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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC vs.
Revision 1.399 by root, Fri Apr 22 02:03:12 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
87 143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
112{ 168{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 170}
115 171
116void 172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
117attachable::optimise () 191attachable::optimise ()
118{ 192{
119 if (self 193 if (self
120 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
122 { 196 sever_self ();
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130} 197}
131 198
132// check wether the object really is dead 199// check wether the object really is dead
133void 200void
134attachable::do_check () 201attachable::do_check ()
140} 207}
141 208
142void 209void
143attachable::do_destroy () 210attachable::do_destroy ()
144{ 211{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
146 213
147 if (cb) 214 if (cb)
148 { 215 {
149 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
150 cb = 0; 217 cb = 0;
151 } 218 }
152 219
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this); 220 mortals.push_back (this);
166} 221}
167 222
168void 223void
169attachable::destroy () 224attachable::destroy ()
170{ 225{
171 if (destroyed ()) 226 if (destroyed ())
172 return; 227 return;
173 228
174 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
175 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
176} 238}
177 239
178void 240void
179attachable::check_mortals () 241attachable::check_mortals ()
180{ 242{
184 { 246 {
185 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
186 { 248 {
187 i = 0; 249 i = 0;
188 250
189 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
191 268
192 break; 269 break;
193 } 270 }
194 271
195 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
196 273
197 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
198 275 if (obj->self)//D make this an assert later
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 { 276 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
203 ++i; // further delay freeing 284 ++i; // further delay freeing
204 285
205 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
206 break; 287 break;
207 } 288 }
208 else 289 else
209 { 290 {
210 mortals.erase (i); 291 mortals.erase (i);
211 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
212 } 294 }
213 } 295 }
214} 296}
215 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
216attachable & 310attachable &
217attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
218{ 312{
219 //if (self || cb) 313 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221 315
222 attach = src.attach; 316 attach = src.attach;
223 return *this; 317 return *this;
224} 318}
225 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
226////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227 356
228static SV * 357static SV *
229newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
230{ 359{
231 SV *sv;
232
233 if (!ptr) 360 if (!ptr)
234 return &PL_sv_undef; 361 return newSV (0);
235 362
236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
237 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
238} 371}
239 372
240static int 373static int
241attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
242{ 375{
254 return 0; 387 return 0;
255} 388}
256 389
257MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
258 391
259static SV * 392static SV * noinline
260newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
261{ 394{
262 if (!obj) 395 if (!obj)
263 return &PL_sv_undef; 396 return newSV (0);
264 397
265 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
266 { 402 {
267 obj->self = newHV ();
268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
269 404
270 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
271 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
272 } 408 }
273 else 409 else
274 { 410 {
275 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
279 415
280 return sv; 416 return sv;
281 } 417 }
282} 418}
283 419
420#if 0 // unused
284static void 421static void
285clearSVptr (SV *sv) 422clearSVptr (SV *sv)
286{ 423{
287 if (SvROK (sv)) 424 if (SvROK (sv))
288 sv = SvRV (sv); 425 sv = SvRV (sv);
289 426
290 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
291 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
292} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
293 446
294static long 447static long
295SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
296{ 449{
297 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
298 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
299 452
300 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
301
302 if (!mg)
303 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
304
305 return (long)mg->mg_ptr;
306} 454}
307 455
308static long 456static long noinline
309SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
310{ 458{
311 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
312 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
313 else
314 return 0;
315} 462}
316 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
319inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
340 546
341inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
343 549
344inline SV *to_sv (facetile * v) { return to_sv (v->name); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
346 552
347inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
378 604
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
381 607
382template<class T> 608template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384 610
385template<int N> 611template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387 613
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393 618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
394inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
395{ 627{
396 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400} 630}
401 631
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
403 633
404static SV * 634static SV *
405newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
406{ 636{
407 SV *sv; 637 SV *sv;
421 break; 651 break;
422 652
423 case DT_STRING: 653 case DT_STRING:
424 { 654 {
425 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
426 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
427 } 657 }
428 break; 658 break;
429 659
430 case DT_DATA: 660 case DT_DATA:
431 { 661 {
432 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
433 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
434 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
435 } 665 }
436 break; 666 break;
437 667
438 case DT_OBJECT: 668 case DT_OBJECT:
439 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
481 va_end (ap); 711 va_end (ap);
482 712
483 return sv; 713 return sv;
484} 714}
485 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
486static SV * 742static SV *
487newSVcfapi (int type, ...)
488{
489 SV *sv;
490
491 va_list ap;
492 va_start (ap, type);
493
494 switch (type)
495 {
496 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
497 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
498 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
499 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
500 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
501 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
502 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
503 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
504 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
505 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
506
507 default:
508 assert (("unhandled type in newSVcfapi", 0));
509 }
510
511 va_end (ap);
512
513 return sv;
514}
515
516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
517
518SV *
519registry (attachable *ext) 743registry (attachable *ext)
520{ 744{
521 if (!ext->cb) 745 if (!ext->cb)
522 ext->cb = newAV (); 746 ext->cb = newAV ();
523 747
524 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
525} 749}
526 750
527///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
528 752
529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
530{
531 return 0;
532}
533
534static CommArray_s rtn_cmd;
535
536static int
537runPluginCommand (object *obj, char *params)
538{
539 return -1;
540}
541
542extern "C" void *cfperl_getPluginProperty (int *type, ...)
543{
544 va_list args;
545 char *propname;
546 int i;
547 va_start (args, type);
548 propname = va_arg (args, char *);
549 //printf ("Property name: %s\n", propname);
550
551 if (!strcmp (propname, "command?"))
552 return NULL;
553 else if (!strcmp (propname, "Identification"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_NAME;
557 }
558 else if (!strcmp (propname, "FullName"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_VERSION;
562 }
563 else
564 va_end (args);
565
566 return NULL;
567}
568
569extern "C" int cfperl_postInitPlugin ()
570{
571 int hooktype = 1;
572 int rtype = 0;
573
574 cf_init_plugin (gethook);
575
576 return 0;
577}
578
579extern "C" int cfperl_closePlugin ()
580{
581 return 0;
582}
583
584void 753void
585cfperl_init () 754cfperl_init ()
586{ 755{
756 extern char **environ;
757
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
588 perl = perl_alloc (); 759 perl = perl_alloc ();
589 perl_construct (perl); 760 perl_construct (perl);
590 761
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592 763
593 char *argv[] = { 764 const char *argv[] = {
594 "", 765 settings.argv [0],
595 "-e" 766 "-e0"
596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
598 "unshift @INC, cf::datadir ();"
599 "require cf;"
600 }; 767 };
601 768
602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
603 { 771 {
604 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
605 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
606 } 774 }
607}
608 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
609void cfperl_main () 794cfperl_main ()
610{ 795{
611 dSP; 796 dSP;
612 797
