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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.34 by root, Thu Aug 31 06:23:20 2006 UTC vs.
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
47 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
48typedef double val64; 59 typedef double val64;
49#define newSVval64 newSVnv 60# define newSVval64 newSVnv
50#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
51 63
52static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
55 67
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 68static PerlInterpreter *perl;
76 69
70double runtime;
71
72global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
78 75
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
86 99
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::optimise ()
118{
119 if (self
120 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self))
122 {
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130}
131
132// check wether the object really is dead
133void
134attachable::do_check ()
135{
136 if (refcnt_cnt () > 0)
137 return;
138
139 destroy ();
140}
141
142void
143attachable::do_destroy ()
144{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
146
147 if (cb)
148 {
149 SvREFCNT_dec (cb);
150 cb = 0;
151 }
152
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this);
166}
167
168void
169attachable::destroy ()
170{
171 if (destroyed ())
172 return;
173
174 flags |= F_DESTROYED;
175 do_destroy ();
176}
177
178void
179attachable::check_mortals ()
180{
181 static int i = 0;
182
183 for (;;)
184 {
185 if (i >= mortals.size ())
186 {
187 i = 0;
188
189 if (mortals.size () > 1000)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
191
192 break;
193 }
194
195 attachable *obj = mortals [i];
196
197 obj->refcnt_chk (); // unborrow from perl, if necessary
198
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
203 ++i; // further delay freeing
204
205 if (!(i & 0x3ff))
206 break;
207 }
208 else
209 {
210 mortals.erase (i);
211 delete obj;
212 }
213 }
214}
215
216attachable &
217attachable::operator =(const attachable &src)
218{
219 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221
222 attach = src.attach;
223 return *this;
224}
225
226//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227
89static SV * 228static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 229newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
91{ 230{
92 SV *sv; 231 SV *sv;
93 232
94 if (!ptr) 233 if (!ptr)
95 return &PL_sv_undef; 234 return &PL_sv_undef;
96 235
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 237 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 238}
100 239
101template<class attachable> 240static int
102SV * 241attachable_free (pTHX_ SV *sv, MAGIC *mg)
242{
243 attachable *at = (attachable *)mg->mg_ptr;
244
245 //TODO: check if transaction behaviour is really required here
246 if (SV *self = (SV *)at->self)
247 {
248 at->self = 0;
249 SvREFCNT_dec (self);
250 }
251
252 // next line makes sense, but most objects still have refcnt 0 by default
253 //at->refcnt_chk ();
254 return 0;
255}
256
257MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
258
259static SV *
103newSVattachable (attachable *obj, const char *klass) 260newSVattachable (attachable *obj, HV *stash)
104{ 261{
105 if (!obj) 262 if (!obj)
106 return &PL_sv_undef; 263 return &PL_sv_undef;
107 264
108 if (!obj->self) 265 if (!obj->self)
109 obj->self = newSVptr (obj, klass);
110
111 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 266 {
140 HV *hv = newHV (); 267 obj->self = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 269
144 SVptr_cache_set (ptr, sv); 270 // now bless the object _once_
271 return sv_bless (newRV_inc ((SV *)obj->self), stash);
145 } 272 }
273 else
274 {
275 SV *sv = newRV_inc ((SV *)obj->self);
146 276
147 return newSVsv (sv); 277 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
278 SvAMAGIC_on (sv);
279
280 return sv;
281 }
148} 282}
149 283
150static void 284static void
151clearSVptr (SV *sv) 285clearSVptr (SV *sv)
152{ 286{
177 if (SvOK (sv)) 311 if (SvOK (sv))
178 return SvPTR (sv, klass); 312 return SvPTR (sv, klass);
179 else 313 else
180 return 0; 314 return 0;
181} 315}
316
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
319inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
340
341inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); }
343
344inline SV *to_sv (facetile * v) { return to_sv (v->name); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
346
347inline SV *to_sv (UUID v)
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
378
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
381
382template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384
385template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393
394inline void sv_to (SV *sv, UUID &v)
395{
396 unsigned int version;
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400}
401
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 403
183static SV * 404static SV *
184newSVdt_va (va_list &ap, data_type type) 405newSVdt_va (va_list &ap, data_type type)
185{ 406{
186 SV *sv; 407 SV *sv;
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 434 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 435 }
215 break; 436 break;
216 437
217 case DT_OBJECT: 438 case DT_OBJECT:
218 { 439 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 440 break;
223 441
224 case DT_MAP: 442 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 443 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 444 sv = to_sv (va_arg (ap, maptile *));
227 break; 445 break;
228 446
447 case DT_CLIENT:
448 sv = to_sv (va_arg (ap, client *));
449 break;
450
229 case DT_PLAYER: 451 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 452 sv = to_sv (va_arg (ap, player *));
231 break; 453 break;
232 454
233 case DT_ARCH: 455 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 456 sv = to_sv (va_arg (ap, archetype *));
235 break; 457 break;
236 458
237 case DT_PARTY: 459 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 460 sv = to_sv (va_arg (ap, partylist *));
239 break; 461 break;
240 462
241 case DT_REGION: 463 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 464 sv = to_sv (va_arg (ap, region *));
243 break; 465 break;
244 466
245 default: 467 default:
246 assert (("unhandled type in newSVdt_va", 0)); 468 assert (("unhandled type in newSVdt_va", 0));
247 } 469 }
292} 514}
293 515
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 517
296SV * 518SV *
297registry_of (attachable_base *ext) 519registry (attachable *ext)
298{ 520{
299 if (!ext->cb) 521 if (!ext->cb)
300 ext->cb = newAV (); 522 ext->cb = newAV ();
301 523
302 return newRV_inc ((SV *)ext->cb); 524 return newRV_inc ((SV *)ext->cb);
303} 525}
304 526
305void attachable_base::clear ()
306{
307 if (self)
308 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317
318 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self));
320
321 SvREFCNT_dec (self);
322 self = 0;
323 }
324
325 if (cb)
326 {
327 SvREFCNT_dec (cb);
328 cb = 0;
329 }
330
331 if (attach)
332 {
333 free_string (attach);
334 attach = 0;
335 }
336}
337
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377}
378
379/////////////////////////////////////////////////////////////////////////////
380
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach (subclass::get_dt (), (subclass *)obj);
410}
411
412object_freezer::object_freezer ()
413{
414 av = newAV ();
415 // TODO: fast dynbuf implementation... yeah, we need obstacks
416 text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous
417}
418
419object_freezer::~object_freezer ()
420{
421 SvREFCNT_dec (text);
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 sv_catpvf (text, "oid %d\n", idx);
435 }
436}
437
438bool object_freezer::save (const char *filename)
439{
440 dSP;
441 ENTER;
442 SAVETMPS;
443 PUSHMARK (SP);
444 EXTEND (SP, 3);
445 PUSHs (sv_2mortal (newSVpv (filename, 0)));
446 PUSHs (sv_2mortal (newRV_inc (text)));
447 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
448 PUTBACK;
449 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
450 FREETMPS;
451 LEAVE;
452}
453
454int fprintf (object_freezer &freezer, const char *format, ...)
455{
456 va_list ap;
457
458 va_start (ap, format);
459 sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0);
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 sv_catpvn (freezer.text, s, strlen (s));
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 av = 0;
471 fp = 0;
472
473 if (!filename)
474 return;
475
476 fp = fopen (filename, "r");
477 if (!fp)
478 {
479 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
480 return;
481 }
482
483 if (perl_booted)
484 {
485 dSP;
486 ENTER;
487 SAVETMPS;
488 PUSHMARK (SP);
489 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
490 PUTBACK;
491
492 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
493 {
494 SPAGAIN;
495 SV *sv = POPs;
496 if (SvROK (sv))
497 av = (AV *)SvREFCNT_inc (SvRV (sv));
498 }
499
500 FREETMPS;
501 LEAVE;
502 }
503}
504
505void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
506{
507 if (!av || oid < 0) // this is actually an error of sorts
508 return;
509
510 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
511 ext->clear ();
512
513 SV **svp = av_fetch ((AV *)av, oid, 0);
514
515 if (!svp || !SvROK (*svp))
516 {
517 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
518 return;
519 }
520
521 ext->self = *svp; *svp = &PL_sv_undef;
522 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
523
524 reattach (type, obj);
525}
526
527object_thawer::~object_thawer ()
528{
529 if (fp) fclose (fp);
530 if (av) SvREFCNT_dec ((AV *)av);
531}
532
533token object_thawer::get_token ()
534{
535#if 0
536 for (;;)
537 {
538 if (!fgets (line, sizeof (line), fp))
539 return token (KW_eof);
540
541 unsigned char *p = (unsigned char *)line;
542
543 while (*p > ' ')
544 p++;
545
546 int len = p - (unsigned char *)line;
547
548 while ((*p - 1) < ' ')
549 p++;
550
551 if (*p)
552 {
553 char *v = p;
554
555 while (*p && *p != '\n')
556 p++;
557
558 *p = 0;
559
560 return token (k, v);
561 }
562 else
563 return token (k);
564 }
565#endif
566}
567
568///////////////////////////////////////////////////////////////////////////// 527/////////////////////////////////////////////////////////////////////////////
569 528
570extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
571{ 530{
572 return 0; 531 return 0;
575static CommArray_s rtn_cmd; 534static CommArray_s rtn_cmd;
576 535
577static int 536static int
578runPluginCommand (object *obj, char *params) 537runPluginCommand (object *obj, char *params)
579{ 538{
580 dSP; 539 return -1;
581
582 ENTER;
583 SAVETMPS;
584
585 PUSHMARK (SP);
586
587 EXTEND (SP, 3);
588 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
589 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
590
591 if (params)
592 PUSHs (sv_2mortal (newSVpv (params, 0)));
593
594 PUTBACK;
595 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
596 SPAGAIN;
597
598 if (SvTRUE (ERRSV))
599 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
600
601 int returnvalue = count > 0 ? POPi : -1;
602
603 PUTBACK;
604 FREETMPS;
605 LEAVE;
606
607 return returnvalue;
608} 540}
609 541
610extern "C" void *cfperl_getPluginProperty (int *type, ...) 542extern "C" void *cfperl_getPluginProperty (int *type, ...)
