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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC vs.
Revision 1.418 by root, Sun Nov 11 01:27:44 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
87 144
88// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
89template<class super> 146template<class super>
90static super * 147static super *
91is_a (attachable *at) 148is_a (attachable *at)
112{ 169{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 171}
115 172
116void 173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
117attachable::optimise () 192attachable::optimise ()
118{ 193{
119 if (self 194 if (self
120 && SvREFCNT (self) == 1 195 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 196 && !HvTOTALKEYS (self))
122 { 197 sever_self ();
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130} 198}
131 199
132// check wether the object really is dead 200// check wether the object really is dead
133void 201void
134attachable::do_check () 202attachable::do_check ()
140} 208}
141 209
142void 210void
143attachable::do_destroy () 211attachable::do_destroy ()
144{ 212{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 213 INVOKE_ATTACHABLE (DESTROY, this);
146 214
147 if (cb) 215 if (cb)
148 { 216 {
149 SvREFCNT_dec (cb); 217 SvREFCNT_dec (cb);
150 cb = 0; 218 cb = 0;
151 } 219 }
152 220
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this); 221 mortals.push_back (this);
166} 222}
167 223
168void 224void
169attachable::destroy () 225attachable::destroy ()
170{ 226{
171 if (destroyed ()) 227 if (destroyed ())
172 return; 228 return;
173 229
174 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
175 do_destroy (); 231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
176} 239}
177 240
178void 241void
179attachable::check_mortals () 242attachable::check_mortals ()
180{ 243{
184 { 247 {
185 if (i >= mortals.size ()) 248 if (i >= mortals.size ())
186 { 249 {
187 i = 0; 250 i = 0;
188 251
189 if (mortals.size () > 1000) 252 if (mortals.size () >= 512)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
191 272
192 break; 273 break;
193 } 274 }
194 275
195 attachable *obj = mortals [i]; 276 attachable *obj = mortals [i];
196 277
197 obj->refcnt_chk (); // unborrow from perl, if necessary 278#if 0
198 279 if (obj->self)//D make this an assert later
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 { 280 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284#endif
285
286 if (obj->refcnt)
287 {
203 ++i; // further delay freeing 288 ++i; // further delay freeing
204 289
205 if (!(i & 0x3ff)) 290 if (!(i & 0x3ff))
206 break; 291 break;
207 } 292 }
208 else 293 else
209 { 294 {
210 mortals.erase (i); 295 mortals.erase (i);
211 delete obj; 296 obj->sever_self ();
297 obj->do_delete ();
212 } 298 }
213 } 299 }
214} 300}
215 301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
216attachable & 314attachable &
217attachable::operator =(const attachable &src) 315attachable::operator =(const attachable &src)
218{ 316{
219 //if (self || cb) 317 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221 319
222 attach = src.attach; 320 attach = src.attach;
223 return *this; 321 return *this;
224} 322}
225 323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
226////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227 360
228static SV * 361static SV *
229newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
230{ 363{
231 SV *sv;
232
233 if (!ptr) 364 if (!ptr)
234 return &PL_sv_undef; 365 return newSV (0);
235 366
236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
237 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
238} 375}
239 376
240static int 377static int
241attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
242{ 379{
254 return 0; 391 return 0;
255} 392}
256 393
257MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
258 395
259static SV * 396static SV * noinline
260newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
261{ 398{
262 if (!obj) 399 if (!obj)
263 return &PL_sv_undef; 400 return newSV (0);
264 401
265 if (!obj->self) 402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
266 { 406 {
267 obj->self = newHV ();
268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
269 408
270 // now bless the object _once_ 409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
271 return sv_bless (newRV_inc ((SV *)obj->self), stash); 411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
272 } 412 }
273 else 413 else
274 { 414 {
275 SV *sv = newRV_inc ((SV *)obj->self); 415 SV *sv = newRV_inc ((SV *)obj->self);
279 419
280 return sv; 420 return sv;
281 } 421 }
282} 422}
283 423
424#if 0 // unused
284static void 425static void
285clearSVptr (SV *sv) 426clearSVptr (SV *sv)
286{ 427{
287 if (SvROK (sv)) 428 if (SvROK (sv))
288 sv = SvRV (sv); 429 sv = SvRV (sv);
289 430
290 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
291 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
292} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
293 450
294static long 451static long
295SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
296{ 453{
297 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
298 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
299 456
300 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
301
302 if (!mg)
303 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
304
305 return (long)mg->mg_ptr;
306} 458}
307 459
308static long 460static long noinline
309SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
310{ 462{
311 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
312 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
313 else
314 return 0;
315} 466}
316 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
319inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
340 550
341inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
343 553
344inline SV *to_sv (facetile * v) { return to_sv (v->name); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
346 556
347inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
378 608
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
381 611
382template<class T> 612template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384 614
385template<int N> 615template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387 617
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393 622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
394inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
395{ 639{
396 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400} 642}
401 643
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
403 645
404static SV * 646static SV *
405newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
406{ 648{
407 SV *sv; 649 SV *sv;
421 break; 663 break;
422 664
423 case DT_STRING: 665 case DT_STRING:
424 { 666 {
425 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
426 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
427 } 669 }
428 break; 670 break;
429 671
430 case DT_DATA: 672 case DT_DATA:
431 { 673 {
432 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
433 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
434 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
435 } 677 }
436 break; 678 break;
437 679
438 case DT_OBJECT: 680 case DT_OBJECT:
439 sv = to_sv (va_arg (ap, object *)); 681 sv = to_sv (va_arg (ap, object *));
481 va_end (ap); 723 va_end (ap);
482 724
483 return sv; 725 return sv;
484} 726}
485 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
486static SV * 754static SV *
487newSVcfapi (int type, ...)
488{
489 SV *sv;
490
491 va_list ap;
492 va_start (ap, type);
493
494 switch (type)
495 {
496 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
497 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
498 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
499 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
500 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
501 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
502 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
503 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
504 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
505 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
506
507 default:
508 assert (("unhandled type in newSVcfapi", 0));
509 }
510
511 va_end (ap);
512
513 return sv;
514}
515
516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
517
518SV *
519registry (attachable *ext) 755registry (attachable *ext)
520{ 756{
521 if (!ext->cb) 757 if (!ext->cb)
522 ext->cb = newAV (); 758 ext->cb = newAV ();
523 759
524 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
525} 761}
526 762
527///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
528 764
529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
530{
531 return 0;
532}
533
534static CommArray_s rtn_cmd;
535
536static int
537runPluginCommand (object *obj, char *params)
538{
539 return -1;
540}
541
542extern "C" void *cfperl_getPluginProperty (int *type, ...)
543{
544 va_list args;
545 char *propname;
546 int i;
547 va_start (args, type);
548 propname = va_arg (args, char *);
549 //printf ("Property name: %s\n", propname);
550
551 if (!strcmp (propname, "command?"))
552 return NULL;
553 else if (!strcmp (propname, "Identification"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_NAME;
557 }
558 else if (!strcmp (propname, "FullName"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_VERSION;
562 }
563 else
564 va_end (args);
565
566 return NULL;
567}
568
569extern "C" int cfperl_postInitPlugin ()
570{
571 int hooktype = 1;
572 int rtype = 0;
573
574 cf_init_plugin (gethook);
575
576 return 0;
577}
578
579extern "C" int cfperl_closePlugin ()
580{
581 return 0;
582}
583
584void 765void
585cfperl_init () 766cfperl_init ()
586{ 767{
768 extern char **environ;
769
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
588 perl = perl_alloc (); 771 perl = perl_alloc ();
589 perl_construct (perl); 772 perl_construct (perl);
590 773
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592 775
593 char *argv[] = { 776 const char *argv[] = {
594 "", 777 settings.argv [0],
595 "-e" 778 "-e0"
596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
598 "unshift @INC, cf::datadir ();"
599 "require cf;"
600 }; 779 };
601 780
602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
603 { 783 {
