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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC vs.
Revision 1.407 by root, Sat Oct 15 00:58:14 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
87 144
88// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
89template<class super> 146template<class super>
90static super * 147static super *
91is_a (attachable *at) 148is_a (attachable *at)
112{ 169{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 171}
115 172
116void 173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
117attachable::optimise () 192attachable::optimise ()
118{ 193{
119 if (self 194 if (self
120 && SvREFCNT (self) == 1 195 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 196 && !HvTOTALKEYS (self))
122 { 197 sever_self ();
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126} 198}
127 199
128// check wether the object really is dead 200// check wether the object really is dead
129void 201void
130attachable::do_check () 202attachable::do_check ()
136} 208}
137 209
138void 210void
139attachable::do_destroy () 211attachable::do_destroy ()
140{ 212{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 213 INVOKE_ATTACHABLE (DESTROY, this);
142 214
143 if (cb) 215 if (cb)
144 { 216 {
145 SvREFCNT_dec (cb); 217 SvREFCNT_dec (cb);
146 cb = 0; 218 cb = 0;
147 } 219 }
148 220
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this); 221 mortals.push_back (this);
158} 222}
159 223
160void 224void
161attachable::destroy () 225attachable::destroy ()
162{ 226{
163 if (destroyed ()) 227 if (destroyed ())
164 return; 228 return;
165 229
166 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
167 do_destroy (); 231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
168} 239}
169 240
170void 241void
171attachable::check_mortals () 242attachable::check_mortals ()
172{ 243{
176 { 247 {
177 if (i >= mortals.size ()) 248 if (i >= mortals.size ())
178 { 249 {
179 i = 0; 250 i = 0;
180 251
181 if (mortals.size () > 1000) 252 if (mortals.size () >= 512)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
183 272
184 break; 273 break;
185 } 274 }
186 275
187 attachable *obj = mortals [i]; 276 attachable *obj = mortals [i];
188 277
189 obj->refcnt_chk (); // unborrow from perl, if necessary 278#if 0
190 279 if (obj->self)//D make this an assert later
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 { 280 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284#endif
285
286 if (obj->refcnt)
287 {
195 ++i; // further delay freeing 288 ++i; // further delay freeing
196 289
197 if (!(i & 0x3ff)) 290 if (!(i & 0x3ff))
198 break; 291 break;
199 } 292 }
200 else 293 else
201 { 294 {
202 mortals.erase (i); 295 mortals.erase (i);
203 delete obj; 296 obj->sever_self ();
297 obj->do_delete ();
204 } 298 }
205 } 299 }
206} 300}
207 301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
208attachable & 314attachable &
209attachable::operator =(const attachable &src) 315attachable::operator =(const attachable &src)
210{ 316{
211 //if (self || cb) 317 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213 319
214 attach = src.attach; 320 attach = src.attach;
215 return *this; 321 return *this;
216} 322}
217 323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
218////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219 360
220static SV * 361static SV *
221newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
222{ 363{
223 SV *sv;
224
225 if (!ptr) 364 if (!ptr)
226 return &PL_sv_undef; 365 return newSV (0);
227 366
228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
229 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
230} 375}
231 376
232static int 377static int
233attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
234{ 379{
246 return 0; 391 return 0;
247} 392}
248 393
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
250 395
251static SV * 396static SV * noinline
252newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
253{ 398{
254 if (!obj) 399 if (!obj)
255 return &PL_sv_undef; 400 return newSV (0);
256 401
257 if (!obj->self) 402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
258 { 406 {
259 obj->self = newHV ();
260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
261 408
262 // now bless the object _once_ 409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
263 return sv_bless (newRV_inc ((SV *)obj->self), stash); 411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
264 } 412 }
265 else 413 else
266 { 414 {
267 SV *sv = newRV_inc ((SV *)obj->self); 415 SV *sv = newRV_inc ((SV *)obj->self);
271 419
272 return sv; 420 return sv;
273 } 421 }
274} 422}
275 423
424#if 0 // unused
276static void 425static void
277clearSVptr (SV *sv) 426clearSVptr (SV *sv)
278{ 427{
279 if (SvROK (sv)) 428 if (SvROK (sv))
280 sv = SvRV (sv); 429 sv = SvRV (sv);
281 430
282 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
283 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
284} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
285 450
286static long 451static long
287SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
288{ 453{
289 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
290 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
291 456
292 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
293
294 if (!mg)
295 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
296
297 return (long)mg->mg_ptr;
298} 458}
299 459
300static long 460static long noinline
301SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
302{ 462{
303 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
304 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
305 else
306 return 0;
307} 466}
308 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
311inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
332 550
333inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
335 553
336inline SV *to_sv (facetile * v) { return to_sv (v->name); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
338 556
339inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
370 608
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
373 611
374template<class T> 612template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376 614
377template<int N> 615template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379 617
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385 622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
386inline void sv_to (SV *sv, UUID &v) 630static inline void sv_to (SV *sv, UUID &v)
387{ 631{
388 unsigned int version; 632 if (!v.parse (SvPV_nolen (sv)))
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 633 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392} 634}
393 635
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 636static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
395 637
396static SV * 638static SV *
397newSVdt_va (va_list &ap, data_type type) 639newSVdt_va (va_list &ap, data_type type)
398{ 640{
399 SV *sv; 641 SV *sv;
413 break; 655 break;
414 656
415 case DT_STRING: 657 case DT_STRING:
416 { 658 {
417 char *str = (char *)va_arg (ap, const char *); 659 char *str = (char *)va_arg (ap, const char *);
418 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 660 sv = str ? newSVpv (str, 0) : newSV (0);
419 } 661 }
420 break; 662 break;
421 663
422 case DT_DATA: 664 case DT_DATA:
423 { 665 {
424 char *str = (char *)va_arg (ap, const void *); 666 char *str = (char *)va_arg (ap, const void *);
425 int len = va_arg (ap, int); 667 int len = va_arg (ap, int);
426 sv = str ? newSVpv (str, len) : &PL_sv_undef; 668 sv = str ? newSVpv (str, len) : newSV (0);
427 } 669 }
428 break; 670 break;
429 671
430 case DT_OBJECT: 672 case DT_OBJECT:
431 sv = to_sv (va_arg (ap, object *)); 673 sv = to_sv (va_arg (ap, object *));
473 va_end (ap); 715 va_end (ap);
474 716
475 return sv; 717 return sv;
476} 718}
477 719
720// typemap support, mostly to avoid excessive inlining
721template<class type>
722static void noinline
723cf_obj_to (SV *arg, type &var)
724{
725 sv_to (arg, var);
726 if (expect_false (!var))
727 croak ("must not pass invalid/null cf_obj here");
728}
729
730template<class object>
731static void noinline
732cf_obj_ornull_to (SV *arg, object *&var)
733{
734 if (SvOK (arg))
735 {
736 sv_to (arg, var);
737 if (expect_false (!var))
738 croak ("unable to convert perl object to C++ object");
739 }
740 else
741 var = 0;
742}
743
744//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
745
478static SV * 746static SV *
479newSVcfapi (int type, ...)
480{
481 SV *sv;
482
483 va_list ap;
484 va_start (ap, type);
485
486 switch (type)
487 {
488 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
489 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
490 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
491 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
492 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
493 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
494 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
495 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
496 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
497 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
498
499 default:
500 assert (("unhandled type in newSVcfapi", 0));
501 }
502
503 va_end (ap);
504
505 return sv;
506}
507
508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
509
510SV *
511registry (attachable *ext) 747registry (attachable *ext)
512{ 748{
513 if (!ext->cb) 749 if (!ext->cb)
514 ext->cb = newAV (); 750 ext->cb = newAV ();
515 751
516 return newRV_inc ((SV *)ext->cb); 752 return newRV_inc ((SV *)ext->cb);
517} 753}
518 754
519///////////////////////////////////////////////////////////////////////////// 755/////////////////////////////////////////////////////////////////////////////
520 756
521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
522{
523 return 0;
524}
525
526static CommArray_s rtn_cmd;
527
528static int
529runPluginCommand (object *obj, char *params)
530{
531 return -1;
532}
533
534extern "C" void *cfperl_getPluginProperty (int *type, ...)
535{
536 va_list args;
537 char *propname;
538 int i;
539 va_start (args, type);
540 propname = va_arg (args, char *);
541 //printf ("Property name: %s\n", propname);
542
543 if (!strcmp (propname, "command?"))
544 return NULL;
545 else if (!strcmp (propname, "Identification"))
546 {
547 va_end (args);
548 return (void *)PLUGIN_NAME;
549 }
550 else if (!strcmp (propname, "FullName"))
551 {
552 va_end (args);
553 return (void *)PLUGIN_VERSION;
554 }
555 else
556 va_end (args);
557
558 return NULL;
559}
560
561extern "C" int cfperl_postInitPlugin ()
562{
563 int hooktype = 1;
564 int rtype = 0;
565
566 cf_init_plugin (gethook);
567
568 return 0;
569}
570
571extern "C" int cfperl_closePlugin ()
572{
573 return 0;
574}
575
576void 757void
577cfperl_init () 758cfperl_init ()
578{ 759{
760 extern char **environ;
761
579 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 762 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
580 perl = perl_alloc (); 763 perl = perl_alloc ();
581 perl_construct (perl); 764 perl_construct (perl);
582 765
583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 766 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
584 767
585 char *argv[] = { 768 const char *argv[] = {
586 "", 769 settings.argv [0],
587 "-e" 770 "-e0"
588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
590 "unshift @INC, cf::datadir ();"
591 "require cf;"
592 }; 771 };
593 772
594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 773 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
774 || perl_run (perl))
595 { 775 {
596 printf ("unable to initialize perl-interpreter, aborting.\n"); 776 printf ("unable to initialize perl-interpreter, aborting.\n");
597 exit (EXIT_FAILURE); 777 exit (EXIT_FAILURE);
598 } 778 }
599}
600 779
780 eval_pv (
781 "#line 1 'cfperl init'\n"
782 "use EV ();\n" // required by bootstrap
783 "use Coro ();\n" // required by bootstrap
784 "cf->bootstrap;\n" // required for cf::datadir
785 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
786 "require cf;\n",
787 0
788 );
789
790 if (SvTRUE (ERRSV))
791 {
792 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
793 exit (EXIT_FAILURE);
794 }
795}
796
797void
601void cfperl_main () 798cfperl_main ()
602{ 799{
603 dSP; 800 dSP;
604 801
605 PUSHMARK (SP); 802 PUSHMARK (SP);
606 PUTBACK; 803 PUTBACK;
610void 807void
611attachable::instantiate () 808attachable::instantiate ()
612{ 809{
613 if (attach) 810 if (attach)
614 { 811 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 812 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
616 attach = 0; 813 attach = 0;
617 } 814 }
618} 815}
619 816
620void 817void
621attachable::reattach () 818attachable::reattach ()
622{ 819{
623 optimise (); 820 optimise ();
624 //TODO: check for _attachment's, very important for restarts 821 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 822 INVOKE_ATTACHABLE (REATTACH, this);
626} 823}
627 824
628static event_klass klass_of[NUM_EVENT_TYPES] = { 825static event_klass klass_of[NUM_EVENT_TYPES] = {
629# define def(type,name) KLASS_ ## type, 826# define def(type,name) KLASS_ ## type,
630# include "eventinc.h" 827# include "eventinc.h"
631# undef def 828# undef def
632}; 829};
633 830
634#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 831#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
635 832
636static void 833static void noinline
637gather_callbacks (AV *&callbacks, AV *registry, event_type event) 834gather_callbacks (AV *&callbacks, AV *registry, event_type event)
638{ 835{
639 // event must be in array 836 // event must be in array
640 if (event >= 0 && event <= AvFILLp (registry)) 837 if (event >= 0 && event <= AvFILLp (registry))
641 { 838 {
673} 870}
674 871
675void 872void
676global::gather_callbacks (AV *&callbacks, event_type event) const 873global::gather_callbacks (AV *&callbacks, event_type event) const
677{ 874{
678 ::gather_callbacks (callbacks, cb_object, event); 875 ::gather_callbacks (callbacks, cb_global, event);
679} 876}
680 877
681void 878void
682object::gather_callbacks (AV *&callbacks, event_type event) const 879object::gather_callbacks (AV *&callbacks, event_type event) const
683{ 880{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 881 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
685 { 882 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 883 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
687 884
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 885 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 886 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 } 887 }
691 888
727{ 924{
728 attachable::gather_callbacks (callbacks, event); 925 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event); 926 ::gather_callbacks (callbacks, cb_map, event);
730} 927}
731 928
929static void noinline
930_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
931{
932 for (int event = 0; event <= AvFILLp (registry); ++event)
933 {
934 SV *cbs_ = AvARRAY (registry)[event];
935
936 // element must be list of callback entries
937 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
938 {
939 AV *cbs = (AV *)SvRV (cbs_);
940
941 // no callback entries, no callbacks to call
942 if (AvFILLp (cbs) >= 0)
943 set.set (event);
944 }
945 }
946}
947
948// very slow and inefficient way to recalculate the global want bitsets
949static void
950_recalc_want ()
951{
952 ev_want_event.reset ();
953
954 _recalc_want (ev_want_event, cb_global);
955 _recalc_want (ev_want_event, cb_attachable);
956 _recalc_want (ev_want_event, cb_object);
957 _recalc_want (ev_want_event, cb_client);
958 _recalc_want (ev_want_event, cb_player);
959 _recalc_want (ev_want_event, cb_map);
960
961 ev_want_type.reset ();
962
963 for (int type = 0; type <= AvFILLp (cb_type); ++type)
964 {
965 SV *cbs_ = AvARRAY (cb_type)[type];
966
967 // element must be list of callback entries
968 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
969 {
970 AV *cbs = (AV *)SvRV (cbs_);
971
972 // no callback entries, no callbacks to call
973 if (AvFILLp (cbs) >= 0)
974 ev_want_type.set (type % NUM_TYPES);
975 }
976 }
977}
978
732bool 979bool
733attachable::invoke (event_type event, ...) 980attachable::invoke (event_type event, ...)
