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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC vs.
Revision 1.373 by root, Thu Apr 15 04:56:47 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
87 141
88// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
89template<class super> 143template<class super>
90static super * 144static super *
91is_a (attachable *at) 145is_a (attachable *at)
124 SvREFCNT_inc (self); 178 SvREFCNT_inc (self);
125 hv_clear (self); 179 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 181 SvREFCNT_dec (self);
128 182
129 // self *must* be null now because thats sv_unmagic's job. 183 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 184 assert (!this->self);
131 } 185 }
132} 186}
133 187
134void 188void
151} 205}
152 206
153void 207void
154attachable::do_destroy () 208attachable::do_destroy ()
155{ 209{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 210 INVOKE_ATTACHABLE (DESTROY, this);
157 211
158 if (cb) 212 if (cb)
159 { 213 {
160 SvREFCNT_dec (cb); 214 SvREFCNT_dec (cb);
161 cb = 0; 215 cb = 0;
162 } 216 }
163 217
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 218 mortals.push_back (this);
168} 219}
169 220
170void 221void
171attachable::destroy () 222attachable::destroy ()
172{ 223{
173 if (destroyed ()) 224 if (destroyed ())
174 return; 225 return;
175 226
176 flags |= F_DESTROYED; 227 attachable_flags |= F_DESTROYED;
177 do_destroy (); 228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
178} 236}
179 237
180void 238void
181attachable::check_mortals () 239attachable::check_mortals ()
182{ 240{
186 { 244 {
187 if (i >= mortals.size ()) 245 if (i >= mortals.size ())
188 { 246 {
189 i = 0; 247 i = 0;
190 248
191 if (mortals.size () > 1000) 249 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
193 266
194 break; 267 break;
195 } 268 }
196 269
197 attachable *obj = mortals [i]; 270 attachable *obj = mortals [i];
198 271
199 obj->refcnt_chk (); // unborrow from perl, if necessary 272#if 0
200 273 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 274 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
205 ++i; // further delay freeing 282 ++i; // further delay freeing
206 283
207 if (!(i & 0x3ff)) 284 if (!(i & 0x3ff))
208 break; 285 break;
209 } 286 }
210 else 287 else
211 { 288 {
212 mortals.erase (i); 289 mortals.erase (i);
213 delete obj; 290 obj->sever_self ();
291 obj->do_delete ();
214 } 292 }
215 } 293 }
216} 294}
217 295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
218attachable & 308attachable &
219attachable::operator =(const attachable &src) 309attachable::operator =(const attachable &src)
220{ 310{
221 //if (self || cb) 311 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 313
224 attach = src.attach; 314 attach = src.attach;
225 return *this; 315 return *this;
226} 316}
227 317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 354
230static SV * 355static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
232{ 357{
233 SV *sv; 358 SV *sv;
234 359
235 if (!ptr) 360 if (!ptr)
236 return &PL_sv_undef; 361 return newSV (0);
237 362
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
240} 365}
241 366
260 385
261static SV * 386static SV *
262newSVattachable (attachable *obj, HV *stash) 387newSVattachable (attachable *obj, HV *stash)
263{ 388{
264 if (!obj) 389 if (!obj)
265 return &PL_sv_undef; 390 return newSV (0);
266 391
267 if (!obj->self) 392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
268 { 396 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 398
272 // now bless the object _once_ 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 402 }
275 else 403 else
276 { 404 {
277 SV *sv = newRV_inc ((SV *)obj->self); 405 SV *sv = newRV_inc ((SV *)obj->self);
281 409
282 return sv; 410 return sv;
283 } 411 }
284} 412}
285 413
414#if 0 // unused
286static void 415static void
287clearSVptr (SV *sv) 416clearSVptr (SV *sv)
288{ 417{
289 if (SvROK (sv)) 418 if (SvROK (sv))
290 sv = SvRV (sv); 419 sv = SvRV (sv);
291 420
292 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
294} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
295 440
296static long 441static long
297SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
298{ 443{
299 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
301 446
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 448}
309 449
310static long 450static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
312{ 452{
313 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
314 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
315 else
316 return 0;
317} 456}
318 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_player (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
493 && !sv_derived_from (sv, "cf::player")))
494 croak ("object of type cf::player expected");
495
496 return SvPTR_nc (sv);
497}
498
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 499static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 500static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 501static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 502static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 503static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 504static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 505static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 506static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 508static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 510static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 511static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 512static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 513static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 514static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 515static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 516static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 517static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 518static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
519static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 520static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 521static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
522static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
342 523
343inline SV *to_sv (object & v) { return to_sv (&v); } 524static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 525static inline SV *to_sv (living & v) { return to_sv (&v); }
345 526
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 527static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 528static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 529
349inline SV *to_sv (UUID v) 530static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 531
532static inline SV *to_sv (dynbuf * v)
533{
534 SV *sv = newSV (0);
535
536 sv_upgrade (sv, SVt_PV);
537 SvGROW (sv, v->size () + 1);
538 SvPOK_only (sv);
539 v->linearise (SvPVX (sv));
540 SvCUR_set (sv, v->size ());
541 *SvEND (sv) = 0;
542
543 return sv;
544}
545
546static inline SV *to_sv (dynbuf_text * v)
547{
548 SV *sv = to_sv (static_cast<dynbuf *> (v));
549 SvUTF8_on (sv);
550 return sv;
551}
552
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 553static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 554static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 556static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 561static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 564static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 565static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 566static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 567static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 568static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 569static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 570static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 571static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 572static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
573static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 574static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 575static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 576static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
577static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
578static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
579static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 580
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 581//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 582static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 583
384template<class T> 584template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 585static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 586
387template<int N> 587template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 588static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 589
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 590static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 591static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 592static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 593static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 594
595static inline void sv_to (SV *sv, std::string &v)
596{
597 STRLEN len;
598 char *data = SvPVbyte (sv, len);
599 v.assign (data, len);
600}
601
396inline void sv_to (SV *sv, UUID &v) 602static inline void sv_to (SV *sv, UUID &v)
397{ 603{
398 unsigned int version; 604 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 605 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 606}
403 607
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 608static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 609
406static SV * 610static SV *
407newSVdt_va (va_list &ap, data_type type) 611newSVdt_va (va_list &ap, data_type type)
408{ 612{
409 SV *sv; 613 SV *sv;
423 break; 627 break;
424 628
425 case DT_STRING: 629 case DT_STRING:
426 { 630 {
427 char *str = (char *)va_arg (ap, const char *); 631 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 632 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 633 }
430 break; 634 break;
