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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.41 by root, Sun Sep 3 22:45:57 2006 UTC vs.
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
47 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
48typedef double val64; 59 typedef double val64;
49#define newSVval64 newSVnv 60# define newSVval64 newSVnv
50#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
51 63
52static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
55 67
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 68static PerlInterpreter *perl;
74 69
70double runtime;
71
72global gbl_ev;
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
76 75
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
82#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
84 99
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt_cnt () > 0)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 if (cb)
144 {
145 SvREFCNT_dec (cb);
146 cb = 0;
147 }
148
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this);
158}
159
160void
161attachable::destroy ()
162{
163 if (destroyed ())
164 return;
165
166 flags |= F_DESTROYED;
167 do_destroy ();
168}
169
170void
171attachable::check_mortals ()
172{
173 static int i = 0;
174
175 for (;;)
176 {
177 if (i >= mortals.size ())
178 {
179 i = 0;
180
181 if (mortals.size () > 1000)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
183
184 break;
185 }
186
187 attachable *obj = mortals [i];
188
189 obj->refcnt_chk (); // unborrow from perl, if necessary
190
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
195 ++i; // further delay freeing
196
197 if (!(i & 0x3ff))
198 break;
199 }
200 else
201 {
202 mortals.erase (i);
203 delete obj;
204 }
205 }
206}
207
208attachable &
209attachable::operator =(const attachable &src)
210{
211 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213
214 attach = src.attach;
215 return *this;
216}
217
218//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219
87static SV * 220static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 221newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
89{ 222{
90 SV *sv; 223 SV *sv;
91 224
92 if (!ptr) 225 if (!ptr)
93 return &PL_sv_undef; 226 return &PL_sv_undef;
94 227
95 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
96 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 229 return sv_bless (newRV_noinc ((SV *)hv), stash);
97} 230}
98 231
99template<class attachable> 232static int
100SV * 233attachable_free (pTHX_ SV *sv, MAGIC *mg)
234{
235 attachable *at = (attachable *)mg->mg_ptr;
236
237 //TODO: check if transaction behaviour is really required here
238 if (SV *self = (SV *)at->self)
239 {
240 at->self = 0;
241 SvREFCNT_dec (self);
242 }
243
244 // next line makes sense, but most objects still have refcnt 0 by default
245 //at->refcnt_chk ();
246 return 0;
247}
248
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
250
251static SV *
101newSVattachable (attachable *obj, const char *klass) 252newSVattachable (attachable *obj, HV *stash)
102{ 253{
103 if (!obj) 254 if (!obj)
104 return &PL_sv_undef; 255 return &PL_sv_undef;
105 256
106 if (!obj->self) 257 if (!obj->self)
107 obj->self = newSVptr (obj, klass);
108
109 return newSVsv (obj->self);
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 { 258 {
138 HV *hv = newHV (); 259 obj->self = newHV ();
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141 261
142 SVptr_cache_set (ptr, sv); 262 // now bless the object _once_
263 return sv_bless (newRV_inc ((SV *)obj->self), stash);
143 } 264 }
265 else
266 {
267 SV *sv = newRV_inc ((SV *)obj->self);
144 268
145 return newSVsv (sv); 269 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
270 SvAMAGIC_on (sv);
271
272 return sv;
273 }
146} 274}
147 275
148static void 276static void
149clearSVptr (SV *sv) 277clearSVptr (SV *sv)
150{ 278{
175 if (SvOK (sv)) 303 if (SvOK (sv))
176 return SvPTR (sv, klass); 304 return SvPTR (sv, klass);
177 else 305 else
178 return 0; 306 return 0;
179} 307}
308
309inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
310inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
311inline SV *to_sv (bool v) { return newSViv (v); }
312inline SV *to_sv ( signed char v) { return newSViv (v); }
313inline SV *to_sv (unsigned char v) { return newSViv (v); }
314inline SV *to_sv ( signed short v) { return newSViv (v); }
315inline SV *to_sv (unsigned short v) { return newSVuv (v); }
316inline SV *to_sv ( signed int v) { return newSViv (v); }
317inline SV *to_sv (unsigned int v) { return newSVuv (v); }
318inline SV *to_sv ( signed long v) { return newSViv (v); }
319inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
322inline SV *to_sv (float v) { return newSVnv (v); }
323inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
332
333inline SV *to_sv (object & v) { return to_sv (&v); }
334inline SV *to_sv (living & v) { return to_sv (&v); }
335
336inline SV *to_sv (facetile * v) { return to_sv (v->name); }
337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
338
339inline SV *to_sv (UUID v)
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345
346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
370
371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
373
374template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
376
377template<int N>
378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385
386inline void sv_to (SV *sv, UUID &v)
387{
388 unsigned int version;
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392}
393
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
180 395
181static SV * 396static SV *
182newSVdt_va (va_list &ap, data_type type) 397newSVdt_va (va_list &ap, data_type type)
183{ 398{
184 SV *sv; 399 SV *sv;
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 426 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 427 }
213 break; 428 break;
214 429
215 case DT_OBJECT: 430 case DT_OBJECT:
216 { 431 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 432 break;
221 433
222 case DT_MAP: 434 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 435 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 436 sv = to_sv (va_arg (ap, maptile *));
225 break; 437 break;
226 438
439 case DT_CLIENT:
440 sv = to_sv (va_arg (ap, client *));
441 break;
442
227 case DT_PLAYER: 443 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 444 sv = to_sv (va_arg (ap, player *));
229 break; 445 break;
230 446
231 case DT_ARCH: 447 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 448 sv = to_sv (va_arg (ap, archetype *));
233 break; 449 break;
234 450
235 case DT_PARTY: 451 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 452 sv = to_sv (va_arg (ap, partylist *));
237 break; 453 break;
238 454
239 case DT_REGION: 455 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 456 sv = to_sv (va_arg (ap, region *));
241 break; 457 break;
242 458
243 default: 459 default:
244 assert (("unhandled type in newSVdt_va", 0)); 460 assert (("unhandled type in newSVdt_va", 0));
245 } 461 }
290} 506}
291 507
292////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293 509
294SV * 510SV *
295registry_of (attachable_base *ext) 511registry (attachable *ext)
296{ 512{
297 if (!ext->cb) 513 if (!ext->cb)
298 ext->cb = newAV (); 514 ext->cb = newAV ();
299 515
300 return newRV_inc ((SV *)ext->cb); 516 return newRV_inc ((SV *)ext->cb);
301} 517}
302 518
303void attachable_base::clear ()
304{
305 if (self)
306 {
307 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
312
313 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315
316 // clear the perl hash, might or might not be a good idea
317 hv_clear ((HV *)SvRV ((SV *)self));
318
319 SvREFCNT_dec (self);
320 self = 0;
321 }
322
323 if (cb)
324 {
325 SvREFCNT_dec (cb);
326 cb = 0;
327 }
328
329 attach = 0;
330}
331
332void attachable_base::optimise ()
333{
334 if (!self)
335 return;
336
337 HV *hv = (HV *)SvRV ((SV *)self);
338
339 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv))
342 {
343 SvREFCNT_dec ((SV *)self);
344 self = 0;
345 }
346}
347
348void attachable_base::instantiate (data_type type, void *obj)
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (type, obj)));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357
358 attach = 0;
359
360 PUTBACK;
361 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
362 FREETMPS;
363 LEAVE;
364
365 switch (type)
366 {
367 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
368 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
369 }
370}
371
372/////////////////////////////////////////////////////////////////////////////
373
374void reattach (data_type type, void *obj)
375{
376 //TODO only do this when the object has _attachment's
377
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
403}
404
405#include "kw_hash.h"
406
407object_freezer::object_freezer ()
408: dynbuf (128 * 1024, 64 * 1024)
409{
410 av = newAV ();
411}
412
413object_freezer::~object_freezer ()
414{
415 SvREFCNT_dec (av);
416}
417
418void object_freezer::put (attachable_base *ext)
419{
420 ext->optimise ();
421
422 if (ext->self)
423 {
424 int idx = AvFILLp ((AV *)av) + 1;
425 av_store (av, idx, SvREFCNT_inc (ext->self));
426
427 add ((void *)"oid ", 4);
428 add ((sint32)idx);
429 add ('\n');
430 }
431}
432
433bool object_freezer::save (const char *filename)
434{
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 EXTEND (SP, 3);
440 PUSHs (sv_2mortal (newSVpv (filename, 0)));
441 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
442 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
443 PUTBACK;
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS;
446 LEAVE;
447}
448
449int fprintf (object_freezer &freezer, const char *format, ...)