604 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
605 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
606 } 786 }
607}
608 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803}
804
805void
609void cfperl_main () 806cfperl_main ()
610{ 807{
611 dSP; 808 dSP;
612 809
613 PUSHMARK (SP); 810 PUSHMARK (SP);
614 PUTBACK; 811 PUTBACK;
618void 815void
619attachable::instantiate () 816attachable::instantiate ()
620{ 817{
621 if (attach) 818 if (attach)
622 { 819 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
624 attach = 0; 821 attach = 0;
625 } 822 }
626} 823}
627 824
628void 825void
629attachable::reattach () 826attachable::reattach ()
630{ 827{
631 optimise (); 828 optimise ();
632 //TODO: check for _attachment's, very important for restarts 829 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 830 INVOKE_ATTACHABLE (REATTACH, this);
634} 831}
635 832
636static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 835# include "eventinc.h"
639# undef def 836# undef def
640}; 837};
641 838
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643 840
644static void 841static void noinline
645gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{ 843{
647 // event must be in array 844 // event must be in array
648 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
649 { 846 {
681} 878}
682 879
683void 880void
684global::gather_callbacks (AV *&callbacks, event_type event) const 881global::gather_callbacks (AV *&callbacks, event_type event) const
685{ 882{
686 ::gather_callbacks (callbacks, cb_object, event); 883 ::gather_callbacks (callbacks, cb_global, event);
687} 884}
688 885
689void 886void
690object::gather_callbacks (AV *&callbacks, event_type event) const 887object::gather_callbacks (AV *&callbacks, event_type event) const
691{ 888{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
693 { 890 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
695 892
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 } 895 }
699 896
735{ 932{
736 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
738} 935}
739 936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
740bool 987bool
741attachable::invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
742{ 989{
743 data_type dt; 990 data_type dt;
744 va_list ap;
745
746 va_start (ap, event);
747 991
748 // callback call ordering should be: 992 // callback call ordering should be:
749 // 1. per-object callback 993 // 1. per-object callback
750 // 2. per-class object 994 // 2. per-class object
751 // 3. per-type callback 995 // 3. per-type callback
755 gather_callbacks (callbacks, event); 999 gather_callbacks (callbacks, event);
756 1000
757 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
758 if (!callbacks) 1002 if (!callbacks)
759 return 0; 1003 return 0;
1004
1005 va_list ap;
1006 va_start (ap, event);
760 1007
761 CALL_BEGIN (3); 1008 CALL_BEGIN (3);
762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
764 1011
788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
789 } 1036 }
790 1037
791 va_end (ap); 1038 va_end (ap);
792 1039
793 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
794 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
795 1042
796 CALL_END; 1043 CALL_END;
797 1044
798 return count; 1045 return count;
799} 1046}
800 1047
801SV * 1048static SV *
802cfperl_result (int idx) 1049cfperl_result (int idx)
803{ 1050{
804 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
805 if (!av) 1052 if (!av)
806 return &PL_sv_undef; 1053 return &PL_sv_undef;
807 1054
808 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
809 if (!sv) 1056 if (!sv)
823{ 1070{
824 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
825} 1072}
826 1073
827///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
1076
1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
828 1095
829void 1096void
830cfperl_emergency_save () 1097cfperl_emergency_save ()
831{ 1098{
832 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID); 1100 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END; 1101 CALL_END;
835} 1102}
836 1103
1104void
1105cfperl_cleanup (int make_core)
1106{
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111}
1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133}
1134
1135int
1136cfperl_can_merge (object *ob1, object *ob2)
1137{
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
837maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
838maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
839{ 1197{
840 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
841 CALL_ARG (path); 1199 CALL_ARG (path);
842 CALL_ARG (origin); 1200 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844 1202
845 maptile *retval; 1203 maptile *retval = 0;
846
847 if (count)
848 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
849 else
850 retval = 0;
851 1205
852 CALL_END; 1206 CALL_END;
853 1207
854 return retval; 1208 return retval;
855} 1209}
856 1210
857maptile * 1211maptile *
858maptile::find_async (const char *path, maptile *origin) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
859{ 1213{
860 CALL_BEGIN (2); 1214 CALL_BEGIN (3);
861 CALL_ARG (path); 1215 CALL_ARG (path);
862 CALL_ARG (origin); 1216 CALL_ARG (origin);
1217 CALL_ARG (load);
863 CALL_CALL ("cf::map::find_async", G_SCALAR); 1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
864 1219
865 maptile *retval; 1220 maptile *retval = 0;
866
867 if (count)
868 sv_to (POPs, retval); 1221 if (count) sv_to (POPs, retval);
869 else
870 retval = 0;
871 1222
872 CALL_END; 1223 CALL_END;
873 1224
874 return retval; 1225 return retval;
875} 1226}
878maptile::do_load_sync () 1229maptile::do_load_sync ()
879{ 1230{
880 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
881 CALL_ARG (this); 1232 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END; 1234 CALL_END;
893} 1235}
894 1236
895void 1237void
896object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
903 CALL_ARG (exit); 1245 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END; 1247 CALL_END;
906} 1248}
907 1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
908///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
909 1363
910struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
911struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
912 1366
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void 1367void
922iw::alloc () 1368coroapi::do_cede_to_tick ()
923{ 1369{
924 pe = GEventAPI->new_idle (0, 0); 1370 cede_pending = 0;
925 1371 cede ();
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929} 1372}
930 1373
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void 1374void
938iow::alloc () 1375coroapi::wait_for_tick ()
939{ 1376{
940 pe = GEventAPI->new_io (0, 0); 1377 CALL_BEGIN (0);
941 1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
942 WaREENTRANT_off (pe); 1379 CALL_END;
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948} 1380}
949 1381
950void 1382void
951iow::fd (int fd) 1383coroapi::wait_for_tick_begin ()
952{ 1384{
953 pe->fd = fd; 1385 CALL_BEGIN (0);
954} 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
955 1387 CALL_END;
956int
957iow::poll ()
958{
959 return pe->poll;
960} 1388}
961 1389
962void 1390void
963iow::poll (int events) 1391iow::poll (int events)
964{ 1392{
965 if (pe->poll != events) 1393 if (events != this->events)
966 { 1394 {
1395 int active = ev_is_active ((ev_io *)this);
967 if (pe->poll) stop (); 1396 if (active) stop ();
968 pe->poll = events; 1397 ev_io_set ((ev_io *)this, fd, events);
969 if (pe->poll) start (); 1398 if (active) start ();
970 } 1399 }
971} 1400}
972 1401
973void 1402static void
974_connect_to_perl () 1403_connect_to_perl_1 ()
975{ 1404{
976 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
977 1406
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
987 1419
988 sv_runtime = get_sv ("cf::RUNTIME", 1); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
989 sv_upgrade (sv_runtime, SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
990 1425
991 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
998} 1433}
999 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1000MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1001 1446
1002BOOT: 1447BOOT:
1003{ 1448{
1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
1004 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008 1453
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1455
1456 //{
1457 // require_pv ("Time::HiRes");
1458 //
1459 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1460 // if (!svp) croak ("Time::HiRes is required");
1461 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1462 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1463 //}
1010 1464
1011 static const struct { 1465 static const struct {
1012 const char *name; 1466 const char *name;
1013 IV iv; 1467 IV iv;
1014 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1015# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1016 const_iv (llevError) 1470# include "const_iv.h"
1017 const_iv (llevInfo) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1018 const_iv (llevDebug) 1472# include "attackinc.h"
1019 const_iv (llevMonster) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1480
1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1020 1482
1021 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1022 const_iv (PLAYER)
1023 const_iv (TRANSPORT)
1024 const_iv (ROD)
1025 const_iv (TREASURE)
1026 const_iv (POTION)
1027 const_iv (FOOD)
1028 const_iv (POISON)
1029 const_iv (BOOK)
1030 const_iv (CLOCK) 1484 const_iv (MAXSOCKBUF)
1031 const_iv (ARROW)
1032 const_iv (BOW)
1033 const_iv (WEAPON)
1034 const_iv (ARMOUR)
1035 const_iv (PEDESTAL)
1036 const_iv (ALTAR)
1037 const_iv (LOCKED_DOOR)
1038 const_iv (SPECIAL_KEY)
1039 const_iv (MAP)
1040 const_iv (DOOR)
1041 const_iv (KEY)
1042 const_iv (TIMED_GATE)
1043 const_iv (TRIGGER)
1044 const_iv (GRIMREAPER)
1045 const_iv (MAGIC_EAR)
1046 const_iv (TRIGGER_BUTTON)
1047 const_iv (TRIGGER_ALTAR)
1048 const_iv (TRIGGER_PEDESTAL)
1049 const_iv (SHIELD)
1050 const_iv (HELMET)
1051 const_iv (HORN)
1052 const_iv (MONEY)
1053 const_iv (CLASS)
1054 const_iv (GRAVESTONE)
1055 const_iv (AMULET)
1056 const_iv (PLAYERMOVER)
1057 const_iv (TELEPORTER)
1058 const_iv (CREATOR)
1059 const_iv (SKILL)
1060 const_iv (EARTHWALL)
1061 const_iv (GOLEM)
1062 const_iv (THROWN_OBJ)
1063 const_iv (BLINDNESS)
1064 const_iv (GOD)
