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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.45 by root, Fri Sep 8 16:51:44 2006 UTC vs.
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
47 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
48typedef double val64; 59 typedef double val64;
49#define newSVval64 newSVnv 60# define newSVval64 newSVnv
50#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
51 63
52static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
55 67
56static HV *obj_cache;
57static PerlInterpreter *perl; 68static PerlInterpreter *perl;
58 69
70double runtime;
71
72global gbl_ev;
59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
60 75
61#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
62#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
63#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
64#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
65#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
66#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
67#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
68 99
69////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt_cnt () > 0)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 if (cb)
144 {
145 SvREFCNT_dec (cb);
146 cb = 0;
147 }
148
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this);
158}
159
160void
161attachable::destroy ()
162{
163 if (destroyed ())
164 return;
165
166 flags |= F_DESTROYED;
167 do_destroy ();
168}
169
170void
171attachable::check_mortals ()
172{
173 static int i = 0;
174
175 for (;;)
176 {
177 if (i >= mortals.size ())
178 {
179 i = 0;
180
181 if (mortals.size () > 1000)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
183
184 break;
185 }
186
187 attachable *obj = mortals [i];
188
189 obj->refcnt_chk (); // unborrow from perl, if necessary
190
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
195 ++i; // further delay freeing
196
197 if (!(i & 0x3ff))
198 break;
199 }
200 else
201 {
202 mortals.erase (i);
203 delete obj;
204 }
205 }
206}
207
208attachable &
209attachable::operator =(const attachable &src)
210{
211 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213
214 attach = src.attach;
215 return *this;
216}
217
218//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219
71static SV * 220static SV *
72newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 221newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
73{ 222{
74 SV *sv; 223 SV *sv;
75 224
76 if (!ptr) 225 if (!ptr)
77 return &PL_sv_undef; 226 return &PL_sv_undef;
78 227
79 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
80 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 229 return sv_bless (newRV_noinc ((SV *)hv), stash);
81} 230}
82 231
83template<class attachable> 232static int
84SV * 233attachable_free (pTHX_ SV *sv, MAGIC *mg)
234{
235 attachable *at = (attachable *)mg->mg_ptr;
236
237 //TODO: check if transaction behaviour is really required here
238 if (SV *self = (SV *)at->self)
239 {
240 at->self = 0;
241 SvREFCNT_dec (self);
242 }
243
244 // next line makes sense, but most objects still have refcnt 0 by default
245 //at->refcnt_chk ();
246 return 0;
247}
248
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
250
251static SV *
85newSVattachable (attachable *obj, const char *klass) 252newSVattachable (attachable *obj, HV *stash)
86{ 253{
87 if (!obj) 254 if (!obj)
88 return &PL_sv_undef; 255 return &PL_sv_undef;
89 256
90 if (!obj->self) 257 if (!obj->self)
91 obj->self = newSVptr (obj, klass);
92
93 return newSVsv (obj->self);
94}
95
96static void
97SVptr_cache_set (void *ptr, SV *sv)
98{
99 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100}
101
102static SV *
103SVptr_cache_get (void *ptr)
104{
105 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106
107 return he ? *he : 0;
108}
109
110static SV *
111newSVptr_cached (void *ptr, const char *klass)
112{
113 SV *sv;
114
115 if (!ptr)
116 return &PL_sv_undef;
117
118 sv = SVptr_cache_get (ptr);
119
120 if (!sv)
121 { 258 {
122 HV *hv = newHV (); 259 obj->self = newHV ();
123 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
124 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
125 261
126 SVptr_cache_set (ptr, sv); 262 // now bless the object _once_
263 return sv_bless (newRV_inc ((SV *)obj->self), stash);
127 } 264 }
265 else
266 {
267 SV *sv = newRV_inc ((SV *)obj->self);
128 268
129 return newSVsv (sv); 269 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
270 SvAMAGIC_on (sv);
271
272 return sv;
273 }
130} 274}
131 275
132static void 276static void
133clearSVptr (SV *sv) 277clearSVptr (SV *sv)
134{ 278{
171inline SV *to_sv (unsigned short v) { return newSVuv (v); } 315inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172inline SV *to_sv ( signed int v) { return newSViv (v); } 316inline SV *to_sv ( signed int v) { return newSViv (v); }
173inline SV *to_sv (unsigned int v) { return newSVuv (v); } 317inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174inline SV *to_sv ( signed long v) { return newSViv (v); } 318inline SV *to_sv ( signed long v) { return newSViv (v); }
175inline SV *to_sv (unsigned long v) { return newSVuv (v); } 319inline SV *to_sv (unsigned long v) { return newSVuv (v); }
320inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
176inline SV *to_sv (float v) { return newSVnv (v); } 322inline SV *to_sv (float v) { return newSVnv (v); }
177inline SV *to_sv (double v) { return newSVnv (v); } 323inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
178inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
179inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
180inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); } 327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
181inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::archetype::wrap"); } 328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
182inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
183inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
184inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
185 332
186inline SV *to_sv (object & v) { return to_sv (&v); } 333inline SV *to_sv (object & v) { return to_sv (&v); }
187inline SV *to_sv (living & v) { return to_sv (&v); } 334inline SV *to_sv (living & v) { return to_sv (&v); }
188 335
189//TODO:
190inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 336inline SV *to_sv (facetile * v) { return to_sv (v->name); }
191inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
192 338
339inline SV *to_sv (UUID v)
340{
341 char buf[128];
342 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
343 return newSVpv (buf, 0);
344}
345
193inline void sv_to (SV *sv, shstr &v) { v = SvPV_nolen (sv); } 346inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
194inline void sv_to (SV *sv, char * &v) { v = strdup (SvPV_nolen (sv)); } //TODO: verify that all simple pointers are strdup-managed 347inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
195inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 348inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
196inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 349inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
197inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 350inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
198inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 351inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
199inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 352inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
200inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 353inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
201inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 354inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
202inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 355inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
203inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
204inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
205inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
206inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
207inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
208inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::archetype"); } 364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
209inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); } 365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
210inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
211inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
212inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
213 370
214inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
215inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
373
374template<class T>
375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
216 376
217template<int N> 377template<int N>
218inline void sv_to (SV *sv, char (&v)[N]) { snprintf (v, N, "%s", SvPV_nolen (sv)); } 378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
379
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385
386inline void sv_to (SV *sv, UUID &v)
387{
388 unsigned int version;
389
390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
391 croak ("unparsable uuid: %s", SvPV_nolen (sv));
392}
393
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
219 395
220static SV * 396static SV *
221newSVdt_va (va_list &ap, data_type type) 397newSVdt_va (va_list &ap, data_type type)
222{ 398{
223 SV *sv; 399 SV *sv;
255 sv = to_sv (va_arg (ap, object *)); 431 sv = to_sv (va_arg (ap, object *));
256 break; 432 break;
257 433
258 case DT_MAP: 434 case DT_MAP:
259 // va_arg (object *) when void * is passed is an XSI extension 435 // va_arg (object *) when void * is passed is an XSI extension
260 sv = to_sv (va_arg (ap, mapstruct *)); 436 sv = to_sv (va_arg (ap, maptile *));
437 break;
438
439 case DT_CLIENT:
440 sv = to_sv (va_arg (ap, client *));
261 break; 441 break;
262 442
263 case DT_PLAYER: 443 case DT_PLAYER:
264 sv = to_sv (va_arg (ap, player *)); 444 sv = to_sv (va_arg (ap, player *));
265 break; 445 break;
326} 506}
327 507
328////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
329 509
330SV * 510SV *
331registry_of (attachable_base *ext) 511registry (attachable *ext)
332{ 512{
333 if (!ext->cb) 513 if (!ext->cb)
334 ext->cb = newAV (); 514 ext->cb = newAV ();
335 515
336 return newRV_inc ((SV *)ext->cb); 516 return newRV_inc ((SV *)ext->cb);
337} 517}
338 518
339void attachable_base::clear ()
340{
341 if (self)
342 {
343 if (cb)
344 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
345 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
346 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
347 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
348
349 // disconnect Perl from C, to avoid crashes
350 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
351
352 // clear the perl hash, might or might not be a good idea
353 hv_clear ((HV *)SvRV ((SV *)self));
354
355 SvREFCNT_dec (self);
356 self = 0;
357 }
358
359 if (cb)
360 {
361 SvREFCNT_dec (cb);
362 cb = 0;
363 }
364
365 attach = 0;
366}
367
368void attachable_base::optimise ()
369{
370 if (!self)
371 return;
372
373 HV *hv = (HV *)SvRV ((SV *)self);
374
375 if (SvREFCNT ((SV *)self) == 1
376 && SvREFCNT ((SV *)hv) == 1
377 && !HvKEYS (hv))
378 {
379 SvREFCNT_dec ((SV *)self);
380 self = 0;
381 }
382}
383
384void attachable_base::instantiate (data_type type, void *obj)
385{
386 dSP;
387 ENTER;
388 SAVETMPS;
389 PUSHMARK (SP);
390 EXTEND (SP, 2);
391 PUSHs (sv_2mortal (newSVdt (type, obj)));
392 PUSHs (sv_2mortal (newSVpv (attach, 0)));
393
394 attach = 0;
395
396 PUTBACK;
397 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
398 FREETMPS;
399 LEAVE;
400
401 switch (type)
402 {
403 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
404 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
405 }
406}
407
408/////////////////////////////////////////////////////////////////////////////
409
410void reattach (data_type type, void *obj)
411{
412 //TODO only do this when the object has _attachment's
413
414 dSP;
415 ENTER;
416 SAVETMPS;
417 PUSHMARK (SP);
418 XPUSHs (sv_2mortal (newSVdt (type, obj)));
419 PUTBACK;
420 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
421 FREETMPS;
422 LEAVE;
423
424 switch (type)
425 {
426 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
427 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
428 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
429 }
430}
431
432template<class subclass>
433void reattach (attachable<subclass> *obj)
434{
435 obj->optimise ();
436
437 if (obj->self)
438 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
439}
440
441#include "kw_hash.h"
442
443object_freezer::object_freezer ()
444: dynbuf (128 * 1024, 64 * 1024)
445{
446 av = newAV ();
447}
448
449object_freezer::~object_freezer ()
450{
451 SvREFCNT_dec (av);
452}
453
454void object_freezer::put (attachable_base *ext)
455{
456 ext->optimise ();
457
458 if (ext->self)
459 {
460 int idx = AvFILLp ((AV *)av) + 1;
461 av_store (av, idx, SvREFCNT_inc (ext->self));
462
463 add ((void *)"oid ", 4);
464 add ((sint32)idx);
465 add ('\n');
466 }
467}
468
469bool object_freezer::save (const char *filename)
470{
471 dSP;
472 ENTER;
473 SAVETMPS;
474 PUSHMARK (SP);
475 EXTEND (SP, 3);
476 PUSHs (sv_2mortal (newSVpv (filename, 0)));
477 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
478 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
479 PUTBACK;
480 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
481 FREETMPS;
482 LEAVE;
483}
484
485int fprintf (object_freezer &freezer, const char *format, ...)
