 2171 PUSHs (newSViv (rv.direction));
1960 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2172 PUSHs (to_sv (rv.part));
1961} 2173}
1962 2174
1963bool on_same_map_as (object *ob, object *other) 2175bool on_same_map_as (object *ob, object *other)
1964 CODE: 2176 CODE:
1965 RETVAL = on_same_map (ob, other); 2177 RETVAL = on_same_map (ob, other);
1966 OUTPUT: RETVAL 2178 OUTPUT: RETVAL
1967 2179
1968const char * 2180const_utf8_string
1969base_name (object *op, int plural = op->nrof > 1) 2181base_name (object *op, int plural = op->nrof > 1)
1970 CODE: 2182 CODE:
1971 RETVAL = query_base_name (op, plural); 2183 RETVAL = query_base_name (op, plural);
1972 OUTPUT: RETVAL 2184 OUTPUT: RETVAL
1973 2185
1974object *decrease_ob_nr (object *op, unsigned long i) 2186# return the tail of an object, excluding itself
2187void
2188tail (object *op)
2189 PPCODE:
2190 while ((op = op->more))
2191 XPUSHs (sv_2mortal (to_sv (op)));
1975 2192
1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2193MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1977 2194
1978player *player (object *op) 2195player *player (object *op)
1979 CODE: 2196 CODE:
1980 RETVAL = op->contr; 2197 RETVAL = op->contr;
1981 OUTPUT: RETVAL 2198 OUTPUT: RETVAL
1982 2199
1983void check_score (object *op) 2200bool move_player (object *op, int dir)
1984 2201
1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2202void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE: 2203 CODE:
1987 new_draw_info (flags, 0, op, txt); 2204 new_draw_info (flags, 0, op, txt);
1988 2205
1989object *cf_player_send_inventory (object *op)
1990
1991char *cf_player_get_ip (object *op)
1992 ALIAS: ip = 0
1993
1994object *cf_player_get_marked_item (object *op)
1995 ALIAS: marked_item = 0
1996
1997void cf_player_set_marked_item (object *op, object *ob)
1998
1999partylist *cf_player_get_party (object *op)
2000 ALIAS: party = 0
2001
2002void cf_player_set_party (object *op, partylist *party)
2003
2004void kill_player (object *op) 2206void kill_player (object *op)
2005 2207
2208void esrv_send_item (object *pl, object *item)
2209
2006void esrv_update_item (object *op, int what, object *item) 2210void esrv_update_item (object *pl, int what, object *item)
2007 C_ARGS: what, op, item 2211 C_ARGS: what, pl, item
2008 2212
2009void clear_los (object *op) 2213void esrv_del_item (object *pl, int tag)
2214 C_ARGS: pl->contr, tag
2010 2215
2011int command_summon (object *op, char *params) 2216int command_summon (object *op, utf8_string params)
2012 2217
2013int command_arrest (object *op, char *params) 2218int command_arrest (object *op, utf8_string params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018 2219
2019 2220
2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2221MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2021 2222
2022INCLUDE: $PERL genacc player ../include/player.h | 2223INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2023 2224
2024int invoke (player *pl, int event, ...) 2225int invoke (player *pl, int event, ...)
