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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.32 by root, Wed Aug 30 16:30:37 2006 UTC vs.
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28
29#ifndef __CEXTRACT__
30#include <plugin.h>
31#endif
32
33#undef MODULEAPI
34#ifdef WIN32
35#else
36#define MODULEAPI
37#endif
38 28
39#include <plugin_common.h> 29#include <plugin_common.h>
40#include <sounds.h> 30#include <sounds.h>
41#include <cstdarg> 31#include <cstdarg>
42#include <sproto.h> 32#include <sproto.h>
43 33
44#include "cfperl.h" 34#include "cfperl.h"
45#include "shstr.h" 35#include "shstr.h"
46 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
47#include <EXTERN.h> 42#include <EXTERN.h>
48#include <perl.h> 43#include <perl.h>
49#include <XSUB.h> 44#include <XSUB.h>
50 45
46#include "CoroAPI.h"
51#include "perlxsi.c" 47#include "perlxsi.c"
52 48
53extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
54 50
55typedef object object_ornull; 51typedef object object_ornull;
56typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
57 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
58typedef double val64; 59 typedef double val64;
59#define newSVval64 newSVnv 60# define newSVval64 newSVnv
60#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
61 63
62static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
63static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
64static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
65 67
66static bool perl_booted;
67
68/* this is a stupid way to do things, and awkward to use for plug-in authors */
69typedef struct
70{
71 object* who;
72 object* activator;
73 object* third;
74 object* event;
75 mapstruct* map;
76 char message[1024];
77 int fix; // seems to be python-only, and should not be part of the API
78 int event_code;
79 char extension[1024]; // name field, should invoke specific perl extension
80 char options[1024]; // slaying field of event_connectors
81 int returnvalue;
82} CFPContext;
83
84static HV *obj_cache;
85static PerlInterpreter *perl; 68static PerlInterpreter *perl;
86 69
70double runtime;
71
72global gbl_ev;
87static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
88 75
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
94#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
96 99
97////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
98 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130}
131
132// check wether the object really is dead
133void
134attachable::do_check ()
135{
136 if (refcnt_cnt () > 0)
137 return;
138
139 destroy ();
140}
141
142void
143attachable::do_destroy ()
144{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
146
147 if (cb)
148 {
149 SvREFCNT_dec (cb);
150 cb = 0;
151 }
152
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this);
166}
167
168void
169attachable::destroy ()
170{
171 if (destroyed ())
172 return;
173
174 flags |= F_DESTROYED;
175 do_destroy ();
176}
177
178void
179attachable::check_mortals ()
180{
181 static int i = 0;
182
183 for (;;)
184 {
185 if (i >= mortals.size ())
186 {
187 i = 0;
188
189 if (mortals.size () > 1000)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
191
192 break;
193 }
194
195 attachable *obj = mortals [i];
196
197 obj->refcnt_chk (); // unborrow from perl, if necessary
198
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
203 ++i; // further delay freeing
204
205 if (!(i & 0x3ff))
206 break;
207 }
208 else
209 {
210 mortals.erase (i);
211 delete obj;
212 }
213 }
214}
215
216attachable &
217attachable::operator =(const attachable &src)
218{
219 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221
222 attach = src.attach;
223 return *this;
224}
225
226//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227
99static SV * 228static SV *
100newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 229newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
101{ 230{
102 SV *sv; 231 SV *sv;
103 232
104 if (!ptr) 233 if (!ptr)
105 return &PL_sv_undef; 234 return &PL_sv_undef;
106 235
107 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
108 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 237 return sv_bless (newRV_noinc ((SV *)hv), stash);
109} 238}
110 239
111template<class attachable> 240static int
112SV * 241attachable_free (pTHX_ SV *sv, MAGIC *mg)
242{
243 attachable *at = (attachable *)mg->mg_ptr;
244
245 //TODO: check if transaction behaviour is really required here
246 if (SV *self = (SV *)at->self)
247 {
248 at->self = 0;
249 SvREFCNT_dec (self);
250 }
251
252 // next line makes sense, but most objects still have refcnt 0 by default
253 //at->refcnt_chk ();
254 return 0;
255}
256
257MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
258
259static SV *
113newSVattachable (attachable *obj, const char *klass) 260newSVattachable (attachable *obj, HV *stash)
114{ 261{
115 if (!obj) 262 if (!obj)
116 return &PL_sv_undef; 263 return &PL_sv_undef;
117 264
118 if (!obj->self) 265 if (!obj->self)
119 obj->self = newSVptr (obj, klass);
120
121 return newSVsv (obj->self);
122}
123
124static void
125SVptr_cache_set (void *ptr, SV *sv)
126{
127 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
128}
129
130static SV *
131SVptr_cache_get (void *ptr)
132{
133 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
134
135 return he ? *he : 0;
136}
137
138static SV *
139newSVptr_cached (void *ptr, const char *klass)
140{
141 SV *sv;
142
143 if (!ptr)
144 return &PL_sv_undef;
145
146 sv = SVptr_cache_get (ptr);
147
148 if (!sv)
149 { 266 {
150 HV *hv = newHV (); 267 obj->self = newHV ();
151 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
152 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
153 269
154 SVptr_cache_set (ptr, sv); 270 // now bless the object _once_
271 return sv_bless (newRV_inc ((SV *)obj->self), stash);
155 } 272 }
273 else
274 {
275 SV *sv = newRV_inc ((SV *)obj->self);
156 276
157 return newSVsv (sv); 277 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
278 SvAMAGIC_on (sv);
279
280 return sv;
281 }
158} 282}
159 283
160static void 284static void
161clearSVptr (SV *sv) 285clearSVptr (SV *sv)
162{ 286{
187 if (SvOK (sv)) 311 if (SvOK (sv))
188 return SvPTR (sv, klass); 312 return SvPTR (sv, klass);
189 else 313 else
190 return 0; 314 return 0;
191} 315}
316
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
319inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
340
341inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); }
343
344inline SV *to_sv (facetile * v) { return to_sv (v->name); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
346
347inline SV *to_sv (UUID v)
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
378
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
381
382template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384
385template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393
394inline void sv_to (SV *sv, UUID &v)
395{
396 unsigned int version;
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400}
401
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
192 403
193static SV * 404static SV *
194newSVdt_va (va_list &ap, data_type type) 405newSVdt_va (va_list &ap, data_type type)
195{ 406{
196 SV *sv; 407 SV *sv;
223 sv = str ? newSVpv (str, len) : &PL_sv_undef; 434 sv = str ? newSVpv (str, len) : &PL_sv_undef;
224 } 435 }
225 break; 436 break;
226 437
227 case DT_OBJECT: 438 case DT_OBJECT:
228 { 439 sv = to_sv (va_arg (ap, object *));
229 object *obj = va_arg (ap, object *);
230 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
231 }
232 break; 440 break;
233 441
234 case DT_MAP: 442 case DT_MAP:
235 // va_arg (object *) when void * is passed is an XSI extension 443 // va_arg (object *) when void * is passed is an XSI extension
236 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 444 sv = to_sv (va_arg (ap, maptile *));
237 break; 445 break;
238 446
447 case DT_CLIENT:
448 sv = to_sv (va_arg (ap, client *));
449 break;
450
239 case DT_PLAYER: 451 case DT_PLAYER:
240 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 452 sv = to_sv (va_arg (ap, player *));
241 break; 453 break;
242 454
243 case DT_ARCH: 455 case DT_ARCH:
244 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 456 sv = to_sv (va_arg (ap, archetype *));
245 break; 457 break;
246 458
247 case DT_PARTY: 459 case DT_PARTY:
248 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 460 sv = to_sv (va_arg (ap, partylist *));
249 break; 461 break;
250 462
251 case DT_REGION: 463 case DT_REGION:
252 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 464 sv = to_sv (va_arg (ap, region *));
253 break; 465 break;
254 466
255 default: 467 default:
256 assert (("unhandled type in newSVdt_va", 0)); 468 assert (("unhandled type in newSVdt_va", 0));
257 } 469 }
302} 514}
303 515
304////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
305 517
306SV * 518SV *
307registry_of (attachable_base *ext) 519registry (attachable *ext)
308{ 520{
309 if (!ext->cb) 521 if (!ext->cb)
310 ext->cb = newAV (); 522 ext->cb = newAV ();
311 523
312 return newRV_inc ((SV *)ext->cb); 524 return newRV_inc ((SV *)ext->cb);
313} 525}
314 526
315void attachable_base::clear ()
316{
317 if (self)
318 {
319 if (cb)
320 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
321 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
322 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
323 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
324
325 // disconnect Perl from C, to avoid crashes
326 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
327
328 // clear the perl hash, might or might not be a good idea
329 hv_clear ((HV *)SvRV ((SV *)self));
330
331 SvREFCNT_dec (self);
332 self = 0;
333 }
334
335 if (cb)
336 {
337 SvREFCNT_dec (cb);
338 cb = 0;
339 }
340
341 if (attach)
342 {
343 free_string (attach);
344 attach = 0;
345 }
346}
347
348void attachable_base::optimise ()
349{
350 if (!self)
351 return;
352
353 HV *hv = (HV *)SvRV ((SV *)self);
354
355 if (SvREFCNT ((SV *)self) == 1
356 && SvREFCNT ((SV *)hv) == 1
357 && !HvKEYS (hv))
358 {
359 SvREFCNT_dec ((SV *)self);
360 self = 0;
361 }
362}
363
364void attachable_base::instantiate (data_type type, void *obj)
365{
366 dSP;
367 ENTER;
368 SAVETMPS;
369 PUSHMARK (SP);
370 EXTEND (SP, 2);
371 PUSHs (sv_2mortal (newSVdt (type, obj)));
372 PUSHs (sv_2mortal (newSVpv (attach, 0)));
373
374 free_string (attach);
375 attach = 0;
376
377 PUTBACK;
378 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
379 FREETMPS;
380 LEAVE;
381
382 switch (type)
383 {
384 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
385 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
386 }
387}
388
389/////////////////////////////////////////////////////////////////////////////
390
391void reattach (data_type type, void *obj)
392{
393 //TODO only do this when the object has _attachment's
394
395 dSP;
396 ENTER;
397 SAVETMPS;
398 PUSHMARK (SP);
399 XPUSHs (sv_2mortal (newSVdt (type, obj)));
400 PUTBACK;
401 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
402 FREETMPS;
403 LEAVE;
404
405 switch (type)
406 {
407 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
408 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
409 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
410 }
411}
412
413template<class subclass>
414void reattach (attachable<subclass> *obj)
415{
416 obj->optimise ();
417
418 if (obj->self)
419 reattach (subclass::get_dt (), (subclass *)obj);
420}
421
422object_freezer::object_freezer (const char *filename)
423{
424 this->filename = (SV *)newSVpv (filename, 0);
425
426 char filename2 [4096];
427 snprintf (filename2, 4096, "%s~", filename);
428
429 av = newAV ();
430
431 // TODO: fast dynbuf implementation... yeah, we need obstacks
432 text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous
433}
434
435object_freezer::~object_freezer ()
436{
437 dSP;
438 ENTER;
439 SAVETMPS;
440 PUSHMARK (SP);
441 XPUSHs (sv_2mortal ((SV *)filename));
442 XPUSHs (sv_2mortal (newRV_noinc (text)));
443 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
444 PUTBACK;
445 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
446 FREETMPS;
447 LEAVE;
448}
449
450void object_freezer::put (attachable_base *ext)
451{
452 ext->optimise ();
453
454 if (ext->self)
455 {
456 int idx = AvFILLp ((AV *)av) + 1;
457 av_store (av, idx, SvREFCNT_inc (ext->self));
458
459 sv_catpvf (text, "oid %d\n", idx);
460 }
461}
462
463int fprintf (object_freezer &freezer, const char *format, ...)
