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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC vs.
Revision 1.360 by root, Mon Apr 5 20:33:13 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
87 143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
124 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
125 hv_clear (self); 181 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
128 184
129 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 186 assert (!this->self);
131 } 187 }
132} 188}
133 189
134void 190void
151} 207}
152 208
153void 209void
154attachable::do_destroy () 210attachable::do_destroy ()
155{ 211{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
157 213
158 if (cb) 214 if (cb)
159 { 215 {
160 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
161 cb = 0; 217 cb = 0;
162 } 218 }
163 219
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 220 mortals.push_back (this);
168} 221}
169 222
170void 223void
171attachable::destroy () 224attachable::destroy ()
172{ 225{
173 if (destroyed ()) 226 if (destroyed ())
174 return; 227 return;
175 228
176 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
177 do_destroy (); 230 do_destroy ();
231 sever_self ();
178} 232}
179 233
180void 234void
181attachable::check_mortals () 235attachable::check_mortals ()
182{ 236{
186 { 240 {
187 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
188 { 242 {
189 i = 0; 243 i = 0;
190 244
191 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
193 261
194 break; 262 break;
195 } 263 }
196 264
197 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
198 266
199 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
200 268 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 269 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
205 ++i; // further delay freeing 277 ++i; // further delay freeing
206 278
207 if (!(i & 0x3ff)) 279 if (!(i & 0x3ff))
208 break; 280 break;
209 } 281 }
210 else 282 else
211 { 283 {
212 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
213 delete obj; 286 delete obj;
214 } 287 }
215 } 288 }
216} 289}
217 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
218attachable & 303attachable &
219attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
220{ 305{
221 //if (self || cb) 306 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 308
224 attach = src.attach; 309 attach = src.attach;
225 return *this; 310 return *this;
226} 311}
227 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 349
230static SV * 350static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
232{ 352{
233 SV *sv; 353 SV *sv;
234 354
235 if (!ptr) 355 if (!ptr)
236 return &PL_sv_undef; 356 return newSV (0);
237 357
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
240} 360}
241 361
260 380
261static SV * 381static SV *
262newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
263{ 383{
264 if (!obj) 384 if (!obj)
265 return &PL_sv_undef; 385 return newSV (0);
266 386
267 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
268 { 391 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 393
272 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 397 }
275 else 398 else
276 { 399 {
277 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
281 404
282 return sv; 405 return sv;
283 } 406 }
284} 407}
285 408
409#if 0 // unused
286static void 410static void
287clearSVptr (SV *sv) 411clearSVptr (SV *sv)
288{ 412{
289 if (SvROK (sv)) 413 if (SvROK (sv))
290 sv = SvRV (sv); 414 sv = SvRV (sv);
291 415
292 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
294} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
295 435
296static long 436static long
297SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
298{ 438{
299 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
301 441
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 443}
309 444
310static long 445static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
312{ 447{
313 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
314 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
315 else
316 return 0;
317} 451}
318 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
342 518
343inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
345 521
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 524
349inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 575
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 578
384template<class T> 579template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 581
387template<int N> 582template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 584
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
396inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
397{ 598{
398 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 601}
403 602
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 604
406static SV * 605static SV *
407newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
408{ 607{
409 SV *sv; 608 SV *sv;
423 break; 622 break;
424 623
425 case DT_STRING: 624 case DT_STRING:
426 { 625 {
427 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 628 }
430 break; 629 break;
431 630
432 case DT_DATA: 631 case DT_DATA:
433 { 632 {
434 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
437 } 636 }
438 break; 637 break;
439 638
440 case DT_OBJECT: 639 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 682 va_end (ap);
484 683
485 return sv; 684 return sv;
486} 685}
487 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
488static SV * 713static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 714registry (attachable *ext)
522{ 715{
523 if (!ext->cb) 716 if (!ext->cb)
524 ext->cb = newAV (); 717 ext->cb = newAV ();
525 718
526 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
527} 720}
528 721
529///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
530 723
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 724void
587cfperl_init () 725cfperl_init ()
588{ 726{
727 extern char **environ;
728
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 730 perl = perl_alloc ();
591 perl_construct (perl); 731 perl_construct (perl);
592 732
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 734
595 char *argv[] = { 735 const char *argv[] = {
596 "", 736 settings.argv [0],
597 "-e" 737 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 738 };
603 739
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
605 { 742 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
608 } 745 }
609}
610 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
611void cfperl_main () 765cfperl_main ()
612{ 766{
613 dSP; 767 dSP;
614 768
615 PUSHMARK (SP); 769 PUSHMARK (SP);
616 PUTBACK; 770 PUTBACK;
620void 774void
621attachable::instantiate () 775attachable::instantiate ()
622{ 776{
623 if (attach) 777 if (attach)
624 { 778 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 780 attach = 0;
627 } 781 }
628} 782}
629 783
630void 784void
631attachable::reattach () 785attachable::reattach ()
632{ 786{
633 optimise (); 787 optimise ();
634 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
636} 790}
637 791
638static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 794# include "eventinc.h"
641# undef def 795# undef def
642}; 796};
643 797
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 799
646static void 800static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 802{
649 // event must be in array 803 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
651 { 805 {
683} 837}
684 838
685void 839void
686global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 841{
688 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
689} 843}
690 844
691void 845void
692object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 847{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 849 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 851
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 854 }
701 855
737{ 891{
738 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
740} 894}
741 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
742bool 946bool
743attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
744{ 948{
745 data_type dt; 949 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 950
750 // callback call ordering should be: 951 // callback call ordering should be:
751 // 1. per-object callback 952 // 1. per-object callback
752 // 2. per-class object 953 // 2. per-class object
753 // 3. per-type callback 954 // 3. per-type callback
757 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
758 959
759 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 961 if (!callbacks)
761 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
762 966