486{
487 va_list ap;
488
489 va_start (ap, format);
490
491 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
492
493 if (len >= 0)
494 freezer.alloc (len);
495
496 va_end (ap);
497}
498
499int fputs (const char *s, object_freezer &freezer)
500{
501 freezer.add (s);
502}
503
504object_thawer::object_thawer (const char *filename)
505{
506 static const char eof[] = "\n\n\n\0\0\0";
507
508 av = 0;
509 text = 0;
510 line = 0;
511
512 if (filename)
513 {
514 dSP;
515 ENTER;
516 SAVETMPS;
517 PUSHMARK (SP);
518 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
519 PUTBACK;
520
521 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
522 {
523 SPAGAIN;
524
525 // second value - perl objects
526 {
527 SV *sv = POPs;
528 if (SvROK (sv))
529 av = (AV *)SvREFCNT_inc (SvRV (sv));
530 }
531
532 // first value - text part, pad with 3 zeroes
533 {
534 SV *sv = POPs;
535 STRLEN len;
536 char *sv_ = SvPVbyte (sv, len);
537 text = newSV (len + sizeof (eof));
538 SvCUR_set (text, len);
539 memcpy (SvPVX (text), sv_, len);
540 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
541
542 line = SvPVX (text);
543 }
544 }
545
546 PUTBACK;
547 FREETMPS;
548 LEAVE;
549 }
550}
551
552void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
553{
554 if (!av || oid < 0) // this is actually an error of sorts
555 return;
556
557 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
558 ext->clear ();
559
560 SV **svp = av_fetch ((AV *)av, oid, 0);
561
562 if (!svp || !SvROK (*svp))
563 {
564 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
565 return;
566 }
567
568 ext->self = *svp; *svp = &PL_sv_undef;
569 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
570
571 reattach (type, obj);
572}
573
574object_thawer::~object_thawer ()
575{
576 if (text) SvREFCNT_dec (text);
577 if (av) SvREFCNT_dec (av);
578}
579
580char *fgets (char *s, int n, object_thawer &thawer)
581{
582 char *p = thawer.line;
583 char *q = s;
584
585 if (!p)
586 return 0;
587
588 while (--n)
589 {
590 if (!*p)
591 break;
592
593 *q++ = *p;
594
595 if (*p++ == '\n')
596 break;
597 }
598
599 *q = 0;
600 thawer.line = p;
601
602 return s == q ? 0 : s;
603}
604
605keyword object_thawer::get_kv ()
606{
607 if (!line)
608 return KW_EOF;
609
610 for (;;)
611 {
612 char *p = line;
613
614 if (!*p)
615 return KW_EOF;
616
617 // parse keyword
618 while (*p > ' ')
619 p++;
620
621 int klen = p - line;
622
623 if (*p++ != '\n')
624 {
625 // parse value
626 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
627 ++p;
628
629 last_value = p;
630
631 while (*p != '\n')
632 p++;
633
634 *p++ = 0;
635 }
636 else
637 last_value = 0;
638
639 line [klen] = 0;
640 keyword_idx *kw = kw_lex::match (line, klen);
641
642 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
643
644 if (kw)
645 {
646 line = p;
647 return kw->index;
648 }
649 else if (!*line || *line == '#')
650 {
651 // empty/comment line
652 line = p;
653 }
654 else
655 return KW_ERROR;
656 }
657}
658
659void object_thawer::get (shstr &sh) const
660{
661 if (last_value)
662 sh = last_value;
663 else
664 {
665 sh = "<value missing>";
666 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
667 }
668}
669
670void object_thawer::get_ml (keyword kend, shstr &sh)
671{
672 char kw[128];
673
674 int klen = keyword_len [kend];
675
676 kw [0] = '\n';
677 memcpy (kw + 1, keyword_str [kend], klen);
678 kw [klen + 1] = '\n';
679 kw [klen + 2] = 0;
680
681 // first test for completely empty msg... "endXXX\n"
682 if (!strncmp (line, kw + 1, klen + 1))
683 {
684 sh = 0;
685
686 line += klen + 1;
687
688 return;
689 }
690 else
691 {
692 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
693
694 char *end = strstr (line, kw);
695
696 if (!end)
697 {
698 sh = 0;
699 return;
700 }
701
702 *end = 0;
703 sh = line;
704
705 line = end + keyword_len [kend] + 1;
706
707 while (*line++ != '\n')
708 ;
709 }
710}
711
712sint32 object_thawer::get_sint32 () const
713{
714 char *p = last_value;
715
716 if (!p)
717 return 0;
718
719 sint32 val = 0;
720 bool negate;
721
722 if (*p == '-')
723 {
724 negate = true;
725 ++p;
726 }
727 else
728 negate = false;
729
730 do
731 {
732 val *= 10;
733 val += *p++ - '0';
734 }
735 while (*p);
736
737 return negate ? -val : val;
738}
739
740sint64 object_thawer::get_sint64 () const
741{
742 return last_value ? atoll (last_value) : 0;
743}
744
745double object_thawer::get_double () const
746{
747 return last_value ? atof (last_value) : 0;
748}
749
750///////////////////////////////////////////////////////////////////////////// 519/////////////////////////////////////////////////////////////////////////////
751 520
752extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
753{ 522{
754 return 0; 523 return 0;
757static CommArray_s rtn_cmd; 526static CommArray_s rtn_cmd;
758 527
759static int 528static int
760runPluginCommand (object *obj, char *params) 529runPluginCommand (object *obj, char *params)
761{ 530{
762 dSP; 531 return -1;
763
764 ENTER;
765 SAVETMPS;
766
767 PUSHMARK (SP);
768
769 EXTEND (SP, 3);
770 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
771 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
772
773 if (params)
774 PUSHs (sv_2mortal (newSVpv (params, 0)));
775
776 PUTBACK;
777 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
778 SPAGAIN;
779
780 if (SvTRUE (ERRSV))
781 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
782
783 int returnvalue = count > 0 ? POPi : -1;
784
785 PUTBACK;
786 FREETMPS;
787 LEAVE;
788
789 return returnvalue;
790} 532}
791 533
792extern "C" void *cfperl_getPluginProperty (int *type, ...) 534extern "C" void *cfperl_getPluginProperty (int *type, ...)
793{ 535{
794 va_list args; 536 va_list args;
797 va_start (args, type); 539 va_start (args, type);
798 propname = va_arg (args, char *); 540 propname = va_arg (args, char *);
799 //printf ("Property name: %s\n", propname); 541 //printf ("Property name: %s\n", propname);
800 542
801 if (!strcmp (propname, "command?")) 543 if (!strcmp (propname, "command?"))
