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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC vs.
Revision 1.365 by root, Sun Apr 11 04:09:56 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
112{ 168{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 170}
115 171
116void 172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
117attachable::optimise () 191attachable::optimise ()
118{ 192{
119 if (self 193 if (self
120 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
122 { 196 sever_self ();
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126} 197}
127 198
128// check wether the object really is dead 199// check wether the object really is dead
129void 200void
130attachable::do_check () 201attachable::do_check ()
136} 207}
137 208
138void 209void
139attachable::do_destroy () 210attachable::do_destroy ()
140{ 211{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
142 213
143 if (cb) 214 if (cb)
144 { 215 {
145 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
146 cb = 0; 217 cb = 0;
147 } 218 }
148 219
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this); 220 mortals.push_back (this);
158} 221}
159 222
160void 223void
161attachable::destroy () 224attachable::destroy ()
162{ 225{
163 if (destroyed ()) 226 if (destroyed ())
164 return; 227 return;
165 228
166 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
167 do_destroy (); 230 do_destroy ();
231 sever_self ();
168} 232}
169 233
170void 234void
171attachable::check_mortals () 235attachable::check_mortals ()
172{ 236{
176 { 240 {
177 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
178 { 242 {
179 i = 0; 243 i = 0;
180 244
181 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
183 261
184 break; 262 break;
185 } 263 }
186 264
187 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
188 266
189 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
190 268 if (obj->self)//D make this an assert later
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 { 269 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
195 ++i; // further delay freeing 277 ++i; // further delay freeing
196 278
197 if (!(i & 0x3ff)) 279 if (!(i & 0x3ff))
198 break; 280 break;
199 } 281 }
200 else 282 else
201 { 283 {
202 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
203 delete obj; 286 delete obj;
204 } 287 }
205 } 288 }
206} 289}
207 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
208attachable & 303attachable &
209attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
210{ 305{
211 //if (self || cb) 306 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213 308
214 attach = src.attach; 309 attach = src.attach;
215 return *this; 310 return *this;
216} 311}
217 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
218////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219 349
220static SV * 350static SV *
221newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
222{ 352{
223 SV *sv; 353 SV *sv;
224 354
225 if (!ptr) 355 if (!ptr)
226 return &PL_sv_undef; 356 return newSV (0);
227 357
228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
229 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
230} 360}
231 361
250 380
251static SV * 381static SV *
252newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
253{ 383{
254 if (!obj) 384 if (!obj)
255 return &PL_sv_undef; 385 return newSV (0);
256 386
257 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
258 { 391 {
259 obj->self = newHV ();
260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
261 393
262 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
263 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
264 } 397 }
265 else 398 else
266 { 399 {
267 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
271 404
272 return sv; 405 return sv;
273 } 406 }
274} 407}
275 408
409#if 0 // unused
276static void 410static void
277clearSVptr (SV *sv) 411clearSVptr (SV *sv)
278{ 412{
279 if (SvROK (sv)) 413 if (SvROK (sv))
280 sv = SvRV (sv); 414 sv = SvRV (sv);
281 415
282 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
283 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
284} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
285 435
286static long 436static long
287SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
288{ 438{
289 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
290 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
291 441
292 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
293
294 if (!mg)
295 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
296
297 return (long)mg->mg_ptr;
298} 443}
299 444
300static long 445static long noinline
301SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
302{ 447{
303 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
304 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
305 else
306 return 0;
307} 451}
308 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
311inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
332 518
333inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
335 521
336inline SV *to_sv (facetile * v) { return to_sv (v->name); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
338 524
339inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
370 575
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
373 578
374template<class T> 579template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376 581
377template<int N> 582template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379 584
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
386inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
387{ 598{
388 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392} 601}
393 602
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
395 604
396static SV * 605static SV *
397newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
398{ 607{
399 SV *sv; 608 SV *sv;
413 break; 622 break;
414 623
415 case DT_STRING: 624 case DT_STRING:
416 { 625 {
417 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
418 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
419 } 628 }
420 break; 629 break;
421 630
422 case DT_DATA: 631 case DT_DATA:
423 { 632 {
424 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
425 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
426 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
427 } 636 }
428 break; 637 break;
429 638
430 case DT_OBJECT: 639 case DT_OBJECT:
431 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
473 va_end (ap); 682 va_end (ap);
474 683
475 return sv; 684 return sv;
476} 685}
477 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
478static SV * 713static SV *
479newSVcfapi (int type, ...)
480{
481 SV *sv;
482
483 va_list ap;
484 va_start (ap, type);
485
486 switch (type)
487 {
488 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
489 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
490 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
491 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
492 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
493 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
494 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
495 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
496 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
497 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
498
499 default:
500 assert (("unhandled type in newSVcfapi", 0));
501 }
502
503 va_end (ap);
504
505 return sv;
506}
507
508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
509
510SV *
511registry (attachable *ext) 714registry (attachable *ext)
512{ 715{
513 if (!ext->cb) 716 if (!ext->cb)
514 ext->cb = newAV (); 717 ext->cb = newAV ();
515 718
516 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
517} 720}
518 721
519///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
520 723
521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
522{
523 return 0;
524}
525
526static CommArray_s rtn_cmd;
527
528static int
529runPluginCommand (object *obj, char *params)
530{
531 return -1;
532}
533
534extern "C" void *cfperl_getPluginProperty (int *type, ...)
535{
536 va_list args;
537 char *propname;
538 int i;
539 va_start (args, type);
540 propname = va_arg (args, char *);
541 //printf ("Property name: %s\n", propname);
542
543 if (!strcmp (propname, "command?"))
544 return NULL;
545 else if (!strcmp (propname, "Identification"))
546 {
547 va_end (args);
548 return (void *)PLUGIN_NAME;
549 }
550 else if (!strcmp (propname, "FullName"))
551 {
552 va_end (args);
553 return (void *)PLUGIN_VERSION;
554 }
555 else
556 va_end (args);
557
558 return NULL;
559}
560
561extern "C" int cfperl_postInitPlugin ()
562{
563 int hooktype = 1;
564 int rtype = 0;
565
566 cf_init_plugin (gethook);
567
568 return 0;
569}
570
571extern "C" int cfperl_closePlugin ()
572{
573 return 0;
574}
575
576void 724void
