ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC vs.
Revision 1.372 by root, Thu Apr 15 04:17:59 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
112{ 168{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 170}
115 171
116void 172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
117attachable::optimise () 191attachable::optimise ()
118{ 192{
119 if (self 193 if (self
120 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
122 { 196 sever_self ();
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130} 197}
131 198
132// check wether the object really is dead 199// check wether the object really is dead
133void 200void
134attachable::do_check () 201attachable::do_check ()
140} 207}
141 208
142void 209void
143attachable::do_destroy () 210attachable::do_destroy ()
144{ 211{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
146 213
147 if (cb) 214 if (cb)
148 { 215 {
149 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
150 cb = 0; 217 cb = 0;
151 } 218 }
152 219
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this); 220 mortals.push_back (this);
166} 221}
167 222
168void 223void
169attachable::destroy () 224attachable::destroy ()
170{ 225{
171 if (destroyed ()) 226 if (destroyed ())
172 return; 227 return;
173 228
174 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
175 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
176} 238}
177 239
178void 240void
179attachable::check_mortals () 241attachable::check_mortals ()
180{ 242{
184 { 246 {
185 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
186 { 248 {
187 i = 0; 249 i = 0;
188 250
189 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
191 268
192 break; 269 break;
193 } 270 }
194 271
195 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
196 273
197 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
198 275 if (obj->self)//D make this an assert later
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 { 276 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
203 ++i; // further delay freeing 284 ++i; // further delay freeing
204 285
205 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
206 break; 287 break;
207 } 288 }
208 else 289 else
209 { 290 {
210 mortals.erase (i); 291 mortals.erase (i);
211 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
212 } 294 }
213 } 295 }
214} 296}
215 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
216attachable & 310attachable &
217attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
218{ 312{
219 //if (self || cb) 313 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221 315
222 attach = src.attach; 316 attach = src.attach;
223 return *this; 317 return *this;
224} 318}
225 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
226////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227 356
228static SV * 357static SV *
229newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
230{ 359{
231 SV *sv; 360 SV *sv;
232 361
233 if (!ptr) 362 if (!ptr)
234 return &PL_sv_undef; 363 return newSV (0);
235 364
236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
237 return sv_bless (newRV_noinc ((SV *)hv), stash); 366 return sv_bless (newRV_noinc ((SV *)hv), stash);
238} 367}
239 368
258 387
259static SV * 388static SV *
260newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
261{ 390{
262 if (!obj) 391 if (!obj)
263 return &PL_sv_undef; 392 return newSV (0);
264 393
265 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
266 { 398 {
267 obj->self = newHV ();
268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
269 400
270 // now bless the object _once_ 401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
271 return sv_bless (newRV_inc ((SV *)obj->self), stash); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
272 } 404 }
273 else 405 else
274 { 406 {
275 SV *sv = newRV_inc ((SV *)obj->self); 407 SV *sv = newRV_inc ((SV *)obj->self);
279 411
280 return sv; 412 return sv;
281 } 413 }
282} 414}
283 415
416#if 0 // unused
284static void 417static void
285clearSVptr (SV *sv) 418clearSVptr (SV *sv)
286{ 419{
287 if (SvROK (sv)) 420 if (SvROK (sv))
288 sv = SvRV (sv); 421 sv = SvRV (sv);
289 422
290 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
291 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
292} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
293 442
294static long 443static long
295SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
296{ 445{
297 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
298 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
299 448
300 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
301
302 if (!mg)
303 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
304
305 return (long)mg->mg_ptr;
306} 450}
307 451
308static long 452static long noinline
309SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
310{ 454{
311 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
312 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
313 else
314 return 0;
315} 458}
316 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
319inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
340 525
341inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
343 528
344inline SV *to_sv (facetile * v) { return to_sv (v->name); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
346 531
347inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
378 582
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
381 585
382template<class T> 586template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384 588
385template<int N> 589template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387 591
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
394inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
395{ 605{
396 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400} 608}
401 609
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
403 611
404static SV * 612static SV *
405newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
406{ 614{
407 SV *sv; 615 SV *sv;
421 break; 629 break;
422 630
423 case DT_STRING: 631 case DT_STRING:
424 { 632 {
425 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
426 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
427 } 635 }
428 break; 636 break;
429 637
430 case DT_DATA: 638 case DT_DATA:
431 { 639 {
432 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
433 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
434 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
435 } 643 }
436 break; 644 break;
437 645
438 case DT_OBJECT: 646 case DT_OBJECT:
439 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
481 va_end (ap); 689 va_end (ap);
482 690
483 return sv; 691 return sv;
484} 692}
485 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
486static SV * 720static SV *
487newSVcfapi (int type, ...)
488{
489 SV *sv;
490
491 va_list ap;
492 va_start (ap, type);
493
494 switch (type)
495 {
496 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
497 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
498 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
499 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
500 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
501 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
502 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
503 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
504 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
505 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
506
507 default:
508 assert (("unhandled type in newSVcfapi", 0));
509 }
510
511 va_end (ap);
512
513 return sv;
514}
515
516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
517
518SV *
519registry (attachable *ext) 721registry (attachable *ext)
520{ 722{
521 if (!ext->cb) 723 if (!ext->cb)
522 ext->cb = newAV (); 724 ext->cb = newAV ();
523 725
524 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
525} 727}
526 728
527///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
528 730
529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
530{
531 return 0;
532}
533
534static CommArray_s rtn_cmd;
535
536static int
537runPluginCommand (object *obj, char *params)
538{
539 return -1;
540}
541
542extern "C" void *cfperl_getPluginProperty (int *type, ...)
543{
544 va_list args;
545 char *propname;
546 int i;
547 va_start (args, type);
548 propname = va_arg (args, char *);
549 //printf ("Property name: %s\n", propname);
550
551 if (!strcmp (propname, "command?"))
