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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.75 by root, Tue Dec 12 21:39:57 2006 UTC vs.
Revision 1.153 by root, Fri Jan 26 20:59:57 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
61 67
62static PerlInterpreter *perl; 68static PerlInterpreter *perl;
63 69
70double runtime;
71
72global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
65 99
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
124 assert (!self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt_cnt () > 0)
133 return;
134
135 destroy ();
136}
137
138void
139attachable::do_destroy ()
140{
141 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
142
143 if (cb)
144 {
145 SvREFCNT_dec (cb);
146 cb = 0;
147 }
148
149 if (self)
150 {
151 hv_clear (self);
152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
153 // self is now 0
154 assert (!self);//D//TODO remove soon
155 }
156
157 mortals.push_back (this);
158}
159
160void
161attachable::destroy ()
162{
163 if (destroyed ())
164 return;
165
166 flags |= F_DESTROYED;
167 do_destroy ();
168}
169
170void
171attachable::check_mortals ()
172{
173 static int i = 0;
174
175 for (;;)
176 {
177 if (i >= mortals.size ())
178 {
179 i = 0;
180
181 if (mortals.size () > 1000)
182 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
183
184 break;
185 }
186
187 attachable *obj = mortals [i];
188
189 obj->refcnt_chk (); // unborrow from perl, if necessary
190
191 //if (obj->refcnt > 0 || obj->self)
192 if (obj->refcnt || obj->self)
193 {
194//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
195 ++i; // further delay freeing
196
197 if (!(i & 0x3ff))
198 break;
199 }
200 else
201 {
202 mortals.erase (i);
203 delete obj;
204 }
205 }
206}
207
208attachable &
209attachable::operator =(const attachable &src)
210{
211 //if (self || cb)
212 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
213
214 attach = src.attach;
215 return *this;
216}
217
218//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
219
68static SV * 220static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 221newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 222{
71 SV *sv; 223 SV *sv;
72 224
73 if (!ptr) 225 if (!ptr)
74 return &PL_sv_undef; 226 return &PL_sv_undef;
75 227
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 228 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 229 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 230}
79 231
80template<class attachable> 232static int
81SV * 233attachable_free (pTHX_ SV *sv, MAGIC *mg)
234{
235 attachable *at = (attachable *)mg->mg_ptr;
236
237 //TODO: check if transaction behaviour is really required here
238 if (SV *self = (SV *)at->self)
239 {
240 at->self = 0;
241 SvREFCNT_dec (self);
242 }
243
244 // next line makes sense, but most objects still have refcnt 0 by default
245 //at->refcnt_chk ();
246 return 0;
247}
248
249MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
250
251static SV *
82newSVattachable (attachable *obj, const char *klass) 252newSVattachable (attachable *obj, HV *stash)
83{ 253{
84 if (!obj) 254 if (!obj)
85 return &PL_sv_undef; 255 return &PL_sv_undef;
86 256
87 if (!obj->self) 257 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 258 {
259 obj->self = newHV ();
260 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 261
90 return newSVsv (obj->self); 262 // now bless the object _once_
263 return sv_bless (newRV_inc ((SV *)obj->self), stash);
264 }
265 else
266 {
267 SV *sv = newRV_inc ((SV *)obj->self);
268
269 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
270 SvAMAGIC_on (sv);
271
272 return sv;
273 }
91} 274}
92 275
93static void 276static void
94clearSVptr (SV *sv) 277clearSVptr (SV *sv)
95{ 278{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 319inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 320inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 321inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 322inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 323inline SV *to_sv (double v) { return newSVnv (v); }
324inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
141inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 325inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
142inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 326inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
143inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 327inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
144inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 328inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
145inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 329inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
146inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 330inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
147inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 331inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
148 332
149inline SV *to_sv (object & v) { return to_sv (&v); } 333inline SV *to_sv (object & v) { return to_sv (&v); }
150inline SV *to_sv (living & v) { return to_sv (&v); } 334inline SV *to_sv (living & v) { return to_sv (&v); }
151 335
152//TODO:
153inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 336inline SV *to_sv (facetile * v) { return to_sv (v->name); }
154inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 337inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
155 338
156inline SV *to_sv (UUID v) 339inline SV *to_sv (UUID v)
157{ 340{
158 char buf[128]; 341 char buf[128];
173inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 356inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 357inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 358inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 359inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 360inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
361inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
178inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 362inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
179inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 363inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
180inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 364inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
181inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 365inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
366inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
182inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 367inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
183inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 368inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
184inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 369inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
185 370
186inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 371inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
187inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 372inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
188 373
189template<class T> 374template<class T>
190inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 375inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
191 376
192template<int N> 377template<int N>
193inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 378inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
194 379
380inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
381inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
382inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
383inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
384inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
385
195inline void sv_to (SV *sv, UUID &v) 386inline void sv_to (SV *sv, UUID &v)
196{ 387{
197 unsigned int version; 388 unsigned int version;
198 389
199 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 390 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
200 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 391 croak ("unparsable uuid: %s", SvPV_nolen (sv));
201} 392}
393
394inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
202 395
203static SV * 396static SV *
204newSVdt_va (va_list &ap, data_type type) 397newSVdt_va (va_list &ap, data_type type)
205{ 398{
206 SV *sv; 399 SV *sv;
239 break; 432 break;
240 433
241 case DT_MAP: 434 case DT_MAP:
242 // va_arg (object *) when void * is passed is an XSI extension 435 // va_arg (object *) when void * is passed is an XSI extension
243 sv = to_sv (va_arg (ap, maptile *)); 436 sv = to_sv (va_arg (ap, maptile *));
437 break;
438
439 case DT_CLIENT:
440 sv = to_sv (va_arg (ap, client *));
244 break; 441 break;
245 442
246 case DT_PLAYER: 443 case DT_PLAYER:
247 sv = to_sv (va_arg (ap, player *)); 444 sv = to_sv (va_arg (ap, player *));
248 break; 445 break;
309} 506}
310 507
311////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 508//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312 509
313SV * 510SV *
314registry_of (attachable_base *ext) 511registry (attachable *ext)
315{ 512{
316 if (!ext->cb) 513 if (!ext->cb)
317 ext->cb = newAV (); 514 ext->cb = newAV ();
318 515
319 return newRV_inc ((SV *)ext->cb); 516 return newRV_inc ((SV *)ext->cb);
320}
321
322void attachable_base::clear ()
323{
324 if (self)
325 {
326 if (cb)
327 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
328 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
329 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
330 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
331
332 // disconnect Perl from C, to avoid crashes
333 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
334
335 // clear the perl hash, might or might not be a good idea
336 hv_clear ((HV *)SvRV ((SV *)self));
337
338 SvREFCNT_dec (self);
339 self = 0;
340 }
341
342 if (cb)
343 {
344 SvREFCNT_dec (cb);
345 cb = 0;
346 }
347
348 attach = 0;
349}
350
351void attachable_base::optimise ()
352{
353 if (!self)
354 return;
355
356 HV *hv = (HV *)SvRV ((SV *)self);
357
358 if (SvREFCNT ((SV *)self) == 1
359 && SvREFCNT ((SV *)hv) == 1
360 && !HvKEYS (hv))
361 {
362 SvREFCNT_dec ((SV *)self);
363 self = 0;
364 }
365}
366
367void attachable_base::instantiate (data_type type, void *obj)
368{
369 dSP;
370 ENTER;
371 SAVETMPS;
372 PUSHMARK (SP);
373 EXTEND (SP, 2);
374 PUSHs (sv_2mortal (newSVdt (type, obj)));
375 PUSHs (sv_2mortal (newSVpv (attach, 0)));
376
377 attach = 0;
378
379 PUTBACK;
380 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
381 FREETMPS;
382 LEAVE;
383
384 switch (type)
385 {
386 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
387 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
388 }
389}
390
391/////////////////////////////////////////////////////////////////////////////
392
393void reattach (data_type type, void *obj)
394{
395 //TODO only do this when the object has _attachment's
396
397 dSP;
398 ENTER;
399 SAVETMPS;
400 PUSHMARK (SP);
401 XPUSHs (sv_2mortal (newSVdt (type, obj)));
402 PUTBACK;
403 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
404 FREETMPS;
405 LEAVE;
406
407 switch (type)
408 {
409 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
410 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
411 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
412 }
413}
414
415template<class subclass>
416void reattach (attachable<subclass> *obj)
417{
418 obj->optimise ();
419
420 if (obj->self)
421 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
422}
423
424#include "kw_hash.h"
425
426object_freezer::object_freezer ()
427: dynbuf (128 * 1024, 64 * 1024)
428{
429 av = newAV ();
430}
431
432object_freezer::~object_freezer ()
433{
434 SvREFCNT_dec (av);
435}
436
437void object_freezer::put (attachable_base *ext)
438{
439 ext->optimise ();
440
441 if (ext->self)
442 {
443 int idx = AvFILLp ((AV *)av) + 1;
444 av_store (av, idx, SvREFCNT_inc (ext->self));
445
446 add ((void *)"oid ", 4);
447 add ((sint32)idx);
448 add ('\n');
449 }
450}
451
452bool object_freezer::save (const char *filename)
453{
454 dSP;
455 ENTER;
456 SAVETMPS;
457 PUSHMARK (SP);
458 EXTEND (SP, 3);
459 PUSHs (sv_2mortal (newSVpv (filename, 0)));
460 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
461 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
462 PUTBACK;
463 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
464 FREETMPS;
465 LEAVE;
466}
467
468char *object_freezer::as_string ()
469{
470 dSP;
471 ENTER;
472 SAVETMPS;
473 PUSHMARK (SP);
474 EXTEND (SP, 3);
475 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
476 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
477 PUTBACK;
478
479 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
480 ? strdup (SvPVbyte_nolen (POPs))
481 : strdup ("[fatal error]");
482
483 FREETMPS;
484 LEAVE;
485
486 return res;
487}
488
489int fprintf (object_freezer &freezer, const char *format, ...)