734{ 981{
735 data_type dt; 982 data_type dt;
736 va_list ap;
737
738 va_start (ap, event);
739 983
740 // callback call ordering should be: 984 // callback call ordering should be:
741 // 1. per-object callback 985 // 1. per-object callback
742 // 2. per-class object 986 // 2. per-class object
743 // 3. per-type callback 987 // 3. per-type callback
747 gather_callbacks (callbacks, event); 991 gather_callbacks (callbacks, event);
748 992
749 // short-circuit processing if no callbacks found/defined 993 // short-circuit processing if no callbacks found/defined
750 if (!callbacks) 994 if (!callbacks)
751 return 0; 995 return 0;
996
997 va_list ap;
998 va_start (ap, event);
752 999
753 CALL_BEGIN (3); 1000 CALL_BEGIN (3);
754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1001 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1002 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
756 1003
780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1027 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
781 } 1028 }
782 1029
783 va_end (ap); 1030 va_end (ap);
784 1031
785 CALL_CALL ("cf::do_invoke", G_SCALAR); 1032 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
786 count = count > 0 ? POPi : 0; 1033 count = count > 0 ? POPi : 0;
787 1034
788 CALL_END; 1035 CALL_END;
789 1036
790 return count; 1037 return count;
791} 1038}
792 1039
793SV * 1040static SV *
794cfperl_result (int idx) 1041cfperl_result (int idx)
795{ 1042{
796 AV *av = get_av ("cfperl::invoke_results", 0); 1043 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
797 if (!av) 1044 if (!av)
798 return &PL_sv_undef; 1045 return &PL_sv_undef;
799 1046
800 SV **sv = av_fetch (av, idx, 0); 1047 SV **sv = av_fetch (av, idx, 0);
801 if (!sv) 1048 if (!sv)
815{ 1062{
816 return SvNV (cfperl_result (idx)); 1063 return SvNV (cfperl_result (idx));
817} 1064}
818 1065
819///////////////////////////////////////////////////////////////////////////// 1066/////////////////////////////////////////////////////////////////////////////
1067// various c++ => perl glue functions
1068
1069void
1070cfperl_tick ()
1071{
1072 tick_pending = 1;
1073
1074 if (tick_inhibit)
1075 return;
1076
1077 tick_pending = 0;
1078
1079 dSP;
1080
1081 PUSHMARK (SP);
1082 PUTBACK;
1083 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1084
1085 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1086}
820 1087
821void 1088void
822cfperl_emergency_save () 1089cfperl_emergency_save ()
823{ 1090{
824 CALL_BEGIN (0); 1091 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID); 1092 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END; 1093 CALL_END;
827} 1094}
828 1095
1096void
1097cfperl_cleanup (int make_core)
1098{
1099 CALL_BEGIN (1);
1100 CALL_ARG (make_core);
1101 CALL_CALL ("cf::post_cleanup", G_VOID);
1102 CALL_END;
1103}
1104
1105void
1106cfperl_make_book (object *book, int level)
1107{
1108 CALL_BEGIN (2);
1109 CALL_ARG (book);
1110 CALL_ARG (level);
1111 CALL_CALL ("ext::books::make_book", G_VOID);
1112 CALL_END;
1113}
1114
1115void
1116cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1117{
1118 CALL_BEGIN (4);
1119 CALL_ARG (ns);
1120 CALL_ARG (type);
1121 CALL_ARG_SV (newSVpv_utf8 (msg));
1122 CALL_ARG (color);
1123 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1124 CALL_END;
1125}
1126
1127int
1128cfperl_can_merge (object *ob1, object *ob2)
1129{
1130 int can;
1131
1132 CALL_BEGIN (2);
1133 CALL_ARG (ob1);
1134 CALL_ARG (ob2);
1135 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1136 can = count && SvTRUE (TOPs);
1137 CALL_END;
1138
1139 return can;
1140}
1141
1142void
1143cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1144{
1145 CALL_BEGIN (4);
1146 CALL_ARG (ob);
1147 CALL_ARG (state);
1148 CALL_ARG (activator);
1149 CALL_ARG (originator);
1150 CALL_CALL ("cf::mapscript::activate", G_VOID);
1151 CALL_END;
1152}
1153
1154player *
1155player::find (const_utf8_string name)
1156{
1157 CALL_BEGIN (1);
1158 CALL_ARG (name);
1159 CALL_CALL ("cf::player::find", G_SCALAR);
1160
1161 player *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167}
1168
829maptile * 1169maptile *
1170find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1171{
1172 CALL_BEGIN (4);
1173 CALL_ARG (dirname);
1174 CALL_ARG (stylename);
1175 CALL_ARG (difficulty);
1176 CALL_ARG (recurse);
1177 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1178
1179 maptile *retval = 0;
1180 if (count) sv_to (POPs, retval);
1181
1182 CALL_END;
1183
1184 return retval;
1185}
1186
1187maptile *
830maptile::find_sync (const char *path, maptile *origin) 1188maptile::find_sync (const_utf8_string path, maptile *origin)
831{ 1189{
832 CALL_BEGIN (2); 1190 CALL_BEGIN (2);
833 CALL_ARG (path); 1191 CALL_ARG (path);
834 CALL_ARG (origin); 1192 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1193 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836 1194
837 maptile *retval; 1195 maptile *retval = 0;
838
839 if (count)
840 sv_to (POPs, retval); 1196 if (count) sv_to (POPs, retval);
841 else
842 retval = 0;
843 1197
844 CALL_END; 1198 CALL_END;
845 1199
846 return retval; 1200 return retval;
847} 1201}
848 1202
849maptile * 1203maptile *
850maptile::find_async (const char *path, maptile *origin) 1204maptile::find_async (const_utf8_string path, maptile *origin, bool load)
851{ 1205{
852 CALL_BEGIN (2); 1206 CALL_BEGIN (3);
853 CALL_ARG (path); 1207 CALL_ARG (path);
854 CALL_ARG (origin); 1208 CALL_ARG (origin);
1209 CALL_ARG (load);
855 CALL_CALL ("cf::map::find_async", G_SCALAR); 1210 CALL_CALL ("cf::map::find_async", G_SCALAR);
856 1211
857 maptile *retval; 1212 maptile *retval = 0;
858
859 if (count)
860 sv_to (POPs, retval); 1213 if (count) sv_to (POPs, retval);
861 else
862 retval = 0;
863 1214
864 CALL_END; 1215 CALL_END;
865 1216
866 return retval; 1217 return retval;
867} 1218}
870maptile::do_load_sync () 1221maptile::do_load_sync ()
871{ 1222{
872 CALL_BEGIN (1); 1223 CALL_BEGIN (1);
873 CALL_ARG (this); 1224 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1225 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END; 1226 CALL_END;
885} 1227}
886 1228
887void 1229void
888object::enter_exit (object *exit) 1230object::enter_exit (object *exit)
895 CALL_ARG (exit); 1237 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1238 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END; 1239 CALL_END;
898} 1240}
899 1241
1242void
1243object::player_goto (const_utf8_string path, int x, int y)
1244{
1245 if (type != PLAYER)
1246 return;
1247
1248 CALL_BEGIN (4);
1249 CALL_ARG (this);
1250 CALL_ARG (path);
1251 CALL_ARG (x);
1252 CALL_ARG (y);
1253 CALL_CALL ("cf::object::player::goto", G_VOID);
1254 CALL_END;
1255}
1256
1257const_utf8_string
1258object::ref () const
1259{
1260 if (type == PLAYER)
1261 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1262 else
1263 // TODO: should be able to save references within the same map, at least
1264 return 0;
1265}
1266
1267object *
1268object::deref (const_utf8_string ref)
1269{
1270 object *retval = 0;
1271
1272 if (ref)
1273 {
1274 CALL_BEGIN (1);
1275 CALL_ARG (ref);
1276 CALL_CALL ("cf::object::deref", G_SCALAR);
1277
1278 if (count)
1279 sv_to (POPs, retval);
1280
1281 CALL_END;
1282 }
1283
1284 return retval;
1285}
1286
1287void
1288log_backtrace (const_utf8_string msg)
1289{
1290#if HAVE_BACKTRACE
1291 void *addr [20];
1292 int size = backtrace (addr, 20);
1293
1294 CALL_BEGIN (size);
1295 CALL_ARG (msg);
1296 for (int i = 0; i < size; ++i)
1297 CALL_ARG ((IV)addr [i]);
1298 CALL_CALL ("cf::_log_backtrace", G_VOID);
1299 CALL_END;
1300#endif
1301}
1302
1303bool
1304is_match_expr (const_utf8_string expr)
1305{
1306 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1307}
1308
1309bool
1310match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1311{
1312 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1313 expr += sizeof ("match ") - 1;
1314
1315 CALL_BEGIN (5);
1316 CALL_ARG (expr);
1317 CALL_ARG (ob);
1318 CALL_ARG (self);
1319 CALL_ARG (source);
1320 CALL_ARG (originator);
1321 CALL_CALL (cv_cf_match_match, G_SCALAR);
1322
1323 bool matched = count && SvTRUE (TOPs);
1324
1325 CALL_END;
1326
1327 return matched;
1328}
1329
1330object *
1331match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1332{
1333 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1334 expr += sizeof ("match ") - 1;
1335
1336 CALL_BEGIN (5);
1337 CALL_ARG (expr);
1338 CALL_ARG (ob);
1339 CALL_ARG (self);
1340 CALL_ARG (source);
1341 CALL_ARG (originator);
1342 CALL_CALL (cv_cf_match_match, G_ARRAY);
1343
1344 object *one = 0;
1345
1346 if (count)
1347 sv_to (TOPs, one);
1348
1349 CALL_END;
1350
1351 return one;
1352}
1353
900///////////////////////////////////////////////////////////////////////////// 1354/////////////////////////////////////////////////////////////////////////////
901 1355
902struct EventAPI *watcher_base::GEventAPI; 1356struct EVAPI *evapi::GEVAPI;
903struct CoroAPI *coroapi::GCoroAPI; 1357struct CoroAPI *coroapi::GCoroAPI;
904 1358
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void 1359void
914iw::alloc () 1360coroapi::do_cede_to_tick ()
915{ 1361{
916 pe = GEventAPI->new_idle (0, 0); 1362 cede_pending = 0;
917 1363 cede ();
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921} 1364}
922 1365
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void 1366void
930iow::alloc () 1367coroapi::wait_for_tick ()
931{ 1368{
932 pe = GEventAPI->new_io (0, 0); 1369 CALL_BEGIN (0);
933 1370 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
934 WaREENTRANT_off (pe); 1371 CALL_END;
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940} 1372}
941 1373
942void 1374void
943iow::fd (int fd) 1375coroapi::wait_for_tick_begin ()
944{ 1376{
945 pe->fd = fd; 1377 CALL_BEGIN (0);
946} 1378 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
947 1379 CALL_END;
948int
949iow::poll ()
950{
951 return pe->poll;
952} 1380}
953 1381
954void 1382void
955iow::poll (int events) 1383iow::poll (int events)
956{ 1384{
957 if (pe->poll != events) 1385 if (events != this->events)
958 { 1386 {
1387 int active = ev_is_active ((ev_io *)this);
959 if (pe->poll) stop (); 1388 if (active) stop ();