2025 CODE: 2226 CODE:
2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2227 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2228 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2037 pl->ob->stats.hp = pl->ob->stats.maxhp; 2238 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp; 2239 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2240 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats; 2241 pl->orig_stats = pl->ob->stats;
2041 2242
2042void cf_player_move (player *pl, int dir) 2243# should only be temporary
2244void esrv_new_player (player *pl)
2043 2245
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2246#d# TODO: replace by blocked_los accessor, fix code using this
2045
2046player *first ()
2047 CODE:
2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool 2247bool
2052cell_visible (player *pl, int dx, int dy) 2248cell_visible (player *pl, int dx, int dy)
2053 CODE: 2249 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2250 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2056 OUTPUT: 2251 OUTPUT:
2057 RETVAL 2252 RETVAL
2058 2253
2059void 2254void
2060send (player *pl, SV *packet) 2255send (player *pl, SV *packet)
2061 CODE: 2256 CODE:
2062{ 2257{
2063 STRLEN len; 2258 STRLEN len;
2064 char *buf = SvPVbyte (packet, len); 2259 char *buf = SvPVbyte (packet, len);
2065 2260
2261 if (len > MAXSOCKBUF)
2262 pl->failmsg ("[packet too long for client]");
2066 if (pl->ns) 2263 else if (pl->ns)
2067 pl->ns->send_packet (buf, len); 2264 pl->ns->send_packet (buf, len);
2068} 2265}
2069
2070int
2071listening (player *pl, int new_value = -1)
2072 CODE:
2073 RETVAL = pl->listening;
2074 if (new_value >= 0)
2075 pl->listening = new_value;
2076 OUTPUT:
2077 RETVAL
2078 2266
2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2267void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2080 PROTOTYPE: $;$$$ 2268 PROTOTYPE: $;$$$
2081 PPCODE: 2269 PPCODE:
2082 if (GIMME_V != G_VOID) 2270 if (GIMME_V != G_VOID)
2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2295 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2108 OUTPUT: RETVAL 2296 OUTPUT: RETVAL
2109 2297
2110SV *registry (maptile *map) 2298SV *registry (maptile *map)
2111 2299
2300void
2301find_tagged_objects (maptile *map, utf8_string tag = 0)
2302 PPCODE:
2303{
2304 if (!map->spaces)
2305 XSRETURN_EMPTY;
2306
2307 if (tag)
2308 {
2309 shstr_cmp tag_ (tag);
2310
2311 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2312 for (object *op = ms->bot; op; op = op->above)
2313 if (op->tag == tag_)
2314 XPUSHs (sv_2mortal (to_sv (op)));
2315 }
2316 else
2317 {
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323}
2324
2112INCLUDE: $PERL genacc maptile ../include/map.h | 2325INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2326
2327void
2328adjust_daylight ()
2329 CODE:
2330 maptile::adjust_daylight ();
2331
2332int
2333outdoor_darkness (int darkness = 0)
2334 CODE:
2335 RETVAL = maptile::outdoor_darkness;
2336 if (items)
2337 maptile::outdoor_darkness = darkness;
2338 OUTPUT:
2339 RETVAL
2113 2340
2114void 2341void
2115maptile::instantiate () 2342maptile::instantiate ()
2116 2343
2117maptile *new () 2344maptile *new ()
2132 for_all_players (pl) 2359 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS) 2360 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob))); 2361 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 } 2362 }
2136 2363
2137void play_sound_map (maptile *map, int x, int y, int sound_num) 2364void
2365maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2366 CODE:
2367{
2368 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2369 croak ("maptile::add_underlay: palette must be arrayref");
2370
2371 palette = SvRV (palette);
2372
2373 STRLEN idxlen;
2374 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2375
2376 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y)
2378 {
2379 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2380 if (op->flag [FLAG_IS_FLOOR])
2381 goto skip;
2382
2383 {
2384 int offs = offset + y * stride + x;
2385
2386 if (IN_RANGE_EXC (offs, 0, idxlen))
2387 {
2388 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2389 {
2390 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2391 ob->flag [FLAG_NO_MAP_SAVE] = true;
2392 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2393
2394 if (ob->randomitems && !ob->above)
2395 {
2396 ob->create_treasure (ob->randomitems);
2397
2398 for (object *op = ob->above; op; op = op->above)
2399 op->flag [FLAG_NO_MAP_SAVE] = true;
2400 // TODO: if this is a pickable object, then the item
2401 // will at a bit weird - saving inside the player
2402 // will clear the flag, but when the player drops
2403 // it without logging out, it keeps the flag.