763 CALL_BEGIN (3); 967 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 970
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 995 }
792 996
793 va_end (ap); 997 va_end (ap);
794 998
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
797 1001
798 CALL_END; 1002 CALL_END;
799 1003
800 return count; 1004 return count;
801} 1005}
802 1006
803SV * 1007static SV *
804cfperl_result (int idx) 1008cfperl_result (int idx)
805{ 1009{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1011 if (!av)
808 return &PL_sv_undef; 1012 return &PL_sv_undef;
809 1013
810 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1015 if (!sv)
825{ 1029{
826 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
827} 1031}
828 1032
829///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
830 1054
831void 1055void
832cfperl_emergency_save () 1056cfperl_emergency_save ()
833{ 1057{
834 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1060 CALL_END;
837} 1061}
838 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
839maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
840maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1155{
842 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
843 CALL_ARG (path); 1157 CALL_ARG (path);
844 CALL_ARG (origin); 1158 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1160
847 maptile *retval; 1161 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1163
854 CALL_END; 1164 CALL_END;
855 1165
856 return retval; 1166 return retval;
857} 1167}
858 1168
859maptile * 1169maptile *
860maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1171{
862 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
863 CALL_ARG (path); 1173 CALL_ARG (path);
864 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1177
867 maptile *retval; 1178 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1180
874 CALL_END; 1181 CALL_END;
875 1182
876 return retval; 1183 return retval;
877} 1184}
880maptile::do_load_sync () 1187maptile::do_load_sync ()
881{ 1188{
882 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
883 CALL_ARG (this); 1190 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1192 CALL_END;
895} 1193}
896 1194
897void 1195void
898object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
905 CALL_ARG (exit); 1203 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1205 CALL_END;
908} 1206}
909 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
910///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
911 1320
912struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
914 1323
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1324void
924iw::alloc () 1325coroapi::do_cede_to_tick ()
925{ 1326{
926 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
927 1328 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1329}
932 1330
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1331void
940iow::alloc () 1332coroapi::wait_for_tick ()
941{ 1333{
942 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
943 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1336 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1337}
951 1338
952void 1339void
953iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
954{ 1341{
955 pe->fd = fd; 1342 CALL_BEGIN (0);
956} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1344 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1345}
963 1346
964void 1347void
965iow::poll (int events) 1348iow::poll (int events)
966{ 1349{
967 if (pe->poll != events) 1350 if (events != this->events)
968 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1353 if (active) stop ();
970 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1355 if (active) start ();
972 } 1356 }
973} 1357}
974 1358
975void 1359static void
976_connect_to_perl () 1360_connect_to_perl_1 ()
977{ 1361{
978 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
979 1363
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989 1374
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1379
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1387}
1001 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1400
1004BOOT: 1401BOOT:
1005{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
1006 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1407
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
1012 1418
1013 static const struct { 1419 static const struct {
1014 const char *name; 1420 const char *name;
1015 IV iv; 1421 IV iv;
1016 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1424# include "const_iv.h"
1019 const_iv (llevInfo) 1425# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1426# include "attackinc.h"
1021 const_iv (llevMonster) 1427# undef def
1428# define def(uc, flags) const_iv (SK_ ## uc)
1429# include "skillinc.h"
1430# undef def
1431
1432 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1433 const_iv (logBacktrace)
1434
1435 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1436
1437 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1438
1023 const_iv (MAX_TIME) 1439 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1440 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1441
1137 const_iv (NUM_SUBTYPES) 1442 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1443 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1444
1139 const_iv (ST_BD_BUILD) 1445 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1446
1142 const_iv (ST_MAT_FLOOR) 1447 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1448 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1449 const_iv (F_LOCKED)
1325 1450
1326 const_iv (F_BUY) 1451 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1453
1330 const_iv (P_BLOCKSVIEW) 1454 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1455
1339 const_iv (UP_OBJ_INSERT) 1456 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1457 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1458
1344 const_iv (INS_NO_MERGE) 1459 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350
1351 const_iv (WILL_APPLY_HANDLE)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356
1357 const_iv (SAVE_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE) 1460 const_iv (MAP_INACTIVE)
1373 const_iv (M_SPECIAL)
1374 1461
1375 const_iv (SK_EXP_ADD_SKILL) 1462 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1376 const_iv (SK_EXP_TOTAL) 1463 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1464
1381 const_iv (SK_LOCKPICKING) 1465 const_iv (VERSION_CS) const_iv (VERSION_SC)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422 1466
1423 const_iv (SOUND_NEW_PLAYER) 1467 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447 1468
1448 const_iv (PREFER_LOW) 1469 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1470 };
1530 1471
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1472 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1473 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1474
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1491 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1492 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1493 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1494 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1495 }
1555}
1556 1496
1497 // used by autogenerated BOOT sections from genacc
1498 av_reflect = get_av ("cf::REFLECT", 1);
1499}
1500
1501void _gv_clear (SV *gv)
1502 CODE:
1503 assert (SvTYPE (gv) == SVt_PVGV);
1504# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1505 f (GvGP (gv)->gp_form);
1506 f (GvGP (gv)->gp_io);
1507 f (GvGP (gv)->gp_sv);
1508 f (GvGP (gv)->gp_av);
1509 f (GvGP (gv)->gp_hv);
1510 f (GvGP (gv)->gp_cv);
1511 GvCVGEN (gv) = 0;
1512 GvMULTI_off (gv);
1513# undef f
1514
1557void _connect_to_perl () 1515void _connect_to_perl_1 ()
1558 1516
1517void _connect_to_perl_2 ()
1518
1519void _recalc_want ()
1520
1521# not used by default anymore
1559void _global_reattach () 1522void _global_reattach ()
1560 CODE: 1523 CODE:
1561{ 1524{
1562 // reattach to all attachable objects in the game. 1525 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1526 for_all_clients (ns)
1564 ns->reattach (); 1527 ns->reattach ();
1565 1528
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1529 for_all_objects (op)
1574 op->reattach (); 1530 op->reattach ();
1575} 1531}
1576 1532
1533# support function for map-world.ext
1534void _quantise (SV *data_sv, SV *plt_sv)
1535 CODE:
1536{
1537 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1538 croak ("_quantise called with invalid agruments");
1539
1540 plt_sv = SvRV (plt_sv);
1541 SV **plt = AvARRAY (plt_sv);
1542 int plt_count = AvFILL (plt_sv) + 1;
1543
1544 STRLEN len;
1545 char *data = SvPVbyte (data_sv, len);