552 return NULL;
553 else if (!strcmp (propname, "Identification"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_NAME;
557 }
558 else if (!strcmp (propname, "FullName"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_VERSION;
562 }
563 else
564 va_end (args);
565
566 return NULL;
567}
568
569extern "C" int cfperl_postInitPlugin ()
570{
571 int hooktype = 1;
572 int rtype = 0;
573
574 cf_init_plugin (gethook);
575
576 return 0;
577}
578
579extern "C" int cfperl_closePlugin ()
580{
581 return 0;
582}
583
584void 731void
585cfperl_init () 732cfperl_init ()
586{ 733{
734 extern char **environ;
735
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
588 perl = perl_alloc (); 737 perl = perl_alloc ();
589 perl_construct (perl); 738 perl_construct (perl);
590 739
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592 741
593 char *argv[] = { 742 const char *argv[] = {
594 "", 743 settings.argv [0],
595 "-e" 744 "-e0"
596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
598 "unshift @INC, cf::datadir ();"
599 "require cf;"
600 }; 745 };
601 746
602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
603 { 749 {
604 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
605 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
606 } 752 }
607}
608 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
609void cfperl_main () 772cfperl_main ()
610{ 773{
611 dSP; 774 dSP;
612 775
613 PUSHMARK (SP); 776 PUSHMARK (SP);
614 PUTBACK; 777 PUTBACK;
618void 781void
619attachable::instantiate () 782attachable::instantiate ()
620{ 783{
621 if (attach) 784 if (attach)
622 { 785 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
624 attach = 0; 787 attach = 0;
625 } 788 }
626} 789}
627 790
628void 791void
629attachable::reattach () 792attachable::reattach ()
630{ 793{
631 optimise (); 794 optimise ();
632 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
634} 797}
635 798
636static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 801# include "eventinc.h"
639# undef def 802# undef def
640}; 803};
641 804
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643 806
644static void 807static void noinline
645gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{ 809{
647 // event must be in array 810 // event must be in array
648 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
649 { 812 {
681} 844}
682 845
683void 846void
684global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
685{ 848{
686 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
687} 850}
688 851
689void 852void
690object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
691{ 854{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
693 { 856 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
695 858
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 } 861 }
699 862
735{ 898{
736 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
738} 901}
739 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
740bool 953bool
741attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
742{ 955{
743 data_type dt; 956 data_type dt;
744 va_list ap;
745
746 va_start (ap, event);
747 957
748 // callback call ordering should be: 958 // callback call ordering should be:
749 // 1. per-object callback 959 // 1. per-object callback
750 // 2. per-class object 960 // 2. per-class object
751 // 3. per-type callback 961 // 3. per-type callback
755 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
756 966
757 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
758 if (!callbacks) 968 if (!callbacks)
759 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
760 973
761 CALL_BEGIN (3); 974 CALL_BEGIN (3);
762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
764 977
788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
789 } 1002 }
790 1003
791 va_end (ap); 1004 va_end (ap);
792 1005
793 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
794 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
795 1008
796 CALL_END; 1009 CALL_END;
797 1010
798 return count; 1011 return count;
799} 1012}
800 1013
801SV * 1014static SV *
802cfperl_result (int idx) 1015cfperl_result (int idx)
803{ 1016{
804 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
805 if (!av) 1018 if (!av)
806 return &PL_sv_undef; 1019 return &PL_sv_undef;
807 1020
808 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
809 if (!sv) 1022 if (!sv)
823{ 1036{
824 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
825} 1038}
826 1039
827///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
1042
1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
828 1061
829void 1062void
830cfperl_emergency_save () 1063cfperl_emergency_save ()
831{ 1064{
832 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END; 1067 CALL_END;
835} 1068}
836 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
837maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
838maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
839{ 1163{
840 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
841 CALL_ARG (path); 1165 CALL_ARG (path);
842 CALL_ARG (origin); 1166 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844 1168
845 maptile *retval; 1169 maptile *retval = 0;
846
847 if (count)
848 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
849 else
850 retval = 0;
851 1171
852 CALL_END; 1172 CALL_END;
853 1173
854 return retval; 1174 return retval;
855} 1175}
856 1176
857maptile * 1177maptile *
858maptile::find_async (const char *path, maptile *origin) 1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
859{ 1179{
860 CALL_BEGIN (2); 1180 CALL_BEGIN (3);
861 CALL_ARG (path); 1181 CALL_ARG (path);
862 CALL_ARG (origin); 1182 CALL_ARG (origin);
1183 CALL_ARG (load);
863 CALL_CALL ("cf::map::find_async", G_SCALAR); 1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
864 1185
865 maptile *retval; 1186 maptile *retval = 0;
866
867 if (count)
868 sv_to (POPs, retval); 1187 if (count) sv_to (POPs, retval);
869 else
870 retval = 0;
871 1188
872 CALL_END; 1189 CALL_END;
873 1190
874 return retval; 1191 return retval;
875} 1192}
878maptile::do_load_sync () 1195maptile::do_load_sync ()
879{ 1196{
880 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
881 CALL_ARG (this); 1198 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END; 1200 CALL_END;
893} 1201}
894 1202
895void 1203void
896object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
903 CALL_ARG (exit); 1211 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END; 1213 CALL_END;
906} 1214}
907 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
908///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
909 1329
910struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
911struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
912 1332
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void 1333void
922iw::alloc () 1334coroapi::do_cede_to_tick ()
923{ 1335{
924 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
925 1337 cede ();
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929} 1338}
930 1339
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void 1340void
938iow::alloc () 1341coroapi::wait_for_tick ()
939{ 1342{
940 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
941 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
942 WaREENTRANT_off (pe); 1345 CALL_END;
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948} 1346}
949 1347
950void 1348void
951iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
952{ 1350{
953 pe->fd = fd; 1351 CALL_BEGIN (0);
954} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
955 1353 CALL_END;
956int
957iow::poll ()
958{
959 return pe->poll;
960} 1354}
961 1355
962void 1356void
963iow::poll (int events) 1357iow::poll (int events)
964{ 1358{
965 if (pe->poll != events) 1359 if (events != this->events)
966 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
967 if (pe->poll) stop (); 1362 if (active) stop ();
968 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
969 if (pe->poll) start (); 1364 if (active) start ();
970 } 1365 }
971} 1366}
972 1367
973void 1368static void
974_connect_to_perl () 1369_connect_to_perl_1 ()
975{ 1370{
976 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
977 1372
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