2404 // nobody ahs reported this, but this can be rather
2405 // annoying on persistent maps.
2406 }
2407 }
2408 }
2409 }
2410
2411 skip: ;
2412 }
2413}
2414
2415void
2416maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2417 CODE:
2418{
2419 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2420 croak ("maptile::set_regiondata: palette must be arrayref");
2421
2422 palette = SvRV (palette);
2423
2424 STRLEN idxlen;
2425 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2426
2427 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2428 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2429
2430 for (int i = av_len ((AV *)palette) + 1; i--; )
2431 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2432
2433 for (int y = 0; y < THIS->height; ++y)
2434 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2435
2436 sfree (THIS->regions, THIS->size ());
2437 delete [] THIS->regionmap;
2438
2439 THIS->regions = regions;
2440 THIS->regionmap = regionmap;
2441}
2442
2443void
2444maptile::create_region_treasure ()
2445 CODE:
2446 for (int x = 0; x < THIS->width; ++x)
2447 for (int y = 0; y < THIS->height; ++y)
2448 {
2449 region *rgn = THIS->region (x, y);
2450
2451 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2452 if (object *op = THIS->at (x, y).top)
2453 if (rgn->treasure && rndm () < rgn->treasure_density)
2454 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2455 }
2138 2456
2139int out_of_map (maptile *map, int x, int y) 2457int out_of_map (maptile *map, int x, int y)
2140 2458
2141void 2459void
2142trigger (maptile *map, long connection, bool state = true) 2460find_link (maptile *map, shstr_tmp connection)
2143 CODE:
2144 activate_connection (map, connection, state);
2145
2146void
2147get_connection (maptile *map, long connection)
2148 PPCODE: 2461 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection); 2462 if (oblinkpt *obp = map->find_link (connection))
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next) 2463 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2464 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2153
2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2155
2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2157
2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2159 C_ARGS: str, map, nx, ny
2160 2465
2161void 2466void
2162get_map_flags (maptile *map, int x, int y) 2467get_map_flags (maptile *map, int x, int y)
2163 PPCODE: 2468 PPCODE:
2164{ 2469{
2165 maptile *nmap = 0; 2470 maptile *nmap = 0;
2166 I16 nx = 0, ny = 0; 2471 I16 nx = 0, ny = 0;
2472
2473 PUTBACK;
2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2474 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2475 SPAGAIN;
2168 2476
2169 EXTEND (SP, 4); 2477 EXTEND (SP, 4);
2170 PUSHs (sv_2mortal (newSViv (flags))); 2478 PUSHs (sv_2mortal (newSViv (flags)));
2171 2479
2172 if (GIMME_V == G_ARRAY) 2480 if (GIMME_V == G_ARRAY)
2173 { 2481 {
2174 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2482 PUSHs (sv_2mortal (to_sv (nmap)));
2175 PUSHs (sv_2mortal (newSViv (nx))); 2483 PUSHs (sv_2mortal (newSViv (nx)));
2176 PUSHs (sv_2mortal (newSViv (ny))); 2484 PUSHs (sv_2mortal (newSViv (ny)));
2177 } 2485 }
2178} 2486}
2179 2487
2488mapspace *
2489ms (maptile *map, unsigned int x, unsigned int y)
2490 PROTOTYPE: $$$
2491 CODE:
2492{
2493 maptile *nmap = 0;
2494 I16 nx, ny;
2495
2496 PUTBACK;
2497 get_map_flags (map, &nmap, x, y, &nx, &ny);
2498 SPAGAIN;
2499
2500 if (!nmap)
2501 XSRETURN_UNDEF;
2502
2503 RETVAL = &nmap->at (nx, ny);
2504}
2505 OUTPUT:
2506 RETVAL
2507
2180void 2508void
2181at (maptile *map, unsigned int x, unsigned int y) 2509at (maptile *map, unsigned int x, unsigned int y)
2182 PROTOTYPE: $$$ 2510 PROTOTYPE: $$$
2183 PPCODE: 2511 PPCODE:
2184{ 2512{
2185 object *o;
2186 maptile *nmap = 0; 2513 maptile *nmap = 0;
2187 I16 nx, ny; 2514 I16 nx, ny;
2188 2515
2516 PUTBACK;
