ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.117 by root, Sat Dec 30 18:45:28 2006 UTC vs.
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC

32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
41#include "CoroAPI.h" 46#include "CoroAPI.h"
94 99
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 101
97unordered_vector<attachable *> attachable::mortals; 102unordered_vector<attachable *> attachable::mortals;
98 103
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable () 104attachable::~attachable ()
111{ 105{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt); 106 assert (!self);
116#endif 107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::sever_self ()
118{
119 if (HV *self = this->self)
120 {
121 // keep a refcount because sv_unmagic might call attachable_free,
122 // which might clear self, causing sv_unmagic to crash on a now
123 // invalid object.
124 SvREFCNT_inc (self);
125 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128
129 // self *must* be null now because thats sv_unmagic's job.
130 assert (!this->self);
131 }
132}
133
134void
135attachable::optimise ()
136{
137 if (self
138 && SvREFCNT (self) == 1
139 && !HvTOTALKEYS (self))
140 sever_self ();
117} 141}
118 142
119// check wether the object really is dead 143// check wether the object really is dead
120void 144void
121attachable::do_check () 145attachable::do_check ()
122{ 146{
123 if (refcnt > 0) 147 if (refcnt_cnt () > 0)
124 return; 148 return;
125 149
126 // try to unborrow the refcnt from perl 150 destroy ();
127 if (flags & F_BORROWED) 151}
152
153void
154attachable::do_destroy ()
155{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
157
158 if (cb)
128 { 159 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 160 SvREFCNT_dec (cb);
161 cb = 0;
133 } 162 }
134 163
135 if (refcnt > 0 || self) 164 if (self)
136 return; 165 sever_self ();
137 166
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this); 167 mortals.push_back (this);
148} 168}
149 169
150void 170void
151attachable::destroy () 171attachable::destroy ()
155 175
156 flags |= F_DESTROYED; 176 flags |= F_DESTROYED;
157 do_destroy (); 177 do_destroy ();
158} 178}
159 179
180void
160void attachable::check_mortals () 181attachable::check_mortals ()
161{ 182{
162 for (int i = 0; i < mortals.size (); ) 183 static int i = 0;
184
185 for (;;)
163 { 186 {
187 if (i >= mortals.size ())
188 {
189 i = 0;
190
191 if (mortals.size () > 1000)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
193
194 break;
195 }
196
164 attachable *obj = mortals [i]; 197 attachable *obj = mortals [i];
165 198
166 obj->refcnt_chk (); // unborrow from perl, if necessary 199 obj->refcnt_chk (); // unborrow from perl, if necessary
167 200
201 //if (obj->refcnt > 0 || obj->self)
168 if (obj->refcnt || obj->self) 202 if (obj->refcnt || obj->self)
169 { 203 {
170#if 0 204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing 205 ++i; // further delay freeing
206
207 if (!(i & 0x3ff))
208 break;
176 }//D 209 }
177 else 210 else
178 { 211 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i); 212 mortals.erase (i);
181 delete obj; 213 delete obj;
182 } 214 }
183 } 215 }
184} 216}
209 241
210static int 242static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg) 243attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{ 244{
213 attachable *at = (attachable *)mg->mg_ptr; 245 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable 246
247 //TODO: check if transaction behaviour is really required here
248 if (SV *self = (SV *)at->self)
249 {
215 at->self = 0; 250 at->self = 0;
251 SvREFCNT_dec (self);
252 }
253
216 // next line makes sense, but most objects still have refcnt 0 by default 254 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 255 //at->refcnt_chk ();
218 return 0; 256 return 0;
219} 257}
220 258
229 if (!obj->self) 267 if (!obj->self)
230 { 268 {
231 obj->self = newHV (); 269 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 271
234 // borrow the refcnt from the object 272 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 273 return sv_bless (newRV_inc ((SV *)obj->self), stash);
236 obj->refcnt_dec ();
237 } 274 }
275 else
276 {
277 SV *sv = newRV_inc ((SV *)obj->self);
238 278
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 279 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
280 SvAMAGIC_on (sv);
281
282 return sv;
283 }
240} 284}
241 285
242static void 286static void
243clearSVptr (SV *sv) 287clearSVptr (SV *sv)
244{ 288{
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298 342
299inline SV *to_sv (object & v) { return to_sv (&v); } 343inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 344inline SV *to_sv (living & v) { return to_sv (&v); }
301 345
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 346inline SV *to_sv (facetile * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305 348
306inline SV *to_sv (UUID v) 349inline SV *to_sv (UUID v)
307{ 350{
308 char buf[128]; 351 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0); 353 return newSVpv (buf, 0);
311} 354}
312 355
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336 380
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
339 383
340template<class T> 384template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 386
343template<int N> 387template<int N>
478{ 522{
479 if (!ext->cb) 523 if (!ext->cb)
480 ext->cb = newAV (); 524 ext->cb = newAV ();
481 525
482 return newRV_inc ((SV *)ext->cb); 526 return newRV_inc ((SV *)ext->cb);
483}
484
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520} 527}
521 528
522///////////////////////////////////////////////////////////////////////////// 529/////////////////////////////////////////////////////////////////////////////
523 530
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
820} 827}
821 828
822///////////////////////////////////////////////////////////////////////////// 829/////////////////////////////////////////////////////////////////////////////
823 830
824void 831void
825maptile::emergency_save () 832cfperl_emergency_save ()
826{ 833{
827 CALL_BEGIN (0); 834 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 835 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 836 CALL_END;
830} 837}
831 838
832maptile * 839maptile *
833maptile::find_map (const char *path, maptile *origin) 840maptile::find_sync (const char *path, maptile *origin)
834{ 841{
835 CALL_BEGIN (2); 842 CALL_BEGIN (2);
836 CALL_ARG (path); 843 CALL_ARG (path);
837 CALL_ARG (origin); 844 CALL_ARG (origin);
838 CALL_CALL ("cf::map::find_map", G_SCALAR); 845 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 846
840 maptile *retval; 847 maptile *retval;
841 848
842 if (count) 849 if (count)
843 sv_to (POPs, retval); 850 sv_to (POPs, retval);
847 CALL_END; 854 CALL_END;
848 855
849 return retval; 856 return retval;
850} 857}
851 858
852void
853maptile::do_load ()
854{
855 CALL_BEGIN (1);
856 CALL_ARG (this);
857 CALL_CALL ("cf::map::do_load", G_VOID);
858 CALL_END;
859}
860
861maptile * 859maptile *
862maptile::customise_for (object *op) 860maptile::find_async (const char *path, maptile *origin)
863{ 861{
864 CALL_BEGIN (2); 862 CALL_BEGIN (2);
865 CALL_ARG (this); 863 CALL_ARG (path);
866 CALL_ARG (op); 864 CALL_ARG (origin);
867 CALL_CALL ("cf::map::customise_for", G_SCALAR); 865 CALL_CALL ("cf::map::find_async", G_SCALAR);
868 866
869 maptile *retval; 867 maptile *retval;
870 868
871 if (count) 869 if (count)
872 sv_to (POPs, retval); 870 sv_to (POPs, retval);
873 else 871 else
874 retval = 0; 872 retval = 0;
875 873
876 CALL_END; 874 CALL_END;
877 875
878 return retval ? retval : this; 876 return retval;
877}
878
879void
880maptile::do_load_sync ()
881{
882 CALL_BEGIN (1);
883 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
879} 886}
880 887
881void 888void
882maptile::change_all_map_light (int change) 889maptile::change_all_map_light (int change)
883{ 890{
903///////////////////////////////////////////////////////////////////////////// 910/////////////////////////////////////////////////////////////////////////////
904 911
905struct EventAPI *watcher_base::GEventAPI; 912struct EventAPI *watcher_base::GEventAPI;
906struct CoroAPI *coroapi::GCoroAPI; 913struct CoroAPI *coroapi::GCoroAPI;
907 914
915int coroapi::cede_counter;
916
908static void iw_dispatch (pe_event *ev) 917static void iw_dispatch (pe_event *ev)
909{ 918{
910 iw *w = (iw *)ev->ext_data; 919 iw *w = (iw *)ev->ext_data;
911 w->call (*w); 920 w->call (*w);
912} 921}
914void 923void
915iw::alloc () 924iw::alloc ()
916{ 925{
917 pe = GEventAPI->new_idle (0, 0); 926 pe = GEventAPI->new_idle (0, 0);
918 927
928 WaREENTRANT_off (pe);
919 pe->base.callback = (void *)iw_dispatch; 929 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this; 930 pe->base.ext_data = (void *)this;
921} 931}
922 932
923static void iow_dispatch (pe_event *ev) 933static void iow_dispatch (pe_event *ev)
929void 939void
930iow::alloc () 940iow::alloc ()
931{ 941{
932 pe = GEventAPI->new_io (0, 0); 942 pe = GEventAPI->new_io (0, 0);
933 943
944 WaREENTRANT_off (pe);
934 pe->base.callback = (void *)iow_dispatch; 945 pe->base.callback = (void *)iow_dispatch;
935 pe->base.ext_data = (void *)this; 946 pe->base.ext_data = (void *)this;
936 947
937 pe->fd = -1; 948 pe->fd = -1;
938 pe->poll = 0; 949 pe->poll = 0;
1266 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1267 const_iv (FLAG_IS_WATER) 1278 const_iv (FLAG_IS_WATER)
1268 const_iv (FLAG_CONTENT_ON_GEN) 1279 const_iv (FLAG_CONTENT_ON_GEN)
1269 const_iv (FLAG_IS_A_TEMPLATE) 1280 const_iv (FLAG_IS_A_TEMPLATE)
1270 const_iv (FLAG_IS_BUILDABLE) 1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1271 1284
1272 const_iv (NDI_BLACK) 1285 const_iv (NDI_BLACK)
1273 const_iv (NDI_WHITE) 1286 const_iv (NDI_WHITE)
1274 const_iv (NDI_NAVY) 1287 const_iv (NDI_NAVY)
1275 const_iv (NDI_RED) 1288 const_iv (NDI_RED)
1317 const_iv (P_BLOCKSVIEW) 1330 const_iv (P_BLOCKSVIEW)
1318 const_iv (P_PLAYER) 1331 const_iv (P_PLAYER)
1319 const_iv (P_NO_MAGIC) 1332 const_iv (P_NO_MAGIC)
1320 const_iv (P_IS_ALIVE) 1333 const_iv (P_IS_ALIVE)
1321 const_iv (P_NO_CLERIC) 1334 const_iv (P_NO_CLERIC)
1322 const_iv (P_NEED_UPDATE)
1323 const_iv (P_OUT_OF_MAP) 1335 const_iv (P_OUT_OF_MAP)
1324 const_iv (P_NEW_MAP) 1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1325 1338
1326 const_iv (UP_OBJ_INSERT) 1339 const_iv (UP_OBJ_INSERT)
1327 const_iv (UP_OBJ_REMOVE) 1340 const_iv (UP_OBJ_REMOVE)
1328 const_iv (UP_OBJ_CHANGE) 1341 const_iv (UP_OBJ_CHANGE)
1329 const_iv (UP_OBJ_FACE) 1342 const_iv (UP_OBJ_FACE)
1460 const_iv (ATNR_BLIND) 1473 const_iv (ATNR_BLIND)
1461 const_iv (ATNR_INTERNAL) 1474 const_iv (ATNR_INTERNAL)
1462 const_iv (ATNR_LIFE_STEALING) 1475 const_iv (ATNR_LIFE_STEALING)
1463 const_iv (ATNR_DISEASE) 1476 const_iv (ATNR_DISEASE)
1464 1477
1465 const_iv (MAP_FLUSH)
1466 const_iv (MAP_PLAYER_UNIQUE)
1467 const_iv (MAP_BLOCK)
1468 const_iv (MAP_STYLE)
1469 const_iv (MAP_OVERLAY)
1470
1471 const_iv (MAP_IN_MEMORY) 1478 const_iv (MAP_IN_MEMORY)
1472 const_iv (MAP_SWAPPED) 1479 const_iv (MAP_SWAPPED)
1473 const_iv (MAP_LOADING) 1480 const_iv (MAP_LOADING)
1474 const_iv (MAP_SAVING) 1481 const_iv (MAP_SAVING)
1475 1482
1488 const_iv (ST_SETUP) 1495 const_iv (ST_SETUP)
1489 const_iv (ST_PLAYING) 1496 const_iv (ST_PLAYING)
1490 const_iv (ST_CUSTOM) 1497 const_iv (ST_CUSTOM)
1491 1498
1492 const_iv (ST_CHANGE_CLASS) 1499 const_iv (ST_CHANGE_CLASS)
1493 const_iv (ST_CONFIRM_QUIT)
1494 const_iv (ST_GET_PARTY_PASSWORD)
1495 1500
1496 const_iv (IO_HEADER) 1501 const_iv (IO_HEADER)
1497 const_iv (IO_OBJECTS) 1502 const_iv (IO_OBJECTS)
1498 const_iv (IO_UNIQUES) 1503 const_iv (IO_UNIQUES)
1499 1504
1553 1558
1554void _global_reattach () 1559void _global_reattach ()
1555 CODE: 1560 CODE:
1556{ 1561{
1557 // reattach to all attachable objects in the game. 1562 // reattach to all attachable objects in the game.
1558 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1563 for_all_clients (ns)
1559 (*i)->reattach (); 1564 ns->reattach ();
1560 1565
1561 for_all_players (pl) 1566 for_all_players (pl)
1562 pl->reattach (); 1567 pl->reattach ();
1563 1568
1564 //TODO 1569 //TODO
1565 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) 1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1566 // i->second->reattach (); 1571 // i->second->reattach ();
1567 1572
1568 for (object *op = object::first; op; op = op->next) 1573 for_all_objects (op)
1569 op->reattach (); 1574 op->reattach ();
1570} 1575}
1571 1576
1572NV floor (NV x) 1577NV floor (NV x)
1573 1578
1574NV ceil (NV x) 1579NV ceil (NV x)
1580
1581NV rndm (...)
1582 CODE:
1583 switch (items)
1584 {
1585 case 0: RETVAL = rndm (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 }
1590 OUTPUT:
1591 RETVAL
1575 1592
1576void server_tick () 1593void server_tick ()
1577 CODE: 1594 CODE:
1578 runtime = SvNVx (sv_runtime); 1595 runtime = SvNVx (sv_runtime);
1579 server_tick (); 1596 server_tick ();
1624 case 5: RETVAL = settings.playerdir; break; 1641 case 5: RETVAL = settings.playerdir; break;
1625 case 6: RETVAL = settings.datadir ; break; 1642 case 6: RETVAL = settings.datadir ; break;
1626 } 1643 }
1627 OUTPUT: RETVAL 1644 OUTPUT: RETVAL
1628 1645
1646void abort ()
1647
1648void fork_abort (char *cause = "cf::fork_abort")
1649
1650void cleanup (const char *cause, bool make_core = false)
1651
1629void emergency_save () 1652void emergency_save ()
1630 1653
1631void _exit (int status = 0) 1654void _exit (int status = EXIT_SUCCESS)
1655
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK
1663
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665
1666int munlockall ()
1667
1668#endif
1632 1669
1633int find_animation (char *text) 1670int find_animation (char *text)
1634 PROTOTYPE: $ 1671 PROTOTYPE: $
1635 1672
1636int random_roll (int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1683 CODE: 1720 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1722 OUTPUT:
1686 RETVAL 1723 RETVAL
1687 1724
1688#bool 1725int mortals_size ()
1689#destroyed (attachable *at) 1726 CODE:
1690# 1727 RETVAL = attachable::mortals.size ();
1691#void 1728 OUTPUT: RETVAL
1692#destroy (attachable *at) 1729
1730#object *mortals (U32 index)
1731# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL
1734
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1693 1736
1694MODULE = cf PACKAGE = cf::global 1737MODULE = cf PACKAGE = cf::global
1695 1738
1696int invoke (SV *klass, int event, ...) 1739int invoke (SV *klass, int event, ...)
1697 CODE: 1740 CODE:
1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1756 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1714 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1715 1758
1716SV *registry (object *op) 1759SV *registry (object *op)
1717 1760
1718void mortals () 1761int objects_size ()
1719 PPCODE: 1762 CODE:
1720 EXTEND (SP, object::mortals.size ());
1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first; 1763 RETVAL = objects.size ();
1764 OUTPUT: RETVAL
1765
1766object *objects (U32 index)
1767 CODE:
1768 RETVAL = index < objects.size () ? objects [index] : 0;
1769 OUTPUT: RETVAL
1770
1771int actives_size ()
1772 CODE:
1773 RETVAL = actives.size ();
1774 OUTPUT: RETVAL
1775
1776object *actives (U32 index)
1777 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0;
1727 OUTPUT: RETVAL 1779 OUTPUT: RETVAL
1728 1780
1729# missing properties 1781# missing properties
1730 1782
1731object *head (object *op) 1783object *head (object *op)
1732 PROTOTYPE: $ 1784 PROTOTYPE: $
1733 CODE: 1785 CODE:
1734 RETVAL = op->head ? op->head : op; 1786 RETVAL = op->head_ ();
1735 OUTPUT: RETVAL 1787 OUTPUT: RETVAL
1736 1788
1737int is_head (object *op) 1789int is_head (object *op)
1738 PROTOTYPE: $ 1790 PROTOTYPE: $
1739 CODE: 1791 CODE:
1740 RETVAL = !op->head; 1792 RETVAL = op->head_ () == op;
1741 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1742 1794
1743void 1795void
1744inv (object *obj) 1796inv (object *obj)
1745 PROTOTYPE: $ 1797 PROTOTYPE: $
1752 1804
1753void 1805void
1754set_animation (object *op, int idx) 1806set_animation (object *op, int idx)
1755 CODE: 1807 CODE:
1756 SET_ANIMATION (op, idx); 1808 SET_ANIMATION (op, idx);
1809
1810int
1811num_animations (object *op)
1812 CODE:
1813 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL
1757 1815
1758object *find_best_object_match (object *op, const char *match) 1816object *find_best_object_match (object *op, const char *match)
1759 1817
1760object *find_marked_object (object *op) 1818object *find_marked_object (object *op)
1761 1819
1836 1894
1837void drop (object *who, object *op) 1895void drop (object *who, object *op)
1838 1896
1839void pick_up (object *who, object *op) 1897void pick_up (object *who, object *op)
1840 1898
1841object *cf_object_insert_object (object *op, object *container)
1842
1843object *cf_object_insert_in_ob (object *ob, object *where)
1844
1845int cf_object_teleport (object *op, maptile *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1846 1900
1847void update_object (object *op, int action) 1901void update_object (object *op, int action)
1848 1902
1849object *cf_create_object_by_name (const char *name) 1903object *cf_create_object_by_name (const char *name)
1942 RETVAL = op->contr; 1996 RETVAL = op->contr;
1943 OUTPUT: RETVAL 1997 OUTPUT: RETVAL
1944 1998
1945void check_score (object *op) 1999void check_score (object *op)
1946 2000
1947void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE:
2003 new_draw_info (flags, 0, op, txt);
1948 2004
1949object *cf_player_send_inventory (object *op) 2005object *cf_player_send_inventory (object *op)
1950 2006
1951char *cf_player_get_ip (object *op) 2007char *cf_player_get_ip (object *op)
1952 ALIAS: ip = 0 2008 ALIAS: ip = 0
1965 2021
1966void esrv_update_item (object *op, int what, object *item) 2022void esrv_update_item (object *op, int what, object *item)
1967 C_ARGS: what, op, item 2023 C_ARGS: what, op, item
1968 2024
1969void clear_los (object *op) 2025void clear_los (object *op)
1970
1971int command_teleport (object *op, char *params)
1972 2026
1973int command_summon (object *op, char *params) 2027int command_summon (object *op, char *params)
1974 2028
1975int command_arrest (object *op, char *params) 2029int command_arrest (object *op, char *params)
1976 2030
1998 CODE: 2052 CODE:
1999 pl->ob->stats.hp = pl->ob->stats.maxhp; 2053 pl->ob->stats.hp = pl->ob->stats.maxhp;
2000 pl->ob->stats.sp = pl->ob->stats.maxsp; 2054 pl->ob->stats.sp = pl->ob->stats.maxsp;
2001 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2055 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2002 pl->orig_stats = pl->ob->stats; 2056 pl->orig_stats = pl->ob->stats;
2003
2004player *cf_player_find (char *name)
2005 PROTOTYPE: $
2006 2057
2007void cf_player_move (player *pl, int dir) 2058void cf_player_move (player *pl, int dir)
2008 2059
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010 2061
2056 if (y) sv_to (y, pl->bed_y); 2107 if (y) sv_to (y, pl->bed_y);
2057 2108
2058void 2109void
2059list () 2110list ()
2060 PPCODE: 2111 PPCODE:
2061 for (player *pl = first_player; pl; pl = pl->next) 2112 for_all_players (pl)
2062 XPUSHs (sv_2mortal (to_sv (pl))); 2113 XPUSHs (sv_2mortal (to_sv (pl)));
2063
2064bool
2065peaceful (player *pl, bool new_setting = 0)
2066 PROTOTYPE: $;$
2067 CODE:
2068 RETVAL = pl->peaceful;
2069 if (items > 1)
2070 pl->peaceful = new_setting;
2071 OUTPUT:
2072 RETVAL
2073
2074living *
2075orig_stats (player *pl)
2076 CODE:
2077 RETVAL = &pl->orig_stats;
2078 OUTPUT: RETVAL
2079
2080living *
2081last_stats (player *pl)
2082 CODE:
2083 RETVAL = &pl->last_stats;
2084 OUTPUT: RETVAL
2085 2114
2086 2115
2087MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2116MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2088 2117
2089int invoke (maptile *map, int event, ...) 2118int invoke (maptile *map, int event, ...)
2107 RETVAL = new maptile; 2136 RETVAL = new maptile;
2108 OUTPUT: 2137 OUTPUT:
2109 RETVAL 2138 RETVAL
2110 2139
2111void 2140void
2112maptile::destroy ()
2113
2114void
2115maptile::players () 2141maptile::players ()
2116 PPCODE: 2142 PPCODE:
2117 if (GIMME_V == G_SCALAR) 2143 if (GIMME_V == G_SCALAR)
2118 XPUSHs (to_sv (THIS->players)); 2144 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2119 else if (GIMME_V == G_ARRAY) 2145 else if (GIMME_V == G_ARRAY)
2120 { 2146 {
2121 EXTEND (SP, THIS->players); 2147 EXTEND (SP, THIS->players);
2122 for_all_players (pl) 2148 for_all_players (pl)
2123 if (pl->ob && pl->ob->map == THIS) 2149 if (pl->ob && pl->ob->map == THIS)
2124 PUSHs (to_sv (pl->ob)); 2150 PUSHs (sv_2mortal (to_sv (pl->ob)));
2125 } 2151 }
2152
2153void
2154maptile::set_regiondata (SV *data, SV *plt)
2155 CODE:
2156{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg");
2159
2160 AV *av = (AV *)SvRV (plt);
2161
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2163
2164 for (int i = av_len (av) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2166
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2168 THIS->regionmap = regionmap;
2169}
2126 2170
2127void play_sound_map (maptile *map, int x, int y, int sound_num) 2171void play_sound_map (maptile *map, int x, int y, int sound_num)
2128 2172
2129int out_of_map (maptile *map, int x, int y) 2173int out_of_map (maptile *map, int x, int y)
2130 2174
2147 2191
2148object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2149 C_ARGS: str, map, nx, ny 2193 C_ARGS: str, map, nx, ny
2150 2194
2151void 2195void
2152cf_map_normalise (maptile *map, int x, int y) 2196get_map_flags (maptile *map, int x, int y)
2153 PPCODE: 2197 PPCODE:
2154{ 2198{
2155 maptile *nmap = 0; 2199 maptile *nmap = 0;
2156 I16 nx = 0, ny = 0; 2200 I16 nx = 0, ny = 0;
2157 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2206 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2207 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2208 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2209 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2210 } 2254 }
2211 OUTPUT: 2255 OUTPUT: RETVAL
2212 RETVAL
2213 2256
2214void fix_walls (maptile *map, int x, int y) 2257void fix_walls (maptile *map, int x, int y)
2215 2258
2216void fix_walls_around (maptile *map, int x, int y) 2259void fix_walls_around (maptile *map, int x, int y)
2217 2260
2218# worst xs function of my life 2261# worst xs function of my life
2219maptile * 2262bool
2220_create_random_map (\ 2263_create_random_map (\
2221 char *path,\ 2264 maptile *self,\
2222 char *wallstyle,\ 2265 char *wallstyle,\
2223 char *wall_name,\ 2266 char *wall_name,\
2224 char *floorstyle,\ 2267 char *floorstyle,\
2225 char *monsterstyle,\ 2268 char *monsterstyle,\
2226 char *treasurestyle,\ 2269 char *treasurestyle,\
2230 char *origin_map,\ 2273 char *origin_map,\
2231 char *final_map,\ 2274 char *final_map,\
2232 char *exitstyle,\ 2275 char *exitstyle,\
2233 char *this_map,\ 2276 char *this_map,\
2234 char *exit_on_final_map,\ 2277 char *exit_on_final_map,\
2235 int Xsize,\ 2278 int xsize,\
2236 int Ysize,\ 2279 int ysize,\
2237 int expand2x,\ 2280 int expand2x,\
2238 int layoutoptions1,\ 2281 int layoutoptions1,\
2239 int layoutoptions2,\ 2282 int layoutoptions2,\
2240 int layoutoptions3,\ 2283 int layoutoptions3,\
2241 int symmetry,\ 2284 int symmetry,\
2246 int dungeon_depth,\ 2289 int dungeon_depth,\
2247 int decoroptions,\ 2290 int decoroptions,\
2248 int orientation,\ 2291 int orientation,\
2249 int origin_y,\ 2292 int origin_y,\
2250 int origin_x,\ 2293 int origin_x,\
2251 int random_seed,\ 2294 U32 random_seed,\
2252 val64 total_map_hp,\ 2295 val64 total_map_hp,\
2253 int map_layout_style,\ 2296 int map_layout_style,\
2254 int treasureoptions,\ 2297 int treasureoptions,\
2255 int symmetry_used,\ 2298 int symmetry_used,\
2256 region *region\ 2299 region *region,\
2300 char *custom\
2257) 2301)
2258 CODE: 2302 CODE:
2259{ 2303{
2260 random_map_params rmp; 2304 random_map_params rmp;
2261 2305
2265 assign (rmp.monsterstyle , monsterstyle); 2309 assign (rmp.monsterstyle , monsterstyle);
2266 assign (rmp.treasurestyle , treasurestyle); 2310 assign (rmp.treasurestyle , treasurestyle);
2267 assign (rmp.layoutstyle , layoutstyle); 2311 assign (rmp.layoutstyle , layoutstyle);
2268 assign (rmp.doorstyle , doorstyle); 2312 assign (rmp.doorstyle , doorstyle);
2269 assign (rmp.decorstyle , decorstyle); 2313 assign (rmp.decorstyle , decorstyle);
2270 assign (rmp.origin_map , origin_map);
2271 assign (rmp.final_map , final_map);
2272 assign (rmp.exitstyle , exitstyle); 2314 assign (rmp.exitstyle , exitstyle);
2273 assign (rmp.this_map , this_map);
2274 assign (rmp.exit_on_final_map, exit_on_final_map); 2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2275 2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2276 rmp.Xsize = Xsize; 2320 rmp.xsize = xsize;
2277 rmp.Ysize = Ysize; 2321 rmp.ysize = ysize;
2278 rmp.expand2x = expand2x; 2322 rmp.expand2x = expand2x;
2279 rmp.layoutoptions1 = layoutoptions1; 2323 rmp.layoutoptions1 = layoutoptions1;
2280 rmp.layoutoptions2 = layoutoptions2; 2324 rmp.layoutoptions2 = layoutoptions2;
2281 rmp.layoutoptions3 = layoutoptions3; 2325 rmp.layoutoptions3 = layoutoptions3;
2282 rmp.symmetry = symmetry; 2326 rmp.symmetry = symmetry;
2293 rmp.total_map_hp = total_map_hp; 2337 rmp.total_map_hp = total_map_hp;
2294 rmp.map_layout_style = map_layout_style; 2338 rmp.map_layout_style = map_layout_style;
2295 rmp.treasureoptions = treasureoptions; 2339 rmp.treasureoptions = treasureoptions;
2296 rmp.symmetry_used = symmetry_used; 2340 rmp.symmetry_used = symmetry_used;
2297 rmp.region = region; 2341 rmp.region = region;
2342 rmp.custom = custom;
2298 2343
2299 RETVAL = generate_random_map (path, &rmp); 2344 RETVAL = self->generate_random_map (&rmp);
2300} 2345}
2301 OUTPUT: 2346 OUTPUT:
2302 RETVAL 2347 RETVAL
2303 2348
2304MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2323 PROTOTYPE: 2368 PROTOTYPE:
2324 CODE: 2369 CODE:
2325 RETVAL = get_firstparty (); 2370 RETVAL = get_firstparty ();
2326 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
2327 2372
2328partylist *next (partylist *party) 2373INCLUDE: $PERL genacc partylist ../include/player.h |
2329 CODE:
2330 RETVAL = party->next;
2331 OUTPUT: RETVAL
2332
2333const char *name (partylist *party)
2334 CODE:
2335 RETVAL = party->partyname;
2336 OUTPUT: RETVAL
2337
2338const char *password (partylist *party)
2339 CODE:
2340 RETVAL = party->passwd;
2341 OUTPUT: RETVAL
2342 2374
2343MODULE = cf PACKAGE = cf::region 2375MODULE = cf PACKAGE = cf::region
2344 2376
2345region *first () 2377region *first ()
2346 PROTOTYPE: 2378 PROTOTYPE:
2347 CODE: 2379 CODE:
2348 RETVAL = first_region; 2380 RETVAL = first_region;
2349 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2350 2382
2351region *next (region *reg) 2383region *find (char *name)
2384 PROTOTYPE: $
2352 CODE: 2385 CODE:
2353 RETVAL = reg->next; 2386 RETVAL = region::find (name);
2354 OUTPUT: RETVAL 2387 OUTPUT: RETVAL
2355 2388
2356const char *name (region *reg) 2389INCLUDE: $PERL genacc region ../include/map.h |
2357 CODE:
2358 RETVAL = reg->name;
2359 OUTPUT: RETVAL
2360
2361region *parent (region *reg)
2362 CODE:
2363 RETVAL = reg->parent;
2364 OUTPUT: RETVAL
2365
2366const char *longname (region *reg)
2367 CODE:
2368 RETVAL = reg->longname;
2369 OUTPUT: RETVAL
2370
2371const char *msg (region *reg)
2372 CODE:
2373 RETVAL = reg->msg;
2374 OUTPUT: RETVAL
2375 2390
2376MODULE = cf PACKAGE = cf::living 2391MODULE = cf PACKAGE = cf::living
2377 2392
2378INCLUDE: $PERL genacc living ../include/living.h | 2393INCLUDE: $PERL genacc living ../include/living.h |
2379 2394
2410 char *buf = SvPVbyte (packet, len); 2425 char *buf = SvPVbyte (packet, len);
2411 2426
2412 THIS->send_packet (buf, len); 2427 THIS->send_packet (buf, len);
2413} 2428}
2414 2429
2415void
2416client::destroy ()
2417

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines