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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.154 by root, Fri Jan 26 21:44:11 2007 UTC vs.
Revision 1.423 by root, Wed Nov 14 05:25:50 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
87 145
88// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
89template<class super> 147template<class super>
90static super * 148static super *
91is_a (attachable *at) 149is_a (attachable *at)
112{ 170{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0); 171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114} 172}
115 173
116void 174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190}
191
192void
117attachable::optimise () 193attachable::optimise ()
118{ 194{
119 if (self 195 if (self
120 && SvREFCNT (self) == 1 196 && SvREFCNT (self) == 1
121 && !HvTOTALKEYS (self)) 197 && !HvTOTALKEYS (self))
122 { 198 sever_self ();
123 SV *self = (SV *)this->self;
124
125 SvREFCNT_inc (self);
126 sv_unmagic (self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128 assert (!this->self);
129 }
130} 199}
131 200
132// check wether the object really is dead 201// check wether the object really is dead
133void 202void
134attachable::do_check () 203attachable::do_check ()
140} 209}
141 210
142void 211void
143attachable::do_destroy () 212attachable::do_destroy ()
144{ 213{
145 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 214 INVOKE_ATTACHABLE (DESTROY, this);
146 215
147 if (cb) 216 if (cb)
148 { 217 {
149 SvREFCNT_dec (cb); 218 SvREFCNT_dec (cb);
150 cb = 0; 219 cb = 0;
151 } 220 }
152 221
153 if (self)
154 {
155 hv_clear (self);
156
157 SV *self = (SV *)this->self;
158 SvREFCNT_inc (self);
159 sv_unmagic (self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self);
161 // self is now 0
162 assert (!this->self);//D//TODO remove soon
163 }
164
165 mortals.push_back (this); 222 mortals.push_back (this);
166} 223}
167 224
168void 225void
169attachable::destroy () 226attachable::destroy ()
170{ 227{
171 if (destroyed ()) 228 if (destroyed ())
172 return; 229 return;
173 230
174 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
175 do_destroy (); 232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
176} 240}
177 241
178void 242void
179attachable::check_mortals () 243attachable::check_mortals ()
180{ 244{
184 { 248 {
185 if (i >= mortals.size ()) 249 if (i >= mortals.size ())
186 { 250 {
187 i = 0; 251 i = 0;
188 252
189 if (mortals.size () > 1000) 253 if (mortals.size () >= 512)
190 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
191 273
192 break; 274 break;
193 } 275 }
194 276
195 attachable *obj = mortals [i]; 277 attachable *obj = mortals [i];
196 278
197 obj->refcnt_chk (); // unborrow from perl, if necessary 279#if 0
198 280 if (obj->self)//D make this an assert later
199 //if (obj->refcnt > 0 || obj->self)
200 if (obj->refcnt || obj->self)
201 { 281 {
202//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
203 ++i; // further delay freeing 289 ++i; // further delay freeing
204 290
205 if (!(i & 0x3ff)) 291 if (!(i & 0x3ff))
206 break; 292 break;
207 } 293 }
208 else 294 else
209 { 295 {
210 mortals.erase (i); 296 mortals.erase (i);
211 delete obj; 297 obj->sever_self ();
298 obj->do_delete ();
212 } 299 }
213 } 300 }
214} 301}
215 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
216attachable & 315attachable &
217attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
218{ 317{
219 //if (self || cb) 318 //if (self || cb)
220 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
221 320
222 attach = src.attach; 321 attach = src.attach;
223 return *this; 322 return *this;
224} 323}
225 324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
226////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
227 361
228static SV * 362static SV *
229newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
230{ 364{
231 SV *sv;
232
233 if (!ptr) 365 if (!ptr)
234 return &PL_sv_undef; 366 return newSV (0);
235 367
236 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
237 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
238} 376}
239 377
240static int 378static int
241attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
242{ 380{
254 return 0; 392 return 0;
255} 393}
256 394
257MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
258 396
259static SV * 397static SV * noinline
260newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
261{ 399{
262 if (!obj) 400 if (!obj)
263 return &PL_sv_undef; 401 return newSV (0);
264 402
265 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
266 { 407 {
267 obj->self = newHV ();
268 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
269 409
270 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
271 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
272 } 413 }
273 else 414 else
274 { 415 {
275 SV *sv = newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
279 420
280 return sv; 421 return sv;
281 } 422 }
282} 423}
283 424
425#if 0 // unused
284static void 426static void
285clearSVptr (SV *sv) 427clearSVptr (SV *sv)
286{ 428{
287 if (SvROK (sv)) 429 if (SvROK (sv))
288 sv = SvRV (sv); 430 sv = SvRV (sv);
289 431
290 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
291 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
292} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
293 451
294static long 452static long
295SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
296{ 454{
297 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
298 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
299 457
300 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
301
302 if (!mg)
303 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
304
305 return (long)mg->mg_ptr;
306} 459}
307 460
308static long 461static long noinline
309SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
310{ 463{
311 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
312 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
313 else
314 return 0;
315} 467}
316 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
317inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
318inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
319inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
320inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
321inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
322inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
323inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
324inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
325inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
326inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
327inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
328inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
329inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
330inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
331inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
332inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
333inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
334inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
335inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
336inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
337inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
338inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
339inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
340 551
341inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
342inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
343 554
344inline SV *to_sv (facetile * v) { return to_sv (v->name); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
345inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
346 557
347inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
348{
349 char buf[128];
350 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
351 return newSVpv (buf, 0);
352}
353 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
354inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
355inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
356inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
357inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
358inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
363inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
366inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
367inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
368inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
369inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
370inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
371inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
372inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
373inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
374inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
375inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
376inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
377inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
378 609
379inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
380inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
381 612
382template<class T> 613template<class T>
383inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
384 615
385template<int N> 616template<int N>
386inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
387 618
388inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
389inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
390inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
391inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
392inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
393 623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
394inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
395{ 640{
396 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
397
398 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
399 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
400} 643}
401 644
402inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
403 646
404static SV * 647static SV *
405newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
406{ 649{
407 SV *sv; 650 SV *sv;
421 break; 664 break;
422 665
423 case DT_STRING: 666 case DT_STRING:
424 { 667 {
425 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
426 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
427 } 670 }
428 break; 671 break;
429 672
430 case DT_DATA: 673 case DT_DATA:
431 { 674 {
432 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
433 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
434 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
435 } 678 }
436 break; 679 break;
437 680
438 case DT_OBJECT: 681 case DT_OBJECT:
439 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
481 va_end (ap); 724 va_end (ap);
482 725
483 return sv; 726 return sv;
484} 727}
485 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
486static SV * 755static SV *
487newSVcfapi (int type, ...)
488{
489 SV *sv;
490
491 va_list ap;
492 va_start (ap, type);
493
494 switch (type)
495 {
496 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
497 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
498 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
499 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
500 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
501 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
502 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
503 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
504 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
505 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
506
507 default:
508 assert (("unhandled type in newSVcfapi", 0));
509 }
510
511 va_end (ap);
512
513 return sv;
514}
515
516//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
517
518SV *
519registry (attachable *ext) 756registry (attachable *ext)
520{ 757{
521 if (!ext->cb) 758 if (!ext->cb)
522 ext->cb = newAV (); 759 ext->cb = newAV ();
523 760
524 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
525} 762}
526 763
527///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
528 765
529extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
530{
531 return 0;
532}
533
534static CommArray_s rtn_cmd;
535
536static int
537runPluginCommand (object *obj, char *params)
538{
539 return -1;
540}
541
542extern "C" void *cfperl_getPluginProperty (int *type, ...)
543{
544 va_list args;
545 char *propname;
546 int i;
547 va_start (args, type);
548 propname = va_arg (args, char *);
549 //printf ("Property name: %s\n", propname);
550
551 if (!strcmp (propname, "command?"))
