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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.1 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#include <plugin_common.h>
30#include <sounds.h>
31#include <cstdarg>
32#include <sproto.h>
33
34#include "cfperl.h"
35#include "shstr.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
25 41
26#include <EXTERN.h> 42#include <EXTERN.h>
27#include <perl.h> 43#include <perl.h>
28#include <XSUB.h> 44#include <XSUB.h>
29 45
30#undef save_long // clashes with libproto.h 46#include "CoroAPI.h"
47#include "perlxsi.c"
31 48
32#define PLUGIN_NAME "perl" 49extern sint64 *levels; // the experience table
33#define PLUGIN_VERSION "cfperl 0.3"
34 50
35#ifndef __CEXTRACT__ 51typedef object object_ornull;
36#include <plugin.h> 52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
37#endif 62#endif
38 63
39#undef MODULEAPI 64static f_plug_api gethook = cfapi_get_hooks;
40#ifdef WIN32 65static f_plug_api object_set_property = cfapi_object_set_property;
41#else 66static f_plug_api object_insert = cfapi_object_insert;
42#define MODULEAPI
43#endif
44 67
45#include <plugin_common.h>
46#include <sounds.h>
47
48#include <stdarg.h>
49
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{
77 object* who;
78 object* activator;
79 object* third;
80 object* event;
81 mapstruct* map;
82 char message[1024];
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89
90static HV *obj_cache;
91static PerlInterpreter *perl; 68static PerlInterpreter *perl;
92 69
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 70double runtime;
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 71
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 72global gbl_ev;
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 74static SV *sv_runtime;
98#define PUSH_PV PUSHcfapi_va(STRING, const char *) 75
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
100 99
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 101
103// garbage collect some perl objects, if possible 102unordered_vector<attachable *> attachable::mortals;
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110 103
111 if (++count & 7) 104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::sever_self ()
118{
119 if (HV *self = this->self)
120 {
121 // keep a refcount because sv_unmagic might call attachable_free,
122 // which might clear self, causing sv_unmagic to crash on a now
123 // invalid object.
124 SvREFCNT_inc (self);
125 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128
129 // self *must* be null now because thats sv_unmagic's job.
130 assert (!this->self);
131 }
132}
133
134void
135attachable::optimise ()
136{
137 if (self
138 && SvREFCNT (self) == 1
139 && !HvTOTALKEYS (self))
140 sever_self ();
141}
142
143// check wether the object really is dead
144void
145attachable::do_check ()
146{
147 if (refcnt_cnt () > 0)
112 return; 148 return;
113 149
114 int todo = 1000; 150 destroy ();
115 do 151}
152
153void
154attachable::do_destroy ()
155{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
157
158 if (cb)
116 { 159 {
117 I32 klen; 160 SvREFCNT_dec (cb);
118 char *key; 161 cb = 0;
119 HE *he = hv_iternext (obj_cache); 162 }
120 163
121 if (he) 164 if (self)
165 sever_self ();
166
167 mortals.push_back (this);
168}
169
170void
171attachable::destroy ()
172{
173 if (destroyed ())
174 return;
175
176 flags |= F_DESTROYED;
177 do_destroy ();
178}
179
180void
181attachable::check_mortals ()
182{
183 static int i = 0;
184
185 for (;;)
186 {
187 if (i >= mortals.size ())
122 { 188 {
123 SV *sv = hv_iterval (obj_cache, he); 189 i = 0;
124 190
125 // empty and unreferenced? nuke it 191 if (mortals.size () > 1000)
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
127 { 193
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 194 break;
129 todo++;
130 } 195 }
196
197 attachable *obj = mortals [i];
198
199 obj->refcnt_chk (); // unborrow from perl, if necessary
200
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
205 ++i; // further delay freeing
206
207 if (!(i & 0x3ff))
208 break;
131 } 209 }
132 else 210 else
133 break; 211 {
212 mortals.erase (i);
213 delete obj;
214 }
134 } 215 }
135 while (--todo);
136} 216}
217
218attachable &
219attachable::operator =(const attachable &src)
220{
221 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223
224 attach = src.attach;
225 return *this;
226}
227
228//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
137 229
138static SV * 230static SV *
139newSVptr (void *ptr, const char *klass) 231newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
140{ 232{
141 SV *sv; 233 SV *sv;
142 234
143 if (!ptr) 235 if (!ptr)
144 return &PL_sv_undef; 236 return &PL_sv_undef;
145 237
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 239 return sv_bless (newRV_noinc ((SV *)hv), stash);
149} 240}
150 241
151static void 242static int
152SVptr_cache_set (void *ptr, SV *sv) 243attachable_free (pTHX_ SV *sv, MAGIC *mg)
153{ 244{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 245 attachable *at = (attachable *)mg->mg_ptr;
246
247 //TODO: check if transaction behaviour is really required here
248 if (SV *self = (SV *)at->self)
249 {
250 at->self = 0;
251 SvREFCNT_dec (self);
252 }
253
254 // next line makes sense, but most objects still have refcnt 0 by default
255 //at->refcnt_chk ();
256 return 0;
155} 257}
258
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
156 260
157static SV * 261static SV *
158SVptr_cache_get (void *ptr) 262newSVattachable (attachable *obj, HV *stash)
159{ 263{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 264 if (!obj)
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef; 265 return &PL_sv_undef;
172 266
173 sv = SVptr_cache_get (ptr); 267 if (!obj->self)
174
175 if (!sv)
176 { 268 {
177 HV *hv = newHV (); 269 obj->self = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
180 271
181 SVptr_cache_set (ptr, sv); 272 // now bless the object _once_
273 return sv_bless (newRV_inc ((SV *)obj->self), stash);
182 } 274 }
275 else
276 {
277 SV *sv = newRV_inc ((SV *)obj->self);
183 278
184 return newSVsv (sv); 279 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
280 SvAMAGIC_on (sv);
281
282 return sv;
283 }
185} 284}
186 285
187static void 286static void
188clearSVptr (SV *sv) 287clearSVptr (SV *sv)
189{ 288{
215 return SvPTR (sv, klass); 314 return SvPTR (sv, klass);
216 else 315 else
217 return 0; 316 return 0;
218} 317}
219 318
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
321inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
342
343inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); }
345
346inline SV *to_sv (facetile * v) { return to_sv (v->name); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
348
349inline SV *to_sv (UUID v)
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
380
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
383
384template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386
387template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395
396inline void sv_to (SV *sv, UUID &v)
397{
398 unsigned int version;
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402}
403
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405
220static SV * 406static SV *
221newSVcfapi (int type, ...) 407newSVdt_va (va_list &ap, data_type type)
222{ 408{
223 SV *sv; 409 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227 410
228 switch (type) 411 switch (type)
229 { 412 {
230#if 0
231 case CFAPI_INT16: 413 case DT_INT:
232 sv = newSViv (*va_arg (args, sint16_t *)); 414 sv = newSViv (va_arg (ap, int));
233 break; 415 break;
234#endif
235 416
236 case CFAPI_INT: 417 case DT_INT64:
237 sv = newSViv (*va_arg (args, int *)); 418 sv = newSVval64 ((val64)va_arg (ap, sint64));
238 break; 419 break;
239 420
240 case CFAPI_LONG: 421 case DT_DOUBLE:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *)); 422 sv = newSVnv (va_arg (ap, double));
242 break; 423 break;
243 424
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING: 425 case DT_STRING:
249 { 426 {
250 char *str = va_arg (args, char *); 427 char *str = (char *)va_arg (ap, const char *);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 428 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
252 } 429 }
253 break; 430 break;
254 431
255 case CFAPI_POBJECT: 432 case DT_DATA:
256 { 433 {
257 object *obj = va_arg (args, object *); 434 char *str = (char *)va_arg (ap, const void *);
258 435 int len = va_arg (ap, int);
259 if (!obj) 436 sv = str ? newSVpv (str, len) : &PL_sv_undef;
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 } 437 }
277 break; 438 break;
278 439
279 case CFAPI_PMAP: 440 case DT_OBJECT:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); 441 sv = to_sv (va_arg (ap, object *));
281 break; 442 break;
282 443
283 case CFAPI_PPLAYER: 444 case DT_MAP:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); 445 // va_arg (object *) when void * is passed is an XSI extension
446 sv = to_sv (va_arg (ap, maptile *));
285 break; 447 break;
286 448
287 case CFAPI_PARCH: 449 case DT_CLIENT:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); 450 sv = to_sv (va_arg (ap, client *));
289 break; 451 break;
290 452
291 case CFAPI_PPARTY: 453 case DT_PLAYER:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); 454 sv = to_sv (va_arg (ap, player *));
293 break; 455 break;
294 456
295 case CFAPI_PREGION: 457 case DT_ARCH:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); 458 sv = to_sv (va_arg (ap, archetype *));
297 break; 459 break;
460
461 case DT_PARTY:
462 sv = to_sv (va_arg (ap, partylist *));
463 break;
464
465 case DT_REGION:
466 sv = to_sv (va_arg (ap, region *));
467 break;
468
469 default:
470 assert (("unhandled type in newSVdt_va", 0));
471 }
472
473 return sv;
474}
475
476static SV *
477newSVdt (data_type type, ...)
478{
479 va_list ap;
480
481 va_start (ap, type);
482 SV *sv = newSVdt_va (ap, type);
483 va_end (ap);
484
485 return sv;
486}
487
488static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298 508
299 default: 509 default:
300 assert (("unhandled type in newSVcfapi", 0)); 510 assert (("unhandled type in newSVcfapi", 0));
301 } 511 }
302 512
303 va_end (args); 513 va_end (ap);
304 514
305 return sv; 515 return sv;
306} 516}
307 517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext)
522{
523 if (!ext->cb)
524 ext->cb = newAV ();
525
526 return newRV_inc ((SV *)ext->cb);
527}
528
308///////////////////////////////////////////////////////////////////////////// 529/////////////////////////////////////////////////////////////////////////////
309 530
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{ 532{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0; 533 return 0;
316} 534}
317 535
318static CommArray_s rtn_cmd; 536static CommArray_s rtn_cmd;
319 537
320static int 538static int
321runPluginCommand (object *obj, char *params) 539runPluginCommand (object *obj, char *params)
322{ 540{
323 dSP; 541 return -1;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351} 542}
352 543
353extern "C" void *cfperl_getPluginProperty (int *type, ...) 544extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{ 545{
355 va_list args; 546 va_list args;
358 va_start (args, type); 549 va_start (args, type);
359 propname = va_arg (args, char *); 550 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname); 551 //printf ("Property name: %s\n", propname);
361 552
362 if (!strcmp (propname, "command?")) 553 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL; 554 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 }
382 }
383 else if (!strcmp (propname, "Identification")) 555 else if (!strcmp (propname, "Identification"))
384 { 556 {
385 va_end (args); 557 va_end (args);
386 return (void*) PLUGIN_NAME; 558 return (void *)PLUGIN_NAME;
387 } 559 }
388 else if (!strcmp (propname, "FullName")) 560 else if (!strcmp (propname, "FullName"))
389 { 561 {
390 va_end (args); 562 va_end (args);
391 return (void*) PLUGIN_VERSION; 563 return (void *)PLUGIN_VERSION;
392 } 564 }
393 else 565 else
394 va_end (args); 566 va_end (args);
395 567
396 return NULL; 568 return NULL;
399extern "C" int cfperl_postInitPlugin () 571extern "C" int cfperl_postInitPlugin ()
400{ 572{
401 int hooktype = 1; 573 int hooktype = 1;
402 int rtype = 0; 574 int rtype = 0;
403 575
404 printf (PLUGIN_VERSION " post init\n");
405
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
413 cf_init_plugin (gethook); 576 cf_init_plugin (gethook);
414 577
415 /* Pick the global events you want to monitor from this plugin */ 578 return 0;
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 579}
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 580
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 581extern "C" int cfperl_closePlugin ()
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); 582{
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); 583 return 0;
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener); 584}
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); 585
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 586void
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 587cfperl_init ()
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 588{
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 590 perl = perl_alloc ();
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 591 perl_construct (perl);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 592
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443 594
444 char *argv[] = { 595 char *argv[] = {
445 "", 596 "",
446 "-e" 597 "-e"
447 "BEGIN {" 598 "use Event; use Coro;" // required for bootstrap
448 " cf->bootstrap;" 599 "cf->bootstrap;" // required for datadir :*>
449 " unshift @INC, cf::datadir ();" 600 "unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;" 601 "require cf;"
453 }; 602 };
454
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459 603
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
461 { 605 {
462 printf ("unable to initialize perl-interpreter, continuing without.\n"); 606 printf ("unable to initialize perl-interpreter, aborting.\n");
463 607 exit (EXIT_FAILURE);
464 perl_destruct (perl);
465 perl_free (perl);
466 perl = 0;
467 } 608 }
609}
610
611void cfperl_main ()
612{
613 dSP;
614
615 PUSHMARK (SP);
616 PUTBACK;
617 call_pv ("cf::main", G_DISCARD | G_VOID);
618}
619
620void
621attachable::instantiate ()
622{
623 if (attach)
624 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
626 attach = 0;
627 }
628}
629
630void
631attachable::reattach ()
632{
633 optimise ();
634 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
636}
637
638static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type,
640# include "eventinc.h"
641# undef def
642};
643
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645
646static void
647gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{
649 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry))
651 {
652 SV *cbs_ = AvARRAY (registry)[event];
653
654 // element must be list of callback entries
655 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
656 {
657 AV *cbs = (AV *)SvRV (cbs_);
658
659 // no callback entries, no callbacks to call
660 if (AvFILLp (cbs) >= 0)
661 {
662 if (!callbacks)
663 {
664 callbacks = newAV ();
665 av_extend (callbacks, 16);
666 }
667
668 // never use SvREFCNT_inc to copy values, but its ok here :)
669 for (int i = 0; i <= AvFILLp (cbs); ++i)
670 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
671 }
672 }
673 }
674}
675
676void
677attachable::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_attachable, event);
680
681 if (cb)
682 ::gather_callbacks (callbacks, cb, event);
683}
684
685void
686global::gather_callbacks (AV *&callbacks, event_type event) const
687{
688 ::gather_callbacks (callbacks, cb_object, event);
689}
690
691void
692object::gather_callbacks (AV *&callbacks, event_type event) const
693{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
695 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
697
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 }
701
702 if (type <= AvFILLp (cb_type))
703 {
704 SV *registry = AvARRAY (cb_type)[type];
705
706 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
707 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
708 }
709
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_object, event);
712}
713
714void
715archetype::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
719}
720
721void
722client::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_client, event);
726}
727
728void
729player::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_player, event);
733}
734
735void
736maptile::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event);
740}
741
742bool
743attachable::invoke (event_type event, ...)
744{
745 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749
750 // callback call ordering should be:
751 // 1. per-object callback
752 // 2. per-class object
753 // 3. per-type callback
754 // 4. global callbacks
755
756 AV *callbacks = 0;
757 gather_callbacks (callbacks, event);
758
759 // short-circuit processing if no callbacks found/defined
760 if (!callbacks)
761 return 0;
762
763 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766
767 //TODO: unhack
768 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
769 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
770 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
771 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
772 else if (global *gl = is_a<global>(this)) /*nop*/;
468 else 773 else
774 abort (); //TODO
775
776 for (;;)
469 { 777 {
470 obj_cache = newHV (); 778 dt = (data_type) va_arg (ap, int);
779
780 if (dt == DT_END)
781 break;
782 else if (dt == DT_AV)
783 {
784 AV *av = va_arg (ap, AV *);
785
786 for (int i = 0; i <= av_len (av); ++i)
787 XPUSHs (*av_fetch (av, i, 1));
788 }
789 else
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
471 } 791 }
472 792
793 va_end (ap);
794
795 CALL_CALL ("cf::do_invoke", G_SCALAR);
796 count = count > 0 ? POPi : 0;
797
798 CALL_END;
799
800 return count;
801}
802
803SV *
804cfperl_result (int idx)
805{
806 AV *av = get_av ("cfperl::invoke_results", 0);
807 if (!av)
808 return &PL_sv_undef;
809
810 SV **sv = av_fetch (av, idx, 0);
811 if (!sv)
812 return &PL_sv_undef;
813
473 return 0; 814 return *sv;
474} 815}
475 816
476static void * 817int
477globalEventListener (int *type, ...) 818cfperl_result_INT (int idx)
478{ 819{
479 va_list args; 820 return SvIV (cfperl_result (idx));
480 static int rv; 821}
481 int event_code;
482 822
483 if (!perl) 823double
824cfperl_result_DOUBLE (int idx)
825{
826 return SvNV (cfperl_result (idx));
827}
828
829/////////////////////////////////////////////////////////////////////////////
830
831void
832cfperl_emergency_save ()
833{
834 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END;
837}
838
839maptile *
840maptile::find_sync (const char *path, maptile *origin)
841{
842 CALL_BEGIN (2);
843 CALL_ARG (path);
844 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846
847 maptile *retval;
848
849 if (count)
850 sv_to (POPs, retval);
851 else
852 retval = 0;
853
854 CALL_END;
855
856 return retval;
857}
858
859maptile *
860maptile::find_async (const char *path, maptile *origin)
861{
862 CALL_BEGIN (2);
863 CALL_ARG (path);
864 CALL_ARG (origin);
865 CALL_CALL ("cf::map::find_async", G_SCALAR);
866
867 maptile *retval;
868
869 if (count)
870 sv_to (POPs, retval);
871 else
872 retval = 0;
873
874 CALL_END;
875
876 return retval;
877}
878
879void
880maptile::do_load_sync ()
881{
882 CALL_BEGIN (1);
883 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END;
895}
896
897void
898object::enter_exit (object *exit)
899{
900 if (type != PLAYER)
484 return NULL; 901 return;
485 902
486 va_start (args, type); 903 CALL_BEGIN (2);
487 event_code = va_arg (args, int); 904 CALL_ARG (this);
905 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END;
908}
488 909
489 if (event_code == EVENT_FREE_OB) 910/////////////////////////////////////////////////////////////////////////////
911
912struct EventAPI *watcher_base::GEventAPI;
913struct CoroAPI *coroapi::GCoroAPI;
914
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void
924iw::alloc ()
925{
926 pe = GEventAPI->new_idle (0, 0);
927
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931}
932
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void
940iow::alloc ()
941{
942 pe = GEventAPI->new_io (0, 0);
943
944 WaREENTRANT_off (pe);
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950}
951
952void
953iow::fd (int fd)
954{
955 pe->fd = fd;
956}
957
958int
959iow::poll ()
960{
961 return pe->poll;
962}
963
964void
965iow::poll (int events)
966{
967 if (pe->poll != events)
490 { 968 {
491 player *pl; 969 if (pe->poll) stop ();
492 object *op; 970 pe->poll = events;
493 SV *sv; 971 if (pe->poll) start ();
494
495 op = va_arg (args, object *);
496 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
497
498 if (sv)
499 clearSVptr (sv);
500
501 rv = 0;
502 } 972 }
503 else if (event_code == EVENT_CLOCK)
504 {
505 dSP;
506 int i, count;
507
508 clean_obj_cache ();
509
510 ENTER;
511 SAVETMPS;
512
513 // service up to 8 events per tick better would be
514 // to check for elapsed time and stop processing after
515 // 0.25 * server_tick or so
516 for (i = 9; --i; )
517 {
518 PUSHMARK (SP);
519 XPUSHs (sv_2mortal (newSViv (0)));
520 PUTBACK;
521 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
522 SPAGAIN;
523
524 if (!count || !POPi)
525 break;
526 }
527
528 FREETMPS;
529 LEAVE;
530 }
531 else
532 {
533 dSP;
534
535 ENTER;
536 SAVETMPS;
537
538 PUSHMARK (SP);
539
540 EXTEND (SP, 10);
541 PUSHs (sv_2mortal (newSViv (event_code)));
542
543 switch (event_code)
544 {
545 case EVENT_CRASH:
546 break;
547
548 case EVENT_PLAYER_LOAD:
549 case EVENT_PLAYER_SAVE:
550 PUSH_OB;
551 PUSH_PV;
552 break;
553
554 case EVENT_MAPLOAD:
555 case EVENT_MAPOUT:
556 case EVENT_MAPIN:
557 case EVENT_MAPCLEAN:
558 case EVENT_MAPRESET:
559 PUSH_MAP;
560 break;
561
562 case EVENT_MAPENTER:
563 case EVENT_MAPLEAVE:
564 case EVENT_BORN:
565 case EVENT_REMOVE:
566 case EVENT_PLAYER_DEATH:
567 PUSH_OB;
568 break;
569
570 case EVENT_GKILL:
571 PUSH_OB;
572 PUSH_OB;
573 break;
574
575 case EVENT_LOGIN:
576 case EVENT_LOGOUT:
577 PUSH_PL;
578 PUSH_PV;
579 break;
580
581 case EVENT_SHOUT:
582 case EVENT_MUZZLE:
583 case EVENT_KICK:
584 PUSH_OB;
585 PUSH_PV;
586 break;
587
588 case EVENT_FIND_UNARMED_SKILL:
589 PUSH_OB;
590 break;
591
592 case EVENT_PLAYER_USE_SKILL:
593 case EVENT_MONSTER_USE_SKILL:
594 case EVENT_CAST_SPELL:
595 PUSH_OB;
596 PUSH_OB;
597 PUSH_OB;
598 PUSH_IV;
599 PUSH_PV;
600 break;
601
602 case EVENT_EXTCMD:
603 PUSH_PL;
604 {
605 char *buf = va_arg (args, char *);
606 int len = va_arg (args, int);
607 PUSHs (sv_2mortal (newSVpvn (buf, len)));
608 }
609 break;
610
611 case EVENT_TELL:
612 break;
613 }
614
615 va_end (args);
616
617 PUTBACK;
618 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
619 SPAGAIN;
620
621 if (SvTRUE (ERRSV))
622 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
623
624 rv = count > 0 ? POPi : 0;
625
626 PUTBACK;
627 FREETMPS;
628 LEAVE;
629 }
630
631 return &rv;
632} 973}
633 974
634extern "C" void *cfperl_eventListener (int *type, ...) 975void
976_connect_to_perl ()
635{ 977{
636 static int rv; 978 stash_cf = gv_stashpv ("cf" , 1);
637 va_list args;
638 int event_code;
639 object *who, *activator, *third, *event;
640 char *message, *extension, *options;
641 979
642 if (!perl) 980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
643 return NULL; 981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
644 989
645 va_start (args, type); 990 sv_runtime = get_sv ("cf::RUNTIME", 1);
646 who = va_arg (args, object *); 991 sv_upgrade (sv_runtime, SVt_NV);
647 event_code = va_arg (args, int);
648 activator = va_arg (args, object *);
649 third = va_arg (args, object *);
650 message = va_arg (args, char *);
651 va_arg (args, int); // fix yourself
652 extension = va_arg (args, char *);
653 options = va_arg (args, char *);
654 event = va_arg (args, object *);
655 va_end (args);
656 992
657 { 993 cb_global = get_av ("cf::CB_GLOBAL", 1);
658 dSP; 994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
659 995 cb_object = get_av ("cf::CB_OBJECT", 1);
660 ENTER; 996 cb_player = get_av ("cf::CB_PLAYER", 1);
661 SAVETMPS; 997 cb_client = get_av ("cf::CB_CLIENT", 1);
662 998 cb_type = get_av ("cf::CB_TYPE" , 1);
663 PUSHMARK (SP); 999 cb_map = get_av ("cf::CB_MAP" , 1);
664 EXTEND (SP, 10);
665
666 PUSHcfapi (STRING, extension);
667 PUSHs (sv_2mortal (newSViv (event_code)));
668
669 PUSHcfapi (POBJECT, event);
670 PUSHcfapi (POBJECT, who);
671
672 switch (event_code)
673 {
674 case EVENT_STOP: // $ob (e.g. arrow)
675 case EVENT_TIME: // $ob
676 case EVENT_TIMER: // $ob
677 break;
678
679 case EVENT_APPLY: // $ob, $who
680 case EVENT_DROP: // $ob, $who
681 case EVENT_CLOSE: // $ob, $who
682 case EVENT_DEATH: // $ob[, $killer]
683 case EVENT_MOVE: // $ob, $enemy
684 case EVENT_THROW: // $ob, $thrower
685 PUSHcfapi (POBJECT, activator);
686 break;
687
688 case EVENT_DROP_ON: // $ob, $who, $what
689 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
690 PUSHcfapi (POBJECT, activator);
691 PUSHcfapi (POBJECT, third);
692 break;
693
694 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
695 PUSHcfapi (POBJECT, activator);
696 PUSHcfapi (POBJECT, third);
697 PUSHcfapi (POBJECT, message);
698 break;
699
700 case EVENT_SAY: // $ob, $who, $msg
701 PUSHcfapi (POBJECT, activator);
702 PUSHcfapi (STRING, message);
703 break;
704
705 default:
706 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
707 break;
708 }
709
710 PUTBACK;
711 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
712 SPAGAIN;
713
714 if (SvTRUE (ERRSV))
715 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
716
717 rv = count > 0 ? POPi : 0;
718
719 PUTBACK;
720 FREETMPS;
721 LEAVE;
722 }
723
724 return &rv;
725}
726
727extern "C" int cfperl_closePlugin ()
728{
729 printf (PLUGIN_VERSION " closing\n");
730
731 if (perl)
732 {
733 perl_destruct (perl);
734 perl_free (perl);
735 perl = 0;
736 }
737
738 return 0;
739} 1000}
740 1001
741MODULE = cf PACKAGE = cf PREFIX = cf_ 1002MODULE = cf PACKAGE = cf PREFIX = cf_
742 1003
743BOOT: 1004BOOT:
744{ 1005{
745 HV *stash = gv_stashpv ("cf", 1); 1006 _connect_to_perl ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
746 1012
747 static const struct { 1013 static const struct {
748 const char *name; 1014 const char *name;
749 IV iv; 1015 IV iv;
750 } *civ, const_iv[] = { 1016 } *civ, const_iv[] = {
752 const_iv (llevError) 1018 const_iv (llevError)
753 const_iv (llevInfo) 1019 const_iv (llevInfo)
754 const_iv (llevDebug) 1020 const_iv (llevDebug)
755 const_iv (llevMonster) 1021 const_iv (llevMonster)
756 1022
1023 const_iv (MAX_TIME)
757 const_iv (PLAYER) 1024 const_iv (PLAYER)
758 const_iv (TRANSPORT) 1025 const_iv (TRANSPORT)
759 const_iv (ROD) 1026 const_iv (ROD)
760 const_iv (TREASURE) 1027 const_iv (TREASURE)
761 const_iv (POTION) 1028 const_iv (POTION)
762 const_iv (FOOD) 1029 const_iv (FOOD)
763 const_iv (POISON) 1030 const_iv (POISON)
764 const_iv (BOOK) 1031 const_iv (BOOK)
765 const_iv (CLOCK) 1032 const_iv (CLOCK)
766 const_iv (LIGHTNING)
767 const_iv (ARROW) 1033 const_iv (ARROW)
768 const_iv (BOW) 1034 const_iv (BOW)
769 const_iv (WEAPON) 1035 const_iv (WEAPON)
770 const_iv (ARMOUR) 1036 const_iv (ARMOUR)
771 const_iv (PEDESTAL) 1037 const_iv (PEDESTAL)
791 const_iv (AMULET) 1057 const_iv (AMULET)
792 const_iv (PLAYERMOVER) 1058 const_iv (PLAYERMOVER)
793 const_iv (TELEPORTER) 1059 const_iv (TELEPORTER)
794 const_iv (CREATOR) 1060 const_iv (CREATOR)
795 const_iv (SKILL) 1061 const_iv (SKILL)
796 const_iv (EXPERIENCE)
797 const_iv (EARTHWALL) 1062 const_iv (EARTHWALL)
798 const_iv (GOLEM) 1063 const_iv (GOLEM)
799 const_iv (THROWN_OBJ) 1064 const_iv (THROWN_OBJ)
800 const_iv (BLINDNESS) 1065 const_iv (BLINDNESS)
801 const_iv (GOD) 1066 const_iv (GOD)
821 const_iv (FLOOR) 1086 const_iv (FLOOR)
822 const_iv (FLESH) 1087 const_iv (FLESH)
823 const_iv (INORGANIC) 1088 const_iv (INORGANIC)
824 const_iv (SKILL_TOOL) 1089 const_iv (SKILL_TOOL)
825 const_iv (LIGHTER) 1090 const_iv (LIGHTER)
826 const_iv (TRAP_PART)
827 const_iv (WALL) 1091 const_iv (BUILDABLE_WALL)
828 const_iv (LIGHT_SOURCE)
829 const_iv (MISC_OBJECT) 1092 const_iv (MISC_OBJECT)
830 const_iv (MONSTER)
831 const_iv (SPAWN_GENERATOR)
832 const_iv (LAMP) 1093 const_iv (LAMP)
833 const_iv (DUPLICATOR) 1094 const_iv (DUPLICATOR)
834 const_iv (TOOL)
835 const_iv (SPELLBOOK) 1095 const_iv (SPELLBOOK)
836 const_iv (BUILDFAC)
837 const_iv (CLOAK) 1096 const_iv (CLOAK)
838 const_iv (SPINNER) 1097 const_iv (SPINNER)
839 const_iv (GATE) 1098 const_iv (GATE)
840 const_iv (BUTTON) 1099 const_iv (BUTTON)
841 const_iv (CF_HANDLE) 1100 const_iv (CF_HANDLE)
848 const_iv (SPELL_EFFECT) 1107 const_iv (SPELL_EFFECT)
849 const_iv (CONVERTER) 1108 const_iv (CONVERTER)
850 const_iv (BRACERS) 1109 const_iv (BRACERS)
851 const_iv (POISONING) 1110 const_iv (POISONING)
852 const_iv (SAVEBED) 1111 const_iv (SAVEBED)
853 const_iv (POISONCLOUD)
854 const_iv (FIREHOLES)
855 const_iv (WAND) 1112 const_iv (WAND)
856 const_iv (SCROLL) 1113 const_iv (SCROLL)
857 const_iv (DIRECTOR) 1114 const_iv (DIRECTOR)
858 const_iv (GIRDLE) 1115 const_iv (GIRDLE)
859 const_iv (FORCE) 1116 const_iv (FORCE)
874 const_iv (DISEASE) 1131 const_iv (DISEASE)
875 const_iv (SYMPTOM) 1132 const_iv (SYMPTOM)
876 const_iv (BUILDER) 1133 const_iv (BUILDER)
877 const_iv (MATERIAL) 1134 const_iv (MATERIAL)
878 const_iv (ITEM_TRANSFORMER) 1135 const_iv (ITEM_TRANSFORMER)
1136
879 const_iv (QUEST) 1137 const_iv (NUM_SUBTYPES)
880 1138
881 const_iv (ST_BD_BUILD) 1139 const_iv (ST_BD_BUILD)
882 const_iv (ST_BD_REMOVE) 1140 const_iv (ST_BD_REMOVE)
883 1141
884 const_iv (ST_MAT_FLOOR) 1142 const_iv (ST_MAT_FLOOR)
910 const_iv (AT_BLIND) 1168 const_iv (AT_BLIND)
911 const_iv (AT_INTERNAL) 1169 const_iv (AT_INTERNAL)
912 const_iv (AT_LIFE_STEALING) 1170 const_iv (AT_LIFE_STEALING)
913 const_iv (AT_DISEASE) 1171 const_iv (AT_DISEASE)
914 1172
915 const_iv (QUEST_IN_PROGRESS)
916 const_iv (QUEST_DONE_QUEST)
917 const_iv (QUEST_DONE_TASK)
918 const_iv (QUEST_START_QUEST)
919 const_iv (QUEST_END_QUEST)
920 const_iv (QUEST_START_TASK)
921 const_iv (QUEST_END_TASK)
922 const_iv (QUEST_OVERRIDE)
923 const_iv (QUEST_ON_ACTIVATE)
924
925 const_iv (WEAP_HIT) 1173 const_iv (WEAP_HIT)
926 const_iv (WEAP_SLASH) 1174 const_iv (WEAP_SLASH)
927 const_iv (WEAP_PIERCE) 1175 const_iv (WEAP_PIERCE)
928 const_iv (WEAP_CLEAVE) 1176 const_iv (WEAP_CLEAVE)
929 const_iv (WEAP_SLICE) 1177 const_iv (WEAP_SLICE)
945 const_iv (FLAG_MONSTER) 1193 const_iv (FLAG_MONSTER)
946 const_iv (FLAG_FRIENDLY) 1194 const_iv (FLAG_FRIENDLY)
947 const_iv (FLAG_GENERATOR) 1195 const_iv (FLAG_GENERATOR)
948 const_iv (FLAG_IS_THROWN) 1196 const_iv (FLAG_IS_THROWN)
949 const_iv (FLAG_AUTO_APPLY) 1197 const_iv (FLAG_AUTO_APPLY)
950 const_iv (FLAG_TREASURE)
951 const_iv (FLAG_PLAYER_SOLD) 1198 const_iv (FLAG_PLAYER_SOLD)
952 const_iv (FLAG_SEE_INVISIBLE) 1199 const_iv (FLAG_SEE_INVISIBLE)
953 const_iv (FLAG_CAN_ROLL) 1200 const_iv (FLAG_CAN_ROLL)
954 const_iv (FLAG_OVERLAY_FLOOR) 1201 const_iv (FLAG_OVERLAY_FLOOR)
955 const_iv (FLAG_IS_TURNABLE) 1202 const_iv (FLAG_IS_TURNABLE)
1030 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1031 const_iv (FLAG_IS_WATER) 1278 const_iv (FLAG_IS_WATER)
1032 const_iv (FLAG_CONTENT_ON_GEN) 1279 const_iv (FLAG_CONTENT_ON_GEN)
1033 const_iv (FLAG_IS_A_TEMPLATE) 1280 const_iv (FLAG_IS_A_TEMPLATE)
1034 const_iv (FLAG_IS_BUILDABLE) 1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1035 const_iv (FLAG_AFK) 1283 const_iv (FLAG_NO_MAP_SAVE)
1036 1284
1037 const_iv (NDI_BLACK) 1285 const_iv (NDI_BLACK)
1038 const_iv (NDI_WHITE) 1286 const_iv (NDI_WHITE)
1039 const_iv (NDI_NAVY) 1287 const_iv (NDI_NAVY)
1040 const_iv (NDI_RED) 1288 const_iv (NDI_RED)
1050 const_iv (NDI_MAX_COLOR) 1298 const_iv (NDI_MAX_COLOR)
1051 const_iv (NDI_COLOR_MASK) 1299 const_iv (NDI_COLOR_MASK)
1052 const_iv (NDI_UNIQUE) 1300 const_iv (NDI_UNIQUE)
1053 const_iv (NDI_ALL) 1301 const_iv (NDI_ALL)
1054 1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1055 const_iv (F_APPLIED) 1316 const_iv (F_APPLIED)
1056 const_iv (F_LOCATION) 1317 const_iv (F_LOCATION)
1057 const_iv (F_UNPAID) 1318 const_iv (F_UNPAID)
1058 const_iv (F_MAGIC) 1319 const_iv (F_MAGIC)
1059 const_iv (F_CURSED) 1320 const_iv (F_CURSED)
1065 const_iv (F_BUY) 1326 const_iv (F_BUY)
1066 const_iv (F_SHOP) 1327 const_iv (F_SHOP)
1067 const_iv (F_SELL) 1328 const_iv (F_SELL)
1068 1329
1069 const_iv (P_BLOCKSVIEW) 1330 const_iv (P_BLOCKSVIEW)
1331 const_iv (P_PLAYER)
1070 const_iv (P_NO_MAGIC) 1332 const_iv (P_NO_MAGIC)
1071 const_iv (P_IS_ALIVE) 1333 const_iv (P_IS_ALIVE)
1072 const_iv (P_NO_CLERIC) 1334 const_iv (P_NO_CLERIC)
1073 const_iv (P_NEED_UPDATE)
1074 const_iv (P_NO_ERROR)
1075 const_iv (P_OUT_OF_MAP) 1335 const_iv (P_OUT_OF_MAP)
1076 const_iv (P_NEW_MAP) 1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1077 1338
1078 const_iv (UP_OBJ_INSERT) 1339 const_iv (UP_OBJ_INSERT)
1079 const_iv (UP_OBJ_REMOVE) 1340 const_iv (UP_OBJ_REMOVE)
1080 const_iv (UP_OBJ_CHANGE) 1341 const_iv (UP_OBJ_CHANGE)
1081 const_iv (UP_OBJ_FACE) 1342 const_iv (UP_OBJ_FACE)
1113 1374
1114 const_iv (SK_EXP_ADD_SKILL) 1375 const_iv (SK_EXP_ADD_SKILL)
1115 const_iv (SK_EXP_TOTAL) 1376 const_iv (SK_EXP_TOTAL)
1116 const_iv (SK_EXP_NONE) 1377 const_iv (SK_EXP_NONE)
1117 const_iv (SK_SUBTRACT_SKILL_EXP) 1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1118 1380
1119 const_iv (SK_LOCKPICKING) 1381 const_iv (SK_LOCKPICKING)
1120 const_iv (SK_HIDING) 1382 const_iv (SK_HIDING)
1121 const_iv (SK_SMITHERY) 1383 const_iv (SK_SMITHERY)
1122 const_iv (SK_BOWYER) 1384 const_iv (SK_BOWYER)
1211 const_iv (ATNR_BLIND) 1473 const_iv (ATNR_BLIND)
1212 const_iv (ATNR_INTERNAL) 1474 const_iv (ATNR_INTERNAL)
1213 const_iv (ATNR_LIFE_STEALING) 1475 const_iv (ATNR_LIFE_STEALING)
1214 const_iv (ATNR_DISEASE) 1476 const_iv (ATNR_DISEASE)
1215 1477
1216 const_iv (MAP_FLUSH)
1217 const_iv (MAP_PLAYER_UNIQUE)
1218 const_iv (MAP_BLOCK)
1219 const_iv (MAP_STYLE)
1220 const_iv (MAP_OVERLAY)
1221
1222 const_iv (MAP_IN_MEMORY) 1478 const_iv (MAP_IN_MEMORY)
1223 const_iv (MAP_SWAPPED) 1479 const_iv (MAP_SWAPPED)
1224 const_iv (MAP_LOADING) 1480 const_iv (MAP_LOADING)
1225 const_iv (MAP_SAVING) 1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1226 }; 1529 };
1227 1530
1228 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1229 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1230 1533
1231 static const struct { 1534 static const struct {
1232 const char *name; 1535 const char *name;
1536 int skip;
1537 IV klass;
1233 IV iv; 1538 IV iv;
1234 } *event, event_list[] = { 1539 } *eiv, event_iv[] = {
1235# define const_event(name) { # name, (IV)EVENT_ ## name }, 1540# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1236 const_event (NONE) 1541# include "eventinc.h"
1237 const_event (APPLY) 1542# undef def
1238 const_event (ATTACK)
1239 const_event (DEATH)
1240 const_event (DROP)
1241 const_event (DROP_ON)
1242 const_event (PICKUP)
1243 const_event (SAY)
1244 const_event (STOP)
1245 const_event (TIME)
1246 const_event (THROW)
1247 const_event (TRIGGER)
1248 const_event (CLOSE)
1249 const_event (TIMER)
1250 const_event (MOVE)
1251
1252 const_event (BORN)
1253 //const_event (CLOCK)
1254 const_event (CRASH)
1255 const_event (PLAYER_DEATH)
1256 const_event (PLAYER_LOAD)
1257 const_event (PLAYER_SAVE)
1258 const_event (GKILL)
1259 const_event (LOGIN)
1260 const_event (LOGOUT)
1261 const_event (MAPENTER)
1262 const_event (MAPLEAVE)
1263 const_event (MAPRESET)
1264 const_event (MAPLOAD)
1265 const_event (MAPOUT)
1266 const_event (MAPIN)
1267 const_event (MAPCLEAN)
1268 const_event (REMOVE)
1269 const_event (SHOUT)
1270 const_event (TELL)
1271 const_event (MUZZLE)
1272 const_event (KICK)
1273 const_event (PLAYER_USE_SKILL)
1274 const_event (MONSTER_USE_SKILL)
1275 const_event (CAST_SPELL)
1276 const_event (FIND_UNARMED_SKILL)
1277 const_event (EXTCMD)
1278 //const_event (FREE_OB)
1279 }; 1543 };
1280 1544
1281 AV *av = get_av ("cf::EVENT", 1); 1545 AV *av = get_av ("cf::EVENT", 1);
1282 1546
1283 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1547 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1284 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1285
1286 static const struct {
1287 int dtype;
1288 const char *name;
1289 IV idx;
1290 } *cprop, prop_table[] = {
1291# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1292 prop (CFAPI_INT, MAP_PROP_FLAGS)
1293 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1294 prop (CFAPI_STRING, MAP_PROP_PATH)
1295 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1296 prop (CFAPI_STRING, MAP_PROP_NAME)
1297 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1298 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1299 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1300 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1301 prop (CFAPI_INT, MAP_PROP_WIDTH)
1302 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1303 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1304 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1305 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1306 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1307 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1308 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1309 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1310 prop (CFAPI_INT, MAP_PROP_SKY)
1311 prop (CFAPI_INT, MAP_PROP_WPARTX)
1312 prop (CFAPI_INT, MAP_PROP_WPARTY)
1313 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1314 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1315 prop (CFAPI_PREGION, MAP_PROP_REGION)
1316 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1317 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1318 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1319 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1320 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1321 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1322 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1323 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1324 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1325 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1326 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1327 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1328 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1329 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1330 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1331 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1332 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1333 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1334 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1335 prop (CFAPI_INT, OBJECT_PROP_X)
1336 prop (CFAPI_INT, OBJECT_PROP_Y)
1337 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1338 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1339 prop (CFAPI_INT, OBJECT_PROP_NROF)
1340 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1341 prop (CFAPI_INT, OBJECT_PROP_FACING)
1342 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1343 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1344 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1345 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1346 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1347 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1348 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1349 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1350 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1351 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1352 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1353 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1354 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1355 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1356 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1357 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1358 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1359 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1360 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1361 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1362 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1363 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1364 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1365 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1366 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1367 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1368 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1369 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1370 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1371 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1372 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1373 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1374 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1376 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1377 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1378 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1379 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1380 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1381 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1382 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1383 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1384 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1386 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1387 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1388 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1389 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1390 prop (CFAPI_INT, OBJECT_PROP_STR)
1391 prop (CFAPI_INT, OBJECT_PROP_DEX)
1392 prop (CFAPI_INT, OBJECT_PROP_CON)
1393 prop (CFAPI_INT, OBJECT_PROP_WIS)
1394 prop (CFAPI_INT, OBJECT_PROP_INT)
1395 prop (CFAPI_INT, OBJECT_PROP_POW)
1396 prop (CFAPI_INT, OBJECT_PROP_CHA)
1397 prop (CFAPI_INT, OBJECT_PROP_WC)
1398 prop (CFAPI_INT, OBJECT_PROP_AC)
1399 prop (CFAPI_INT, OBJECT_PROP_HP)
1400 prop (CFAPI_INT, OBJECT_PROP_SP)
1401 prop (CFAPI_INT, OBJECT_PROP_GP)
1402 prop (CFAPI_INT, OBJECT_PROP_FP)
1403 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1404 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1405 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1406 prop (CFAPI_INT, OBJECT_PROP_DAM)
1407 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1408 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1409 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1410 prop (CFAPI_INT, OBJECT_PROP_FACE)
1411 };
1412
1413 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1414 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1415
1416 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1417 { 1548 {
1418 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1549 AV *event = newAV ();
1419 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1420 } 1554 }
1555}
1421 1556
1422 //I_EVENT_API (PACKAGE); 1557void _connect_to_perl ()
1558
1559void _global_reattach ()
1560 CODE:
1561{
1562 // reattach to all attachable objects in the game.
1563 for_all_clients (ns)
1564 ns->reattach ();
1565
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op)
1574 op->reattach ();
1423} 1575}
1424 1576
1425NV floor (NV x) 1577NV floor (NV x)
1426 1578
1427NV ceil (NV x) 1579NV ceil (NV x)
1580
1581NV rndm (...)
1582 CODE:
1583 switch (items)
1584 {
1585 case 0: RETVAL = rndm (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 }
1590 OUTPUT:
1591 RETVAL
1592
1593void server_tick ()
1594 CODE:
1595 runtime = SvNVx (sv_runtime);
1596 server_tick ();
1428 1597
1429void 1598void
1430LOG (int level, char *msg) 1599LOG (int level, char *msg)
1431 PROTOTYPE: $$ 1600 PROTOTYPE: $$
1432 C_ARGS: (LogLevel)level, "%s", msg 1601 C_ARGS: (LogLevel)level, "%s", msg
1435 PROTOTYPE: $$ 1604 PROTOTYPE: $$
1436 1605
1437char *path_combine_and_normalize (char *base, char *path) 1606char *path_combine_and_normalize (char *base, char *path)
1438 PROTOTYPE: $$ 1607 PROTOTYPE: $$
1439 1608
1440char * 1609const char *
1441cf_get_maps_directory (char *path) 1610get_maps_directory (char *path)
1442 PROTOTYPE: $ 1611 PROTOTYPE: $
1443 ALIAS: maps_directory = 0 1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1444 1616
1445void 1617void
1446sub_generation_inc () 1618sub_generation_inc ()
1447 CODE: 1619 CODE:
1448 PL_sub_generation++; 1620 PL_sub_generation++;
1457 confdir = 3 1629 confdir = 3
1458 localdir = 4 1630 localdir = 4
1459 playerdir = 5 1631 playerdir = 5
1460 datadir = 6 1632 datadir = 6
1461 CODE: 1633 CODE:
1462{ 1634 switch (ix)
1463 int unused_type; 1635 {
1464 RETVAL = (char *)systemDirectory (&unused_type, ix); 1636 case 0: RETVAL = settings.mapdir ; break;
1465} 1637 case 1: RETVAL = settings.uniquedir; break;
1638 case 2: RETVAL = settings.tmpdir ; break;
1639 case 3: RETVAL = settings.confdir ; break;
1640 case 4: RETVAL = settings.localdir ; break;
1641 case 5: RETVAL = settings.playerdir; break;
1642 case 6: RETVAL = settings.datadir ; break;
1643 }
1466 OUTPUT: RETVAL 1644 OUTPUT: RETVAL
1467 1645
1468int 1646void abort ()
1647
1648void fork_abort (char *cause = "cf::fork_abort")
1649
1650void cleanup (const char *cause, bool make_core = false)
1651
1652void emergency_save ()
1653
1654void _exit (int status = EXIT_SUCCESS)
1655
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK
1663
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665
1666int munlockall ()
1667
1668#endif
1669
1469cf_find_animation (char *text) 1670int find_animation (char *text)
1470 PROTOTYPE: $ 1671 PROTOTYPE: $
1471 1672
1472int random_roll(int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1473 1674
1474const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1475 1676
1476int 1677int
1477exp_to_level (val64 exp) 1678exp_to_level (val64 exp)
1510 RETVAL = newSVpv (resist_plus[atnr], 0); 1711 RETVAL = newSVpv (resist_plus[atnr], 0);
1511 else 1712 else
1512 XSRETURN_UNDEF; 1713 XSRETURN_UNDEF;
1513 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1514 1715
1716MODULE = cf PACKAGE = cf::attachable
1717
1718int
1719valid (SV *obj)
1720 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT:
1723 RETVAL
1724
1725int mortals_size ()
1726 CODE:
1727 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL
1729
1730#object *mortals (U32 index)
1731# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL
1734
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1736
1737MODULE = cf PACKAGE = cf::global
1738
1739int invoke (SV *klass, int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL
1746
1515MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1516 1748
1517SV * 1749INCLUDE: $PERL genacc object ../include/object.h |
1518get_property (object *obj, int type, int idx) 1750
1751int invoke (object *op, int event, ...)
1519 CODE: 1752 CODE:
1520 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1755 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1756 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1521 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1522 1758
1523SV * 1759SV *registry (object *op)
1524set_property (object *obj, int type, int idx, SV *newval) 1760
1761int objects_size ()
1525 CODE: 1762 CODE:
1526 switch (type) 1763 RETVAL = objects.size ();
1527 { 1764 OUTPUT: RETVAL
1528 case CFAPI_INT: 1765
1529 cf_object_set_int_property (obj, idx, SvIV (newval)); 1766object *objects (U32 index)
1530 break; 1767 CODE:
1531 case CFAPI_LONG: 1768 RETVAL = index < objects.size () ? objects [index] : 0;
1532 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1769 OUTPUT: RETVAL
1533 break; 1770
1534 case CFAPI_DOUBLE: 1771int actives_size ()
1535 { 1772 CODE:
1536 int unused_type; 1773 RETVAL = actives.size ();
1537 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1774 OUTPUT: RETVAL
1538 } 1775
1539 break; 1776object *actives (U32 index)
1540 case CFAPI_STRING: 1777 CODE:
1541 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1778 RETVAL = index < actives.size () ? actives [index] : 0;
1542 break; 1779 OUTPUT: RETVAL
1543 case CFAPI_POBJECT:
1544 {
1545 int unused_type;
1546 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1547 }
1548 break;
1549 default:
1550 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1551 }
1552 1780
1553# missing properties 1781# missing properties
1554 1782
1555void 1783object *head (object *op)
1556set_attacktype (object *obj, U32 attacktype) 1784 PROTOTYPE: $
1557 CODE: 1785 CODE:
1558 obj->attacktype = attacktype; 1786 RETVAL = op->head_ ();
1559
1560U32
1561get_attacktype (object *obj)
1562 ALIAS:
1563 attacktype = 0
1564 CODE:
1565 RETVAL = obj->attacktype;
1566 OUTPUT: RETVAL 1787 OUTPUT: RETVAL
1567 1788
1568# missing in plug-in api, of course 1789int is_head (object *op)
1569void 1790 PROTOTYPE: $
1570set_food (object *obj, int food) 1791 CODE:
1571 CODE: 1792 RETVAL = op->head_ () == op;
1572 obj->stats.food = food;
1573
1574int
1575get_food (object *obj)
1576 ALIAS:
1577 food = 0
1578 CODE:
1579 RETVAL = obj->stats.food;
1580 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1581 1794
1582void 1795void
1583inv (object *obj) 1796inv (object *obj)
1584 PROTOTYPE: $ 1797 PROTOTYPE: $
1585 PPCODE: 1798 PPCODE:
1586{ 1799{
1587 object *o; 1800 object *o;
1588 for (o = obj->inv; o; o = o->below) 1801 for (o = obj->inv; o; o = o->below)
1589 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1802 XPUSHs (sv_2mortal (to_sv (o)));
1590} 1803}
1591 1804
1592int cf_object_get_resistance (object *op, int rtype) 1805void
1593 ALIAS: resistance = 0 1806set_animation (object *op, int idx)
1807 CODE:
1808 SET_ANIMATION (op, idx);
1594 1809
1595int cf_object_get_flag (object *op, int flag) 1810int
1596 ALIAS: flag = 0 1811num_animations (object *op)
1812 CODE:
1813 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL
1597 1815
1598void cf_object_set_flag (object *op, int flag, int value) 1816object *find_best_object_match (object *op, const char *match)
1599 1817
1818object *find_marked_object (object *op)
1819
1600int need_identify (const object *obj); 1820int need_identify (object *obj);
1601 1821
1602int apply_shop_mat (object *shop_mat, object *op); 1822int apply_shop_mat (object *shop_mat, object *op);
1603 1823
1604void cf_object_move (object *op, int dir, object *originator = op) 1824int move (object *op, int dir, object *originator = op)
1825 CODE:
1826 RETVAL = move_ob (op, dir, originator);
1827 OUTPUT:
1828 RETVAL
1605 1829
1606void cf_object_apply (object *op, object *author, int flags = 0) 1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1607 1833
1608void cf_object_apply_below (object *op) 1834void apply_below (object *op)
1609 1835 CODE:
1610void cf_object_remove (object *op) 1836 player_apply_below (op);
1611
1612void cf_object_free (object *op)
1613 1837
1614object *cf_object_present_archname_inside (object *op, char *whatstr) 1838object *cf_object_present_archname_inside (object *op, char *whatstr)
1615 1839
1616int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1617 1841
1618int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1619 1843
1844#//TODO
1620object *cf_object_clone (object *op, int clonetype = 0) 1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1621 1855
1622int cf_object_pay_item (object *op, object *buyer) 1856int pay_item (object *op, object *buyer)
1857 CODE:
1858 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL
1623 1860
1624int cf_object_pay_amount (object *op, uint64 amount) 1861int pay_amount (object *op, uint64 amount)
1862 CODE:
1863 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL
1625 1865
1626void pay_player (object *op, uint64 amount) 1866void pay_player (object *op, uint64 amount)
1627 1867
1628val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1868val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1629 1869
1630int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1631 1871
1632int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1872void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE:
1874 do_learn_spell (op, sp, special_prayer);
1633 1875
1634void cf_object_learn_spell (object *op, object *sp)
1635
1636void cf_object_forget_spell (object *op, object *sp) 1876void forget_spell (object *op, object *sp)
1877 CODE:
1878 do_forget_spell (op, query_name (sp));
1637 1879
1638object *cf_object_check_for_spell (object *op, char *spellname) 1880object *check_for_spell (object *op, char *spellname)
1881 CODE:
1882 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL
1639 1884
1640int cf_object_query_money (object *op) 1885int query_money (object *op)
1641 ALIAS: money = 0 1886 ALIAS: money = 0
1642 1887
1643int cf_object_query_cost (object *op, object *who, int flags) 1888val64 query_cost (object *op, object *who, int flags)
1644 ALIAS: cost = 0 1889 ALIAS: cost = 0
1645 1890
1646void cf_object_activate_rune (object *op , object *victim) 1891void spring_trap (object *op, object *victim)
1647 1892
1648int cf_object_check_trigger (object *op, object *cause) 1893int check_trigger (object *op, object *cause)
1649 1894
1650int cf_object_out_of_map (object *op, int x, int y)
1651
1652void cf_object_drop (object *op, object *author) 1895void drop (object *who, object *op)
1653 1896
1654void cf_object_take (object *op, object *author) 1897void pick_up (object *who, object *op)
1655 1898
1656void cf_object_say (object *op, char *msg)
1657
1658void cf_object_speak (object *op, char *msg)
1659
1660object *cf_object_insert_object (object *op, object *container)
1661
1662const char *cf_object_get_msg (object *ob)
1663 ALIAS: msg = 0
1664
1665object *cf_object_insert_in_ob (object *ob, object *where)
1666
1667int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1668 1900
1669void cf_object_update (object *op, int flags) 1901void update_object (object *op, int action)
1670
1671void cf_object_pickup (object *op, object *what)
1672 1902
1673object *cf_create_object_by_name (const char *name) 1903object *cf_create_object_by_name (const char *name)
1674 1904
1675void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1676 1906
1682 1912
1683void push_button (object *op); 1913void push_button (object *op);
1684 1914
1685void use_trigger (object *op); 1915void use_trigger (object *op);
1686 1916
1687void add_button_link (object *button, mapstruct *map, int connected); 1917void add_button_link (object *button, maptile *map, int connected);
1688 1918
1689void remove_button_link (object *op); 1919void remove_button_link (object *op);
1690 1920
1691void
1692cf_object_set_resistance (object *op, int rtype, int val)
1693 CODE:
1694 if (rtype >= 0 && rtype < NROFATTACKS)
1695 op->resist[rtype] = val;
1696
1697 1921
1698MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_
1699
1700void cf_fix_object (object *pl)
1701 ALIAS: fix = 0
1702 1923
1703object *cf_insert_ob_in_ob (object *ob, object *where) 1924object *cf_insert_ob_in_ob (object *ob, object *where)
1704 1925
1705# no clean way to get an object from an archetype - stupid idiotic 1926# no clean way to get an object from an archetype - stupid idiotic
1706# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1710 CODE: 1931 CODE:
1711 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1712 OUTPUT: 1933 OUTPUT:
1713 RETVAL 1934 RETVAL
1714 1935
1715object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1716 PROTOTYPE: $$$$$$ 1937 PROTOTYPE: $$$$$$
1717 CODE: 1938 CODE:
1718{ 1939{
1719 int unused_type; 1940 int unused_type;
1720 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1758bool on_same_map_as (object *ob, object *other) 1979bool on_same_map_as (object *ob, object *other)
1759 CODE: 1980 CODE:
1760 RETVAL = on_same_map (ob, other); 1981 RETVAL = on_same_map (ob, other);
1761 OUTPUT: RETVAL 1982 OUTPUT: RETVAL
1762 1983
1763char * 1984const char *
1764base_name (object *ob, int plural) 1985base_name (object *op, int plural = op->nrof > 1)
1765 CODE: 1986 CODE:
1766 RETVAL = cf_query_base_name (ob, plural); 1987 RETVAL = query_base_name (op, plural);
1767 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
1768 1989
1769living * 1990object *decrease_ob_nr (object *op, unsigned long i)
1770stats (object *ob)
1771 CODE:
1772 RETVAL = &ob->stats;
1773 OUTPUT: RETVAL
1774
1775 1991
1776MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1777 1993
1778player *player (object *op) 1994player *player (object *op)
1779 CODE: 1995 CODE:
1780 RETVAL = op->contr; 1996 RETVAL = op->contr;
1781 OUTPUT: RETVAL 1997 OUTPUT: RETVAL
1782 1998
1999void check_score (object *op)
2000
1783void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE:
2003 new_draw_info (flags, 0, op, txt);
1784 2004
1785object *cf_player_send_inventory (object *op) 2005object *cf_player_send_inventory (object *op)
1786 2006
1787char *cf_player_get_ip (object *op) 2007char *cf_player_get_ip (object *op)
1788 ALIAS: ip = 0 2008 ALIAS: ip = 0
1797 2017
1798void cf_player_set_party (object *op, partylist *party) 2018void cf_player_set_party (object *op, partylist *party)
1799 2019
1800void kill_player (object *op) 2020void kill_player (object *op)
1801 2021
1802MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2022void esrv_update_item (object *op, int what, object *item)
2023 C_ARGS: what, op, item
2024
2025void clear_los (object *op)
2026
2027int command_summon (object *op, char *params)
2028
2029int command_arrest (object *op, char *params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034
1803 2035
1804MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1805 2037
1806player *cf_player_find (char *name) 2038INCLUDE: $PERL genacc player ../include/player.h |
1807 PROTOTYPE: $ 2039
2040int invoke (player *pl, int event, ...)
2041 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2044 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2045 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2046 OUTPUT: RETVAL
2047
2048SV *registry (player *pl)
2049
2050void
2051save_stats (player *pl)
2052 CODE:
2053 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats;
1808 2057
1809void cf_player_move (player *pl, int dir) 2058void cf_player_move (player *pl, int dir)
1810 2059
1811void MapNewmapCmd (player *pl)
1812
1813void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1814
1815# nonstandard
1816object *ob (player *pl)
1817 CODE:
1818 RETVAL = pl->ob;
1819 OUTPUT: RETVAL
1820 2061
1821player *first () 2062player *first ()
1822 CODE: 2063 CODE:
1823 RETVAL = first_player; 2064 RETVAL = first_player;
1824 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
1825 2066
1826player *next (player *pl)
1827 CODE:
1828 RETVAL = pl->next;
1829 OUTPUT: RETVAL
1830
1831bool 2067bool
1832cell_visible (player *pl, int dx, int dy) 2068cell_visible (player *pl, int dx, int dy)
1833 CODE: 2069 CODE:
1834 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1835 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1836 OUTPUT: 2072 OUTPUT:
1837 RETVAL 2073 RETVAL
1838 2074
1839void 2075void
1840send (player *pl, SV *packet) 2076send (player *pl, SV *packet)
1841 CODE: 2077 CODE:
1842{ 2078{
1843 STRLEN len; 2079 STRLEN len;
1844 char *buf = SvPVbyte (packet, len); 2080 char *buf = SvPVbyte (packet, len);
1845 2081
1846 Write_String_To_Socket (&pl->socket, buf, len); 2082 if (pl->ns)
2083 pl->ns->send_packet (buf, len);
1847} 2084}
1848 2085
1849int 2086int
1850listening (player *pl, int new_value = -1) 2087listening (player *pl, int new_value = -1)
1851 CODE: 2088 CODE:
1853 if (new_value >= 0) 2090 if (new_value >= 0)
1854 pl->listening = new_value; 2091 pl->listening = new_value;
1855 OUTPUT: 2092 OUTPUT:
1856 RETVAL 2093 RETVAL
1857 2094
1858void get_savebed (player *pl) 2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1859 ALIAS: 2096 PROTOTYPE: $;$$$
1860 savebed = 0
1861 PPCODE: 2097 PPCODE:
2098 if (GIMME_V != G_VOID)
2099 {
1862 EXTEND (SP, 3); 2100 EXTEND (SP, 3);
1863 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2101 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1864 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2102 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1865 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2103 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1866 2104 }
1867void set_savebed (player *pl, char *map_path, int x, int y) 2105 if (map_path) sv_to (map_path, pl->savebed_map);
1868 CODE: 2106 if (x) sv_to (x, pl->bed_x);
1869 strcpy (pl->savebed_map, map_path); 2107 if (y) sv_to (y, pl->bed_y);
1870 pl->bed_x = x;
1871 pl->bed_y = y;
1872 2108
1873void 2109void
1874list () 2110list ()
1875 PPCODE: 2111 PPCODE:
1876{ 2112 for_all_players (pl)
1877 player *pl; 2113 XPUSHs (sv_2mortal (to_sv (pl)));
1878 for (pl = first_player; pl; pl = pl->next)
1879 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1880}
1881
1882bool
1883peaceful (player *pl, bool new_setting = 0)
1884 PROTOTYPE: $;$
1885 CODE:
1886 RETVAL = pl->peaceful;
1887 if (items > 1)
1888 pl->peaceful = new_setting;
1889 OUTPUT:
1890 RETVAL
1891
1892living *
1893orig_stats (player *pl)
1894 CODE:
1895 RETVAL = &pl->orig_stats;
1896 OUTPUT: RETVAL
1897
1898living *
1899last_stats (player *pl)
1900 CODE:
1901 RETVAL = &pl->last_stats;
1902 OUTPUT: RETVAL
1903 2114
1904 2115
1905MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2116MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1906 2117
1907SV * 2118int invoke (maptile *map, int event, ...)
1908get_property (mapstruct *obj, int type, int idx)
1909 CODE: 2119 CODE:
1910 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2120 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2121 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2122 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1911 OUTPUT: RETVAL 2124 OUTPUT: RETVAL
1912 2125
1913SV * 2126SV *registry (maptile *map)
1914set_property (mapstruct *obj, int type, int idx, SV *newval)
1915 CODE:
1916 switch (type)
1917 {
1918 case CFAPI_INT:
1919 cf_map_set_int_property (obj, idx, SvIV (newval));
1920 break;
1921 default:
1922 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1923 }
1924 2127
1925mapstruct *new (int width, int height) 2128INCLUDE: $PERL genacc maptile ../include/map.h |
2129
2130void
2131maptile::instantiate ()
2132
2133maptile *new ()
1926 PROTOTYPE: 2134 PROTOTYPE:
1927 CODE: 2135 CODE:
1928{ 2136 RETVAL = new maptile;
1929 int unused_type;
1930 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1931}
1932 OUTPUT: 2137 OUTPUT:
1933 RETVAL 2138 RETVAL
1934 2139
1935void delete_map (mapstruct *map) 2140void
2141maptile::players ()
2142 PPCODE:
2143 if (GIMME_V == G_SCALAR)
2144 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2145 else if (GIMME_V == G_ARRAY)
2146 {
2147 EXTEND (SP, THIS->players);
2148 for_all_players (pl)
2149 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 }
1936 2152
1937void clean_tmp_map (mapstruct *map) 2153void
2154maptile::set_regiondata (SV *data, SV *plt)
2155 CODE:
2156{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg");
1938 2159
2160 AV *av = (AV *)SvRV (plt);
2161
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2163
2164 for (int i = av_len (av) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2166
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2168 THIS->regionmap = regionmap;
2169}
2170
1939void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2171void play_sound_map (maptile *map, int x, int y, int sound_num)
1940 2172
1941mapstruct *tile_map (mapstruct *map, unsigned int dir) 2173int out_of_map (maptile *map, int x, int y)
1942 CODE:
1943 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1944 OUTPUT:
1945 RETVAL
1946 2174
1947char *tile_path (mapstruct *map, unsigned int dir) 2175void
1948 CODE: 2176trigger (maptile *map, long connection, bool state = true)
1949 if (dir >= 4) 2177 CODE:
1950 XSRETURN_UNDEF; 2178 activate_connection (map, connection, state);
1951 RETVAL = map->tile_path [dir];
1952 OUTPUT:
1953 RETVAL
1954 2179
1955mapstruct *cf_map_get_map (char *name) 2180void
1956 PROTOTYPE: $ 2181get_connection (maptile *map, long connection)
1957 ALIAS: map = 0 2182 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection);
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1958 2187
1959mapstruct *has_been_loaded (char *name)
1960 PROTOTYPE: $
1961
1962mapstruct *cf_map_get_first ()
1963 PROTOTYPE:
1964 ALIAS: first = 0
1965
1966# whoever "designed" the plug-in api should have wasted
1967# his/her time with staying away from the project - would have
1968# saved others a lot of time, without doubt.
1969void set_path (mapstruct *where, char *path)
1970 CODE:
1971 strcpy (where->path, path);
1972
1973int in_memory (mapstruct *map)
1974 CODE:
1975 RETVAL = map->in_memory;
1976 OUTPUT:
1977 RETVAL
1978
1979bool unique (mapstruct *map)
1980 CODE:
1981 RETVAL = map->unique;
1982 OUTPUT:
1983 RETVAL
1984
1985void set_unique (mapstruct *map, bool unique)
1986 CODE:
1987 map->unique = unique;
1988
1989object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1990 2189
1991object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1992 2191
1993object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1994 C_ARGS: str, map, nx, ny 2193 C_ARGS: str, map, nx, ny
1995 2194
1996void 2195void
1997cf_map_normalise (mapstruct *map, int x, int y) 2196get_map_flags (maptile *map, int x, int y)
1998 PPCODE: 2197 PPCODE:
1999{ 2198{
2000 mapstruct *nmap = 0; 2199 maptile *nmap = 0;
2001 I16 nx = 0, ny = 0; 2200 I16 nx = 0, ny = 0;
2002 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2003 2202
2004 EXTEND (SP, 4); 2203 EXTEND (SP, 4);
2005 PUSHs (sv_2mortal (newSViv (flags))); 2204 PUSHs (sv_2mortal (newSViv (flags)));
2006 2205
2007 if (GIMME_V == G_ARRAY) 2206 if (GIMME_V == G_ARRAY)
2011 PUSHs (sv_2mortal (newSViv (ny))); 2210 PUSHs (sv_2mortal (newSViv (ny)));
2012 } 2211 }
2013} 2212}
2014 2213
2015void 2214void
2016at (mapstruct *map, unsigned int x, unsigned int y) 2215at (maptile *map, unsigned int x, unsigned int y)
2017 PROTOTYPE: $$$ 2216 PROTOTYPE: $$$
2018 PPCODE: 2217 PPCODE:
2019{ 2218{
2020 object *o; 2219 object *o;
2021 mapstruct *nmap = 0; 2220 maptile *nmap = 0;
2022 I16 nx, ny; 2221 I16 nx, ny;
2023 2222
2024 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2223 get_map_flags (map, &nmap, x, y, &nx, &ny);
2025 2224
2026 if (nmap) 2225 if (nmap)
2027 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2028 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2029} 2228}
2030 2229
2031SV * 2230SV *
2032bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2231bot_at (maptile *obj, unsigned int x, unsigned int y)
2033 PROTOTYPE: $$$ 2232 PROTOTYPE: $$$
2034 ALIAS: 2233 ALIAS:
2035 top_at = 1 2234 top_at = 1
2036 flags_at = 2 2235 flags_at = 2
2037 light_at = 3 2236 light_at = 3
2038 move_block_at = 4 2237 move_block_at = 4
2039 move_slow_at = 5 2238 move_slow_at = 5
2040 move_on_at = 6 2239 move_on_at = 6
2041 move_off_at = 7 2240 move_off_at = 7
2042 INIT: 2241 INIT:
2043 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2044 CODE: 2243 CODE:
2045 switch (ix) 2244 switch (ix)
2046 { 2245 {
2047 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2048 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2051 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2052 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2053 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2054 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2055 } 2254 }
2056 OUTPUT: 2255 OUTPUT: RETVAL
2057 RETVAL
2058 2256
2059# "serialise" map perl data into a ref 2257void fix_walls (maptile *map, int x, int y)
2060void 2258
2061_get_obs (mapstruct *map) 2259void fix_walls_around (maptile *map, int x, int y)
2260
2261# worst xs function of my life
2262bool
2263_create_random_map (\
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2062 PPCODE: 2302 CODE:
2063{ 2303{
2064 object *o; 2304 random_map_params rmp;
2065 int x, y;
2066 AV *obs = newAV ();
2067 int nonnull = 0;
2068 2305
2069 for (y = 0; y < MAP_HEIGHT (map); y++) 2306 assign (rmp.wallstyle , wallstyle);
2070 for (x = 0; x < MAP_WIDTH (map); x++) 2307 assign (rmp.wall_name , wall_name);
2071 { 2308 assign (rmp.floorstyle , floorstyle);
2072 AV *av = newAV (); 2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2073 2316
2074 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2317 rmp.origin_map = origin_map;
2075 { 2318 rmp.final_map = final_map;
2076 SV *sv = SVptr_cache_get (o); 2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2077 2343
2078 if (sv && HvFILL (SvRV (sv))) 2344 RETVAL = self->generate_random_map (&rmp);
2079 {
2080 nonnull = 1;
2081 sv = newSVsv (sv);
2082 }
2083 else
2084 sv = &PL_sv_undef;
2085
2086 av_push (av, sv);
2087 }
2088
2089 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2090 }
2091
2092 if (nonnull)
2093 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2094 else
2095 SvREFCNT_dec (obs);
2096} 2345}
2097
2098# "deserialise" perl map data into the map
2099void
2100_set_obs (mapstruct *map, SV *sv)
2101 CODE:
2102{
2103 object *o;
2104 AV *av;
2105 int x, y;
2106 AV *obs = (AV *)SvRV (sv);
2107
2108 for (y = 0; y < MAP_HEIGHT (map); y++)
2109 for (x = 0; x < MAP_WIDTH (map); x++)
2110 {
2111 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2112
2113 if (!SvROK (sv))
2114 continue;
2115
2116 av = (AV *)SvRV (sv);
2117
2118 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2119 {
2120 sv = av_shift (av);
2121
2122 if (SvROK (sv))
2123 {
2124 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2125 SVptr_cache_set (o, sv);
2126 }
2127 }
2128 }
2129}
2130
2131
2132MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2133
2134archetype *cf_archetype_get_first()
2135 PROTOTYPE:
2136 ALIAS: first = 0
2137
2138archetype *cf_archetype_get_next (archetype *arch)
2139 ALIAS: next = 0
2140
2141archetype *cf_archetype_get_head (archetype *arch)
2142 ALIAS: head = 0
2143
2144archetype *cf_archetype_get_more (archetype *arch)
2145 ALIAS: more = 0
2146
2147const char *cf_archetype_get_name (archetype *arch)
2148 ALIAS: name = 0
2149
2150object *cf_archetype_get_clone (archetype *arch)
2151 ALIAS: clone = 0
2152
2153MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2154
2155partylist *cf_party_get_first ()
2156 PROTOTYPE:
2157 ALIAS: first = 0
2158
2159partylist *cf_party_get_next (partylist *party)
2160 ALIAS: next = 0
2161
2162const char *cf_party_get_name (partylist *party)
2163
2164const char *cf_party_get_password (partylist *party)
2165 ALIAS: password = 0
2166
2167player *cf_party_get_first_player (partylist *party)
2168 ALIAS: first_player = 0
2169
2170player *cf_party_get_next_player (partylist *party, player *op)
2171 ALIAS: next_player = 0
2172
2173
2174MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2175
2176region *cf_region_get_first ()
2177 PROTOTYPE:
2178 ALIAS: first = 0
2179
2180const char *cf_region_get_name (region *reg)
2181 ALIAS: name = 0
2182
2183region *cf_region_get_next (region *reg)
2184 ALIAS: next = 0
2185
2186region *cf_region_get_parent (region *reg)
2187 ALIAS: parent = 0
2188
2189const char *cf_region_get_longname (region *reg)
2190 ALIAS: longname = 0
2191
2192const char *cf_region_get_message (region *reg)
2193 ALIAS: message = 0
2194
2195
2196MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2197
2198val64
2199exp (living *liv, val64 new_val = 0)
2200 PROTOTYPE: $;$
2201 ALIAS:
2202 Str = 1
2203 Dex = 2
2204 Con = 3
2205 Wis = 4
2206 Cha = 5
2207 Int = 6
2208 Pow = 7
2209 wc = 8
2210 ac = 9
2211 hp = 10
2212 maxhp = 11
2213 sp = 12
2214 maxsp = 13
2215 grace = 14
2216 maxgrace = 15
2217 food = 16
2218 dam = 17
2219 luck = 18
2220 CODE:
2221# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2222 switch (ix)
2223 {
2224 LIVING_ACC (exp , 0);
2225 LIVING_ACC (Str , 1);
2226 LIVING_ACC (Dex , 2);
2227 LIVING_ACC (Con , 3);
2228 LIVING_ACC (Wis , 4);
2229 LIVING_ACC (Cha , 5);
2230 LIVING_ACC (Int , 6);
2231 LIVING_ACC (Pow , 7);
2232 LIVING_ACC (wc , 8);
2233 LIVING_ACC (ac , 9);
2234 LIVING_ACC (hp , 10);
2235 LIVING_ACC (maxhp , 11);
2236 LIVING_ACC (sp , 12);
2237 LIVING_ACC (maxsp , 13);
2238 LIVING_ACC (grace , 14);
2239 LIVING_ACC (maxgrace, 15);
2240 LIVING_ACC (food , 16);
2241 LIVING_ACC (dam , 17);
2242 LIVING_ACC (luck , 18);
2243 }
2244# undef LIVING_ACC
2245 OUTPUT: 2346 OUTPUT:
2246 RETVAL 2347 RETVAL
2247 2348
2349MODULE = cf PACKAGE = cf::arch
2350
2351archetype *find (const char *name)
2352 CODE:
2353 RETVAL = archetype::find (name);
2354 OUTPUT:
2355 RETVAL
2356
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL
2362
2363INCLUDE: $PERL genacc archetype ../include/object.h |
2364
2365MODULE = cf PACKAGE = cf::party
2366
2367partylist *first ()
2368 PROTOTYPE:
2369 CODE:
2370 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL
2372
2373INCLUDE: $PERL genacc partylist ../include/player.h |
2374
2375MODULE = cf PACKAGE = cf::region
2376
2377region *first ()
2378 PROTOTYPE:
2379 CODE:
2380 RETVAL = first_region;
2381 OUTPUT: RETVAL
2382
2383region *find (char *name)
2384 PROTOTYPE: $
2385 CODE:
2386 RETVAL = region::find (name);
2387 OUTPUT: RETVAL
2388
2389INCLUDE: $PERL genacc region ../include/map.h |
2390
2391MODULE = cf PACKAGE = cf::living
2392
2393INCLUDE: $PERL genacc living ../include/living.h |
2394
2395MODULE = cf PACKAGE = cf::settings
2396
2397INCLUDE: $PERL genacc Settings ../include/global.h |
2398
2399MODULE = cf PACKAGE = cf::client
2400
2401INCLUDE: $PERL genacc client ../include/client.h |
2402
2403int invoke (client *ns, int event, ...)
2404 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2407 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2408 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2409 OUTPUT: RETVAL
2410
2411SV *registry (client *ns)
2412
2413void
2414list ()
2415 PPCODE:
2416 EXTEND (SP, clients.size ());
2417 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2418 PUSHs (sv_2mortal (to_sv (*i)));
2419
2420void
2421client::send_packet (SV *packet)
2422 CODE:
2423{
2424 STRLEN len;
2425 char *buf = SvPVbyte (packet, len);
2426
2427 THIS->send_packet (buf, len);
2428}
2429

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