431 635
432 case DT_DATA: 636 case DT_DATA:
433 { 637 {
434 char *str = (char *)va_arg (ap, const void *); 638 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 639 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 640 sv = str ? newSVpv (str, len) : newSV (0);
437 } 641 }
438 break; 642 break;
439 643
440 case DT_OBJECT: 644 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 645 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 687 va_end (ap);
484 688
485 return sv; 689 return sv;
486} 690}
487 691
692// typemap support, mostly to avoid excessive inlining
693template<class type>
694static void noinline
695cf_obj_to (SV *arg, type &var)
696{
697 sv_to (arg, var);
698 if (!var)
699 croak ("must not pass invalid/null cf_obj here");
700}
701
702template<class object>
703static void noinline
704cf_obj_ornull_to (SV *arg, object *&var)
705{
706 if (SvOK (arg))
707 {
708 sv_to (arg, var);
709 if (!var)
710 croak ("unable to convert perl object to C++ object");
711 }
712 else
713 var = 0;
714}
715
716//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
717
488static SV * 718static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 719registry (attachable *ext)
522{ 720{
523 if (!ext->cb) 721 if (!ext->cb)
524 ext->cb = newAV (); 722 ext->cb = newAV ();
525 723
526 return newRV_inc ((SV *)ext->cb); 724 return newRV_inc ((SV *)ext->cb);
527} 725}
528 726
529///////////////////////////////////////////////////////////////////////////// 727/////////////////////////////////////////////////////////////////////////////
530 728
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 729void
587cfperl_init () 730cfperl_init ()
588{ 731{
732 extern char **environ;
733
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 734 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 735 perl = perl_alloc ();
591 perl_construct (perl); 736 perl_construct (perl);
592 737
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 738 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 739
595 char *argv[] = { 740 const char *argv[] = {
596 "", 741 settings.argv [0],
597 "-e" 742 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 743 };
603 744
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 745 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
746 || perl_run (perl))
605 { 747 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 748 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 749 exit (EXIT_FAILURE);
608 } 750 }
609}
610 751
752 eval_pv (
753 "#line 1 'cfperl init'\n"
754 "use EV ();\n"
755 "use Coro ();\n"
756 "cf->bootstrap;\n"
757 "unshift @INC, cf::datadir ();\n"
758 "require cf;\n",
759 0
760 );
761
762 if (SvTRUE (ERRSV))
763 {
764 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
765 exit (EXIT_FAILURE);
766 }
767}
768
769void
611void cfperl_main () 770cfperl_main ()
612{ 771{
613 dSP; 772 dSP;
614 773
615 PUSHMARK (SP); 774 PUSHMARK (SP);
616 PUTBACK; 775 PUTBACK;
620void 779void
621attachable::instantiate () 780attachable::instantiate ()
622{ 781{
623 if (attach) 782 if (attach)
624 { 783 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 784 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 785 attach = 0;
627 } 786 }
628} 787}
629 788
630void 789void
631attachable::reattach () 790attachable::reattach ()
632{ 791{
633 optimise (); 792 optimise ();
634 //TODO: check for _attachment's, very important for restarts 793 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 794 INVOKE_ATTACHABLE (REATTACH, this);
636} 795}
637 796
638static event_klass klass_of[NUM_EVENT_TYPES] = { 797static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 798# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 799# include "eventinc.h"
641# undef def 800# undef def
642}; 801};
643 802
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 803#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 804
646static void 805static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 806gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 807{
649 // event must be in array 808 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 809 if (event >= 0 && event <= AvFILLp (registry))
651 { 810 {
683} 842}
684 843
685void 844void
686global::gather_callbacks (AV *&callbacks, event_type event) const 845global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 846{
688 ::gather_callbacks (callbacks, cb_object, event); 847 ::gather_callbacks (callbacks, cb_global, event);
689} 848}
690 849
691void 850void
692object::gather_callbacks (AV *&callbacks, event_type event) const 851object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 852{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 853 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 854 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 855 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 856
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 857 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 858 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 859 }
701 860
737{ 896{
738 attachable::gather_callbacks (callbacks, event); 897 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 898 ::gather_callbacks (callbacks, cb_map, event);
740} 899}
741 900
901static void noinline
902_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
903{
904 for (int event = 0; event <= AvFILLp (registry); ++event)
905 {
906 SV *cbs_ = AvARRAY (registry)[event];
907
908 // element must be list of callback entries
909 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
910 {
911 AV *cbs = (AV *)SvRV (cbs_);
912
913 // no callback entries, no callbacks to call
914 if (AvFILLp (cbs) >= 0)
915 set.set (event);
916 }
917 }
918}
919
920// very slow and inefficient way to recalculate the global want bitsets
921static void
922_recalc_want ()
923{
924 ev_want_event.reset ();
925
926 _recalc_want (ev_want_event, cb_global);
927 _recalc_want (ev_want_event, cb_attachable);
928 _recalc_want (ev_want_event, cb_object);
929 _recalc_want (ev_want_event, cb_client);
930 _recalc_want (ev_want_event, cb_player);
931 _recalc_want (ev_want_event, cb_map);
932
933 ev_want_type.reset ();
934
935 for (int type = 0; type <= AvFILLp (cb_type); ++type)
936 {
937 SV *cbs_ = AvARRAY (cb_type)[type];
938
939 // element must be list of callback entries
940 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
941 {
942 AV *cbs = (AV *)SvRV (cbs_);
943
944 // no callback entries, no callbacks to call
945 if (AvFILLp (cbs) >= 0)
946 ev_want_type.set (type % NUM_TYPES);
947 }
948 }
949}
950
742bool 951bool
743attachable::invoke (event_type event, ...) 952attachable::invoke (event_type event, ...)
744{ 953{
745 data_type dt; 954 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 955
750 // callback call ordering should be: 956 // callback call ordering should be:
751 // 1. per-object callback 957 // 1. per-object callback
752 // 2. per-class object 958 // 2. per-class object
753 // 3. per-type callback 959 // 3. per-type callback
757 gather_callbacks (callbacks, event); 963 gather_callbacks (callbacks, event);
758 964
759 // short-circuit processing if no callbacks found/defined 965 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 966 if (!callbacks)
761 return 0; 967 return 0;
968
969 va_list ap;
970 va_start (ap, event);
762 971
763 CALL_BEGIN (3); 972 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 973 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 974 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 975
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 999 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 1000 }
792 1001
793 va_end (ap); 1002 va_end (ap);
794 1003
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 1004 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1005 count = count > 0 ? POPi : 0;
797 1006
798 CALL_END; 1007 CALL_END;
799 1008
800 return count; 1009 return count;
801} 1010}
802 1011
803SV * 1012static SV *
804cfperl_result (int idx) 1013cfperl_result (int idx)
805{ 1014{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1015 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1016 if (!av)
808 return &PL_sv_undef; 1017 return &PL_sv_undef;
809 1018
810 SV **sv = av_fetch (av, idx, 0); 1019 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1020 if (!sv)
825{ 1034{
826 return SvNV (cfperl_result (idx)); 1035 return SvNV (cfperl_result (idx));
827} 1036}
828 1037
829///////////////////////////////////////////////////////////////////////////// 1038/////////////////////////////////////////////////////////////////////////////
1039// various c++ => perl glue functions
1040
1041void
1042cfperl_tick ()
1043{
1044 tick_pending = 1;
1045
1046 if (tick_inhibit)
1047 return;
1048
1049 tick_pending = 0;
1050
1051 dSP;
1052
1053 PUSHMARK (SP);
1054 PUTBACK;
1055 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1056
1057 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1058}
830 1059
831void 1060void
832cfperl_emergency_save () 1061cfperl_emergency_save ()
833{ 1062{
834 CALL_BEGIN (0); 1063 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1064 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1065 CALL_END;
837} 1066}
838 1067
1068void
1069cfperl_cleanup (int make_core)
1070{
1071 CALL_BEGIN (1);
1072 CALL_ARG (make_core);
1073 CALL_CALL ("cf::post_cleanup", G_VOID);
1074 CALL_END;
1075}
1076
1077void
1078cfperl_make_book (object *book, int level)
1079{
1080 CALL_BEGIN (2);
1081 CALL_ARG (book);
1082 CALL_ARG (level);
1083 CALL_CALL ("ext::books::make_book", G_VOID);
1084 CALL_END;
1085}
1086
1087void
1088cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1089{
1090 CALL_BEGIN (4);
1091 CALL_ARG (ns);
1092 CALL_ARG (type);
1093 CALL_ARG_SV (newSVpv_utf8 (msg));
1094 CALL_ARG (color);
1095 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1096 CALL_END;
1097}
1098
1099int
1100cfperl_can_merge (object *ob1, object *ob2)
1101{
1102 int can;
1103
1104 CALL_BEGIN (2);
1105 CALL_ARG (ob1);
1106 CALL_ARG (ob2);
1107 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1108 can = count && SvTRUE (TOPs);
1109 CALL_END;
1110
1111 return can;
1112}
1113
1114void
1115cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1116{
1117 CALL_BEGIN (4);