987 1383
988 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
989 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
990 1388
991 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
998} 1396}
999 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
1000MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
1001 1409
1002BOOT: 1410BOOT:
1003{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
1004 _connect_to_perl (); 1415 _connect_to_perl_1 ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008 1416
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
1010 1427
1011 static const struct { 1428 static const struct {
1012 const char *name; 1429 const char *name;
1013 IV iv; 1430 IV iv;
1014 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
1015# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
1016 const_iv (llevError) 1433# include "const_iv.h"
1017 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1018 const_iv (llevDebug) 1435# include "attackinc.h"
1019 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1020 1447
1021 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1022 const_iv (PLAYER)
1023 const_iv (TRANSPORT)
1024 const_iv (ROD)
1025 const_iv (TREASURE)
1026 const_iv (POTION)
1027 const_iv (FOOD)
1028 const_iv (POISON)
1029 const_iv (BOOK)
1030 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
1031 const_iv (ARROW)
1032 const_iv (BOW)
1033 const_iv (WEAPON)
1034 const_iv (ARMOUR)
1035 const_iv (PEDESTAL)
1036 const_iv (ALTAR)
1037 const_iv (LOCKED_DOOR)
1038 const_iv (SPECIAL_KEY)
1039 const_iv (MAP)
1040 const_iv (DOOR)
1041 const_iv (KEY)
1042 const_iv (TIMED_GATE)
1043 const_iv (TRIGGER)
1044 const_iv (GRIMREAPER)
1045 const_iv (MAGIC_EAR)
1046 const_iv (TRIGGER_BUTTON)
1047 const_iv (TRIGGER_ALTAR)
1048 const_iv (TRIGGER_PEDESTAL)
1049 const_iv (SHIELD)
1050 const_iv (HELMET)
1051 const_iv (HORN)
1052 const_iv (MONEY)
1053 const_iv (CLASS)
1054 const_iv (GRAVESTONE)
1055 const_iv (AMULET)
1056 const_iv (PLAYERMOVER)
1057 const_iv (TELEPORTER)
1058 const_iv (CREATOR)
1059 const_iv (SKILL)
1060 const_iv (EARTHWALL)
1061 const_iv (GOLEM)
1062 const_iv (THROWN_OBJ)
1063 const_iv (BLINDNESS)
1064 const_iv (GOD)
1065 const_iv (DETECTOR)
1066 const_iv (TRIGGER_MARKER)
1067 const_iv (DEAD_OBJECT)
1068 const_iv (DRINK)
1069 const_iv (MARKER)
1070 const_iv (HOLY_ALTAR)
1071 const_iv (PLAYER_CHANGER)
1072 const_iv (BATTLEGROUND)
1073 const_iv (PEACEMAKER)
1074 const_iv (GEM)
1075 const_iv (FIREWALL)
1076 const_iv (ANVIL)
1077 const_iv (CHECK_INV)
1078 const_iv (MOOD_FLOOR)
1079 const_iv (EXIT)
1080 const_iv (ENCOUNTER)
1081 const_iv (SHOP_FLOOR)
1082 const_iv (SHOP_MAT)
1083 const_iv (RING)
1084 const_iv (FLOOR)
1085 const_iv (FLESH)
1086 const_iv (INORGANIC)
1087 const_iv (SKILL_TOOL)
1088 const_iv (LIGHTER)
1089 const_iv (BUILDABLE_WALL)
1090 const_iv (MISC_OBJECT)
1091 const_iv (LAMP)
1092 const_iv (DUPLICATOR)
1093 const_iv (SPELLBOOK)
1094 const_iv (CLOAK)
1095 const_iv (SPINNER)
1096 const_iv (GATE)
1097 const_iv (BUTTON)
1098 const_iv (CF_HANDLE)
1099 const_iv (HOLE)
1100 const_iv (TRAPDOOR)
1101 const_iv (SIGN)
1102 const_iv (BOOTS)
1103 const_iv (GLOVES)
1104 const_iv (SPELL)
1105 const_iv (SPELL_EFFECT)
1106 const_iv (CONVERTER)
1107 const_iv (BRACERS)
1108 const_iv (POISONING)
1109 const_iv (SAVEBED)
1110 const_iv (WAND)
1111 const_iv (SCROLL)
1112 const_iv (DIRECTOR)
1113 const_iv (GIRDLE)
1114 const_iv (FORCE)
1115 const_iv (POTION_EFFECT)
1116 const_iv (EVENT_CONNECTOR)
1117 const_iv (CLOSE_CON)
1118 const_iv (CONTAINER)
1119 const_iv (ARMOUR_IMPROVER)
1120 const_iv (WEAPON_IMPROVER)
1121 const_iv (SKILLSCROLL)
1122 const_iv (DEEP_SWAMP)
1123 const_iv (IDENTIFY_ALTAR)
1124 const_iv (MENU)
1125 const_iv (RUNE)
1126 const_iv (TRAP)
1127 const_iv (POWER_CRYSTAL)
1128 const_iv (CORPSE)
1129 const_iv (DISEASE)
1130 const_iv (SYMPTOM)
1131 const_iv (BUILDER)
1132 const_iv (MATERIAL)
1133 const_iv (ITEM_TRANSFORMER)
1134 1450
1135 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1136 1453
1137 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1138 const_iv (ST_BD_REMOVE)
1139 1455
1140 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1141 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1142 const_iv (ST_MAT_ITEM)
1143
1144 const_iv (AT_PHYSICAL)
1145 const_iv (AT_MAGIC)
1146 const_iv (AT_FIRE)
1147 const_iv (AT_ELECTRICITY)
1148 const_iv (AT_COLD)
1149 const_iv (AT_CONFUSION)
1150 const_iv (AT_ACID)
1151 const_iv (AT_DRAIN)
1152 const_iv (AT_WEAPONMAGIC)
1153 const_iv (AT_GHOSTHIT)
1154 const_iv (AT_POISON)
1155 const_iv (AT_SLOW)
1156 const_iv (AT_PARALYZE)
1157 const_iv (AT_TURN_UNDEAD)
1158 const_iv (AT_FEAR)
1159 const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE)
1161 const_iv (AT_DEATH)
1162 const_iv (AT_CHAOS)
1163 const_iv (AT_COUNTERSPELL)
1164 const_iv (AT_GODPOWER)
1165 const_iv (AT_HOLYWORD)
1166 const_iv (AT_BLIND)
1167 const_iv (AT_INTERNAL)
1168 const_iv (AT_LIFE_STEALING)
1169 const_iv (AT_DISEASE)
1170
1171 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE)
1176 const_iv (WEAP_STAB)
1177 const_iv (WEAP_WHIP)
1178 const_iv (WEAP_CRUSH)
1179 const_iv (WEAP_BLUD)
1180
1181 const_iv (FLAG_ALIVE)
1182 const_iv (FLAG_WIZ)
1183 const_iv (FLAG_REMOVED)
1184 const_iv (FLAG_FREED)
1185 const_iv (FLAG_WAS_WIZ)
1186 const_iv (FLAG_APPLIED)
1187 const_iv (FLAG_UNPAID)
1188 const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK)
1190 const_iv (FLAG_ANIMATE)
1191 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE)
1198 const_iv (FLAG_CAN_ROLL)
1199 const_iv (FLAG_OVERLAY_FLOOR)
1200 const_iv (FLAG_IS_TURNABLE)
1201 const_iv (FLAG_IS_USED_UP)
1202 const_iv (FLAG_IDENTIFIED)
1203 const_iv (FLAG_REFLECTING)
1204 const_iv (FLAG_CHANGING)
1205 const_iv (FLAG_SPLITTING)
1206 const_iv (FLAG_HITBACK)
1207 const_iv (FLAG_STARTEQUIP)
1208 const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_UNDEAD)
1210 const_iv (FLAG_SCARED)
1211 const_iv (FLAG_UNAGGRESSIVE)
1212 const_iv (FLAG_REFL_MISSILE)
1213 const_iv (FLAG_REFL_SPELL)
1214 const_iv (FLAG_NO_MAGIC)
1215 const_iv (FLAG_NO_FIX_PLAYER)
1216 const_iv (FLAG_IS_LIGHTABLE)
1217 const_iv (FLAG_TEAR_DOWN)
1218 const_iv (FLAG_RUN_AWAY)
1219 const_iv (FLAG_PICK_UP)
1220 const_iv (FLAG_UNIQUE)
1221 const_iv (FLAG_NO_DROP)
1222 const_iv (FLAG_WIZCAST)
1223 const_iv (FLAG_CAST_SPELL)
1224 const_iv (FLAG_USE_SCROLL)
1225 const_iv (FLAG_USE_RANGE)
1226 const_iv (FLAG_USE_BOW)
1227 const_iv (FLAG_USE_ARMOUR)
1228 const_iv (FLAG_USE_WEAPON)
1229 const_iv (FLAG_USE_RING)
1230 const_iv (FLAG_READY_RANGE)
1231 const_iv (FLAG_READY_BOW)
1232 const_iv (FLAG_XRAYS)
1233 const_iv (FLAG_NO_APPLY)
1234 const_iv (FLAG_IS_FLOOR)
1235 const_iv (FLAG_LIFESAVE)
1236 const_iv (FLAG_NO_STRENGTH)
1237 const_iv (FLAG_SLEEP)
1238 const_iv (FLAG_STAND_STILL)
1239 const_iv (FLAG_RANDOM_MOVE)
1240 const_iv (FLAG_ONLY_ATTACK)
1241 const_iv (FLAG_CONFUSED)
1242 const_iv (FLAG_STEALTH)
1243 const_iv (FLAG_WIZPASS)
1244 const_iv (FLAG_IS_LINKED)
1245 const_iv (FLAG_CURSED)
1246 const_iv (FLAG_DAMNED)
1247 const_iv (FLAG_SEE_ANYWHERE)
1248 const_iv (FLAG_KNOWN_MAGICAL)
1249 const_iv (FLAG_KNOWN_CURSED)
1250 const_iv (FLAG_CAN_USE_SKILL)
1251 const_iv (FLAG_BEEN_APPLIED)
1252 const_iv (FLAG_READY_SCROLL)
1253 const_iv (FLAG_USE_ROD)
1254 const_iv (FLAG_USE_HORN)
1255 const_iv (FLAG_MAKE_INVIS)
1256 const_iv (FLAG_INV_LOCKED)
1257 const_iv (FLAG_IS_WOODED)
1258 const_iv (FLAG_IS_HILLY)
1259 const_iv (FLAG_READY_SKILL)
1260 const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT)
1262 const_iv (FLAG_BLIND)
1263 const_iv (FLAG_SEE_IN_DARK)
1264 const_iv (FLAG_IS_CAULDRON)
1265 const_iv (FLAG_NO_STEAL)
1266 const_iv (FLAG_ONE_HIT)
1267 const_iv (FLAG_CLIENT_SENT)
1268 const_iv (FLAG_BERSERK)
1269 const_iv (FLAG_NEUTRAL)
1270 const_iv (FLAG_NO_ATTACK)
1271 const_iv (FLAG_NO_DAMAGE)
1272 const_iv (FLAG_OBJ_ORIGINAL)
1273 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1274 const_iv (FLAG_ACTIVATE_ON_PUSH)
1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1276 const_iv (FLAG_IS_WATER)
1277 const_iv (FLAG_CONTENT_ON_GEN)
1278 const_iv (FLAG_IS_A_TEMPLATE)
1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1281 const_iv (FLAG_NO_MAP_SAVE)
1282
1283 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED)