960 pe->poll = events; 1389 ev_io_set ((ev_io *)this, fd, events);
961 if (pe->poll) start (); 1390 if (active) start ();
962 } 1391 }
963} 1392}
964 1393
965void 1394static void
966_connect_to_perl () 1395_connect_to_perl_1 ()
967{ 1396{
968 stash_cf = gv_stashpv ("cf" , 1); 1397 stash_cf = gv_stashpv ("cf", 1);
969 1398
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1399 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1400 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1401 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1402 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1403 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1404 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1405 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1406 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1407 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1408 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1409 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1410 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
979 1411
980 sv_runtime = get_sv ("cf::RUNTIME", 1); 1412 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
981 sv_upgrade (sv_runtime, SVt_NV); 1413 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1414 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1415 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1416 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
982 1417
983 cb_global = get_av ("cf::CB_GLOBAL", 1); 1418 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1419 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1); 1420 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1); 1421 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1); 1422 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1); 1423 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1); 1424 cb_map = get_av ("cf::CB_MAP" , 1);
990} 1425}
991 1426
1427static void
1428_connect_to_perl_2 ()
1429{
1430 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1431 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1432 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1433 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1434 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1435}
1436
992MODULE = cf PACKAGE = cf PREFIX = cf_ 1437MODULE = cf PACKAGE = cf PREFIX = cf_
993 1438
994BOOT: 1439BOOT:
995{ 1440{
1441 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1442 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1443
996 _connect_to_perl (); 1444 _connect_to_perl_1 ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000 1445
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1446 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1447
1448 //{
1449 // require_pv ("Time::HiRes");
1450 //
1451 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1452 // if (!svp) croak ("Time::HiRes is required");
1453 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1454 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1455 //}
1002 1456
1003 static const struct { 1457 static const struct {
1004 const char *name; 1458 const char *name;
1005 IV iv; 1459 IV iv;
1006 } *civ, const_iv[] = { 1460 } *civ, const_iv[] = {
1007# define const_iv(name) { # name, (IV)name }, 1461# define const_iv(name) { # name, (IV)name },
1008 const_iv (llevError) 1462# include "const_iv.h"
1009 const_iv (llevInfo) 1463# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1010 const_iv (llevDebug) 1464# include "attackinc.h"
1011 const_iv (llevMonster) 1465# undef def
1466# define def(uc, flags) const_iv (SK_ ## uc)
1467# include "skillinc.h"
1468# undef def
1469# define def(name, use, nonuse) const_iv (body_ ## name)
1470# include "slotinc.h"
1471# undef def
1472
1473 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1012 1474
1013 const_iv (MAX_TIME) 1475 const_iv (MAX_TIME)
1014 const_iv (PLAYER)
1015 const_iv (TRANSPORT)
1016 const_iv (ROD)
1017 const_iv (TREASURE)
1018 const_iv (POTION)
1019 const_iv (FOOD)
1020 const_iv (POISON)
1021 const_iv (BOOK)
1022 const_iv (CLOCK) 1476 const_iv (MAXSOCKBUF)
1023 const_iv (ARROW)
1024 const_iv (BOW)
1025 const_iv (WEAPON)
1026 const_iv (ARMOUR)
1027 const_iv (PEDESTAL)
1028 const_iv (ALTAR)
1029 const_iv (LOCKED_DOOR)
1030 const_iv (SPECIAL_KEY)
1031 const_iv (MAP)
1032 const_iv (DOOR)
1033 const_iv (KEY)
1034 const_iv (TIMED_GATE)
1035 const_iv (TRIGGER)
1036 const_iv (GRIMREAPER)
1037 const_iv (MAGIC_EAR)
1038 const_iv (TRIGGER_BUTTON)
1039 const_iv (TRIGGER_ALTAR)
1040 const_iv (TRIGGER_PEDESTAL)
1041 const_iv (SHIELD)
1042 const_iv (HELMET)
1043 const_iv (HORN)
1044 const_iv (MONEY)
1045 const_iv (CLASS)
1046 const_iv (GRAVESTONE)
1047 const_iv (AMULET)
1048 const_iv (PLAYERMOVER)
1049 const_iv (TELEPORTER)
1050 const_iv (CREATOR)
1051 const_iv (SKILL)
1052 const_iv (EARTHWALL)
1053 const_iv (GOLEM)
1054 const_iv (THROWN_OBJ)
1055 const_iv (BLINDNESS)
1056 const_iv (GOD)
1057 const_iv (DETECTOR)
1058 const_iv (TRIGGER_MARKER)
1059 const_iv (DEAD_OBJECT)
1060 const_iv (DRINK)
1061 const_iv (MARKER)
1062 const_iv (HOLY_ALTAR)
1063 const_iv (PLAYER_CHANGER)
1064 const_iv (BATTLEGROUND)
1065 const_iv (PEACEMAKER)
1066 const_iv (GEM)
1067 const_iv (FIREWALL)
1068 const_iv (ANVIL)
1069 const_iv (CHECK_INV)
1070 const_iv (MOOD_FLOOR)
1071 const_iv (EXIT)
1072 const_iv (ENCOUNTER)
1073 const_iv (SHOP_FLOOR)
1074 const_iv (SHOP_MAT)
1075 const_iv (RING)
1076 const_iv (FLOOR)
1077 const_iv (FLESH)
1078 const_iv (INORGANIC)
1079 const_iv (SKILL_TOOL)
1080 const_iv (LIGHTER)
1081 const_iv (BUILDABLE_WALL)
1082 const_iv (MISC_OBJECT)
1083 const_iv (LAMP)
1084 const_iv (DUPLICATOR)
1085 const_iv (SPELLBOOK)
1086 const_iv (CLOAK)
1087 const_iv (SPINNER)
1088 const_iv (GATE)
1089 const_iv (BUTTON)
1090 const_iv (CF_HANDLE)
1091 const_iv (HOLE)
1092 const_iv (TRAPDOOR)
1093 const_iv (SIGN)
1094 const_iv (BOOTS)
1095 const_iv (GLOVES)
1096 const_iv (SPELL)
1097 const_iv (SPELL_EFFECT)
1098 const_iv (CONVERTER)
1099 const_iv (BRACERS)
1100 const_iv (POISONING)
1101 const_iv (SAVEBED)
1102 const_iv (WAND)
1103 const_iv (SCROLL)
1104 const_iv (DIRECTOR)
1105 const_iv (GIRDLE)
1106 const_iv (FORCE)
1107 const_iv (POTION_EFFECT)
1108 const_iv (EVENT_CONNECTOR)
1109 const_iv (CLOSE_CON)
1110 const_iv (CONTAINER)
1111 const_iv (ARMOUR_IMPROVER)
1112 const_iv (WEAPON_IMPROVER)
1113 const_iv (SKILLSCROLL)
1114 const_iv (DEEP_SWAMP)
1115 const_iv (IDENTIFY_ALTAR)
1116 const_iv (MENU)
1117 const_iv (RUNE)
1118 const_iv (TRAP)
1119 const_iv (POWER_CRYSTAL)
1120 const_iv (CORPSE)
1121 const_iv (DISEASE)
1122 const_iv (SYMPTOM)
1123 const_iv (BUILDER)
1124 const_iv (MATERIAL)
1125 const_iv (ITEM_TRANSFORMER)
1126 1477
1127 const_iv (NUM_SUBTYPES) 1478 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1479 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1128 1480
1129 const_iv (ST_BD_BUILD) 1481 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1130 const_iv (ST_BD_REMOVE)
1131 1482
1132 const_iv (ST_MAT_FLOOR) 1483 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1133 const_iv (ST_MAT_WALL) 1484 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1134 const_iv (ST_MAT_ITEM)
1135
1136 const_iv (AT_PHYSICAL)
1137 const_iv (AT_MAGIC)
1138 const_iv (AT_FIRE)
1139 const_iv (AT_ELECTRICITY)
1140 const_iv (AT_COLD)
1141 const_iv (AT_CONFUSION)
1142 const_iv (AT_ACID)
1143 const_iv (AT_DRAIN)
1144 const_iv (AT_WEAPONMAGIC)
1145 const_iv (AT_GHOSTHIT)
1146 const_iv (AT_POISON)
1147 const_iv (AT_SLOW)
1148 const_iv (AT_PARALYZE)
1149 const_iv (AT_TURN_UNDEAD)
1150 const_iv (AT_FEAR)
1151 const_iv (AT_CANCELLATION)
1152 const_iv (AT_DEPLETE)
1153 const_iv (AT_DEATH)
1154 const_iv (AT_CHAOS)
1155 const_iv (AT_COUNTERSPELL)
1156 const_iv (AT_GODPOWER)
1157 const_iv (AT_HOLYWORD)
1158 const_iv (AT_BLIND)
1159 const_iv (AT_INTERNAL)
1160 const_iv (AT_LIFE_STEALING)
1161 const_iv (AT_DISEASE)
1162
1163 const_iv (WEAP_HIT)
1164 const_iv (WEAP_SLASH)
1165 const_iv (WEAP_PIERCE)
1166 const_iv (WEAP_CLEAVE)
1167 const_iv (WEAP_SLICE)
1168 const_iv (WEAP_STAB)
1169 const_iv (WEAP_WHIP)
1170 const_iv (WEAP_CRUSH)
1171 const_iv (WEAP_BLUD)
1172
1173 const_iv (FLAG_ALIVE)
1174 const_iv (FLAG_WIZ)
1175 const_iv (FLAG_REMOVED)
1176 const_iv (FLAG_FREED)
1177 const_iv (FLAG_WAS_WIZ)
1178 const_iv (FLAG_APPLIED)
1179 const_iv (FLAG_UNPAID)
1180 const_iv (FLAG_USE_SHIELD)
1181 const_iv (FLAG_NO_PICK)
1182 const_iv (FLAG_ANIMATE)
1183 const_iv (FLAG_MONSTER)
1184 const_iv (FLAG_FRIENDLY)
1185 const_iv (FLAG_GENERATOR)
1186 const_iv (FLAG_IS_THROWN)
1187 const_iv (FLAG_AUTO_APPLY)
1188 const_iv (FLAG_PLAYER_SOLD)
1189 const_iv (FLAG_SEE_INVISIBLE)
1190 const_iv (FLAG_CAN_ROLL)
1191 const_iv (FLAG_OVERLAY_FLOOR)
1192 const_iv (FLAG_IS_TURNABLE)
1193 const_iv (FLAG_IS_USED_UP)
1194 const_iv (FLAG_IDENTIFIED)
1195 const_iv (FLAG_REFLECTING)
1196 const_iv (FLAG_CHANGING)
1197 const_iv (FLAG_SPLITTING)
1198 const_iv (FLAG_HITBACK)
1199 const_iv (FLAG_STARTEQUIP)
1200 const_iv (FLAG_BLOCKSVIEW)
1201 const_iv (FLAG_UNDEAD)
1202 const_iv (FLAG_SCARED)
1203 const_iv (FLAG_UNAGGRESSIVE)
1204 const_iv (FLAG_REFL_MISSILE)
1205 const_iv (FLAG_REFL_SPELL)
1206 const_iv (FLAG_NO_MAGIC)
1207 const_iv (FLAG_NO_FIX_PLAYER)
1208 const_iv (FLAG_IS_LIGHTABLE)
1209 const_iv (FLAG_TEAR_DOWN)
1210 const_iv (FLAG_RUN_AWAY)
1211 const_iv (FLAG_PICK_UP)
1212 const_iv (FLAG_UNIQUE)
1213 const_iv (FLAG_NO_DROP)
1214 const_iv (FLAG_WIZCAST)
1215 const_iv (FLAG_CAST_SPELL)
1216 const_iv (FLAG_USE_SCROLL)
1217 const_iv (FLAG_USE_RANGE)
1218 const_iv (FLAG_USE_BOW)
1219 const_iv (FLAG_USE_ARMOUR)
1220 const_iv (FLAG_USE_WEAPON)
1221 const_iv (FLAG_USE_RING)
1222 const_iv (FLAG_READY_RANGE)
1223 const_iv (FLAG_READY_BOW)
1224 const_iv (FLAG_XRAYS)
1225 const_iv (FLAG_NO_APPLY)
1226 const_iv (FLAG_IS_FLOOR)
1227 const_iv (FLAG_LIFESAVE)
1228 const_iv (FLAG_NO_STRENGTH)
1229 const_iv (FLAG_SLEEP)
1230 const_iv (FLAG_STAND_STILL)
1231 const_iv (FLAG_RANDOM_MOVE)
1232 const_iv (FLAG_ONLY_ATTACK)
1233 const_iv (FLAG_CONFUSED)
1234 const_iv (FLAG_STEALTH)
1235 const_iv (FLAG_WIZPASS)
1236 const_iv (FLAG_IS_LINKED)
1237 const_iv (FLAG_CURSED)
1238 const_iv (FLAG_DAMNED)
1239 const_iv (FLAG_SEE_ANYWHERE)
