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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.23 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
68 67
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 68static PerlInterpreter *perl;
87 69
70double runtime;
71
72global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
89 75
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
97 99
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130}
131
132// check wether the object really is dead
133void
134attachable::do_check ()
135{
136 if (refcnt_cnt () > 0)
137 return;
138
139 destroy ();
140}
141
142void
143attachable::do_destroy ()
144{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
146
147 if (cb)
148 {
149 SvREFCNT_dec (cb);
150 cb = 0;
151 }
152
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this);
166}
167
168void
169attachable::destroy ()
170{
171 if (destroyed ())
172 return;
173
174 flags |= F_DESTROYED;
175 do_destroy ();
176}
177
178void
179attachable::check_mortals ()
180{
181 static int i = 0;
182
183 for (;;)
184 {
185 if (i >= mortals.size ())
186 {
187 i = 0;
188
189 if (mortals.size () > 1000)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
191
192 break;
193 }
194
195 attachable *obj = mortals [i];
196
197 obj->refcnt_chk (); // unborrow from perl, if necessary
198
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
203 ++i; // further delay freeing
204
205 if (!(i & 0x3ff))
206 break;
207 }
208 else
209 {
210 mortals.erase (i);
211 delete obj;
212 }
213 }
214}
215
216attachable &
217attachable::operator =(const attachable &src)
218{
219 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221
222 attach = src.attach;
223 return *this;
224}
225
226//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227
100static SV * 228static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 229newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 230{
103 SV *sv; 231 SV *sv;
104 232
105 if (!ptr) 233 if (!ptr)
106 return &PL_sv_undef; 234 return &PL_sv_undef;
107 235
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 237 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 238}
111 239
112template<class attachable> 240static int
113SV * 241attachable_free (pTHX_ SV *sv, MAGIC *mg)
242{
243 attachable *at = (attachable *)mg->mg_ptr;
244
245 //TODO: check if transaction behaviour is really required here
246 if (SV *self = (SV *)at->self)
247 {
248 at->self = 0;
249 SvREFCNT_dec (self);
250 }
251
252 // next line makes sense, but most objects still have refcnt 0 by default
253 //at->refcnt_chk ();
254 return 0;
255}
256
257MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
258
259static SV *
114newSVattachable (attachable *obj, const char *klass) 260newSVattachable (attachable *obj, HV *stash)
115{ 261{
116 if (!obj) 262 if (!obj)
117 return &PL_sv_undef; 263 return &PL_sv_undef;
118 264
119 if (!obj->self) 265 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 266 {
151 HV *hv = newHV (); 267 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 269
155 SVptr_cache_set (ptr, sv); 270 // now bless the object _once_
271 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 272 }
273 else
274 {
275 SV *sv = newRV_inc ((SV *)obj->self);
157 276
158 return newSVsv (sv); 277 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
278 SvAMAGIC_on (sv);
279
280 return sv;
281 }
159} 282}
160 283
161static void 284static void
162clearSVptr (SV *sv) 285clearSVptr (SV *sv)
163{ 286{
188 if (SvOK (sv)) 311 if (SvOK (sv))
189 return SvPTR (sv, klass); 312 return SvPTR (sv, klass);
190 else 313 else
191 return 0; 314 return 0;
192} 315}
316
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
319inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
340
341inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); }
343
344inline SV *to_sv (facetile * v) { return to_sv (v->name); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
346
347inline SV *to_sv (UUID v)
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
378
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
381
382template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384
385template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393
394inline void sv_to (SV *sv, UUID &v)
395{
396 unsigned int version;
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400}
401
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 403
194static SV * 404static SV *
195newSVdt_va (va_list &ap, data_type type) 405newSVdt_va (va_list &ap, data_type type)
196{ 406{
197 SV *sv; 407 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 434 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 435 }
226 break; 436 break;
227 437
228 case DT_OBJECT: 438 case DT_OBJECT:
229 { 439 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 440 break;
234 441
235 case DT_MAP: 442 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 443 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 444 sv = to_sv (va_arg (ap, maptile *));
238 break; 445 break;
239 446
447 case DT_CLIENT:
448 sv = to_sv (va_arg (ap, client *));
449 break;
450
240 case DT_PLAYER: 451 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 452 sv = to_sv (va_arg (ap, player *));
242 break; 453 break;
243 454
244 case DT_ARCH: 455 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 456 sv = to_sv (va_arg (ap, archetype *));
246 break; 457 break;
247 458
248 case DT_PARTY: 459 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 460 sv = to_sv (va_arg (ap, partylist *));
250 break; 461 break;
251 462
252 case DT_REGION: 463 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 464 sv = to_sv (va_arg (ap, region *));
254 break; 465 break;
255 466
256 default: 467 default:
257 assert (("unhandled type in newSVdt_va", 0)); 468 assert (("unhandled type in newSVdt_va", 0));
258 } 469 }
303} 514}
304 515
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 517
307SV * 518SV *
308registry_of (attachable_base *ext) 519registry (attachable *ext)
309{ 520{
310 if (!ext->cb) 521 if (!ext->cb)
311 ext->cb = newAV (); 522 ext->cb = newAV ();
312 523
313 return newRV_inc ((SV *)ext->cb); 524 return newRV_inc ((SV *)ext->cb);
314} 525}
315 526
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390/////////////////////////////////////////////////////////////////////////////
391
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (FILE *fp, const char *filename)
472{
473 this->fp = fp;
474 av = 0;
475
476 if (!filename)
477 return;
478
479 dSP;
480 ENTER;
481 SAVETMPS;
482 PUSHMARK (SP);
483 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUTBACK;
485
486 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
487 {
488 SPAGAIN;
489 SV *sv = POPs;
490 if (SvROK (sv))
491 av = SvREFCNT_inc (SvRV (sv));
492 }
493
494 FREETMPS;
495 LEAVE;
496}
497
498void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
499{
500 if (!av || oid < 0) // this is actually an error of sorts
501 return;
502
503 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
504 ext->clear ();
505
506 SV **svp = av_fetch ((AV *)av, oid, 0);
507
508 if (!svp || !SvROK (*svp))
509 {
510 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
511 return;
512 }
513
514 ext->self = *svp; *svp = &PL_sv_undef;
515 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
516
517 reattach (type, obj);
518}
519
520object_thawer::~object_thawer ()
521{
522 if (av) SvREFCNT_dec ((AV *)av);
523}
524
525///////////////////////////////////////////////////////////////////////////// 527/////////////////////////////////////////////////////////////////////////////
526 528
527extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
528{ 530{
529 return 0; 531 return 0;
532static CommArray_s rtn_cmd; 534static CommArray_s rtn_cmd;
533 535
534static int 536static int
535runPluginCommand (object *obj, char *params) 537runPluginCommand (object *obj, char *params)
536{ 538{
537 dSP; 539 return -1;
538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 3);
545 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
546 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
547
548 if (params)
549 PUSHs (sv_2mortal (newSVpv (params, 0)));
550
551 PUTBACK;
552 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
553 SPAGAIN;
554
555 if (SvTRUE (ERRSV))
556 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
557
558 int returnvalue = count > 0 ? POPi : -1;
559
560 PUTBACK;
561 FREETMPS;
562 LEAVE;
563
564 return returnvalue;
565} 540}
566 541
567extern "C" void *cfperl_getPluginProperty (int *type, ...) 542extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{ 543{
569 va_list args; 544 va_list args;
572 va_start (args, type); 547 va_start (args, type);
573 propname = va_arg (args, char *); 548 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname); 549 //printf ("Property name: %s\n", propname);
575 550
576 if (!strcmp (propname, "command?")) 551 if (!strcmp (propname, "command?"))