450{
451 va_list ap;
452
453 va_start (ap, format);
454
455 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
456
457 if (len >= 0)
458 freezer.alloc (len);
459
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 freezer.add (s);
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 static const char eof[] = "\n\n\n\0\0\0";
471
472 av = 0;
473 text = 0;
474
475 if (filename)
476 {
477 dSP;
478 ENTER;
479 SAVETMPS;
480 PUSHMARK (SP);
481 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
482 PUTBACK;
483
484 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
485 {
486 SPAGAIN;
487
488 // second value - perl objects
489 {
490 SV *sv = POPs;
491 if (SvROK (sv))
492 av = (AV *)SvREFCNT_inc (SvRV (sv));
493 }
494
495 // first value - text part, pad with 3 zeroes
496 {
497 SV *sv = POPs;
498 STRLEN len;
499 char *sv_ = SvPVbyte (sv, len);
500 text = newSV (len + sizeof (eof));
501 SvCUR_set (text, len);
502 memcpy (SvPVX (text), sv_, len);
503 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
504 }
505 }
506
507 PUTBACK;
508 FREETMPS;
509 LEAVE;
510 }
511
512 if (!text)
513 text = newSVpvn (eof, sizeof (eof));
514
515 line = SvPVX (text);
516}
517
518void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
519{
520 if (!av || oid < 0) // this is actually an error of sorts
521 return;
522
523 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
524 ext->clear ();
525
526 SV **svp = av_fetch ((AV *)av, oid, 0);
527
528 if (!svp || !SvROK (*svp))
529 {
530 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
531 return;
532 }
533
534 ext->self = *svp; *svp = &PL_sv_undef;
535 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
536
537 reattach (type, obj);
538}
539
540object_thawer::~object_thawer ()
541{
542 if (text) SvREFCNT_dec (text);
543 if (av) SvREFCNT_dec (av);
544}
545
546char *fgets (char *s, int n, object_thawer &thawer)
547{
548 char *p = thawer.line;
549 char *q = s;
550
551 while (--n)
552 {
553 if (!*p)
554 break;
555
556 *q++ = *p;
557
558 if (*p++ == '\n')
559 break;
560 }
561
562 *q = 0;
563 thawer.line = p;
564
565 return s == q ? 0 : s;
566}
567
568keyword object_thawer::get_kv ()
569{
570 for (;;)
571 {
572 char *p = line;
573
574 if (!*p)
575 return KW_EOF;
576
577 // parse keyword
578 while (*p > ' ')
579 p++;
580
581 int klen = p - line;
582
583 if (*p++ != '\n')
584 {
585 // parse value
586 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
587 ++p;
588
589 last_value = p;
590
591 while (*p != '\n')
592 p++;
593
594 *p++ = 0;
595 }
596 else
597 last_value = 0;
598
599 line [klen] = 0;
600 keyword_idx *kw = kw_lex::match (line, klen);
601
602 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
603
604 if (kw)
605 {
606 line = p;
607 return kw->index;
608 }
609 else if (!*line || *line == '#')
610 {
611 // empty/comment line
612 line = p;
613 }
614 else
615 return KW_ERROR;
616 }
617}
618
619void object_thawer::get (shstr &sh) const
620{
621 if (last_value)
622 sh = last_value;
623 else
624 {
625 sh = "<value missing>";
626 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
627 }
628}
629
630void object_thawer::get_ml (keyword kend, shstr &sh)
631{
632 char kw[128];
633
634 // multi-line strings are delimited by "\nendXXX\n"
635 kw [0] = '\n';
636 strcpy (kw + 1, keyword_str [kend]);
637
638 char *end = strstr (line, kw);
639
640 if (!end)
641 {
642 sh = 0;
643 return;
644 }
645
646 *end = 0;
647 sh = line;
648
649 line = end + keyword_len [kend] + 1;
650
651 while (*line++ != '\n')
652 ;
653}
654
655sint32 object_thawer::get_sint32 () const
656{
657 char *p = last_value;
658
659 if (!p)
660 return 0;
661
662 sint32 val = 0;
663 bool negate;
664
665 if (*p == '-')
666 {
667 negate = true;
668 ++p;
669 }
670 else
671 negate = false;
672
673 do
674 {
675 val *= 10;
676 val += *p++ - '0';
677 }
678 while (*p);
679
680 return negate ? -val : val;
681}
682
683sint64 object_thawer::get_sint64 () const
684{
685 return last_value ? atoll (last_value) : 0;
686}
687
688double object_thawer::get_double () const
689{
690 return last_value ? atof (last_value) : 0;
691}
692
693///////////////////////////////////////////////////////////////////////////// 519/////////////////////////////////////////////////////////////////////////////
694 520
695extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
696{ 522{
697 return 0; 523 return 0;
700static CommArray_s rtn_cmd; 526static CommArray_s rtn_cmd;
701 527
702static int 528static int
703runPluginCommand (object *obj, char *params) 529runPluginCommand (object *obj, char *params)
704{ 530{
705 dSP; 531 return -1;
706
707 ENTER;
708 SAVETMPS;
709
710 PUSHMARK (SP);
711
712 EXTEND (SP, 3);
713 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
714 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
715
716 if (params)
717 PUSHs (sv_2mortal (newSVpv (params, 0)));
718
719 PUTBACK;
720 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
721 SPAGAIN;
722
723 if (SvTRUE (ERRSV))
724 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
725
726 int returnvalue = count > 0 ? POPi : -1;
727
728 PUTBACK;
729 FREETMPS;
730 LEAVE;
731
732 return returnvalue;
733} 532}
734 533
735extern "C" void *cfperl_getPluginProperty (int *type, ...) 534extern "C" void *cfperl_getPluginProperty (int *type, ...)
736{ 535{
737 va_list args; 536 va_list args;
740 va_start (args, type); 539 va_start (args, type);
741 propname = va_arg (args, char *); 540 propname = va_arg (args, char *);
742 //printf ("Property name: %s\n", propname); 541 //printf ("Property name: %s\n", propname);
743 542
744 if (!strcmp (propname, "command?")) 543 if (!strcmp (propname, "command?"))
745 {
746 if (!perl)
747 return NULL; 544 return NULL;
748
749 const char *cmdname = va_arg (args, const char *);
750 HV *hv = get_hv ("cf::COMMAND", 1);
751 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
752
753 va_end (args);
754
755 if (svp)
756 {
757 // this is totaly broken, should stash it into %COMMAND
758 rtn_cmd.name = cmdname;
759 rtn_cmd.time = SvNV (*svp);
760 rtn_cmd.func = runPluginCommand;
761
762 return &rtn_cmd;
763 }
764 }
765 else if (!strcmp (propname, "Identification")) 545 else if (!strcmp (propname, "Identification"))
766 { 546 {
767 va_end (args); 547 va_end (args);
768 return (void*) PLUGIN_NAME; 548 return (void *)PLUGIN_NAME;
769 } 549 }
770 else if (!strcmp (propname, "FullName")) 550 else if (!strcmp (propname, "FullName"))
771 { 551 {
772 va_end (args); 552 va_end (args);
773 return (void*) PLUGIN_VERSION; 553 return (void *)PLUGIN_VERSION;
774 } 554 }
775 else 555 else
776 va_end (args); 556 va_end (args);
777 557
778 return NULL; 558 return NULL;
803 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
804 584
805 char *argv[] = { 585 char *argv[] = {
806 "", 586 "",
807 "-e" 587 "-e"
808 "cf->bootstrap;" 588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
809 "unshift @INC, cf::datadir ();" 590 "unshift @INC, cf::datadir ();"
810 "require cf;" 591 "require cf;"
811 }; 592 };
812 593
813 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
814 { 595 {
815 printf ("unable to initialize perl-interpreter, aborting.\n"); 596 printf ("unable to initialize perl-interpreter, aborting.\n");
816 exit (EXIT_FAILURE); 597 exit (EXIT_FAILURE);
817 } 598 }
818
819 obj_cache = newHV ();
820} 599}
821 600
822void cfperl_main () 601void cfperl_main ()
823{ 602{
824 dSP; 603 dSP;
825 604
826 PUSHMARK (SP); 605 PUSHMARK (SP);
827 PUTBACK; 606 PUTBACK;
828 call_pv ("cf::main", G_DISCARD | G_VOID); 607 call_pv ("cf::main", G_DISCARD | G_VOID);
608}
609
610void
611attachable::instantiate ()
612{
613 if (attach)
614 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
616 attach = 0;
617 }
618}
619
620void
621attachable::reattach ()
622{
623 optimise ();
624 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
829} 626}
830 627
831static event_klass klass_of[NUM_EVENT_TYPES] = { 628static event_klass klass_of[NUM_EVENT_TYPES] = {
832# define def(type,name) KLASS_ ## type, 629# define def(type,name) KLASS_ ## type,
833# include "eventinc.h" 630# include "eventinc.h"
864 } 661 }
865 } 662 }
866 } 663 }
867} 664}
868 665
666void
667attachable::gather_callbacks (AV *&callbacks, event_type event) const
668{
669 ::gather_callbacks (callbacks, cb_attachable, event);
670
671 if (cb)
672 ::gather_callbacks (callbacks, cb, event);
673}
674
675void
676global::gather_callbacks (AV *&callbacks, event_type event) const
677{
678 ::gather_callbacks (callbacks, cb_object, event);
679}
680
681void
682object::gather_callbacks (AV *&callbacks, event_type event) const
683{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 if (type <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 attachable::gather_callbacks (callbacks, event);
701 ::gather_callbacks (callbacks, cb_object, event);
702}
703
704void
705archetype::gather_callbacks (AV *&callbacks, event_type event) const
706{
707 attachable::gather_callbacks (callbacks, event);
708 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
709}
710
711void
712client::gather_callbacks (AV *&callbacks, event_type event) const
713{
714 attachable::gather_callbacks (callbacks, event);
715 ::gather_callbacks (callbacks, cb_client, event);
716}
717
718void
719player::gather_callbacks (AV *&callbacks, event_type event) const
720{
721 attachable::gather_callbacks (callbacks, event);
722 ::gather_callbacks (callbacks, cb_player, event);
723}
724
725void
726maptile::gather_callbacks (AV *&callbacks, event_type event) const
727{
728 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event);
730}
731
732bool
869bool cfperl_invoke (event_type event, ...) 733attachable::invoke (event_type event, ...)
870{ 734{
871 data_type dt; 735 data_type dt;
872 va_list ap; 736 va_list ap;
873 737
874 va_start (ap, event); 738 va_start (ap, event);
875 739
740 // callback call ordering should be:
741 // 1. per-object callback
742 // 2. per-class object
743 // 3. per-type callback
744 // 4. global callbacks
745
876 AV *callbacks = 0; 746 AV *callbacks = 0;
877
878 object *op;
879 player *pl;
880 mapstruct *map;
881
882 // callback call ordering is:
883 // 1. per-object callback (NYI)
884 // 2. per-class object
885 // 2a. per-type callback
886 // 4. global callbacks
887
888 gather_callbacks (callbacks, cb_global, event); 747 gather_callbacks (callbacks, event);
889
890 switch (KLASS_OF (event))
891 {
892 case KLASS_GLOBAL:
893 break;
894
895 case KLASS_OBJECT:
896 dt = (data_type) va_arg (ap, int);
897 assert (("first argument must be of type object", dt == DT_OBJECT));
898 op = va_arg (ap, object *);
899
900 if (op->cb)
901 gather_callbacks (callbacks, op->cb, event);
902
903 if (op->type)
904 {
905 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
906 {
907 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
908
909 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
910 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
911 }
912
913 if (op->type <= AvFILLp (cb_type))
914 {
915 SV *registry = AvARRAY (cb_type)[op->type];
916
917 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
918 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
919 }
920 }
921
922 gather_callbacks (callbacks, cb_object, event);
923
924 break;
925
926 case KLASS_PLAYER:
927 dt = (data_type) va_arg (ap, int);
928 assert (("first argument must be of type player", dt == DT_PLAYER));
929 pl = va_arg (ap, player *);
930
931 if (pl->cb)
932 gather_callbacks (callbacks, pl->cb, event);
933
934 gather_callbacks (callbacks, cb_player, event);
935 break;
936
937 case KLASS_MAP:
938 dt = (data_type) va_arg (ap, int);
939 assert (("first argument must be of type object", dt == DT_MAP));
940 map = va_arg (ap, mapstruct *);
941
942 if (map->cb)
943 gather_callbacks (callbacks, map->cb, event);
944
945 gather_callbacks (callbacks, cb_map, event);
946 break;
947
948 default:
949 assert (("unsupported event klass in cfperl_invoke", 0));
950 }
951 748
952 // short-circuit processing if no callbacks found/defined 749 // short-circuit processing if no callbacks found/defined
953 if (!callbacks) 750 if (!callbacks)
954 return 0; 751 return 0;
955 752
956 dSP; 753 CALL_BEGIN (3);
957 ENTER;
958 SAVETMPS;
959
960 PUSHMARK (SP);
961 EXTEND (SP, 3);
962
963 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
964 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
965 756
966 switch (KLASS_OF (event)) 757 //TODO: unhack
967 { 758 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
968 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 759 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
969 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 760 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
970 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 761 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
971 } 762 else if (global *gl = is_a<global>(this)) /*nop*/;
763 else
764 abort (); //TODO
972 765
973 for (;;) 766 for (;;)
974 { 767 {
975 dt = (data_type) va_arg (ap, int); 768 dt = (data_type) va_arg (ap, int);
976 769
977 if (dt == DT_END) 770 if (dt == DT_END)
978 break; 771 break;
979
980 if (dt == DT_AV) 772 else if (dt == DT_AV)
981 { 773 {
982 AV *av = va_arg (ap, AV *); 774 AV *av = va_arg (ap, AV *);
983 775
984 for (int i = 0; i <= av_len (av); ++i) 776 for (int i = 0; i <= av_len (av); ++i)
985 XPUSHs (*av_fetch (av, i, 1)); 777 XPUSHs (*av_fetch (av, i, 1));
988 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
989 } 781 }
990 782
991 va_end (ap); 783 va_end (ap);
992 784
993 PUTBACK; 785 CALL_CALL ("cf::do_invoke", G_SCALAR);
994 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
995 SPAGAIN;
996
997 count = count > 0 ? POPi : 0; 786 count = count > 0 ? POPi : 0;
998 787
999 FREETMPS; 788 CALL_END;
1000 LEAVE;
1001 789
1002 return count; 790 return count;
1003} 791}
1004 792
1005SV * 793SV *
1020cfperl_result_INT (int idx) 808cfperl_result_INT (int idx)
1021{ 809{
1022 return SvIV (cfperl_result (idx)); 810 return SvIV (cfperl_result (idx));
1023} 811}
1024 812
813double
814cfperl_result_DOUBLE (int idx)
815{
816 return SvNV (cfperl_result (idx));
817}
818
819/////////////////////////////////////////////////////////////////////////////
820
821void
822cfperl_emergency_save ()
823{
824 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END;
827}
828
829maptile *
830maptile::find_sync (const char *path, maptile *origin)
831{
832 CALL_BEGIN (2);
833 CALL_ARG (path);
834 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836
837 maptile *retval;
838
839 if (count)
840 sv_to (POPs, retval);
841 else
842 retval = 0;
843
844 CALL_END;
845
846 return retval;
847}
848
849maptile *
850maptile::find_async (const char *path, maptile *origin)
851{
852 CALL_BEGIN (2);
853 CALL_ARG (path);
854 CALL_ARG (origin);
855 CALL_CALL ("cf::map::find_async", G_SCALAR);
856
857 maptile *retval;
858
859 if (count)
860 sv_to (POPs, retval);
861 else
862 retval = 0;
863
864 CALL_END;
865
866 return retval;
867}
868
869void
870maptile::do_load_sync ()
871{
872 CALL_BEGIN (1);
873 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END;
885}
886
887void
888object::enter_exit (object *exit)
889{
890 if (type != PLAYER)
891 return;
892
893 CALL_BEGIN (2);
894 CALL_ARG (this);
895 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END;
898}
899
900/////////////////////////////////////////////////////////////////////////////
901
902struct EventAPI *watcher_base::GEventAPI;
903struct CoroAPI *coroapi::GCoroAPI;
904
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void
914iw::alloc ()
915{
916 pe = GEventAPI->new_idle (0, 0);
917
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 WaREENTRANT_off (pe);
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940}
941
942void
943iow::fd (int fd)
944{
945 pe->fd = fd;
946}
947
948int
949iow::poll ()
950{
951 return pe->poll;
952}
953
954void
955iow::poll (int events)
956{
957 if (pe->poll != events)
958 {
959 if (pe->poll) stop ();
960 pe->poll = events;
961 if (pe->poll) start ();
962 }
963}
964
965void
966_connect_to_perl ()
967{
968 stash_cf = gv_stashpv ("cf" , 1);
969
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979
980 sv_runtime = get_sv ("cf::RUNTIME", 1);
981 sv_upgrade (sv_runtime, SVt_NV);
982
983 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1);
990}
991
1025MODULE = cf PACKAGE = cf PREFIX = cf_ 992MODULE = cf PACKAGE = cf PREFIX = cf_
1026 993
1027BOOT: 994BOOT:
1028{ 995{
1029 HV *stash = gv_stashpv ("cf", 1); 996 _connect_to_perl ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1030 1002
1031 static const struct { 1003 static const struct {
1032 const char *name; 1004 const char *name;
1033 IV iv; 1005 IV iv;
1034 } *civ, const_iv[] = { 1006 } *civ, const_iv[] = {
1046 const_iv (POTION) 1018 const_iv (POTION)
1047 const_iv (FOOD) 1019 const_iv (FOOD)
1048 const_iv (POISON) 1020 const_iv (POISON)
1049 const_iv (BOOK) 1021 const_iv (BOOK)
1050 const_iv (CLOCK) 1022 const_iv (CLOCK)
1051 const_iv (LIGHTNING)
1052 const_iv (ARROW) 1023 const_iv (ARROW)
1053 const_iv (BOW) 1024 const_iv (BOW)
1054 const_iv (WEAPON) 1025 const_iv (WEAPON)
1055 const_iv (ARMOUR) 1026 const_iv (ARMOUR)
1056 const_iv (PEDESTAL) 1027 const_iv (PEDESTAL)
1076 const_iv (AMULET) 1047 const_iv (AMULET)
1077 const_iv (PLAYERMOVER) 1048 const_iv (PLAYERMOVER)
1078 const_iv (TELEPORTER) 1049 const_iv (TELEPORTER)
1079 const_iv (CREATOR) 1050 const_iv (CREATOR)
1080 const_iv (SKILL) 1051 const_iv (SKILL)
1081 const_iv (EXPERIENCE)
1082 const_iv (EARTHWALL) 1052 const_iv (EARTHWALL)
1083 const_iv (GOLEM) 1053 const_iv (GOLEM)
1084 const_iv (THROWN_OBJ) 1054 const_iv (THROWN_OBJ)
1085 const_iv (BLINDNESS) 1055 const_iv (BLINDNESS)
1086 const_iv (GOD) 1056 const_iv (GOD)
1106 const_iv (FLOOR) 1076 const_iv (FLOOR)
1107 const_iv (FLESH) 1077 const_iv (FLESH)
1108 const_iv (INORGANIC) 1078 const_iv (INORGANIC)
1109 const_iv (SKILL_TOOL) 1079 const_iv (SKILL_TOOL)
1110 const_iv (LIGHTER) 1080 const_iv (LIGHTER)
1111 const_iv (TRAP_PART)
1112 const_iv (WALL) 1081 const_iv (BUILDABLE_WALL)
1113 const_iv (LIGHT_SOURCE)
1114 const_iv (MISC_OBJECT) 1082 const_iv (MISC_OBJECT)
1115 const_iv (MONSTER)
1116 const_iv (SPAWN_GENERATOR)
1117 const_iv (LAMP) 1083 const_iv (LAMP)