613 PUSHMARK (SP); 798 PUSHMARK (SP);
614 PUTBACK; 799 PUTBACK;
618void 803void
619attachable::instantiate () 804attachable::instantiate ()
620{ 805{
621 if (attach) 806 if (attach)
622 { 807 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
624 attach = 0; 809 attach = 0;
625 } 810 }
626} 811}
627 812
628void 813void
629attachable::reattach () 814attachable::reattach ()
630{ 815{
631 optimise (); 816 optimise ();
632 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
634} 819}
635 820
636static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 823# include "eventinc.h"
639# undef def 824# undef def
640}; 825};
641 826
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643 828
644static void 829static void noinline
645gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{ 831{
647 // event must be in array 832 // event must be in array
648 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
649 { 834 {
681} 866}
682 867
683void 868void
684global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
685{ 870{
686 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
687} 872}
688 873
689void 874void
690object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
691{ 876{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
693 { 878 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
695 880
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 } 883 }
699 884
735{ 920{
736 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
738} 923}
739 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
740bool 975bool
741attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
742{ 977{
743 data_type dt; 978 data_type dt;
744 va_list ap;
745
746 va_start (ap, event);
747 979
748 // callback call ordering should be: 980 // callback call ordering should be:
749 // 1. per-object callback 981 // 1. per-object callback
750 // 2. per-class object 982 // 2. per-class object
751 // 3. per-type callback 983 // 3. per-type callback
755 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
756 988
757 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
758 if (!callbacks) 990 if (!callbacks)
759 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
760 995
761 CALL_BEGIN (3); 996 CALL_BEGIN (3);
762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
764 999
788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
789 } 1024 }
790 1025
791 va_end (ap); 1026 va_end (ap);
792 1027
793 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
794 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
795 1030
796 CALL_END; 1031 CALL_END;
797 1032
798 return count; 1033 return count;
799} 1034}
800 1035
801SV * 1036static SV *
802cfperl_result (int idx) 1037cfperl_result (int idx)
803{ 1038{
804 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
805 if (!av) 1040 if (!av)
806 return &PL_sv_undef; 1041 return &PL_sv_undef;
807 1042
808 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
809 if (!sv) 1044 if (!sv)
823{ 1058{
824 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
825} 1060}
826 1061
827///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
828 1083
829void 1084void
830cfperl_emergency_save () 1085cfperl_emergency_save ()
831{ 1086{
832 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID); 1088 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END; 1089 CALL_END;
835} 1090}
836 1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
837maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
838maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
839{ 1185{
840 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
841 CALL_ARG (path); 1187 CALL_ARG (path);
842 CALL_ARG (origin); 1188 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844 1190
845 maptile *retval; 1191 maptile *retval = 0;
846
847 if (count)
848 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
849 else
850 retval = 0;
851 1193
852 CALL_END; 1194 CALL_END;
853 1195
854 return retval; 1196 return retval;
855} 1197}
856 1198
857maptile * 1199maptile *
858maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
859{ 1201{
860 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
861 CALL_ARG (path); 1203 CALL_ARG (path);
862 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
863 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
864 1207
865 maptile *retval; 1208 maptile *retval = 0;
866
867 if (count)
868 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
869 else
870 retval = 0;
871 1210
872 CALL_END; 1211 CALL_END;
873 1212
874 return retval; 1213 return retval;
875} 1214}
878maptile::do_load_sync () 1217maptile::do_load_sync ()
879{ 1218{
880 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
881 CALL_ARG (this); 1220 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END; 1222 CALL_END;
893} 1223}
894 1224
895void 1225void
896object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
903 CALL_ARG (exit); 1233 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END; 1235 CALL_END;
906} 1236}
907 1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
908///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
909 1351
910struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
911struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
912 1354
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void 1355void
922iw::alloc () 1356coroapi::do_cede_to_tick ()
923{ 1357{
924 pe = GEventAPI->new_idle (0, 0); 1358 cede_pending = 0;
925 1359 cede ();
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929} 1360}
930 1361
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void 1362void
938iow::alloc () 1363coroapi::wait_for_tick ()
939{ 1364{
940 pe = GEventAPI->new_io (0, 0); 1365 CALL_BEGIN (0);
941 1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
942 WaREENTRANT_off (pe); 1367 CALL_END;
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948} 1368}
949 1369
950void 1370void
951iow::fd (int fd) 1371coroapi::wait_for_tick_begin ()
952{ 1372{
953 pe->fd = fd; 1373 CALL_BEGIN (0);
954} 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
955 1375 CALL_END;
956int
957iow::poll ()
958{
959 return pe->poll;
960} 1376}
961 1377
962void 1378void
963iow::poll (int events) 1379iow::poll (int events)
964{ 1380{
965 if (pe->poll != events) 1381 if (events != this->events)
966 { 1382 {
1383 int active = ev_is_active ((ev_io *)this);
967 if (pe->poll) stop (); 1384 if (active) stop ();
968 pe->poll = events; 1385 ev_io_set ((ev_io *)this, fd, events);
969 if (pe->poll) start (); 1386 if (active) start ();
970 } 1387 }
971} 1388}
972 1389
973void 1390static void
974_connect_to_perl () 1391_connect_to_perl_1 ()
975{ 1392{
976 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
977 1394
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
987 1407
988 sv_runtime = get_sv ("cf::RUNTIME", 1); 1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
989 sv_upgrade (sv_runtime, SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
990 1412
991 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
998} 1420}
999 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1000MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1001 1433
1002BOOT: 1434BOOT:
1003{ 1435{
1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1004 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008 1440
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1010 1451
1011 static const struct { 1452 static const struct {
1012 const char *name; 1453 const char *name;
1013 IV iv; 1454 IV iv;
1014 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1015# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1016 const_iv (llevError) 1457# include "const_iv.h"
1017 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1018 const_iv (llevDebug) 1459# include "attackinc.h"
1019 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1467
1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1020 1469
1021 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1022 const_iv (PLAYER)
1023 const_iv (TRANSPORT)
1024 const_iv (ROD)
1025 const_iv (TREASURE)
1026 const_iv (POTION)
1027 const_iv (FOOD)
1028 const_iv (POISON)
1029 const_iv (BOOK)
1030 const_iv (CLOCK) 1471 const_iv (MAXSOCKBUF)
1031 const_iv (ARROW)
1032 const_iv (BOW)
1033 const_iv (WEAPON)
1034 const_iv (ARMOUR)
1035 const_iv (PEDESTAL)
1036 const_iv (ALTAR)
1037 const_iv (LOCKED_DOOR)
1038 const_iv (SPECIAL_KEY)
1039 const_iv (MAP)
1040 const_iv (DOOR)
1041 const_iv (KEY)
1042 const_iv (TIMED_GATE)
1043 const_iv (TRIGGER)
1044 const_iv (GRIMREAPER)
1045 const_iv (MAGIC_EAR)
1046 const_iv (TRIGGER_BUTTON)
1047 const_iv (TRIGGER_ALTAR)
1048 const_iv (TRIGGER_PEDESTAL)
1049 const_iv (SHIELD)
1050 const_iv (HELMET)
1051 const_iv (HORN)
1052 const_iv (MONEY)
1053 const_iv (CLASS)
1054 const_iv (GRAVESTONE)
1055 const_iv (AMULET)
1056 const_iv (PLAYERMOVER)
1057 const_iv (TELEPORTER)
1058 const_iv (CREATOR)
1059 const_iv (SKILL)
1060 const_iv (EARTHWALL)
1061 const_iv (GOLEM)
1062 const_iv (THROWN_OBJ)
1063 const_iv (BLINDNESS)
1064 const_iv (GOD)
1065 const_iv (DETECTOR)
1066 const_iv (TRIGGER_MARKER)
1067 const_iv (DEAD_OBJECT)
1068 const_iv (DRINK)
1069 const_iv (MARKER)
1070 const_iv (HOLY_ALTAR)
1071 const_iv (PLAYER_CHANGER)
1072 const_iv (BATTLEGROUND)
1073 const_iv (PEACEMAKER)
1074 const_iv (GEM)
1075 const_iv (FIREWALL)
1076 const_iv (ANVIL)
1077 const_iv (CHECK_INV)
1078 const_iv (MOOD_FLOOR)
1079 const_iv (EXIT)
1080 const_iv (ENCOUNTER)
1081 const_iv (SHOP_FLOOR)
1082 const_iv (SHOP_MAT)
1083 const_iv (RING)
1084 const_iv (FLOOR)
1085 const_iv (FLESH)
1086 const_iv (INORGANIC)
1087 const_iv (SKILL_TOOL)
1088 const_iv (LIGHTER)
1089 const_iv (BUILDABLE_WALL)
1090 const_iv (MISC_OBJECT)
1091 const_iv (LAMP)
1092 const_iv (DUPLICATOR)
1093 const_iv (SPELLBOOK)
1094 const_iv (CLOAK)
1095 const_iv (SPINNER)
1096 const_iv (GATE)
1097 const_iv (BUTTON)
1098 const_iv (CF_HANDLE)
1099 const_iv (HOLE)
1100 const_iv (TRAPDOOR)
1101 const_iv (SIGN)
1102 const_iv (BOOTS)
1103 const_iv (GLOVES)
1104 const_iv (SPELL)
1105 const_iv (SPELL_EFFECT)