1065 const_iv (DETECTOR)
1066 const_iv (TRIGGER_MARKER)
1067 const_iv (DEAD_OBJECT)
1068 const_iv (DRINK)
1069 const_iv (MARKER)
1070 const_iv (HOLY_ALTAR)
1071 const_iv (PLAYER_CHANGER)
1072 const_iv (BATTLEGROUND)
1073 const_iv (PEACEMAKER)
1074 const_iv (GEM)
1075 const_iv (FIREWALL)
1076 const_iv (ANVIL)
1077 const_iv (CHECK_INV)
1078 const_iv (MOOD_FLOOR)
1079 const_iv (EXIT)
1080 const_iv (ENCOUNTER)
1081 const_iv (SHOP_FLOOR)
1082 const_iv (SHOP_MAT)
1083 const_iv (RING)
1084 const_iv (FLOOR)
1085 const_iv (FLESH)
1086 const_iv (INORGANIC)
1087 const_iv (SKILL_TOOL)
1088 const_iv (LIGHTER)
1089 const_iv (BUILDABLE_WALL)
1090 const_iv (MISC_OBJECT)
1091 const_iv (LAMP)
1092 const_iv (DUPLICATOR)
1093 const_iv (SPELLBOOK)
1094 const_iv (CLOAK)
1095 const_iv (SPINNER)
1096 const_iv (GATE)
1097 const_iv (BUTTON)
1098 const_iv (CF_HANDLE)
1099 const_iv (HOLE)
1100 const_iv (TRAPDOOR)
1101 const_iv (SIGN)
1102 const_iv (BOOTS)
1103 const_iv (GLOVES)
1104 const_iv (SPELL)
1105 const_iv (SPELL_EFFECT)
1106 const_iv (CONVERTER)
1107 const_iv (BRACERS)
1108 const_iv (POISONING)
1109 const_iv (SAVEBED)
1110 const_iv (WAND)
1111 const_iv (SCROLL)
1112 const_iv (DIRECTOR)
1113 const_iv (GIRDLE)
1114 const_iv (FORCE)
1115 const_iv (POTION_EFFECT)
1116 const_iv (EVENT_CONNECTOR)
1117 const_iv (CLOSE_CON)
1118 const_iv (CONTAINER)
1119 const_iv (ARMOUR_IMPROVER)
1120 const_iv (WEAPON_IMPROVER)
1121 const_iv (SKILLSCROLL)
1122 const_iv (DEEP_SWAMP)
1123 const_iv (IDENTIFY_ALTAR)
1124 const_iv (MENU)
1125 const_iv (RUNE)
1126 const_iv (TRAP)
1127 const_iv (POWER_CRYSTAL)
1128 const_iv (CORPSE)
1129 const_iv (DISEASE)
1130 const_iv (SYMPTOM)
1131 const_iv (BUILDER)
1132 const_iv (MATERIAL)
1133 const_iv (ITEM_TRANSFORMER)
1134 1485
1135 const_iv (NUM_SUBTYPES) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1136 1488
1137 const_iv (ST_BD_BUILD) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1138 const_iv (ST_BD_REMOVE)
1139 1490
1140 const_iv (ST_MAT_FLOOR) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1141 const_iv (ST_MAT_WALL) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1142 const_iv (ST_MAT_ITEM)
1143
1144 const_iv (AT_PHYSICAL)
1145 const_iv (AT_MAGIC)
1146 const_iv (AT_FIRE)
1147 const_iv (AT_ELECTRICITY)
1148 const_iv (AT_COLD)
1149 const_iv (AT_CONFUSION)
1150 const_iv (AT_ACID)
1151 const_iv (AT_DRAIN)
1152 const_iv (AT_WEAPONMAGIC)
1153 const_iv (AT_GHOSTHIT)
1154 const_iv (AT_POISON)
1155 const_iv (AT_SLOW)
1156 const_iv (AT_PARALYZE)
1157 const_iv (AT_TURN_UNDEAD)
1158 const_iv (AT_FEAR)
1159 const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE)
1161 const_iv (AT_DEATH)
1162 const_iv (AT_CHAOS)
1163 const_iv (AT_COUNTERSPELL)
1164 const_iv (AT_GODPOWER)
1165 const_iv (AT_HOLYWORD)
1166 const_iv (AT_BLIND)
1167 const_iv (AT_INTERNAL)
1168 const_iv (AT_LIFE_STEALING)
1169 const_iv (AT_DISEASE)
1170
1171 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE)
1176 const_iv (WEAP_STAB)
1177 const_iv (WEAP_WHIP)
1178 const_iv (WEAP_CRUSH)
1179 const_iv (WEAP_BLUD)
1180
1181 const_iv (FLAG_ALIVE)
1182 const_iv (FLAG_WIZ)
1183 const_iv (FLAG_REMOVED)
1184 const_iv (FLAG_FREED)
1185 const_iv (FLAG_WAS_WIZ)
1186 const_iv (FLAG_APPLIED)
1187 const_iv (FLAG_UNPAID)
1188 const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK)
1190 const_iv (FLAG_ANIMATE)
1191 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE)
1198 const_iv (FLAG_CAN_ROLL)
1199 const_iv (FLAG_OVERLAY_FLOOR)
1200 const_iv (FLAG_IS_TURNABLE)
1201 const_iv (FLAG_IS_USED_UP)
1202 const_iv (FLAG_IDENTIFIED)
1203 const_iv (FLAG_REFLECTING)
1204 const_iv (FLAG_CHANGING)
1205 const_iv (FLAG_SPLITTING)
1206 const_iv (FLAG_HITBACK)
1207 const_iv (FLAG_STARTEQUIP)
1208 const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_UNDEAD)
1210 const_iv (FLAG_SCARED)
1211 const_iv (FLAG_UNAGGRESSIVE)
1212 const_iv (FLAG_REFL_MISSILE)
1213 const_iv (FLAG_REFL_SPELL)
1214 const_iv (FLAG_NO_MAGIC)
1215 const_iv (FLAG_NO_FIX_PLAYER)
1216 const_iv (FLAG_IS_LIGHTABLE)
1217 const_iv (FLAG_TEAR_DOWN)
1218 const_iv (FLAG_RUN_AWAY)
1219 const_iv (FLAG_PICK_UP)
1220 const_iv (FLAG_UNIQUE)
1221 const_iv (FLAG_NO_DROP)
1222 const_iv (FLAG_WIZCAST)
1223 const_iv (FLAG_CAST_SPELL)
1224 const_iv (FLAG_USE_SCROLL)
1225 const_iv (FLAG_USE_RANGE)
1226 const_iv (FLAG_USE_BOW)
1227 const_iv (FLAG_USE_ARMOUR)
1228 const_iv (FLAG_USE_WEAPON)
1229 const_iv (FLAG_USE_RING)
1230 const_iv (FLAG_READY_RANGE)
1231 const_iv (FLAG_READY_BOW)
1232 const_iv (FLAG_XRAYS)
1233 const_iv (FLAG_NO_APPLY)
1234 const_iv (FLAG_IS_FLOOR)
1235 const_iv (FLAG_LIFESAVE)
1236 const_iv (FLAG_NO_STRENGTH)
1237 const_iv (FLAG_SLEEP)
1238 const_iv (FLAG_STAND_STILL)
1239 const_iv (FLAG_RANDOM_MOVE)
1240 const_iv (FLAG_ONLY_ATTACK)
1241 const_iv (FLAG_CONFUSED)
1242 const_iv (FLAG_STEALTH)
1243 const_iv (FLAG_WIZPASS)
1244 const_iv (FLAG_IS_LINKED)
1245 const_iv (FLAG_CURSED)
1246 const_iv (FLAG_DAMNED)
1247 const_iv (FLAG_SEE_ANYWHERE)
1248 const_iv (FLAG_KNOWN_MAGICAL)
1249 const_iv (FLAG_KNOWN_CURSED)
1250 const_iv (FLAG_CAN_USE_SKILL)
1251 const_iv (FLAG_BEEN_APPLIED)
1252 const_iv (FLAG_READY_SCROLL)
1253 const_iv (FLAG_USE_ROD)
1254 const_iv (FLAG_USE_HORN)
1255 const_iv (FLAG_MAKE_INVIS)
1256 const_iv (FLAG_INV_LOCKED)
1257 const_iv (FLAG_IS_WOODED)
1258 const_iv (FLAG_IS_HILLY)
1259 const_iv (FLAG_READY_SKILL)
1260 const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT)
1262 const_iv (FLAG_BLIND)
1263 const_iv (FLAG_SEE_IN_DARK)
1264 const_iv (FLAG_IS_CAULDRON)
1265 const_iv (FLAG_NO_STEAL)
1266 const_iv (FLAG_ONE_HIT)
1267 const_iv (FLAG_CLIENT_SENT)
1268 const_iv (FLAG_BERSERK)
1269 const_iv (FLAG_NEUTRAL)
1270 const_iv (FLAG_NO_ATTACK)
1271 const_iv (FLAG_NO_DAMAGE)
1272 const_iv (FLAG_OBJ_ORIGINAL)
1273 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1274 const_iv (FLAG_ACTIVATE_ON_PUSH)
1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1276 const_iv (FLAG_IS_WATER)
1277 const_iv (FLAG_CONTENT_ON_GEN)
1278 const_iv (FLAG_IS_A_TEMPLATE)
1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1281 const_iv (FLAG_NO_MAP_SAVE)
1282
1283 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED)
1287 const_iv (NDI_ORANGE)
1288 const_iv (NDI_BLUE)
1289 const_iv (NDI_DK_ORANGE)
1290 const_iv (NDI_GREEN)
1291 const_iv (NDI_LT_GREEN)
1292 const_iv (NDI_GREY)
1293 const_iv (NDI_BROWN)
1294 const_iv (NDI_GOLD)
1295 const_iv (NDI_TAN)
1296 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL)
1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1314 const_iv (F_APPLIED)
1315 const_iv (F_LOCATION)
1316 const_iv (F_UNPAID)
1317 const_iv (F_MAGIC)
1318 const_iv (F_CURSED)
1319 const_iv (F_DAMNED)
1320 const_iv (F_OPEN)
1321 const_iv (F_NOPICK)
1322 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1323 1494
1324 const_iv (F_BUY) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1325 const_iv (F_SHOP) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1326 const_iv (F_SELL)
1327 1497
1328 const_iv (P_BLOCKSVIEW) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1329 const_iv (P_PLAYER)
1330 const_iv (P_NO_MAGIC)
1331 const_iv (P_IS_ALIVE)
1332 const_iv (P_NO_CLERIC)
1333 const_iv (P_OUT_OF_MAP)
1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1336 1499
1337 const_iv (UP_OBJ_INSERT) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1338 const_iv (UP_OBJ_REMOVE) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1339 const_iv (UP_OBJ_CHANGE)
1340 const_iv (UP_OBJ_FACE)
1341 1502
1342 const_iv (INS_NO_MERGE) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1343 const_iv (INS_ABOVE_FLOOR_ONLY) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1344 const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ON_TOP)
1346 const_iv (INS_BELOW_ORIGINATOR)
1347 const_iv (INS_MAP_LOAD)
1348 1505
1349 const_iv (WILL_APPLY_HANDLE) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1350 const_iv (WILL_APPLY_TREASURE)
1351 const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_DOOR)
1353 const_iv (WILL_APPLY_FOOD)
1354 1507
1355 const_iv (SAVE_MODE) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1356 const_iv (SAVE_DIR_MODE)
1357
1358 const_iv (M_PAPER)
1359 const_iv (M_IRON)
1360 const_iv (M_GLASS)
1361 const_iv (M_LEATHER)
1362 const_iv (M_WOOD)
1363 const_iv (M_ORGANIC)
1364 const_iv (M_STONE)
1365 const_iv (M_CLOTH)
1366 const_iv (M_ADAMANT)
1367 const_iv (M_LIQUID)
1368 const_iv (M_SOFT_METAL)
1369 const_iv (M_BONE)
1370 const_iv (M_ICE)
1371 const_iv (M_SPECIAL)
1372
1373 const_iv (SK_EXP_ADD_SKILL)
1374 const_iv (SK_EXP_TOTAL)
1375 const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1378
1379 const_iv (SK_LOCKPICKING)
1380 const_iv (SK_HIDING)
1381 const_iv (SK_SMITHERY)
1382 const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER)
1384 const_iv (SK_ALCHEMY)
1385 const_iv (SK_STEALING)
1386 const_iv (SK_LITERACY)
1387 const_iv (SK_BARGAINING)
1388 const_iv (SK_JUMPING)
1389 const_iv (SK_DET_MAGIC)
1390 const_iv (SK_ORATORY)
1391 const_iv (SK_SINGING)
1392 const_iv (SK_DET_CURSE)
1393 const_iv (SK_FIND_TRAPS)
1394 const_iv (SK_MEDITATION)
1395 const_iv (SK_PUNCHING)
1396 const_iv (SK_FLAME_TOUCH)
1397 const_iv (SK_KARATE)
1398 const_iv (SK_CLIMBING)
1399 const_iv (SK_WOODSMAN)
1400 const_iv (SK_INSCRIPTION)
1401 const_iv (SK_ONE_HANDED_WEAPON)
1402 const_iv (SK_MISSILE_WEAPON)
1403 const_iv (SK_THROWING)
1404 const_iv (SK_USE_MAGIC_ITEM)
1405 const_iv (SK_DISARM_TRAPS)
1406 const_iv (SK_SET_TRAP)
1407 const_iv (SK_THAUMATURGY)
1408 const_iv (SK_PRAYING)
1409 const_iv (SK_CLAWING)
1410 const_iv (SK_LEVITATION)
1411 const_iv (SK_SUMMONING)
1412 const_iv (SK_PYROMANCY)
1413 const_iv (SK_EVOCATION)
1414 const_iv (SK_SORCERY)
1415 const_iv (SK_TWO_HANDED_WEAPON)
1416 const_iv (SK_SPARK_TOUCH)
1417 const_iv (SK_SHIVER)
1418 const_iv (SK_ACID_SPLASH)
1419 const_iv (SK_POISON_NAIL)
1420
1421 const_iv (SOUND_NEW_PLAYER)
1422 const_iv (SOUND_FIRE_ARROW)
1423 const_iv (SOUND_LEARN_SPELL)
1424 const_iv (SOUND_FUMBLE_SPELL)
1425 const_iv (SOUND_WAND_POOF)
1426 const_iv (SOUND_OPEN_DOOR)
1427 const_iv (SOUND_PUSH_PLAYER)
1428 const_iv (SOUND_PLAYER_HITS1)
1429 const_iv (SOUND_PLAYER_HITS2)
1430 const_iv (SOUND_PLAYER_HITS3)
1431 const_iv (SOUND_PLAYER_HITS4)
1432 const_iv (SOUND_PLAYER_IS_HIT1)
1433 const_iv (SOUND_PLAYER_IS_HIT2)
1434 const_iv (SOUND_PLAYER_IS_HIT3)
1435 const_iv (SOUND_PLAYER_KILLS)
