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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC vs.
Revision 1.369 by root, Wed Apr 14 02:31:24 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
112{ 168{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 170}
115 171
116void 172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
117attachable::optimise () 191attachable::optimise ()
118{ 192{
119 if (self 193 if (self
120 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
122 { 196 sever_self ();
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126} 197}
127 198
128// check wether the object really is dead 199// check wether the object really is dead
129void 200void
130attachable::do_check () 201attachable::do_check ()
136} 207}
137 208
138void 209void
139attachable::do_destroy () 210attachable::do_destroy ()
140{ 211{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
142 213
143 if (cb) 214 if (cb)
144 { 215 {
145 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
146 cb = 0; 217 cb = 0;
147 } 218 }
148 219
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this); 220 mortals.push_back (this);
158} 221}
159 222
160void 223void
161attachable::destroy () 224attachable::destroy ()
162{ 225{
163 if (destroyed ()) 226 if (destroyed ())
164 return; 227 return;
165 228
166 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
167 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
168} 238}
169 239
170void 240void
171attachable::check_mortals () 241attachable::check_mortals ()
172{ 242{
176 { 246 {
177 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
178 { 248 {
179 i = 0; 249 i = 0;
180 250
181 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
183 268
184 break; 269 break;
185 } 270 }
186 271
187 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
188 273
189 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
190 275 if (obj->self)//D make this an assert later
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 { 276 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
195 ++i; // further delay freeing 284 ++i; // further delay freeing
196 285
197 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
198 break; 287 break;
199 } 288 }
200 else 289 else
201 { 290 {
202 mortals.erase (i); 291 mortals.erase (i);
203 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
204 } 294 }
205 } 295 }
206} 296}
207 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
208attachable & 310attachable &
209attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
210{ 312{
211 //if (self || cb) 313 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213 315
214 attach = src.attach; 316 attach = src.attach;
215 return *this; 317 return *this;
216} 318}
217 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
218////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219 356
220static SV * 357static SV *
221newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
222{ 359{
223 SV *sv; 360 SV *sv;
224 361
225 if (!ptr) 362 if (!ptr)
226 return &PL_sv_undef; 363 return newSV (0);
227 364
228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
229 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
230} 367}
231 368
250 387
251static SV * 388static SV *
252newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
253{ 390{
254 if (!obj) 391 if (!obj)
255 return &PL_sv_undef; 392 return newSV (0);
256 393
257 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
258 { 398 {
259 obj->self = newHV ();
260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
261 400
262 // now bless the object _once_ 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
263 return sv_bless (newRV_inc ((SV *)obj->self), stash); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
264 } 404 }
265 else 405 else
266 { 406 {
267 SV *sv = newRV_inc ((SV *)obj->self); 407 SV *sv = newRV_inc ((SV *)obj->self);
271 411
272 return sv; 412 return sv;
273 } 413 }
274} 414}
275 415
416#if 0 // unused
276static void 417static void
277clearSVptr (SV *sv) 418clearSVptr (SV *sv)
278{ 419{
279 if (SvROK (sv)) 420 if (SvROK (sv))
280 sv = SvRV (sv); 421 sv = SvRV (sv);
281 422
282 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
283 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
284} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
285 442
286static long 443static long
287SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
288{ 445{
289 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
290 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
291 448
292 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
293
294 if (!mg)
295 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
296
297 return (long)mg->mg_ptr;
298} 450}
299 451
300static long 452static long noinline
301SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
302{ 454{
303 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
304 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
305 else
306 return 0;
307} 458}
308 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
311inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
332 525
333inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
335 528
336inline SV *to_sv (facetile * v) { return to_sv (v->name); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
338 531
339inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
370 582
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
373 585
374template<class T> 586template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376 588
377template<int N> 589template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379 591
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
386inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
387{ 605{
388 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392} 608}
393 609
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
395 611
396static SV * 612static SV *
397newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
398{ 614{
399 SV *sv; 615 SV *sv;
413 break; 629 break;
414 630
415 case DT_STRING: 631 case DT_STRING:
416 { 632 {
417 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
418 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
419 } 635 }
420 break; 636 break;
421 637
422 case DT_DATA: 638 case DT_DATA:
423 { 639 {
424 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
425 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
426 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
427 } 643 }
428 break; 644 break;
429 645
430 case DT_OBJECT: 646 case DT_OBJECT:
431 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
473 va_end (ap); 689 va_end (ap);
474 690
475 return sv; 691 return sv;
476} 692}
477 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
478static SV * 720static SV *
479newSVcfapi (int type, ...)
480{
481 SV *sv;
482
483 va_list ap;
484 va_start (ap, type);
485
486 switch (type)
487 {
488 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
489 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
490 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
491 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
492 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
493 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
494 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
495 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
496 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
497 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
498
499 default:
500 assert (("unhandled type in newSVcfapi", 0));
501 }
502
503 va_end (ap);
504
505 return sv;
506}
507
508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
509
510SV *
511registry (attachable *ext) 721registry (attachable *ext)
512{ 722{
513 if (!ext->cb) 723 if (!ext->cb)
514 ext->cb = newAV (); 724 ext->cb = newAV ();
515 725
516 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
517} 727}
518 728
519///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
520 730
521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
522{
523 return 0;
524}
525
526static CommArray_s rtn_cmd;
527
528static int
529runPluginCommand (object *obj, char *params)
530{
531 return -1;
532}
533
534extern "C" void *cfperl_getPluginProperty (int *type, ...)