577 {
578 if (!perl)
579 return NULL; 552 return NULL;
580
581 const char *cmdname = va_arg (args, const char *);
582 HV *hv = get_hv ("cf::COMMAND", 1);
583 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
584
585 va_end (args);
586
587 if (svp)
588 {
589 // this is totaly broken, should stash it into %COMMAND
590 rtn_cmd.name = cmdname;
591 rtn_cmd.time = SvNV (*svp);
592 rtn_cmd.func = runPluginCommand;
593
594 return &rtn_cmd;
595 }
596 }
597 else if (!strcmp (propname, "Identification")) 553 else if (!strcmp (propname, "Identification"))
598 { 554 {
599 va_end (args); 555 va_end (args);
600 return (void*) PLUGIN_NAME; 556 return (void *)PLUGIN_NAME;
601 } 557 }
602 else if (!strcmp (propname, "FullName")) 558 else if (!strcmp (propname, "FullName"))
603 { 559 {
604 va_end (args); 560 va_end (args);
605 return (void*) PLUGIN_VERSION; 561 return (void *)PLUGIN_VERSION;
606 } 562 }
607 else 563 else
608 va_end (args); 564 va_end (args);
609 565
610 return NULL; 566 return NULL;
626} 582}
627 583
628void 584void
629cfperl_init () 585cfperl_init ()
630{ 586{
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
588 perl = perl_alloc ();
589 perl_construct (perl);
590
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592
631 char *argv[] = { 593 char *argv[] = {
632 "", 594 "",
633 "-e" 595 "-e"
634 "BEGIN {" 596 "use Event; use Coro;" // required for bootstrap
635 " cf->bootstrap;" 597 "cf->bootstrap;" // required for datadir :*>
636 " unshift @INC, cf::datadir ();" 598 "unshift @INC, cf::datadir ();"
637 "}"
638 ""
639 "use cf;" 599 "require cf;"
640 }; 600 };
641
642 perl = perl_alloc ();
643 perl_construct (perl);
644
645 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
646 601
647 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
648 { 603 {
649 printf ("unable to initialize perl-interpreter, aborting.\n"); 604 printf ("unable to initialize perl-interpreter, aborting.\n");
650
651 exit (EXIT_FAILURE); 605 exit (EXIT_FAILURE);
652 //perl_destruct (perl);
653 //perl_free (perl);
654 //perl = 0;
655 //return;
656 } 606 }
657
658 obj_cache = newHV ();
659} 607}
660 608
661void cfperl_main () 609void cfperl_main ()
662{ 610{
663 dSP; 611 dSP;
664 612
665 PUSHMARK (SP); 613 PUSHMARK (SP);
666 PUTBACK; 614 PUTBACK;
667 call_pv ("cf::main", G_DISCARD | G_VOID); 615 call_pv ("cf::main", G_DISCARD | G_VOID);
616}
617
618void
619attachable::instantiate ()
620{
621 if (attach)
622 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
624 attach = 0;
625 }
626}
627
628void
629attachable::reattach ()
630{
631 optimise ();
632 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
668} 634}
669 635
670static event_klass klass_of[NUM_EVENT_TYPES] = { 636static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 637# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 638# include "eventinc.h"
703 } 669 }
704 } 670 }
705 } 671 }
706} 672}
707 673
674void
675attachable::gather_callbacks (AV *&callbacks, event_type event) const
676{
677 ::gather_callbacks (callbacks, cb_attachable, event);
678
679 if (cb)
680 ::gather_callbacks (callbacks, cb, event);
681}
682
683void
684global::gather_callbacks (AV *&callbacks, event_type event) const
685{
686 ::gather_callbacks (callbacks, cb_object, event);
687}
688
689void
690object::gather_callbacks (AV *&callbacks, event_type event) const
691{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 if (type <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[type];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 attachable::gather_callbacks (callbacks, event);
709 ::gather_callbacks (callbacks, cb_object, event);
710}
711
712void
713archetype::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
717}
718
719void
720client::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_client, event);
724}
725
726void
727player::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_player, event);
731}
732
733void
734maptile::gather_callbacks (AV *&callbacks, event_type event) const
735{
736 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event);
738}
739
740bool
708bool cfperl_invoke (event_type event, ...) 741attachable::invoke (event_type event, ...)
709{ 742{
710 data_type dt; 743 data_type dt;
711 va_list ap; 744 va_list ap;
712 745
713 va_start (ap, event); 746 va_start (ap, event);
714 747
748 // callback call ordering should be:
749 // 1. per-object callback
750 // 2. per-class object
751 // 3. per-type callback
752 // 4. global callbacks
753
715 AV *callbacks = 0; 754 AV *callbacks = 0;
716
717 object *op;
718 player *pl;
719 mapstruct *map;
720
721 // callback call ordering is:
722 // 1. per-object callback (NYI)
723 // 2. per-class object
724 // 2a. per-type callback
725 // 4. global callbacks
726
727 gather_callbacks (callbacks, cb_global, event); 755 gather_callbacks (callbacks, event);
728
729 switch (KLASS_OF (event))
730 {
731 case KLASS_GLOBAL:
732 break;
733
734 case KLASS_OBJECT:
735 dt = (data_type) va_arg (ap, int);
736 assert (("first argument must be of type object", dt == DT_OBJECT));
737 op = va_arg (ap, object *);
738
739 if (op->cb)
740 gather_callbacks (callbacks, (AV *)op->cb, event);
741
742 if (op->type)
743 {
744 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
745 {
746 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
747
748 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
749 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
750 }
751
752 if (op->type <= AvFILLp (cb_type))
753 {
754 SV *registry = AvARRAY (cb_type)[op->type];
755
756 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
757 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
758 }
759 }
760
761 gather_callbacks (callbacks, cb_object, event);
762
763 break;
764
765 case KLASS_PLAYER:
766 dt = (data_type) va_arg (ap, int);
767 assert (("first argument must be of type player", dt == DT_PLAYER));
768 pl = va_arg (ap, player *);
769
770 if (pl->cb)
771 gather_callbacks (callbacks, (AV *)pl->cb, event);
772
773 gather_callbacks (callbacks, cb_player, event);
774 break;
775
776 case KLASS_MAP:
777 dt = (data_type) va_arg (ap, int);
778 assert (("first argument must be of type object", dt == DT_MAP));
779 map = va_arg (ap, mapstruct *);
780
781 if (map->cb)
782 gather_callbacks (callbacks, (AV *)map->cb, event);
783
784 gather_callbacks (callbacks, cb_map, event);
785 break;
786
787 default:
788 assert (("unsupported event klass in cfperl_invoke", 0));
789 }
790 756
791 // short-circuit processing if no callbacks found/defined 757 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 758 if (!callbacks)
793 return 0; 759 return 0;
794 760
795 dSP; 761 CALL_BEGIN (3);
796 ENTER;
797 SAVETMPS;
798
799 PUSHMARK (SP);
800 EXTEND (SP, 3);
801
802 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
803 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
804 764
805 switch (KLASS_OF (event)) 765 //TODO: unhack
806 { 766 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
807 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 767 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
808 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 768 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
809 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 769 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
810 } 770 else if (global *gl = is_a<global>(this)) /*nop*/;
771 else
772 abort (); //TODO
811 773
812 for (;;) 774 for (;;)
813 { 775 {
814 dt = (data_type) va_arg (ap, int); 776 dt = (data_type) va_arg (ap, int);
815 777
816 if (dt == DT_END) 778 if (dt == DT_END)
817 break; 779 break;
818
819 if (dt == DT_AV) 780 else if (dt == DT_AV)
820 { 781 {
821 AV *av = va_arg (ap, AV *); 782 AV *av = va_arg (ap, AV *);
822 783
823 for (int i = 0; i <= av_len (av); ++i) 784 for (int i = 0; i <= av_len (av); ++i)
824 XPUSHs (*av_fetch (av, i, 1)); 785 XPUSHs (*av_fetch (av, i, 1));
827 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
828 } 789 }
829 790
830 va_end (ap); 791 va_end (ap);
831 792
832 PUTBACK; 793 CALL_CALL ("cf::do_invoke", G_SCALAR);
833 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
834 SPAGAIN;
835
836 count = count > 0 ? POPi : 0; 794 count = count > 0 ? POPi : 0;
837 795
838 FREETMPS; 796 CALL_END;
839 LEAVE;
840 797
841 return count; 798 return count;
842} 799}
843 800
844SV * 801SV *
859cfperl_result_INT (int idx) 816cfperl_result_INT (int idx)
860{ 817{
861 return SvIV (cfperl_result (idx)); 818 return SvIV (cfperl_result (idx));
862} 819}
863 820
821double
822cfperl_result_DOUBLE (int idx)
823{
824 return SvNV (cfperl_result (idx));
825}
826
827/////////////////////////////////////////////////////////////////////////////
828
829void
830cfperl_emergency_save ()
831{
832 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END;
835}
836
837maptile *
838maptile::find_sync (const char *path, maptile *origin)
839{
840 CALL_BEGIN (2);
841 CALL_ARG (path);
842 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844
845 maptile *retval;
846
847 if (count)