1118 CALL_ARG (ob);
1119 CALL_ARG (state);
1120 CALL_ARG (activator);
1121 CALL_ARG (originator);
1122 CALL_CALL ("cf::mapscript::activate", G_VOID);
1123 CALL_END;
1124}
1125
1126player *
1127player::find (const_utf8_string name)
1128{
1129 CALL_BEGIN (1);
1130 CALL_ARG (name);
1131 CALL_CALL ("cf::player::find", G_SCALAR);
1132
1133 player *retval = 0;
1134 if (count) sv_to (POPs, retval);
1135
1136 CALL_END;
1137
1138 return retval;
1139}
1140
839maptile * 1141maptile *
1142find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1143{
1144 CALL_BEGIN (4);
1145 CALL_ARG (dirname);
1146 CALL_ARG (stylename);
1147 CALL_ARG (difficulty);
1148 CALL_ARG (recurse);
1149 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1150
1151 maptile *retval = 0;
1152 if (count) sv_to (POPs, retval);
1153
1154 CALL_END;
1155
1156 return retval;
1157}
1158
1159maptile *
840maptile::find_sync (const char *path, maptile *origin) 1160maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1161{
842 CALL_BEGIN (2); 1162 CALL_BEGIN (2);
843 CALL_ARG (path); 1163 CALL_ARG (path);
844 CALL_ARG (origin); 1164 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1165 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1166
847 maptile *retval; 1167 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1169
854 CALL_END; 1170 CALL_END;
855 1171
856 return retval; 1172 return retval;
857} 1173}
858 1174
859maptile * 1175maptile *
860maptile::find_async (const char *path, maptile *origin) 1176maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1177{
862 CALL_BEGIN (2); 1178 CALL_BEGIN (3);
863 CALL_ARG (path); 1179 CALL_ARG (path);
864 CALL_ARG (origin); 1180 CALL_ARG (origin);
1181 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1182 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1183
867 maptile *retval; 1184 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1185 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1186
874 CALL_END; 1187 CALL_END;
875 1188
876 return retval; 1189 return retval;
877} 1190}
880maptile::do_load_sync () 1193maptile::do_load_sync ()
881{ 1194{
882 CALL_BEGIN (1); 1195 CALL_BEGIN (1);
883 CALL_ARG (this); 1196 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1197 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1198 CALL_END;
895} 1199}
896 1200
897void 1201void
898object::enter_exit (object *exit) 1202object::enter_exit (object *exit)
905 CALL_ARG (exit); 1209 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1210 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1211 CALL_END;
908} 1212}
909 1213
1214void
1215object::player_goto (const_utf8_string path, int x, int y)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (4);
1221 CALL_ARG (this);
1222 CALL_ARG (path);
1223 CALL_ARG (x);
1224 CALL_ARG (y);
1225 CALL_CALL ("cf::object::player::goto", G_VOID);
1226 CALL_END;
1227}
1228
1229const_utf8_string
1230object::ref () const
1231{
1232 if (type == PLAYER)
1233 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1234 else
1235 // TODO: should be able to save references within the same map, at least
1236 return 0;
1237}
1238
1239object *
1240object::deref (const_utf8_string ref)
1241{
1242 object *retval = 0;
1243
1244 if (ref)
1245 {
1246 CALL_BEGIN (1);
1247 CALL_ARG (ref);
1248 CALL_CALL ("cf::object::deref", G_SCALAR);
1249
1250 if (count)
1251 sv_to (POPs, retval);
1252
1253 CALL_END;
1254 }
1255
1256 return retval;
1257}
1258
1259void
1260log_backtrace (const_utf8_string msg)
1261{
1262#if HAVE_BACKTRACE
1263 void *addr [20];
1264 int size = backtrace (addr, 20);
1265
1266 CALL_BEGIN (size);
1267 CALL_ARG (msg);
1268 for (int i = 0; i < size; ++i)
1269 CALL_ARG ((IV)addr [i]);
1270 CALL_CALL ("cf::_log_backtrace", G_VOID);
1271 CALL_END;
1272#endif
1273}
1274
1275bool
1276is_match_expr (const_utf8_string expr)
1277{
1278 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1279}
1280
1281bool
1282match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_SCALAR);
1294
1295 bool matched = count && SvTRUE (TOPs);
1296
1297 CALL_END;
1298
1299 return matched;
1300}
1301
1302object *
1303match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_ARRAY);
1315
1316 object *one = 0;
1317
1318 if (count)
1319 sv_to (TOPs, one);
1320
1321 CALL_END;
1322
1323 return one;
1324}
1325
910///////////////////////////////////////////////////////////////////////////// 1326/////////////////////////////////////////////////////////////////////////////
911 1327
912struct EventAPI *watcher_base::GEventAPI; 1328struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1329struct CoroAPI *coroapi::GCoroAPI;
914 1330
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1331void
924iw::alloc () 1332coroapi::do_cede_to_tick ()
925{ 1333{
926 pe = GEventAPI->new_idle (0, 0); 1334 cede_pending = 0;
927 1335 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1336}
932 1337
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1338void
940iow::alloc () 1339coroapi::wait_for_tick ()
941{ 1340{
942 pe = GEventAPI->new_io (0, 0); 1341 CALL_BEGIN (0);
943 1342 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1343 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1344}
951 1345
952void 1346void
953iow::fd (int fd) 1347coroapi::wait_for_tick_begin ()
954{ 1348{
955 pe->fd = fd; 1349 CALL_BEGIN (0);
956} 1350 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1351 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1352}
963 1353
964void 1354void
965iow::poll (int events) 1355iow::poll (int events)
966{ 1356{
967 if (pe->poll != events) 1357 if (events != this->events)
968 { 1358 {
1359 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1360 if (active) stop ();
970 pe->poll = events; 1361 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1362 if (active) start ();
972 } 1363 }
973} 1364}
974 1365
975void 1366static void
976_connect_to_perl () 1367_connect_to_perl_1 ()
977{ 1368{
978 stash_cf = gv_stashpv ("cf" , 1); 1369 stash_cf = gv_stashpv ("cf", 1);
979 1370
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1371 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1372 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1373 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1374 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1375 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1376 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1377 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1378 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1379 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1380 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989 1381
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1382 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1383 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1384 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1385 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1386
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1387 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1388 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1389 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1390 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1391 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1392 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1393 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1394}
1001 1395
1396static void
1397_connect_to_perl_2 ()
1398{
1399 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1400 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1401 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1402 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1403 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1404}
1405
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1406MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1407
1004BOOT: 1408BOOT:
1005{ 1409{
1410 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1411 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1412
1006 _connect_to_perl (); 1413 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1414
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1415 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1416
1417 //{
1418 // require_pv ("Time::HiRes");
1419 //
1420 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1421 // if (!svp) croak ("Time::HiRes is required");
1422 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1423 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1424 //}
1012 1425
1013 static const struct { 1426 static const struct {
1014 const char *name; 1427 const char *name;
1015 IV iv; 1428 IV iv;
1016 } *civ, const_iv[] = { 1429 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1430# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1431# include "const_iv.h"
1019 const_iv (llevInfo) 1432# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1433# include "attackinc.h"
1021 const_iv (llevMonster) 1434# undef def
1435# define def(uc, flags) const_iv (SK_ ## uc)
1436# include "skillinc.h"
1437# undef def
1438
1439 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1440 const_iv (logBacktrace)
1441
1442 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1443
1444 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1445
1023 const_iv (MAX_TIME) 1446 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1447 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1448
1137 const_iv (NUM_SUBTYPES) 1449 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1450 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1451
1139 const_iv (ST_BD_BUILD) 1452 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1453
1142 const_iv (ST_MAT_FLOOR) 1454 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1455 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1456 const_iv (F_LOCKED)
1325 1457
1326 const_iv (F_BUY) 1458 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1459 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1460
1330 const_iv (P_BLOCKSVIEW) 1461 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1462
1339 const_iv (UP_OBJ_INSERT) 1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1465
1344 const_iv (INS_NO_MERGE) 1466 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350