1106 const_iv (CONVERTER)
1107 const_iv (BRACERS)
1108 const_iv (POISONING)
1109 const_iv (SAVEBED)
1110 const_iv (WAND)
1111 const_iv (SCROLL)
1112 const_iv (DIRECTOR)
1113 const_iv (GIRDLE)
1114 const_iv (FORCE)
1115 const_iv (POTION_EFFECT)
1116 const_iv (EVENT_CONNECTOR)
1117 const_iv (CLOSE_CON)
1118 const_iv (CONTAINER)
1119 const_iv (ARMOUR_IMPROVER)
1120 const_iv (WEAPON_IMPROVER)
1121 const_iv (SKILLSCROLL)
1122 const_iv (DEEP_SWAMP)
1123 const_iv (IDENTIFY_ALTAR)
1124 const_iv (MENU)
1125 const_iv (RUNE)
1126 const_iv (TRAP)
1127 const_iv (POWER_CRYSTAL)
1128 const_iv (CORPSE)
1129 const_iv (DISEASE)
1130 const_iv (SYMPTOM)
1131 const_iv (BUILDER)
1132 const_iv (MATERIAL)
1133 const_iv (ITEM_TRANSFORMER)
1134 1472
1135 const_iv (NUM_SUBTYPES) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1136 1475
1137 const_iv (ST_BD_BUILD) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1138 const_iv (ST_BD_REMOVE)
1139 1477
1140 const_iv (ST_MAT_FLOOR) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1141 const_iv (ST_MAT_WALL) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1142 const_iv (ST_MAT_ITEM)
1143
1144 const_iv (AT_PHYSICAL)
1145 const_iv (AT_MAGIC)
1146 const_iv (AT_FIRE)
1147 const_iv (AT_ELECTRICITY)
1148 const_iv (AT_COLD)
1149 const_iv (AT_CONFUSION)
1150 const_iv (AT_ACID)
1151 const_iv (AT_DRAIN)
1152 const_iv (AT_WEAPONMAGIC)
1153 const_iv (AT_GHOSTHIT)
1154 const_iv (AT_POISON)
1155 const_iv (AT_SLOW)
1156 const_iv (AT_PARALYZE)
1157 const_iv (AT_TURN_UNDEAD)
1158 const_iv (AT_FEAR)
1159 const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE)
1161 const_iv (AT_DEATH)
1162 const_iv (AT_CHAOS)
1163 const_iv (AT_COUNTERSPELL)
1164 const_iv (AT_GODPOWER)
1165 const_iv (AT_HOLYWORD)
1166 const_iv (AT_BLIND)
1167 const_iv (AT_INTERNAL)
1168 const_iv (AT_LIFE_STEALING)
1169 const_iv (AT_DISEASE)
1170
1171 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE)
1176 const_iv (WEAP_STAB)
1177 const_iv (WEAP_WHIP)
1178 const_iv (WEAP_CRUSH)
1179 const_iv (WEAP_BLUD)
1180
1181 const_iv (FLAG_ALIVE)
1182 const_iv (FLAG_WIZ)
1183 const_iv (FLAG_REMOVED)
1184 const_iv (FLAG_FREED)
1185 const_iv (FLAG_WAS_WIZ)
1186 const_iv (FLAG_APPLIED)
1187 const_iv (FLAG_UNPAID)
1188 const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK)
1190 const_iv (FLAG_ANIMATE)
1191 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE)
1198 const_iv (FLAG_CAN_ROLL)
1199 const_iv (FLAG_OVERLAY_FLOOR)
1200 const_iv (FLAG_IS_TURNABLE)
1201 const_iv (FLAG_IS_USED_UP)
1202 const_iv (FLAG_IDENTIFIED)
1203 const_iv (FLAG_REFLECTING)
1204 const_iv (FLAG_CHANGING)
1205 const_iv (FLAG_SPLITTING)
1206 const_iv (FLAG_HITBACK)
1207 const_iv (FLAG_STARTEQUIP)
1208 const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_UNDEAD)
1210 const_iv (FLAG_SCARED)
1211 const_iv (FLAG_UNAGGRESSIVE)
1212 const_iv (FLAG_REFL_MISSILE)
1213 const_iv (FLAG_REFL_SPELL)
1214 const_iv (FLAG_NO_MAGIC)
1215 const_iv (FLAG_NO_FIX_PLAYER)
1216 const_iv (FLAG_IS_LIGHTABLE)
1217 const_iv (FLAG_TEAR_DOWN)
1218 const_iv (FLAG_RUN_AWAY)
1219 const_iv (FLAG_PICK_UP)
1220 const_iv (FLAG_UNIQUE)
1221 const_iv (FLAG_NO_DROP)
1222 const_iv (FLAG_WIZCAST)
1223 const_iv (FLAG_CAST_SPELL)
1224 const_iv (FLAG_USE_SCROLL)
1225 const_iv (FLAG_USE_RANGE)
1226 const_iv (FLAG_USE_BOW)
1227 const_iv (FLAG_USE_ARMOUR)
1228 const_iv (FLAG_USE_WEAPON)
1229 const_iv (FLAG_USE_RING)
1230 const_iv (FLAG_READY_RANGE)
1231 const_iv (FLAG_READY_BOW)
1232 const_iv (FLAG_XRAYS)
1233 const_iv (FLAG_NO_APPLY)
1234 const_iv (FLAG_IS_FLOOR)
1235 const_iv (FLAG_LIFESAVE)
1236 const_iv (FLAG_NO_STRENGTH)
1237 const_iv (FLAG_SLEEP)
1238 const_iv (FLAG_STAND_STILL)
1239 const_iv (FLAG_RANDOM_MOVE)
1240 const_iv (FLAG_ONLY_ATTACK)
1241 const_iv (FLAG_CONFUSED)
1242 const_iv (FLAG_STEALTH)
1243 const_iv (FLAG_WIZPASS)
1244 const_iv (FLAG_IS_LINKED)
1245 const_iv (FLAG_CURSED)
1246 const_iv (FLAG_DAMNED)
1247 const_iv (FLAG_SEE_ANYWHERE)
1248 const_iv (FLAG_KNOWN_MAGICAL)
1249 const_iv (FLAG_KNOWN_CURSED)
1250 const_iv (FLAG_CAN_USE_SKILL)
1251 const_iv (FLAG_BEEN_APPLIED)
1252 const_iv (FLAG_READY_SCROLL)
1253 const_iv (FLAG_USE_ROD)
1254 const_iv (FLAG_USE_HORN)
1255 const_iv (FLAG_MAKE_INVIS)
1256 const_iv (FLAG_INV_LOCKED)
1257 const_iv (FLAG_IS_WOODED)
1258 const_iv (FLAG_IS_HILLY)
1259 const_iv (FLAG_READY_SKILL)
1260 const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT)
1262 const_iv (FLAG_BLIND)
1263 const_iv (FLAG_SEE_IN_DARK)
1264 const_iv (FLAG_IS_CAULDRON)
1265 const_iv (FLAG_NO_STEAL)
1266 const_iv (FLAG_ONE_HIT)
1267 const_iv (FLAG_CLIENT_SENT)
1268 const_iv (FLAG_BERSERK)
1269 const_iv (FLAG_NEUTRAL)
1270 const_iv (FLAG_NO_ATTACK)
1271 const_iv (FLAG_NO_DAMAGE)
1272 const_iv (FLAG_OBJ_ORIGINAL)
1273 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1274 const_iv (FLAG_ACTIVATE_ON_PUSH)
1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1276 const_iv (FLAG_IS_WATER)
1277 const_iv (FLAG_CONTENT_ON_GEN)
1278 const_iv (FLAG_IS_A_TEMPLATE)
1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1281 const_iv (FLAG_NO_MAP_SAVE)
1282
1283 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED)
1287 const_iv (NDI_ORANGE)
1288 const_iv (NDI_BLUE)
1289 const_iv (NDI_DK_ORANGE)
1290 const_iv (NDI_GREEN)
1291 const_iv (NDI_LT_GREEN)
1292 const_iv (NDI_GREY)
1293 const_iv (NDI_BROWN)
1294 const_iv (NDI_GOLD)
1295 const_iv (NDI_TAN)
1296 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL)
1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1314 const_iv (F_APPLIED)
1315 const_iv (F_LOCATION)
1316 const_iv (F_UNPAID)
1317 const_iv (F_MAGIC)
1318 const_iv (F_CURSED)
1319 const_iv (F_DAMNED)
1320 const_iv (F_OPEN)
1321 const_iv (F_NOPICK)
1322 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1323 1481
1324 const_iv (F_BUY) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1325 const_iv (F_SHOP) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1326 const_iv (F_SELL)
1327 1484
1328 const_iv (P_BLOCKSVIEW) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1329 const_iv (P_PLAYER)
1330 const_iv (P_NO_MAGIC)
1331 const_iv (P_IS_ALIVE)
1332 const_iv (P_NO_CLERIC)
1333 const_iv (P_OUT_OF_MAP)
1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1336 1486
1337 const_iv (UP_OBJ_INSERT) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1338 const_iv (UP_OBJ_REMOVE) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1339 const_iv (UP_OBJ_CHANGE)
1340 const_iv (UP_OBJ_FACE)
1341 1489
1342 const_iv (INS_NO_MERGE) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1343 const_iv (INS_ABOVE_FLOOR_ONLY)
1344 const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ON_TOP)
1346 const_iv (INS_BELOW_ORIGINATOR)
1347 const_iv (INS_MAP_LOAD)
1348
1349 const_iv (WILL_APPLY_HANDLE)
1350 const_iv (WILL_APPLY_TREASURE)
1351 const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_DOOR)
1353 const_iv (WILL_APPLY_FOOD)
1354
1355 const_iv (SAVE_MODE)
1356 const_iv (SAVE_DIR_MODE)
1357
1358 const_iv (M_PAPER)
1359 const_iv (M_IRON)
1360 const_iv (M_GLASS)
1361 const_iv (M_LEATHER)
1362 const_iv (M_WOOD)
1363 const_iv (M_ORGANIC)
1364 const_iv (M_STONE)
1365 const_iv (M_CLOTH)
1366 const_iv (M_ADAMANT)
1367 const_iv (M_LIQUID)
1368 const_iv (M_SOFT_METAL)
1369 const_iv (M_BONE)
1370 const_iv (M_ICE) 1491 const_iv (MAP_INACTIVE)
1371 const_iv (M_SPECIAL)
1372 1492
1373 const_iv (SK_EXP_ADD_SKILL) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1374 const_iv (SK_EXP_TOTAL) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1375 const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1378 1495
1379 const_iv (SK_LOCKPICKING) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1380 const_iv (SK_HIDING)
1381 const_iv (SK_SMITHERY)
1382 const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER)
1384 const_iv (SK_ALCHEMY)
1385 const_iv (SK_STEALING)
1386 const_iv (SK_LITERACY)
1387 const_iv (SK_BARGAINING)
1388 const_iv (SK_JUMPING)
1389 const_iv (SK_DET_MAGIC)
1390 const_iv (SK_ORATORY)
1391 const_iv (SK_SINGING)
1392 const_iv (SK_DET_CURSE)
1393 const_iv (SK_FIND_TRAPS)
1394 const_iv (SK_MEDITATION)
1395 const_iv (SK_PUNCHING)
1396 const_iv (SK_FLAME_TOUCH)
1397 const_iv (SK_KARATE)
1398 const_iv (SK_CLIMBING)
1399 const_iv (SK_WOODSMAN)
1400 const_iv (SK_INSCRIPTION)
1401 const_iv (SK_ONE_HANDED_WEAPON)
1402 const_iv (SK_MISSILE_WEAPON)
1403 const_iv (SK_THROWING)
1404 const_iv (SK_USE_MAGIC_ITEM)
1405 const_iv (SK_DISARM_TRAPS)
1406 const_iv (SK_SET_TRAP)
1407 const_iv (SK_THAUMATURGY)
1408 const_iv (SK_PRAYING)
1409 const_iv (SK_CLAWING)
1410 const_iv (SK_LEVITATION)
1411 const_iv (SK_SUMMONING)
1412 const_iv (SK_PYROMANCY)
1413 const_iv (SK_EVOCATION)
1414 const_iv (SK_SORCERY)
1415 const_iv (SK_TWO_HANDED_WEAPON)
1416 const_iv (SK_SPARK_TOUCH)
1417 const_iv (SK_SHIVER)
1418 const_iv (SK_ACID_SPLASH)
1419 const_iv (SK_POISON_NAIL)
1420 1497
1421 const_iv (SOUND_NEW_PLAYER) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1422 const_iv (SOUND_FIRE_ARROW)
1423 const_iv (SOUND_LEARN_SPELL)
1424 const_iv (SOUND_FUMBLE_SPELL)
1425 const_iv (SOUND_WAND_POOF)
1426 const_iv (SOUND_OPEN_DOOR)
1427 const_iv (SOUND_PUSH_PLAYER)
1428 const_iv (SOUND_PLAYER_HITS1)
1429 const_iv (SOUND_PLAYER_HITS2)
1430 const_iv (SOUND_PLAYER_HITS3)
1431 const_iv (SOUND_PLAYER_HITS4)
1432 const_iv (SOUND_PLAYER_IS_HIT1)
1433 const_iv (SOUND_PLAYER_IS_HIT2)
1434 const_iv (SOUND_PLAYER_IS_HIT3)
1435 const_iv (SOUND_PLAYER_KILLS)
1436 const_iv (SOUND_PET_IS_KILLED)
1437 const_iv (SOUND_PLAYER_DIES)
1438 const_iv (SOUND_OB_EVAPORATE)
1439 const_iv (SOUND_OB_EXPLODE)
1440 const_iv (SOUND_CLOCK)
1441 const_iv (SOUND_TURN_HANDLE)
1442 const_iv (SOUND_FALL_HOLE)
1443 const_iv (SOUND_DRINK_POISON)
1444 const_iv (SOUND_CAST_SPELL_0)
1445
1446 const_iv (PREFER_LOW)
1447 const_iv (PREFER_HIGH)
1448
1449 const_iv (ATNR_PHYSICAL)
1450 const_iv (ATNR_MAGIC)
1451 const_iv (ATNR_FIRE)
1452 const_iv (ATNR_ELECTRICITY)
1453 const_iv (ATNR_COLD)
1454 const_iv (ATNR_CONFUSION)
1455 const_iv (ATNR_ACID)
1456 const_iv (ATNR_DRAIN)
1457 const_iv (ATNR_WEAPONMAGIC)
1458 const_iv (ATNR_GHOSTHIT)