802 {
803 if (!perl)
804 return NULL; 544 return NULL;
805
806 const char *cmdname = va_arg (args, const char *);
807 HV *hv = get_hv ("cf::COMMAND", 1);
808 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
809
810 va_end (args);
811
812 if (svp)
813 {
814 // this is totaly broken, should stash it into %COMMAND
815 rtn_cmd.name = cmdname;
816 rtn_cmd.time = SvNV (*svp);
817 rtn_cmd.func = runPluginCommand;
818
819 return &rtn_cmd;
820 }
821 }
822 else if (!strcmp (propname, "Identification")) 545 else if (!strcmp (propname, "Identification"))
823 { 546 {
824 va_end (args); 547 va_end (args);
825 return (void*) PLUGIN_NAME; 548 return (void *)PLUGIN_NAME;
826 } 549 }
827 else if (!strcmp (propname, "FullName")) 550 else if (!strcmp (propname, "FullName"))
828 { 551 {
829 va_end (args); 552 va_end (args);
830 return (void*) PLUGIN_VERSION; 553 return (void *)PLUGIN_VERSION;
831 } 554 }
832 else 555 else
833 va_end (args); 556 va_end (args);
834 557
835 return NULL; 558 return NULL;
860 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
861 584
862 char *argv[] = { 585 char *argv[] = {
863 "", 586 "",
864 "-e" 587 "-e"
865 "cf->bootstrap;" 588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
866 "unshift @INC, cf::datadir ();" 590 "unshift @INC, cf::datadir ();"
867 "require cf;" 591 "require cf;"
868 }; 592 };
869 593
870 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
871 { 595 {
872 printf ("unable to initialize perl-interpreter, aborting.\n"); 596 printf ("unable to initialize perl-interpreter, aborting.\n");
873 exit (EXIT_FAILURE); 597 exit (EXIT_FAILURE);
874 } 598 }
875
876 obj_cache = newHV ();
877} 599}
878 600
879void cfperl_main () 601void cfperl_main ()
880{ 602{
881 dSP; 603 dSP;
882 604
883 PUSHMARK (SP); 605 PUSHMARK (SP);
884 PUTBACK; 606 PUTBACK;
885 call_pv ("cf::main", G_DISCARD | G_VOID); 607 call_pv ("cf::main", G_DISCARD | G_VOID);
608}
609
610void
611attachable::instantiate ()
612{
613 if (attach)
614 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
616 attach = 0;
617 }
618}
619
620void
621attachable::reattach ()
622{
623 optimise ();
624 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
886} 626}
887 627
888static event_klass klass_of[NUM_EVENT_TYPES] = { 628static event_klass klass_of[NUM_EVENT_TYPES] = {
889# define def(type,name) KLASS_ ## type, 629# define def(type,name) KLASS_ ## type,
890# include "eventinc.h" 630# include "eventinc.h"
921 } 661 }
922 } 662 }
923 } 663 }
924} 664}
925 665
666void
667attachable::gather_callbacks (AV *&callbacks, event_type event) const
668{
669 ::gather_callbacks (callbacks, cb_attachable, event);
670
671 if (cb)
672 ::gather_callbacks (callbacks, cb, event);
673}
674
675void
676global::gather_callbacks (AV *&callbacks, event_type event) const
677{
678 ::gather_callbacks (callbacks, cb_object, event);
679}
680
681void
682object::gather_callbacks (AV *&callbacks, event_type event) const
683{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 if (type <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 attachable::gather_callbacks (callbacks, event);
701 ::gather_callbacks (callbacks, cb_object, event);
702}
703
704void
705archetype::gather_callbacks (AV *&callbacks, event_type event) const
706{
707 attachable::gather_callbacks (callbacks, event);
708 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
709}
710
711void
712client::gather_callbacks (AV *&callbacks, event_type event) const
713{
714 attachable::gather_callbacks (callbacks, event);
715 ::gather_callbacks (callbacks, cb_client, event);
716}
717
718void
719player::gather_callbacks (AV *&callbacks, event_type event) const
720{
721 attachable::gather_callbacks (callbacks, event);
722 ::gather_callbacks (callbacks, cb_player, event);
723}
724
725void
726maptile::gather_callbacks (AV *&callbacks, event_type event) const
727{
728 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event);
730}
731
732bool
926bool cfperl_invoke (event_type event, ...) 733attachable::invoke (event_type event, ...)
927{ 734{
928 data_type dt; 735 data_type dt;
929 va_list ap; 736 va_list ap;
930 737
931 va_start (ap, event); 738 va_start (ap, event);
932 739
740 // callback call ordering should be:
741 // 1. per-object callback
742 // 2. per-class object
743 // 3. per-type callback
744 // 4. global callbacks
745
933 AV *callbacks = 0; 746 AV *callbacks = 0;
934
935 object *op;
936 player *pl;
937 mapstruct *map;
938
939 // callback call ordering is:
940 // 1. per-object callback (NYI)
941 // 2. per-class object
942 // 2a. per-type callback
943 // 4. global callbacks
944
945 gather_callbacks (callbacks, cb_global, event); 747 gather_callbacks (callbacks, event);
946
947 switch (KLASS_OF (event))
948 {
949 case KLASS_GLOBAL:
950 break;
951
952 case KLASS_OBJECT:
953 dt = (data_type) va_arg (ap, int);
954 assert (("first argument must be of type object", dt == DT_OBJECT));
955 op = va_arg (ap, object *);
956
957 if (op->cb)
958 gather_callbacks (callbacks, op->cb, event);
959
960 if (op->type)
961 {
962 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
963 {
964 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
965
966 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
967 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
968 }
969
970 if (op->type <= AvFILLp (cb_type))
971 {
972 SV *registry = AvARRAY (cb_type)[op->type];
973
974 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
975 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
976 }
977 }
978
979 gather_callbacks (callbacks, cb_object, event);
980
981 break;
982
983 case KLASS_PLAYER:
984 dt = (data_type) va_arg (ap, int);
985 assert (("first argument must be of type player", dt == DT_PLAYER));
986 pl = va_arg (ap, player *);
987
988 if (pl->cb)
989 gather_callbacks (callbacks, pl->cb, event);
990
991 gather_callbacks (callbacks, cb_player, event);
992 break;
993
994 case KLASS_MAP:
995 dt = (data_type) va_arg (ap, int);
996 assert (("first argument must be of type object", dt == DT_MAP));
997 map = va_arg (ap, mapstruct *);
998
999 if (map->cb)
1000 gather_callbacks (callbacks, map->cb, event);
1001
1002 gather_callbacks (callbacks, cb_map, event);
1003 break;
1004
1005 default:
1006 assert (("unsupported event klass in cfperl_invoke", 0));
1007 }
1008 748
1009 // short-circuit processing if no callbacks found/defined 749 // short-circuit processing if no callbacks found/defined
1010 if (!callbacks) 750 if (!callbacks)
1011 return 0; 751 return 0;
1012 752
1013 dSP; 753 CALL_BEGIN (3);
1014 ENTER;
1015 SAVETMPS;
1016
1017 PUSHMARK (SP);
1018 EXTEND (SP, 3);
1019
1020 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1021 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1022 756
1023 switch (KLASS_OF (event)) 757 //TODO: unhack
1024 { 758 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1025 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 759 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1026 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 760 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1027 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 761 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1028 } 762 else if (global *gl = is_a<global>(this)) /*nop*/;
763 else
764 abort (); //TODO
1029 765
1030 for (;;) 766 for (;;)
1031 { 767 {
1032 dt = (data_type) va_arg (ap, int); 768 dt = (data_type) va_arg (ap, int);
1033 769
1034 if (dt == DT_END) 770 if (dt == DT_END)
1035 break; 771 break;
1036
1037 if (dt == DT_AV) 772 else if (dt == DT_AV)
1038 { 773 {
1039 AV *av = va_arg (ap, AV *); 774 AV *av = va_arg (ap, AV *);
1040 775
1041 for (int i = 0; i <= av_len (av); ++i) 776 for (int i = 0; i <= av_len (av); ++i)
