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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC vs.
Revision 1.377 by root, Wed Apr 21 03:12:46 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
87 142
88// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
89template<class super> 144template<class super>
90static super * 145static super *
91is_a (attachable *at) 146is_a (attachable *at)
112{ 167{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 169}
115 170
116void 171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
117attachable::optimise () 190attachable::optimise ()
118{ 191{
119 if (self 192 if (self
120 && SvREFCNT (self) == 1 193 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 194 && !HvTOTALKEYS (self))
122 { 195 sever_self ();
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130} 196}
131 197
132// check wether the object really is dead 198// check wether the object really is dead
133void 199void
134attachable::do_check () 200attachable::do_check ()
140} 206}
141 207
142void 208void
143attachable::do_destroy () 209attachable::do_destroy ()
144{ 210{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 211 INVOKE_ATTACHABLE (DESTROY, this);
146 212
147 if (cb) 213 if (cb)
148 { 214 {
149 SvREFCNT_dec (cb); 215 SvREFCNT_dec (cb);
150 cb = 0; 216 cb = 0;
151 } 217 }
152 218
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this); 219 mortals.push_back (this);
166} 220}
167 221
168void 222void
169attachable::destroy () 223attachable::destroy ()
170{ 224{
171 if (destroyed ()) 225 if (destroyed ())
172 return; 226 return;
173 227
174 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
175 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
176} 237}
177 238
178void 239void
179attachable::check_mortals () 240attachable::check_mortals ()
180{ 241{
184 { 245 {
185 if (i >= mortals.size ()) 246 if (i >= mortals.size ())
186 { 247 {
187 i = 0; 248 i = 0;
188 249
189 if (mortals.size () > 1000) 250 if (mortals.size () >= 512)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
191 267
192 break; 268 break;
193 } 269 }
194 270
195 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
196 272
197 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
198 274 if (obj->self)//D make this an assert later
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 { 275 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
203 ++i; // further delay freeing 283 ++i; // further delay freeing
204 284
205 if (!(i & 0x3ff)) 285 if (!(i & 0x3ff))
206 break; 286 break;
207 } 287 }
208 else 288 else
209 { 289 {
210 mortals.erase (i); 290 mortals.erase (i);
211 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
212 } 293 }
213 } 294 }
214} 295}
215 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
216attachable & 309attachable &
217attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
218{ 311{
219 //if (self || cb) 312 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221 314
222 attach = src.attach; 315 attach = src.attach;
223 return *this; 316 return *this;
224} 317}
225 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
226////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227 355
228static SV * 356static SV *
229newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
230{ 358{
231 SV *sv; 359 SV *sv;
232 360
233 if (!ptr) 361 if (!ptr)
234 return &PL_sv_undef; 362 return newSV (0);
235 363
236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
237 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
238} 366}
239 367
258 386
259static SV * 387static SV *
260newSVattachable (attachable *obj, HV *stash) 388newSVattachable (attachable *obj, HV *stash)
261{ 389{
262 if (!obj) 390 if (!obj)
263 return &PL_sv_undef; 391 return newSV (0);
264 392
265 if (!obj->self) 393 if (!obj->self)
394 obj->self = newHV ();
395
396 if (!SvOBJECT (obj->self))
266 { 397 {
267 obj->self = newHV ();
268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 398 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
269 399
270 // now bless the object _once_ 400 // now bless the object _once_
401 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
271 return sv_bless (newRV_inc ((SV *)obj->self), stash); 402 return sv_bless (newRV_inc ((SV *)obj->self), stash);
272 } 403 }
273 else 404 else
274 { 405 {
275 SV *sv = newRV_inc ((SV *)obj->self); 406 SV *sv = newRV_inc ((SV *)obj->self);
279 410
280 return sv; 411 return sv;
281 } 412 }
282} 413}
283 414
415#if 0 // unused
284static void 416static void
285clearSVptr (SV *sv) 417clearSVptr (SV *sv)
286{ 418{
287 if (SvROK (sv)) 419 if (SvROK (sv))
288 sv = SvRV (sv); 420 sv = SvRV (sv);
289 421
290 hv_clear ((HV *)sv); 422 hv_clear ((HV *)sv);
291 sv_unmagic (sv, PERL_MAGIC_ext); 423 sv_unmagic (sv, PERL_MAGIC_ext);
292} 424}
425#endif
426
427static long
428SvPTR_nc (SV *sv)
429{
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440}
293 441
294static long 442static long
295SvPTR (SV *sv, const char *klass) 443SvPTR (SV *sv, const char *klass)
296{ 444{
297 if (!sv_derived_from (sv, klass)) 445 if (!sv_derived_from (sv, klass))
298 croak ("object of type %s expected", klass); 446 croak ("object of type %s expected", klass);
299 447
300 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 448 return SvPTR_nc (sv);
301
302 if (!mg)
303 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
304
305 return (long)mg->mg_ptr;
306} 449}
307 450
308static long 451static long noinline
309SvPTR_ornull (SV *sv, const char *klass) 452SvPTR_ornull (SV *sv, const char *klass)
310{ 453{
311 if (SvOK (sv)) 454 if (expect_false (!SvOK (sv))) return 0;
455
312 return SvPTR (sv, klass); 456 return SvPTR (sv, klass);
313 else
314 return 0;
315} 457}
316 458
459static long noinline
460SvPTR_ornull_client (SV *sv)
461{
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470}
471
472static long noinline
473SvPTR_ornull_object (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485}
486
487static long noinline
488SvPTR_ornull_maptile (SV *sv)
489{
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499}
500
501static long noinline
502SvPTR_ornull_player (SV *sv)
503{
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512}
513
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 514static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 515static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
319inline SV *to_sv (bool v) { return newSViv (v); } 516static inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); } 517static inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); } 518static inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); } 519static inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); } 521static inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); } 523static inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); } 524static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 525static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 526static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); } 527static inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); } 528static inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 529static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 530static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 531static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 532static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 533static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 535static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 536static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
340 538
341inline SV *to_sv (object & v) { return to_sv (&v); } 539static inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); } 540static inline SV *to_sv (living & v) { return to_sv (&v); }
343 541
344inline SV *to_sv (facetile * v) { return to_sv (v->name); } 542static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 543static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
346 544
347inline SV *to_sv (UUID v) 545static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353 546
547static inline SV *to_sv (dynbuf * v)
548{
549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
558 return sv;
559}
560
561static inline SV *to_sv (dynbuf_text * v)
562{
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
564 SvUTF8_on (sv);
565 return sv;
566}
567
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 568static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 569static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 574static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 578static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 579static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 580static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 581static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 582static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 583static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 584static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 585static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 587static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 588static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 589static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 590static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 591static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
378 595
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 596//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 597static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
381 598
382template<class T> 599template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 600static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384 601
385template<int N> 602template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387 604
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 605static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 606static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 607static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 608static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393 609
610static inline void sv_to (SV *sv, std::string &v)
611{
612 STRLEN len;
613 char *data = SvPVbyte (sv, len);
614 v.assign (data, len);
615}
616
394inline void sv_to (SV *sv, UUID &v) 617static inline void sv_to (SV *sv, UUID &v)
395{ 618{
396 unsigned int version; 619 if (!v.parse (SvPV_nolen (sv)))
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400} 621}
401 622
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 623static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
403 624
404static SV * 625static SV *
405newSVdt_va (va_list &ap, data_type type) 626newSVdt_va (va_list &ap, data_type type)
406{ 627{
407 SV *sv; 628 SV *sv;
421 break; 642 break;
422 643
423 case DT_STRING: 644 case DT_STRING:
424 { 645 {
425 char *str = (char *)va_arg (ap, const char *); 646 char *str = (char *)va_arg (ap, const char *);
426 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 647 sv = str ? newSVpv (str, 0) : newSV (0);
427 } 648 }
428 break; 649 break;
429 650
430 case DT_DATA: 651 case DT_DATA:
431 { 652 {
432 char *str = (char *)va_arg (ap, const void *); 653 char *str = (char *)va_arg (ap, const void *);
433 int len = va_arg (ap, int); 654 int len = va_arg (ap, int);
434 sv = str ? newSVpv (str, len) : &PL_sv_undef; 655 sv = str ? newSVpv (str, len) : newSV (0);
435 } 656 }
436 break; 657 break;
437 658
438 case DT_OBJECT: 659 case DT_OBJECT:
439 sv = to_sv (va_arg (ap, object *)); 660 sv = to_sv (va_arg (ap, object *));
481 va_end (ap); 702 va_end (ap);
482 703
483 return sv; 704 return sv;
484} 705}
485 706
707// typemap support, mostly to avoid excessive inlining
708template<class type>
709static void noinline
710cf_obj_to (SV *arg, type &var)
711{
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715}
716
717template<class object>
718static void noinline
719cf_obj_ornull_to (SV *arg, object *&var)
720{
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729}
730
731//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
486static SV * 733static SV *
487newSVcfapi (int type, ...)
488{
489 SV *sv;
490
491 va_list ap;
492 va_start (ap, type);
493
494 switch (type)
495 {
496 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
497 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
498 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
499 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
500 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
501 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
502 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
503 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
504 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
505 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
506
507 default:
508 assert (("unhandled type in newSVcfapi", 0));
509 }
510
511 va_end (ap);
512
513 return sv;
514}
515
516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
517
518SV *
519registry (attachable *ext) 734registry (attachable *ext)
520{ 735{
521 if (!ext->cb) 736 if (!ext->cb)
522 ext->cb = newAV (); 737 ext->cb = newAV ();
523 738
524 return newRV_inc ((SV *)ext->cb); 739 return newRV_inc ((SV *)ext->cb);
525} 740}
526 741
527///////////////////////////////////////////////////////////////////////////// 742/////////////////////////////////////////////////////////////////////////////
528 743
529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
530{
531 return 0;
532}
533
534static CommArray_s rtn_cmd;
535
536static int
537runPluginCommand (object *obj, char *params)
538{
539 return -1;
540}
541
542extern "C" void *cfperl_getPluginProperty (int *type, ...)
543{
544 va_list args;
545 char *propname;
546 int i;
547 va_start (args, type);
548 propname = va_arg (args, char *);
549 //printf ("Property name: %s\n", propname);
550
551 if (!strcmp (propname, "command?"))
552 return NULL;
553 else if (!strcmp (propname, "Identification"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_NAME;
557 }
558 else if (!strcmp (propname, "FullName"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_VERSION;
562 }
563 else
564 va_end (args);
565
566 return NULL;
567}
568
569extern "C" int cfperl_postInitPlugin ()
570{
571 int hooktype = 1;
572 int rtype = 0;
573
574 cf_init_plugin (gethook);
575
576 return 0;
577}
578
579extern "C" int cfperl_closePlugin ()
580{
581 return 0;
582}
583
584void 744void
585cfperl_init () 745cfperl_init ()
586{ 746{
747 extern char **environ;
748
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
588 perl = perl_alloc (); 750 perl = perl_alloc ();
589 perl_construct (perl); 751 perl_construct (perl);
590 752
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592 754
593 char *argv[] = { 755 const char *argv[] = {
594 "", 756 settings.argv [0],
595 "-e" 757 "-e0"
596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
598 "unshift @INC, cf::datadir ();"
599 "require cf;"
600 }; 758 };
601 759
602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
761 || perl_run (perl))
603 { 762 {
604 printf ("unable to initialize perl-interpreter, aborting.\n"); 763 printf ("unable to initialize perl-interpreter, aborting.\n");
605 exit (EXIT_FAILURE); 764 exit (EXIT_FAILURE);
606 } 765 }
607}
608 766
767 eval_pv (
768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
776
777 if (SvTRUE (ERRSV))
778 {
779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
780 exit (EXIT_FAILURE);
781 }
782}
783
784void
609void cfperl_main () 785cfperl_main ()
610{ 786{
611 dSP; 787 dSP;
612 788
613 PUSHMARK (SP); 789 PUSHMARK (SP);
614 PUTBACK; 790 PUTBACK;
618void 794void
619attachable::instantiate () 795attachable::instantiate ()
620{ 796{
621 if (attach) 797 if (attach)
622 { 798 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 799 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
624 attach = 0; 800 attach = 0;
625 } 801 }
626} 802}
627 803
628void 804void
629attachable::reattach () 805attachable::reattach ()
630{ 806{
631 optimise (); 807 optimise ();
632 //TODO: check for _attachment's, very important for restarts 808 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 809 INVOKE_ATTACHABLE (REATTACH, this);
634} 810}
635 811
636static event_klass klass_of[NUM_EVENT_TYPES] = { 812static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 813# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 814# include "eventinc.h"
639# undef def 815# undef def
640}; 816};
641 817
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 818#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643 819
644static void 820static void noinline
645gather_callbacks (AV *&callbacks, AV *registry, event_type event) 821gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{ 822{
647 // event must be in array 823 // event must be in array
648 if (event >= 0 && event <= AvFILLp (registry)) 824 if (event >= 0 && event <= AvFILLp (registry))
649 { 825 {
681} 857}
682 858
683void 859void
684global::gather_callbacks (AV *&callbacks, event_type event) const 860global::gather_callbacks (AV *&callbacks, event_type event) const
685{ 861{
686 ::gather_callbacks (callbacks, cb_object, event); 862 ::gather_callbacks (callbacks, cb_global, event);
687} 863}
688 864
689void 865void
690object::gather_callbacks (AV *&callbacks, event_type event) const 866object::gather_callbacks (AV *&callbacks, event_type event) const
691{ 867{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 868 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
693 { 869 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 870 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
695 871
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 872 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 873 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 } 874 }
699 875
735{ 911{
736 attachable::gather_callbacks (callbacks, event); 912 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event); 913 ::gather_callbacks (callbacks, cb_map, event);
738} 914}
739 915
916static void noinline
917_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
918{
919 for (int event = 0; event <= AvFILLp (registry); ++event)
920 {
921 SV *cbs_ = AvARRAY (registry)[event];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 set.set (event);
931 }
932 }
933}
934
935// very slow and inefficient way to recalculate the global want bitsets
936static void
937_recalc_want ()
938{
939 ev_want_event.reset ();
940
941 _recalc_want (ev_want_event, cb_global);
942 _recalc_want (ev_want_event, cb_attachable);
943 _recalc_want (ev_want_event, cb_object);
944 _recalc_want (ev_want_event, cb_client);
945 _recalc_want (ev_want_event, cb_player);
946 _recalc_want (ev_want_event, cb_map);
947
948 ev_want_type.reset ();
949
950 for (int type = 0; type <= AvFILLp (cb_type); ++type)
951 {
952 SV *cbs_ = AvARRAY (cb_type)[type];
953
954 // element must be list of callback entries
955 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
956 {
957 AV *cbs = (AV *)SvRV (cbs_);
958
959 // no callback entries, no callbacks to call
960 if (AvFILLp (cbs) >= 0)
961 ev_want_type.set (type % NUM_TYPES);
962 }
963 }
964}
965
740bool 966bool
741attachable::invoke (event_type event, ...) 967attachable::invoke (event_type event, ...)
742{ 968{
743 data_type dt; 969 data_type dt;
744 va_list ap;
745
746 va_start (ap, event);
747 970
748 // callback call ordering should be: 971 // callback call ordering should be:
749 // 1. per-object callback 972 // 1. per-object callback
750 // 2. per-class object 973 // 2. per-class object
751 // 3. per-type callback 974 // 3. per-type callback
755 gather_callbacks (callbacks, event); 978 gather_callbacks (callbacks, event);
756 979
757 // short-circuit processing if no callbacks found/defined 980 // short-circuit processing if no callbacks found/defined
758 if (!callbacks) 981 if (!callbacks)
759 return 0; 982 return 0;
983
984 va_list ap;
985 va_start (ap, event);
760 986
761 CALL_BEGIN (3); 987 CALL_BEGIN (3);
762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 988 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 989 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
764 990
788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
789 } 1015 }
790 1016
791 va_end (ap); 1017 va_end (ap);
792 1018
793 CALL_CALL ("cf::do_invoke", G_SCALAR); 1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
794 count = count > 0 ? POPi : 0; 1020 count = count > 0 ? POPi : 0;
795 1021
796 CALL_END; 1022 CALL_END;
797 1023
798 return count; 1024 return count;
799} 1025}
800 1026
801SV * 1027static SV *
802cfperl_result (int idx) 1028cfperl_result (int idx)
803{ 1029{
804 AV *av = get_av ("cfperl::invoke_results", 0); 1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
805 if (!av) 1031 if (!av)
806 return &PL_sv_undef; 1032 return &PL_sv_undef;
807 1033
808 SV **sv = av_fetch (av, idx, 0); 1034 SV **sv = av_fetch (av, idx, 0);
809 if (!sv) 1035 if (!sv)
823{ 1049{
824 return SvNV (cfperl_result (idx)); 1050 return SvNV (cfperl_result (idx));
825} 1051}
826 1052
827///////////////////////////////////////////////////////////////////////////// 1053/////////////////////////////////////////////////////////////////////////////
1054// various c++ => perl glue functions
1055
1056void
1057cfperl_tick ()
1058{
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073}
828 1074
829void 1075void
830cfperl_emergency_save () 1076cfperl_emergency_save ()
831{ 1077{
832 CALL_BEGIN (0); 1078 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID); 1079 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END; 1080 CALL_END;
835} 1081}
836 1082
1083void
1084cfperl_cleanup (int make_core)
1085{
1086 CALL_BEGIN (1);
1087 CALL_ARG (make_core);
1088 CALL_CALL ("cf::post_cleanup", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_make_book (object *book, int level)
1094{
1095 CALL_BEGIN (2);
1096 CALL_ARG (book);
1097 CALL_ARG (level);
1098 CALL_CALL ("ext::books::make_book", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1104{
1105 CALL_BEGIN (4);
1106 CALL_ARG (ns);
1107 CALL_ARG (type);
1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1109 CALL_ARG (color);
1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1111 CALL_END;
1112}
1113
1114int
1115cfperl_can_merge (object *ob1, object *ob2)
1116{
1117 int can;
1118
1119 CALL_BEGIN (2);
1120 CALL_ARG (ob1);
1121 CALL_ARG (ob2);
1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1123 can = count && SvTRUE (TOPs);
1124 CALL_END;
1125
1126 return can;
1127}
1128
1129void
1130cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131{
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139}
1140
1141player *
1142player::find (const_utf8_string name)
1143{
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154}
1155
837maptile * 1156maptile *
1157find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158{
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172}
1173
1174maptile *
838maptile::find_sync (const char *path, maptile *origin) 1175maptile::find_sync (const_utf8_string path, maptile *origin)
839{ 1176{
840 CALL_BEGIN (2); 1177 CALL_BEGIN (2);
841 CALL_ARG (path); 1178 CALL_ARG (path);
842 CALL_ARG (origin); 1179 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844 1181
845 maptile *retval; 1182 maptile *retval = 0;
846
847 if (count)
848 sv_to (POPs, retval); 1183 if (count) sv_to (POPs, retval);
849 else
850 retval = 0;
851 1184
852 CALL_END; 1185 CALL_END;
853 1186
854 return retval; 1187 return retval;
855} 1188}
856 1189
857maptile * 1190maptile *
858maptile::find_async (const char *path, maptile *origin) 1191maptile::find_async (const_utf8_string path, maptile *origin, bool load)