464{
465 va_list ap;
466
467 va_start (ap, format);
468 sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0);
469 va_end (ap);
470}
471
472int fputs (const char *s, object_freezer &freezer)
473{
474 sv_catpvn (freezer.text, s, strlen (s));
475}
476
477object_thawer::object_thawer (const char *filename)
478{
479 av = 0;
480 fp = 0;
481
482 if (!filename)
483 return;
484
485 fp = fopen (filename, "r");
486 if (!fp)
487 {
488 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
489 return;
490 }
491
492 if (perl_booted)
493 {
494 dSP;
495 ENTER;
496 SAVETMPS;
497 PUSHMARK (SP);
498 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
499 PUTBACK;
500
501 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
502 {
503 SPAGAIN;
504 SV *sv = POPs;
505 if (SvROK (sv))
506 av = (AV *)SvREFCNT_inc (SvRV (sv));
507 }
508
509 FREETMPS;
510 LEAVE;
511 }
512}
513
514void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
515{
516 if (!av || oid < 0) // this is actually an error of sorts
517 return;
518
519 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
520 ext->clear ();
521
522 SV **svp = av_fetch ((AV *)av, oid, 0);
523
524 if (!svp || !SvROK (*svp))
525 {
526 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
527 return;
528 }
529
530 ext->self = *svp; *svp = &PL_sv_undef;
531 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
532
533 reattach (type, obj);
534}
535
536object_thawer::~object_thawer ()
537{
538 if (fp) fclose (fp);
539 if (av) SvREFCNT_dec ((AV *)av);
540}
541
542///////////////////////////////////////////////////////////////////////////// 527/////////////////////////////////////////////////////////////////////////////
543 528
544extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
545{ 530{
546 return 0; 531 return 0;
549static CommArray_s rtn_cmd; 534static CommArray_s rtn_cmd;
550 535
551static int 536static int
552runPluginCommand (object *obj, char *params) 537runPluginCommand (object *obj, char *params)
553{ 538{
554 dSP; 539 return -1;
555
556 ENTER;
557 SAVETMPS;
558
559 PUSHMARK (SP);
560
561 EXTEND (SP, 3);
562 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
563 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
564
565 if (params)
566 PUSHs (sv_2mortal (newSVpv (params, 0)));
567
568 PUTBACK;
569 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
570 SPAGAIN;
571
572 if (SvTRUE (ERRSV))
573 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
574
575 int returnvalue = count > 0 ? POPi : -1;
576
577 PUTBACK;
578 FREETMPS;
579 LEAVE;
580
581 return returnvalue;
582} 540}
583 541
584extern "C" void *cfperl_getPluginProperty (int *type, ...) 542extern "C" void *cfperl_getPluginProperty (int *type, ...)
585{ 543{
586 va_list args; 544 va_list args;
589 va_start (args, type); 547 va_start (args, type);
590 propname = va_arg (args, char *); 548 propname = va_arg (args, char *);
591 //printf ("Property name: %s\n", propname); 549 //printf ("Property name: %s\n", propname);
592 550
593 if (!strcmp (propname, "command?")) 551 if (!strcmp (propname, "command?"))
594 {
595 if (!perl)
596 return NULL; 552 return NULL;
597
598 const char *cmdname = va_arg (args, const char *);
599 HV *hv = get_hv ("cf::COMMAND", 1);
600 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
601
602 va_end (args);
603
604 if (svp)
605 {
606 // this is totaly broken, should stash it into %COMMAND
607 rtn_cmd.name = cmdname;
608 rtn_cmd.time = SvNV (*svp);
609 rtn_cmd.func = runPluginCommand;
610
611 return &rtn_cmd;
612 }
613 }
614 else if (!strcmp (propname, "Identification")) 553 else if (!strcmp (propname, "Identification"))
615 { 554 {
616 va_end (args); 555 va_end (args);
617 return (void*) PLUGIN_NAME; 556 return (void *)PLUGIN_NAME;
618 } 557 }
619 else if (!strcmp (propname, "FullName")) 558 else if (!strcmp (propname, "FullName"))
620 { 559 {
621 va_end (args); 560 va_end (args);
622 return (void*) PLUGIN_VERSION; 561 return (void *)PLUGIN_VERSION;
623 } 562 }
624 else 563 else
625 va_end (args); 564 va_end (args);
626 565
627 return NULL; 566 return NULL;
652 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
653 592
654 char *argv[] = { 593 char *argv[] = {
655 "", 594 "",
656 "-e" 595 "-e"
657 "cf->bootstrap;" 596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
658 "unshift @INC, cf::datadir ();" 598 "unshift @INC, cf::datadir ();"
599 "require cf;"
659 }; 600 };
660 601
661 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
662 { 603 {
663 printf ("unable to initialize perl-interpreter, aborting.\n"); 604 printf ("unable to initialize perl-interpreter, aborting.\n");
664 exit (EXIT_FAILURE); 605 exit (EXIT_FAILURE);
665 } 606 }
666
667 obj_cache = newHV ();
668}
669
670void cfperl_boot ()
671{
672 perl_booted = true;
673
674 eval_pv ("require cf", 1);
675} 607}
676 608
677void cfperl_main () 609void cfperl_main ()
678{ 610{
679 dSP; 611 dSP;
680 612
681 PUSHMARK (SP); 613 PUSHMARK (SP);
682 PUTBACK; 614 PUTBACK;
683 call_pv ("cf::main", G_DISCARD | G_VOID); 615 call_pv ("cf::main", G_DISCARD | G_VOID);
616}
617
618void
619attachable::instantiate ()
620{
621 if (attach)
622 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
624 attach = 0;
625 }
626}
627
628void
629attachable::reattach ()
630{
631 optimise ();
632 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
684} 634}
685 635
686static event_klass klass_of[NUM_EVENT_TYPES] = { 636static event_klass klass_of[NUM_EVENT_TYPES] = {
687# define def(type,name) KLASS_ ## type, 637# define def(type,name) KLASS_ ## type,
688# include "eventinc.h" 638# include "eventinc.h"
719 } 669 }
720 } 670 }
721 } 671 }
722} 672}
723 673
674void
675attachable::gather_callbacks (AV *&callbacks, event_type event) const
676{
677 ::gather_callbacks (callbacks, cb_attachable, event);
678
679 if (cb)
680 ::gather_callbacks (callbacks, cb, event);
681}
682
683void
684global::gather_callbacks (AV *&callbacks, event_type event) const
685{
686 ::gather_callbacks (callbacks, cb_object, event);
687}
688
689void
690object::gather_callbacks (AV *&callbacks, event_type event) const
691{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 if (type <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[type];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 attachable::gather_callbacks (callbacks, event);
709 ::gather_callbacks (callbacks, cb_object, event);
710}
711
712void
713archetype::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
717}
718
719void
720client::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_client, event);
724}
725
726void
727player::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_player, event);
731}
732
733void
734maptile::gather_callbacks (AV *&callbacks, event_type event) const
735{
736 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event);
738}
739
740bool
724bool cfperl_invoke (event_type event, ...) 741attachable::invoke (event_type event, ...)