611{ 543{
612 va_list args; 544 va_list args;
615 va_start (args, type); 547 va_start (args, type);
616 propname = va_arg (args, char *); 548 propname = va_arg (args, char *);
617 //printf ("Property name: %s\n", propname); 549 //printf ("Property name: %s\n", propname);
618 550
619 if (!strcmp (propname, "command?")) 551 if (!strcmp (propname, "command?"))
620 {
621 if (!perl)
622 return NULL; 552 return NULL;
623
624 const char *cmdname = va_arg (args, const char *);
625 HV *hv = get_hv ("cf::COMMAND", 1);
626 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
627
628 va_end (args);
629
630 if (svp)
631 {
632 // this is totaly broken, should stash it into %COMMAND
633 rtn_cmd.name = cmdname;
634 rtn_cmd.time = SvNV (*svp);
635 rtn_cmd.func = runPluginCommand;
636
637 return &rtn_cmd;
638 }
639 }
640 else if (!strcmp (propname, "Identification")) 553 else if (!strcmp (propname, "Identification"))
641 { 554 {
642 va_end (args); 555 va_end (args);
643 return (void*) PLUGIN_NAME; 556 return (void *)PLUGIN_NAME;
644 } 557 }
645 else if (!strcmp (propname, "FullName")) 558 else if (!strcmp (propname, "FullName"))
646 { 559 {
647 va_end (args); 560 va_end (args);
648 return (void*) PLUGIN_VERSION; 561 return (void *)PLUGIN_VERSION;
649 } 562 }
650 else 563 else
651 va_end (args); 564 va_end (args);
652 565
653 return NULL; 566 return NULL;
678 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
679 592
680 char *argv[] = { 593 char *argv[] = {
681 "", 594 "",
682 "-e" 595 "-e"
683 "cf->bootstrap;" 596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
684 "unshift @INC, cf::datadir ();" 598 "unshift @INC, cf::datadir ();"
599 "require cf;"
685 }; 600 };
686 601
687 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
688 { 603 {
689 printf ("unable to initialize perl-interpreter, aborting.\n"); 604 printf ("unable to initialize perl-interpreter, aborting.\n");
690 exit (EXIT_FAILURE); 605 exit (EXIT_FAILURE);
691 } 606 }
692
693 obj_cache = newHV ();
694}
695
696void cfperl_boot ()
697{
698 perl_booted = true;
699
700 eval_pv ("require cf", 1);
701} 607}
702 608
703void cfperl_main () 609void cfperl_main ()
704{ 610{
705 dSP; 611 dSP;
706 612
707 PUSHMARK (SP); 613 PUSHMARK (SP);
708 PUTBACK; 614 PUTBACK;
709 call_pv ("cf::main", G_DISCARD | G_VOID); 615 call_pv ("cf::main", G_DISCARD | G_VOID);
616}
617
618void
619attachable::instantiate ()
620{
621 if (attach)
622 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
624 attach = 0;
625 }
626}
627
628void
629attachable::reattach ()
630{
631 optimise ();
632 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
710} 634}
711 635
712static event_klass klass_of[NUM_EVENT_TYPES] = { 636static event_klass klass_of[NUM_EVENT_TYPES] = {
713# define def(type,name) KLASS_ ## type, 637# define def(type,name) KLASS_ ## type,
714# include "eventinc.h" 638# include "eventinc.h"
745 } 669 }
746 } 670 }
747 } 671 }
748} 672}
749 673
674void
675attachable::gather_callbacks (AV *&callbacks, event_type event) const
676{
677 ::gather_callbacks (callbacks, cb_attachable, event);
678
679 if (cb)
680 ::gather_callbacks (callbacks, cb, event);
681}
682
683void
684global::gather_callbacks (AV *&callbacks, event_type event) const
685{
686 ::gather_callbacks (callbacks, cb_object, event);
687}
688
689void
690object::gather_callbacks (AV *&callbacks, event_type event) const
691{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
693 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
695
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 }
699
700 if (type <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[type];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 attachable::gather_callbacks (callbacks, event);
709 ::gather_callbacks (callbacks, cb_object, event);
710}
711
712void
713archetype::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
717}
718
719void
720client::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_client, event);
724}
725
726void
727player::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_player, event);
731}
732
733void
734maptile::gather_callbacks (AV *&callbacks, event_type event) const
735{
736 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event);
738}
739
740bool
750bool cfperl_invoke (event_type event, ...) 741attachable::invoke (event_type event, ...)
751{ 742{
752 data_type dt; 743 data_type dt;
753 va_list ap; 744 va_list ap;
754 745
755 va_start (ap, event); 746 va_start (ap, event);
756 747
748 // callback call ordering should be:
749 // 1. per-object callback
750 // 2. per-class object
751 // 3. per-type callback
752 // 4. global callbacks
753
757 AV *callbacks = 0; 754 AV *callbacks = 0;
758
759 object *op;
760 player *pl;
761 mapstruct *map;
762
763 // callback call ordering is:
764 // 1. per-object callback (NYI)
765 // 2. per-class object
766 // 2a. per-type callback
767 // 4. global callbacks
768
769 gather_callbacks (callbacks, cb_global, event); 755 gather_callbacks (callbacks, event);
770
771 switch (KLASS_OF (event))
772 {
773 case KLASS_GLOBAL:
774 break;
775
776 case KLASS_OBJECT:
777 dt = (data_type) va_arg (ap, int);
778 assert (("first argument must be of type object", dt == DT_OBJECT));
779 op = va_arg (ap, object *);
780
781 if (op->cb)
782 gather_callbacks (callbacks, op->cb, event);
783
784 if (op->type)
785 {
786 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
787 {
788 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
789
790 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
791 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
792 }
793
794 if (op->type <= AvFILLp (cb_type))
795 {
796 SV *registry = AvARRAY (cb_type)[op->type];
797
798 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
799 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
800 }
801 }
802
803 gather_callbacks (callbacks, cb_object, event);
804
805 break;
806
807 case KLASS_PLAYER:
808 dt = (data_type) va_arg (ap, int);
809 assert (("first argument must be of type player", dt == DT_PLAYER));
810 pl = va_arg (ap, player *);
811
812 if (pl->cb)
813 gather_callbacks (callbacks, pl->cb, event);
814
815 gather_callbacks (callbacks, cb_player, event);
816 break;
817
818 case KLASS_MAP:
819 dt = (data_type) va_arg (ap, int);
820 assert (("first argument must be of type object", dt == DT_MAP));
821 map = va_arg (ap, mapstruct *);
822
823 if (map->cb)
824 gather_callbacks (callbacks, map->cb, event);
825
826 gather_callbacks (callbacks, cb_map, event);
827 break;
828
829 default:
830 assert (("unsupported event klass in cfperl_invoke", 0));
831 }
832 756
833 // short-circuit processing if no callbacks found/defined 757 // short-circuit processing if no callbacks found/defined
834 if (!callbacks) 758 if (!callbacks)
835 return 0; 759 return 0;
836 760
837 dSP; 761 CALL_BEGIN (3);
838 ENTER;
839 SAVETMPS;
840
841 PUSHMARK (SP);
842 EXTEND (SP, 3);
843
844 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
845 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
846 764
847 switch (KLASS_OF (event)) 765 //TODO: unhack
848 { 766 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
849 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 767 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
850 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 768 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
851 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 769 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
852 } 770 else if (global *gl = is_a<global>(this)) /*nop*/;
771 else
772 abort (); //TODO
853 773
854 for (;;) 774 for (;;)
855 { 775 {
856 dt = (data_type) va_arg (ap, int); 776 dt = (data_type) va_arg (ap, int);
857 777
858 if (dt == DT_END) 778 if (dt == DT_END)
859 break; 779 break;
860
861 if (dt == DT_AV) 780 else if (dt == DT_AV)
862 { 781 {
863 AV *av = va_arg (ap, AV *); 782 AV *av = va_arg (ap, AV *);
864 783
865 for (int i = 0; i <= av_len (av); ++i) 784 for (int i = 0; i <= av_len (av); ++i)
866 XPUSHs (*av_fetch (av, i, 1)); 785 XPUSHs (*av_fetch (av, i, 1));
869 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
870 } 789 }
871 790
872 va_end (ap); 791 va_end (ap);
873 792
874 PUTBACK; 793 CALL_CALL ("cf::do_invoke", G_SCALAR);
875 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
876 SPAGAIN;
877
878 count = count > 0 ? POPi : 0; 794 count = count > 0 ? POPi : 0;
879 795
880 FREETMPS; 796 CALL_END;
881 LEAVE;
882 797
883 return count; 798 return count;
884} 799}
885 800
886SV * 801SV *
901cfperl_result_INT (int idx) 816cfperl_result_INT (int idx)
902{ 817{
903 return SvIV (cfperl_result (idx)); 818 return SvIV (cfperl_result (idx));
904} 819}
905 820
821double
822cfperl_result_DOUBLE (int idx)
823{
824 return SvNV (cfperl_result (idx));
825}
826
827/////////////////////////////////////////////////////////////////////////////
828
829void
830cfperl_emergency_save ()
831{
832 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END;
835}
836
837maptile *
838maptile::find_sync (const char *path, maptile *origin)
839{
840 CALL_BEGIN (2);
841 CALL_ARG (path);
842 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844
845 maptile *retval;
846
847 if (count)
848 sv_to (POPs, retval);
849 else
850 retval = 0;
851
852 CALL_END;
853
854 return retval;
855}
856
857maptile *
858maptile::find_async (const char *path, maptile *origin)
859{
860 CALL_BEGIN (2);
861 CALL_ARG (path);
862 CALL_ARG (origin);
863 CALL_CALL ("cf::map::find_async", G_SCALAR);
864
865 maptile *retval;
866
867 if (count)
868 sv_to (POPs, retval);
869 else
870 retval = 0;
871
872 CALL_END;
873
874 return retval;
875}
876
877void
878maptile::do_load_sync ()
879{
880 CALL_BEGIN (1);
881 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END;
893}
894
895void
896object::enter_exit (object *exit)
897{
898 if (type != PLAYER)
899 return;
900
901 CALL_BEGIN (2);
902 CALL_ARG (this);
903 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END;
906}
907
908/////////////////////////////////////////////////////////////////////////////
909
910struct EventAPI *watcher_base::GEventAPI;
911struct CoroAPI *coroapi::GCoroAPI;
912
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void
922iw::alloc ()
923{
924 pe = GEventAPI->new_idle (0, 0);
925
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929}
930
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void
938iow::alloc ()
939{
940 pe = GEventAPI->new_io (0, 0);
941
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948}
949
950void
951iow::fd (int fd)
952{
953 pe->fd = fd;
954}
955
956int
957iow::poll ()
958{
959 return pe->poll;
960}
961
962void
963iow::poll (int events)
964{
965 if (pe->poll != events)
966 {
967 if (pe->poll) stop ();
968 pe->poll = events;
969 if (pe->poll) start ();
970 }
971}
972
973void
974_connect_to_perl ()
975{
976 stash_cf = gv_stashpv ("cf" , 1);
977
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
987
988 sv_runtime = get_sv ("cf::RUNTIME", 1);
989 sv_upgrade (sv_runtime, SVt_NV);
990
991 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1);
998}
999
906MODULE = cf PACKAGE = cf PREFIX = cf_ 1000MODULE = cf PACKAGE = cf PREFIX = cf_
907 1001
908BOOT: 1002BOOT:
909{ 1003{
910 HV *stash = gv_stashpv ("cf", 1); 1004 _connect_to_perl ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
911 1010
912 static const struct { 1011 static const struct {
913 const char *name; 1012 const char *name;
914 IV iv; 1013 IV iv;
915 } *civ, const_iv[] = { 1014 } *civ, const_iv[] = {
927 const_iv (POTION) 1026 const_iv (POTION)
928 const_iv (FOOD) 1027 const_iv (FOOD)
929 const_iv (POISON) 1028 const_iv (POISON)
930 const_iv (BOOK) 1029 const_iv (BOOK)
931 const_iv (CLOCK) 1030 const_iv (CLOCK)
932 const_iv (LIGHTNING)
933 const_iv (ARROW) 1031 const_iv (ARROW)
934 const_iv (BOW) 1032 const_iv (BOW)
935 const_iv (WEAPON) 1033 const_iv (WEAPON)
936 const_iv (ARMOUR) 1034 const_iv (ARMOUR)
937 const_iv (PEDESTAL) 1035 const_iv (PEDESTAL)
957 const_iv (AMULET) 1055 const_iv (AMULET)
958 const_iv (PLAYERMOVER) 1056 const_iv (PLAYERMOVER)
959 const_iv (TELEPORTER) 1057 const_iv (TELEPORTER)
960 const_iv (CREATOR) 1058 const_iv (CREATOR)
961 const_iv (SKILL) 1059 const_iv (SKILL)
962 const_iv (EXPERIENCE)
963 const_iv (EARTHWALL) 1060 const_iv (EARTHWALL)
964 const_iv (GOLEM) 1061 const_iv (GOLEM)
965 const_iv (THROWN_OBJ) 1062 const_iv (THROWN_OBJ)
966 const_iv (BLINDNESS) 1063 const_iv (BLINDNESS)
967 const_iv (GOD) 1064 const_iv (GOD)
987 const_iv (FLOOR) 1084 const_iv (FLOOR)
988 const_iv (FLESH) 1085 const_iv (FLESH)
989 const_iv (INORGANIC) 1086 const_iv (INORGANIC)
990 const_iv (SKILL_TOOL) 1087 const_iv (SKILL_TOOL)
991 const_iv (LIGHTER) 1088 const_iv (LIGHTER)
992 const_iv (TRAP_PART)
993 const_iv (WALL) 1089 const_iv (BUILDABLE_WALL)
994 const_iv (LIGHT_SOURCE)
995 const_iv (MISC_OBJECT) 1090 const_iv (MISC_OBJECT)
996 const_iv (MONSTER)
997 const_iv (SPAWN_GENERATOR)
998 const_iv (LAMP) 1091 const_iv (LAMP)
999 const_iv (DUPLICATOR) 1092 const_iv (DUPLICATOR)
1000 const_iv (TOOL)
1001 const_iv (SPELLBOOK) 1093 const_iv (SPELLBOOK)
1002 const_iv (BUILDFAC)
1003 const_iv (CLOAK) 1094 const_iv (CLOAK)
1004 const_iv (SPINNER) 1095 const_iv (SPINNER)
1005 const_iv (GATE) 1096 const_iv (GATE)
1006 const_iv (BUTTON) 1097 const_iv (BUTTON)
1007 const_iv (CF_HANDLE) 1098 const_iv (CF_HANDLE)
1014 const_iv (SPELL_EFFECT) 1105 const_iv (SPELL_EFFECT)
1015 const_iv (CONVERTER) 1106 const_iv (CONVERTER)
1016 const_iv (BRACERS) 1107 const_iv (BRACERS)
1017 const_iv (POISONING) 1108 const_iv (POISONING)
1018 const_iv (SAVEBED) 1109 const_iv (SAVEBED)
1019 const_iv (POISONCLOUD)
1020 const_iv (FIREHOLES)
1021 const_iv (WAND) 1110 const_iv (WAND)
1022 const_iv (SCROLL) 1111 const_iv (SCROLL)
1023 const_iv (DIRECTOR) 1112 const_iv (DIRECTOR)
1024 const_iv (GIRDLE) 1113 const_iv (GIRDLE)
1025 const_iv (FORCE) 1114 const_iv (FORCE)
1040 const_iv (DISEASE) 1129 const_iv (DISEASE)
1041 const_iv (SYMPTOM) 1130 const_iv (SYMPTOM)
1042 const_iv (BUILDER) 1131 const_iv (BUILDER)
1043 const_iv (MATERIAL) 1132 const_iv (MATERIAL)
1044 const_iv (ITEM_TRANSFORMER) 1133 const_iv (ITEM_TRANSFORMER)
1045 const_iv (QUEST)
1046 1134
1047 const_iv (NUM_SUBTYPES) 1135 const_iv (NUM_SUBTYPES)
1048 1136
1049 const_iv (ST_BD_BUILD) 1137 const_iv (ST_BD_BUILD)
1050 const_iv (ST_BD_REMOVE) 1138 const_iv (ST_BD_REMOVE)
1078 const_iv (AT_BLIND) 1166 const_iv (AT_BLIND)
1079 const_iv (AT_INTERNAL) 1167 const_iv (AT_INTERNAL)
1080 const_iv (AT_LIFE_STEALING) 1168 const_iv (AT_LIFE_STEALING)
1081 const_iv (AT_DISEASE) 1169 const_iv (AT_DISEASE)
1082 1170
1083 const_iv (QUEST_IN_PROGRESS)
1084 const_iv (QUEST_DONE_QUEST)
1085 const_iv (QUEST_DONE_TASK)
1086 const_iv (QUEST_START_QUEST)
1087 const_iv (QUEST_END_QUEST)
1088 const_iv (QUEST_START_TASK)
1089 const_iv (QUEST_END_TASK)
1090 const_iv (QUEST_OVERRIDE)
1091 const_iv (QUEST_ON_ACTIVATE)
1092
1093 const_iv (WEAP_HIT) 1171 const_iv (WEAP_HIT)
1094 const_iv (WEAP_SLASH) 1172 const_iv (WEAP_SLASH)
1095 const_iv (WEAP_PIERCE) 1173 const_iv (WEAP_PIERCE)
1096 const_iv (WEAP_CLEAVE) 1174 const_iv (WEAP_CLEAVE)
1097 const_iv (WEAP_SLICE) 1175 const_iv (WEAP_SLICE)
1113 const_iv (FLAG_MONSTER) 1191 const_iv (FLAG_MONSTER)
1114 const_iv (FLAG_FRIENDLY) 1192 const_iv (FLAG_FRIENDLY)
1115 const_iv (FLAG_GENERATOR) 1193 const_iv (FLAG_GENERATOR)
1116 const_iv (FLAG_IS_THROWN) 1194 const_iv (FLAG_IS_THROWN)
1117 const_iv (FLAG_AUTO_APPLY) 1195 const_iv (FLAG_AUTO_APPLY)
1118 const_iv (FLAG_TREASURE)
1119 const_iv (FLAG_PLAYER_SOLD) 1196 const_iv (FLAG_PLAYER_SOLD)
1120 const_iv (FLAG_SEE_INVISIBLE) 1197 const_iv (FLAG_SEE_INVISIBLE)
1121 const_iv (FLAG_CAN_ROLL) 1198 const_iv (FLAG_CAN_ROLL)
1122 const_iv (FLAG_OVERLAY_FLOOR) 1199 const_iv (FLAG_OVERLAY_FLOOR)
1123 const_iv (FLAG_IS_TURNABLE) 1200 const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1199 const_iv (FLAG_IS_WATER) 1276 const_iv (FLAG_IS_WATER)
1200 const_iv (FLAG_CONTENT_ON_GEN) 1277 const_iv (FLAG_CONTENT_ON_GEN)
1201 const_iv (FLAG_IS_A_TEMPLATE) 1278 const_iv (FLAG_IS_A_TEMPLATE)
1202 const_iv (FLAG_IS_BUILDABLE) 1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1203 const_iv (FLAG_AFK) 1281 const_iv (FLAG_NO_MAP_SAVE)
1204 1282
1205 const_iv (NDI_BLACK) 1283 const_iv (NDI_BLACK)
1206 const_iv (NDI_WHITE) 1284 const_iv (NDI_WHITE)
1207 const_iv (NDI_NAVY) 1285 const_iv (NDI_NAVY)
1208 const_iv (NDI_RED) 1286 const_iv (NDI_RED)
1218 const_iv (NDI_MAX_COLOR) 1296 const_iv (NDI_MAX_COLOR)
1219 const_iv (NDI_COLOR_MASK) 1297 const_iv (NDI_COLOR_MASK)
1220 const_iv (NDI_UNIQUE) 1298 const_iv (NDI_UNIQUE)
1221 const_iv (NDI_ALL) 1299 const_iv (NDI_ALL)
1222 1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1223 const_iv (F_APPLIED) 1314 const_iv (F_APPLIED)
1224 const_iv (F_LOCATION) 1315 const_iv (F_LOCATION)
1225 const_iv (F_UNPAID) 1316 const_iv (F_UNPAID)
1226 const_iv (F_MAGIC) 1317 const_iv (F_MAGIC)
1227 const_iv (F_CURSED) 1318 const_iv (F_CURSED)
1233 const_iv (F_BUY) 1324 const_iv (F_BUY)
1234 const_iv (F_SHOP) 1325 const_iv (F_SHOP)
1235 const_iv (F_SELL) 1326 const_iv (F_SELL)
1236 1327
1237 const_iv (P_BLOCKSVIEW) 1328 const_iv (P_BLOCKSVIEW)
1329 const_iv (P_PLAYER)
1238 const_iv (P_NO_MAGIC) 1330 const_iv (P_NO_MAGIC)
1239 const_iv (P_IS_ALIVE) 1331 const_iv (P_IS_ALIVE)
1240 const_iv (P_NO_CLERIC) 1332 const_iv (P_NO_CLERIC)
1241 const_iv (P_NEED_UPDATE)
1242 const_iv (P_NO_ERROR)
1243 const_iv (P_OUT_OF_MAP) 1333 const_iv (P_OUT_OF_MAP)
1244 const_iv (P_NEW_MAP) 1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1245 1336
1246 const_iv (UP_OBJ_INSERT) 1337 const_iv (UP_OBJ_INSERT)
1247 const_iv (UP_OBJ_REMOVE) 1338 const_iv (UP_OBJ_REMOVE)
1248 const_iv (UP_OBJ_CHANGE) 1339 const_iv (UP_OBJ_CHANGE)
1249 const_iv (UP_OBJ_FACE) 1340 const_iv (UP_OBJ_FACE)
1281 1372
1282 const_iv (SK_EXP_ADD_SKILL) 1373 const_iv (SK_EXP_ADD_SKILL)
1283 const_iv (SK_EXP_TOTAL) 1374 const_iv (SK_EXP_TOTAL)
1284 const_iv (SK_EXP_NONE) 1375 const_iv (SK_EXP_NONE)