577cfperl_init () 725cfperl_init ()
578{ 726{
727 extern char **environ;
728
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
580 perl = perl_alloc (); 730 perl = perl_alloc ();
581 perl_construct (perl); 731 perl_construct (perl);
582 732
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584 734
585 char *argv[] = { 735 const char *argv[] = {
586 "", 736 settings.argv [0],
587 "-e" 737 "-e0"
588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
590 "unshift @INC, cf::datadir ();"
591 "require cf;"
592 }; 738 };
593 739
594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
595 { 742 {
596 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
597 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
598 } 745 }
599}
600 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
601void cfperl_main () 765cfperl_main ()
602{ 766{
603 dSP; 767 dSP;
604 768
605 PUSHMARK (SP); 769 PUSHMARK (SP);
606 PUTBACK; 770 PUTBACK;
610void 774void
611attachable::instantiate () 775attachable::instantiate ()
612{ 776{
613 if (attach) 777 if (attach)
614 { 778 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
616 attach = 0; 780 attach = 0;
617 } 781 }
618} 782}
619 783
620void 784void
621attachable::reattach () 785attachable::reattach ()
622{ 786{
623 optimise (); 787 optimise ();
624 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
626} 790}
627 791
628static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
629# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
630# include "eventinc.h" 794# include "eventinc.h"
631# undef def 795# undef def
632}; 796};
633 797
634#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
635 799
636static void 800static void noinline
637gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
638{ 802{
639 // event must be in array 803 // event must be in array
640 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
641 { 805 {
673} 837}
674 838
675void 839void
676global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
677{ 841{
678 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
679} 843}
680 844
681void 845void
682object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
683{ 847{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
685 { 849 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
687 851
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 } 854 }
691 855
727{ 891{
728 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
730} 894}
731 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
732bool 946bool
733attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
734{ 948{
735 data_type dt; 949 data_type dt;
736 va_list ap;
737
738 va_start (ap, event);
739 950
740 // callback call ordering should be: 951 // callback call ordering should be:
741 // 1. per-object callback 952 // 1. per-object callback
742 // 2. per-class object 953 // 2. per-class object
743 // 3. per-type callback 954 // 3. per-type callback
747 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
748 959
749 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
750 if (!callbacks) 961 if (!callbacks)
751 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
752 966
753 CALL_BEGIN (3); 967 CALL_BEGIN (3);
754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
756 970
780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
781 } 995 }
782 996
783 va_end (ap); 997 va_end (ap);
784 998
785 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
786 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
787 1001
788 CALL_END; 1002 CALL_END;
789 1003
790 return count; 1004 return count;
791} 1005}
792 1006
793SV * 1007static SV *
794cfperl_result (int idx) 1008cfperl_result (int idx)
795{ 1009{
796 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
797 if (!av) 1011 if (!av)
798 return &PL_sv_undef; 1012 return &PL_sv_undef;
799 1013
800 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
801 if (!sv) 1015 if (!sv)
815{ 1029{
816 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
817} 1031}
818 1032
819///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
820 1054
821void 1055void
822cfperl_emergency_save () 1056cfperl_emergency_save ()
823{ 1057{
824 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END; 1060 CALL_END;
827} 1061}
828 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
829maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
830maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
831{ 1155{
832 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
833 CALL_ARG (path); 1157 CALL_ARG (path);
834 CALL_ARG (origin); 1158 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836 1160
837 maptile *retval; 1161 maptile *retval = 0;
838
839 if (count)
840 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
841 else
842 retval = 0;
843 1163
844 CALL_END; 1164 CALL_END;
845 1165
846 return retval; 1166 return retval;
847} 1167}
848 1168
849maptile * 1169maptile *
850maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
851{ 1171{
852 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
853 CALL_ARG (path); 1173 CALL_ARG (path);
854 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
855 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
856 1177
857 maptile *retval; 1178 maptile *retval = 0;
858
859 if (count)
860 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
861 else
862 retval = 0;
863 1180
864 CALL_END; 1181 CALL_END;
865 1182
866 return retval; 1183 return retval;
867} 1184}
870maptile::do_load_sync () 1187maptile::do_load_sync ()
871{ 1188{
872 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
873 CALL_ARG (this); 1190 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END; 1192 CALL_END;
885} 1193}
886 1194
887void 1195void
888object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
895 CALL_ARG (exit); 1203 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END; 1205 CALL_END;
898} 1206}
899 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231}
1232
1233object *
1234object::deref (const_utf8_string ref)
1235{
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251}
1252
1253void
1254log_backtrace (const_utf8_string msg)
1255{
1256#if HAVE_BACKTRACE
1257 void *addr [20];
1258 int size = backtrace (addr, 20);
1259
1260 CALL_BEGIN (size);
1261 CALL_ARG (msg);
1262 for (int i = 0; i < size; ++i)
1263 CALL_ARG ((IV)addr [i]);
1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1265 CALL_END;
1266#endif
1267}
1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
900///////////////////////////////////////////////////////////////////////////// 1320/////////////////////////////////////////////////////////////////////////////
901 1321
902struct EventAPI *watcher_base::GEventAPI; 1322struct EVAPI *evapi::GEVAPI;
903struct CoroAPI *coroapi::GCoroAPI; 1323struct CoroAPI *coroapi::GCoroAPI;
904 1324
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void 1325void
914iw::alloc () 1326coroapi::do_cede_to_tick ()
915{ 1327{
916 pe = GEventAPI->new_idle (0, 0); 1328 cede_pending = 0;
917 1329 cede ();
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921} 1330}
922 1331
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void 1332void
930iow::alloc () 1333coroapi::wait_for_tick ()
931{ 1334{
932 pe = GEventAPI->new_io (0, 0); 1335 CALL_BEGIN (0);
933 1336 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
934 WaREENTRANT_off (pe); 1337 CALL_END;
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940} 1338}
941 1339
942void 1340void
943iow::fd (int fd) 1341coroapi::wait_for_tick_begin ()
944{ 1342{
945 pe->fd = fd; 1343 CALL_BEGIN (0);
946} 1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
947 1345 CALL_END;
948int
949iow::poll ()
950{
951 return pe->poll;
952} 1346}
953 1347
954void 1348void
955iow::poll (int events) 1349iow::poll (int events)
956{ 1350{
957 if (pe->poll != events) 1351 if (events != this->events)
958 { 1352 {
1353 int active = ev_is_active ((ev_io *)this);
959 if (pe->poll) stop (); 1354 if (active) stop ();
960 pe->poll = events; 1355 ev_io_set ((ev_io *)this, fd, events);
961 if (pe->poll) start (); 1356 if (active) start ();
962 } 1357 }
963} 1358}
964 1359
965void 1360static void
966_connect_to_perl () 1361_connect_to_perl_1 ()
967{ 1362{
968 stash_cf = gv_stashpv ("cf" , 1); 1363 stash_cf = gv_stashpv ("cf", 1);
969 1364
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979 1375
980 sv_runtime = get_sv ("cf::RUNTIME", 1); 1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
981 sv_upgrade (sv_runtime, SVt_NV); 1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
982 1380
983 cb_global = get_av ("cf::CB_GLOBAL", 1); 1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1); 1383 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1); 1384 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1); 1385 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1); 1386 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1); 1387 cb_map = get_av ("cf::CB_MAP" , 1);