1351 const_iv (WILL_APPLY_HANDLE)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356
1357 const_iv (SAVE_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE) 1467 const_iv (MAP_INACTIVE)
1373 const_iv (M_SPECIAL)
1374 1468
1375 const_iv (SK_EXP_ADD_SKILL) 1469 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1376 const_iv (SK_EXP_TOTAL) 1470 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1471
1381 const_iv (SK_LOCKPICKING) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422 1473
1423 const_iv (SOUND_NEW_PLAYER) 1474 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447
1448 const_iv (PREFER_LOW)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1475 };
1530 1476
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1478 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1479
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1496 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1497 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1498 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1499 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1500 }
1555}
1556 1501
1502 // used by autogenerated BOOT sections from genacc
1503 av_reflect = get_av ("cf::REFLECT", 1);
1504}
1505
1506void _gv_clear (SV *gv)
1507 CODE:
1508 assert (SvTYPE (gv) == SVt_PVGV);
1509# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1510 f (GvGP (gv)->gp_form);
1511 f (GvGP (gv)->gp_io);
1512 f (GvGP (gv)->gp_sv);
1513 f (GvGP (gv)->gp_av);
1514 f (GvGP (gv)->gp_hv);
1515 f (GvGP (gv)->gp_cv);
1516 GvCVGEN (gv) = 0;
1517 GvMULTI_off (gv);
1518# undef f
1519
1557void _connect_to_perl () 1520void _connect_to_perl_1 ()
1558 1521
1522void _connect_to_perl_2 ()
1523
1524void _recalc_want ()
1525
1526# not used by default anymore
1559void _global_reattach () 1527void _global_reattach ()
1560 CODE: 1528 CODE:
1561{ 1529{
1562 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1531 for_all_clients (ns)
1564 ns->reattach (); 1532 ns->reattach ();
1565 1533
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1534 for_all_objects (op)
1574 op->reattach (); 1535 op->reattach ();
1575} 1536}
1576 1537
1538# support function for map-world.ext
1539void _quantise (SV *data_sv, SV *plt_sv)
1540 CODE:
1541{
1542 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1543 croak ("_quantise called with invalid agruments");
1544
1545 plt_sv = SvRV (plt_sv);
1546 SV **plt = AvARRAY (plt_sv);
1547 int plt_count = AvFILL (plt_sv) + 1;
1548
1549 STRLEN len;
1550 char *data = SvPVbyte (data_sv, len);
1551 char *dst = data;
1552
1553 while (len >= 3)
1554 {
1555 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1556 {
1557 char *val = SvPVX (*val_sv);
1558
1559 if (val [0] == data [0]
1560 && val [1] == data [1]
1561 && val [2] == data [2])
1562 {
1563 *dst++ = val [3];
1564 goto next;
1565 }
1566 }
1567
1568 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1569 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1570 dst - SvPVX (data_sv), len);
1571
1572 next:
1573 data += 3;
1574 len -= 3;
1575 }
1576
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1578}
1579
1580void init_anim ()
1581
1582void init_globals ()
1583
1584void init_experience ()
1585
1586void init_attackmess ()
1587
1588void init_dynamic ()
1589
1590void load_settings ()
1591
1592void load_materials ()
1593
1594void init_uuid ()
1595 CODE:
1596 UUID::init ();
1597
1598void init_signals ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1604void evthread_start (int aiofd)
1605
1606void cede_to_tick ()
1607 CODE:
1608 coroapi::cede_to_tick ();
1609
1610NV till_tick ()
1611 CODE:
1612 RETVAL = SvNVX (sv_next_tick) - now ();
1613 OUTPUT:
1614 RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT:
1620 RETVAL
1621
1622void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635void server_tick ()
1636 CODE:
1637{
1638 ev_now_update (EV_DEFAULT);
1639 NOW = ev_now (EV_DEFAULT);
1640 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1641 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1642 runtime = SvNVX (sv_runtime);
1643
1644 server_tick ();
1645
1646 ev_now_update (EV_DEFAULT);
1647 NOW = ev_now (EV_DEFAULT);
1648 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651}
1652
1577NV floor (NV x) 1653NV floor (NV x)
1578 1654
1579NV ceil (NV x) 1655NV ceil (NV x)
1580 1656
1581NV rndm (...) 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1582 CODE: 1660 CODE:
1661{
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1663 switch (items)
1584 { 1664 {
1585 case 0: RETVAL = rndm (); break; 1665 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1589 } 1669 }
1670}
1590 OUTPUT: 1671 OUTPUT:
1591 RETVAL 1672 RETVAL
1592 1673
1593void server_tick () 1674NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1675 CODE:
1595 runtime = SvNVx (sv_runtime); 1676 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1677 OUTPUT:
1678 RETVAL
1597 1679
1598void 1680NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1599LOG (int level, char *msg) 1681 CODE:
1682 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1683 OUTPUT:
1684 RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1602 1703
1603char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1605 1706
1606char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1608 1709
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1710void
1618sub_generation_inc () 1711sub_generation_inc ()
1619 CODE: 1712 CODE:
1620 PL_sub_generation++; 1713 PL_sub_generation++;
1621 1714
1622char * 1715const_octet_string
1623mapdir () 1716mapdir ()
1624 PROTOTYPE: 1717 PROTOTYPE:
1625 ALIAS: 1718 ALIAS:
1626 mapdir = 0 1719 mapdir = 0
1627 uniquedir = 1 1720 uniquedir = 1
1643 } 1736 }
1644 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1645 1738
1646void abort () 1739void abort ()
1647 1740
1741void reset_signals ()
1742
1648void fork_abort (char *cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1744
1650void cleanup (const char *cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1651 1746
1652void emergency_save () 1747void emergency_save ()
1653 1748
1654void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1655 1750
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1663 1752
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1760#endif
1665 1761
1666int munlockall () 1762int munlockall ()
1667 1763
1668#endif 1764#endif
1669 1765
1766int
1767malloc_trim (IV pad = 0)
1768
1769void
1770mallinfo ()
1771 PPCODE:
1772{
1773#if __GLIBC__
1774 struct mallinfo mai = mallinfo ();
1775 EXTEND (SP, 10*2);
1776 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1777 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1781 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1786#endif
1787 EXTEND (SP, 5*2);
1788 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1791 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1792 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1793}
1794
1670int find_animation (char *text) 1795int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1796 PROTOTYPE: $
1672 1797
1673int random_roll (int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1674 1799
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1801
1677int
1678exp_to_level (val64 exp) 1802int exp_to_level (val64 exp)
1679 CODE:
1680{
1681 int i = 0;
1682 1803
1683 RETVAL = settings.max_level;
1684
1685 for (i = 1; i <= settings.max_level; i++)
1686 {
1687 if (levels[i] > exp)
1688 {
1689 RETVAL = i - 1;
1690 break;
1691 }
1692 }
1693}
1694 OUTPUT: RETVAL
1695
1696val64
1697level_to_min_exp (int level) 1804val64 level_to_min_exp (int level)
1698 CODE:
1699 if (level > settings.max_level)
1700 RETVAL = levels[settings.max_level];
1701 else if (level < 1)
1702 RETVAL = 0;
1703 else
1704 RETVAL = levels[level];
1705 OUTPUT: RETVAL
1706 1805
1707SV * 1806SV *
1708resistance_to_string (int atnr) 1807resistance_to_string (int atnr)
1709 CODE: 1808 CODE:
1710 if (atnr >= 0 && atnr < NROFATTACKS) 1809 if (atnr >= 0 && atnr < NROFATTACKS)
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1810 RETVAL = newSVpv (resist_plus[atnr], 0);
1712 else 1811 else
1713 XSRETURN_UNDEF; 1812 XSRETURN_UNDEF;
1714 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1715 1814
1815UUID
1816uuid_cur ()
1817 CODE:
1818 RETVAL = UUID::cur;
1819 OUTPUT:
1820 RETVAL
1821
1822UUID
1823uuid_gen ()
1824 CODE:
1825 RETVAL = UUID::gen ();
1826 OUTPUT:
1827 RETVAL
1828
1829val64
1830uuid_seq (UUID uuid)
1831 CODE:
1832 RETVAL = uuid.seq;
1833 OUTPUT:
1834 RETVAL
1835
1836UUID
1837uuid_str (val64 seq)
1838 CODE:
1839 RETVAL.seq = seq;
1840 OUTPUT:
1841 RETVAL
1842
1843void
1844coin_names ()
1845 PPCODE:
1846 EXTEND (SP, NUM_COINS);
1847 for (int i = 0; i < NUM_COINS; ++i)
1848 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1849
1850void
1851coin_archetypes ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1856
1857bool
1858load_resource_file_ (octet_string filename)
1859
1860void
1861fix_weight ()
1862
1716MODULE = cf PACKAGE = cf::attachable 1863MODULE = cf PACKAGE = cf::attachable
1717 1864
1718int 1865int
1719valid (SV *obj) 1866valid (SV *obj)
1720 CODE: 1867 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1868 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1869 OUTPUT:
1723 RETVAL 1870 RETVAL
1871
1872void
1873debug_trace (attachable *obj, bool on = true)
1874 CODE:
1875 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1876 if (on)
1877 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1878
1725int mortals_size () 1879int mortals_size ()
1726 CODE: 1880 CODE:
1727 RETVAL = attachable::mortals.size (); 1881 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1882 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1884#object *mortals (U32 index)
1731# CODE: 1885# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1886# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1887# OUTPUT: RETVAL
1734 1888
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1889INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1890
1737MODULE = cf PACKAGE = cf::global 1891MODULE = cf PACKAGE = cf::global
1738 1892
1739int invoke (SV *klass, int event, ...) 1893int invoke (SV *klass, int event, ...)
1740 CODE: 1894 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1898 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1746 1900
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1901MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1902
1749INCLUDE: $PERL genacc object ../include/object.h | 1903INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1904
1751int invoke (object *op, int event, ...) 1905int invoke (object *op, int event, ...)
1752 CODE: 1906 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1907 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1930object *actives (U32 index)
1777 CODE: 1931 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1932 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1933 OUTPUT: RETVAL
1780 1934
1935int mortals_size ()
1936 CODE:
1937 RETVAL = attachable::mortals.size ();
1938 OUTPUT: RETVAL
1939
1940const_utf8_string slot_use_name (U32 slot)
1941 ALIAS:
1942 slot_nonuse_name = 1
1943 CODE:
1944{
1945 if (slot >= NUM_BODY_LOCATIONS)
1946 croak ("body slot index out of range");
1947
1948 switch (ix)
1949 {
1950 case 0: RETVAL = body_locations[slot].use_name; break;
1951 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1952 }
1953}
1954 OUTPUT:
1955 RETVAL
1956
1781# missing properties 1957# missing properties
1782 1958
1783object *head (object *op) 1959object *head (object *op)
1784 PROTOTYPE: $ 1960 PROTOTYPE: $
1785 CODE: 1961 CODE:
1786 RETVAL = op->head_ (); 1962 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1794 1964
1795void 1965void
1796inv (object *obj) 1966inv (object *obj)
1797 PROTOTYPE: $ 1967 PROTOTYPE: $
1798 PPCODE: 1968 PPCODE:
1799{ 1969{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 1970 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 1971 XPUSHs (sv_2mortal (to_sv (o)));
1803} 1972}
1804 1973
1805void 1974void
1806set_animation (object *op, int idx) 1975set_animation (object *op, int idx)
1811num_animations (object *op) 1980num_animations (object *op)
1812 CODE: 1981 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 1982 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 1983 OUTPUT: RETVAL
1815 1984
1985int slot_info (object *op, UV slot, int value = 0)
1986 ALIAS:
1987 slot_used = 1
1988 CODE:
1989{
1990 if (slot >= NUM_BODY_LOCATIONS)
1991 croak ("body slot index out of range");
1992
1993 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1994
1995 if (items > 2)
1996 if (ix)
1997 op->slot[slot].used = value;
1998 else
1999 op->slot[slot].info = value;
2000}
2001 OUTPUT:
2002 RETVAL
2003
1816object *find_best_object_match (object *op, const char *match) 2004object *find_best_object_match (object *op, utf8_string match)
1817
1818object *find_marked_object (object *op)
1819
1820int need_identify (object *obj);
1821 2005
1822int apply_shop_mat (object *shop_mat, object *op); 2006int apply_shop_mat (object *shop_mat, object *op);
1823 2007
1824int move (object *op, int dir, object *originator = op) 2008int move (object *op, int dir, object *originator = op)
1825 CODE: 2009 CODE:
1826 RETVAL = move_ob (op, dir, originator); 2010 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2011 OUTPUT:
1828 RETVAL 2012 RETVAL
1829 2013
1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833
1834void apply_below (object *op) 2014void apply_below (object *op)
1835 CODE: 2015 CODE:
1836 player_apply_below (op); 2016 player_apply_below (op);
1837 2017
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2019
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2020int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2021
1856int pay_item (object *op, object *buyer) 2022int pay_item (object *op, object *buyer)
1857 CODE: 2023 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2024 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2025 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2029 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1865 2031
1866void pay_player (object *op, uint64 amount) 2032void pay_player (object *op, uint64 amount)
1867 2033
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2034val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2035
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2036int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2037
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2038void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2039 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2040 do_learn_spell (op, sp, special_prayer);
1875 2041
1876void forget_spell (object *op, object *sp) 2042void forget_spell (object *op, object *sp)
1877 CODE: 2043 CODE:
1878 do_forget_spell (op, query_name (sp)); 2044 do_forget_spell (op, query_name (sp));
1879 2045
1880object *check_for_spell (object *op, char *spellname) 2046object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2047 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2048 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1884 2050
1885int query_money (object *op) 2051int query_money (object *op)
1894 2060
1895void drop (object *who, object *op) 2061void drop (object *who, object *op)
1896 2062
1897void pick_up (object *who, object *op) 2063void pick_up (object *who, object *op)
1898 2064
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2065void update_object (object *op, int action)
1902 2066
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1906 2068
1907void player_lvl_adj (object *who, object *skill = 0) 2069void player_lvl_adj (object *who, object *skill = 0)
1908 2070
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2072
1911int calc_skill_exp (object *who, object *op, object *skill); 2073int calc_skill_exp (object *who, object *op, object *skill)
1912 2074
1913void push_button (object *op); 2075void push_button (object *op, object *originator)
1914 2076
1915void use_trigger (object *op); 2077void use_trigger (object *op, object *originator)
1916 2078
1917void add_button_link (object *button, maptile *map, int connected); 2079void handle_apply_yield (object *op)
1918 2080
1919void remove_button_link (object *op); 2081int convert_item (object *item, object *converter)
1920 2082
2083void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1921 2084
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2085MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 2086
1926# no clean way to get an object from an archetype - stupid idiotic 2087# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2088# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928 2089
1929object *new (const char *archetype = 0) 2090object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2091 PROTOTYPE: ;$
1931 CODE: 2092 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2093 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1933 OUTPUT: 2094 OUTPUT:
1934 RETVAL 2095 RETVAL
1935 2096
2097object *generate (utf8_string arch, object *creator)
2098 CODE:
2099 object *obj = get_archetype (arch);
2100 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2101 RETVAL = obj;
2102 OUTPUT:
2103 RETVAL
2104
2105object *find_object (U32 tag)
2106
2107object *find_object_uuid (UUID i)
2108
2109# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2110object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2111 PROTOTYPE: $$$$$$
1938 CODE: 2112 CODE:
1939{ 2113{
1940 int unused_type; 2114 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2115
1944# syntatic sugar for easier use in event callbacks. 2116 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name;
1948 OUTPUT:
1949 RETVAL 2117 RETVAL = 0;
2118}
1950 2119
1951player *contr (object *op) 2120shstr
1952 CODE: 2121object::kv_get (shstr key)
1953 RETVAL = op->contr;
1954 OUTPUT: RETVAL
1955 2122
1956const char *get_ob_key_value (object *op, const char *key) 2123void
2124object::kv_del (shstr key)
1957 2125
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2126void
2127object::kv_set (shstr key, shstr value)
1959 2128
1960object *get_nearest_player (object *ob) 2129object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2130 ALIAS: nearest_player = 0