1459 const_iv (ATNR_POISON)
1460 const_iv (ATNR_SLOW)
1461 const_iv (ATNR_PARALYZE)
1462 const_iv (ATNR_TURN_UNDEAD)
1463 const_iv (ATNR_FEAR)
1464 const_iv (ATNR_CANCELLATION)
1465 const_iv (ATNR_DEPLETE)
1466 const_iv (ATNR_DEATH)
1467 const_iv (ATNR_CHAOS)
1468 const_iv (ATNR_COUNTERSPELL)
1469 const_iv (ATNR_GODPOWER)
1470 const_iv (ATNR_HOLYWORD)
1471 const_iv (ATNR_BLIND)
1472 const_iv (ATNR_INTERNAL)
1473 const_iv (ATNR_LIFE_STEALING)
1474 const_iv (ATNR_DISEASE)
1475
1476 const_iv (MAP_IN_MEMORY)
1477 const_iv (MAP_SWAPPED)
1478 const_iv (MAP_LOADING)
1479 const_iv (MAP_SAVING)
1480
1481 const_iv (KLASS_ATTACHABLE)
1482 const_iv (KLASS_GLOBAL)
1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1485 const_iv (KLASS_PLAYER)
1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1527 }; 1499 };
1528 1500
1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1531 1503
1532 static const struct { 1504 static const struct {
1533 const char *name; 1505 const char *name;
1534 int skip; 1506 int skip;
1540# undef def 1512# undef def
1541 }; 1513 };
1542 1514
1543 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1544 1516
1545 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1546 { 1518 {
1547 AV *event = newAV (); 1519 AV *event = newAV ();
1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1549 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1552 } 1524 }
1553}
1554 1525
1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1528}
1529
1530void _gv_clear (SV *gv)
1531 CODE:
1532 assert (SvTYPE (gv) == SVt_PVGV);
1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1534 f (GvGP (gv)->gp_form);
1535 f (GvGP (gv)->gp_io);
1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1543
1555void _connect_to_perl () 1544void _connect_to_perl_1 ()
1556 1545
1546void _connect_to_perl_2 ()
1547
1548void _recalc_want ()
1549
1550# not used by default anymore
1557void _global_reattach () 1551void _global_reattach ()
1558 CODE: 1552 CODE:
1559{ 1553{
1560 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1561 for_all_clients (ns) 1555 for_all_clients (ns)
1562 ns->reattach (); 1556 ns->reattach ();
1563 1557
1564 for_all_players (pl)
1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op) 1558 for_all_objects (op)
1572 op->reattach (); 1559 op->reattach ();
1573} 1560}
1574 1561
1562void init_anim ()
1563
1564void init_globals ()
1565
1566void init_attackmess ()
1567
1568void init_dynamic ()
1569
1570void load_settings ()
1571
1572void reload_exp_table ()
1573
1574void reload_materials ()
1575
1576void init_uuid ()
1577 CODE:
1578 UUID::init ();
1579
1580void init_signals ()
1581
1582void init_skills ()
1583
1584void init_beforeplay ()
1585
1586void evthread_start (int aiofd)
1587
1588void cede_to_tick ()
1589 CODE:
1590 coroapi::cede_to_tick ();
1591
1592NV till_tick ()
1593 CODE:
1594 RETVAL = SvNVX (sv_next_tick) - now ();
1595 OUTPUT:
1596 RETVAL
1597
1598int tick_inhibit ()
1599 CODE:
1600 RETVAL = tick_inhibit;
1601 OUTPUT:
1602 RETVAL
1603
1604void tick_inhibit_inc ()
1605 CODE:
1606 ++tick_inhibit;
1607
1608void tick_inhibit_dec ()
1609 CODE:
1610 if (!--tick_inhibit)
1611 if (tick_pending)
1612 {
1613 ev_async_send (EV_DEFAULT, &tick_watcher);
1614 coroapi::cede ();
1615 }
1616
1617void server_tick ()
1618 CODE:
1619{
1620 ev_now_update (EV_DEFAULT);
1621 NOW = ev_now (EV_DEFAULT);
1622 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1623 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1624 runtime = SvNVX (sv_runtime);
1625
1626 server_tick ();
1627
1628 ev_now_update (EV_DEFAULT);
1629 NOW = ev_now (EV_DEFAULT);
1630 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1631 runtime += TICK;
1632 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1633}
1634
1575NV floor (NV x) 1635NV floor (NV x)
1576 1636
1577NV ceil (NV x) 1637NV ceil (NV x)
1578 1638
1579NV rndm (...) 1639NV rndm (...)
1640 ALIAS:
1641 rmg_rndm = 1
1580 CODE: 1642 CODE:
1643{
1644 rand_gen &gen = ix ? rmg_rndm : rndm;
1581 switch (items) 1645 switch (items)
1582 { 1646 {
1583 case 0: RETVAL = rndm (); break; 1647 case 0: RETVAL = gen (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1648 case 1: RETVAL = gen (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1649 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break; 1650 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1587 } 1651 }
1652}
1588 OUTPUT: 1653 OUTPUT:
1589 RETVAL 1654 RETVAL
1590 1655
1591void server_tick () 1656NV clamp (NV value, NV min_value, NV max_value)
1592 CODE: 1657 CODE:
1593 runtime = SvNVx (sv_runtime); 1658 RETVAL = clamp (value, min_value, max_value);
1594 server_tick (); 1659 OUTPUT:
1660 RETVAL
1595 1661
1596void 1662NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1597LOG (int level, char *msg) 1663 CODE:
1664 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1665 OUTPUT:
1666 RETVAL
1667
1668const char *ordinal (int i)
1669
1670void weaken (...)
1671 PROTOTYPE: @
1672 CODE:
1673 while (items > 0)
1674 sv_rvweaken (ST (--items));
1675
1676void log_suspend ()
1677
1678void log_resume ()
1679
1680void log_backtrace (utf8_string msg)
1681
1682void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1683 PROTOTYPE: $$
1599 C_ARGS: (LogLevel)level, "%s", msg 1684 C_ARGS: flags, "%s", msg
1600 1685
1601char *path_combine (char *base, char *path) 1686octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1687 PROTOTYPE: $$
1603 1688
1604char *path_combine_and_normalize (char *base, char *path) 1689octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1690 PROTOTYPE: $$
1606 1691
1607const char *
1608get_maps_directory (char *path)
1609 PROTOTYPE: $
1610 ALIAS: maps_directory = 0
1611 CODE:
1612 RETVAL = create_pathname (path);
1613 OUTPUT: RETVAL
1614
1615void 1692void
1616sub_generation_inc () 1693sub_generation_inc ()
1617 CODE: 1694 CODE:
1618 PL_sub_generation++; 1695 PL_sub_generation++;
1619 1696
1620char * 1697const_octet_string
1621mapdir () 1698mapdir ()
1622 PROTOTYPE: 1699 PROTOTYPE:
1623 ALIAS: 1700 ALIAS:
1624 mapdir = 0 1701 mapdir = 0
1625 uniquedir = 1 1702 uniquedir = 1
1641 } 1718 }
1642 OUTPUT: RETVAL 1719 OUTPUT: RETVAL
1643 1720
1644void abort () 1721void abort ()
1645 1722
1723void reset_signals ()
1724
1646void fork_abort (char *cause = "cf::fork_abort") 1725void fork_abort (const_octet_string cause = "cf::fork_abort")
1647 1726
1648void cleanup (const char *cause, bool make_core = false) 1727void cleanup (const_octet_string cause, bool make_core = false)
1649 1728
1650void emergency_save () 1729void emergency_save ()
1651 1730
1652UV sv_2watcher (SV *w) 1731void _exit (int status = EXIT_SUCCESS)
1732
1733#if _POSIX_MEMLOCK
1734
1735int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1736 INIT:
1737#if __GLIBC__
1738 mallopt (M_TOP_PAD, 1024 * 1024);
1739 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1740 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1741 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1742 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1743#endif
1744
1745int munlockall ()
1746
1747#endif
1748
1749int
1750malloc_trim (IV pad = 0)
1751
1752void
1753mallinfo ()
1653 CODE: 1754 PPCODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1755{
1756#if __GLIBC__
1757 struct mallinfo mai = mallinfo ();
1758 EXTEND (SP, 10*2);
1759 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1760 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1761 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1762 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1764 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1765 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1767 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1769#endif
1770 EXTEND (SP, 5*2);
1771 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1772 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1774 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1775 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1776}
1777
1778int find_animation (utf8_string text)
1779 PROTOTYPE: $
1780
1781int random_roll (int min, int max, object *op, int goodbad);
1782
1783const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1784
1785int exp_to_level (val64 exp)
1786
1787val64 level_to_min_exp (int level)
1788
1789SV *
1790attacktype_name (int atnr)
1791 CODE:
1792 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1793 ? newSVpv (attacktype_name [atnr], 0)
1794 : &PL_sv_undef;
1795 OUTPUT: RETVAL
1796
1797SV *
1798attacktype_desc (int atnr)
1799 CODE:
1800 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1801 ? newSVpv (attacktype_desc [atnr], 0)
1802 : &PL_sv_undef;
1803 OUTPUT: RETVAL
1804
1805SV *
1806resist_plus (int atnr)
1807 CODE:
1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1809 ? newSVpv (resist_plus [atnr], 0)
1810 : &PL_sv_undef;
1811 OUTPUT: RETVAL
1812
1813SV *
1814change_resist_msg (int atnr)
1815 CODE:
1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (change_resist_msg [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821UUID
1822uuid_cur ()
1823 CODE:
1824 RETVAL = UUID::cur;
1655 OUTPUT: 1825 OUTPUT:
1656 RETVAL 1826 RETVAL
1657 1827
1658void _exit (int status = 0) 1828UUID
1659 1829uuid_gen ()
1660#if _POSIX_MEMLOCK 1830 CODE:
1661 1831 RETVAL = UUID::gen ();
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1832 OUTPUT:
1663
1664int munlockall ()
1665
1666#endif
1667
1668int find_animation (char *text)
1669 PROTOTYPE: $
1670
1671int random_roll (int min, int max, object *op, int goodbad);
1672
1673const char *cost_string_from_value(uint64 cost, int approx = 0)
1674
1675int
1676exp_to_level (val64 exp)
1677 CODE:
1678{
1679 int i = 0;
1680
1681 RETVAL = settings.max_level;
1682
1683 for (i = 1; i <= settings.max_level; i++)
1684 {
1685 if (levels[i] > exp)
1686 {
1687 RETVAL = i - 1;
1688 break;
1689 }
1690 }
1691}
1692 OUTPUT: RETVAL 1833 RETVAL
1693 1834
1694val64 1835val64
1695level_to_min_exp (int level) 1836uuid_seq (UUID uuid)
1696 CODE: 1837 CODE:
1697 if (level > settings.max_level) 1838 RETVAL = uuid.seq;