990} 1388}
991 1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
992MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
993 1401
994BOOT: 1402BOOT:
995{ 1403{
1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1406
996 _connect_to_perl (); 1407 _connect_to_perl_1 ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000 1408
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1410
1411 //{
1412 // require_pv ("Time::HiRes");
1413 //
1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1415 // if (!svp) croak ("Time::HiRes is required");
1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1418 //}
1002 1419
1003 static const struct { 1420 static const struct {
1004 const char *name; 1421 const char *name;
1005 IV iv; 1422 IV iv;
1006 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
1007# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
1008 const_iv (llevError) 1425# include "const_iv.h"
1009 const_iv (llevInfo) 1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1010 const_iv (llevDebug) 1427# include "attackinc.h"
1011 const_iv (llevMonster) 1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1434 const_iv (logBacktrace)
1435
1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1437
1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1012 1439
1013 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
1014 const_iv (PLAYER)
1015 const_iv (TRANSPORT)
1016 const_iv (ROD)
1017 const_iv (TREASURE)
1018 const_iv (POTION)
1019 const_iv (FOOD)
1020 const_iv (POISON)
1021 const_iv (BOOK)
1022 const_iv (CLOCK) 1441 const_iv (MAXSOCKBUF)
1023 const_iv (ARROW)
1024 const_iv (BOW)
1025 const_iv (WEAPON)
1026 const_iv (ARMOUR)
1027 const_iv (PEDESTAL)
1028 const_iv (ALTAR)
1029 const_iv (LOCKED_DOOR)
1030 const_iv (SPECIAL_KEY)
1031 const_iv (MAP)
1032 const_iv (DOOR)
1033 const_iv (KEY)
1034 const_iv (TIMED_GATE)
1035 const_iv (TRIGGER)
1036 const_iv (GRIMREAPER)
1037 const_iv (MAGIC_EAR)
1038 const_iv (TRIGGER_BUTTON)
1039 const_iv (TRIGGER_ALTAR)
1040 const_iv (TRIGGER_PEDESTAL)
1041 const_iv (SHIELD)
1042 const_iv (HELMET)
1043 const_iv (HORN)
1044 const_iv (MONEY)
1045 const_iv (CLASS)
1046 const_iv (GRAVESTONE)
1047 const_iv (AMULET)
1048 const_iv (PLAYERMOVER)
1049 const_iv (TELEPORTER)
1050 const_iv (CREATOR)
1051 const_iv (SKILL)
1052 const_iv (EARTHWALL)
1053 const_iv (GOLEM)
1054 const_iv (THROWN_OBJ)
1055 const_iv (BLINDNESS)
1056 const_iv (GOD)
1057 const_iv (DETECTOR)
1058 const_iv (TRIGGER_MARKER)
1059 const_iv (DEAD_OBJECT)
1060 const_iv (DRINK)
1061 const_iv (MARKER)
1062 const_iv (HOLY_ALTAR)
1063 const_iv (PLAYER_CHANGER)
1064 const_iv (BATTLEGROUND)
1065 const_iv (PEACEMAKER)
1066 const_iv (GEM)
1067 const_iv (FIREWALL)
1068 const_iv (ANVIL)
1069 const_iv (CHECK_INV)
1070 const_iv (MOOD_FLOOR)
1071 const_iv (EXIT)
1072 const_iv (ENCOUNTER)
1073 const_iv (SHOP_FLOOR)
1074 const_iv (SHOP_MAT)
1075 const_iv (RING)
1076 const_iv (FLOOR)
1077 const_iv (FLESH)
1078 const_iv (INORGANIC)
1079 const_iv (SKILL_TOOL)
1080 const_iv (LIGHTER)
1081 const_iv (BUILDABLE_WALL)
1082 const_iv (MISC_OBJECT)
1083 const_iv (LAMP)
1084 const_iv (DUPLICATOR)
1085 const_iv (SPELLBOOK)
1086 const_iv (CLOAK)
1087 const_iv (SPINNER)
1088 const_iv (GATE)
1089 const_iv (BUTTON)
1090 const_iv (CF_HANDLE)
1091 const_iv (HOLE)
1092 const_iv (TRAPDOOR)
1093 const_iv (SIGN)
1094 const_iv (BOOTS)
1095 const_iv (GLOVES)
1096 const_iv (SPELL)
1097 const_iv (SPELL_EFFECT)
1098 const_iv (CONVERTER)
1099 const_iv (BRACERS)
1100 const_iv (POISONING)
1101 const_iv (SAVEBED)
1102 const_iv (WAND)
1103 const_iv (SCROLL)
1104 const_iv (DIRECTOR)
1105 const_iv (GIRDLE)
1106 const_iv (FORCE)
1107 const_iv (POTION_EFFECT)
1108 const_iv (EVENT_CONNECTOR)
1109 const_iv (CLOSE_CON)
1110 const_iv (CONTAINER)
1111 const_iv (ARMOUR_IMPROVER)
1112 const_iv (WEAPON_IMPROVER)
1113 const_iv (SKILLSCROLL)
1114 const_iv (DEEP_SWAMP)
1115 const_iv (IDENTIFY_ALTAR)
1116 const_iv (MENU)
1117 const_iv (RUNE)
1118 const_iv (TRAP)
1119 const_iv (POWER_CRYSTAL)
1120 const_iv (CORPSE)
1121 const_iv (DISEASE)
1122 const_iv (SYMPTOM)
1123 const_iv (BUILDER)
1124 const_iv (MATERIAL)
1125 const_iv (ITEM_TRANSFORMER)
1126 1442
1127 const_iv (NUM_SUBTYPES) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1128 1445
1129 const_iv (ST_BD_BUILD) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1130 const_iv (ST_BD_REMOVE)
1131 1447
1132 const_iv (ST_MAT_FLOOR) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1133 const_iv (ST_MAT_WALL) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1134 const_iv (ST_MAT_ITEM)
1135
1136 const_iv (AT_PHYSICAL)
1137 const_iv (AT_MAGIC)
1138 const_iv (AT_FIRE)
1139 const_iv (AT_ELECTRICITY)
1140 const_iv (AT_COLD)
1141 const_iv (AT_CONFUSION)
1142 const_iv (AT_ACID)
1143 const_iv (AT_DRAIN)
1144 const_iv (AT_WEAPONMAGIC)
1145 const_iv (AT_GHOSTHIT)
1146 const_iv (AT_POISON)
1147 const_iv (AT_SLOW)
1148 const_iv (AT_PARALYZE)
1149 const_iv (AT_TURN_UNDEAD)
1150 const_iv (AT_FEAR)
1151 const_iv (AT_CANCELLATION)
1152 const_iv (AT_DEPLETE)
1153 const_iv (AT_DEATH)
1154 const_iv (AT_CHAOS)
1155 const_iv (AT_COUNTERSPELL)
1156 const_iv (AT_GODPOWER)
1157 const_iv (AT_HOLYWORD)
1158 const_iv (AT_BLIND)
1159 const_iv (AT_INTERNAL)
1160 const_iv (AT_LIFE_STEALING)
1161 const_iv (AT_DISEASE)
1162
1163 const_iv (WEAP_HIT)
1164 const_iv (WEAP_SLASH)
1165 const_iv (WEAP_PIERCE)
1166 const_iv (WEAP_CLEAVE)
1167 const_iv (WEAP_SLICE)
1168 const_iv (WEAP_STAB)
1169 const_iv (WEAP_WHIP)
1170 const_iv (WEAP_CRUSH)
1171 const_iv (WEAP_BLUD)
1172
1173 const_iv (FLAG_ALIVE)
1174 const_iv (FLAG_WIZ)
1175 const_iv (FLAG_REMOVED)
1176 const_iv (FLAG_FREED)
1177 const_iv (FLAG_WAS_WIZ)
1178 const_iv (FLAG_APPLIED)
1179 const_iv (FLAG_UNPAID)
1180 const_iv (FLAG_USE_SHIELD)
1181 const_iv (FLAG_NO_PICK)
1182 const_iv (FLAG_ANIMATE)
1183 const_iv (FLAG_MONSTER)
1184 const_iv (FLAG_FRIENDLY)
1185 const_iv (FLAG_GENERATOR)
1186 const_iv (FLAG_IS_THROWN)
1187 const_iv (FLAG_AUTO_APPLY)
1188 const_iv (FLAG_PLAYER_SOLD)
1189 const_iv (FLAG_SEE_INVISIBLE)
1190 const_iv (FLAG_CAN_ROLL)
1191 const_iv (FLAG_OVERLAY_FLOOR)
1192 const_iv (FLAG_IS_TURNABLE)
1193 const_iv (FLAG_IS_USED_UP)
1194 const_iv (FLAG_IDENTIFIED)
1195 const_iv (FLAG_REFLECTING)
1196 const_iv (FLAG_CHANGING)
1197 const_iv (FLAG_SPLITTING)
1198 const_iv (FLAG_HITBACK)
1199 const_iv (FLAG_STARTEQUIP)
1200 const_iv (FLAG_BLOCKSVIEW)
1201 const_iv (FLAG_UNDEAD)
1202 const_iv (FLAG_SCARED)
1203 const_iv (FLAG_UNAGGRESSIVE)
1204 const_iv (FLAG_REFL_MISSILE)
1205 const_iv (FLAG_REFL_SPELL)
1206 const_iv (FLAG_NO_MAGIC)
1207 const_iv (FLAG_NO_FIX_PLAYER)
1208 const_iv (FLAG_IS_LIGHTABLE)
1209 const_iv (FLAG_TEAR_DOWN)
1210 const_iv (FLAG_RUN_AWAY)
1211 const_iv (FLAG_PICK_UP)
1212 const_iv (FLAG_UNIQUE)
1213 const_iv (FLAG_NO_DROP)
1214 const_iv (FLAG_WIZCAST)
1215 const_iv (FLAG_CAST_SPELL)
1216 const_iv (FLAG_USE_SCROLL)
1217 const_iv (FLAG_USE_RANGE)
1218 const_iv (FLAG_USE_BOW)
1219 const_iv (FLAG_USE_ARMOUR)
1220 const_iv (FLAG_USE_WEAPON)
1221 const_iv (FLAG_USE_RING)
1222 const_iv (FLAG_READY_RANGE)
1223 const_iv (FLAG_READY_BOW)
1224 const_iv (FLAG_XRAYS)
1225 const_iv (FLAG_NO_APPLY)
1226 const_iv (FLAG_IS_FLOOR)
1227 const_iv (FLAG_LIFESAVE)
1228 const_iv (FLAG_NO_STRENGTH)
1229 const_iv (FLAG_SLEEP)
1230 const_iv (FLAG_STAND_STILL)
1231 const_iv (FLAG_RANDOM_MOVE)
1232 const_iv (FLAG_ONLY_ATTACK)
1233 const_iv (FLAG_CONFUSED)
1234 const_iv (FLAG_STEALTH)
1235 const_iv (FLAG_WIZPASS)
1236 const_iv (FLAG_IS_LINKED)
1237 const_iv (FLAG_CURSED)
1238 const_iv (FLAG_DAMNED)
1239 const_iv (FLAG_SEE_ANYWHERE)
1240 const_iv (FLAG_KNOWN_MAGICAL)
1241 const_iv (FLAG_KNOWN_CURSED)
1242 const_iv (FLAG_CAN_USE_SKILL)
1243 const_iv (FLAG_BEEN_APPLIED)
1244 const_iv (FLAG_READY_SCROLL)
1245 const_iv (FLAG_USE_ROD)
1246 const_iv (FLAG_USE_HORN)
1247 const_iv (FLAG_MAKE_INVIS)
1248 const_iv (FLAG_INV_LOCKED)
1249 const_iv (FLAG_IS_WOODED)
1250 const_iv (FLAG_IS_HILLY)
1251 const_iv (FLAG_READY_SKILL)
1252 const_iv (FLAG_READY_WEAPON)
1253 const_iv (FLAG_NO_SKILL_IDENT)
1254 const_iv (FLAG_BLIND)
1255 const_iv (FLAG_SEE_IN_DARK)
1256 const_iv (FLAG_IS_CAULDRON)
1257 const_iv (FLAG_NO_STEAL)
1258 const_iv (FLAG_ONE_HIT)
1259 const_iv (FLAG_CLIENT_SENT)
1260 const_iv (FLAG_BERSERK)
1261 const_iv (FLAG_NEUTRAL)
1262 const_iv (FLAG_NO_ATTACK)
1263 const_iv (FLAG_NO_DAMAGE)
1264 const_iv (FLAG_OBJ_ORIGINAL)
1265 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1266 const_iv (FLAG_ACTIVATE_ON_PUSH)
1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1268 const_iv (FLAG_IS_WATER)
1269 const_iv (FLAG_CONTENT_ON_GEN)
1270 const_iv (FLAG_IS_A_TEMPLATE)
1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1273 const_iv (FLAG_NO_MAP_SAVE)
1274
1275 const_iv (NDI_BLACK)
1276 const_iv (NDI_WHITE)