490{
491 va_list ap;
492
493 va_start (ap, format);
494
495 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
496
497 if (len >= 0)
498 freezer.alloc (len);
499
500 va_end (ap);
501}
502
503int fputs (const char *s, object_freezer &freezer)
504{
505 freezer.add (s);
506}
507
508static const char thawer_eof[] = "\n\n\n\0\0\0";
509
510object_thawer::object_thawer (const char *filename)
511{
512 static const char eof[] = "\n\n\n\0\0\0";
513
514 av = 0;
515 text = 0;
516 line = 0;
517
518 if (filename)
519 {
520 dSP;
521 ENTER;
522 SAVETMPS;
523 PUSHMARK (SP);
524 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
525 PUTBACK;
526
527 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
528 {
529 SPAGAIN;
530
531 // second value - perl objects
532 {
533 SV *sv = POPs;
534 if (SvROK (sv))
535 av = (AV *)SvREFCNT_inc (SvRV (sv));
536 }
537
538 // first value - text part, pad with 3 zeroes
539 {
540 SV *sv = POPs;
541 STRLEN len;
542 char *sv_ = SvPVbyte (sv, len);
543 text = newSV (len + sizeof (eof));
544 SvCUR_set (text, len);
545 memcpy (SvPVX (text), sv_, len);
546 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
547
548 line = SvPVX (text);
549 }
550 }
551
552 PUTBACK;
553 FREETMPS;
554 LEAVE;
555 }
556}
557
558object_thawer::object_thawer (const char *data, AV *perlav)
559{
560 av = perlav;
561 text = newSVpv (data, 0);
562 sv_catpv (text, thawer_eof);
563 line = SvPVbyte_nolen (text);
564}
565
566void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
567{
568 if (!av || oid < 0) // this is actually an error of sorts
569 return;
570
571 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
572 ext->clear ();
573
574 SV **svp = av_fetch ((AV *)av, oid, 0);
575
576 if (!svp || !SvROK (*svp))
577 {
578 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
579 return;
580 }
581
582 ext->self = *svp; *svp = &PL_sv_undef;
583 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
584
585 reattach (type, obj);
586}
587
588object_thawer::~object_thawer ()
589{
590 if (text) SvREFCNT_dec (text);
591 if (av) SvREFCNT_dec (av);
592}
593
594char *fgets (char *s, int n, object_thawer &thawer)
595{
596 char *p = thawer.line;
597 char *q = s;
598
599 if (!p)
600 return 0;
601
602 while (--n)
603 {
604 if (!*p)
605 break;
606
607 *q++ = *p;
608
609 if (*p++ == '\n')
610 break;
611 }
612
613 *q = 0;
614 thawer.line = p;
615
616 return s == q ? 0 : s;
617}
618
619keyword object_thawer::get_kv ()
620{
621 if (!line)
622 return KW_EOF;
623
624 for (;;)
625 {
626 char *p = line;
627
628 if (!*p)
629 return KW_EOF;
630
631 // parse keyword
632 while (*p > ' ')
633 p++;
634
635 int klen = p - line;
636
637 if (*p++ != '\n')
638 {
639 // parse value
640 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
641 ++p;
642
643 last_value = p;
644
645 while (*p != '\n')
646 p++;
647
648 *p++ = 0;
649 }
650 else
651 last_value = 0;
652
653 line [klen] = 0;
654 keyword_idx *kw = kw_lex::match (line, klen);
655
656 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
657
658 if (kw)
659 {
660 line = p;
661 return kw->index;
662 }
663 else if (!*line || *line == '#')
664 {
665 // empty/comment line
666 line = p;
667 }
668 else
669 return KW_ERROR;
670 }
671}
672
673void object_thawer::get (shstr &sh) const
674{
675 if (last_value)
676 sh = last_value;
677 else
678 {
679 sh = "<value missing>";
680 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
681 }
682}
683
684void object_thawer::get_ml (keyword kend, shstr &sh)
685{
686 char kw[128];
687
688 int klen = keyword_len [kend];
689
690 kw [0] = '\n';
691 memcpy (kw + 1, keyword_str [kend], klen);
692 kw [klen + 1] = '\n';
693 kw [klen + 2] = 0;
694
695 // first test for completely empty msg... "endXXX\n"
696 if (!strncmp (line, kw + 1, klen + 1))
697 {
698 sh = 0;
699
700 line += klen + 1;
701
702 return;
703 }
704 else
705 {
706 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
707
708 char *end = strstr (line, kw);
709
710 if (!end)
711 {
712 sh = 0;
713 return;
714 }
715
716 *end = 0;
717 sh = line;
718
719 line = end + keyword_len [kend] + 1;
720
721 while (*line++ != '\n')
722 ;
723 }
724}
725
726sint32 object_thawer::get_sint32 () const
727{
728 char *p = last_value;
729
730 if (!p)
731 return 0;
732
733 sint32 val = 0;
734 bool negate;
735
736 if (*p == '-')
737 {
738 negate = true;
739 ++p;
740 }
741 else
742 negate = false;
743
744 do
745 {
746 val *= 10;
747 val += *p++ - '0';
748 }
749 while (*p);
750
751 return negate ? -val : val;
752}
753
754sint64 object_thawer::get_sint64 () const
755{
756 return last_value ? atoll (last_value) : 0;
757}
758
759double object_thawer::get_double () const
760{
761 return last_value ? atof (last_value) : 0;
762} 517}
763 518
764///////////////////////////////////////////////////////////////////////////// 519/////////////////////////////////////////////////////////////////////////////
765 520
766extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 521extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
828 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 583 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
829 584
830 char *argv[] = { 585 char *argv[] = {
831 "", 586 "",
832 "-e" 587 "-e"
833 "cf->bootstrap;" 588 "use Event; use Coro;" // required for bootstrap
589 "cf->bootstrap;" // required for datadir :*>
834 "unshift @INC, cf::datadir ();" 590 "unshift @INC, cf::datadir ();"
835 "require cf;" 591 "require cf;"
836 }; 592 };
837 593
838 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 594 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
847 dSP; 603 dSP;
848 604
849 PUSHMARK (SP); 605 PUSHMARK (SP);
850 PUTBACK; 606 PUTBACK;
851 call_pv ("cf::main", G_DISCARD | G_VOID); 607 call_pv ("cf::main", G_DISCARD | G_VOID);
608}
609
610void
611attachable::instantiate ()
612{
613 if (attach)
614 {
615 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
616 attach = 0;
617 }
618}
619
620void
621attachable::reattach ()
622{
623 optimise ();
624 //TODO: check for _attachment's, very important for restarts
625 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
852} 626}
853 627
854static event_klass klass_of[NUM_EVENT_TYPES] = { 628static event_klass klass_of[NUM_EVENT_TYPES] = {
855# define def(type,name) KLASS_ ## type, 629# define def(type,name) KLASS_ ## type,
856# include "eventinc.h" 630# include "eventinc.h"
887 } 661 }
888 } 662 }
889 } 663 }
890} 664}
891 665
666void
667attachable::gather_callbacks (AV *&callbacks, event_type event) const
668{
669 ::gather_callbacks (callbacks, cb_attachable, event);
670
671 if (cb)
672 ::gather_callbacks (callbacks, cb, event);
673}
674
675void
676global::gather_callbacks (AV *&callbacks, event_type event) const
677{
678 ::gather_callbacks (callbacks, cb_object, event);
679}
680
681void
682object::gather_callbacks (AV *&callbacks, event_type event) const
683{
684 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
685 {
686 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
687
688 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
689 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
690 }
691
692 if (type <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 attachable::gather_callbacks (callbacks, event);
701 ::gather_callbacks (callbacks, cb_object, event);
702}
703
704void
705archetype::gather_callbacks (AV *&callbacks, event_type event) const
706{
707 attachable::gather_callbacks (callbacks, event);
708 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
709}
710
711void
712client::gather_callbacks (AV *&callbacks, event_type event) const
713{
714 attachable::gather_callbacks (callbacks, event);
715 ::gather_callbacks (callbacks, cb_client, event);
716}
717
718void
719player::gather_callbacks (AV *&callbacks, event_type event) const
720{
721 attachable::gather_callbacks (callbacks, event);
722 ::gather_callbacks (callbacks, cb_player, event);
723}
724
725void
726maptile::gather_callbacks (AV *&callbacks, event_type event) const
727{
728 attachable::gather_callbacks (callbacks, event);
729 ::gather_callbacks (callbacks, cb_map, event);
730}
731
732bool
892bool cfperl_invoke (event_type event, ...) 733attachable::invoke (event_type event, ...)