859{ 1192{
860 CALL_BEGIN (2); 1193 CALL_BEGIN (3);
861 CALL_ARG (path); 1194 CALL_ARG (path);
862 CALL_ARG (origin); 1195 CALL_ARG (origin);
1196 CALL_ARG (load);
863 CALL_CALL ("cf::map::find_async", G_SCALAR); 1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
864 1198
865 maptile *retval; 1199 maptile *retval = 0;
866
867 if (count)
868 sv_to (POPs, retval); 1200 if (count) sv_to (POPs, retval);
869 else
870 retval = 0;
871 1201
872 CALL_END; 1202 CALL_END;
873 1203
874 return retval; 1204 return retval;
875} 1205}
878maptile::do_load_sync () 1208maptile::do_load_sync ()
879{ 1209{
880 CALL_BEGIN (1); 1210 CALL_BEGIN (1);
881 CALL_ARG (this); 1211 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END; 1213 CALL_END;
893} 1214}
894 1215
895void 1216void
896object::enter_exit (object *exit) 1217object::enter_exit (object *exit)
903 CALL_ARG (exit); 1224 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END; 1226 CALL_END;
906} 1227}
907 1228
1229void
1230object::player_goto (const_utf8_string path, int x, int y)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242}
1243
1244const_utf8_string
1245object::ref () const
1246{
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252}
1253
1254object *
1255object::deref (const_utf8_string ref)
1256{
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272}
1273
1274void
1275log_backtrace (const_utf8_string msg)
1276{
1277#if HAVE_BACKTRACE
1278 void *addr [20];
1279 int size = backtrace (addr, 20);
1280
1281 CALL_BEGIN (size);
1282 CALL_ARG (msg);
1283 for (int i = 0; i < size; ++i)
1284 CALL_ARG ((IV)addr [i]);
1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1286 CALL_END;
1287#endif
1288}
1289
1290bool
1291is_match_expr (const_utf8_string expr)
1292{
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294}
1295
1296bool
1297match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315}
1316
1317object *
1318match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339}
1340
908///////////////////////////////////////////////////////////////////////////// 1341/////////////////////////////////////////////////////////////////////////////
909 1342
910struct EventAPI *watcher_base::GEventAPI; 1343struct EVAPI *evapi::GEVAPI;
911struct CoroAPI *coroapi::GCoroAPI; 1344struct CoroAPI *coroapi::GCoroAPI;
912 1345
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void 1346void
922iw::alloc () 1347coroapi::do_cede_to_tick ()
923{ 1348{
924 pe = GEventAPI->new_idle (0, 0); 1349 cede_pending = 0;
925 1350 cede ();
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929} 1351}
930 1352
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void 1353void
938iow::alloc () 1354coroapi::wait_for_tick ()
939{ 1355{
940 pe = GEventAPI->new_io (0, 0); 1356 CALL_BEGIN (0);
941 1357 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
942 WaREENTRANT_off (pe); 1358 CALL_END;
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948} 1359}
949 1360
950void 1361void
951iow::fd (int fd) 1362coroapi::wait_for_tick_begin ()
952{ 1363{
953 pe->fd = fd; 1364 CALL_BEGIN (0);
954} 1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
955 1366 CALL_END;
956int
957iow::poll ()
958{
959 return pe->poll;
960} 1367}
961 1368
962void 1369void
963iow::poll (int events) 1370iow::poll (int events)
964{ 1371{
965 if (pe->poll != events) 1372 if (events != this->events)
966 { 1373 {
1374 int active = ev_is_active ((ev_io *)this);
967 if (pe->poll) stop (); 1375 if (active) stop ();
968 pe->poll = events; 1376 ev_io_set ((ev_io *)this, fd, events);
969 if (pe->poll) start (); 1377 if (active) start ();
970 } 1378 }
971} 1379}
972 1380
973void 1381static void
974_connect_to_perl () 1382_connect_to_perl_1 ()
975{ 1383{
976 stash_cf = gv_stashpv ("cf" , 1); 1384 stash_cf = gv_stashpv ("cf", 1);
977 1385
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
987 1397
988 sv_runtime = get_sv ("cf::RUNTIME", 1); 1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
989 sv_upgrade (sv_runtime, SVt_NV); 1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
990 1402
991 cb_global = get_av ("cf::CB_GLOBAL", 1); 1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1); 1405 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1); 1406 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1); 1407 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1); 1408 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1); 1409 cb_map = get_av ("cf::CB_MAP" , 1);
998} 1410}
999 1411
1412static void
1413_connect_to_perl_2 ()
1414{
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420}
1421
1000MODULE = cf PACKAGE = cf PREFIX = cf_ 1422MODULE = cf PACKAGE = cf PREFIX = cf_
1001 1423
1002BOOT: 1424BOOT:
1003{ 1425{
1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1428
1004 _connect_to_perl (); 1429 _connect_to_perl_1 ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008 1430
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1432
1433 //{
1434 // require_pv ("Time::HiRes");
1435 //
1436 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1437 // if (!svp) croak ("Time::HiRes is required");
1438 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1439 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1440 //}
1010 1441
1011 static const struct { 1442 static const struct {
1012 const char *name; 1443 const char *name;
1013 IV iv; 1444 IV iv;
1014 } *civ, const_iv[] = { 1445 } *civ, const_iv[] = {
1015# define const_iv(name) { # name, (IV)name }, 1446# define const_iv(name) { # name, (IV)name },
1016 const_iv (llevError) 1447# include "const_iv.h"
1017 const_iv (llevInfo) 1448# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1018 const_iv (llevDebug) 1449# include "attackinc.h"
1019 const_iv (llevMonster) 1450# undef def
1451# define def(uc, flags) const_iv (SK_ ## uc)
1452# include "skillinc.h"
1453# undef def
1454
1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1456 const_iv (logBacktrace)
1457
1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1459
1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1020 1461
1021 const_iv (MAX_TIME) 1462 const_iv (MAX_TIME)
1022 const_iv (PLAYER)
1023 const_iv (TRANSPORT)
1024 const_iv (ROD)
1025 const_iv (TREASURE)
1026 const_iv (POTION)
1027 const_iv (FOOD)
1028 const_iv (POISON)
1029 const_iv (BOOK)
1030 const_iv (CLOCK) 1463 const_iv (MAXSOCKBUF)
1031 const_iv (ARROW)
1032 const_iv (BOW)
1033 const_iv (WEAPON)
1034 const_iv (ARMOUR)
1035 const_iv (PEDESTAL)
1036 const_iv (ALTAR)
1037 const_iv (LOCKED_DOOR)
1038 const_iv (SPECIAL_KEY)
1039 const_iv (MAP)
1040 const_iv (DOOR)
1041 const_iv (KEY)
1042 const_iv (TIMED_GATE)
1043 const_iv (TRIGGER)
1044 const_iv (GRIMREAPER)
1045 const_iv (MAGIC_EAR)
1046 const_iv (TRIGGER_BUTTON)
1047 const_iv (TRIGGER_ALTAR)
1048 const_iv (TRIGGER_PEDESTAL)
1049 const_iv (SHIELD)
1050 const_iv (HELMET)
1051 const_iv (HORN)
1052 const_iv (MONEY)
1053 const_iv (CLASS)
1054 const_iv (GRAVESTONE)
1055 const_iv (AMULET)
1056 const_iv (PLAYERMOVER)
1057 const_iv (TELEPORTER)
1058 const_iv (CREATOR)
1059 const_iv (SKILL)
1060 const_iv (EARTHWALL)
1061 const_iv (GOLEM)
1062 const_iv (THROWN_OBJ)
1063 const_iv (BLINDNESS)
1064 const_iv (GOD)
1065 const_iv (DETECTOR)
1066 const_iv (TRIGGER_MARKER)
1067 const_iv (DEAD_OBJECT)
1068 const_iv (DRINK)
1069 const_iv (MARKER)
1070 const_iv (HOLY_ALTAR)
1071 const_iv (PLAYER_CHANGER)
1072 const_iv (BATTLEGROUND)
1073 const_iv (PEACEMAKER)
1074 const_iv (GEM)
1075 const_iv (FIREWALL)
1076 const_iv (ANVIL)
1077 const_iv (CHECK_INV)
1078 const_iv (MOOD_FLOOR)
1079 const_iv (EXIT)
1080 const_iv (ENCOUNTER)
1081 const_iv (SHOP_FLOOR)
1082 const_iv (SHOP_MAT)
1083 const_iv (RING)
1084 const_iv (FLOOR)
1085 const_iv (FLESH)
1086 const_iv (INORGANIC)
1087 const_iv (SKILL_TOOL)
1088 const_iv (LIGHTER)
1089 const_iv (BUILDABLE_WALL)
1090 const_iv (MISC_OBJECT)
1091 const_iv (LAMP)
1092 const_iv (DUPLICATOR)
1093 const_iv (SPELLBOOK)
1094 const_iv (CLOAK)
1095 const_iv (SPINNER)
1096 const_iv (GATE)
1097 const_iv (BUTTON)
1098 const_iv (CF_HANDLE)
1099 const_iv (HOLE)
1100 const_iv (TRAPDOOR)
1101 const_iv (SIGN)
1102 const_iv (BOOTS)
1103 const_iv (GLOVES)
1104 const_iv (SPELL)
1105 const_iv (SPELL_EFFECT)
1106 const_iv (CONVERTER)
1107 const_iv (BRACERS)
1108 const_iv (POISONING)
1109 const_iv (SAVEBED)
1110 const_iv (WAND)
1111 const_iv (SCROLL)
1112 const_iv (DIRECTOR)
1113 const_iv (GIRDLE)
1114 const_iv (FORCE)
1115 const_iv (POTION_EFFECT)
1116 const_iv (EVENT_CONNECTOR)
1117 const_iv (CLOSE_CON)
1118 const_iv (CONTAINER)
1119 const_iv (ARMOUR_IMPROVER)
1120 const_iv (WEAPON_IMPROVER)
1121 const_iv (SKILLSCROLL)
1122 const_iv (DEEP_SWAMP)
1123 const_iv (IDENTIFY_ALTAR)
1124 const_iv (MENU)
1125 const_iv (RUNE)
1126 const_iv (TRAP)
1127 const_iv (POWER_CRYSTAL)
1128 const_iv (CORPSE)
1129 const_iv (DISEASE)
1130 const_iv (SYMPTOM)
1131 const_iv (BUILDER)
1132 const_iv (MATERIAL)
1133 const_iv (ITEM_TRANSFORMER)
1134 1464
1135 const_iv (NUM_SUBTYPES) 1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1136 1467
1137 const_iv (ST_BD_BUILD) 1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1138 const_iv (ST_BD_REMOVE)
1139 1469
1140 const_iv (ST_MAT_FLOOR) 1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1141 const_iv (ST_MAT_WALL) 1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1142 const_iv (ST_MAT_ITEM)
1143
1144 const_iv (AT_PHYSICAL)
1145 const_iv (AT_MAGIC)
1146 const_iv (AT_FIRE)
1147 const_iv (AT_ELECTRICITY)
1148 const_iv (AT_COLD)
1149 const_iv (AT_CONFUSION)
1150 const_iv (AT_ACID)
1151 const_iv (AT_DRAIN)
1152 const_iv (AT_WEAPONMAGIC)
1153 const_iv (AT_GHOSTHIT)
1154 const_iv (AT_POISON)
1155 const_iv (AT_SLOW)
1156 const_iv (AT_PARALYZE)