1277 const_iv (NDI_NAVY)
1278 const_iv (NDI_RED)
1279 const_iv (NDI_ORANGE)
1280 const_iv (NDI_BLUE)
1281 const_iv (NDI_DK_ORANGE)
1282 const_iv (NDI_GREEN)
1283 const_iv (NDI_LT_GREEN)
1284 const_iv (NDI_GREY)
1285 const_iv (NDI_BROWN)
1286 const_iv (NDI_GOLD)
1287 const_iv (NDI_TAN)
1288 const_iv (NDI_MAX_COLOR)
1289 const_iv (NDI_COLOR_MASK)
1290 const_iv (NDI_UNIQUE)
1291 const_iv (NDI_ALL)
1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1306 const_iv (F_APPLIED)
1307 const_iv (F_LOCATION)
1308 const_iv (F_UNPAID)
1309 const_iv (F_MAGIC)
1310 const_iv (F_CURSED)
1311 const_iv (F_DAMNED)
1312 const_iv (F_OPEN)
1313 const_iv (F_NOPICK)
1314 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1315 1451
1316 const_iv (F_BUY) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1317 const_iv (F_SHOP) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1318 const_iv (F_SELL)
1319 1454
1320 const_iv (P_BLOCKSVIEW) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1321 const_iv (P_PLAYER)
1322 const_iv (P_NO_MAGIC)
1323 const_iv (P_IS_ALIVE)
1324 const_iv (P_NO_CLERIC)
1325 const_iv (P_OUT_OF_MAP)
1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1328 1456
1329 const_iv (UP_OBJ_INSERT) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1330 const_iv (UP_OBJ_REMOVE) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1331 const_iv (UP_OBJ_CHANGE)
1332 const_iv (UP_OBJ_FACE)
1333 1459
1334 const_iv (INS_NO_MERGE) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1335 const_iv (INS_ABOVE_FLOOR_ONLY)
1336 const_iv (INS_NO_WALK_ON)
1337 const_iv (INS_ON_TOP)
1338 const_iv (INS_BELOW_ORIGINATOR)
1339 const_iv (INS_MAP_LOAD)
1340
1341 const_iv (WILL_APPLY_HANDLE)
1342 const_iv (WILL_APPLY_TREASURE)
1343 const_iv (WILL_APPLY_EARTHWALL)
1344 const_iv (WILL_APPLY_DOOR)
1345 const_iv (WILL_APPLY_FOOD)
1346
1347 const_iv (SAVE_MODE)
1348 const_iv (SAVE_DIR_MODE)
1349
1350 const_iv (M_PAPER)
1351 const_iv (M_IRON)
1352 const_iv (M_GLASS)
1353 const_iv (M_LEATHER)
1354 const_iv (M_WOOD)
1355 const_iv (M_ORGANIC)
1356 const_iv (M_STONE)
1357 const_iv (M_CLOTH)
1358 const_iv (M_ADAMANT)
1359 const_iv (M_LIQUID)
1360 const_iv (M_SOFT_METAL)
1361 const_iv (M_BONE)
1362 const_iv (M_ICE) 1461 const_iv (MAP_INACTIVE)
1363 const_iv (M_SPECIAL)
1364 1462
1365 const_iv (SK_EXP_ADD_SKILL) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1366 const_iv (SK_EXP_TOTAL) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1367 const_iv (SK_EXP_NONE)
1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1370 1465
1371 const_iv (SK_LOCKPICKING) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1372 const_iv (SK_HIDING)
1373 const_iv (SK_SMITHERY)
1374 const_iv (SK_BOWYER)
1375 const_iv (SK_JEWELER)
1376 const_iv (SK_ALCHEMY)
1377 const_iv (SK_STEALING)
1378 const_iv (SK_LITERACY)
1379 const_iv (SK_BARGAINING)
1380 const_iv (SK_JUMPING)
1381 const_iv (SK_DET_MAGIC)
1382 const_iv (SK_ORATORY)
1383 const_iv (SK_SINGING)
1384 const_iv (SK_DET_CURSE)
1385 const_iv (SK_FIND_TRAPS)
1386 const_iv (SK_MEDITATION)
1387 const_iv (SK_PUNCHING)
1388 const_iv (SK_FLAME_TOUCH)
1389 const_iv (SK_KARATE)
1390 const_iv (SK_CLIMBING)
1391 const_iv (SK_WOODSMAN)
1392 const_iv (SK_INSCRIPTION)
1393 const_iv (SK_ONE_HANDED_WEAPON)
1394 const_iv (SK_MISSILE_WEAPON)
1395 const_iv (SK_THROWING)
1396 const_iv (SK_USE_MAGIC_ITEM)
1397 const_iv (SK_DISARM_TRAPS)
1398 const_iv (SK_SET_TRAP)
1399 const_iv (SK_THAUMATURGY)
1400 const_iv (SK_PRAYING)
1401 const_iv (SK_CLAWING)
1402 const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING)
1404 const_iv (SK_PYROMANCY)
1405 const_iv (SK_EVOCATION)
1406 const_iv (SK_SORCERY)
1407 const_iv (SK_TWO_HANDED_WEAPON)
1408 const_iv (SK_SPARK_TOUCH)
1409 const_iv (SK_SHIVER)
1410 const_iv (SK_ACID_SPLASH)
1411 const_iv (SK_POISON_NAIL)
1412 1467
1413 const_iv (SOUND_NEW_PLAYER) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1414 const_iv (SOUND_FIRE_ARROW)
1415 const_iv (SOUND_LEARN_SPELL)
1416 const_iv (SOUND_FUMBLE_SPELL)
1417 const_iv (SOUND_WAND_POOF)
1418 const_iv (SOUND_OPEN_DOOR)
1419 const_iv (SOUND_PUSH_PLAYER)
1420 const_iv (SOUND_PLAYER_HITS1)
1421 const_iv (SOUND_PLAYER_HITS2)
1422 const_iv (SOUND_PLAYER_HITS3)
1423 const_iv (SOUND_PLAYER_HITS4)
1424 const_iv (SOUND_PLAYER_IS_HIT1)
1425 const_iv (SOUND_PLAYER_IS_HIT2)
1426 const_iv (SOUND_PLAYER_IS_HIT3)
1427 const_iv (SOUND_PLAYER_KILLS)
1428 const_iv (SOUND_PET_IS_KILLED)
1429 const_iv (SOUND_PLAYER_DIES)
1430 const_iv (SOUND_OB_EVAPORATE)
1431 const_iv (SOUND_OB_EXPLODE)
1432 const_iv (SOUND_CLOCK)
1433 const_iv (SOUND_TURN_HANDLE)
1434 const_iv (SOUND_FALL_HOLE)
1435 const_iv (SOUND_DRINK_POISON)
1436 const_iv (SOUND_CAST_SPELL_0)
1437
1438 const_iv (PREFER_LOW)
1439 const_iv (PREFER_HIGH)
1440
1441 const_iv (ATNR_PHYSICAL)
1442 const_iv (ATNR_MAGIC)
1443 const_iv (ATNR_FIRE)
1444 const_iv (ATNR_ELECTRICITY)
1445 const_iv (ATNR_COLD)
1446 const_iv (ATNR_CONFUSION)
1447 const_iv (ATNR_ACID)
1448 const_iv (ATNR_DRAIN)
1449 const_iv (ATNR_WEAPONMAGIC)
1450 const_iv (ATNR_GHOSTHIT)
1451 const_iv (ATNR_POISON)
1452 const_iv (ATNR_SLOW)
1453 const_iv (ATNR_PARALYZE)
1454 const_iv (ATNR_TURN_UNDEAD)
1455 const_iv (ATNR_FEAR)
1456 const_iv (ATNR_CANCELLATION)
1457 const_iv (ATNR_DEPLETE)
1458 const_iv (ATNR_DEATH)
1459 const_iv (ATNR_CHAOS)
1460 const_iv (ATNR_COUNTERSPELL)
1461 const_iv (ATNR_GODPOWER)
1462 const_iv (ATNR_HOLYWORD)
1463 const_iv (ATNR_BLIND)
1464 const_iv (ATNR_INTERNAL)
1465 const_iv (ATNR_LIFE_STEALING)
1466 const_iv (ATNR_DISEASE)
1467
1468 const_iv (MAP_IN_MEMORY)
1469 const_iv (MAP_SWAPPED)
1470 const_iv (MAP_LOADING)
1471 const_iv (MAP_SAVING)
1472
1473 const_iv (KLASS_ATTACHABLE)
1474 const_iv (KLASS_GLOBAL)
1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1477 const_iv (KLASS_PLAYER)
1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1519 }; 1469 };
1520 1470
1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1523 1473
1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1541 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1544 } 1494 }
1545}
1546 1495
1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1498}
1499
1500void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1513
1547void _connect_to_perl () 1514void _connect_to_perl_1 ()
1548 1515
1516void _connect_to_perl_2 ()
1517
1518void _recalc_want ()
1519
1520# not used by default anymore
1549void _global_reattach () 1521void _global_reattach ()
1550 CODE: 1522 CODE:
1551{ 1523{
1552 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1553 for_all_clients (ns) 1525 for_all_clients (ns)
1554 ns->reattach (); 1526 ns->reattach ();
1555 1527
1556 for_all_players (pl)
1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op) 1528 for_all_objects (op)
1564 op->reattach (); 1529 op->reattach ();
1565} 1530}
1566 1531
1532# support function for map-world.ext
1533void _quantise (SV *data_sv, SV *plt_sv)
1534 CODE:
1535{
1536 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1537 croak ("_quantise called with invalid agruments");
1538
1539 plt_sv = SvRV (plt_sv);
1540 SV **plt = AvARRAY (plt_sv);
1541 int plt_count = AvFILL (plt_sv) + 1;
1542
1543 STRLEN len;
1544 char *data = SvPVbyte (data_sv, len);
1545 char *dst = data;
1546
1547 while (len >= 3)
1548 {
1549 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1550 {
1551 char *val = SvPVX (*val_sv);
1552
1553 if (val [0] == data [0]
1554 && val [1] == data [1]
1555 && val [2] == data [2])
1556 {
1557 *dst++ = val [3];
1558 goto next;
1559 }
1560 }
1561
1562 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1563 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1564 dst - SvPVX (data_sv), len);
1565
1566 next:
1567 data += 3;
1568 len -= 3;
1569 }
1570
1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1572}
1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1645}
1646
1567NV floor (NV x) 1647NV floor (NV x)
1568 1648
1569NV ceil (NV x) 1649NV ceil (NV x)
1570 1650
1571NV rndm (...) 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1572 CODE: 1654 CODE:
1655{
1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1573 switch (items) 1657 switch (items)
1574 { 1658 {
1575 case 0: RETVAL = rndm (); break; 1659 case 0: RETVAL = gen (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break; 1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 } 1663 }
1664}
1580 OUTPUT: 1665 OUTPUT:
1581 RETVAL 1666 RETVAL
1582 1667
1583void server_tick () 1668NV clamp (NV value, NV min_value, NV max_value)
1584 CODE: 1669 CODE:
1585 runtime = SvNVx (sv_runtime); 1670 RETVAL = clamp (value, min_value, max_value);
1586 server_tick (); 1671 OUTPUT:
1672 RETVAL
1587 1673
1674NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1675 CODE:
1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1677 OUTPUT:
1678 RETVAL
1679
1680const char *ordinal (int i)
1681
1682void weaken (...)