1118 const_iv (DUPLICATOR) 1084 const_iv (DUPLICATOR)
1119 const_iv (TOOL)
1120 const_iv (SPELLBOOK) 1085 const_iv (SPELLBOOK)
1121 const_iv (BUILDFAC)
1122 const_iv (CLOAK) 1086 const_iv (CLOAK)
1123 const_iv (SPINNER) 1087 const_iv (SPINNER)
1124 const_iv (GATE) 1088 const_iv (GATE)
1125 const_iv (BUTTON) 1089 const_iv (BUTTON)
1126 const_iv (CF_HANDLE) 1090 const_iv (CF_HANDLE)
1133 const_iv (SPELL_EFFECT) 1097 const_iv (SPELL_EFFECT)
1134 const_iv (CONVERTER) 1098 const_iv (CONVERTER)
1135 const_iv (BRACERS) 1099 const_iv (BRACERS)
1136 const_iv (POISONING) 1100 const_iv (POISONING)
1137 const_iv (SAVEBED) 1101 const_iv (SAVEBED)
1138 const_iv (POISONCLOUD)
1139 const_iv (FIREHOLES)
1140 const_iv (WAND) 1102 const_iv (WAND)
1141 const_iv (SCROLL) 1103 const_iv (SCROLL)
1142 const_iv (DIRECTOR) 1104 const_iv (DIRECTOR)
1143 const_iv (GIRDLE) 1105 const_iv (GIRDLE)
1144 const_iv (FORCE) 1106 const_iv (FORCE)
1159 const_iv (DISEASE) 1121 const_iv (DISEASE)
1160 const_iv (SYMPTOM) 1122 const_iv (SYMPTOM)
1161 const_iv (BUILDER) 1123 const_iv (BUILDER)
1162 const_iv (MATERIAL) 1124 const_iv (MATERIAL)
1163 const_iv (ITEM_TRANSFORMER) 1125 const_iv (ITEM_TRANSFORMER)
1164 const_iv (QUEST)
1165 1126
1166 const_iv (NUM_SUBTYPES) 1127 const_iv (NUM_SUBTYPES)
1167 1128
1168 const_iv (ST_BD_BUILD) 1129 const_iv (ST_BD_BUILD)
1169 const_iv (ST_BD_REMOVE) 1130 const_iv (ST_BD_REMOVE)
1197 const_iv (AT_BLIND) 1158 const_iv (AT_BLIND)
1198 const_iv (AT_INTERNAL) 1159 const_iv (AT_INTERNAL)
1199 const_iv (AT_LIFE_STEALING) 1160 const_iv (AT_LIFE_STEALING)
1200 const_iv (AT_DISEASE) 1161 const_iv (AT_DISEASE)
1201 1162
1202 const_iv (QUEST_IN_PROGRESS)
1203 const_iv (QUEST_DONE_QUEST)
1204 const_iv (QUEST_DONE_TASK)
1205 const_iv (QUEST_START_QUEST)
1206 const_iv (QUEST_END_QUEST)
1207 const_iv (QUEST_START_TASK)
1208 const_iv (QUEST_END_TASK)
1209 const_iv (QUEST_OVERRIDE)
1210 const_iv (QUEST_ON_ACTIVATE)
1211
1212 const_iv (WEAP_HIT) 1163 const_iv (WEAP_HIT)
1213 const_iv (WEAP_SLASH) 1164 const_iv (WEAP_SLASH)
1214 const_iv (WEAP_PIERCE) 1165 const_iv (WEAP_PIERCE)
1215 const_iv (WEAP_CLEAVE) 1166 const_iv (WEAP_CLEAVE)
1216 const_iv (WEAP_SLICE) 1167 const_iv (WEAP_SLICE)
1232 const_iv (FLAG_MONSTER) 1183 const_iv (FLAG_MONSTER)
1233 const_iv (FLAG_FRIENDLY) 1184 const_iv (FLAG_FRIENDLY)
1234 const_iv (FLAG_GENERATOR) 1185 const_iv (FLAG_GENERATOR)
1235 const_iv (FLAG_IS_THROWN) 1186 const_iv (FLAG_IS_THROWN)
1236 const_iv (FLAG_AUTO_APPLY) 1187 const_iv (FLAG_AUTO_APPLY)
1237 const_iv (FLAG_TREASURE)
1238 const_iv (FLAG_PLAYER_SOLD) 1188 const_iv (FLAG_PLAYER_SOLD)
1239 const_iv (FLAG_SEE_INVISIBLE) 1189 const_iv (FLAG_SEE_INVISIBLE)
1240 const_iv (FLAG_CAN_ROLL) 1190 const_iv (FLAG_CAN_ROLL)
1241 const_iv (FLAG_OVERLAY_FLOOR) 1191 const_iv (FLAG_OVERLAY_FLOOR)
1242 const_iv (FLAG_IS_TURNABLE) 1192 const_iv (FLAG_IS_TURNABLE)
1317 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1318 const_iv (FLAG_IS_WATER) 1268 const_iv (FLAG_IS_WATER)
1319 const_iv (FLAG_CONTENT_ON_GEN) 1269 const_iv (FLAG_CONTENT_ON_GEN)
1320 const_iv (FLAG_IS_A_TEMPLATE) 1270 const_iv (FLAG_IS_A_TEMPLATE)
1321 const_iv (FLAG_IS_BUILDABLE) 1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1322 const_iv (FLAG_AFK) 1273 const_iv (FLAG_NO_MAP_SAVE)
1323 1274
1324 const_iv (NDI_BLACK) 1275 const_iv (NDI_BLACK)
1325 const_iv (NDI_WHITE) 1276 const_iv (NDI_WHITE)
1326 const_iv (NDI_NAVY) 1277 const_iv (NDI_NAVY)
1327 const_iv (NDI_RED) 1278 const_iv (NDI_RED)
1337 const_iv (NDI_MAX_COLOR) 1288 const_iv (NDI_MAX_COLOR)
1338 const_iv (NDI_COLOR_MASK) 1289 const_iv (NDI_COLOR_MASK)
1339 const_iv (NDI_UNIQUE) 1290 const_iv (NDI_UNIQUE)
1340 const_iv (NDI_ALL) 1291 const_iv (NDI_ALL)
1341 1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1342 const_iv (F_APPLIED) 1306 const_iv (F_APPLIED)
1343 const_iv (F_LOCATION) 1307 const_iv (F_LOCATION)
1344 const_iv (F_UNPAID) 1308 const_iv (F_UNPAID)
1345 const_iv (F_MAGIC) 1309 const_iv (F_MAGIC)
1346 const_iv (F_CURSED) 1310 const_iv (F_CURSED)
1352 const_iv (F_BUY) 1316 const_iv (F_BUY)
1353 const_iv (F_SHOP) 1317 const_iv (F_SHOP)
1354 const_iv (F_SELL) 1318 const_iv (F_SELL)
1355 1319
1356 const_iv (P_BLOCKSVIEW) 1320 const_iv (P_BLOCKSVIEW)
1321 const_iv (P_PLAYER)
1357 const_iv (P_NO_MAGIC) 1322 const_iv (P_NO_MAGIC)
1358 const_iv (P_IS_ALIVE) 1323 const_iv (P_IS_ALIVE)
1359 const_iv (P_NO_CLERIC) 1324 const_iv (P_NO_CLERIC)
1360 const_iv (P_NEED_UPDATE)
1361 const_iv (P_NO_ERROR)
1362 const_iv (P_OUT_OF_MAP) 1325 const_iv (P_OUT_OF_MAP)
1363 const_iv (P_NEW_MAP) 1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1364 1328
1365 const_iv (UP_OBJ_INSERT) 1329 const_iv (UP_OBJ_INSERT)
1366 const_iv (UP_OBJ_REMOVE) 1330 const_iv (UP_OBJ_REMOVE)
1367 const_iv (UP_OBJ_CHANGE) 1331 const_iv (UP_OBJ_CHANGE)
1368 const_iv (UP_OBJ_FACE) 1332 const_iv (UP_OBJ_FACE)
1499 const_iv (ATNR_BLIND) 1463 const_iv (ATNR_BLIND)
1500 const_iv (ATNR_INTERNAL) 1464 const_iv (ATNR_INTERNAL)
1501 const_iv (ATNR_LIFE_STEALING) 1465 const_iv (ATNR_LIFE_STEALING)
1502 const_iv (ATNR_DISEASE) 1466 const_iv (ATNR_DISEASE)
1503 1467
1504 const_iv (MAP_FLUSH)
1505 const_iv (MAP_PLAYER_UNIQUE)
1506 const_iv (MAP_BLOCK)
1507 const_iv (MAP_STYLE)
1508 const_iv (MAP_OVERLAY)
1509
1510 const_iv (MAP_IN_MEMORY) 1468 const_iv (MAP_IN_MEMORY)
1511 const_iv (MAP_SWAPPED) 1469 const_iv (MAP_SWAPPED)
1512 const_iv (MAP_LOADING) 1470 const_iv (MAP_LOADING)
1513 const_iv (MAP_SAVING) 1471 const_iv (MAP_SAVING)
1514 1472
1473 const_iv (KLASS_ATTACHABLE)
1515 const_iv (KLASS_GLOBAL) 1474 const_iv (KLASS_GLOBAL)
1516 const_iv (KLASS_OBJECT) 1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1517 const_iv (KLASS_PLAYER) 1477 const_iv (KLASS_PLAYER)
1518 const_iv (KLASS_MAP) 1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1519 }; 1519 };
1520 1520
1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1522 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1523 1523
1524 static const struct { 1524 static const struct {
1525 const char *name; 1525 const char *name;
1526 int skip; 1526 int skip;
1527 IV klass; 1527 IV klass;
1538 { 1538 {
1539 AV *event = newAV (); 1539 AV *event = newAV ();
1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1541 av_push (event, newSViv (eiv->klass)); 1541 av_push (event, newSViv (eiv->klass));
1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1543 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1544 } 1544 }
1545
1546 static const struct {
1547 int dtype;
1548 const char *name;
1549 IV idx;
1550 } *cprop, prop_table[] = {
1551# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1552 prop (CFAPI_INT, MAP_PROP_FLAGS)
1553 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1554 prop (CFAPI_STRING, MAP_PROP_PATH)
1555 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1556 prop (CFAPI_STRING, MAP_PROP_NAME)
1557 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1558 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1559 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1560 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1561 prop (CFAPI_INT, MAP_PROP_WIDTH)
1562 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1563 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1564 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1565 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1566 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1567 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1568 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1569 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1570 prop (CFAPI_INT, MAP_PROP_SKY)
1571 prop (CFAPI_INT, MAP_PROP_WPARTX)
1572 prop (CFAPI_INT, MAP_PROP_WPARTY)
1573 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1574 prop (CFAPI_PREGION, MAP_PROP_REGION)
1575 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1576 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1577 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1578 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1580 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1581 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1582 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1583 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1584 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1585 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1586 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1587 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1588 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1589 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1590 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1591 prop (CFAPI_INT, OBJECT_PROP_X)
1592 prop (CFAPI_INT, OBJECT_PROP_Y)
1593 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1594 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1595 prop (CFAPI_INT, OBJECT_PROP_NROF)
1596 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1597 prop (CFAPI_INT, OBJECT_PROP_FACING)
1598 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1599 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1600 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1601 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1602 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1603 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1604 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1605 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1606 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1607 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1608 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1609 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1610 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1611 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1612 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1613 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1614 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1615 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1616 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1617 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1618 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1619 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1620 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1621 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1622 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1623 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1624 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1625 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1626 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1628 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1629 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1630 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1632 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1633 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1634 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1635 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1636 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1637 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1638 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1639 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1640 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1641 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1642 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1643 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1644 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1645 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1646 prop (CFAPI_INT, OBJECT_PROP_STR)
1647 prop (CFAPI_INT, OBJECT_PROP_DEX)
1648 prop (CFAPI_INT, OBJECT_PROP_CON)
1649 prop (CFAPI_INT, OBJECT_PROP_WIS)
1650 prop (CFAPI_INT, OBJECT_PROP_INT)
1651 prop (CFAPI_INT, OBJECT_PROP_POW)
1652 prop (CFAPI_INT, OBJECT_PROP_CHA)
1653 prop (CFAPI_INT, OBJECT_PROP_WC)
1654 prop (CFAPI_INT, OBJECT_PROP_AC)
1655 prop (CFAPI_INT, OBJECT_PROP_HP)
1656 prop (CFAPI_INT, OBJECT_PROP_SP)
1657 prop (CFAPI_INT, OBJECT_PROP_GP)
1658 prop (CFAPI_INT, OBJECT_PROP_FP)
1659 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1660 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1661 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1662 prop (CFAPI_INT, OBJECT_PROP_DAM)
1663 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1664 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1665 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1666 prop (CFAPI_INT, OBJECT_PROP_FACE)
1667 };
1668
1669 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1670 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1671
1672 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1673 {
1674 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1675 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1676 }
1677
1678 //I_EVENT_API (PACKAGE);
1679} 1545}
1680 1546
1681void _reload_1 () 1547void _connect_to_perl ()
1682 CODE:
1683 cb_global = get_av ("cf::CB_GLOBAL", 1);
1684 cb_object = get_av ("cf::CB_OBJECT", 1);
1685 cb_player = get_av ("cf::CB_PLAYER", 1);
1686 cb_type = get_av ("cf::CB_TYPE" , 1);
1687 cb_map = get_av ("cf::CB_MAP" , 1);
1688 1548
1689void _reload_2 () 1549void _global_reattach ()
1690 CODE: 1550 CODE:
1691{ 1551{
1692 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1693 for (player *pl = first_player; pl; pl = pl->next) 1553 for_all_clients (ns)
1694 reattach (pl); 1554 ns->reattach ();
1695 1555
1696 for (mapstruct *map = first_map; map; map = map->next) 1556 for_all_players (pl)
1697 reattach (map);
1698
1699 for (object *op = objects; op; op = op->next)
1700 reattach (op); 1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op)
1564 op->reattach ();
1701} 1565}
1702 1566
1703NV floor (NV x) 1567NV floor (NV x)
1704 1568
1705NV ceil (NV x) 1569NV ceil (NV x)
1706 1570
1571NV rndm (...)
1572 CODE:
1573 switch (items)
1574 {
1575 case 0: RETVAL = rndm (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 }
1580 OUTPUT:
1581 RETVAL
1582
1707void server_tick () 1583void server_tick ()
1584 CODE:
1585 runtime = SvNVx (sv_runtime);
1586 server_tick ();
1708 1587
1709void 1588void
1710LOG (int level, char *msg) 1589LOG (int level, char *msg)
1711 PROTOTYPE: $$ 1590 PROTOTYPE: $$
1712 C_ARGS: (LogLevel)level, "%s", msg 1591 C_ARGS: (LogLevel)level, "%s", msg
1752 case 5: RETVAL = settings.playerdir; break; 1631 case 5: RETVAL = settings.playerdir; break;
1753 case 6: RETVAL = settings.datadir ; break; 1632 case 6: RETVAL = settings.datadir ; break;
1754 } 1633 }
1755 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1756 1635
1757int 1636void abort ()
1637
1638void fork_abort (char *cause = "cf::fork_abort")
1639
1640void cleanup (const char *cause, bool make_core = false)
1641
1642void emergency_save ()
1643
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0)
1651
1652#if _POSIX_MEMLOCK
1653
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1655
1656int munlockall ()
1657
1658#endif
1659
1758cf_find_animation (char *text) 1660int find_animation (char *text)
1759 PROTOTYPE: $ 1661 PROTOTYPE: $
1760 1662
1761int random_roll(int min, int max, object *op, int goodbad); 1663int random_roll (int min, int max, object *op, int goodbad);
1762 1664
1763const char *cost_string_from_value(uint64 cost, int approx = 0) 1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1764
1765int invoke (int event, ...)
1766 CODE:
1767 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1768 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1769 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1770 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1771 OUTPUT: RETVAL
1772 1666
1773int 1667int
1774exp_to_level (val64 exp) 1668exp_to_level (val64 exp)
1775 CODE: 1669 CODE:
1776{ 1670{
1807 RETVAL = newSVpv (resist_plus[atnr], 0); 1701 RETVAL = newSVpv (resist_plus[atnr], 0);
1808 else 1702 else
1809 XSRETURN_UNDEF; 1703 XSRETURN_UNDEF;
1810 OUTPUT: RETVAL 1704 OUTPUT: RETVAL
1811 1705
1706MODULE = cf PACKAGE = cf::attachable
1707
1812int 1708int
1813_valid (SV *obj) 1709valid (SV *obj)
1814 CODE: 1710 CODE:
1815 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1816 OUTPUT: 1712 OUTPUT:
1817 RETVAL 1713 RETVAL
1818 1714
1715int mortals_size ()
1716 CODE:
1717 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL
1719
1720#object *mortals (U32 index)
1721# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL
1724
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1726
1727MODULE = cf PACKAGE = cf::global
1728
1729int invoke (SV *klass, int event, ...)
1730 CODE:
1731 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1732 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1733 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL
1736
1819MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1738
1739INCLUDE: $PERL genacc object ../include/object.h |
1820 1740
1821int invoke (object *op, int event, ...) 1741int invoke (object *op, int event, ...)
1822 CODE: 1742 CODE:
1823 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1824 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1825 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1745 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1826 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1746 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1827 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1828 1748
1829SV *registry (object *op) 1749SV *registry (object *op)
1750
1751int objects_size ()
1830 CODE: 1752 CODE:
1831 RETVAL = registry_of (op); 1753 RETVAL = objects.size ();
1832 OUTPUT: 1754 OUTPUT: RETVAL
1833 RETVAL 1755
1756object *objects (U32 index)
1757 CODE:
1758 RETVAL = index < objects.size () ? objects [index] : 0;
1759 OUTPUT: RETVAL
1760
1761int actives_size ()
1762 CODE:
1763 RETVAL = actives.size ();
1764 OUTPUT: RETVAL
1765
1766object *actives (U32 index)
1767 CODE:
1768 RETVAL = index < actives.size () ? actives [index] : 0;
1769 OUTPUT: RETVAL
1770
1771# missing properties
1834 1772
1835object *head (object *op) 1773object *head (object *op)
1836 PROTOTYPE: $ 1774 PROTOTYPE: $
1837 ALIAS:
1838 more = 1
1839 above = 2
1840 below = 3
1841 CODE: 1775 CODE:
1842 switch (ix) 1776 RETVAL = op->head_ ();
1843 {
1844 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1845 case 1: RETVAL = op->more; break;
1846 case 2: RETVAL = op->above; break;
1847 case 3: RETVAL = op->below; break;
1848 }
1849 OUTPUT:
1850 RETVAL 1777 OUTPUT: RETVAL
1851 1778
1852SV * 1779int is_head (object *op)
1853get_property (object *obj, int type, int idx) 1780 PROTOTYPE: $
1854 CODE: 1781 CODE:
1855 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1782 RETVAL = op->head_ () == op;
1856 OUTPUT: RETVAL 1783 OUTPUT: RETVAL
1857
1858SV *
1859set_property (object *obj, int type, int idx, SV *newval)
1860 CODE:
1861 switch (type)
1862 {
1863 case CFAPI_INT:
1864 cf_object_set_int_property (obj, idx, SvIV (newval));
1865 break;
1866 case CFAPI_LONG:
1867 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1868 break;
1869 case CFAPI_DOUBLE:
1870 {
1871 int unused_type;
1872 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1873 }
1874 break;
1875 case CFAPI_STRING:
1876 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1877 break;
1878 case CFAPI_POBJECT:
1879 {
1880 int unused_type;
1881 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1882 }
1883 break;
1884 default:
1885 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1886 }
1887
1888# missing properties
1889
1890void
1891set_attacktype (object *obj, U32 attacktype)
1892 CODE:
1893 obj->attacktype = attacktype;
1894
1895U32
1896get_attacktype (object *obj)
1897 ALIAS:
1898 attacktype = 0
1899 CODE:
1900 RETVAL = obj->attacktype;
1901 OUTPUT: RETVAL
1902
1903# missing in plug-in api, of course
1904void
1905set_food (object *obj, int food)
1906 CODE:
1907 obj->stats.food = food;
1908
1909int
1910get_food (object *obj)
1911 ALIAS:
1912 food = 0
1913 CODE:
1914 RETVAL = obj->stats.food;
1915 OUTPUT: RETVAL
1916 1784
1917void 1785void
1918inv (object *obj) 1786inv (object *obj)
1919 PROTOTYPE: $ 1787 PROTOTYPE: $
1920 PPCODE: 1788 PPCODE:
1921{ 1789{
1922 object *o; 1790 object *o;
1923 for (o = obj->inv; o; o = o->below) 1791 for (o = obj->inv; o; o = o->below)
1924 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1792 XPUSHs (sv_2mortal (to_sv (o)));
1925} 1793}
1926 1794
1927int cf_object_get_resistance (object *op, int rtype) 1795void
1928 ALIAS: resistance = 0 1796set_animation (object *op, int idx)
1797 CODE:
1798 SET_ANIMATION (op, idx);
1929 1799
1930int cf_object_get_flag (object *op, int flag) 1800object *find_best_object_match (object *op, const char *match)
1931 ALIAS: flag = 0
1932 1801
1933void cf_object_set_flag (object *op, int flag, int value) 1802object *find_marked_object (object *op)
1934 1803
1935int need_identify (const object *obj); 1804int need_identify (object *obj);
1936 1805
1937int apply_shop_mat (object *shop_mat, object *op); 1806int apply_shop_mat (object *shop_mat, object *op);
1938 1807
1939int move (object *op, int dir, object *originator = op) 1808int move (object *op, int dir, object *originator = op)
1940 CODE: 1809 CODE:
1941 RETVAL = move_ob (op, dir, originator); 1810 RETVAL = move_ob (op, dir, originator);
1942 OUTPUT: 1811 OUTPUT:
1943 RETVAL 1812 RETVAL
1944 1813
1945void cf_object_apply (object *op, object *author, int flags = 0) 1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1946 1817
1947void cf_object_apply_below (object *op) 1818void apply_below (object *op)
1948 1819 CODE:
1949void cf_object_remove (object *op) 1820 player_apply_below (op);
1950
1951void cf_object_free (object *op)
1952 1821
1953object *cf_object_present_archname_inside (object *op, char *whatstr) 1822object *cf_object_present_archname_inside (object *op, char *whatstr)
1954 1823
1955int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1956 1825
1957int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1958 1827
1828#//TODO
1959object *cf_object_clone (object *op, int clonetype = 0) 1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1960 1839
1961int cf_object_pay_item (object *op, object *buyer) 1840int pay_item (object *op, object *buyer)
1841 CODE:
1842 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL
1962 1844
1963int cf_object_pay_amount (object *op, uint64 amount) 1845int pay_amount (object *op, uint64 amount)
1846 CODE:
1847 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL
1964 1849
1965void pay_player (object *op, uint64 amount) 1850void pay_player (object *op, uint64 amount)
1966 1851
1967val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1852val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1968 1853
1969int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1970 1855
1971int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1856void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE:
1858 do_learn_spell (op, sp, special_prayer);
1972 1859
1973void cf_object_learn_spell (object *op, object *sp)
1974
1975void cf_object_forget_spell (object *op, object *sp) 1860void forget_spell (object *op, object *sp)
1861 CODE:
1862 do_forget_spell (op, query_name (sp));
1976 1863
1977object *cf_object_check_for_spell (object *op, char *spellname) 1864object *check_for_spell (object *op, char *spellname)
1865 CODE:
1866 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL
1978 1868
1979int cf_object_query_money (object *op) 1869int query_money (object *op)
1980 ALIAS: money = 0 1870 ALIAS: money = 0
1981 1871
1982int cf_object_query_cost (object *op, object *who, int flags) 1872val64 query_cost (object *op, object *who, int flags)
1983 ALIAS: cost = 0 1873 ALIAS: cost = 0
1984 1874
1985void cf_object_activate_rune (object *op , object *victim) 1875void spring_trap (object *op, object *victim)
1986 1876
1987int cf_object_check_trigger (object *op, object *cause) 1877int check_trigger (object *op, object *cause)
1988 1878
1989int cf_object_out_of_map (object *op, int x, int y)
1990
1991void cf_object_drop (object *op, object *author) 1879void drop (object *who, object *op)
1992 1880
1993void cf_object_take (object *op, object *author) 1881void pick_up (object *who, object *op)
1994 1882
1995object *cf_object_insert_object (object *op, object *container)
1996
1997const char *cf_object_get_msg (object *ob)
1998 ALIAS: msg = 0
1999
2000object *cf_object_insert_in_ob (object *ob, object *where)
2001
2002int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1883int cf_object_teleport (object *op, maptile *map, int x, int y)
2003 1884
2004void cf_object_update (object *op, int flags) 1885void update_object (object *op, int action)
2005
2006void cf_object_pickup (object *op, object *what)
2007 1886
2008object *cf_create_object_by_name (const char *name) 1887object *cf_create_object_by_name (const char *name)
2009 1888
2010void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2011 1890
2017 1896
2018void push_button (object *op); 1897void push_button (object *op);
2019 1898
2020void use_trigger (object *op); 1899void use_trigger (object *op);
2021 1900
2022void add_button_link (object *button, mapstruct *map, int connected); 1901void add_button_link (object *button, maptile *map, int connected);
2023 1902
2024void remove_button_link (object *op); 1903void remove_button_link (object *op);
2025 1904
2026void
2027cf_object_set_resistance (object *op, int rtype, int val)
2028 CODE:
2029 if (rtype >= 0 && rtype < NROFATTACKS)
2030 op->resist[rtype] = val;
2031
2032 1905
2033MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1906MODULE = cf PACKAGE = cf::object PREFIX = cf_
2034
2035void cf_fix_object (object *pl)
2036 ALIAS: fix = 0
2037 1907
2038object *cf_insert_ob_in_ob (object *ob, object *where) 1908object *cf_insert_ob_in_ob (object *ob, object *where)
2039 1909
2040# no clean way to get an object from an archetype - stupid idiotic 1910# no clean way to get an object from an archetype - stupid idiotic
2041# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2045 CODE: 1915 CODE:
2046 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2047 OUTPUT: 1917 OUTPUT:
2048 RETVAL 1918 RETVAL
2049 1919
2050object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2051 PROTOTYPE: $$$$$$ 1921 PROTOTYPE: $$$$$$
2052 CODE: 1922 CODE:
2053{ 1923{
2054 int unused_type; 1924 int unused_type;
2055 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2093bool on_same_map_as (object *ob, object *other) 1963bool on_same_map_as (object *ob, object *other)
2094 CODE: 1964 CODE:
2095 RETVAL = on_same_map (ob, other); 1965 RETVAL = on_same_map (ob, other);
2096 OUTPUT: RETVAL 1966 OUTPUT: RETVAL
2097 1967
2098char * 1968const char *
2099base_name (object *ob, int plural) 1969base_name (object *op, int plural = op->nrof > 1)
2100 CODE: 1970 CODE:
2101 RETVAL = cf_query_base_name (ob, plural); 1971 RETVAL = query_base_name (op, plural);
2102 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
2103 1973
2104living * 1974object *decrease_ob_nr (object *op, unsigned long i)
2105stats (object *ob)
2106 CODE:
2107 RETVAL = &ob->stats;
2108 OUTPUT: RETVAL
2109
2110 1975
2111MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2112 1977
2113player *player (object *op) 1978player *player (object *op)
2114 CODE: 1979 CODE:
2115 RETVAL = op->contr; 1980 RETVAL = op->contr;
2116 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
2117 1982
1983void check_score (object *op)
1984
2118void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE:
1987 new_draw_info (flags, 0, op, txt);
2119 1988
2120object *cf_player_send_inventory (object *op) 1989object *cf_player_send_inventory (object *op)
2121 1990
2122char *cf_player_get_ip (object *op) 1991char *cf_player_get_ip (object *op)
2123 ALIAS: ip = 0 1992 ALIAS: ip = 0
2132 2001
2133void cf_player_set_party (object *op, partylist *party) 2002void cf_player_set_party (object *op, partylist *party)
2134 2003
2135void kill_player (object *op) 2004void kill_player (object *op)
2136 2005
2006void esrv_update_item (object *op, int what, object *item)
2007 C_ARGS: what, op, item
2008
2009void clear_los (object *op)
2010
2011int command_summon (object *op, char *params)
2012
2013int command_arrest (object *op, char *params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018
2019
2137MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2021
2022INCLUDE: $PERL genacc player ../include/player.h |
2138 2023
2139int invoke (player *pl, int event, ...) 2024int invoke (player *pl, int event, ...)
2140 CODE: 2025 CODE:
2141 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2142 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2143 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2028 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2144 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2029 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2145 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
2146 2031
2147SV *registry (player *pl) 2032SV *registry (player *pl)
2033
2034void
2035save_stats (player *pl)
2148 CODE: 2036 CODE:
2037 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats;
2041
2042void cf_player_move (player *pl, int dir)
2043
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2045
2046player *first ()
2047 CODE:
2149 RETVAL = registry_of (pl); 2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool
2052cell_visible (player *pl, int dx, int dy)
2053 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2150 OUTPUT: 2056 OUTPUT:
2151 RETVAL 2057 RETVAL
2152 2058
2153player *cf_player_find (char *name)
2154 PROTOTYPE: $
2155
2156void cf_player_move (player *pl, int dir)
2157
2158void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2159
2160# nonstandard
2161object *ob (player *pl)
2162 CODE:
2163 RETVAL = pl->ob;
2164 OUTPUT: RETVAL
2165
2166player *first ()
2167 CODE:
2168 RETVAL = first_player;
2169 OUTPUT: RETVAL
2170
2171player *next (player *pl)
2172 CODE:
2173 RETVAL = pl->next;
2174 OUTPUT: RETVAL
2175
2176bool
2177cell_visible (player *pl, int dx, int dy)
2178 CODE:
2179 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2180 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2181 OUTPUT:
2182 RETVAL
2183
2184char *
2185client (player *pl)
2186 CODE:
2187 RETVAL = pl->socket.client;
2188 OUTPUT:
2189 RETVAL
2190
2191char *
2192host (player *pl)
2193 CODE:
2194 RETVAL = pl->socket.host;
2195 OUTPUT:
2196 RETVAL
2197
2198char *
2199killer (player *pl, char *killer = 0)
2200 CODE:
2201 if (killer)
2202 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2203 RETVAL = pl->killer;
2204 OUTPUT:
2205 RETVAL
2206
2207void
2208buggy_mapscroll (player *pl, int value = 1)
2209 CODE:
2210 pl->socket.buggy_mapscroll = value;
2211
2212void 2059void
2213send (player *pl, SV *packet) 2060send (player *pl, SV *packet)
2214 CODE: 2061 CODE:
2215{ 2062{
2216 STRLEN len; 2063 STRLEN len;
2217 char *buf = SvPVbyte (packet, len); 2064 char *buf = SvPVbyte (packet, len);
2218 2065
2219 Write_String_To_Socket (&pl->socket, buf, len); 2066 if (pl->ns)
2067 pl->ns->send_packet (buf, len);
2220} 2068}
2221 2069
2222int 2070int
2223listening (player *pl, int new_value = -1) 2071listening (player *pl, int new_value = -1)
2224 CODE: 2072 CODE:
2226 if (new_value >= 0) 2074 if (new_value >= 0)
2227 pl->listening = new_value; 2075 pl->listening = new_value;
2228 OUTPUT: 2076 OUTPUT:
2229 RETVAL 2077 RETVAL
2230 2078
2231void get_savebed (player *pl) 2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2232 ALIAS: 2080 PROTOTYPE: $;$$$
2233 savebed = 0
2234 PPCODE: 2081 PPCODE:
2082 if (GIMME_V != G_VOID)
2083 {
2235 EXTEND (SP, 3); 2084 EXTEND (SP, 3);
2236 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2085 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2237 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2086 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2238 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2087 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2239 2088 }
2240void set_savebed (player *pl, char *map_path, int x, int y) 2089 if (map_path) sv_to (map_path, pl->savebed_map);
2241 CODE: 2090 if (x) sv_to (x, pl->bed_x);
2242 strcpy (pl->savebed_map, map_path); 2091 if (y) sv_to (y, pl->bed_y);
2243 pl->bed_x = x;
2244 pl->bed_y = y;
2245 2092
2246void 2093void
2247list () 2094list ()
2248 PPCODE: 2095 PPCODE:
2249{ 2096 for_all_players (pl)
2250 player *pl; 2097 XPUSHs (sv_2mortal (to_sv (pl)));
2251 for (pl = first_player; pl; pl = pl->next)
2252 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2253}
2254
2255bool
2256peaceful (player *pl, bool new_setting = 0)
2257 PROTOTYPE: $;$
2258 CODE:
2259 RETVAL = pl->peaceful;
2260 if (items > 1)
2261 pl->peaceful = new_setting;
2262 OUTPUT:
2263 RETVAL
2264
2265living *
2266orig_stats (player *pl)
2267 CODE:
2268 RETVAL = &pl->orig_stats;
2269 OUTPUT: RETVAL
2270
2271living *
2272last_stats (player *pl)
2273 CODE:
2274 RETVAL = &pl->last_stats;
2275 OUTPUT: RETVAL
2276 2098
2277 2099
2278MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2100MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2279 2101
2280mapstruct *first ()
2281 PROTOTYPE:
2282 CODE:
2283 RETVAL = first_map;
2284 OUTPUT: RETVAL
2285
2286mapstruct *next (mapstruct *map)
2287 PROTOTYPE:
2288 CODE:
2289 RETVAL = map->next;
2290 OUTPUT: RETVAL
2291
2292int invoke (mapstruct *map, int event, ...) 2102int invoke (maptile *map, int event, ...)
2293 CODE: 2103 CODE:
2294 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2104 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2295 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2105 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2296 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2106 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2297 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2298 OUTPUT: RETVAL 2108 OUTPUT: RETVAL
2299 2109
2300SV *registry (mapstruct *map) 2110SV *registry (maptile *map)
2301 CODE:
2302 RETVAL = registry_of (map);
2303 OUTPUT:
2304 RETVAL
2305 2111
2306SV * 2112INCLUDE: $PERL genacc maptile ../include/map.h |
2307get_property (mapstruct *obj, int type, int idx)
2308 CODE:
2309 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2310 OUTPUT: RETVAL
2311 2113
2312SV * 2114void
2313set_property (mapstruct *obj, int type, int idx, SV *newval) 2115maptile::instantiate ()
2314 CODE:
2315 switch (type)
2316 {
2317 case CFAPI_INT:
2318 cf_map_set_int_property (obj, idx, SvIV (newval));
2319 break;
2320 default:
2321 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2322 }
2323 2116
2324mapstruct *new (int width, int height) 2117maptile *new ()
2325 PROTOTYPE: 2118 PROTOTYPE:
2326 CODE: 2119 CODE:
2327{ 2120 RETVAL = new maptile;
2328 RETVAL = get_empty_map (width, height);
2329}
2330 OUTPUT: 2121 OUTPUT:
2331 RETVAL 2122 RETVAL
2332 2123
2333void delete_map (mapstruct *map) 2124void
2125maptile::players ()
2126 PPCODE:
2127 if (GIMME_V == G_SCALAR)
2128 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2129 else if (GIMME_V == G_ARRAY)
2130 {
2131 EXTEND (SP, THIS->players);
2132 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 }
2334 2136
2335void clean_tmp_map (mapstruct *map)
2336
2337void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2137void play_sound_map (maptile *map, int x, int y, int sound_num)
2338 2138
2339mapstruct *tile_map (mapstruct *map, unsigned int dir) 2139int out_of_map (maptile *map, int x, int y)
2340 CODE:
2341 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2342 OUTPUT:
2343 RETVAL
2344 2140
2345char *tile_path (mapstruct *map, unsigned int dir)
2346 CODE:
2347 if (dir >= 4)
2348 XSRETURN_UNDEF;
2349 RETVAL = map->tile_path [dir];
2350 OUTPUT:
2351 RETVAL
2352
2353mapstruct *ready_map_name (char *name, int flags = 0)
2354 PROTOTYPE: $;$
2355 ALIAS:
2356 find = 0
2357 get_map = 1
2358
2359mapstruct *has_been_loaded (char *name)
2360 PROTOTYPE: $
2361
2362# whoever "designed" the plug-in api should have wasted
2363# his/her time with staying away from the project - would have
2364# saved others a lot of time, without doubt.
2365void set_path (mapstruct *where, char *path)
2366 CODE:
2367 strcpy (where->path, path);
2368
2369int in_memory (mapstruct *map)
2370 CODE:
2371 RETVAL = map->in_memory;
2372 OUTPUT:
2373 RETVAL
2374
2375bool unique (mapstruct *map)
2376 CODE:
2377 RETVAL = map->unique;
2378 OUTPUT:
2379 RETVAL
2380
2381void set_unique (mapstruct *map, bool unique)
2382 CODE:
2383 map->unique = unique;
2384
2385void 2141void
2386trigger (mapstruct *map, long connection, bool state = true) 2142trigger (maptile *map, long connection, bool state = true)
2387 CODE: 2143 CODE:
2388 activate_connection (map, connection, state); 2144 activate_connection (map, connection, state);
2389 2145
2390void 2146void
2391get_connection (mapstruct *map, long connection) 2147get_connection (maptile *map, long connection)
2392 PPCODE: 2148 PPCODE:
2393 oblinkpt *obp = get_connection_links (map, connection); 2149 oblinkpt *obp = get_connection_links (map, connection);
2394 if (obp) 2150 if (obp)
2395 for (objectlink *ol = obp->link; ol; ol = ol->next) 2151 for (objectlink *ol = obp->link; ol; ol = ol->next)
2396 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2397 2153
2398object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2399 2155
2400object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2401 2157
2402object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2403 C_ARGS: str, map, nx, ny 2159 C_ARGS: str, map, nx, ny
2404 2160
2405void 2161void
2406cf_map_normalise (mapstruct *map, int x, int y) 2162get_map_flags (maptile *map, int x, int y)
2407 PPCODE: 2163 PPCODE:
2408{ 2164{
2409 mapstruct *nmap = 0; 2165 maptile *nmap = 0;
2410 I16 nx = 0, ny = 0; 2166 I16 nx = 0, ny = 0;
2411 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2412 2168
2413 EXTEND (SP, 4); 2169 EXTEND (SP, 4);
2414 PUSHs (sv_2mortal (newSViv (flags))); 2170 PUSHs (sv_2mortal (newSViv (flags)));
2420 PUSHs (sv_2mortal (newSViv (ny))); 2176 PUSHs (sv_2mortal (newSViv (ny)));
2421 } 2177 }
2422} 2178}
2423 2179
2424void 2180void
2425at (mapstruct *map, unsigned int x, unsigned int y) 2181at (maptile *map, unsigned int x, unsigned int y)
2426 PROTOTYPE: $$$ 2182 PROTOTYPE: $$$
2427 PPCODE: 2183 PPCODE:
2428{ 2184{
2429 object *o; 2185 object *o;
2430 mapstruct *nmap = 0; 2186 maptile *nmap = 0;
2431 I16 nx, ny; 2187 I16 nx, ny;
2432 2188
2433 get_map_flags (map, &nmap, x, y, &nx, &ny); 2189 get_map_flags (map, &nmap, x, y, &nx, &ny);
2434 2190
2435 if (nmap) 2191 if (nmap)
2436 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2437 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2438} 2194}
2439 2195
2440SV * 2196SV *
2441bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2197bot_at (maptile *obj, unsigned int x, unsigned int y)
2442 PROTOTYPE: $$$ 2198 PROTOTYPE: $$$
2443 ALIAS: 2199 ALIAS:
2444 top_at = 1 2200 top_at = 1
2445 flags_at = 2 2201 flags_at = 2
2446 light_at = 3 2202 light_at = 3
2447 move_block_at = 4 2203 move_block_at = 4
2448 move_slow_at = 5 2204 move_slow_at = 5
2449 move_on_at = 6 2205 move_on_at = 6
2450 move_off_at = 7 2206 move_off_at = 7
2451 INIT: 2207 INIT:
2452 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2453 CODE: 2209 CODE:
2454 switch (ix) 2210 switch (ix)
2455 { 2211 {
2456 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2457 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2460 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2461 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2462 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2463 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2464 } 2220 }
2465 OUTPUT: 2221 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232
2233# worst xs function of my life
2234bool
2235_create_random_map (\
2236 maptile *self,\
2237 char *wallstyle,\
2238 char *wall_name,\
2239 char *floorstyle,\
2240 char *monsterstyle,\
2241 char *treasurestyle,\
2242 char *layoutstyle,\
2243 char *doorstyle,\
2244 char *decorstyle,\
2245 char *origin_map,\
2246 char *final_map,\
2247 char *exitstyle,\
2248 char *this_map,\
2249 char *exit_on_final_map,\
2250 int xsize,\
2251 int ysize,\
2252 int expand2x,\
2253 int layoutoptions1,\
2254 int layoutoptions2,\
2255 int layoutoptions3,\
2256 int symmetry,\
2257 int difficulty,\
2258 int difficulty_given,\
2259 float difficulty_increase,\
2260 int dungeon_level,\
2261 int dungeon_depth,\
2262 int decoroptions,\
2263 int orientation,\
2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2274 CODE:
2275{
2276 random_map_params rmp;
2277
2278 assign (rmp.wallstyle , wallstyle);
2279 assign (rmp.wall_name , wall_name);
2280 assign (rmp.floorstyle , floorstyle);
2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2288
2289 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2315
2316 RETVAL = self->generate_random_map (&rmp);
2317}
2318 OUTPUT:
2466 RETVAL 2319 RETVAL
2467
2468 2320
2469MODULE = cf PACKAGE = cf::arch 2321MODULE = cf PACKAGE = cf::arch
2470 2322
2471archetype *find (const char *name) 2323archetype *find (const char *name)
2472 CODE: 2324 CODE:
2473 RETVAL = find_archetype (name); 2325 RETVAL = archetype::find (name);
2474 OUTPUT: 2326 OUTPUT:
2475 RETVAL 2327 RETVAL
2476 2328
2477archetype *first() 2329archetype *first()
2478 PROTOTYPE: 2330 PROTOTYPE:
2479 CODE: 2331 CODE:
2480 RETVAL = first_archetype; 2332 RETVAL = first_archetype;
2481 OUTPUT: RETVAL 2333 OUTPUT: RETVAL
2482 2334
2483archetype *next (archetype *arch) 2335INCLUDE: $PERL genacc archetype ../include/object.h |
2484 CODE:
2485 RETVAL = arch->next;
2486 OUTPUT: RETVAL
2487
2488archetype *head (archetype *arch)
2489 CODE:
2490 RETVAL = arch->head;
2491 OUTPUT: RETVAL
2492
2493archetype *more (archetype *arch)
2494 CODE:
2495 RETVAL = arch->more;
2496 OUTPUT: RETVAL
2497
2498const char *name (archetype *arch)
2499 CODE:
2500 RETVAL = arch->name;
2501 OUTPUT: RETVAL
2502
2503object *clone (archetype *arch)
2504 CODE:
2505 RETVAL = &arch->clone;
2506 OUTPUT: RETVAL
2507 2336
2508MODULE = cf PACKAGE = cf::party 2337MODULE = cf PACKAGE = cf::party
2509 2338
2510partylist *first () 2339partylist *first ()
2511 PROTOTYPE: 2340 PROTOTYPE:
2512 CODE: 2341 CODE:
2513 RETVAL = get_firstparty (); 2342 RETVAL = get_firstparty ();
2514 OUTPUT: RETVAL 2343 OUTPUT: RETVAL
2515 2344
2516partylist *next (partylist *party) 2345INCLUDE: $PERL genacc partylist ../include/player.h |
2517 CODE:
2518 RETVAL = party->next;
2519 OUTPUT: RETVAL
2520
2521const char *name (partylist *party)
2522 CODE:
2523 RETVAL = party->partyname;
2524 OUTPUT: RETVAL
2525
2526const char *password (partylist *party)
2527 CODE:
2528 RETVAL = party->passwd;
2529 OUTPUT: RETVAL
2530 2346
2531MODULE = cf PACKAGE = cf::region 2347MODULE = cf PACKAGE = cf::region
2532 2348
2533region *first () 2349region *first ()
2534 PROTOTYPE: 2350 PROTOTYPE:
2535 CODE: 2351 CODE:
2536 RETVAL = first_region; 2352 RETVAL = first_region;
2537 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
2538 2354
2539region *next (region *reg) 2355region *find (char *name)
2356 PROTOTYPE: $
2540 CODE: 2357 CODE:
2541 RETVAL = reg->next; 2358 RETVAL = get_region_by_name (name);
2542 OUTPUT: RETVAL 2359 OUTPUT: RETVAL
2543 2360
2544const char *name (region *reg) 2361INCLUDE: $PERL genacc region ../include/map.h |
2545 CODE:
2546 RETVAL = reg->name;
2547 OUTPUT: RETVAL
2548
2549region *parent (region *reg)
2550 CODE:
2551 RETVAL = reg->parent;
2552 OUTPUT: RETVAL
2553
2554const char *longname (region *reg)
2555 CODE:
2556 RETVAL = reg->longname;
2557 OUTPUT: RETVAL
2558
2559const char *msg (region *reg)
2560 CODE:
2561 RETVAL = reg->msg;
2562 OUTPUT: RETVAL
2563 2362
2564MODULE = cf PACKAGE = cf::living 2363MODULE = cf PACKAGE = cf::living
2565 2364
2566val64 2365INCLUDE: $PERL genacc living ../include/living.h |
2567exp (living *liv, val64 new_val = 0)
2568 PROTOTYPE: $;$
2569 ALIAS:
2570 Str = 1
2571 Dex = 2
2572 Con = 3
2573 Wis = 4
2574 Cha = 5
2575 Int = 6
2576 Pow = 7
2577 wc = 8
2578 ac = 9
2579 hp = 10
2580 maxhp = 11
2581 sp = 12
2582 maxsp = 13
2583 grace = 14
2584 maxgrace = 15
2585 food = 16
2586 dam = 17
2587 luck = 18
2588 CODE:
2589# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2590 switch (ix)
2591 {
2592 LIVING_ACC (exp , 0);
2593 LIVING_ACC (Str , 1);
2594 LIVING_ACC (Dex , 2);
2595 LIVING_ACC (Con , 3);
2596 LIVING_ACC (Wis , 4);
2597 LIVING_ACC (Cha , 5);
2598 LIVING_ACC (Int , 6);
2599 LIVING_ACC (Pow , 7);
2600 LIVING_ACC (wc , 8);
2601 LIVING_ACC (ac , 9);
2602 LIVING_ACC (hp , 10);
2603 LIVING_ACC (maxhp , 11);
2604 LIVING_ACC (sp , 12);
2605 LIVING_ACC (maxsp , 13);
2606 LIVING_ACC (grace , 14);
2607 LIVING_ACC (maxgrace, 15);
2608 LIVING_ACC (food , 16);
2609 LIVING_ACC (dam , 17);
2610 LIVING_ACC (luck , 18);
2611 }
2612# undef LIVING_ACC
2613 OUTPUT:
2614 RETVAL
2615 2366
2367MODULE = cf PACKAGE = cf::settings
2368
2369INCLUDE: $PERL genacc Settings ../include/global.h |
2370
2371MODULE = cf PACKAGE = cf::client
2372
2373INCLUDE: $PERL genacc client ../include/client.h |
2374
2375int invoke (client *ns, int event, ...)
2376 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2379 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2380 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2381 OUTPUT: RETVAL
2382
2383SV *registry (client *ns)
2384
2385void
2386list ()
2387 PPCODE:
2388 EXTEND (SP, clients.size ());
2389 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2390 PUSHs (sv_2mortal (to_sv (*i)));
2391
2392void
2393client::send_packet (SV *packet)
2394 CODE:
2395{
2396 STRLEN len;
2397 char *buf = SvPVbyte (packet, len);
2398
2399 THIS->send_packet (buf, len);
2400}
2401

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