893{ 734{
894 data_type dt; 735 data_type dt;
895 va_list ap; 736 va_list ap;
896 737
897 va_start (ap, event); 738 va_start (ap, event);
898 739
899 AV *callbacks = 0;
900
901 object *op;
902 player *pl;
903 maptile *map;
904
905 // callback call ordering is: 740 // callback call ordering should be:
906 // 1. per-object callback 741 // 1. per-object callback
907 // 2. per-class object 742 // 2. per-class object
908 // 3. per-type callback 743 // 3. per-type callback
909 // 4. global callbacks 744 // 4. global callbacks
910 745
746 AV *callbacks = 0;
911 gather_callbacks (callbacks, cb_global, event); 747 gather_callbacks (callbacks, event);
912
913 switch (KLASS_OF (event))
914 {
915 case KLASS_GLOBAL:
916 break;
917
918 case KLASS_OBJECT:
919 dt = (data_type) va_arg (ap, int);
920 assert (("first argument must be of type object", dt == DT_OBJECT));
921 op = va_arg (ap, object *);
922
923 if (op->cb)
924 gather_callbacks (callbacks, op->cb, event);
925
926 if (op->type)
927 {
928 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
929 {
930 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
931
932 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
933 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
934 }
935
936 if (op->type <= AvFILLp (cb_type))
937 {
938 SV *registry = AvARRAY (cb_type)[op->type];
939
940 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
941 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
942 }
943 }
944
945 gather_callbacks (callbacks, cb_object, event);
946
947 break;
948
949 case KLASS_PLAYER:
950 dt = (data_type) va_arg (ap, int);
951 assert (("first argument must be of type player", dt == DT_PLAYER));
952 pl = va_arg (ap, player *);
953
954 if (pl->cb)
955 gather_callbacks (callbacks, pl->cb, event);
956
957 gather_callbacks (callbacks, cb_player, event);
958 break;
959
960 case KLASS_MAP:
961 dt = (data_type) va_arg (ap, int);
962 assert (("first argument must be of type object", dt == DT_MAP));
963 map = va_arg (ap, maptile *);
964
965 if (map->cb)
966 gather_callbacks (callbacks, map->cb, event);
967
968 gather_callbacks (callbacks, cb_map, event);
969 break;
970
971 default:
972 assert (("unsupported event klass in cfperl_invoke", 0));
973 }
974 748
975 // short-circuit processing if no callbacks found/defined 749 // short-circuit processing if no callbacks found/defined
976 if (!callbacks) 750 if (!callbacks)
977 return 0; 751 return 0;
978 752
979 dSP; 753 CALL_BEGIN (3);
980 ENTER;
981 SAVETMPS;
982
983 PUSHMARK (SP);
984 EXTEND (SP, 3);
985
986 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 754 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
987 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 755 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
988 756
989 switch (KLASS_OF (event)) 757 //TODO: unhack
990 { 758 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
991 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 759 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
992 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 760 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
993 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 761 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
994 } 762 else if (global *gl = is_a<global>(this)) /*nop*/;
763 else
764 abort (); //TODO
995 765
996 for (;;) 766 for (;;)
997 { 767 {
998 dt = (data_type) va_arg (ap, int); 768 dt = (data_type) va_arg (ap, int);
999 769
1000 if (dt == DT_END) 770 if (dt == DT_END)
1001 break; 771 break;
1002
1003 if (dt == DT_AV) 772 else if (dt == DT_AV)
1004 { 773 {
1005 AV *av = va_arg (ap, AV *); 774 AV *av = va_arg (ap, AV *);
1006 775
1007 for (int i = 0; i <= av_len (av); ++i) 776 for (int i = 0; i <= av_len (av); ++i)
1008 XPUSHs (*av_fetch (av, i, 1)); 777 XPUSHs (*av_fetch (av, i, 1));
1011 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 780 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1012 } 781 }
1013 782
1014 va_end (ap); 783 va_end (ap);
1015 784
1016 PUTBACK; 785 CALL_CALL ("cf::do_invoke", G_SCALAR);
1017 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1018 SPAGAIN;
1019
1020 count = count > 0 ? POPi : 0; 786 count = count > 0 ? POPi : 0;
1021 787
1022 FREETMPS; 788 CALL_END;
1023 LEAVE;
1024 789
1025 return count; 790 return count;
1026} 791}
1027 792
1028SV * 793SV *
1049cfperl_result_DOUBLE (int idx) 814cfperl_result_DOUBLE (int idx)
1050{ 815{
1051 return SvNV (cfperl_result (idx)); 816 return SvNV (cfperl_result (idx));
1052} 817}
1053 818
819/////////////////////////////////////////////////////////////////////////////
820
821void
822cfperl_emergency_save ()
823{
824 CALL_BEGIN (0);
825 CALL_CALL ("cf::emergency_save", G_VOID);
826 CALL_END;
827}
828
829maptile *
830maptile::find_sync (const char *path, maptile *origin)
831{
832 CALL_BEGIN (2);
833 CALL_ARG (path);
834 CALL_ARG (origin);
835 CALL_CALL ("cf::map::find_sync", G_SCALAR);
836
837 maptile *retval;
838
839 if (count)
840 sv_to (POPs, retval);
841 else
842 retval = 0;
843
844 CALL_END;
845
846 return retval;
847}
848
849maptile *
850maptile::find_async (const char *path, maptile *origin)
851{
852 CALL_BEGIN (2);
853 CALL_ARG (path);
854 CALL_ARG (origin);
855 CALL_CALL ("cf::map::find_async", G_SCALAR);
856
857 maptile *retval;
858
859 if (count)
860 sv_to (POPs, retval);
861 else
862 retval = 0;
863
864 CALL_END;
865
866 return retval;
867}
868
869void
870maptile::do_load_sync ()
871{
872 CALL_BEGIN (1);
873 CALL_ARG (this);
874 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
875 CALL_END;
876}
877
878void
879maptile::change_all_map_light (int change)
880{
881 CALL_BEGIN (1);
882 CALL_ARG (change);
883 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
884 CALL_END;
885}
886
887void
888object::enter_exit (object *exit)
889{
890 if (type != PLAYER)
891 return;
892
893 CALL_BEGIN (2);
894 CALL_ARG (this);
895 CALL_ARG (exit);
896 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
897 CALL_END;
898}
899
900/////////////////////////////////////////////////////////////////////////////
901
902struct EventAPI *watcher_base::GEventAPI;
903struct CoroAPI *coroapi::GCoroAPI;
904
905int coroapi::cede_counter;
906
907static void iw_dispatch (pe_event *ev)
908{
909 iw *w = (iw *)ev->ext_data;
910 w->call (*w);
911}
912
913void
914iw::alloc ()
915{
916 pe = GEventAPI->new_idle (0, 0);
917
918 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 WaREENTRANT_off (pe);
935 pe->base.callback = (void *)iow_dispatch;