1683 PROTOTYPE: @
1684 CODE:
1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1687
1588void 1688void
1589LOG (int level, char *msg) 1689log_backtrace (utf8_string msg)
1690
1691void
1692LOG (int flags, utf8_string msg)
1590 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1591 C_ARGS: (LogLevel)level, "%s", msg 1694 C_ARGS: flags, "%s", msg
1592 1695
1593char *path_combine (char *base, char *path) 1696octet_string path_combine (octet_string base, octet_string path)
1594 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1595 1698
1596char *path_combine_and_normalize (char *base, char *path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1597 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1598 1701
1599const char *
1600get_maps_directory (char *path)
1601 PROTOTYPE: $
1602 ALIAS: maps_directory = 0
1603 CODE:
1604 RETVAL = create_pathname (path);
1605 OUTPUT: RETVAL
1606
1607void 1702void
1608sub_generation_inc () 1703sub_generation_inc ()
1609 CODE: 1704 CODE:
1610 PL_sub_generation++; 1705 PL_sub_generation++;
1611 1706
1612char * 1707const_octet_string
1613mapdir () 1708mapdir ()
1614 PROTOTYPE: 1709 PROTOTYPE:
1615 ALIAS: 1710 ALIAS:
1616 mapdir = 0 1711 mapdir = 0
1617 uniquedir = 1 1712 uniquedir = 1
1633 } 1728 }
1634 OUTPUT: RETVAL 1729 OUTPUT: RETVAL
1635 1730
1636void abort () 1731void abort ()
1637 1732
1733void reset_signals ()
1734
1638void fork_abort (char *cause = "cf::fork_abort") 1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1639 1736
1640void cleanup (const char *cause, bool make_core = false) 1737void cleanup (const_octet_string cause, bool make_core = false)
1641 1738
1642void emergency_save () 1739void emergency_save ()
1643 1740
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0) 1741void _exit (int status = EXIT_SUCCESS)
1651 1742
1652#if _POSIX_MEMLOCK 1743#if _POSIX_MEMLOCK
1653 1744
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1655 1753
1656int munlockall () 1754int munlockall ()
1657 1755
1658#endif 1756#endif
1659 1757
1758int
1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1786
1660int find_animation (char *text) 1787int find_animation (utf8_string text)
1661 PROTOTYPE: $ 1788 PROTOTYPE: $
1662 1789
1663int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1664 1791
1665const char *cost_string_from_value(uint64 cost, int approx = 0) 1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1666 1793
1667int 1794int
1668exp_to_level (val64 exp) 1795exp_to_level (val64 exp)
1669 CODE: 1796 CODE:
1670{ 1797{
1701 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1702 else 1829 else
1703 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1704 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1705 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1875bool
1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1880
1706MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1707 1882
1708int 1883int
1709valid (SV *obj) 1884valid (SV *obj)
1710 CODE: 1885 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1886 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT: 1887 OUTPUT:
1713 RETVAL 1888 RETVAL
1889
1890void
1891debug_trace (attachable *obj, bool on = true)
1892 CODE:
1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1894 if (on)
1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1714 1896
1715int mortals_size () 1897int mortals_size ()
1716 CODE: 1898 CODE:
1717 RETVAL = attachable::mortals.size (); 1899 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL 1900 OUTPUT: RETVAL
1720#object *mortals (U32 index) 1902#object *mortals (U32 index)
1721# CODE: 1903# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL 1905# OUTPUT: RETVAL
1724 1906
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1726 1908
1727MODULE = cf PACKAGE = cf::global 1909MODULE = cf PACKAGE = cf::global
1728 1910
1729int invoke (SV *klass, int event, ...) 1911int invoke (SV *klass, int event, ...)
1730 CODE: 1912 CODE:
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL 1917 OUTPUT: RETVAL
1736 1918
1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1738 1920
1739INCLUDE: $PERL genacc object ../include/object.h | 1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1740 1922
1741int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1742 CODE: 1924 CODE:
1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1766object *actives (U32 index) 1948object *actives (U32 index)
1767 CODE: 1949 CODE:
1768 RETVAL = index < actives.size () ? actives [index] : 0; 1950 RETVAL = index < actives.size () ? actives [index] : 0;
1769 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1770 1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958const_utf8_string slot_use_name (U32 slot)
1959 ALIAS:
1960 slot_nonuse_name = 1
1961 CODE:
1962{
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 switch (ix)
1967 {
1968 case 0: RETVAL = body_locations[slot].use_name; break;
1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1970 }
1971}
1972 OUTPUT:
1973 RETVAL
1974
1771# missing properties 1975# missing properties
1772 1976
1773object *head (object *op) 1977object *head (object *op)
1774 PROTOTYPE: $ 1978 PROTOTYPE: $
1775 CODE: 1979 CODE:
1776 RETVAL = op->head_ (); 1980 RETVAL = op->head_ ();
1777 OUTPUT: RETVAL
1778
1779int is_head (object *op)
1780 PROTOTYPE: $
1781 CODE:
1782 RETVAL = op->head_ () == op;
1783 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1784 1982
1785void 1983void
1786inv (object *obj) 1984inv (object *obj)
1787 PROTOTYPE: $ 1985 PROTOTYPE: $
1788 PPCODE: 1986 PPCODE:
1789{ 1987{
1790 object *o;
1791 for (o = obj->inv; o; o = o->below) 1988 for (object *o = obj->inv; o; o = o->below)
1792 XPUSHs (sv_2mortal (to_sv (o))); 1989 XPUSHs (sv_2mortal (to_sv (o)));
1793} 1990}
1794 1991
1795void 1992void
1796set_animation (object *op, int idx) 1993set_animation (object *op, int idx)
1797 CODE: 1994 CODE:
1798 SET_ANIMATION (op, idx); 1995 SET_ANIMATION (op, idx);
1799 1996
1997int
1998num_animations (object *op)
1999 CODE:
2000 RETVAL = NUM_ANIMATIONS (op);
2001 OUTPUT: RETVAL
2002
2003int slot_info (object *op, UV slot, int value = 0)
2004 ALIAS:
2005 slot_used = 1
2006 CODE:
2007{
2008 if (slot >= NUM_BODY_LOCATIONS)
2009 croak ("body slot index out of range");
2010
2011 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2012
2013 if (items > 2)
2014 if (ix)
2015 op->slot[slot].used = value;
2016 else
2017 op->slot[slot].info = value;
2018}
2019 OUTPUT:
2020 RETVAL
2021
1800object *find_best_object_match (object *op, const char *match) 2022object *find_best_object_match (object *op, utf8_string match)
1801 2023
1802object *find_marked_object (object *op) 2024object *find_marked_object (object *op)
1803 2025
1804int need_identify (object *obj); 2026int need_identify (object *obj);
1805 2027
1806int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1807 2029
1808int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1809 CODE: 2031 CODE:
1810 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = op->move (dir, originator);
1811 OUTPUT: 2033 OUTPUT:
1812 RETVAL 2034 RETVAL
1813 2035
1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1817
1818void apply_below (object *op) 2036void apply_below (object *op)
1819 CODE: 2037 CODE:
1820 player_apply_below (op); 2038 player_apply_below (op);
1821 2039
1822object *cf_object_present_archname_inside (object *op, char *whatstr) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1823 2041
1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2042int casting_level (object *caster, object *spell)
1825
1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1827
1828#//TODO
1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1839 2043
1840int pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
1841 CODE: 2045 CODE:
1842 RETVAL = pay_for_item (op, buyer); 2046 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1847 RETVAL = pay_for_amount (amount, op); 2051 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1849 2053
1850void pay_player (object *op, uint64 amount) 2054void pay_player (object *op, uint64 amount)
1851 2055
1852val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2056val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1853 2057
1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2058int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1855 2059
1856void learn_spell (object *op, object *sp, int special_prayer = 0) 2060void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE: 2061 CODE:
1858 do_learn_spell (op, sp, special_prayer); 2062 do_learn_spell (op, sp, special_prayer);
1859 2063
1860void forget_spell (object *op, object *sp) 2064void forget_spell (object *op, object *sp)
1861 CODE: 2065 CODE:
1862 do_forget_spell (op, query_name (sp)); 2066 do_forget_spell (op, query_name (sp));
1863 2067
1864object *check_for_spell (object *op, char *spellname) 2068object *check_for_spell (object *op, utf8_string spellname)
1865 CODE: 2069 CODE:
1866 RETVAL = check_spell_known (op, spellname); 2070 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL 2071 OUTPUT: RETVAL
1868 2072
1869int query_money (object *op) 2073int query_money (object *op)
1878 2082
1879void drop (object *who, object *op) 2083void drop (object *who, object *op)
1880 2084
1881void pick_up (object *who, object *op) 2085void pick_up (object *who, object *op)
1882 2086
1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1884
1885void update_object (object *op, int action) 2087void update_object (object *op, int action)
1886 2088
1887object *cf_create_object_by_name (const char *name)
1888
1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2089void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1890 2090
1891void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1892 2092