2189 get_map_flags (map, &nmap, x, y, &nx, &ny); 2517 get_map_flags (map, &nmap, x, y, &nx, &ny);
2518 SPAGAIN;
2190 2519
2191 if (nmap) 2520 if (nmap)
2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2521 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2522 XPUSHs (sv_2mortal (to_sv (o)));
2194} 2523}
2195 2524
2196SV * 2525SV *
2197bot_at (maptile *obj, unsigned int x, unsigned int y) 2526bot_at (maptile *map, unsigned int x, unsigned int y)
2198 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$
2199 ALIAS: 2528 ALIAS:
2200 top_at = 1 2529 top_at = 1
2201 flags_at = 2 2530 flags_at = 2
2202 light_at = 3 2531 light_at = 3
2203 move_block_at = 4 2532 move_block_at = 4
2204 move_slow_at = 5 2533 move_slow_at = 5
2205 move_on_at = 6 2534 move_on_at = 6
2206 move_off_at = 7 2535 move_off_at = 7
2207 INIT:
2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2209 CODE: 2536 CODE:
2537{
2538 sint16 nx = x;
2539 sint16 ny = y;
2540
2541 if (!xy_normalise (map, nx, ny))
2542 XSRETURN_UNDEF;
2543
2544 mapspace &ms = map->at (nx, ny);
2545
2546 ms.update ();
2547
2210 switch (ix) 2548 switch (ix)
2211 { 2549 {
2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2550 case 0: RETVAL = to_sv (ms.bot ); break;
2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2551 case 1: RETVAL = to_sv (ms.top ); break;
2214 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2552 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2215 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2553 case 3: RETVAL = newSViv (ms.light ); break;
2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2554 case 4: RETVAL = newSVuv (ms.move_block); break;
2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2555 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2556 case 6: RETVAL = newSVuv (ms.move_on ); break;
2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2557 case 7: RETVAL = newSVuv (ms.move_off ); break;
2220 } 2558 }
2559}
2221 OUTPUT: RETVAL 2560 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232 2561
2233# worst xs function of my life 2562# worst xs function of my life
2234bool 2563bool
2235_create_random_map (\ 2564_create_random_map (\
2236 maptile *self,\ 2565 maptile *self,\
2237 char *wallstyle,\ 2566 utf8_string wallstyle,\
2238 char *wall_name,\ 2567 utf8_string wall_name,\
2239 char *floorstyle,\ 2568 utf8_string floorstyle,\
2240 char *monsterstyle,\ 2569 utf8_string monsterstyle,\
2241 char *treasurestyle,\ 2570 utf8_string treasurestyle,\
2242 char *layoutstyle,\ 2571 utf8_string layoutstyle,\
2243 char *doorstyle,\ 2572 utf8_string doorstyle,\
2244 char *decorstyle,\ 2573 utf8_string decorstyle,\
2245 char *origin_map,\ 2574 utf8_string miningstyle,\
2246 char *final_map,\ 2575 utf8_string origin_map,\
2247 char *exitstyle,\ 2576 utf8_string final_map,\
2248 char *this_map,\ 2577 utf8_string exitstyle,\
2249 char *exit_on_final_map,\ 2578 utf8_string this_map,\
2579 utf8_string exit_on_final_map,\
2250 int xsize,\ 2580 int xsize,\
2251 int ysize,\ 2581 int ysize,\
2252 int expand2x,\ 2582 int expand2x,\
2253 int layoutoptions1,\ 2583 int layoutoptions1,\
2254 int layoutoptions2,\ 2584 int layoutoptions2,\
2267 val64 total_map_hp,\ 2597 val64 total_map_hp,\
2268 int map_layout_style,\ 2598 int map_layout_style,\
2269 int treasureoptions,\ 2599 int treasureoptions,\
2270 int symmetry_used,\ 2600 int symmetry_used,\
2271 region *region,\ 2601 region *region,\
2272 char *custom\ 2602 utf8_string custom\
2273) 2603)
2274 CODE: 2604 CODE:
2275{ 2605{
2276 random_map_params rmp; 2606 random_map_params rmp;
2277 2607
2281 assign (rmp.monsterstyle , monsterstyle); 2611 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle); 2612 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle); 2613 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle); 2614 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle); 2615 assign (rmp.decorstyle , decorstyle);
2616 assign (rmp.miningstyle , miningstyle);
2286 assign (rmp.exitstyle , exitstyle); 2617 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map); 2618 assign (rmp.exit_on_final_map, exit_on_final_map);
2288 2619
2289 rmp.origin_map = origin_map; 2620 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map; 2621 rmp.final_map = final_map;
2304 rmp.decoroptions = decoroptions; 2635 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation; 2636 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y; 2637 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x; 2638 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed; 2639 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp; 2640 rmp.total_map_hp = (uint64_t) total_map_hp;
2310 rmp.map_layout_style = map_layout_style; 2641 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions; 2642 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used; 2643 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region; 2644 rmp.region = region;
2314 rmp.custom = custom; 2645 rmp.custom = custom;
2316 RETVAL = self->generate_random_map (&rmp); 2647 RETVAL = self->generate_random_map (&rmp);
2317} 2648}
2318 OUTPUT: 2649 OUTPUT:
2319 RETVAL 2650 RETVAL
2320 2651
2652MODULE = cf PACKAGE = cf::mapspace
2653
2654INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2655
2321MODULE = cf PACKAGE = cf::arch 2656MODULE = cf PACKAGE = cf::arch
2322 2657
2323archetype *find (const char *name) 2658int archetypes_size ()
2324 CODE: 2659 CODE:
2325 RETVAL = archetype::find (name); 2660 RETVAL = archetypes.size ();
2326 OUTPUT:
2327 RETVAL
2328
2329archetype *first()
2330 PROTOTYPE:
2331 CODE:
2332 RETVAL = first_archetype;
2333 OUTPUT: RETVAL 2661 OUTPUT: RETVAL
2334 2662
2663archetype *archetypes (U32 index)
2664 CODE:
2665 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2666 OUTPUT: RETVAL
2667
2335INCLUDE: $PERL genacc archetype ../include/object.h | 2668INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2336 2669
2337MODULE = cf PACKAGE = cf::party 2670MODULE = cf PACKAGE = cf::party
2338 2671
2339partylist *first () 2672partylist *first ()
2340 PROTOTYPE: 2673 PROTOTYPE:
2341 CODE: 2674 CODE:
2342 RETVAL = get_firstparty (); 2675 RETVAL = get_firstparty ();
2343 OUTPUT: RETVAL 2676 OUTPUT: RETVAL
2344 2677
2345INCLUDE: $PERL genacc partylist ../include/player.h | 2678INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2346 2679
2347MODULE = cf PACKAGE = cf::region 2680MODULE = cf PACKAGE = cf::region
2348 2681
2349region *first () 2682void
2350 PROTOTYPE: 2683list ()
2351 CODE: 2684 PPCODE:
2352 RETVAL = first_region; 2685 for_all_regions (rgn)
2353 OUTPUT: RETVAL 2686 XPUSHs (sv_2mortal (to_sv (rgn)));
2354 2687
2355region *find (char *name) 2688region *find (utf8_string name)
2356 PROTOTYPE: $ 2689 PROTOTYPE: $
2357 CODE: 2690 CODE:
2358 RETVAL = get_region_by_name (name); 2691 RETVAL = region::find (name);
2359 OUTPUT: RETVAL 2692 OUTPUT: RETVAL
2360 2693
2694int specificity (region *rgn)
2695 CODE:
2696 RETVAL = 0;
2697 while (rgn = rgn->parent)
2698 RETVAL++;
2699 OUTPUT: RETVAL
2700
2361INCLUDE: $PERL genacc region ../include/map.h | 2701INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2362 2702
2363MODULE = cf PACKAGE = cf::living 2703MODULE = cf PACKAGE = cf::living
2364 2704
2365INCLUDE: $PERL genacc living ../include/living.h | 2705INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2366 2706
2367MODULE = cf PACKAGE = cf::settings 2707MODULE = cf PACKAGE = cf::settings
2368 2708
2369INCLUDE: $PERL genacc Settings ../include/global.h | 2709INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2370 2710
2371MODULE = cf PACKAGE = cf::client 2711MODULE = cf PACKAGE = cf::client
2372 2712
2373INCLUDE: $PERL genacc client ../include/client.h | 2713INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2374 2714
2375int invoke (client *ns, int event, ...) 2715int invoke (client *ns, int event, ...)