1240 const_iv (FLAG_KNOWN_MAGICAL)
1241 const_iv (FLAG_KNOWN_CURSED)
1242 const_iv (FLAG_CAN_USE_SKILL)
1243 const_iv (FLAG_BEEN_APPLIED)
1244 const_iv (FLAG_READY_SCROLL)
1245 const_iv (FLAG_USE_ROD)
1246 const_iv (FLAG_USE_HORN)
1247 const_iv (FLAG_MAKE_INVIS)
1248 const_iv (FLAG_INV_LOCKED)
1249 const_iv (FLAG_IS_WOODED)
1250 const_iv (FLAG_IS_HILLY)
1251 const_iv (FLAG_READY_SKILL)
1252 const_iv (FLAG_READY_WEAPON)
1253 const_iv (FLAG_NO_SKILL_IDENT)
1254 const_iv (FLAG_BLIND)
1255 const_iv (FLAG_SEE_IN_DARK)
1256 const_iv (FLAG_IS_CAULDRON)
1257 const_iv (FLAG_NO_STEAL)
1258 const_iv (FLAG_ONE_HIT)
1259 const_iv (FLAG_CLIENT_SENT)
1260 const_iv (FLAG_BERSERK)
1261 const_iv (FLAG_NEUTRAL)
1262 const_iv (FLAG_NO_ATTACK)
1263 const_iv (FLAG_NO_DAMAGE)
1264 const_iv (FLAG_OBJ_ORIGINAL)
1265 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1266 const_iv (FLAG_ACTIVATE_ON_PUSH)
1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1268 const_iv (FLAG_IS_WATER)
1269 const_iv (FLAG_CONTENT_ON_GEN)
1270 const_iv (FLAG_IS_A_TEMPLATE)
1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1273 const_iv (FLAG_NO_MAP_SAVE)
1274
1275 const_iv (NDI_BLACK)
1276 const_iv (NDI_WHITE)
1277 const_iv (NDI_NAVY)
1278 const_iv (NDI_RED)
1279 const_iv (NDI_ORANGE)
1280 const_iv (NDI_BLUE)
1281 const_iv (NDI_DK_ORANGE)
1282 const_iv (NDI_GREEN)
1283 const_iv (NDI_LT_GREEN)
1284 const_iv (NDI_GREY)
1285 const_iv (NDI_BROWN)
1286 const_iv (NDI_GOLD)
1287 const_iv (NDI_TAN)
1288 const_iv (NDI_MAX_COLOR)
1289 const_iv (NDI_COLOR_MASK)
1290 const_iv (NDI_UNIQUE)
1291 const_iv (NDI_ALL)
1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1306 const_iv (F_APPLIED)
1307 const_iv (F_LOCATION)
1308 const_iv (F_UNPAID)
1309 const_iv (F_MAGIC)
1310 const_iv (F_CURSED)
1311 const_iv (F_DAMNED)
1312 const_iv (F_OPEN)
1313 const_iv (F_NOPICK)
1314 const_iv (F_LOCKED) 1485 const_iv (F_LOCKED)
1315 1486
1316 const_iv (F_BUY) 1487 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1317 const_iv (F_SHOP) 1488 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1318 const_iv (F_SELL)
1319 1489
1320 const_iv (P_BLOCKSVIEW) 1490 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1321 const_iv (P_PLAYER)
1322 const_iv (P_NO_MAGIC)
1323 const_iv (P_IS_ALIVE)
1324 const_iv (P_NO_CLERIC)
1325 const_iv (P_OUT_OF_MAP)
1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1328 1491
1329 const_iv (UP_OBJ_INSERT) 1492 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1330 const_iv (UP_OBJ_REMOVE) 1493 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1331 const_iv (UP_OBJ_CHANGE)
1332 const_iv (UP_OBJ_FACE)
1333 1494
1334 const_iv (INS_NO_MERGE) 1495 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1335 const_iv (INS_ABOVE_FLOOR_ONLY) 1496 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1336 const_iv (INS_NO_WALK_ON)
1337 const_iv (INS_ON_TOP)
1338 const_iv (INS_BELOW_ORIGINATOR)
1339 const_iv (INS_MAP_LOAD)
1340 1497
1341 const_iv (WILL_APPLY_HANDLE) 1498 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1342 const_iv (WILL_APPLY_TREASURE)
1343 const_iv (WILL_APPLY_EARTHWALL)
1344 const_iv (WILL_APPLY_DOOR)
1345 const_iv (WILL_APPLY_FOOD)
1346 1499
1347 const_iv (SAVE_MODE) 1500 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1348 const_iv (SAVE_DIR_MODE)
1349
1350 const_iv (M_PAPER)
1351 const_iv (M_IRON)
1352 const_iv (M_GLASS)
1353 const_iv (M_LEATHER)
1354 const_iv (M_WOOD)
1355 const_iv (M_ORGANIC)
1356 const_iv (M_STONE)
1357 const_iv (M_CLOTH)
1358 const_iv (M_ADAMANT)
1359 const_iv (M_LIQUID)
1360 const_iv (M_SOFT_METAL)
1361 const_iv (M_BONE)
1362 const_iv (M_ICE)
1363 const_iv (M_SPECIAL)
1364
1365 const_iv (SK_EXP_ADD_SKILL)
1366 const_iv (SK_EXP_TOTAL)
1367 const_iv (SK_EXP_NONE)
1368 const_iv (SK_SUBTRACT_SKILL_EXP)
1369 const_iv (SK_EXP_SKILL_ONLY)
1370
1371 const_iv (SK_LOCKPICKING)
1372 const_iv (SK_HIDING)
1373 const_iv (SK_SMITHERY)
1374 const_iv (SK_BOWYER)
1375 const_iv (SK_JEWELER)
1376 const_iv (SK_ALCHEMY)
1377 const_iv (SK_STEALING)
1378 const_iv (SK_LITERACY)
1379 const_iv (SK_BARGAINING)
1380 const_iv (SK_JUMPING)
1381 const_iv (SK_DET_MAGIC)
1382 const_iv (SK_ORATORY)
1383 const_iv (SK_SINGING)
1384 const_iv (SK_DET_CURSE)
1385 const_iv (SK_FIND_TRAPS)
1386 const_iv (SK_MEDITATION)
1387 const_iv (SK_PUNCHING)
1388 const_iv (SK_FLAME_TOUCH)
1389 const_iv (SK_KARATE)
1390 const_iv (SK_CLIMBING)
1391 const_iv (SK_WOODSMAN)
1392 const_iv (SK_INSCRIPTION)
1393 const_iv (SK_ONE_HANDED_WEAPON)
1394 const_iv (SK_MISSILE_WEAPON)
1395 const_iv (SK_THROWING)
1396 const_iv (SK_USE_MAGIC_ITEM)
1397 const_iv (SK_DISARM_TRAPS)
1398 const_iv (SK_SET_TRAP)
1399 const_iv (SK_THAUMATURGY)
1400 const_iv (SK_PRAYING)
1401 const_iv (SK_CLAWING)
1402 const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING)
1404 const_iv (SK_PYROMANCY)
1405 const_iv (SK_EVOCATION)
1406 const_iv (SK_SORCERY)
1407 const_iv (SK_TWO_HANDED_WEAPON)
1408 const_iv (SK_SPARK_TOUCH)
1409 const_iv (SK_SHIVER)
1410 const_iv (SK_ACID_SPLASH)
1411 const_iv (SK_POISON_NAIL)
1412
1413 const_iv (SOUND_NEW_PLAYER)
1414 const_iv (SOUND_FIRE_ARROW)
1415 const_iv (SOUND_LEARN_SPELL)
1416 const_iv (SOUND_FUMBLE_SPELL)
1417 const_iv (SOUND_WAND_POOF)
1418 const_iv (SOUND_OPEN_DOOR)
1419 const_iv (SOUND_PUSH_PLAYER)
1420 const_iv (SOUND_PLAYER_HITS1)
1421 const_iv (SOUND_PLAYER_HITS2)
1422 const_iv (SOUND_PLAYER_HITS3)
1423 const_iv (SOUND_PLAYER_HITS4)
1424 const_iv (SOUND_PLAYER_IS_HIT1)
1425 const_iv (SOUND_PLAYER_IS_HIT2)
1426 const_iv (SOUND_PLAYER_IS_HIT3)
1427 const_iv (SOUND_PLAYER_KILLS)
1428 const_iv (SOUND_PET_IS_KILLED)
1429 const_iv (SOUND_PLAYER_DIES)
1430 const_iv (SOUND_OB_EVAPORATE)
1431 const_iv (SOUND_OB_EXPLODE)
1432 const_iv (SOUND_CLOCK)
1433 const_iv (SOUND_TURN_HANDLE)
1434 const_iv (SOUND_FALL_HOLE)
1435 const_iv (SOUND_DRINK_POISON)
1436 const_iv (SOUND_CAST_SPELL_0)
1437
1438 const_iv (PREFER_LOW)
1439 const_iv (PREFER_HIGH)
1440
1441 const_iv (ATNR_PHYSICAL)
1442 const_iv (ATNR_MAGIC)
1443 const_iv (ATNR_FIRE)
1444 const_iv (ATNR_ELECTRICITY)
1445 const_iv (ATNR_COLD)
1446 const_iv (ATNR_CONFUSION)
1447 const_iv (ATNR_ACID)
1448 const_iv (ATNR_DRAIN)
1449 const_iv (ATNR_WEAPONMAGIC)
1450 const_iv (ATNR_GHOSTHIT)
1451 const_iv (ATNR_POISON)
1452 const_iv (ATNR_SLOW)
1453 const_iv (ATNR_PARALYZE)
1454 const_iv (ATNR_TURN_UNDEAD)
1455 const_iv (ATNR_FEAR)
1456 const_iv (ATNR_CANCELLATION)
1457 const_iv (ATNR_DEPLETE)
1458 const_iv (ATNR_DEATH)
1459 const_iv (ATNR_CHAOS)
1460 const_iv (ATNR_COUNTERSPELL)
1461 const_iv (ATNR_GODPOWER)
1462 const_iv (ATNR_HOLYWORD)
1463 const_iv (ATNR_BLIND)
1464 const_iv (ATNR_INTERNAL)
1465 const_iv (ATNR_LIFE_STEALING)
1466 const_iv (ATNR_DISEASE)
1467
1468 const_iv (MAP_IN_MEMORY)
1469 const_iv (MAP_SWAPPED)
1470 const_iv (MAP_LOADING)
1471 const_iv (MAP_SAVING)
1472
1473 const_iv (KLASS_ATTACHABLE)
1474 const_iv (KLASS_GLOBAL)
1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1477 const_iv (KLASS_PLAYER)
1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1519 }; 1501 };
1520 1502
1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1503 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1504 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1523 1505
1524 static const struct { 1506 static const struct {
1525 const char *name; 1507 const char *name;
1526 int skip; 1508 int skip;
1532# undef def 1514# undef def
1533 }; 1515 };
1534 1516
1535 AV *av = get_av ("cf::EVENT", 1); 1517 AV *av = get_av ("cf::EVENT", 1);
1536 1518
1537 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1519 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1538 { 1520 {
1539 AV *event = newAV (); 1521 AV *event = newAV ();
1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1522 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1541 av_push (event, newSViv (eiv->klass)); 1523 av_push (event, newSViv (eiv->klass));
1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1524 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1525 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1544 } 1526 }
1545}
1546 1527
1528 // used by autogenerated BOOT sections from genacc
1529 av_reflect = get_av ("cf::REFLECT", 1);
1530}
1531
1532void _gv_clear (SV *gv)
1533 CODE:
1534 assert (SvTYPE (gv) == SVt_PVGV);
1535# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544# undef f
1545
1547void _connect_to_perl () 1546void _connect_to_perl_1 ()
1548 1547
1548void _connect_to_perl_2 ()
1549
1550void _recalc_want ()
1551
1552# not used by default anymore
1549void _global_reattach () 1553void _global_reattach ()
1550 CODE: 1554 CODE:
1551{ 1555{
1552 // reattach to all attachable objects in the game. 1556 // reattach to all attachable objects in the game.
1553 for_all_clients (ns) 1557 for_all_clients (ns)
1554 ns->reattach (); 1558 ns->reattach ();
1555 1559
1556 for_all_players (pl)
1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op) 1560 for_all_objects (op)
1564 op->reattach (); 1561 op->reattach ();
1565} 1562}
1566 1563
1564void init_anim ()
1565
1566void init_globals ()
1567
1568void init_attackmess ()
1569
1570void init_dynamic ()
1571
1572void load_settings ()
1573
1574void reload_exp_table ()
1575
1576void reload_materials ()
1577
1578void init_uuid ()
1579 CODE:
1580 UUID::init ();
1581
1582void init_signals ()
1583
1584void init_skills ()
1585
1586void init_beforeplay ()
1587
1588void evthread_start (int aiofd)
1589
1590void cede_to_tick ()
1591 CODE:
1592 coroapi::cede_to_tick ();
1593
1594NV till_tick ()
1595 CODE:
1596 RETVAL = SvNVX (sv_next_tick) - now ();
1597 OUTPUT:
1598 RETVAL
1599
1600int tick_inhibit ()
1601 CODE:
1602 RETVAL = tick_inhibit;
1603 OUTPUT:
1604 RETVAL
1605
1606void tick_inhibit_inc ()
1607 CODE:
1608 ++tick_inhibit;
1609
1610void tick_inhibit_dec ()
1611 CODE:
1612 if (!--tick_inhibit)
1613 if (tick_pending)
1614 {
1615 ev_async_send (EV_DEFAULT, &tick_watcher);
1616 coroapi::cede ();
1617 }
1618
1619void one_tick ()
1620 CODE:
1621{
1622 ev_now_update (EV_DEFAULT);
1623 NOW = ev_now (EV_DEFAULT);
1624 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1625 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1626 runtime = SvNVX (sv_runtime);
1627
