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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.2 by root, Tue Aug 15 18:07:25 2006 UTC vs.
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#include <plugin_common.h>
30#include <sounds.h>
31#include <cstdarg>
32#include <sproto.h>
33
34#include "cfperl.h"
35#include "shstr.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
25 41
26#include <EXTERN.h> 42#include <EXTERN.h>
27#include <perl.h> 43#include <perl.h>
28#include <XSUB.h> 44#include <XSUB.h>
29 45
30#undef save_long // clashes with libproto.h 46#include "CoroAPI.h"
47#include "perlxsi.c"
31 48
32#define PLUGIN_NAME "perl" 49extern sint64 *levels; // the experience table
33#define PLUGIN_VERSION "cfperl 0.3"
34 50
35#ifndef __CEXTRACT__ 51typedef object object_ornull;
36#include <plugin.h> 52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
37#endif 62#endif
38 63
39#undef MODULEAPI 64static f_plug_api gethook = cfapi_get_hooks;
40#ifdef WIN32 65static f_plug_api object_set_property = cfapi_object_set_property;
41#else 66static f_plug_api object_insert = cfapi_object_insert;
42#define MODULEAPI
43#endif
44 67
45#include <plugin_common.h>
46#include <sounds.h>
47
48#include <stdarg.h>
49
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{
77 object* who;
78 object* activator;
79 object* third;
80 object* event;
81 mapstruct* map;
82 char message[1024];
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89
90static HV *obj_cache;
91static PerlInterpreter *perl; 68static PerlInterpreter *perl;
92 69
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 70double runtime;
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 71
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 72global gbl_ev;
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 74static SV *sv_runtime;
98#define PUSH_PV PUSHcfapi_va(STRING, const char *) 75
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
100 99
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 101
103// garbage collect some perl objects, if possible 102unordered_vector<attachable *> attachable::mortals;
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110 103
111 if (++count & 7) 104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130}
131
132// check wether the object really is dead
133void
134attachable::do_check ()
135{
136 if (refcnt_cnt () > 0)
112 return; 137 return;
113 138
114 int todo = 1000; 139 destroy ();
115 do 140}
141
142void
143attachable::do_destroy ()
144{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
146
147 if (cb)
116 { 148 {
117 I32 klen; 149 SvREFCNT_dec (cb);
118 char *key; 150 cb = 0;
119 HE *he = hv_iternext (obj_cache); 151 }
120 152
121 if (he) 153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this);
166}
167
168void
169attachable::destroy ()
170{
171 if (destroyed ())
172 return;
173
174 flags |= F_DESTROYED;
175 do_destroy ();
176}
177
178void
179attachable::check_mortals ()
180{
181 static int i = 0;
182
183 for (;;)
184 {
185 if (i >= mortals.size ())
122 { 186 {
123 SV *sv = hv_iterval (obj_cache, he); 187 i = 0;
124 188
125 // empty and unreferenced? nuke it 189 if (mortals.size () > 1000)
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
127 { 191
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 192 break;
129 todo++;
130 } 193 }
194
195 attachable *obj = mortals [i];
196
197 obj->refcnt_chk (); // unborrow from perl, if necessary
198
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
203 ++i; // further delay freeing
204
205 if (!(i & 0x3ff))
206 break;
131 } 207 }
132 else 208 else
133 break; 209 {
210 mortals.erase (i);
211 delete obj;
212 }
134 } 213 }
135 while (--todo);
136} 214}
215
216attachable &
217attachable::operator =(const attachable &src)
218{
219 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221
222 attach = src.attach;
223 return *this;
224}
225
226//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
137 227
138static SV * 228static SV *
139newSVptr (void *ptr, const char *klass) 229newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
140{ 230{
141 SV *sv; 231 SV *sv;
142 232
143 if (!ptr) 233 if (!ptr)
144 return &PL_sv_undef; 234 return &PL_sv_undef;
145 235
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 237 return sv_bless (newRV_noinc ((SV *)hv), stash);
149} 238}
150 239
151static void 240static int
152SVptr_cache_set (void *ptr, SV *sv) 241attachable_free (pTHX_ SV *sv, MAGIC *mg)
153{ 242{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 243 attachable *at = (attachable *)mg->mg_ptr;
244
245 //TODO: check if transaction behaviour is really required here
246 if (SV *self = (SV *)at->self)
247 {
248 at->self = 0;
249 SvREFCNT_dec (self);
250 }
251
252 // next line makes sense, but most objects still have refcnt 0 by default
253 //at->refcnt_chk ();
254 return 0;
155} 255}
256
257MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
156 258
157static SV * 259static SV *
158SVptr_cache_get (void *ptr) 260newSVattachable (attachable *obj, HV *stash)
159{ 261{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 262 if (!obj)
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef; 263 return &PL_sv_undef;
172 264
173 sv = SVptr_cache_get (ptr); 265 if (!obj->self)
174
175 if (!sv)
176 { 266 {
177 HV *hv = newHV (); 267 obj->self = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
180 269
181 SVptr_cache_set (ptr, sv); 270 // now bless the object _once_
271 return sv_bless (newRV_inc ((SV *)obj->self), stash);
182 } 272 }
273 else
274 {
275 SV *sv = newRV_inc ((SV *)obj->self);
183 276
184 return newSVsv (sv); 277 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
278 SvAMAGIC_on (sv);
279
280 return sv;
281 }
185} 282}
186 283
187static void 284static void
188clearSVptr (SV *sv) 285clearSVptr (SV *sv)
189{ 286{
215 return SvPTR (sv, klass); 312 return SvPTR (sv, klass);
216 else 313 else
217 return 0; 314 return 0;
218} 315}
219 316
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
319inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
340
341inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); }
343
344inline SV *to_sv (facetile * v) { return to_sv (v->name); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
346
347inline SV *to_sv (UUID v)
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
378
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
381
382template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384
385template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393
394inline void sv_to (SV *sv, UUID &v)
395{
396 unsigned int version;
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400}
401
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
403
220static SV * 404static SV *
221newSVcfapi (int type, ...) 405newSVdt_va (va_list &ap, data_type type)
222{ 406{
223 SV *sv; 407 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227 408
228 switch (type) 409 switch (type)
229 { 410 {
230#if 0
231 case CFAPI_INT16: 411 case DT_INT:
232 sv = newSViv (*va_arg (args, sint16_t *)); 412 sv = newSViv (va_arg (ap, int));
233 break; 413 break;
234#endif
235 414
236 case CFAPI_INT: 415 case DT_INT64:
237 sv = newSViv (*va_arg (args, int *)); 416 sv = newSVval64 ((val64)va_arg (ap, sint64));
238 break; 417 break;
239 418
240 case CFAPI_LONG: 419 case DT_DOUBLE:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *)); 420 sv = newSVnv (va_arg (ap, double));
242 break; 421 break;
243 422
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING: 423 case DT_STRING:
249 { 424 {
250 char *str = va_arg (args, char *); 425 char *str = (char *)va_arg (ap, const char *);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 426 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
252 } 427 }
253 break; 428 break;
254 429
255 case CFAPI_POBJECT: 430 case DT_DATA:
256 { 431 {
257 object *obj = va_arg (args, object *); 432 char *str = (char *)va_arg (ap, const void *);
258 433 int len = va_arg (ap, int);
259 if (!obj) 434 sv = str ? newSVpv (str, len) : &PL_sv_undef;
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 } 435 }
277 break; 436 break;
278 437
279 case CFAPI_PMAP: 438 case DT_OBJECT:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); 439 sv = to_sv (va_arg (ap, object *));
281 break; 440 break;
282 441
283 case CFAPI_PPLAYER: 442 case DT_MAP:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); 443 // va_arg (object *) when void * is passed is an XSI extension
444 sv = to_sv (va_arg (ap, maptile *));
285 break; 445 break;
286 446
287 case CFAPI_PARCH: 447 case DT_CLIENT:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); 448 sv = to_sv (va_arg (ap, client *));
289 break; 449 break;
290 450
291 case CFAPI_PPARTY: 451 case DT_PLAYER:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); 452 sv = to_sv (va_arg (ap, player *));
293 break; 453 break;
294 454
295 case CFAPI_PREGION: 455 case DT_ARCH:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); 456 sv = to_sv (va_arg (ap, archetype *));
297 break; 457 break;
458
459 case DT_PARTY:
460 sv = to_sv (va_arg (ap, partylist *));
461 break;
462
463 case DT_REGION:
464 sv = to_sv (va_arg (ap, region *));
465 break;
466
467 default:
468 assert (("unhandled type in newSVdt_va", 0));
469 }
470
471 return sv;
472}
473
474static SV *
475newSVdt (data_type type, ...)
476{
477 va_list ap;
478
479 va_start (ap, type);
480 SV *sv = newSVdt_va (ap, type);
481 va_end (ap);
482
483 return sv;
484}
485
486static SV *
487newSVcfapi (int type, ...)
488{
489 SV *sv;
490
491 va_list ap;
492 va_start (ap, type);
493
494 switch (type)
495 {
496 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
497 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
498 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
499 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
500 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
501 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
502 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
503 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
504 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
505 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298 506
299 default: 507 default:
300 assert (("unhandled type in newSVcfapi", 0)); 508 assert (("unhandled type in newSVcfapi", 0));
301 } 509 }
302 510
303 va_end (args); 511 va_end (ap);
304 512
305 return sv; 513 return sv;
306} 514}
307 515
516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
517
518SV *
519registry (attachable *ext)
520{
521 if (!ext->cb)
522 ext->cb = newAV ();
523
524 return newRV_inc ((SV *)ext->cb);
525}
526
308///////////////////////////////////////////////////////////////////////////// 527/////////////////////////////////////////////////////////////////////////////
309 528
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{ 530{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0; 531 return 0;
316} 532}
317 533
318static CommArray_s rtn_cmd; 534static CommArray_s rtn_cmd;
319 535
320static int 536static int
321runPluginCommand (object *obj, char *params) 537runPluginCommand (object *obj, char *params)
322{ 538{
323 dSP; 539 return -1;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351} 540}
352 541
353extern "C" void *cfperl_getPluginProperty (int *type, ...) 542extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{ 543{
355 va_list args; 544 va_list args;
358 va_start (args, type); 547 va_start (args, type);
359 propname = va_arg (args, char *); 548 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname); 549 //printf ("Property name: %s\n", propname);
361 550
362 if (!strcmp (propname, "command?")) 551 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL; 552 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 }
382 }
383 else if (!strcmp (propname, "Identification")) 553 else if (!strcmp (propname, "Identification"))
384 { 554 {
385 va_end (args); 555 va_end (args);
386 return (void*) PLUGIN_NAME; 556 return (void *)PLUGIN_NAME;
387 } 557 }
388 else if (!strcmp (propname, "FullName")) 558 else if (!strcmp (propname, "FullName"))
389 { 559 {
390 va_end (args); 560 va_end (args);
391 return (void*) PLUGIN_VERSION; 561 return (void *)PLUGIN_VERSION;
392 } 562 }
393 else 563 else
394 va_end (args); 564 va_end (args);
395 565
396 return NULL; 566 return NULL;
399extern "C" int cfperl_postInitPlugin () 569extern "C" int cfperl_postInitPlugin ()
400{ 570{
401 int hooktype = 1; 571 int hooktype = 1;
402 int rtype = 0; 572 int rtype = 0;
403 573
404 printf (PLUGIN_VERSION " post init\n");
405
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
413 cf_init_plugin (gethook); 574 cf_init_plugin (gethook);
414 575
415 /* Pick the global events you want to monitor from this plugin */ 576 return 0;
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 577}
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 578
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 579extern "C" int cfperl_closePlugin ()
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); 580{
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); 581 return 0;
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener); 582}
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); 583
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 584void
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 585cfperl_init ()
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 586{
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 588 perl = perl_alloc ();
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 589 perl_construct (perl);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 590
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443 592
444 char *argv[] = { 593 char *argv[] = {
445 "", 594 "",
446 "-e" 595 "-e"
447 "BEGIN {" 596 "use Event; use Coro;" // required for bootstrap
448 " cf->bootstrap;" 597 "cf->bootstrap;" // required for datadir :*>
449 " unshift @INC, cf::datadir ();" 598 "unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;" 599 "require cf;"
453 }; 600 };
454
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459 601
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
461 { 603 {
462 printf ("unable to initialize perl-interpreter, continuing without.\n"); 604 printf ("unable to initialize perl-interpreter, aborting.\n");
463 605 exit (EXIT_FAILURE);
464 perl_destruct (perl);
465 perl_free (perl);
466 perl = 0;
467 } 606 }
607}
608
609void cfperl_main ()
610{
611 dSP;
612
613 PUSHMARK (SP);
614 PUTBACK;
615 call_pv ("cf::main", G_DISCARD | G_VOID);
616}
617
618void
619attachable::instantiate ()
620{
621 if (attach)
622 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
624 attach = 0;
625 }
626}
627
628void
629attachable::reattach ()
630{
631 optimise ();
632 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
634}
635
636static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type,
638# include "eventinc.h"
639# undef def
640};
641
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643
644static void
645gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{
647 // event must be in array
648 if (event >= 0 && event <= AvFILLp (registry))
649 {
650 SV *cbs_ = AvARRAY (registry)[event];
651
652 // element must be list of callback entries
653 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
654 {
655 AV *cbs = (AV *)SvRV (cbs_);
656
657 // no callback entries, no callbacks to call
658 if (AvFILLp (cbs) >= 0)
659 {
660 if (!callbacks)
661 {
662 callbacks = newAV ();
663 av_extend (callbacks, 16);
664 }
665
666 // never use SvREFCNT_inc to copy values, but its ok here :)
667 for (int i = 0; i <= AvFILLp (cbs); ++i)
668 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
669 }
670 }
671 }
672}
673
674void
675attachable::gather_callbacks (AV *&callbacks, event_type event) const
676{
677 ::gather_callbacks (callbacks, cb_attachable, event);
678
679 if (cb)
680 ::gather_callbacks (callbacks, cb, event);
681}
682
683void
684global::gather_callbacks (AV *&callbacks, event_type event) const
685{
686 ::gather_callbacks (callbacks, cb_object, event);
687}
688
689void
690object::gather_callbacks (AV *&callbacks, event_type event) const
691{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 if (type <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[type];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 attachable::gather_callbacks (callbacks, event);
709 ::gather_callbacks (callbacks, cb_object, event);
710}
711
712void
713archetype::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
717}
718
719void
720client::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_client, event);
724}
725
726void
727player::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_player, event);
731}
732
733void
734maptile::gather_callbacks (AV *&callbacks, event_type event) const
735{
736 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event);
738}
739
740bool
741attachable::invoke (event_type event, ...)
742{
743 data_type dt;
744 va_list ap;
745
746 va_start (ap, event);
747
748 // callback call ordering should be:
749 // 1. per-object callback
750 // 2. per-class object
751 // 3. per-type callback
752 // 4. global callbacks
753
754 AV *callbacks = 0;
755 gather_callbacks (callbacks, event);
756
757 // short-circuit processing if no callbacks found/defined
758 if (!callbacks)
759 return 0;
760
761 CALL_BEGIN (3);
762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
764
765 //TODO: unhack
766 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
767 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
768 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
769 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
770 else if (global *gl = is_a<global>(this)) /*nop*/;
468 else 771 else
772 abort (); //TODO
773
774 for (;;)
469 { 775 {
470 obj_cache = newHV (); 776 dt = (data_type) va_arg (ap, int);
777
778 if (dt == DT_END)
779 break;
780 else if (dt == DT_AV)
781 {
782 AV *av = va_arg (ap, AV *);
783
784 for (int i = 0; i <= av_len (av); ++i)
785 XPUSHs (*av_fetch (av, i, 1));
786 }
787 else
788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
471 } 789 }
472 790
791 va_end (ap);
792
793 CALL_CALL ("cf::do_invoke", G_SCALAR);
794 count = count > 0 ? POPi : 0;
795
796 CALL_END;
797
798 return count;
799}
800
801SV *
802cfperl_result (int idx)
803{
804 AV *av = get_av ("cfperl::invoke_results", 0);
805 if (!av)
806 return &PL_sv_undef;
807
808 SV **sv = av_fetch (av, idx, 0);
809 if (!sv)
810 return &PL_sv_undef;
811
473 return 0; 812 return *sv;
474} 813}
475 814
476static void * 815int
477globalEventListener (int *type, ...) 816cfperl_result_INT (int idx)
478{ 817{
479 va_list args; 818 return SvIV (cfperl_result (idx));
480 static int rv; 819}
481 int event_code;
482 820
483 if (!perl) 821double
822cfperl_result_DOUBLE (int idx)
823{
824 return SvNV (cfperl_result (idx));
825}
826
827/////////////////////////////////////////////////////////////////////////////
828
829void
830cfperl_emergency_save ()
831{
832 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END;
835}
836
837maptile *
838maptile::find_sync (const char *path, maptile *origin)
839{
840 CALL_BEGIN (2);
841 CALL_ARG (path);
842 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844
845 maptile *retval;
846
847 if (count)
848 sv_to (POPs, retval);
849 else
850 retval = 0;
851
852 CALL_END;
853
854 return retval;
855}
856
857maptile *
858maptile::find_async (const char *path, maptile *origin)
859{
860 CALL_BEGIN (2);
861 CALL_ARG (path);
862 CALL_ARG (origin);
863 CALL_CALL ("cf::map::find_async", G_SCALAR);
864
865 maptile *retval;
866
867 if (count)
868 sv_to (POPs, retval);
869 else
870 retval = 0;
871
872 CALL_END;
873
874 return retval;
875}
876
877void
878maptile::do_load_sync ()
879{
880 CALL_BEGIN (1);
881 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END;
893}
894
895void
896object::enter_exit (object *exit)
897{
898 if (type != PLAYER)
484 return NULL; 899 return;
485 900
486 va_start (args, type); 901 CALL_BEGIN (2);
487 event_code = va_arg (args, int); 902 CALL_ARG (this);
903 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END;
906}
488 907
489 if (event_code == EVENT_FREE_OB) 908/////////////////////////////////////////////////////////////////////////////
909
910struct EventAPI *watcher_base::GEventAPI;
911struct CoroAPI *coroapi::GCoroAPI;
912
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void
922iw::alloc ()
923{
924 pe = GEventAPI->new_idle (0, 0);
925
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929}
930
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void
938iow::alloc ()
939{
940 pe = GEventAPI->new_io (0, 0);
941
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948}
949
950void
951iow::fd (int fd)
952{
953 pe->fd = fd;
954}
955
956int
957iow::poll ()
958{
959 return pe->poll;
960}
961
962void
963iow::poll (int events)
964{
965 if (pe->poll != events)
490 { 966 {
491 player *pl; 967 if (pe->poll) stop ();
492 object *op; 968 pe->poll = events;
493 SV *sv; 969 if (pe->poll) start ();
494
495 op = va_arg (args, object *);
496 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
497
498 if (sv)
499 clearSVptr (sv);
500
501 rv = 0;
502 } 970 }
503 else if (event_code == EVENT_CLOCK)
504 {
505 clean_obj_cache ();
506 }
507 else
508 {
509 dSP;
510
511 ENTER;
512 SAVETMPS;
513
514 PUSHMARK (SP);
515
516 EXTEND (SP, 10);
517 PUSHs (sv_2mortal (newSViv (event_code)));
518
519 switch (event_code)
520 {
521 case EVENT_CRASH:
522 break;
523
524 case EVENT_PLAYER_LOAD:
525 case EVENT_PLAYER_SAVE:
526 PUSH_OB;
527 PUSH_PV;
528 break;
529
530 case EVENT_MAPLOAD:
531 case EVENT_MAPOUT:
532 case EVENT_MAPIN:
533 case EVENT_MAPCLEAN:
534 case EVENT_MAPRESET:
535 PUSH_MAP;
536 break;
537
538 case EVENT_MAPENTER:
539 case EVENT_MAPLEAVE:
540 case EVENT_BORN:
541 case EVENT_REMOVE:
542 case EVENT_PLAYER_DEATH:
543 PUSH_OB;
544 break;
545
546 case EVENT_GKILL:
547 PUSH_OB;
548 PUSH_OB;
549 break;
550
551 case EVENT_LOGIN:
552 case EVENT_LOGOUT:
553 PUSH_PL;
554 PUSH_PV;
555 break;
556
557 case EVENT_SHOUT:
558 case EVENT_MUZZLE:
559 case EVENT_KICK:
560 PUSH_OB;
561 PUSH_PV;
562 break;
563
564 case EVENT_FIND_UNARMED_SKILL:
565 PUSH_OB;
566 break;
567
568 case EVENT_PLAYER_USE_SKILL:
569 case EVENT_MONSTER_USE_SKILL:
570 case EVENT_CAST_SPELL:
571 PUSH_OB;
572 PUSH_OB;
573 PUSH_OB;
574 PUSH_IV;
575 PUSH_PV;
576 break;
577
578 case EVENT_EXTCMD:
579 PUSH_PL;
580 {
581 char *buf = va_arg (args, char *);
582 int len = va_arg (args, int);
583 PUSHs (sv_2mortal (newSVpvn (buf, len)));
584 }
585 break;
586
587 case EVENT_TELL:
588 break;
589 }
590
591 va_end (args);
592
593 PUTBACK;
594 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
595 SPAGAIN;
596
597 if (SvTRUE (ERRSV))
598 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
599
600 rv = count > 0 ? POPi : 0;
601
602 PUTBACK;
603 FREETMPS;
604 LEAVE;
605 }
606
607 return &rv;
608} 971}
609 972
610extern "C" void *cfperl_eventListener (int *type, ...) 973void
974_connect_to_perl ()
611{ 975{
612 static int rv; 976 stash_cf = gv_stashpv ("cf" , 1);
613 va_list args;
614 int event_code;
615 object *who, *activator, *third, *event;
616 char *message, *extension, *options;
617 977
618 if (!perl) 978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
619 return NULL; 979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
620 987
621 va_start (args, type); 988 sv_runtime = get_sv ("cf::RUNTIME", 1);
622 who = va_arg (args, object *); 989 sv_upgrade (sv_runtime, SVt_NV);
623 event_code = va_arg (args, int);
624 activator = va_arg (args, object *);
625 third = va_arg (args, object *);
626 message = va_arg (args, char *);
627 va_arg (args, int); // fix yourself
628 extension = va_arg (args, char *);
629 options = va_arg (args, char *);
630 event = va_arg (args, object *);
631 va_end (args);
632 990
633 { 991 cb_global = get_av ("cf::CB_GLOBAL", 1);
634 dSP; 992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
635 993 cb_object = get_av ("cf::CB_OBJECT", 1);
636 ENTER; 994 cb_player = get_av ("cf::CB_PLAYER", 1);
637 SAVETMPS; 995 cb_client = get_av ("cf::CB_CLIENT", 1);
638 996 cb_type = get_av ("cf::CB_TYPE" , 1);
639 PUSHMARK (SP); 997 cb_map = get_av ("cf::CB_MAP" , 1);
640 EXTEND (SP, 10);
641
642 PUSHcfapi (STRING, extension);
643 PUSHs (sv_2mortal (newSViv (event_code)));
644
645 PUSHcfapi (POBJECT, event);
646 PUSHcfapi (POBJECT, who);
647
648 switch (event_code)
649 {
650 case EVENT_STOP: // $ob (e.g. arrow)
651 case EVENT_TIME: // $ob
652 case EVENT_TIMER: // $ob
653 break;
654
655 case EVENT_APPLY: // $ob, $who
656 case EVENT_DROP: // $ob, $who
657 case EVENT_CLOSE: // $ob, $who
658 case EVENT_DEATH: // $ob[, $killer]
659 case EVENT_MOVE: // $ob, $enemy
660 case EVENT_THROW: // $ob, $thrower
661 PUSHcfapi (POBJECT, activator);
662 break;
663
664 case EVENT_DROP_ON: // $ob, $who, $what
665 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
666 PUSHcfapi (POBJECT, activator);
667 PUSHcfapi (POBJECT, third);
668 break;
669
670 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
671 PUSHcfapi (POBJECT, activator);
672 PUSHcfapi (POBJECT, third);
673 PUSHcfapi (POBJECT, message);
674 break;
675
676 case EVENT_SAY: // $ob, $who, $msg
677 PUSHcfapi (POBJECT, activator);
678 PUSHcfapi (STRING, message);
679 break;
680
681 default:
682 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
683 break;
684 }
685
686 PUTBACK;
687 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
688 SPAGAIN;
689
690 if (SvTRUE (ERRSV))
691 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
692
693 rv = count > 0 ? POPi : 0;
694
695 PUTBACK;
696 FREETMPS;
697 LEAVE;
698 }
699
700 return &rv;
701}
702
703extern "C" int cfperl_closePlugin ()
704{
705 printf (PLUGIN_VERSION " closing\n");
706
707 if (perl)
708 {
709 perl_destruct (perl);
710 perl_free (perl);
711 perl = 0;
712 }
713
714 return 0;
715}
716
717void cfperl_sleep (double delta)
718{
719 dSP;
720 ENTER;
721 SAVETMPS;
722
723 PUSHMARK (SP);
724 XPUSHs (sv_2mortal (newSVnv (delta)));
725 PUTBACK;
726 call_pv ("cf::sleep_delta", G_DISCARD | G_VOID | G_EVAL);
727 SPAGAIN;
728
729 FREETMPS;
730 LEAVE;
731} 998}
732 999
733MODULE = cf PACKAGE = cf PREFIX = cf_ 1000MODULE = cf PACKAGE = cf PREFIX = cf_
734 1001
735BOOT: 1002BOOT:
736{ 1003{
737 HV *stash = gv_stashpv ("cf", 1); 1004 _connect_to_perl ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
738 1010
739 static const struct { 1011 static const struct {
740 const char *name; 1012 const char *name;
741 IV iv; 1013 IV iv;
742 } *civ, const_iv[] = { 1014 } *civ, const_iv[] = {
744 const_iv (llevError) 1016 const_iv (llevError)
745 const_iv (llevInfo) 1017 const_iv (llevInfo)
746 const_iv (llevDebug) 1018 const_iv (llevDebug)
747 const_iv (llevMonster) 1019 const_iv (llevMonster)
748 1020
1021 const_iv (MAX_TIME)
749 const_iv (PLAYER) 1022 const_iv (PLAYER)
750 const_iv (TRANSPORT) 1023 const_iv (TRANSPORT)
751 const_iv (ROD) 1024 const_iv (ROD)
752 const_iv (TREASURE) 1025 const_iv (TREASURE)
753 const_iv (POTION) 1026 const_iv (POTION)
754 const_iv (FOOD) 1027 const_iv (FOOD)
755 const_iv (POISON) 1028 const_iv (POISON)
756 const_iv (BOOK) 1029 const_iv (BOOK)
757 const_iv (CLOCK) 1030 const_iv (CLOCK)
758 const_iv (LIGHTNING)
759 const_iv (ARROW) 1031 const_iv (ARROW)
760 const_iv (BOW) 1032 const_iv (BOW)
761 const_iv (WEAPON) 1033 const_iv (WEAPON)
762 const_iv (ARMOUR) 1034 const_iv (ARMOUR)
763 const_iv (PEDESTAL) 1035 const_iv (PEDESTAL)
783 const_iv (AMULET) 1055 const_iv (AMULET)
784 const_iv (PLAYERMOVER) 1056 const_iv (PLAYERMOVER)
785 const_iv (TELEPORTER) 1057 const_iv (TELEPORTER)
786 const_iv (CREATOR) 1058 const_iv (CREATOR)
787 const_iv (SKILL) 1059 const_iv (SKILL)
788 const_iv (EXPERIENCE)
789 const_iv (EARTHWALL) 1060 const_iv (EARTHWALL)
790 const_iv (GOLEM) 1061 const_iv (GOLEM)
791 const_iv (THROWN_OBJ) 1062 const_iv (THROWN_OBJ)
792 const_iv (BLINDNESS) 1063 const_iv (BLINDNESS)
793 const_iv (GOD) 1064 const_iv (GOD)
813 const_iv (FLOOR) 1084 const_iv (FLOOR)
814 const_iv (FLESH) 1085 const_iv (FLESH)
815 const_iv (INORGANIC) 1086 const_iv (INORGANIC)
816 const_iv (SKILL_TOOL) 1087 const_iv (SKILL_TOOL)
817 const_iv (LIGHTER) 1088 const_iv (LIGHTER)
818 const_iv (TRAP_PART)
819 const_iv (WALL) 1089 const_iv (BUILDABLE_WALL)
820 const_iv (LIGHT_SOURCE)
821 const_iv (MISC_OBJECT) 1090 const_iv (MISC_OBJECT)
822 const_iv (MONSTER)
823 const_iv (SPAWN_GENERATOR)
824 const_iv (LAMP) 1091 const_iv (LAMP)
825 const_iv (DUPLICATOR) 1092 const_iv (DUPLICATOR)
826 const_iv (TOOL)
827 const_iv (SPELLBOOK) 1093 const_iv (SPELLBOOK)
828 const_iv (BUILDFAC)
829 const_iv (CLOAK) 1094 const_iv (CLOAK)
830 const_iv (SPINNER) 1095 const_iv (SPINNER)
831 const_iv (GATE) 1096 const_iv (GATE)
832 const_iv (BUTTON) 1097 const_iv (BUTTON)
833 const_iv (CF_HANDLE) 1098 const_iv (CF_HANDLE)
840 const_iv (SPELL_EFFECT) 1105 const_iv (SPELL_EFFECT)
841 const_iv (CONVERTER) 1106 const_iv (CONVERTER)
842 const_iv (BRACERS) 1107 const_iv (BRACERS)
843 const_iv (POISONING) 1108 const_iv (POISONING)
844 const_iv (SAVEBED) 1109 const_iv (SAVEBED)
845 const_iv (POISONCLOUD)
846 const_iv (FIREHOLES)
847 const_iv (WAND) 1110 const_iv (WAND)
848 const_iv (SCROLL) 1111 const_iv (SCROLL)
849 const_iv (DIRECTOR) 1112 const_iv (DIRECTOR)
850 const_iv (GIRDLE) 1113 const_iv (GIRDLE)
851 const_iv (FORCE) 1114 const_iv (FORCE)
866 const_iv (DISEASE) 1129 const_iv (DISEASE)
867 const_iv (SYMPTOM) 1130 const_iv (SYMPTOM)
868 const_iv (BUILDER) 1131 const_iv (BUILDER)
869 const_iv (MATERIAL) 1132 const_iv (MATERIAL)
870 const_iv (ITEM_TRANSFORMER) 1133 const_iv (ITEM_TRANSFORMER)
1134
871 const_iv (QUEST) 1135 const_iv (NUM_SUBTYPES)
872 1136
873 const_iv (ST_BD_BUILD) 1137 const_iv (ST_BD_BUILD)
874 const_iv (ST_BD_REMOVE) 1138 const_iv (ST_BD_REMOVE)
875 1139
876 const_iv (ST_MAT_FLOOR) 1140 const_iv (ST_MAT_FLOOR)
902 const_iv (AT_BLIND) 1166 const_iv (AT_BLIND)
903 const_iv (AT_INTERNAL) 1167 const_iv (AT_INTERNAL)
904 const_iv (AT_LIFE_STEALING) 1168 const_iv (AT_LIFE_STEALING)
905 const_iv (AT_DISEASE) 1169 const_iv (AT_DISEASE)
906 1170
907 const_iv (QUEST_IN_PROGRESS)
908 const_iv (QUEST_DONE_QUEST)
909 const_iv (QUEST_DONE_TASK)
910 const_iv (QUEST_START_QUEST)
911 const_iv (QUEST_END_QUEST)
912 const_iv (QUEST_START_TASK)
913 const_iv (QUEST_END_TASK)
914 const_iv (QUEST_OVERRIDE)
915 const_iv (QUEST_ON_ACTIVATE)
916
917 const_iv (WEAP_HIT) 1171 const_iv (WEAP_HIT)
918 const_iv (WEAP_SLASH) 1172 const_iv (WEAP_SLASH)
919 const_iv (WEAP_PIERCE) 1173 const_iv (WEAP_PIERCE)
920 const_iv (WEAP_CLEAVE) 1174 const_iv (WEAP_CLEAVE)
921 const_iv (WEAP_SLICE) 1175 const_iv (WEAP_SLICE)
937 const_iv (FLAG_MONSTER) 1191 const_iv (FLAG_MONSTER)
938 const_iv (FLAG_FRIENDLY) 1192 const_iv (FLAG_FRIENDLY)
939 const_iv (FLAG_GENERATOR) 1193 const_iv (FLAG_GENERATOR)
940 const_iv (FLAG_IS_THROWN) 1194 const_iv (FLAG_IS_THROWN)
941 const_iv (FLAG_AUTO_APPLY) 1195 const_iv (FLAG_AUTO_APPLY)
942 const_iv (FLAG_TREASURE)
943 const_iv (FLAG_PLAYER_SOLD) 1196 const_iv (FLAG_PLAYER_SOLD)
944 const_iv (FLAG_SEE_INVISIBLE) 1197 const_iv (FLAG_SEE_INVISIBLE)
945 const_iv (FLAG_CAN_ROLL) 1198 const_iv (FLAG_CAN_ROLL)
946 const_iv (FLAG_OVERLAY_FLOOR) 1199 const_iv (FLAG_OVERLAY_FLOOR)
947 const_iv (FLAG_IS_TURNABLE) 1200 const_iv (FLAG_IS_TURNABLE)
1022 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1023 const_iv (FLAG_IS_WATER) 1276 const_iv (FLAG_IS_WATER)
1024 const_iv (FLAG_CONTENT_ON_GEN) 1277 const_iv (FLAG_CONTENT_ON_GEN)
1025 const_iv (FLAG_IS_A_TEMPLATE) 1278 const_iv (FLAG_IS_A_TEMPLATE)
1026 const_iv (FLAG_IS_BUILDABLE) 1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1027 const_iv (FLAG_AFK) 1281 const_iv (FLAG_NO_MAP_SAVE)
1028 1282
1029 const_iv (NDI_BLACK) 1283 const_iv (NDI_BLACK)
1030 const_iv (NDI_WHITE) 1284 const_iv (NDI_WHITE)
1031 const_iv (NDI_NAVY) 1285 const_iv (NDI_NAVY)
1032 const_iv (NDI_RED) 1286 const_iv (NDI_RED)
1042 const_iv (NDI_MAX_COLOR) 1296 const_iv (NDI_MAX_COLOR)
1043 const_iv (NDI_COLOR_MASK) 1297 const_iv (NDI_COLOR_MASK)
1044 const_iv (NDI_UNIQUE) 1298 const_iv (NDI_UNIQUE)
1045 const_iv (NDI_ALL) 1299 const_iv (NDI_ALL)
1046 1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1047 const_iv (F_APPLIED) 1314 const_iv (F_APPLIED)
1048 const_iv (F_LOCATION) 1315 const_iv (F_LOCATION)
1049 const_iv (F_UNPAID) 1316 const_iv (F_UNPAID)
1050 const_iv (F_MAGIC) 1317 const_iv (F_MAGIC)
1051 const_iv (F_CURSED) 1318 const_iv (F_CURSED)
1057 const_iv (F_BUY) 1324 const_iv (F_BUY)
1058 const_iv (F_SHOP) 1325 const_iv (F_SHOP)
1059 const_iv (F_SELL) 1326 const_iv (F_SELL)
1060 1327
1061 const_iv (P_BLOCKSVIEW) 1328 const_iv (P_BLOCKSVIEW)
1329 const_iv (P_PLAYER)
1062 const_iv (P_NO_MAGIC) 1330 const_iv (P_NO_MAGIC)
1063 const_iv (P_IS_ALIVE) 1331 const_iv (P_IS_ALIVE)
1064 const_iv (P_NO_CLERIC) 1332 const_iv (P_NO_CLERIC)
1065 const_iv (P_NEED_UPDATE)
1066 const_iv (P_NO_ERROR)
1067 const_iv (P_OUT_OF_MAP) 1333 const_iv (P_OUT_OF_MAP)
1068 const_iv (P_NEW_MAP) 1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1069 1336
1070 const_iv (UP_OBJ_INSERT) 1337 const_iv (UP_OBJ_INSERT)
1071 const_iv (UP_OBJ_REMOVE) 1338 const_iv (UP_OBJ_REMOVE)
1072 const_iv (UP_OBJ_CHANGE) 1339 const_iv (UP_OBJ_CHANGE)
1073 const_iv (UP_OBJ_FACE) 1340 const_iv (UP_OBJ_FACE)
1105 1372
1106 const_iv (SK_EXP_ADD_SKILL) 1373 const_iv (SK_EXP_ADD_SKILL)
1107 const_iv (SK_EXP_TOTAL) 1374 const_iv (SK_EXP_TOTAL)
1108 const_iv (SK_EXP_NONE) 1375 const_iv (SK_EXP_NONE)
1109 const_iv (SK_SUBTRACT_SKILL_EXP) 1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1110 1378
1111 const_iv (SK_LOCKPICKING) 1379 const_iv (SK_LOCKPICKING)
1112 const_iv (SK_HIDING) 1380 const_iv (SK_HIDING)
1113 const_iv (SK_SMITHERY) 1381 const_iv (SK_SMITHERY)
1114 const_iv (SK_BOWYER) 1382 const_iv (SK_BOWYER)
1203 const_iv (ATNR_BLIND) 1471 const_iv (ATNR_BLIND)
1204 const_iv (ATNR_INTERNAL) 1472 const_iv (ATNR_INTERNAL)
1205 const_iv (ATNR_LIFE_STEALING) 1473 const_iv (ATNR_LIFE_STEALING)
1206 const_iv (ATNR_DISEASE) 1474 const_iv (ATNR_DISEASE)
1207 1475
1208 const_iv (MAP_FLUSH)
1209 const_iv (MAP_PLAYER_UNIQUE)
1210 const_iv (MAP_BLOCK)
1211 const_iv (MAP_STYLE)
1212 const_iv (MAP_OVERLAY)
1213
1214 const_iv (MAP_IN_MEMORY) 1476 const_iv (MAP_IN_MEMORY)
1215 const_iv (MAP_SWAPPED) 1477 const_iv (MAP_SWAPPED)
1216 const_iv (MAP_LOADING) 1478 const_iv (MAP_LOADING)
1217 const_iv (MAP_SAVING) 1479 const_iv (MAP_SAVING)
1480
1481 const_iv (KLASS_ATTACHABLE)
1482 const_iv (KLASS_GLOBAL)
1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1485 const_iv (KLASS_PLAYER)
1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1218 }; 1527 };
1219 1528
1220 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1221 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1222 1531
1223 static const struct { 1532 static const struct {
1224 const char *name; 1533 const char *name;
1534 int skip;
1535 IV klass;
1225 IV iv; 1536 IV iv;
1226 } *event, event_list[] = { 1537 } *eiv, event_iv[] = {
1227# define const_event(name) { # name, (IV)EVENT_ ## name }, 1538# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1228 const_event (NONE) 1539# include "eventinc.h"
1229 const_event (APPLY) 1540# undef def
1230 const_event (ATTACK)
1231 const_event (DEATH)
1232 const_event (DROP)
1233 const_event (DROP_ON)
1234 const_event (PICKUP)
1235 const_event (SAY)
1236 const_event (STOP)
1237 const_event (TIME)
1238 const_event (THROW)
1239 const_event (TRIGGER)
1240 const_event (CLOSE)
1241 const_event (TIMER)
1242 const_event (MOVE)
1243
1244 const_event (BORN)
1245 //const_event (CLOCK)
1246 const_event (CRASH)
1247 const_event (PLAYER_DEATH)
1248 const_event (PLAYER_LOAD)
1249 const_event (PLAYER_SAVE)
1250 const_event (GKILL)
1251 const_event (LOGIN)
1252 const_event (LOGOUT)
1253 const_event (MAPENTER)
1254 const_event (MAPLEAVE)
1255 const_event (MAPRESET)
1256 const_event (MAPLOAD)
1257 const_event (MAPOUT)
1258 const_event (MAPIN)
1259 const_event (MAPCLEAN)
1260 const_event (REMOVE)
1261 const_event (SHOUT)
1262 const_event (TELL)
1263 const_event (MUZZLE)
1264 const_event (KICK)
1265 const_event (PLAYER_USE_SKILL)
1266 const_event (MONSTER_USE_SKILL)
1267 const_event (CAST_SPELL)
1268 const_event (FIND_UNARMED_SKILL)
1269 const_event (EXTCMD)
1270 //const_event (FREE_OB)
1271 }; 1541 };
1272 1542
1273 AV *av = get_av ("cf::EVENT", 1); 1543 AV *av = get_av ("cf::EVENT", 1);
1274 1544
1275 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1545 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1276 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1277
1278 static const struct {
1279 int dtype;
1280 const char *name;
1281 IV idx;
1282 } *cprop, prop_table[] = {
1283# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1284 prop (CFAPI_INT, MAP_PROP_FLAGS)
1285 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1286 prop (CFAPI_STRING, MAP_PROP_PATH)
1287 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1288 prop (CFAPI_STRING, MAP_PROP_NAME)
1289 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1290 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1291 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1292 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1293 prop (CFAPI_INT, MAP_PROP_WIDTH)
1294 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1295 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1296 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1297 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1298 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1299 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1300 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1301 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1302 prop (CFAPI_INT, MAP_PROP_SKY)
1303 prop (CFAPI_INT, MAP_PROP_WPARTX)
1304 prop (CFAPI_INT, MAP_PROP_WPARTY)
1305 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1306 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1307 prop (CFAPI_PREGION, MAP_PROP_REGION)
1308 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1309 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1310 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1311 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1313 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1314 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1315 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1316 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1317 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1318 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1319 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1320 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1321 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1322 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1323 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1324 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1325 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1326 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1327 prop (CFAPI_INT, OBJECT_PROP_X)
1328 prop (CFAPI_INT, OBJECT_PROP_Y)
1329 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1330 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1331 prop (CFAPI_INT, OBJECT_PROP_NROF)
1332 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1333 prop (CFAPI_INT, OBJECT_PROP_FACING)
1334 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1335 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1336 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1337 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1338 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1339 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1340 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1341 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1342 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1343 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1344 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1345 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1346 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1347 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1348 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1349 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1350 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1351 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1352 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1353 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1354 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1355 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1356 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1357 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1358 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1359 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1360 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1361 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1362 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1363 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1364 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1365 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1366 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1367 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1368 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1369 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1370 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1371 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1372 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1373 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1374 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1375 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1376 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1377 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1379 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1380 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1381 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1382 prop (CFAPI_INT, OBJECT_PROP_STR)
1383 prop (CFAPI_INT, OBJECT_PROP_DEX)
1384 prop (CFAPI_INT, OBJECT_PROP_CON)
1385 prop (CFAPI_INT, OBJECT_PROP_WIS)
1386 prop (CFAPI_INT, OBJECT_PROP_INT)
1387 prop (CFAPI_INT, OBJECT_PROP_POW)
1388 prop (CFAPI_INT, OBJECT_PROP_CHA)
1389 prop (CFAPI_INT, OBJECT_PROP_WC)
1390 prop (CFAPI_INT, OBJECT_PROP_AC)
1391 prop (CFAPI_INT, OBJECT_PROP_HP)
1392 prop (CFAPI_INT, OBJECT_PROP_SP)
1393 prop (CFAPI_INT, OBJECT_PROP_GP)
1394 prop (CFAPI_INT, OBJECT_PROP_FP)
1395 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1396 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1397 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1398 prop (CFAPI_INT, OBJECT_PROP_DAM)
1399 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1400 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1401 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1402 prop (CFAPI_INT, OBJECT_PROP_FACE)
1403 };
1404
1405 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1406 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1407
1408 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1409 { 1546 {
1410 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1547 AV *event = newAV ();
1411 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1549 av_push (event, newSViv (eiv->klass));
1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1412 } 1552 }
1553}
1413 1554
1414 //I_EVENT_API (PACKAGE); 1555void _connect_to_perl ()
1556
1557void _global_reattach ()
1558 CODE:
1559{
1560 // reattach to all attachable objects in the game.
1561 for_all_clients (ns)
1562 ns->reattach ();
1563
1564 for_all_players (pl)
1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op)
1572 op->reattach ();
1415} 1573}
1416 1574
1417NV floor (NV x) 1575NV floor (NV x)
1418 1576
1419NV ceil (NV x) 1577NV ceil (NV x)
1578
1579NV rndm (...)
1580 CODE:
1581 switch (items)
1582 {
1583 case 0: RETVAL = rndm (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break;
1587 }
1588 OUTPUT:
1589 RETVAL
1590
1591void server_tick ()
1592 CODE:
1593 runtime = SvNVx (sv_runtime);
1594 server_tick ();
1420 1595
1421void 1596void
1422LOG (int level, char *msg) 1597LOG (int level, char *msg)
1423 PROTOTYPE: $$ 1598 PROTOTYPE: $$
1424 C_ARGS: (LogLevel)level, "%s", msg 1599 C_ARGS: (LogLevel)level, "%s", msg
1427 PROTOTYPE: $$ 1602 PROTOTYPE: $$
1428 1603
1429char *path_combine_and_normalize (char *base, char *path) 1604char *path_combine_and_normalize (char *base, char *path)
1430 PROTOTYPE: $$ 1605 PROTOTYPE: $$
1431 1606
1432char * 1607const char *
1433cf_get_maps_directory (char *path) 1608get_maps_directory (char *path)
1434 PROTOTYPE: $ 1609 PROTOTYPE: $
1435 ALIAS: maps_directory = 0 1610 ALIAS: maps_directory = 0
1611 CODE:
1612 RETVAL = create_pathname (path);
1613 OUTPUT: RETVAL
1436 1614
1437void 1615void
1438sub_generation_inc () 1616sub_generation_inc ()
1439 CODE: 1617 CODE:
1440 PL_sub_generation++; 1618 PL_sub_generation++;
1449 confdir = 3 1627 confdir = 3
1450 localdir = 4 1628 localdir = 4
1451 playerdir = 5 1629 playerdir = 5
1452 datadir = 6 1630 datadir = 6
1453 CODE: 1631 CODE:
1454{ 1632 switch (ix)
1455 int unused_type; 1633 {
1456 RETVAL = (char *)systemDirectory (&unused_type, ix); 1634 case 0: RETVAL = settings.mapdir ; break;
1457} 1635 case 1: RETVAL = settings.uniquedir; break;
1636 case 2: RETVAL = settings.tmpdir ; break;
1637 case 3: RETVAL = settings.confdir ; break;
1638 case 4: RETVAL = settings.localdir ; break;
1639 case 5: RETVAL = settings.playerdir; break;
1640 case 6: RETVAL = settings.datadir ; break;
1641 }
1458 OUTPUT: RETVAL 1642 OUTPUT: RETVAL
1459 1643
1460int 1644void abort ()
1645
1646void fork_abort (char *cause = "cf::fork_abort")
1647
1648void cleanup (const char *cause, bool make_core = false)
1649
1650void emergency_save ()
1651
1652UV sv_2watcher (SV *w)
1653 CODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1655 OUTPUT:
1656 RETVAL
1657
1658void _exit (int status = 0)
1659
1660#if _POSIX_MEMLOCK
1661
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1663
1664int munlockall ()
1665
1666#endif
1667
1461cf_find_animation (char *text) 1668int find_animation (char *text)
1462 PROTOTYPE: $ 1669 PROTOTYPE: $
1463 1670
1464int random_roll(int min, int max, object *op, int goodbad); 1671int random_roll (int min, int max, object *op, int goodbad);
1465 1672
1466const char *cost_string_from_value(uint64 cost, int approx = 0) 1673const char *cost_string_from_value(uint64 cost, int approx = 0)
1467 1674
1468int 1675int
1469exp_to_level (val64 exp) 1676exp_to_level (val64 exp)
1502 RETVAL = newSVpv (resist_plus[atnr], 0); 1709 RETVAL = newSVpv (resist_plus[atnr], 0);
1503 else 1710 else
1504 XSRETURN_UNDEF; 1711 XSRETURN_UNDEF;
1505 OUTPUT: RETVAL 1712 OUTPUT: RETVAL
1506 1713
1714MODULE = cf PACKAGE = cf::attachable
1715
1716int
1717valid (SV *obj)
1718 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT:
1721 RETVAL
1722
1723int mortals_size ()
1724 CODE:
1725 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL
1727
1728#object *mortals (U32 index)
1729# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL
1732
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1734
1735MODULE = cf PACKAGE = cf::global
1736
1737int invoke (SV *klass, int event, ...)
1738 CODE:
1739 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1740 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1741 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL
1744
1507MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1508 1746
1509SV * 1747INCLUDE: $PERL genacc object ../include/object.h |
1510get_property (object *obj, int type, int idx) 1748
1749int invoke (object *op, int event, ...)
1511 CODE: 1750 CODE:
1512 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1753 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1754 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1513 OUTPUT: RETVAL 1755 OUTPUT: RETVAL
1514 1756
1515SV * 1757SV *registry (object *op)
1516set_property (object *obj, int type, int idx, SV *newval) 1758
1759int objects_size ()
1517 CODE: 1760 CODE:
1518 switch (type) 1761 RETVAL = objects.size ();
1519 { 1762 OUTPUT: RETVAL
1520 case CFAPI_INT: 1763
1521 cf_object_set_int_property (obj, idx, SvIV (newval)); 1764object *objects (U32 index)
1522 break; 1765 CODE:
1523 case CFAPI_LONG: 1766 RETVAL = index < objects.size () ? objects [index] : 0;
1524 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1767 OUTPUT: RETVAL
1525 break; 1768
1526 case CFAPI_DOUBLE: 1769int actives_size ()
1527 { 1770 CODE:
1528 int unused_type; 1771 RETVAL = actives.size ();
1529 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1772 OUTPUT: RETVAL
1530 } 1773
1531 break; 1774object *actives (U32 index)
1532 case CFAPI_STRING: 1775 CODE:
1533 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1776 RETVAL = index < actives.size () ? actives [index] : 0;
1534 break; 1777 OUTPUT: RETVAL
1535 case CFAPI_POBJECT:
1536 {
1537 int unused_type;
1538 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1539 }
1540 break;
1541 default:
1542 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1543 }
1544 1778
1545# missing properties 1779# missing properties
1546 1780
1547void 1781object *head (object *op)
1548set_attacktype (object *obj, U32 attacktype) 1782 PROTOTYPE: $
1549 CODE: 1783 CODE:
1550 obj->attacktype = attacktype; 1784 RETVAL = op->head_ ();
1551
1552U32
1553get_attacktype (object *obj)
1554 ALIAS:
1555 attacktype = 0
1556 CODE:
1557 RETVAL = obj->attacktype;
1558 OUTPUT: RETVAL 1785 OUTPUT: RETVAL
1559 1786
1560# missing in plug-in api, of course 1787int is_head (object *op)
1561void 1788 PROTOTYPE: $
1562set_food (object *obj, int food) 1789 CODE:
1563 CODE: 1790 RETVAL = op->head_ () == op;
1564 obj->stats.food = food;
1565
1566int
1567get_food (object *obj)
1568 ALIAS:
1569 food = 0
1570 CODE:
1571 RETVAL = obj->stats.food;
1572 OUTPUT: RETVAL 1791 OUTPUT: RETVAL
1573 1792
1574void 1793void
1575inv (object *obj) 1794inv (object *obj)
1576 PROTOTYPE: $ 1795 PROTOTYPE: $
1577 PPCODE: 1796 PPCODE:
1578{ 1797{
1579 object *o; 1798 object *o;
1580 for (o = obj->inv; o; o = o->below) 1799 for (o = obj->inv; o; o = o->below)
1581 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1800 XPUSHs (sv_2mortal (to_sv (o)));
1582} 1801}
1583 1802
1584int cf_object_get_resistance (object *op, int rtype) 1803void
1585 ALIAS: resistance = 0 1804set_animation (object *op, int idx)
1805 CODE:
1806 SET_ANIMATION (op, idx);
1586 1807
1587int cf_object_get_flag (object *op, int flag) 1808object *find_best_object_match (object *op, const char *match)
1588 ALIAS: flag = 0
1589 1809
1590void cf_object_set_flag (object *op, int flag, int value) 1810object *find_marked_object (object *op)
1591 1811
1592int need_identify (const object *obj); 1812int need_identify (object *obj);
1593 1813
1594int apply_shop_mat (object *shop_mat, object *op); 1814int apply_shop_mat (object *shop_mat, object *op);
1595 1815
1596void cf_object_move (object *op, int dir, object *originator = op) 1816int move (object *op, int dir, object *originator = op)
1817 CODE:
1818 RETVAL = move_ob (op, dir, originator);
1819 OUTPUT:
1820 RETVAL
1597 1821
1598void cf_object_apply (object *op, object *author, int flags = 0) 1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1599 1825
1600void cf_object_apply_below (object *op) 1826void apply_below (object *op)
1601 1827 CODE:
1602void cf_object_remove (object *op) 1828 player_apply_below (op);
1603
1604void cf_object_free (object *op)
1605 1829
1606object *cf_object_present_archname_inside (object *op, char *whatstr) 1830object *cf_object_present_archname_inside (object *op, char *whatstr)
1607 1831
1608int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1609 1833
1610int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1611 1835
1836#//TODO
1612object *cf_object_clone (object *op, int clonetype = 0) 1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1613 1847
1614int cf_object_pay_item (object *op, object *buyer) 1848int pay_item (object *op, object *buyer)
1849 CODE:
1850 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL
1615 1852
1616int cf_object_pay_amount (object *op, uint64 amount) 1853int pay_amount (object *op, uint64 amount)
1854 CODE:
1855 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL
1617 1857
1618void pay_player (object *op, uint64 amount) 1858void pay_player (object *op, uint64 amount)
1619 1859
1620val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1860val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1621 1861
1622int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1623 1863
1624int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1864void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE:
1866 do_learn_spell (op, sp, special_prayer);
1625 1867
1626void cf_object_learn_spell (object *op, object *sp)
1627
1628void cf_object_forget_spell (object *op, object *sp) 1868void forget_spell (object *op, object *sp)
1869 CODE:
1870 do_forget_spell (op, query_name (sp));
1629 1871
1630object *cf_object_check_for_spell (object *op, char *spellname) 1872object *check_for_spell (object *op, char *spellname)
1873 CODE:
1874 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL
1631 1876
1632int cf_object_query_money (object *op) 1877int query_money (object *op)
1633 ALIAS: money = 0 1878 ALIAS: money = 0
1634 1879
1635int cf_object_query_cost (object *op, object *who, int flags) 1880val64 query_cost (object *op, object *who, int flags)
1636 ALIAS: cost = 0 1881 ALIAS: cost = 0
1637 1882
1638void cf_object_activate_rune (object *op , object *victim) 1883void spring_trap (object *op, object *victim)
1639 1884
1640int cf_object_check_trigger (object *op, object *cause) 1885int check_trigger (object *op, object *cause)
1641 1886
1642int cf_object_out_of_map (object *op, int x, int y)
1643
1644void cf_object_drop (object *op, object *author) 1887void drop (object *who, object *op)
1645 1888
1646void cf_object_take (object *op, object *author) 1889void pick_up (object *who, object *op)
1647 1890
1648void cf_object_say (object *op, char *msg)
1649
1650void cf_object_speak (object *op, char *msg)
1651
1652object *cf_object_insert_object (object *op, object *container)
1653
1654const char *cf_object_get_msg (object *ob)
1655 ALIAS: msg = 0
1656
1657object *cf_object_insert_in_ob (object *ob, object *where)
1658
1659int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1660 1892
1661void cf_object_update (object *op, int flags) 1893void update_object (object *op, int action)
1662
1663void cf_object_pickup (object *op, object *what)
1664 1894
1665object *cf_create_object_by_name (const char *name) 1895object *cf_create_object_by_name (const char *name)
1666 1896
1667void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1668 1898
1674 1904
1675void push_button (object *op); 1905void push_button (object *op);
1676 1906
1677void use_trigger (object *op); 1907void use_trigger (object *op);
1678 1908
1679void add_button_link (object *button, mapstruct *map, int connected); 1909void add_button_link (object *button, maptile *map, int connected);
1680 1910
1681void remove_button_link (object *op); 1911void remove_button_link (object *op);
1682 1912
1683void
1684cf_object_set_resistance (object *op, int rtype, int val)
1685 CODE:
1686 if (rtype >= 0 && rtype < NROFATTACKS)
1687 op->resist[rtype] = val;
1688
1689 1913
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_
1691
1692void cf_fix_object (object *pl)
1693 ALIAS: fix = 0
1694 1915
1695object *cf_insert_ob_in_ob (object *ob, object *where) 1916object *cf_insert_ob_in_ob (object *ob, object *where)
1696 1917
1697# no clean way to get an object from an archetype - stupid idiotic 1918# no clean way to get an object from an archetype - stupid idiotic
1698# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1702 CODE: 1923 CODE:
1703 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1704 OUTPUT: 1925 OUTPUT:
1705 RETVAL 1926 RETVAL
1706 1927
1707object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1708 PROTOTYPE: $$$$$$ 1929 PROTOTYPE: $$$$$$
1709 CODE: 1930 CODE:
1710{ 1931{
1711 int unused_type; 1932 int unused_type;
1712 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1750bool on_same_map_as (object *ob, object *other) 1971bool on_same_map_as (object *ob, object *other)
1751 CODE: 1972 CODE:
1752 RETVAL = on_same_map (ob, other); 1973 RETVAL = on_same_map (ob, other);
1753 OUTPUT: RETVAL 1974 OUTPUT: RETVAL
1754 1975
1755char * 1976const char *
1756base_name (object *ob, int plural) 1977base_name (object *op, int plural = op->nrof > 1)
1757 CODE: 1978 CODE:
1758 RETVAL = cf_query_base_name (ob, plural); 1979 RETVAL = query_base_name (op, plural);
1759 OUTPUT: RETVAL 1980 OUTPUT: RETVAL
1760 1981
1761living * 1982object *decrease_ob_nr (object *op, unsigned long i)
1762stats (object *ob)
1763 CODE:
1764 RETVAL = &ob->stats;
1765 OUTPUT: RETVAL
1766
1767 1983
1768MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1769 1985
1770player *player (object *op) 1986player *player (object *op)
1771 CODE: 1987 CODE:
1772 RETVAL = op->contr; 1988 RETVAL = op->contr;
1773 OUTPUT: RETVAL 1989 OUTPUT: RETVAL
1774 1990
1991void check_score (object *op)
1992
1775void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE:
1995 new_draw_info (flags, 0, op, txt);
1776 1996
1777object *cf_player_send_inventory (object *op) 1997object *cf_player_send_inventory (object *op)
1778 1998
1779char *cf_player_get_ip (object *op) 1999char *cf_player_get_ip (object *op)
1780 ALIAS: ip = 0 2000 ALIAS: ip = 0
1789 2009
1790void cf_player_set_party (object *op, partylist *party) 2010void cf_player_set_party (object *op, partylist *party)
1791 2011
1792void kill_player (object *op) 2012void kill_player (object *op)
1793 2013
1794MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2014void esrv_update_item (object *op, int what, object *item)
2015 C_ARGS: what, op, item
2016
2017void clear_los (object *op)
2018
2019int command_summon (object *op, char *params)
2020
2021int command_arrest (object *op, char *params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026
1795 2027
1796MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1797 2029
1798player *cf_player_find (char *name) 2030INCLUDE: $PERL genacc player ../include/player.h |
1799 PROTOTYPE: $ 2031
2032int invoke (player *pl, int event, ...)
2033 CODE:
2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2036 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2037 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2038 OUTPUT: RETVAL
2039
2040SV *registry (player *pl)
2041
2042void
2043save_stats (player *pl)
2044 CODE:
2045 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats;
1800 2049
1801void cf_player_move (player *pl, int dir) 2050void cf_player_move (player *pl, int dir)
1802 2051
1803void MapNewmapCmd (player *pl)
1804
1805void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1806
1807# nonstandard
1808object *ob (player *pl)
1809 CODE:
1810 RETVAL = pl->ob;
1811 OUTPUT: RETVAL
1812 2053
1813player *first () 2054player *first ()
1814 CODE: 2055 CODE:
1815 RETVAL = first_player; 2056 RETVAL = first_player;
1816 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1817 2058
1818player *next (player *pl)
1819 CODE:
1820 RETVAL = pl->next;
1821 OUTPUT: RETVAL
1822
1823bool 2059bool
1824cell_visible (player *pl, int dx, int dy) 2060cell_visible (player *pl, int dx, int dy)
1825 CODE: 2061 CODE:
1826 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1827 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1828 OUTPUT: 2064 OUTPUT:
1829 RETVAL 2065 RETVAL
1830 2066
1831void 2067void
1832send (player *pl, SV *packet) 2068send (player *pl, SV *packet)
1833 CODE: 2069 CODE:
1834{ 2070{
1835 STRLEN len; 2071 STRLEN len;
1836 char *buf = SvPVbyte (packet, len); 2072 char *buf = SvPVbyte (packet, len);
1837 2073
1838 Write_String_To_Socket (&pl->socket, buf, len); 2074 if (pl->ns)
2075 pl->ns->send_packet (buf, len);
1839} 2076}
1840 2077
1841int 2078int
1842listening (player *pl, int new_value = -1) 2079listening (player *pl, int new_value = -1)
1843 CODE: 2080 CODE:
1845 if (new_value >= 0) 2082 if (new_value >= 0)
1846 pl->listening = new_value; 2083 pl->listening = new_value;
1847 OUTPUT: 2084 OUTPUT:
1848 RETVAL 2085 RETVAL
1849 2086
1850void get_savebed (player *pl) 2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1851 ALIAS: 2088 PROTOTYPE: $;$$$
1852 savebed = 0
1853 PPCODE: 2089 PPCODE:
2090 if (GIMME_V != G_VOID)
2091 {
1854 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1855 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2093 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1856 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2094 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1857 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2095 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1858 2096 }
1859void set_savebed (player *pl, char *map_path, int x, int y) 2097 if (map_path) sv_to (map_path, pl->savebed_map);
1860 CODE: 2098 if (x) sv_to (x, pl->bed_x);
1861 strcpy (pl->savebed_map, map_path); 2099 if (y) sv_to (y, pl->bed_y);
1862 pl->bed_x = x;
1863 pl->bed_y = y;
1864 2100
1865void 2101void
1866list () 2102list ()
1867 PPCODE: 2103 PPCODE:
1868{ 2104 for_all_players (pl)
1869 player *pl; 2105 XPUSHs (sv_2mortal (to_sv (pl)));
1870 for (pl = first_player; pl; pl = pl->next)
1871 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1872}
1873
1874bool
1875peaceful (player *pl, bool new_setting = 0)
1876 PROTOTYPE: $;$
1877 CODE:
1878 RETVAL = pl->peaceful;
1879 if (items > 1)
1880 pl->peaceful = new_setting;
1881 OUTPUT:
1882 RETVAL
1883
1884living *
1885orig_stats (player *pl)
1886 CODE:
1887 RETVAL = &pl->orig_stats;
1888 OUTPUT: RETVAL
1889
1890living *
1891last_stats (player *pl)
1892 CODE:
1893 RETVAL = &pl->last_stats;
1894 OUTPUT: RETVAL
1895 2106
1896 2107
1897MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2108MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1898 2109
1899SV * 2110int invoke (maptile *map, int event, ...)
1900get_property (mapstruct *obj, int type, int idx)
1901 CODE: 2111 CODE:
1902 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2112 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2113 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2114 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1903 OUTPUT: RETVAL 2116 OUTPUT: RETVAL
1904 2117
1905SV * 2118SV *registry (maptile *map)
1906set_property (mapstruct *obj, int type, int idx, SV *newval)
1907 CODE:
1908 switch (type)
1909 {
1910 case CFAPI_INT:
1911 cf_map_set_int_property (obj, idx, SvIV (newval));
1912 break;
1913 default:
1914 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1915 }
1916 2119
1917mapstruct *new (int width, int height) 2120INCLUDE: $PERL genacc maptile ../include/map.h |
2121
2122void
2123maptile::instantiate ()
2124
2125maptile *new ()
1918 PROTOTYPE: 2126 PROTOTYPE:
1919 CODE: 2127 CODE:
1920{ 2128 RETVAL = new maptile;
1921 int unused_type;
1922 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1923}
1924 OUTPUT: 2129 OUTPUT:
1925 RETVAL 2130 RETVAL
1926 2131
1927void delete_map (mapstruct *map) 2132void
2133maptile::players ()
2134 PPCODE:
2135 if (GIMME_V == G_SCALAR)
2136 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2137 else if (GIMME_V == G_ARRAY)
2138 {
2139 EXTEND (SP, THIS->players);
2140 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 }
1928 2144
1929void clean_tmp_map (mapstruct *map)
1930
1931void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2145void play_sound_map (maptile *map, int x, int y, int sound_num)
1932 2146
1933mapstruct *tile_map (mapstruct *map, unsigned int dir) 2147int out_of_map (maptile *map, int x, int y)
1934 CODE:
1935 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1936 OUTPUT:
1937 RETVAL
1938 2148
1939char *tile_path (mapstruct *map, unsigned int dir) 2149void
1940 CODE: 2150trigger (maptile *map, long connection, bool state = true)
1941 if (dir >= 4) 2151 CODE:
1942 XSRETURN_UNDEF; 2152 activate_connection (map, connection, state);
1943 RETVAL = map->tile_path [dir];
1944 OUTPUT:
1945 RETVAL
1946 2153
1947mapstruct *cf_map_get_map (char *name) 2154void
1948 PROTOTYPE: $ 2155get_connection (maptile *map, long connection)
1949 ALIAS: map = 0 2156 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection);
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1950 2161
1951mapstruct *has_been_loaded (char *name)
1952 PROTOTYPE: $
1953
1954mapstruct *cf_map_get_first ()
1955 PROTOTYPE:
1956 ALIAS: first = 0
1957
1958# whoever "designed" the plug-in api should have wasted
1959# his/her time with staying away from the project - would have
1960# saved others a lot of time, without doubt.
1961void set_path (mapstruct *where, char *path)
1962 CODE:
1963 strcpy (where->path, path);
1964
1965int in_memory (mapstruct *map)
1966 CODE:
1967 RETVAL = map->in_memory;
1968 OUTPUT:
1969 RETVAL
1970
1971bool unique (mapstruct *map)
1972 CODE:
1973 RETVAL = map->unique;
1974 OUTPUT:
1975 RETVAL
1976
1977void set_unique (mapstruct *map, bool unique)
1978 CODE:
1979 map->unique = unique;
1980
1981object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1982 2163
1983object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1984 2165
1985object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1986 C_ARGS: str, map, nx, ny 2167 C_ARGS: str, map, nx, ny
1987 2168
1988void 2169void
1989cf_map_normalise (mapstruct *map, int x, int y) 2170get_map_flags (maptile *map, int x, int y)
1990 PPCODE: 2171 PPCODE:
1991{ 2172{
1992 mapstruct *nmap = 0; 2173 maptile *nmap = 0;
1993 I16 nx = 0, ny = 0; 2174 I16 nx = 0, ny = 0;
1994 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
1995 2176
1996 EXTEND (SP, 4); 2177 EXTEND (SP, 4);
1997 PUSHs (sv_2mortal (newSViv (flags))); 2178 PUSHs (sv_2mortal (newSViv (flags)));
1998 2179
1999 if (GIMME_V == G_ARRAY) 2180 if (GIMME_V == G_ARRAY)
2003 PUSHs (sv_2mortal (newSViv (ny))); 2184 PUSHs (sv_2mortal (newSViv (ny)));
2004 } 2185 }
2005} 2186}
2006 2187
2007void 2188void
2008at (mapstruct *map, unsigned int x, unsigned int y) 2189at (maptile *map, unsigned int x, unsigned int y)
2009 PROTOTYPE: $$$ 2190 PROTOTYPE: $$$
2010 PPCODE: 2191 PPCODE:
2011{ 2192{
2012 object *o; 2193 object *o;
2013 mapstruct *nmap = 0; 2194 maptile *nmap = 0;
2014 I16 nx, ny; 2195 I16 nx, ny;
2015 2196
2016 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2017 2198
2018 if (nmap) 2199 if (nmap)
2019 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2020 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2021} 2202}
2022 2203
2023SV * 2204SV *
2024bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2205bot_at (maptile *obj, unsigned int x, unsigned int y)
2025 PROTOTYPE: $$$ 2206 PROTOTYPE: $$$
2026 ALIAS: 2207 ALIAS:
2027 top_at = 1 2208 top_at = 1
2028 flags_at = 2 2209 flags_at = 2
2029 light_at = 3 2210 light_at = 3
2030 move_block_at = 4 2211 move_block_at = 4
2031 move_slow_at = 5 2212 move_slow_at = 5
2032 move_on_at = 6 2213 move_on_at = 6
2033 move_off_at = 7 2214 move_off_at = 7
2034 INIT: 2215 INIT:
2035 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2036 CODE: 2217 CODE:
2037 switch (ix) 2218 switch (ix)
2038 { 2219 {
2039 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2040 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2043 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2044 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2045 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2046 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2047 } 2228 }
2048 OUTPUT: 2229 OUTPUT: RETVAL
2049 RETVAL
2050 2230
2051# "serialise" map perl data into a ref 2231void fix_walls (maptile *map, int x, int y)
2052void 2232
2053_get_obs (mapstruct *map) 2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2054 PPCODE: 2237 CODE:
2055{ 2238 RETVAL = get_name_of_region_for_map (m);
2056 object *o; 2239 OUTPUT: RETVAL
2057 int x, y;
2058 AV *obs = newAV ();
2059 int nonnull = 0;
2060 2240
2061 for (y = 0; y < MAP_HEIGHT (map); y++) 2241# worst xs function of my life
2062 for (x = 0; x < MAP_WIDTH (map); x++) 2242bool
2063 { 2243_create_random_map (\
2064 AV *av = newAV (); 2244 maptile *self,\
2065 2245 char *wallstyle,\
2066 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2246 char *wall_name,\
2067 { 2247 char *floorstyle,\
2068 SV *sv = SVptr_cache_get (o); 2248 char *monsterstyle,\
2069 2249 char *treasurestyle,\
2070 if (sv && HvFILL (SvRV (sv))) 2250 char *layoutstyle,\
2071 { 2251 char *doorstyle,\
2072 nonnull = 1; 2252 char *decorstyle,\
2073 sv = newSVsv (sv); 2253 char *origin_map,\
2074 } 2254 char *final_map,\
2075 else 2255 char *exitstyle,\
2076 sv = &PL_sv_undef; 2256 char *this_map,\
2077 2257 char *exit_on_final_map,\
2078 av_push (av, sv); 2258 int xsize,\
2079 } 2259 int ysize,\
2080 2260 int expand2x,\
2081 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2261 int layoutoptions1,\
2082 } 2262 int layoutoptions2,\
2083 2263 int layoutoptions3,\
2084 if (nonnull) 2264 int symmetry,\
2085 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2265 int difficulty,\
2086 else 2266 int difficulty_given,\
2087 SvREFCNT_dec (obs); 2267 float difficulty_increase,\
2088} 2268 int dungeon_level,\
2089 2269 int dungeon_depth,\
2090# "deserialise" perl map data into the map 2270 int decoroptions,\
2091void 2271 int orientation,\
2092_set_obs (mapstruct *map, SV *sv) 2272 int origin_y,\
2273 int origin_x,\
2274 U32 random_seed,\
2275 val64 total_map_hp,\
2276 int map_layout_style,\
2277 int treasureoptions,\
2278 int symmetry_used,\
2279 region *region,\
2280 char *custom\
2281)
2093 CODE: 2282 CODE:
2094{ 2283{
2095 object *o; 2284 random_map_params rmp;
2096 AV *av;
2097 int x, y;
2098 AV *obs = (AV *)SvRV (sv);
2099 2285
2100 for (y = 0; y < MAP_HEIGHT (map); y++) 2286 assign (rmp.wallstyle , wallstyle);
2101 for (x = 0; x < MAP_WIDTH (map); x++) 2287 assign (rmp.wall_name , wall_name);
2102 { 2288 assign (rmp.floorstyle , floorstyle);
2103 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2289 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle);
2294 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map);
2104 2296
2105 if (!SvROK (sv)) 2297 rmp.origin_map = origin_map;
2106 continue; 2298 rmp.final_map = final_map;
2299 rmp.this_map = this_map;
2300 rmp.xsize = xsize;
2301 rmp.ysize = ysize;
2302 rmp.expand2x = expand2x;
2303 rmp.layoutoptions1 = layoutoptions1;
2304 rmp.layoutoptions2 = layoutoptions2;
2305 rmp.layoutoptions3 = layoutoptions3;
2306 rmp.symmetry = symmetry;
2307 rmp.difficulty = difficulty;
2308 rmp.difficulty_given = difficulty_given;
2309 rmp.difficulty_increase = difficulty_increase;
2310 rmp.dungeon_level = dungeon_level;
2311 rmp.dungeon_depth = dungeon_depth;
2312 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp;
2318 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region;
2322 rmp.custom = custom;
2107 2323
2108 av = (AV *)SvRV (sv); 2324 RETVAL = self->generate_random_map (&rmp);
2109
2110 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2111 {
2112 sv = av_shift (av);
2113
2114 if (SvROK (sv))
2115 {
2116 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2117 SVptr_cache_set (o, sv);
2118 }
2119 }
2120 }
2121} 2325}
2122
2123
2124MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2125
2126archetype *cf_archetype_get_first()
2127 PROTOTYPE:
2128 ALIAS: first = 0
2129
2130archetype *cf_archetype_get_next (archetype *arch)
2131 ALIAS: next = 0
2132
2133archetype *cf_archetype_get_head (archetype *arch)
2134 ALIAS: head = 0
2135
2136archetype *cf_archetype_get_more (archetype *arch)
2137 ALIAS: more = 0
2138
2139const char *cf_archetype_get_name (archetype *arch)
2140 ALIAS: name = 0
2141
2142object *cf_archetype_get_clone (archetype *arch)
2143 ALIAS: clone = 0
2144
2145MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2146
2147partylist *cf_party_get_first ()
2148 PROTOTYPE:
2149 ALIAS: first = 0
2150
2151partylist *cf_party_get_next (partylist *party)
2152 ALIAS: next = 0
2153
2154const char *cf_party_get_name (partylist *party)
2155
2156const char *cf_party_get_password (partylist *party)
2157 ALIAS: password = 0
2158
2159player *cf_party_get_first_player (partylist *party)
2160 ALIAS: first_player = 0
2161
2162player *cf_party_get_next_player (partylist *party, player *op)
2163 ALIAS: next_player = 0
2164
2165
2166MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2167
2168region *cf_region_get_first ()
2169 PROTOTYPE:
2170 ALIAS: first = 0
2171
2172const char *cf_region_get_name (region *reg)
2173 ALIAS: name = 0
2174
2175region *cf_region_get_next (region *reg)
2176 ALIAS: next = 0
2177
2178region *cf_region_get_parent (region *reg)
2179 ALIAS: parent = 0
2180
2181const char *cf_region_get_longname (region *reg)
2182 ALIAS: longname = 0
2183
2184const char *cf_region_get_message (region *reg)
2185 ALIAS: message = 0
2186
2187
2188MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2189
2190val64
2191exp (living *liv, val64 new_val = 0)
2192 PROTOTYPE: $;$
2193 ALIAS:
2194 Str = 1
2195 Dex = 2
2196 Con = 3
2197 Wis = 4
2198 Cha = 5
2199 Int = 6
2200 Pow = 7
2201 wc = 8
2202 ac = 9
2203 hp = 10
2204 maxhp = 11
2205 sp = 12
2206 maxsp = 13
2207 grace = 14
2208 maxgrace = 15
2209 food = 16
2210 dam = 17
2211 luck = 18
2212 CODE:
2213# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2214 switch (ix)
2215 {
2216 LIVING_ACC (exp , 0);
2217 LIVING_ACC (Str , 1);
2218 LIVING_ACC (Dex , 2);
2219 LIVING_ACC (Con , 3);
2220 LIVING_ACC (Wis , 4);
2221 LIVING_ACC (Cha , 5);
2222 LIVING_ACC (Int , 6);
2223 LIVING_ACC (Pow , 7);
2224 LIVING_ACC (wc , 8);
2225 LIVING_ACC (ac , 9);
2226 LIVING_ACC (hp , 10);
2227 LIVING_ACC (maxhp , 11);
2228 LIVING_ACC (sp , 12);
2229 LIVING_ACC (maxsp , 13);
2230 LIVING_ACC (grace , 14);
2231 LIVING_ACC (maxgrace, 15);
2232 LIVING_ACC (food , 16);
2233 LIVING_ACC (dam , 17);
2234 LIVING_ACC (luck , 18);
2235 }
2236# undef LIVING_ACC
2237 OUTPUT: 2326 OUTPUT:
2238 RETVAL 2327 RETVAL
2239 2328
2329MODULE = cf PACKAGE = cf::arch
2330
2331archetype *find (const char *name)
2332 CODE:
2333 RETVAL = archetype::find (name);
2334 OUTPUT:
2335 RETVAL
2336
2337archetype *first()
2338 PROTOTYPE:
2339 CODE:
2340 RETVAL = first_archetype;
2341 OUTPUT: RETVAL
2342
2343INCLUDE: $PERL genacc archetype ../include/object.h |
2344
2345MODULE = cf PACKAGE = cf::party
2346
2347partylist *first ()
2348 PROTOTYPE:
2349 CODE:
2350 RETVAL = get_firstparty ();
2351 OUTPUT: RETVAL
2352
2353INCLUDE: $PERL genacc partylist ../include/player.h |
2354
2355MODULE = cf PACKAGE = cf::region
2356
2357region *first ()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_region;
2361 OUTPUT: RETVAL
2362
2363region *find (char *name)
2364 PROTOTYPE: $
2365 CODE:
2366 RETVAL = get_region_by_name (name);
2367 OUTPUT: RETVAL
2368
2369INCLUDE: $PERL genacc region ../include/map.h |
2370
2371MODULE = cf PACKAGE = cf::living
2372
2373INCLUDE: $PERL genacc living ../include/living.h |
2374
2375MODULE = cf PACKAGE = cf::settings
2376
2377INCLUDE: $PERL genacc Settings ../include/global.h |
2378
2379MODULE = cf PACKAGE = cf::client
2380
2381INCLUDE: $PERL genacc client ../include/client.h |
2382
2383int invoke (client *ns, int event, ...)
2384 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2387 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2388 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2389 OUTPUT: RETVAL
2390
2391SV *registry (client *ns)
2392
2393void
2394list ()
2395 PPCODE:
2396 EXTEND (SP, clients.size ());
2397 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2398 PUSHs (sv_2mortal (to_sv (*i)));
2399
2400void
2401client::send_packet (SV *packet)
2402 CODE:
2403{
2404 STRLEN len;
2405 char *buf = SvPVbyte (packet, len);
2406
2407 THIS->send_packet (buf, len);
2408}
2409

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