1157 const_iv (AT_TURN_UNDEAD)
1158 const_iv (AT_FEAR)
1159 const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE)
1161 const_iv (AT_DEATH)
1162 const_iv (AT_CHAOS)
1163 const_iv (AT_COUNTERSPELL)
1164 const_iv (AT_GODPOWER)
1165 const_iv (AT_HOLYWORD)
1166 const_iv (AT_BLIND)
1167 const_iv (AT_INTERNAL)
1168 const_iv (AT_LIFE_STEALING)
1169 const_iv (AT_DISEASE)
1170
1171 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE)
1176 const_iv (WEAP_STAB)
1177 const_iv (WEAP_WHIP)
1178 const_iv (WEAP_CRUSH)
1179 const_iv (WEAP_BLUD)
1180
1181 const_iv (FLAG_ALIVE)
1182 const_iv (FLAG_WIZ)
1183 const_iv (FLAG_REMOVED)
1184 const_iv (FLAG_FREED)
1185 const_iv (FLAG_WAS_WIZ)
1186 const_iv (FLAG_APPLIED)
1187 const_iv (FLAG_UNPAID)
1188 const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK)
1190 const_iv (FLAG_ANIMATE)
1191 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE)
1198 const_iv (FLAG_CAN_ROLL)
1199 const_iv (FLAG_OVERLAY_FLOOR)
1200 const_iv (FLAG_IS_TURNABLE)
1201 const_iv (FLAG_IS_USED_UP)
1202 const_iv (FLAG_IDENTIFIED)
1203 const_iv (FLAG_REFLECTING)
1204 const_iv (FLAG_CHANGING)
1205 const_iv (FLAG_SPLITTING)
1206 const_iv (FLAG_HITBACK)
1207 const_iv (FLAG_STARTEQUIP)
1208 const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_UNDEAD)
1210 const_iv (FLAG_SCARED)
1211 const_iv (FLAG_UNAGGRESSIVE)
1212 const_iv (FLAG_REFL_MISSILE)
1213 const_iv (FLAG_REFL_SPELL)
1214 const_iv (FLAG_NO_MAGIC)
1215 const_iv (FLAG_NO_FIX_PLAYER)
1216 const_iv (FLAG_IS_LIGHTABLE)
1217 const_iv (FLAG_TEAR_DOWN)
1218 const_iv (FLAG_RUN_AWAY)
1219 const_iv (FLAG_PICK_UP)
1220 const_iv (FLAG_UNIQUE)
1221 const_iv (FLAG_NO_DROP)
1222 const_iv (FLAG_WIZCAST)
1223 const_iv (FLAG_CAST_SPELL)
1224 const_iv (FLAG_USE_SCROLL)
1225 const_iv (FLAG_USE_RANGE)
1226 const_iv (FLAG_USE_BOW)
1227 const_iv (FLAG_USE_ARMOUR)
1228 const_iv (FLAG_USE_WEAPON)
1229 const_iv (FLAG_USE_RING)
1230 const_iv (FLAG_READY_RANGE)
1231 const_iv (FLAG_READY_BOW)
1232 const_iv (FLAG_XRAYS)
1233 const_iv (FLAG_NO_APPLY)
1234 const_iv (FLAG_IS_FLOOR)
1235 const_iv (FLAG_LIFESAVE)
1236 const_iv (FLAG_NO_STRENGTH)
1237 const_iv (FLAG_SLEEP)
1238 const_iv (FLAG_STAND_STILL)
1239 const_iv (FLAG_RANDOM_MOVE)
1240 const_iv (FLAG_ONLY_ATTACK)
1241 const_iv (FLAG_CONFUSED)
1242 const_iv (FLAG_STEALTH)
1243 const_iv (FLAG_WIZPASS)
1244 const_iv (FLAG_IS_LINKED)
1245 const_iv (FLAG_CURSED)
1246 const_iv (FLAG_DAMNED)
1247 const_iv (FLAG_SEE_ANYWHERE)
1248 const_iv (FLAG_KNOWN_MAGICAL)
1249 const_iv (FLAG_KNOWN_CURSED)
1250 const_iv (FLAG_CAN_USE_SKILL)
1251 const_iv (FLAG_BEEN_APPLIED)
1252 const_iv (FLAG_READY_SCROLL)
1253 const_iv (FLAG_USE_ROD)
1254 const_iv (FLAG_USE_HORN)
1255 const_iv (FLAG_MAKE_INVIS)
1256 const_iv (FLAG_INV_LOCKED)
1257 const_iv (FLAG_IS_WOODED)
1258 const_iv (FLAG_IS_HILLY)
1259 const_iv (FLAG_READY_SKILL)
1260 const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT)
1262 const_iv (FLAG_BLIND)
1263 const_iv (FLAG_SEE_IN_DARK)
1264 const_iv (FLAG_IS_CAULDRON)
1265 const_iv (FLAG_NO_STEAL)
1266 const_iv (FLAG_ONE_HIT)
1267 const_iv (FLAG_CLIENT_SENT)
1268 const_iv (FLAG_BERSERK)
1269 const_iv (FLAG_NEUTRAL)
1270 const_iv (FLAG_NO_ATTACK)
1271 const_iv (FLAG_NO_DAMAGE)
1272 const_iv (FLAG_OBJ_ORIGINAL)
1273 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1274 const_iv (FLAG_ACTIVATE_ON_PUSH)
1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1276 const_iv (FLAG_IS_WATER)
1277 const_iv (FLAG_CONTENT_ON_GEN)
1278 const_iv (FLAG_IS_A_TEMPLATE)
1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1281 const_iv (FLAG_NO_MAP_SAVE)
1282
1283 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED)
1287 const_iv (NDI_ORANGE)
1288 const_iv (NDI_BLUE)
1289 const_iv (NDI_DK_ORANGE)
1290 const_iv (NDI_GREEN)
1291 const_iv (NDI_LT_GREEN)
1292 const_iv (NDI_GREY)
1293 const_iv (NDI_BROWN)
1294 const_iv (NDI_GOLD)
1295 const_iv (NDI_TAN)
1296 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL)
1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1314 const_iv (F_APPLIED)
1315 const_iv (F_LOCATION)
1316 const_iv (F_UNPAID)
1317 const_iv (F_MAGIC)
1318 const_iv (F_CURSED)
1319 const_iv (F_DAMNED)
1320 const_iv (F_OPEN)
1321 const_iv (F_NOPICK)
1322 const_iv (F_LOCKED) 1472 const_iv (F_LOCKED)
1323 1473
1324 const_iv (F_BUY) 1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1325 const_iv (F_SHOP) 1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1326 const_iv (F_SELL)
1327 1476
1328 const_iv (P_BLOCKSVIEW) 1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1329 const_iv (P_PLAYER)
1330 const_iv (P_NO_MAGIC)
1331 const_iv (P_IS_ALIVE)
1332 const_iv (P_NO_CLERIC)
1333 const_iv (P_OUT_OF_MAP)
1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1336 1478
1337 const_iv (UP_OBJ_INSERT) 1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1338 const_iv (UP_OBJ_REMOVE) 1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1339 const_iv (UP_OBJ_CHANGE)
1340 const_iv (UP_OBJ_FACE)
1341 1481
1342 const_iv (INS_NO_MERGE) 1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1343 const_iv (INS_ABOVE_FLOOR_ONLY)
1344 const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ON_TOP)
1346 const_iv (INS_BELOW_ORIGINATOR)
1347 const_iv (INS_MAP_LOAD)
1348
1349 const_iv (WILL_APPLY_HANDLE)
1350 const_iv (WILL_APPLY_TREASURE)
1351 const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_DOOR)
1353 const_iv (WILL_APPLY_FOOD)
1354
1355 const_iv (SAVE_MODE)
1356 const_iv (SAVE_DIR_MODE)
1357
1358 const_iv (M_PAPER)
1359 const_iv (M_IRON)
1360 const_iv (M_GLASS)
1361 const_iv (M_LEATHER)
1362 const_iv (M_WOOD)
1363 const_iv (M_ORGANIC)
1364 const_iv (M_STONE)
1365 const_iv (M_CLOTH)
1366 const_iv (M_ADAMANT)
1367 const_iv (M_LIQUID)
1368 const_iv (M_SOFT_METAL)
1369 const_iv (M_BONE)
1370 const_iv (M_ICE) 1483 const_iv (MAP_INACTIVE)
1371 const_iv (M_SPECIAL)
1372 1484
1373 const_iv (SK_EXP_ADD_SKILL) 1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1374 const_iv (SK_EXP_TOTAL) 1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1375 const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1378 1487
1379 const_iv (SK_LOCKPICKING) 1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1380 const_iv (SK_HIDING)
1381 const_iv (SK_SMITHERY)
1382 const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER)
1384 const_iv (SK_ALCHEMY)
1385 const_iv (SK_STEALING)
1386 const_iv (SK_LITERACY)
1387 const_iv (SK_BARGAINING)
1388 const_iv (SK_JUMPING)
1389 const_iv (SK_DET_MAGIC)
1390 const_iv (SK_ORATORY)
1391 const_iv (SK_SINGING)
1392 const_iv (SK_DET_CURSE)
1393 const_iv (SK_FIND_TRAPS)
1394 const_iv (SK_MEDITATION)
1395 const_iv (SK_PUNCHING)
1396 const_iv (SK_FLAME_TOUCH)
1397 const_iv (SK_KARATE)
1398 const_iv (SK_CLIMBING)
1399 const_iv (SK_WOODSMAN)
1400 const_iv (SK_INSCRIPTION)
1401 const_iv (SK_ONE_HANDED_WEAPON)
1402 const_iv (SK_MISSILE_WEAPON)
1403 const_iv (SK_THROWING)
1404 const_iv (SK_USE_MAGIC_ITEM)
1405 const_iv (SK_DISARM_TRAPS)
1406 const_iv (SK_SET_TRAP)
1407 const_iv (SK_THAUMATURGY)
1408 const_iv (SK_PRAYING)
1409 const_iv (SK_CLAWING)
1410 const_iv (SK_LEVITATION)
1411 const_iv (SK_SUMMONING)
1412 const_iv (SK_PYROMANCY)
1413 const_iv (SK_EVOCATION)
1414 const_iv (SK_SORCERY)
1415 const_iv (SK_TWO_HANDED_WEAPON)
1416 const_iv (SK_SPARK_TOUCH)
1417 const_iv (SK_SHIVER)
1418 const_iv (SK_ACID_SPLASH)
1419 const_iv (SK_POISON_NAIL)
1420 1489
1421 const_iv (SOUND_NEW_PLAYER) 1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1422 const_iv (SOUND_FIRE_ARROW)
1423 const_iv (SOUND_LEARN_SPELL)
1424 const_iv (SOUND_FUMBLE_SPELL)
1425 const_iv (SOUND_WAND_POOF)
1426 const_iv (SOUND_OPEN_DOOR)
1427 const_iv (SOUND_PUSH_PLAYER)
1428 const_iv (SOUND_PLAYER_HITS1)
1429 const_iv (SOUND_PLAYER_HITS2)
1430 const_iv (SOUND_PLAYER_HITS3)
1431 const_iv (SOUND_PLAYER_HITS4)
1432 const_iv (SOUND_PLAYER_IS_HIT1)
1433 const_iv (SOUND_PLAYER_IS_HIT2)
1434 const_iv (SOUND_PLAYER_IS_HIT3)
1435 const_iv (SOUND_PLAYER_KILLS)
1436 const_iv (SOUND_PET_IS_KILLED)
1437 const_iv (SOUND_PLAYER_DIES)
1438 const_iv (SOUND_OB_EVAPORATE)
1439 const_iv (SOUND_OB_EXPLODE)
1440 const_iv (SOUND_CLOCK)
1441 const_iv (SOUND_TURN_HANDLE)
1442 const_iv (SOUND_FALL_HOLE)
1443 const_iv (SOUND_DRINK_POISON)
1444 const_iv (SOUND_CAST_SPELL_0)
1445
1446 const_iv (PREFER_LOW)
1447 const_iv (PREFER_HIGH)
1448
1449 const_iv (ATNR_PHYSICAL)
1450 const_iv (ATNR_MAGIC)
1451 const_iv (ATNR_FIRE)
1452 const_iv (ATNR_ELECTRICITY)
1453 const_iv (ATNR_COLD)
1454 const_iv (ATNR_CONFUSION)
1455 const_iv (ATNR_ACID)
1456 const_iv (ATNR_DRAIN)
1457 const_iv (ATNR_WEAPONMAGIC)
1458 const_iv (ATNR_GHOSTHIT)
1459 const_iv (ATNR_POISON)
1460 const_iv (ATNR_SLOW)
1461 const_iv (ATNR_PARALYZE)
1462 const_iv (ATNR_TURN_UNDEAD)
1463 const_iv (ATNR_FEAR)
1464 const_iv (ATNR_CANCELLATION)
1465 const_iv (ATNR_DEPLETE)
1466 const_iv (ATNR_DEATH)
1467 const_iv (ATNR_CHAOS)
1468 const_iv (ATNR_COUNTERSPELL)
1469 const_iv (ATNR_GODPOWER)
1470 const_iv (ATNR_HOLYWORD)
1471 const_iv (ATNR_BLIND)
1472 const_iv (ATNR_INTERNAL)
1473 const_iv (ATNR_LIFE_STEALING)
1474 const_iv (ATNR_DISEASE)
1475
1476 const_iv (MAP_IN_MEMORY)
1477 const_iv (MAP_SWAPPED)
1478 const_iv (MAP_LOADING)
1479 const_iv (MAP_SAVING)
1480
1481 const_iv (KLASS_ATTACHABLE)
1482 const_iv (KLASS_GLOBAL)
1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1485 const_iv (KLASS_PLAYER)
1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1527 }; 1491 };
1528 1492
1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1531 1495
1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1549 av_push (event, newSViv (eiv->klass)); 1513 av_push (event, newSViv (eiv->klass));
1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1552 } 1516 }
1553}
1554 1517