936 pe->base.ext_data = (void *)this;
937
938 pe->fd = -1;
939 pe->poll = 0;
940}
941
942void
943iow::fd (int fd)
944{
945 pe->fd = fd;
946}
947
948int
949iow::poll ()
950{
951 return pe->poll;
952}
953
954void
955iow::poll (int events)
956{
957 if (pe->poll != events)
958 {
959 if (pe->poll) stop ();
960 pe->poll = events;
961 if (pe->poll) start ();
962 }
963}
964
965void
966_connect_to_perl ()
967{
968 stash_cf = gv_stashpv ("cf" , 1);
969
970 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
971 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
972 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
973 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
974 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
975 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
976 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
977 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
978 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
979
980 sv_runtime = get_sv ("cf::RUNTIME", 1);
981 sv_upgrade (sv_runtime, SVt_NV);
982
983 cb_global = get_av ("cf::CB_GLOBAL", 1);
984 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
985 cb_object = get_av ("cf::CB_OBJECT", 1);
986 cb_player = get_av ("cf::CB_PLAYER", 1);
987 cb_client = get_av ("cf::CB_CLIENT", 1);
988 cb_type = get_av ("cf::CB_TYPE" , 1);
989 cb_map = get_av ("cf::CB_MAP" , 1);
990}
991
1054MODULE = cf PACKAGE = cf PREFIX = cf_ 992MODULE = cf PACKAGE = cf PREFIX = cf_
1055 993
1056BOOT: 994BOOT:
1057{ 995{
1058 HV *stash = gv_stashpv ("cf", 1); 996 _connect_to_perl ();
1059 997
998 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
999 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1000
1060 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1001 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1061 1002
1062 static const struct { 1003 static const struct {
1063 const char *name; 1004 const char *name;
1064 IV iv; 1005 IV iv;
1065 } *civ, const_iv[] = { 1006 } *civ, const_iv[] = {
1077 const_iv (POTION) 1018 const_iv (POTION)
1078 const_iv (FOOD) 1019 const_iv (FOOD)
1079 const_iv (POISON) 1020 const_iv (POISON)
1080 const_iv (BOOK) 1021 const_iv (BOOK)
1081 const_iv (CLOCK) 1022 const_iv (CLOCK)
1082 const_iv (LIGHTNING)
1083 const_iv (ARROW) 1023 const_iv (ARROW)
1084 const_iv (BOW) 1024 const_iv (BOW)
1085 const_iv (WEAPON) 1025 const_iv (WEAPON)
1086 const_iv (ARMOUR) 1026 const_iv (ARMOUR)
1087 const_iv (PEDESTAL) 1027 const_iv (PEDESTAL)
1107 const_iv (AMULET) 1047 const_iv (AMULET)
1108 const_iv (PLAYERMOVER) 1048 const_iv (PLAYERMOVER)
1109 const_iv (TELEPORTER) 1049 const_iv (TELEPORTER)
1110 const_iv (CREATOR) 1050 const_iv (CREATOR)
1111 const_iv (SKILL) 1051 const_iv (SKILL)
1112 const_iv (EXPERIENCE)
1113 const_iv (EARTHWALL) 1052 const_iv (EARTHWALL)
1114 const_iv (GOLEM) 1053 const_iv (GOLEM)
1115 const_iv (THROWN_OBJ) 1054 const_iv (THROWN_OBJ)
1116 const_iv (BLINDNESS) 1055 const_iv (BLINDNESS)
1117 const_iv (GOD) 1056 const_iv (GOD)
1137 const_iv (FLOOR) 1076 const_iv (FLOOR)
1138 const_iv (FLESH) 1077 const_iv (FLESH)
1139 const_iv (INORGANIC) 1078 const_iv (INORGANIC)
1140 const_iv (SKILL_TOOL) 1079 const_iv (SKILL_TOOL)
1141 const_iv (LIGHTER) 1080 const_iv (LIGHTER)
1142 const_iv (TRAP_PART)
1143 const_iv (WALL) 1081 const_iv (BUILDABLE_WALL)
1144 const_iv (LIGHT_SOURCE)
1145 const_iv (MISC_OBJECT) 1082 const_iv (MISC_OBJECT)
1146 const_iv (MONSTER)
1147 const_iv (SPAWN_GENERATOR)
1148 const_iv (LAMP) 1083 const_iv (LAMP)
1149 const_iv (DUPLICATOR) 1084 const_iv (DUPLICATOR)
1150 const_iv (TOOL)
1151 const_iv (SPELLBOOK) 1085 const_iv (SPELLBOOK)
1152 const_iv (BUILDFAC)
1153 const_iv (CLOAK) 1086 const_iv (CLOAK)
1154 const_iv (SPINNER) 1087 const_iv (SPINNER)
1155 const_iv (GATE) 1088 const_iv (GATE)
1156 const_iv (BUTTON) 1089 const_iv (BUTTON)
1157 const_iv (CF_HANDLE) 1090 const_iv (CF_HANDLE)
1164 const_iv (SPELL_EFFECT) 1097 const_iv (SPELL_EFFECT)
1165 const_iv (CONVERTER) 1098 const_iv (CONVERTER)
1166 const_iv (BRACERS) 1099 const_iv (BRACERS)
1167 const_iv (POISONING) 1100 const_iv (POISONING)
1168 const_iv (SAVEBED) 1101 const_iv (SAVEBED)
1169 const_iv (POISONCLOUD)
1170 const_iv (FIREHOLES)
1171 const_iv (WAND) 1102 const_iv (WAND)
1172 const_iv (SCROLL) 1103 const_iv (SCROLL)
1173 const_iv (DIRECTOR) 1104 const_iv (DIRECTOR)
1174 const_iv (GIRDLE) 1105 const_iv (GIRDLE)
1175 const_iv (FORCE) 1106 const_iv (FORCE)
1190 const_iv (DISEASE) 1121 const_iv (DISEASE)
1191 const_iv (SYMPTOM) 1122 const_iv (SYMPTOM)
1192 const_iv (BUILDER) 1123 const_iv (BUILDER)
1193 const_iv (MATERIAL) 1124 const_iv (MATERIAL)
1194 const_iv (ITEM_TRANSFORMER) 1125 const_iv (ITEM_TRANSFORMER)
1195 const_iv (QUEST)
1196 1126
1197 const_iv (NUM_SUBTYPES) 1127 const_iv (NUM_SUBTYPES)
1198 1128
1199 const_iv (ST_BD_BUILD) 1129 const_iv (ST_BD_BUILD)
1200 const_iv (ST_BD_REMOVE) 1130 const_iv (ST_BD_REMOVE)
1253 const_iv (FLAG_MONSTER) 1183 const_iv (FLAG_MONSTER)
1254 const_iv (FLAG_FRIENDLY) 1184 const_iv (FLAG_FRIENDLY)
1255 const_iv (FLAG_GENERATOR) 1185 const_iv (FLAG_GENERATOR)
1256 const_iv (FLAG_IS_THROWN) 1186 const_iv (FLAG_IS_THROWN)
1257 const_iv (FLAG_AUTO_APPLY) 1187 const_iv (FLAG_AUTO_APPLY)
1258 const_iv (FLAG_TREASURE)
1259 const_iv (FLAG_PLAYER_SOLD) 1188 const_iv (FLAG_PLAYER_SOLD)
1260 const_iv (FLAG_SEE_INVISIBLE) 1189 const_iv (FLAG_SEE_INVISIBLE)
1261 const_iv (FLAG_CAN_ROLL) 1190 const_iv (FLAG_CAN_ROLL)
1262 const_iv (FLAG_OVERLAY_FLOOR) 1191 const_iv (FLAG_OVERLAY_FLOOR)
1263 const_iv (FLAG_IS_TURNABLE) 1192 const_iv (FLAG_IS_TURNABLE)
1338 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1267 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1339 const_iv (FLAG_IS_WATER) 1268 const_iv (FLAG_IS_WATER)
1340 const_iv (FLAG_CONTENT_ON_GEN) 1269 const_iv (FLAG_CONTENT_ON_GEN)
1341 const_iv (FLAG_IS_A_TEMPLATE) 1270 const_iv (FLAG_IS_A_TEMPLATE)
1342 const_iv (FLAG_IS_BUILDABLE) 1271 const_iv (FLAG_IS_BUILDABLE)
1272 const_iv (FLAG_DESTROY_ON_DEATH)
1343 const_iv (FLAG_AFK) 1273 const_iv (FLAG_NO_MAP_SAVE)
1344 1274
1345 const_iv (NDI_BLACK) 1275 const_iv (NDI_BLACK)
1346 const_iv (NDI_WHITE) 1276 const_iv (NDI_WHITE)
1347 const_iv (NDI_NAVY) 1277 const_iv (NDI_NAVY)
1348 const_iv (NDI_RED) 1278 const_iv (NDI_RED)
1386 const_iv (F_BUY) 1316 const_iv (F_BUY)
1387 const_iv (F_SHOP) 1317 const_iv (F_SHOP)
1388 const_iv (F_SELL) 1318 const_iv (F_SELL)
1389 1319
1390 const_iv (P_BLOCKSVIEW) 1320 const_iv (P_BLOCKSVIEW)
1321 const_iv (P_PLAYER)
1391 const_iv (P_NO_MAGIC) 1322 const_iv (P_NO_MAGIC)
1392 const_iv (P_IS_ALIVE) 1323 const_iv (P_IS_ALIVE)
1393 const_iv (P_NO_CLERIC) 1324 const_iv (P_NO_CLERIC)
1394 const_iv (P_NEED_UPDATE)
1395 const_iv (P_NO_ERROR)
1396 const_iv (P_OUT_OF_MAP) 1325 const_iv (P_OUT_OF_MAP)
1397 const_iv (P_NEW_MAP) 1326 const_iv (P_NEW_MAP)
1327 const_iv (P_UPTODATE)
1398 1328
1399 const_iv (UP_OBJ_INSERT) 1329 const_iv (UP_OBJ_INSERT)
1400 const_iv (UP_OBJ_REMOVE) 1330 const_iv (UP_OBJ_REMOVE)
1401 const_iv (UP_OBJ_CHANGE) 1331 const_iv (UP_OBJ_CHANGE)
1402 const_iv (UP_OBJ_FACE) 1332 const_iv (UP_OBJ_FACE)
1533 const_iv (ATNR_BLIND) 1463 const_iv (ATNR_BLIND)
1534 const_iv (ATNR_INTERNAL) 1464 const_iv (ATNR_INTERNAL)
1535 const_iv (ATNR_LIFE_STEALING) 1465 const_iv (ATNR_LIFE_STEALING)
1536 const_iv (ATNR_DISEASE) 1466 const_iv (ATNR_DISEASE)
1537 1467
1538 const_iv (MAP_FLUSH)
1539 const_iv (MAP_PLAYER_UNIQUE)
1540 const_iv (MAP_BLOCK)
1541 const_iv (MAP_STYLE)
1542 const_iv (MAP_OVERLAY)
1543
1544 const_iv (MAP_IN_MEMORY) 1468 const_iv (MAP_IN_MEMORY)
1545 const_iv (MAP_SWAPPED) 1469 const_iv (MAP_SWAPPED)
1546 const_iv (MAP_LOADING) 1470 const_iv (MAP_LOADING)
1547 const_iv (MAP_SAVING) 1471 const_iv (MAP_SAVING)
1548 1472
1473 const_iv (KLASS_ATTACHABLE)
1549 const_iv (KLASS_GLOBAL) 1474 const_iv (KLASS_GLOBAL)
1550 const_iv (KLASS_OBJECT) 1475 const_iv (KLASS_OBJECT)
1476 const_iv (KLASS_CLIENT)
1551 const_iv (KLASS_PLAYER) 1477 const_iv (KLASS_PLAYER)
1552 const_iv (KLASS_MAP) 1478 const_iv (KLASS_MAP)
1479
1480 const_iv (CS_QUERY_YESNO)
1481 const_iv (CS_QUERY_SINGLECHAR)
1482 const_iv (CS_QUERY_HIDEINPUT)
1483
1484 const_iv (ST_DEAD)
1485 const_iv (ST_SETUP)
1486 const_iv (ST_PLAYING)
1487 const_iv (ST_CUSTOM)
1488
1489 const_iv (ST_CHANGE_CLASS)
1490
1491 const_iv (IO_HEADER)
1492 const_iv (IO_OBJECTS)
1493 const_iv (IO_UNIQUES)
1494
1495 // random map generator
1496 const_iv (LAYOUT_NONE)
1497 const_iv (LAYOUT_ONION)
1498 const_iv (LAYOUT_MAZE)
1499 const_iv (LAYOUT_SPIRAL)
1500 const_iv (LAYOUT_ROGUELIKE)
1501 const_iv (LAYOUT_SNAKE)
1502 const_iv (LAYOUT_SQUARE_SPIRAL)
1503
1504 const_iv (RMOPT_RANDOM)
1505 const_iv (RMOPT_CENTERED)
1506 const_iv (RMOPT_LINEAR)
1507 const_iv (RMOPT_BOTTOM_C)
1508 const_iv (RMOPT_BOTTOM_R)
1509 const_iv (RMOPT_IRR_SPACE)
1510 const_iv (RMOPT_WALL_OFF)
1511 const_iv (RMOPT_WALLS_ONLY)
1512 const_iv (RMOPT_NO_DOORS)
1513
1514 const_iv (SYMMETRY_RANDOM)
1515 const_iv (SYMMETRY_NONE)
1516 const_iv (SYMMETRY_X)
1517 const_iv (SYMMETRY_Y)
1518 const_iv (SYMMETRY_XY)
1553 }; 1519 };
1554 1520
1555 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1521 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1556 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1522 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1557 1523
1558 static const struct { 1524 static const struct {
1559 const char *name; 1525 const char *name;
1560 int skip; 1526 int skip;
1561 IV klass; 1527 IV klass;
1572 { 1538 {
1573 AV *event = newAV (); 1539 AV *event = newAV ();
1574 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1540 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1575 av_push (event, newSViv (eiv->klass)); 1541 av_push (event, newSViv (eiv->klass));
1576 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1542 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1577 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1543 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1578 } 1544 }
1579
1580 //I_EVENT_API (PACKAGE);
1581} 1545}
1582 1546
1583void _init_vars () 1547void _connect_to_perl ()
1584 CODE:
1585 cb_global = get_av ("cf::CB_GLOBAL", 1);
1586 cb_object = get_av ("cf::CB_OBJECT", 1);
1587 cb_player = get_av ("cf::CB_PLAYER", 1);
1588 cb_type = get_av ("cf::CB_TYPE" , 1);
1589 cb_map = get_av ("cf::CB_MAP" , 1);
1590 1548
1591void _global_reattach () 1549void _global_reattach ()
1592 CODE: 1550 CODE:
1593{ 1551{
1594 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1595 for (player *pl = first_player; pl; pl = pl->next) 1553 for_all_clients (ns)
1596 reattach (pl); 1554 ns->reattach ();
1597 1555
1598 for (maptile *map = first_map; map; map = map->next) 1556 for_all_players (pl)
1599 reattach (map);
1600
1601 for (object *op = object::first; op; op = op->next)
1602 reattach (op); 1557 pl->reattach ();
1558
1559 //TODO
1560 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1561 // i->second->reattach ();
1562
1563 for_all_objects (op)
1564 op->reattach ();
1603} 1565}
1604 1566
1605NV floor (NV x) 1567NV floor (NV x)
1606 1568
1607NV ceil (NV x) 1569NV ceil (NV x)
1608 1570
1571NV rndm (...)
1572 CODE:
1573 switch (items)
1574 {
1575 case 0: RETVAL = rndm (); break;
1576 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1577 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1578 default: croak ("cf::rndm requires none, one or two parameters."); break;
1579 }
1580 OUTPUT:
1581 RETVAL
1582
1609void server_tick () 1583void server_tick ()
1584 CODE:
1585 runtime = SvNVx (sv_runtime);
1586 server_tick ();
1610 1587
1611void 1588void
1612LOG (int level, char *msg) 1589LOG (int level, char *msg)
1613 PROTOTYPE: $$ 1590 PROTOTYPE: $$
1614 C_ARGS: (LogLevel)level, "%s", msg 1591 C_ARGS: (LogLevel)level, "%s", msg
1654 case 5: RETVAL = settings.playerdir; break; 1631 case 5: RETVAL = settings.playerdir; break;
1655 case 6: RETVAL = settings.datadir ; break; 1632 case 6: RETVAL = settings.datadir ; break;
1656 } 1633 }
1657 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1658 1635
1636void abort ()
1637
1638void fork_abort (char *cause = "cf::fork_abort")
1639
1640void cleanup (const char *cause, bool make_core = false)
1641
1642void emergency_save ()
1643
1644UV sv_2watcher (SV *w)
1645 CODE:
1646 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1647 OUTPUT:
1648 RETVAL
1649
1659void _exit (int status = 0) 1650void _exit (int status = 0)
1651
1652#if _POSIX_MEMLOCK
1653
1654int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1655
1656int munlockall ()
1657
1658#endif
1660 1659
1661int find_animation (char *text) 1660int find_animation (char *text)
1662 PROTOTYPE: $ 1661 PROTOTYPE: $
1663 1662
1664int random_roll (int min, int max, object *op, int goodbad); 1663int random_roll (int min, int max, object *op, int goodbad);
1665 1664
1666const char *cost_string_from_value(uint64 cost, int approx = 0) 1665const char *cost_string_from_value(uint64 cost, int approx = 0)
1667
1668int invoke (int event, ...)
1669 CODE:
1670 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1671 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1672 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1673 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1674 OUTPUT: RETVAL
1675 1666
1676int 1667int
1677exp_to_level (val64 exp) 1668exp_to_level (val64 exp)
1678 CODE: 1669 CODE:
1679{ 1670{
1710 RETVAL = newSVpv (resist_plus[atnr], 0); 1701 RETVAL = newSVpv (resist_plus[atnr], 0);
1711 else 1702 else
1712 XSRETURN_UNDEF; 1703 XSRETURN_UNDEF;
1713 OUTPUT: RETVAL 1704 OUTPUT: RETVAL
1714 1705
1706MODULE = cf PACKAGE = cf::attachable
1707
1715int 1708int
1716_valid (SV *obj) 1709valid (SV *obj)
1717 CODE: 1710 CODE:
1718 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1711 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1719 OUTPUT: 1712 OUTPUT:
1720 RETVAL 1713 RETVAL
1721 1714
1715int mortals_size ()
1716 CODE:
1717 RETVAL = attachable::mortals.size ();
1718 OUTPUT: RETVAL
1719
1720#object *mortals (U32 index)
1721# CODE:
1722# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1723# OUTPUT: RETVAL
1724
1725INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1726
1727MODULE = cf PACKAGE = cf::global
1728
1729int invoke (SV *klass, int event, ...)
1730 CODE:
1731 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1732 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1733 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1734 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1735 OUTPUT: RETVAL
1736
1722MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1737MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1723 1738
1724INCLUDE: $PERL genacc object ../include/object.h | 1739INCLUDE: $PERL genacc object ../include/object.h |
1725 1740
1726int invoke (object *op, int event, ...) 1741int invoke (object *op, int event, ...)
1727 CODE: 1742 CODE:
1728 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1743 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1729 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1744 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1730 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1745 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1731 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1746 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1732 OUTPUT: RETVAL 1747 OUTPUT: RETVAL
1733 1748
1734SV *registry (object *op) 1749SV *registry (object *op)
1735 CODE:
1736 RETVAL = registry_of (op);
1737 OUTPUT:
1738 RETVAL
1739 1750
1740void mortals () 1751int objects_size ()
1741 PPCODE: 1752 CODE:
1742 EXTEND (SP, object::mortals.size ());
1743 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1744 PUSHs (to_sv (*i));
1745
1746object *first ()
1747 CODE:
1748 RETVAL = object::first; 1753 RETVAL = objects.size ();
1749 OUTPUT: RETVAL 1754 OUTPUT: RETVAL
1750 1755
1756object *objects (U32 index)
1757 CODE:
1758 RETVAL = index < objects.size () ? objects [index] : 0;
1759 OUTPUT: RETVAL
1760
1761int actives_size ()
1762 CODE:
1763 RETVAL = actives.size ();
1764 OUTPUT: RETVAL
1765
1766object *actives (U32 index)
1767 CODE:
1768 RETVAL = index < actives.size () ? actives [index] : 0;
1769 OUTPUT: RETVAL
1770
1751# missing properties 1771# missing properties
1752
1753int flag (object *op, int flag, int value = 1)
1754 PROTOTYPE: $$;$
1755 CODE:
1756 RETVAL = QUERY_FLAG (op, flag);
1757 if (items >= 3)
1758 if (value)
1759 SET_FLAG (op, flag);
1760 else
1761 CLEAR_FLAG (op, flag);
1762 OUTPUT: RETVAL
1763 1772
1764object *head (object *op) 1773object *head (object *op)
1765 PROTOTYPE: $ 1774 PROTOTYPE: $
1766 CODE: 1775 CODE:
1767 RETVAL = op->head ? op->head : op; 1776 RETVAL = op->head_ ();
1768 OUTPUT: RETVAL 1777 OUTPUT: RETVAL
1769 1778
1770int is_head (object *op) 1779int is_head (object *op)
1771 PROTOTYPE: $ 1780 PROTOTYPE: $
1772 CODE: 1781 CODE:
1773 RETVAL = !op->head; 1782 RETVAL = op->head_ () == op;
1774 OUTPUT: RETVAL 1783 OUTPUT: RETVAL
1775 1784
1776void 1785void
1777inv (object *obj) 1786inv (object *obj)
1778 PROTOTYPE: $ 1787 PROTOTYPE: $
1779 PPCODE: 1788 PPCODE:
1780{ 1789{
1781 object *o; 1790 object *o;
1782 for (o = obj->inv; o; o = o->below) 1791 for (o = obj->inv; o; o = o->below)
1783 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1792 XPUSHs (sv_2mortal (to_sv (o)));
1784} 1793}
1794
1795void
1796set_animation (object *op, int idx)
1797 CODE:
1798 SET_ANIMATION (op, idx);
1785 1799
1786object *find_best_object_match (object *op, const char *match) 1800object *find_best_object_match (object *op, const char *match)
1787 1801
1788object *find_marked_object (object *op) 1802object *find_marked_object (object *op)
1789 1803
1790int resistance (object *op, int rtype, int newval = 0)
1791 CODE:
1792 if (rtype < 0 || rtype >= NROFATTACKS)
1793 croak ("resistance out of bounds");
1794 RETVAL = op->resist [rtype];
1795 if (items >= 3)
1796 op->resist [rtype] = newval;
1797 OUTPUT: RETVAL
1798
1799void set_resistance (object *op, int rtype, int val)
1800 CODE:
1801 if (rtype < 0 || rtype >= NROFATTACKS)
1802 op->resist[rtype] = val;
1803
1804int need_identify (const object *obj); 1804int need_identify (object *obj);
1805 1805
1806int apply_shop_mat (object *shop_mat, object *op); 1806int apply_shop_mat (object *shop_mat, object *op);
1807 1807
1808int move (object *op, int dir, object *originator = op) 1808int move (object *op, int dir, object *originator = op)
1809 CODE: 1809 CODE:
1817 1817
1818void apply_below (object *op) 1818void apply_below (object *op)
1819 CODE: 1819 CODE:
1820 player_apply_below (op); 1820 player_apply_below (op);
1821 1821
1822void remove (object *op)
1823 CODE:
1824 op->remove ();
1825
1826void destroy (object *op, int recursive = 0)
1827 CODE:
1828 op->destroy (recursive);
1829
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 1822object *cf_object_present_archname_inside (object *op, char *whatstr)
1831 1823
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1824int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1833 1825
1834int cf_object_change_map (object *op, int x, int y, maptile *map) 1826int cf_object_change_map (object *op, int x, int y, maptile *map)
1835 1827
1828#//TODO
1836object *clone (object *op, int recursive = 0) 1829object *clone_ (object *op, int recursive = 0)
1837 CODE: 1830 CODE:
1838 if (recursive) 1831 if (recursive)
1839 RETVAL = object_create_clone (op); 1832 RETVAL = object_create_clone (op);
1840 else 1833 else
1841 { 1834 {
1874 OUTPUT: RETVAL 1867 OUTPUT: RETVAL
1875 1868
1876int query_money (object *op) 1869int query_money (object *op)
1877 ALIAS: money = 0 1870 ALIAS: money = 0
1878 1871
1879int query_cost (object *op, object *who, int flags) 1872val64 query_cost (object *op, object *who, int flags)
1880 ALIAS: cost = 0 1873 ALIAS: cost = 0
1881 1874
1882void spring_trap (object *op, object *victim) 1875void spring_trap (object *op, object *victim)
1883 1876
1884int check_trigger (object *op, object *cause) 1877int check_trigger (object *op, object *cause)
1885 1878
1886void drop (object *who, object *op) 1879void drop (object *who, object *op)
1887 1880
1888void pick_up (object *who, object *op) 1881void pick_up (object *who, object *op)
1889 1882
1890object *cf_object_insert_object (object *op, object *container)
1891
1892object *cf_object_insert_in_ob (object *ob, object *where)
1893
1894int cf_object_teleport (object *op, maptile *map, int x, int y) 1883int cf_object_teleport (object *op, maptile *map, int x, int y)
1895 1884
1896void update (object *op, int action) 1885void update_object (object *op, int action)
1897 CODE:
1898 update_object (op, action);
1899 1886
1900object *cf_create_object_by_name (const char *name) 1887object *cf_create_object_by_name (const char *name)
1901 1888
1902void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1889void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1903 1890
1915 1902
1916void remove_button_link (object *op); 1903void remove_button_link (object *op);
1917 1904
1918 1905
1919MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1906MODULE = cf PACKAGE = cf::object PREFIX = cf_
1920
1921void cf_fix_object (object *pl)
1922 ALIAS: fix = 0
1923 1907
1924object *cf_insert_ob_in_ob (object *ob, object *where) 1908object *cf_insert_ob_in_ob (object *ob, object *where)
1925 1909
1926# no clean way to get an object from an archetype - stupid idiotic 1910# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1911# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1985base_name (object *op, int plural = op->nrof > 1) 1969base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 1970 CODE:
1987 RETVAL = query_base_name (op, plural); 1971 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1989 1973
1974object *decrease_ob_nr (object *op, unsigned long i)
1975
1990MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1976MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1991 1977
1992player *player (object *op) 1978player *player (object *op)
1993 CODE: 1979 CODE:
1994 RETVAL = op->contr; 1980 RETVAL = op->contr;
1995 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1996 1982
1983void check_score (object *op)
1984
1997void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1985void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1986 CODE:
1987 new_draw_info (flags, 0, op, txt);
1998 1988
1999object *cf_player_send_inventory (object *op) 1989object *cf_player_send_inventory (object *op)
2000 1990
2001char *cf_player_get_ip (object *op) 1991char *cf_player_get_ip (object *op)
2002 ALIAS: ip = 0 1992 ALIAS: ip = 0
2016void esrv_update_item (object *op, int what, object *item) 2006void esrv_update_item (object *op, int what, object *item)
2017 C_ARGS: what, op, item 2007 C_ARGS: what, op, item
2018 2008
2019void clear_los (object *op) 2009void clear_los (object *op)
2020 2010
2021int command_reset (object *op, char *params)
2022
2023int command_teleport (object *op, char *params)
2024
2025int command_summon (object *op, char *params) 2011int command_summon (object *op, char *params)
2026 2012
2027int command_arrest (object *op, char *params) 2013int command_arrest (object *op, char *params)
2028 2014
2029int command_kick (object *op, char *params) 2015int command_kick (object *op, char *params)
2031int command_banish (object *op, char *params) 2017int command_banish (object *op, char *params)
2032 2018
2033 2019
2034MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2020MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2035 2021
2036INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2022INCLUDE: $PERL genacc player ../include/player.h |
2037
2038char *
2039client (player *pl)
2040 CODE:
2041 RETVAL = pl->socket.client;
2042 OUTPUT:
2043 RETVAL
2044
2045char *
2046host (player *pl)
2047 CODE:
2048 RETVAL = pl->socket.host;
2049 OUTPUT:
2050 RETVAL
2051 2023
2052int invoke (player *pl, int event, ...) 2024int invoke (player *pl, int event, ...)