725{ 742{
726 data_type dt; 743 data_type dt;
727 va_list ap; 744 va_list ap;
728 745
729 va_start (ap, event); 746 va_start (ap, event);
730 747
748 // callback call ordering should be:
749 // 1. per-object callback
750 // 2. per-class object
751 // 3. per-type callback
752 // 4. global callbacks
753
731 AV *callbacks = 0; 754 AV *callbacks = 0;
732
733 object *op;
734 player *pl;
735 mapstruct *map;
736
737 // callback call ordering is:
738 // 1. per-object callback (NYI)
739 // 2. per-class object
740 // 2a. per-type callback
741 // 4. global callbacks
742
743 gather_callbacks (callbacks, cb_global, event); 755 gather_callbacks (callbacks, event);
744
745 switch (KLASS_OF (event))
746 {
747 case KLASS_GLOBAL:
748 break;
749
750 case KLASS_OBJECT:
751 dt = (data_type) va_arg (ap, int);
752 assert (("first argument must be of type object", dt == DT_OBJECT));
753 op = va_arg (ap, object *);
754
755 if (op->cb)
756 gather_callbacks (callbacks, op->cb, event);
757
758 if (op->type)
759 {
760 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
761 {
762 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
763
764 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
765 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
766 }
767
768 if (op->type <= AvFILLp (cb_type))
769 {
770 SV *registry = AvARRAY (cb_type)[op->type];
771
772 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
773 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
774 }
775 }
776
777 gather_callbacks (callbacks, cb_object, event);
778
779 break;
780
781 case KLASS_PLAYER:
782 dt = (data_type) va_arg (ap, int);
783 assert (("first argument must be of type player", dt == DT_PLAYER));
784 pl = va_arg (ap, player *);
785
786 if (pl->cb)
787 gather_callbacks (callbacks, pl->cb, event);
788
789 gather_callbacks (callbacks, cb_player, event);
790 break;
791
792 case KLASS_MAP:
793 dt = (data_type) va_arg (ap, int);
794 assert (("first argument must be of type object", dt == DT_MAP));
795 map = va_arg (ap, mapstruct *);
796
797 if (map->cb)
798 gather_callbacks (callbacks, map->cb, event);
799
800 gather_callbacks (callbacks, cb_map, event);
801 break;
802
803 default:
804 assert (("unsupported event klass in cfperl_invoke", 0));
805 }
806 756
807 // short-circuit processing if no callbacks found/defined 757 // short-circuit processing if no callbacks found/defined
808 if (!callbacks) 758 if (!callbacks)
809 return 0; 759 return 0;
810 760
811 dSP; 761 CALL_BEGIN (3);
812 ENTER;
813 SAVETMPS;
814
815 PUSHMARK (SP);
816 EXTEND (SP, 3);
817
818 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
819 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
820 764
821 switch (KLASS_OF (event)) 765 //TODO: unhack
822 { 766 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
823 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 767 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
824 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 768 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
825 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 769 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
826 } 770 else if (global *gl = is_a<global>(this)) /*nop*/;
771 else
772 abort (); //TODO
827 773
828 for (;;) 774 for (;;)
829 { 775 {
830 dt = (data_type) va_arg (ap, int); 776 dt = (data_type) va_arg (ap, int);
831 777
832 if (dt == DT_END) 778 if (dt == DT_END)
833 break; 779 break;
834
835 if (dt == DT_AV) 780 else if (dt == DT_AV)
836 { 781 {
837 AV *av = va_arg (ap, AV *); 782 AV *av = va_arg (ap, AV *);
838 783
839 for (int i = 0; i <= av_len (av); ++i) 784 for (int i = 0; i <= av_len (av); ++i)
840 XPUSHs (*av_fetch (av, i, 1)); 785 XPUSHs (*av_fetch (av, i, 1));
843 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
844 } 789 }
845 790
846 va_end (ap); 791 va_end (ap);
847 792
848 PUTBACK; 793 CALL_CALL ("cf::do_invoke", G_SCALAR);
849 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
850 SPAGAIN;
851
852 count = count > 0 ? POPi : 0; 794 count = count > 0 ? POPi : 0;
853 795
854 FREETMPS; 796 CALL_END;
855 LEAVE;
856 797
857 return count; 798 return count;
858} 799}
859 800
860SV * 801SV *
875cfperl_result_INT (int idx) 816cfperl_result_INT (int idx)
876{ 817{
877 return SvIV (cfperl_result (idx)); 818 return SvIV (cfperl_result (idx));
878} 819}
879 820
821double
822cfperl_result_DOUBLE (int idx)
823{
824 return SvNV (cfperl_result (idx));
825}
826
827/////////////////////////////////////////////////////////////////////////////
828
829void
830cfperl_emergency_save ()
831{
832 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END;
835}
836
837maptile *
838maptile::find_sync (const char *path, maptile *origin)
839{
840 CALL_BEGIN (2);
841 CALL_ARG (path);
842 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844
845 maptile *retval;
846
847 if (count)
848 sv_to (POPs, retval);
849 else
850 retval = 0;
851
852 CALL_END;
853
854 return retval;
855}
856
857maptile *
858maptile::find_async (const char *path, maptile *origin)
859{
860 CALL_BEGIN (2);
861 CALL_ARG (path);
862 CALL_ARG (origin);
863 CALL_CALL ("cf::map::find_async", G_SCALAR);
864
865 maptile *retval;
866
867 if (count)
868 sv_to (POPs, retval);
869 else
870 retval = 0;
871
872 CALL_END;
873
874 return retval;
875}
876
877void
878maptile::do_load_sync ()
879{
880 CALL_BEGIN (1);
881 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END;
893}
894
895void
896object::enter_exit (object *exit)
897{
898 if (type != PLAYER)
899 return;
900
901 CALL_BEGIN (2);
902 CALL_ARG (this);
903 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END;
906}
907
908/////////////////////////////////////////////////////////////////////////////
909
910struct EventAPI *watcher_base::GEventAPI;
911struct CoroAPI *coroapi::GCoroAPI;
912
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void
922iw::alloc ()
923{
924 pe = GEventAPI->new_idle (0, 0);
925
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929}
930
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void
938iow::alloc ()
939{
940 pe = GEventAPI->new_io (0, 0);
941
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948}
949
950void
951iow::fd (int fd)
952{
953 pe->fd = fd;
954}
955
956int
957iow::poll ()
958{
959 return pe->poll;
960}
961
962void
963iow::poll (int events)
964{
965 if (pe->poll != events)
966 {
967 if (pe->poll) stop ();
968 pe->poll = events;
969 if (pe->poll) start ();
970 }
971}
972
973void
974_connect_to_perl ()
975{
976 stash_cf = gv_stashpv ("cf" , 1);
977
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
987
988 sv_runtime = get_sv ("cf::RUNTIME", 1);
989 sv_upgrade (sv_runtime, SVt_NV);
990
991 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1);
998}
999
880MODULE = cf PACKAGE = cf PREFIX = cf_ 1000MODULE = cf PACKAGE = cf PREFIX = cf_
881 1001
882BOOT: 1002BOOT:
883{ 1003{
884 HV *stash = gv_stashpv ("cf", 1); 1004 _connect_to_perl ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
885 1010
886 static const struct { 1011 static const struct {
887 const char *name; 1012 const char *name;
888 IV iv; 1013 IV iv;
889 } *civ, const_iv[] = { 1014 } *civ, const_iv[] = {
901 const_iv (POTION) 1026 const_iv (POTION)
902 const_iv (FOOD) 1027 const_iv (FOOD)
903 const_iv (POISON) 1028 const_iv (POISON)
904 const_iv (BOOK) 1029 const_iv (BOOK)
905 const_iv (CLOCK) 1030 const_iv (CLOCK)
906 const_iv (LIGHTNING)
907 const_iv (ARROW) 1031 const_iv (ARROW)
908 const_iv (BOW) 1032 const_iv (BOW)
909 const_iv (WEAPON) 1033 const_iv (WEAPON)
910 const_iv (ARMOUR) 1034 const_iv (ARMOUR)
911 const_iv (PEDESTAL) 1035 const_iv (PEDESTAL)
931 const_iv (AMULET) 1055 const_iv (AMULET)
932 const_iv (PLAYERMOVER) 1056 const_iv (PLAYERMOVER)
933 const_iv (TELEPORTER) 1057 const_iv (TELEPORTER)
934 const_iv (CREATOR) 1058 const_iv (CREATOR)
935 const_iv (SKILL) 1059 const_iv (SKILL)
936 const_iv (EXPERIENCE)
937 const_iv (EARTHWALL) 1060 const_iv (EARTHWALL)
938 const_iv (GOLEM) 1061 const_iv (GOLEM)
939 const_iv (THROWN_OBJ) 1062 const_iv (THROWN_OBJ)
940 const_iv (BLINDNESS) 1063 const_iv (BLINDNESS)
941 const_iv (GOD) 1064 const_iv (GOD)
961 const_iv (FLOOR) 1084 const_iv (FLOOR)
962 const_iv (FLESH) 1085 const_iv (FLESH)
963 const_iv (INORGANIC) 1086 const_iv (INORGANIC)
964 const_iv (SKILL_TOOL) 1087 const_iv (SKILL_TOOL)