1628 one_tick ();
1629
1630 ++server_tick;
1631 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1632
1633 ev_now_update (EV_DEFAULT);
1634 NOW = ev_now (EV_DEFAULT);
1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636
1637 runtime += TICK;
1638 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1639}
1640
1567NV floor (NV x) 1641NV floor (NV x)
1568 1642
1569NV ceil (NV x) 1643NV ceil (NV x)
1570 1644
1571NV rndm (...) 1645NV rndm (...)
1646 ALIAS:
1647 rmg_rndm = 1
1572 CODE: 1648 CODE:
1649{
1650 rand_gen &gen = ix ? rmg_rndm : rndm;
1573 switch (items) 1651 switch (items)
1574 { 1652 {
1575 case 0: RETVAL = rndm (); break; 1653 case 0: RETVAL = gen (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1654 case 1: RETVAL = gen (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1655 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break; 1656 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1579 } 1657 }
1658}
1580 OUTPUT: 1659 OUTPUT:
1581 RETVAL 1660 RETVAL
1582 1661
1583void server_tick () 1662NV clamp (NV value, NV min_value, NV max_value)
1584 CODE: 1663 CODE:
1585 runtime = SvNVx (sv_runtime); 1664 RETVAL = clamp (value, min_value, max_value);
1586 server_tick (); 1665 OUTPUT:
1666 RETVAL
1587 1667
1588void 1668NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1589LOG (int level, char *msg) 1669 CODE:
1670 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1671 OUTPUT:
1672 RETVAL
1673
1674const char *ordinal (int i)
1675
1676void weaken (...)
1677 PROTOTYPE: @
1678 CODE:
1679 while (items > 0)
1680 sv_rvweaken (ST (--items));
1681
1682void log_suspend ()
1683
1684void log_resume ()
1685
1686void log_backtrace (utf8_string msg)
1687
1688void LOG (int flags, utf8_string msg)
1590 PROTOTYPE: $$ 1689 PROTOTYPE: $$
1591 C_ARGS: (LogLevel)level, "%s", msg 1690 C_ARGS: flags, "%s", msg
1592 1691
1593char *path_combine (char *base, char *path) 1692octet_string path_combine (octet_string base, octet_string path)
1594 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1595 1694
1596char *path_combine_and_normalize (char *base, char *path) 1695octet_string path_combine_and_normalize (octet_string base, octet_string path)
1597 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1598 1697
1599const char *
1600get_maps_directory (char *path)
1601 PROTOTYPE: $
1602 ALIAS: maps_directory = 0
1603 CODE:
1604 RETVAL = create_pathname (path);
1605 OUTPUT: RETVAL
1606
1607void 1698void
1608sub_generation_inc () 1699sub_generation_inc ()
1609 CODE: 1700 CODE:
1610 PL_sub_generation++; 1701 PL_sub_generation++;
1611 1702
1612char * 1703const_octet_string
1613mapdir () 1704mapdir ()
1614 PROTOTYPE: 1705 PROTOTYPE:
1615 ALIAS: 1706 ALIAS:
1616 mapdir = 0 1707 mapdir = 0
1617 uniquedir = 1 1708 uniquedir = 1
1633 } 1724 }
1634 OUTPUT: RETVAL 1725 OUTPUT: RETVAL
1635 1726
1636void abort () 1727void abort ()
1637 1728
1729void reset_signals ()
1730
1638void fork_abort (char *cause = "cf::fork_abort") 1731void fork_abort (const_octet_string cause = "cf::fork_abort")
1639 1732
1640void cleanup (const char *cause, bool make_core = false) 1733void cleanup (const_octet_string cause, bool make_core = false)
1641 1734
1642void emergency_save () 1735void emergency_save ()
1643 1736
1644UV sv_2watcher (SV *w) 1737void _exit (int status = EXIT_SUCCESS)
1738
1739#if _POSIX_MEMLOCK
1740
1741int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1742 INIT:
1743#if __GLIBC__
1744 mallopt (M_TOP_PAD, 1024 * 1024);
1745 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1746 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1747 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1748 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1749#endif
1750
1751int munlockall ()
1752
1753#endif
1754
1755int
1756malloc_trim (IV pad = 0)
1757
1758void
1759mallinfo ()
1645 CODE: 1760 PPCODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1761{
1762#if __GLIBC__
1763 struct mallinfo mai = mallinfo ();
1764 EXTEND (SP, 10*2);
1765 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1766 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1767 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1768 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1770 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1771 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1773 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1775#endif
1776 EXTEND (SP, 5*2);
1777 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1778 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1780 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1781 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1782}
1783
1784int find_animation (utf8_string text)
1785 PROTOTYPE: $
1786
1787int random_roll (int min, int max, object *op, int goodbad);
1788
1789const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1790
1791int exp_to_level (val64 exp)
1792
1793val64 level_to_min_exp (int level)
1794
1795SV *
1796attacktype_name (int atnr)
1797 CODE:
1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1799 ? newSVpv (attacktype_name [atnr], 0)
1800 : &PL_sv_undef;
1801 OUTPUT: RETVAL
1802
1803SV *
1804attacktype_desc (int atnr)
1805 CODE:
1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (attacktype_desc [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811SV *
1812resist_plus (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (resist_plus [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819SV *
1820change_resist_msg (int atnr)
1821 CODE:
1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (change_resist_msg [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827UUID
1828uuid_cur ()
1829 CODE:
1830 RETVAL = UUID::cur;
1647 OUTPUT: 1831 OUTPUT:
1648 RETVAL 1832 RETVAL
1649 1833
1650void _exit (int status = 0) 1834UUID
1651 1835uuid_gen ()
1652#if _POSIX_MEMLOCK 1836 CODE:
1653 1837 RETVAL = UUID::gen ();
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1838 OUTPUT:
1655
1656int munlockall ()
1657
1658#endif
1659
1660int find_animation (char *text)
1661 PROTOTYPE: $
1662
1663int random_roll (int min, int max, object *op, int goodbad);
1664
1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1666
1667int
1668exp_to_level (val64 exp)
1669 CODE:
1670{
1671 int i = 0;
1672
1673 RETVAL = settings.max_level;
1674
1675 for (i = 1; i <= settings.max_level; i++)
1676 {
1677 if (levels[i] > exp)
1678 {
1679 RETVAL = i - 1;
1680 break;
1681 }
1682 }
1683}
1684 OUTPUT: RETVAL 1839 RETVAL
1685 1840
1686val64 1841val64
1687level_to_min_exp (int level) 1842uuid_seq (UUID uuid)
1688 CODE: 1843 CODE:
1689 if (level > settings.max_level) 1844 RETVAL = uuid.seq;
1690 RETVAL = levels[settings.max_level]; 1845 OUTPUT:
1691 else if (level < 1)
1692 RETVAL = 0; 1846 RETVAL
1693 else 1847
1694 RETVAL = levels[level]; 1848UUID
1849uuid_str (val64 seq)
1850 CODE:
1851 RETVAL.seq = seq;
1852 OUTPUT:
1695 OUTPUT: RETVAL 1853 RETVAL
1696 1854
1697SV * 1855void
1698resistance_to_string (int atnr) 1856coin_names ()
1699 CODE: 1857 PPCODE:
1700 if (atnr >= 0 && atnr < NROFATTACKS) 1858 EXTEND (SP, NUM_COINS);
1701 RETVAL = newSVpv (resist_plus[atnr], 0); 1859 for (int i = 0; i < NUM_COINS; ++i)
1702 else 1860 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1703 XSRETURN_UNDEF; 1861
1704 OUTPUT: RETVAL 1862void
1863coin_archetypes ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1868
1869bool
1870load_resource_file_ (octet_string filename)
1871
1872void
1873fix_weight ()
1705 1874
1706MODULE = cf PACKAGE = cf::attachable 1875MODULE = cf PACKAGE = cf::attachable
1707 1876
1708int 1877int
1709valid (SV *obj) 1878valid (SV *obj)
1710 CODE: 1879 CODE:
1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1880 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1712 OUTPUT: 1881 OUTPUT:
1713 RETVAL 1882 RETVAL
1883
1884bool should_invoke (attachable *obj, int event)
1885 CODE:
1886 RETVAL = obj->should_invoke ((event_type)event);
1887 OUTPUT: RETVAL
1888
1889void
1890debug_trace (attachable *obj, bool on = true)
1891 CODE:
1892 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1893 if (on)
1894 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1714 1895
1715int mortals_size () 1896int mortals_size ()
1716 CODE: 1897 CODE:
1717 RETVAL = attachable::mortals.size (); 1898 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1720#object *mortals (U32 index) 1901#object *mortals (U32 index)
1721# CODE: 1902# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1903# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL 1904# OUTPUT: RETVAL
1724 1905
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1906INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1726 1907
1727MODULE = cf PACKAGE = cf::global 1908MODULE = cf PACKAGE = cf::global
1728 1909
1729int invoke (SV *klass, int event, ...) 1910int invoke (SV *klass, int event, ...)
1730 CODE: 1911 CODE:
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1915 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL 1916 OUTPUT: RETVAL
1736 1917
1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1918MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1738 1919
1739INCLUDE: $PERL genacc object ../include/object.h | 1920INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1740 1921
1741int invoke (object *op, int event, ...) 1922int invoke (object *op, int event, ...)
1742 CODE: 1923 CODE:
1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1924 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1925 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1766object *actives (U32 index) 1947object *actives (U32 index)
1767 CODE: 1948 CODE:
1768 RETVAL = index < actives.size () ? actives [index] : 0; 1949 RETVAL = index < actives.size () ? actives [index] : 0;
1769 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1770 1951
1952int mortals_size ()
1953 CODE:
1954 RETVAL = attachable::mortals.size ();
1955 OUTPUT: RETVAL
1956
1957const_utf8_string slot_name (U32 slot)
1958 ALIAS:
1959 slot_name = 0
1960 slot_use_name = 1
1961 slot_nonuse_name = 2
1962 CODE:
1963{
1964 if (slot >= NUM_BODY_LOCATIONS)
1965 croak ("body slot index out of range");
1966
1967 switch (ix)
1968 {
1969 case 0: RETVAL = body_locations[slot].name ; break;
1970 case 1: RETVAL = body_locations[slot].use_name ; break;
1971 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1972 }
1973}
1974 OUTPUT:
1975 RETVAL
1976
1771# missing properties 1977# missing properties
1772 1978
1773object *head (object *op) 1979object *head (object *op)
1774 PROTOTYPE: $ 1980 PROTOTYPE: $
1775 CODE: 1981 CODE:
1776 RETVAL = op->head_ (); 1982 RETVAL = op->head_ ();
1777 OUTPUT: RETVAL
1778
1779int is_head (object *op)
1780 PROTOTYPE: $
1781 CODE:
1782 RETVAL = op->head_ () == op;
1783 OUTPUT: RETVAL 1983 OUTPUT: RETVAL
1784 1984
1785void 1985void
1786inv (object *obj) 1986inv (object *obj)
1787 PROTOTYPE: $ 1987 PROTOTYPE: $
1788 PPCODE: 1988 PPCODE:
1789{ 1989{
1790 object *o;
1791 for (o = obj->inv; o; o = o->below) 1990 for (object *o = obj->inv; o; o = o->below)
1792 XPUSHs (sv_2mortal (to_sv (o))); 1991 XPUSHs (sv_2mortal (to_sv (o)));
1793} 1992}
1794 1993
1795void 1994void
1796set_animation (object *op, int idx) 1995set_animation (object *op, int idx)
1797 CODE: 1996 CODE:
1798 SET_ANIMATION (op, idx); 1997 SET_ANIMATION (op, idx);
1799 1998
1999int
2000num_animations (object *op)
2001 CODE:
2002 RETVAL = NUM_ANIMATIONS (op);
2003 OUTPUT: RETVAL
2004
2005int slot_info (object *op, UV slot, int value = 0)
2006 ALIAS:
2007 slot_used = 1
2008 CODE:
2009{
2010 if (slot >= NUM_BODY_LOCATIONS)
2011 croak ("body slot index out of range");
2012
2013 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2014
2015 if (items > 2)
2016 if (ix)
2017 op->slot[slot].used = value;
2018 else
2019 op->slot[slot].info = value;
2020}
2021 OUTPUT:
2022 RETVAL
2023
1800object *find_best_object_match (object *op, const char *match) 2024object *find_best_object_match (object *op, utf8_string match)
1801
1802object *find_marked_object (object *op)
1803
1804int need_identify (object *obj);
1805 2025
1806int apply_shop_mat (object *shop_mat, object *op); 2026int apply_shop_mat (object *shop_mat, object *op);
1807 2027
1808int move (object *op, int dir, object *originator = op) 2028int move (object *op, int dir, object *originator = op)
1809 CODE: 2029 CODE:
1810 RETVAL = move_ob (op, dir, originator); 2030 RETVAL = op->move (dir, originator);
1811 OUTPUT: 2031 OUTPUT:
1812 RETVAL 2032 RETVAL
1813 2033
1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1817
1818void apply_below (object *op) 2034void apply_below (object *op)
1819 CODE: 2035 CODE:
1820 player_apply_below (op); 2036 player_apply_below (op);
1821 2037
1822object *cf_object_present_archname_inside (object *op, char *whatstr) 2038int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1823 2039
1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2040int casting_level (object *caster, object *spell)
1825
1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1827
1828#//TODO
1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1839 2041
1840int pay_item (object *op, object *buyer) 2042int pay_item (object *op, object *buyer)
1841 CODE: 2043 CODE:
1842 RETVAL = pay_for_item (op, buyer); 2044 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL 2045 OUTPUT: RETVAL
1847 RETVAL = pay_for_amount (amount, op); 2049 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1849 2051
1850void pay_player (object *op, uint64 amount) 2052void pay_player (object *op, uint64 amount)
1851 2053
1852val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2054val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1853 2055
1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2056int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1855 2057
1856void learn_spell (object *op, object *sp, int special_prayer = 0) 2058void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE: 2059 CODE:
1858 do_learn_spell (op, sp, special_prayer); 2060 do_learn_spell (op, sp, special_prayer);
1859 2061
1860void forget_spell (object *op, object *sp) 2062void forget_spell (object *op, object *sp)
1861 CODE: 2063 CODE:
1862 do_forget_spell (op, query_name (sp)); 2064 do_forget_spell (op, query_name (sp));
1863 2065
1864object *check_for_spell (object *op, char *spellname) 2066object *check_for_spell (object *op, utf8_string spellname)
1865 CODE: 2067 CODE:
1866 RETVAL = check_spell_known (op, spellname); 2068 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL 2069 OUTPUT: RETVAL
1868 2070
1869int query_money (object *op) 2071int query_money (object *op)
1878 2080
1879void drop (object *who, object *op) 2081void drop (object *who, object *op)
1880 2082
1881void pick_up (object *who, object *op) 2083void pick_up (object *who, object *op)
1882 2084
1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1884
1885void update_object (object *op, int action) 2085void update_object (object *op, int action)
1886 2086
1887object *cf_create_object_by_name (const char *name)
1888
1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2087void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1890 2088
1891void player_lvl_adj (object *who, object *skill = 0) 2089void player_lvl_adj (object *who, object *skill = 0)
1892 2090
1893int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2091int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1894 2092
1895int calc_skill_exp (object *who, object *op, object *skill); 2093int calc_skill_exp (object *who, object *op, object *skill)
1896 2094
1897void push_button (object *op); 2095void push_button (object *op, object *originator)
1898 2096
1899void use_trigger (object *op); 2097void use_trigger (object *op, object *originator)
1900 2098
1901void add_button_link (object *button, maptile *map, int connected); 2099void handle_apply_yield (object *op)
1902 2100
1903void remove_button_link (object *op); 2101int convert_item (object *item, object *converter)
1904 2102
2103void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1905 2104
1906MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2105MODULE = cf PACKAGE = cf::object PREFIX = cf_
1907
1908object *cf_insert_ob_in_ob (object *ob, object *where)
1909 2106
1910# no clean way to get an object from an archetype - stupid idiotic 2107# no clean way to get an object from an archetype - stupid idiotic
1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2108# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1912 2109
1913object *new (const char *archetype = 0) 2110object *new (utf8_string archetype = 0)
1914 PROTOTYPE: ;$ 2111 PROTOTYPE: ;$
1915 CODE: 2112 CODE:
1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2113 RETVAL = archetype
2114 ? archetype::get (archetype)
2115 : object::create ();
1917 OUTPUT: 2116 OUTPUT:
1918 RETVAL 2117 RETVAL
1919 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = archetype::get (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1921 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1922 CODE: 2134 CODE:
1923{ 2135{
1924 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1926}
1927 2137
1928# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
1929const char *options (object *op)
1930 CODE:
1931 RETVAL = op->name; 2139 RETVAL = 0;
2140}
1932 OUTPUT: 2141 OUTPUT:
1933 RETVAL 2142 RETVAL
1934 2143
1935player *contr (object *op) 2144shstr
2145object::kv_get (shstr key)
1936 CODE: 2146 CODE:
1937 RETVAL = op->contr; 2147 RETVAL = THIS->kv.get (key);
2148 OUTPUT:
1938 OUTPUT: RETVAL 2149 RETVAL
1939 2150
1940const char *get_ob_key_value (object *op, const char *key) 2151void
2152object::kv_del (shstr key)
2153 CODE:
2154 THIS->kv.del (key);
1941 2155
1942bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2156void
2157object::kv_set (shstr key, shstr value)
2158 CODE:
2159 THIS->kv.set (key, value);
1943 2160
1944object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
1945 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
1946 PREINIT: 2163 PREINIT:
1947 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
1949void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
1950 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
1951 PPCODE: 2168 PPCODE:
1952{ 2169{
1953 rv_vector rv; 2170 rv_vector rv;
2171
1954 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
1955 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
1956 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1957 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1958 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1959 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
1960 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
1961} 2180}
1962 2181
1963bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
1964 CODE: 2183 CODE:
1965 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
1966 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
1967 2186
1968const char * 2187const_utf8_string
1969base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
1970 CODE: 2189 CODE:
1971 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
1972 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
1973 2192
1974object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
1975 2199
1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1977 2201
1978player *player (object *op) 2202player *player (object *op)
1979 CODE: 2203 CODE:
1980 RETVAL = op->contr; 2204 RETVAL = op->contr;
1981 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
1982 2206
1983void check_score (object *op) 2207bool move_player (object *op, int dir)
1984 2208
1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE: 2210 CODE:
1987 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
1988 2212
1989object *cf_player_send_inventory (object *op)
1990
1991char *cf_player_get_ip (object *op)
1992 ALIAS: ip = 0
1993
1994object *cf_player_get_marked_item (object *op)
1995 ALIAS: marked_item = 0
1996
1997void cf_player_set_marked_item (object *op, object *ob)
1998
1999partylist *cf_player_get_party (object *op)
2000 ALIAS: party = 0
2001
2002void cf_player_set_party (object *op, partylist *party)
2003
2004void kill_player (object *op) 2213void kill_player (object *op)
2005 2214
2215void esrv_send_item (object *pl, object *item)
2216
2006void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