1042 XPUSHs (*av_fetch (av, i, 1)); 777 XPUSHs (*av_fetch (av, i, 1));
1045 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1046 } 781 }
1047 782
1048 va_end (ap); 783 va_end (ap);
1049 784
1050 PUTBACK; 785 CALL_CALL ("cf::do_invoke", G_SCALAR);
1051 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1052 SPAGAIN;
1053
1054 count = count > 0 ? POPi : 0; 786 count = count > 0 ? POPi : 0;
1055 787
1056 FREETMPS; 788 CALL_END;
1057 LEAVE;
1058 789
1059 return count; 790 return count;
1060} 791}
1061 792
1062SV * 793SV *
1077cfperl_result_INT (int idx) 808cfperl_result_INT (int idx)
1078{ 809{
1079 return SvIV (cfperl_result (idx)); 810 return SvIV (cfperl_result (idx));
1080} 811}
1081 812
813double
814cfperl_result_DOUBLE (int idx)
815{
816 return SvNV (cfperl_result (idx));
817}
818
819/////////////////////////////////////////////////////////////////////////////
820
821void
822cfperl_emergency_save ()
823{
824 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END;
827}
828
829maptile *
830maptile::find_sync (const char *path, maptile *origin)
831{
832 CALL_BEGIN (2);
833 CALL_ARG (path);
834 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836
837 maptile *retval;
838
839 if (count)
840 sv_to (POPs, retval);
841 else
842 retval = 0;
843
844 CALL_END;
845
846 return retval;
847}
848
849maptile *
850maptile::find_async (const char *path, maptile *origin)
851{
852 CALL_BEGIN (2);
853 CALL_ARG (path);
854 CALL_ARG (origin);
855 CALL_CALL ("cf::map::find_async", G_SCALAR);
856
857 maptile *retval;
858
859 if (count)
860 sv_to (POPs, retval);
861 else
862 retval = 0;
863
864 CALL_END;
865
866 return retval;
867}
868
869void
870maptile::do_load_sync ()
871{
872 CALL_BEGIN (1);
873 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END;
885}
886
887void
888object::enter_exit (object *exit)
889{
890 if (type != PLAYER)
891 return;
892
893 CALL_BEGIN (2);
894 CALL_ARG (this);
895 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END;
898}
899
900/////////////////////////////////////////////////////////////////////////////
901
902struct EventAPI *watcher_base::GEventAPI;
903struct CoroAPI *coroapi::GCoroAPI;
904
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void
914iw::alloc ()
915{
916 pe = GEventAPI->new_idle (0, 0);
917
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 WaREENTRANT_off (pe);
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940}
941
942void
943iow::fd (int fd)
944{
945 pe->fd = fd;
946}
947
948int
949iow::poll ()
950{
951 return pe->poll;
952}
953
954void
955iow::poll (int events)
956{
957 if (pe->poll != events)
958 {
959 if (pe->poll) stop ();
960 pe->poll = events;
961 if (pe->poll) start ();
962 }
963}
964
965void
966_connect_to_perl ()
967{
968 stash_cf = gv_stashpv ("cf" , 1);
969
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979
980 sv_runtime = get_sv ("cf::RUNTIME", 1);
981 sv_upgrade (sv_runtime, SVt_NV);
982
983 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1);
990}
991
1082MODULE = cf PACKAGE = cf PREFIX = cf_ 992MODULE = cf PACKAGE = cf PREFIX = cf_
1083 993
1084BOOT: 994BOOT:
1085{ 995{
1086 HV *stash = gv_stashpv ("cf", 1); 996 _connect_to_perl ();
997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000
1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1087 1002
1088 static const struct { 1003 static const struct {
1089 const char *name; 1004 const char *name;
1090 IV iv; 1005 IV iv;
1091 } *civ, const_iv[] = { 1006 } *civ, const_iv[] = {
1103 const_iv (POTION) 1018 const_iv (POTION)
1104 const_iv (FOOD) 1019 const_iv (FOOD)
1105 const_iv (POISON) 1020 const_iv (POISON)
1106 const_iv (BOOK) 1021 const_iv (BOOK)
1107 const_iv (CLOCK) 1022 const_iv (CLOCK)
1108 const_iv (LIGHTNING)
1109 const_iv (ARROW) 1023 const_iv (ARROW)
1110 const_iv (BOW) 1024 const_iv (BOW)
1111 const_iv (WEAPON) 1025 const_iv (WEAPON)
1112 const_iv (ARMOUR) 1026 const_iv (ARMOUR)
1113 const_iv (PEDESTAL) 1027 const_iv (PEDESTAL)
1133 const_iv (AMULET) 1047 const_iv (AMULET)
1134 const_iv (PLAYERMOVER) 1048 const_iv (PLAYERMOVER)
1135 const_iv (TELEPORTER) 1049 const_iv (TELEPORTER)
1136 const_iv (CREATOR) 1050 const_iv (CREATOR)
1137 const_iv (SKILL) 1051 const_iv (SKILL)
1138 const_iv (EXPERIENCE)
1139 const_iv (EARTHWALL) 1052 const_iv (EARTHWALL)
1140 const_iv (GOLEM) 1053 const_iv (GOLEM)
1141 const_iv (THROWN_OBJ) 1054 const_iv (THROWN_OBJ)
1142 const_iv (BLINDNESS) 1055 const_iv (BLINDNESS)
1143 const_iv (GOD) 1056 const_iv (GOD)
1163 const_iv (FLOOR) 1076 const_iv (FLOOR)
1164 const_iv (FLESH) 1077 const_iv (FLESH)
1165 const_iv (INORGANIC) 1078 const_iv (INORGANIC)
1166 const_iv (SKILL_TOOL) 1079 const_iv (SKILL_TOOL)
1167 const_iv (LIGHTER) 1080 const_iv (LIGHTER)
1168 const_iv (TRAP_PART)
1169 const_iv (WALL) 1081 const_iv (BUILDABLE_WALL)
1170 const_iv (LIGHT_SOURCE)
1171 const_iv (MISC_OBJECT) 1082 const_iv (MISC_OBJECT)
1172 const_iv (MONSTER)
1173 const_iv (SPAWN_GENERATOR)
1174 const_iv (LAMP) 1083 const_iv (LAMP)
1175 const_iv (DUPLICATOR) 1084 const_iv (DUPLICATOR)
1176 const_iv (TOOL)
1177 const_iv (SPELLBOOK) 1085 const_iv (SPELLBOOK)
1178 const_iv (BUILDFAC)
1179 const_iv (CLOAK) 1086 const_iv (CLOAK)
1180 const_iv (SPINNER) 1087 const_iv (SPINNER)
1181 const_iv (GATE) 1088 const_iv (GATE)
1182 const_iv (BUTTON) 1089 const_iv (BUTTON)
1183 const_iv (CF_HANDLE) 1090 const_iv (CF_HANDLE)
1190 const_iv (SPELL_EFFECT) 1097 const_iv (SPELL_EFFECT)
1191 const_iv (CONVERTER) 1098 const_iv (CONVERTER)
1192 const_iv (BRACERS) 1099 const_iv (BRACERS)
1193 const_iv (POISONING) 1100 const_iv (POISONING)
1194 const_iv (SAVEBED) 1101 const_iv (SAVEBED)
1195 const_iv (POISONCLOUD)
1196 const_iv (FIREHOLES)
1197 const_iv (WAND) 1102 const_iv (WAND)
1198 const_iv (SCROLL) 1103 const_iv (SCROLL)
1199 const_iv (DIRECTOR) 1104 const_iv (DIRECTOR)
1200 const_iv (GIRDLE) 1105 const_iv (GIRDLE)
1201 const_iv (FORCE) 1106 const_iv (FORCE)
1216 const_iv (DISEASE) 1121 const_iv (DISEASE)
1217 const_iv (SYMPTOM) 1122 const_iv (SYMPTOM)
1218 const_iv (BUILDER) 1123 const_iv (BUILDER)
1219 const_iv (MATERIAL) 1124 const_iv (MATERIAL)
1220 const_iv (ITEM_TRANSFORMER) 1125 const_iv (ITEM_TRANSFORMER)
1221 const_iv (QUEST)
1222 1126
1223 const_iv (NUM_SUBTYPES) 1127 const_iv (NUM_SUBTYPES)
1224 1128
1225 const_iv (ST_BD_BUILD) 1129 const_iv (ST_BD_BUILD)
1226 const_iv (ST_BD_REMOVE) 1130 const_iv (ST_BD_REMOVE)
1254 const_iv (AT_BLIND) 1158 const_iv (AT_BLIND)
1255 const_iv (AT_INTERNAL) 1159 const_iv (AT_INTERNAL)
1256 const_iv (AT_LIFE_STEALING) 1160 const_iv (AT_LIFE_STEALING)
1257 const_iv (AT_DISEASE) 1161 const_iv (AT_DISEASE)
1258 1162
1259 const_iv (QUEST_IN_PROGRESS)
1260 const_iv (QUEST_DONE_QUEST)
1261 const_iv (QUEST_DONE_TASK)
1262 const_iv (QUEST_START_QUEST)
1263 const_iv (QUEST_END_QUEST)
1264 const_iv (QUEST_START_TASK)
1265 const_iv (QUEST_END_TASK)
1266 const_iv (QUEST_OVERRIDE)
1267 const_iv (QUEST_ON_ACTIVATE)
1268
1269 const_iv (WEAP_HIT) 1163 const_iv (WEAP_HIT)
1270 const_iv (WEAP_SLASH) 1164 const_iv (WEAP_SLASH)
1271 const_iv (WEAP_PIERCE) 1165 const_iv (WEAP_PIERCE)
1272 const_iv (WEAP_CLEAVE) 1166 const_iv (WEAP_CLEAVE)
1273 const_iv (WEAP_SLICE) 1167 const_iv (WEAP_SLICE)
1289 const_iv (FLAG_MONSTER) 1183 const_iv (FLAG_MONSTER)
1290 const_iv (FLAG_FRIENDLY) 1184 const_iv (FLAG_FRIENDLY)
1291 const_iv (FLAG_GENERATOR) 1185 const_iv (FLAG_GENERATOR)
1292 const_iv (FLAG_IS_THROWN) 1186 const_iv (FLAG_IS_THROWN)
1293 const_iv (FLAG_AUTO_APPLY) 1187 const_iv (FLAG_AUTO_APPLY)
1294 const_iv (FLAG_TREASURE)
1295 const_iv (FLAG_PLAYER_SOLD) 1188 const_iv (FLAG_PLAYER_SOLD)
1296 const_iv (FLAG_SEE_INVISIBLE) 1189 const_iv (FLAG_SEE_INVISIBLE)
1297 const_iv (FLAG_CAN_ROLL) 1190 const_iv (FLAG_CAN_ROLL)
1298 const_iv (FLAG_OVERLAY_FLOOR) 1191 const_iv (FLAG_OVERLAY_FLOOR)
1299 const_iv (FLAG_IS_TURNABLE) 1192 const_iv (FLAG_IS_TURNABLE)
1374 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1375 const_iv (FLAG_IS_WATER) 1268 const_iv (FLAG_IS_WATER)
1376 const_iv (FLAG_CONTENT_ON_GEN) 1269 const_iv (FLAG_CONTENT_ON_GEN)
1377 const_iv (FLAG_IS_A_TEMPLATE) 1270 const_iv (FLAG_IS_A_TEMPLATE)
1378 const_iv (FLAG_IS_BUILDABLE) 1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1379 const_iv (FLAG_AFK) 1273 const_iv (FLAG_NO_MAP_SAVE)
1380 1274
1381 const_iv (NDI_BLACK) 1275 const_iv (NDI_BLACK)
1382 const_iv (NDI_WHITE) 1276 const_iv (NDI_WHITE)
1383 const_iv (NDI_NAVY) 1277 const_iv (NDI_NAVY)
1384 const_iv (NDI_RED) 1278 const_iv (NDI_RED)
1394 const_iv (NDI_MAX_COLOR) 1288 const_iv (NDI_MAX_COLOR)
1395 const_iv (NDI_COLOR_MASK) 1289 const_iv (NDI_COLOR_MASK)
1396 const_iv (NDI_UNIQUE) 1290 const_iv (NDI_UNIQUE)
1397 const_iv (NDI_ALL) 1291 const_iv (NDI_ALL)
1398 1292
1293 const_iv (UPD_LOCATION)
1294 const_iv (UPD_FLAGS)
1295 const_iv (UPD_WEIGHT)
1296 const_iv (UPD_FACE)
1297 const_iv (UPD_NAME)
1298 const_iv (UPD_ANIM)
1299 const_iv (UPD_ANIMSPEED)
1300 const_iv (UPD_NROF)
1301
1302 const_iv (UPD_SP_MANA)
1303 const_iv (UPD_SP_GRACE)
1304 const_iv (UPD_SP_DAMAGE)
1305
1399 const_iv (F_APPLIED) 1306 const_iv (F_APPLIED)
1400 const_iv (F_LOCATION) 1307 const_iv (F_LOCATION)
1401 const_iv (F_UNPAID) 1308 const_iv (F_UNPAID)
1402 const_iv (F_MAGIC) 1309 const_iv (F_MAGIC)
1403 const_iv (F_CURSED) 1310 const_iv (F_CURSED)
1409 const_iv (F_BUY) 1316 const_iv (F_BUY)
1410 const_iv (F_SHOP) 1317 const_iv (F_SHOP)
1411 const_iv (F_SELL) 1318 const_iv (F_SELL)
1412 1319
1413 const_iv (P_BLOCKSVIEW) 1320 const_iv (P_BLOCKSVIEW)
1321 const_iv (P_PLAYER)
1414 const_iv (P_NO_MAGIC) 1322 const_iv (P_NO_MAGIC)
1415 const_iv (P_IS_ALIVE) 1323 const_iv (P_IS_ALIVE)
1416 const_iv (P_NO_CLERIC) 1324 const_iv (P_NO_CLERIC)
1417 const_iv (P_NEED_UPDATE)
1418 const_iv (P_NO_ERROR)
1419 const_iv (P_OUT_OF_MAP) 1325 const_iv (P_OUT_OF_MAP)
1420 const_iv (P_NEW_MAP) 1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1421 1328
1422 const_iv (UP_OBJ_INSERT) 1329 const_iv (UP_OBJ_INSERT)
1423 const_iv (UP_OBJ_REMOVE) 1330 const_iv (UP_OBJ_REMOVE)
1424 const_iv (UP_OBJ_CHANGE) 1331 const_iv (UP_OBJ_CHANGE)
1425 const_iv (UP_OBJ_FACE) 1332 const_iv (UP_OBJ_FACE)
1556 const_iv (ATNR_BLIND) 1463 const_iv (ATNR_BLIND)
1557 const_iv (ATNR_INTERNAL) 1464 const_iv (ATNR_INTERNAL)
1558 const_iv (ATNR_LIFE_STEALING) 1465 const_iv (ATNR_LIFE_STEALING)
1559 const_iv (ATNR_DISEASE) 1466 const_iv (ATNR_DISEASE)
1560 1467
1561 const_iv (MAP_FLUSH)
1562 const_iv (MAP_PLAYER_UNIQUE)
1563 const_iv (MAP_BLOCK)
1564 const_iv (MAP_STYLE)
1565 const_iv (MAP_OVERLAY)
1566
1567 const_iv (MAP_IN_MEMORY) 1468 const_iv (MAP_IN_MEMORY)
1568 const_iv (MAP_SWAPPED) 1469 const_iv (MAP_SWAPPED)
1569 const_iv (MAP_LOADING) 1470 const_iv (MAP_LOADING)
1570 const_iv (MAP_SAVING) 1471 const_iv (MAP_SAVING)
1571 1472
1473 const_iv (KLASS_ATTACHABLE)
1572 const_iv (KLASS_GLOBAL) 1474 const_iv (KLASS_GLOBAL)
1573 const_iv (KLASS_OBJECT) 1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1574 const_iv (KLASS_PLAYER) 1477 const_iv (KLASS_PLAYER)
1575 const_iv (KLASS_MAP) 1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1576 }; 1519 };
1577 1520
1578 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1579 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1580 1523
1581 static const struct { 1524 static const struct {
1582 const char *name; 1525 const char *name;
1583 int skip; 1526 int skip;
1584 IV klass; 1527 IV klass;
1595 { 1538 {
1596 AV *event = newAV (); 1539 AV *event = newAV ();
1597 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1598 av_push (event, newSViv (eiv->klass)); 1541 av_push (event, newSViv (eiv->klass));
1599 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1600 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1601 } 1544 }
1602
1603 //I_EVENT_API (PACKAGE);
1604} 1545}
1605 1546
1606void _reload_1 () 1547void _connect_to_perl ()
1607 CODE:
1608 cb_global = get_av ("cf::CB_GLOBAL", 1);
1609 cb_object = get_av ("cf::CB_OBJECT", 1);
1610 cb_player = get_av ("cf::CB_PLAYER", 1);
1611 cb_type = get_av ("cf::CB_TYPE" , 1);
1612 cb_map = get_av ("cf::CB_MAP" , 1);
1613 1548
1614void _reload_2 () 1549void _global_reattach ()
1615 CODE: 1550 CODE:
1616{ 1551{
1617 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1618 for (player *pl = first_player; pl; pl = pl->next) 1553 for_all_clients (ns)
1619 reattach (pl); 1554 ns->reattach ();
1620 1555
1621 for (mapstruct *map = first_map; map; map = map->next) 1556 for_all_players (pl)
1622 reattach (map);
1623
1624 for (object *op = objects; op; op = op->next)
1625 reattach (op); 1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op)
1564 op->reattach ();
1626} 1565}
1627 1566
1628NV floor (NV x) 1567NV floor (NV x)
1629 1568
1630NV ceil (NV x) 1569NV ceil (NV x)
1631 1570
1571NV rndm (...)
1572 CODE:
1573 switch (items)
1574 {
1575 case 0: RETVAL = rndm (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 }
1580 OUTPUT:
1581 RETVAL
1582
1632void server_tick () 1583void server_tick ()
1584 CODE:
1585 runtime = SvNVx (sv_runtime);
1586 server_tick ();
1633 1587
1634void 1588void
1635LOG (int level, char *msg) 1589LOG (int level, char *msg)
1636 PROTOTYPE: $$ 1590 PROTOTYPE: $$
1637 C_ARGS: (LogLevel)level, "%s", msg 1591 C_ARGS: (LogLevel)level, "%s", msg
1677 case 5: RETVAL = settings.playerdir; break; 1631 case 5: RETVAL = settings.playerdir; break;
1678 case 6: RETVAL = settings.datadir ; break; 1632 case 6: RETVAL = settings.datadir ; break;
1679 } 1633 }
1680 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1681 1635
1682int 1636void abort ()
1637
1638void fork_abort (char *cause = "cf::fork_abort")
1639
1640void cleanup (const char *cause, bool make_core = false)
1641
1642void emergency_save ()
1643
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1650void _exit (int status = 0)
1651
1652#if _POSIX_MEMLOCK
1653
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1655
1656int munlockall ()
1657
1658#endif
1659
1683cf_find_animation (char *text) 1660int find_animation (char *text)
1684 PROTOTYPE: $ 1661 PROTOTYPE: $
1685 1662
1686int random_roll(int min, int max, object *op, int goodbad); 1663int random_roll (int min, int max, object *op, int goodbad);
1687 1664
1688const char *cost_string_from_value(uint64 cost, int approx = 0) 1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1689
1690int invoke (int event, ...)
1691 CODE:
1692 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1694 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1695 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1696 OUTPUT: RETVAL
1697 1666
1698int 1667int
1699exp_to_level (val64 exp) 1668exp_to_level (val64 exp)
1700 CODE: 1669 CODE:
1701{ 1670{
1732 RETVAL = newSVpv (resist_plus[atnr], 0); 1701 RETVAL = newSVpv (resist_plus[atnr], 0);
1733 else 1702 else
1734 XSRETURN_UNDEF; 1703 XSRETURN_UNDEF;
1735 OUTPUT: RETVAL 1704 OUTPUT: RETVAL
1736 1705
1706MODULE = cf PACKAGE = cf::attachable
1707
1737int 1708int
1738_valid (SV *obj) 1709valid (SV *obj)
1739 CODE: 1710 CODE:
1740 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1741 OUTPUT: 1712 OUTPUT:
1742 RETVAL 1713 RETVAL
1743 1714
1715int mortals_size ()
1716 CODE:
1717 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL
1719
1720#object *mortals (U32 index)
1721# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL
1724
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1726
1727MODULE = cf PACKAGE = cf::global
1728
1729int invoke (SV *klass, int event, ...)
1730 CODE:
1731 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1732 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1733 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL
1736
1744MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1738
1739INCLUDE: $PERL genacc object ../include/object.h |
1745 1740
1746int invoke (object *op, int event, ...) 1741int invoke (object *op, int event, ...)
1747 CODE: 1742 CODE:
1748 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1749 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1750 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1745 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1751 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1746 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1752 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1753 1748
1754SV *registry (object *op) 1749SV *registry (object *op)
1755 CODE:
1756 RETVAL = registry_of (op);
1757 OUTPUT:
1758 RETVAL
1759 1750
1760INCLUDE: $PERL genacc object ../include/object.h | 1751int objects_size ()
1752 CODE:
1753 RETVAL = objects.size ();
1754 OUTPUT: RETVAL
1755
1756object *objects (U32 index)
1757 CODE:
1758 RETVAL = index < objects.size () ? objects [index] : 0;
1759 OUTPUT: RETVAL
1760
1761int actives_size ()
1762 CODE:
1763 RETVAL = actives.size ();
1764 OUTPUT: RETVAL
1765
1766object *actives (U32 index)
1767 CODE:
1768 RETVAL = index < actives.size () ? actives [index] : 0;
1769 OUTPUT: RETVAL
1761 1770
1762# missing properties 1771# missing properties
1763 1772
1764void 1773object *head (object *op)
1765set_attacktype (object *obj, U32 attacktype)
1766 CODE:
1767 obj->attacktype = attacktype;
1768
1769U32
1770get_attacktype (object *obj)
1771 ALIAS:
1772 attacktype = 0
1773 CODE:
1774 RETVAL = obj->attacktype;
1775 OUTPUT: RETVAL
1776
1777int flag (object *op, int flag, int value = 1)
1778 PROTOTYPE: $$;$ 1774 PROTOTYPE: $
1779 CODE: 1775 CODE:
1780 RETVAL = QUERY_FLAG (op, flag); 1776 RETVAL = op->head_ ();
1781 if (items >= 3) 1777 OUTPUT: RETVAL
1782 if (value) 1778
1783 SET_FLAG (op, flag); 1779int is_head (object *op)
1784 else 1780 PROTOTYPE: $
1785 CLEAR_FLAG (op, flag); 1781 CODE:
1782 RETVAL = op->head_ () == op;
1786 OUTPUT: RETVAL 1783 OUTPUT: RETVAL
1787 1784
1788void 1785void
1789inv (object *obj) 1786inv (object *obj)
1790 PROTOTYPE: $ 1787 PROTOTYPE: $
1791 PPCODE: 1788 PPCODE:
1792{ 1789{
1793 object *o; 1790 object *o;
1794 for (o = obj->inv; o; o = o->below) 1791 for (o = obj->inv; o; o = o->below)
1795 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1792 XPUSHs (sv_2mortal (to_sv (o)));
1796} 1793}
1797 1794
1798int cf_object_get_resistance (object *op, int rtype) 1795void
1799 ALIAS: resistance = 0 1796set_animation (object *op, int idx)
1797 CODE:
1798 SET_ANIMATION (op, idx);
1800 1799
1800object *find_best_object_match (object *op, const char *match)
1801
1802object *find_marked_object (object *op)
1803
1801int need_identify (const object *obj); 1804int need_identify (object *obj);
1802 1805
1803int apply_shop_mat (object *shop_mat, object *op); 1806int apply_shop_mat (object *shop_mat, object *op);
1804 1807
1805int move (object *op, int dir, object *originator = op) 1808int move (object *op, int dir, object *originator = op)
1806 CODE: 1809 CODE:
1807 RETVAL = move_ob (op, dir, originator); 1810 RETVAL = move_ob (op, dir, originator);
1808 OUTPUT: 1811 OUTPUT:
1809 RETVAL 1812 RETVAL
1810 1813
1811void cf_object_apply (object *op, object *author, int flags = 0) 1814void apply (object *applier, object *applied, int flags = 0)
1815 CODE:
1816 manual_apply (applied, applier, flags);
1812 1817
1813void cf_object_apply_below (object *op) 1818void apply_below (object *op)
1814 1819 CODE:
1815void cf_object_remove (object *op) 1820 player_apply_below (op);
1816
1817void cf_object_free (object *op)
1818 1821
1819object *cf_object_present_archname_inside (object *op, char *whatstr) 1822object *cf_object_present_archname_inside (object *op, char *whatstr)
1820 1823
1821int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1822 1825
1823int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1824 1827
1828#//TODO
1825object *cf_object_clone (object *op, int clonetype = 0) 1829object *clone_ (object *op, int recursive = 0)
1830 CODE:
1831 if (recursive)
1832 RETVAL = object_create_clone (op);
1833 else
1834 {
1835 RETVAL = object::create ();
1836 op->copy_to (RETVAL);
1837 }
1838 OUTPUT: RETVAL
1826 1839
1827int cf_object_pay_item (object *op, object *buyer) 1840int pay_item (object *op, object *buyer)
1841 CODE:
1842 RETVAL = pay_for_item (op, buyer);
1843 OUTPUT: RETVAL
1828 1844
1829int cf_object_pay_amount (object *op, uint64 amount) 1845int pay_amount (object *op, uint64 amount)
1846 CODE:
1847 RETVAL = pay_for_amount (amount, op);
1848 OUTPUT: RETVAL
1830 1849
1831void pay_player (object *op, uint64 amount) 1850void pay_player (object *op, uint64 amount)
1832 1851
1833val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1852val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1834 1853
1835int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1854int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1836 1855
1837int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1856void learn_spell (object *op, object *sp, int special_prayer = 0)
1857 CODE:
1858 do_learn_spell (op, sp, special_prayer);
1838 1859
1839void cf_object_learn_spell (object *op, object *sp)
1840
1841void cf_object_forget_spell (object *op, object *sp) 1860void forget_spell (object *op, object *sp)
1861 CODE:
1862 do_forget_spell (op, query_name (sp));
1842 1863
1843object *cf_object_check_for_spell (object *op, char *spellname) 1864object *check_for_spell (object *op, char *spellname)
1865 CODE:
1866 RETVAL = check_spell_known (op, spellname);
1867 OUTPUT: RETVAL
1844 1868
1845int cf_object_query_money (object *op) 1869int query_money (object *op)
1846 ALIAS: money = 0 1870 ALIAS: money = 0
1847 1871
1848int cf_object_query_cost (object *op, object *who, int flags) 1872val64 query_cost (object *op, object *who, int flags)
1849 ALIAS: cost = 0 1873 ALIAS: cost = 0
1850 1874
1851void cf_object_activate_rune (object *op , object *victim) 1875void spring_trap (object *op, object *victim)
1852 1876
1853int cf_object_check_trigger (object *op, object *cause) 1877int check_trigger (object *op, object *cause)
1854 1878
1855int cf_object_out_of_map (object *op, int x, int y)
1856
1857void cf_object_drop (object *op, object *author) 1879void drop (object *who, object *op)
1858 1880
1859void cf_object_take (object *op, object *author) 1881void pick_up (object *who, object *op)
1860 1882
1861object *cf_object_insert_object (object *op, object *container)
1862
1863object *cf_object_insert_in_ob (object *ob, object *where)
1864
1865int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1866 1884
1867void cf_object_update (object *op, int flags) 1885void update_object (object *op, int action)
1868
1869void cf_object_pickup (object *op, object *what)
1870 1886
1871object *cf_create_object_by_name (const char *name) 1887object *cf_create_object_by_name (const char *name)
1872 1888
1873void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1874 1890
1880 1896
1881void push_button (object *op); 1897void push_button (object *op);
1882 1898
1883void use_trigger (object *op); 1899void use_trigger (object *op);
1884 1900
1885void add_button_link (object *button, mapstruct *map, int connected); 1901void add_button_link (object *button, maptile *map, int connected);
1886 1902
1887void remove_button_link (object *op); 1903void remove_button_link (object *op);
1888 1904
1889void
1890cf_object_set_resistance (object *op, int rtype, int val)
1891 CODE:
1892 if (rtype >= 0 && rtype < NROFATTACKS)
1893 op->resist[rtype] = val;
1894
1895 1905
1896MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1906MODULE = cf PACKAGE = cf::object PREFIX = cf_
1897
1898void cf_fix_object (object *pl)
1899 ALIAS: fix = 0
1900 1907
1901object *cf_insert_ob_in_ob (object *ob, object *where) 1908object *cf_insert_ob_in_ob (object *ob, object *where)
1902 1909
1903# no clean way to get an object from an archetype - stupid idiotic 1910# no clean way to get an object from an archetype - stupid idiotic
1904# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1908 CODE: 1915 CODE:
1909 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1916 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1910 OUTPUT: 1917 OUTPUT:
1911 RETVAL 1918 RETVAL
1912 1919
1913object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1920object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1914 PROTOTYPE: $$$$$$ 1921 PROTOTYPE: $$$$$$
1915 CODE: 1922 CODE:
1916{ 1923{
1917 int unused_type; 1924 int unused_type;
1918 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1925 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1956bool on_same_map_as (object *ob, object *other) 1963bool on_same_map_as (object *ob, object *other)
1957 CODE: 1964 CODE:
1958 RETVAL = on_same_map (ob, other); 1965 RETVAL = on_same_map (ob, other);
1959 OUTPUT: RETVAL 1966 OUTPUT: RETVAL
1960 1967
1961char * 1968const char *
1962base_name (object *ob, int plural) 1969base_name (object *op, int plural = op->nrof > 1)
1963 CODE: 1970 CODE:
1964 RETVAL = cf_query_base_name (ob, plural); 1971 RETVAL = query_base_name (op, plural);
1965 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1973
1974object *decrease_ob_nr (object *op, unsigned long i)
1966 1975
1967MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1968 1977
1969player *player (object *op) 1978player *player (object *op)
1970 CODE: 1979 CODE:
1971 RETVAL = op->contr; 1980 RETVAL = op->contr;
1972 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1973 1982
1983void check_score (object *op)
1984
1974void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE:
1987 new_draw_info (flags, 0, op, txt);
1975 1988
1976object *cf_player_send_inventory (object *op) 1989object *cf_player_send_inventory (object *op)
1977 1990
1978char *cf_player_get_ip (object *op) 1991char *cf_player_get_ip (object *op)
1979 ALIAS: ip = 0 1992 ALIAS: ip = 0
1988 2001
1989void cf_player_set_party (object *op, partylist *party) 2002void cf_player_set_party (object *op, partylist *party)
1990 2003
1991void kill_player (object *op) 2004void kill_player (object *op)
1992 2005
2006void esrv_update_item (object *op, int what, object *item)
2007 C_ARGS: what, op, item
2008
2009void clear_los (object *op)
2010
2011int command_summon (object *op, char *params)
2012
2013int command_arrest (object *op, char *params)
2014
2015int command_kick (object *op, char *params)
2016
2017int command_banish (object *op, char *params)
2018
2019
1993MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2021
2022INCLUDE: $PERL genacc player ../include/player.h |
1994 2023
1995int invoke (player *pl, int event, ...) 2024int invoke (player *pl, int event, ...)
1996 CODE: 2025 CODE:
1997 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1998 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1999 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2028 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2000 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2029 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2001 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
2002 2031
2003SV *registry (player *pl) 2032SV *registry (player *pl)
2033
2034void
2035save_stats (player *pl)
2004 CODE: 2036 CODE:
2037 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats;
2041
2042void cf_player_move (player *pl, int dir)
2043
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2045
2046player *first ()
2047 CODE:
2005 RETVAL = registry_of (pl); 2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool
2052cell_visible (player *pl, int dx, int dy)
2053 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2006 OUTPUT: 2056 OUTPUT:
2007 RETVAL 2057 RETVAL
2008 2058
2009player *cf_player_find (char *name)
2010 PROTOTYPE: $
2011
2012void cf_player_move (player *pl, int dir)
2013
2014void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2015
2016# nonstandard
2017object *ob (player *pl)
2018 CODE:
2019 RETVAL = pl->ob;
2020 OUTPUT: RETVAL
2021
2022player *first ()
2023 CODE:
2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027player *next (player *pl)
2028 CODE:
2029 RETVAL = pl->next;
2030 OUTPUT: RETVAL
2031
2032bool
2033cell_visible (player *pl, int dx, int dy)
2034 CODE:
2035 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2036 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2037 OUTPUT:
2038 RETVAL
2039
2040char *
2041client (player *pl)
2042 CODE:
2043 RETVAL = pl->socket.client;
2044 OUTPUT:
2045 RETVAL
2046
2047char *
2048host (player *pl)
2049 CODE:
2050 RETVAL = pl->socket.host;
2051 OUTPUT:
2052 RETVAL
2053
2054char *
2055killer (player *pl, char *killer = 0)
2056 CODE:
2057 if (killer)
2058 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2059 RETVAL = pl->killer;
2060 OUTPUT:
2061 RETVAL
2062
2063void
2064buggy_mapscroll (player *pl, int value = 1)
2065 CODE:
2066 pl->socket.buggy_mapscroll = value;
2067
2068void 2059void
2069send (player *pl, SV *packet) 2060send (player *pl, SV *packet)
2070 CODE: 2061 CODE:
2071{ 2062{
2072 STRLEN len; 2063 STRLEN len;
2073 char *buf = SvPVbyte (packet, len); 2064 char *buf = SvPVbyte (packet, len);
2074 2065
2075 Write_String_To_Socket (&pl->socket, buf, len); 2066 if (pl->ns)
2067 pl->ns->send_packet (buf, len);
2076} 2068}
2077 2069
2078int 2070int
2079listening (player *pl, int new_value = -1) 2071listening (player *pl, int new_value = -1)
2080 CODE: 2072 CODE:
2082 if (new_value >= 0) 2074 if (new_value >= 0)
2083 pl->listening = new_value; 2075 pl->listening = new_value;
2084 OUTPUT: 2076 OUTPUT:
2085 RETVAL 2077 RETVAL
2086 2078
2087void savebed (player *pl, char *map_path = 0, int x = -1, int y = -1) 2079void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2080 PROTOTYPE: $;$$$
2089 ALIAS:
2090 savebed = 0
2091 PPCODE: 2081 PPCODE:
2092 if (GIMME_V != G_VOID) 2082 if (GIMME_V != G_VOID)
2093 { 2083 {
2094 EXTEND (SP, 3); 2084 EXTEND (SP, 3);
2095 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2085 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2096 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2086 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2097 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2087 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2098 } 2088 }
2099 if (map_path) strcpy (pl->savebed_map, map_path); 2089 if (map_path) sv_to (map_path, pl->savebed_map);
2100 if (x >= 0) pl->bed_x = x; 2090 if (x) sv_to (x, pl->bed_x);
2101 if (y >= 0) pl->bed_y = y; 2091 if (y) sv_to (y, pl->bed_y);
2102 2092
2103void 2093void
2104list () 2094list ()
2105 PPCODE: 2095 PPCODE:
2106{ 2096 for_all_players (pl)
2107 player *pl; 2097 XPUSHs (sv_2mortal (to_sv (pl)));
2108 for (pl = first_player; pl; pl = pl->next)
2109 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2110}
2111
2112bool
2113peaceful (player *pl, bool new_setting = 0)
2114 PROTOTYPE: $;$
2115 CODE:
2116 RETVAL = pl->peaceful;
2117 if (items > 1)
2118 pl->peaceful = new_setting;
2119 OUTPUT:
2120 RETVAL
2121
2122living *
2123orig_stats (player *pl)
2124 CODE:
2125 RETVAL = &pl->orig_stats;
2126 OUTPUT: RETVAL
2127
2128living *
2129last_stats (player *pl)
2130 CODE:
2131 RETVAL = &pl->last_stats;
2132 OUTPUT: RETVAL
2133 2098
2134 2099
2135MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2100MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2136 2101
2137mapstruct *first ()
2138 PROTOTYPE:
2139 CODE:
2140 RETVAL = first_map;
2141 OUTPUT: RETVAL
2142
2143int invoke (mapstruct *map, int event, ...) 2102int invoke (maptile *map, int event, ...)