2376 CODE: 2716 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2717 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2718 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2394 CODE: 2734 CODE:
2395{ 2735{
2396 STRLEN len; 2736 STRLEN len;
2397 char *buf = SvPVbyte (packet, len); 2737 char *buf = SvPVbyte (packet, len);
2398 2738
2739 if (len > MAXSOCKBUF)
2740 {
2741 // ugly
2742 if (THIS->pl)
2743 THIS->pl->failmsg ("[packet too long for client]");
2744 }
2745 else
2399 THIS->send_packet (buf, len); 2746 THIS->send_packet (buf, len);
2400} 2747}
2401 2748
2749faceidx
2750client::need_face (utf8_string name, int pri = 0)
2751 CODE:
2752 RETVAL = face_find (name, 0);
2753 if (RETVAL)
2754 {
2755 THIS->send_face (RETVAL, pri);
2756 THIS->flush_fx ();
2757 }
2758 OUTPUT:
2759 RETVAL
2760
2761int
2762client::fx_want (int idx, int value = -1)
2763 CODE:
2764 if (0 < idx && idx < FT_NUM)
2765 {
2766 RETVAL = THIS->fx_want [idx];
2767 if (items > 2)
2768 THIS->fx_want [idx] = value;
2769 }
2770 else
2771 RETVAL = 0;
2772 OUTPUT:
2773 RETVAL
2774
2775MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2776
2777faceidx sound_find (utf8_string name)
2778
2779void sound_set (utf8_string str, faceidx face)
2780
2781# dire hack
2782void old_sound_index (int idx, faceidx face)
2783 CODE:
2784 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2785 old_sound_index [idx] = face;
2786
2787MODULE = cf PACKAGE = cf::face PREFIX = face_
2788
2789#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2790
2791faceidx face_find (utf8_string name, faceidx defidx = 0)
2792
2793faceidx alloc (utf8_string name)
2794 CODE:
2795{
2796 do
2797 {
2798 RETVAL = faces.size ();
2799 faces.resize (RETVAL + 1);
2800 }
2801 while (!RETVAL); // crude way to leave index 0
2802
2803 faces [RETVAL].name = name;
2804 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2805
2806 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2807 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2808}
2809 OUTPUT: RETVAL
2810
2811void set_type (faceidx idx, int value)
2812 ALIAS:
2813 set_type = 0
2814 set_visibility = 1
2815 set_magicmap = 2
2816 set_smooth = 3
2817 set_smoothlevel = 4
2818 CODE:
2819 faceinfo *f = face_info (idx); assert (f);
2820 switch (ix)
2821 {
2822 case 0: f->type = value; break;
2823 case 1: f->visibility = value; break;
2824 case 2: f->magicmap = value; break;
2825 case 3: f->smooth = value; break;
2826 case 4: f->smoothlevel = value; break;
2827 }
2828
2829void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2830 CODE:
2831{
2832 faceinfo *f = face_info (idx); assert (f);
2833 facedata *d = &(faceset ? f->data64 : f->data32);
2834 sv_to (data, d->data);
2835 STRLEN clen;
2836 char *cdata = SvPVbyte (chksum, clen);
2837 clen = min (CHKSUM_MAXLEN, clen);
2838
2839 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2840
2841 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2842 {
2843 d->chksum_len = clen;
2844 memcpy (d->chksum, cdata, clen);