552 return NULL;
553 else if (!strcmp (propname, "Identification"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_NAME;
557 }
558 else if (!strcmp (propname, "FullName"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_VERSION;
562 }
563 else
564 va_end (args);
565
566 return NULL;
567}
568
569extern "C" int cfperl_postInitPlugin ()
570{
571 int hooktype = 1;
572 int rtype = 0;
573
574 cf_init_plugin (gethook);
575
576 return 0;
577}
578
579extern "C" int cfperl_closePlugin ()
580{
581 return 0;
582}
583
584void 766void
585cfperl_init () 767cfperl_init ()
586{ 768{
769 extern char **environ;
770
587 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
588 perl = perl_alloc (); 772 perl = perl_alloc ();
589 perl_construct (perl); 773 perl_construct (perl);
590 774
591 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
592 776
593 char *argv[] = { 777 const char *argv[] = {
594 "", 778 settings.argv [0],
595 "-e" 779 "-e0"
596 "use Event; use Coro;" // required for bootstrap
597 "cf->bootstrap;" // required for datadir :*>
598 "unshift @INC, cf::datadir ();"
599 "require cf;"
600 }; 780 };
601 781
602 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
603 { 784 {
604 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
605 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
606 } 787 }
607}
608 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
609void cfperl_main () 807cfperl_main ()
610{ 808{
611 dSP; 809 dSP;
612 810
613 PUSHMARK (SP); 811 PUSHMARK (SP);
614 PUTBACK; 812 PUTBACK;
618void 816void
619attachable::instantiate () 817attachable::instantiate ()
620{ 818{
621 if (attach) 819 if (attach)
622 { 820 {
623 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
624 attach = 0; 822 attach = 0;
625 } 823 }
626} 824}
627 825
628void 826void
629attachable::reattach () 827attachable::reattach ()
630{ 828{
631 optimise (); 829 optimise ();
632 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
633 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
634} 832}
635 833
636static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
637# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
638# include "eventinc.h" 836# include "eventinc.h"
639# undef def 837# undef def
640}; 838};
641 839
642#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643 841
644static void 842static void noinline
645gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{ 844{
647 // event must be in array 845 // event must be in array
648 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
649 { 847 {
681} 879}
682 880
683void 881void
684global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
685{ 883{
686 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
687} 885}
688 886
689void 887void
690object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
691{ 889{
692 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
693 { 891 {
694 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
695 893
696 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
697 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
698 } 896 }
699 897
735{ 933{
736 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
737 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
738} 936}
739 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
740bool 988bool
741attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
742{ 990{
743 data_type dt; 991 data_type dt;
744 va_list ap;
745
746 va_start (ap, event);
747 992
748 // callback call ordering should be: 993 // callback call ordering should be:
749 // 1. per-object callback 994 // 1. per-object callback
750 // 2. per-class object 995 // 2. per-class object
751 // 3. per-type callback 996 // 3. per-type callback
755 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
756 1001
757 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
758 if (!callbacks) 1003 if (!callbacks)
759 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
760 1008
761 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
762 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
763 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
764 1012
788 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
789 } 1037 }
790 1038
791 va_end (ap); 1039 va_end (ap);
792 1040
793 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
794 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
795 1043
796 CALL_END; 1044 CALL_END;
797 1045
798 return count; 1046 return count;
799} 1047}
800 1048
801SV * 1049static SV *
802cfperl_result (int idx) 1050cfperl_result (int idx)
803{ 1051{
804 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
805 if (!av) 1053 if (!av)
806 return &PL_sv_undef; 1054 return &PL_sv_undef;
807 1055
808 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
809 if (!sv) 1057 if (!sv)
823{ 1071{
824 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
825} 1073}
826 1074
827///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
828 1096
829void 1097void
830cfperl_emergency_save () 1098cfperl_emergency_save ()
831{ 1099{
832 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
833 CALL_CALL ("cf::emergency_save", G_VOID); 1101 CALL_CALL ("cf::emergency_save", G_VOID);
834 CALL_END; 1102 CALL_END;
835} 1103}
836 1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
837maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
838maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
839{ 1209{
840 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
841 CALL_ARG (path); 1211 CALL_ARG (path);
842 CALL_ARG (origin); 1212 CALL_ARG (origin);
843 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
844 1214
845 maptile *retval; 1215 maptile *retval = 0;
846
847 if (count)
848 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
849 else
850 retval = 0;
851 1217
852 CALL_END; 1218 CALL_END;
853 1219
854 return retval; 1220 return retval;
855} 1221}
856 1222
857maptile * 1223maptile *
858maptile::find_async (const char *path, maptile *origin) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
859{ 1225{
860 CALL_BEGIN (2); 1226 CALL_BEGIN (3);
861 CALL_ARG (path); 1227 CALL_ARG (path);
862 CALL_ARG (origin); 1228 CALL_ARG (origin);
1229 CALL_ARG (load);
863 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
864 1231
865 maptile *retval; 1232 maptile *retval = 0;
866
867 if (count)
868 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
869 else
870 retval = 0;
871 1234
872 CALL_END; 1235 CALL_END;
873 1236
874 return retval; 1237 return retval;
875} 1238}
878maptile::do_load_sync () 1241maptile::do_load_sync ()
879{ 1242{
880 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
881 CALL_ARG (this); 1244 CALL_ARG (this);
882 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
883 CALL_END;
884}
885
886void
887maptile::change_all_map_light (int change)
888{
889 CALL_BEGIN (1);
890 CALL_ARG (change);
891 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
892 CALL_END; 1246 CALL_END;
893} 1247}
894 1248
895void 1249void
896object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
903 CALL_ARG (exit); 1257 CALL_ARG (exit);
904 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
905 CALL_END; 1259 CALL_END;
906} 1260}
907 1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
908///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
909 1375
910struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
911struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
912 1378
913int coroapi::cede_counter;
914
915static void iw_dispatch (pe_event *ev)
916{
917 iw *w = (iw *)ev->ext_data;
918 w->call (*w);
919}
920
921void 1379void
922iw::alloc () 1380coroapi::do_cede_to_tick ()
923{ 1381{
924 pe = GEventAPI->new_idle (0, 0); 1382 cede_pending = 0;
925 1383 cede ();
926 WaREENTRANT_off (pe);
927 pe->base.callback = (void *)iw_dispatch;
928 pe->base.ext_data = (void *)this;
929} 1384}
930 1385
931static void iow_dispatch (pe_event *ev)
932{
933 iow *w = (iow *)ev->ext_data;
934 w->call (*w, ((pe_ioevent *)ev)->got);
935}
936
937void 1386void
938iow::alloc () 1387coroapi::wait_for_tick ()
939{ 1388{
940 pe = GEventAPI->new_io (0, 0); 1389 CALL_BEGIN (0);
941 1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
942 WaREENTRANT_off (pe); 1391 CALL_END;
943 pe->base.callback = (void *)iow_dispatch;
944 pe->base.ext_data = (void *)this;
945
946 pe->fd = -1;
947 pe->poll = 0;
948} 1392}
949 1393
950void 1394void
951iow::fd (int fd) 1395coroapi::wait_for_tick_begin ()
952{ 1396{
953 pe->fd = fd; 1397 CALL_BEGIN (0);
954} 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
955 1399 CALL_END;
956int
957iow::poll ()
958{
959 return pe->poll;
960} 1400}
961 1401
962void 1402void
963iow::poll (int events) 1403iow::poll (int events)
964{ 1404{
965 if (pe->poll != events) 1405 if (events != this->events)
966 { 1406 {
1407 int active = ev_is_active ((ev_io *)this);
967 if (pe->poll) stop (); 1408 if (active) stop ();
968 pe->poll = events; 1409 ev_io_set ((ev_io *)this, fd, events);
969 if (pe->poll) start (); 1410 if (active) start ();
970 } 1411 }
971} 1412}
972 1413
973void 1414static void
974_connect_to_perl () 1415_connect_to_perl_1 ()
975{ 1416{
976 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
977 1418
978 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
979 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
980 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
981 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
982 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
983 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
984 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
985 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
986 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
987 1431
988 sv_runtime = get_sv ("cf::RUNTIME", 1); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
989 sv_upgrade (sv_runtime, SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
990 1437
991 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
992 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
993 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
994 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
995 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
996 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
997 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
998} 1445}