848 sv_to (POPs, retval);
849 else
850 retval = 0;
851
852 CALL_END;
853
854 return retval;
855}
856
857maptile *
858maptile::find_async (const char *path, maptile *origin)
859{
860 CALL_BEGIN (2);
861 CALL_ARG (path);
862 CALL_ARG (origin);
863 CALL_CALL ("cf::map::find_async", G_SCALAR);
864
865 maptile *retval;
866
867 if (count)
868 sv_to (POPs, retval);
869 else
870 retval = 0;
871
872 CALL_END;
873
874 return retval;
875}
876
877void
878maptile::do_load_sync ()
879{
880 CALL_BEGIN (1);
881 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END;
893}
894
895void
896object::enter_exit (object *exit)
897{
898 if (type != PLAYER)
899 return;
900
901 CALL_BEGIN (2);
902 CALL_ARG (this);
903 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END;
906}
907
908/////////////////////////////////////////////////////////////////////////////
909
910struct EventAPI *watcher_base::GEventAPI;
911struct CoroAPI *coroapi::GCoroAPI;
912
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void
922iw::alloc ()
923{
924 pe = GEventAPI->new_idle (0, 0);
925
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929}
930
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void
938iow::alloc ()
939{
940 pe = GEventAPI->new_io (0, 0);
941
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948}
949
950void
951iow::fd (int fd)
952{
953 pe->fd = fd;
954}
955
956int
957iow::poll ()
958{
959 return pe->poll;
960}
961
962void
963iow::poll (int events)
964{
965 if (pe->poll != events)
966 {
967 if (pe->poll) stop ();
968 pe->poll = events;
969 if (pe->poll) start ();
970 }
971}
972
973void
974_connect_to_perl ()
975{
976 stash_cf = gv_stashpv ("cf" , 1);
977
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
987
988 sv_runtime = get_sv ("cf::RUNTIME", 1);
989 sv_upgrade (sv_runtime, SVt_NV);
990
991 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1);
998}
999
864MODULE = cf PACKAGE = cf PREFIX = cf_ 1000MODULE = cf PACKAGE = cf PREFIX = cf_
865 1001
866BOOT: 1002BOOT:
867{ 1003{
868 HV *stash = gv_stashpv ("cf", 1); 1004 _connect_to_perl ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
869 1010
870 static const struct { 1011 static const struct {
871 const char *name; 1012 const char *name;
872 IV iv; 1013 IV iv;
873 } *civ, const_iv[] = { 1014 } *civ, const_iv[] = {
885 const_iv (POTION) 1026 const_iv (POTION)
886 const_iv (FOOD) 1027 const_iv (FOOD)
887 const_iv (POISON) 1028 const_iv (POISON)
888 const_iv (BOOK) 1029 const_iv (BOOK)
889 const_iv (CLOCK) 1030 const_iv (CLOCK)
890 const_iv (LIGHTNING)
891 const_iv (ARROW) 1031 const_iv (ARROW)
892 const_iv (BOW) 1032 const_iv (BOW)
893 const_iv (WEAPON) 1033 const_iv (WEAPON)
894 const_iv (ARMOUR) 1034 const_iv (ARMOUR)
895 const_iv (PEDESTAL) 1035 const_iv (PEDESTAL)
915 const_iv (AMULET) 1055 const_iv (AMULET)
916 const_iv (PLAYERMOVER) 1056 const_iv (PLAYERMOVER)
917 const_iv (TELEPORTER) 1057 const_iv (TELEPORTER)
918 const_iv (CREATOR) 1058 const_iv (CREATOR)
919 const_iv (SKILL) 1059 const_iv (SKILL)
920 const_iv (EXPERIENCE)
921 const_iv (EARTHWALL) 1060 const_iv (EARTHWALL)
922 const_iv (GOLEM) 1061 const_iv (GOLEM)
923 const_iv (THROWN_OBJ) 1062 const_iv (THROWN_OBJ)
924 const_iv (BLINDNESS) 1063 const_iv (BLINDNESS)
925 const_iv (GOD) 1064 const_iv (GOD)
945 const_iv (FLOOR) 1084 const_iv (FLOOR)
946 const_iv (FLESH) 1085 const_iv (FLESH)
947 const_iv (INORGANIC) 1086 const_iv (INORGANIC)
948 const_iv (SKILL_TOOL) 1087 const_iv (SKILL_TOOL)
949 const_iv (LIGHTER) 1088 const_iv (LIGHTER)
950 const_iv (TRAP_PART)
951 const_iv (WALL) 1089 const_iv (BUILDABLE_WALL)
952 const_iv (LIGHT_SOURCE)
953 const_iv (MISC_OBJECT) 1090 const_iv (MISC_OBJECT)
954 const_iv (MONSTER)
955 const_iv (SPAWN_GENERATOR)
956 const_iv (LAMP) 1091 const_iv (LAMP)
957 const_iv (DUPLICATOR) 1092 const_iv (DUPLICATOR)
958 const_iv (TOOL)
959 const_iv (SPELLBOOK) 1093 const_iv (SPELLBOOK)
960 const_iv (BUILDFAC)
961 const_iv (CLOAK) 1094 const_iv (CLOAK)
962 const_iv (SPINNER) 1095 const_iv (SPINNER)
963 const_iv (GATE) 1096 const_iv (GATE)
964 const_iv (BUTTON) 1097 const_iv (BUTTON)
965 const_iv (CF_HANDLE) 1098 const_iv (CF_HANDLE)
972 const_iv (SPELL_EFFECT) 1105 const_iv (SPELL_EFFECT)
973 const_iv (CONVERTER) 1106 const_iv (CONVERTER)
974 const_iv (BRACERS) 1107 const_iv (BRACERS)
975 const_iv (POISONING) 1108 const_iv (POISONING)
976 const_iv (SAVEBED) 1109 const_iv (SAVEBED)
977 const_iv (POISONCLOUD)
978 const_iv (FIREHOLES)
979 const_iv (WAND) 1110 const_iv (WAND)
980 const_iv (SCROLL) 1111 const_iv (SCROLL)
981 const_iv (DIRECTOR) 1112 const_iv (DIRECTOR)
982 const_iv (GIRDLE) 1113 const_iv (GIRDLE)
983 const_iv (FORCE) 1114 const_iv (FORCE)
998 const_iv (DISEASE) 1129 const_iv (DISEASE)
999 const_iv (SYMPTOM) 1130 const_iv (SYMPTOM)
1000 const_iv (BUILDER) 1131 const_iv (BUILDER)
1001 const_iv (MATERIAL) 1132 const_iv (MATERIAL)
1002 const_iv (ITEM_TRANSFORMER) 1133 const_iv (ITEM_TRANSFORMER)
1003 const_iv (QUEST)
1004 1134
1005 const_iv (NUM_SUBTYPES) 1135 const_iv (NUM_SUBTYPES)
1006 1136
1007 const_iv (ST_BD_BUILD) 1137 const_iv (ST_BD_BUILD)
1008 const_iv (ST_BD_REMOVE) 1138 const_iv (ST_BD_REMOVE)
1036 const_iv (AT_BLIND) 1166 const_iv (AT_BLIND)
1037 const_iv (AT_INTERNAL) 1167 const_iv (AT_INTERNAL)
1038 const_iv (AT_LIFE_STEALING) 1168 const_iv (AT_LIFE_STEALING)
1039 const_iv (AT_DISEASE) 1169 const_iv (AT_DISEASE)
1040 1170
1041 const_iv (QUEST_IN_PROGRESS)
1042 const_iv (QUEST_DONE_QUEST)
1043 const_iv (QUEST_DONE_TASK)
1044 const_iv (QUEST_START_QUEST)
1045 const_iv (QUEST_END_QUEST)
1046 const_iv (QUEST_START_TASK)
1047 const_iv (QUEST_END_TASK)
1048 const_iv (QUEST_OVERRIDE)
1049 const_iv (QUEST_ON_ACTIVATE)
1050
1051 const_iv (WEAP_HIT) 1171 const_iv (WEAP_HIT)
1052 const_iv (WEAP_SLASH) 1172 const_iv (WEAP_SLASH)
1053 const_iv (WEAP_PIERCE) 1173 const_iv (WEAP_PIERCE)
1054 const_iv (WEAP_CLEAVE) 1174 const_iv (WEAP_CLEAVE)
1055 const_iv (WEAP_SLICE) 1175 const_iv (WEAP_SLICE)
1071 const_iv (FLAG_MONSTER) 1191 const_iv (FLAG_MONSTER)
1072 const_iv (FLAG_FRIENDLY) 1192 const_iv (FLAG_FRIENDLY)
1073 const_iv (FLAG_GENERATOR) 1193 const_iv (FLAG_GENERATOR)
1074 const_iv (FLAG_IS_THROWN) 1194 const_iv (FLAG_IS_THROWN)
1075 const_iv (FLAG_AUTO_APPLY) 1195 const_iv (FLAG_AUTO_APPLY)
1076 const_iv (FLAG_TREASURE)
1077 const_iv (FLAG_PLAYER_SOLD) 1196 const_iv (FLAG_PLAYER_SOLD)
1078 const_iv (FLAG_SEE_INVISIBLE) 1197 const_iv (FLAG_SEE_INVISIBLE)
1079 const_iv (FLAG_CAN_ROLL) 1198 const_iv (FLAG_CAN_ROLL)
1080 const_iv (FLAG_OVERLAY_FLOOR) 1199 const_iv (FLAG_OVERLAY_FLOOR)
1081 const_iv (FLAG_IS_TURNABLE) 1200 const_iv (FLAG_IS_TURNABLE)
1156 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1157 const_iv (FLAG_IS_WATER) 1276 const_iv (FLAG_IS_WATER)
1158 const_iv (FLAG_CONTENT_ON_GEN) 1277 const_iv (FLAG_CONTENT_ON_GEN)
1159 const_iv (FLAG_IS_A_TEMPLATE) 1278 const_iv (FLAG_IS_A_TEMPLATE)
1160 const_iv (FLAG_IS_BUILDABLE) 1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1161 const_iv (FLAG_AFK) 1281 const_iv (FLAG_NO_MAP_SAVE)
1162 1282
1163 const_iv (NDI_BLACK) 1283 const_iv (NDI_BLACK)
1164 const_iv (NDI_WHITE) 1284 const_iv (NDI_WHITE)
1165 const_iv (NDI_NAVY) 1285 const_iv (NDI_NAVY)
1166 const_iv (NDI_RED) 1286 const_iv (NDI_RED)
1176 const_iv (NDI_MAX_COLOR) 1296 const_iv (NDI_MAX_COLOR)
1177 const_iv (NDI_COLOR_MASK) 1297 const_iv (NDI_COLOR_MASK)
1178 const_iv (NDI_UNIQUE) 1298 const_iv (NDI_UNIQUE)
1179 const_iv (NDI_ALL) 1299 const_iv (NDI_ALL)
1180 1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1181 const_iv (F_APPLIED) 1314 const_iv (F_APPLIED)
1182 const_iv (F_LOCATION) 1315 const_iv (F_LOCATION)
1183 const_iv (F_UNPAID) 1316 const_iv (F_UNPAID)
1184 const_iv (F_MAGIC) 1317 const_iv (F_MAGIC)
1185 const_iv (F_CURSED) 1318 const_iv (F_CURSED)
1191 const_iv (F_BUY) 1324 const_iv (F_BUY)
1192 const_iv (F_SHOP) 1325 const_iv (F_SHOP)
1193 const_iv (F_SELL) 1326 const_iv (F_SELL)
1194 1327
1195 const_iv (P_BLOCKSVIEW) 1328 const_iv (P_BLOCKSVIEW)
1329 const_iv (P_PLAYER)
1196 const_iv (P_NO_MAGIC) 1330 const_iv (P_NO_MAGIC)
1197 const_iv (P_IS_ALIVE) 1331 const_iv (P_IS_ALIVE)
1198 const_iv (P_NO_CLERIC) 1332 const_iv (P_NO_CLERIC)
1199 const_iv (P_NEED_UPDATE)
1200 const_iv (P_NO_ERROR)
1201 const_iv (P_OUT_OF_MAP) 1333 const_iv (P_OUT_OF_MAP)
1202 const_iv (P_NEW_MAP) 1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1203 1336
1204 const_iv (UP_OBJ_INSERT) 1337 const_iv (UP_OBJ_INSERT)
1205 const_iv (UP_OBJ_REMOVE) 1338 const_iv (UP_OBJ_REMOVE)
1206 const_iv (UP_OBJ_CHANGE) 1339 const_iv (UP_OBJ_CHANGE)
1207 const_iv (UP_OBJ_FACE) 1340 const_iv (UP_OBJ_FACE)
1239 1372
1240 const_iv (SK_EXP_ADD_SKILL) 1373 const_iv (SK_EXP_ADD_SKILL)
1241 const_iv (SK_EXP_TOTAL) 1374 const_iv (SK_EXP_TOTAL)
1242 const_iv (SK_EXP_NONE) 1375 const_iv (SK_EXP_NONE)
1243 const_iv (SK_SUBTRACT_SKILL_EXP) 1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1244 1378
1245 const_iv (SK_LOCKPICKING) 1379 const_iv (SK_LOCKPICKING)
1246 const_iv (SK_HIDING) 1380 const_iv (SK_HIDING)
1247 const_iv (SK_SMITHERY) 1381 const_iv (SK_SMITHERY)
1248 const_iv (SK_BOWYER) 1382 const_iv (SK_BOWYER)
1337 const_iv (ATNR_BLIND) 1471 const_iv (ATNR_BLIND)
1338 const_iv (ATNR_INTERNAL) 1472 const_iv (ATNR_INTERNAL)
1339 const_iv (ATNR_LIFE_STEALING) 1473 const_iv (ATNR_LIFE_STEALING)
1340 const_iv (ATNR_DISEASE) 1474 const_iv (ATNR_DISEASE)
1341 1475
1342 const_iv (MAP_FLUSH)
1343 const_iv (MAP_PLAYER_UNIQUE)
1344 const_iv (MAP_BLOCK)
1345 const_iv (MAP_STYLE)
1346 const_iv (MAP_OVERLAY)
1347
1348 const_iv (MAP_IN_MEMORY) 1476 const_iv (MAP_IN_MEMORY)
1349 const_iv (MAP_SWAPPED) 1477 const_iv (MAP_SWAPPED)
1350 const_iv (MAP_LOADING) 1478 const_iv (MAP_LOADING)
1351 const_iv (MAP_SAVING) 1479 const_iv (MAP_SAVING)
1352 1480
1481 const_iv (KLASS_ATTACHABLE)
1353 const_iv (KLASS_GLOBAL) 1482 const_iv (KLASS_GLOBAL)
1354 const_iv (KLASS_OBJECT) 1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1355 const_iv (KLASS_PLAYER) 1485 const_iv (KLASS_PLAYER)
1356 const_iv (KLASS_MAP) 1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1357 }; 1527 };
1358 1528
1359 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1360 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1361 1531
1362 static const struct { 1532 static const struct {
1363 const char *name; 1533 const char *name;
1364 int skip; 1534 int skip;
1365 IV klass; 1535 IV klass;
1376 { 1546 {
1377 AV *event = newAV (); 1547 AV *event = newAV ();
1378 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1379 av_push (event, newSViv (eiv->klass)); 1549 av_push (event, newSViv (eiv->klass));
1380 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1381 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1382 } 1552 }
1383
1384 static const struct {
1385 int dtype;
1386 const char *name;
1387 IV idx;
1388 } *cprop, prop_table[] = {
1389# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1390 prop (CFAPI_INT, MAP_PROP_FLAGS)
1391 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1392 prop (CFAPI_STRING, MAP_PROP_PATH)
1393 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1394 prop (CFAPI_STRING, MAP_PROP_NAME)
1395 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1396 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1397 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1398 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1399 prop (CFAPI_INT, MAP_PROP_WIDTH)
1400 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1401 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1402 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1403 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1404 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1405 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1406 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1407 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1408 prop (CFAPI_INT, MAP_PROP_SKY)
1409 prop (CFAPI_INT, MAP_PROP_WPARTX)
1410 prop (CFAPI_INT, MAP_PROP_WPARTY)
1411 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1412 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1413 prop (CFAPI_PREGION, MAP_PROP_REGION)
1414 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1415 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1416 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1417 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1418 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1419 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1420 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1421 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1422 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1423 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1424 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1425 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1426 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1427 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1428 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1429 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1430 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1431 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1432 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1433 prop (CFAPI_INT, OBJECT_PROP_X)
1434 prop (CFAPI_INT, OBJECT_PROP_Y)
1435 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1436 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1437 prop (CFAPI_INT, OBJECT_PROP_NROF)
1438 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1439 prop (CFAPI_INT, OBJECT_PROP_FACING)
1440 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1441 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1442 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1443 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1444 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1445 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1446 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1447 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1448 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1449 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1450 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1451 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1452 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1453 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1454 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1455 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1456 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1457 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1458 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1459 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1460 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1461 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1462 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1463 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1464 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1467 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1468 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1469 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1470 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1471 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1472 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1473 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1474 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1475 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1476 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1477 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1478 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1479 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1480 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1481 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1482 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1483 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1484 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1485 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1486 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1487 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1488 prop (CFAPI_INT, OBJECT_PROP_STR)
1489 prop (CFAPI_INT, OBJECT_PROP_DEX)
1490 prop (CFAPI_INT, OBJECT_PROP_CON)
1491 prop (CFAPI_INT, OBJECT_PROP_WIS)
1492 prop (CFAPI_INT, OBJECT_PROP_INT)
1493 prop (CFAPI_INT, OBJECT_PROP_POW)
1494 prop (CFAPI_INT, OBJECT_PROP_CHA)
1495 prop (CFAPI_INT, OBJECT_PROP_WC)
1496 prop (CFAPI_INT, OBJECT_PROP_AC)
1497 prop (CFAPI_INT, OBJECT_PROP_HP)
1498 prop (CFAPI_INT, OBJECT_PROP_SP)
1499 prop (CFAPI_INT, OBJECT_PROP_GP)
1500 prop (CFAPI_INT, OBJECT_PROP_FP)
1501 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1502 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1503 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1504 prop (CFAPI_INT, OBJECT_PROP_DAM)
1505 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1506 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1507 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1508 prop (CFAPI_INT, OBJECT_PROP_FACE)
1509 };
1510
1511 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1512 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1513
1514 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1515 {
1516 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1517 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1518 }
1519
1520 //I_EVENT_API (PACKAGE);
1521} 1553}
1522 1554
1523void _reload_1 () 1555void _connect_to_perl ()
1524 CODE:
1525 cb_global = get_av ("cf::CB_GLOBAL", 1);
1526 cb_object = get_av ("cf::CB_OBJECT", 1);
1527 cb_player = get_av ("cf::CB_PLAYER", 1);
1528 cb_type = get_av ("cf::CB_TYPE" , 1);
1529 cb_map = get_av ("cf::CB_MAP" , 1);
1530 1556
1531void _reload_2 () 1557void _global_reattach ()
1532 CODE: 1558 CODE:
1533{ 1559{
1534 // reattach to all attachable objects in the game. 1560 // reattach to all attachable objects in the game.