2007 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
2008 2219
2009void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2010 2222
2011int command_summon (object *op, char *params) 2223int command_summon (object *op, utf8_string params)
2012 2224
2013int command_arrest (object *op, char *params) 2225int command_arrest (object *op, utf8_string params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018 2226
2019 2227
2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2021 2229
2022INCLUDE: $PERL genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2023 2231
2024int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2025 CODE: 2233 CODE:
2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2037 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2041 2249
2042void cf_player_move (player *pl, int dir) 2250# should only be temporary
2251void esrv_new_player (player *pl)
2043 2252
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2253#d# TODO: replace by blocked_los accessor, fix code using this
2045
2046player *first ()
2047 CODE:
2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool 2254bool
2052cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2053 CODE: 2256 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2056 OUTPUT: 2258 OUTPUT:
2057 RETVAL 2259 RETVAL
2058 2260
2059void 2261void
2060send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2061 CODE: 2263 CODE:
2062{ 2264{
2063 STRLEN len; 2265 STRLEN len;
2064 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2065 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2066 if (pl->ns) 2270 else if (pl->ns)
2067 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2068} 2272}
2069
2070int
2071listening (player *pl, int new_value = -1)
2072 CODE:
2073 RETVAL = pl->listening;
2074 if (new_value >= 0)
2075 pl->listening = new_value;
2076 OUTPUT:
2077 RETVAL
2078 2273
2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2080 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2081 PPCODE: 2276 PPCODE:
2082 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2108 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2109 2304
2110SV *registry (maptile *map) 2305SV *registry (maptile *map)
2111 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2112INCLUDE: $PERL genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2113 2347
2114void 2348void
2115maptile::instantiate () 2349maptile::instantiate ()
2116 2350
2117maptile *new () 2351maptile *new ()
2132 for_all_players (pl) 2366 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS) 2367 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob))); 2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 } 2369 }
2136 2370
2137void play_sound_map (maptile *map, int x, int y, int sound_num) 2371void
2372maptile::gen_quadmap (int x, int y, int z)
2373 CODE:
2374 gen_quadmap (THIS, x * 50, y * 50, z);
2375
2376void
2377maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2378 CODE:
2379{
2380 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2381 croak ("maptile::add_underlay: palette must be arrayref");
2382
2383 palette = SvRV (palette);
2384
2385 STRLEN idxlen;
2386 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2387
2388 for (int x = 0; x < THIS->width; ++x)
2389 for (int y = 0; y < THIS->height; ++y)
2390 {
2391 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2392 if (op->flag [FLAG_IS_FLOOR])
2393 goto skip;
2394
2395 {
2396 int offs = offset + y * stride + x;
2397
2398 if (IN_RANGE_EXC (offs, 0, idxlen))
2399 {
2400 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2401 {
2402 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2403 ob->flag [FLAG_NO_MAP_SAVE] = true;
2404 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2405
2406 if (ob->randomitems && !ob->above)
2407 {
2408 ob->create_treasure (ob->randomitems);
2409
2410 for (object *op = ob->above; op; op = op->above)
2411 op->flag [FLAG_NO_MAP_SAVE] = true;
2412 // TODO: if this is a pickable object, then the item
2413 // will at a bit weird - saving inside the player
2414 // will clear the flag, but when the player drops
2415 // it without logging out, it keeps the flag.
2416 // nobody has reported this, but this can be rather
2417 // annoying on persistent maps.
2418 }
2419 }
2420 }
2421 }
2422 skip: ;
2423 }
2424}
2425
2426void
2427maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2428 CODE:
2429{
2430 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2431 croak ("maptile::set_regiondata: palette must be arrayref");
2432
2433 palette = SvRV (palette);
2434
2435 STRLEN idxlen;
2436 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2437
2438 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2439 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2440
2441 for (int i = av_len ((AV *)palette) + 1; i--; )
2442 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2443
2444 for (int y = 0; y < THIS->height; ++y)
2445 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2446
2447 sfree (THIS->regions, THIS->size ());
2448 delete [] THIS->regionmap;
2449
2450 THIS->regions = regions;
2451 THIS->regionmap = regionmap;
2452}
2453
2454void
2455maptile::create_region_treasure ()
2456 CODE:
2457 for (int x = 0; x < THIS->width; ++x)
2458 for (int y = 0; y < THIS->height; ++y)
2459 {
2460 region *rgn = THIS->region (x, y);
2461
2462 if (object *op = THIS->at (x, y).top)
2463 if (rgn->treasure && rndm () < rgn->treasure_density)
2464 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2465 }
2138 2466
2139int out_of_map (maptile *map, int x, int y) 2467int out_of_map (maptile *map, int x, int y)
2140 2468
2141void 2469void
2142trigger (maptile *map, long connection, bool state = true) 2470find_link (maptile *map, shstr_tmp connection)
2471 PPCODE:
2472 if (oblinkpt *obp = map->find_link (connection))
2473 for (objectlink *ol = obp->link; ol; ol = ol->next)
2474 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2475
2476void
2477xy_normalise (maptile *map, int x, int y, int dir = 0)
2478 PPCODE:
2479{
2480 mapxy pos (map, x, y);
2481 if (!pos.move (dir).normalise ())
2482 XSRETURN_EMPTY;
2483
2484 EXTEND (SP, 3);
2485 PUSHs (sv_2mortal (to_sv (pos.m)));
2486 PUSHs (sv_2mortal (to_sv (pos.x)));
2487 PUSHs (sv_2mortal (to_sv (pos.y)));
2488}
2489
2490mapspace *
2491ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2492 PROTOTYPE: $$$;$
2143 CODE: 2493 CODE:
2144 activate_connection (map, connection, state);
2145
2146void
2147get_connection (maptile *map, long connection)
2148 PPCODE:
2149 oblinkpt *obp = get_connection_links (map, connection);
2150 if (obp)
2151 for (objectlink *ol = obp->link; ol; ol = ol->next)
2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2153
2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2155
2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2157
2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2159 C_ARGS: str, map, nx, ny
2160
2161void
2162get_map_flags (maptile *map, int x, int y)
2163 PPCODE:
2164{ 2494{
2165 maptile *nmap = 0; 2495 mapxy pos (map, x, y);
2166 I16 nx = 0, ny = 0; 2496 if (!pos.move (dir).normalise ())
2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2497 XSRETURN_UNDEF;
2168 2498
2169 EXTEND (SP, 4); 2499 RETVAL = &*pos;
2170 PUSHs (sv_2mortal (newSViv (flags)));
2171
2172 if (GIMME_V == G_ARRAY)
2173 {
2174 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2175 PUSHs (sv_2mortal (newSViv (nx)));
2176 PUSHs (sv_2mortal (newSViv (ny)));
2177 }
2178} 2500}
2501 OUTPUT:
2502 RETVAL
2179 2503
2180void 2504void
2181at (maptile *map, unsigned int x, unsigned int y) 2505at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2182 PROTOTYPE: $$$ 2506 PROTOTYPE: $$$;$
2183 PPCODE: 2507 PPCODE:
2184{ 2508 mapxy pos (map, x, y);
2185 object *o; 2509 if (pos.move (dir).normalise ())
2186 maptile *nmap = 0; 2510 for (object *o = pos->bot; o; o = o->above)
2187 I16 nx, ny; 2511 XPUSHs (sv_2mortal (to_sv (o)));
2188
2189 get_map_flags (map, &nmap, x, y, &nx, &ny);
2190
2191 if (nmap)
2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2194}
2195 2512
2196SV * 2513SV *
2197bot_at (maptile *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2198 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$;$
2199 ALIAS: 2516 ALIAS:
2200 top_at = 1 2517 top_at = 1
2201 flags_at = 2 2518 flags_at = 2
2202 light_at = 3 2519 light_at = 3
2203 move_block_at = 4 2520 move_block_at = 4
2204 move_slow_at = 5 2521 move_slow_at = 5
2205 move_on_at = 6 2522 move_on_at = 6
2206 move_off_at = 7 2523 move_off_at = 7
2207 INIT:
2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2209 CODE: 2524 CODE:
2525{
2526 mapxy pos (map, x, y);
2527 if (!pos.move (dir).normalise ())
2528 XSRETURN_UNDEF;
2529
2530 mapspace &ms = *pos;
2531
2532 ms.update ();
2533
2210 switch (ix) 2534 switch (ix)
2211 { 2535 {
2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2536 case 0: RETVAL = to_sv (ms.bot ); break;
2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2537 case 1: RETVAL = to_sv (ms.top ); break;
2214 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2538 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2215 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2539 case 3: RETVAL = newSViv (ms.light ); break;
2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2540 case 4: RETVAL = newSVuv (ms.move_block); break;
2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2541 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2542 case 6: RETVAL = newSVuv (ms.move_on ); break;
2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2543 case 7: RETVAL = newSVuv (ms.move_off ); break;
2220 } 2544 }
2545}
2221 OUTPUT: RETVAL 2546 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232 2547
2233# worst xs function of my life 2548# worst xs function of my life
2234bool 2549bool
2235_create_random_map (\ 2550_create_random_map (maptile *self, SV *options)
2236 maptile *self,\
2237 char *wallstyle,\
2238 char *wall_name,\
2239 char *floorstyle,\
2240 char *monsterstyle,\
2241 char *treasurestyle,\
2242 char *layoutstyle,\
2243 char *doorstyle,\
2244 char *decorstyle,\
2245 char *origin_map,\
2246 char *final_map,\
2247 char *exitstyle,\
2248 char *this_map,\