999 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1000MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1001 1459
1002BOOT: 1460BOOT:
1003{ 1461{
1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1004 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1005
1006 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1007 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1008 1466
1009 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1010 1468
1011 static const struct { 1469 static const struct {
1012 const char *name; 1470 const char *name;
1013 IV iv; 1471 IV iv;
1014 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1015# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1016 const_iv (llevError) 1474# include "const_iv.h"
1017 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1018 const_iv (llevDebug) 1476# include "attackinc.h"
1019 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1020 1486
1021 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1022 const_iv (PLAYER)
1023 const_iv (TRANSPORT)
1024 const_iv (ROD)
1025 const_iv (TREASURE)
1026 const_iv (POTION)
1027 const_iv (FOOD)
1028 const_iv (POISON)
1029 const_iv (BOOK)
1030 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
1031 const_iv (ARROW)
1032 const_iv (BOW)
1033 const_iv (WEAPON)
1034 const_iv (ARMOUR)
1035 const_iv (PEDESTAL)
1036 const_iv (ALTAR)
1037 const_iv (LOCKED_DOOR)
1038 const_iv (SPECIAL_KEY)
1039 const_iv (MAP)
1040 const_iv (DOOR)
1041 const_iv (KEY)
1042 const_iv (TIMED_GATE)
1043 const_iv (TRIGGER)
1044 const_iv (GRIMREAPER)
1045 const_iv (MAGIC_EAR)
1046 const_iv (TRIGGER_BUTTON)
1047 const_iv (TRIGGER_ALTAR)
1048 const_iv (TRIGGER_PEDESTAL)
1049 const_iv (SHIELD)
1050 const_iv (HELMET)
1051 const_iv (HORN)
1052 const_iv (MONEY)
1053 const_iv (CLASS)
1054 const_iv (GRAVESTONE)
1055 const_iv (AMULET)
1056 const_iv (PLAYERMOVER)
1057 const_iv (TELEPORTER)
1058 const_iv (CREATOR)
1059 const_iv (SKILL)
1060 const_iv (EARTHWALL)
1061 const_iv (GOLEM)
1062 const_iv (THROWN_OBJ)
1063 const_iv (BLINDNESS)
1064 const_iv (GOD)
1065 const_iv (DETECTOR)
1066 const_iv (TRIGGER_MARKER)
1067 const_iv (DEAD_OBJECT)
1068 const_iv (DRINK)
1069 const_iv (MARKER)
1070 const_iv (HOLY_ALTAR)
1071 const_iv (PLAYER_CHANGER)
1072 const_iv (BATTLEGROUND)
1073 const_iv (PEACEMAKER)
1074 const_iv (GEM)
1075 const_iv (FIREWALL)
1076 const_iv (ANVIL)
1077 const_iv (CHECK_INV)
1078 const_iv (MOOD_FLOOR)
1079 const_iv (EXIT)
1080 const_iv (ENCOUNTER)
1081 const_iv (SHOP_FLOOR)
1082 const_iv (SHOP_MAT)
1083 const_iv (RING)
1084 const_iv (FLOOR)
1085 const_iv (FLESH)
1086 const_iv (INORGANIC)
1087 const_iv (SKILL_TOOL)
1088 const_iv (LIGHTER)
1089 const_iv (BUILDABLE_WALL)
1090 const_iv (MISC_OBJECT)
1091 const_iv (LAMP)
1092 const_iv (DUPLICATOR)
1093 const_iv (SPELLBOOK)
1094 const_iv (CLOAK)
1095 const_iv (SPINNER)
1096 const_iv (GATE)
1097 const_iv (BUTTON)
1098 const_iv (CF_HANDLE)
1099 const_iv (HOLE)
1100 const_iv (TRAPDOOR)
1101 const_iv (SIGN)
1102 const_iv (BOOTS)
1103 const_iv (GLOVES)
1104 const_iv (SPELL)
1105 const_iv (SPELL_EFFECT)
1106 const_iv (CONVERTER)
1107 const_iv (BRACERS)
1108 const_iv (POISONING)
1109 const_iv (SAVEBED)
1110 const_iv (WAND)
1111 const_iv (SCROLL)
1112 const_iv (DIRECTOR)
1113 const_iv (GIRDLE)
1114 const_iv (FORCE)
1115 const_iv (POTION_EFFECT)
1116 const_iv (EVENT_CONNECTOR)
1117 const_iv (CLOSE_CON)
1118 const_iv (CONTAINER)
1119 const_iv (ARMOUR_IMPROVER)
1120 const_iv (WEAPON_IMPROVER)
1121 const_iv (SKILLSCROLL)
1122 const_iv (DEEP_SWAMP)
1123 const_iv (IDENTIFY_ALTAR)
1124 const_iv (MENU)
1125 const_iv (RUNE)
1126 const_iv (TRAP)
1127 const_iv (POWER_CRYSTAL)
1128 const_iv (CORPSE)
1129 const_iv (DISEASE)
1130 const_iv (SYMPTOM)
1131 const_iv (BUILDER)
1132 const_iv (MATERIAL)
1133 const_iv (ITEM_TRANSFORMER)
1134 1489
1135 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1136 1492
1137 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1138 const_iv (ST_BD_REMOVE)
1139 1494
1140 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1141 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1142 const_iv (ST_MAT_ITEM)
1143
1144 const_iv (AT_PHYSICAL)
1145 const_iv (AT_MAGIC)
1146 const_iv (AT_FIRE)
1147 const_iv (AT_ELECTRICITY)
1148 const_iv (AT_COLD)
1149 const_iv (AT_CONFUSION)
1150 const_iv (AT_ACID)
1151 const_iv (AT_DRAIN)
1152 const_iv (AT_WEAPONMAGIC)
1153 const_iv (AT_GHOSTHIT)
1154 const_iv (AT_POISON)
1155 const_iv (AT_SLOW)
1156 const_iv (AT_PARALYZE)
1157 const_iv (AT_TURN_UNDEAD)
1158 const_iv (AT_FEAR)
1159 const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE)
1161 const_iv (AT_DEATH)
1162 const_iv (AT_CHAOS)
1163 const_iv (AT_COUNTERSPELL)
1164 const_iv (AT_GODPOWER)
1165 const_iv (AT_HOLYWORD)
1166 const_iv (AT_BLIND)
1167 const_iv (AT_INTERNAL)
1168 const_iv (AT_LIFE_STEALING)
1169 const_iv (AT_DISEASE)
1170
1171 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE)
1176 const_iv (WEAP_STAB)
1177 const_iv (WEAP_WHIP)
1178 const_iv (WEAP_CRUSH)
1179 const_iv (WEAP_BLUD)
1180
1181 const_iv (FLAG_ALIVE)
1182 const_iv (FLAG_WIZ)
1183 const_iv (FLAG_REMOVED)
1184 const_iv (FLAG_FREED)
1185 const_iv (FLAG_WAS_WIZ)
1186 const_iv (FLAG_APPLIED)
1187 const_iv (FLAG_UNPAID)
1188 const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK)
1190 const_iv (FLAG_ANIMATE)
1191 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE)
1198 const_iv (FLAG_CAN_ROLL)
1199 const_iv (FLAG_OVERLAY_FLOOR)
1200 const_iv (FLAG_IS_TURNABLE)
1201 const_iv (FLAG_IS_USED_UP)
1202 const_iv (FLAG_IDENTIFIED)
1203 const_iv (FLAG_REFLECTING)
1204 const_iv (FLAG_CHANGING)
1205 const_iv (FLAG_SPLITTING)
1206 const_iv (FLAG_HITBACK)
1207 const_iv (FLAG_STARTEQUIP)
1208 const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_UNDEAD)
1210 const_iv (FLAG_SCARED)
1211 const_iv (FLAG_UNAGGRESSIVE)
1212 const_iv (FLAG_REFL_MISSILE)
1213 const_iv (FLAG_REFL_SPELL)
1214 const_iv (FLAG_NO_MAGIC)
1215 const_iv (FLAG_NO_FIX_PLAYER)
1216 const_iv (FLAG_IS_LIGHTABLE)
1217 const_iv (FLAG_TEAR_DOWN)
1218 const_iv (FLAG_RUN_AWAY)
1219 const_iv (FLAG_PICK_UP)
1220 const_iv (FLAG_UNIQUE)
1221 const_iv (FLAG_NO_DROP)
1222 const_iv (FLAG_WIZCAST)
1223 const_iv (FLAG_CAST_SPELL)
1224 const_iv (FLAG_USE_SCROLL)
1225 const_iv (FLAG_USE_RANGE)
1226 const_iv (FLAG_USE_BOW)
1227 const_iv (FLAG_USE_ARMOUR)
1228 const_iv (FLAG_USE_WEAPON)
1229 const_iv (FLAG_USE_RING)
1230 const_iv (FLAG_READY_RANGE)
1231 const_iv (FLAG_READY_BOW)
1232 const_iv (FLAG_XRAYS)
1233 const_iv (FLAG_NO_APPLY)
1234 const_iv (FLAG_IS_FLOOR)
1235 const_iv (FLAG_LIFESAVE)
1236 const_iv (FLAG_NO_STRENGTH)
1237 const_iv (FLAG_SLEEP)
1238 const_iv (FLAG_STAND_STILL)
1239 const_iv (FLAG_RANDOM_MOVE)
1240 const_iv (FLAG_ONLY_ATTACK)
1241 const_iv (FLAG_CONFUSED)
1242 const_iv (FLAG_STEALTH)
1243 const_iv (FLAG_WIZPASS)
1244 const_iv (FLAG_IS_LINKED)
1245 const_iv (FLAG_CURSED)
1246 const_iv (FLAG_DAMNED)
1247 const_iv (FLAG_SEE_ANYWHERE)
1248 const_iv (FLAG_KNOWN_MAGICAL)
1249 const_iv (FLAG_KNOWN_CURSED)
1250 const_iv (FLAG_CAN_USE_SKILL)
1251 const_iv (FLAG_BEEN_APPLIED)
1252 const_iv (FLAG_READY_SCROLL)
1253 const_iv (FLAG_USE_ROD)
1254 const_iv (FLAG_USE_HORN)
1255 const_iv (FLAG_MAKE_INVIS)
1256 const_iv (FLAG_INV_LOCKED)
1257 const_iv (FLAG_IS_WOODED)
1258 const_iv (FLAG_IS_HILLY)
1259 const_iv (FLAG_READY_SKILL)
1260 const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT)
1262 const_iv (FLAG_BLIND)
1263 const_iv (FLAG_SEE_IN_DARK)
1264 const_iv (FLAG_IS_CAULDRON)
1265 const_iv (FLAG_NO_STEAL)
1266 const_iv (FLAG_ONE_HIT)
1267 const_iv (FLAG_CLIENT_SENT)
1268 const_iv (FLAG_BERSERK)
1269 const_iv (FLAG_NEUTRAL)
1270 const_iv (FLAG_NO_ATTACK)
1271 const_iv (FLAG_NO_DAMAGE)
1272 const_iv (FLAG_OBJ_ORIGINAL)
1273 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1274 const_iv (FLAG_ACTIVATE_ON_PUSH)
1275 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1276 const_iv (FLAG_IS_WATER)
1277 const_iv (FLAG_CONTENT_ON_GEN)
1278 const_iv (FLAG_IS_A_TEMPLATE)
1279 const_iv (FLAG_IS_BUILDABLE)
1280 const_iv (FLAG_DESTROY_ON_DEATH)
1281 const_iv (FLAG_NO_MAP_SAVE)
1282
1283 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED)
1287 const_iv (NDI_ORANGE)
1288 const_iv (NDI_BLUE)
1289 const_iv (NDI_DK_ORANGE)
1290 const_iv (NDI_GREEN)
1291 const_iv (NDI_LT_GREEN)
1292 const_iv (NDI_GREY)
1293 const_iv (NDI_BROWN)
1294 const_iv (NDI_GOLD)
1295 const_iv (NDI_TAN)
1296 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL)
1300
1301 const_iv (UPD_LOCATION)
1302 const_iv (UPD_FLAGS)
1303 const_iv (UPD_WEIGHT)
1304 const_iv (UPD_FACE)
1305 const_iv (UPD_NAME)
1306 const_iv (UPD_ANIM)
1307 const_iv (UPD_ANIMSPEED)
1308 const_iv (UPD_NROF)
1309
1310 const_iv (UPD_SP_MANA)
1311 const_iv (UPD_SP_GRACE)
1312 const_iv (UPD_SP_DAMAGE)
1313
1314 const_iv (F_APPLIED)
1315 const_iv (F_LOCATION)
1316 const_iv (F_UNPAID)
1317 const_iv (F_MAGIC)
1318 const_iv (F_CURSED)
1319 const_iv (F_DAMNED)
1320 const_iv (F_OPEN)
1321 const_iv (F_NOPICK)
1322 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1323 1498
1324 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1325 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1326 const_iv (F_SELL)
1327 1501
1328 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1329 const_iv (P_PLAYER)
1330 const_iv (P_NO_MAGIC)
1331 const_iv (P_IS_ALIVE)
1332 const_iv (P_NO_CLERIC)
1333 const_iv (P_OUT_OF_MAP)
1334 const_iv (P_NEW_MAP)
1335 const_iv (P_UPTODATE)
1336 1503
1337 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1338 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1339 const_iv (UP_OBJ_CHANGE)
1340 const_iv (UP_OBJ_FACE)
1341 1506
1342 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1343 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1344 const_iv (INS_NO_WALK_ON)
1345 const_iv (INS_ON_TOP)
1346 const_iv (INS_BELOW_ORIGINATOR)
1347 const_iv (INS_MAP_LOAD)
1348 1509
1349 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1350 const_iv (WILL_APPLY_TREASURE)
1351 const_iv (WILL_APPLY_EARTHWALL)
1352 const_iv (WILL_APPLY_DOOR)
1353 const_iv (WILL_APPLY_FOOD)
1354 1511
1355 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1356 const_iv (SAVE_DIR_MODE)
1357
1358 const_iv (M_PAPER)
1359 const_iv (M_IRON)
1360 const_iv (M_GLASS)
1361 const_iv (M_LEATHER)
1362 const_iv (M_WOOD)
1363 const_iv (M_ORGANIC)
1364 const_iv (M_STONE)
1365 const_iv (M_CLOTH)
1366 const_iv (M_ADAMANT)
1367 const_iv (M_LIQUID)
1368 const_iv (M_SOFT_METAL)
1369 const_iv (M_BONE)
1370 const_iv (M_ICE)
1371 const_iv (M_SPECIAL)
1372
1373 const_iv (SK_EXP_ADD_SKILL)
1374 const_iv (SK_EXP_TOTAL)
1375 const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP)
1377 const_iv (SK_EXP_SKILL_ONLY)
1378
1379 const_iv (SK_LOCKPICKING)
1380 const_iv (SK_HIDING)
1381 const_iv (SK_SMITHERY)
1382 const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER)
1384 const_iv (SK_ALCHEMY)
1385 const_iv (SK_STEALING)
1386 const_iv (SK_LITERACY)
1387 const_iv (SK_BARGAINING)
1388 const_iv (SK_JUMPING)
1389 const_iv (SK_DET_MAGIC)
1390 const_iv (SK_ORATORY)
1391 const_iv (SK_SINGING)
1392 const_iv (SK_DET_CURSE)
1393 const_iv (SK_FIND_TRAPS)
1394 const_iv (SK_MEDITATION)
1395 const_iv (SK_PUNCHING)
1396 const_iv (SK_FLAME_TOUCH)
1397 const_iv (SK_KARATE)
1398 const_iv (SK_CLIMBING)
1399 const_iv (SK_WOODSMAN)
1400 const_iv (SK_INSCRIPTION)
1401 const_iv (SK_ONE_HANDED_WEAPON)
1402 const_iv (SK_MISSILE_WEAPON)
1403 const_iv (SK_THROWING)
1404 const_iv (SK_USE_MAGIC_ITEM)
1405 const_iv (SK_DISARM_TRAPS)
1406 const_iv (SK_SET_TRAP)
1407 const_iv (SK_THAUMATURGY)
1408 const_iv (SK_PRAYING)
1409 const_iv (SK_CLAWING)
1410 const_iv (SK_LEVITATION)
1411 const_iv (SK_SUMMONING)
1412 const_iv (SK_PYROMANCY)
1413 const_iv (SK_EVOCATION)
1414 const_iv (SK_SORCERY)
1415 const_iv (SK_TWO_HANDED_WEAPON)
1416 const_iv (SK_SPARK_TOUCH)
1417 const_iv (SK_SHIVER)
1418 const_iv (SK_ACID_SPLASH)
1419 const_iv (SK_POISON_NAIL)
1420
1421 const_iv (SOUND_NEW_PLAYER)
1422 const_iv (SOUND_FIRE_ARROW)
1423 const_iv (SOUND_LEARN_SPELL)
1424 const_iv (SOUND_FUMBLE_SPELL)
1425 const_iv (SOUND_WAND_POOF)
1426 const_iv (SOUND_OPEN_DOOR)
1427 const_iv (SOUND_PUSH_PLAYER)
1428 const_iv (SOUND_PLAYER_HITS1)
1429 const_iv (SOUND_PLAYER_HITS2)
1430 const_iv (SOUND_PLAYER_HITS3)
1431 const_iv (SOUND_PLAYER_HITS4)
1432 const_iv (SOUND_PLAYER_IS_HIT1)
1433 const_iv (SOUND_PLAYER_IS_HIT2)
1434 const_iv (SOUND_PLAYER_IS_HIT3)
1435 const_iv (SOUND_PLAYER_KILLS)
1436 const_iv (SOUND_PET_IS_KILLED)
1437 const_iv (SOUND_PLAYER_DIES)
1438 const_iv (SOUND_OB_EVAPORATE)
1439 const_iv (SOUND_OB_EXPLODE)
1440 const_iv (SOUND_CLOCK)
1441 const_iv (SOUND_TURN_HANDLE)
1442 const_iv (SOUND_FALL_HOLE)
1443 const_iv (SOUND_DRINK_POISON)
1444 const_iv (SOUND_CAST_SPELL_0)
1445
1446 const_iv (PREFER_LOW)
1447 const_iv (PREFER_HIGH)
1448
1449 const_iv (ATNR_PHYSICAL)
1450 const_iv (ATNR_MAGIC)
1451 const_iv (ATNR_FIRE)
1452 const_iv (ATNR_ELECTRICITY)
1453 const_iv (ATNR_COLD)
1454 const_iv (ATNR_CONFUSION)
1455 const_iv (ATNR_ACID)
1456 const_iv (ATNR_DRAIN)
1457 const_iv (ATNR_WEAPONMAGIC)
1458 const_iv (ATNR_GHOSTHIT)
1459 const_iv (ATNR_POISON)
1460 const_iv (ATNR_SLOW)
1461 const_iv (ATNR_PARALYZE)
1462 const_iv (ATNR_TURN_UNDEAD)
1463 const_iv (ATNR_FEAR)
1464 const_iv (ATNR_CANCELLATION)
1465 const_iv (ATNR_DEPLETE)
1466 const_iv (ATNR_DEATH)
1467 const_iv (ATNR_CHAOS)
1468 const_iv (ATNR_COUNTERSPELL)
1469 const_iv (ATNR_GODPOWER)
1470 const_iv (ATNR_HOLYWORD)
1471 const_iv (ATNR_BLIND)
1472 const_iv (ATNR_INTERNAL)
1473 const_iv (ATNR_LIFE_STEALING)
1474 const_iv (ATNR_DISEASE)
1475
1476 const_iv (MAP_IN_MEMORY)
1477 const_iv (MAP_SWAPPED)
1478 const_iv (MAP_LOADING)
1479 const_iv (MAP_SAVING)
1480
1481 const_iv (KLASS_ATTACHABLE)
1482 const_iv (KLASS_GLOBAL)
1483 const_iv (KLASS_OBJECT)
1484 const_iv (KLASS_CLIENT)
1485 const_iv (KLASS_PLAYER)
1486 const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO)
1489 const_iv (CS_QUERY_SINGLECHAR)
1490 const_iv (CS_QUERY_HIDEINPUT)
1491
1492 const_iv (ST_DEAD)
1493 const_iv (ST_SETUP)
1494 const_iv (ST_PLAYING)
1495 const_iv (ST_CUSTOM)
1496
1497 const_iv (ST_CHANGE_CLASS)
1498
1499 const_iv (IO_HEADER)
1500 const_iv (IO_OBJECTS)
1501 const_iv (IO_UNIQUES)
1502
1503 // random map generator
1504 const_iv (LAYOUT_NONE)
1505 const_iv (LAYOUT_ONION)
1506 const_iv (LAYOUT_MAZE)
1507 const_iv (LAYOUT_SPIRAL)
1508 const_iv (LAYOUT_ROGUELIKE)
1509 const_iv (LAYOUT_SNAKE)
1510 const_iv (LAYOUT_SQUARE_SPIRAL)
1511
1512 const_iv (RMOPT_RANDOM)
1513 const_iv (RMOPT_CENTERED)
1514 const_iv (RMOPT_LINEAR)
1515 const_iv (RMOPT_BOTTOM_C)
1516 const_iv (RMOPT_BOTTOM_R)
1517 const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF)
1519 const_iv (RMOPT_WALLS_ONLY)
1520 const_iv (RMOPT_NO_DOORS)
1521
1522 const_iv (SYMMETRY_RANDOM)
1523 const_iv (SYMMETRY_NONE)
1524 const_iv (SYMMETRY_X)
1525 const_iv (SYMMETRY_Y)
1526 const_iv (SYMMETRY_XY)
1527 }; 1513 };
1528 1514
1529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1530 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1531 1517
1532 static const struct { 1518 static const struct {
1533 const char *name; 1519 const char *name;
1534 int skip; 1520 int skip;
1540# undef def 1526# undef def
1541 }; 1527 };
1542 1528
1543 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1544 1530
1545 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1546 { 1532 {
1547 AV *event = newAV (); 1533 AV *event = newAV ();
1548 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1549 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1550 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1551 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1552 } 1538 }
1553}
1554 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1555void _connect_to_perl () 1560void _connect_to_perl_1 ()
1556 1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1557void _global_reattach () 1567void _global_reattach ()
1558 CODE: 1568 CODE:
1559{ 1569{
1560 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1561 for_all_clients (ns) 1571 for_all_clients (ns)
1562 ns->reattach (); 1572 ns->reattach ();
1563 1573
1564 for_all_players (pl)
1565 pl->reattach ();
1566
1567 //TODO
1568 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1569 // i->second->reattach ();
1570
1571 for_all_objects (op) 1574 for_all_objects (op)
1572 op->reattach (); 1575 op->reattach ();
1573} 1576}
1574 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT:
1612 RETVAL
1613
1614int tick_inhibit ()
1615 CODE:
1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1619
1620void tick_inhibit_inc ()
1621 CODE:
1622 ++tick_inhibit;
1623
1624void tick_inhibit_dec ()
1625 CODE:
1626 if (!--tick_inhibit)
1627 if (tick_pending)
1628 {
1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1630 coroapi::cede ();
1631 }
1632
1633void one_tick ()
1634 CODE:
1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1641
1642 one_tick ();
1643
1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1575NV floor (NV x) 1655NV floor (NV x)
1576 1656
1577NV ceil (NV x) 1657NV ceil (NV x)
1578 1658
1579NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1580 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1581 switch (items) 1665 switch (items)
1582 { 1666 {
1583 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1584 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1585 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1586 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1587 } 1671 }
1672}
1588 OUTPUT: 1673 OUTPUT:
1589 RETVAL 1674 RETVAL
1590 1675
1591void server_tick () 1676NV clamp (NV value, NV min_value, NV max_value)
1592 CODE: 1677 CODE:
1593 runtime = SvNVx (sv_runtime); 1678 RETVAL = clamp (value, min_value, max_value);
1594 server_tick (); 1679 OUTPUT:
1680 RETVAL
1595 1681
1596void 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1597LOG (int level, char *msg) 1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1598 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1599 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1600 1705
1601char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1603 1708
1604char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1606 1711
1607const char *
1608get_maps_directory (char *path)
1609 PROTOTYPE: $
1610 ALIAS: maps_directory = 0
1611 CODE:
1612 RETVAL = create_pathname (path);
1613 OUTPUT: RETVAL
1614
1615void 1712void
1616sub_generation_inc () 1713sub_generation_inc ()
1617 CODE: 1714 CODE:
1618 PL_sub_generation++; 1715 PL_sub_generation++;
1619 1716
1620char * 1717const_octet_string
1621mapdir () 1718mapdir ()
1622 PROTOTYPE: 1719 PROTOTYPE:
1623 ALIAS: 1720 ALIAS:
1624 mapdir = 0 1721 mapdir = 0
1625 uniquedir = 1 1722 uniquedir = 1
1641 } 1738 }
1642 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1643 1740
1644void abort () 1741void abort ()
1645 1742
1743void reset_signals ()
1744
1646void fork_abort (char *cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1647 1746
1648void cleanup (const char *cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1649 1748
1650void emergency_save () 1749void emergency_save ()
1651 1750
1652UV sv_2watcher (SV *w) 1751void _exit (int status = EXIT_SUCCESS)
1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1653 CODE: 1774 PPCODE:
1654 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int find_animation (utf8_string text)
1799 PROTOTYPE: $
1800
1801int random_roll (int min, int max, object *op, int goodbad);
1802
1803const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1804
1805int exp_to_level (val64 exp)
1806
1807val64 level_to_min_exp (int level)
1808
1809const_utf8_string
1810spellpathnames (int idx)
1811 CODE:
1812 RETVAL = spellpathnames [idx];
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_name (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_name [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824attacktype_desc (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (attacktype_desc [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832resist_plus (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (resist_plus [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840change_resist_msg (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (change_resist_msg [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1655 OUTPUT: 1851 OUTPUT:
1656 RETVAL 1852 RETVAL
1657 1853
1658void _exit (int status = 0) 1854UUID
1659 1855uuid_gen ()
1660#if _POSIX_MEMLOCK 1856 CODE:
1661 1857 RETVAL = UUID::gen ();
1662int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1858 OUTPUT:
1663
1664int munlockall ()
1665
1666#endif
1667
1668int find_animation (char *text)
1669 PROTOTYPE: $
1670
1671int random_roll (int min, int max, object *op, int goodbad);
1672
1673const char *cost_string_from_value(uint64 cost, int approx = 0)