1962 PREINIT: 2131 PREINIT:
1963 extern object *get_nearest_player (object *); 2132 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2134void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2135 PROTOTYPE: $$;$
1967 PPCODE: 2136 PPCODE:
1968{ 2137{
1969 rv_vector rv; 2138 rv_vector rv;
2139
1970 get_rangevector (ob, other, &rv, flags); 2140 get_rangevector (ob, other, &rv, flags);
2141
1971 EXTEND (SP, 5); 2142 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2143 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1973 PUSHs (newSViv (rv.distance_x)); 2144 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1974 PUSHs (newSViv (rv.distance_y)); 2145 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1975 PUSHs (newSViv (rv.direction)); 2146 PUSHs (sv_2mortal (newSViv (rv.direction)));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2147 PUSHs (sv_2mortal (to_sv (rv.part)));
1977} 2148}
1978 2149
1979bool on_same_map_as (object *ob, object *other) 2150bool on_same_map_as (object *ob, object *other)
1980 CODE: 2151 CODE:
1981 RETVAL = on_same_map (ob, other); 2152 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
1983 2154
1984const char * 2155const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2156base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2157 CODE:
1987 RETVAL = query_base_name (op, plural); 2158 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
1989 2160
1990object *decrease_ob_nr (object *op, unsigned long i) 2161# return the tail of an object, excluding itself
2162void
2163tail (object *op)
2164 PPCODE:
2165 while ((op = op->more))
2166 XPUSHs (sv_2mortal (to_sv (op)));
1991 2167
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2168MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2169
1994player *player (object *op) 2170player *player (object *op)
1995 CODE: 2171 CODE:
1996 RETVAL = op->contr; 2172 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
1998 2174
1999void check_score (object *op) 2175bool move_player (object *op, int dir)
2000 2176
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2177void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2178 CODE:
2003 new_draw_info (flags, 0, op, txt); 2179 new_draw_info (flags, 0, op, txt);
2004 2180
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2181void kill_player (object *op)
2021 2182
2183void esrv_send_item (object *pl, object *item)
2184
2022void esrv_update_item (object *op, int what, object *item) 2185void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2186 C_ARGS: what, pl, item
2024 2187
2025void clear_los (object *op) 2188void esrv_del_item (object *pl, int tag)
2189 C_ARGS: pl->contr, tag
2026 2190
2027int command_summon (object *op, char *params) 2191int command_summon (object *op, utf8_string params)
2028 2192
2029int command_arrest (object *op, char *params) 2193int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2194
2035 2195
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2197
2038INCLUDE: $PERL genacc player ../include/player.h | 2198INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2039 2199
2040int invoke (player *pl, int event, ...) 2200int invoke (player *pl, int event, ...)
2041 CODE: 2201 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2202 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2203 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2213 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2214 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2215 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2216 pl->orig_stats = pl->ob->stats;
2057 2217
2058void cf_player_move (player *pl, int dir) 2218# should only be temporary
2219void esrv_new_player (player *pl)
2059 2220
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2221#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062player *first ()
2063 CODE:
2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool 2222bool
2068cell_visible (player *pl, int dx, int dy) 2223cell_visible (player *pl, int dx, int dy)
2069 CODE: 2224 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2225 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2072 OUTPUT: 2226 OUTPUT:
2073 RETVAL 2227 RETVAL
2074 2228
2075void 2229void
2076send (player *pl, SV *packet) 2230send (player *pl, SV *packet)
2077 CODE: 2231 CODE:
2078{ 2232{
2079 STRLEN len; 2233 STRLEN len;
2080 char *buf = SvPVbyte (packet, len); 2234 char *buf = SvPVbyte (packet, len);
2081 2235
2236 if (len > MAXSOCKBUF)
2237 pl->failmsg ("[packet too long for client]");
2082 if (pl->ns) 2238 else if (pl->ns)
2083 pl->ns->send_packet (buf, len); 2239 pl->ns->send_packet (buf, len);
2084} 2240}
2085
2086int
2087listening (player *pl, int new_value = -1)
2088 CODE:
2089 RETVAL = pl->listening;
2090 if (new_value >= 0)
2091 pl->listening = new_value;
2092 OUTPUT:
2093 RETVAL
2094 2241
2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2242void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2096 PROTOTYPE: $;$$$ 2243 PROTOTYPE: $;$$$
2097 PPCODE: 2244 PPCODE:
2098 if (GIMME_V != G_VOID) 2245 if (GIMME_V != G_VOID)
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2270 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2124 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
2125 2272
2126SV *registry (maptile *map) 2273SV *registry (maptile *map)
2127 2274
2275void
2276find_tagged_objects (maptile *map, utf8_string tag = 0)
2277 PPCODE:
2278{
2279 if (!map->spaces)
2280 XSRETURN_EMPTY;
2281
2282 if (tag)
2283 {
2284 shstr_cmp tag_ (tag);
2285
2286 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2287 for (object *op = ms->bot; op; op = op->above)
2288 if (op->tag == tag_)
2289 XPUSHs (sv_2mortal (to_sv (op)));
2290 }
2291 else
2292 {
2293 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2294 for (object *op = ms->bot; op; op = op->above)
2295 if (op->tag)
2296 XPUSHs (sv_2mortal (to_sv (op)));
2297 }
2298}
2299
2128INCLUDE: $PERL genacc maptile ../include/map.h | 2300INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2301
2302void
2303adjust_daylight ()
2304 CODE:
2305 maptile::adjust_daylight ();
2306
2307int
2308outdoor_darkness (int darkness = 0)
2309 CODE:
2310 RETVAL = maptile::outdoor_darkness;
2311 if (items)
2312 maptile::outdoor_darkness = darkness;
2313 OUTPUT:
2314 RETVAL
2129 2315
2130void 2316void
2131maptile::instantiate () 2317maptile::instantiate ()
2132 2318
2133maptile *new () 2319maptile *new ()
2149 if (pl->ob && pl->ob->map == THIS) 2335 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob))); 2336 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 } 2337 }
2152 2338
2153void 2339void
2154maptile::set_regiondata (SV *data, SV *plt) 2340maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2155 CODE: 2341 CODE:
2156{ 2342{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2343 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2344 croak ("maptile::add_underlay: palette must be arrayref");
2345
2346 palette = SvRV (palette);
2347
2348 STRLEN idxlen;
2349 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2350
2351 for (int x = 0; x < THIS->width; ++x)
2352 for (int y = 0; y < THIS->height; ++y)
2353 {
2354 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2355 if (op->flag [FLAG_IS_FLOOR])
2356 goto skip;
2357
2358 {
2359 int offs = offset + y * stride + x;
2360
2361 if (IN_RANGE_EXC (offs, 0, idxlen))
2362 {
2363 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2364 {
2365 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2366 ob->flag [FLAG_NO_MAP_SAVE] = true;
2367 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2368
2369 if (ob->randomitems && !ob->above)
2370 {
2371 ob->create_treasure (ob->randomitems);
2372
2373 for (object *op = ob->above; op; op = op->above)
2374 op->flag [FLAG_NO_MAP_SAVE] = true;
2375 // TODO: if this is a pickable object, then the item
2376 // will at a bit weird - saving inside the player
2377 // will clear the flag, but when the player drops
2378 // it without logging out, it keeps the flag.
2379 // nobody ahs reported this, but this can be rather
2380 // annoying on persistent maps.
2381 }
2382 }
2383 }
2384 }
2385
2386 skip: ;
2387 }
2388}
2389
2390void
2391maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2392 CODE:
2393{
2394 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2395 croak ("maptile::set_regiondata: palette must be arrayref");
2159 2396
2160 AV *av = (AV *)SvRV (plt); 2397 palette = SvRV (palette);
2161 2398
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2399 STRLEN idxlen;
2400 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2163 2401
2402 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2403 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2404
2164 for (int i = av_len (av) + 1; i--; ) 2405 for (int i = av_len ((AV *)palette) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2406 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2166 2407
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2408 for (int y = 0; y < THIS->height; ++y)
2409 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2410
2411 sfree (THIS->regions, THIS->size ());
2412 delete [] THIS->regionmap;
2413
2414 THIS->regions = regions;
2168 THIS->regionmap = regionmap; 2415 THIS->regionmap = regionmap;
2169} 2416}
2170 2417
2171void play_sound_map (maptile *map, int x, int y, int sound_num) 2418void
2419maptile::create_region_treasure ()
2420 CODE:
2421 for (int x = 0; x < THIS->width; ++x)
2422 for (int y = 0; y < THIS->height; ++y)
2423 {
2424 region *rgn = THIS->region (x, y);
2425
2426 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2427 if (object *op = THIS->at (x, y).top)
2428 if (rgn->treasure && rndm () < rgn->treasure_density)
2429 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2430 }
2172 2431
2173int out_of_map (maptile *map, int x, int y) 2432int out_of_map (maptile *map, int x, int y)
2174 2433
2175void 2434void
2176trigger (maptile *map, long connection, bool state = true) 2435find_link (maptile *map, shstr_tmp connection)
2177 CODE:
2178 activate_connection (map, connection, state);
2179
2180void
2181get_connection (maptile *map, long connection)
2182 PPCODE: 2436 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection); 2437 if (oblinkpt *obp = map->find_link (connection))
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next) 2438 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2439 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2187
2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2189
2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2191
2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2193 C_ARGS: str, map, nx, ny
2194 2440
2195void 2441void
2196get_map_flags (maptile *map, int x, int y) 2442get_map_flags (maptile *map, int x, int y)
2197 PPCODE: 2443 PPCODE:
2198{ 2444{
2199 maptile *nmap = 0; 2445 maptile *nmap = 0;
2200 I16 nx = 0, ny = 0; 2446 I16 nx = 0, ny = 0;
2447
2448 PUTBACK;
2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2449 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2450 SPAGAIN;
2202 2451
2203 EXTEND (SP, 4); 2452 EXTEND (SP, 4);
2204 PUSHs (sv_2mortal (newSViv (flags))); 2453 PUSHs (sv_2mortal (newSViv (flags)));
2205 2454
2206 if (GIMME_V == G_ARRAY) 2455 if (GIMME_V == G_ARRAY)
2207 { 2456 {
2208 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2457 PUSHs (sv_2mortal (to_sv (nmap)));
2209 PUSHs (sv_2mortal (newSViv (nx))); 2458 PUSHs (sv_2mortal (newSViv (nx)));
2210 PUSHs (sv_2mortal (newSViv (ny))); 2459 PUSHs (sv_2mortal (newSViv (ny)));
2211 } 2460 }
2212} 2461}
2213 2462
2463mapspace *
2464ms (maptile *map, unsigned int x, unsigned int y)
2465 PROTOTYPE: $$$
2466 CODE:
2467{
2468 maptile *nmap = 0;
2469 I16 nx, ny;
2470
2471 PUTBACK;
2472 get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2474
2475 if (!nmap)
2476 XSRETURN_UNDEF;
2477
2478 RETVAL = &nmap->at (nx, ny);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2214void 2483void
2215at (maptile *map, unsigned int x, unsigned int y) 2484at (maptile *map, unsigned int x, unsigned int y)
2216 PROTOTYPE: $$$ 2485 PROTOTYPE: $$$
2217 PPCODE: 2486 PPCODE:
2218{ 2487{
2219 object *o;
2220 maptile *nmap = 0; 2488 maptile *nmap = 0;
2221 I16 nx, ny; 2489 I16 nx, ny;
2222 2490
2491 PUTBACK;
2223 get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 get_map_flags (map, &nmap, x, y, &nx, &ny);
2493 SPAGAIN;
2224 2494
2225 if (nmap) 2495 if (nmap)
2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2496 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2497 XPUSHs (sv_2mortal (to_sv (o)));
2228} 2498}
2229 2499
2230SV * 2500SV *
2231bot_at (maptile *obj, unsigned int x, unsigned int y) 2501bot_at (maptile *map, unsigned int x, unsigned int y)
2232 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2233 ALIAS: 2503 ALIAS:
2234 top_at = 1 2504 top_at = 1
2235 flags_at = 2 2505 flags_at = 2
2236 light_at = 3 2506 light_at = 3
2237 move_block_at = 4 2507 move_block_at = 4
2238 move_slow_at = 5 2508 move_slow_at = 5
2239 move_on_at = 6 2509 move_on_at = 6
2240 move_off_at = 7 2510 move_off_at = 7
2241 INIT:
2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2243 CODE: 2511 CODE:
2512{
2513 sint16 nx = x;
2514 sint16 ny = y;
2515
2516 if (!xy_normalise (map, nx, ny))
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = map->at (nx, ny);
2520
2521 ms.update ();
2522
2244 switch (ix) 2523 switch (ix)
2245 { 2524 {
2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2248 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2249 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2254 } 2533 }
2534}
2255 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260 2536
2261# worst xs function of my life 2537# worst xs function of my life
2262bool 2538bool
2263_create_random_map (\ 2539_create_random_map (\
2264 maptile *self,\ 2540 maptile *self,\
2265 char *wallstyle,\ 2541 utf8_string wallstyle,\
2266 char *wall_name,\ 2542 utf8_string wall_name,\
2267 char *floorstyle,\ 2543 utf8_string floorstyle,\
2268 char *monsterstyle,\ 2544 utf8_string monsterstyle,\
2269 char *treasurestyle,\ 2545 utf8_string treasurestyle,\
2270 char *layoutstyle,\ 2546 utf8_string layoutstyle,\
2271 char *doorstyle,\ 2547 utf8_string doorstyle,\
2272 char *decorstyle,\ 2548 utf8_string decorstyle,\
2273 char *origin_map,\ 2549 utf8_string miningstyle,\
2274 char *final_map,\ 2550 utf8_string origin_map,\
2275 char *exitstyle,\ 2551 utf8_string final_map,\
2276 char *this_map,\ 2552 utf8_string exitstyle,\
2277 char *exit_on_final_map,\ 2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2278 int xsize,\ 2555 int xsize,\
2279 int ysize,\ 2556 int ysize,\
2280 int expand2x,\ 2557 int expand2x,\
2281 int layoutoptions1,\ 2558 int layoutoptions1,\
2282 int layoutoptions2,\ 2559 int layoutoptions2,\
2295 val64 total_map_hp,\ 2572 val64 total_map_hp,\
2296 int map_layout_style,\ 2573 int map_layout_style,\
2297 int treasureoptions,\ 2574 int treasureoptions,\
2298 int symmetry_used,\ 2575 int symmetry_used,\
2299 region *region,\ 2576 region *region,\
2300 char *custom\ 2577 utf8_string custom\
2301) 2578)
2302 CODE: 2579 CODE:
2303{ 2580{
2304 random_map_params rmp; 2581 random_map_params rmp;
2305 2582
2309 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2314 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2316 2594
2317 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2332 rmp.decoroptions = decoroptions; 2610 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation; 2611 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y; 2612 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x; 2613 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed; 2614 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp; 2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2338 rmp.map_layout_style = map_layout_style; 2616 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions; 2617 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used; 2618 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region; 2619 rmp.region = region;
2342 rmp.custom = custom; 2620 rmp.custom = custom;
2344 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2345} 2623}
2346 OUTPUT: 2624 OUTPUT:
2347 RETVAL 2625 RETVAL
2348 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2349MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2350 2632
2351archetype *find (const char *name) 2633int archetypes_size ()
2352 CODE: 2634 CODE:
2353 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2354 OUTPUT:
2355 RETVAL
2356
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2362 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2363INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2364 2644
2365MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2366 2646
2367partylist *first () 2647partylist *first ()
2368 PROTOTYPE: 2648 PROTOTYPE:
2369 CODE: 2649 CODE:
2370 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2372 2652
2373INCLUDE: $PERL genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2374 2654
2375MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2376 2656
2377region *first () 2657void
2378 PROTOTYPE: 2658list ()
2379 CODE: 2659 PPCODE:
2380 RETVAL = first_region; 2660 for_all_regions (rgn)
2381 OUTPUT: RETVAL 2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2382 2662
2383region *find (char *name) 2663region *find (utf8_string name)
2384 PROTOTYPE: $ 2664 PROTOTYPE: $
2385 CODE: 2665 CODE:
2386 RETVAL = region::find (name); 2666 RETVAL = region::find (name);
2387 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2388 2668
2669int specificity (region *rgn)
2670 CODE:
2671 RETVAL = 0;
2672 while (rgn = rgn->parent)
2673 RETVAL++;
2674 OUTPUT: RETVAL
2675
2389INCLUDE: $PERL genacc region ../include/map.h | 2676INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2390 2677
2391MODULE = cf PACKAGE = cf::living 2678MODULE = cf PACKAGE = cf::living
2392 2679
2393INCLUDE: $PERL genacc living ../include/living.h | 2680INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2394 2681
2395MODULE = cf PACKAGE = cf::settings 2682MODULE = cf PACKAGE = cf::settings
2396 2683
2397INCLUDE: $PERL genacc Settings ../include/global.h | 2684INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2398 2685
2399MODULE = cf PACKAGE = cf::client 2686MODULE = cf PACKAGE = cf::client
2400 2687
2401INCLUDE: $PERL genacc client ../include/client.h | 2688INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2402 2689
2403int invoke (client *ns, int event, ...) 2690int invoke (client *ns, int event, ...)