1893int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1894 2094
1895int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1896 2096
1897void push_button (object *op); 2097void push_button (object *op, object *originator)
1898 2098
1899void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1900 2100
1901void add_button_link (object *button, maptile *map, int connected); 2101void handle_apply_yield (object *op)
1902 2102
1903void remove_button_link (object *op); 2103int convert_item (object *item, object *converter)
1904 2104
2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1905 2106
1906MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1907
1908object *cf_insert_ob_in_ob (object *ob, object *where)
1909 2108
1910# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1912 2111
1913object *new (const char *archetype = 0) 2112object *new (utf8_string archetype = 0)
1914 PROTOTYPE: ;$ 2113 PROTOTYPE: ;$
1915 CODE: 2114 CODE:
1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1917 OUTPUT: 2116 OUTPUT:
1918 RETVAL 2117 RETVAL
1919 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1921 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1922 CODE: 2134 CODE:
1923{ 2135{
1924 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1926}
1927 2137
1928# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
1929const char *options (object *op)
1930 CODE:
1931 RETVAL = op->name;
1932 OUTPUT:
1933 RETVAL 2139 RETVAL = 0;
2140}
1934 2141
1935player *contr (object *op) 2142shstr
1936 CODE: 2143object::kv_get (shstr key)
1937 RETVAL = op->contr;
1938 OUTPUT: RETVAL
1939 2144
1940const char *get_ob_key_value (object *op, const char *key) 2145void
2146object::kv_del (shstr key)
1941 2147
1942bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2148void
2149object::kv_set (shstr key, shstr value)
1943 2150
1944object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1945 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1946 PREINIT: 2153 PREINIT:
1947 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1949void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1950 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1951 PPCODE: 2158 PPCODE:
1952{ 2159{
1953 rv_vector rv; 2160 rv_vector rv;
2161
1954 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163
1955 EXTEND (SP, 5); 2164 EXTEND (SP, 5);
1956 PUSHs (newSVuv (rv.distance)); 2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1957 PUSHs (newSViv (rv.distance_x)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1958 PUSHs (newSViv (rv.distance_y)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1959 PUSHs (newSViv (rv.direction)); 2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
1960 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2169 PUSHs (sv_2mortal (to_sv (rv.part)));
1961} 2170}
1962 2171
1963bool on_same_map_as (object *ob, object *other) 2172bool on_same_map_as (object *ob, object *other)
1964 CODE: 2173 CODE:
1965 RETVAL = on_same_map (ob, other); 2174 RETVAL = on_same_map (ob, other);
1966 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
1967 2176
1968const char * 2177const_utf8_string
1969base_name (object *op, int plural = op->nrof > 1) 2178base_name (object *op, int plural = op->nrof > 1)
1970 CODE: 2179 CODE:
1971 RETVAL = query_base_name (op, plural); 2180 RETVAL = query_base_name (op, plural);
1972 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1973 2182
1974object *decrease_ob_nr (object *op, unsigned long i) 2183# return the tail of an object, excluding itself
2184void
2185tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
1975 2189
1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2190MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1977 2191
1978player *player (object *op) 2192player *player (object *op)
1979 CODE: 2193 CODE:
1980 RETVAL = op->contr; 2194 RETVAL = op->contr;
1981 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1982 2196
1983void check_score (object *op) 2197bool move_player (object *op, int dir)
1984 2198
1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2199void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE: 2200 CODE:
1987 new_draw_info (flags, 0, op, txt); 2201 new_draw_info (flags, 0, op, txt);
1988 2202
1989object *cf_player_send_inventory (object *op)
1990
1991char *cf_player_get_ip (object *op)
1992 ALIAS: ip = 0
1993
1994object *cf_player_get_marked_item (object *op)
1995 ALIAS: marked_item = 0
1996
1997void cf_player_set_marked_item (object *op, object *ob)
1998
1999partylist *cf_player_get_party (object *op)
2000 ALIAS: party = 0
2001
2002void cf_player_set_party (object *op, partylist *party)
2003
2004void kill_player (object *op) 2203void kill_player (object *op)
2005 2204
2205void esrv_send_item (object *pl, object *item)
2206
2006void esrv_update_item (object *op, int what, object *item) 2207void esrv_update_item (object *pl, int what, object *item)
2007 C_ARGS: what, op, item 2208 C_ARGS: what, pl, item
2008 2209
2009void clear_los (object *op) 2210void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
2010 2212
2011int command_summon (object *op, char *params) 2213int command_summon (object *op, utf8_string params)
2012 2214
2013int command_arrest (object *op, char *params) 2215int command_arrest (object *op, utf8_string params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018 2216
2019 2217
2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2218MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2021 2219
2022INCLUDE: $PERL genacc player ../include/player.h | 2220INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2023 2221
2024int invoke (player *pl, int event, ...) 2222int invoke (player *pl, int event, ...)
2025 CODE: 2223 CODE:
2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2037 pl->ob->stats.hp = pl->ob->stats.maxhp; 2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp; 2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats; 2238 pl->orig_stats = pl->ob->stats;
2041 2239
2042void cf_player_move (player *pl, int dir) 2240# should only be temporary
2241void esrv_new_player (player *pl)
2043 2242
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2243#d# TODO: replace by blocked_los accessor, fix code using this
2045
2046player *first ()
2047 CODE:
2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool 2244bool
2052cell_visible (player *pl, int dx, int dy) 2245cell_visible (player *pl, int dx, int dy)
2053 CODE: 2246 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2056 OUTPUT: 2248 OUTPUT:
2057 RETVAL 2249 RETVAL
2058 2250
2059void 2251void
2060send (player *pl, SV *packet) 2252send (player *pl, SV *packet)
2061 CODE: 2253 CODE:
2062{ 2254{
2063 STRLEN len; 2255 STRLEN len;
2064 char *buf = SvPVbyte (packet, len); 2256 char *buf = SvPVbyte (packet, len);
2065 2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
2066 if (pl->ns) 2260 else if (pl->ns)
2067 pl->ns->send_packet (buf, len); 2261 pl->ns->send_packet (buf, len);
2068} 2262}
2069
2070int
2071listening (player *pl, int new_value = -1)
2072 CODE:
2073 RETVAL = pl->listening;
2074 if (new_value >= 0)
2075 pl->listening = new_value;
2076 OUTPUT:
2077 RETVAL
2078 2263
2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2264void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2080 PROTOTYPE: $;$$$ 2265 PROTOTYPE: $;$$$
2081 PPCODE: 2266 PPCODE:
2082 if (GIMME_V != G_VOID) 2267 if (GIMME_V != G_VOID)
2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2108 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
2109 2294
2110SV *registry (maptile *map) 2295SV *registry (maptile *map)
2111 2296
2297void
2298find_tagged_objects (maptile *map, utf8_string tag = 0)
2299 PPCODE:
2300{
2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2320}
2321
2112INCLUDE: $PERL genacc maptile ../include/map.h | 2322INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324void
2325adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329int
2330outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2335 OUTPUT:
2336 RETVAL
2113 2337
2114void 2338void
2115maptile::instantiate () 2339maptile::instantiate ()
2116 2340
2117maptile *new () 2341maptile *new ()
2132 for_all_players (pl) 2356 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS) 2357 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob))); 2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 } 2359 }
2136 2360
2137void play_sound_map (maptile *map, int x, int y, int sound_num) 2361void
2362maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2363 CODE:
2364{
2365 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2366 croak ("maptile::add_underlay: palette must be arrayref");
2367
2368 palette = SvRV (palette);
2369
2370 STRLEN idxlen;
2371 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2372
2373 for (int x = 0; x < THIS->width; ++x)
2374 for (int y = 0; y < THIS->height; ++y)
2375 {
2376 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2377 if (op->flag [FLAG_IS_FLOOR])
2378 goto skip;
2379
2380 {
2381 int offs = offset + y * stride + x;
2382
2383 if (IN_RANGE_EXC (offs, 0, idxlen))
2384 {
2385 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2386 {
2387 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2388 ob->flag [FLAG_NO_MAP_SAVE] = true;
2389 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2390
2391 if (ob->randomitems && !ob->above)
2392 {
2393 ob->create_treasure (ob->randomitems);
2394
2395 for (object *op = ob->above; op; op = op->above)
2396 op->flag [FLAG_NO_MAP_SAVE] = true;
2397 // TODO: if this is a pickable object, then the item
2398 // will at a bit weird - saving inside the player
2399 // will clear the flag, but when the player drops
2400 // it without logging out, it keeps the flag.