2249 char *exit_on_final_map,\
2250 int xsize,\
2251 int ysize,\
2252 int expand2x,\
2253 int layoutoptions1,\
2254 int layoutoptions2,\
2255 int layoutoptions3,\
2256 int symmetry,\
2257 int difficulty,\
2258 int difficulty_given,\
2259 float difficulty_increase,\
2260 int dungeon_level,\
2261 int dungeon_depth,\
2262 int decoroptions,\
2263 int orientation,\
2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2274 CODE: 2551 CODE:
2275{ 2552{
2276 random_map_params rmp; 2553 random_map_params rmp ((HV *)SvRV (options));
2277
2278 assign (rmp.wallstyle , wallstyle);
2279 assign (rmp.wall_name , wall_name);
2280 assign (rmp.floorstyle , floorstyle);
2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2288
2289 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2315
2316 RETVAL = self->generate_random_map (&rmp); 2554 RETVAL = self->generate_random_map (&rmp);
2317} 2555}
2318 OUTPUT: 2556 OUTPUT:
2319 RETVAL 2557 RETVAL
2320 2558
2559MODULE = cf PACKAGE = cf::mapspace
2560
2561INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2562
2321MODULE = cf PACKAGE = cf::arch 2563MODULE = cf PACKAGE = cf::arch
2322 2564
2323archetype *find (const char *name) 2565int archetypes_size ()
2324 CODE: 2566 CODE:
2325 RETVAL = archetype::find (name); 2567 RETVAL = archetypes.size ();
2326 OUTPUT:
2327 RETVAL
2328
2329archetype *first()
2330 PROTOTYPE:
2331 CODE:
2332 RETVAL = first_archetype;
2333 OUTPUT: RETVAL 2568 OUTPUT: RETVAL
2334 2569
2570archetype *archetypes (U32 index)
2571 CODE:
2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2573 OUTPUT: RETVAL
2574
2335INCLUDE: $PERL genacc archetype ../include/object.h | 2575INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2336 2576
2337MODULE = cf PACKAGE = cf::party 2577MODULE = cf PACKAGE = cf::party
2338 2578
2339partylist *first () 2579partylist *first ()
2340 PROTOTYPE: 2580 PROTOTYPE:
2341 CODE: 2581 CODE:
2342 RETVAL = get_firstparty (); 2582 RETVAL = get_firstparty ();
2343 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2344 2584
2345INCLUDE: $PERL genacc partylist ../include/player.h | 2585INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2346 2586
2347MODULE = cf PACKAGE = cf::region 2587MODULE = cf PACKAGE = cf::region
2348 2588
2349region *first () 2589void
2350 PROTOTYPE: 2590list ()
2351 CODE: 2591 PPCODE:
2352 RETVAL = first_region; 2592 for_all_regions (rgn)
2593 XPUSHs (sv_2mortal (to_sv (rgn)));
2594
2595int specificity (region *rgn)
2596 CODE:
2597 RETVAL = 0;
2598 while (rgn = rgn->parent)
2599 RETVAL++;
2353 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2354 2601
2355region *find (char *name)
2356 PROTOTYPE: $
2357 CODE:
2358 RETVAL = get_region_by_name (name);
2359 OUTPUT: RETVAL
2360
2361INCLUDE: $PERL genacc region ../include/map.h | 2602INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2362 2603
2363MODULE = cf PACKAGE = cf::living 2604MODULE = cf PACKAGE = cf::living
2364 2605
2365INCLUDE: $PERL genacc living ../include/living.h | 2606INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2366 2607
2367MODULE = cf PACKAGE = cf::settings 2608MODULE = cf PACKAGE = cf::settings
2368 2609
2369INCLUDE: $PERL genacc Settings ../include/global.h | 2610INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2370 2611
2371MODULE = cf PACKAGE = cf::client 2612MODULE = cf PACKAGE = cf::client
2372 2613
2373INCLUDE: $PERL genacc client ../include/client.h | 2614INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2374 2615
2375int invoke (client *ns, int event, ...) 2616int invoke (client *ns, int event, ...)
2376 CODE: 2617 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2618 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2619 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2394 CODE: 2635 CODE:
2395{ 2636{
2396 STRLEN len; 2637 STRLEN len;
2397 char *buf = SvPVbyte (packet, len); 2638 char *buf = SvPVbyte (packet, len);
2398 2639
2640 if (len > MAXSOCKBUF)
2641 {
2642 // ugly
2643 if (THIS->pl)
2644 THIS->pl->failmsg ("[packet too long for client]");
2645 }
2646 else
2399 THIS->send_packet (buf, len); 2647 THIS->send_packet (buf, len);
2400} 2648}
2401 2649
2650faceidx
2651client::need_face (utf8_string name, int pri = 0)
2652 CODE:
2653 RETVAL = face_find (name, 0);
2654 if (RETVAL)
2655 {
2656 THIS->send_face (RETVAL, pri);
2657 THIS->flush_fx ();
2658 }
2659 OUTPUT:
2660 RETVAL
2661
2662int
2663client::fx_want (int idx, int value = -1)
2664 CODE:
2665 if (0 < idx && idx < FT_NUM)
2666 {
2667 RETVAL = THIS->fx_want [idx];
2668 if (items > 2)
2669 THIS->fx_want [idx] = value;
2670 }
2671 else
2672 RETVAL = 0;
2673 OUTPUT:
2674 RETVAL
2675
2676MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2677
2678faceidx sound_find (utf8_string name)
2679
2680void sound_set (utf8_string str, faceidx face)
2681
2682# dire hack
2683void old_sound_index (int idx, faceidx face)
2684 CODE:
2685 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2686 old_sound_index [idx] = face;
2687
2688MODULE = cf PACKAGE = cf::face PREFIX = face_
2689
2690#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2691
2692faceidx face_find (utf8_string name, faceidx defidx = 0)
2693
2694faceidx alloc (utf8_string name)
2695 CODE:
2696{
2697 do
2698 {
2699 RETVAL = faces.size ();
2700 faces.resize (RETVAL + 1);
2701 }
2702 while (!RETVAL); // crude way to leave index 0
2703
2704 faces [RETVAL].name = name;
2705 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2706
2707 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2708 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2709 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2710}
2711 OUTPUT: RETVAL
2712
2713void set_type (faceidx idx, int value)
2714 ALIAS:
2715 set_type = 0
2716 set_visibility = 1
2717 set_magicmap = 2
2718 set_smooth = 3
2719 set_smoothlevel = 4
2720 CODE:
2721 faceinfo *f = face_info (idx); assert (f);
2722 switch (ix)
2723 {
2724 case 0: f->type = value; break;
2725 case 1: f->visibility = value; break;
2726 case 2: f->magicmap = value; break;
2727 case 3: f->smooth = value; break;
2728 case 4: f->smoothlevel = value; break;
2729 }
2730
2731void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2732 CODE:
2733{
2734 faceinfo *f = face_info (idx); assert (f);
2735 facedata *d = f->face + faceset;
2736 sv_to (data, d->data);
2737 STRLEN clen;
2738 char *cdata = SvPVbyte (chksum, clen);
2739 clen = min (CHKSUM_MAXLEN, clen);
2740
2741 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2742
2743 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2744 {
2745 d->chksum_len = clen;
2746 memcpy (d->chksum, cdata, clen);
2747
2748 // invalidate existing client face info
2749 for_all_clients (ns)
2750 if (ns->faceset == faceset)
2751 {
2752 ns->faces_sent [idx] = false;
2753 ns->force_newmap = true;
2754 }
2755 }
2756}
2757
2758int get_data_size (faceidx idx, int faceset = 0)
2759 CODE:
2760 facedata *d = face_data (idx, faceset);
2761 if (!d) XSRETURN_UNDEF;
2762 RETVAL = d->data.size ();
2763 OUTPUT:
2764 RETVAL
2765
2766SV *get_chksum (faceidx idx, int faceset = 0)
2767 CODE:
2768 facedata *d = face_data (idx, faceset);
2769 if (!d) XSRETURN_UNDEF;
2770 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2771 OUTPUT:
2772 RETVAL
2773
2774SV *get_data (faceidx idx, int faceset = 0)
2775 CODE:
2776 facedata *d = face_data (idx, faceset);
2777 if (!d) XSRETURN_UNDEF;
2778 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2779 OUTPUT:
2780 RETVAL
2781
2782void invalidate (faceidx idx)
2783 CODE:
2784 for_all_clients (ns)
2785 {
2786 ns->faces_sent [idx] = false;
2787 ns->force_newmap = true;
2788 }
2789
2790void invalidate_all ()
2791 CODE:
2792 for_all_clients (ns)
2793 {
2794 ns->faces_sent.reset ();
2795 ns->force_newmap = true;
2796 }
2797
2798MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2799
2800#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2801
2802animidx anim_find (utf8_string name)
2803 CODE:
2804 RETVAL = animation::find (name).number;
2805 OUTPUT: RETVAL
2806
2807animidx set (utf8_string name, SV *frames, int facings = 1)
2808 CODE:
2809{
2810 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2811 croak ("frames must be an arrayref");
2812
2813 AV *av = (AV *)SvRV (frames);
2814
2815 animation *anim = &animation::find (name);
2816 if (anim->number)
2817 {
2818 anim->resize (av_len (av) + 1);
2819 anim->facings = facings;
2820 }
2821 else
2822 anim = &animation::create (name, av_len (av) + 1, facings);
2823
2824 for (int i = 0; i < anim->num_animations; ++i)
2825 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2826}
2827 OUTPUT: RETVAL
2828
2829void invalidate_all ()
2830 CODE:
2831 for_all_clients (ns)
2832 ns->anims_sent.reset ();
2833
2834MODULE = cf PACKAGE = cf::object::freezer
2835
2836INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2837
2838SV *
2839new (char *klass)
2840 CODE:
2841 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2842 OUTPUT: RETVAL
2843
2844void
2845DESTROY (SV *sv)
2846 CODE:
2847 object_freezer *self;
2848 sv_to (sv, self);
2849 delete self;
2850
2851MODULE = cf PACKAGE = cf::object::thawer
2852
2853INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2854
2855bool
2856errors_are_fatal (bool fatal)
2857 CODE:
2858 RETVAL = object_thawer::errors_are_fatal;
2859 object_thawer::errors_are_fatal = fatal;
2860 OUTPUT:
2861 RETVAL
2862
2863SV *
2864new_from_file (char *klass, octet_string path)
2865 CODE:
2866 object_thawer *f = new object_thawer (path);
2867 if (!*f)
2868 {
2869 delete f;
2870 XSRETURN_UNDEF;
2871 }
2872 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2873 OUTPUT: RETVAL
2874
2875void
2876DESTROY (SV *sv)
2877 CODE:
2878 object_thawer *self;
2879 sv_to (sv, self);
2880 delete self;
2881
2882void
2883extract_tags (object_thawer *self)
2884 PPCODE:
2885 while (self->kw != KW_EOF)
2886 {
2887 PUTBACK;
2888 coroapi::cede_to_tick ();
2889 SPAGAIN;
2890
2891 if (self->kw == KW_tag)
2892 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2893
2894 self->skip ();
2895 }
2896
2897MODULE = cf PACKAGE = cf::layout
2898
2899INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2900

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