2053 CODE: 2025 CODE:
2054 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2026 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2055 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2027 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2056 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2028 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2057 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2029 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2058 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
2059 2031
2060SV *registry (player *pl) 2032SV *registry (player *pl)
2033
2034void
2035save_stats (player *pl)
2061 CODE: 2036 CODE:
2037 pl->ob->stats.hp = pl->ob->stats.maxhp;
2038 pl->ob->stats.sp = pl->ob->stats.maxsp;
2039 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2040 pl->orig_stats = pl->ob->stats;
2041
2042void cf_player_move (player *pl, int dir)
2043
2044void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2045
2046player *first ()
2047 CODE:
2062 RETVAL = registry_of (pl); 2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051bool
2052cell_visible (player *pl, int dx, int dy)
2053 CODE:
2054 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2055 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2063 OUTPUT: 2056 OUTPUT:
2064 RETVAL 2057 RETVAL
2065 2058
2066player *cf_player_find (char *name)
2067 PROTOTYPE: $
2068
2069void cf_player_move (player *pl, int dir)
2070
2071void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2072
2073player *first ()
2074 CODE:
2075 RETVAL = first_player;
2076 OUTPUT: RETVAL
2077
2078player *next (player *pl)
2079 CODE:
2080 RETVAL = pl->next;
2081 OUTPUT: RETVAL
2082
2083bool
2084cell_visible (player *pl, int dx, int dy)
2085 CODE:
2086 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2087 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2088 OUTPUT:
2089 RETVAL
2090
2091void
2092buggy_mapscroll (player *pl, int value = 1)
2093 CODE:
2094 pl->socket.buggy_mapscroll = value;
2095
2096void 2059void
2097send (player *pl, SV *packet) 2060send (player *pl, SV *packet)
2098 CODE: 2061 CODE:
2099{ 2062{
2100 STRLEN len; 2063 STRLEN len;
2101 char *buf = SvPVbyte (packet, len); 2064 char *buf = SvPVbyte (packet, len);
2102 2065
2103 Write_String_To_Socket (&pl->socket, buf, len); 2066 if (pl->ns)
2067 pl->ns->send_packet (buf, len);
2104} 2068}
2105 2069
2106int 2070int
2107listening (player *pl, int new_value = -1) 2071listening (player *pl, int new_value = -1)
2108 CODE: 2072 CODE:
2127 if (y) sv_to (y, pl->bed_y); 2091 if (y) sv_to (y, pl->bed_y);
2128 2092
2129void 2093void
2130list () 2094list ()
2131 PPCODE: 2095 PPCODE:
2132{ 2096 for_all_players (pl)
2133 player *pl; 2097 XPUSHs (sv_2mortal (to_sv (pl)));
2134 for (pl = first_player; pl; pl = pl->next)
2135 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2136}
2137
2138bool
2139peaceful (player *pl, bool new_setting = 0)
2140 PROTOTYPE: $;$
2141 CODE:
2142 RETVAL = pl->peaceful;
2143 if (items > 1)
2144 pl->peaceful = new_setting;
2145 OUTPUT:
2146 RETVAL
2147
2148living *
2149orig_stats (player *pl)
2150 CODE:
2151 RETVAL = &pl->orig_stats;
2152 OUTPUT: RETVAL
2153
2154living *
2155last_stats (player *pl)
2156 CODE:
2157 RETVAL = &pl->last_stats;
2158 OUTPUT: RETVAL
2159 2098
2160 2099
2161MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2100MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2162
2163maptile *first ()
2164 PROTOTYPE:
2165 CODE:
2166 RETVAL = first_map;
2167 OUTPUT: RETVAL
2168 2101
2169int invoke (maptile *map, int event, ...) 2102int invoke (maptile *map, int event, ...)
2170 CODE: 2103 CODE:
2171 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2104 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2172 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2105 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2173 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2106 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2174 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2107 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2175 OUTPUT: RETVAL 2108 OUTPUT: RETVAL
2176 2109
2177SV *registry (maptile *map) 2110SV *registry (maptile *map)
2178 CODE:
2179 RETVAL = registry_of (map);
2180 OUTPUT:
2181 RETVAL
2182 2111
2183INCLUDE: $PERL genacc maptile ../include/map.h | 2112INCLUDE: $PERL genacc maptile ../include/map.h |
2184 2113
2185maptile *new (int width, int height) 2114void
2115maptile::instantiate ()
2116
2117maptile *new ()
2186 PROTOTYPE: 2118 PROTOTYPE:
2187 CODE: 2119 CODE:
2188{ 2120 RETVAL = new maptile;
2189 RETVAL = get_empty_map (width, height);
2190}
2191 OUTPUT: 2121 OUTPUT:
2192 RETVAL 2122 RETVAL
2193 2123
2194void delete_map (maptile *map) 2124void
2195 2125maptile::players ()
2196void clean_tmp_map (maptile *map) 2126 PPCODE:
2127 if (GIMME_V == G_SCALAR)
2128 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2129 else if (GIMME_V == G_ARRAY)
2130 {
2131 EXTEND (SP, THIS->players);
2132 for_all_players (pl)
2133 if (pl->ob && pl->ob->map == THIS)
2134 PUSHs (sv_2mortal (to_sv (pl->ob)));
2135 }
2197 2136
2198void play_sound_map (maptile *map, int x, int y, int sound_num) 2137void play_sound_map (maptile *map, int x, int y, int sound_num)
2199 2138
2200int out_of_map (maptile *map, int x, int y) 2139int out_of_map (maptile *map, int x, int y)
2201
2202maptile *tile_map (maptile *map, unsigned int dir)
2203 CODE:
2204 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2205 OUTPUT:
2206 RETVAL
2207
2208char *tile_path (maptile *map, unsigned int dir)
2209 CODE:
2210 if (dir >= 4)
2211 XSRETURN_UNDEF;
2212 RETVAL = map->tile_path [dir];
2213 OUTPUT:
2214 RETVAL
2215
2216maptile *ready_map_name (char *name, int flags = 0)
2217 PROTOTYPE: $;$
2218 ALIAS:
2219 find = 0
2220 get_map = 1
2221
2222maptile *has_been_loaded (char *name)
2223 PROTOTYPE: $
2224
2225int in_memory (maptile *map)
2226 CODE:
2227 RETVAL = map->in_memory;
2228 OUTPUT:
2229 RETVAL
2230 2140
2231void 2141void
2232trigger (maptile *map, long connection, bool state = true) 2142trigger (maptile *map, long connection, bool state = true)
2233 CODE: 2143 CODE:
2234 activate_connection (map, connection, state); 2144 activate_connection (map, connection, state);
2247 2157
2248object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2158object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2249 C_ARGS: str, map, nx, ny 2159 C_ARGS: str, map, nx, ny
2250 2160
2251void 2161void
2252cf_map_normalise (maptile *map, int x, int y) 2162get_map_flags (maptile *map, int x, int y)
2253 PPCODE: 2163 PPCODE:
2254{ 2164{
2255 maptile *nmap = 0; 2165 maptile *nmap = 0;
2256 I16 nx = 0, ny = 0; 2166 I16 nx = 0, ny = 0;