535{
536 va_list args;
537 char *propname;
538 int i;
539 va_start (args, type);
540 propname = va_arg (args, char *);
541 //printf ("Property name: %s\n", propname);
542
543 if (!strcmp (propname, "command?"))
544 return NULL;
545 else if (!strcmp (propname, "Identification"))
546 {
547 va_end (args);
548 return (void *)PLUGIN_NAME;
549 }
550 else if (!strcmp (propname, "FullName"))
551 {
552 va_end (args);
553 return (void *)PLUGIN_VERSION;
554 }
555 else
556 va_end (args);
557
558 return NULL;
559}
560
561extern "C" int cfperl_postInitPlugin ()
562{
563 int hooktype = 1;
564 int rtype = 0;
565
566 cf_init_plugin (gethook);
567
568 return 0;
569}
570
571extern "C" int cfperl_closePlugin ()
572{
573 return 0;
574}
575
576void 731void
577cfperl_init () 732cfperl_init ()
578{ 733{
734 extern char **environ;
735
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
580 perl = perl_alloc (); 737 perl = perl_alloc ();
581 perl_construct (perl); 738 perl_construct (perl);
582 739
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584 741
585 char *argv[] = { 742 const char *argv[] = {
586 "", 743 settings.argv [0],
587 "-e" 744 "-e0"
588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
590 "unshift @INC, cf::datadir ();"
591 "require cf;"
592 }; 745 };
593 746
594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
595 { 749 {
596 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
597 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
598 } 752 }
599}
600 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
601void cfperl_main () 772cfperl_main ()
602{ 773{
603 dSP; 774 dSP;
604 775
605 PUSHMARK (SP); 776 PUSHMARK (SP);
606 PUTBACK; 777 PUTBACK;
610void 781void
611attachable::instantiate () 782attachable::instantiate ()
612{ 783{
613 if (attach) 784 if (attach)
614 { 785 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
616 attach = 0; 787 attach = 0;
617 } 788 }
618} 789}
619 790
620void 791void
621attachable::reattach () 792attachable::reattach ()
622{ 793{
623 optimise (); 794 optimise ();
624 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
626} 797}
627 798
628static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
629# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
630# include "eventinc.h" 801# include "eventinc.h"
631# undef def 802# undef def
632}; 803};
633 804
634#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
635 806
636static void 807static void noinline
637gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
638{ 809{
639 // event must be in array 810 // event must be in array
640 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
641 { 812 {
673} 844}
674 845
675void 846void
676global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
677{ 848{
678 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
679} 850}
680 851
681void 852void
682object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
683{ 854{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
685 { 856 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
687 858
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 } 861 }
691 862
727{ 898{
728 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
730} 901}
731 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
732bool 953bool
733attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
734{ 955{
735 data_type dt; 956 data_type dt;
736 va_list ap;
737
738 va_start (ap, event);
739 957
740 // callback call ordering should be: 958 // callback call ordering should be:
741 // 1. per-object callback 959 // 1. per-object callback
742 // 2. per-class object 960 // 2. per-class object
743 // 3. per-type callback 961 // 3. per-type callback
747 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
748 966
749 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
750 if (!callbacks) 968 if (!callbacks)
751 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
752 973
753 CALL_BEGIN (3); 974 CALL_BEGIN (3);
754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
756 977
780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
781 } 1002 }
782 1003
783 va_end (ap); 1004 va_end (ap);
784 1005
785 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
786 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
787 1008
788 CALL_END; 1009 CALL_END;
789 1010
790 return count; 1011 return count;
791} 1012}
792 1013
793SV * 1014static SV *
794cfperl_result (int idx) 1015cfperl_result (int idx)
795{ 1016{
796 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
797 if (!av) 1018 if (!av)
798 return &PL_sv_undef; 1019 return &PL_sv_undef;
799 1020
800 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
801 if (!sv) 1022 if (!sv)
815{ 1036{
816 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
817} 1038}
818 1039
819///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
820 1061
821void 1062void
822cfperl_emergency_save () 1063cfperl_emergency_save ()
823{ 1064{
824 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END; 1067 CALL_END;
827} 1068}
828 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
829maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
830maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
831{ 1163{
832 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
833 CALL_ARG (path); 1165 CALL_ARG (path);
834 CALL_ARG (origin); 1166 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836 1168
837 maptile *retval; 1169 maptile *retval = 0;
838
839 if (count)
840 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
841 else
842 retval = 0;
843 1171
844 CALL_END; 1172 CALL_END;
845 1173
846 return retval; 1174 return retval;
847} 1175}
848 1176
849maptile * 1177maptile *
850maptile::find_async (const char *path, maptile *origin) 1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
851{ 1179{
852 CALL_BEGIN (2); 1180 CALL_BEGIN (3);
853 CALL_ARG (path); 1181 CALL_ARG (path);
854 CALL_ARG (origin); 1182 CALL_ARG (origin);
1183 CALL_ARG (load);
855 CALL_CALL ("cf::map::find_async", G_SCALAR); 1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
856 1185
857 maptile *retval; 1186 maptile *retval = 0;
858
859 if (count)
860 sv_to (POPs, retval); 1187 if (count) sv_to (POPs, retval);
861 else
862 retval = 0;
863 1188
864 CALL_END; 1189 CALL_END;
865 1190
866 return retval; 1191 return retval;
867} 1192}
870maptile::do_load_sync () 1195maptile::do_load_sync ()
871{ 1196{
872 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
873 CALL_ARG (this); 1198 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END; 1200 CALL_END;
885} 1201}
886 1202
887void 1203void
888object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
895 CALL_ARG (exit); 1211 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END; 1213 CALL_END;
898} 1214}
899 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
900///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
901 1329
902struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
903struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
904 1332
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void 1333void
914iw::alloc () 1334coroapi::do_cede_to_tick ()
915{ 1335{
916 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
917 1337 cede ();
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921} 1338}
922 1339
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void 1340void
930iow::alloc () 1341coroapi::wait_for_tick ()
931{ 1342{
932 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
933 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
934 WaREENTRANT_off (pe); 1345 CALL_END;
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940} 1346}
941 1347
942void 1348void
943iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
944{ 1350{
945 pe->fd = fd; 1351 CALL_BEGIN (0);
946} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
947 1353 CALL_END;
948int
949iow::poll ()
950{
951 return pe->poll;
952} 1354}
953 1355
954void 1356void
955iow::poll (int events) 1357iow::poll (int events)
956{ 1358{
957 if (pe->poll != events) 1359 if (events != this->events)
958 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
959 if (pe->poll) stop (); 1362 if (active) stop ();
960 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