1518 // used by autogenerated BOOT sections from genacc
1519 av_reflect = get_av ("cf::REFLECT", 1);
1520}
1521
1522void _gv_clear (SV *gv)
1523 CODE:
1524 assert (SvTYPE (gv) == SVt_PVGV);
1525# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1526 f (GvGP (gv)->gp_form);
1527 f (GvGP (gv)->gp_io);
1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534# undef f
1535
1555void _connect_to_perl () 1536void _connect_to_perl_1 ()
1556 1537
1538void _connect_to_perl_2 ()
1539
1540void _recalc_want ()
1541
1542# not used by default anymore
1557void _global_reattach () 1543void _global_reattach ()
1558 CODE: 1544 CODE:
1559{ 1545{
1560 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1561 for_all_clients (ns) 1547 for_all_clients (ns)
1562 ns->reattach (); 1548 ns->reattach ();
1563 1549
1564 for_all_players (pl)
1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op) 1550 for_all_objects (op)
1572 op->reattach (); 1551 op->reattach ();
1573} 1552}
1574 1553
1554# support function for map-world.ext
1555void _quantise (SV *data_sv, SV *plt_sv)
1556 CODE:
1557{
1558 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1559 croak ("_quantise called with invalid agruments");
1560
1561 plt_sv = SvRV (plt_sv);
1562 SV **plt = AvARRAY (plt_sv);
1563 int plt_count = AvFILL (plt_sv) + 1;
1564
1565 STRLEN len;
1566 char *data = SvPVbyte (data_sv, len);
1567 char *dst = data;
1568
1569 while (len >= 3)
1570 {
1571 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1572 {
1573 char *val = SvPVX (*val_sv);
1574
1575 if (val [0] == data [0]
1576 && val [1] == data [1]
1577 && val [2] == data [2])
1578 {
1579 *dst++ = val [3];
1580 goto next;
1581 }
1582 }
1583
1584 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1585 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1586 dst - SvPVX (data_sv), len);
1587
1588 next:
1589 data += 3;
1590 len -= 3;
1591 }
1592
1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1594}
1595
1596void init_anim ()
1597
1598void init_globals ()
1599
1600void init_experience ()
1601
1602void init_attackmess ()
1603
1604void init_dynamic ()
1605
1606void load_settings ()
1607
1608void load_materials ()
1609
1610void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614void init_signals ()
1615
1616void init_skills ()
1617
1618void init_beforeplay ()
1619
1620void evthread_start (int aiofd)
1621
1622void cede_to_tick ()
1623 CODE:
1624 coroapi::cede_to_tick ();
1625
1626NV till_tick ()
1627 CODE:
1628 RETVAL = SvNVX (sv_next_tick) - now ();
1629 OUTPUT:
1630 RETVAL
1631
1632int tick_inhibit ()
1633 CODE:
1634 RETVAL = tick_inhibit;
1635 OUTPUT:
1636 RETVAL
1637
1638void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651void server_tick ()
1652 CODE:
1653{
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1667}
1668
1575NV floor (NV x) 1669NV floor (NV x)
1576 1670
1577NV ceil (NV x) 1671NV ceil (NV x)
1578 1672
1579NV rndm (...) 1673NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1580 CODE: 1676 CODE:
1677{
1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1581 switch (items) 1679 switch (items)
1582 { 1680 {
1583 case 0: RETVAL = rndm (); break; 1681 case 0: RETVAL = gen (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break; 1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1587 } 1685 }
1686}
1588 OUTPUT: 1687 OUTPUT:
1589 RETVAL 1688 RETVAL
1590 1689
1591void server_tick () 1690NV clamp (NV value, NV min_value, NV max_value)
1592 CODE: 1691 CODE:
1593 runtime = SvNVx (sv_runtime); 1692 RETVAL = clamp (value, min_value, max_value);
1594 server_tick (); 1693 OUTPUT:
1694 RETVAL
1595 1695
1596void 1696NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1597LOG (int level, char *msg) 1697 CODE:
1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1699 OUTPUT:
1700 RETVAL
1701
1702const char *ordinal (int i)
1703
1704void weaken (...)
1705 PROTOTYPE: @
1706 CODE:
1707 while (items > 0)
1708 sv_rvweaken (ST (--items));
1709
1710void log_suspend ()
1711
1712void log_resume ()
1713
1714void log_backtrace (utf8_string msg)
1715
1716void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1717 PROTOTYPE: $$
1599 C_ARGS: (LogLevel)level, "%s", msg 1718 C_ARGS: flags, "%s", msg
1600 1719
1601char *path_combine (char *base, char *path) 1720octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1603 1722
1604char *path_combine_and_normalize (char *base, char *path) 1723octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1606 1725
1607const char *
1608get_maps_directory (char *path)
1609 PROTOTYPE: $
1610 ALIAS: maps_directory = 0
1611 CODE:
1612 RETVAL = create_pathname (path);
1613 OUTPUT: RETVAL
1614
1615void 1726void
1616sub_generation_inc () 1727sub_generation_inc ()
1617 CODE: 1728 CODE:
1618 PL_sub_generation++; 1729 PL_sub_generation++;
1619 1730
1620char * 1731const_octet_string
1621mapdir () 1732mapdir ()
1622 PROTOTYPE: 1733 PROTOTYPE:
1623 ALIAS: 1734 ALIAS:
1624 mapdir = 0 1735 mapdir = 0
1625 uniquedir = 1 1736 uniquedir = 1
1641 } 1752 }
1642 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1643 1754
1644void abort () 1755void abort ()
1645 1756
1757void reset_signals ()
1758
1646void fork_abort (char *cause = "cf::fork_abort") 1759void fork_abort (const_octet_string cause = "cf::fork_abort")
1647 1760
1648void cleanup (const char *cause, bool make_core = false) 1761void cleanup (const_octet_string cause, bool make_core = false)
1649 1762
1650void emergency_save () 1763void emergency_save ()
1651 1764
1652UV sv_2watcher (SV *w)
1653 CODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1655 OUTPUT:
1656 RETVAL
1657
1658void _exit (int status = 0) 1765void _exit (int status = EXIT_SUCCESS)
1659 1766
1660#if _POSIX_MEMLOCK 1767#if _POSIX_MEMLOCK
1661 1768
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1769int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771#if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776#endif
1663 1777
1664int munlockall () 1778int munlockall ()
1665 1779
1666#endif 1780#endif
1667 1781
1782int
1783malloc_trim (IV pad = 0)
1784
1785void
1786mallinfo ()
1787 PPCODE:
1788{
1789#if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802#endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809}
1810
1668int find_animation (char *text) 1811int find_animation (utf8_string text)
1669 PROTOTYPE: $ 1812 PROTOTYPE: $
1670 1813
1671int random_roll (int min, int max, object *op, int goodbad); 1814int random_roll (int min, int max, object *op, int goodbad);
1672 1815
1673const char *cost_string_from_value(uint64 cost, int approx = 0) 1816const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1674 1817
1675int
1676exp_to_level (val64 exp) 1818int exp_to_level (val64 exp)
1677 CODE:
1678{
1679 int i = 0;
1680 1819
1681 RETVAL = settings.max_level;
1682
1683 for (i = 1; i <= settings.max_level; i++)
1684 {
1685 if (levels[i] > exp)
1686 {
1687 RETVAL = i - 1;
1688 break;
1689 }
1690 }
1691}
1692 OUTPUT: RETVAL
1693
1694val64
1695level_to_min_exp (int level) 1820val64 level_to_min_exp (int level)
1696 CODE:
1697 if (level > settings.max_level)
1698 RETVAL = levels[settings.max_level];
1699 else if (level < 1)
1700 RETVAL = 0;
1701 else
1702 RETVAL = levels[level];
1703 OUTPUT: RETVAL
1704 1821
1705SV * 1822SV *
1706resistance_to_string (int atnr) 1823resistance_to_string (int atnr)
1707 CODE: 1824 CODE:
1708 if (atnr >= 0 && atnr < NROFATTACKS) 1825 if (atnr >= 0 && atnr < NROFATTACKS)
1709 RETVAL = newSVpv (resist_plus[atnr], 0); 1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1710 else 1827 else
1711 XSRETURN_UNDEF; 1828 XSRETURN_UNDEF;
1712 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1713 1830
1831UUID
1832uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838UUID
1839uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845val64
1846uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859void
1860coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866void
1867coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1873bool
1874load_resource_file_ (octet_string filename)
1875
1876void
1877fix_weight ()
1878
1714MODULE = cf PACKAGE = cf::attachable 1879MODULE = cf PACKAGE = cf::attachable
1715 1880
1716int 1881int
1717valid (SV *obj) 1882valid (SV *obj)
1718 CODE: 1883 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT: 1885 OUTPUT:
1721 RETVAL 1886 RETVAL
1887
1888bool should_invoke (attachable *obj, int event)
1889 CODE:
1890 RETVAL = obj->should_invoke ((event_type)event);
1891 OUTPUT: RETVAL
1892
1893void
1894debug_trace (attachable *obj, bool on = true)
1895 CODE:
1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1897 if (on)
1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1722 1899
1723int mortals_size () 1900int mortals_size ()
1724 CODE: 1901 CODE:
1725 RETVAL = attachable::mortals.size (); 1902 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL 1903 OUTPUT: RETVAL
1728#object *mortals (U32 index) 1905#object *mortals (U32 index)
1729# CODE: 1906# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1907# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL 1908# OUTPUT: RETVAL
1732 1909
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1910INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1734 1911
1735MODULE = cf PACKAGE = cf::global 1912MODULE = cf PACKAGE = cf::global
1736 1913
1737int invoke (SV *klass, int event, ...) 1914int invoke (SV *klass, int event, ...)
1738 CODE: 1915 CODE:
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1744 1921
1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746 1923
1747INCLUDE: $PERL genacc object ../include/object.h | 1924INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1748 1925
1749int invoke (object *op, int event, ...) 1926int invoke (object *op, int event, ...)