1285 const_iv (SK_SUBTRACT_SKILL_EXP) 1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1286 1378
1287 const_iv (SK_LOCKPICKING) 1379 const_iv (SK_LOCKPICKING)
1288 const_iv (SK_HIDING) 1380 const_iv (SK_HIDING)
1289 const_iv (SK_SMITHERY) 1381 const_iv (SK_SMITHERY)
1290 const_iv (SK_BOWYER) 1382 const_iv (SK_BOWYER)
1379 const_iv (ATNR_BLIND) 1471 const_iv (ATNR_BLIND)
1380 const_iv (ATNR_INTERNAL) 1472 const_iv (ATNR_INTERNAL)
1381 const_iv (ATNR_LIFE_STEALING) 1473 const_iv (ATNR_LIFE_STEALING)
1382 const_iv (ATNR_DISEASE) 1474 const_iv (ATNR_DISEASE)
1383 1475
1384 const_iv (MAP_FLUSH)
1385 const_iv (MAP_PLAYER_UNIQUE)
1386 const_iv (MAP_BLOCK)
1387 const_iv (MAP_STYLE)
1388 const_iv (MAP_OVERLAY)
1389
1390 const_iv (MAP_IN_MEMORY) 1476 const_iv (MAP_IN_MEMORY)
1391 const_iv (MAP_SWAPPED) 1477 const_iv (MAP_SWAPPED)
1392 const_iv (MAP_LOADING) 1478 const_iv (MAP_LOADING)
1393 const_iv (MAP_SAVING) 1479 const_iv (MAP_SAVING)
1394 1480
1481 const_iv (KLASS_ATTACHABLE)
1395 const_iv (KLASS_GLOBAL) 1482 const_iv (KLASS_GLOBAL)
1396 const_iv (KLASS_OBJECT) 1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1397 const_iv (KLASS_PLAYER) 1485 const_iv (KLASS_PLAYER)
1398 const_iv (KLASS_MAP) 1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1399 }; 1527 };
1400 1528
1401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1403 1531
1404 static const struct { 1532 static const struct {
1405 const char *name; 1533 const char *name;
1406 int skip; 1534 int skip;
1407 IV klass; 1535 IV klass;
1418 { 1546 {
1419 AV *event = newAV (); 1547 AV *event = newAV ();
1420 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1421 av_push (event, newSViv (eiv->klass)); 1549 av_push (event, newSViv (eiv->klass));
1422 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1423 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1424 } 1552 }
1425
1426 static const struct {
1427 int dtype;
1428 const char *name;
1429 IV idx;
1430 } *cprop, prop_table[] = {
1431# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1432 prop (CFAPI_INT, MAP_PROP_FLAGS)
1433 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1434 prop (CFAPI_STRING, MAP_PROP_PATH)
1435 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1436 prop (CFAPI_STRING, MAP_PROP_NAME)
1437 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1438 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1439 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1440 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1441 prop (CFAPI_INT, MAP_PROP_WIDTH)
1442 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1443 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1444 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1445 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1446 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1447 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1448 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1449 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1450 prop (CFAPI_INT, MAP_PROP_SKY)
1451 prop (CFAPI_INT, MAP_PROP_WPARTX)
1452 prop (CFAPI_INT, MAP_PROP_WPARTY)
1453 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1454 prop (CFAPI_PREGION, MAP_PROP_REGION)
1455 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1456 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1457 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1458 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1459 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1460 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1461 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1462 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1463 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1464 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1465 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1466 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1467 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1468 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1469 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1470 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1471 prop (CFAPI_INT, OBJECT_PROP_X)
1472 prop (CFAPI_INT, OBJECT_PROP_Y)
1473 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1474 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1475 prop (CFAPI_INT, OBJECT_PROP_NROF)
1476 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1477 prop (CFAPI_INT, OBJECT_PROP_FACING)
1478 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1479 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1480 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1481 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1482 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1483 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1484 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1485 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1486 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1487 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1488 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1489 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1490 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1491 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1492 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1493 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1494 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1495 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1496 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1497 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1498 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1499 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1500 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1501 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1502 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1503 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1504 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1506 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1507 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1508 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1509 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1510 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1511 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1512 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1513 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1514 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1515 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1516 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1517 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1518 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1520 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1521 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1522 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1523 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1524 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1525 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1526 prop (CFAPI_INT, OBJECT_PROP_STR)
1527 prop (CFAPI_INT, OBJECT_PROP_DEX)
1528 prop (CFAPI_INT, OBJECT_PROP_CON)
1529 prop (CFAPI_INT, OBJECT_PROP_WIS)
1530 prop (CFAPI_INT, OBJECT_PROP_INT)
1531 prop (CFAPI_INT, OBJECT_PROP_POW)
1532 prop (CFAPI_INT, OBJECT_PROP_CHA)
1533 prop (CFAPI_INT, OBJECT_PROP_WC)
1534 prop (CFAPI_INT, OBJECT_PROP_AC)
1535 prop (CFAPI_INT, OBJECT_PROP_HP)
1536 prop (CFAPI_INT, OBJECT_PROP_SP)
1537 prop (CFAPI_INT, OBJECT_PROP_GP)
1538 prop (CFAPI_INT, OBJECT_PROP_FP)
1539 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1540 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1541 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1542 prop (CFAPI_INT, OBJECT_PROP_DAM)
1543 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1544 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1545 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1546 prop (CFAPI_INT, OBJECT_PROP_FACE)
1547 };
1548
1549 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1550 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1551
1552 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1553 {
1554 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1555 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1556 }
1557
1558 //I_EVENT_API (PACKAGE);
1559} 1553}
1560 1554
1561void _reload_1 () 1555void _connect_to_perl ()
1562 CODE:
1563 cb_global = get_av ("cf::CB_GLOBAL", 1);
1564 cb_object = get_av ("cf::CB_OBJECT", 1);
1565 cb_player = get_av ("cf::CB_PLAYER", 1);
1566 cb_type = get_av ("cf::CB_TYPE" , 1);
1567 cb_map = get_av ("cf::CB_MAP" , 1);
1568 1556
1569void _reload_2 () 1557void _global_reattach ()
1570 CODE: 1558 CODE:
1571{ 1559{
1572 // reattach to all attachable objects in the game. 1560 // reattach to all attachable objects in the game.
1573 for (player *pl = first_player; pl; pl = pl->next) 1561 for_all_clients (ns)
1574 reattach (pl); 1562 ns->reattach ();
1575 1563
1576 for (mapstruct *map = first_map; map; map = map->next) 1564 for_all_players (pl)
1577 reattach (map);
1578
1579 for (object *op = objects; op; op = op->next)
1580 reattach (op); 1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op)
1572 op->reattach ();
1581} 1573}
1582 1574
1583NV floor (NV x) 1575NV floor (NV x)
1584 1576
1585NV ceil (NV x) 1577NV ceil (NV x)
1586 1578
1579NV rndm (...)
1580 CODE:
1581 switch (items)
1582 {
1583 case 0: RETVAL = rndm (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break;
1587 }
1588 OUTPUT:
1589 RETVAL
1590
1587void server_tick () 1591void server_tick ()
1592 CODE:
1593 runtime = SvNVx (sv_runtime);
1594 server_tick ();
1588 1595
1589void 1596void
1590LOG (int level, char *msg) 1597LOG (int level, char *msg)
1591 PROTOTYPE: $$ 1598 PROTOTYPE: $$
1592 C_ARGS: (LogLevel)level, "%s", msg 1599 C_ARGS: (LogLevel)level, "%s", msg
1632 case 5: RETVAL = settings.playerdir; break; 1639 case 5: RETVAL = settings.playerdir; break;
1633 case 6: RETVAL = settings.datadir ; break; 1640 case 6: RETVAL = settings.datadir ; break;
1634 } 1641 }
1635 OUTPUT: RETVAL 1642 OUTPUT: RETVAL
1636 1643
1637int 1644void abort ()
1645
1646void fork_abort (char *cause = "cf::fork_abort")
1647
1648void cleanup (const char *cause, bool make_core = false)
1649
1650void emergency_save ()
1651
1652UV sv_2watcher (SV *w)
1653 CODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1655 OUTPUT:
1656 RETVAL
1657
1658void _exit (int status = 0)
1659
1660#if _POSIX_MEMLOCK
1661
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1663
1664int munlockall ()
1665
1666#endif
1667
1638cf_find_animation (char *text) 1668int find_animation (char *text)
1639 PROTOTYPE: $ 1669 PROTOTYPE: $
1640 1670
1641int random_roll(int min, int max, object *op, int goodbad); 1671int random_roll (int min, int max, object *op, int goodbad);
1642 1672
1643const char *cost_string_from_value(uint64 cost, int approx = 0) 1673const char *cost_string_from_value(uint64 cost, int approx = 0)
1644
1645int invoke (int event, ...)
1646 CODE:
1647 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1648 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1649 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1650 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1651 OUTPUT: RETVAL
1652 1674
1653int 1675int
1654exp_to_level (val64 exp) 1676exp_to_level (val64 exp)
1655 CODE: 1677 CODE:
1656{ 1678{
1687 RETVAL = newSVpv (resist_plus[atnr], 0); 1709 RETVAL = newSVpv (resist_plus[atnr], 0);
1688 else 1710 else
1689 XSRETURN_UNDEF; 1711 XSRETURN_UNDEF;
1690 OUTPUT: RETVAL 1712 OUTPUT: RETVAL
1691 1713
1714MODULE = cf PACKAGE = cf::attachable
1715
1692int 1716int
1693_valid (SV *obj) 1717valid (SV *obj)
1694 CODE: 1718 CODE:
1695 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1696 OUTPUT: 1720 OUTPUT:
1697 RETVAL 1721 RETVAL
1698 1722
1723int mortals_size ()
1724 CODE:
1725 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL
1727
1728#object *mortals (U32 index)
1729# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL
1732
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1734
1735MODULE = cf PACKAGE = cf::global
1736
1737int invoke (SV *klass, int event, ...)
1738 CODE:
1739 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1740 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1741 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL
1744
1699MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746
1747INCLUDE: $PERL genacc object ../include/object.h |
1700 1748
1701int invoke (object *op, int event, ...) 1749int invoke (object *op, int event, ...)
1702 CODE: 1750 CODE:
1703 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1704 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1705 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1753 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1706 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1754 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1707 OUTPUT: RETVAL 1755 OUTPUT: RETVAL
1708 1756
1709SV *registry (object *op) 1757SV *registry (object *op)
1758
1759int objects_size ()
1710 CODE: 1760 CODE:
1711 RETVAL = registry_of (op); 1761 RETVAL = objects.size ();
1712 OUTPUT: 1762 OUTPUT: RETVAL
1713 RETVAL 1763
1764object *objects (U32 index)
1765 CODE:
1766 RETVAL = index < objects.size () ? objects [index] : 0;
1767 OUTPUT: RETVAL
1768
1769int actives_size ()
1770 CODE:
1771 RETVAL = actives.size ();
1772 OUTPUT: RETVAL
1773
1774object *actives (U32 index)
1775 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL
1778
1779# missing properties
1714 1780
1715object *head (object *op) 1781object *head (object *op)
1716 PROTOTYPE: $ 1782 PROTOTYPE: $
1717 ALIAS:
1718 more = 1
1719 above = 2
1720 below = 3
1721 CODE: 1783 CODE:
1722 switch (ix) 1784 RETVAL = op->head_ ();
1723 {
1724 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1725 case 1: RETVAL = op->more; break;
1726 case 2: RETVAL = op->above; break;
1727 case 3: RETVAL = op->below; break;
1728 }
1729 OUTPUT:
1730 RETVAL 1785 OUTPUT: RETVAL
1731 1786
1732SV * 1787int is_head (object *op)
1733get_property (object *obj, int type, int idx) 1788 PROTOTYPE: $
1734 CODE: 1789 CODE:
1735 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1790 RETVAL = op->head_ () == op;
1736 OUTPUT: RETVAL 1791 OUTPUT: RETVAL
1737
1738SV *
1739set_property (object *obj, int type, int idx, SV *newval)
1740 CODE:
1741 switch (type)
1742 {
1743 case CFAPI_INT:
1744 cf_object_set_int_property (obj, idx, SvIV (newval));
1745 break;
1746 case CFAPI_LONG:
1747 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1748 break;
1749 case CFAPI_DOUBLE:
1750 {
1751 int unused_type;
1752 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1753 }
1754 break;
1755 case CFAPI_STRING:
1756 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1757 break;
1758 case CFAPI_POBJECT:
1759 {
1760 int unused_type;
1761 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1762 }
1763 break;
1764 default:
1765 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1766 }
1767
1768# missing properties
1769
1770void
1771set_attacktype (object *obj, U32 attacktype)
1772 CODE:
1773 obj->attacktype = attacktype;
1774
1775U32
1776get_attacktype (object *obj)
1777 ALIAS:
1778 attacktype = 0
1779 CODE:
1780 RETVAL = obj->attacktype;
1781 OUTPUT: RETVAL
1782
1783# missing in plug-in api, of course
1784void
1785set_food (object *obj, int food)
1786 CODE:
1787 obj->stats.food = food;
1788
1789int
1790get_food (object *obj)
1791 ALIAS:
1792 food = 0
1793 CODE:
1794 RETVAL = obj->stats.food;
1795 OUTPUT: RETVAL
1796 1792
1797void 1793void
1798inv (object *obj) 1794inv (object *obj)
1799 PROTOTYPE: $ 1795 PROTOTYPE: $
1800 PPCODE: 1796 PPCODE:
1801{ 1797{
1802 object *o; 1798 object *o;
1803 for (o = obj->inv; o; o = o->below) 1799 for (o = obj->inv; o; o = o->below)
1804 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1800 XPUSHs (sv_2mortal (to_sv (o)));
1805} 1801}
1806 1802
1807int cf_object_get_resistance (object *op, int rtype) 1803void
1808 ALIAS: resistance = 0 1804set_animation (object *op, int idx)
1805 CODE:
1806 SET_ANIMATION (op, idx);
1809 1807
1810int cf_object_get_flag (object *op, int flag) 1808object *find_best_object_match (object *op, const char *match)
1811 ALIAS: flag = 0
1812 1809
1813void cf_object_set_flag (object *op, int flag, int value) 1810object *find_marked_object (object *op)
1814 1811
1815int need_identify (const object *obj); 1812int need_identify (object *obj);
1816 1813
1817int apply_shop_mat (object *shop_mat, object *op); 1814int apply_shop_mat (object *shop_mat, object *op);
1818 1815
1819int move (object *op, int dir, object *originator = op) 1816int move (object *op, int dir, object *originator = op)
1820 CODE: 1817 CODE:
1821 RETVAL = move_ob (op, dir, originator); 1818 RETVAL = move_ob (op, dir, originator);
1822 OUTPUT: 1819 OUTPUT:
1823 RETVAL 1820 RETVAL
1824 1821
1825void cf_object_apply (object *op, object *author, int flags = 0) 1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1826 1825
1827void cf_object_apply_below (object *op) 1826void apply_below (object *op)
1828 1827 CODE:
1829void cf_object_remove (object *op) 1828 player_apply_below (op);
1830
1831void cf_object_free (object *op)
1832 1829
1833object *cf_object_present_archname_inside (object *op, char *whatstr) 1830object *cf_object_present_archname_inside (object *op, char *whatstr)
1834 1831
1835int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1836 1833
1837int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1838 1835
1836#//TODO
1839object *cf_object_clone (object *op, int clonetype = 0) 1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1840 1847
1841int cf_object_pay_item (object *op, object *buyer) 1848int pay_item (object *op, object *buyer)
1849 CODE:
1850 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL
1842 1852
1843int cf_object_pay_amount (object *op, uint64 amount) 1853int pay_amount (object *op, uint64 amount)
1854 CODE:
1855 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL
1844 1857
1845void pay_player (object *op, uint64 amount) 1858void pay_player (object *op, uint64 amount)
1846 1859
1847val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1860val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1848 1861
1849int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1850 1863
1851int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1864void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE:
1866 do_learn_spell (op, sp, special_prayer);
1852 1867
1853void cf_object_learn_spell (object *op, object *sp)
1854
1855void cf_object_forget_spell (object *op, object *sp) 1868void forget_spell (object *op, object *sp)
1869 CODE:
1870 do_forget_spell (op, query_name (sp));
1856 1871
1857object *cf_object_check_for_spell (object *op, char *spellname) 1872object *check_for_spell (object *op, char *spellname)
1873 CODE:
1874 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL
1858 1876
1859int cf_object_query_money (object *op) 1877int query_money (object *op)
1860 ALIAS: money = 0 1878 ALIAS: money = 0
1861 1879
1862int cf_object_query_cost (object *op, object *who, int flags) 1880val64 query_cost (object *op, object *who, int flags)
1863 ALIAS: cost = 0 1881 ALIAS: cost = 0
1864 1882
1865void cf_object_activate_rune (object *op , object *victim) 1883void spring_trap (object *op, object *victim)
1866 1884
1867int cf_object_check_trigger (object *op, object *cause) 1885int check_trigger (object *op, object *cause)
1868 1886
1869int cf_object_out_of_map (object *op, int x, int y)
1870
1871void cf_object_drop (object *op, object *author) 1887void drop (object *who, object *op)
1872 1888
1873void cf_object_take (object *op, object *author) 1889void pick_up (object *who, object *op)
1874 1890
1875object *cf_object_insert_object (object *op, object *container)
1876
1877const char *cf_object_get_msg (object *ob)
1878 ALIAS: msg = 0
1879
1880object *cf_object_insert_in_ob (object *ob, object *where)
1881
1882int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1883 1892
1884void cf_object_update (object *op, int flags) 1893void update_object (object *op, int action)
1885
1886void cf_object_pickup (object *op, object *what)
1887 1894
1888object *cf_create_object_by_name (const char *name) 1895object *cf_create_object_by_name (const char *name)
1889 1896
1890void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1891 1898
1897 1904
1898void push_button (object *op); 1905void push_button (object *op);
1899 1906
1900void use_trigger (object *op); 1907void use_trigger (object *op);
1901 1908
1902void add_button_link (object *button, mapstruct *map, int connected); 1909void add_button_link (object *button, maptile *map, int connected);
1903 1910
1904void remove_button_link (object *op); 1911void remove_button_link (object *op);
1905 1912
1906void
1907cf_object_set_resistance (object *op, int rtype, int val)
1908 CODE:
1909 if (rtype >= 0 && rtype < NROFATTACKS)
1910 op->resist[rtype] = val;
1911
1912 1913
1913MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_
1914
1915void cf_fix_object (object *pl)
1916 ALIAS: fix = 0
1917 1915
1918object *cf_insert_ob_in_ob (object *ob, object *where) 1916object *cf_insert_ob_in_ob (object *ob, object *where)
1919 1917
1920# no clean way to get an object from an archetype - stupid idiotic 1918# no clean way to get an object from an archetype - stupid idiotic
1921# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1925 CODE: 1923 CODE:
1926 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1927 OUTPUT: 1925 OUTPUT:
1928 RETVAL 1926 RETVAL
1929 1927
1930object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1931 PROTOTYPE: $$$$$$ 1929 PROTOTYPE: $$$$$$
1932 CODE: 1930 CODE:
1933{ 1931{
1934 int unused_type; 1932 int unused_type;
1935 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1973bool on_same_map_as (object *ob, object *other) 1971bool on_same_map_as (object *ob, object *other)
1974 CODE: 1972 CODE:
1975 RETVAL = on_same_map (ob, other); 1973 RETVAL = on_same_map (ob, other);
1976 OUTPUT: RETVAL 1974 OUTPUT: RETVAL
1977 1975
1978char * 1976const char *
1979base_name (object *ob, int plural) 1977base_name (object *op, int plural = op->nrof > 1)
1980 CODE: 1978 CODE:
1981 RETVAL = cf_query_base_name (ob, plural); 1979 RETVAL = query_base_name (op, plural);
1982 OUTPUT: RETVAL 1980 OUTPUT: RETVAL
1983 1981
1984living * 1982object *decrease_ob_nr (object *op, unsigned long i)
1985stats (object *ob)
1986 CODE:
1987 RETVAL = &ob->stats;
1988 OUTPUT: RETVAL
1989
1990 1983
1991MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1992 1985
1993player *player (object *op) 1986player *player (object *op)
1994 CODE: 1987 CODE:
1995 RETVAL = op->contr; 1988 RETVAL = op->contr;
1996 OUTPUT: RETVAL 1989 OUTPUT: RETVAL
1997 1990
1991void check_score (object *op)
1992
1998void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE:
1995 new_draw_info (flags, 0, op, txt);
1999 1996
2000object *cf_player_send_inventory (object *op) 1997object *cf_player_send_inventory (object *op)
2001 1998
2002char *cf_player_get_ip (object *op) 1999char *cf_player_get_ip (object *op)
2003 ALIAS: ip = 0 2000 ALIAS: ip = 0
2012 2009
2013void cf_player_set_party (object *op, partylist *party) 2010void cf_player_set_party (object *op, partylist *party)
2014 2011
2015void kill_player (object *op) 2012void kill_player (object *op)
2016 2013
2014void esrv_update_item (object *op, int what, object *item)
2015 C_ARGS: what, op, item
2016
2017void clear_los (object *op)
2018
2019int command_summon (object *op, char *params)
2020
2021int command_arrest (object *op, char *params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026
2027
2017MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029
2030INCLUDE: $PERL genacc player ../include/player.h |
2018 2031
2019int invoke (player *pl, int event, ...) 2032int invoke (player *pl, int event, ...)
2020 CODE: 2033 CODE:
2021 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2022 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2023 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2036 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2024 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2037 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2025 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
2026 2039
2027SV *registry (player *pl) 2040SV *registry (player *pl)
2041
2042void
2043save_stats (player *pl)
2028 CODE: 2044 CODE:
2045 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats;
2049
2050void cf_player_move (player *pl, int dir)
2051
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2053
2054player *first ()
2055 CODE:
2029 RETVAL = registry_of (pl); 2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool
2060cell_visible (player *pl, int dx, int dy)
2061 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2030 OUTPUT: 2064 OUTPUT:
2031 RETVAL 2065 RETVAL
2032 2066
2033player *cf_player_find (char *name)
2034 PROTOTYPE: $
2035
2036void cf_player_move (player *pl, int dir)
2037
2038void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2039
2040# nonstandard
2041object *ob (player *pl)
2042 CODE:
2043 RETVAL = pl->ob;
2044 OUTPUT: RETVAL
2045
2046player *first ()
2047 CODE:
2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051player *next (player *pl)
2052 CODE:
2053 RETVAL = pl->next;
2054 OUTPUT: RETVAL
2055
2056bool
2057cell_visible (player *pl, int dx, int dy)
2058 CODE:
2059 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2060 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2061 OUTPUT:
2062 RETVAL
2063
2064char *
2065client (player *pl)
2066 CODE:
2067 RETVAL = pl->socket.client;
2068 OUTPUT:
2069 RETVAL
2070
2071char *
2072host (player *pl)
2073 CODE:
2074 RETVAL = pl->socket.host;
2075 OUTPUT:
2076 RETVAL
2077
2078char *
2079killer (player *pl, char *killer = 0)
2080 CODE:
2081 if (killer)
2082 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2083 RETVAL = pl->killer;
2084 OUTPUT:
2085 RETVAL
2086
2087void
2088buggy_mapscroll (player *pl, int value = 1)
2089 CODE:
2090 pl->socket.buggy_mapscroll = value;
2091
2092void 2067void
2093send (player *pl, SV *packet) 2068send (player *pl, SV *packet)
2094 CODE: 2069 CODE:
2095{ 2070{
2096 STRLEN len; 2071 STRLEN len;
2097 char *buf = SvPVbyte (packet, len); 2072 char *buf = SvPVbyte (packet, len);
2098 2073
2099 Write_String_To_Socket (&pl->socket, buf, len); 2074 if (pl->ns)
2075 pl->ns->send_packet (buf, len);
2100} 2076}
2101 2077
2102int 2078int
2103listening (player *pl, int new_value = -1) 2079listening (player *pl, int new_value = -1)
2104 CODE: 2080 CODE:
2106 if (new_value >= 0) 2082 if (new_value >= 0)
2107 pl->listening = new_value; 2083 pl->listening = new_value;
2108 OUTPUT: 2084 OUTPUT:
2109 RETVAL 2085 RETVAL
2110 2086
2111void get_savebed (player *pl) 2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2112 ALIAS: 2088 PROTOTYPE: $;$$$
2113 savebed = 0
2114 PPCODE: 2089 PPCODE:
2090 if (GIMME_V != G_VOID)
2091 {
2115 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
2116 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2093 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2117 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2094 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2118 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2095 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2119 2096 }
2120void set_savebed (player *pl, char *map_path, int x, int y) 2097 if (map_path) sv_to (map_path, pl->savebed_map);
2121 CODE: 2098 if (x) sv_to (x, pl->bed_x);
2122 strcpy (pl->savebed_map, map_path); 2099 if (y) sv_to (y, pl->bed_y);
2123 pl->bed_x = x;
2124 pl->bed_y = y;
2125 2100
2126void 2101void
2127list () 2102list ()
2128 PPCODE: 2103 PPCODE:
2129{ 2104 for_all_players (pl)
2130 player *pl; 2105 XPUSHs (sv_2mortal (to_sv (pl)));
2131 for (pl = first_player; pl; pl = pl->next)
2132 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2133}
2134
2135bool
2136peaceful (player *pl, bool new_setting = 0)
2137 PROTOTYPE: $;$
2138 CODE:
2139 RETVAL = pl->peaceful;
2140 if (items > 1)
2141 pl->peaceful = new_setting;
2142 OUTPUT:
2143 RETVAL
2144
2145living *
2146orig_stats (player *pl)
2147 CODE:
2148 RETVAL = &pl->orig_stats;
2149 OUTPUT: RETVAL
2150
2151living *
2152last_stats (player *pl)
2153 CODE:
2154 RETVAL = &pl->last_stats;
2155 OUTPUT: RETVAL
2156 2106
2157 2107
2158MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2108MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2159 2109
2160mapstruct *first ()
2161 PROTOTYPE:
2162 CODE:
2163 RETVAL = first_map;
2164 OUTPUT: RETVAL
2165
2166mapstruct *next (mapstruct *map)
2167 PROTOTYPE:
2168 CODE:
2169 RETVAL = map->next;
2170 OUTPUT: RETVAL
2171
2172int invoke (mapstruct *map, int event, ...) 2110int invoke (maptile *map, int event, ...)
2173 CODE: 2111 CODE:
2174 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2112 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2175 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2113 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2176 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2114 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2177 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2178 OUTPUT: RETVAL 2116 OUTPUT: RETVAL
2179 2117
2180SV *registry (mapstruct *map) 2118SV *registry (maptile *map)
2181 CODE:
2182 RETVAL = registry_of (map);
2183 OUTPUT:
2184 RETVAL
2185 2119
2186SV * 2120INCLUDE: $PERL genacc maptile ../include/map.h |
2187get_property (mapstruct *obj, int type, int idx)
2188 CODE:
2189 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2190 OUTPUT: RETVAL
2191 2121
2192SV * 2122void
2193set_property (mapstruct *obj, int type, int idx, SV *newval) 2123maptile::instantiate ()
2194 CODE:
2195 switch (type)
2196 {
2197 case CFAPI_INT:
2198 cf_map_set_int_property (obj, idx, SvIV (newval));
2199 break;
2200 default:
2201 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2202 }
2203 2124
2204mapstruct *new (int width, int height) 2125maptile *new ()
2205 PROTOTYPE: 2126 PROTOTYPE:
2206 CODE: 2127 CODE:
2207{ 2128 RETVAL = new maptile;
2208 RETVAL = get_empty_map (width, height);
2209}
2210 OUTPUT: 2129 OUTPUT:
2211 RETVAL 2130 RETVAL
2212 2131
2213void delete_map (mapstruct *map) 2132void
2133maptile::players ()
2134 PPCODE:
2135 if (GIMME_V == G_SCALAR)
2136 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2137 else if (GIMME_V == G_ARRAY)
2138 {
2139 EXTEND (SP, THIS->players);
2140 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 }
2214 2144
2215void clean_tmp_map (mapstruct *map)
2216
2217void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2145void play_sound_map (maptile *map, int x, int y, int sound_num)
2218 2146
2219mapstruct *tile_map (mapstruct *map, unsigned int dir) 2147int out_of_map (maptile *map, int x, int y)
2220 CODE:
2221 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2222 OUTPUT:
2223 RETVAL
2224 2148
2225char *tile_path (mapstruct *map, unsigned int dir)
2226 CODE:
2227 if (dir >= 4)
2228 XSRETURN_UNDEF;
2229 RETVAL = map->tile_path [dir];
2230 OUTPUT:
2231 RETVAL
2232
2233mapstruct *ready_map_name (char *name, int flags = 0)
2234 PROTOTYPE: $;$
2235 ALIAS:
2236 find = 0
2237 get_map = 1
2238
2239mapstruct *has_been_loaded (char *name)
2240 PROTOTYPE: $
2241
2242# whoever "designed" the plug-in api should have wasted
2243# his/her time with staying away from the project - would have
2244# saved others a lot of time, without doubt.
2245void set_path (mapstruct *where, char *path)
2246 CODE:
2247 strcpy (where->path, path);
2248
2249int in_memory (mapstruct *map)
2250 CODE:
2251 RETVAL = map->in_memory;
2252 OUTPUT:
2253 RETVAL
2254
2255bool unique (mapstruct *map)
2256 CODE:
2257 RETVAL = map->unique;
2258 OUTPUT:
2259 RETVAL
2260
2261void set_unique (mapstruct *map, bool unique)
2262 CODE:
2263 map->unique = unique;
2264
2265void 2149void
2266trigger (mapstruct *map, long connection, bool state = true) 2150trigger (maptile *map, long connection, bool state = true)
2267 CODE: 2151 CODE:
2268 activate_connection (map, connection, state); 2152 activate_connection (map, connection, state);
2269 2153
2270void 2154void
2271get_connection (mapstruct *map, long connection) 2155get_connection (maptile *map, long connection)
2272 PPCODE: 2156 PPCODE:
2273 oblinkpt *obp = get_connection_links (map, connection); 2157 oblinkpt *obp = get_connection_links (map, connection);
2274 if (obp) 2158 if (obp)
2275 for (objectlink *ol = obp->link; ol; ol = ol->next) 2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2276 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2277 2161
2278object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2279 2163
2280object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2281 2165
2282object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2283 C_ARGS: str, map, nx, ny 2167 C_ARGS: str, map, nx, ny
2284 2168
2285void 2169void
2286cf_map_normalise (mapstruct *map, int x, int y) 2170get_map_flags (maptile *map, int x, int y)
2287 PPCODE: 2171 PPCODE:
2288{ 2172{
2289 mapstruct *nmap = 0; 2173 maptile *nmap = 0;
2290 I16 nx = 0, ny = 0; 2174 I16 nx = 0, ny = 0;
2291 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2292 2176
2293 EXTEND (SP, 4); 2177 EXTEND (SP, 4);
2294 PUSHs (sv_2mortal (newSViv (flags))); 2178 PUSHs (sv_2mortal (newSViv (flags)));
2300 PUSHs (sv_2mortal (newSViv (ny))); 2184 PUSHs (sv_2mortal (newSViv (ny)));
2301 } 2185 }
2302} 2186}
2303 2187
2304void 2188void
2305at (mapstruct *map, unsigned int x, unsigned int y) 2189at (maptile *map, unsigned int x, unsigned int y)
2306 PROTOTYPE: $$$ 2190 PROTOTYPE: $$$
2307 PPCODE: 2191 PPCODE:
2308{ 2192{
2309 object *o; 2193 object *o;
2310 mapstruct *nmap = 0; 2194 maptile *nmap = 0;
2311 I16 nx, ny; 2195 I16 nx, ny;
2312 2196
2313 get_map_flags (map, &nmap, x, y, &nx, &ny); 2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2314 2198
2315 if (nmap) 2199 if (nmap)
2316 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2317 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2318} 2202}
2319 2203
2320SV * 2204SV *
2321bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2205bot_at (maptile *obj, unsigned int x, unsigned int y)
2322 PROTOTYPE: $$$ 2206 PROTOTYPE: $$$
2323 ALIAS: 2207 ALIAS:
2324 top_at = 1 2208 top_at = 1
2325 flags_at = 2 2209 flags_at = 2
2326 light_at = 3 2210 light_at = 3
2327 move_block_at = 4 2211 move_block_at = 4
2328 move_slow_at = 5 2212 move_slow_at = 5
2329 move_on_at = 6 2213 move_on_at = 6
2330 move_off_at = 7 2214 move_off_at = 7
2331 INIT: 2215 INIT:
2332 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2333 CODE: 2217 CODE:
2334 switch (ix) 2218 switch (ix)
2335 { 2219 {
2336 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2337 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2340 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2341 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2342 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2343 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2344 } 2228 }
2229 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240
2241# worst xs function of my life
2242bool
2243_create_random_map (\
2244 maptile *self,\
2245 char *wallstyle,\
2246 char *wall_name,\
2247 char *floorstyle,\
2248 char *monsterstyle,\
2249 char *treasurestyle,\
2250 char *layoutstyle,\
2251 char *doorstyle,\
2252 char *decorstyle,\
2253 char *origin_map,\
2254 char *final_map,\
2255 char *exitstyle,\
2256 char *this_map,\
2257 char *exit_on_final_map,\
2258 int xsize,\
2259 int ysize,\
2260 int expand2x,\
2261 int layoutoptions1,\
2262 int layoutoptions2,\
2263 int layoutoptions3,\
2264 int symmetry,\
2265 int difficulty,\
2266 int difficulty_given,\
2267 float difficulty_increase,\
2268 int dungeon_level,\
2269 int dungeon_depth,\
2270 int decoroptions,\
2271 int orientation,\
2272 int origin_y,\
2273 int origin_x,\
2274 U32 random_seed,\
2275 val64 total_map_hp,\
2276 int map_layout_style,\
2277 int treasureoptions,\
2278 int symmetry_used,\
2279 region *region,\
2280 char *custom\
2281)
2282 CODE:
2283{
2284 random_map_params rmp;
2285
2286 assign (rmp.wallstyle , wallstyle);
2287 assign (rmp.wall_name , wall_name);
2288 assign (rmp.floorstyle , floorstyle);
2289 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle);
2294 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map);
2296
2297 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map;
2299 rmp.this_map = this_map;
2300 rmp.xsize = xsize;
2301 rmp.ysize = ysize;
2302 rmp.expand2x = expand2x;
2303 rmp.layoutoptions1 = layoutoptions1;
2304 rmp.layoutoptions2 = layoutoptions2;
2305 rmp.layoutoptions3 = layoutoptions3;
2306 rmp.symmetry = symmetry;
2307 rmp.difficulty = difficulty;
2308 rmp.difficulty_given = difficulty_given;
2309 rmp.difficulty_increase = difficulty_increase;
2310 rmp.dungeon_level = dungeon_level;
2311 rmp.dungeon_depth = dungeon_depth;
2312 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp;
2318 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region;
2322 rmp.custom = custom;
2323
2324 RETVAL = self->generate_random_map (&rmp);
2325}
2326 OUTPUT:
2327 RETVAL
2328
2329MODULE = cf PACKAGE = cf::arch
2330
2331archetype *find (const char *name)
2332 CODE:
2333 RETVAL = archetype::find (name);
2345 OUTPUT: 2334 OUTPUT:
2346 RETVAL 2335 RETVAL
2347
2348
2349MODULE = cf PACKAGE = cf::arch
2350 2336
2351archetype *first() 2337archetype *first()
2352 PROTOTYPE: 2338 PROTOTYPE:
2353 CODE: 2339 CODE:
2354 RETVAL = first_archetype; 2340 RETVAL = first_archetype;
2355 OUTPUT: RETVAL 2341 OUTPUT: RETVAL
2356 2342
2357archetype *next (archetype *arch) 2343INCLUDE: $PERL genacc archetype ../include/object.h |
2358 CODE:
2359 RETVAL = arch->next;
2360 OUTPUT: RETVAL
2361
2362archetype *head (archetype *arch)
2363 CODE:
2364 RETVAL = arch->head;
2365 OUTPUT: RETVAL
2366
2367archetype *more (archetype *arch)
2368 CODE:
2369 RETVAL = arch->more;
2370 OUTPUT: RETVAL
2371
2372const char *name (archetype *arch)
2373 CODE:
2374 RETVAL = arch->name;
2375 OUTPUT: RETVAL
2376
2377object *clone (archetype *arch)
2378 CODE:
2379 RETVAL = &arch->clone;
2380 OUTPUT: RETVAL
2381 2344
2382MODULE = cf PACKAGE = cf::party 2345MODULE = cf PACKAGE = cf::party
2383 2346
2384partylist *first () 2347partylist *first ()
2385 PROTOTYPE: 2348 PROTOTYPE:
2386 CODE: 2349 CODE:
2387 RETVAL = get_firstparty (); 2350 RETVAL = get_firstparty ();
2388 OUTPUT: RETVAL 2351 OUTPUT: RETVAL
2389 2352
2390partylist *next (partylist *party) 2353INCLUDE: $PERL genacc partylist ../include/player.h |
2391 CODE:
2392 RETVAL = party->next;
2393 OUTPUT: RETVAL
2394
2395const char *name (partylist *party)
2396 CODE:
2397 RETVAL = party->partyname;
2398 OUTPUT: RETVAL
2399
2400const char *password (partylist *party)
2401 CODE:
2402 RETVAL = party->passwd;
2403 OUTPUT: RETVAL
2404 2354
2405MODULE = cf PACKAGE = cf::region 2355MODULE = cf PACKAGE = cf::region
2406 2356
2407region *first () 2357region *first ()
2408 PROTOTYPE: 2358 PROTOTYPE:
2409 CODE: 2359 CODE:
2410 RETVAL = first_region; 2360 RETVAL = first_region;
2411 OUTPUT: RETVAL 2361 OUTPUT: RETVAL
2412 2362
2413region *next (region *reg) 2363region *find (char *name)
2364 PROTOTYPE: $
2414 CODE: 2365 CODE:
2415 RETVAL = reg->next; 2366 RETVAL = get_region_by_name (name);
2416 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
2417 2368
2418const char *name (region *reg) 2369INCLUDE: $PERL genacc region ../include/map.h |
2419 CODE:
2420 RETVAL = reg->name;
2421 OUTPUT: RETVAL
2422
2423region *parent (region *reg)
2424 CODE:
2425 RETVAL = reg->parent;
2426 OUTPUT: RETVAL
2427
2428const char *longname (region *reg)
2429 CODE:
2430 RETVAL = reg->longname;
2431 OUTPUT: RETVAL
2432
2433const char *msg (region *reg)
2434 CODE:
2435 RETVAL = reg->msg;
2436 OUTPUT: RETVAL
2437 2370
2438MODULE = cf PACKAGE = cf::living 2371MODULE = cf PACKAGE = cf::living
2439 2372
2440val64 2373INCLUDE: $PERL genacc living ../include/living.h |
2441exp (living *liv, val64 new_val = 0)
2442 PROTOTYPE: $;$
2443 ALIAS:
2444 Str = 1
2445 Dex = 2
2446 Con = 3
2447 Wis = 4
2448 Cha = 5
2449 Int = 6
2450 Pow = 7
2451 wc = 8
2452 ac = 9
2453 hp = 10
2454 maxhp = 11
2455 sp = 12
2456 maxsp = 13
2457 grace = 14
2458 maxgrace = 15
2459 food = 16
2460 dam = 17
2461 luck = 18
2462 CODE:
2463# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2464 switch (ix)
2465 {
2466 LIVING_ACC (exp , 0);
2467 LIVING_ACC (Str , 1);
2468 LIVING_ACC (Dex , 2);
2469 LIVING_ACC (Con , 3);
2470 LIVING_ACC (Wis , 4);
2471 LIVING_ACC (Cha , 5);
2472 LIVING_ACC (Int , 6);
2473 LIVING_ACC (Pow , 7);
2474 LIVING_ACC (wc , 8);
2475 LIVING_ACC (ac , 9);
2476 LIVING_ACC (hp , 10);
2477 LIVING_ACC (maxhp , 11);
2478 LIVING_ACC (sp , 12);
2479 LIVING_ACC (maxsp , 13);
2480 LIVING_ACC (grace , 14);
2481 LIVING_ACC (maxgrace, 15);
2482 LIVING_ACC (food , 16);
2483 LIVING_ACC (dam , 17);
2484 LIVING_ACC (luck , 18);
2485 }
2486# undef LIVING_ACC
2487 OUTPUT:
2488 RETVAL
2489 2374
2375MODULE = cf PACKAGE = cf::settings
2376
2377INCLUDE: $PERL genacc Settings ../include/global.h |
2378
2379MODULE = cf PACKAGE = cf::client
2380
2381INCLUDE: $PERL genacc client ../include/client.h |
2382
2383int invoke (client *ns, int event, ...)
2384 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2387 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2388 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2389 OUTPUT: RETVAL
2390
2391SV *registry (client *ns)
2392
2393void
2394list ()
2395 PPCODE:
2396 EXTEND (SP, clients.size ());
2397 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2398 PUSHs (sv_2mortal (to_sv (*i)));
2399
2400void
2401client::send_packet (SV *packet)
2402 CODE:
2403{
2404 STRLEN len;
2405 char *buf = SvPVbyte (packet, len);
2406
2407 THIS->send_packet (buf, len);
2408}
2409

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