1546 char *dst = data;
1547
1548 while (len >= 3)
1549 {
1550 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1551 {
1552 char *val = SvPVX (*val_sv);
1553
1554 if (val [0] == data [0]
1555 && val [1] == data [1]
1556 && val [2] == data [2])
1557 {
1558 *dst++ = val [3];
1559 goto next;
1560 }
1561 }
1562
1563 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1564 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1565 dst - SvPVX (data_sv), len);
1566
1567 next:
1568 data += 3;
1569 len -= 3;
1570 }
1571
1572 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1573}
1574
1575void init_anim ()
1576
1577void init_globals ()
1578
1579void init_experience ()
1580
1581void init_attackmess ()
1582
1583void init_dynamic ()
1584
1585void load_settings ()
1586
1587void load_materials ()
1588
1589void init_uuid ()
1590 CODE:
1591 UUID::init ();
1592
1593void init_signals ()
1594
1595void init_commands ()
1596
1597void init_skills ()
1598
1599void init_beforeplay ()
1600
1601void evthread_start (int aiofd)
1602
1603void cede_to_tick ()
1604 CODE:
1605 coroapi::cede_to_tick ();
1606
1607NV till_tick ()
1608 CODE:
1609 RETVAL = SvNVX (sv_next_tick) - now ();
1610 OUTPUT:
1611 RETVAL
1612
1613int tick_inhibit ()
1614 CODE:
1615 RETVAL = tick_inhibit;
1616 OUTPUT:
1617 RETVAL
1618
1619void tick_inhibit_inc ()
1620 CODE:
1621 ++tick_inhibit;
1622
1623void tick_inhibit_dec ()
1624 CODE:
1625 if (!--tick_inhibit)
1626 if (tick_pending)
1627 {
1628 ev_async_send (EV_DEFAULT, &tick_watcher);
1629 coroapi::cede ();
1630 }
1631
1632void server_tick ()
1633 CODE:
1634{
1635 ev_now_update (EV_DEFAULT);
1636 NOW = ev_now (EV_DEFAULT);
1637 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1638 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1639 runtime = SvNVX (sv_runtime);
1640
1641 server_tick ();
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646 runtime += TICK;
1647 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1648}
1649
1577NV floor (NV x) 1650NV floor (NV x)
1578 1651
1579NV ceil (NV x) 1652NV ceil (NV x)
1580 1653
1581NV rndm (...) 1654NV rndm (...)
1655 ALIAS:
1656 rmg_rndm = 1
1582 CODE: 1657 CODE:
1658{
1659 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1660 switch (items)
1584 { 1661 {
1585 case 0: RETVAL = rndm (); break; 1662 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1663 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1664 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1665 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 } 1666 }
1667}
1590 OUTPUT: 1668 OUTPUT:
1591 RETVAL 1669 RETVAL
1592 1670
1593void server_tick () 1671NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1672 CODE:
1595 runtime = SvNVx (sv_runtime); 1673 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1674 OUTPUT:
1675 RETVAL
1597 1676
1677NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1678 CODE:
1679 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1680 OUTPUT:
1681 RETVAL
1682
1683const char *ordinal (int i)
1684
1685void weaken (...)
1686 PROTOTYPE: @
1687 CODE:
1688 while (items > 0)
1689 sv_rvweaken (ST (--items));
1690
1598void 1691void
1599LOG (int level, char *msg) 1692log_backtrace (utf8_string msg)
1693
1694void
1695LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1697 C_ARGS: flags, "%s", msg
1602 1698
1603char *path_combine (char *base, char *path) 1699octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1605 1701
1606char *path_combine_and_normalize (char *base, char *path) 1702octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1608 1704
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1705void
1618sub_generation_inc () 1706sub_generation_inc ()
1619 CODE: 1707 CODE:
1620 PL_sub_generation++; 1708 PL_sub_generation++;
1621 1709
1622char * 1710const_octet_string
1623mapdir () 1711mapdir ()
1624 PROTOTYPE: 1712 PROTOTYPE:
1625 ALIAS: 1713 ALIAS:
1626 mapdir = 0 1714 mapdir = 0
1627 uniquedir = 1 1715 uniquedir = 1
1643 } 1731 }
1644 OUTPUT: RETVAL 1732 OUTPUT: RETVAL
1645 1733
1646void abort () 1734void abort ()
1647 1735
1736void reset_signals ()
1737
1648void fork_abort (char *cause = "cf::fork_abort") 1738void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1739
1650void cleanup (const char *cause, bool make_core = false) 1740void cleanup (const_octet_string cause, bool make_core = false)
1651 1741
1652void emergency_save () 1742void emergency_save ()
1653 1743
1654void _exit (int status = EXIT_SUCCESS) 1744void _exit (int status = EXIT_SUCCESS)
1655 1745
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK 1746#if _POSIX_MEMLOCK
1663 1747
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1748int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1749 INIT:
1750#if __GLIBC__
1751 mallopt (M_TOP_PAD, 1024 * 1024);
1752 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1753 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1754 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1755#endif
1665 1756
1666int munlockall () 1757int munlockall ()
1667 1758
1668#endif 1759#endif
1669 1760
1761int
1762malloc_trim (IV pad = 0)
1763
1764void
1765mallinfo ()
1766 PPCODE:
1767{
1768#if __GLIBC__
1769 struct mallinfo mai = mallinfo ();
1770 EXTEND (SP, 10*2);
1771 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1772 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1773 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1774 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1775 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1776 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1777 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1778 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1781#endif
1782 EXTEND (SP, 5*2);
1783 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1784 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1785 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1786 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1787 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1788}
1789
1670int find_animation (char *text) 1790int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1791 PROTOTYPE: $
1672 1792
1673int random_roll (int min, int max, object *op, int goodbad); 1793int random_roll (int min, int max, object *op, int goodbad);
1674 1794
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1795const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1796
1677int 1797int
1678exp_to_level (val64 exp) 1798exp_to_level (val64 exp)
1679 CODE: 1799 CODE:
1680{ 1800{
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1831 RETVAL = newSVpv (resist_plus[atnr], 0);
1712 else 1832 else
1713 XSRETURN_UNDEF; 1833 XSRETURN_UNDEF;
1714 OUTPUT: RETVAL 1834 OUTPUT: RETVAL
1715 1835
1836UUID
1837uuid_cur ()
1838 CODE:
1839 RETVAL = UUID::cur;
1840 OUTPUT:
1841 RETVAL
1842
1843UUID
1844uuid_gen ()
1845 CODE:
1846 RETVAL = UUID::gen ();
1847 OUTPUT:
1848 RETVAL
1849
1850val64
1851uuid_seq (UUID uuid)
1852 CODE:
1853 RETVAL = uuid.seq;
1854 OUTPUT:
1855 RETVAL
1856
1857UUID
1858uuid_str (val64 seq)
1859 CODE:
1860 RETVAL.seq = seq;
1861 OUTPUT:
1862 RETVAL
1863
1864void
1865coin_names ()
1866 PPCODE:
1867 EXTEND (SP, NUM_COINS);
1868 for (int i = 0; i < NUM_COINS; ++i)
1869 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1870
1871void
1872coin_archetypes ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1877
1878bool
1879load_resource_file_ (octet_string filename)
1880
1881void
1882fix_weight ()
1883
1716MODULE = cf PACKAGE = cf::attachable 1884MODULE = cf PACKAGE = cf::attachable
1717 1885
1718int 1886int
1719valid (SV *obj) 1887valid (SV *obj)
1720 CODE: 1888 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1889 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1890 OUTPUT:
1723 RETVAL 1891 RETVAL
1892
1893void
1894debug_trace (attachable *obj, bool on = true)
1895 CODE:
1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1897 if (on)
1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1899
1725int mortals_size () 1900int mortals_size ()
1726 CODE: 1901 CODE:
1727 RETVAL = attachable::mortals.size (); 1902 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1903 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1905#object *mortals (U32 index)
1731# CODE: 1906# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1907# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1908# OUTPUT: RETVAL
1734 1909
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1910INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1911
1737MODULE = cf PACKAGE = cf::global 1912MODULE = cf PACKAGE = cf::global
1738 1913
1739int invoke (SV *klass, int event, ...) 1914int invoke (SV *klass, int event, ...)