1287 const_iv (NDI_ORANGE)
1288 const_iv (NDI_BLUE)
1289 const_iv (NDI_DK_ORANGE)
1290 const_iv (NDI_GREEN)
1291 const_iv (NDI_LT_GREEN)
1292 const_iv (NDI_GREY)
1293 const_iv (NDI_BROWN)
1294 const_iv (NDI_GOLD)
1295 const_iv (NDI_TAN)
1296 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL)
1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1314 const_iv (F_APPLIED)
1315 const_iv (F_LOCATION)
1316 const_iv (F_UNPAID)
1317 const_iv (F_MAGIC)
1318 const_iv (F_CURSED)
1319 const_iv (F_DAMNED)
1320 const_iv (F_OPEN)
1321 const_iv (F_NOPICK)
1322 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1323 1459
1324 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1325 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1326 const_iv (F_SELL)
1327 1462
1328 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1329 const_iv (P_PLAYER)
1330 const_iv (P_NO_MAGIC)
1331 const_iv (P_IS_ALIVE)
1332 const_iv (P_NO_CLERIC)
1333 const_iv (P_OUT_OF_MAP)
1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1336 1464
1337 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1338 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1339 const_iv (UP_OBJ_CHANGE)
1340 const_iv (UP_OBJ_FACE)
1341 1467
1342 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1343 const_iv (INS_ABOVE_FLOOR_ONLY)
1344 const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ON_TOP)
1346 const_iv (INS_BELOW_ORIGINATOR)
1347 const_iv (INS_MAP_LOAD)
1348
1349 const_iv (WILL_APPLY_HANDLE)
1350 const_iv (WILL_APPLY_TREASURE)
1351 const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_DOOR)
1353 const_iv (WILL_APPLY_FOOD)
1354
1355 const_iv (SAVE_MODE)
1356 const_iv (SAVE_DIR_MODE)
1357
1358 const_iv (M_PAPER)
1359 const_iv (M_IRON)
1360 const_iv (M_GLASS)
1361 const_iv (M_LEATHER)
1362 const_iv (M_WOOD)
1363 const_iv (M_ORGANIC)
1364 const_iv (M_STONE)
1365 const_iv (M_CLOTH)
1366 const_iv (M_ADAMANT)
1367 const_iv (M_LIQUID)
1368 const_iv (M_SOFT_METAL)
1369 const_iv (M_BONE)
1370 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1371 const_iv (M_SPECIAL)
1372 1470
1373 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1374 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1375 const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1378 1473
1379 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1380 const_iv (SK_HIDING)
1381 const_iv (SK_SMITHERY)
1382 const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER)
1384 const_iv (SK_ALCHEMY)
1385 const_iv (SK_STEALING)
1386 const_iv (SK_LITERACY)
1387 const_iv (SK_BARGAINING)
1388 const_iv (SK_JUMPING)
1389 const_iv (SK_DET_MAGIC)
1390 const_iv (SK_ORATORY)
1391 const_iv (SK_SINGING)
1392 const_iv (SK_DET_CURSE)
1393 const_iv (SK_FIND_TRAPS)
1394 const_iv (SK_MEDITATION)
1395 const_iv (SK_PUNCHING)
1396 const_iv (SK_FLAME_TOUCH)
1397 const_iv (SK_KARATE)
1398 const_iv (SK_CLIMBING)
1399 const_iv (SK_WOODSMAN)
1400 const_iv (SK_INSCRIPTION)
1401 const_iv (SK_ONE_HANDED_WEAPON)
1402 const_iv (SK_MISSILE_WEAPON)
1403 const_iv (SK_THROWING)
1404 const_iv (SK_USE_MAGIC_ITEM)
1405 const_iv (SK_DISARM_TRAPS)
1406 const_iv (SK_SET_TRAP)
1407 const_iv (SK_THAUMATURGY)
1408 const_iv (SK_PRAYING)
1409 const_iv (SK_CLAWING)
1410 const_iv (SK_LEVITATION)
1411 const_iv (SK_SUMMONING)
1412 const_iv (SK_PYROMANCY)
1413 const_iv (SK_EVOCATION)
1414 const_iv (SK_SORCERY)
1415 const_iv (SK_TWO_HANDED_WEAPON)
1416 const_iv (SK_SPARK_TOUCH)
1417 const_iv (SK_SHIVER)
1418 const_iv (SK_ACID_SPLASH)
1419 const_iv (SK_POISON_NAIL)
1420 1475
1421 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1422 const_iv (SOUND_FIRE_ARROW)
1423 const_iv (SOUND_LEARN_SPELL)
1424 const_iv (SOUND_FUMBLE_SPELL)
1425 const_iv (SOUND_WAND_POOF)
1426 const_iv (SOUND_OPEN_DOOR)
1427 const_iv (SOUND_PUSH_PLAYER)
1428 const_iv (SOUND_PLAYER_HITS1)
1429 const_iv (SOUND_PLAYER_HITS2)
1430 const_iv (SOUND_PLAYER_HITS3)
1431 const_iv (SOUND_PLAYER_HITS4)
1432 const_iv (SOUND_PLAYER_IS_HIT1)
1433 const_iv (SOUND_PLAYER_IS_HIT2)
1434 const_iv (SOUND_PLAYER_IS_HIT3)
1435 const_iv (SOUND_PLAYER_KILLS)
1436 const_iv (SOUND_PET_IS_KILLED)
1437 const_iv (SOUND_PLAYER_DIES)
1438 const_iv (SOUND_OB_EVAPORATE)
1439 const_iv (SOUND_OB_EXPLODE)
1440 const_iv (SOUND_CLOCK)
1441 const_iv (SOUND_TURN_HANDLE)
1442 const_iv (SOUND_FALL_HOLE)
1443 const_iv (SOUND_DRINK_POISON)
1444 const_iv (SOUND_CAST_SPELL_0)
1445
1446 const_iv (PREFER_LOW)
1447 const_iv (PREFER_HIGH)
1448
1449 const_iv (ATNR_PHYSICAL)
1450 const_iv (ATNR_MAGIC)
1451 const_iv (ATNR_FIRE)
1452 const_iv (ATNR_ELECTRICITY)
1453 const_iv (ATNR_COLD)
1454 const_iv (ATNR_CONFUSION)
1455 const_iv (ATNR_ACID)
1456 const_iv (ATNR_DRAIN)
1457 const_iv (ATNR_WEAPONMAGIC)
1458 const_iv (ATNR_GHOSTHIT)
1459 const_iv (ATNR_POISON)
1460 const_iv (ATNR_SLOW)
1461 const_iv (ATNR_PARALYZE)
1462 const_iv (ATNR_TURN_UNDEAD)
1463 const_iv (ATNR_FEAR)
1464 const_iv (ATNR_CANCELLATION)
1465 const_iv (ATNR_DEPLETE)
1466 const_iv (ATNR_DEATH)
1467 const_iv (ATNR_CHAOS)
1468 const_iv (ATNR_COUNTERSPELL)
1469 const_iv (ATNR_GODPOWER)
1470 const_iv (ATNR_HOLYWORD)
1471 const_iv (ATNR_BLIND)
1472 const_iv (ATNR_INTERNAL)
1473 const_iv (ATNR_LIFE_STEALING)
1474 const_iv (ATNR_DISEASE)
1475
1476 const_iv (MAP_IN_MEMORY)
1477 const_iv (MAP_SWAPPED)
1478 const_iv (MAP_LOADING)
1479 const_iv (MAP_SAVING)
1480
1481 const_iv (KLASS_ATTACHABLE)
1482 const_iv (KLASS_GLOBAL)
1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1485 const_iv (KLASS_PLAYER)
1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1527 }; 1477 };
1528 1478
1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1531 1481
1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1549 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1552 } 1502 }
1553}
1554 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1555void _connect_to_perl () 1522void _connect_to_perl_1 ()
1556 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1557void _global_reattach () 1529void _global_reattach ()
1558 CODE: 1530 CODE:
1559{ 1531{
1560 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1561 for_all_clients (ns) 1533 for_all_clients (ns)
1562 ns->reattach (); 1534 ns->reattach ();
1563 1535
1564 for_all_players (pl)
1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op) 1536 for_all_objects (op)
1572 op->reattach (); 1537 op->reattach ();
1573} 1538}
1574 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1575NV floor (NV x) 1655NV floor (NV x)
1576 1656
1577NV ceil (NV x) 1657NV ceil (NV x)
1578 1658
1579NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1580 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1581 switch (items) 1665 switch (items)
1582 { 1666 {
1583 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1587 } 1671 }
1672}
1588 OUTPUT: 1673 OUTPUT:
1589 RETVAL 1674 RETVAL
1590 1675
1591void server_tick () 1676NV clamp (NV value, NV min_value, NV max_value)
1592 CODE: 1677 CODE:
1593 runtime = SvNVx (sv_runtime); 1678 RETVAL = clamp (value, min_value, max_value);
1594 server_tick (); 1679 OUTPUT:
1680 RETVAL
1595 1681
1596void 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1597LOG (int level, char *msg) 1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1599 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1600 1705
1601char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1603 1708
1604char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1606 1711
1607const char *
1608get_maps_directory (char *path)
1609 PROTOTYPE: $
1610 ALIAS: maps_directory = 0
1611 CODE:
1612 RETVAL = create_pathname (path);
1613 OUTPUT: RETVAL
1614
1615void 1712void
1616sub_generation_inc () 1713sub_generation_inc ()
1617 CODE: 1714 CODE:
1618 PL_sub_generation++; 1715 PL_sub_generation++;
1619 1716
1620char * 1717const_octet_string
1621mapdir () 1718mapdir ()
1622 PROTOTYPE: 1719 PROTOTYPE:
1623 ALIAS: 1720 ALIAS:
1624 mapdir = 0 1721 mapdir = 0
1625 uniquedir = 1 1722 uniquedir = 1
1641 } 1738 }
1642 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1643 1740
1644void abort () 1741void abort ()
1645 1742
1743void reset_signals ()
1744
1646void fork_abort (char *cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1647 1746
1648void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1649 1748