2144 CODE: 2103 CODE:
2145 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2104 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2105 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2106 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2149 OUTPUT: RETVAL 2108 OUTPUT: RETVAL
2150 2109
2151SV *registry (mapstruct *map) 2110SV *registry (maptile *map)
2152 CODE:
2153 RETVAL = registry_of (map);
2154 OUTPUT:
2155 RETVAL
2156 2111
2157INCLUDE: $PERL genacc mapstruct ../include/map.h | 2112INCLUDE: $PERL genacc maptile ../include/map.h |
2158 2113
2159mapstruct *new (int width, int height) 2114void
2115maptile::instantiate ()
2116
2117maptile *new ()
2160 PROTOTYPE: 2118 PROTOTYPE:
2161 CODE: 2119 CODE:
2162{ 2120 RETVAL = new maptile;
2163 RETVAL = get_empty_map (width, height);
2164}
2165 OUTPUT: 2121 OUTPUT:
2166 RETVAL 2122 RETVAL
2167 2123
2168void delete_map (mapstruct *map) 2124void
2125maptile::players ()
2126 PPCODE:
2127 if (GIMME_V == G_SCALAR)
2128 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2129 else if (GIMME_V == G_ARRAY)
2130 {
2131 EXTEND (SP, THIS->players);
2132 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 }
2169 2136
2170void clean_tmp_map (mapstruct *map)
2171
2172void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2137void play_sound_map (maptile *map, int x, int y, int sound_num)
2173 2138
2174mapstruct *tile_map (mapstruct *map, unsigned int dir) 2139int out_of_map (maptile *map, int x, int y)
2175 CODE:
2176 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2177 OUTPUT:
2178 RETVAL
2179 2140
2180char *tile_path (mapstruct *map, unsigned int dir)
2181 CODE:
2182 if (dir >= 4)
2183 XSRETURN_UNDEF;
2184 RETVAL = map->tile_path [dir];
2185 OUTPUT:
2186 RETVAL
2187
2188mapstruct *ready_map_name (char *name, int flags = 0)
2189 PROTOTYPE: $;$
2190 ALIAS:
2191 find = 0
2192 get_map = 1
2193
2194mapstruct *has_been_loaded (char *name)
2195 PROTOTYPE: $
2196
2197int in_memory (mapstruct *map)
2198 CODE:
2199 RETVAL = map->in_memory;
2200 OUTPUT:
2201 RETVAL
2202
2203bool unique (mapstruct *map)
2204 CODE:
2205 RETVAL = map->unique;
2206 OUTPUT:
2207 RETVAL
2208
2209void set_unique (mapstruct *map, bool unique)
2210 CODE:
2211 map->unique = unique;
2212
2213void 2141void
2214trigger (mapstruct *map, long connection, bool state = true) 2142trigger (maptile *map, long connection, bool state = true)
2215 CODE: 2143 CODE:
2216 activate_connection (map, connection, state); 2144 activate_connection (map, connection, state);
2217 2145
2218void 2146void
2219get_connection (mapstruct *map, long connection) 2147get_connection (maptile *map, long connection)
2220 PPCODE: 2148 PPCODE:
2221 oblinkpt *obp = get_connection_links (map, connection); 2149 oblinkpt *obp = get_connection_links (map, connection);
2222 if (obp) 2150 if (obp)
2223 for (objectlink *ol = obp->link; ol; ol = ol->next) 2151 for (objectlink *ol = obp->link; ol; ol = ol->next)
2224 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2152 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2225 2153
2226object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2154object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2227 2155
2228object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2156object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2229 2157
2230object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2231 C_ARGS: str, map, nx, ny 2159 C_ARGS: str, map, nx, ny
2232 2160
2233void 2161void
2234cf_map_normalise (mapstruct *map, int x, int y) 2162get_map_flags (maptile *map, int x, int y)
2235 PPCODE: 2163 PPCODE:
2236{ 2164{
2237 mapstruct *nmap = 0; 2165 maptile *nmap = 0;
2238 I16 nx = 0, ny = 0; 2166 I16 nx = 0, ny = 0;
2239 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2240 2168
2241 EXTEND (SP, 4); 2169 EXTEND (SP, 4);
2242 PUSHs (sv_2mortal (newSViv (flags))); 2170 PUSHs (sv_2mortal (newSViv (flags)));
2248 PUSHs (sv_2mortal (newSViv (ny))); 2176 PUSHs (sv_2mortal (newSViv (ny)));
2249 } 2177 }
2250} 2178}
2251 2179
2252void 2180void
2253at (mapstruct *map, unsigned int x, unsigned int y) 2181at (maptile *map, unsigned int x, unsigned int y)
2254 PROTOTYPE: $$$ 2182 PROTOTYPE: $$$
2255 PPCODE: 2183 PPCODE:
2256{ 2184{
2257 object *o; 2185 object *o;
2258 mapstruct *nmap = 0; 2186 maptile *nmap = 0;
2259 I16 nx, ny; 2187 I16 nx, ny;
2260 2188
2261 get_map_flags (map, &nmap, x, y, &nx, &ny); 2189 get_map_flags (map, &nmap, x, y, &nx, &ny);
2262 2190
2263 if (nmap) 2191 if (nmap)
2264 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2265 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2266} 2194}
2267 2195
2268SV * 2196SV *
2269bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2197bot_at (maptile *obj, unsigned int x, unsigned int y)
2270 PROTOTYPE: $$$ 2198 PROTOTYPE: $$$
2271 ALIAS: 2199 ALIAS:
2272 top_at = 1 2200 top_at = 1
2273 flags_at = 2 2201 flags_at = 2
2274 light_at = 3 2202 light_at = 3
2275 move_block_at = 4 2203 move_block_at = 4
2276 move_slow_at = 5 2204 move_slow_at = 5
2277 move_on_at = 6 2205 move_on_at = 6
2278 move_off_at = 7 2206 move_off_at = 7
2279 INIT: 2207 INIT:
2280 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2281 CODE: 2209 CODE:
2282 switch (ix) 2210 switch (ix)
2283 { 2211 {
2284 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2285 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2288 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2289 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2290 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2291 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2292 } 2220 }
2293 OUTPUT: 2221 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232
2233# worst xs function of my life
2234bool
2235_create_random_map (\
2236 maptile *self,\
2237 char *wallstyle,\
2238 char *wall_name,\
2239 char *floorstyle,\
2240 char *monsterstyle,\
2241 char *treasurestyle,\
2242 char *layoutstyle,\
2243 char *doorstyle,\
2244 char *decorstyle,\
2245 char *origin_map,\
2246 char *final_map,\
2247 char *exitstyle,\
2248 char *this_map,\
2249 char *exit_on_final_map,\
2250 int xsize,\
2251 int ysize,\
2252 int expand2x,\
2253 int layoutoptions1,\
2254 int layoutoptions2,\
2255 int layoutoptions3,\
2256 int symmetry,\
2257 int difficulty,\
2258 int difficulty_given,\
2259 float difficulty_increase,\
2260 int dungeon_level,\
2261 int dungeon_depth,\
2262 int decoroptions,\
2263 int orientation,\
2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2274 CODE:
2275{
2276 random_map_params rmp;
2277
2278 assign (rmp.wallstyle , wallstyle);
2279 assign (rmp.wall_name , wall_name);
2280 assign (rmp.floorstyle , floorstyle);
2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2288
2289 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2315
2316 RETVAL = self->generate_random_map (&rmp);
2317}
2318 OUTPUT:
2294 RETVAL 2319 RETVAL
2295
2296 2320
2297MODULE = cf PACKAGE = cf::arch 2321MODULE = cf PACKAGE = cf::arch
2298 2322
2299archetype *find (const char *name) 2323archetype *find (const char *name)
2300 CODE: 2324 CODE:
2301 RETVAL = find_archetype (name); 2325 RETVAL = archetype::find (name);
2302 OUTPUT: 2326 OUTPUT:
2303 RETVAL 2327 RETVAL
2304 2328
2305archetype *first() 2329archetype *first()
2306 PROTOTYPE: 2330 PROTOTYPE:
2316 PROTOTYPE: 2340 PROTOTYPE:
2317 CODE: 2341 CODE:
2318 RETVAL = get_firstparty (); 2342 RETVAL = get_firstparty ();
2319 OUTPUT: RETVAL 2343 OUTPUT: RETVAL
2320 2344
2321partylist *next (partylist *party) 2345INCLUDE: $PERL genacc partylist ../include/player.h |
2322 CODE:
2323 RETVAL = party->next;
2324 OUTPUT: RETVAL
2325
2326const char *name (partylist *party)
2327 CODE:
2328 RETVAL = party->partyname;
2329 OUTPUT: RETVAL
2330
2331const char *password (partylist *party)
2332 CODE:
2333 RETVAL = party->passwd;
2334 OUTPUT: RETVAL
2335 2346
2336MODULE = cf PACKAGE = cf::region 2347MODULE = cf PACKAGE = cf::region
2337 2348
2338region *first () 2349region *first ()
2339 PROTOTYPE: 2350 PROTOTYPE:
2340 CODE: 2351 CODE:
2341 RETVAL = first_region; 2352 RETVAL = first_region;
2342 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
2343 2354
2344region *next (region *reg) 2355region *find (char *name)
2356 PROTOTYPE: $
2345 CODE: 2357 CODE:
2346 RETVAL = reg->next; 2358 RETVAL = get_region_by_name (name);
2347 OUTPUT: RETVAL 2359 OUTPUT: RETVAL
2348 2360
2349const char *name (region *reg) 2361INCLUDE: $PERL genacc region ../include/map.h |
2350 CODE:
2351 RETVAL = reg->name;
2352 OUTPUT: RETVAL
2353
2354region *parent (region *reg)
2355 CODE:
2356 RETVAL = reg->parent;
2357 OUTPUT: RETVAL
2358
2359const char *longname (region *reg)
2360 CODE:
2361 RETVAL = reg->longname;
2362 OUTPUT: RETVAL
2363
2364const char *msg (region *reg)
2365 CODE:
2366 RETVAL = reg->msg;
2367 OUTPUT: RETVAL
2368 2362
2369MODULE = cf PACKAGE = cf::living 2363MODULE = cf PACKAGE = cf::living
2370 2364
2371INCLUDE: $PERL genacc living ../include/living.h | 2365INCLUDE: $PERL genacc living ../include/living.h |
2372 2366
2367MODULE = cf PACKAGE = cf::settings
2368
2369INCLUDE: $PERL genacc Settings ../include/global.h |
2370
2371MODULE = cf PACKAGE = cf::client
2372
2373INCLUDE: $PERL genacc client ../include/client.h |
2374
2375int invoke (client *ns, int event, ...)
2376 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2379 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2380 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2381 OUTPUT: RETVAL
2382
2383SV *registry (client *ns)
2384
2385void
2386list ()
2387 PPCODE:
2388 EXTEND (SP, clients.size ());
2389 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2390 PUSHs (sv_2mortal (to_sv (*i)));
2391
2392void
2393client::send_packet (SV *packet)
2394 CODE:
2395{
2396 STRLEN len;
2397 char *buf = SvPVbyte (packet, len);
2398
2399 THIS->send_packet (buf, len);
2400}
2401

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