1740 CODE: 1915 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1746 1921
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1923
1749INCLUDE: $PERL genacc object ../include/object.h | 1924INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1925
1751int invoke (object *op, int event, ...) 1926int invoke (object *op, int event, ...)
1752 CODE: 1927 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1951object *actives (U32 index)
1777 CODE: 1952 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1953 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1780 1955
1956int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1961const_utf8_string slot_use_name (U32 slot)
1962 ALIAS:
1963 slot_nonuse_name = 1
1964 CODE:
1965{
1966 if (slot >= NUM_BODY_LOCATIONS)
1967 croak ("body slot index out of range");
1968
1969 switch (ix)
1970 {
1971 case 0: RETVAL = body_locations[slot].use_name; break;
1972 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1973 }
1974}
1975 OUTPUT:
1976 RETVAL
1977
1781# missing properties 1978# missing properties
1782 1979
1783object *head (object *op) 1980object *head (object *op)
1784 PROTOTYPE: $ 1981 PROTOTYPE: $
1785 CODE: 1982 CODE:
1786 RETVAL = op->head_ (); 1983 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 1984 OUTPUT: RETVAL
1794 1985
1795void 1986void
1796inv (object *obj) 1987inv (object *obj)
1797 PROTOTYPE: $ 1988 PROTOTYPE: $
1798 PPCODE: 1989 PPCODE:
1799{ 1990{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 1991 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 1992 XPUSHs (sv_2mortal (to_sv (o)));
1803} 1993}
1804 1994
1805void 1995void
1806set_animation (object *op, int idx) 1996set_animation (object *op, int idx)
1811num_animations (object *op) 2001num_animations (object *op)
1812 CODE: 2002 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 2003 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1815 2005
2006int slot_info (object *op, UV slot, int value = 0)
2007 ALIAS:
2008 slot_used = 1
2009 CODE:
2010{
2011 if (slot >= NUM_BODY_LOCATIONS)
2012 croak ("body slot index out of range");
2013
2014 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2015
2016 if (items > 2)
2017 if (ix)
2018 op->slot[slot].used = value;
2019 else
2020 op->slot[slot].info = value;
2021}
2022 OUTPUT:
2023 RETVAL
2024
1816object *find_best_object_match (object *op, const char *match) 2025object *find_best_object_match (object *op, utf8_string match)
1817 2026
1818object *find_marked_object (object *op) 2027object *find_marked_object (object *op)
1819 2028
1820int need_identify (object *obj); 2029int need_identify (object *obj);
1821 2030
1822int apply_shop_mat (object *shop_mat, object *op); 2031int apply_shop_mat (object *shop_mat, object *op);
1823 2032
1824int move (object *op, int dir, object *originator = op) 2033int move (object *op, int dir, object *originator = op)
1825 CODE: 2034 CODE:
1826 RETVAL = move_ob (op, dir, originator); 2035 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2036 OUTPUT:
1828 RETVAL 2037 RETVAL
1829 2038
1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833
1834void apply_below (object *op) 2039void apply_below (object *op)
1835 CODE: 2040 CODE:
1836 player_apply_below (op); 2041 player_apply_below (op);
1837 2042
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2043int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2044
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2045int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2046
1856int pay_item (object *op, object *buyer) 2047int pay_item (object *op, object *buyer)
1857 CODE: 2048 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2049 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2054 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1865 2056
1866void pay_player (object *op, uint64 amount) 2057void pay_player (object *op, uint64 amount)
1867 2058
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2059val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2060
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2061int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2062
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2063void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2064 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2065 do_learn_spell (op, sp, special_prayer);
1875 2066
1876void forget_spell (object *op, object *sp) 2067void forget_spell (object *op, object *sp)
1877 CODE: 2068 CODE:
1878 do_forget_spell (op, query_name (sp)); 2069 do_forget_spell (op, query_name (sp));
1879 2070
1880object *check_for_spell (object *op, char *spellname) 2071object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2072 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2073 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2074 OUTPUT: RETVAL
1884 2075
1885int query_money (object *op) 2076int query_money (object *op)
1894 2085
1895void drop (object *who, object *op) 2086void drop (object *who, object *op)
1896 2087
1897void pick_up (object *who, object *op) 2088void pick_up (object *who, object *op)
1898 2089
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2090void update_object (object *op, int action)
1902 2091
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2092void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1906 2093
1907void player_lvl_adj (object *who, object *skill = 0) 2094void player_lvl_adj (object *who, object *skill = 0)
1908 2095
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2096int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2097
1911int calc_skill_exp (object *who, object *op, object *skill); 2098int calc_skill_exp (object *who, object *op, object *skill)
1912 2099
1913void push_button (object *op); 2100void push_button (object *op, object *originator)
1914 2101
1915void use_trigger (object *op); 2102void use_trigger (object *op, object *originator)
1916 2103
1917void add_button_link (object *button, maptile *map, int connected); 2104void handle_apply_yield (object *op)
1918 2105
1919void remove_button_link (object *op); 2106int convert_item (object *item, object *converter)
1920 2107
2108void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1921 2109
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2110MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 2111
1926# no clean way to get an object from an archetype - stupid idiotic 2112# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2113# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928 2114
1929object *new (const char *archetype = 0) 2115object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1931 CODE: 2117 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2118 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1933 OUTPUT: 2119 OUTPUT:
1934 RETVAL 2120 RETVAL
1935 2121
2122object *generate (utf8_string arch, object *creator)
2123 CODE:
2124 object *obj = get_archetype (arch);
2125 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2126 RETVAL = obj;
2127 OUTPUT:
2128 RETVAL
2129
2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2133
2134# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1938 CODE: 2137 CODE:
1939{ 2138{
1940 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2140
1944# syntatic sugar for easier use in event callbacks. 2141 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name;
1948 OUTPUT:
1949 RETVAL 2142 RETVAL = 0;
2143}
1950 2144
1951player *contr (object *op) 2145shstr
1952 CODE: 2146object::kv_get (shstr key)
1953 RETVAL = op->contr;
1954 OUTPUT: RETVAL
1955 2147
1956const char *get_ob_key_value (object *op, const char *key) 2148void
2149object::kv_del (shstr key)
1957 2150
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2151void
2152object::kv_set (shstr key, shstr value)
1959 2153
1960object *get_nearest_player (object *ob) 2154object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2155 ALIAS: nearest_player = 0
1962 PREINIT: 2156 PREINIT:
1963 extern object *get_nearest_player (object *); 2157 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2159void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2160 PROTOTYPE: $$;$
1967 PPCODE: 2161 PPCODE:
1968{ 2162{
1969 rv_vector rv; 2163 rv_vector rv;
2164
2165 PUTBACK;
1970 get_rangevector (ob, other, &rv, flags); 2166 get_rangevector (ob, other, &rv, flags);
2167 SPAGAIN;
2168
1971 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (newSVuv (rv.distance));
1973 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (newSViv (rv.distance_x));
1974 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (newSViv (rv.distance_y));
1975 PUSHs (newSViv (rv.direction)); 2173 PUSHs (newSViv (rv.direction));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (to_sv (rv.part));
1977} 2175}
1978 2176
1979bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1980 CODE: 2178 CODE:
1981 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1983 2181
1984const char * 2182const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2183base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2184 CODE:
1987 RETVAL = query_base_name (op, plural); 2185 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1989 2187
1990object *decrease_ob_nr (object *op, unsigned long i) 2188# return the tail of an object, excluding itself
2189void
2190tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
1991 2194
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2196
1994player *player (object *op) 2197player *player (object *op)
1995 CODE: 2198 CODE:
1996 RETVAL = op->contr; 2199 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1998 2201
1999void check_score (object *op) 2202bool move_player (object *op, int dir)
2000 2203
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2205 CODE:
2003 new_draw_info (flags, 0, op, txt); 2206 new_draw_info (flags, 0, op, txt);
2004 2207
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2208void kill_player (object *op)
2021 2209
2210void esrv_send_item (object *pl, object *item)
2211
2022void esrv_update_item (object *op, int what, object *item) 2212void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2213 C_ARGS: what, pl, item
2024 2214
2025void clear_los (object *op) 2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
2026 2217
2027int command_summon (object *op, char *params) 2218int command_summon (object *op, utf8_string params)
2028 2219
2029int command_arrest (object *op, char *params) 2220int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2221
2035 2222
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2224
2038INCLUDE: $PERL genacc player ../include/player.h | 2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2039 2226
2040int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
2041 CODE: 2228 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2243 pl->orig_stats = pl->ob->stats;
2057 2244
2058void cf_player_move (player *pl, int dir) 2245# should only be temporary
2246void esrv_new_player (player *pl)
2059 2247
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2248#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062player *first ()
2063 CODE:
2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool 2249bool
2068cell_visible (player *pl, int dx, int dy) 2250cell_visible (player *pl, int dx, int dy)
2069 CODE: 2251 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2072 OUTPUT: 2253 OUTPUT:
2073 RETVAL 2254 RETVAL
2074 2255
2075void 2256void
2076send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
2077 CODE: 2258 CODE:
2078{ 2259{
2079 STRLEN len; 2260 STRLEN len;
2080 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2081 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2082 if (pl->ns) 2265 else if (pl->ns)
2083 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2084} 2267}
2085
2086int
2087listening (player *pl, int new_value = -1)
2088 CODE:
2089 RETVAL = pl->listening;
2090 if (new_value >= 0)
2091 pl->listening = new_value;
2092 OUTPUT:
2093 RETVAL
2094 2268
2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2096 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2097 PPCODE: 2271 PPCODE:
2098 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2124 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2125 2299
2126SV *registry (maptile *map) 2300SV *registry (maptile *map)
2127 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
2128INCLUDE: $PERL genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
2129 2342
2130void 2343void
2131maptile::instantiate () 2344maptile::instantiate ()
2132 2345
2133maptile *new () 2346maptile *new ()
2149 if (pl->ob && pl->ob->map == THIS) 2362 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob))); 2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 } 2364 }
2152 2365
2153void 2366void
2154maptile::set_regiondata (SV *data, SV *plt) 2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2155 CODE: 2368 CODE:
2156{ 2369{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412
2413 skip: ;
2414 }
2415}
2416
2417void
2418maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2419 CODE:
2420{
2421 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2422 croak ("maptile::set_regiondata: palette must be arrayref");
2159 2423
2160 AV *av = (AV *)SvRV (plt); 2424 palette = SvRV (palette);
2161 2425
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2426 STRLEN idxlen;
2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2163 2428
2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2431
2164 for (int i = av_len (av) + 1; i--; ) 2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2166 2434
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2435 for (int y = 0; y < THIS->height; ++y)
2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2437
2438 sfree (THIS->regions, THIS->size ());
2439 delete [] THIS->regionmap;
2440
2441 THIS->regions = regions;
2168 THIS->regionmap = regionmap; 2442 THIS->regionmap = regionmap;
2169} 2443}
2170 2444
2171void play_sound_map (maptile *map, int x, int y, int sound_num) 2445void
2446maptile::create_region_treasure ()
2447 CODE:
2448 for (int x = 0; x < THIS->width; ++x)
2449 for (int y = 0; y < THIS->height; ++y)
2450 {
2451 region *rgn = THIS->region (x, y);
2452
2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2457 }
2172 2458
2173int out_of_map (maptile *map, int x, int y) 2459int out_of_map (maptile *map, int x, int y)
2174 2460
2175void 2461void
2176trigger (maptile *map, long connection, bool state = true) 2462find_link (maptile *map, shstr_tmp connection)
2177 CODE:
2178 activate_connection (map, connection, state);
2179
2180void
2181get_connection (maptile *map, long connection)
2182 PPCODE: 2463 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection); 2464 if (oblinkpt *obp = map->find_link (connection))
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next) 2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2187
2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2189
2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2191
2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2193 C_ARGS: str, map, nx, ny
2194 2467
2195void 2468void
2196get_map_flags (maptile *map, int x, int y) 2469get_map_flags (maptile *map, int x, int y)
2197 PPCODE: 2470 PPCODE:
2198{ 2471{
2199 maptile *nmap = 0; 2472 maptile *nmap = 0;
2200 I16 nx = 0, ny = 0; 2473 I16 nx = 0, ny = 0;
2474
2475 PUTBACK;
2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2476 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2477 SPAGAIN;
2202 2478
2203 EXTEND (SP, 4); 2479 EXTEND (SP, 4);
2204 PUSHs (sv_2mortal (newSViv (flags))); 2480 PUSHs (sv_2mortal (newSViv (flags)));
2205 2481
2206 if (GIMME_V == G_ARRAY) 2482 if (GIMME_V == G_ARRAY)
2207 { 2483 {
2208 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2484 PUSHs (sv_2mortal (to_sv (nmap)));
2209 PUSHs (sv_2mortal (newSViv (nx))); 2485 PUSHs (sv_2mortal (newSViv (nx)));
2210 PUSHs (sv_2mortal (newSViv (ny))); 2486 PUSHs (sv_2mortal (newSViv (ny)));
2211 } 2487 }
2212} 2488}
2213 2489
2490mapspace *
2491ms (maptile *map, unsigned int x, unsigned int y)
2492 PROTOTYPE: $$$
2493 CODE:
2494{
2495 maptile *nmap = 0;
2496 I16 nx, ny;
2497
2498 PUTBACK;
2499 get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2501
2502 if (!nmap)
2503 XSRETURN_UNDEF;
2504
2505 RETVAL = &nmap->at (nx, ny);
2506}
2507 OUTPUT:
2508 RETVAL
2509
2214void 2510void
2215at (maptile *map, unsigned int x, unsigned int y) 2511at (maptile *map, unsigned int x, unsigned int y)
2216 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$
2217 PPCODE: 2513 PPCODE:
2218{ 2514{
2219 object *o;
2220 maptile *nmap = 0; 2515 maptile *nmap = 0;
2221 I16 nx, ny; 2516 I16 nx, ny;
2222 2517
2518 PUTBACK;
2223 get_map_flags (map, &nmap, x, y, &nx, &ny); 2519 get_map_flags (map, &nmap, x, y, &nx, &ny);
2520 SPAGAIN;
2224 2521
2225 if (nmap) 2522 if (nmap)
2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2523 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2524 XPUSHs (sv_2mortal (to_sv (o)));
2228} 2525}
2229 2526
2230SV * 2527SV *
2231bot_at (maptile *obj, unsigned int x, unsigned int y) 2528bot_at (maptile *map, unsigned int x, unsigned int y)
2232 PROTOTYPE: $$$ 2529 PROTOTYPE: $$$
2233 ALIAS: 2530 ALIAS:
2234 top_at = 1 2531 top_at = 1
2235 flags_at = 2 2532 flags_at = 2
2236 light_at = 3 2533 light_at = 3
2237 move_block_at = 4 2534 move_block_at = 4
2238 move_slow_at = 5 2535 move_slow_at = 5
2239 move_on_at = 6 2536 move_on_at = 6
2240 move_off_at = 7 2537 move_off_at = 7
2241 INIT:
2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2243 CODE: 2538 CODE:
2539{
2540 sint16 nx = x;
2541 sint16 ny = y;
2542
2543 if (!xy_normalise (map, nx, ny))
2544 XSRETURN_UNDEF;
2545
2546 mapspace &ms = map->at (nx, ny);
2547
2548 ms.update ();
2549
2244 switch (ix) 2550 switch (ix)
2245 { 2551 {
2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2552 case 0: RETVAL = to_sv (ms.bot ); break;
2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2553 case 1: RETVAL = to_sv (ms.top ); break;
2248 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2554 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2249 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2555 case 3: RETVAL = newSViv (ms.light ); break;
2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2556 case 4: RETVAL = newSVuv (ms.move_block); break;
2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2557 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2558 case 6: RETVAL = newSVuv (ms.move_on ); break;
2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2559 case 7: RETVAL = newSVuv (ms.move_off ); break;
2254 } 2560 }
2561}
2255 OUTPUT: RETVAL 2562 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260 2563
2261# worst xs function of my life 2564# worst xs function of my life
2262bool 2565bool
2263_create_random_map (\ 2566_create_random_map (\
2264 maptile *self,\ 2567 maptile *self,\
2265 char *wallstyle,\ 2568 utf8_string wallstyle,\
2266 char *wall_name,\ 2569 utf8_string wall_name,\
2267 char *floorstyle,\ 2570 utf8_string floorstyle,\
2268 char *monsterstyle,\ 2571 utf8_string monsterstyle,\
2269 char *treasurestyle,\ 2572 utf8_string treasurestyle,\
2270 char *layoutstyle,\ 2573 utf8_string layoutstyle,\
2271 char *doorstyle,\ 2574 utf8_string doorstyle,\
2272 char *decorstyle,\ 2575 utf8_string decorstyle,\
2273 char *origin_map,\ 2576 utf8_string miningstyle,\
2274 char *final_map,\ 2577 utf8_string origin_map,\
2275 char *exitstyle,\ 2578 utf8_string final_map,\
2276 char *this_map,\ 2579 utf8_string exitstyle,\
2277 char *exit_on_final_map,\ 2580 utf8_string this_map,\
2581 utf8_string exit_on_final_map,\
2278 int xsize,\ 2582 int xsize,\
2279 int ysize,\ 2583 int ysize,\
2280 int expand2x,\ 2584 int expand2x,\
2281 int layoutoptions1,\ 2585 int layoutoptions1,\
2282 int layoutoptions2,\ 2586 int layoutoptions2,\
2295 val64 total_map_hp,\ 2599 val64 total_map_hp,\
2296 int map_layout_style,\ 2600 int map_layout_style,\
2297 int treasureoptions,\ 2601 int treasureoptions,\
2298 int symmetry_used,\ 2602 int symmetry_used,\
2299 region *region,\ 2603 region *region,\
2300 char *custom\ 2604 utf8_string custom\
2301) 2605)
2302 CODE: 2606 CODE:
2303{ 2607{
2304 random_map_params rmp; 2608 random_map_params rmp;
2305 2609
2309 assign (rmp.monsterstyle , monsterstyle); 2613 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle); 2614 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle); 2615 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle); 2616 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle); 2617 assign (rmp.decorstyle , decorstyle);
2618 assign (rmp.miningstyle , miningstyle);
2314 assign (rmp.exitstyle , exitstyle); 2619 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map); 2620 assign (rmp.exit_on_final_map, exit_on_final_map);
2316 2621
2317 rmp.origin_map = origin_map; 2622 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map; 2623 rmp.final_map = final_map;
2332 rmp.decoroptions = decoroptions; 2637 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation; 2638 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y; 2639 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x; 2640 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed; 2641 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp; 2642 rmp.total_map_hp = (uint64_t) total_map_hp;
2338 rmp.map_layout_style = map_layout_style; 2643 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions; 2644 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used; 2645 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region; 2646 rmp.region = region;
2342 rmp.custom = custom; 2647 rmp.custom = custom;
2344 RETVAL = self->generate_random_map (&rmp); 2649 RETVAL = self->generate_random_map (&rmp);
2345} 2650}
2346 OUTPUT: 2651 OUTPUT:
2347 RETVAL 2652 RETVAL
2348 2653
2654MODULE = cf PACKAGE = cf::mapspace
2655
2656INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2657
2349MODULE = cf PACKAGE = cf::arch 2658MODULE = cf PACKAGE = cf::arch
2350 2659
2351archetype *find (const char *name) 2660int archetypes_size ()
2352 CODE: 2661 CODE:
2353 RETVAL = archetype::find (name); 2662 RETVAL = archetypes.size ();
2354 OUTPUT:
2355 RETVAL
2356
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL 2663 OUTPUT: RETVAL
2362 2664
2665archetype *archetypes (U32 index)
2666 CODE:
2667 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2668 OUTPUT: RETVAL
2669
2363INCLUDE: $PERL genacc archetype ../include/object.h | 2670INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2364 2671
2365MODULE = cf PACKAGE = cf::party 2672MODULE = cf PACKAGE = cf::party
2366 2673
2367partylist *first () 2674partylist *first ()
2368 PROTOTYPE: 2675 PROTOTYPE:
2369 CODE: 2676 CODE:
2370 RETVAL = get_firstparty (); 2677 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL 2678 OUTPUT: RETVAL
2372 2679
2373INCLUDE: $PERL genacc partylist ../include/player.h | 2680INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2374 2681
2375MODULE = cf PACKAGE = cf::region 2682MODULE = cf PACKAGE = cf::region
2376 2683
2377region *first () 2684void
2378 PROTOTYPE: 2685list ()
2379 CODE: 2686 PPCODE:
2380 RETVAL = first_region; 2687 for_all_regions (rgn)
2381 OUTPUT: RETVAL 2688 XPUSHs (sv_2mortal (to_sv (rgn)));
2382 2689
2383region *find (char *name) 2690region *find (utf8_string name)
2384 PROTOTYPE: $ 2691 PROTOTYPE: $
2385 CODE: 2692 CODE:
2386 RETVAL = region::find (name); 2693 RETVAL = region::find (name);
2387 OUTPUT: RETVAL 2694 OUTPUT: RETVAL
2388 2695
2696int specificity (region *rgn)
2697 CODE:
2698 RETVAL = 0;
2699 while (rgn = rgn->parent)
2700 RETVAL++;
2701 OUTPUT: RETVAL
2702
2389INCLUDE: $PERL genacc region ../include/map.h | 2703INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2390 2704
2391MODULE = cf PACKAGE = cf::living 2705MODULE = cf PACKAGE = cf::living
2392 2706
2393INCLUDE: $PERL genacc living ../include/living.h | 2707INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2394 2708
2395MODULE = cf PACKAGE = cf::settings 2709MODULE = cf PACKAGE = cf::settings
2396 2710
2397INCLUDE: $PERL genacc Settings ../include/global.h | 2711INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2398 2712
2399MODULE = cf PACKAGE = cf::client 2713MODULE = cf PACKAGE = cf::client
2400 2714
2401INCLUDE: $PERL genacc client ../include/client.h | 2715INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2402 2716
2403int invoke (client *ns, int event, ...) 2717int invoke (client *ns, int event, ...)