2401 // nobody ahs reported this, but this can be rather
2402 // annoying on persistent maps.
2403 }
2404 }
2405 }
2406 }
2407
2408 skip: ;
2409 }
2410}
2411
2412void
2413maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2414 CODE:
2415{
2416 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2417 croak ("maptile::set_regiondata: palette must be arrayref");
2418
2419 palette = SvRV (palette);
2420
2421 STRLEN idxlen;
2422 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2423
2424 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2425 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2426
2427 for (int i = av_len ((AV *)palette) + 1; i--; )
2428 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2429
2430 for (int y = 0; y < THIS->height; ++y)
2431 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2432
2433 sfree (THIS->regions, THIS->size ());
2434 delete [] THIS->regionmap;
2435
2436 THIS->regions = regions;
2437 THIS->regionmap = regionmap;
2438}
2439
2440void
2441maptile::create_region_treasure ()
2442 CODE:
2443 for (int x = 0; x < THIS->width; ++x)
2444 for (int y = 0; y < THIS->height; ++y)
2445 {
2446 region *rgn = THIS->region (x, y);
2447
2448 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2449 if (object *op = THIS->at (x, y).top)
2450 if (rgn->treasure && rndm () < rgn->treasure_density)
2451 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2452 }
2138 2453
2139int out_of_map (maptile *map, int x, int y) 2454int out_of_map (maptile *map, int x, int y)
2140 2455
2141void 2456void
2142trigger (maptile *map, long connection, bool state = true) 2457find_link (maptile *map, shstr_tmp connection)
2143 CODE:
2144 activate_connection (map, connection, state);
2145
2146void
2147get_connection (maptile *map, long connection)
2148 PPCODE: 2458 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection); 2459 if (oblinkpt *obp = map->find_link (connection))
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next) 2460 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2461 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2153
2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2155
2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2157
2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2159 C_ARGS: str, map, nx, ny
2160 2462
2161void 2463void
2162get_map_flags (maptile *map, int x, int y) 2464get_map_flags (maptile *map, int x, int y)
2163 PPCODE: 2465 PPCODE:
2164{ 2466{
2165 maptile *nmap = 0; 2467 maptile *nmap = 0;
2166 I16 nx = 0, ny = 0; 2468 I16 nx = 0, ny = 0;
2469
2470 PUTBACK;
2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2471 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2472 SPAGAIN;
2168 2473
2169 EXTEND (SP, 4); 2474 EXTEND (SP, 4);
2170 PUSHs (sv_2mortal (newSViv (flags))); 2475 PUSHs (sv_2mortal (newSViv (flags)));
2171 2476
2172 if (GIMME_V == G_ARRAY) 2477 if (GIMME_V == G_ARRAY)
2173 { 2478 {
2174 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2479 PUSHs (sv_2mortal (to_sv (nmap)));
2175 PUSHs (sv_2mortal (newSViv (nx))); 2480 PUSHs (sv_2mortal (newSViv (nx)));
2176 PUSHs (sv_2mortal (newSViv (ny))); 2481 PUSHs (sv_2mortal (newSViv (ny)));
2177 } 2482 }
2178} 2483}
2179 2484
2485mapspace *
2486ms (maptile *map, unsigned int x, unsigned int y)
2487 PROTOTYPE: $$$
2488 CODE:
2489{
2490 maptile *nmap = 0;
2491 I16 nx, ny;
2492
2493 PUTBACK;
2494 get_map_flags (map, &nmap, x, y, &nx, &ny);
2495 SPAGAIN;
2496
2497 if (!nmap)
2498 XSRETURN_UNDEF;
2499
2500 RETVAL = &nmap->at (nx, ny);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2180void 2505void
2181at (maptile *map, unsigned int x, unsigned int y) 2506at (maptile *map, unsigned int x, unsigned int y)
2182 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$
2183 PPCODE: 2508 PPCODE:
2184{ 2509{
2185 object *o;
2186 maptile *nmap = 0; 2510 maptile *nmap = 0;
2187 I16 nx, ny; 2511 I16 nx, ny;
2188 2512
2513 PUTBACK;
2189 get_map_flags (map, &nmap, x, y, &nx, &ny); 2514 get_map_flags (map, &nmap, x, y, &nx, &ny);
2515 SPAGAIN;
2190 2516
2191 if (nmap) 2517 if (nmap)
2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2518 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2519 XPUSHs (sv_2mortal (to_sv (o)));
2194} 2520}
2195 2521
2196SV * 2522SV *
2197bot_at (maptile *obj, unsigned int x, unsigned int y) 2523bot_at (maptile *map, unsigned int x, unsigned int y)
2198 PROTOTYPE: $$$ 2524 PROTOTYPE: $$$
2199 ALIAS: 2525 ALIAS:
2200 top_at = 1 2526 top_at = 1
2201 flags_at = 2 2527 flags_at = 2
2202 light_at = 3 2528 light_at = 3
2203 move_block_at = 4 2529 move_block_at = 4
2204 move_slow_at = 5 2530 move_slow_at = 5
2205 move_on_at = 6 2531 move_on_at = 6
2206 move_off_at = 7 2532 move_off_at = 7
2207 INIT:
2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2209 CODE: 2533 CODE:
2534{
2535 sint16 nx = x;
2536 sint16 ny = y;
2537
2538 if (!xy_normalise (map, nx, ny))
2539 XSRETURN_UNDEF;
2540
2541 mapspace &ms = map->at (nx, ny);
2542
2543 ms.update ();
2544
2210 switch (ix) 2545 switch (ix)
2211 { 2546 {
2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2547 case 0: RETVAL = to_sv (ms.bot ); break;
2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2548 case 1: RETVAL = to_sv (ms.top ); break;
2214 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2549 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2215 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2550 case 3: RETVAL = newSViv (ms.light ); break;
2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2551 case 4: RETVAL = newSVuv (ms.move_block); break;
2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2552 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2553 case 6: RETVAL = newSVuv (ms.move_on ); break;
2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2554 case 7: RETVAL = newSVuv (ms.move_off ); break;
2220 } 2555 }
2556}
2221 OUTPUT: RETVAL 2557 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232 2558
2233# worst xs function of my life 2559# worst xs function of my life
2234bool 2560bool
2235_create_random_map (\ 2561_create_random_map (\
2236 maptile *self,\ 2562 maptile *self,\
2237 char *wallstyle,\ 2563 utf8_string wallstyle,\
2238 char *wall_name,\ 2564 utf8_string wall_name,\
2239 char *floorstyle,\ 2565 utf8_string floorstyle,\
2240 char *monsterstyle,\ 2566 utf8_string monsterstyle,\
2241 char *treasurestyle,\ 2567 utf8_string treasurestyle,\
2242 char *layoutstyle,\ 2568 utf8_string layoutstyle,\
2243 char *doorstyle,\ 2569 utf8_string doorstyle,\
2244 char *decorstyle,\ 2570 utf8_string decorstyle,\
2245 char *origin_map,\ 2571 utf8_string miningstyle,\
2246 char *final_map,\ 2572 utf8_string origin_map,\
2247 char *exitstyle,\ 2573 utf8_string final_map,\
2248 char *this_map,\ 2574 utf8_string exitstyle,\
2249 char *exit_on_final_map,\ 2575 utf8_string this_map,\
2576 utf8_string exit_on_final_map,\
2250 int xsize,\ 2577 int xsize,\
2251 int ysize,\ 2578 int ysize,\
2252 int expand2x,\ 2579 int expand2x,\
2253 int layoutoptions1,\ 2580 int layoutoptions1,\
2254 int layoutoptions2,\ 2581 int layoutoptions2,\
2267 val64 total_map_hp,\ 2594 val64 total_map_hp,\
2268 int map_layout_style,\ 2595 int map_layout_style,\
2269 int treasureoptions,\ 2596 int treasureoptions,\
2270 int symmetry_used,\ 2597 int symmetry_used,\
2271 region *region,\ 2598 region *region,\
2272 char *custom\ 2599 utf8_string custom\
2273) 2600)
2274 CODE: 2601 CODE:
2275{ 2602{
2276 random_map_params rmp; 2603 random_map_params rmp;
2277 2604
2281 assign (rmp.monsterstyle , monsterstyle); 2608 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle); 2609 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle); 2610 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle); 2611 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle); 2612 assign (rmp.decorstyle , decorstyle);
2613 assign (rmp.miningstyle , miningstyle);
2286 assign (rmp.exitstyle , exitstyle); 2614 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map); 2615 assign (rmp.exit_on_final_map, exit_on_final_map);
2288 2616
2289 rmp.origin_map = origin_map; 2617 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map; 2618 rmp.final_map = final_map;
2304 rmp.decoroptions = decoroptions; 2632 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation; 2633 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y; 2634 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x; 2635 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed; 2636 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp; 2637 rmp.total_map_hp = (uint64_t) total_map_hp;