2845
2846 // invalidate existing client face info
2847 for_all_clients (ns)
2848 if (ns->faceset == faceset)
2849 {
2850 ns->faces_sent [idx] = false;
2851 ns->force_newmap = true;
2852 }
2853 }
2854}
2855
2856int get_data_size (faceidx idx, int faceset = 0)
2857 CODE:
2858 facedata *d = face_data (idx, faceset);
2859 if (!d) XSRETURN_UNDEF;
2860 RETVAL = d->data.size ();
2861 OUTPUT:
2862 RETVAL
2863
2864SV *get_chksum (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_data (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2877 OUTPUT:
2878 RETVAL
2879
2880void invalidate (faceidx idx)
2881 CODE:
2882 for_all_clients (ns)
2883 {
2884 ns->faces_sent [idx] = false;
2885 ns->force_newmap = true;
2886 }
2887
2888void invalidate_all ()
2889 CODE:
2890 for_all_clients (ns)
2891 {
2892 ns->faces_sent.reset ();
2893 ns->force_newmap = true;
2894 }
2895
2896MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2897
2898#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2899
2900animidx anim_find (utf8_string name)
2901 CODE:
2902 RETVAL = animation::find (name).number;
2903 OUTPUT: RETVAL
2904
2905animidx set (utf8_string name, SV *frames, int facings = 1)
2906 CODE:
2907{
2908 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2909 croak ("frames must be an arrayref");
2910
2911 AV *av = (AV *)SvRV (frames);
2912
2913 animation *anim = &animation::find (name);
2914 if (anim->number)
2915 {
2916 anim->resize (av_len (av) + 1);
2917 anim->facings = facings;
2918 }
2919 else
2920 anim = &animation::create (name, av_len (av) + 1, facings);
2921
2922 for (int i = 0; i < anim->num_animations; ++i)
2923 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2924}
2925 OUTPUT: RETVAL
2926
2927void invalidate_all ()
2928 CODE:
2929 for_all_clients (ns)
2930 ns->anims_sent.reset ();
2931
2932MODULE = cf PACKAGE = cf::object::freezer
2933
2934INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2935
2936SV *
2937new (char *klass)
2938 CODE:
2939 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2940 OUTPUT: RETVAL
2941
2942void
2943DESTROY (SV *sv)
2944 CODE:
2945 object_freezer *self;
2946 sv_to (sv, self);
2947 delete self;
2948
2949MODULE = cf PACKAGE = cf::object::thawer
2950
2951INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2952
2953SV *
2954new_from_file (char *klass, octet_string path)
2955 CODE:
2956 object_thawer *f = new object_thawer (path);
2957 if (!*f)
2958 {
2959 delete f;
2960 XSRETURN_UNDEF;
2961 }
2962 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2963 OUTPUT: RETVAL
2964
2965void
2966DESTROY (SV *sv)
2967 CODE:
2968 object_thawer *self;
2969 sv_to (sv, self);
2970 delete self;
2971
2972void
2973extract_tags (object_thawer *self)
2974 PPCODE:
2975 while (self->kw != KW_EOF)
2976 {
2977 PUTBACK;
2978 coroapi::cede_to_tick ();
2979 SPAGAIN;
2980
2981 if (self->kw == KW_tag)
2982 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2983
2984 self->skip ();
2985 }
2986

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