1674
1675int
1676exp_to_level (val64 exp)
1677 CODE:
1678{
1679 int i = 0;
1680
1681 RETVAL = settings.max_level;
1682
1683 for (i = 1; i <= settings.max_level; i++)
1684 {
1685 if (levels[i] > exp)
1686 {
1687 RETVAL = i - 1;
1688 break;
1689 }
1690 }
1691}
1692 OUTPUT: RETVAL 1859 RETVAL
1693 1860
1694val64 1861val64
1695level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1696 CODE: 1863 CODE:
1697 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1698 RETVAL = levels[settings.max_level]; 1865 OUTPUT:
1699 else if (level < 1)
1700 RETVAL = 0; 1866 RETVAL
1701 else 1867
1702 RETVAL = levels[level]; 1868UUID
1869uuid_str (val64 seq)
1870 CODE:
1871 RETVAL.seq = seq;
1872 OUTPUT:
1703 OUTPUT: RETVAL 1873 RETVAL
1704 1874
1705SV * 1875void
1706resistance_to_string (int atnr) 1876coin_names ()
1707 CODE: 1877 PPCODE:
1708 if (atnr >= 0 && atnr < NROFATTACKS) 1878 EXTEND (SP, NUM_COINS);
1709 RETVAL = newSVpv (resist_plus[atnr], 0); 1879 for (int i = 0; i < NUM_COINS; ++i)
1710 else 1880 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1711 XSRETURN_UNDEF; 1881
1712 OUTPUT: RETVAL 1882void
1883coin_archetypes ()
1884 PPCODE:
1885 EXTEND (SP, NUM_COINS);
1886 for (int i = 0; i < NUM_COINS; ++i)
1887 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1888
1889bool
1890load_resource_file_ (octet_string filename)
1891
1892void
1893fix_weight ()
1713 1894
1714MODULE = cf PACKAGE = cf::attachable 1895MODULE = cf PACKAGE = cf::attachable
1715 1896
1716int 1897int
1717valid (SV *obj) 1898valid (SV *obj)
1718 CODE: 1899 CODE:
1719 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1900 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1720 OUTPUT: 1901 OUTPUT:
1721 RETVAL 1902 RETVAL
1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1909void
1910debug_trace (attachable *obj, bool on = true)
1911 CODE:
1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1913 if (on)
1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1722 1915
1723int mortals_size () 1916int mortals_size ()
1724 CODE: 1917 CODE:
1725 RETVAL = attachable::mortals.size (); 1918 RETVAL = attachable::mortals.size ();
1726 OUTPUT: RETVAL 1919 OUTPUT: RETVAL
1728#object *mortals (U32 index) 1921#object *mortals (U32 index)
1729# CODE: 1922# CODE:
1730# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1731# OUTPUT: RETVAL 1924# OUTPUT: RETVAL
1732 1925
1733INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1734 1927
1735MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1736 1929
1737int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1738 CODE: 1931 CODE:
1742 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1743 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1744 1937
1745MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1746 1939
1747INCLUDE: $PERL genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1748 1941
1749int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1750 CODE: 1943 CODE:
1751 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1752 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1774object *actives (U32 index) 1967object *actives (U32 index)
1775 CODE: 1968 CODE:
1776 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1777 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1778 1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1981 slot_nonuse_name = 2
1982 CODE:
1983{
1984 if (slot >= NUM_BODY_LOCATIONS)
1985 croak ("body slot index out of range");
1986
1987 switch (ix)
1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1992 }
1993}
1994 OUTPUT:
1995 RETVAL
1996
1779# missing properties 1997# missing properties
1780 1998
1781object *head (object *op) 1999object *head (object *op)
1782 PROTOTYPE: $ 2000 PROTOTYPE: $
1783 CODE: 2001 CODE:
1784 RETVAL = op->head_ (); 2002 RETVAL = op->head_ ();
1785 OUTPUT: RETVAL
1786
1787int is_head (object *op)
1788 PROTOTYPE: $
1789 CODE:
1790 RETVAL = op->head_ () == op;
1791 OUTPUT: RETVAL 2003 OUTPUT: RETVAL
1792 2004
1793void 2005void
1794inv (object *obj) 2006inv (object *obj)
1795 PROTOTYPE: $ 2007 PROTOTYPE: $
1796 PPCODE: 2008 PPCODE:
1797{ 2009{
1798 object *o;
1799 for (o = obj->inv; o; o = o->below) 2010 for (object *o = obj->inv; o; o = o->below)
1800 XPUSHs (sv_2mortal (to_sv (o))); 2011 XPUSHs (sv_2mortal (to_sv (o)));
1801} 2012}
1802 2013
1803void 2014void
1804set_animation (object *op, int idx) 2015set_animation (object *op, int idx)
1805 CODE: 2016 CODE:
1806 SET_ANIMATION (op, idx); 2017 SET_ANIMATION (op, idx);
1807 2018
2019int
2020num_animations (object *op)
2021 CODE:
2022 RETVAL = NUM_ANIMATIONS (op);
2023 OUTPUT: RETVAL
2024
2025int slot_info (object *op, UV slot, int value = 0)
2026 ALIAS:
2027 slot_used = 1
2028 CODE:
2029{
2030 if (slot >= NUM_BODY_LOCATIONS)
2031 croak ("body slot index out of range");
2032
2033 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2034
2035 if (items > 2)
2036 if (ix)
2037 op->slot[slot].used = value;
2038 else
2039 op->slot[slot].info = value;
2040}
2041 OUTPUT:
2042 RETVAL
2043
1808object *find_best_object_match (object *op, const char *match) 2044object *find_best_object_match (object *op, utf8_string match)
1809
1810object *find_marked_object (object *op)
1811
1812int need_identify (object *obj);
1813 2045
1814int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
1815 2047
1816int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
1817 CODE: 2049 CODE:
1818 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
1819 OUTPUT: 2051 OUTPUT:
1820 RETVAL 2052 RETVAL
1821 2053
1822void apply (object *applier, object *applied, int flags = 0)
1823 CODE:
1824 manual_apply (applied, applier, flags);
1825
1826void apply_below (object *op) 2054void apply_below (object *op)
1827 CODE: 2055 CODE:
1828 player_apply_below (op); 2056 player_apply_below (op);
1829 2057
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 2058int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1831 2059
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2060int casting_level (object *caster, object *spell)
1833
1834int cf_object_change_map (object *op, int x, int y, maptile *map)
1835
1836#//TODO
1837object *clone_ (object *op, int recursive = 0)
1838 CODE:
1839 if (recursive)
1840 RETVAL = object_create_clone (op);
1841 else
1842 {
1843 RETVAL = object::create ();
1844 op->copy_to (RETVAL);
1845 }
1846 OUTPUT: RETVAL
1847 2061
1848int pay_item (object *op, object *buyer) 2062int pay_item (object *op, object *buyer)
1849 CODE: 2063 CODE:
1850 RETVAL = pay_for_item (op, buyer); 2064 RETVAL = pay_for_item (op, buyer);
1851 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
1855 RETVAL = pay_for_amount (amount, op); 2069 RETVAL = pay_for_amount (amount, op);
1856 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1857 2071
1858void pay_player (object *op, uint64 amount) 2072void pay_player (object *op, uint64 amount)
1859 2073
1860val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2074val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1861 2075
1862int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2076int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1863 2077
1864void learn_spell (object *op, object *sp, int special_prayer = 0) 2078void learn_spell (object *op, object *sp, int special_prayer = 0)
1865 CODE: 2079 CODE:
1866 do_learn_spell (op, sp, special_prayer); 2080 do_learn_spell (op, sp, special_prayer);
1867 2081
1868void forget_spell (object *op, object *sp) 2082void forget_spell (object *op, object *sp)
1869 CODE: 2083 CODE:
1870 do_forget_spell (op, query_name (sp)); 2084 do_forget_spell (op, query_name (sp));
1871 2085
1872object *check_for_spell (object *op, char *spellname) 2086object *check_for_spell (object *op, utf8_string spellname)
1873 CODE: 2087 CODE:
1874 RETVAL = check_spell_known (op, spellname); 2088 RETVAL = check_spell_known (op, spellname);
1875 OUTPUT: RETVAL 2089 OUTPUT: RETVAL
1876 2090
1877int query_money (object *op) 2091int query_money (object *op)
1886 2100
1887void drop (object *who, object *op) 2101void drop (object *who, object *op)
1888 2102
1889void pick_up (object *who, object *op) 2103void pick_up (object *who, object *op)
1890 2104
1891int cf_object_teleport (object *op, maptile *map, int x, int y)
1892
1893void update_object (object *op, int action) 2105void update_object (object *op, int action)
1894 2106
1895object *cf_create_object_by_name (const char *name)
1896
1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2107void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1898 2108
1899void player_lvl_adj (object *who, object *skill = 0) 2109void player_lvl_adj (object *who, object *skill = 0)
1900 2110
1901int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2111int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1902 2112
1903int calc_skill_exp (object *who, object *op, object *skill); 2113int calc_skill_exp (object *who, object *op, object *skill)
1904 2114
1905void push_button (object *op); 2115void push_button (object *op, object *originator)
1906 2116
1907void use_trigger (object *op); 2117void use_trigger (object *op, object *originator)
1908 2118
1909void add_button_link (object *button, maptile *map, int connected); 2119void handle_apply_yield (object *op)
1910 2120
1911void remove_button_link (object *op); 2121int convert_item (object *item, object *converter)
1912 2122
2123void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1913 2124
1914MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2125MODULE = cf PACKAGE = cf::object PREFIX = cf_
1915 2126
1916object *cf_insert_ob_in_ob (object *ob, object *where)
1917
1918# no clean way to get an object from an archetype - stupid idiotic
1919# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1920
1921object *new (const char *archetype = 0) 2127object *new (utf8_string archetype = 0)
1922 PROTOTYPE: ;$ 2128 PROTOTYPE: ;$
1923 CODE: 2129 CODE:
1924 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2130 RETVAL = archetype
2131 ? archetype::get (archetype)
2132 : object::create ();
1925 OUTPUT: 2133 OUTPUT:
1926 RETVAL 2134 RETVAL
1927 2135
2136object *generate (utf8_string arch, object *creator)
2137 CODE:
2138 object *obj = archetype::get (arch);
2139 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2140 RETVAL = obj;
2141 OUTPUT:
2142 RETVAL
2143
2144object *find_object (U32 tag)
2145