965 const_iv (LIGHTER) 1088 const_iv (LIGHTER)
966 const_iv (TRAP_PART)
967 const_iv (WALL) 1089 const_iv (BUILDABLE_WALL)
968 const_iv (LIGHT_SOURCE)
969 const_iv (MISC_OBJECT) 1090 const_iv (MISC_OBJECT)
970 const_iv (MONSTER)
971 const_iv (SPAWN_GENERATOR)
972 const_iv (LAMP) 1091 const_iv (LAMP)
973 const_iv (DUPLICATOR) 1092 const_iv (DUPLICATOR)
974 const_iv (TOOL)
975 const_iv (SPELLBOOK) 1093 const_iv (SPELLBOOK)
976 const_iv (BUILDFAC)
977 const_iv (CLOAK) 1094 const_iv (CLOAK)
978 const_iv (SPINNER) 1095 const_iv (SPINNER)
979 const_iv (GATE) 1096 const_iv (GATE)
980 const_iv (BUTTON) 1097 const_iv (BUTTON)
981 const_iv (CF_HANDLE) 1098 const_iv (CF_HANDLE)
988 const_iv (SPELL_EFFECT) 1105 const_iv (SPELL_EFFECT)
989 const_iv (CONVERTER) 1106 const_iv (CONVERTER)
990 const_iv (BRACERS) 1107 const_iv (BRACERS)
991 const_iv (POISONING) 1108 const_iv (POISONING)
992 const_iv (SAVEBED) 1109 const_iv (SAVEBED)
993 const_iv (POISONCLOUD)
994 const_iv (FIREHOLES)
995 const_iv (WAND) 1110 const_iv (WAND)
996 const_iv (SCROLL) 1111 const_iv (SCROLL)
997 const_iv (DIRECTOR) 1112 const_iv (DIRECTOR)
998 const_iv (GIRDLE) 1113 const_iv (GIRDLE)
999 const_iv (FORCE) 1114 const_iv (FORCE)
1014 const_iv (DISEASE) 1129 const_iv (DISEASE)
1015 const_iv (SYMPTOM) 1130 const_iv (SYMPTOM)
1016 const_iv (BUILDER) 1131 const_iv (BUILDER)
1017 const_iv (MATERIAL) 1132 const_iv (MATERIAL)
1018 const_iv (ITEM_TRANSFORMER) 1133 const_iv (ITEM_TRANSFORMER)
1019 const_iv (QUEST)
1020 1134
1021 const_iv (NUM_SUBTYPES) 1135 const_iv (NUM_SUBTYPES)
1022 1136
1023 const_iv (ST_BD_BUILD) 1137 const_iv (ST_BD_BUILD)
1024 const_iv (ST_BD_REMOVE) 1138 const_iv (ST_BD_REMOVE)
1052 const_iv (AT_BLIND) 1166 const_iv (AT_BLIND)
1053 const_iv (AT_INTERNAL) 1167 const_iv (AT_INTERNAL)
1054 const_iv (AT_LIFE_STEALING) 1168 const_iv (AT_LIFE_STEALING)
1055 const_iv (AT_DISEASE) 1169 const_iv (AT_DISEASE)
1056 1170
1057 const_iv (QUEST_IN_PROGRESS)
1058 const_iv (QUEST_DONE_QUEST)
1059 const_iv (QUEST_DONE_TASK)
1060 const_iv (QUEST_START_QUEST)
1061 const_iv (QUEST_END_QUEST)
1062 const_iv (QUEST_START_TASK)
1063 const_iv (QUEST_END_TASK)
1064 const_iv (QUEST_OVERRIDE)
1065 const_iv (QUEST_ON_ACTIVATE)
1066
1067 const_iv (WEAP_HIT) 1171 const_iv (WEAP_HIT)
1068 const_iv (WEAP_SLASH) 1172 const_iv (WEAP_SLASH)
1069 const_iv (WEAP_PIERCE) 1173 const_iv (WEAP_PIERCE)
1070 const_iv (WEAP_CLEAVE) 1174 const_iv (WEAP_CLEAVE)
1071 const_iv (WEAP_SLICE) 1175 const_iv (WEAP_SLICE)
1087 const_iv (FLAG_MONSTER) 1191 const_iv (FLAG_MONSTER)
1088 const_iv (FLAG_FRIENDLY) 1192 const_iv (FLAG_FRIENDLY)
1089 const_iv (FLAG_GENERATOR) 1193 const_iv (FLAG_GENERATOR)
1090 const_iv (FLAG_IS_THROWN) 1194 const_iv (FLAG_IS_THROWN)
1091 const_iv (FLAG_AUTO_APPLY) 1195 const_iv (FLAG_AUTO_APPLY)
1092 const_iv (FLAG_TREASURE)
1093 const_iv (FLAG_PLAYER_SOLD) 1196 const_iv (FLAG_PLAYER_SOLD)
1094 const_iv (FLAG_SEE_INVISIBLE) 1197 const_iv (FLAG_SEE_INVISIBLE)
1095 const_iv (FLAG_CAN_ROLL) 1198 const_iv (FLAG_CAN_ROLL)
1096 const_iv (FLAG_OVERLAY_FLOOR) 1199 const_iv (FLAG_OVERLAY_FLOOR)
1097 const_iv (FLAG_IS_TURNABLE) 1200 const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1173 const_iv (FLAG_IS_WATER) 1276 const_iv (FLAG_IS_WATER)
1174 const_iv (FLAG_CONTENT_ON_GEN) 1277 const_iv (FLAG_CONTENT_ON_GEN)
1175 const_iv (FLAG_IS_A_TEMPLATE) 1278 const_iv (FLAG_IS_A_TEMPLATE)
1176 const_iv (FLAG_IS_BUILDABLE) 1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1177 const_iv (FLAG_AFK) 1281 const_iv (FLAG_NO_MAP_SAVE)
1178 1282
1179 const_iv (NDI_BLACK) 1283 const_iv (NDI_BLACK)
1180 const_iv (NDI_WHITE) 1284 const_iv (NDI_WHITE)
1181 const_iv (NDI_NAVY) 1285 const_iv (NDI_NAVY)
1182 const_iv (NDI_RED) 1286 const_iv (NDI_RED)
1192 const_iv (NDI_MAX_COLOR) 1296 const_iv (NDI_MAX_COLOR)
1193 const_iv (NDI_COLOR_MASK) 1297 const_iv (NDI_COLOR_MASK)
1194 const_iv (NDI_UNIQUE) 1298 const_iv (NDI_UNIQUE)
1195 const_iv (NDI_ALL) 1299 const_iv (NDI_ALL)
1196 1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1197 const_iv (F_APPLIED) 1314 const_iv (F_APPLIED)
1198 const_iv (F_LOCATION) 1315 const_iv (F_LOCATION)
1199 const_iv (F_UNPAID) 1316 const_iv (F_UNPAID)
1200 const_iv (F_MAGIC) 1317 const_iv (F_MAGIC)
1201 const_iv (F_CURSED) 1318 const_iv (F_CURSED)
1207 const_iv (F_BUY) 1324 const_iv (F_BUY)
1208 const_iv (F_SHOP) 1325 const_iv (F_SHOP)
1209 const_iv (F_SELL) 1326 const_iv (F_SELL)
1210 1327
1211 const_iv (P_BLOCKSVIEW) 1328 const_iv (P_BLOCKSVIEW)
1329 const_iv (P_PLAYER)
1212 const_iv (P_NO_MAGIC) 1330 const_iv (P_NO_MAGIC)
1213 const_iv (P_IS_ALIVE) 1331 const_iv (P_IS_ALIVE)
1214 const_iv (P_NO_CLERIC) 1332 const_iv (P_NO_CLERIC)
1215 const_iv (P_NEED_UPDATE)
1216 const_iv (P_NO_ERROR)
1217 const_iv (P_OUT_OF_MAP) 1333 const_iv (P_OUT_OF_MAP)
1218 const_iv (P_NEW_MAP) 1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1219 1336
1220 const_iv (UP_OBJ_INSERT) 1337 const_iv (UP_OBJ_INSERT)
1221 const_iv (UP_OBJ_REMOVE) 1338 const_iv (UP_OBJ_REMOVE)
1222 const_iv (UP_OBJ_CHANGE) 1339 const_iv (UP_OBJ_CHANGE)
1223 const_iv (UP_OBJ_FACE) 1340 const_iv (UP_OBJ_FACE)
1255 1372
1256 const_iv (SK_EXP_ADD_SKILL) 1373 const_iv (SK_EXP_ADD_SKILL)
1257 const_iv (SK_EXP_TOTAL) 1374 const_iv (SK_EXP_TOTAL)
1258 const_iv (SK_EXP_NONE) 1375 const_iv (SK_EXP_NONE)
1259 const_iv (SK_SUBTRACT_SKILL_EXP) 1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1260 1378
1261 const_iv (SK_LOCKPICKING) 1379 const_iv (SK_LOCKPICKING)
1262 const_iv (SK_HIDING) 1380 const_iv (SK_HIDING)
1263 const_iv (SK_SMITHERY) 1381 const_iv (SK_SMITHERY)
1264 const_iv (SK_BOWYER) 1382 const_iv (SK_BOWYER)
1353 const_iv (ATNR_BLIND) 1471 const_iv (ATNR_BLIND)
1354 const_iv (ATNR_INTERNAL) 1472 const_iv (ATNR_INTERNAL)
1355 const_iv (ATNR_LIFE_STEALING) 1473 const_iv (ATNR_LIFE_STEALING)
1356 const_iv (ATNR_DISEASE) 1474 const_iv (ATNR_DISEASE)
1357 1475
1358 const_iv (MAP_FLUSH)
1359 const_iv (MAP_PLAYER_UNIQUE)
1360 const_iv (MAP_BLOCK)
1361 const_iv (MAP_STYLE)
1362 const_iv (MAP_OVERLAY)
1363
1364 const_iv (MAP_IN_MEMORY) 1476 const_iv (MAP_IN_MEMORY)
1365 const_iv (MAP_SWAPPED) 1477 const_iv (MAP_SWAPPED)
1366 const_iv (MAP_LOADING) 1478 const_iv (MAP_LOADING)
1367 const_iv (MAP_SAVING) 1479 const_iv (MAP_SAVING)
1368 1480
1481 const_iv (KLASS_ATTACHABLE)
1369 const_iv (KLASS_GLOBAL) 1482 const_iv (KLASS_GLOBAL)
1370 const_iv (KLASS_OBJECT) 1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1371 const_iv (KLASS_PLAYER) 1485 const_iv (KLASS_PLAYER)
1372 const_iv (KLASS_MAP) 1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1373 }; 1527 };
1374 1528
1375 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1376 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1377 1531
1378 static const struct { 1532 static const struct {
1379 const char *name; 1533 const char *name;
1380 int skip; 1534 int skip;
1381 IV klass; 1535 IV klass;
1392 { 1546 {
1393 AV *event = newAV (); 1547 AV *event = newAV ();
1394 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1395 av_push (event, newSViv (eiv->klass)); 1549 av_push (event, newSViv (eiv->klass));
1396 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1397 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1398 } 1552 }
1399
1400 static const struct {
1401 int dtype;
1402 const char *name;
1403 IV idx;
1404 } *cprop, prop_table[] = {
1405# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1406 prop (CFAPI_INT, MAP_PROP_FLAGS)
1407 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1408 prop (CFAPI_STRING, MAP_PROP_PATH)
1409 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1410 prop (CFAPI_STRING, MAP_PROP_NAME)
1411 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1412 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1413 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1414 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1415 prop (CFAPI_INT, MAP_PROP_WIDTH)
1416 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1417 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1418 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1419 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1420 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1421 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1422 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1423 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1424 prop (CFAPI_INT, MAP_PROP_SKY)