1750 CODE: 1927 CODE:
1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1774object *actives (U32 index) 1951object *actives (U32 index)
1775 CODE: 1952 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0; 1953 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1778 1955
1956int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1961const_utf8_string slot_use_name (U32 slot)
1962 ALIAS:
1963 slot_nonuse_name = 1
1964 CODE:
1965{
1966 if (slot >= NUM_BODY_LOCATIONS)
1967 croak ("body slot index out of range");
1968
1969 switch (ix)
1970 {
1971 case 0: RETVAL = body_locations[slot].use_name; break;
1972 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1973 }
1974}
1975 OUTPUT:
1976 RETVAL
1977
1779# missing properties 1978# missing properties
1780 1979
1781object *head (object *op) 1980object *head (object *op)
1782 PROTOTYPE: $ 1981 PROTOTYPE: $
1783 CODE: 1982 CODE:
1784 RETVAL = op->head_ (); 1983 RETVAL = op->head_ ();
1785 OUTPUT: RETVAL
1786
1787int is_head (object *op)
1788 PROTOTYPE: $
1789 CODE:
1790 RETVAL = op->head_ () == op;
1791 OUTPUT: RETVAL 1984 OUTPUT: RETVAL
1792 1985
1793void 1986void
1794inv (object *obj) 1987inv (object *obj)
1795 PROTOTYPE: $ 1988 PROTOTYPE: $
1796 PPCODE: 1989 PPCODE:
1797{ 1990{
1798 object *o;
1799 for (o = obj->inv; o; o = o->below) 1991 for (object *o = obj->inv; o; o = o->below)
1800 XPUSHs (sv_2mortal (to_sv (o))); 1992 XPUSHs (sv_2mortal (to_sv (o)));
1801} 1993}
1802 1994
1803void 1995void
1804set_animation (object *op, int idx) 1996set_animation (object *op, int idx)
1805 CODE: 1997 CODE:
1806 SET_ANIMATION (op, idx); 1998 SET_ANIMATION (op, idx);
1807 1999
2000int
2001num_animations (object *op)
2002 CODE:
2003 RETVAL = NUM_ANIMATIONS (op);
2004 OUTPUT: RETVAL
2005
2006int slot_info (object *op, UV slot, int value = 0)
2007 ALIAS:
2008 slot_used = 1
2009 CODE:
2010{
2011 if (slot >= NUM_BODY_LOCATIONS)
2012 croak ("body slot index out of range");
2013
2014 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2015
2016 if (items > 2)
2017 if (ix)
2018 op->slot[slot].used = value;
2019 else
2020 op->slot[slot].info = value;
2021}
2022 OUTPUT:
2023 RETVAL
2024
1808object *find_best_object_match (object *op, const char *match) 2025object *find_best_object_match (object *op, utf8_string match)
1809
1810object *find_marked_object (object *op)
1811
1812int need_identify (object *obj);
1813 2026
1814int apply_shop_mat (object *shop_mat, object *op); 2027int apply_shop_mat (object *shop_mat, object *op);
1815 2028
1816int move (object *op, int dir, object *originator = op) 2029int move (object *op, int dir, object *originator = op)
1817 CODE: 2030 CODE:
1818 RETVAL = move_ob (op, dir, originator); 2031 RETVAL = op->move (dir, originator);
1819 OUTPUT: 2032 OUTPUT:
1820 RETVAL 2033 RETVAL
1821 2034
1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1825
1826void apply_below (object *op) 2035void apply_below (object *op)
1827 CODE: 2036 CODE:
1828 player_apply_below (op); 2037 player_apply_below (op);
1829 2038
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 2039int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1831 2040
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2041int casting_level (object *caster, object *spell)
1833
1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1835
1836#//TODO
1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1847 2042
1848int pay_item (object *op, object *buyer) 2043int pay_item (object *op, object *buyer)
1849 CODE: 2044 CODE:
1850 RETVAL = pay_for_item (op, buyer); 2045 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
1855 RETVAL = pay_for_amount (amount, op); 2050 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1857 2052
1858void pay_player (object *op, uint64 amount) 2053void pay_player (object *op, uint64 amount)
1859 2054
1860val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2055val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1861 2056
1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2057int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1863 2058
1864void learn_spell (object *op, object *sp, int special_prayer = 0) 2059void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE: 2060 CODE:
1866 do_learn_spell (op, sp, special_prayer); 2061 do_learn_spell (op, sp, special_prayer);
1867 2062
1868void forget_spell (object *op, object *sp) 2063void forget_spell (object *op, object *sp)
1869 CODE: 2064 CODE:
1870 do_forget_spell (op, query_name (sp)); 2065 do_forget_spell (op, query_name (sp));
1871 2066
1872object *check_for_spell (object *op, char *spellname) 2067object *check_for_spell (object *op, utf8_string spellname)
1873 CODE: 2068 CODE:
1874 RETVAL = check_spell_known (op, spellname); 2069 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1876 2071
1877int query_money (object *op) 2072int query_money (object *op)
1886 2081
1887void drop (object *who, object *op) 2082void drop (object *who, object *op)
1888 2083
1889void pick_up (object *who, object *op) 2084void pick_up (object *who, object *op)
1890 2085
1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1892
1893void update_object (object *op, int action) 2086void update_object (object *op, int action)
1894 2087
1895object *cf_create_object_by_name (const char *name)
1896
1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2088void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1898 2089
1899void player_lvl_adj (object *who, object *skill = 0) 2090void player_lvl_adj (object *who, object *skill = 0)
1900 2091
1901int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2092int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1902 2093
1903int calc_skill_exp (object *who, object *op, object *skill); 2094int calc_skill_exp (object *who, object *op, object *skill)
1904 2095
1905void push_button (object *op); 2096void push_button (object *op, object *originator)
1906 2097
1907void use_trigger (object *op); 2098void use_trigger (object *op, object *originator)
1908 2099
1909void add_button_link (object *button, maptile *map, int connected); 2100void handle_apply_yield (object *op)
1910 2101
1911void remove_button_link (object *op); 2102int convert_item (object *item, object *converter)
1912 2103
2104void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1913 2105
1914MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2106MODULE = cf PACKAGE = cf::object PREFIX = cf_
1915
1916object *cf_insert_ob_in_ob (object *ob, object *where)
1917 2107
1918# no clean way to get an object from an archetype - stupid idiotic 2108# no clean way to get an object from an archetype - stupid idiotic
1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2109# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1920 2110
1921object *new (const char *archetype = 0) 2111object *new (utf8_string archetype = 0)
1922 PROTOTYPE: ;$ 2112 PROTOTYPE: ;$
1923 CODE: 2113 CODE:
1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2114 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1925 OUTPUT: 2115 OUTPUT:
1926 RETVAL 2116 RETVAL
1927 2117
2118object *generate (utf8_string arch, object *creator)
2119 CODE:
2120 object *obj = get_archetype (arch);
2121 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2122 RETVAL = obj;
2123 OUTPUT:
2124 RETVAL
2125
2126object *find_object (U32 tag)
2127
2128object *find_object_uuid (UUID i)
2129
2130# TODO: nuke
1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2131object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1929 PROTOTYPE: $$$$$$ 2132 PROTOTYPE: $$$$$$
1930 CODE: 2133 CODE:
1931{ 2134{
1932 int unused_type; 2135 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1934}
1935 2136
1936# syntatic sugar for easier use in event callbacks. 2137 if (RETVAL->destroyed ())
1937const char *options (object *op)
1938 CODE:
1939 RETVAL = op->name;
1940 OUTPUT:
1941 RETVAL 2138 RETVAL = 0;
2139}
1942 2140
1943player *contr (object *op) 2141shstr
1944 CODE: 2142object::kv_get (shstr key)
1945 RETVAL = op->contr;
1946 OUTPUT: RETVAL
1947 2143
1948const char *get_ob_key_value (object *op, const char *key) 2144void
2145object::kv_del (shstr key)
1949 2146
1950bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2147void
2148object::kv_set (shstr key, shstr value)
1951 2149
1952object *get_nearest_player (object *ob) 2150object *get_nearest_player (object *ob)
1953 ALIAS: nearest_player = 0 2151 ALIAS: nearest_player = 0
1954 PREINIT: 2152 PREINIT:
1955 extern object *get_nearest_player (object *); 2153 extern object *get_nearest_player (object *);
1957void rangevector (object *ob, object *other, int flags = 0) 2155void rangevector (object *ob, object *other, int flags = 0)
1958 PROTOTYPE: $$;$ 2156 PROTOTYPE: $$;$
1959 PPCODE: 2157 PPCODE:
1960{ 2158{
1961 rv_vector rv; 2159 rv_vector rv;
2160
1962 get_rangevector (ob, other, &rv, flags); 2161 get_rangevector (ob, other, &rv, flags);
2162
1963 EXTEND (SP, 5); 2163 EXTEND (SP, 5);
1964 PUSHs (newSVuv (rv.distance)); 2164 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1965 PUSHs (newSViv (rv.distance_x)); 2165 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1966 PUSHs (newSViv (rv.distance_y)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1967 PUSHs (newSViv (rv.direction)); 2167 PUSHs (sv_2mortal (newSViv (rv.direction)));
1968 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2168 PUSHs (sv_2mortal (to_sv (rv.part)));
1969} 2169}
1970 2170
1971bool on_same_map_as (object *ob, object *other) 2171bool on_same_map_as (object *ob, object *other)
1972 CODE: 2172 CODE:
1973 RETVAL = on_same_map (ob, other); 2173 RETVAL = on_same_map (ob, other);
1974 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1975 2175
1976const char * 2176const_utf8_string
1977base_name (object *op, int plural = op->nrof > 1) 2177base_name (object *op, int plural = op->nrof > 1)
1978 CODE: 2178 CODE:
1979 RETVAL = query_base_name (op, plural); 2179 RETVAL = query_base_name (op, plural);
1980 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1981 2181
1982object *decrease_ob_nr (object *op, unsigned long i) 2182# return the tail of an object, excluding itself
2183void
2184tail (object *op)
2185 PPCODE:
2186 while ((op = op->more))
2187 XPUSHs (sv_2mortal (to_sv (op)));
1983 2188
1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2189MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1985 2190
1986player *player (object *op) 2191player *player (object *op)
1987 CODE: 2192 CODE:
1988 RETVAL = op->contr; 2193 RETVAL = op->contr;
1989 OUTPUT: RETVAL 2194 OUTPUT: RETVAL
1990 2195
1991void check_score (object *op) 2196bool move_player (object *op, int dir)
1992 2197
1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2198void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE: 2199 CODE:
1995 new_draw_info (flags, 0, op, txt); 2200 new_draw_info (flags, 0, op, txt);
1996 2201
1997object *cf_player_send_inventory (object *op)
1998
1999char *cf_player_get_ip (object *op)
2000 ALIAS: ip = 0
2001
2002object *cf_player_get_marked_item (object *op)
2003 ALIAS: marked_item = 0
2004
2005void cf_player_set_marked_item (object *op, object *ob)
2006
2007partylist *cf_player_get_party (object *op)
2008 ALIAS: party = 0
2009
2010void cf_player_set_party (object *op, partylist *party)
2011
2012void kill_player (object *op) 2202void kill_player (object *op)
2013 2203
2204void esrv_send_item (object *pl, object *item)
2205
2014void esrv_update_item (object *op, int what, object *item) 2206void esrv_update_item (object *pl, int what, object *item)
2015 C_ARGS: what, op, item 2207 C_ARGS: what, pl, item
2016 2208
2017void clear_los (object *op) 2209void esrv_del_item (object *pl, int tag)
2210 C_ARGS: pl->contr, tag
2018 2211
2019int command_summon (object *op, char *params) 2212int command_summon (object *op, utf8_string params)
2020 2213
2021int command_arrest (object *op, char *params) 2214int command_arrest (object *op, utf8_string params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026 2215
2027 2216
2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029 2218
2030INCLUDE: $PERL genacc player ../include/player.h | 2219INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2031 2220
2032int invoke (player *pl, int event, ...) 2221int invoke (player *pl, int event, ...)