1698 RETVAL = levels[settings.max_level]; 1839 OUTPUT:
1699 else if (level < 1)
1700 RETVAL = 0; 1840 RETVAL
1701 else 1841
1702 RETVAL = levels[level]; 1842UUID
1843uuid_str (val64 seq)
1844 CODE:
1845 RETVAL.seq = seq;
1846 OUTPUT:
1703 OUTPUT: RETVAL 1847 RETVAL
1704 1848
1705SV * 1849void
1706resistance_to_string (int atnr) 1850coin_names ()
1707 CODE: 1851 PPCODE:
1708 if (atnr >= 0 && atnr < NROFATTACKS) 1852 EXTEND (SP, NUM_COINS);
1709 RETVAL = newSVpv (resist_plus[atnr], 0); 1853 for (int i = 0; i < NUM_COINS; ++i)
1710 else 1854 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1711 XSRETURN_UNDEF; 1855
1712 OUTPUT: RETVAL 1856void
1857coin_archetypes ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1862
1863bool
1864load_resource_file_ (octet_string filename)
1865
1866void
1867fix_weight ()
1713 1868
1714MODULE = cf PACKAGE = cf::attachable 1869MODULE = cf PACKAGE = cf::attachable
1715 1870
1716int 1871int
1717valid (SV *obj) 1872valid (SV *obj)
1718 CODE: 1873 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1874 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT: 1875 OUTPUT:
1721 RETVAL 1876 RETVAL
1877
1878bool should_invoke (attachable *obj, int event)
1879 CODE:
1880 RETVAL = obj->should_invoke ((event_type)event);
1881 OUTPUT: RETVAL
1882
1883void
1884debug_trace (attachable *obj, bool on = true)
1885 CODE:
1886 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1887 if (on)
1888 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1722 1889
1723int mortals_size () 1890int mortals_size ()
1724 CODE: 1891 CODE:
1725 RETVAL = attachable::mortals.size (); 1892 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL 1893 OUTPUT: RETVAL
1728#object *mortals (U32 index) 1895#object *mortals (U32 index)
1729# CODE: 1896# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1897# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL 1898# OUTPUT: RETVAL
1732 1899
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1900INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1734 1901
1735MODULE = cf PACKAGE = cf::global 1902MODULE = cf PACKAGE = cf::global
1736 1903
1737int invoke (SV *klass, int event, ...) 1904int invoke (SV *klass, int event, ...)
1738 CODE: 1905 CODE:
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1909 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1744 1911
1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1912MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746 1913
1747INCLUDE: $PERL genacc object ../include/object.h | 1914INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1748 1915
1749int invoke (object *op, int event, ...) 1916int invoke (object *op, int event, ...)
1750 CODE: 1917 CODE:
1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1918 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1919 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1774object *actives (U32 index) 1941object *actives (U32 index)
1775 CODE: 1942 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0; 1943 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL 1944 OUTPUT: RETVAL
1778 1945
1946int mortals_size ()
1947 CODE:
1948 RETVAL = attachable::mortals.size ();
1949 OUTPUT: RETVAL
1950
1951const_utf8_string slot_name (U32 slot)
1952 ALIAS:
1953 slot_name = 0
1954 slot_use_name = 1
1955 slot_nonuse_name = 2
1956 CODE:
1957{
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].name ; break;
1964 case 1: RETVAL = body_locations[slot].use_name ; break;
1965 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1966 }
1967}
1968 OUTPUT:
1969 RETVAL
1970
1779# missing properties 1971# missing properties
1780 1972
1781object *head (object *op) 1973object *head (object *op)
1782 PROTOTYPE: $ 1974 PROTOTYPE: $
1783 CODE: 1975 CODE:
1784 RETVAL = op->head_ (); 1976 RETVAL = op->head_ ();
1785 OUTPUT: RETVAL
1786
1787int is_head (object *op)
1788 PROTOTYPE: $
1789 CODE:
1790 RETVAL = op->head_ () == op;
1791 OUTPUT: RETVAL 1977 OUTPUT: RETVAL
1792 1978
1793void 1979void
1794inv (object *obj) 1980inv (object *obj)
1795 PROTOTYPE: $ 1981 PROTOTYPE: $
1796 PPCODE: 1982 PPCODE:
1797{ 1983{
1798 object *o;
1799 for (o = obj->inv; o; o = o->below) 1984 for (object *o = obj->inv; o; o = o->below)
1800 XPUSHs (sv_2mortal (to_sv (o))); 1985 XPUSHs (sv_2mortal (to_sv (o)));
1801} 1986}
1802 1987
1803void 1988void
1804set_animation (object *op, int idx) 1989set_animation (object *op, int idx)
1805 CODE: 1990 CODE:
1806 SET_ANIMATION (op, idx); 1991 SET_ANIMATION (op, idx);
1807 1992
1993int
1994num_animations (object *op)
1995 CODE:
1996 RETVAL = NUM_ANIMATIONS (op);
1997 OUTPUT: RETVAL
1998
1999int slot_info (object *op, UV slot, int value = 0)
2000 ALIAS:
2001 slot_used = 1
2002 CODE:
2003{
2004 if (slot >= NUM_BODY_LOCATIONS)
2005 croak ("body slot index out of range");
2006
2007 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2008
2009 if (items > 2)
2010 if (ix)
2011 op->slot[slot].used = value;
2012 else
2013 op->slot[slot].info = value;
2014}
2015 OUTPUT:
2016 RETVAL
2017
1808object *find_best_object_match (object *op, const char *match) 2018object *find_best_object_match (object *op, utf8_string match)
1809
1810object *find_marked_object (object *op)
1811
1812int need_identify (object *obj);
1813 2019
1814int apply_shop_mat (object *shop_mat, object *op); 2020int apply_shop_mat (object *shop_mat, object *op);
1815 2021
1816int move (object *op, int dir, object *originator = op) 2022int move (object *op, int dir, object *originator = op)
1817 CODE: 2023 CODE:
1818 RETVAL = move_ob (op, dir, originator); 2024 RETVAL = op->move (dir, originator);
1819 OUTPUT: 2025 OUTPUT:
1820 RETVAL 2026 RETVAL
1821 2027
1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1825
1826void apply_below (object *op) 2028void apply_below (object *op)
1827 CODE: 2029 CODE:
1828 player_apply_below (op); 2030 player_apply_below (op);
1829 2031
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 2032int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1831 2033
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2034int casting_level (object *caster, object *spell)
1833
1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1835
1836#//TODO
1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1847 2035
1848int pay_item (object *op, object *buyer) 2036int pay_item (object *op, object *buyer)
1849 CODE: 2037 CODE:
1850 RETVAL = pay_for_item (op, buyer); 2038 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL 2039 OUTPUT: RETVAL
1855 RETVAL = pay_for_amount (amount, op); 2043 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL 2044 OUTPUT: RETVAL
1857 2045
1858void pay_player (object *op, uint64 amount) 2046void pay_player (object *op, uint64 amount)
1859 2047
1860val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2048val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1861 2049
1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2050int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1863 2051
1864void learn_spell (object *op, object *sp, int special_prayer = 0) 2052void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE: 2053 CODE:
1866 do_learn_spell (op, sp, special_prayer); 2054 do_learn_spell (op, sp, special_prayer);
1867 2055
1868void forget_spell (object *op, object *sp) 2056void forget_spell (object *op, object *sp)
1869 CODE: 2057 CODE:
1870 do_forget_spell (op, query_name (sp)); 2058 do_forget_spell (op, query_name (sp));
1871 2059
1872object *check_for_spell (object *op, char *spellname) 2060object *check_for_spell (object *op, utf8_string spellname)
1873 CODE: 2061 CODE:
1874 RETVAL = check_spell_known (op, spellname); 2062 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL 2063 OUTPUT: RETVAL
1876 2064
1877int query_money (object *op) 2065int query_money (object *op)
1886 2074
1887void drop (object *who, object *op) 2075void drop (object *who, object *op)
1888 2076
1889void pick_up (object *who, object *op) 2077void pick_up (object *who, object *op)
1890 2078
1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1892
1893void update_object (object *op, int action) 2079void update_object (object *op, int action)
1894 2080
1895object *cf_create_object_by_name (const char *name)
1896
1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2081void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1898 2082
1899void player_lvl_adj (object *who, object *skill = 0) 2083void player_lvl_adj (object *who, object *skill = 0)
1900 2084
1901int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2085int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1902 2086
1903int calc_skill_exp (object *who, object *op, object *skill); 2087int calc_skill_exp (object *who, object *op, object *skill)
1904 2088
1905void push_button (object *op); 2089void push_button (object *op, object *originator)
1906 2090
1907void use_trigger (object *op); 2091void use_trigger (object *op, object *originator)
1908 2092
1909void add_button_link (object *button, maptile *map, int connected); 2093void handle_apply_yield (object *op)
1910 2094
1911void remove_button_link (object *op); 2095int convert_item (object *item, object *converter)
1912 2096
2097void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1913 2098
1914MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2099MODULE = cf PACKAGE = cf::object PREFIX = cf_
1915
1916object *cf_insert_ob_in_ob (object *ob, object *where)
1917 2100
1918# no clean way to get an object from an archetype - stupid idiotic 2101# no clean way to get an object from an archetype - stupid idiotic
1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2102# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1920 2103
1921object *new (const char *archetype = 0) 2104object *new (utf8_string archetype = 0)
1922 PROTOTYPE: ;$ 2105 PROTOTYPE: ;$
1923 CODE: 2106 CODE:
1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2107 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1925 OUTPUT: 2108 OUTPUT:
1926 RETVAL 2109 RETVAL
1927 2110
2111object *generate (utf8_string arch, object *creator)
2112 CODE:
2113 object *obj = get_archetype (arch);
2114 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2115 RETVAL = obj;
2116 OUTPUT:
2117 RETVAL
2118
2119object *find_object (U32 tag)
2120
2121object *find_object_uuid (UUID i)
2122
2123# TODO: nuke
1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2124object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1929 PROTOTYPE: $$$$$$ 2125 PROTOTYPE: $$$$$$
1930 CODE: 2126 CODE:
1931{ 2127{
1932 int unused_type; 2128 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1934}
1935 2129
1936# syntatic sugar for easier use in event callbacks. 2130 if (RETVAL->destroyed ())
1937const char *options (object *op)
1938 CODE:
1939 RETVAL = op->name;
1940 OUTPUT:
1941 RETVAL 2131 RETVAL = 0;
2132}
1942 2133
1943player *contr (object *op) 2134shstr
1944 CODE: 2135object::kv_get (shstr key)
1945 RETVAL = op->contr;
1946 OUTPUT: RETVAL
1947 2136
1948const char *get_ob_key_value (object *op, const char *key) 2137void
2138object::kv_del (shstr key)
1949 2139
1950bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2140void
2141object::kv_set (shstr key, shstr value)
1951 2142
1952object *get_nearest_player (object *ob) 2143object *get_nearest_player (object *ob)
1953 ALIAS: nearest_player = 0 2144 ALIAS: nearest_player = 0
1954 PREINIT: 2145 PREINIT:
1955 extern object *get_nearest_player (object *); 2146 extern object *get_nearest_player (object *);
1957void rangevector (object *ob, object *other, int flags = 0) 2148void rangevector (object *ob, object *other, int flags = 0)
1958 PROTOTYPE: $$;$ 2149 PROTOTYPE: $$;$
1959 PPCODE: 2150 PPCODE:
1960{ 2151{
1961 rv_vector rv; 2152 rv_vector rv;
2153
1962 get_rangevector (ob, other, &rv, flags); 2154 get_rangevector (ob, other, &rv, flags);
2155
1963 EXTEND (SP, 5); 2156 EXTEND (SP, 5);
1964 PUSHs (newSVuv (rv.distance)); 2157 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1965 PUSHs (newSViv (rv.distance_x)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1966 PUSHs (newSViv (rv.distance_y)); 2159 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1967 PUSHs (newSViv (rv.direction)); 2160 PUSHs (sv_2mortal (newSViv (rv.direction)));
1968 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2161 PUSHs (sv_2mortal (to_sv (rv.part)));
1969} 2162}
1970 2163
1971bool on_same_map_as (object *ob, object *other) 2164bool on_same_map_as (object *ob, object *other)
1972 CODE: 2165 CODE:
1973 RETVAL = on_same_map (ob, other); 2166 RETVAL = on_same_map (ob, other);
1974 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
1975 2168
1976const char * 2169const_utf8_string
1977base_name (object *op, int plural = op->nrof > 1) 2170base_name (object *op, int plural = op->nrof > 1)
1978 CODE: 2171 CODE:
1979 RETVAL = query_base_name (op, plural); 2172 RETVAL = query_base_name (op, plural);
1980 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
1981 2174
1982object *decrease_ob_nr (object *op, unsigned long i) 2175# return the tail of an object, excluding itself
2176void
2177tail (object *op)
2178 PPCODE:
2179 while ((op = op->more))
2180 XPUSHs (sv_2mortal (to_sv (op)));
1983 2181
1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2182MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1985 2183
1986player *player (object *op) 2184player *player (object *op)
1987 CODE: 2185 CODE:
1988 RETVAL = op->contr; 2186 RETVAL = op->contr;
1989 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1990 2188
1991void check_score (object *op) 2189bool move_player (object *op, int dir)
1992 2190
1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2191void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE: 2192 CODE:
1995 new_draw_info (flags, 0, op, txt); 2193 new_draw_info (flags, 0, op, txt);
1996 2194
1997object *cf_player_send_inventory (object *op)
1998
1999char *cf_player_get_ip (object *op)
2000 ALIAS: ip = 0
2001
2002object *cf_player_get_marked_item (object *op)
2003 ALIAS: marked_item = 0
2004
2005void cf_player_set_marked_item (object *op, object *ob)
2006
2007partylist *cf_player_get_party (object *op)
2008 ALIAS: party = 0
2009
2010void cf_player_set_party (object *op, partylist *party)
2011
2012void kill_player (object *op) 2195void kill_player (object *op)
2013 2196
2197void esrv_send_item (object *pl, object *item)
2198
2014void esrv_update_item (object *op, int what, object *item) 2199void esrv_update_item (object *pl, int what, object *item)
2015 C_ARGS: what, op, item 2200 C_ARGS: what, pl, item
2016 2201
2017void clear_los (object *op) 2202void esrv_del_item (object *pl, int tag)
2203 C_ARGS: pl->contr, tag
2018 2204
2019int command_summon (object *op, char *params) 2205int command_summon (object *op, utf8_string params)
2020 2206
2021int command_arrest (object *op, char *params) 2207int command_arrest (object *op, utf8_string params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026 2208
2027 2209
2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2210MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029 2211
2030INCLUDE: $PERL genacc player ../include/player.h | 2212INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2031 2213
2032int invoke (player *pl, int event, ...) 2214int invoke (player *pl, int event, ...)
2033 CODE: 2215 CODE:
2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2216 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2217 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2045 pl->ob->stats.hp = pl->ob->stats.maxhp; 2227 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp; 2228 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2229 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats; 2230 pl->orig_stats = pl->ob->stats;
2049 2231
2050void cf_player_move (player *pl, int dir) 2232# should only be temporary
2233void esrv_new_player (player *pl)
2051 2234
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2235#d# TODO: replace by blocked_los accessor, fix code using this
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool 2236bool
2060cell_visible (player *pl, int dx, int dy) 2237cell_visible (player *pl, int dx, int dy)
2061 CODE: 2238 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2239 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2064 OUTPUT: 2240 OUTPUT:
2065 RETVAL 2241 RETVAL
2066 2242
2067void 2243void
2068send (player *pl, SV *packet) 2244send (player *pl, SV *packet)
2069 CODE: 2245 CODE:
2070{ 2246{
2071 STRLEN len; 2247 STRLEN len;
2072 char *buf = SvPVbyte (packet, len); 2248 char *buf = SvPVbyte (packet, len);
2073 2249
2250 if (len > MAXSOCKBUF)
2251 pl->failmsg ("[packet too long for client]");
2074 if (pl->ns) 2252 else if (pl->ns)
2075 pl->ns->send_packet (buf, len); 2253 pl->ns->send_packet (buf, len);
2076} 2254}
2077
2078int
2079listening (player *pl, int new_value = -1)
2080 CODE:
2081 RETVAL = pl->listening;
2082 if (new_value >= 0)
2083 pl->listening = new_value;
2084 OUTPUT:
2085 RETVAL
2086 2255
2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2256void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2257 PROTOTYPE: $;$$$
2089 PPCODE: 2258 PPCODE:
2090 if (GIMME_V != G_VOID) 2259 if (GIMME_V != G_VOID)
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2284 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2116 OUTPUT: RETVAL 2285 OUTPUT: RETVAL
2117 2286
2118SV *registry (maptile *map) 2287SV *registry (maptile *map)
2119 2288
2289void
2290find_tagged_objects (maptile *map, utf8_string tag = 0)
2291 PPCODE:
2292{
2293 if (!map->spaces)
2294 XSRETURN_EMPTY;
2295
2296 if (tag)
2297 {
2298 shstr_cmp tag_ (tag);
2299
2300 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2301 for (object *op = ms->bot; op; op = op->above)
2302 if (op->tag == tag_)
2303 XPUSHs (sv_2mortal (to_sv (op)));
2304 }
2305 else
2306 {
2307 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2308 for (object *op = ms->bot; op; op = op->above)
2309 if (op->tag)
2310 XPUSHs (sv_2mortal (to_sv (op)));
2311 }
2312}
2313
2120INCLUDE: $PERL genacc maptile ../include/map.h | 2314INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2315
2316void
2317adjust_daylight ()
2318 CODE:
2319 maptile::adjust_daylight ();
2320
2321int
2322outdoor_darkness (int darkness = 0)
2323 CODE:
2324 RETVAL = maptile::outdoor_darkness;
2325 if (items)
2326 maptile::outdoor_darkness = darkness;
2327 OUTPUT:
2328 RETVAL
2121 2329
2122void 2330void
2123maptile::instantiate () 2331maptile::instantiate ()
2124 2332
2125maptile *new () 2333maptile *new ()
2140 for_all_players (pl) 2348 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS) 2349 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob))); 2350 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 } 2351 }
2144 2352
2145void play_sound_map (maptile *map, int x, int y, int sound_num) 2353void
2354maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2355 CODE:
2356{
2357 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2358 croak ("maptile::add_underlay: palette must be arrayref");
2359
2360 palette = SvRV (palette);
2361
2362 STRLEN idxlen;
2363 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2364
2365 for (int x = 0; x < THIS->width; ++x)
2366 for (int y = 0; y < THIS->height; ++y)
2367 {
2368 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2369 if (op->flag [FLAG_IS_FLOOR])
2370 goto skip;
2371
2372 {
2373 int offs = offset + y * stride + x;
2374
2375 if (IN_RANGE_EXC (offs, 0, idxlen))
2376 {
2377 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2378 {
2379 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2380 ob->flag [FLAG_NO_MAP_SAVE] = true;
2381 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2382
2383 if (ob->randomitems && !ob->above)
2384 {
2385 ob->create_treasure (ob->randomitems);
2386
2387 for (object *op = ob->above; op; op = op->above)
2388 op->flag [FLAG_NO_MAP_SAVE] = true;
2389 // TODO: if this is a pickable object, then the item
2390 // will at a bit weird - saving inside the player
2391 // will clear the flag, but when the player drops
2392 // it without logging out, it keeps the flag.
2393 // nobody ahs reported this, but this can be rather
2394 // annoying on persistent maps.
2395 }
2396 }
2397 }
2398 }
2399
2400 skip: ;
2401 }
2402}
2403
2404void
2405maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2406 CODE:
2407{
2408 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2409 croak ("maptile::set_regiondata: palette must be arrayref");
2410
2411 palette = SvRV (palette);
2412
2413 STRLEN idxlen;
2414 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2415
2416 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2417 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2418
2419 for (int i = av_len ((AV *)palette) + 1; i--; )
2420 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2421
2422 for (int y = 0; y < THIS->height; ++y)
2423 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2424
2425 sfree (THIS->regions, THIS->size ());
2426 delete [] THIS->regionmap;
2427
2428 THIS->regions = regions;
2429 THIS->regionmap = regionmap;
2430}
2431
2432void
2433maptile::create_region_treasure ()
2434 CODE:
2435 for (int x = 0; x < THIS->width; ++x)
2436 for (int y = 0; y < THIS->height; ++y)
2437 {
2438 region *rgn = THIS->region (x, y);
2439
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2146 2444
2147int out_of_map (maptile *map, int x, int y) 2445int out_of_map (maptile *map, int x, int y)
2148 2446
2149void 2447void
2150trigger (maptile *map, long connection, bool state = true) 2448find_link (maptile *map, shstr_tmp connection)
2449 PPCODE:
2450 if (oblinkpt *obp = map->find_link (connection))
2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2453
2454void
2455xy_normalise (maptile *map, int x, int y, int dir = 0)
2456 PPCODE:
2457{
2458 mapxy pos (map, x, y);
2459 if (!pos.move (dir).normalise ())
2460 XSRETURN_EMPTY;
2461
2462 EXTEND (SP, 3);
2463 PUSHs (sv_2mortal (to_sv (pos.m)));
2464 PUSHs (sv_2mortal (to_sv (pos.x)));
2465 PUSHs (sv_2mortal (to_sv (pos.y)));
2466}
2467
2468mapspace *
2469ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2470 PROTOTYPE: $$$;$
2151 CODE: 2471 CODE:
2152 activate_connection (map, connection, state);
2153
2154void
2155get_connection (maptile *map, long connection)
2156 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection);
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2161
2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2163
2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2165
2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2167 C_ARGS: str, map, nx, ny
2168
2169void
2170get_map_flags (maptile *map, int x, int y)
2171 PPCODE:
2172{ 2472{
2173 maptile *nmap = 0; 2473 mapxy pos (map, x, y);
2174 I16 nx = 0, ny = 0; 2474 if (!pos.move (dir).normalise ())
2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2475 XSRETURN_UNDEF;
2176 2476
2177 EXTEND (SP, 4); 2477 RETVAL = &*pos;
2178 PUSHs (sv_2mortal (newSViv (flags)));
2179
2180 if (GIMME_V == G_ARRAY)
2181 {
2182 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2183 PUSHs (sv_2mortal (newSViv (nx)));
2184 PUSHs (sv_2mortal (newSViv (ny)));
2185 }
2186} 2478}
2479 OUTPUT:
2480 RETVAL
2187 2481
2188void 2482void
2189at (maptile *map, unsigned int x, unsigned int y) 2483at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2190 PROTOTYPE: $$$ 2484 PROTOTYPE: $$$;$
2191 PPCODE: 2485 PPCODE:
2192{ 2486 mapxy pos (map, x, y);
2193 object *o; 2487 if (pos.move (dir).normalise ())
2194 maptile *nmap = 0; 2488 for (object *o = pos->bot; o; o = o->above)
2195 I16 nx, ny; 2489 XPUSHs (sv_2mortal (to_sv (o)));
2196
2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2198
2199 if (nmap)
2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2202}
2203 2490
2204SV * 2491SV *
2205bot_at (maptile *obj, unsigned int x, unsigned int y) 2492bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2206 PROTOTYPE: $$$ 2493 PROTOTYPE: $$$;$
2207 ALIAS: 2494 ALIAS:
2208 top_at = 1 2495 top_at = 1
2209 flags_at = 2 2496 flags_at = 2
2210 light_at = 3 2497 light_at = 3
2211 move_block_at = 4 2498 move_block_at = 4
2212 move_slow_at = 5 2499 move_slow_at = 5
2213 move_on_at = 6 2500 move_on_at = 6
2214 move_off_at = 7 2501 move_off_at = 7
2215 INIT:
2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2217 CODE: 2502 CODE:
2503{
2504 mapxy pos (map, x, y);
2505 if (!pos.move (dir).normalise ())
2506 XSRETURN_UNDEF;
2507
2508 mapspace &ms = *pos;
2509
2510 ms.update ();
2511
2218 switch (ix) 2512 switch (ix)
2219 { 2513 {
2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2514 case 0: RETVAL = to_sv (ms.bot ); break;
2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2515 case 1: RETVAL = to_sv (ms.top ); break;
2222 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2516 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2223 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2517 case 3: RETVAL = newSViv (ms.light ); break;
2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2518 case 4: RETVAL = newSVuv (ms.move_block); break;
2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2519 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2520 case 6: RETVAL = newSVuv (ms.move_on ); break;
2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2521 case 7: RETVAL = newSVuv (ms.move_off ); break;
2228 } 2522 }
2523}
2229 OUTPUT: RETVAL 2524 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240 2525
2241# worst xs function of my life 2526# worst xs function of my life
2242bool 2527bool
2243_create_random_map (\ 2528_create_random_map (maptile *self, SV *options)
2244 maptile *self,\
2245 char *wallstyle,\
2246 char *wall_name,\
2247 char *floorstyle,\
2248 char *monsterstyle,\
2249 char *treasurestyle,\
2250 char *layoutstyle,\
2251 char *doorstyle,\
2252 char *decorstyle,\
2253 char *origin_map,\
2254 char *final_map,\
2255 char *exitstyle,\
2256 char *this_map,\
2257 char *exit_on_final_map,\
2258 int xsize,\
2259 int ysize,\
2260 int expand2x,\
2261 int layoutoptions1,\
2262 int layoutoptions2,\
2263 int layoutoptions3,\
2264 int symmetry,\
2265 int difficulty,\
2266 int difficulty_given,\
2267 float difficulty_increase,\
2268 int dungeon_level,\
2269 int dungeon_depth,\
2270 int decoroptions,\
2271 int orientation,\
2272 int origin_y,\
2273 int origin_x,\
2274 U32 random_seed,\
2275 val64 total_map_hp,\
2276 int map_layout_style,\
2277 int treasureoptions,\
2278 int symmetry_used,\
2279 region *region,\
2280 char *custom\
2281)
2282 CODE: 2529 CODE:
2283{ 2530{
2284 random_map_params rmp; 2531 random_map_params rmp ((HV *)SvRV (options));
2285
2286 assign (rmp.wallstyle , wallstyle);
2287 assign (rmp.wall_name , wall_name);
2288 assign (rmp.floorstyle , floorstyle);
2289 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle);
2294 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map);
2296
2297 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map;
2299 rmp.this_map = this_map;
2300 rmp.xsize = xsize;
2301 rmp.ysize = ysize;
2302 rmp.expand2x = expand2x;
2303 rmp.layoutoptions1 = layoutoptions1;
2304 rmp.layoutoptions2 = layoutoptions2;
2305 rmp.layoutoptions3 = layoutoptions3;
2306 rmp.symmetry = symmetry;
2307 rmp.difficulty = difficulty;
2308 rmp.difficulty_given = difficulty_given;
2309 rmp.difficulty_increase = difficulty_increase;
2310 rmp.dungeon_level = dungeon_level;
2311 rmp.dungeon_depth = dungeon_depth;
2312 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp;
2318 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region;
2322 rmp.custom = custom;
2323
2324 RETVAL = self->generate_random_map (&rmp); 2532 RETVAL = self->generate_random_map (&rmp);
2325} 2533}
2326 OUTPUT: 2534 OUTPUT:
2327 RETVAL 2535 RETVAL
2328 2536
2537MODULE = cf PACKAGE = cf::mapspace
2538
2539INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2540
2329MODULE = cf PACKAGE = cf::arch 2541MODULE = cf PACKAGE = cf::arch
2330 2542
2331archetype *find (const char *name) 2543int archetypes_size ()
2332 CODE: 2544 CODE:
2333 RETVAL = archetype::find (name); 2545 RETVAL = archetypes.size ();
2334 OUTPUT:
2335 RETVAL
2336
2337archetype *first()
2338 PROTOTYPE:
2339 CODE:
2340 RETVAL = first_archetype;
2341 OUTPUT: RETVAL 2546 OUTPUT: RETVAL
2342 2547
2548archetype *archetypes (U32 index)
2549 CODE:
2550 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2551 OUTPUT: RETVAL
2552
2343INCLUDE: $PERL genacc archetype ../include/object.h | 2553INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2344 2554
2345MODULE = cf PACKAGE = cf::party 2555MODULE = cf PACKAGE = cf::party
2346 2556
2347partylist *first () 2557partylist *first ()
2348 PROTOTYPE: 2558 PROTOTYPE:
2349 CODE: 2559 CODE:
2350 RETVAL = get_firstparty (); 2560 RETVAL = get_firstparty ();
2351 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2352 2562
2353INCLUDE: $PERL genacc partylist ../include/player.h | 2563INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2354 2564
2355MODULE = cf PACKAGE = cf::region 2565MODULE = cf PACKAGE = cf::region
2356 2566
2357region *first () 2567void
2358 PROTOTYPE: 2568list ()
2359 CODE: 2569 PPCODE:
2360 RETVAL = first_region; 2570 for_all_regions (rgn)
2571 XPUSHs (sv_2mortal (to_sv (rgn)));
2572
2573int specificity (region *rgn)
2574 CODE:
2575 RETVAL = 0;
2576 while (rgn = rgn->parent)
2577 RETVAL++;
2361 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2362 2579
2363region *find (char *name)
2364 PROTOTYPE: $
2365 CODE:
2366 RETVAL = get_region_by_name (name);
2367 OUTPUT: RETVAL
2368
2369INCLUDE: $PERL genacc region ../include/map.h | 2580INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2370 2581
2371MODULE = cf PACKAGE = cf::living 2582MODULE = cf PACKAGE = cf::living
2372 2583
2373INCLUDE: $PERL genacc living ../include/living.h | 2584INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2374 2585
2375MODULE = cf PACKAGE = cf::settings 2586MODULE = cf PACKAGE = cf::settings
2376 2587
2377INCLUDE: $PERL genacc Settings ../include/global.h | 2588INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2378 2589
2379MODULE = cf PACKAGE = cf::client 2590MODULE = cf PACKAGE = cf::client
2380 2591
2381INCLUDE: $PERL genacc client ../include/client.h | 2592INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2382 2593
2383int invoke (client *ns, int event, ...) 2594int invoke (client *ns, int event, ...)
2384 CODE: 2595 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2596 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2597 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2402 CODE: 2613 CODE:
2403{ 2614{
2404 STRLEN len; 2615 STRLEN len;
2405 char *buf = SvPVbyte (packet, len); 2616 char *buf = SvPVbyte (packet, len);
2406 2617
2618 if (len > MAXSOCKBUF)
2619 {
2620 // ugly
2621 if (THIS->pl)
2622 THIS->pl->failmsg ("[packet too long for client]");
2623 }
2624 else
2407 THIS->send_packet (buf, len); 2625 THIS->send_packet (buf, len);
2408} 2626}
2409 2627
2628faceidx
2629client::need_face (utf8_string name, int pri = 0)
2630 CODE:
2631 RETVAL = face_find (name, 0);
2632 if (RETVAL)
2633 {
2634 THIS->send_face (RETVAL, pri);
2635 THIS->flush_fx ();
2636 }
2637 OUTPUT:
2638 RETVAL
2639
2640int
2641client::fx_want (int idx, int value = -1)
2642 CODE:
2643 if (0 < idx && idx < FT_NUM)
2644 {
2645 RETVAL = THIS->fx_want [idx];
2646 if (items > 2)
2647 THIS->fx_want [idx] = value;
2648 }
2649 else
2650 RETVAL = 0;
2651 OUTPUT:
2652 RETVAL
2653
2654MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2655
2656faceidx sound_find (utf8_string name)
2657
2658void sound_set (utf8_string str, faceidx face)
2659
2660# dire hack
2661void old_sound_index (int idx, faceidx face)
2662 CODE:
2663 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2664 old_sound_index [idx] = face;
2665
2666MODULE = cf PACKAGE = cf::face PREFIX = face_
2667
2668#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2669
2670faceidx face_find (utf8_string name, faceidx defidx = 0)
2671
2672faceidx alloc (utf8_string name)
2673 CODE:
2674{
2675 do
2676 {
2677 RETVAL = faces.size ();
2678 faces.resize (RETVAL + 1);
2679 }
2680 while (!RETVAL); // crude way to leave index 0
2681
2682 faces [RETVAL].name = name;
2683 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2684
2685 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2686 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2687 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2688}
2689 OUTPUT: RETVAL
2690
2691void set_type (faceidx idx, int value)
2692 ALIAS:
2693 set_type = 0
2694 set_visibility = 1
2695 set_magicmap = 2
2696 set_smooth = 3
2697 set_smoothlevel = 4
2698 CODE:
2699 faceinfo *f = face_info (idx); assert (f);
2700 switch (ix)
2701 {
2702 case 0: f->type = value; break;
2703 case 1: f->visibility = value; break;
2704 case 2: f->magicmap = value; break;
2705 case 3: f->smooth = value; break;
2706 case 4: f->smoothlevel = value; break;
2707 }
2708
2709void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2710 CODE:
2711{
2712 faceinfo *f = face_info (idx); assert (f);
2713 facedata *d = f->face + faceset;
2714 sv_to (data, d->data);
2715 STRLEN clen;
2716 char *cdata = SvPVbyte (chksum, clen);
2717 clen = min (CHKSUM_MAXLEN, clen);
2718
2719 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2720
2721 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2722 {
2723 d->chksum_len = clen;
2724 memcpy (d->chksum, cdata, clen);
2725
2726 // invalidate existing client face info
2727 for_all_clients (ns)
2728 if (ns->faceset == faceset)
2729 {
2730 ns->faces_sent [idx] = false;
2731 ns->force_newmap = true;
2732 }
2733 }
2734}
2735
2736int get_data_size (faceidx idx, int faceset = 0)
2737 CODE:
2738 facedata *d = face_data (idx, faceset);
2739 if (!d) XSRETURN_UNDEF;
2740 RETVAL = d->data.size ();
2741 OUTPUT:
2742 RETVAL
2743
2744SV *get_chksum (faceidx idx, int faceset = 0)
2745 CODE:
2746 facedata *d = face_data (idx, faceset);
2747 if (!d) XSRETURN_UNDEF;
2748 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2749 OUTPUT:
2750 RETVAL
2751
2752SV *get_data (faceidx idx, int faceset = 0)
2753 CODE:
2754 facedata *d = face_data (idx, faceset);
2755 if (!d) XSRETURN_UNDEF;
2756 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2757 OUTPUT:
2758 RETVAL
2759
2760void invalidate (faceidx idx)
2761 CODE:
2762 for_all_clients (ns)
2763 {
2764 ns->faces_sent [idx] = false;
2765 ns->force_newmap = true;
2766 }
2767
2768void invalidate_all ()
2769 CODE:
2770 for_all_clients (ns)
2771 {
2772 ns->faces_sent.reset ();
2773 ns->force_newmap = true;
2774 }
2775
2776MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2777
2778#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2779
2780animidx anim_find (utf8_string name)
2781 CODE:
2782 RETVAL = animation::find (name).number;
2783 OUTPUT: RETVAL
2784
2785animidx set (utf8_string name, SV *frames, int facings = 1)
2786 CODE:
2787{
2788 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2789 croak ("frames must be an arrayref");
2790
2791 AV *av = (AV *)SvRV (frames);
2792
2793 animation *anim = &animation::find (name);
2794 if (anim->number)
2795 {
2796 anim->resize (av_len (av) + 1);
2797 anim->facings = facings;
2798 }
2799 else
2800 anim = &animation::create (name, av_len (av) + 1, facings);
2801
2802 for (int i = 0; i < anim->num_animations; ++i)
2803 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2804}
2805 OUTPUT: RETVAL
2806
2807void invalidate_all ()
2808 CODE:
2809 for_all_clients (ns)
2810 ns->anims_sent.reset ();
2811
2812MODULE = cf PACKAGE = cf::object::freezer
2813
2814INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2815
2816SV *
2817new (char *klass)
2818 CODE:
2819 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2820 OUTPUT: RETVAL
2821
2822void
2823DESTROY (SV *sv)
2824 CODE:
2825 object_freezer *self;
2826 sv_to (sv, self);
2827 delete self;
2828
2829MODULE = cf PACKAGE = cf::object::thawer
2830
2831INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2832
2833bool
2834errors_are_fatal (bool fatal)
2835 CODE:
2836 RETVAL = object_thawer::errors_are_fatal;
2837 object_thawer::errors_are_fatal = fatal;
2838 OUTPUT:
2839 RETVAL
2840
2841SV *
2842new_from_file (char *klass, octet_string path)
2843 CODE:
2844 object_thawer *f = new object_thawer (path);
2845 if (!*f)
2846 {
2847 delete f;
2848 XSRETURN_UNDEF;
2849 }
2850 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2851 OUTPUT: RETVAL
2852
2853void
2854DESTROY (SV *sv)
2855 CODE:
2856 object_thawer *self;
2857 sv_to (sv, self);
2858 delete self;
2859
2860void
2861extract_tags (object_thawer *self)
2862 PPCODE:
2863 while (self->kw != KW_EOF)
2864 {
2865 PUTBACK;
2866 coroapi::cede_to_tick ();
2867 SPAGAIN;
2868
2869 if (self->kw == KW_tag)
2870 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2871
2872 self->skip ();
2873 }
2874
2875MODULE = cf PACKAGE = cf::layout
2876
2877INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2878

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