1425 prop (CFAPI_INT, MAP_PROP_WPARTX)
1426 prop (CFAPI_INT, MAP_PROP_WPARTY)
1427 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1428 prop (CFAPI_PREGION, MAP_PROP_REGION)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1434 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1435 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1436 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1438 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1439 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1440 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1441 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1442 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1443 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1444 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1445 prop (CFAPI_INT, OBJECT_PROP_X)
1446 prop (CFAPI_INT, OBJECT_PROP_Y)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1448 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1449 prop (CFAPI_INT, OBJECT_PROP_NROF)
1450 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1451 prop (CFAPI_INT, OBJECT_PROP_FACING)
1452 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1458 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1459 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1461 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1462 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1463 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1467 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1468 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1469 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1470 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1471 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1473 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1474 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1475 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1476 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1479 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1480 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1482 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1484 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1485 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1486 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1487 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1488 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1489 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1491 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1492 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1493 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1497 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1498 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1500 prop (CFAPI_INT, OBJECT_PROP_STR)
1501 prop (CFAPI_INT, OBJECT_PROP_DEX)
1502 prop (CFAPI_INT, OBJECT_PROP_CON)
1503 prop (CFAPI_INT, OBJECT_PROP_WIS)
1504 prop (CFAPI_INT, OBJECT_PROP_INT)
1505 prop (CFAPI_INT, OBJECT_PROP_POW)
1506 prop (CFAPI_INT, OBJECT_PROP_CHA)
1507 prop (CFAPI_INT, OBJECT_PROP_WC)
1508 prop (CFAPI_INT, OBJECT_PROP_AC)
1509 prop (CFAPI_INT, OBJECT_PROP_HP)
1510 prop (CFAPI_INT, OBJECT_PROP_SP)
1511 prop (CFAPI_INT, OBJECT_PROP_GP)
1512 prop (CFAPI_INT, OBJECT_PROP_FP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1515 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1516 prop (CFAPI_INT, OBJECT_PROP_DAM)
1517 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1518 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1520 prop (CFAPI_INT, OBJECT_PROP_FACE)
1521 };
1522
1523 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1524 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1525
1526 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1527 {
1528 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1529 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1530 }
1531
1532 //I_EVENT_API (PACKAGE);
1533} 1553}
1534 1554
1535void _reload_1 () 1555void _connect_to_perl ()
1536 CODE:
1537 cb_global = get_av ("cf::CB_GLOBAL", 1);
1538 cb_object = get_av ("cf::CB_OBJECT", 1);
1539 cb_player = get_av ("cf::CB_PLAYER", 1);
1540 cb_type = get_av ("cf::CB_TYPE" , 1);
1541 cb_map = get_av ("cf::CB_MAP" , 1);
1542 1556
1543void _reload_2 () 1557void _global_reattach ()
1544 CODE: 1558 CODE:
1545{ 1559{
1546 // reattach to all attachable objects in the game. 1560 // reattach to all attachable objects in the game.
1547 for (player *pl = first_player; pl; pl = pl->next) 1561 for_all_clients (ns)
1548 reattach (pl); 1562 ns->reattach ();
1549 1563
1550 for (mapstruct *map = first_map; map; map = map->next) 1564 for_all_players (pl)
1551 reattach (map);
1552
1553 for (object *op = objects; op; op = op->next)
1554 reattach (op); 1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op)
1572 op->reattach ();
1555} 1573}
1556 1574
1557NV floor (NV x) 1575NV floor (NV x)
1558 1576
1559NV ceil (NV x) 1577NV ceil (NV x)
1560 1578
1579NV rndm (...)
1580 CODE:
1581 switch (items)
1582 {
1583 case 0: RETVAL = rndm (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break;
1587 }
1588 OUTPUT:
1589 RETVAL
1590
1561void server_tick () 1591void server_tick ()
1592 CODE:
1593 runtime = SvNVx (sv_runtime);
1594 server_tick ();
1562 1595
1563void 1596void
1564LOG (int level, char *msg) 1597LOG (int level, char *msg)
1565 PROTOTYPE: $$ 1598 PROTOTYPE: $$
1566 C_ARGS: (LogLevel)level, "%s", msg 1599 C_ARGS: (LogLevel)level, "%s", msg
1606 case 5: RETVAL = settings.playerdir; break; 1639 case 5: RETVAL = settings.playerdir; break;
1607 case 6: RETVAL = settings.datadir ; break; 1640 case 6: RETVAL = settings.datadir ; break;
1608 } 1641 }
1609 OUTPUT: RETVAL 1642 OUTPUT: RETVAL
1610 1643
1611int 1644void abort ()
1645
1646void fork_abort (char *cause = "cf::fork_abort")
1647
1648void cleanup (const char *cause, bool make_core = false)
1649
1650void emergency_save ()
1651
1652UV sv_2watcher (SV *w)
1653 CODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1655 OUTPUT:
1656 RETVAL
1657
1658void _exit (int status = 0)
1659
1660#if _POSIX_MEMLOCK
1661
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1663
1664int munlockall ()
1665
1666#endif
1667
1612cf_find_animation (char *text) 1668int find_animation (char *text)
1613 PROTOTYPE: $ 1669 PROTOTYPE: $
1614 1670
1615int random_roll(int min, int max, object *op, int goodbad); 1671int random_roll (int min, int max, object *op, int goodbad);
1616 1672
1617const char *cost_string_from_value(uint64 cost, int approx = 0) 1673const char *cost_string_from_value(uint64 cost, int approx = 0)
1618
1619int invoke (int event, ...)
1620 CODE:
1621 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1622 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1623 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1624 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1625 OUTPUT: RETVAL
1626 1674
1627int 1675int
1628exp_to_level (val64 exp) 1676exp_to_level (val64 exp)
1629 CODE: 1677 CODE:
1630{ 1678{
1661 RETVAL = newSVpv (resist_plus[atnr], 0); 1709 RETVAL = newSVpv (resist_plus[atnr], 0);
1662 else 1710 else
1663 XSRETURN_UNDEF; 1711 XSRETURN_UNDEF;
1664 OUTPUT: RETVAL 1712 OUTPUT: RETVAL
1665 1713
1714MODULE = cf PACKAGE = cf::attachable
1715
1666int 1716int
1667_valid (SV *obj) 1717valid (SV *obj)
1668 CODE: 1718 CODE:
1669 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1670 OUTPUT: 1720 OUTPUT:
1671 RETVAL 1721 RETVAL
1672 1722
1723int mortals_size ()
1724 CODE:
1725 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL
1727
1728#object *mortals (U32 index)
1729# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL
1732
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1734
1735MODULE = cf PACKAGE = cf::global
1736
1737int invoke (SV *klass, int event, ...)
1738 CODE:
1739 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1740 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1741 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL
1744
1673MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746
1747INCLUDE: $PERL genacc object ../include/object.h |
1674 1748
1675int invoke (object *op, int event, ...) 1749int invoke (object *op, int event, ...)
1676 CODE: 1750 CODE:
1677 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1678 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1679 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1753 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1680 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1754 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1681 OUTPUT: RETVAL 1755 OUTPUT: RETVAL
1682 1756
1683SV *registry (object *op) 1757SV *registry (object *op)
1758
1759int objects_size ()
1684 CODE: 1760 CODE:
1685 RETVAL = registry_of (op); 1761 RETVAL = objects.size ();
1686 OUTPUT: 1762 OUTPUT: RETVAL
1687 RETVAL 1763
1764object *objects (U32 index)
1765 CODE:
1766 RETVAL = index < objects.size () ? objects [index] : 0;
1767 OUTPUT: RETVAL
1768
1769int actives_size ()
1770 CODE:
1771 RETVAL = actives.size ();
1772 OUTPUT: RETVAL
1773
1774object *actives (U32 index)
1775 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL
1778
1779# missing properties
1688 1780
1689object *head (object *op) 1781object *head (object *op)
1690 PROTOTYPE: $ 1782 PROTOTYPE: $
1691 ALIAS:
1692 more = 1
1693 above = 2
1694 below = 3
1695 CODE: 1783 CODE:
1696 switch (ix) 1784 RETVAL = op->head_ ();
1697 {
1698 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1699 case 1: RETVAL = op->more; break;
1700 case 2: RETVAL = op->above; break;
1701 case 3: RETVAL = op->below; break;
1702 }
1703 OUTPUT:
1704 RETVAL 1785 OUTPUT: RETVAL
1705 1786
1706SV * 1787int is_head (object *op)
1707get_property (object *obj, int type, int idx) 1788 PROTOTYPE: $
1708 CODE: 1789 CODE:
1709 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1790 RETVAL = op->head_ () == op;
1710 OUTPUT: RETVAL 1791 OUTPUT: RETVAL
1711
1712SV *
1713set_property (object *obj, int type, int idx, SV *newval)
1714 CODE:
1715 switch (type)
1716 {
1717 case CFAPI_INT:
1718 cf_object_set_int_property (obj, idx, SvIV (newval));
1719 break;
1720 case CFAPI_LONG:
1721 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1722 break;
1723 case CFAPI_DOUBLE:
1724 {
1725 int unused_type;
1726 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1727 }
1728 break;
1729 case CFAPI_STRING:
1730 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1731 break;
1732 case CFAPI_POBJECT:
1733 {
1734 int unused_type;
1735 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1736 }
1737 break;
1738 default:
1739 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1740 }
1741
1742# missing properties
1743
1744void
1745set_attacktype (object *obj, U32 attacktype)
1746 CODE:
1747 obj->attacktype = attacktype;
1748
1749U32
1750get_attacktype (object *obj)
1751 ALIAS:
1752 attacktype = 0
1753 CODE:
1754 RETVAL = obj->attacktype;
1755 OUTPUT: RETVAL
1756
1757# missing in plug-in api, of course
1758void
1759set_food (object *obj, int food)
1760 CODE:
1761 obj->stats.food = food;
1762
1763int
1764get_food (object *obj)
1765 ALIAS:
1766 food = 0
1767 CODE:
1768 RETVAL = obj->stats.food;
1769 OUTPUT: RETVAL
1770 1792
1771void 1793void
1772inv (object *obj) 1794inv (object *obj)
1773 PROTOTYPE: $ 1795 PROTOTYPE: $
1774 PPCODE: 1796 PPCODE:
1775{ 1797{
1776 object *o; 1798 object *o;
1777 for (o = obj->inv; o; o = o->below) 1799 for (o = obj->inv; o; o = o->below)
1778 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1800 XPUSHs (sv_2mortal (to_sv (o)));
1779} 1801}
1780 1802
1781int cf_object_get_resistance (object *op, int rtype) 1803void
1782 ALIAS: resistance = 0 1804set_animation (object *op, int idx)
1805 CODE:
1806 SET_ANIMATION (op, idx);
1783 1807
1784int cf_object_get_flag (object *op, int flag) 1808object *find_best_object_match (object *op, const char *match)
1785 ALIAS: flag = 0
1786 1809
1787void cf_object_set_flag (object *op, int flag, int value) 1810object *find_marked_object (object *op)
1788 1811
1789int need_identify (const object *obj); 1812int need_identify (object *obj);
1790 1813
1791int apply_shop_mat (object *shop_mat, object *op); 1814int apply_shop_mat (object *shop_mat, object *op);
1792 1815
1793int move (object *op, int dir, object *originator = op) 1816int move (object *op, int dir, object *originator = op)
1794 CODE: 1817 CODE:
1795 RETVAL = move_ob (op, dir, originator); 1818 RETVAL = move_ob (op, dir, originator);
1796 OUTPUT: 1819 OUTPUT:
1797 RETVAL 1820 RETVAL
1798 1821
1799void cf_object_apply (object *op, object *author, int flags = 0) 1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1800 1825
1801void cf_object_apply_below (object *op) 1826void apply_below (object *op)
1802 1827 CODE:
1803void cf_object_remove (object *op) 1828 player_apply_below (op);
1804
1805void cf_object_free (object *op)
1806 1829
1807object *cf_object_present_archname_inside (object *op, char *whatstr) 1830object *cf_object_present_archname_inside (object *op, char *whatstr)
1808 1831
1809int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1810 1833
1811int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1812 1835
1836#//TODO
1813object *cf_object_clone (object *op, int clonetype = 0) 1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1814 1847
1815int cf_object_pay_item (object *op, object *buyer) 1848int pay_item (object *op, object *buyer)
1849 CODE:
1850 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL
1816 1852
1817int cf_object_pay_amount (object *op, uint64 amount) 1853int pay_amount (object *op, uint64 amount)
1854 CODE:
1855 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL
1818 1857
1819void pay_player (object *op, uint64 amount) 1858void pay_player (object *op, uint64 amount)
1820 1859
1821val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1860val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1822 1861
1823int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1824 1863
1825int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1864void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE:
1866 do_learn_spell (op, sp, special_prayer);
1826 1867
1827void cf_object_learn_spell (object *op, object *sp)
1828
1829void cf_object_forget_spell (object *op, object *sp) 1868void forget_spell (object *op, object *sp)
1869 CODE:
1870 do_forget_spell (op, query_name (sp));
1830 1871
1831object *cf_object_check_for_spell (object *op, char *spellname) 1872object *check_for_spell (object *op, char *spellname)
1873 CODE:
1874 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL
1832 1876
1833int cf_object_query_money (object *op) 1877int query_money (object *op)
1834 ALIAS: money = 0 1878 ALIAS: money = 0
1835 1879
1836int cf_object_query_cost (object *op, object *who, int flags) 1880val64 query_cost (object *op, object *who, int flags)
1837 ALIAS: cost = 0 1881 ALIAS: cost = 0
1838 1882
1839void cf_object_activate_rune (object *op , object *victim) 1883void spring_trap (object *op, object *victim)
1840 1884
1841int cf_object_check_trigger (object *op, object *cause) 1885int check_trigger (object *op, object *cause)
1842 1886
1843int cf_object_out_of_map (object *op, int x, int y)
1844
1845void cf_object_drop (object *op, object *author) 1887void drop (object *who, object *op)
1846 1888
1847void cf_object_take (object *op, object *author) 1889void pick_up (object *who, object *op)
1848 1890
1849void cf_object_say (object *op, char *msg)
1850
1851void cf_object_speak (object *op, char *msg)
1852
1853object *cf_object_insert_object (object *op, object *container)
1854
1855const char *cf_object_get_msg (object *ob)
1856 ALIAS: msg = 0
1857
1858object *cf_object_insert_in_ob (object *ob, object *where)
1859
1860int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1861 1892
1862void cf_object_update (object *op, int flags) 1893void update_object (object *op, int action)
1863
1864void cf_object_pickup (object *op, object *what)
1865 1894
1866object *cf_create_object_by_name (const char *name) 1895object *cf_create_object_by_name (const char *name)
1867 1896
1868void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1869 1898
1875 1904
1876void push_button (object *op); 1905void push_button (object *op);
1877 1906
1878void use_trigger (object *op); 1907void use_trigger (object *op);
1879 1908
1880void add_button_link (object *button, mapstruct *map, int connected); 1909void add_button_link (object *button, maptile *map, int connected);
1881 1910
1882void remove_button_link (object *op); 1911void remove_button_link (object *op);
1883 1912
1884void
1885cf_object_set_resistance (object *op, int rtype, int val)
1886 CODE:
1887 if (rtype >= 0 && rtype < NROFATTACKS)
1888 op->resist[rtype] = val;
1889
1890 1913
1891MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_
1892
1893void cf_fix_object (object *pl)
1894 ALIAS: fix = 0
1895 1915
1896object *cf_insert_ob_in_ob (object *ob, object *where) 1916object *cf_insert_ob_in_ob (object *ob, object *where)
1897 1917
1898# no clean way to get an object from an archetype - stupid idiotic 1918# no clean way to get an object from an archetype - stupid idiotic
1899# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1903 CODE: 1923 CODE:
1904 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1905 OUTPUT: 1925 OUTPUT:
1906 RETVAL 1926 RETVAL
1907 1927
1908object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1909 PROTOTYPE: $$$$$$ 1929 PROTOTYPE: $$$$$$
1910 CODE: 1930 CODE:
1911{ 1931{
1912 int unused_type; 1932 int unused_type;
1913 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1951bool on_same_map_as (object *ob, object *other) 1971bool on_same_map_as (object *ob, object *other)
1952 CODE: 1972 CODE:
1953 RETVAL = on_same_map (ob, other); 1973 RETVAL = on_same_map (ob, other);
1954 OUTPUT: RETVAL 1974 OUTPUT: RETVAL
1955 1975
1956char * 1976const char *
1957base_name (object *ob, int plural) 1977base_name (object *op, int plural = op->nrof > 1)
1958 CODE: 1978 CODE:
1959 RETVAL = cf_query_base_name (ob, plural); 1979 RETVAL = query_base_name (op, plural);
1960 OUTPUT: RETVAL 1980 OUTPUT: RETVAL
1961 1981
1962living * 1982object *decrease_ob_nr (object *op, unsigned long i)
1963stats (object *ob)
1964 CODE:
1965 RETVAL = &ob->stats;
1966 OUTPUT: RETVAL
1967
1968 1983
1969MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1970 1985
1971player *player (object *op) 1986player *player (object *op)
1972 CODE: 1987 CODE:
1973 RETVAL = op->contr; 1988 RETVAL = op->contr;
1974 OUTPUT: RETVAL 1989 OUTPUT: RETVAL
1975 1990
1991void check_score (object *op)
1992
1976void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE:
1995 new_draw_info (flags, 0, op, txt);
1977 1996
1978object *cf_player_send_inventory (object *op) 1997object *cf_player_send_inventory (object *op)
1979 1998
1980char *cf_player_get_ip (object *op) 1999char *cf_player_get_ip (object *op)
1981 ALIAS: ip = 0 2000 ALIAS: ip = 0
1990 2009
1991void cf_player_set_party (object *op, partylist *party) 2010void cf_player_set_party (object *op, partylist *party)
1992 2011
1993void kill_player (object *op) 2012void kill_player (object *op)
1994 2013
2014void esrv_update_item (object *op, int what, object *item)
2015 C_ARGS: what, op, item
2016
2017void clear_los (object *op)
2018
2019int command_summon (object *op, char *params)
2020
2021int command_arrest (object *op, char *params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026
2027
1995MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029
2030INCLUDE: $PERL genacc player ../include/player.h |
1996 2031
1997int invoke (player *pl, int event, ...) 2032int invoke (player *pl, int event, ...)
1998 CODE: 2033 CODE:
1999 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2000 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2001 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2036 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2002 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2037 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2003 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
2004 2039
2005SV *registry (player *pl) 2040SV *registry (player *pl)
2041
2042void
2043save_stats (player *pl)
2006 CODE: 2044 CODE:
2045 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats;
2049
2050void cf_player_move (player *pl, int dir)
2051
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2053
2054player *first ()
2055 CODE:
2007 RETVAL = registry_of (pl); 2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool
2060cell_visible (player *pl, int dx, int dy)
2061 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2008 OUTPUT: 2064 OUTPUT:
2009 RETVAL 2065 RETVAL
2010 2066
2011player *cf_player_find (char *name)
2012 PROTOTYPE: $
2013
2014void cf_player_move (player *pl, int dir)
2015
2016void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2017
2018# nonstandard
2019object *ob (player *pl)
2020 CODE:
2021 RETVAL = pl->ob;
2022 OUTPUT: RETVAL
2023
2024player *first ()
2025 CODE:
2026 RETVAL = first_player;
2027 OUTPUT: RETVAL
2028
2029player *next (player *pl)
2030 CODE:
2031 RETVAL = pl->next;
2032 OUTPUT: RETVAL
2033
2034bool
2035cell_visible (player *pl, int dx, int dy)
2036 CODE:
2037 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2038 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043client (player *pl)
2044 CODE:
2045 RETVAL = pl->socket.client;
2046 OUTPUT:
2047 RETVAL
2048
2049char *
2050host (player *pl)
2051 CODE:
2052 RETVAL = pl->socket.host;
2053 OUTPUT:
2054 RETVAL
2055
2056char *
2057killer (player *pl, char *killer = 0)
2058 CODE:
2059 if (killer)
2060 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2061 RETVAL = pl->killer;
2062 OUTPUT:
2063 RETVAL
2064
2065void
2066buggy_mapscroll (player *pl, int value = 1)
2067 CODE:
2068 pl->socket.buggy_mapscroll = value;
2069
2070void 2067void
2071send (player *pl, SV *packet) 2068send (player *pl, SV *packet)
2072 CODE: 2069 CODE:
2073{ 2070{
2074 STRLEN len; 2071 STRLEN len;
2075 char *buf = SvPVbyte (packet, len); 2072 char *buf = SvPVbyte (packet, len);
2076 2073
2077 Write_String_To_Socket (&pl->socket, buf, len); 2074 if (pl->ns)
2075 pl->ns->send_packet (buf, len);
2078} 2076}
2079 2077
2080int 2078int
2081listening (player *pl, int new_value = -1) 2079listening (player *pl, int new_value = -1)
2082 CODE: 2080 CODE:
2084 if (new_value >= 0) 2082 if (new_value >= 0)
2085 pl->listening = new_value; 2083 pl->listening = new_value;
2086 OUTPUT: 2084 OUTPUT:
2087 RETVAL 2085 RETVAL
2088 2086
2089void get_savebed (player *pl) 2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2090 ALIAS: 2088 PROTOTYPE: $;$$$
2091 savebed = 0
2092 PPCODE: 2089 PPCODE:
2090 if (GIMME_V != G_VOID)
2091 {
2093 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
2094 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2093 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2095 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2094 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2096 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2095 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2097 2096 }
2098void set_savebed (player *pl, char *map_path, int x, int y) 2097 if (map_path) sv_to (map_path, pl->savebed_map);
2099 CODE: 2098 if (x) sv_to (x, pl->bed_x);
2100 strcpy (pl->savebed_map, map_path); 2099 if (y) sv_to (y, pl->bed_y);
2101 pl->bed_x = x;
2102 pl->bed_y = y;
2103 2100
2104void 2101void
2105list () 2102list ()
2106 PPCODE: 2103 PPCODE:
2107{ 2104 for_all_players (pl)
2108 player *pl; 2105 XPUSHs (sv_2mortal (to_sv (pl)));
2109 for (pl = first_player; pl; pl = pl->next)
2110 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2111}
2112
2113bool
2114peaceful (player *pl, bool new_setting = 0)
2115 PROTOTYPE: $;$
2116 CODE:
2117 RETVAL = pl->peaceful;
2118 if (items > 1)
2119 pl->peaceful = new_setting;
2120 OUTPUT:
2121 RETVAL
2122
2123living *
2124orig_stats (player *pl)
2125 CODE:
2126 RETVAL = &pl->orig_stats;
2127 OUTPUT: RETVAL
2128
2129living *
2130last_stats (player *pl)
2131 CODE:
2132 RETVAL = &pl->last_stats;
2133 OUTPUT: RETVAL
2134 2106
2135 2107
2136MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2108MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2137 2109
2138mapstruct *first ()
2139 PROTOTYPE:
2140 CODE:
2141 RETVAL = first_map;
2142 OUTPUT: RETVAL
2143
2144mapstruct *next (mapstruct *map)
2145 PROTOTYPE:
2146 CODE:
2147 RETVAL = map->next;
2148 OUTPUT: RETVAL
2149
2150int invoke (mapstruct *map, int event, ...) 2110int invoke (maptile *map, int event, ...)
2151 CODE: 2111 CODE:
2152 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2112 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2153 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2113 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2154 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2114 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2155 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2156 OUTPUT: RETVAL 2116 OUTPUT: RETVAL
2157 2117
2158SV *registry (mapstruct *map) 2118SV *registry (maptile *map)
2159 CODE:
2160 RETVAL = registry_of (map);
2161 OUTPUT:
2162 RETVAL
2163 2119
2164SV * 2120INCLUDE: $PERL genacc maptile ../include/map.h |
2165get_property (mapstruct *obj, int type, int idx)
2166 CODE:
2167 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2168 OUTPUT: RETVAL
2169 2121
2170SV * 2122void
2171set_property (mapstruct *obj, int type, int idx, SV *newval) 2123maptile::instantiate ()
2172 CODE:
2173 switch (type)
2174 {
2175 case CFAPI_INT:
2176 cf_map_set_int_property (obj, idx, SvIV (newval));
2177 break;
2178 default:
2179 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2180 }
2181 2124
2182mapstruct *new (int width, int height) 2125maptile *new ()
2183 PROTOTYPE: 2126 PROTOTYPE:
2184 CODE: 2127 CODE:
2185{ 2128 RETVAL = new maptile;
2186 RETVAL = get_empty_map (width, height);
2187}
2188 OUTPUT: 2129 OUTPUT:
2189 RETVAL 2130 RETVAL
2190 2131
2191void delete_map (mapstruct *map) 2132void
2133maptile::players ()
2134 PPCODE:
2135 if (GIMME_V == G_SCALAR)
2136 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2137 else if (GIMME_V == G_ARRAY)
2138 {
2139 EXTEND (SP, THIS->players);
2140 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 }
2192 2144
2193void clean_tmp_map (mapstruct *map)
2194
2195void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2145void play_sound_map (maptile *map, int x, int y, int sound_num)
2196 2146
2197mapstruct *tile_map (mapstruct *map, unsigned int dir) 2147int out_of_map (maptile *map, int x, int y)
2198 CODE:
2199 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2200 OUTPUT:
2201 RETVAL
2202 2148
2203char *tile_path (mapstruct *map, unsigned int dir)
2204 CODE:
2205 if (dir >= 4)
2206 XSRETURN_UNDEF;
2207 RETVAL = map->tile_path [dir];
2208 OUTPUT:
2209 RETVAL
2210
2211mapstruct *ready_map_name (char *name, int flags = 0)
2212 PROTOTYPE: $;$
2213 ALIAS:
2214 find = 0
2215 get_map = 1
2216
2217mapstruct *has_been_loaded (char *name)
2218 PROTOTYPE: $
2219
2220# whoever "designed" the plug-in api should have wasted
2221# his/her time with staying away from the project - would have
2222# saved others a lot of time, without doubt.