2033 CODE: 2222 CODE:
2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2223 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2224 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2045 pl->ob->stats.hp = pl->ob->stats.maxhp; 2234 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp; 2235 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2236 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats; 2237 pl->orig_stats = pl->ob->stats;
2049 2238
2050void cf_player_move (player *pl, int dir) 2239# should only be temporary
2240void esrv_new_player (player *pl)
2051 2241
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2242#d# TODO: replace by blocked_los accessor, fix code using this
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool 2243bool
2060cell_visible (player *pl, int dx, int dy) 2244cell_visible (player *pl, int dx, int dy)
2061 CODE: 2245 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2246 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2064 OUTPUT: 2247 OUTPUT:
2065 RETVAL 2248 RETVAL
2066 2249
2067void 2250void
2068send (player *pl, SV *packet) 2251send (player *pl, SV *packet)
2069 CODE: 2252 CODE:
2070{ 2253{
2071 STRLEN len; 2254 STRLEN len;
2072 char *buf = SvPVbyte (packet, len); 2255 char *buf = SvPVbyte (packet, len);
2073 2256
2257 if (len > MAXSOCKBUF)
2258 pl->failmsg ("[packet too long for client]");
2074 if (pl->ns) 2259 else if (pl->ns)
2075 pl->ns->send_packet (buf, len); 2260 pl->ns->send_packet (buf, len);
2076} 2261}
2077
2078int
2079listening (player *pl, int new_value = -1)
2080 CODE:
2081 RETVAL = pl->listening;
2082 if (new_value >= 0)
2083 pl->listening = new_value;
2084 OUTPUT:
2085 RETVAL
2086 2262
2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2263void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2264 PROTOTYPE: $;$$$
2089 PPCODE: 2265 PPCODE:
2090 if (GIMME_V != G_VOID) 2266 if (GIMME_V != G_VOID)
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2291 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2116 OUTPUT: RETVAL 2292 OUTPUT: RETVAL
2117 2293
2118SV *registry (maptile *map) 2294SV *registry (maptile *map)
2119 2295
2296void
2297find_tagged_objects (maptile *map, utf8_string tag = 0)
2298 PPCODE:
2299{
2300 if (!map->spaces)
2301 XSRETURN_EMPTY;
2302
2303 if (tag)
2304 {
2305 shstr_cmp tag_ (tag);
2306
2307 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2308 for (object *op = ms->bot; op; op = op->above)
2309 if (op->tag == tag_)
2310 XPUSHs (sv_2mortal (to_sv (op)));
2311 }
2312 else
2313 {
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319}
2320
2120INCLUDE: $PERL genacc maptile ../include/map.h | 2321INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2322
2323void
2324adjust_daylight ()
2325 CODE:
2326 maptile::adjust_daylight ();
2327
2328int
2329outdoor_darkness (int darkness = 0)
2330 CODE:
2331 RETVAL = maptile::outdoor_darkness;
2332 if (items)
2333 maptile::outdoor_darkness = darkness;
2334 OUTPUT:
2335 RETVAL
2121 2336
2122void 2337void
2123maptile::instantiate () 2338maptile::instantiate ()
2124 2339
2125maptile *new () 2340maptile *new ()
2140 for_all_players (pl) 2355 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS) 2356 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob))); 2357 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 } 2358 }
2144 2359
2145void play_sound_map (maptile *map, int x, int y, int sound_num) 2360void
2361maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2362 CODE:
2363{
2364 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2365 croak ("maptile::add_underlay: palette must be arrayref");
2366
2367 palette = SvRV (palette);
2368
2369 STRLEN idxlen;
2370 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2371
2372 for (int x = 0; x < THIS->width; ++x)
2373 for (int y = 0; y < THIS->height; ++y)
2374 {
2375 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2376 if (op->flag [FLAG_IS_FLOOR])
2377 goto skip;
2378
2379 {
2380 int offs = offset + y * stride + x;
2381
2382 if (IN_RANGE_EXC (offs, 0, idxlen))
2383 {
2384 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2385 {
2386 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2387 ob->flag [FLAG_NO_MAP_SAVE] = true;
2388 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2389
2390 if (ob->randomitems && !ob->above)
2391 {
2392 ob->create_treasure (ob->randomitems);
2393
2394 for (object *op = ob->above; op; op = op->above)
2395 op->flag [FLAG_NO_MAP_SAVE] = true;
2396 // TODO: if this is a pickable object, then the item
2397 // will at a bit weird - saving inside the player
2398 // will clear the flag, but when the player drops
2399 // it without logging out, it keeps the flag.
2400 // nobody ahs reported this, but this can be rather
2401 // annoying on persistent maps.
2402 }
2403 }
2404 }
2405 }
2406
2407 skip: ;
2408 }
2409}
2410
2411void
2412maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2413 CODE:
2414{
2415 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2416 croak ("maptile::set_regiondata: palette must be arrayref");
2417
2418 palette = SvRV (palette);
2419
2420 STRLEN idxlen;
2421 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2422
2423 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2424 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2425
2426 for (int i = av_len ((AV *)palette) + 1; i--; )
2427 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2428
2429 for (int y = 0; y < THIS->height; ++y)
2430 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2431
2432 sfree (THIS->regions, THIS->size ());
2433 delete [] THIS->regionmap;
2434
2435 THIS->regions = regions;
2436 THIS->regionmap = regionmap;
2437}
2438
2439void
2440maptile::create_region_treasure ()
2441 CODE:
2442 for (int x = 0; x < THIS->width; ++x)
2443 for (int y = 0; y < THIS->height; ++y)
2444 {
2445 region *rgn = THIS->region (x, y);
2446
2447 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2448 if (object *op = THIS->at (x, y).top)
2449 if (rgn->treasure && rndm () < rgn->treasure_density)
2450 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2451 }
2146 2452
2147int out_of_map (maptile *map, int x, int y) 2453int out_of_map (maptile *map, int x, int y)
2148 2454
2149void 2455void
2150trigger (maptile *map, long connection, bool state = true) 2456find_link (maptile *map, shstr_tmp connection)
2457 PPCODE:
2458 if (oblinkpt *obp = map->find_link (connection))
2459 for (objectlink *ol = obp->link; ol; ol = ol->next)
2460 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2461
2462void
2463normalise (maptile *map, int x, int y, int dir = 0)
2464 PPCODE:
2465{
2466 mapxy pos (map, x, y);
2467 if (!pos.move (dir).normalise ())
2468 XSRETURN_EMPTY;
2469
2470 EXTEND (SP, 3);
2471 PUSHs (sv_2mortal (to_sv (pos.m)));
2472 PUSHs (sv_2mortal (to_sv (pos.x)));
2473 PUSHs (sv_2mortal (to_sv (pos.y)));
2474}
2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2478 PROTOTYPE: $$$;$
2151 CODE: 2479 CODE:
2152 activate_connection (map, connection, state);
2153
2154void
2155get_connection (maptile *map, long connection)
2156 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection);
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2161
2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2163
2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2165
2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2167 C_ARGS: str, map, nx, ny
2168
2169void
2170get_map_flags (maptile *map, int x, int y)
2171 PPCODE:
2172{ 2480{
2173 maptile *nmap = 0; 2481 mapxy pos (map, x, y);
2174 I16 nx = 0, ny = 0; 2482 if (!pos.move (dir).normalise ())
2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2483 XSRETURN_UNDEF;
2176 2484
2177 EXTEND (SP, 4); 2485 RETVAL = &*pos;
2178 PUSHs (sv_2mortal (newSViv (flags)));
2179
2180 if (GIMME_V == G_ARRAY)
2181 {
2182 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2183 PUSHs (sv_2mortal (newSViv (nx)));
2184 PUSHs (sv_2mortal (newSViv (ny)));
2185 }
2186} 2486}
2487 OUTPUT:
2488 RETVAL
2187 2489
2188void 2490void
2189at (maptile *map, unsigned int x, unsigned int y) 2491at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2190 PROTOTYPE: $$$ 2492 PROTOTYPE: $$$;$
2191 PPCODE: 2493 PPCODE:
2192{ 2494 mapxy pos (map, x, y);
2193 object *o; 2495 if (pos.move (dir).normalise ())
2194 maptile *nmap = 0; 2496 for (object *o = pos->bot; o; o = o->above)
2195 I16 nx, ny; 2497 XPUSHs (sv_2mortal (to_sv (o)));
2196
2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2198
2199 if (nmap)
2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2202}
2203 2498
2204SV * 2499SV *
2205bot_at (maptile *obj, unsigned int x, unsigned int y) 2500bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2206 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$;$
2207 ALIAS: 2502 ALIAS:
2208 top_at = 1 2503 top_at = 1
2209 flags_at = 2 2504 flags_at = 2
2210 light_at = 3 2505 light_at = 3
2211 move_block_at = 4 2506 move_block_at = 4
2212 move_slow_at = 5 2507 move_slow_at = 5
2213 move_on_at = 6 2508 move_on_at = 6
2214 move_off_at = 7 2509 move_off_at = 7
2215 INIT:
2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2217 CODE: 2510 CODE:
2511{
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2514 XSRETURN_UNDEF;
2515
2516 mapspace &ms = *pos;
2517
2518 ms.update ();
2519
2218 switch (ix) 2520 switch (ix)
2219 { 2521 {
2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2522 case 0: RETVAL = to_sv (ms.bot ); break;
2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2523 case 1: RETVAL = to_sv (ms.top ); break;
2222 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2524 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2223 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2525 case 3: RETVAL = newSViv (ms.light ); break;
2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2526 case 4: RETVAL = newSVuv (ms.move_block); break;
2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2527 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2528 case 6: RETVAL = newSVuv (ms.move_on ); break;
2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2529 case 7: RETVAL = newSVuv (ms.move_off ); break;
2228 } 2530 }
2531}
2229 OUTPUT: RETVAL 2532 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240 2533
2241# worst xs function of my life 2534# worst xs function of my life
2242bool 2535bool
2243_create_random_map (\ 2536_create_random_map (\