1650void emergency_save () 1749void emergency_save ()
1651 1750
1652UV sv_2watcher (SV *w)
1653 CODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1655 OUTPUT:
1656 RETVAL
1657
1658void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1659 1752
1660#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1661 1754
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1663 1763
1664int munlockall () 1764int munlockall ()
1665 1765
1666#endif 1766#endif
1667 1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1668int find_animation (char *text) 1797int find_animation (utf8_string text)
1669 PROTOTYPE: $ 1798 PROTOTYPE: $
1670 1799
1671int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1672 1801
1673const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1674 1803
1675int 1804int
1676exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1677 CODE: 1806 CODE:
1678{ 1807{
1709 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1710 else 1839 else
1711 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1712 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1713 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1714MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1715 1892
1716int 1893int
1717valid (SV *obj) 1894valid (SV *obj)
1718 CODE: 1895 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT: 1897 OUTPUT:
1721 RETVAL 1898 RETVAL
1899
1900void
1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1722 1906
1723int mortals_size () 1907int mortals_size ()
1724 CODE: 1908 CODE:
1725 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1728#object *mortals (U32 index) 1912#object *mortals (U32 index)
1729# CODE: 1913# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1732 1916
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1734 1918
1735MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1736 1920
1737int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1738 CODE: 1922 CODE:
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1744 1928
1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746 1930
1747INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1748 1932
1749int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1750 CODE: 1934 CODE:
1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1774object *actives (U32 index) 1958object *actives (U32 index)
1775 CODE: 1959 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1778 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1984
1779# missing properties 1985# missing properties
1780 1986
1781object *head (object *op) 1987object *head (object *op)
1782 PROTOTYPE: $ 1988 PROTOTYPE: $
1783 CODE: 1989 CODE:
1784 RETVAL = op->head_ (); 1990 RETVAL = op->head_ ();
1785 OUTPUT: RETVAL
1786
1787int is_head (object *op)
1788 PROTOTYPE: $
1789 CODE:
1790 RETVAL = op->head_ () == op;
1791 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1792 1992
1793void 1993void
1794inv (object *obj) 1994inv (object *obj)
1795 PROTOTYPE: $ 1995 PROTOTYPE: $
1796 PPCODE: 1996 PPCODE:
1797{ 1997{
1798 object *o;
1799 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1800 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1801} 2000}
1802 2001
1803void 2002void
1804set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1805 CODE: 2004 CODE:
1806 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1807 2006
2007int
2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1808object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1809
1810object *find_marked_object (object *op)
1811
1812int need_identify (object *obj);
1813 2033
1814int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1815 2035
1816int move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
1817 CODE: 2037 CODE:
1818 RETVAL = move_ob (op, dir, originator); 2038 RETVAL = op->move (dir, originator);
1819 OUTPUT: 2039 OUTPUT:
1820 RETVAL 2040 RETVAL
1821 2041
1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1825
1826void apply_below (object *op) 2042void apply_below (object *op)
1827 CODE: 2043 CODE:
1828 player_apply_below (op); 2044 player_apply_below (op);
1829 2045
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1831 2047
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2048int casting_level (object *caster, object *spell)
1833
1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1835
1836#//TODO
1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1847 2049
1848int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1849 CODE: 2051 CODE:
1850 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1855 RETVAL = pay_for_amount (amount, op); 2057 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
1857 2059
1858void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1859 2061
1860val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1861 2063
1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1863 2065
1864void learn_spell (object *op, object *sp, int special_prayer = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE: 2067 CODE:
1866 do_learn_spell (op, sp, special_prayer); 2068 do_learn_spell (op, sp, special_prayer);
1867 2069
1868void forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
1869 CODE: 2071 CODE:
1870 do_forget_spell (op, query_name (sp)); 2072 do_forget_spell (op, query_name (sp));
1871 2073
1872object *check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
1873 CODE: 2075 CODE:
1874 RETVAL = check_spell_known (op, spellname); 2076 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1876 2078
1877int query_money (object *op) 2079int query_money (object *op)
1886 2088
1887void drop (object *who, object *op) 2089void drop (object *who, object *op)
1888 2090
1889void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1890 2092
1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1892
1893void update_object (object *op, int action) 2093void update_object (object *op, int action)
1894 2094
1895object *cf_create_object_by_name (const char *name)
1896
1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1898 2096
1899void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1900 2098
1901int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1902 2100
1903int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1904 2102
1905void push_button (object *op); 2103void push_button (object *op, object *originator)
1906 2104
1907void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1908 2106
1909void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1910 2108
1911void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1912 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1913 2112
1914MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1915
1916object *cf_insert_ob_in_ob (object *ob, object *where)
1917 2114
1918# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1920 2117
1921object *new (const char *archetype = 0) 2118object *new (utf8_string archetype = 0)
1922 PROTOTYPE: ;$ 2119 PROTOTYPE: ;$
1923 CODE: 2120 CODE:
1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1925 OUTPUT: 2122 OUTPUT:
1926 RETVAL 2123 RETVAL
1927 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2136
2137# TODO: nuke
1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1929 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
1930 CODE: 2140 CODE:
1931{ 2141{
1932 int unused_type; 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1934}
1935 2143
1936# syntatic sugar for easier use in event callbacks. 2144 if (RETVAL->destroyed ())
1937const char *options (object *op)
1938 CODE:
1939 RETVAL = op->name;
1940 OUTPUT:
1941 RETVAL 2145 RETVAL = 0;
2146}
1942 2147
1943player *contr (object *op) 2148shstr
1944 CODE: 2149object::kv_get (shstr key)
1945 RETVAL = op->contr;
1946 OUTPUT: RETVAL
1947 2150
1948const char *get_ob_key_value (object *op, const char *key) 2151void
2152object::kv_del (shstr key)
1949 2153
1950bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2154void
2155object::kv_set (shstr key, shstr value)
1951 2156
1952object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
1953 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
1954 PREINIT: 2159 PREINIT:
1955 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
1957void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