2404 CODE: 2691 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2692 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2422 CODE: 2709 CODE:
2423{ 2710{
2424 STRLEN len; 2711 STRLEN len;
2425 char *buf = SvPVbyte (packet, len); 2712 char *buf = SvPVbyte (packet, len);
2426 2713
2714 if (len > MAXSOCKBUF)
2715 {
2716 // ugly
2717 if (THIS->pl)
2718 THIS->pl->failmsg ("[packet too long for client]");
2719 }
2720 else
2427 THIS->send_packet (buf, len); 2721 THIS->send_packet (buf, len);
2428} 2722}
2429 2723
2724faceidx
2725client::need_face (utf8_string name, int pri = 0)
2726 CODE:
2727 RETVAL = face_find (name, 0);
2728 if (RETVAL)
2729 {
2730 THIS->send_face (RETVAL, pri);
2731 THIS->flush_fx ();
2732 }
2733 OUTPUT:
2734 RETVAL
2735
2736int
2737client::fx_want (int idx, int value = -1)
2738 CODE:
2739 if (0 < idx && idx < FT_NUM)
2740 {
2741 RETVAL = THIS->fx_want [idx];
2742 if (items > 2)
2743 THIS->fx_want [idx] = value;
2744 }
2745 else
2746 RETVAL = 0;
2747 OUTPUT:
2748 RETVAL
2749
2750MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2751
2752faceidx sound_find (utf8_string name)
2753
2754void sound_set (utf8_string str, faceidx face)
2755
2756# dire hack
2757void old_sound_index (int idx, faceidx face)
2758 CODE:
2759 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2760 old_sound_index [idx] = face;
2761
2762MODULE = cf PACKAGE = cf::face PREFIX = face_
2763
2764#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2765
2766faceidx face_find (utf8_string name, faceidx defidx = 0)
2767
2768faceidx alloc (utf8_string name)
2769 CODE:
2770{
2771 do
2772 {
2773 RETVAL = faces.size ();
2774 faces.resize (RETVAL + 1);
2775 }
2776 while (!RETVAL); // crude way to leave index 0
2777
2778 faces [RETVAL].name = name;
2779 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2780
2781 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2782 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2783 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2784}
2785 OUTPUT: RETVAL
2786
2787void set_type (faceidx idx, int value)
2788 ALIAS:
2789 set_type = 0
2790 set_visibility = 1
2791 set_magicmap = 2
2792 set_smooth = 3
2793 set_smoothlevel = 4
2794 CODE:
2795 faceinfo *f = face_info (idx); assert (f);
2796 switch (ix)
2797 {
2798 case 0: f->type = value; break;
2799 case 1: f->visibility = value; break;
2800 case 2: f->magicmap = value; break;
2801 case 3: f->smooth = value; break;
2802 case 4: f->smoothlevel = value; break;
2803 }
2804
2805void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2806 CODE:
2807{
2808 faceinfo *f = face_info (idx); assert (f);
2809 facedata *d = &(faceset ? f->data64 : f->data32);
2810 sv_to (data, d->data);
2811 STRLEN clen;
2812 char *cdata = SvPVbyte (chksum, clen);
2813 clen = min (CHKSUM_MAXLEN, clen);
2814
2815 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2816
2817 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2818 {
2819 d->chksum_len = clen;
2820 memcpy (d->chksum, cdata, clen);
2821
2822 // invalidate existing client face info
2823 for_all_clients (ns)
2824 if (ns->faceset == faceset)
2825 {
2826 ns->faces_sent [idx] = false;
2827 ns->force_newmap = true;
2828 }
2829 }
2830}
2831
2832int get_data_size (faceidx idx, int faceset = 0)
2833 CODE:
2834 facedata *d = face_data (idx, faceset);
2835 if (!d) XSRETURN_UNDEF;
2836 RETVAL = d->data.size ();
2837 OUTPUT:
2838 RETVAL
2839
2840SV *get_chksum (faceidx idx, int faceset = 0)
2841 CODE:
2842 facedata *d = face_data (idx, faceset);
2843 if (!d) XSRETURN_UNDEF;
2844 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2845 OUTPUT:
2846 RETVAL
2847
2848SV *get_data (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2853 OUTPUT:
2854 RETVAL
2855
2856void invalidate (faceidx idx)
2857 CODE:
2858 for_all_clients (ns)
2859 {
2860 ns->faces_sent [idx] = false;
2861 ns->force_newmap = true;
2862 }
2863
2864void invalidate_all ()
2865 CODE:
2866 for_all_clients (ns)
2867 {
2868 ns->faces_sent.reset ();
2869 ns->force_newmap = true;
2870 }
2871
2872MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2873
2874#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2875
2876animidx anim_find (utf8_string name)
2877 CODE:
2878 RETVAL = animation::find (name).number;
2879 OUTPUT: RETVAL
2880
2881animidx set (utf8_string name, SV *frames, int facings = 1)
2882 CODE:
2883{
2884 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2885 croak ("frames must be an arrayref");
2886
2887 AV *av = (AV *)SvRV (frames);
2888
2889 animation *anim = &animation::find (name);
2890 if (anim->number)
2891 {
2892 anim->resize (av_len (av) + 1);
2893 anim->facings = facings;
2894 }
2895 else
2896 anim = &animation::create (name, av_len (av) + 1, facings);
2897
2898 for (int i = 0; i < anim->num_animations; ++i)
2899 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2900}
2901 OUTPUT: RETVAL
2902
2903void invalidate_all ()
2904 CODE:
2905 for_all_clients (ns)
2906 ns->anims_sent.reset ();
2907
2908MODULE = cf PACKAGE = cf::object::freezer
2909
2910INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2911
2912SV *
2913new (char *klass)
2914 CODE:
2915 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2916 OUTPUT: RETVAL
2917
2918void
2919DESTROY (SV *sv)
2920 CODE:
2921 object_freezer *self;
2922 sv_to (sv, self);
2923 delete self;
2924
2925MODULE = cf PACKAGE = cf::object::thawer
2926
2927INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2928
2929SV *
2930new_from_file (char *klass, octet_string path)
2931 CODE:
2932 object_thawer *f = new object_thawer (path);
2933 if (!*f)
2934 {
2935 delete f;
2936 XSRETURN_UNDEF;
2937 }
2938 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2939 OUTPUT: RETVAL
2940
2941void
2942DESTROY (SV *sv)
2943 CODE:
2944 object_thawer *self;
2945 sv_to (sv, self);
2946 delete self;
2947
2948void
2949extract_tags (object_thawer *self)
2950 PPCODE:
2951 while (self->kw != KW_EOF)
2952 {
2953 PUTBACK;
2954 coroapi::cede_to_tick ();
2955 SPAGAIN;
2956
2957 if (self->kw == KW_tag)
2958 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2959
2960 self->skip ();
2961 }
2962

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