1436 const_iv (SOUND_PET_IS_KILLED)
1437 const_iv (SOUND_PLAYER_DIES)
1438 const_iv (SOUND_OB_EVAPORATE)
1439 const_iv (SOUND_OB_EXPLODE)
1440 const_iv (SOUND_CLOCK)
1441 const_iv (SOUND_TURN_HANDLE)
1442 const_iv (SOUND_FALL_HOLE)
1443 const_iv (SOUND_DRINK_POISON)
1444 const_iv (SOUND_CAST_SPELL_0)
1445
1446 const_iv (PREFER_LOW)
1447 const_iv (PREFER_HIGH)
1448
1449 const_iv (ATNR_PHYSICAL)
1450 const_iv (ATNR_MAGIC)
1451 const_iv (ATNR_FIRE)
1452 const_iv (ATNR_ELECTRICITY)
1453 const_iv (ATNR_COLD)
1454 const_iv (ATNR_CONFUSION)
1455 const_iv (ATNR_ACID)
1456 const_iv (ATNR_DRAIN)
1457 const_iv (ATNR_WEAPONMAGIC)
1458 const_iv (ATNR_GHOSTHIT)
1459 const_iv (ATNR_POISON)
1460 const_iv (ATNR_SLOW)
1461 const_iv (ATNR_PARALYZE)
1462 const_iv (ATNR_TURN_UNDEAD)
1463 const_iv (ATNR_FEAR)
1464 const_iv (ATNR_CANCELLATION)
1465 const_iv (ATNR_DEPLETE)
1466 const_iv (ATNR_DEATH)
1467 const_iv (ATNR_CHAOS)
1468 const_iv (ATNR_COUNTERSPELL)
1469 const_iv (ATNR_GODPOWER)
1470 const_iv (ATNR_HOLYWORD)
1471 const_iv (ATNR_BLIND)
1472 const_iv (ATNR_INTERNAL)
1473 const_iv (ATNR_LIFE_STEALING)
1474 const_iv (ATNR_DISEASE)
1475
1476 const_iv (MAP_IN_MEMORY)
1477 const_iv (MAP_SWAPPED)
1478 const_iv (MAP_LOADING)
1479 const_iv (MAP_SAVING)
1480
1481 const_iv (KLASS_ATTACHABLE)
1482 const_iv (KLASS_GLOBAL)
1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1485 const_iv (KLASS_PLAYER)
1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1527 }; 1509 };
1528 1510
1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1531 1513
1532 static const struct { 1514 static const struct {
1533 const char *name; 1515 const char *name;
1534 int skip; 1516 int skip;
1540# undef def 1522# undef def
1541 }; 1523 };
1542 1524
1543 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1544 1526
1545 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1546 { 1528 {
1547 AV *event = newAV (); 1529 AV *event = newAV ();
1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1549 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1552 } 1534 }
1553}
1554 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1555void _connect_to_perl () 1556void _connect_to_perl_1 ()
1556 1557
1558void _connect_to_perl_2 ()
1559
1560void _recalc_want ()
1561
1562# not used by default anymore
1557void _global_reattach () 1563void _global_reattach ()
1558 CODE: 1564 CODE:
1559{ 1565{
1560 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1561 for_all_clients (ns) 1567 for_all_clients (ns)
1562 ns->reattach (); 1568 ns->reattach ();
1563 1569
1564 for_all_players (pl)
1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op) 1570 for_all_objects (op)
1572 op->reattach (); 1571 op->reattach ();
1573} 1572}
1574 1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_attackmess ()
1579
1580void init_dynamic ()
1581
1582void load_settings ()
1583
1584void _reload_exp_table ()
1585
1586void _reload_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void one_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 one_tick ();
1639
1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1575NV floor (NV x) 1651NV floor (NV x)
1576 1652
1577NV ceil (NV x) 1653NV ceil (NV x)
1578 1654
1579NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1580 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1581 switch (items) 1661 switch (items)
1582 { 1662 {
1583 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1587 } 1667 }
1668}
1588 OUTPUT: 1669 OUTPUT:
1589 RETVAL 1670 RETVAL
1590 1671
1591void server_tick () 1672NV clamp (NV value, NV min_value, NV max_value)
1592 CODE: 1673 CODE:
1593 runtime = SvNVx (sv_runtime); 1674 RETVAL = clamp (value, min_value, max_value);
1594 server_tick (); 1675 OUTPUT:
1676 RETVAL
1595 1677
1596void 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1597LOG (int level, char *msg) 1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT:
1682 RETVAL
1683
1684const char *ordinal (int i)
1685
1686void weaken (...)
1687 PROTOTYPE: @
1688 CODE:
1689 while (items > 0)
1690 sv_rvweaken (ST (--items));
1691
1692void log_suspend ()
1693
1694void log_resume ()
1695
1696void log_backtrace (utf8_string msg)
1697
1698void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1599 C_ARGS: (LogLevel)level, "%s", msg 1700 C_ARGS: flags, "%s", msg
1600 1701
1601char *path_combine (char *base, char *path) 1702octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1603 1704
1604char *path_combine_and_normalize (char *base, char *path) 1705octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1606 1707
1607const char *
1608get_maps_directory (char *path)
1609 PROTOTYPE: $
1610 ALIAS: maps_directory = 0
1611 CODE:
1612 RETVAL = create_pathname (path);
1613 OUTPUT: RETVAL
1614
1615void 1708void
1616sub_generation_inc () 1709sub_generation_inc ()
1617 CODE: 1710 CODE:
1618 PL_sub_generation++; 1711 PL_sub_generation++;
1619 1712
1620char * 1713const_octet_string
1621mapdir () 1714mapdir ()
1622 PROTOTYPE: 1715 PROTOTYPE:
1623 ALIAS: 1716 ALIAS:
1624 mapdir = 0 1717 mapdir = 0
1625 uniquedir = 1 1718 uniquedir = 1
1641 } 1734 }
1642 OUTPUT: RETVAL 1735 OUTPUT: RETVAL
1643 1736
1644void abort () 1737void abort ()
1645 1738
1739void reset_signals ()
1740
1646void fork_abort (char *cause = "cf::fork_abort") 1741void fork_abort (const_octet_string cause = "cf::fork_abort")
1647 1742
1648void cleanup (const char *cause, bool make_core = false) 1743void cleanup (const_octet_string cause, bool make_core = false)
1649 1744
1650void emergency_save () 1745void emergency_save ()
1651 1746
1652UV sv_2watcher (SV *w) 1747void _exit (int status = EXIT_SUCCESS)
1748
1749#if _POSIX_MEMLOCK
1750
1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1752 INIT:
1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1759#endif
1760
1761int munlockall ()
1762
1763#endif
1764
1765int
1766malloc_trim (IV pad = 0)
1767
1768void
1769mallinfo ()
1653 CODE: 1770 PPCODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1771{
1772#if __GLIBC__
1773 struct mallinfo mai = mallinfo ();
1774 EXTEND (SP, 10*2);
1775 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1776 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1780 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1785#endif
1786 EXTEND (SP, 5*2);
1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1792}
1793
1794int find_animation (utf8_string text)
1795 PROTOTYPE: $
1796
1797int random_roll (int min, int max, object *op, int goodbad);
1798
1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1800
1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805const_utf8_string
1806spellpathnames (int idx)
1807 CODE:
1808 RETVAL = spellpathnames [idx];
1809 OUTPUT: RETVAL
1810
1811SV *
1812attacktype_name (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (attacktype_name [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819SV *
1820attacktype_desc (int atnr)
1821 CODE:
1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (attacktype_desc [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827SV *
1828resist_plus (int atnr)
1829 CODE:
1830 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1831 ? newSVpv (resist_plus [atnr], 0)
1832 : &PL_sv_undef;
1833 OUTPUT: RETVAL
1834
1835SV *
1836change_resist_msg (int atnr)
1837 CODE:
1838 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1839 ? newSVpv (change_resist_msg [atnr], 0)
1840 : &PL_sv_undef;
1841 OUTPUT: RETVAL
1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1655 OUTPUT: 1847 OUTPUT:
1656 RETVAL 1848 RETVAL
1657 1849
1658void _exit (int status = 0) 1850UUID
1659 1851uuid_gen ()
1660#if _POSIX_MEMLOCK 1852 CODE:
1661 1853 RETVAL = UUID::gen ();
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1854 OUTPUT:
1663
1664int munlockall ()
1665
1666#endif
1667
1668int find_animation (char *text)
1669 PROTOTYPE: $
1670
1671int random_roll (int min, int max, object *op, int goodbad);
1672
1673const char *cost_string_from_value(uint64 cost, int approx = 0)
1674
1675int
1676exp_to_level (val64 exp)
1677 CODE:
1678{
1679 int i = 0;
1680
1681 RETVAL = settings.max_level;
1682
1683 for (i = 1; i <= settings.max_level; i++)
1684 {
1685 if (levels[i] > exp)
1686 {
1687 RETVAL = i - 1;
1688 break;
1689 }
1690 }
1691}
1692 OUTPUT: RETVAL 1855 RETVAL
1693 1856
1694val64 1857val64
1695level_to_min_exp (int level) 1858uuid_seq (UUID uuid)
1696 CODE: 1859 CODE:
1697 if (level > settings.max_level) 1860 RETVAL = uuid.seq;
1698 RETVAL = levels[settings.max_level]; 1861 OUTPUT:
1699 else if (level < 1)
1700 RETVAL = 0; 1862 RETVAL
1701 else 1863
1702 RETVAL = levels[level]; 1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1703 OUTPUT: RETVAL 1869 RETVAL
1704 1870
1705SV * 1871void
1706resistance_to_string (int atnr) 1872coin_names ()
1707 CODE: 1873 PPCODE:
1708 if (atnr >= 0 && atnr < NROFATTACKS) 1874 EXTEND (SP, NUM_COINS);
1709 RETVAL = newSVpv (resist_plus[atnr], 0); 1875 for (int i = 0; i < NUM_COINS; ++i)
1710 else 1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1711 XSRETURN_UNDEF; 1877
1712 OUTPUT: RETVAL 1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1713 1890
1714MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1715 1892
1716int 1893int
1717valid (SV *obj) 1894valid (SV *obj)
1718 CODE: 1895 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT: 1897 OUTPUT:
1721 RETVAL 1898 RETVAL
1899
1900bool should_invoke (attachable *obj, int event)
1901 CODE:
1902 RETVAL = obj->should_invoke ((event_type)event);
1903 OUTPUT: RETVAL
1904
1905void
1906debug_trace (attachable *obj, bool on = true)
1907 CODE:
1908 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1909 if (on)
1910 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1722 1911
1723int mortals_size () 1912int mortals_size ()
1724 CODE: 1913 CODE:
1725 RETVAL = attachable::mortals.size (); 1914 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL 1915 OUTPUT: RETVAL
1728#object *mortals (U32 index) 1917#object *mortals (U32 index)
1729# CODE: 1918# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1919# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL 1920# OUTPUT: RETVAL
1732 1921
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1922INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1734 1923
1735MODULE = cf PACKAGE = cf::global 1924MODULE = cf PACKAGE = cf::global
1736 1925
1737int invoke (SV *klass, int event, ...) 1926int invoke (SV *klass, int event, ...)