2244 maptile *self,\ 2537 maptile *self,\
2245 char *wallstyle,\ 2538 utf8_string wallstyle,\
2246 char *wall_name,\ 2539 utf8_string wall_name,\
2247 char *floorstyle,\ 2540 utf8_string floorstyle,\
2248 char *monsterstyle,\ 2541 utf8_string monsterstyle,\
2249 char *treasurestyle,\ 2542 utf8_string treasurestyle,\
2250 char *layoutstyle,\ 2543 utf8_string layoutstyle,\
2251 char *doorstyle,\ 2544 utf8_string doorstyle,\
2252 char *decorstyle,\ 2545 utf8_string decorstyle,\
2253 char *origin_map,\ 2546 utf8_string miningstyle,\
2254 char *final_map,\ 2547 utf8_string origin_map,\
2255 char *exitstyle,\ 2548 utf8_string final_map,\
2256 char *this_map,\ 2549 utf8_string exitstyle,\
2257 char *exit_on_final_map,\ 2550 utf8_string this_map,\
2551 utf8_string exit_on_final_map,\
2258 int xsize,\ 2552 int xsize,\
2259 int ysize,\ 2553 int ysize,\
2260 int expand2x,\ 2554 int expand2x,\
2261 int layoutoptions1,\ 2555 int layoutoptions1,\
2262 int layoutoptions2,\ 2556 int layoutoptions2,\
2275 val64 total_map_hp,\ 2569 val64 total_map_hp,\
2276 int map_layout_style,\ 2570 int map_layout_style,\
2277 int treasureoptions,\ 2571 int treasureoptions,\
2278 int symmetry_used,\ 2572 int symmetry_used,\
2279 region *region,\ 2573 region *region,\
2280 char *custom\ 2574 utf8_string custom\
2281) 2575)
2282 CODE: 2576 CODE:
2283{ 2577{
2284 random_map_params rmp; 2578 random_map_params rmp;
2285 2579
2289 assign (rmp.monsterstyle , monsterstyle); 2583 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle); 2584 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle); 2585 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle); 2586 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle); 2587 assign (rmp.decorstyle , decorstyle);
2588 assign (rmp.miningstyle , miningstyle);
2294 assign (rmp.exitstyle , exitstyle); 2589 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map); 2590 assign (rmp.exit_on_final_map, exit_on_final_map);
2296 2591
2297 rmp.origin_map = origin_map; 2592 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map; 2593 rmp.final_map = final_map;
2312 rmp.decoroptions = decoroptions; 2607 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation; 2608 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y; 2609 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x; 2610 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed; 2611 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp; 2612 rmp.total_map_hp = (uint64_t) total_map_hp;
2318 rmp.map_layout_style = map_layout_style; 2613 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions; 2614 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used; 2615 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region; 2616 rmp.region = region;
2322 rmp.custom = custom; 2617 rmp.custom = custom;
2324 RETVAL = self->generate_random_map (&rmp); 2619 RETVAL = self->generate_random_map (&rmp);
2325} 2620}
2326 OUTPUT: 2621 OUTPUT:
2327 RETVAL 2622 RETVAL
2328 2623
2624MODULE = cf PACKAGE = cf::mapspace
2625
2626INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2627
2329MODULE = cf PACKAGE = cf::arch 2628MODULE = cf PACKAGE = cf::arch
2330 2629
2331archetype *find (const char *name) 2630int archetypes_size ()
2332 CODE: 2631 CODE:
2333 RETVAL = archetype::find (name); 2632 RETVAL = archetypes.size ();
2334 OUTPUT:
2335 RETVAL
2336
2337archetype *first()
2338 PROTOTYPE:
2339 CODE:
2340 RETVAL = first_archetype;
2341 OUTPUT: RETVAL 2633 OUTPUT: RETVAL
2342 2634
2635archetype *archetypes (U32 index)
2636 CODE:
2637 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2638 OUTPUT: RETVAL
2639
2343INCLUDE: $PERL genacc archetype ../include/object.h | 2640INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2344 2641
2345MODULE = cf PACKAGE = cf::party 2642MODULE = cf PACKAGE = cf::party
2346 2643
2347partylist *first () 2644partylist *first ()
2348 PROTOTYPE: 2645 PROTOTYPE:
2349 CODE: 2646 CODE:
2350 RETVAL = get_firstparty (); 2647 RETVAL = get_firstparty ();
2351 OUTPUT: RETVAL 2648 OUTPUT: RETVAL
2352 2649
2353INCLUDE: $PERL genacc partylist ../include/player.h | 2650INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2354 2651
2355MODULE = cf PACKAGE = cf::region 2652MODULE = cf PACKAGE = cf::region
2356 2653
2357region *first () 2654void
2358 PROTOTYPE: 2655list ()
2359 CODE: 2656 PPCODE:
2360 RETVAL = first_region; 2657 for_all_regions (rgn)
2361 OUTPUT: RETVAL 2658 XPUSHs (sv_2mortal (to_sv (rgn)));
2362 2659
2363region *find (char *name) 2660region *find (utf8_string name)
2364 PROTOTYPE: $ 2661 PROTOTYPE: $
2365 CODE: 2662 CODE:
2366 RETVAL = get_region_by_name (name); 2663 RETVAL = region::find (name);
2367 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2368 2665
2666int specificity (region *rgn)
2667 CODE:
2668 RETVAL = 0;
2669 while (rgn = rgn->parent)
2670 RETVAL++;
2671 OUTPUT: RETVAL
2672
2369INCLUDE: $PERL genacc region ../include/map.h | 2673INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2370 2674
2371MODULE = cf PACKAGE = cf::living 2675MODULE = cf PACKAGE = cf::living
2372 2676
2373INCLUDE: $PERL genacc living ../include/living.h | 2677INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2374 2678
2375MODULE = cf PACKAGE = cf::settings 2679MODULE = cf PACKAGE = cf::settings
2376 2680
2377INCLUDE: $PERL genacc Settings ../include/global.h | 2681INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2378 2682
2379MODULE = cf PACKAGE = cf::client 2683MODULE = cf PACKAGE = cf::client
2380 2684
2381INCLUDE: $PERL genacc client ../include/client.h | 2685INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2382 2686
2383int invoke (client *ns, int event, ...) 2687int invoke (client *ns, int event, ...)
2384 CODE: 2688 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2402 CODE: 2706 CODE:
2403{ 2707{
2404 STRLEN len; 2708 STRLEN len;
2405 char *buf = SvPVbyte (packet, len); 2709 char *buf = SvPVbyte (packet, len);
2406 2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2407 THIS->send_packet (buf, len); 2718 THIS->send_packet (buf, len);
2408} 2719}
2409 2720
2721faceidx
2722client::need_face (utf8_string name, int pri = 0)
2723 CODE:
2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2727 THIS->send_face (RETVAL, pri);
2728 THIS->flush_fx ();
2729 }
2730 OUTPUT:
2731 RETVAL
2732
2733int
2734client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749faceidx sound_find (utf8_string name)
2750
2751void sound_set (utf8_string str, faceidx face)
2752
2753# dire hack
2754void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2758
2759MODULE = cf PACKAGE = cf::face PREFIX = face_
2760
2761#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2762
2763faceidx face_find (utf8_string name, faceidx defidx = 0)
2764
2765faceidx alloc (utf8_string name)
2766 CODE:
2767{
2768 do
2769 {
2770 RETVAL = faces.size ();
2771 faces.resize (RETVAL + 1);
2772 }
2773 while (!RETVAL); // crude way to leave index 0
2774
2775 faces [RETVAL].name = name;
2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2777
2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2781}
2782 OUTPUT: RETVAL
2783
2784void set_type (faceidx idx, int value)
2785 ALIAS:
2786 set_type = 0
2787 set_visibility = 1
2788 set_magicmap = 2
2789 set_smooth = 3
2790 set_smoothlevel = 4
2791 CODE:
2792 faceinfo *f = face_info (idx); assert (f);
2793 switch (ix)
2794 {
2795 case 0: f->type = value; break;
2796 case 1: f->visibility = value; break;
2797 case 2: f->magicmap = value; break;
2798 case 3: f->smooth = value; break;
2799 case 4: f->smoothlevel = value; break;
2800 }
2801
2802void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2803 CODE:
2804{
2805 faceinfo *f = face_info (idx); assert (f);
2806 facedata *d = &(faceset ? f->data64 : f->data32);
2807 sv_to (data, d->data);
2808 STRLEN clen;
2809 char *cdata = SvPVbyte (chksum, clen);
2810 clen = min (CHKSUM_MAXLEN, clen);
2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2815 {
2816 d->chksum_len = clen;
2817 memcpy (d->chksum, cdata, clen);
2818
2819 // invalidate existing client face info
2820 for_all_clients (ns)
2821 if (ns->faceset == faceset)
2822 {
2823 ns->faces_sent [idx] = false;
2824 ns->force_newmap = true;
2825 }
2826 }
2827}
2828
2829int get_data_size (faceidx idx, int faceset = 0)
2830 CODE:
2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2833 RETVAL = d->data.size ();
2834 OUTPUT:
2835 RETVAL
2836
2837SV *get_chksum (faceidx idx, int faceset = 0)
2838 CODE:
2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2850 OUTPUT:
2851 RETVAL
2852
2853void invalidate (faceidx idx)
2854 CODE:
2855 for_all_clients (ns)
2856 {
2857 ns->faces_sent [idx] = false;
2858 ns->force_newmap = true;
2859 }
2860
2861void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 {
2865 ns->faces_sent.reset ();
2866 ns->force_newmap = true;
2867 }
2868
2869MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2870
2871#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2872
2873animidx anim_find (utf8_string name)
2874 CODE:
2875 RETVAL = animation::find (name).number;
2876 OUTPUT: RETVAL
2877
2878animidx set (utf8_string name, SV *frames, int facings = 1)
2879 CODE:
2880{
2881 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2882 croak ("frames must be an arrayref");
2883
2884 AV *av = (AV *)SvRV (frames);
2885
2886 animation *anim = &animation::find (name);
2887 if (anim->number)
2888 {
2889 anim->resize (av_len (av) + 1);
2890 anim->facings = facings;
2891 }
2892 else
2893 anim = &animation::create (name, av_len (av) + 1, facings);
2894
2895 for (int i = 0; i < anim->num_animations; ++i)
2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2897}
2898 OUTPUT: RETVAL
2899
2900void invalidate_all ()
2901 CODE:
2902 for_all_clients (ns)
2903 ns->anims_sent.reset ();
2904
2905MODULE = cf PACKAGE = cf::object::freezer
2906
2907INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909SV *
2910new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915void
2916DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922MODULE = cf PACKAGE = cf::object::thawer
2923
2924INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926bool
2927errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934SV *
2935new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953void
2954extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967

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