1535 for (player *pl = first_player; pl; pl = pl->next) 1561 for_all_clients (ns)
1536 reattach (pl); 1562 ns->reattach ();
1537 1563
1538 for (mapstruct *map = first_map; map; map = map->next) 1564 for_all_players (pl)
1539 reattach (map);
1540
1541 for (object *op = objects; op; op = op->next)
1542 reattach (op); 1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op)
1572 op->reattach ();
1543} 1573}
1544 1574
1545NV floor (NV x) 1575NV floor (NV x)
1546 1576
1547NV ceil (NV x) 1577NV ceil (NV x)
1548 1578
1579NV rndm (...)
1580 CODE:
1581 switch (items)
1582 {
1583 case 0: RETVAL = rndm (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break;
1587 }
1588 OUTPUT:
1589 RETVAL
1590
1549void server_tick () 1591void server_tick ()
1592 CODE:
1593 runtime = SvNVx (sv_runtime);
1594 server_tick ();
1550 1595
1551void 1596void
1552LOG (int level, char *msg) 1597LOG (int level, char *msg)
1553 PROTOTYPE: $$ 1598 PROTOTYPE: $$
1554 C_ARGS: (LogLevel)level, "%s", msg 1599 C_ARGS: (LogLevel)level, "%s", msg
1594 case 5: RETVAL = settings.playerdir; break; 1639 case 5: RETVAL = settings.playerdir; break;
1595 case 6: RETVAL = settings.datadir ; break; 1640 case 6: RETVAL = settings.datadir ; break;
1596 } 1641 }
1597 OUTPUT: RETVAL 1642 OUTPUT: RETVAL
1598 1643
1599int 1644void abort ()
1645
1646void fork_abort (char *cause = "cf::fork_abort")
1647
1648void cleanup (const char *cause, bool make_core = false)
1649
1650void emergency_save ()
1651
1652UV sv_2watcher (SV *w)
1653 CODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1655 OUTPUT:
1656 RETVAL
1657
1658void _exit (int status = 0)
1659
1660#if _POSIX_MEMLOCK
1661
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1663
1664int munlockall ()
1665
1666#endif
1667
1600cf_find_animation (char *text) 1668int find_animation (char *text)
1601 PROTOTYPE: $ 1669 PROTOTYPE: $
1602 1670
1603int random_roll(int min, int max, object *op, int goodbad); 1671int random_roll (int min, int max, object *op, int goodbad);
1604 1672
1605const char *cost_string_from_value(uint64 cost, int approx = 0) 1673const char *cost_string_from_value(uint64 cost, int approx = 0)
1606
1607int invoke (int event, ...)
1608 CODE:
1609 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1610 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1611 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1612 OUTPUT: RETVAL
1613 1674
1614int 1675int
1615exp_to_level (val64 exp) 1676exp_to_level (val64 exp)
1616 CODE: 1677 CODE:
1617{ 1678{
1648 RETVAL = newSVpv (resist_plus[atnr], 0); 1709 RETVAL = newSVpv (resist_plus[atnr], 0);
1649 else 1710 else
1650 XSRETURN_UNDEF; 1711 XSRETURN_UNDEF;
1651 OUTPUT: RETVAL 1712 OUTPUT: RETVAL
1652 1713
1714MODULE = cf PACKAGE = cf::attachable
1715
1716int
1717valid (SV *obj)
1718 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT:
1721 RETVAL
1722
1723int mortals_size ()
1724 CODE:
1725 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL
1727
1728#object *mortals (U32 index)
1729# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL
1732
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1734
1735MODULE = cf PACKAGE = cf::global
1736
1737int invoke (SV *klass, int event, ...)
1738 CODE:
1739 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1740 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1741 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL
1744
1653MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1654 1746
1747INCLUDE: $PERL genacc object ../include/object.h |
1748
1655int invoke (object *op, int event, ...) 1749int invoke (object *op, int event, ...)
1656 CODE: 1750 CODE:
1657 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1658 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1659 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1753 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1754 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1660 OUTPUT: RETVAL 1755 OUTPUT: RETVAL
1661 1756
1662SV *registry (object *op) 1757SV *registry (object *op)
1663 CODE:
1664 RETVAL = registry_of (op);
1665 OUTPUT:
1666 RETVAL
1667 1758
1668SV * 1759int objects_size ()
1669get_property (object *obj, int type, int idx)
1670 CODE: 1760 CODE:
1671 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1761 RETVAL = objects.size ();
1672 OUTPUT: RETVAL 1762 OUTPUT: RETVAL
1673 1763
1674SV * 1764object *objects (U32 index)
1675set_property (object *obj, int type, int idx, SV *newval)
1676 CODE: 1765 CODE:
1677 switch (type) 1766 RETVAL = index < objects.size () ? objects [index] : 0;
1678 { 1767 OUTPUT: RETVAL
1679 case CFAPI_INT: 1768
1680 cf_object_set_int_property (obj, idx, SvIV (newval)); 1769int actives_size ()
1681 break; 1770 CODE:
1682 case CFAPI_LONG: 1771 RETVAL = actives.size ();
1683 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1772 OUTPUT: RETVAL
1684 break; 1773
1685 case CFAPI_DOUBLE: 1774object *actives (U32 index)
1686 { 1775 CODE:
1687 int unused_type; 1776 RETVAL = index < actives.size () ? actives [index] : 0;
1688 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1777 OUTPUT: RETVAL
1689 }
1690 break;
1691 case CFAPI_STRING:
1692 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1693 break;
1694 case CFAPI_POBJECT:
1695 {
1696 int unused_type;
1697 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1698 }
1699 break;
1700 default:
1701 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1702 }
1703 1778
1704# missing properties 1779# missing properties
1705 1780
1706void 1781object *head (object *op)
1707set_attacktype (object *obj, U32 attacktype) 1782 PROTOTYPE: $
1708 CODE: 1783 CODE:
1709 obj->attacktype = attacktype; 1784 RETVAL = op->head_ ();
1710
1711U32
1712get_attacktype (object *obj)
1713 ALIAS:
1714 attacktype = 0
1715 CODE:
1716 RETVAL = obj->attacktype;
1717 OUTPUT: RETVAL 1785 OUTPUT: RETVAL
1718 1786
1719# missing in plug-in api, of course 1787int is_head (object *op)
1720void 1788 PROTOTYPE: $
1721set_food (object *obj, int food) 1789 CODE:
1722 CODE: 1790 RETVAL = op->head_ () == op;
1723 obj->stats.food = food;
1724
1725int
1726get_food (object *obj)
1727 ALIAS:
1728 food = 0
1729 CODE:
1730 RETVAL = obj->stats.food;
1731 OUTPUT: RETVAL 1791 OUTPUT: RETVAL
1732 1792
1733void 1793void
1734inv (object *obj) 1794inv (object *obj)
1735 PROTOTYPE: $ 1795 PROTOTYPE: $
1736 PPCODE: 1796 PPCODE:
1737{ 1797{
1738 object *o; 1798 object *o;
1739 for (o = obj->inv; o; o = o->below) 1799 for (o = obj->inv; o; o = o->below)
1740 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1800 XPUSHs (sv_2mortal (to_sv (o)));
1741} 1801}
1742 1802
1743int cf_object_get_resistance (object *op, int rtype) 1803void
1744 ALIAS: resistance = 0 1804set_animation (object *op, int idx)
1805 CODE:
1806 SET_ANIMATION (op, idx);
1745 1807
1746int cf_object_get_flag (object *op, int flag) 1808object *find_best_object_match (object *op, const char *match)
1747 ALIAS: flag = 0
1748 1809
1749void cf_object_set_flag (object *op, int flag, int value) 1810object *find_marked_object (object *op)
1750 1811
1751int need_identify (const object *obj); 1812int need_identify (object *obj);
1752 1813
1753int apply_shop_mat (object *shop_mat, object *op); 1814int apply_shop_mat (object *shop_mat, object *op);
1754 1815
1755void cf_object_move (object *op, int dir, object *originator = op) 1816int move (object *op, int dir, object *originator = op)
1817 CODE:
1818 RETVAL = move_ob (op, dir, originator);
1819 OUTPUT:
1820 RETVAL
1756 1821
1757void cf_object_apply (object *op, object *author, int flags = 0) 1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1758 1825
1759void cf_object_apply_below (object *op) 1826void apply_below (object *op)
1760 1827 CODE:
1761void cf_object_remove (object *op) 1828 player_apply_below (op);
1762
1763void cf_object_free (object *op)
1764 1829
1765object *cf_object_present_archname_inside (object *op, char *whatstr) 1830object *cf_object_present_archname_inside (object *op, char *whatstr)
1766 1831
1767int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1768 1833
1769int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1770 1835
1836#//TODO
1771object *cf_object_clone (object *op, int clonetype = 0) 1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1772 1847
1773int cf_object_pay_item (object *op, object *buyer) 1848int pay_item (object *op, object *buyer)
1849 CODE:
1850 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL
1774 1852
1775int cf_object_pay_amount (object *op, uint64 amount) 1853int pay_amount (object *op, uint64 amount)
1854 CODE:
1855 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL
1776 1857
1777void pay_player (object *op, uint64 amount) 1858void pay_player (object *op, uint64 amount)
1778 1859
1779val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1860val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1780 1861
1781int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1782 1863
1783int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1864void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE:
1866 do_learn_spell (op, sp, special_prayer);
1784 1867
1785void cf_object_learn_spell (object *op, object *sp)
1786
1787void cf_object_forget_spell (object *op, object *sp) 1868void forget_spell (object *op, object *sp)
1869 CODE:
1870 do_forget_spell (op, query_name (sp));
1788 1871
1789object *cf_object_check_for_spell (object *op, char *spellname) 1872object *check_for_spell (object *op, char *spellname)
1873 CODE:
1874 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL
1790 1876
1791int cf_object_query_money (object *op) 1877int query_money (object *op)
1792 ALIAS: money = 0 1878 ALIAS: money = 0
1793 1879
1794int cf_object_query_cost (object *op, object *who, int flags) 1880val64 query_cost (object *op, object *who, int flags)
1795 ALIAS: cost = 0 1881 ALIAS: cost = 0
1796 1882
1797void cf_object_activate_rune (object *op , object *victim) 1883void spring_trap (object *op, object *victim)
1798 1884
1799int cf_object_check_trigger (object *op, object *cause) 1885int check_trigger (object *op, object *cause)
1800 1886
1801int cf_object_out_of_map (object *op, int x, int y)
1802
1803void cf_object_drop (object *op, object *author) 1887void drop (object *who, object *op)
1804 1888
1805void cf_object_take (object *op, object *author) 1889void pick_up (object *who, object *op)
1806 1890
1807void cf_object_say (object *op, char *msg)
1808
1809void cf_object_speak (object *op, char *msg)
1810
1811object *cf_object_insert_object (object *op, object *container)
1812
1813const char *cf_object_get_msg (object *ob)
1814 ALIAS: msg = 0
1815
1816object *cf_object_insert_in_ob (object *ob, object *where)
1817
1818int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1819 1892
1820void cf_object_update (object *op, int flags) 1893void update_object (object *op, int action)
1821
1822void cf_object_pickup (object *op, object *what)
1823 1894
1824object *cf_create_object_by_name (const char *name) 1895object *cf_create_object_by_name (const char *name)
1825 1896
1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1827 1898
1833 1904
1834void push_button (object *op); 1905void push_button (object *op);
1835 1906
1836void use_trigger (object *op); 1907void use_trigger (object *op);
1837 1908
1838void add_button_link (object *button, mapstruct *map, int connected); 1909void add_button_link (object *button, maptile *map, int connected);
1839 1910
1840void remove_button_link (object *op); 1911void remove_button_link (object *op);
1841 1912
1842void
1843cf_object_set_resistance (object *op, int rtype, int val)
1844 CODE:
1845 if (rtype >= 0 && rtype < NROFATTACKS)
1846 op->resist[rtype] = val;
1847
1848 1913
1849MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_
1850
1851void cf_fix_object (object *pl)
1852 ALIAS: fix = 0
1853 1915
1854object *cf_insert_ob_in_ob (object *ob, object *where) 1916object *cf_insert_ob_in_ob (object *ob, object *where)
1855 1917
1856# no clean way to get an object from an archetype - stupid idiotic 1918# no clean way to get an object from an archetype - stupid idiotic
1857# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1861 CODE: 1923 CODE:
1862 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1863 OUTPUT: 1925 OUTPUT:
1864 RETVAL 1926 RETVAL
1865 1927
1866object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1867 PROTOTYPE: $$$$$$ 1929 PROTOTYPE: $$$$$$
1868 CODE: 1930 CODE:
1869{ 1931{
1870 int unused_type; 1932 int unused_type;
1871 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1909bool on_same_map_as (object *ob, object *other) 1971bool on_same_map_as (object *ob, object *other)
1910 CODE: 1972 CODE:
1911 RETVAL = on_same_map (ob, other); 1973 RETVAL = on_same_map (ob, other);
1912 OUTPUT: RETVAL 1974 OUTPUT: RETVAL
1913 1975
1914char * 1976const char *
1915base_name (object *ob, int plural) 1977base_name (object *op, int plural = op->nrof > 1)
1916 CODE: 1978 CODE:
1917 RETVAL = cf_query_base_name (ob, plural); 1979 RETVAL = query_base_name (op, plural);
1918 OUTPUT: RETVAL 1980 OUTPUT: RETVAL
1919 1981
1920living * 1982object *decrease_ob_nr (object *op, unsigned long i)
1921stats (object *ob)
1922 CODE:
1923 RETVAL = &ob->stats;
1924 OUTPUT: RETVAL
1925
1926 1983
1927MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1928 1985
1929player *player (object *op) 1986player *player (object *op)
1930 CODE: 1987 CODE:
1931 RETVAL = op->contr; 1988 RETVAL = op->contr;
1932 OUTPUT: RETVAL 1989 OUTPUT: RETVAL
1933 1990
1991void check_score (object *op)
1992
1934void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE:
1995 new_draw_info (flags, 0, op, txt);
1935 1996
1936object *cf_player_send_inventory (object *op) 1997object *cf_player_send_inventory (object *op)
1937 1998
1938char *cf_player_get_ip (object *op) 1999char *cf_player_get_ip (object *op)
1939 ALIAS: ip = 0 2000 ALIAS: ip = 0
1948 2009
1949void cf_player_set_party (object *op, partylist *party) 2010void cf_player_set_party (object *op, partylist *party)
1950 2011
1951void kill_player (object *op) 2012void kill_player (object *op)
1952 2013
2014void esrv_update_item (object *op, int what, object *item)
2015 C_ARGS: what, op, item
2016
2017void clear_los (object *op)
2018
2019int command_summon (object *op, char *params)
2020
2021int command_arrest (object *op, char *params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026
2027
1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954 2029
2030INCLUDE: $PERL genacc player ../include/player.h |
2031
1955int invoke (player *pl, int event, ...) 2032int invoke (player *pl, int event, ...)
1956 CODE: 2033 CODE:
1957 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1958 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1959 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2036 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2037 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1960 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1961 2039
1962SV *registry (player *pl) 2040SV *registry (player *pl)
2041
2042void
2043save_stats (player *pl)
1963 CODE: 2044 CODE:
2045 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats;
2049
2050void cf_player_move (player *pl, int dir)
2051
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2053
2054player *first ()
2055 CODE:
1964 RETVAL = registry_of (pl); 2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool
2060cell_visible (player *pl, int dx, int dy)
2061 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1965 OUTPUT: 2064 OUTPUT:
1966 RETVAL 2065 RETVAL
1967 2066
1968player *cf_player_find (char *name)
1969 PROTOTYPE: $
1970
1971void cf_player_move (player *pl, int dir)
1972
1973void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1974
1975# nonstandard
1976object *ob (player *pl)
1977 CODE:
1978 RETVAL = pl->ob;
1979 OUTPUT: RETVAL
1980
1981player *first ()
1982 CODE:
1983 RETVAL = first_player;
1984 OUTPUT: RETVAL
1985
1986player *next (player *pl)
1987 CODE:
1988 RETVAL = pl->next;
1989 OUTPUT: RETVAL
1990
1991bool
1992cell_visible (player *pl, int dx, int dy)
1993 CODE:
1994 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1995 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1996 OUTPUT:
1997 RETVAL
1998
1999char *
2000client (player *pl)
2001 CODE:
2002 RETVAL = pl->socket.client;
2003 OUTPUT:
2004 RETVAL
2005
2006char *
2007host (player *pl)
2008 CODE:
2009 RETVAL = pl->socket.host;
2010 OUTPUT:
2011 RETVAL
2012
2013char *
2014killer (player *pl, char *killer = 0)
2015 CODE:
2016 if (killer)
2017 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2018 RETVAL = pl->killer;
2019 OUTPUT:
2020 RETVAL
2021
2022void
2023buggy_mapscroll (player *pl, int value = 1)
2024 CODE:
2025 pl->socket.buggy_mapscroll = value;
2026
2027void 2067void
2028send (player *pl, SV *packet) 2068send (player *pl, SV *packet)
2029 CODE: 2069 CODE:
2030{ 2070{
2031 STRLEN len; 2071 STRLEN len;
2032 char *buf = SvPVbyte (packet, len); 2072 char *buf = SvPVbyte (packet, len);
2033 2073
2034 Write_String_To_Socket (&pl->socket, buf, len); 2074 if (pl->ns)
2075 pl->ns->send_packet (buf, len);
2035} 2076}
2036 2077
2037int 2078int
2038listening (player *pl, int new_value = -1) 2079listening (player *pl, int new_value = -1)
2039 CODE: 2080 CODE:
2041 if (new_value >= 0) 2082 if (new_value >= 0)
2042 pl->listening = new_value; 2083 pl->listening = new_value;
2043 OUTPUT: 2084 OUTPUT:
2044 RETVAL 2085 RETVAL
2045 2086
2046void get_savebed (player *pl) 2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2047 ALIAS: 2088 PROTOTYPE: $;$$$
2048 savebed = 0
2049 PPCODE: 2089 PPCODE:
2090 if (GIMME_V != G_VOID)
2091 {
2050 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
2051 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2093 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2052 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2094 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2053 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2095 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2054 2096 }
2055void set_savebed (player *pl, char *map_path, int x, int y) 2097 if (map_path) sv_to (map_path, pl->savebed_map);
2056 CODE: 2098 if (x) sv_to (x, pl->bed_x);
2057 strcpy (pl->savebed_map, map_path); 2099 if (y) sv_to (y, pl->bed_y);
2058 pl->bed_x = x;
2059 pl->bed_y = y;
2060 2100
2061void 2101void
2062list () 2102list ()
2063 PPCODE: 2103 PPCODE:
2064{ 2104 for_all_players (pl)
2065 player *pl; 2105 XPUSHs (sv_2mortal (to_sv (pl)));
2066 for (pl = first_player; pl; pl = pl->next)
2067 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2068}
2069
2070bool
2071peaceful (player *pl, bool new_setting = 0)
2072 PROTOTYPE: $;$
2073 CODE:
2074 RETVAL = pl->peaceful;
2075 if (items > 1)
2076 pl->peaceful = new_setting;
2077 OUTPUT:
2078 RETVAL
2079
2080living *
2081orig_stats (player *pl)
2082 CODE:
2083 RETVAL = &pl->orig_stats;
2084 OUTPUT: RETVAL
2085
2086living *
2087last_stats (player *pl)
2088 CODE:
2089 RETVAL = &pl->last_stats;
2090 OUTPUT: RETVAL
2091 2106
2092 2107
2093MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2108MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2094 2109
2095int invoke (mapstruct *map, int event, ...) 2110int invoke (maptile *map, int event, ...)
2096 CODE: 2111 CODE:
2097 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2112 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2098 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2113 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2099 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2114 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2116 OUTPUT: RETVAL
2117
2118SV *registry (maptile *map)
2119
2120INCLUDE: $PERL genacc maptile ../include/map.h |
2121
2122void
2123maptile::instantiate ()
2124
2125maptile *new ()
2126 PROTOTYPE:
2127 CODE:
2128 RETVAL = new maptile;
2100 OUTPUT: 2129 OUTPUT:
2101 RETVAL 2130 RETVAL
2102 2131
2103SV *registry (mapstruct *map) 2132void
2133maptile::players ()
2104 CODE: 2134 PPCODE:
2105 RETVAL = registry_of (map); 2135 if (GIMME_V == G_SCALAR)
2106 OUTPUT: 2136 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2107 RETVAL 2137 else if (GIMME_V == G_ARRAY)
2108
2109SV *
2110get_property (mapstruct *obj, int type, int idx)
2111 CODE:
2112 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2113 OUTPUT: RETVAL
2114
2115SV *
2116set_property (mapstruct *obj, int type, int idx, SV *newval)
2117 CODE:
2118 switch (type)
2119 { 2138 {
2120 case CFAPI_INT: 2139 EXTEND (SP, THIS->players);
2121 cf_map_set_int_property (obj, idx, SvIV (newval)); 2140 for_all_players (pl)
2122 break; 2141 if (pl->ob && pl->ob->map == THIS)
2123 default: 2142 PUSHs (sv_2mortal (to_sv (pl->ob)));
2124 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2125 } 2143 }
2126 2144
2127mapstruct *new (int width, int height)
2128 PROTOTYPE:
2129 CODE:
2130{
2131 int unused_type;
2132 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2133}
2134 OUTPUT:
2135 RETVAL
2136
2137void delete_map (mapstruct *map)
2138
2139void clean_tmp_map (mapstruct *map)
2140
2141void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2145void play_sound_map (maptile *map, int x, int y, int sound_num)
2142 2146
2143mapstruct *tile_map (mapstruct *map, unsigned int dir) 2147int out_of_map (maptile *map, int x, int y)
2144 CODE:
2145 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2146 OUTPUT:
2147 RETVAL
2148 2148
2149char *tile_path (mapstruct *map, unsigned int dir) 2149void
2150 CODE: 2150trigger (maptile *map, long connection, bool state = true)
2151 if (dir >= 4) 2151 CODE:
2152 XSRETURN_UNDEF; 2152 activate_connection (map, connection, state);
2153 RETVAL = map->tile_path [dir];
2154 OUTPUT:
2155 RETVAL
2156 2153
2157mapstruct *cf_map_get_map (char *name) 2154void
2158 PROTOTYPE: $ 2155get_connection (maptile *map, long connection)
2159 ALIAS: map = 0 2156 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection);
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2160 2161
2161mapstruct *has_been_loaded (char *name)
2162 PROTOTYPE: $
2163
2164mapstruct *cf_map_get_first ()
2165 PROTOTYPE:
2166 ALIAS: first = 0
2167
2168# whoever "designed" the plug-in api should have wasted
2169# his/her time with staying away from the project - would have
2170# saved others a lot of time, without doubt.
2171void set_path (mapstruct *where, char *path)
2172 CODE:
2173 strcpy (where->path, path);
2174
2175int in_memory (mapstruct *map)
2176 CODE:
2177 RETVAL = map->in_memory;
2178 OUTPUT:
2179 RETVAL
2180
2181bool unique (mapstruct *map)
2182 CODE:
2183 RETVAL = map->unique;
2184 OUTPUT:
2185 RETVAL
2186
2187void set_unique (mapstruct *map, bool unique)
2188 CODE:
2189 map->unique = unique;
2190
2191object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2192 2163
2193object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2194 2165
2195object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2196 C_ARGS: str, map, nx, ny 2167 C_ARGS: str, map, nx, ny
2197 2168
2198void 2169void
2199cf_map_normalise (mapstruct *map, int x, int y) 2170get_map_flags (maptile *map, int x, int y)
2200 PPCODE: 2171 PPCODE:
2201{ 2172{
2202 mapstruct *nmap = 0; 2173 maptile *nmap = 0;
2203 I16 nx = 0, ny = 0; 2174 I16 nx = 0, ny = 0;
2204 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2205 2176
2206 EXTEND (SP, 4); 2177 EXTEND (SP, 4);
2207 PUSHs (sv_2mortal (newSViv (flags))); 2178 PUSHs (sv_2mortal (newSViv (flags)));
2213 PUSHs (sv_2mortal (newSViv (ny))); 2184 PUSHs (sv_2mortal (newSViv (ny)));
2214 } 2185 }
2215} 2186}
2216 2187
2217void 2188void
2218at (mapstruct *map, unsigned int x, unsigned int y) 2189at (maptile *map, unsigned int x, unsigned int y)
2219 PROTOTYPE: $$$ 2190 PROTOTYPE: $$$
2220 PPCODE: 2191 PPCODE:
2221{ 2192{
2222 object *o; 2193 object *o;
2223 mapstruct *nmap = 0; 2194 maptile *nmap = 0;
2224 I16 nx, ny; 2195 I16 nx, ny;
2225 2196
2226 get_map_flags (map, &nmap, x, y, &nx, &ny); 2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2227 2198
2228 if (nmap) 2199 if (nmap)
2229 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2230 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2231} 2202}
2232 2203
2233SV * 2204SV *
2234bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2205bot_at (maptile *obj, unsigned int x, unsigned int y)
2235 PROTOTYPE: $$$ 2206 PROTOTYPE: $$$
2236 ALIAS: 2207 ALIAS:
2237 top_at = 1 2208 top_at = 1
2238 flags_at = 2 2209 flags_at = 2
2239 light_at = 3 2210 light_at = 3
2240 move_block_at = 4 2211 move_block_at = 4
2241 move_slow_at = 5 2212 move_slow_at = 5
2242 move_on_at = 6 2213 move_on_at = 6
2243 move_off_at = 7 2214 move_off_at = 7
2244 INIT: 2215 INIT:
2245 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2246 CODE: 2217 CODE:
2247 switch (ix) 2218 switch (ix)
2248 { 2219 {
2249 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2250 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2253 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2254 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2255 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2256 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2257 } 2228 }
2229 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240
2241# worst xs function of my life
2242bool
2243_create_random_map (\
2244 maptile *self,\
2245 char *wallstyle,\
2246 char *wall_name,\
2247 char *floorstyle,\
2248 char *monsterstyle,\
2249 char *treasurestyle,\
2250 char *layoutstyle,\
2251 char *doorstyle,\
2252 char *decorstyle,\
2253 char *origin_map,\
2254 char *final_map,\
2255 char *exitstyle,\
2256 char *this_map,\
2257 char *exit_on_final_map,\
2258 int xsize,\
2259 int ysize,\
2260 int expand2x,\
2261 int layoutoptions1,\
2262 int layoutoptions2,\
2263 int layoutoptions3,\
2264 int symmetry,\
2265 int difficulty,\
2266 int difficulty_given,\
2267 float difficulty_increase,\
2268 int dungeon_level,\
2269 int dungeon_depth,\
2270 int decoroptions,\