2310 rmp.map_layout_style = map_layout_style; 2638 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions; 2639 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used; 2640 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region; 2641 rmp.region = region;
2314 rmp.custom = custom; 2642 rmp.custom = custom;
2316 RETVAL = self->generate_random_map (&rmp); 2644 RETVAL = self->generate_random_map (&rmp);
2317} 2645}
2318 OUTPUT: 2646 OUTPUT:
2319 RETVAL 2647 RETVAL
2320 2648
2649MODULE = cf PACKAGE = cf::mapspace
2650
2651INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2652
2321MODULE = cf PACKAGE = cf::arch 2653MODULE = cf PACKAGE = cf::arch
2322 2654
2323archetype *find (const char *name) 2655int archetypes_size ()
2324 CODE: 2656 CODE:
2325 RETVAL = archetype::find (name); 2657 RETVAL = archetypes.size ();
2326 OUTPUT:
2327 RETVAL
2328
2329archetype *first()
2330 PROTOTYPE:
2331 CODE:
2332 RETVAL = first_archetype;
2333 OUTPUT: RETVAL 2658 OUTPUT: RETVAL
2334 2659
2660archetype *archetypes (U32 index)
2661 CODE:
2662 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2663 OUTPUT: RETVAL
2664
2335INCLUDE: $PERL genacc archetype ../include/object.h | 2665INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2336 2666
2337MODULE = cf PACKAGE = cf::party 2667MODULE = cf PACKAGE = cf::party
2338 2668
2339partylist *first () 2669partylist *first ()
2340 PROTOTYPE: 2670 PROTOTYPE:
2341 CODE: 2671 CODE:
2342 RETVAL = get_firstparty (); 2672 RETVAL = get_firstparty ();
2343 OUTPUT: RETVAL 2673 OUTPUT: RETVAL
2344 2674
2345INCLUDE: $PERL genacc partylist ../include/player.h | 2675INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2346 2676
2347MODULE = cf PACKAGE = cf::region 2677MODULE = cf PACKAGE = cf::region
2348 2678
2349region *first () 2679void
2350 PROTOTYPE: 2680list ()
2351 CODE: 2681 PPCODE:
2352 RETVAL = first_region; 2682 for_all_regions (rgn)
2353 OUTPUT: RETVAL 2683 XPUSHs (sv_2mortal (to_sv (rgn)));
2354 2684
2355region *find (char *name) 2685region *find (utf8_string name)
2356 PROTOTYPE: $ 2686 PROTOTYPE: $
2357 CODE: 2687 CODE:
2358 RETVAL = get_region_by_name (name); 2688 RETVAL = region::find (name);
2359 OUTPUT: RETVAL 2689 OUTPUT: RETVAL
2360 2690
2691int specificity (region *rgn)
2692 CODE:
2693 RETVAL = 0;
2694 while (rgn = rgn->parent)
2695 RETVAL++;
2696 OUTPUT: RETVAL
2697
2361INCLUDE: $PERL genacc region ../include/map.h | 2698INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2362 2699
2363MODULE = cf PACKAGE = cf::living 2700MODULE = cf PACKAGE = cf::living
2364 2701
2365INCLUDE: $PERL genacc living ../include/living.h | 2702INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2366 2703
2367MODULE = cf PACKAGE = cf::settings 2704MODULE = cf PACKAGE = cf::settings
2368 2705
2369INCLUDE: $PERL genacc Settings ../include/global.h | 2706INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2370 2707
2371MODULE = cf PACKAGE = cf::client 2708MODULE = cf PACKAGE = cf::client
2372 2709
2373INCLUDE: $PERL genacc client ../include/client.h | 2710INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2374 2711
2375int invoke (client *ns, int event, ...) 2712int invoke (client *ns, int event, ...)
2376 CODE: 2713 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2714 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2715 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2394 CODE: 2731 CODE:
2395{ 2732{
2396 STRLEN len; 2733 STRLEN len;
2397 char *buf = SvPVbyte (packet, len); 2734 char *buf = SvPVbyte (packet, len);
2398 2735
2736 if (len > MAXSOCKBUF)
2737 {
2738 // ugly
2739 if (THIS->pl)
2740 THIS->pl->failmsg ("[packet too long for client]");
2741 }
2742 else
2399 THIS->send_packet (buf, len); 2743 THIS->send_packet (buf, len);
2400} 2744}
2401 2745
2746faceidx
2747client::need_face (utf8_string name, int pri = 0)
2748 CODE:
2749 RETVAL = face_find (name, 0);
2750 if (RETVAL)
2751 {
2752 THIS->send_face (RETVAL, pri);
2753 THIS->flush_fx ();
2754 }
2755 OUTPUT:
2756 RETVAL
2757
2758int
2759client::fx_want (int idx, int value = -1)
2760 CODE:
2761 if (0 < idx && idx < FT_NUM)
2762 {
2763 RETVAL = THIS->fx_want [idx];
2764 if (items > 2)
2765 THIS->fx_want [idx] = value;
2766 }
2767 else
2768 RETVAL = 0;
2769 OUTPUT:
2770 RETVAL
2771
2772MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2773
2774faceidx sound_find (utf8_string name)
2775
2776void sound_set (utf8_string str, faceidx face)
2777
2778# dire hack
2779void old_sound_index (int idx, faceidx face)
2780 CODE:
2781 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2782 old_sound_index [idx] = face;
2783
2784MODULE = cf PACKAGE = cf::face PREFIX = face_
2785
2786#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2787
2788faceidx face_find (utf8_string name, faceidx defidx = 0)
2789
2790faceidx alloc (utf8_string name)
2791 CODE:
2792{
2793 do
2794 {
2795 RETVAL = faces.size ();
2796 faces.resize (RETVAL + 1);
2797 }
2798 while (!RETVAL); // crude way to leave index 0
2799
2800 faces [RETVAL].name = name;
2801 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2802
2803 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2804 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2805}
2806 OUTPUT: RETVAL
2807
2808void set_type (faceidx idx, int value)
2809 ALIAS:
2810 set_type = 0
2811 set_visibility = 1
2812 set_magicmap = 2
2813 set_smooth = 3
2814 set_smoothlevel = 4
2815 CODE:
2816 faceinfo *f = face_info (idx); assert (f);
2817 switch (ix)
2818 {
2819 case 0: f->type = value; break;
2820 case 1: f->visibility = value; break;
2821 case 2: f->magicmap = value; break;
2822 case 3: f->smooth = value; break;
2823 case 4: f->smoothlevel = value; break;
2824 }
2825
2826void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2827 CODE:
2828{
2829 faceinfo *f = face_info (idx); assert (f);
2830 facedata *d = &(faceset ? f->data64 : f->data32);
2831 sv_to (data, d->data);
2832 STRLEN clen;
2833 char *cdata = SvPVbyte (chksum, clen);
2834 clen = min (CHKSUM_MAXLEN, clen);
2835
2836 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2837
2838 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2839 {
2840 d->chksum_len = clen;
2841 memcpy (d->chksum, cdata, clen);
2842
2843 // invalidate existing client face info
2844 for_all_clients (ns)
2845 if (ns->faceset == faceset)
2846 {
2847 ns->faces_sent [idx] = false;
2848 ns->force_newmap = true;
2849 }
2850 }
2851}
2852
2853int get_data_size (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = d->data.size ();
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_chksum (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2866 OUTPUT:
2867 RETVAL
2868
2869SV *get_data (faceidx idx, int faceset = 0)
2870 CODE:
2871 facedata *d = face_data (idx, faceset);
2872 if (!d) XSRETURN_UNDEF;
2873 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2874 OUTPUT:
2875 RETVAL
2876
2877void invalidate (faceidx idx)
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent [idx] = false;
2882 ns->force_newmap = true;
2883 }
2884
2885void invalidate_all ()
2886 CODE:
2887 for_all_clients (ns)
2888 {
2889 ns->faces_sent.reset ();
2890 ns->force_newmap = true;
2891 }
2892
2893MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2894
2895#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2896
2897animidx anim_find (utf8_string name)
2898 CODE:
2899 RETVAL = animation::find (name).number;
2900 OUTPUT: RETVAL
2901
2902animidx set (utf8_string name, SV *frames, int facings = 1)
2903 CODE:
2904{
2905 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2906 croak ("frames must be an arrayref");
2907
2908 AV *av = (AV *)SvRV (frames);
2909
2910 animation *anim = &animation::find (name);
2911 if (anim->number)
2912 {
2913 anim->resize (av_len (av) + 1);
2914 anim->facings = facings;
2915 }
2916 else
2917 anim = &animation::create (name, av_len (av) + 1, facings);
2918
2919 for (int i = 0; i < anim->num_animations; ++i)
2920 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2921}
2922 OUTPUT: RETVAL
2923
2924void invalidate_all ()
2925 CODE:
2926 for_all_clients (ns)
2927 ns->anims_sent.reset ();
2928
2929MODULE = cf PACKAGE = cf::object::freezer
2930
2931INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2932
2933SV *
2934new (char *klass)
2935 CODE:
2936 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2937 OUTPUT: RETVAL
2938
2939void
2940DESTROY (SV *sv)
2941 CODE:
2942 object_freezer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946MODULE = cf PACKAGE = cf::object::thawer
2947
2948INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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