1738 CODE: 1927 CODE:
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1931 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1744 1933
1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1934MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746 1935
1747INCLUDE: $PERL genacc object ../include/object.h | 1936INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1748 1937
1749int invoke (object *op, int event, ...) 1938int invoke (object *op, int event, ...)
1750 CODE: 1939 CODE:
1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1940 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1941 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1774object *actives (U32 index) 1963object *actives (U32 index)
1775 CODE: 1964 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0; 1965 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL 1966 OUTPUT: RETVAL
1778 1967
1968int mortals_size ()
1969 CODE:
1970 RETVAL = attachable::mortals.size ();
1971 OUTPUT: RETVAL
1972
1973const_utf8_string slot_name (U32 slot)
1974 ALIAS:
1975 slot_name = 0
1976 slot_use_name = 1
1977 slot_nonuse_name = 2
1978 CODE:
1979{
1980 if (slot >= NUM_BODY_LOCATIONS)
1981 croak ("body slot index out of range");
1982
1983 switch (ix)
1984 {
1985 case 0: RETVAL = body_locations[slot].name ; break;
1986 case 1: RETVAL = body_locations[slot].use_name ; break;
1987 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1988 }
1989}
1990 OUTPUT:
1991 RETVAL
1992
1779# missing properties 1993# missing properties
1780 1994
1781object *head (object *op) 1995object *head (object *op)
1782 PROTOTYPE: $ 1996 PROTOTYPE: $
1783 CODE: 1997 CODE:
1784 RETVAL = op->head_ (); 1998 RETVAL = op->head_ ();
1785 OUTPUT: RETVAL
1786
1787int is_head (object *op)
1788 PROTOTYPE: $
1789 CODE:
1790 RETVAL = op->head_ () == op;
1791 OUTPUT: RETVAL 1999 OUTPUT: RETVAL
1792 2000
1793void 2001void
1794inv (object *obj) 2002inv (object *obj)
1795 PROTOTYPE: $ 2003 PROTOTYPE: $
1796 PPCODE: 2004 PPCODE:
1797{ 2005{
1798 object *o;
1799 for (o = obj->inv; o; o = o->below) 2006 for (object *o = obj->inv; o; o = o->below)
1800 XPUSHs (sv_2mortal (to_sv (o))); 2007 XPUSHs (sv_2mortal (to_sv (o)));
1801} 2008}
1802 2009
1803void 2010void
1804set_animation (object *op, int idx) 2011set_animation (object *op, int idx)
1805 CODE: 2012 CODE:
1806 SET_ANIMATION (op, idx); 2013 SET_ANIMATION (op, idx);
1807 2014
2015int
2016num_animations (object *op)
2017 CODE:
2018 RETVAL = NUM_ANIMATIONS (op);
2019 OUTPUT: RETVAL
2020
2021int slot_info (object *op, UV slot, int value = 0)
2022 ALIAS:
2023 slot_used = 1
2024 CODE:
2025{
2026 if (slot >= NUM_BODY_LOCATIONS)
2027 croak ("body slot index out of range");
2028
2029 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2030
2031 if (items > 2)
2032 if (ix)
2033 op->slot[slot].used = value;
2034 else
2035 op->slot[slot].info = value;
2036}
2037 OUTPUT:
2038 RETVAL
2039
1808object *find_best_object_match (object *op, const char *match) 2040object *find_best_object_match (object *op, utf8_string match)
1809
1810object *find_marked_object (object *op)
1811
1812int need_identify (object *obj);
1813 2041
1814int apply_shop_mat (object *shop_mat, object *op); 2042int apply_shop_mat (object *shop_mat, object *op);
1815 2043
1816int move (object *op, int dir, object *originator = op) 2044int move (object *op, int dir, object *originator = op)
1817 CODE: 2045 CODE:
1818 RETVAL = move_ob (op, dir, originator); 2046 RETVAL = op->move (dir, originator);
1819 OUTPUT: 2047 OUTPUT:
1820 RETVAL 2048 RETVAL
1821 2049
1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1825
1826void apply_below (object *op) 2050void apply_below (object *op)
1827 CODE: 2051 CODE:
1828 player_apply_below (op); 2052 player_apply_below (op);
1829 2053
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 2054int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1831 2055
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2056int casting_level (object *caster, object *spell)
1833
1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1835
1836#//TODO
1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1847 2057
1848int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
1849 CODE: 2059 CODE:
1850 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1855 RETVAL = pay_for_amount (amount, op); 2065 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
1857 2067
1858void pay_player (object *op, uint64 amount) 2068void pay_player (object *op, uint64 amount)
1859 2069
1860val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2070val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1861 2071
1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2072int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1863 2073
1864void learn_spell (object *op, object *sp, int special_prayer = 0) 2074void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE: 2075 CODE:
1866 do_learn_spell (op, sp, special_prayer); 2076 do_learn_spell (op, sp, special_prayer);
1867 2077
1868void forget_spell (object *op, object *sp) 2078void forget_spell (object *op, object *sp)
1869 CODE: 2079 CODE:
1870 do_forget_spell (op, query_name (sp)); 2080 do_forget_spell (op, query_name (sp));
1871 2081
1872object *check_for_spell (object *op, char *spellname) 2082object *check_for_spell (object *op, utf8_string spellname)
1873 CODE: 2083 CODE:
1874 RETVAL = check_spell_known (op, spellname); 2084 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL 2085 OUTPUT: RETVAL
1876 2086
1877int query_money (object *op) 2087int query_money (object *op)
1886 2096
1887void drop (object *who, object *op) 2097void drop (object *who, object *op)
1888 2098
1889void pick_up (object *who, object *op) 2099void pick_up (object *who, object *op)
1890 2100
1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1892
1893void update_object (object *op, int action) 2101void update_object (object *op, int action)
1894 2102
1895object *cf_create_object_by_name (const char *name)
1896
1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2103void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1898 2104
1899void player_lvl_adj (object *who, object *skill = 0) 2105void player_lvl_adj (object *who, object *skill = 0)
1900 2106
1901int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2107int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1902 2108
1903int calc_skill_exp (object *who, object *op, object *skill); 2109int calc_skill_exp (object *who, object *op, object *skill)
1904 2110
1905void push_button (object *op); 2111void push_button (object *op, object *originator)
1906 2112
1907void use_trigger (object *op); 2113void use_trigger (object *op, object *originator)
1908 2114
1909void add_button_link (object *button, maptile *map, int connected); 2115void handle_apply_yield (object *op)
1910 2116
1911void remove_button_link (object *op); 2117int convert_item (object *item, object *converter)
1912 2118
2119void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1913 2120
1914MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2121MODULE = cf PACKAGE = cf::object PREFIX = cf_
1915
1916object *cf_insert_ob_in_ob (object *ob, object *where)
1917 2122
1918# no clean way to get an object from an archetype - stupid idiotic 2123# no clean way to get an object from an archetype - stupid idiotic
1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2124# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1920 2125
1921object *new (const char *archetype = 0) 2126object *new (utf8_string archetype = 0)
1922 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
1923 CODE: 2128 CODE:
1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
1925 OUTPUT: 2132 OUTPUT:
1926 RETVAL 2133 RETVAL
1927 2134
2135object *generate (utf8_string arch, object *creator)
2136 CODE:
2137 object *obj = archetype::get (arch);
2138 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2139 RETVAL = obj;
2140 OUTPUT:
2141 RETVAL
2142
2143object *find_object (U32 tag)
2144
2145object *find_object_uuid (UUID i)
2146
2147# TODO: nuke
1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2148object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1929 PROTOTYPE: $$$$$$ 2149 PROTOTYPE: $$$$$$
1930 CODE: 2150 CODE:
1931{ 2151{
1932 int unused_type; 2152 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1934}
1935 2153
1936# syntatic sugar for easier use in event callbacks. 2154 if (RETVAL->destroyed ())
1937const char *options (object *op)
1938 CODE:
1939 RETVAL = op->name; 2155 RETVAL = 0;
2156}
1940 OUTPUT: 2157 OUTPUT:
1941 RETVAL 2158 RETVAL
1942 2159
1943player *contr (object *op) 2160shstr
2161object::kv_get (shstr key)
1944 CODE: 2162 CODE:
1945 RETVAL = op->contr; 2163 RETVAL = THIS->kv.get (key);
2164 OUTPUT:
1946 OUTPUT: RETVAL 2165 RETVAL
1947 2166
1948const char *get_ob_key_value (object *op, const char *key) 2167void
2168object::kv_del (shstr key)
2169 CODE:
2170 THIS->kv.del (key);
1949 2171
1950bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2172void
2173object::kv_set (shstr key, shstr value)
2174 CODE:
2175 THIS->kv.set (key, value);
1951 2176
1952object *get_nearest_player (object *ob) 2177object *get_nearest_player (object *ob)
1953 ALIAS: nearest_player = 0 2178 ALIAS: nearest_player = 0
1954 PREINIT: 2179 PREINIT:
1955 extern object *get_nearest_player (object *); 2180 extern object *get_nearest_player (object *);
1957void rangevector (object *ob, object *other, int flags = 0) 2182void rangevector (object *ob, object *other, int flags = 0)
1958 PROTOTYPE: $$;$ 2183 PROTOTYPE: $$;$
1959 PPCODE: 2184 PPCODE:
1960{ 2185{
1961 rv_vector rv; 2186 rv_vector rv;
2187
1962 get_rangevector (ob, other, &rv, flags); 2188 get_rangevector (ob, other, &rv, flags);
2189
1963 EXTEND (SP, 5); 2190 EXTEND (SP, 5);
1964 PUSHs (newSVuv (rv.distance)); 2191 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1965 PUSHs (newSViv (rv.distance_x)); 2192 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1966 PUSHs (newSViv (rv.distance_y)); 2193 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1967 PUSHs (newSViv (rv.direction)); 2194 PUSHs (sv_2mortal (newSViv (rv.direction)));
1968 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2195 PUSHs (sv_2mortal (to_sv (rv.part)));
1969} 2196}
1970 2197
1971bool on_same_map_as (object *ob, object *other) 2198bool on_same_map_as (object *ob, object *other)
1972 CODE: 2199 CODE:
1973 RETVAL = on_same_map (ob, other); 2200 RETVAL = on_same_map (ob, other);
1974 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1975 2202
1976const char * 2203const_utf8_string
1977base_name (object *op, int plural = op->nrof > 1) 2204base_name (object *op, int plural = op->nrof > 1)
1978 CODE: 2205 CODE:
1979 RETVAL = query_base_name (op, plural); 2206 RETVAL = query_base_name (op, plural);
1980 OUTPUT: RETVAL 2207 OUTPUT: RETVAL
1981 2208
1982object *decrease_ob_nr (object *op, unsigned long i) 2209# return the tail of an object, excluding itself
2210void
2211tail (object *op)
2212 PPCODE:
2213 while ((op = op->more))
2214 XPUSHs (sv_2mortal (to_sv (op)));
1983 2215
1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2216MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1985 2217
1986player *player (object *op) 2218player *player (object *op)
1987 CODE: 2219 CODE:
1988 RETVAL = op->contr; 2220 RETVAL = op->contr;
1989 OUTPUT: RETVAL 2221 OUTPUT: RETVAL
1990 2222
1991void check_score (object *op) 2223bool move_player (object *op, int dir)
1992 2224
1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2225void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE: 2226 CODE:
1995 new_draw_info (flags, 0, op, txt); 2227 new_draw_info (flags, 0, op, txt);
1996 2228
1997object *cf_player_send_inventory (object *op)
1998
1999char *cf_player_get_ip (object *op)
2000 ALIAS: ip = 0
2001
2002object *cf_player_get_marked_item (object *op)
2003 ALIAS: marked_item = 0
2004
2005void cf_player_set_marked_item (object *op, object *ob)
2006
2007partylist *cf_player_get_party (object *op)
2008 ALIAS: party = 0
2009
2010void cf_player_set_party (object *op, partylist *party)
2011
2012void kill_player (object *op) 2229void kill_player (object *op)
2013 2230
2231void esrv_send_item (object *pl, object *item)
2232
2014void esrv_update_item (object *op, int what, object *item) 2233void esrv_update_item (object *pl, int what, object *item)
2015 C_ARGS: what, op, item 2234 C_ARGS: what, pl, item
2016 2235
2017void clear_los (object *op) 2236void esrv_del_item (object *pl, int tag)
2237 C_ARGS: pl->contr, tag
2018 2238
2019int command_summon (object *op, char *params) 2239int command_summon (object *op, utf8_string params)
2020 2240
2021int command_arrest (object *op, char *params) 2241int command_arrest (object *op, utf8_string params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026 2242
2027 2243
2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2244MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029 2245
2030INCLUDE: $PERL genacc player ../include/player.h | 2246INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2031 2247
2032int invoke (player *pl, int event, ...) 2248int invoke (player *pl, int event, ...)
2033 CODE: 2249 CODE:
2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2250 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2251 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2045 pl->ob->stats.hp = pl->ob->stats.maxhp; 2261 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp; 2262 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2263 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats; 2264 pl->orig_stats = pl->ob->stats;
2049 2265
2050void cf_player_move (player *pl, int dir) 2266# should only be temporary
2267void esrv_new_player (player *pl)
2051 2268
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2269#d# TODO: replace by blocked_los accessor, fix code using this
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool 2270bool
2060cell_visible (player *pl, int dx, int dy) 2271cell_visible (player *pl, int dx, int dy)
2061 CODE: 2272 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2273 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2064 OUTPUT: 2274 OUTPUT:
2065 RETVAL 2275 RETVAL
2066 2276
2067void 2277void
2068send (player *pl, SV *packet) 2278send (player *pl, SV *packet)
2069 CODE: 2279 CODE:
2070{ 2280{
2071 STRLEN len; 2281 STRLEN len;
2072 char *buf = SvPVbyte (packet, len); 2282 char *buf = SvPVbyte (packet, len);
2073 2283
2284 if (len > MAXSOCKBUF)
2285 pl->failmsg ("[packet too long for client]");
2074 if (pl->ns) 2286 else if (pl->ns)
2075 pl->ns->send_packet (buf, len); 2287 pl->ns->send_packet (buf, len);
2076} 2288}
2077
2078int
2079listening (player *pl, int new_value = -1)
2080 CODE:
2081 RETVAL = pl->listening;
2082 if (new_value >= 0)
2083 pl->listening = new_value;
2084 OUTPUT:
2085 RETVAL
2086 2289
2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2290void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2291 PROTOTYPE: $;$$$
2089 PPCODE: 2292 PPCODE:
2090 if (GIMME_V != G_VOID) 2293 if (GIMME_V != G_VOID)
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2318 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2116 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
2117 2320
2118SV *registry (maptile *map) 2321SV *registry (maptile *map)
2119 2322
2323void
2324find_tagged_objects (maptile *map, utf8_string tag = 0)
2325 PPCODE:
2326{
2327 if (!map->spaces)
2328 XSRETURN_EMPTY;
2329
2330 if (tag)
2331 {
2332 shstr_cmp tag_ (tag);
2333
2334 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2335 for (object *op = ms->bot; op; op = op->above)
2336 if (op->tag == tag_)
2337 XPUSHs (sv_2mortal (to_sv (op)));
2338 }
2339 else
2340 {
2341 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2342 for (object *op = ms->bot; op; op = op->above)
2343 if (op->tag)
2344 XPUSHs (sv_2mortal (to_sv (op)));
2345 }
2346}
2347
2120INCLUDE: $PERL genacc maptile ../include/map.h | 2348INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2349
2350void
2351adjust_daylight ()
2352 CODE:
2353 maptile::adjust_daylight ();
2354
2355int
2356outdoor_darkness (int darkness = 0)
2357 CODE:
2358 RETVAL = maptile::outdoor_darkness;
2359 if (items)
2360 maptile::outdoor_darkness = darkness;
2361 OUTPUT:
2362 RETVAL
2121 2363
2122void 2364void
2123maptile::instantiate () 2365maptile::instantiate ()
2124 2366
2125maptile *new () 2367maptile *new ()
2140 for_all_players (pl) 2382 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS) 2383 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob))); 2384 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 } 2385 }
2144 2386
2145void play_sound_map (maptile *map, int x, int y, int sound_num) 2387void
2388maptile::gen_quadmap (int x, int y, int z)
2389 CODE:
2390 gen_quadmap (THIS, x * 50, y * 50, z);
2391
2392void
2393maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2394 CODE:
2395{
2396 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2397 croak ("maptile::add_underlay: palette must be arrayref");
2398
2399 palette = SvRV (palette);
2400
2401 STRLEN idxlen;
2402 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2403
2404 for (int x = 0; x < THIS->width; ++x)
2405 for (int y = 0; y < THIS->height; ++y)
2406 {
2407 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2408 if (op->flag [FLAG_IS_FLOOR])
2409 goto skip;
2410
2411 {
2412 int offs = offset + y * stride + x;
2413
2414 if (IN_RANGE_EXC (offs, 0, idxlen))
2415 {
2416 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2417 {
2418 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2419 ob->flag [FLAG_NO_MAP_SAVE] = true;
2420 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2421
2422 if (ob->randomitems && !ob->above)
2423 {
2424 ob->create_treasure (ob->randomitems);
2425
2426 for (object *op = ob->above; op; op = op->above)
2427 op->flag [FLAG_NO_MAP_SAVE] = true;
2428 // TODO: if this is a pickable object, then the item
2429 // will at a bit weird - saving inside the player
2430 // will clear the flag, but when the player drops
2431 // it without logging out, it keeps the flag.
2432 // nobody has reported this, but this can be rather
2433 // annoying on persistent maps.
2434 }
2435 }
2436 }
2437 }
2438 skip: ;
2439 }
2440}
2441
2442void
2443maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2444 CODE:
2445{
2446 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2447 croak ("maptile::set_regiondata: palette must be arrayref");
2448
2449 palette = SvRV (palette);
2450
2451 STRLEN idxlen;
2452 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2453
2454 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2455 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2456
2457 for (int i = av_len ((AV *)palette) + 1; i--; )
2458 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2459
2460 for (int y = 0; y < THIS->height; ++y)
2461 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2462
2463 sfree (THIS->regions, THIS->size ());
2464 delete [] THIS->regionmap;
2465
2466 THIS->regions = regions;
2467 THIS->regionmap = regionmap;
2468}
2469
2470void
2471maptile::create_region_treasure ()
2472 CODE:
2473 for (int x = 0; x < THIS->width; ++x)
2474 for (int y = 0; y < THIS->height; ++y)
2475 {
2476 region *rgn = THIS->region (x, y);
2477
2478 if (object *op = THIS->at (x, y).top)
2479 if (rgn->treasure && rndm () < rgn->treasure_density)
2480 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2481 }
2146 2482
2147int out_of_map (maptile *map, int x, int y) 2483int out_of_map (maptile *map, int x, int y)
2148 2484
2149void 2485void
2150trigger (maptile *map, long connection, bool state = true) 2486find_link (maptile *map, shstr_tmp connection)
2487 PPCODE:
2488 if (oblinkpt *obp = map->find_link (connection))
2489 for (objectlink *ol = obp->link; ol; ol = ol->next)
2490 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2491
2492void
2493xy_normalise (maptile *map, int x, int y, int dir = 0)
2494 PPCODE:
2495{
2496 mapxy pos (map, x, y);
2497 if (!pos.move (dir).normalise ())
2498 XSRETURN_EMPTY;
2499
2500 EXTEND (SP, 3);
2501 PUSHs (sv_2mortal (to_sv (pos.m)));
2502 PUSHs (sv_2mortal (to_sv (pos.x)));
2503 PUSHs (sv_2mortal (to_sv (pos.y)));
2504}
2505
2506mapspace *
2507ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2508 PROTOTYPE: $$$;$
2151 CODE: 2509 CODE:
2152 activate_connection (map, connection, state);
2153
2154void
2155get_connection (maptile *map, long connection)
2156 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection);
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2161
2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2163
2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2165
2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2167 C_ARGS: str, map, nx, ny
2168
2169void
2170get_map_flags (maptile *map, int x, int y)
2171 PPCODE:
2172{ 2510{
2173 maptile *nmap = 0; 2511 mapxy pos (map, x, y);
2174 I16 nx = 0, ny = 0; 2512 if (!pos.move (dir).normalise ())
2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2513 XSRETURN_UNDEF;
2176 2514
2177 EXTEND (SP, 4); 2515 RETVAL = &*pos;
2178 PUSHs (sv_2mortal (newSViv (flags)));
2179
2180 if (GIMME_V == G_ARRAY)
2181 {
2182 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2183 PUSHs (sv_2mortal (newSViv (nx)));
2184 PUSHs (sv_2mortal (newSViv (ny)));
2185 }
2186} 2516}
2517 OUTPUT:
2518 RETVAL
2187 2519
2188void 2520void
2189at (maptile *map, unsigned int x, unsigned int y) 2521at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2190 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2191 PPCODE: 2523 PPCODE:
2192{ 2524 mapxy pos (map, x, y);
2193 object *o; 2525 if (pos.move (dir).normalise ())
2194 maptile *nmap = 0; 2526 for (object *o = pos->bot; o; o = o->above)
2195 I16 nx, ny; 2527 XPUSHs (sv_2mortal (to_sv (o)));
2196
2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2198
2199 if (nmap)
2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2202}
2203 2528
2204SV * 2529SV *
2205bot_at (maptile *obj, unsigned int x, unsigned int y) 2530bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2206 PROTOTYPE: $$$ 2531 PROTOTYPE: $$$;$
2207 ALIAS: 2532 ALIAS:
2208 top_at = 1 2533 top_at = 1
2209 flags_at = 2 2534 flags_at = 2
2210 light_at = 3 2535 light_at = 3
2211 move_block_at = 4 2536 move_block_at = 4
2212 move_slow_at = 5 2537 move_slow_at = 5
2213 move_on_at = 6 2538 move_on_at = 6
2214 move_off_at = 7 2539 move_off_at = 7
2215 INIT:
2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2217 CODE: 2540 CODE:
2541{
2542 mapxy pos (map, x, y);
2543 if (!pos.move (dir).normalise ())
2544 XSRETURN_UNDEF;
2545
2546 mapspace &ms = *pos;
2547
2548 ms.update ();
2549
2218 switch (ix) 2550 switch (ix)
2219 { 2551 {
2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2552 case 0: RETVAL = to_sv (ms.bot ); break;
2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2553 case 1: RETVAL = to_sv (ms.top ); break;
2222 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2554 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2223 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2555 case 3: RETVAL = newSViv (ms.light ); break;
2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2556 case 4: RETVAL = newSVuv (ms.move_block); break;
2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2557 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2558 case 6: RETVAL = newSVuv (ms.move_on ); break;
2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2559 case 7: RETVAL = newSVuv (ms.move_off ); break;
2228 } 2560 }
2561}
2229 OUTPUT: RETVAL 2562 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240 2563
2241# worst xs function of my life 2564# worst xs function of my life
2242bool 2565bool
2243_create_random_map (\ 2566_create_random_map (maptile *self, SV *options)
2244 maptile *self,\
2245 char *wallstyle,\
2246 char *wall_name,\
2247 char *floorstyle,\
2248 char *monsterstyle,\
2249 char *treasurestyle,\
2250 char *layoutstyle,\
2251 char *doorstyle,\
2252 char *decorstyle,\
2253 char *origin_map,\
2254 char *final_map,\
2255 char *exitstyle,\
2256 char *this_map,\
2257 char *exit_on_final_map,\
2258 int xsize,\
2259 int ysize,\
2260 int expand2x,\
2261 int layoutoptions1,\
2262 int layoutoptions2,\
2263 int layoutoptions3,\
2264 int symmetry,\
2265 int difficulty,\
2266 int difficulty_given,\
2267 float difficulty_increase,\
2268 int dungeon_level,\
2269 int dungeon_depth,\
2270 int decoroptions,\
2271 int orientation,\
2272 int origin_y,\
2273 int origin_x,\
2274 U32 random_seed,\
2275 val64 total_map_hp,\
2276 int map_layout_style,\
2277 int treasureoptions,\
2278 int symmetry_used,\
2279 region *region,\
2280 char *custom\
2281)
2282 CODE: 2567 CODE:
2283{ 2568{
2284 random_map_params rmp; 2569 random_map_params rmp ((HV *)SvRV (options));
2285
2286 assign (rmp.wallstyle , wallstyle);
2287 assign (rmp.wall_name , wall_name);
2288 assign (rmp.floorstyle , floorstyle);
2289 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle);
2294 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map);
2296
2297 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map;
2299 rmp.this_map = this_map;
2300 rmp.xsize = xsize;
2301 rmp.ysize = ysize;
2302 rmp.expand2x = expand2x;
2303 rmp.layoutoptions1 = layoutoptions1;
2304 rmp.layoutoptions2 = layoutoptions2;
2305 rmp.layoutoptions3 = layoutoptions3;
2306 rmp.symmetry = symmetry;
2307 rmp.difficulty = difficulty;
2308 rmp.difficulty_given = difficulty_given;
2309 rmp.difficulty_increase = difficulty_increase;
2310 rmp.dungeon_level = dungeon_level;
2311 rmp.dungeon_depth = dungeon_depth;
2312 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp;
2318 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region;
2322 rmp.custom = custom;
2323
2324 RETVAL = self->generate_random_map (&rmp); 2570 RETVAL = self->generate_random_map (&rmp);
2325} 2571}
2326 OUTPUT: 2572 OUTPUT:
2327 RETVAL 2573 RETVAL
2328 2574
2575MODULE = cf PACKAGE = cf::mapspace
2576
2577INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2578
2329MODULE = cf PACKAGE = cf::arch 2579MODULE = cf PACKAGE = cf::arch
2330 2580
2331archetype *find (const char *name) 2581int archetypes_size ()
2332 CODE: 2582 CODE:
2333 RETVAL = archetype::find (name); 2583 RETVAL = archetypes.size ();
2334 OUTPUT:
2335 RETVAL
2336
2337archetype *first()
2338 PROTOTYPE:
2339 CODE:
2340 RETVAL = first_archetype;
2341 OUTPUT: RETVAL 2584 OUTPUT: RETVAL
2342 2585
2586archetype *archetypes (U32 index)
2587 CODE:
2588 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2589 OUTPUT: RETVAL
2590
2591int skillvec_size ()
2592 CODE:
2593 RETVAL = skillvec.size ();
2594 OUTPUT: RETVAL
2595
2596archetype *skillvec (U32 index)
2597 CODE:
2598 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2599 OUTPUT: RETVAL
2600
2343INCLUDE: $PERL genacc archetype ../include/object.h | 2601INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2344 2602
2345MODULE = cf PACKAGE = cf::party 2603MODULE = cf PACKAGE = cf::party
2346 2604
2347partylist *first () 2605partylist *first ()
2348 PROTOTYPE: 2606 PROTOTYPE:
2349 CODE: 2607 CODE:
2350 RETVAL = get_firstparty (); 2608 RETVAL = get_firstparty ();
2351 OUTPUT: RETVAL 2609 OUTPUT: RETVAL
2352 2610
2353INCLUDE: $PERL genacc partylist ../include/player.h | 2611INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2354 2612
2355MODULE = cf PACKAGE = cf::region 2613MODULE = cf PACKAGE = cf::region
2356 2614
2357region *first () 2615void
2358 PROTOTYPE: 2616list ()
2359 CODE: 2617 PPCODE:
2360 RETVAL = first_region; 2618 for_all_regions (rgn)
2619 XPUSHs (sv_2mortal (to_sv (rgn)));
2620
2621int specificity (region *rgn)
2622 CODE:
2623 RETVAL = 0;
2624 while (rgn = rgn->parent)
2625 RETVAL++;
2361 OUTPUT: RETVAL 2626 OUTPUT: RETVAL
2362 2627
2363region *find (char *name)
2364 PROTOTYPE: $
2365 CODE:
2366 RETVAL = get_region_by_name (name);
2367 OUTPUT: RETVAL
2368
2369INCLUDE: $PERL genacc region ../include/map.h | 2628INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2370 2629
2371MODULE = cf PACKAGE = cf::living 2630MODULE = cf PACKAGE = cf::living
2372 2631
2373INCLUDE: $PERL genacc living ../include/living.h | 2632INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2374 2633
2375MODULE = cf PACKAGE = cf::settings 2634MODULE = cf PACKAGE = cf::settings
2376 2635
2377INCLUDE: $PERL genacc Settings ../include/global.h | 2636INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2378 2637
2379MODULE = cf PACKAGE = cf::client 2638MODULE = cf PACKAGE = cf::client
2380 2639
2381INCLUDE: $PERL genacc client ../include/client.h | 2640INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2382 2641
2383int invoke (client *ns, int event, ...) 2642int invoke (client *ns, int event, ...)
2384 CODE: 2643 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2644 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2645 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2395 PPCODE: 2654 PPCODE:
2396 EXTEND (SP, clients.size ()); 2655 EXTEND (SP, clients.size ());
2397 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2656 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2398 PUSHs (sv_2mortal (to_sv (*i))); 2657 PUSHs (sv_2mortal (to_sv (*i)));
2399 2658
2659STRLEN
2660client::inbuf_append (SV *data)
2661 CODE:
2662{
2663 STRLEN len;
2664 char *ptr = SvPVbyte (data, len);
2665
2666 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2667 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2668 THIS->inbuf_len += len;
2669
2670 THIS->inbuf_handle ();
2671
2672 RETVAL = len;
2673}
2674 OUTPUT: RETVAL
2675
2400void 2676void
2401client::send_packet (SV *packet) 2677client::send_packet (SV *packet)
2402 CODE: 2678 CODE:
2403{ 2679{
2404 STRLEN len; 2680 STRLEN len;
2405 char *buf = SvPVbyte (packet, len); 2681 char *buf = SvPVbyte (packet, len);
2406 2682
2683 if (len > MAXSOCKBUF)
2684 {
2685 // ugly
2686 if (THIS->pl)
2687 THIS->pl->failmsg ("[packet too long for client]");
2688 }
2689 else
2407 THIS->send_packet (buf, len); 2690 THIS->send_packet (buf, len);
2408} 2691}
2409 2692
2693faceidx
2694client::need_face (utf8_string name, int pri = 0)
2695 CODE:
2696 RETVAL = face_find (name, 0);
2697 if (RETVAL)
2698 {
2699 THIS->send_face (RETVAL, pri);
2700 THIS->flush_fx ();
2701 }
2702 OUTPUT:
2703 RETVAL
2704
2705int
2706client::fx_want (int idx, int value = -1)
2707 CODE:
2708 if (0 < idx && idx < FT_NUM)
2709 {
2710 RETVAL = THIS->fx_want [idx];
2711 if (items > 2)
2712 THIS->fx_want [idx] = value;
2713 }
2714 else
2715 RETVAL = 0;
2716 OUTPUT:
2717 RETVAL
2718
2719MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2720
2721faceidx sound_find (utf8_string name)
2722
2723void sound_set (utf8_string str, faceidx face)
2724
2725# dire hack
2726void old_sound_index (int idx, faceidx face)
2727 CODE:
2728 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2729 old_sound_index [idx] = face;
2730
2731MODULE = cf PACKAGE = cf::face PREFIX = face_
2732
2733#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2734
2735faceidx face_find (utf8_string name, faceidx defidx = 0)
2736
2737faceidx alloc (utf8_string name)
2738 CODE:
2739{
2740 RETVAL = face_alloc ();
2741
2742 faces [RETVAL].name = name;
2743 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2744
2745 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2746 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2747 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2748}
2749 OUTPUT: RETVAL
2750
2751faceidx faces_size ()
2752 CODE:
2753 RETVAL = faces.size ();
2754 OUTPUT: RETVAL
2755
2756void set_type (faceidx idx, int value)
2757 ALIAS:
2758 set_type = 0
2759 set_visibility = 1
2760 set_magicmap = 2
2761 set_smooth = 3
2762 set_smoothlevel = 4
2763 CODE:
2764 faceinfo *f = face_info (idx); assert (f);
2765 switch (ix)
2766 {
2767 case 0: f->type = value; break;
2768 case 1: f->visibility = value; break;
2769 case 2: f->magicmap = value; break;
2770 case 3: f->smooth = value; break;
2771 case 4: f->smoothlevel = value; break;
2772 }
2773
2774void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2775 CODE:
2776{
2777 faceinfo *f = face_info (idx); assert (f);
2778 facedata *d = f->face + faceset;
2779 sv_to (data, d->data);
2780 STRLEN clen;
2781 char *cdata = SvPVbyte (chksum, clen);
2782
2783 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2784 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2785
2786 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2787 {
2788 d->chksum_len = clen;
2789 memcpy (d->chksum, cdata, clen);
2790
2791 // invalidate existing client face info
2792 for_all_clients (ns)
2793 ns->invalidate_face (idx);
2794 }
2795}
2796
2797int get_data_size (faceidx idx, int faceset = 0)
2798 CODE:
2799 facedata *d = face_data (idx, faceset);
2800 if (!d) XSRETURN_UNDEF;
2801 RETVAL = d->data.size ();
2802 OUTPUT:
2803 RETVAL
2804
2805void set_meta (faceidx idx, SV *sv)
2806 CODE:
2807{
2808 faceinfo *f = face_info (idx); assert (f);
2809 SvREFCNT_dec (f->meta_hv);
2810 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2811}
2812
2813SV *mangle_chksum (SV *chksum)
2814 CODE:
2815 STRLEN len;
2816 char *data = SvPVbyte (chksum, len);
2817 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2818 OUTPUT:
2819 RETVAL
2820
2821SV *get_chksum (faceidx idx, int faceset = 0)
2822 CODE:
2823 facedata *d = face_data (idx, faceset);
2824 if (!d) XSRETURN_UNDEF;
2825 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2826 OUTPUT:
2827 RETVAL
2828
2829int get_type (faceidx idx)
2830 CODE:
2831 faceinfo *f = face_info (idx);
2832 if (!f) XSRETURN_UNDEF;
2833 RETVAL = f->type;
2834 OUTPUT:
2835 RETVAL
2836
2837SV *get_name (faceidx idx)
2838 CODE:
2839 faceinfo *f = face_info (idx);
2840 if (!f) XSRETURN_UNDEF;
2841 RETVAL = to_sv (f->name);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data, d->data.size ());
2850 OUTPUT:
2851 RETVAL
2852
2853SV *get_meta (faceidx idx)
2854 CODE:
2855 faceinfo *f = face_info (idx); assert (f);
2856 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2857 RETVAL = newRV_inc ((SV *)f->meta_hv);
2858 OUTPUT:
2859 RETVAL
2860
2861void invalidate (faceidx idx)
2862 CODE:
2863 for_all_clients (ns)
2864 ns->invalidate_face (idx);
2865
2866void invalidate_all ()
2867 CODE:
2868 for_all_clients (ns)
2869 ns->invalidate_all_faces ();
2870
2871MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2872
2873#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2874
2875animidx anim_find (utf8_string name)
2876 CODE:
2877 RETVAL = animation::find (name).number;
2878 OUTPUT: RETVAL
2879
2880animidx set (utf8_string name, SV *frames, int facings = 1)
2881 CODE:
2882{
2883 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2884 croak ("frames must be an arrayref");
2885
2886 AV *av = (AV *)SvRV (frames);
2887
2888 animation *anim = &animation::find (name);
2889 if (anim->number)
2890 {
2891 anim->resize (av_len (av) + 1);
2892 anim->facings = facings;
2893 }
2894 else
2895 anim = &animation::create (name, av_len (av) + 1, facings);
2896
2897 for (int i = 0; i < anim->num_animations; ++i)
2898 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2899}
2900 OUTPUT: RETVAL
2901
2902void invalidate_all ()
2903 CODE:
2904 for_all_clients (ns)
2905 ns->anims_sent.reset ();
2906
2907MODULE = cf PACKAGE = cf::object::freezer
2908
2909INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2910
2911SV *
2912new (char *klass)
2913 CODE:
2914 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2915 OUTPUT: RETVAL
2916
2917void
2918DESTROY (SV *sv)
2919 CODE:
2920 object_freezer *self;
2921 sv_to (sv, self);
2922 delete self;
2923
2924MODULE = cf PACKAGE = cf::object::thawer
2925
2926INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2927
2928bool
2929errors_are_fatal (bool fatal)
2930 CODE:
2931 RETVAL = object_thawer::errors_are_fatal;
2932 object_thawer::errors_are_fatal = fatal;
2933 OUTPUT:
2934 RETVAL
2935
2936SV *
2937new_from_file (char *klass, octet_string path)
2938 CODE:
2939 object_thawer *f = new object_thawer (path);
2940 if (!*f)
2941 {
2942 delete f;
2943 XSRETURN_UNDEF;
2944 }
2945 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2946 OUTPUT: RETVAL
2947
2948void
2949DESTROY (SV *sv)
2950 CODE:
2951 object_thawer *self;
2952 sv_to (sv, self);
2953 delete self;
2954
2955void
2956extract_tags (object_thawer *self)
2957 PPCODE:
2958 while (self->kw != KW_EOF)
2959 {
2960 PUTBACK;
2961 coroapi::cede_to_tick ();
2962 SPAGAIN;
2963
2964 if (self->kw == KW_tag)
2965 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2966
2967 self->skip ();
2968 }
2969
2970MODULE = cf PACKAGE = cf::layout
2971
2972INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2973

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