2223void set_path (mapstruct *where, char *path)
2224 CODE:
2225 strcpy (where->path, path);
2226
2227int in_memory (mapstruct *map)
2228 CODE:
2229 RETVAL = map->in_memory;
2230 OUTPUT:
2231 RETVAL
2232
2233bool unique (mapstruct *map)
2234 CODE:
2235 RETVAL = map->unique;
2236 OUTPUT:
2237 RETVAL
2238
2239void set_unique (mapstruct *map, bool unique)
2240 CODE:
2241 map->unique = unique;
2242
2243void 2149void
2244trigger (mapstruct *map, long connection, bool state = true) 2150trigger (maptile *map, long connection, bool state = true)
2245 CODE: 2151 CODE:
2246 activate_connection (map, connection, state); 2152 activate_connection (map, connection, state);
2247 2153
2248void 2154void
2249get_connection (mapstruct *map, long connection) 2155get_connection (maptile *map, long connection)
2250 PPCODE: 2156 PPCODE:
2251 oblinkpt *obp = get_connection_links (map, connection); 2157 oblinkpt *obp = get_connection_links (map, connection);
2252 if (obp) 2158 if (obp)
2253 for (objectlink *ol = obp->link; ol; ol = ol->next) 2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2254 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2255 2161
2256object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2257 2163
2258object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2259 2165
2260object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2261 C_ARGS: str, map, nx, ny 2167 C_ARGS: str, map, nx, ny
2262 2168
2263void 2169void
2264cf_map_normalise (mapstruct *map, int x, int y) 2170get_map_flags (maptile *map, int x, int y)
2265 PPCODE: 2171 PPCODE:
2266{ 2172{
2267 mapstruct *nmap = 0; 2173 maptile *nmap = 0;
2268 I16 nx = 0, ny = 0; 2174 I16 nx = 0, ny = 0;
2269 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2270 2176
2271 EXTEND (SP, 4); 2177 EXTEND (SP, 4);
2272 PUSHs (sv_2mortal (newSViv (flags))); 2178 PUSHs (sv_2mortal (newSViv (flags)));
2278 PUSHs (sv_2mortal (newSViv (ny))); 2184 PUSHs (sv_2mortal (newSViv (ny)));
2279 } 2185 }
2280} 2186}
2281 2187
2282void 2188void
2283at (mapstruct *map, unsigned int x, unsigned int y) 2189at (maptile *map, unsigned int x, unsigned int y)
2284 PROTOTYPE: $$$ 2190 PROTOTYPE: $$$
2285 PPCODE: 2191 PPCODE:
2286{ 2192{
2287 object *o; 2193 object *o;
2288 mapstruct *nmap = 0; 2194 maptile *nmap = 0;
2289 I16 nx, ny; 2195 I16 nx, ny;
2290 2196
2291 get_map_flags (map, &nmap, x, y, &nx, &ny); 2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2292 2198
2293 if (nmap) 2199 if (nmap)
2294 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2295 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2296} 2202}
2297 2203
2298SV * 2204SV *
2299bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2205bot_at (maptile *obj, unsigned int x, unsigned int y)
2300 PROTOTYPE: $$$ 2206 PROTOTYPE: $$$
2301 ALIAS: 2207 ALIAS:
2302 top_at = 1 2208 top_at = 1
2303 flags_at = 2 2209 flags_at = 2
2304 light_at = 3 2210 light_at = 3
2305 move_block_at = 4 2211 move_block_at = 4
2306 move_slow_at = 5 2212 move_slow_at = 5
2307 move_on_at = 6 2213 move_on_at = 6
2308 move_off_at = 7 2214 move_off_at = 7
2309 INIT: 2215 INIT:
2310 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2311 CODE: 2217 CODE:
2312 switch (ix) 2218 switch (ix)
2313 { 2219 {
2314 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2315 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2318 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2319 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2320 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2321 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2322 } 2228 }
2229 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240
2241# worst xs function of my life
2242bool
2243_create_random_map (\
2244 maptile *self,\
2245 char *wallstyle,\
2246 char *wall_name,\
2247 char *floorstyle,\
2248 char *monsterstyle,\
2249 char *treasurestyle,\
2250 char *layoutstyle,\
2251 char *doorstyle,\
2252 char *decorstyle,\
2253 char *origin_map,\
2254 char *final_map,\
2255 char *exitstyle,\
2256 char *this_map,\
2257 char *exit_on_final_map,\
2258 int xsize,\
2259 int ysize,\
2260 int expand2x,\
2261 int layoutoptions1,\
2262 int layoutoptions2,\
2263 int layoutoptions3,\
2264 int symmetry,\
2265 int difficulty,\
2266 int difficulty_given,\
2267 float difficulty_increase,\
2268 int dungeon_level,\
2269 int dungeon_depth,\
2270 int decoroptions,\
2271 int orientation,\
2272 int origin_y,\
2273 int origin_x,\
2274 U32 random_seed,\
2275 val64 total_map_hp,\
2276 int map_layout_style,\
2277 int treasureoptions,\
2278 int symmetry_used,\
2279 region *region,\
2280 char *custom\
2281)
2282 CODE:
2283{
2284 random_map_params rmp;
2285
2286 assign (rmp.wallstyle , wallstyle);
2287 assign (rmp.wall_name , wall_name);
2288 assign (rmp.floorstyle , floorstyle);
2289 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle);
2294 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map);
2296
2297 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map;
2299 rmp.this_map = this_map;
2300 rmp.xsize = xsize;
2301 rmp.ysize = ysize;
2302 rmp.expand2x = expand2x;
2303 rmp.layoutoptions1 = layoutoptions1;
2304 rmp.layoutoptions2 = layoutoptions2;
2305 rmp.layoutoptions3 = layoutoptions3;
2306 rmp.symmetry = symmetry;
2307 rmp.difficulty = difficulty;
2308 rmp.difficulty_given = difficulty_given;
2309 rmp.difficulty_increase = difficulty_increase;
2310 rmp.dungeon_level = dungeon_level;
2311 rmp.dungeon_depth = dungeon_depth;
2312 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp;
2318 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region;
2322 rmp.custom = custom;
2323
2324 RETVAL = self->generate_random_map (&rmp);
2325}
2326 OUTPUT:
2327 RETVAL
2328
2329MODULE = cf PACKAGE = cf::arch
2330
2331archetype *find (const char *name)
2332 CODE:
2333 RETVAL = archetype::find (name);
2323 OUTPUT: 2334 OUTPUT:
2324 RETVAL 2335 RETVAL
2325
2326
2327MODULE = cf PACKAGE = cf::arch
2328 2336
2329archetype *first() 2337archetype *first()
2330 PROTOTYPE: 2338 PROTOTYPE:
2331 CODE: 2339 CODE:
2332 RETVAL = first_archetype; 2340 RETVAL = first_archetype;
2333 OUTPUT: RETVAL 2341 OUTPUT: RETVAL
2334 2342
2335archetype *next (archetype *arch) 2343INCLUDE: $PERL genacc archetype ../include/object.h |
2336 CODE:
2337 RETVAL = arch->next;
2338 OUTPUT: RETVAL
2339
2340archetype *head (archetype *arch)
2341 CODE:
2342 RETVAL = arch->head;
2343 OUTPUT: RETVAL
2344
2345archetype *more (archetype *arch)
2346 CODE:
2347 RETVAL = arch->more;
2348 OUTPUT: RETVAL
2349
2350const char *name (archetype *arch)
2351 CODE:
2352 RETVAL = arch->name;
2353 OUTPUT: RETVAL
2354
2355object *clone (archetype *arch)
2356 CODE:
2357 RETVAL = &arch->clone;
2358 OUTPUT: RETVAL
2359 2344
2360MODULE = cf PACKAGE = cf::party 2345MODULE = cf PACKAGE = cf::party
2361 2346
2362partylist *first () 2347partylist *first ()
2363 PROTOTYPE: 2348 PROTOTYPE:
2364 CODE: 2349 CODE:
2365 RETVAL = get_firstparty (); 2350 RETVAL = get_firstparty ();
2366 OUTPUT: RETVAL 2351 OUTPUT: RETVAL
2367 2352
2368partylist *next (partylist *party) 2353INCLUDE: $PERL genacc partylist ../include/player.h |
2369 CODE:
2370 RETVAL = party->next;
2371 OUTPUT: RETVAL
2372
2373const char *name (partylist *party)
2374 CODE:
2375 RETVAL = party->partyname;
2376 OUTPUT: RETVAL
2377
2378const char *password (partylist *party)
2379 CODE:
2380 RETVAL = party->passwd;
2381 OUTPUT: RETVAL
2382 2354
2383MODULE = cf PACKAGE = cf::region 2355MODULE = cf PACKAGE = cf::region
2384 2356
2385region *first () 2357region *first ()
2386 PROTOTYPE: 2358 PROTOTYPE:
2387 CODE: 2359 CODE:
2388 RETVAL = first_region; 2360 RETVAL = first_region;
2389 OUTPUT: RETVAL 2361 OUTPUT: RETVAL
2390 2362
2391region *next (region *reg) 2363region *find (char *name)
2364 PROTOTYPE: $
2392 CODE: 2365 CODE:
2393 RETVAL = reg->next; 2366 RETVAL = get_region_by_name (name);
2394 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
2395 2368
2396const char *name (region *reg) 2369INCLUDE: $PERL genacc region ../include/map.h |
2397 CODE:
2398 RETVAL = reg->name;
2399 OUTPUT: RETVAL
2400
2401region *parent (region *reg)
2402 CODE:
2403 RETVAL = reg->parent;
2404 OUTPUT: RETVAL
2405
2406const char *longname (region *reg)
2407 CODE:
2408 RETVAL = reg->longname;
2409 OUTPUT: RETVAL
2410
2411const char *msg (region *reg)
2412 CODE:
2413 RETVAL = reg->msg;
2414 OUTPUT: RETVAL
2415 2370
2416MODULE = cf PACKAGE = cf::living 2371MODULE = cf PACKAGE = cf::living
2417 2372
2418val64 2373INCLUDE: $PERL genacc living ../include/living.h |
2419exp (living *liv, val64 new_val = 0)
2420 PROTOTYPE: $;$
2421 ALIAS:
2422 Str = 1
2423 Dex = 2
2424 Con = 3
2425 Wis = 4
2426 Cha = 5
2427 Int = 6
2428 Pow = 7
2429 wc = 8
2430 ac = 9
2431 hp = 10
2432 maxhp = 11
2433 sp = 12
2434 maxsp = 13
2435 grace = 14
2436 maxgrace = 15
2437 food = 16
2438 dam = 17
2439 luck = 18
2440 CODE:
2441# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2442 switch (ix)
2443 {
2444 LIVING_ACC (exp , 0);
2445 LIVING_ACC (Str , 1);
2446 LIVING_ACC (Dex , 2);
2447 LIVING_ACC (Con , 3);
2448 LIVING_ACC (Wis , 4);
2449 LIVING_ACC (Cha , 5);
2450 LIVING_ACC (Int , 6);
2451 LIVING_ACC (Pow , 7);
2452 LIVING_ACC (wc , 8);
2453 LIVING_ACC (ac , 9);
2454 LIVING_ACC (hp , 10);
2455 LIVING_ACC (maxhp , 11);
2456 LIVING_ACC (sp , 12);
2457 LIVING_ACC (maxsp , 13);
2458 LIVING_ACC (grace , 14);
2459 LIVING_ACC (maxgrace, 15);
2460 LIVING_ACC (food , 16);
2461 LIVING_ACC (dam , 17);
2462 LIVING_ACC (luck , 18);
2463 }
2464# undef LIVING_ACC
2465 OUTPUT:
2466 RETVAL
2467 2374
2375MODULE = cf PACKAGE = cf::settings
2376
2377INCLUDE: $PERL genacc Settings ../include/global.h |
2378
2379MODULE = cf PACKAGE = cf::client
2380
2381INCLUDE: $PERL genacc client ../include/client.h |
2382
2383int invoke (client *ns, int event, ...)
2384 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2387 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2388 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2389 OUTPUT: RETVAL
2390
2391SV *registry (client *ns)
2392
2393void
2394list ()
2395 PPCODE:
2396 EXTEND (SP, clients.size ());
2397 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2398 PUSHs (sv_2mortal (to_sv (*i)));
2399
2400void
2401client::send_packet (SV *packet)
2402 CODE:
2403{
2404 STRLEN len;
2405 char *buf = SvPVbyte (packet, len);
2406
2407 THIS->send_packet (buf, len);
2408}
2409

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