2146object *find_object_uuid (UUID i)
2147
2148# TODO: nuke
1928object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2149object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1929 PROTOTYPE: $$$$$$ 2150 PROTOTYPE: $$$$$$
1930 CODE: 2151 CODE:
1931{ 2152{
1932 int unused_type; 2153 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1933 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1934}
1935 2154
1936# syntatic sugar for easier use in event callbacks. 2155 if (RETVAL->destroyed ())
1937const char *options (object *op)
1938 CODE:
1939 RETVAL = op->name; 2156 RETVAL = 0;
2157}
1940 OUTPUT: 2158 OUTPUT:
1941 RETVAL 2159 RETVAL
1942 2160
1943player *contr (object *op) 2161shstr
2162object::kv_get (shstr key)
1944 CODE: 2163 CODE:
1945 RETVAL = op->contr; 2164 RETVAL = THIS->kv.get (key);
2165 OUTPUT:
1946 OUTPUT: RETVAL 2166 RETVAL
1947 2167
1948const char *get_ob_key_value (object *op, const char *key) 2168void
2169object::kv_del (shstr key)
2170 CODE:
2171 THIS->kv.del (key);
1949 2172
1950bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2173void
2174object::kv_set (shstr key, shstr value)
2175 CODE:
2176 THIS->kv.set (key, value);
1951 2177
1952object *get_nearest_player (object *ob) 2178object *get_nearest_player (object *ob)
1953 ALIAS: nearest_player = 0 2179 ALIAS: nearest_player = 0
1954 PREINIT: 2180 PREINIT:
1955 extern object *get_nearest_player (object *); 2181 extern object *get_nearest_player (object *);
1957void rangevector (object *ob, object *other, int flags = 0) 2183void rangevector (object *ob, object *other, int flags = 0)
1958 PROTOTYPE: $$;$ 2184 PROTOTYPE: $$;$
1959 PPCODE: 2185 PPCODE:
1960{ 2186{
1961 rv_vector rv; 2187 rv_vector rv;
2188
1962 get_rangevector (ob, other, &rv, flags); 2189 get_rangevector (ob, other, &rv, flags);
2190
1963 EXTEND (SP, 5); 2191 EXTEND (SP, 5);
1964 PUSHs (newSVuv (rv.distance)); 2192 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1965 PUSHs (newSViv (rv.distance_x)); 2193 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1966 PUSHs (newSViv (rv.distance_y)); 2194 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1967 PUSHs (newSViv (rv.direction)); 2195 PUSHs (sv_2mortal (newSViv (rv.direction)));
1968 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2196 PUSHs (sv_2mortal (to_sv (rv.part)));
1969} 2197}
1970 2198
1971bool on_same_map_as (object *ob, object *other) 2199bool on_same_map_as (object *ob, object *other)
1972 CODE: 2200 CODE:
1973 RETVAL = on_same_map (ob, other); 2201 RETVAL = on_same_map (ob, other);
1974 OUTPUT: RETVAL 2202 OUTPUT: RETVAL
1975 2203
1976const char * 2204const_utf8_string
1977base_name (object *op, int plural = op->nrof > 1) 2205base_name (object *op, int plural = op->nrof > 1)
1978 CODE: 2206 CODE:
1979 RETVAL = query_base_name (op, plural); 2207 RETVAL = query_base_name (op, plural);
1980 OUTPUT: RETVAL 2208 OUTPUT: RETVAL
1981 2209
1982object *decrease_ob_nr (object *op, unsigned long i) 2210# return the tail of an object, excluding itself
2211void
2212tail (object *op)
2213 PPCODE:
2214 while ((op = op->more))
2215 XPUSHs (sv_2mortal (to_sv (op)));
1983 2216
1984MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1985 2218
1986player *player (object *op) 2219player *player (object *op)
1987 CODE: 2220 CODE:
1988 RETVAL = op->contr; 2221 RETVAL = op->contr;
1989 OUTPUT: RETVAL 2222 OUTPUT: RETVAL
1990 2223
1991void check_score (object *op) 2224bool move_player (object *op, int dir)
1992 2225
1993void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2226void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1994 CODE: 2227 CODE:
1995 new_draw_info (flags, 0, op, txt); 2228 new_draw_info (flags, 0, op, txt);
1996 2229
1997object *cf_player_send_inventory (object *op)
1998
1999char *cf_player_get_ip (object *op)
2000 ALIAS: ip = 0
2001
2002object *cf_player_get_marked_item (object *op)
2003 ALIAS: marked_item = 0
2004
2005void cf_player_set_marked_item (object *op, object *ob)
2006
2007partylist *cf_player_get_party (object *op)
2008 ALIAS: party = 0
2009
2010void cf_player_set_party (object *op, partylist *party)
2011
2012void kill_player (object *op) 2230void kill_player (object *op)
2013 2231
2232void esrv_send_item (object *pl, object *item)
2233
2014void esrv_update_item (object *op, int what, object *item) 2234void esrv_update_item (object *pl, int what, object *item)
2015 C_ARGS: what, op, item 2235 C_ARGS: what, pl, item
2016 2236
2017void clear_los (object *op) 2237void esrv_del_item (object *pl, int tag)
2238 C_ARGS: pl->contr, tag
2018 2239
2019int command_summon (object *op, char *params) 2240int command_summon (object *op, utf8_string params)
2020 2241
2021int command_arrest (object *op, char *params) 2242int command_arrest (object *op, utf8_string params)
2022
2023int command_kick (object *op, char *params)
2024
2025int command_banish (object *op, char *params)
2026 2243
2027 2244
2028MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2245MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2029 2246
2030INCLUDE: $PERL genacc player ../include/player.h | 2247INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2031 2248
2032int invoke (player *pl, int event, ...) 2249int invoke (player *pl, int event, ...)
2033 CODE: 2250 CODE:
2034 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2251 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2035 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2252 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2045 pl->ob->stats.hp = pl->ob->stats.maxhp; 2262 pl->ob->stats.hp = pl->ob->stats.maxhp;
2046 pl->ob->stats.sp = pl->ob->stats.maxsp; 2263 pl->ob->stats.sp = pl->ob->stats.maxsp;
2047 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2264 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2048 pl->orig_stats = pl->ob->stats; 2265 pl->orig_stats = pl->ob->stats;
2049 2266
2050void cf_player_move (player *pl, int dir) 2267# should only be temporary
2268void esrv_new_player (player *pl)
2051 2269
2052void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2270#d# TODO: replace by blocked_los accessor, fix code using this
2053
2054player *first ()
2055 CODE:
2056 RETVAL = first_player;
2057 OUTPUT: RETVAL
2058
2059bool 2271bool
2060cell_visible (player *pl, int dx, int dy) 2272cell_visible (player *pl, int dx, int dy)
2061 CODE: 2273 CODE:
2062 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2274 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2063 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2064 OUTPUT: 2275 OUTPUT:
2065 RETVAL 2276 RETVAL
2066 2277
2067void 2278void
2068send (player *pl, SV *packet) 2279send (player *pl, SV *packet)
2069 CODE: 2280 CODE:
2070{ 2281{
2071 STRLEN len; 2282 STRLEN len;
2072 char *buf = SvPVbyte (packet, len); 2283 char *buf = SvPVbyte (packet, len);
2073 2284
2285 if (len > MAXSOCKBUF)
2286 pl->failmsg ("[packet too long for client]");
2074 if (pl->ns) 2287 else if (pl->ns)
2075 pl->ns->send_packet (buf, len); 2288 pl->ns->send_packet (buf, len);
2076} 2289}
2077
2078int
2079listening (player *pl, int new_value = -1)
2080 CODE:
2081 RETVAL = pl->listening;
2082 if (new_value >= 0)
2083 pl->listening = new_value;
2084 OUTPUT:
2085 RETVAL
2086 2290
2087void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2291void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2292 PROTOTYPE: $;$$$
2089 PPCODE: 2293 PPCODE:
2090 if (GIMME_V != G_VOID) 2294 if (GIMME_V != G_VOID)
2115 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2319 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2116 OUTPUT: RETVAL 2320 OUTPUT: RETVAL
2117 2321
2118SV *registry (maptile *map) 2322SV *registry (maptile *map)
2119 2323
2324void
2325find_tagged_objects (maptile *map, utf8_string tag = 0)
2326 PPCODE:
2327{
2328 if (!map->spaces)
2329 XSRETURN_EMPTY;
2330
2331 if (tag)
2332 {
2333 shstr_cmp tag_ (tag);
2334
2335 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2336 for (object *op = ms->bot; op; op = op->above)
2337 if (op->tag == tag_)
2338 XPUSHs (sv_2mortal (to_sv (op)));
2339 }
2340 else
2341 {
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347}
2348
2120INCLUDE: $PERL genacc maptile ../include/map.h | 2349INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2350
2351void
2352adjust_daylight ()
2353 CODE:
2354 maptile::adjust_daylight ();
2355
2356int
2357outdoor_darkness (int darkness = 0)
2358 CODE:
2359 RETVAL = maptile::outdoor_darkness;
2360 if (items)
2361 maptile::outdoor_darkness = darkness;
2362 OUTPUT:
2363 RETVAL
2121 2364
2122void 2365void
2123maptile::instantiate () 2366maptile::instantiate ()
2124 2367
2125maptile *new () 2368maptile *new ()
2140 for_all_players (pl) 2383 for_all_players (pl)
2141 if (pl->ob && pl->ob->map == THIS) 2384 if (pl->ob && pl->ob->map == THIS)
2142 PUSHs (sv_2mortal (to_sv (pl->ob))); 2385 PUSHs (sv_2mortal (to_sv (pl->ob)));
2143 } 2386 }
2144 2387
2145void play_sound_map (maptile *map, int x, int y, int sound_num) 2388void
2389maptile::gen_quadmap (int x, int y, int z)
2390 CODE:
2391 gen_quadmap (THIS, x * 50, y * 50, z);
2392
2393void
2394maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2395 CODE:
2396{
2397 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2398 croak ("maptile::add_underlay: palette must be arrayref");
2399
2400 palette = SvRV (palette);
2401
2402 STRLEN idxlen;
2403 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2404
2405 for (int x = 0; x < THIS->width; ++x)
2406 for (int y = 0; y < THIS->height; ++y)
2407 {
2408 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2409 if (op->flag [FLAG_IS_FLOOR])
2410 goto skip;
2411
2412 {
2413 int offs = offset + y * stride + x;
2414
2415 if (IN_RANGE_EXC (offs, 0, idxlen))
2416 {
2417 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2418 {
2419 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2420 ob->flag [FLAG_NO_MAP_SAVE] = true;
2421 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2422
2423 if (ob->randomitems && !ob->above)
2424 {
2425 ob->create_treasure (ob->randomitems);
2426
2427 for (object *op = ob->above; op; op = op->above)
2428 op->flag [FLAG_NO_MAP_SAVE] = true;
2429 // TODO: if this is a pickable object, then the item
2430 // will at a bit weird - saving inside the player
2431 // will clear the flag, but when the player drops
2432 // it without logging out, it keeps the flag.
2433 // nobody has reported this, but this can be rather
2434 // annoying on persistent maps.
2435 }
2436 }
2437 }
2438 }
2439 skip: ;
2440 }
2441}
2442
2443void
2444maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2445 CODE:
2446{
2447 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2448 croak ("maptile::set_regiondata: palette must be arrayref");
2449
2450 palette = SvRV (palette);
2451
2452 STRLEN idxlen;
2453 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2454
2455 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2456 uint8 *regions = salloc<uint8_t> (THIS->size ());
2457
2458 for (int i = av_len ((AV *)palette) + 1; i--; )
2459 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2460
2461 for (int y = 0; y < THIS->height; ++y)
2462 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2463
2464 sfree (THIS->regions, THIS->size ());
2465 delete [] THIS->regionmap;
2466
2467 THIS->regions = regions;
2468 THIS->regionmap = regionmap;
2469}
2470
2471void
2472maptile::create_region_treasure ()
2473 CODE:
2474 for (int x = 0; x < THIS->width; ++x)
2475 for (int y = 0; y < THIS->height; ++y)
2476 {
2477 region *rgn = THIS->region (x, y);
2478
2479 if (object *op = THIS->at (x, y).top)
2480 if (rgn->treasure && rndm () < rgn->treasure_density)
2481 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2482 }
2146 2483
2147int out_of_map (maptile *map, int x, int y) 2484int out_of_map (maptile *map, int x, int y)
2148 2485
2149void 2486void
2150trigger (maptile *map, long connection, bool state = true) 2487find_link (maptile *map, shstr_tmp connection)
2488 PPCODE:
2489 if (oblinkpt *obp = map->find_link (connection))
2490 for (objectlink *ol = obp->link; ol; ol = ol->next)
2491 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2492
2493void
2494xy_normalise (maptile *map, int x, int y, int dir = 0)
2495 PPCODE:
2496{
2497 mapxy pos (map, x, y);
2498 if (!pos.move (dir).normalise ())
2499 XSRETURN_EMPTY;
2500
2501 EXTEND (SP, 3);
2502 PUSHs (sv_2mortal (to_sv (pos.m)));
2503 PUSHs (sv_2mortal (to_sv (pos.x)));
2504 PUSHs (sv_2mortal (to_sv (pos.y)));
2505}
2506
2507mapspace *
2508ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2509 PROTOTYPE: $$$;$
2151 CODE: 2510 CODE:
2152 activate_connection (map, connection, state);
2153
2154void
2155get_connection (maptile *map, long connection)
2156 PPCODE:
2157 oblinkpt *obp = get_connection_links (map, connection);
2158 if (obp)
2159 for (objectlink *ol = obp->link; ol; ol = ol->next)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2161
2162object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2163
2164object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2165
2166object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2167 C_ARGS: str, map, nx, ny
2168
2169void
2170get_map_flags (maptile *map, int x, int y)
2171 PPCODE:
2172{ 2511{
2173 maptile *nmap = 0; 2512 mapxy pos (map, x, y);
2174 I16 nx = 0, ny = 0; 2513 if (!pos.move (dir).normalise ())
2175 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2514 XSRETURN_UNDEF;
2176 2515
2177 EXTEND (SP, 4); 2516 RETVAL = &*pos;
2178 PUSHs (sv_2mortal (newSViv (flags)));
2179
2180 if (GIMME_V == G_ARRAY)
2181 {
2182 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2183 PUSHs (sv_2mortal (newSViv (nx)));
2184 PUSHs (sv_2mortal (newSViv (ny)));
2185 }
2186} 2517}
2518 OUTPUT:
2519 RETVAL
2187 2520
2188void 2521void
2189at (maptile *map, unsigned int x, unsigned int y) 2522at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2190 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$;$
2191 PPCODE: 2524 PPCODE:
2192{ 2525 mapxy pos (map, x, y);
2193 object *o; 2526 if (pos.move (dir).normalise ())
2194 maptile *nmap = 0; 2527 for (object *o = pos->bot; o; o = o->above)
2195 I16 nx, ny; 2528 XPUSHs (sv_2mortal (to_sv (o)));
2196
2197 get_map_flags (map, &nmap, x, y, &nx, &ny);
2198
2199 if (nmap)
2200 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2202}
2203 2529
2204SV * 2530SV *
2205bot_at (maptile *obj, unsigned int x, unsigned int y) 2531bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2206 PROTOTYPE: $$$ 2532 PROTOTYPE: $$$;$
2207 ALIAS: 2533 ALIAS:
2208 top_at = 1 2534 top_at = 1
2209 flags_at = 2 2535 flags_at = 2
2210 light_at = 3 2536 light_at = 3
2211 move_block_at = 4 2537 move_block_at = 4
2212 move_slow_at = 5 2538 move_slow_at = 5
2213 move_on_at = 6 2539 move_on_at = 6
2214 move_off_at = 7 2540 move_off_at = 7
2215 INIT:
2216 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2217 CODE: 2541 CODE:
2542{
2543 mapxy pos (map, x, y);
2544 if (!pos.move (dir).normalise ())
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = *pos;
2548
2549 ms.update ();
2550
2218 switch (ix) 2551 switch (ix)
2219 { 2552 {
2220 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2553 case 0: RETVAL = to_sv (ms.bot ); break;
2221 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2554 case 1: RETVAL = to_sv (ms.top ); break;
2222 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2223 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2556 case 3: RETVAL = newSViv (ms.light ); break;
2224 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2225 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2226 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2227 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2228 } 2561 }
2562}
2229 OUTPUT: RETVAL 2563 OUTPUT: RETVAL
2230
2231void fix_walls (maptile *map, int x, int y)
2232
2233void fix_walls_around (maptile *map, int x, int y)
2234
2235const char *
2236region_name (maptile *m)
2237 CODE:
2238 RETVAL = get_name_of_region_for_map (m);
2239 OUTPUT: RETVAL
2240 2564
2241# worst xs function of my life 2565# worst xs function of my life
2242bool 2566bool
2243_create_random_map (\ 2567_create_random_map (maptile *self, SV *options)
2244 maptile *self,\
2245 char *wallstyle,\
2246 char *wall_name,\
2247 char *floorstyle,\
2248 char *monsterstyle,\
2249 char *treasurestyle,\
2250 char *layoutstyle,\
2251 char *doorstyle,\
2252 char *decorstyle,\
2253 char *origin_map,\
2254 char *final_map,\
2255 char *exitstyle,\
2256 char *this_map,\
2257 char *exit_on_final_map,\
2258 int xsize,\
2259 int ysize,\
2260 int expand2x,\
2261 int layoutoptions1,\
2262 int layoutoptions2,\
2263 int layoutoptions3,\
2264 int symmetry,\
2265 int difficulty,\
2266 int difficulty_given,\
2267 float difficulty_increase,\
2268 int dungeon_level,\
2269 int dungeon_depth,\
2270 int decoroptions,\
2271 int orientation,\
2272 int origin_y,\
2273 int origin_x,\
2274 U32 random_seed,\
2275 val64 total_map_hp,\
2276 int map_layout_style,\
2277 int treasureoptions,\
2278 int symmetry_used,\
2279 region *region,\
2280 char *custom\
2281)
2282 CODE: 2568 CODE:
2283{ 2569{
2284 random_map_params rmp; 2570 random_map_params rmp ((HV *)SvRV (options));
2285
2286 assign (rmp.wallstyle , wallstyle);
2287 assign (rmp.wall_name , wall_name);
2288 assign (rmp.floorstyle , floorstyle);
2289 assign (rmp.monsterstyle , monsterstyle);
2290 assign (rmp.treasurestyle , treasurestyle);
2291 assign (rmp.layoutstyle , layoutstyle);
2292 assign (rmp.doorstyle , doorstyle);
2293 assign (rmp.decorstyle , decorstyle);
2294 assign (rmp.exitstyle , exitstyle);
2295 assign (rmp.exit_on_final_map, exit_on_final_map);
2296
2297 rmp.origin_map = origin_map;
2298 rmp.final_map = final_map;
2299 rmp.this_map = this_map;
2300 rmp.xsize = xsize;
2301 rmp.ysize = ysize;
2302 rmp.expand2x = expand2x;
2303 rmp.layoutoptions1 = layoutoptions1;
2304 rmp.layoutoptions2 = layoutoptions2;
2305 rmp.layoutoptions3 = layoutoptions3;
2306 rmp.symmetry = symmetry;
2307 rmp.difficulty = difficulty;
2308 rmp.difficulty_given = difficulty_given;
2309 rmp.difficulty_increase = difficulty_increase;
2310 rmp.dungeon_level = dungeon_level;
2311 rmp.dungeon_depth = dungeon_depth;
2312 rmp.decoroptions = decoroptions;
2313 rmp.orientation = orientation;
2314 rmp.origin_y = origin_y;
2315 rmp.origin_x = origin_x;
2316 rmp.random_seed = random_seed;
2317 rmp.total_map_hp = total_map_hp;
2318 rmp.map_layout_style = map_layout_style;
2319 rmp.treasureoptions = treasureoptions;
2320 rmp.symmetry_used = symmetry_used;
2321 rmp.region = region;
2322 rmp.custom = custom;
2323
2324 RETVAL = self->generate_random_map (&rmp); 2571 RETVAL = self->generate_random_map (&rmp);
2325} 2572}
2326 OUTPUT: 2573 OUTPUT:
2327 RETVAL 2574 RETVAL
2328 2575
2576MODULE = cf PACKAGE = cf::mapspace
2577
2578INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2579
2329MODULE = cf PACKAGE = cf::arch 2580MODULE = cf PACKAGE = cf::arch
2330 2581
2331archetype *find (const char *name) 2582int archetypes_size ()
2583 CODE:
2584 RETVAL = archetypes.size ();
2585 OUTPUT: RETVAL
2586
2587archetype *archetypes (U32 index)
2588 CODE:
2589 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2590 OUTPUT: RETVAL
2591
2592int skillvec_size ()
2593 CODE:
2594 RETVAL = skillvec.size ();
2595 OUTPUT: RETVAL
2596
2597archetype *skillvec (U32 index)
2598 CODE:
2599 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2600 OUTPUT: RETVAL
2601
2602void
2603find_by_type (int type)
2332 CODE: 2604 PPCODE:
2333 RETVAL = archetype::find (name); 2605 for_all_archetypes (arch)
2334 OUTPUT: 2606 if (arch->type == type)
2335 RETVAL 2607 XPUSHs (sv_2mortal (to_sv (arch)));
2336 2608
2337archetype *first()
2338 PROTOTYPE:
2339 CODE:
2340 RETVAL = first_archetype;
2341 OUTPUT: RETVAL
2342
2343INCLUDE: $PERL genacc archetype ../include/object.h | 2609INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2344 2610
2345MODULE = cf PACKAGE = cf::party 2611MODULE = cf PACKAGE = cf::party
2346 2612
2347partylist *first () 2613partylist *first ()
2348 PROTOTYPE: 2614 PROTOTYPE:
2349 CODE: 2615 CODE:
2350 RETVAL = get_firstparty (); 2616 RETVAL = get_firstparty ();
2351 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2352 2618
2353INCLUDE: $PERL genacc partylist ../include/player.h | 2619INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2354 2620
2355MODULE = cf PACKAGE = cf::region 2621MODULE = cf PACKAGE = cf::region
2356 2622
2357region *first () 2623void
2358 PROTOTYPE: 2624list ()
2359 CODE: 2625 PPCODE:
2360 RETVAL = first_region; 2626 for_all_regions (rgn)
2627 XPUSHs (sv_2mortal (to_sv (rgn)));
2628
2629int specificity (region *rgn)
2630 CODE:
2631 RETVAL = 0;
2632 while (rgn = rgn->parent)
2633 RETVAL++;
2361 OUTPUT: RETVAL 2634 OUTPUT: RETVAL
2362 2635
2363region *find (char *name)
2364 PROTOTYPE: $
2365 CODE:
2366 RETVAL = get_region_by_name (name);
2367 OUTPUT: RETVAL
2368
2369INCLUDE: $PERL genacc region ../include/map.h | 2636INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2370 2637
2371MODULE = cf PACKAGE = cf::living 2638MODULE = cf PACKAGE = cf::living
2372 2639
2373INCLUDE: $PERL genacc living ../include/living.h | 2640INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2374 2641
2375MODULE = cf PACKAGE = cf::settings 2642MODULE = cf PACKAGE = cf::settings
2376 2643
2377INCLUDE: $PERL genacc Settings ../include/global.h | 2644INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2378 2645
2379MODULE = cf PACKAGE = cf::client 2646MODULE = cf PACKAGE = cf::client
2380 2647
2381INCLUDE: $PERL genacc client ../include/client.h | 2648INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2382 2649
2383int invoke (client *ns, int event, ...) 2650int invoke (client *ns, int event, ...)
2384 CODE: 2651 CODE:
2385 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2652 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2386 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2653 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2395 PPCODE: 2662 PPCODE:
2396 EXTEND (SP, clients.size ()); 2663 EXTEND (SP, clients.size ());
2397 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2664 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2398 PUSHs (sv_2mortal (to_sv (*i))); 2665 PUSHs (sv_2mortal (to_sv (*i)));
2399 2666
2667STRLEN
2668client::inbuf_append (SV *data)
2669 CODE:
2670{
2671 STRLEN len;
2672 char *ptr = SvPVbyte (data, len);
2673
2674 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2675 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2676 THIS->inbuf_len += len;
2677
2678 THIS->inbuf_handle ();
2679
2680 RETVAL = len;
2681}
2682 OUTPUT: RETVAL
2683
2400void 2684void
2401client::send_packet (SV *packet) 2685client::send_packet (SV *packet)
2402 CODE: 2686 CODE:
2403{ 2687{
2404 STRLEN len; 2688 STRLEN len;
2405 char *buf = SvPVbyte (packet, len); 2689 char *buf = SvPVbyte (packet, len);
2406 2690
2691 if (len > MAXSOCKBUF)
2692 {
2693 // ugly
2694 if (THIS->pl)
2695 THIS->pl->failmsg ("[packet too long for client]");
2696 }
2697 else
2407 THIS->send_packet (buf, len); 2698 THIS->send_packet (buf, len);
2408} 2699}
2409 2700
2701faceidx
2702client::need_face (utf8_string name, int pri = 0)
2703 CODE:
2704 RETVAL = face_find (name, 0);
2705 if (RETVAL)
2706 {
2707 THIS->send_face (RETVAL, pri);
2708 THIS->flush_fx ();
2709 }
2710 OUTPUT:
2711 RETVAL
2712
2713int
2714client::fx_want (int idx, int value = -1)
2715 CODE:
2716 if (0 < idx && idx < FT_NUM)
2717 {
2718 RETVAL = THIS->fx_want [idx];
2719 if (items > 2)
2720 THIS->fx_want [idx] = value;
2721 }
2722 else
2723 RETVAL = 0;
2724 OUTPUT:
2725 RETVAL
2726
2727MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2728
2729faceidx sound_find (utf8_string name)
2730
2731void sound_set (utf8_string str, faceidx face)
2732
2733# dire hack
2734void old_sound_index (int idx, faceidx face)
2735 CODE:
2736 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2737 old_sound_index [idx] = face;
2738
2739MODULE = cf PACKAGE = cf::face PREFIX = face_
2740
2741#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2742
2743faceidx face_find (utf8_string name, faceidx defidx = 0)
2744
2745faceidx alloc (utf8_string name)
2746 CODE:
2747{
2748 RETVAL = face_alloc ();
2749
2750 faces [RETVAL].name = name;
2751 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2752
2753 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2754 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2755 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2756}
2757 OUTPUT: RETVAL
2758
2759faceidx faces_size ()
2760 CODE:
2761 RETVAL = faces.size ();
2762 OUTPUT: RETVAL
2763
2764void set_type (faceidx idx, int value)
2765 ALIAS:
2766 set_type = 0
2767 set_visibility = 1
2768 set_magicmap = 2
2769 set_smooth = 3
2770 set_smoothlevel = 4
2771 CODE:
2772 faceinfo *f = face_info (idx); assert (f);
2773 switch (ix)
2774 {
2775 case 0: f->type = value; break;
2776 case 1: f->visibility = value; break;
2777 case 2: f->magicmap = value; break;
2778 case 3: f->smooth = value; break;
2779 case 4: f->smoothlevel = value; break;
2780 }
2781
2782void set_csum (faceidx idx, int faceset, SV *chksum)
2783 CODE:
2784{
2785 faceinfo *f = face_info (idx); assert (f);
2786 facedata *d = f->face + faceset;
2787 STRLEN clen;
2788 char *cdata = SvPVbyte (chksum, clen);
2789
2790 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2791 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2792
2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2794 {
2795 d->chksum_len = clen;
2796 memcpy (d->chksum, cdata, clen);
2797
2798 // invalidate existing client face info
2799 for_all_clients (ns)
2800 ns->invalidate_face (idx);
2801 }
2802}
2803
2804SV *mangle_csum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2812SV *get_csum (faceidx idx, int faceset = 0)
2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2817 OUTPUT:
2818 RETVAL
2819
2820int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2836void invalidate (faceidx idx)
2837 CODE:
2838 for_all_clients (ns)
2839 ns->invalidate_face (idx);
2840
2841void invalidate_all ()
2842 CODE:
2843 for_all_clients (ns)
2844 ns->invalidate_all_faces ();
2845
2846MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2847
2848#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2849
2850animidx anim_find (utf8_string name)
2851 CODE:
2852 RETVAL = animation::find (name).number;
2853 OUTPUT: RETVAL
2854
2855animidx set (utf8_string name, SV *frames, int facings = 1)
2856 CODE:
2857{
2858 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2859 croak ("frames must be an arrayref");
2860
2861 AV *av = (AV *)SvRV (frames);
2862
2863 animation *anim = &animation::find (name);
2864 if (anim->number)
2865 {
2866 anim->resize (av_len (av) + 1);
2867 anim->facings = facings;
2868 }
2869 else
2870 anim = &animation::create (name, av_len (av) + 1, facings);
2871
2872 for (int i = 0; i < anim->num_animations; ++i)
2873 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2874}
2875 OUTPUT: RETVAL
2876
2877void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 ns->anims_sent.reset ();
2881
2882MODULE = cf PACKAGE = cf::object::freezer
2883
2884INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2885
2886SV *
2887new (char *klass)
2888 CODE:
2889 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2890 OUTPUT: RETVAL
2891
2892void
2893DESTROY (SV *sv)
2894 CODE:
2895 object_freezer *self;
2896 sv_to (sv, self);
2897 delete self;
2898
2899MODULE = cf PACKAGE = cf::object::thawer
2900
2901INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2902
2903bool
2904errors_are_fatal (bool fatal)
2905 CODE:
2906 RETVAL = object_thawer::errors_are_fatal;
2907 object_thawer::errors_are_fatal = fatal;
2908 OUTPUT:
2909 RETVAL
2910
2911SV *
2912new_from_file (char *klass, octet_string path)
2913 CODE:
2914 object_thawer *f = new object_thawer (path);
2915 if (!*f)
2916 {
2917 delete f;
2918 XSRETURN_UNDEF;
2919 }
2920 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2921 OUTPUT: RETVAL
2922
2923void
2924DESTROY (SV *sv)
2925 CODE:
2926 object_thawer *self;
2927 sv_to (sv, self);
2928 delete self;
2929
2930void
2931extract_tags (object_thawer *self)
2932 PPCODE:
2933 while (self->kw != KW_EOF)
2934 {
2935 PUTBACK;
2936 coroapi::cede_to_tick ();
2937 SPAGAIN;
2938
2939 if (self->kw == KW_tag)
2940 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2941
2942 self->skip ();
2943 }
2944
2945MODULE = cf PACKAGE = cf::treasurelist
2946
2947# quick hack, because I didn't want to implement accessors for treasurelist.
2948# this asks for even more autogen, actually.
2949
2950void
2951expand (treasurelist *list)
2952 PPCODE:
2953 EXTEND (SP, 3);
2954 PUSHs (sv_2mortal (to_sv (list->name)));
2955 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2956 AV *av = newAV ();
2957 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2958 for (treasure *item = list->items; item; item = item->next)
2959 {
2960 AV *iav = newAV ();
2961 av_push (av, newRV_noinc ((SV *)iav));
2962
2963 av_extend (iav, 7);
2964 av_push (iav, to_sv (item->item));
2965 av_push (iav, to_sv (item->name));
2966 av_push (iav, to_sv (item->change_arch.name));
2967 av_push (iav, to_sv (item->change_arch.title));
2968 av_push (iav, to_sv (item->change_arch.slaying));
2969 av_push (iav, to_sv (item->chance));
2970 av_push (iav, to_sv (item->nrof));
2971 av_push (iav, to_sv (item->magic));
2972 }
2973
2974MODULE = cf PACKAGE = cf::layout
2975
2976INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2977

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