2404 CODE: 2718 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2719 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2720 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2422 CODE: 2736 CODE:
2423{ 2737{
2424 STRLEN len; 2738 STRLEN len;
2425 char *buf = SvPVbyte (packet, len); 2739 char *buf = SvPVbyte (packet, len);
2426 2740
2741 if (len > MAXSOCKBUF)
2742 {
2743 // ugly
2744 if (THIS->pl)
2745 THIS->pl->failmsg ("[packet too long for client]");
2746 }
2747 else
2427 THIS->send_packet (buf, len); 2748 THIS->send_packet (buf, len);
2428} 2749}
2429 2750
2751faceidx
2752client::need_face (utf8_string name, int pri = 0)
2753 CODE:
2754 RETVAL = face_find (name, 0);
2755 if (RETVAL)
2756 {
2757 THIS->send_face (RETVAL, pri);
2758 THIS->flush_fx ();
2759 }
2760 OUTPUT:
2761 RETVAL
2762
2763int
2764client::fx_want (int idx, int value = -1)
2765 CODE:
2766 if (0 < idx && idx < FT_NUM)
2767 {
2768 RETVAL = THIS->fx_want [idx];
2769 if (items > 2)
2770 THIS->fx_want [idx] = value;
2771 }
2772 else
2773 RETVAL = 0;
2774 OUTPUT:
2775 RETVAL
2776
2777MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2778
2779faceidx sound_find (utf8_string name)
2780
2781void sound_set (utf8_string str, faceidx face)
2782
2783# dire hack
2784void old_sound_index (int idx, faceidx face)
2785 CODE:
2786 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2787 old_sound_index [idx] = face;
2788
2789MODULE = cf PACKAGE = cf::face PREFIX = face_
2790
2791#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2792
2793faceidx face_find (utf8_string name, faceidx defidx = 0)
2794
2795faceidx alloc (utf8_string name)
2796 CODE:
2797{
2798 do
2799 {
2800 RETVAL = faces.size ();
2801 faces.resize (RETVAL + 1);
2802 }
2803 while (!RETVAL); // crude way to leave index 0
2804
2805 faces [RETVAL].name = name;
2806 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2807
2808 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2809 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2810}
2811 OUTPUT: RETVAL
2812
2813void set_type (faceidx idx, int value)
2814 ALIAS:
2815 set_type = 0
2816 set_visibility = 1
2817 set_magicmap = 2
2818 set_smooth = 3
2819 set_smoothlevel = 4
2820 CODE:
2821 faceinfo *f = face_info (idx); assert (f);
2822 switch (ix)
2823 {
2824 case 0: f->type = value; break;
2825 case 1: f->visibility = value; break;
2826 case 2: f->magicmap = value; break;
2827 case 3: f->smooth = value; break;
2828 case 4: f->smoothlevel = value; break;
2829 }
2830
2831void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2832 CODE:
2833{
2834 faceinfo *f = face_info (idx); assert (f);
2835 facedata *d = &(faceset ? f->data64 : f->data32);
2836 sv_to (data, d->data);
2837 STRLEN clen;
2838 char *cdata = SvPVbyte (chksum, clen);
2839 clen = min (CHKSUM_MAXLEN, clen);
2840
2841 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2842
2843 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2844 {
2845 d->chksum_len = clen;
2846 memcpy (d->chksum, cdata, clen);
2847
2848 // invalidate existing client face info
2849 for_all_clients (ns)
2850 if (ns->faceset == faceset)
2851 {
2852 ns->faces_sent [idx] = false;
2853 ns->force_newmap = true;
2854 }
2855 }
2856}
2857
2858int get_data_size (faceidx idx, int faceset = 0)
2859 CODE:
2860 facedata *d = face_data (idx, faceset);
2861 if (!d) XSRETURN_UNDEF;
2862 RETVAL = d->data.size ();
2863 OUTPUT:
2864 RETVAL
2865
2866SV *get_chksum (faceidx idx, int faceset = 0)
2867 CODE:
2868 facedata *d = face_data (idx, faceset);
2869 if (!d) XSRETURN_UNDEF;
2870 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2871 OUTPUT:
2872 RETVAL
2873
2874SV *get_data (faceidx idx, int faceset = 0)
2875 CODE:
2876 facedata *d = face_data (idx, faceset);
2877 if (!d) XSRETURN_UNDEF;
2878 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2879 OUTPUT:
2880 RETVAL
2881
2882void invalidate (faceidx idx)
2883 CODE:
2884 for_all_clients (ns)
2885 {
2886 ns->faces_sent [idx] = false;
2887 ns->force_newmap = true;
2888 }
2889
2890void invalidate_all ()
2891 CODE:
2892 for_all_clients (ns)
2893 {
2894 ns->faces_sent.reset ();
2895 ns->force_newmap = true;
2896 }
2897
2898MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2899
2900#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2901
2902animidx anim_find (utf8_string name)
2903 CODE:
2904 RETVAL = animation::find (name).number;
2905 OUTPUT: RETVAL
2906
2907animidx set (utf8_string name, SV *frames, int facings = 1)
2908 CODE:
2909{
2910 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2911 croak ("frames must be an arrayref");
2912
2913 AV *av = (AV *)SvRV (frames);
2914
2915 animation *anim = &animation::find (name);
2916 if (anim->number)
2917 {
2918 anim->resize (av_len (av) + 1);
2919 anim->facings = facings;
2920 }
2921 else
2922 anim = &animation::create (name, av_len (av) + 1, facings);
2923
2924 for (int i = 0; i < anim->num_animations; ++i)
2925 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2926}
2927 OUTPUT: RETVAL
2928
2929void invalidate_all ()
2930 CODE:
2931 for_all_clients (ns)
2932 ns->anims_sent.reset ();
2933
2934MODULE = cf PACKAGE = cf::object::freezer
2935
2936INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2937
2938SV *
2939new (char *klass)
2940 CODE:
2941 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2942 OUTPUT: RETVAL
2943
2944void
2945DESTROY (SV *sv)
2946 CODE:
2947 object_freezer *self;
2948 sv_to (sv, self);
2949 delete self;
2950
2951MODULE = cf PACKAGE = cf::object::thawer
2952
2953INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2954
2955SV *
2956new_from_file (char *klass, octet_string path)
2957 CODE:
2958 object_thawer *f = new object_thawer (path);
2959 if (!*f)
2960 {
2961 delete f;
2962 XSRETURN_UNDEF;
2963 }
2964 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2965 OUTPUT: RETVAL
2966
2967void
2968DESTROY (SV *sv)
2969 CODE:
2970 object_thawer *self;
2971 sv_to (sv, self);
2972 delete self;
2973
2974void
2975extract_tags (object_thawer *self)
2976 PPCODE:
2977 while (self->kw != KW_EOF)
2978 {
2979 PUTBACK;
2980 coroapi::cede_to_tick ();
2981 SPAGAIN;
2982
2983 if (self->kw == KW_tag)
2984 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2985
2986 self->skip ();
2987 }
2988

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