961 if (pe->poll) start (); 1364 if (active) start ();
962 } 1365 }
963} 1366}
964 1367
965void 1368static void
966_connect_to_perl () 1369_connect_to_perl_1 ()
967{ 1370{
968 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
969 1372
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979 1383
980 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
981 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
982 1388
983 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
990} 1396}
991 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
992MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
993 1409
994BOOT: 1410BOOT:
995{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
996 _connect_to_perl (); 1415 _connect_to_perl_1 ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000 1416
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
1002 1427
1003 static const struct { 1428 static const struct {
1004 const char *name; 1429 const char *name;
1005 IV iv; 1430 IV iv;
1006 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
1007# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
1008 const_iv (llevError) 1433# include "const_iv.h"
1009 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1010 const_iv (llevDebug) 1435# include "attackinc.h"
1011 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1012 1447
1013 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1014 const_iv (PLAYER)
1015 const_iv (TRANSPORT)
1016 const_iv (ROD)
1017 const_iv (TREASURE)
1018 const_iv (POTION)
1019 const_iv (FOOD)
1020 const_iv (POISON)
1021 const_iv (BOOK)
1022 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
1023 const_iv (ARROW)
1024 const_iv (BOW)
1025 const_iv (WEAPON)
1026 const_iv (ARMOUR)
1027 const_iv (PEDESTAL)
1028 const_iv (ALTAR)
1029 const_iv (LOCKED_DOOR)
1030 const_iv (SPECIAL_KEY)
1031 const_iv (MAP)
1032 const_iv (DOOR)
1033 const_iv (KEY)
1034 const_iv (TIMED_GATE)
1035 const_iv (TRIGGER)
1036 const_iv (GRIMREAPER)
1037 const_iv (MAGIC_EAR)
1038 const_iv (TRIGGER_BUTTON)
1039 const_iv (TRIGGER_ALTAR)
1040 const_iv (TRIGGER_PEDESTAL)
1041 const_iv (SHIELD)
1042 const_iv (HELMET)
1043 const_iv (HORN)
1044 const_iv (MONEY)
1045 const_iv (CLASS)
1046 const_iv (GRAVESTONE)
1047 const_iv (AMULET)
1048 const_iv (PLAYERMOVER)
1049 const_iv (TELEPORTER)
1050 const_iv (CREATOR)
1051 const_iv (SKILL)
1052 const_iv (EARTHWALL)
1053 const_iv (GOLEM)
1054 const_iv (THROWN_OBJ)
1055 const_iv (BLINDNESS)
1056 const_iv (GOD)
1057 const_iv (DETECTOR)
1058 const_iv (TRIGGER_MARKER)
1059 const_iv (DEAD_OBJECT)
1060 const_iv (DRINK)
1061 const_iv (MARKER)
1062 const_iv (HOLY_ALTAR)
1063 const_iv (PLAYER_CHANGER)
1064 const_iv (BATTLEGROUND)
1065 const_iv (PEACEMAKER)
1066 const_iv (GEM)
1067 const_iv (FIREWALL)
1068 const_iv (ANVIL)
1069 const_iv (CHECK_INV)
1070 const_iv (MOOD_FLOOR)
1071 const_iv (EXIT)
1072 const_iv (ENCOUNTER)
1073 const_iv (SHOP_FLOOR)
1074 const_iv (SHOP_MAT)
1075 const_iv (RING)
1076 const_iv (FLOOR)
1077 const_iv (FLESH)
1078 const_iv (INORGANIC)
1079 const_iv (SKILL_TOOL)
1080 const_iv (LIGHTER)
1081 const_iv (BUILDABLE_WALL)
1082 const_iv (MISC_OBJECT)
1083 const_iv (LAMP)
1084 const_iv (DUPLICATOR)
1085 const_iv (SPELLBOOK)
1086 const_iv (CLOAK)
1087 const_iv (SPINNER)
1088 const_iv (GATE)
1089 const_iv (BUTTON)
1090 const_iv (CF_HANDLE)
1091 const_iv (HOLE)
1092 const_iv (TRAPDOOR)
1093 const_iv (SIGN)
1094 const_iv (BOOTS)
1095 const_iv (GLOVES)
1096 const_iv (SPELL)
1097 const_iv (SPELL_EFFECT)
1098 const_iv (CONVERTER)
1099 const_iv (BRACERS)
1100 const_iv (POISONING)
1101 const_iv (SAVEBED)
1102 const_iv (WAND)
1103 const_iv (SCROLL)
1104 const_iv (DIRECTOR)
1105 const_iv (GIRDLE)
1106 const_iv (FORCE)
1107 const_iv (POTION_EFFECT)
1108 const_iv (EVENT_CONNECTOR)
1109 const_iv (CLOSE_CON)
1110 const_iv (CONTAINER)
1111 const_iv (ARMOUR_IMPROVER)
1112 const_iv (WEAPON_IMPROVER)
1113 const_iv (SKILLSCROLL)
1114 const_iv (DEEP_SWAMP)
1115 const_iv (IDENTIFY_ALTAR)
1116 const_iv (MENU)
1117 const_iv (RUNE)
1118 const_iv (TRAP)
1119 const_iv (POWER_CRYSTAL)
1120 const_iv (CORPSE)
1121 const_iv (DISEASE)
1122 const_iv (SYMPTOM)
1123 const_iv (BUILDER)
1124 const_iv (MATERIAL)
1125 const_iv (ITEM_TRANSFORMER)
1126 1450
1127 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1128 1453
1129 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1130 const_iv (ST_BD_REMOVE)
1131 1455
1132 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1133 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1134 const_iv (ST_MAT_ITEM)
1135
1136 const_iv (AT_PHYSICAL)
1137 const_iv (AT_MAGIC)
1138 const_iv (AT_FIRE)
1139 const_iv (AT_ELECTRICITY)
1140 const_iv (AT_COLD)
1141 const_iv (AT_CONFUSION)
1142 const_iv (AT_ACID)
1143 const_iv (AT_DRAIN)
1144 const_iv (AT_WEAPONMAGIC)
1145 const_iv (AT_GHOSTHIT)
1146 const_iv (AT_POISON)
1147 const_iv (AT_SLOW)
1148 const_iv (AT_PARALYZE)
1149 const_iv (AT_TURN_UNDEAD)
1150 const_iv (AT_FEAR)
1151 const_iv (AT_CANCELLATION)
1152 const_iv (AT_DEPLETE)
1153 const_iv (AT_DEATH)
1154 const_iv (AT_CHAOS)
1155 const_iv (AT_COUNTERSPELL)
1156 const_iv (AT_GODPOWER)
1157 const_iv (AT_HOLYWORD)
1158 const_iv (AT_BLIND)
1159 const_iv (AT_INTERNAL)
1160 const_iv (AT_LIFE_STEALING)
1161 const_iv (AT_DISEASE)
1162
1163 const_iv (WEAP_HIT)
1164 const_iv (WEAP_SLASH)
1165 const_iv (WEAP_PIERCE)
1166 const_iv (WEAP_CLEAVE)
1167 const_iv (WEAP_SLICE)
1168 const_iv (WEAP_STAB)
1169 const_iv (WEAP_WHIP)
1170 const_iv (WEAP_CRUSH)
1171 const_iv (WEAP_BLUD)
1172
1173 const_iv (FLAG_ALIVE)
1174 const_iv (FLAG_WIZ)
1175 const_iv (FLAG_REMOVED)
1176 const_iv (FLAG_FREED)
1177 const_iv (FLAG_WAS_WIZ)
1178 const_iv (FLAG_APPLIED)
1179 const_iv (FLAG_UNPAID)
1180 const_iv (FLAG_USE_SHIELD)
1181 const_iv (FLAG_NO_PICK)
1182 const_iv (FLAG_ANIMATE)
1183 const_iv (FLAG_MONSTER)
1184 const_iv (FLAG_FRIENDLY)
1185 const_iv (FLAG_GENERATOR)
1186 const_iv (FLAG_IS_THROWN)
1187 const_iv (FLAG_AUTO_APPLY)
1188 const_iv (FLAG_PLAYER_SOLD)
1189 const_iv (FLAG_SEE_INVISIBLE)
1190 const_iv (FLAG_CAN_ROLL)
1191 const_iv (FLAG_OVERLAY_FLOOR)
1192 const_iv (FLAG_IS_TURNABLE)
1193 const_iv (FLAG_IS_USED_UP)
1194 const_iv (FLAG_IDENTIFIED)
1195 const_iv (FLAG_REFLECTING)
1196 const_iv (FLAG_CHANGING)
1197 const_iv (FLAG_SPLITTING)
1198 const_iv (FLAG_HITBACK)
1199 const_iv (FLAG_STARTEQUIP)
1200 const_iv (FLAG_BLOCKSVIEW)
1201 const_iv (FLAG_UNDEAD)
1202 const_iv (FLAG_SCARED)
1203 const_iv (FLAG_UNAGGRESSIVE)
1204 const_iv (FLAG_REFL_MISSILE)
1205 const_iv (FLAG_REFL_SPELL)
1206 const_iv (FLAG_NO_MAGIC)
1207 const_iv (FLAG_NO_FIX_PLAYER)
1208 const_iv (FLAG_IS_LIGHTABLE)
1209 const_iv (FLAG_TEAR_DOWN)
1210 const_iv (FLAG_RUN_AWAY)
1211 const_iv (FLAG_PICK_UP)
1212 const_iv (FLAG_UNIQUE)
1213 const_iv (FLAG_NO_DROP)
1214 const_iv (FLAG_WIZCAST)
1215 const_iv (FLAG_CAST_SPELL)
1216 const_iv (FLAG_USE_SCROLL)
1217 const_iv (FLAG_USE_RANGE)
1218 const_iv (FLAG_USE_BOW)
1219 const_iv (FLAG_USE_ARMOUR)
1220 const_iv (FLAG_USE_WEAPON)
1221 const_iv (FLAG_USE_RING)
1222 const_iv (FLAG_READY_RANGE)
1223 const_iv (FLAG_READY_BOW)
1224 const_iv (FLAG_XRAYS)
1225 const_iv (FLAG_NO_APPLY)
1226 const_iv (FLAG_IS_FLOOR)
1227 const_iv (FLAG_LIFESAVE)
1228 const_iv (FLAG_NO_STRENGTH)
1229 const_iv (FLAG_SLEEP)
1230 const_iv (FLAG_STAND_STILL)
1231 const_iv (FLAG_RANDOM_MOVE)
1232 const_iv (FLAG_ONLY_ATTACK)
1233 const_iv (FLAG_CONFUSED)
1234 const_iv (FLAG_STEALTH)
1235 const_iv (FLAG_WIZPASS)
1236 const_iv (FLAG_IS_LINKED)
1237 const_iv (FLAG_CURSED)
1238 const_iv (FLAG_DAMNED)
1239 const_iv (FLAG_SEE_ANYWHERE)
1240 const_iv (FLAG_KNOWN_MAGICAL)
1241 const_iv (FLAG_KNOWN_CURSED)
1242 const_iv (FLAG_CAN_USE_SKILL)
1243 const_iv (FLAG_BEEN_APPLIED)
1244 const_iv (FLAG_READY_SCROLL)
1245 const_iv (FLAG_USE_ROD)
1246 const_iv (FLAG_USE_HORN)
1247 const_iv (FLAG_MAKE_INVIS)
1248 const_iv (FLAG_INV_LOCKED)
1249 const_iv (FLAG_IS_WOODED)
1250 const_iv (FLAG_IS_HILLY)
1251 const_iv (FLAG_READY_SKILL)
1252 const_iv (FLAG_READY_WEAPON)
1253 const_iv (FLAG_NO_SKILL_IDENT)
1254 const_iv (FLAG_BLIND)
1255 const_iv (FLAG_SEE_IN_DARK)
1256 const_iv (FLAG_IS_CAULDRON)
1257 const_iv (FLAG_NO_STEAL)
1258 const_iv (FLAG_ONE_HIT)
1259 const_iv (FLAG_CLIENT_SENT)
1260 const_iv (FLAG_BERSERK)
1261 const_iv (FLAG_NEUTRAL)
1262 const_iv (FLAG_NO_ATTACK)
1263 const_iv (FLAG_NO_DAMAGE)
1264 const_iv (FLAG_OBJ_ORIGINAL)
1265 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1266 const_iv (FLAG_ACTIVATE_ON_PUSH)
1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1268 const_iv (FLAG_IS_WATER)
1269 const_iv (FLAG_CONTENT_ON_GEN)
1270 const_iv (FLAG_IS_A_TEMPLATE)
1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1273 const_iv (FLAG_NO_MAP_SAVE)
1274
1275 const_iv (NDI_BLACK)
1276 const_iv (NDI_WHITE)
1277 const_iv (NDI_NAVY)
1278 const_iv (NDI_RED)
1279 const_iv (NDI_ORANGE)
1280 const_iv (NDI_BLUE)
1281 const_iv (NDI_DK_ORANGE)
1282 const_iv (NDI_GREEN)
1283 const_iv (NDI_LT_GREEN)
1284 const_iv (NDI_GREY)
1285 const_iv (NDI_BROWN)
1286 const_iv (NDI_GOLD)
1287 const_iv (NDI_TAN)
1288 const_iv (NDI_MAX_COLOR)
1289 const_iv (NDI_COLOR_MASK)
1290 const_iv (NDI_UNIQUE)
1291 const_iv (NDI_ALL)
1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1306 const_iv (F_APPLIED)
1307 const_iv (F_LOCATION)
1308 const_iv (F_UNPAID)
1309 const_iv (F_MAGIC)
1310 const_iv (F_CURSED)
1311 const_iv (F_DAMNED)
1312 const_iv (F_OPEN)
1313 const_iv (F_NOPICK)
1314 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1315 1459
1316 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1317 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1318 const_iv (F_SELL)
1319 1462
1320 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1321 const_iv (P_PLAYER)
1322 const_iv (P_NO_MAGIC)
1323 const_iv (P_IS_ALIVE)
1324 const_iv (P_NO_CLERIC)
1325 const_iv (P_OUT_OF_MAP)
1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1328 1464
1329 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1330 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1331 const_iv (UP_OBJ_CHANGE)
1332 const_iv (UP_OBJ_FACE)
1333 1467
1334 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1335 const_iv (INS_ABOVE_FLOOR_ONLY)
1336 const_iv (INS_NO_WALK_ON)
1337 const_iv (INS_ON_TOP)
1338 const_iv (INS_BELOW_ORIGINATOR)
1339 const_iv (INS_MAP_LOAD)
1340
1341 const_iv (WILL_APPLY_HANDLE)
1342 const_iv (WILL_APPLY_TREASURE)
1343 const_iv (WILL_APPLY_EARTHWALL)
1344 const_iv (WILL_APPLY_DOOR)
1345 const_iv (WILL_APPLY_FOOD)
1346
1347 const_iv (SAVE_MODE)
1348 const_iv (SAVE_DIR_MODE)
1349
1350 const_iv (M_PAPER)
1351 const_iv (M_IRON)
1352 const_iv (M_GLASS)
1353 const_iv (M_LEATHER)
1354 const_iv (M_WOOD)
1355 const_iv (M_ORGANIC)
1356 const_iv (M_STONE)
1357 const_iv (M_CLOTH)
1358 const_iv (M_ADAMANT)
1359 const_iv (M_LIQUID)
1360 const_iv (M_SOFT_METAL)
1361 const_iv (M_BONE)
1362 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1363 const_iv (M_SPECIAL)
1364 1470
1365 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1366 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1367 const_iv (SK_EXP_NONE)
1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1370 1473
1371 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1372 const_iv (SK_HIDING)
1373 const_iv (SK_SMITHERY)
1374 const_iv (SK_BOWYER)
1375 const_iv (SK_JEWELER)
1376 const_iv (SK_ALCHEMY)
1377 const_iv (SK_STEALING)
1378 const_iv (SK_LITERACY)
1379 const_iv (SK_BARGAINING)
1380 const_iv (SK_JUMPING)
1381 const_iv (SK_DET_MAGIC)
1382 const_iv (SK_ORATORY)
1383 const_iv (SK_SINGING)
1384 const_iv (SK_DET_CURSE)
1385 const_iv (SK_FIND_TRAPS)
1386 const_iv (SK_MEDITATION)
1387 const_iv (SK_PUNCHING)
1388 const_iv (SK_FLAME_TOUCH)
1389 const_iv (SK_KARATE)
1390 const_iv (SK_CLIMBING)
1391 const_iv (SK_WOODSMAN)
1392 const_iv (SK_INSCRIPTION)
1393 const_iv (SK_ONE_HANDED_WEAPON)
1394 const_iv (SK_MISSILE_WEAPON)
1395 const_iv (SK_THROWING)
1396 const_iv (SK_USE_MAGIC_ITEM)
1397 const_iv (SK_DISARM_TRAPS)
1398 const_iv (SK_SET_TRAP)
1399 const_iv (SK_THAUMATURGY)
1400 const_iv (SK_PRAYING)
1401 const_iv (SK_CLAWING)
1402 const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING)
1404 const_iv (SK_PYROMANCY)
1405 const_iv (SK_EVOCATION)
1406 const_iv (SK_SORCERY)
1407 const_iv (SK_TWO_HANDED_WEAPON)
1408 const_iv (SK_SPARK_TOUCH)
1409 const_iv (SK_SHIVER)
1410 const_iv (SK_ACID_SPLASH)
1411 const_iv (SK_POISON_NAIL)
1412 1475
1413 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1414 const_iv (SOUND_FIRE_ARROW)
1415 const_iv (SOUND_LEARN_SPELL)
1416 const_iv (SOUND_FUMBLE_SPELL)
1417 const_iv (SOUND_WAND_POOF)
1418 const_iv (SOUND_OPEN_DOOR)
1419 const_iv (SOUND_PUSH_PLAYER)
1420 const_iv (SOUND_PLAYER_HITS1)
1421 const_iv (SOUND_PLAYER_HITS2)
1422 const_iv (SOUND_PLAYER_HITS3)
1423 const_iv (SOUND_PLAYER_HITS4)
1424 const_iv (SOUND_PLAYER_IS_HIT1)
1425 const_iv (SOUND_PLAYER_IS_HIT2)
1426 const_iv (SOUND_PLAYER_IS_HIT3)
1427 const_iv (SOUND_PLAYER_KILLS)
1428 const_iv (SOUND_PET_IS_KILLED)
1429 const_iv (SOUND_PLAYER_DIES)
1430 const_iv (SOUND_OB_EVAPORATE)
1431 const_iv (SOUND_OB_EXPLODE)
1432 const_iv (SOUND_CLOCK)
1433 const_iv (SOUND_TURN_HANDLE)
1434 const_iv (SOUND_FALL_HOLE)
1435 const_iv (SOUND_DRINK_POISON)
1436 const_iv (SOUND_CAST_SPELL_0)
1437
1438 const_iv (PREFER_LOW)
1439 const_iv (PREFER_HIGH)
1440
1441 const_iv (ATNR_PHYSICAL)
1442 const_iv (ATNR_MAGIC)
1443 const_iv (ATNR_FIRE)
1444 const_iv (ATNR_ELECTRICITY)
1445 const_iv (ATNR_COLD)
1446 const_iv (ATNR_CONFUSION)
1447 const_iv (ATNR_ACID)
1448 const_iv (ATNR_DRAIN)
1449 const_iv (ATNR_WEAPONMAGIC)
1450 const_iv (ATNR_GHOSTHIT)
1451 const_iv (ATNR_POISON)
1452 const_iv (ATNR_SLOW)
1453 const_iv (ATNR_PARALYZE)
1454 const_iv (ATNR_TURN_UNDEAD)
1455 const_iv (ATNR_FEAR)
1456 const_iv (ATNR_CANCELLATION)
1457 const_iv (ATNR_DEPLETE)
1458 const_iv (ATNR_DEATH)
1459 const_iv (ATNR_CHAOS)
1460 const_iv (ATNR_COUNTERSPELL)
1461 const_iv (ATNR_GODPOWER)
1462 const_iv (ATNR_HOLYWORD)
1463 const_iv (ATNR_BLIND)
1464 const_iv (ATNR_INTERNAL)
1465 const_iv (ATNR_LIFE_STEALING)
1466 const_iv (ATNR_DISEASE)
1467
1468 const_iv (MAP_IN_MEMORY)
1469 const_iv (MAP_SWAPPED)
1470 const_iv (MAP_LOADING)
1471 const_iv (MAP_SAVING)
1472
1473 const_iv (KLASS_ATTACHABLE)
1474 const_iv (KLASS_GLOBAL)
1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1477 const_iv (KLASS_PLAYER)
1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1519 }; 1477 };
1520 1478
1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1523 1481
1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1541 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1544 } 1502 }
1545}
1546 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1547void _connect_to_perl () 1522void _connect_to_perl_1 ()
1548 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1549void _global_reattach () 1529void _global_reattach ()
1550 CODE: 1530 CODE:
1551{ 1531{
1552 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1553 for_all_clients (ns) 1533 for_all_clients (ns)
1554 ns->reattach (); 1534 ns->reattach ();
1555 1535
1556 for_all_players (pl)
1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op) 1536 for_all_objects (op)
1564 op->reattach (); 1537 op->reattach ();
1565} 1538}
1566 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1567NV floor (NV x) 1655NV floor (NV x)
1568 1656
1569NV ceil (NV x) 1657NV ceil (NV x)
1570 1658
1571NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1572 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1573 switch (items) 1665 switch (items)
1574 { 1666 {
1575 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1579 } 1671 }
1672}
1580 OUTPUT: 1673 OUTPUT:
1581 RETVAL 1674 RETVAL
1582 1675
1583void server_tick () 1676NV clamp (NV value, NV min_value, NV max_value)
1584 CODE: 1677 CODE:
1585 runtime = SvNVx (sv_runtime); 1678 RETVAL = clamp (value, min_value, max_value);
1586 server_tick (); 1679 OUTPUT:
1680 RETVAL
1587 1681
1588void 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1589LOG (int level, char *msg) 1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1590 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1591 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1592 1705
1593char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1594 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1595 1708
1596char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1597 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1598 1711
1599const char *
1600get_maps_directory (char *path)
1601 PROTOTYPE: $
1602 ALIAS: maps_directory = 0
1603 CODE:
1604 RETVAL = create_pathname (path);
1605 OUTPUT: RETVAL
1606
1607void 1712void
1608sub_generation_inc () 1713sub_generation_inc ()
1609 CODE: 1714 CODE:
1610 PL_sub_generation++; 1715 PL_sub_generation++;
1611 1716
1612char * 1717const_octet_string
1613mapdir () 1718mapdir ()
1614 PROTOTYPE: 1719 PROTOTYPE:
1615 ALIAS: 1720 ALIAS:
1616 mapdir = 0 1721 mapdir = 0
1617 uniquedir = 1 1722 uniquedir = 1
1633 } 1738 }
1634 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1635 1740
1636void abort () 1741void abort ()
1637 1742
1743void reset_signals ()
1744
1638void fork_abort (char *cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1639 1746
1640void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1641 1748
1642void emergency_save () 1749void emergency_save ()
1643 1750
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1651 1752
1652#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1653 1754
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1655 1763
1656int munlockall () 1764int munlockall ()
1657 1765
1658#endif 1766#endif
1659 1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1660int find_animation (char *text) 1797int find_animation (utf8_string text)
1661 PROTOTYPE: $ 1798 PROTOTYPE: $
1662 1799
1663int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1664 1801
1665const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1666 1803
1667int 1804int
1668exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1669 CODE: 1806 CODE:
1670{ 1807{
1701 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1702 else 1839 else
1703 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1704 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1705 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1706MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1707 1892
1708int 1893int
1709valid (SV *obj) 1894valid (SV *obj)
1710 CODE: 1895 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT: 1897 OUTPUT:
1713 RETVAL 1898 RETVAL
1899
1900void
1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1714 1906
1715int mortals_size () 1907int mortals_size ()
1716 CODE: 1908 CODE:
1717 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1720#object *mortals (U32 index) 1912#object *mortals (U32 index)
1721# CODE: 1913# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1724 1916
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1726 1918
1727MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1728 1920
1729int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1730 CODE: 1922 CODE:
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1736 1928
1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1738 1930
1739INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1740 1932
1741int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1742 CODE: 1934 CODE:
1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1766object *actives (U32 index) 1958object *actives (U32 index)
1767 CODE: 1959 CODE:
1768 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1769 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1770 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1771# missing properties 1985# missing properties
1772 1986
1773object *head (object *op) 1987object *head (object *op)
1774 PROTOTYPE: $ 1988 PROTOTYPE: $
1775 CODE: 1989 CODE:
1776 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1777 OUTPUT: RETVAL
1778
1779int is_head (object *op)
1780 PROTOTYPE: $
1781 CODE:
1782 RETVAL = op->head_ () == op;
1783 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1784 1992
1785void 1993void
1786inv (object *obj) 1994inv (object *obj)
1787 PROTOTYPE: $ 1995 PROTOTYPE: $
1788 PPCODE: 1996 PPCODE:
1789{ 1997{
1790 object *o;
1791 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1792 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1793} 2000}
1794 2001
1795void 2002void
1796set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1797 CODE: 2004 CODE:
1798 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1799 2006
2007int
2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1800object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1801 2033
1802object *find_marked_object (object *op) 2034object *find_marked_object (object *op)
1803 2035
1804int need_identify (object *obj); 2036int need_identify (object *obj);
1805 2037
1806int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1807 2039
1808int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
1809 CODE: 2041 CODE:
1810 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = op->move (dir, originator);
1811 OUTPUT: 2043 OUTPUT:
1812 RETVAL 2044 RETVAL
1813 2045
1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1817
1818void apply_below (object *op) 2046void apply_below (object *op)
1819 CODE: 2047 CODE:
1820 player_apply_below (op); 2048 player_apply_below (op);
1821 2049
1822object *cf_object_present_archname_inside (object *op, char *whatstr) 2050int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1823 2051
1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2052int casting_level (object *caster, object *spell)
1825
1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1827
1828#//TODO
1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1839 2053
1840int pay_item (object *op, object *buyer) 2054int pay_item (object *op, object *buyer)
1841 CODE: 2055 CODE:
1842 RETVAL = pay_for_item (op, buyer); 2056 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1847 RETVAL = pay_for_amount (amount, op); 2061 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1849 2063
1850void pay_player (object *op, uint64 amount) 2064void pay_player (object *op, uint64 amount)
1851 2065
1852val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2066val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1853 2067
1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2068int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1855 2069
1856void learn_spell (object *op, object *sp, int special_prayer = 0) 2070void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE: 2071 CODE:
1858 do_learn_spell (op, sp, special_prayer); 2072 do_learn_spell (op, sp, special_prayer);
1859 2073
1860void forget_spell (object *op, object *sp) 2074void forget_spell (object *op, object *sp)
1861 CODE: 2075 CODE:
1862 do_forget_spell (op, query_name (sp)); 2076 do_forget_spell (op, query_name (sp));
1863 2077
1864object *check_for_spell (object *op, char *spellname) 2078object *check_for_spell (object *op, utf8_string spellname)
1865 CODE: 2079 CODE:
1866 RETVAL = check_spell_known (op, spellname); 2080 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1868 2082
1869int query_money (object *op) 2083int query_money (object *op)
1878 2092
1879void drop (object *who, object *op) 2093void drop (object *who, object *op)
1880 2094
1881void pick_up (object *who, object *op) 2095void pick_up (object *who, object *op)
1882 2096
1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1884
1885void update_object (object *op, int action) 2097void update_object (object *op, int action)
1886 2098
1887object *cf_create_object_by_name (const char *name)
1888
1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2099void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1890 2100
1891void player_lvl_adj (object *who, object *skill = 0) 2101void player_lvl_adj (object *who, object *skill = 0)
1892 2102
1893int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2103int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1894 2104
1895int calc_skill_exp (object *who, object *op, object *skill); 2105int calc_skill_exp (object *who, object *op, object *skill)
1896 2106
1897void push_button (object *op); 2107void push_button (object *op, object *originator)
1898 2108
1899void use_trigger (object *op); 2109void use_trigger (object *op, object *originator)
1900 2110
1901void add_button_link (object *button, maptile *map, int connected); 2111void handle_apply_yield (object *op)
1902 2112
1903void remove_button_link (object *op); 2113int convert_item (object *item, object *converter)
1904 2114
2115void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1905 2116
1906MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2117MODULE = cf PACKAGE = cf::object PREFIX = cf_
1907
1908object *cf_insert_ob_in_ob (object *ob, object *where)
1909 2118
1910# no clean way to get an object from an archetype - stupid idiotic 2119# no clean way to get an object from an archetype - stupid idiotic
1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2120# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1912 2121
1913object *new (const char *archetype = 0) 2122object *new (utf8_string archetype = 0)
1914 PROTOTYPE: ;$ 2123 PROTOTYPE: ;$
1915 CODE: 2124 CODE:
1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2125 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1917 OUTPUT: 2126 OUTPUT:
1918 RETVAL 2127 RETVAL
1919 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = get_archetype (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1921 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1922 CODE: 2144 CODE:
1923{ 2145{
1924 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1926}
1927 2147
1928# syntatic sugar for easier use in event callbacks. 2148 if (RETVAL->destroyed ())
1929const char *options (object *op)
1930 CODE:
1931 RETVAL = op->name;
1932 OUTPUT:
1933 RETVAL 2149 RETVAL = 0;
2150}
1934 2151
1935player *contr (object *op) 2152shstr
1936 CODE: 2153object::kv_get (shstr key)
1937 RETVAL = op->contr;
1938 OUTPUT: RETVAL
1939 2154
1940const char *get_ob_key_value (object *op, const char *key) 2155void
2156object::kv_del (shstr key)
1941 2157
1942bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2158void
2159object::kv_set (shstr key, shstr value)
1943 2160
1944object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
1945 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
1946 PREINIT: 2163 PREINIT:
1947 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
1949void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
1950 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
1951 PPCODE: 2168 PPCODE:
1952{ 2169{
1953 rv_vector rv; 2170 rv_vector rv;
2171
1954 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
1955 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
1956 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1957 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1958 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1959 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
1960 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
1961} 2180}
1962 2181
1963bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
1964 CODE: 2183 CODE:
1965 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
1966 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
1967 2186
1968const char * 2187const_utf8_string
1969base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
1970 CODE: 2189 CODE:
1971 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
1972 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
1973 2192
1974object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
1975 2199
1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1977 2201
1978player *player (object *op) 2202player *player (object *op)
1979 CODE: 2203 CODE:
1980 RETVAL = op->contr; 2204 RETVAL = op->contr;
1981 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
1982 2206
1983void check_score (object *op) 2207bool move_player (object *op, int dir)
1984 2208
1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE: 2210 CODE:
1987 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
1988 2212
1989object *cf_player_send_inventory (object *op)
1990
1991char *cf_player_get_ip (object *op)
1992 ALIAS: ip = 0
1993
1994object *cf_player_get_marked_item (object *op)
1995 ALIAS: marked_item = 0
1996
1997void cf_player_set_marked_item (object *op, object *ob)
1998
1999partylist *cf_player_get_party (object *op)
2000 ALIAS: party = 0
2001
2002void cf_player_set_party (object *op, partylist *party)
2003
2004void kill_player (object *op) 2213void kill_player (object *op)
2005 2214
2215void esrv_send_item (object *pl, object *item)
2216
2006void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
2007 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
2008 2219
2009void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2010 2222
2011int command_summon (object *op, char *params) 2223int command_summon (object *op, utf8_string params)
2012 2224
2013int command_arrest (object *op, char *params) 2225int command_arrest (object *op, utf8_string params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018 2226
2019 2227
2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2021 2229
2022INCLUDE: $PERL genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2023 2231
2024int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2025 CODE: 2233 CODE:
2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2037 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2041 2249
2042void cf_player_move (player *pl, int dir) 2250# should only be temporary
2251void esrv_new_player (player *pl)
2043 2252
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2253#d# TODO: replace by blocked_los accessor, fix code using this
2045
2046player *first ()
2047 CODE:
2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool 2254bool
2052cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2053 CODE: 2256 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2056 OUTPUT: 2258 OUTPUT:
2057 RETVAL 2259 RETVAL
2058 2260
2059void 2261void
2060send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2061 CODE: 2263 CODE:
2062{ 2264{
2063 STRLEN len; 2265 STRLEN len;
2064 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2065 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2066 if (pl->ns) 2270 else if (pl->ns)
2067 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2068} 2272}
2069
2070int
2071listening (player *pl, int new_value = -1)
2072 CODE:
2073 RETVAL = pl->listening;
2074 if (new_value >= 0)
2075 pl->listening = new_value;
2076 OUTPUT:
2077 RETVAL
2078 2273
2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2080 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2081 PPCODE: 2276 PPCODE:
2082 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2108 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2109 2304
2110SV *registry (maptile *map) 2305SV *registry (maptile *map)
2111 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2112INCLUDE: $PERL genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2113 2347
2114void 2348void
2115maptile::instantiate () 2349maptile::instantiate ()
2116 2350
2117maptile *new () 2351maptile *new ()
2132 for_all_players (pl) 2366 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS) 2367 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob))); 2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 } 2369 }
2136 2370
2137void play_sound_map (maptile *map, int x, int y, int sound_num) 2371void
2372maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2373 CODE:
2374{
2375 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2376 croak ("maptile::add_underlay: palette must be arrayref");
2377
2378 palette = SvRV (palette);
2379
2380 STRLEN idxlen;
2381 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2382
2383 for (int x = 0; x < THIS->width; ++x)
2384 for (int y = 0; y < THIS->height; ++y)
2385 {
2386 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2387 if (op->flag [FLAG_IS_FLOOR])
2388 goto skip;
2389
2390 {
2391 int offs = offset + y * stride + x;
2392
2393 if (IN_RANGE_EXC (offs, 0, idxlen))
2394 {
2395 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2396 {
2397 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2398 ob->flag [FLAG_NO_MAP_SAVE] = true;
2399 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2400
2401 if (ob->randomitems && !ob->above)
2402 {
2403 ob->create_treasure (ob->randomitems);
2404
2405 for (object *op = ob->above; op; op = op->above)
2406 op->flag [FLAG_NO_MAP_SAVE] = true;
2407 // TODO: if this is a pickable object, then the item
2408 // will at a bit weird - saving inside the player
2409 // will clear the flag, but when the player drops
2410 // it without logging out, it keeps the flag.
2411 // nobody ahs reported this, but this can be rather
2412 // annoying on persistent maps.