2257 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2167 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2293 move_block_at = 4 2203 move_block_at = 4
2294 move_slow_at = 5 2204 move_slow_at = 5
2295 move_on_at = 6 2205 move_on_at = 6
2296 move_off_at = 7 2206 move_off_at = 7
2297 INIT: 2207 INIT:
2298 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2208 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2299 CODE: 2209 CODE:
2300 switch (ix) 2210 switch (ix)
2301 { 2211 {
2302 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2303 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2306 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2216 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2307 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2217 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2308 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2218 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2309 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2310 } 2220 }
2311 OUTPUT: 2221 OUTPUT: RETVAL
2222
2223void fix_walls (maptile *map, int x, int y)
2224
2225void fix_walls_around (maptile *map, int x, int y)
2226
2227const char *
2228region_name (maptile *m)
2229 CODE:
2230 RETVAL = get_name_of_region_for_map (m);
2231 OUTPUT: RETVAL
2232
2233# worst xs function of my life
2234bool
2235_create_random_map (\
2236 maptile *self,\
2237 char *wallstyle,\
2238 char *wall_name,\
2239 char *floorstyle,\
2240 char *monsterstyle,\
2241 char *treasurestyle,\
2242 char *layoutstyle,\
2243 char *doorstyle,\
2244 char *decorstyle,\
2245 char *origin_map,\
2246 char *final_map,\
2247 char *exitstyle,\
2248 char *this_map,\
2249 char *exit_on_final_map,\
2250 int xsize,\
2251 int ysize,\
2252 int expand2x,\
2253 int layoutoptions1,\
2254 int layoutoptions2,\
2255 int layoutoptions3,\
2256 int symmetry,\
2257 int difficulty,\
2258 int difficulty_given,\
2259 float difficulty_increase,\
2260 int dungeon_level,\
2261 int dungeon_depth,\
2262 int decoroptions,\
2263 int orientation,\
2264 int origin_y,\
2265 int origin_x,\
2266 U32 random_seed,\
2267 val64 total_map_hp,\
2268 int map_layout_style,\
2269 int treasureoptions,\
2270 int symmetry_used,\
2271 region *region,\
2272 char *custom\
2273)
2274 CODE:
2275{
2276 random_map_params rmp;
2277
2278 assign (rmp.wallstyle , wallstyle);
2279 assign (rmp.wall_name , wall_name);
2280 assign (rmp.floorstyle , floorstyle);
2281 assign (rmp.monsterstyle , monsterstyle);
2282 assign (rmp.treasurestyle , treasurestyle);
2283 assign (rmp.layoutstyle , layoutstyle);
2284 assign (rmp.doorstyle , doorstyle);
2285 assign (rmp.decorstyle , decorstyle);
2286 assign (rmp.exitstyle , exitstyle);
2287 assign (rmp.exit_on_final_map, exit_on_final_map);
2288
2289 rmp.origin_map = origin_map;
2290 rmp.final_map = final_map;
2291 rmp.this_map = this_map;
2292 rmp.xsize = xsize;
2293 rmp.ysize = ysize;
2294 rmp.expand2x = expand2x;
2295 rmp.layoutoptions1 = layoutoptions1;
2296 rmp.layoutoptions2 = layoutoptions2;
2297 rmp.layoutoptions3 = layoutoptions3;
2298 rmp.symmetry = symmetry;
2299 rmp.difficulty = difficulty;
2300 rmp.difficulty_given = difficulty_given;
2301 rmp.difficulty_increase = difficulty_increase;
2302 rmp.dungeon_level = dungeon_level;
2303 rmp.dungeon_depth = dungeon_depth;
2304 rmp.decoroptions = decoroptions;
2305 rmp.orientation = orientation;
2306 rmp.origin_y = origin_y;
2307 rmp.origin_x = origin_x;
2308 rmp.random_seed = random_seed;
2309 rmp.total_map_hp = total_map_hp;
2310 rmp.map_layout_style = map_layout_style;
2311 rmp.treasureoptions = treasureoptions;
2312 rmp.symmetry_used = symmetry_used;
2313 rmp.region = region;
2314 rmp.custom = custom;
2315
2316 RETVAL = self->generate_random_map (&rmp);
2317}
2318 OUTPUT:
2312 RETVAL 2319 RETVAL
2313
2314void fix_walls (maptile *map, int x, int y)
2315
2316void fix_walls_around (maptile *map, int x, int y)
2317 2320
2318MODULE = cf PACKAGE = cf::arch 2321MODULE = cf PACKAGE = cf::arch
2319 2322
2320archetype *find (const char *name) 2323archetype *find (const char *name)
2321 CODE: 2324 CODE:
2337 PROTOTYPE: 2340 PROTOTYPE:
2338 CODE: 2341 CODE:
2339 RETVAL = get_firstparty (); 2342 RETVAL = get_firstparty ();
2340 OUTPUT: RETVAL 2343 OUTPUT: RETVAL
2341 2344
2342partylist *next (partylist *party) 2345INCLUDE: $PERL genacc partylist ../include/player.h |
2343 CODE:
2344 RETVAL = party->next;
2345 OUTPUT: RETVAL
2346
2347const char *name (partylist *party)
2348 CODE:
2349 RETVAL = party->partyname;
2350 OUTPUT: RETVAL
2351
2352const char *password (partylist *party)
2353 CODE:
2354 RETVAL = party->passwd;
2355 OUTPUT: RETVAL
2356 2346
2357MODULE = cf PACKAGE = cf::region 2347MODULE = cf PACKAGE = cf::region
2358 2348
2359region *first () 2349region *first ()
2360 PROTOTYPE: 2350 PROTOTYPE:
2361 CODE: 2351 CODE:
2362 RETVAL = first_region; 2352 RETVAL = first_region;
2363 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
2364 2354
2365region *next (region *reg) 2355region *find (char *name)
2356 PROTOTYPE: $
2366 CODE: 2357 CODE:
2367 RETVAL = reg->next; 2358 RETVAL = get_region_by_name (name);
2368 OUTPUT: RETVAL 2359 OUTPUT: RETVAL
2369 2360
2370const char *name (region *reg) 2361INCLUDE: $PERL genacc region ../include/map.h |
2371 CODE:
2372 RETVAL = reg->name;
2373 OUTPUT: RETVAL
2374
2375region *parent (region *reg)
2376 CODE:
2377 RETVAL = reg->parent;
2378 OUTPUT: RETVAL
2379
2380const char *longname (region *reg)
2381 CODE:
2382 RETVAL = reg->longname;
2383 OUTPUT: RETVAL
2384
2385const char *msg (region *reg)
2386 CODE:
2387 RETVAL = reg->msg;
2388 OUTPUT: RETVAL
2389 2362
2390MODULE = cf PACKAGE = cf::living 2363MODULE = cf PACKAGE = cf::living
2391 2364
2392INCLUDE: $PERL genacc living ../include/living.h | 2365INCLUDE: $PERL genacc living ../include/living.h |
2393 2366
2367MODULE = cf PACKAGE = cf::settings
2368
2369INCLUDE: $PERL genacc Settings ../include/global.h |
2370
2371MODULE = cf PACKAGE = cf::client
2372
2373INCLUDE: $PERL genacc client ../include/client.h |
2374
2375int invoke (client *ns, int event, ...)
2376 CODE:
2377 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2378 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2379 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2380 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2381 OUTPUT: RETVAL
2382
2383SV *registry (client *ns)
2384
2385void
2386list ()
2387 PPCODE:
2388 EXTEND (SP, clients.size ());
2389 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2390 PUSHs (sv_2mortal (to_sv (*i)));
2391
2392void
2393client::send_packet (SV *packet)
2394 CODE:
2395{
2396 STRLEN len;
2397 char *buf = SvPVbyte (packet, len);
2398
2399 THIS->send_packet (buf, len);
2400}
2401

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