2271 int orientation,\
2272 int origin_y,\
2273 int origin_x,\
2274 U32 random_seed,\
2275 val64 total_map_hp,\
2276 int map_layout_style,\
2277 int treasureoptions,\
2278 int symmetry_used,\
2279 region *region,\
2280 char *custom\
2281)
2282 CODE:
2283{
2284 random_map_params rmp;
2285
2286 assign (rmp.wallstyle , wallstyle);
2287 assign (rmp.wall_name , wall_name);
2288 assign (rmp.floorstyle , floorstyle);
2289 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle);
2294 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map);
2296
2297 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map;
2299 rmp.this_map = this_map;
2300 rmp.xsize = xsize;
2301 rmp.ysize = ysize;
2302 rmp.expand2x = expand2x;
2303 rmp.layoutoptions1 = layoutoptions1;
2304 rmp.layoutoptions2 = layoutoptions2;
2305 rmp.layoutoptions3 = layoutoptions3;
2306 rmp.symmetry = symmetry;
2307 rmp.difficulty = difficulty;
2308 rmp.difficulty_given = difficulty_given;
2309 rmp.difficulty_increase = difficulty_increase;
2310 rmp.dungeon_level = dungeon_level;
2311 rmp.dungeon_depth = dungeon_depth;
2312 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp;
2318 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region;
2322 rmp.custom = custom;
2323
2324 RETVAL = self->generate_random_map (&rmp);
2325}
2326 OUTPUT:
2327 RETVAL
2328
2329MODULE = cf PACKAGE = cf::arch
2330
2331archetype *find (const char *name)
2332 CODE:
2333 RETVAL = archetype::find (name);
2258 OUTPUT: 2334 OUTPUT:
2259 RETVAL 2335 RETVAL
2260
2261# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2262void
2263_set_obs (mapstruct *map, SV *sv)
2264 CODE:
2265{
2266 object *o;
2267 AV *av;
2268 int x, y;
2269 AV *obs = (AV *)SvRV (sv);
2270
2271 for (y = 0; y < MAP_HEIGHT (map); y++)
2272 for (x = 0; x < MAP_WIDTH (map); x++)
2273 {
2274 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2275
2276 if (!SvROK (sv))
2277 continue;
2278
2279 av = (AV *)SvRV (sv);
2280
2281 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2282 {
2283 sv = av_shift (av);
2284
2285 if (SvROK (sv))
2286 {
2287 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2288 SVptr_cache_set (o, sv);
2289 }
2290 }
2291 }
2292}
2293
2294
2295MODULE = cf PACKAGE = cf::arch
2296 2336
2297archetype *first() 2337archetype *first()
2298 PROTOTYPE: 2338 PROTOTYPE:
2299 CODE: 2339 CODE:
2300 RETVAL = first_archetype; 2340 RETVAL = first_archetype;
2301 OUTPUT: RETVAL 2341 OUTPUT: RETVAL
2302 2342
2303archetype *next (archetype *arch) 2343INCLUDE: $PERL genacc archetype ../include/object.h |
2304 CODE:
2305 RETVAL = arch->next;
2306 OUTPUT: RETVAL
2307
2308archetype *head (archetype *arch)
2309 CODE:
2310 RETVAL = arch->head;
2311 OUTPUT: RETVAL
2312
2313archetype *more (archetype *arch)
2314 CODE:
2315 RETVAL = arch->more;
2316 OUTPUT: RETVAL
2317
2318const char *name (archetype *arch)
2319 CODE:
2320 RETVAL = arch->name;
2321 OUTPUT: RETVAL
2322
2323object *clone (archetype *arch)
2324 CODE:
2325 RETVAL = &arch->clone;
2326 OUTPUT: RETVAL
2327 2344
2328MODULE = cf PACKAGE = cf::party 2345MODULE = cf PACKAGE = cf::party
2329 2346
2330partylist *first () 2347partylist *first ()
2331 PROTOTYPE: 2348 PROTOTYPE:
2332 CODE: 2349 CODE:
2333 RETVAL = get_firstparty (); 2350 RETVAL = get_firstparty ();
2334 OUTPUT: RETVAL 2351 OUTPUT: RETVAL
2335 2352
2336partylist *next (partylist *party) 2353INCLUDE: $PERL genacc partylist ../include/player.h |
2337 CODE:
2338 RETVAL = party->next;
2339 OUTPUT: RETVAL
2340
2341const char *name (partylist *party)
2342 CODE:
2343 RETVAL = party->partyname;
2344 OUTPUT: RETVAL
2345
2346const char *password (partylist *party)
2347 CODE:
2348 RETVAL = party->passwd;
2349 OUTPUT: RETVAL
2350 2354
2351MODULE = cf PACKAGE = cf::region 2355MODULE = cf PACKAGE = cf::region
2352 2356
2353region *first () 2357region *first ()
2354 PROTOTYPE: 2358 PROTOTYPE:
2355 CODE: 2359 CODE:
2356 RETVAL = first_region; 2360 RETVAL = first_region;
2357 OUTPUT: RETVAL 2361 OUTPUT: RETVAL
2358 2362
2359region *next (region *reg) 2363region *find (char *name)
2364 PROTOTYPE: $
2360 CODE: 2365 CODE:
2361 RETVAL = reg->next; 2366 RETVAL = get_region_by_name (name);
2362 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
2363 2368
2364const char *name (region *reg) 2369INCLUDE: $PERL genacc region ../include/map.h |
2365 CODE:
2366 RETVAL = reg->name;
2367 OUTPUT: RETVAL
2368
2369region *parent (region *reg)
2370 CODE:
2371 RETVAL = reg->parent;
2372 OUTPUT: RETVAL
2373
2374const char *longname (region *reg)
2375 CODE:
2376 RETVAL = reg->longname;
2377 OUTPUT: RETVAL
2378
2379const char *msg (region *reg)
2380 CODE:
2381 RETVAL = reg->msg;
2382 OUTPUT: RETVAL
2383 2370
2384MODULE = cf PACKAGE = cf::living 2371MODULE = cf PACKAGE = cf::living
2385 2372
2386val64 2373INCLUDE: $PERL genacc living ../include/living.h |
2387exp (living *liv, val64 new_val = 0)
2388 PROTOTYPE: $;$
2389 ALIAS:
2390 Str = 1
2391 Dex = 2
2392 Con = 3
2393 Wis = 4
2394 Cha = 5
2395 Int = 6
2396 Pow = 7
2397 wc = 8
2398 ac = 9
2399 hp = 10
2400 maxhp = 11
2401 sp = 12
2402 maxsp = 13
2403 grace = 14
2404 maxgrace = 15
2405 food = 16
2406 dam = 17
2407 luck = 18
2408 CODE:
2409# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2410 switch (ix)
2411 {
2412 LIVING_ACC (exp , 0);
2413 LIVING_ACC (Str , 1);
2414 LIVING_ACC (Dex , 2);
2415 LIVING_ACC (Con , 3);
2416 LIVING_ACC (Wis , 4);
2417 LIVING_ACC (Cha , 5);
2418 LIVING_ACC (Int , 6);
2419 LIVING_ACC (Pow , 7);
2420 LIVING_ACC (wc , 8);
2421 LIVING_ACC (ac , 9);
2422 LIVING_ACC (hp , 10);
2423 LIVING_ACC (maxhp , 11);
2424 LIVING_ACC (sp , 12);
2425 LIVING_ACC (maxsp , 13);
2426 LIVING_ACC (grace , 14);
2427 LIVING_ACC (maxgrace, 15);
2428 LIVING_ACC (food , 16);
2429 LIVING_ACC (dam , 17);
2430 LIVING_ACC (luck , 18);
2431 }
2432# undef LIVING_ACC
2433 OUTPUT:
2434 RETVAL
2435 2374
2375MODULE = cf PACKAGE = cf::settings
2376
2377INCLUDE: $PERL genacc Settings ../include/global.h |
2378
2379MODULE = cf PACKAGE = cf::client
2380
2381INCLUDE: $PERL genacc client ../include/client.h |
2382
2383int invoke (client *ns, int event, ...)
2384 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2387 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2388 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2389 OUTPUT: RETVAL
2390
2391SV *registry (client *ns)
2392
2393void
2394list ()
2395 PPCODE:
2396 EXTEND (SP, clients.size ());
2397 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2398 PUSHs (sv_2mortal (to_sv (*i)));
2399
2400void
2401client::send_packet (SV *packet)
2402 CODE:
2403{
2404 STRLEN len;
2405 char *buf = SvPVbyte (packet, len);
2406
2407 THIS->send_packet (buf, len);
2408}
2409

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