2413 }
2414 }
2415 }
2416 }
2417
2418 skip: ;
2419 }
2420}
2421
2422void
2423maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2424 CODE:
2425{
2426 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2427 croak ("maptile::set_regiondata: palette must be arrayref");
2428
2429 palette = SvRV (palette);
2430
2431 STRLEN idxlen;
2432 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2433
2434 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2435 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2436
2437 for (int i = av_len ((AV *)palette) + 1; i--; )
2438 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2439
2440 for (int y = 0; y < THIS->height; ++y)
2441 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2442
2443 sfree (THIS->regions, THIS->size ());
2444 delete [] THIS->regionmap;
2445
2446 THIS->regions = regions;
2447 THIS->regionmap = regionmap;
2448}
2449
2450void
2451maptile::create_region_treasure ()
2452 CODE:
2453 for (int x = 0; x < THIS->width; ++x)
2454 for (int y = 0; y < THIS->height; ++y)
2455 {
2456 region *rgn = THIS->region (x, y);
2457
2458 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2459 if (object *op = THIS->at (x, y).top)
2460 if (rgn->treasure && rndm () < rgn->treasure_density)
2461 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2462 }
2138 2463
2139int out_of_map (maptile *map, int x, int y) 2464int out_of_map (maptile *map, int x, int y)
2140 2465
2141void 2466void
2142trigger (maptile *map, long connection, bool state = true) 2467find_link (maptile *map, shstr_tmp connection)
2143 CODE:
2144 activate_connection (map, connection, state);
2145
2146void
2147get_connection (maptile *map, long connection)
2148 PPCODE: 2468 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection); 2469 if (oblinkpt *obp = map->find_link (connection))
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next) 2470 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2471 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2153
2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2155
2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2157
2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2159 C_ARGS: str, map, nx, ny
2160 2472
2161void 2473void
2162get_map_flags (maptile *map, int x, int y) 2474get_map_flags (maptile *map, int x, int y)
2163 PPCODE: 2475 PPCODE:
2164{ 2476{
2165 maptile *nmap = 0; 2477 maptile *nmap = 0;
2166 I16 nx = 0, ny = 0; 2478 I16 nx = 0, ny = 0;
2479
2480 PUTBACK;
2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2481 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2482 SPAGAIN;
2168 2483
2169 EXTEND (SP, 4); 2484 EXTEND (SP, 4);
2170 PUSHs (sv_2mortal (newSViv (flags))); 2485 PUSHs (sv_2mortal (newSViv (flags)));
2171 2486
2172 if (GIMME_V == G_ARRAY) 2487 if (GIMME_V == G_ARRAY)
2173 { 2488 {
2174 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2489 PUSHs (sv_2mortal (to_sv (nmap)));
2175 PUSHs (sv_2mortal (newSViv (nx))); 2490 PUSHs (sv_2mortal (newSViv (nx)));
2176 PUSHs (sv_2mortal (newSViv (ny))); 2491 PUSHs (sv_2mortal (newSViv (ny)));
2177 } 2492 }
2178} 2493}
2179 2494
2495mapspace *
2496ms (maptile *map, unsigned int x, unsigned int y)
2497 PROTOTYPE: $$$
2498 CODE:
2499{
2500 maptile *nmap = 0;
2501 I16 nx, ny;
2502
2503 PUTBACK;
2504 get_map_flags (map, &nmap, x, y, &nx, &ny);
2505 SPAGAIN;
2506
2507 if (!nmap)
2508 XSRETURN_UNDEF;
2509
2510 RETVAL = &nmap->at (nx, ny);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2180void 2515void
2181at (maptile *map, unsigned int x, unsigned int y) 2516at (maptile *map, unsigned int x, unsigned int y)
2182 PROTOTYPE: $$$ 2517 PROTOTYPE: $$$
2183 PPCODE: 2518 PPCODE:
2184{ 2519{
2185 object *o;
2186 maptile *nmap = 0; 2520 maptile *nmap = 0;
2187 I16 nx, ny; 2521 I16 nx, ny;
2188 2522
2523 PUTBACK;
2189 get_map_flags (map, &nmap, x, y, &nx, &ny); 2524 get_map_flags (map, &nmap, x, y, &nx, &ny);
2525 SPAGAIN;
2190 2526
2191 if (nmap) 2527 if (nmap)
2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2528 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2529 XPUSHs (sv_2mortal (to_sv (o)));
2194} 2530}
2195 2531
2196SV * 2532SV *
2197bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y)
2198 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$
2199 ALIAS: 2535 ALIAS:
2200 top_at = 1 2536 top_at = 1
2201 flags_at = 2 2537 flags_at = 2
2202 light_at = 3 2538 light_at = 3
2203 move_block_at = 4 2539 move_block_at = 4
2204 move_slow_at = 5 2540 move_slow_at = 5
2205 move_on_at = 6 2541 move_on_at = 6
2206 move_off_at = 7 2542 move_off_at = 7
2207 INIT:
2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2209 CODE: 2543 CODE:
2544{
2545 sint16 nx = x;
2546 sint16 ny = y;
2547
2548 if (!xy_normalise (map, nx, ny))
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = map->at (nx, ny);
2552
2553 ms.update ();
2554
2210 switch (ix) 2555 switch (ix)
2211 { 2556 {
2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2214 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2215 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2220 } 2565 }
2566}
2221 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232 2568
2233# worst xs function of my life 2569# worst xs function of my life
2234bool 2570bool
2235_create_random_map (\ 2571_create_random_map (\
2236 maptile *self,\ 2572 maptile *self,\
2237 char *wallstyle,\ 2573 utf8_string wallstyle,\
2238 char *wall_name,\ 2574 utf8_string wall_name,\
2239 char *floorstyle,\ 2575 utf8_string floorstyle,\
2240 char *monsterstyle,\ 2576 utf8_string monsterstyle,\
2241 char *treasurestyle,\ 2577 utf8_string treasurestyle,\
2242 char *layoutstyle,\ 2578 utf8_string layoutstyle,\
2243 char *doorstyle,\ 2579 utf8_string doorstyle,\
2244 char *decorstyle,\ 2580 utf8_string decorstyle,\
2245 char *origin_map,\ 2581 utf8_string miningstyle,\
2246 char *final_map,\ 2582 utf8_string origin_map,\
2247 char *exitstyle,\ 2583 utf8_string final_map,\
2248 char *this_map,\ 2584 utf8_string exitstyle,\
2249 char *exit_on_final_map,\ 2585 utf8_string this_map,\
2586 utf8_string exit_on_final_map,\
2250 int xsize,\ 2587 int xsize,\
2251 int ysize,\ 2588 int ysize,\
2252 int expand2x,\ 2589 int expand2x,\
2253 int layoutoptions1,\ 2590 int layoutoptions1,\
2254 int layoutoptions2,\ 2591 int layoutoptions2,\
2267 val64 total_map_hp,\ 2604 val64 total_map_hp,\
2268 int map_layout_style,\ 2605 int map_layout_style,\
2269 int treasureoptions,\ 2606 int treasureoptions,\
2270 int symmetry_used,\ 2607 int symmetry_used,\
2271 region *region,\ 2608 region *region,\
2272 char *custom\ 2609 utf8_string custom\
2273) 2610)
2274 CODE: 2611 CODE:
2275{ 2612{
2276 random_map_params rmp; 2613 random_map_params rmp;
2277 2614
2281 assign (rmp.monsterstyle , monsterstyle); 2618 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle); 2619 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle); 2620 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle); 2621 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle); 2622 assign (rmp.decorstyle , decorstyle);
2623 assign (rmp.miningstyle , miningstyle);
2286 assign (rmp.exitstyle , exitstyle); 2624 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map); 2625 assign (rmp.exit_on_final_map, exit_on_final_map);
2288 2626
2289 rmp.origin_map = origin_map; 2627 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map; 2628 rmp.final_map = final_map;
2304 rmp.decoroptions = decoroptions; 2642 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation; 2643 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y; 2644 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x; 2645 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed; 2646 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp; 2647 rmp.total_map_hp = (uint64_t) total_map_hp;
2310 rmp.map_layout_style = map_layout_style; 2648 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions; 2649 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used; 2650 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region; 2651 rmp.region = region;
2314 rmp.custom = custom; 2652 rmp.custom = custom;
2316 RETVAL = self->generate_random_map (&rmp); 2654 RETVAL = self->generate_random_map (&rmp);
2317} 2655}
2318 OUTPUT: 2656 OUTPUT:
2319 RETVAL 2657 RETVAL
2320 2658
2659MODULE = cf PACKAGE = cf::mapspace
2660
2661INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2662
2321MODULE = cf PACKAGE = cf::arch 2663MODULE = cf PACKAGE = cf::arch
2322 2664
2323archetype *find (const char *name) 2665int archetypes_size ()
2324 CODE: 2666 CODE:
2325 RETVAL = archetype::find (name); 2667 RETVAL = archetypes.size ();
2326 OUTPUT:
2327 RETVAL
2328
2329archetype *first()
2330 PROTOTYPE:
2331 CODE:
2332 RETVAL = first_archetype;
2333 OUTPUT: RETVAL 2668 OUTPUT: RETVAL
2334 2669
2670archetype *archetypes (U32 index)
2671 CODE:
2672 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2673 OUTPUT: RETVAL
2674
2335INCLUDE: $PERL genacc archetype ../include/object.h | 2675INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2336 2676
2337MODULE = cf PACKAGE = cf::party 2677MODULE = cf PACKAGE = cf::party
2338 2678
2339partylist *first () 2679partylist *first ()
2340 PROTOTYPE: 2680 PROTOTYPE:
2341 CODE: 2681 CODE:
2342 RETVAL = get_firstparty (); 2682 RETVAL = get_firstparty ();
2343 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2344 2684
2345INCLUDE: $PERL genacc partylist ../include/player.h | 2685INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2346 2686
2347MODULE = cf PACKAGE = cf::region 2687MODULE = cf PACKAGE = cf::region
2348 2688
2349region *first () 2689void
2350 PROTOTYPE: 2690list ()
2351 CODE: 2691 PPCODE:
2352 RETVAL = first_region; 2692 for_all_regions (rgn)
2353 OUTPUT: RETVAL 2693 XPUSHs (sv_2mortal (to_sv (rgn)));
2354 2694
2355region *find (char *name) 2695region *find (utf8_string name)
2356 PROTOTYPE: $ 2696 PROTOTYPE: $
2357 CODE: 2697 CODE:
2358 RETVAL = get_region_by_name (name); 2698 RETVAL = region::find (name);
2359 OUTPUT: RETVAL 2699 OUTPUT: RETVAL
2360 2700
2701int specificity (region *rgn)
2702 CODE:
2703 RETVAL = 0;
2704 while (rgn = rgn->parent)
2705 RETVAL++;
2706 OUTPUT: RETVAL
2707
2361INCLUDE: $PERL genacc region ../include/map.h | 2708INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2362 2709
2363MODULE = cf PACKAGE = cf::living 2710MODULE = cf PACKAGE = cf::living
2364 2711
2365INCLUDE: $PERL genacc living ../include/living.h | 2712INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2366 2713
2367MODULE = cf PACKAGE = cf::settings 2714MODULE = cf PACKAGE = cf::settings
2368 2715
2369INCLUDE: $PERL genacc Settings ../include/global.h | 2716INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2370 2717
2371MODULE = cf PACKAGE = cf::client 2718MODULE = cf PACKAGE = cf::client
2372 2719
2373INCLUDE: $PERL genacc client ../include/client.h | 2720INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2374 2721
2375int invoke (client *ns, int event, ...) 2722int invoke (client *ns, int event, ...)
2376 CODE: 2723 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2724 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2725 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2394 CODE: 2741 CODE:
2395{ 2742{
2396 STRLEN len; 2743 STRLEN len;
2397 char *buf = SvPVbyte (packet, len); 2744 char *buf = SvPVbyte (packet, len);
2398 2745
2746 if (len > MAXSOCKBUF)
2747 {
2748 // ugly
2749 if (THIS->pl)
2750 THIS->pl->failmsg ("[packet too long for client]");
2751 }
2752 else
2399 THIS->send_packet (buf, len); 2753 THIS->send_packet (buf, len);
2400} 2754}
2401 2755
2756faceidx
2757client::need_face (utf8_string name, int pri = 0)
2758 CODE:
2759 RETVAL = face_find (name, 0);
2760 if (RETVAL)
2761 {
2762 THIS->send_face (RETVAL, pri);
2763 THIS->flush_fx ();
2764 }
2765 OUTPUT:
2766 RETVAL
2767
2768int
2769client::fx_want (int idx, int value = -1)
2770 CODE:
2771 if (0 < idx && idx < FT_NUM)
2772 {
2773 RETVAL = THIS->fx_want [idx];
2774 if (items > 2)
2775 THIS->fx_want [idx] = value;
2776 }
2777 else
2778 RETVAL = 0;
2779 OUTPUT:
2780 RETVAL
2781
2782MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2783
2784faceidx sound_find (utf8_string name)
2785
2786void sound_set (utf8_string str, faceidx face)
2787
2788# dire hack
2789void old_sound_index (int idx, faceidx face)
2790 CODE:
2791 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2792 old_sound_index [idx] = face;
2793
2794MODULE = cf PACKAGE = cf::face PREFIX = face_
2795
2796#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2797
2798faceidx face_find (utf8_string name, faceidx defidx = 0)
2799
2800faceidx alloc (utf8_string name)
2801 CODE:
2802{
2803 do
2804 {
2805 RETVAL = faces.size ();
2806 faces.resize (RETVAL + 1);
2807 }
2808 while (!RETVAL); // crude way to leave index 0
2809
2810 faces [RETVAL].name = name;
2811 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2812
2813 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2814 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2815 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2816}
2817 OUTPUT: RETVAL
2818
2819void set_type (faceidx idx, int value)
2820 ALIAS:
2821 set_type = 0
2822 set_visibility = 1
2823 set_magicmap = 2
2824 set_smooth = 3
2825 set_smoothlevel = 4
2826 CODE:
2827 faceinfo *f = face_info (idx); assert (f);
2828 switch (ix)
2829 {
2830 case 0: f->type = value; break;
2831 case 1: f->visibility = value; break;
2832 case 2: f->magicmap = value; break;
2833 case 3: f->smooth = value; break;
2834 case 4: f->smoothlevel = value; break;
2835 }
2836
2837void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2838 CODE:
2839{
2840 faceinfo *f = face_info (idx); assert (f);
2841 facedata *d = &(faceset ? f->data64 : f->data32);
2842 sv_to (data, d->data);
2843 STRLEN clen;
2844 char *cdata = SvPVbyte (chksum, clen);
2845 clen = min (CHKSUM_MAXLEN, clen);
2846
2847 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2848
2849 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2850 {
2851 d->chksum_len = clen;
2852 memcpy (d->chksum, cdata, clen);
2853
2854 // invalidate existing client face info
2855 for_all_clients (ns)
2856 if (ns->faceset == faceset)
2857 {
2858 ns->faces_sent [idx] = false;
2859 ns->force_newmap = true;
2860 }
2861 }
2862}
2863
2864int get_data_size (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = d->data.size ();
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_chksum (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2877 OUTPUT:
2878 RETVAL
2879
2880SV *get_data (faceidx idx, int faceset = 0)
2881 CODE:
2882 facedata *d = face_data (idx, faceset);
2883 if (!d) XSRETURN_UNDEF;
2884 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2885 OUTPUT:
2886 RETVAL
2887
2888void invalidate (faceidx idx)
2889 CODE:
2890 for_all_clients (ns)
2891 {
2892 ns->faces_sent [idx] = false;
2893 ns->force_newmap = true;
2894 }
2895
2896void invalidate_all ()
2897 CODE:
2898 for_all_clients (ns)
2899 {
2900 ns->faces_sent.reset ();
2901 ns->force_newmap = true;
2902 }
2903
2904MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2905
2906#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2907
2908animidx anim_find (utf8_string name)
2909 CODE:
2910 RETVAL = animation::find (name).number;
2911 OUTPUT: RETVAL
2912
2913animidx set (utf8_string name, SV *frames, int facings = 1)
2914 CODE:
2915{
2916 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2917 croak ("frames must be an arrayref");
2918
2919 AV *av = (AV *)SvRV (frames);
2920
2921 animation *anim = &animation::find (name);
2922 if (anim->number)
2923 {
2924 anim->resize (av_len (av) + 1);
2925 anim->facings = facings;
2926 }
2927 else
2928 anim = &animation::create (name, av_len (av) + 1, facings);
2929
2930 for (int i = 0; i < anim->num_animations; ++i)
2931 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2932}
2933 OUTPUT: RETVAL
2934
2935void invalidate_all ()
2936 CODE:
2937 for_all_clients (ns)
2938 ns->anims_sent.reset ();
2939
2940MODULE = cf PACKAGE = cf::object::freezer
2941
2942INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2943
2944SV *
2945new (char *klass)
2946 CODE:
2947 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2948 OUTPUT: RETVAL
2949
2950void
2951DESTROY (SV *sv)
2952 CODE:
2953 object_freezer *self;
2954 sv_to (sv, self);
2955 delete self;
2956
2957MODULE = cf PACKAGE = cf::object::thawer
2958
2959INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2960
2961SV *
2962new_from_file (char *klass, octet_string path)
2963 CODE:
2964 object_thawer *f = new object_thawer (path);
2965 if (!*f)
2966 {
2967 delete f;
2968 XSRETURN_UNDEF;
2969 }
2970 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2971 OUTPUT: RETVAL
2972
2973void
2974DESTROY (SV *sv)
2975 CODE:
2976 object_thawer *self;
2977 sv_to (sv, self);
2978 delete self;
2979
2980void
2981extract_tags (object_thawer *self)
2982 PPCODE:
2983 while (self->kw != KW_EOF)
2984 {
2985 PUTBACK;
2986 coroapi::cede_to_tick ();
2987 SPAGAIN;
2988
2989 if (self->kw == KW_tag)
2990 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2991
2992 self->skip ();
2993 }
2994

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