1958 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
1959 PPCODE: 2164 PPCODE:
1960{ 2165{
1961 rv_vector rv; 2166 rv_vector rv;
2167
1962 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
1963 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
1964 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1965 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1966 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1967 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
1968 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
1969} 2176}
1970 2177
1971bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
1972 CODE: 2179 CODE:
1973 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
1974 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1975 2182
1976const char * 2183const_utf8_string
1977base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
1978 CODE: 2185 CODE:
1979 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
1980 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1981 2188
1982object *decrease_ob_nr (object *op, unsigned long i) 2189# return the tail of an object, excluding itself
2190void
2191tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
1983 2195
1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1985 2197
1986player *player (object *op) 2198player *player (object *op)
1987 CODE: 2199 CODE:
1988 RETVAL = op->contr; 2200 RETVAL = op->contr;
1989 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1990 2202
1991void check_score (object *op) 2203bool move_player (object *op, int dir)
1992 2204
1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE: 2206 CODE:
1995 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
1996 2208
1997object *cf_player_send_inventory (object *op)
1998
1999char *cf_player_get_ip (object *op)
2000 ALIAS: ip = 0
2001
2002object *cf_player_get_marked_item (object *op)
2003 ALIAS: marked_item = 0
2004
2005void cf_player_set_marked_item (object *op, object *ob)
2006
2007partylist *cf_player_get_party (object *op)
2008 ALIAS: party = 0
2009
2010void cf_player_set_party (object *op, partylist *party)
2011
2012void kill_player (object *op) 2209void kill_player (object *op)
2013 2210
2211void esrv_send_item (object *pl, object *item)
2212
2014void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
2015 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
2016 2215
2017void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2018 2218
2019int command_summon (object *op, char *params) 2219int command_summon (object *op, utf8_string params)
2020 2220
2021int command_arrest (object *op, char *params) 2221int command_arrest (object *op, utf8_string params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026 2222
2027 2223
2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029 2225
2030INCLUDE: $PERL genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2031 2227
2032int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2033 CODE: 2229 CODE:
2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2045 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2049 2245
2050void cf_player_move (player *pl, int dir) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2051 2248
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2249#d# TODO: replace by blocked_los accessor, fix code using this
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool 2250bool
2060cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2061 CODE: 2252 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2064 OUTPUT: 2254 OUTPUT:
2065 RETVAL 2255 RETVAL
2066 2256
2067void 2257void
2068send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2069 CODE: 2259 CODE:
2070{ 2260{
2071 STRLEN len; 2261 STRLEN len;
2072 char *buf = SvPVbyte (packet, len); 2262 char *buf = SvPVbyte (packet, len);
2073 2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2074 if (pl->ns) 2266 else if (pl->ns)
2075 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2076} 2268}
2077
2078int
2079listening (player *pl, int new_value = -1)
2080 CODE:
2081 RETVAL = pl->listening;
2082 if (new_value >= 0)
2083 pl->listening = new_value;
2084 OUTPUT:
2085 RETVAL
2086 2269
2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2089 PPCODE: 2272 PPCODE:
2090 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2116 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
2117 2300
2118SV *registry (maptile *map) 2301SV *registry (maptile *map)
2119 2302
2303void
2304find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306{
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326}
2327
2120INCLUDE: $PERL genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2121 2343
2122void 2344void
2123maptile::instantiate () 2345maptile::instantiate ()
2124 2346
2125maptile *new () 2347maptile *new ()
2140 for_all_players (pl) 2362 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS) 2363 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob))); 2364 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 } 2365 }
2144 2366
2145void play_sound_map (maptile *map, int x, int y, int sound_num) 2367void
2368maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2369 CODE:
2370{
2371 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2372 croak ("maptile::add_underlay: palette must be arrayref");
2373
2374 palette = SvRV (palette);
2375
2376 STRLEN idxlen;
2377 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2378
2379 for (int x = 0; x < THIS->width; ++x)
2380 for (int y = 0; y < THIS->height; ++y)
2381 {
2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2383 if (op->flag [FLAG_IS_FLOOR])
2384 goto skip;
2385
2386 {
2387 int offs = offset + y * stride + x;
2388
2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2390 {
2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2392 {
2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2410 }
2411 }
2412 }
2413
2414 skip: ;
2415 }
2416}
2417
2418void
2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2420 CODE:
2421{
2422 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2423 croak ("maptile::set_regiondata: palette must be arrayref");
2424
2425 palette = SvRV (palette);
2426
2427 STRLEN idxlen;
2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2429
2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2432
2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2435
2436 for (int y = 0; y < THIS->height; ++y)
2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2438
2439 sfree (THIS->regions, THIS->size ());
2440 delete [] THIS->regionmap;
2441
2442 THIS->regions = regions;
2443 THIS->regionmap = regionmap;
2444}
2445
2446void
2447maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2146 2459
2147int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2148 2461
2149void 2462void
2150trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2151 CODE:
2152 activate_connection (map, connection, state);
2153
2154void
2155get_connection (maptile *map, long connection)
2156 PPCODE: 2464 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection); 2465 if (oblinkpt *obp = map->find_link (connection))
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next) 2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2161
2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2163
2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2165
2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2167 C_ARGS: str, map, nx, ny
2168 2468
2169void 2469void
2170get_map_flags (maptile *map, int x, int y) 2470get_map_flags (maptile *map, int x, int y)
2171 PPCODE: 2471 PPCODE:
2172{ 2472{
2173 maptile *nmap = 0; 2473 maptile *nmap = 0;
2174 I16 nx = 0, ny = 0; 2474 I16 nx = 0, ny = 0;
2475
2476 PUTBACK;
2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2477 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2176 2479
2177 EXTEND (SP, 4); 2480 EXTEND (SP, 4);
2178 PUSHs (sv_2mortal (newSViv (flags))); 2481 PUSHs (sv_2mortal (newSViv (flags)));
2179 2482
2180 if (GIMME_V == G_ARRAY) 2483 if (GIMME_V == G_ARRAY)
2181 { 2484 {
2182 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2485 PUSHs (sv_2mortal (to_sv (nmap)));
2183 PUSHs (sv_2mortal (newSViv (nx))); 2486 PUSHs (sv_2mortal (newSViv (nx)));
2184 PUSHs (sv_2mortal (newSViv (ny))); 2487 PUSHs (sv_2mortal (newSViv (ny)));
2185 } 2488 }
2186} 2489}
2187 2490
2491mapspace *
2492ms (maptile *map, unsigned int x, unsigned int y)
2493 PROTOTYPE: $$$
2494 CODE:
2495{
2496 maptile *nmap = 0;
2497 I16 nx, ny;
2498
2499 PUTBACK;
2500 get_map_flags (map, &nmap, x, y, &nx, &ny);
2501 SPAGAIN;
2502
2503 if (!nmap)
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &nmap->at (nx, ny);
2507}
2508 OUTPUT:
2509 RETVAL
2510
2188void 2511void
2189at (maptile *map, unsigned int x, unsigned int y) 2512at (maptile *map, unsigned int x, unsigned int y)
2190 PROTOTYPE: $$$ 2513 PROTOTYPE: $$$
2191 PPCODE: 2514 PPCODE:
2192{ 2515{
2193 object *o;
2194 maptile *nmap = 0; 2516 maptile *nmap = 0;
2195 I16 nx, ny; 2517 I16 nx, ny;
2196 2518
2519 PUTBACK;
2197 get_map_flags (map, &nmap, x, y, &nx, &ny); 2520 get_map_flags (map, &nmap, x, y, &nx, &ny);
2521 SPAGAIN;
2198 2522
2199 if (nmap) 2523 if (nmap)
2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2524 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2525 XPUSHs (sv_2mortal (to_sv (o)));
2202} 2526}
2203 2527
2204SV * 2528SV *
2205bot_at (maptile *obj, unsigned int x, unsigned int y) 2529bot_at (maptile *map, unsigned int x, unsigned int y)
2206 PROTOTYPE: $$$ 2530 PROTOTYPE: $$$
2207 ALIAS: 2531 ALIAS:
2208 top_at = 1 2532 top_at = 1
2209 flags_at = 2 2533 flags_at = 2
2210 light_at = 3 2534 light_at = 3
2211 move_block_at = 4 2535 move_block_at = 4
2212 move_slow_at = 5 2536 move_slow_at = 5
2213 move_on_at = 6 2537 move_on_at = 6
2214 move_off_at = 7 2538 move_off_at = 7
2215 INIT:
2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2217 CODE: 2539 CODE:
2540{
2541 sint16 nx = x;
2542 sint16 ny = y;
2543
2544 if (!xy_normalise (map, nx, ny))
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = map->at (nx, ny);
2548
2549 ms.update ();
2550
2218 switch (ix) 2551 switch (ix)
2219 { 2552 {
2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2553 case 0: RETVAL = to_sv (ms.bot ); break;
2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2554 case 1: RETVAL = to_sv (ms.top ); break;
2222 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2223 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2556 case 3: RETVAL = newSViv (ms.light ); break;
2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2228 } 2561 }
2562}
2229 OUTPUT: RETVAL 2563 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240 2564
2241# worst xs function of my life 2565# worst xs function of my life
2242bool 2566bool
2243_create_random_map (\ 2567_create_random_map (\
2244 maptile *self,\ 2568 maptile *self,\
2245 char *wallstyle,\ 2569 utf8_string wallstyle,\
2246 char *wall_name,\ 2570 utf8_string wall_name,\
2247 char *floorstyle,\ 2571 utf8_string floorstyle,\
2248 char *monsterstyle,\ 2572 utf8_string monsterstyle,\
2249 char *treasurestyle,\ 2573 utf8_string treasurestyle,\
2250 char *layoutstyle,\ 2574 utf8_string layoutstyle,\
2251 char *doorstyle,\ 2575 utf8_string doorstyle,\
2252 char *decorstyle,\ 2576 utf8_string decorstyle,\
2253 char *origin_map,\ 2577 utf8_string miningstyle,\
2254 char *final_map,\ 2578 utf8_string origin_map,\
2255 char *exitstyle,\ 2579 utf8_string final_map,\
2256 char *this_map,\ 2580 utf8_string exitstyle,\
2257 char *exit_on_final_map,\ 2581 utf8_string this_map,\
2582 utf8_string exit_on_final_map,\
2258 int xsize,\ 2583 int xsize,\
2259 int ysize,\ 2584 int ysize,\
2260 int expand2x,\ 2585 int expand2x,\
2261 int layoutoptions1,\ 2586 int layoutoptions1,\
2262 int layoutoptions2,\ 2587 int layoutoptions2,\
2275 val64 total_map_hp,\ 2600 val64 total_map_hp,\
2276 int map_layout_style,\ 2601 int map_layout_style,\
2277 int treasureoptions,\ 2602 int treasureoptions,\
2278 int symmetry_used,\ 2603 int symmetry_used,\
2279 region *region,\ 2604 region *region,\
2280 char *custom\ 2605 utf8_string custom\
2281) 2606)
2282 CODE: 2607 CODE:
2283{ 2608{
2284 random_map_params rmp; 2609 random_map_params rmp;
2285 2610
2289 assign (rmp.monsterstyle , monsterstyle); 2614 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle); 2615 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle); 2616 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle); 2617 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle); 2618 assign (rmp.decorstyle , decorstyle);
2619 assign (rmp.miningstyle , miningstyle);
2294 assign (rmp.exitstyle , exitstyle); 2620 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map); 2621 assign (rmp.exit_on_final_map, exit_on_final_map);
2296 2622
2297 rmp.origin_map = origin_map; 2623 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map; 2624 rmp.final_map = final_map;
2312 rmp.decoroptions = decoroptions; 2638 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation; 2639 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y; 2640 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x; 2641 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed; 2642 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp; 2643 rmp.total_map_hp = (uint64_t) total_map_hp;
2318 rmp.map_layout_style = map_layout_style; 2644 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions; 2645 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used; 2646 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region; 2647 rmp.region = region;
2322 rmp.custom = custom; 2648 rmp.custom = custom;
2324 RETVAL = self->generate_random_map (&rmp); 2650 RETVAL = self->generate_random_map (&rmp);
2325} 2651}
2326 OUTPUT: 2652 OUTPUT:
2327 RETVAL 2653 RETVAL
2328 2654
2655MODULE = cf PACKAGE = cf::mapspace
2656
2657INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2658
2329MODULE = cf PACKAGE = cf::arch 2659MODULE = cf PACKAGE = cf::arch
2330 2660
2331archetype *find (const char *name) 2661int archetypes_size ()
2332 CODE: 2662 CODE:
2333 RETVAL = archetype::find (name); 2663 RETVAL = archetypes.size ();
2334 OUTPUT:
2335 RETVAL
2336
2337archetype *first()
2338 PROTOTYPE:
2339 CODE:
2340 RETVAL = first_archetype;
2341 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2342 2665
2666archetype *archetypes (U32 index)
2667 CODE:
2668 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2669 OUTPUT: RETVAL
2670
2343INCLUDE: $PERL genacc archetype ../include/object.h | 2671INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2344 2672
2345MODULE = cf PACKAGE = cf::party 2673MODULE = cf PACKAGE = cf::party
2346 2674
2347partylist *first () 2675partylist *first ()
2348 PROTOTYPE: 2676 PROTOTYPE:
2349 CODE: 2677 CODE:
2350 RETVAL = get_firstparty (); 2678 RETVAL = get_firstparty ();
2351 OUTPUT: RETVAL 2679 OUTPUT: RETVAL
2352 2680
2353INCLUDE: $PERL genacc partylist ../include/player.h | 2681INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2354 2682
2355MODULE = cf PACKAGE = cf::region 2683MODULE = cf PACKAGE = cf::region
2356 2684
2357region *first () 2685void
2358 PROTOTYPE: 2686list ()
2359 CODE: 2687 PPCODE:
2360 RETVAL = first_region; 2688 for_all_regions (rgn)
2361 OUTPUT: RETVAL 2689 XPUSHs (sv_2mortal (to_sv (rgn)));
2362 2690
2363region *find (char *name) 2691region *find (utf8_string name)
2364 PROTOTYPE: $ 2692 PROTOTYPE: $
2365 CODE: 2693 CODE:
2366 RETVAL = get_region_by_name (name); 2694 RETVAL = region::find (name);
2367 OUTPUT: RETVAL 2695 OUTPUT: RETVAL
2368 2696
2697int specificity (region *rgn)
2698 CODE:
2699 RETVAL = 0;
2700 while (rgn = rgn->parent)
2701 RETVAL++;
2702 OUTPUT: RETVAL
2703
2369INCLUDE: $PERL genacc region ../include/map.h | 2704INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2370 2705
2371MODULE = cf PACKAGE = cf::living 2706MODULE = cf PACKAGE = cf::living
2372 2707
2373INCLUDE: $PERL genacc living ../include/living.h | 2708INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2374 2709
2375MODULE = cf PACKAGE = cf::settings 2710MODULE = cf PACKAGE = cf::settings
2376 2711
2377INCLUDE: $PERL genacc Settings ../include/global.h | 2712INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2378 2713
2379MODULE = cf PACKAGE = cf::client 2714MODULE = cf PACKAGE = cf::client
2380 2715
2381INCLUDE: $PERL genacc client ../include/client.h | 2716INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2382 2717
2383int invoke (client *ns, int event, ...) 2718int invoke (client *ns, int event, ...)
2384 CODE: 2719 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2720 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2721 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2402 CODE: 2737 CODE:
2403{ 2738{
2404 STRLEN len; 2739 STRLEN len;
2405 char *buf = SvPVbyte (packet, len); 2740 char *buf = SvPVbyte (packet, len);
2406 2741
2742 if (len > MAXSOCKBUF)
2743 {
2744 // ugly
2745 if (THIS->pl)
2746 THIS->pl->failmsg ("[packet too long for client]");
2747 }
2748 else
2407 THIS->send_packet (buf, len); 2749 THIS->send_packet (buf, len);
2408} 2750}
2409 2751
2752faceidx
2753client::need_face (utf8_string name, int pri = 0)
2754 CODE:
2755 RETVAL = face_find (name, 0);
2756 if (RETVAL)
2757 {
2758 THIS->send_face (RETVAL, pri);
2759 THIS->flush_fx ();
2760 }
2761 OUTPUT:
2762 RETVAL
2763
2764int
2765client::fx_want (int idx, int value = -1)
2766 CODE:
2767 if (0 < idx && idx < FT_NUM)
2768 {
2769 RETVAL = THIS->fx_want [idx];
2770 if (items > 2)
2771 THIS->fx_want [idx] = value;
2772 }
2773 else
2774 RETVAL = 0;
2775 OUTPUT:
2776 RETVAL
2777
2778MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2779
2780faceidx sound_find (utf8_string name)
2781
2782void sound_set (utf8_string str, faceidx face)
2783
2784# dire hack
2785void old_sound_index (int idx, faceidx face)
2786 CODE:
2787 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2788 old_sound_index [idx] = face;
2789
2790MODULE = cf PACKAGE = cf::face PREFIX = face_
2791
2792#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2793
2794faceidx face_find (utf8_string name, faceidx defidx = 0)
2795
2796faceidx alloc (utf8_string name)
2797 CODE:
2798{
2799 do
2800 {
2801 RETVAL = faces.size ();
2802 faces.resize (RETVAL + 1);
2803 }
2804 while (!RETVAL); // crude way to leave index 0
2805
2806 faces [RETVAL].name = name;
2807 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2808
2809 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2810 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2811 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2812}
2813 OUTPUT: RETVAL
2814
2815void set_type (faceidx idx, int value)
2816 ALIAS:
2817 set_type = 0
2818 set_visibility = 1
2819 set_magicmap = 2
2820 set_smooth = 3
2821 set_smoothlevel = 4
2822 CODE:
2823 faceinfo *f = face_info (idx); assert (f);
2824 switch (ix)
2825 {
2826 case 0: f->type = value; break;
2827 case 1: f->visibility = value; break;
2828 case 2: f->magicmap = value; break;
2829 case 3: f->smooth = value; break;
2830 case 4: f->smoothlevel = value; break;
2831 }
2832
2833void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2834 CODE:
2835{
2836 faceinfo *f = face_info (idx); assert (f);
2837 facedata *d = &(faceset ? f->data64 : f->data32);
2838 sv_to (data, d->data);
2839 STRLEN clen;
2840 char *cdata = SvPVbyte (chksum, clen);
2841 clen = min (CHKSUM_MAXLEN, clen);
2842
2843 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2844
2845 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2846 {
2847 d->chksum_len = clen;
2848 memcpy (d->chksum, cdata, clen);
2849
2850 // invalidate existing client face info
2851 for_all_clients (ns)
2852 if (ns->faceset == faceset)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857 }
2858}
2859
2860int get_data_size (faceidx idx, int faceset = 0)
2861 CODE:
2862 facedata *d = face_data (idx, faceset);
2863 if (!d) XSRETURN_UNDEF;
2864 RETVAL = d->data.size ();
2865 OUTPUT:
2866 RETVAL
2867
2868SV *get_chksum (faceidx idx, int faceset = 0)
2869 CODE:
2870 facedata *d = face_data (idx, faceset);
2871 if (!d) XSRETURN_UNDEF;
2872 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2873 OUTPUT:
2874 RETVAL
2875
2876SV *get_data (faceidx idx, int faceset = 0)
2877 CODE:
2878 facedata *d = face_data (idx, faceset);
2879 if (!d) XSRETURN_UNDEF;
2880 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2881 OUTPUT:
2882 RETVAL
2883
2884void invalidate (faceidx idx)
2885 CODE:
2886 for_all_clients (ns)
2887 {
2888 ns->faces_sent [idx] = false;
2889 ns->force_newmap = true;
2890 }
2891
2892void invalidate_all ()
2893 CODE:
2894 for_all_clients (ns)
2895 {
2896 ns->faces_sent.reset ();
2897 ns->force_newmap = true;
2898 }
2899
2900MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2901
2902#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2903
2904animidx anim_find (utf8_string name)
2905 CODE:
2906 RETVAL = animation::find (name).number;
2907 OUTPUT: RETVAL
2908
2909animidx set (utf8_string name, SV *frames, int facings = 1)
2910 CODE:
2911{
2912 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2913 croak ("frames must be an arrayref");
2914
2915 AV *av = (AV *)SvRV (frames);
2916
2917 animation *anim = &animation::find (name);
2918 if (anim->number)
2919 {
2920 anim->resize (av_len (av) + 1);
2921 anim->facings = facings;
2922 }
2923 else
2924 anim = &animation::create (name, av_len (av) + 1, facings);
2925
2926 for (int i = 0; i < anim->num_animations; ++i)
2927 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2928}
2929 OUTPUT: RETVAL
2930
2931void invalidate_all ()
2932 CODE:
2933 for_all_clients (ns)
2934 ns->anims_sent.reset ();
2935
2936MODULE = cf PACKAGE = cf::object::freezer
2937
2938INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2939
2940SV *
2941new (char *klass)
2942 CODE:
2943 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_freezer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953MODULE = cf PACKAGE = cf::object::thawer
2954
2955INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2956
2957SV *
2958new_from_file (char *klass, octet_string path)
2959 CODE:
2960 object_thawer *f = new object_thawer (path);
2961 if (!*f)
2962 {
2963 delete f;
2964 XSRETURN_UNDEF;
2965 }
2966 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2967 OUTPUT: RETVAL
2968
2969void
2970DESTROY (SV *sv)
2971 CODE:
2972 object_thawer *self;
2973 sv_to (sv, self);
2974 delete self;
2975
2976void
2977extract_tags (object_thawer *self)
2978 PPCODE:
2979 while (self->kw != KW_EOF)
2980 {
2981 PUTBACK;
2982 coroapi::cede_to_tick ();
2983 SPAGAIN;
2984
2985 if (self->kw == KW_tag)
2986 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2987
2988 self->skip ();
2989 }
2990

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines