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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC vs.
Revision 1.375 by root, Sun Apr 18 05:08:14 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
87 141
88// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
89template<class super> 143template<class super>
90static super * 144static super *
91is_a (attachable *at) 145is_a (attachable *at)
124 SvREFCNT_inc (self); 178 SvREFCNT_inc (self);
125 hv_clear (self); 179 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 181 SvREFCNT_dec (self);
128 182
129 // self *must* be null now because thats sv_unmagic's job. 183 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 184 assert (!this->self);
131 } 185 }
132} 186}
133 187
134void 188void
151} 205}
152 206
153void 207void
154attachable::do_destroy () 208attachable::do_destroy ()
155{ 209{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 210 INVOKE_ATTACHABLE (DESTROY, this);
157 211
158 if (cb) 212 if (cb)
159 { 213 {
160 SvREFCNT_dec (cb); 214 SvREFCNT_dec (cb);
161 cb = 0; 215 cb = 0;
162 } 216 }
163 217
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 218 mortals.push_back (this);
168} 219}
169 220
170void 221void
171attachable::destroy () 222attachable::destroy ()
172{ 223{
173 if (destroyed ()) 224 if (destroyed ())
174 return; 225 return;
175 226
176 flags |= F_DESTROYED; 227 attachable_flags |= F_DESTROYED;
177 do_destroy (); 228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
178} 236}
179 237
180void 238void
181attachable::check_mortals () 239attachable::check_mortals ()
182{ 240{
186 { 244 {
187 if (i >= mortals.size ()) 245 if (i >= mortals.size ())
188 { 246 {
189 i = 0; 247 i = 0;
190 248
191 if (mortals.size () > 1000) 249 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
193 266
194 break; 267 break;
195 } 268 }
196 269
197 attachable *obj = mortals [i]; 270 attachable *obj = mortals [i];
198 271
199 obj->refcnt_chk (); // unborrow from perl, if necessary 272#if 0
200 273 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 274 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
205 ++i; // further delay freeing 282 ++i; // further delay freeing
206 283
207 if (!(i & 0x3ff)) 284 if (!(i & 0x3ff))
208 break; 285 break;
209 } 286 }
210 else 287 else
211 { 288 {
212 mortals.erase (i); 289 mortals.erase (i);
213 delete obj; 290 obj->sever_self ();
291 obj->do_delete ();
214 } 292 }
215 } 293 }
216} 294}
217 295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
218attachable & 308attachable &
219attachable::operator =(const attachable &src) 309attachable::operator =(const attachable &src)
220{ 310{
221 //if (self || cb) 311 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 313
224 attach = src.attach; 314 attach = src.attach;
225 return *this; 315 return *this;
226} 316}
227 317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 354
230static SV * 355static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
232{ 357{
233 SV *sv; 358 SV *sv;
234 359
235 if (!ptr) 360 if (!ptr)
236 return &PL_sv_undef; 361 return newSV (0);
237 362
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
240} 365}
241 366
260 385
261static SV * 386static SV *
262newSVattachable (attachable *obj, HV *stash) 387newSVattachable (attachable *obj, HV *stash)
263{ 388{
264 if (!obj) 389 if (!obj)
265 return &PL_sv_undef; 390 return newSV (0);
266 391
267 if (!obj->self) 392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
268 { 396 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 398
272 // now bless the object _once_ 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 402 }
275 else 403 else
276 { 404 {
277 SV *sv = newRV_inc ((SV *)obj->self); 405 SV *sv = newRV_inc ((SV *)obj->self);
281 409
282 return sv; 410 return sv;
283 } 411 }
284} 412}
285 413
414#if 0 // unused
286static void 415static void
287clearSVptr (SV *sv) 416clearSVptr (SV *sv)
288{ 417{
289 if (SvROK (sv)) 418 if (SvROK (sv))
290 sv = SvRV (sv); 419 sv = SvRV (sv);
291 420
292 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
294} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
295 440
296static long 441static long
297SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
298{ 443{
299 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
301 446
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 448}
309 449
310static long 450static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
312{ 452{
313 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
314 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
315 else
316 return 0;
317} 456}
318 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_maptile (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
493 && !sv_derived_from (sv, "cf::map")))
494 croak ("object of type cf::map expected");
495
496 return SvPTR_nc (sv);
497}
498
499static long noinline
500SvPTR_ornull_player (SV *sv)
501{
502 if (expect_false (!SvOK (sv))) return 0;
503
504 if (!SvROK (sv)
505 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
506 && !sv_derived_from (sv, "cf::player")))
507 croak ("object of type cf::player expected");
508
509 return SvPTR_nc (sv);
510}
511
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 512static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 513static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 514static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 515static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 516static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 517static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 518static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 519static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 521static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 523static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 524static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 525static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 526static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 527static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 528static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 529static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 530static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 531static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
532static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 533static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 534static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
535static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
342 536
343inline SV *to_sv (object & v) { return to_sv (&v); } 537static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 538static inline SV *to_sv (living & v) { return to_sv (&v); }
345 539
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 540static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 541static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 542
349inline SV *to_sv (UUID v) 543static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 544
545static inline SV *to_sv (dynbuf * v)
546{
547 SV *sv = newSV (0);
548
549 sv_upgrade (sv, SVt_PV);
550 SvGROW (sv, v->size () + 1);
551 SvPOK_only (sv);
552 v->linearise (SvPVX (sv));
553 SvCUR_set (sv, v->size ());
554 *SvEND (sv) = 0;
555
556 return sv;
557}
558
559static inline SV *to_sv (dynbuf_text * v)
560{
561 SV *sv = to_sv (static_cast<dynbuf *> (v));
562 SvUTF8_on (sv);
563 return sv;
564}
565
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 566static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 567static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 568static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 569static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 574static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 577static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 578static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 579static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 580static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 581static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 582static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 583static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
584static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 585static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 586static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 587static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 588static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 589static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
590static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
591static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
592static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 593
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 594//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 595static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 596
384template<class T> 597template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 598static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 599
387template<int N> 600template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 601static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 602
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 603static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 604static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 605static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 606static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 607
608static inline void sv_to (SV *sv, std::string &v)
609{
610 STRLEN len;
611 char *data = SvPVbyte (sv, len);
612 v.assign (data, len);
613}
614
396inline void sv_to (SV *sv, UUID &v) 615static inline void sv_to (SV *sv, UUID &v)
397{ 616{
398 unsigned int version; 617 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 618 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 619}
403 620
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 621static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 622
406static SV * 623static SV *
407newSVdt_va (va_list &ap, data_type type) 624newSVdt_va (va_list &ap, data_type type)
408{ 625{
409 SV *sv; 626 SV *sv;
423 break; 640 break;
424 641
425 case DT_STRING: 642 case DT_STRING:
426 { 643 {
427 char *str = (char *)va_arg (ap, const char *); 644 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 645 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 646 }
430 break; 647 break;
431 648
432 case DT_DATA: 649 case DT_DATA:
433 { 650 {
434 char *str = (char *)va_arg (ap, const void *); 651 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 652 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 653 sv = str ? newSVpv (str, len) : newSV (0);
437 } 654 }
438 break; 655 break;
439 656
440 case DT_OBJECT: 657 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 658 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 700 va_end (ap);
484 701
485 return sv; 702 return sv;
486} 703}
487 704
705// typemap support, mostly to avoid excessive inlining
706template<class type>
707static void noinline
708cf_obj_to (SV *arg, type &var)
709{
710 sv_to (arg, var);
711 if (expect_false (!var))
712 croak ("must not pass invalid/null cf_obj here");
713}
714
715template<class object>
716static void noinline
717cf_obj_ornull_to (SV *arg, object *&var)
718{
719 if (SvOK (arg))
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("unable to convert perl object to C++ object");
724 }
725 else
726 var = 0;
727}
728
729//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
730
488static SV * 731static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 732registry (attachable *ext)
522{ 733{
523 if (!ext->cb) 734 if (!ext->cb)
524 ext->cb = newAV (); 735 ext->cb = newAV ();
525 736
526 return newRV_inc ((SV *)ext->cb); 737 return newRV_inc ((SV *)ext->cb);
527} 738}
528 739
529///////////////////////////////////////////////////////////////////////////// 740/////////////////////////////////////////////////////////////////////////////
530 741
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 742void
587cfperl_init () 743cfperl_init ()
588{ 744{
745 extern char **environ;
746
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 747 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 748 perl = perl_alloc ();
591 perl_construct (perl); 749 perl_construct (perl);
592 750
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 751 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 752
595 char *argv[] = { 753 const char *argv[] = {
596 "", 754 settings.argv [0],
597 "-e" 755 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 756 };
603 757
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 758 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
759 || perl_run (perl))
605 { 760 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 761 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 762 exit (EXIT_FAILURE);
608 } 763 }
609}
610 764
765 eval_pv (
766 "#line 1 'cfperl init'\n"
767 "use EV ();\n"
768 "use Coro ();\n"
769 "cf->bootstrap;\n"
770 "unshift @INC, cf::datadir ();\n"
771 "require cf;\n",
772 0
773 );
774
775 if (SvTRUE (ERRSV))
776 {
777 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
778 exit (EXIT_FAILURE);
779 }
780}
781
782void
611void cfperl_main () 783cfperl_main ()
612{ 784{
613 dSP; 785 dSP;
614 786
615 PUSHMARK (SP); 787 PUSHMARK (SP);
616 PUTBACK; 788 PUTBACK;
620void 792void
621attachable::instantiate () 793attachable::instantiate ()
622{ 794{
623 if (attach) 795 if (attach)
624 { 796 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 797 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 798 attach = 0;
627 } 799 }
628} 800}
629 801
630void 802void
631attachable::reattach () 803attachable::reattach ()
632{ 804{
633 optimise (); 805 optimise ();
634 //TODO: check for _attachment's, very important for restarts 806 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 807 INVOKE_ATTACHABLE (REATTACH, this);
636} 808}
637 809
638static event_klass klass_of[NUM_EVENT_TYPES] = { 810static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 811# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 812# include "eventinc.h"
641# undef def 813# undef def
642}; 814};
643 815
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 816#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 817
646static void 818static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 819gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 820{
649 // event must be in array 821 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 822 if (event >= 0 && event <= AvFILLp (registry))
651 { 823 {
683} 855}
684 856
685void 857void
686global::gather_callbacks (AV *&callbacks, event_type event) const 858global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 859{
688 ::gather_callbacks (callbacks, cb_object, event); 860 ::gather_callbacks (callbacks, cb_global, event);
689} 861}
690 862
691void 863void
692object::gather_callbacks (AV *&callbacks, event_type event) const 864object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 865{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 866 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 867 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 868 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 869
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 870 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 871 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 872 }
701 873
737{ 909{
738 attachable::gather_callbacks (callbacks, event); 910 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 911 ::gather_callbacks (callbacks, cb_map, event);
740} 912}
741 913
914static void noinline
915_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
916{
917 for (int event = 0; event <= AvFILLp (registry); ++event)
918 {
919 SV *cbs_ = AvARRAY (registry)[event];
920
921 // element must be list of callback entries
922 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
923 {
924 AV *cbs = (AV *)SvRV (cbs_);
925
926 // no callback entries, no callbacks to call
927 if (AvFILLp (cbs) >= 0)
928 set.set (event);
929 }
930 }
931}
932
933// very slow and inefficient way to recalculate the global want bitsets
934static void
935_recalc_want ()
936{
937 ev_want_event.reset ();
938
939 _recalc_want (ev_want_event, cb_global);
940 _recalc_want (ev_want_event, cb_attachable);
941 _recalc_want (ev_want_event, cb_object);
942 _recalc_want (ev_want_event, cb_client);
943 _recalc_want (ev_want_event, cb_player);
944 _recalc_want (ev_want_event, cb_map);
945
946 ev_want_type.reset ();
947
948 for (int type = 0; type <= AvFILLp (cb_type); ++type)
949 {
950 SV *cbs_ = AvARRAY (cb_type)[type];
951
952 // element must be list of callback entries
953 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
954 {
955 AV *cbs = (AV *)SvRV (cbs_);
956
957 // no callback entries, no callbacks to call
958 if (AvFILLp (cbs) >= 0)
959 ev_want_type.set (type % NUM_TYPES);
960 }
961 }
962}
963
742bool 964bool
743attachable::invoke (event_type event, ...) 965attachable::invoke (event_type event, ...)
744{ 966{
745 data_type dt; 967 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 968
750 // callback call ordering should be: 969 // callback call ordering should be:
751 // 1. per-object callback 970 // 1. per-object callback
752 // 2. per-class object 971 // 2. per-class object
753 // 3. per-type callback 972 // 3. per-type callback
757 gather_callbacks (callbacks, event); 976 gather_callbacks (callbacks, event);
758 977
759 // short-circuit processing if no callbacks found/defined 978 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 979 if (!callbacks)
761 return 0; 980 return 0;
981
982 va_list ap;
983 va_start (ap, event);
762 984
763 CALL_BEGIN (3); 985 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 986 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 987 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 988
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1012 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 1013 }
792 1014
793 va_end (ap); 1015 va_end (ap);
794 1016
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 1017 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1018 count = count > 0 ? POPi : 0;
797 1019
798 CALL_END; 1020 CALL_END;
799 1021
800 return count; 1022 return count;
801} 1023}
802 1024
803SV * 1025static SV *
804cfperl_result (int idx) 1026cfperl_result (int idx)
805{ 1027{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1028 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1029 if (!av)
808 return &PL_sv_undef; 1030 return &PL_sv_undef;
809 1031
810 SV **sv = av_fetch (av, idx, 0); 1032 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1033 if (!sv)
825{ 1047{
826 return SvNV (cfperl_result (idx)); 1048 return SvNV (cfperl_result (idx));
827} 1049}
828 1050
829///////////////////////////////////////////////////////////////////////////// 1051/////////////////////////////////////////////////////////////////////////////
1052// various c++ => perl glue functions
1053
1054void
1055cfperl_tick ()
1056{
1057 tick_pending = 1;
1058
1059 if (tick_inhibit)
1060 return;
1061
1062 tick_pending = 0;
1063
1064 dSP;
1065
1066 PUSHMARK (SP);
1067 PUTBACK;
1068 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1069
1070 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1071}
830 1072
831void 1073void
832cfperl_emergency_save () 1074cfperl_emergency_save ()
833{ 1075{
834 CALL_BEGIN (0); 1076 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1077 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1078 CALL_END;
837} 1079}
838 1080
1081void
1082cfperl_cleanup (int make_core)
1083{
1084 CALL_BEGIN (1);
1085 CALL_ARG (make_core);
1086 CALL_CALL ("cf::post_cleanup", G_VOID);
1087 CALL_END;
1088}
1089
1090void
1091cfperl_make_book (object *book, int level)
1092{
1093 CALL_BEGIN (2);
1094 CALL_ARG (book);
1095 CALL_ARG (level);
1096 CALL_CALL ("ext::books::make_book", G_VOID);
1097 CALL_END;
1098}
1099
1100void
1101cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1102{
1103 CALL_BEGIN (4);
1104 CALL_ARG (ns);
1105 CALL_ARG (type);
1106 CALL_ARG_SV (newSVpv_utf8 (msg));
1107 CALL_ARG (color);
1108 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1109 CALL_END;
1110}
1111
1112int
1113cfperl_can_merge (object *ob1, object *ob2)
1114{
1115 int can;
1116
1117 CALL_BEGIN (2);
1118 CALL_ARG (ob1);
1119 CALL_ARG (ob2);
1120 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1121 can = count && SvTRUE (TOPs);
1122 CALL_END;
1123
1124 return can;
1125}
1126
1127void
1128cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ob);
1132 CALL_ARG (state);
1133 CALL_ARG (activator);
1134 CALL_ARG (originator);
1135 CALL_CALL ("cf::mapscript::activate", G_VOID);
1136 CALL_END;
1137}
1138
1139player *
1140player::find (const_utf8_string name)
1141{
1142 CALL_BEGIN (1);
1143 CALL_ARG (name);
1144 CALL_CALL ("cf::player::find", G_SCALAR);
1145
1146 player *retval = 0;
1147 if (count) sv_to (POPs, retval);
1148
1149 CALL_END;
1150
1151 return retval;
1152}
1153
839maptile * 1154maptile *
1155find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (dirname);
1159 CALL_ARG (stylename);
1160 CALL_ARG (difficulty);
1161 CALL_ARG (recurse);
1162 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1163
1164 maptile *retval = 0;
1165 if (count) sv_to (POPs, retval);
1166
1167 CALL_END;
1168
1169 return retval;
1170}
1171
1172maptile *
840maptile::find_sync (const char *path, maptile *origin) 1173maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1174{
842 CALL_BEGIN (2); 1175 CALL_BEGIN (2);
843 CALL_ARG (path); 1176 CALL_ARG (path);
844 CALL_ARG (origin); 1177 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1178 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1179
847 maptile *retval; 1180 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1181 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1182
854 CALL_END; 1183 CALL_END;
855 1184
856 return retval; 1185 return retval;
857} 1186}
858 1187
859maptile * 1188maptile *
860maptile::find_async (const char *path, maptile *origin) 1189maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1190{
862 CALL_BEGIN (2); 1191 CALL_BEGIN (3);
863 CALL_ARG (path); 1192 CALL_ARG (path);
864 CALL_ARG (origin); 1193 CALL_ARG (origin);
1194 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1195 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1196
867 maptile *retval; 1197 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1198 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1199
874 CALL_END; 1200 CALL_END;
875 1201
876 return retval; 1202 return retval;
877} 1203}
880maptile::do_load_sync () 1206maptile::do_load_sync ()
881{ 1207{
882 CALL_BEGIN (1); 1208 CALL_BEGIN (1);
883 CALL_ARG (this); 1209 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1210 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1211 CALL_END;
895} 1212}
896 1213
897void 1214void
898object::enter_exit (object *exit) 1215object::enter_exit (object *exit)
905 CALL_ARG (exit); 1222 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1223 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1224 CALL_END;
908} 1225}
909 1226
1227void
1228object::player_goto (const_utf8_string path, int x, int y)
1229{
1230 if (type != PLAYER)
1231 return;
1232
1233 CALL_BEGIN (4);
1234 CALL_ARG (this);
1235 CALL_ARG (path);
1236 CALL_ARG (x);
1237 CALL_ARG (y);
1238 CALL_CALL ("cf::object::player::goto", G_VOID);
1239 CALL_END;
1240}
1241
1242const_utf8_string
1243object::ref () const
1244{
1245 if (type == PLAYER)
1246 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1247 else
1248 // TODO: should be able to save references within the same map, at least
1249 return 0;
1250}
1251
1252object *
1253object::deref (const_utf8_string ref)
1254{
1255 object *retval = 0;
1256
1257 if (ref)
1258 {
1259 CALL_BEGIN (1);
1260 CALL_ARG (ref);
1261 CALL_CALL ("cf::object::deref", G_SCALAR);
1262
1263 if (count)
1264 sv_to (POPs, retval);
1265
1266 CALL_END;
1267 }
1268
1269 return retval;
1270}
1271
1272void
1273log_backtrace (const_utf8_string msg)
1274{
1275#if HAVE_BACKTRACE
1276 void *addr [20];
1277 int size = backtrace (addr, 20);
1278
1279 CALL_BEGIN (size);
1280 CALL_ARG (msg);
1281 for (int i = 0; i < size; ++i)
1282 CALL_ARG ((IV)addr [i]);
1283 CALL_CALL ("cf::_log_backtrace", G_VOID);
1284 CALL_END;
1285#endif
1286}
1287
1288bool
1289is_match_expr (const_utf8_string expr)
1290{
1291 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1292}
1293
1294bool
1295match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1296{
1297 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1298 expr += sizeof ("match ") - 1;
1299
1300 CALL_BEGIN (5);
1301 CALL_ARG (expr);
1302 CALL_ARG (ob);
1303 CALL_ARG (self);
1304 CALL_ARG (source);
1305 CALL_ARG (originator);
1306 CALL_CALL (cv_cf_match_match, G_SCALAR);
1307
1308 bool matched = count && SvTRUE (TOPs);
1309
1310 CALL_END;
1311
1312 return matched;
1313}
1314
1315object *
1316match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1317{
1318 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1319 expr += sizeof ("match ") - 1;
1320
1321 CALL_BEGIN (5);
1322 CALL_ARG (expr);
1323 CALL_ARG (ob);
1324 CALL_ARG (self);
1325 CALL_ARG (source);
1326 CALL_ARG (originator);
1327 CALL_CALL (cv_cf_match_match, G_ARRAY);
1328
1329 object *one = 0;
1330
1331 if (count)
1332 sv_to (TOPs, one);
1333
1334 CALL_END;
1335
1336 return one;
1337}
1338
910///////////////////////////////////////////////////////////////////////////// 1339/////////////////////////////////////////////////////////////////////////////
911 1340
912struct EventAPI *watcher_base::GEventAPI; 1341struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1342struct CoroAPI *coroapi::GCoroAPI;
914 1343
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1344void
924iw::alloc () 1345coroapi::do_cede_to_tick ()
925{ 1346{
926 pe = GEventAPI->new_idle (0, 0); 1347 cede_pending = 0;
927 1348 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1349}
932 1350
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1351void
940iow::alloc () 1352coroapi::wait_for_tick ()
941{ 1353{
942 pe = GEventAPI->new_io (0, 0); 1354 CALL_BEGIN (0);
943 1355 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1356 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1357}
951 1358
952void 1359void
953iow::fd (int fd) 1360coroapi::wait_for_tick_begin ()
954{ 1361{
955 pe->fd = fd; 1362 CALL_BEGIN (0);
956} 1363 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1364 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1365}
963 1366
964void 1367void
965iow::poll (int events) 1368iow::poll (int events)
966{ 1369{
967 if (pe->poll != events) 1370 if (events != this->events)
968 { 1371 {
1372 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1373 if (active) stop ();
970 pe->poll = events; 1374 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1375 if (active) start ();
972 } 1376 }
973} 1377}
974 1378
975void 1379static void
976_connect_to_perl () 1380_connect_to_perl_1 ()
977{ 1381{
978 stash_cf = gv_stashpv ("cf" , 1); 1382 stash_cf = gv_stashpv ("cf", 1);
979 1383
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1384 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1385 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1386 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1387 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1388 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1389 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1390 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1391 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1392 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1393 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989 1394
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1395 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1396 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1397 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1398 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1399
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1400 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1401 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1402 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1403 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1404 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1405 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1406 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1407}
1001 1408
1409static void
1410_connect_to_perl_2 ()
1411{
1412 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1413 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1414 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1415 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1416 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1417}
1418
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1419MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1420
1004BOOT: 1421BOOT:
1005{ 1422{
1423 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1424 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1425
1006 _connect_to_perl (); 1426 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1427
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1428 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1429
1430 //{
1431 // require_pv ("Time::HiRes");
1432 //
1433 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1434 // if (!svp) croak ("Time::HiRes is required");
1435 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1436 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1437 //}
1012 1438
1013 static const struct { 1439 static const struct {
1014 const char *name; 1440 const char *name;
1015 IV iv; 1441 IV iv;
1016 } *civ, const_iv[] = { 1442 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1443# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1444# include "const_iv.h"
1019 const_iv (llevInfo) 1445# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1446# include "attackinc.h"
1021 const_iv (llevMonster) 1447# undef def
1448# define def(uc, flags) const_iv (SK_ ## uc)
1449# include "skillinc.h"
1450# undef def
1451
1452 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1453 const_iv (logBacktrace)
1454
1455 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1456
1457 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1458
1023 const_iv (MAX_TIME) 1459 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1460 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1461
1137 const_iv (NUM_SUBTYPES) 1462 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1463 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1464
1139 const_iv (ST_BD_BUILD) 1465 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1466
1142 const_iv (ST_MAT_FLOOR) 1467 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1468 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1469 const_iv (F_LOCKED)
1325 1470
1326 const_iv (F_BUY) 1471 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1472 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1473
1330 const_iv (P_BLOCKSVIEW) 1474 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1475
1339 const_iv (UP_OBJ_INSERT) 1476 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1477 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1478
1344 const_iv (INS_NO_MERGE) 1479 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350
1351 const_iv (WILL_APPLY_HANDLE)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356
1357 const_iv (SAVE_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE) 1480 const_iv (MAP_INACTIVE)
1373 const_iv (M_SPECIAL)
1374 1481
1375 const_iv (SK_EXP_ADD_SKILL) 1482 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1376 const_iv (SK_EXP_TOTAL) 1483 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1484
1381 const_iv (SK_LOCKPICKING) 1485 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422 1486
1423 const_iv (SOUND_NEW_PLAYER) 1487 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447
1448 const_iv (PREFER_LOW)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1488 };
1530 1489
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1492
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1509 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1510 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1513 }
1555}
1556 1514
1515 // used by autogenerated BOOT sections from genacc
1516 av_reflect = get_av ("cf::REFLECT", 1);
1517}
1518
1519void _gv_clear (SV *gv)
1520 CODE:
1521 assert (SvTYPE (gv) == SVt_PVGV);
1522# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1523 f (GvGP (gv)->gp_form);
1524 f (GvGP (gv)->gp_io);
1525 f (GvGP (gv)->gp_sv);
1526 f (GvGP (gv)->gp_av);
1527 f (GvGP (gv)->gp_hv);
1528 f (GvGP (gv)->gp_cv);
1529 GvCVGEN (gv) = 0;
1530 GvMULTI_off (gv);
1531# undef f
1532
1557void _connect_to_perl () 1533void _connect_to_perl_1 ()
1558 1534
1535void _connect_to_perl_2 ()
1536
1537void _recalc_want ()
1538
1539# not used by default anymore
1559void _global_reattach () 1540void _global_reattach ()
1560 CODE: 1541 CODE:
1561{ 1542{
1562 // reattach to all attachable objects in the game. 1543 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1544 for_all_clients (ns)
1564 ns->reattach (); 1545 ns->reattach ();
1565 1546
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1547 for_all_objects (op)
1574 op->reattach (); 1548 op->reattach ();
1575} 1549}
1576 1550
1551# support function for map-world.ext
1552void _quantise (SV *data_sv, SV *plt_sv)
1553 CODE:
1554{
1555 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1556 croak ("_quantise called with invalid agruments");
1557
1558 plt_sv = SvRV (plt_sv);
1559 SV **plt = AvARRAY (plt_sv);
1560 int plt_count = AvFILL (plt_sv) + 1;
1561
1562 STRLEN len;
1563 char *data = SvPVbyte (data_sv, len);
1564 char *dst = data;
1565
1566 while (len >= 3)
1567 {
1568 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1569 {
1570 char *val = SvPVX (*val_sv);
1571
1572 if (val [0] == data [0]
1573 && val [1] == data [1]
1574 && val [2] == data [2])
1575 {
1576 *dst++ = val [3];
1577 goto next;
1578 }
1579 }
1580
1581 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1582 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1583 dst - SvPVX (data_sv), len);
1584
1585 next:
1586 data += 3;
1587 len -= 3;
1588 }
1589
1590 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1591}
1592
1593void init_anim ()
1594
1595void init_globals ()
1596
1597void init_experience ()
1598
1599void init_attackmess ()
1600
1601void init_dynamic ()
1602
1603void load_settings ()
1604
1605void load_materials ()
1606
1607void init_uuid ()
1608 CODE:
1609 UUID::init ();
1610
1611void init_signals ()
1612
1613void init_skills ()
1614
1615void init_beforeplay ()
1616
1617void evthread_start (int aiofd)
1618
1619void cede_to_tick ()
1620 CODE:
1621 coroapi::cede_to_tick ();
1622
1623NV till_tick ()
1624 CODE:
1625 RETVAL = SvNVX (sv_next_tick) - now ();
1626 OUTPUT:
1627 RETVAL
1628
1629int tick_inhibit ()
1630 CODE:
1631 RETVAL = tick_inhibit;
1632 OUTPUT:
1633 RETVAL
1634
1635void tick_inhibit_inc ()
1636 CODE:
1637 ++tick_inhibit;
1638
1639void tick_inhibit_dec ()
1640 CODE:
1641 if (!--tick_inhibit)
1642 if (tick_pending)
1643 {
1644 ev_async_send (EV_DEFAULT, &tick_watcher);
1645 coroapi::cede ();
1646 }
1647
1648void server_tick ()
1649 CODE:
1650{
1651 ev_now_update (EV_DEFAULT);
1652 NOW = ev_now (EV_DEFAULT);
1653 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1654 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1655 runtime = SvNVX (sv_runtime);
1656
1657 server_tick ();
1658
1659 ev_now_update (EV_DEFAULT);
1660 NOW = ev_now (EV_DEFAULT);
1661 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1662 runtime += TICK;
1663 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1664}
1665
1577NV floor (NV x) 1666NV floor (NV x)
1578 1667
1579NV ceil (NV x) 1668NV ceil (NV x)
1580 1669
1581NV rndm (...) 1670NV rndm (...)
1671 ALIAS:
1672 rmg_rndm = 1
1582 CODE: 1673 CODE:
1674{
1675 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1676 switch (items)
1584 { 1677 {
1585 case 0: RETVAL = rndm (); break; 1678 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1679 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1680 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1681 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1589 } 1682 }
1683}
1590 OUTPUT: 1684 OUTPUT:
1591 RETVAL 1685 RETVAL
1592 1686
1593void server_tick () 1687NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1688 CODE:
1595 runtime = SvNVx (sv_runtime); 1689 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1690 OUTPUT:
1691 RETVAL
1597 1692
1598void 1693NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1599LOG (int level, char *msg) 1694 CODE:
1695 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1696 OUTPUT:
1697 RETVAL
1698
1699const char *ordinal (int i)
1700
1701void weaken (...)
1702 PROTOTYPE: @
1703 CODE:
1704 while (items > 0)
1705 sv_rvweaken (ST (--items));
1706
1707void log_suspend ()
1708
1709void log_resume ()
1710
1711void log_backtrace (utf8_string msg)
1712
1713void LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1715 C_ARGS: flags, "%s", msg
1602 1716
1603char *path_combine (char *base, char *path) 1717octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1605 1719
1606char *path_combine_and_normalize (char *base, char *path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1608 1722
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1723void
1618sub_generation_inc () 1724sub_generation_inc ()
1619 CODE: 1725 CODE:
1620 PL_sub_generation++; 1726 PL_sub_generation++;
1621 1727
1622char * 1728const_octet_string
1623mapdir () 1729mapdir ()
1624 PROTOTYPE: 1730 PROTOTYPE:
1625 ALIAS: 1731 ALIAS:
1626 mapdir = 0 1732 mapdir = 0
1627 uniquedir = 1 1733 uniquedir = 1
1643 } 1749 }
1644 OUTPUT: RETVAL 1750 OUTPUT: RETVAL
1645 1751
1646void abort () 1752void abort ()
1647 1753
1754void reset_signals ()
1755
1648void fork_abort (char *cause = "cf::fork_abort") 1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1757
1650void cleanup (const char *cause, bool make_core = false) 1758void cleanup (const_octet_string cause, bool make_core = false)
1651 1759
1652void emergency_save () 1760void emergency_save ()
1653 1761
1654void _exit (int status = EXIT_SUCCESS) 1762void _exit (int status = EXIT_SUCCESS)
1655 1763
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK 1764#if _POSIX_MEMLOCK
1663 1765
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1665 1774
1666int munlockall () 1775int munlockall ()
1667 1776
1668#endif 1777#endif
1669 1778
1779int
1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1805 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1806}
1807
1670int find_animation (char *text) 1808int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1809 PROTOTYPE: $
1672 1810
1673int random_roll (int min, int max, object *op, int goodbad); 1811int random_roll (int min, int max, object *op, int goodbad);
1674 1812
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1813const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1814
1677int
1678exp_to_level (val64 exp) 1815int exp_to_level (val64 exp)
1679 CODE:
1680{
1681 int i = 0;
1682 1816
1683 RETVAL = settings.max_level;
1684
1685 for (i = 1; i <= settings.max_level; i++)
1686 {
1687 if (levels[i] > exp)
1688 {
1689 RETVAL = i - 1;
1690 break;
1691 }
1692 }
1693}
1694 OUTPUT: RETVAL
1695
1696val64
1697level_to_min_exp (int level) 1817val64 level_to_min_exp (int level)
1698 CODE:
1699 if (level > settings.max_level)
1700 RETVAL = levels[settings.max_level];
1701 else if (level < 1)
1702 RETVAL = 0;
1703 else
1704 RETVAL = levels[level];
1705 OUTPUT: RETVAL
1706 1818
1707SV * 1819SV *
1708resistance_to_string (int atnr) 1820resistance_to_string (int atnr)
1709 CODE: 1821 CODE:
1710 if (atnr >= 0 && atnr < NROFATTACKS) 1822 if (atnr >= 0 && atnr < NROFATTACKS)
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1823 RETVAL = newSVpv (resist_plus[atnr], 0);
1712 else 1824 else
1713 XSRETURN_UNDEF; 1825 XSRETURN_UNDEF;
1714 OUTPUT: RETVAL 1826 OUTPUT: RETVAL
1715 1827
1828UUID
1829uuid_cur ()
1830 CODE:
1831 RETVAL = UUID::cur;
1832 OUTPUT:
1833 RETVAL
1834
1835UUID
1836uuid_gen ()
1837 CODE:
1838 RETVAL = UUID::gen ();
1839 OUTPUT:
1840 RETVAL
1841
1842val64
1843uuid_seq (UUID uuid)
1844 CODE:
1845 RETVAL = uuid.seq;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_str (val64 seq)
1851 CODE:
1852 RETVAL.seq = seq;
1853 OUTPUT:
1854 RETVAL
1855
1856void
1857coin_names ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1862
1863void
1864coin_archetypes ()
1865 PPCODE:
1866 EXTEND (SP, NUM_COINS);
1867 for (int i = 0; i < NUM_COINS; ++i)
1868 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1869
1870bool
1871load_resource_file_ (octet_string filename)
1872
1873void
1874fix_weight ()
1875
1716MODULE = cf PACKAGE = cf::attachable 1876MODULE = cf PACKAGE = cf::attachable
1717 1877
1718int 1878int
1719valid (SV *obj) 1879valid (SV *obj)
1720 CODE: 1880 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1881 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1882 OUTPUT:
1723 RETVAL 1883 RETVAL
1884
1885void
1886debug_trace (attachable *obj, bool on = true)
1887 CODE:
1888 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1889 if (on)
1890 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1891
1725int mortals_size () 1892int mortals_size ()
1726 CODE: 1893 CODE:
1727 RETVAL = attachable::mortals.size (); 1894 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1895 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1897#object *mortals (U32 index)
1731# CODE: 1898# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1899# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1900# OUTPUT: RETVAL
1734 1901
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1902INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1903
1737MODULE = cf PACKAGE = cf::global 1904MODULE = cf PACKAGE = cf::global
1738 1905
1739int invoke (SV *klass, int event, ...) 1906int invoke (SV *klass, int event, ...)
1740 CODE: 1907 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1911 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1912 OUTPUT: RETVAL
1746 1913
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1915
1749INCLUDE: $PERL genacc object ../include/object.h | 1916INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1917
1751int invoke (object *op, int event, ...) 1918int invoke (object *op, int event, ...)
1752 CODE: 1919 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1920 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1921 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1943object *actives (U32 index)
1777 CODE: 1944 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1945 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1780 1947
1948int mortals_size ()
1949 CODE:
1950 RETVAL = attachable::mortals.size ();
1951 OUTPUT: RETVAL
1952
1953const_utf8_string slot_use_name (U32 slot)
1954 ALIAS:
1955 slot_nonuse_name = 1
1956 CODE:
1957{
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].use_name; break;
1964 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1965 }
1966}
1967 OUTPUT:
1968 RETVAL
1969
1781# missing properties 1970# missing properties
1782 1971
1783object *head (object *op) 1972object *head (object *op)
1784 PROTOTYPE: $ 1973 PROTOTYPE: $
1785 CODE: 1974 CODE:
1786 RETVAL = op->head_ (); 1975 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 1976 OUTPUT: RETVAL
1794 1977
1795void 1978void
1796inv (object *obj) 1979inv (object *obj)
1797 PROTOTYPE: $ 1980 PROTOTYPE: $
1798 PPCODE: 1981 PPCODE:
1799{ 1982{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 1983 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 1984 XPUSHs (sv_2mortal (to_sv (o)));
1803} 1985}
1804 1986
1805void 1987void
1806set_animation (object *op, int idx) 1988set_animation (object *op, int idx)
1811num_animations (object *op) 1993num_animations (object *op)
1812 CODE: 1994 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 1995 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 1996 OUTPUT: RETVAL
1815 1997
1998int slot_info (object *op, UV slot, int value = 0)
1999 ALIAS:
2000 slot_used = 1
2001 CODE:
2002{
2003 if (slot >= NUM_BODY_LOCATIONS)
2004 croak ("body slot index out of range");
2005
2006 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2007
2008 if (items > 2)
2009 if (ix)
2010 op->slot[slot].used = value;
2011 else
2012 op->slot[slot].info = value;
2013}
2014 OUTPUT:
2015 RETVAL
2016
1816object *find_best_object_match (object *op, const char *match) 2017object *find_best_object_match (object *op, utf8_string match)
1817
1818object *find_marked_object (object *op)
1819
1820int need_identify (object *obj);
1821 2018
1822int apply_shop_mat (object *shop_mat, object *op); 2019int apply_shop_mat (object *shop_mat, object *op);
1823 2020
1824int move (object *op, int dir, object *originator = op) 2021int move (object *op, int dir, object *originator = op)
1825 CODE: 2022 CODE:
1826 RETVAL = move_ob (op, dir, originator); 2023 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2024 OUTPUT:
1828 RETVAL 2025 RETVAL
1829 2026
1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833
1834void apply_below (object *op) 2027void apply_below (object *op)
1835 CODE: 2028 CODE:
1836 player_apply_below (op); 2029 player_apply_below (op);
1837 2030
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2031int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2032
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2033int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2034
1856int pay_item (object *op, object *buyer) 2035int pay_item (object *op, object *buyer)
1857 CODE: 2036 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2037 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2042 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2043 OUTPUT: RETVAL
1865 2044
1866void pay_player (object *op, uint64 amount) 2045void pay_player (object *op, uint64 amount)
1867 2046
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2047val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2048
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2049int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2050
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2051void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2052 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2053 do_learn_spell (op, sp, special_prayer);
1875 2054
1876void forget_spell (object *op, object *sp) 2055void forget_spell (object *op, object *sp)
1877 CODE: 2056 CODE:
1878 do_forget_spell (op, query_name (sp)); 2057 do_forget_spell (op, query_name (sp));
1879 2058
1880object *check_for_spell (object *op, char *spellname) 2059object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2060 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2061 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1884 2063
1885int query_money (object *op) 2064int query_money (object *op)
1894 2073
1895void drop (object *who, object *op) 2074void drop (object *who, object *op)
1896 2075
1897void pick_up (object *who, object *op) 2076void pick_up (object *who, object *op)
1898 2077
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2078void update_object (object *op, int action)
1902 2079
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2080void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1906 2081
1907void player_lvl_adj (object *who, object *skill = 0) 2082void player_lvl_adj (object *who, object *skill = 0)
1908 2083
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2084int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2085
1911int calc_skill_exp (object *who, object *op, object *skill); 2086int calc_skill_exp (object *who, object *op, object *skill)
1912 2087
1913void push_button (object *op); 2088void push_button (object *op, object *originator)
1914 2089
1915void use_trigger (object *op); 2090void use_trigger (object *op, object *originator)
1916 2091
1917void add_button_link (object *button, maptile *map, int connected); 2092void handle_apply_yield (object *op)
1918 2093
1919void remove_button_link (object *op); 2094int convert_item (object *item, object *converter)
1920 2095
2096void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1921 2097
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2098MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 2099
1926# no clean way to get an object from an archetype - stupid idiotic 2100# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2101# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928 2102
1929object *new (const char *archetype = 0) 2103object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2104 PROTOTYPE: ;$
1931 CODE: 2105 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2106 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1933 OUTPUT: 2107 OUTPUT:
1934 RETVAL 2108 RETVAL
1935 2109
2110object *generate (utf8_string arch, object *creator)
2111 CODE:
2112 object *obj = get_archetype (arch);
2113 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2114 RETVAL = obj;
2115 OUTPUT:
2116 RETVAL
2117
2118object *find_object (U32 tag)
2119
2120object *find_object_uuid (UUID i)
2121
2122# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2123object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2124 PROTOTYPE: $$$$$$
1938 CODE: 2125 CODE:
1939{ 2126{
1940 int unused_type; 2127 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2128
1944# syntatic sugar for easier use in event callbacks. 2129 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name;
1948 OUTPUT:
1949 RETVAL 2130 RETVAL = 0;
2131}
1950 2132
1951player *contr (object *op) 2133shstr
1952 CODE: 2134object::kv_get (shstr key)
1953 RETVAL = op->contr;
1954 OUTPUT: RETVAL
1955 2135
1956const char *get_ob_key_value (object *op, const char *key) 2136void
2137object::kv_del (shstr key)
1957 2138
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2139void
2140object::kv_set (shstr key, shstr value)
1959 2141
1960object *get_nearest_player (object *ob) 2142object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2143 ALIAS: nearest_player = 0
1962 PREINIT: 2144 PREINIT:
1963 extern object *get_nearest_player (object *); 2145 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2147void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2148 PROTOTYPE: $$;$
1967 PPCODE: 2149 PPCODE:
1968{ 2150{
1969 rv_vector rv; 2151 rv_vector rv;
2152
1970 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154
1971 EXTEND (SP, 5); 2155 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2156 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1973 PUSHs (newSViv (rv.distance_x)); 2157 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1974 PUSHs (newSViv (rv.distance_y)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1975 PUSHs (newSViv (rv.direction)); 2159 PUSHs (sv_2mortal (newSViv (rv.direction)));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2160 PUSHs (sv_2mortal (to_sv (rv.part)));
1977} 2161}
1978 2162
1979bool on_same_map_as (object *ob, object *other) 2163bool on_same_map_as (object *ob, object *other)
1980 CODE: 2164 CODE:
1981 RETVAL = on_same_map (ob, other); 2165 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2166 OUTPUT: RETVAL
1983 2167
1984const char * 2168const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2169base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2170 CODE:
1987 RETVAL = query_base_name (op, plural); 2171 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2172 OUTPUT: RETVAL
1989 2173
1990object *decrease_ob_nr (object *op, unsigned long i) 2174# return the tail of an object, excluding itself
2175void
2176tail (object *op)
2177 PPCODE:
2178 while ((op = op->more))
2179 XPUSHs (sv_2mortal (to_sv (op)));
1991 2180
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2181MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2182
1994player *player (object *op) 2183player *player (object *op)
1995 CODE: 2184 CODE:
1996 RETVAL = op->contr; 2185 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1998 2187
1999void check_score (object *op) 2188bool move_player (object *op, int dir)
2000 2189
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2190void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2191 CODE:
2003 new_draw_info (flags, 0, op, txt); 2192 new_draw_info (flags, 0, op, txt);
2004 2193
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2194void kill_player (object *op)
2021 2195
2196void esrv_send_item (object *pl, object *item)
2197
2022void esrv_update_item (object *op, int what, object *item) 2198void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2199 C_ARGS: what, pl, item
2024 2200
2025void clear_los (object *op) 2201void esrv_del_item (object *pl, int tag)
2202 C_ARGS: pl->contr, tag
2026 2203
2027int command_summon (object *op, char *params) 2204int command_summon (object *op, utf8_string params)
2028 2205
2029int command_arrest (object *op, char *params) 2206int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2207
2035 2208
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2209MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2210
2038INCLUDE: $PERL genacc player ../include/player.h | 2211INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2039 2212
2040int invoke (player *pl, int event, ...) 2213int invoke (player *pl, int event, ...)
2041 CODE: 2214 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2215 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2226 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2227 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2228 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2229 pl->orig_stats = pl->ob->stats;
2057 2230
2058void cf_player_move (player *pl, int dir) 2231# should only be temporary
2232void esrv_new_player (player *pl)
2059 2233
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2234#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062player *first ()
2063 CODE:
2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool 2235bool
2068cell_visible (player *pl, int dx, int dy) 2236cell_visible (player *pl, int dx, int dy)
2069 CODE: 2237 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2238 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2072 OUTPUT: 2239 OUTPUT:
2073 RETVAL 2240 RETVAL
2074 2241
2075void 2242void
2076send (player *pl, SV *packet) 2243send (player *pl, SV *packet)
2077 CODE: 2244 CODE:
2078{ 2245{
2079 STRLEN len; 2246 STRLEN len;
2080 char *buf = SvPVbyte (packet, len); 2247 char *buf = SvPVbyte (packet, len);
2081 2248
2249 if (len > MAXSOCKBUF)
2250 pl->failmsg ("[packet too long for client]");
2082 if (pl->ns) 2251 else if (pl->ns)
2083 pl->ns->send_packet (buf, len); 2252 pl->ns->send_packet (buf, len);
2084} 2253}
2085
2086int
2087listening (player *pl, int new_value = -1)
2088 CODE:
2089 RETVAL = pl->listening;
2090 if (new_value >= 0)
2091 pl->listening = new_value;
2092 OUTPUT:
2093 RETVAL
2094 2254
2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2255void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2096 PROTOTYPE: $;$$$ 2256 PROTOTYPE: $;$$$
2097 PPCODE: 2257 PPCODE:
2098 if (GIMME_V != G_VOID) 2258 if (GIMME_V != G_VOID)
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2283 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2124 OUTPUT: RETVAL 2284 OUTPUT: RETVAL
2125 2285
2126SV *registry (maptile *map) 2286SV *registry (maptile *map)
2127 2287
2288void
2289find_tagged_objects (maptile *map, utf8_string tag = 0)
2290 PPCODE:
2291{
2292 if (!map->spaces)
2293 XSRETURN_EMPTY;
2294
2295 if (tag)
2296 {
2297 shstr_cmp tag_ (tag);
2298
2299 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2300 for (object *op = ms->bot; op; op = op->above)
2301 if (op->tag == tag_)
2302 XPUSHs (sv_2mortal (to_sv (op)));
2303 }
2304 else
2305 {
2306 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2307 for (object *op = ms->bot; op; op = op->above)
2308 if (op->tag)
2309 XPUSHs (sv_2mortal (to_sv (op)));
2310 }
2311}
2312
2128INCLUDE: $PERL genacc maptile ../include/map.h | 2313INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2314
2315void
2316adjust_daylight ()
2317 CODE:
2318 maptile::adjust_daylight ();
2319
2320int
2321outdoor_darkness (int darkness = 0)
2322 CODE:
2323 RETVAL = maptile::outdoor_darkness;
2324 if (items)
2325 maptile::outdoor_darkness = darkness;
2326 OUTPUT:
2327 RETVAL
2129 2328
2130void 2329void
2131maptile::instantiate () 2330maptile::instantiate ()
2132 2331
2133maptile *new () 2332maptile *new ()
2149 if (pl->ob && pl->ob->map == THIS) 2348 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob))); 2349 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 } 2350 }
2152 2351
2153void 2352void
2154maptile::set_regiondata (SV *data, SV *plt) 2353maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2155 CODE: 2354 CODE:
2156{ 2355{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2356 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2357 croak ("maptile::add_underlay: palette must be arrayref");
2358
2359 palette = SvRV (palette);
2360
2361 STRLEN idxlen;
2362 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2363
2364 for (int x = 0; x < THIS->width; ++x)
2365 for (int y = 0; y < THIS->height; ++y)
2366 {
2367 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2368 if (op->flag [FLAG_IS_FLOOR])
2369 goto skip;
2370
2371 {
2372 int offs = offset + y * stride + x;
2373
2374 if (IN_RANGE_EXC (offs, 0, idxlen))
2375 {
2376 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2377 {
2378 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2379 ob->flag [FLAG_NO_MAP_SAVE] = true;
2380 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2381
2382 if (ob->randomitems && !ob->above)
2383 {
2384 ob->create_treasure (ob->randomitems);
2385
2386 for (object *op = ob->above; op; op = op->above)
2387 op->flag [FLAG_NO_MAP_SAVE] = true;
2388 // TODO: if this is a pickable object, then the item
2389 // will at a bit weird - saving inside the player
2390 // will clear the flag, but when the player drops
2391 // it without logging out, it keeps the flag.
2392 // nobody ahs reported this, but this can be rather
2393 // annoying on persistent maps.
2394 }
2395 }
2396 }
2397 }
2398
2399 skip: ;
2400 }
2401}
2402
2403void
2404maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2405 CODE:
2406{
2407 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2408 croak ("maptile::set_regiondata: palette must be arrayref");
2159 2409
2160 AV *av = (AV *)SvRV (plt); 2410 palette = SvRV (palette);
2161 2411
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2412 STRLEN idxlen;
2413 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2163 2414
2415 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2416 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2417
2164 for (int i = av_len (av) + 1; i--; ) 2418 for (int i = av_len ((AV *)palette) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2419 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2166 2420
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2421 for (int y = 0; y < THIS->height; ++y)
2422 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2423
2424 sfree (THIS->regions, THIS->size ());
2425 delete [] THIS->regionmap;
2426
2427 THIS->regions = regions;
2168 THIS->regionmap = regionmap; 2428 THIS->regionmap = regionmap;
2169} 2429}
2170 2430
2171void play_sound_map (maptile *map, int x, int y, int sound_num) 2431void
2432maptile::create_region_treasure ()
2433 CODE:
2434 for (int x = 0; x < THIS->width; ++x)
2435 for (int y = 0; y < THIS->height; ++y)
2436 {
2437 region *rgn = THIS->region (x, y);
2438
2439 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2172 2444
2173int out_of_map (maptile *map, int x, int y) 2445int out_of_map (maptile *map, int x, int y)
2174 2446
2175void 2447void
2176trigger (maptile *map, long connection, bool state = true) 2448find_link (maptile *map, shstr_tmp connection)
2177 CODE:
2178 activate_connection (map, connection, state);
2179
2180void
2181get_connection (maptile *map, long connection)
2182 PPCODE: 2449 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection); 2450 if (oblinkpt *obp = map->find_link (connection))
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next) 2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2187
2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2189
2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2191
2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2193 C_ARGS: str, map, nx, ny
2194 2453
2195void 2454void
2196get_map_flags (maptile *map, int x, int y) 2455get_map_flags (maptile *map, int x, int y)
2197 PPCODE: 2456 PPCODE:
2198{ 2457{
2199 maptile *nmap = 0; 2458 maptile *nmap = 0;
2200 I16 nx = 0, ny = 0; 2459 I16 nx = 0, ny = 0;
2460
2461 PUTBACK;
2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2202 2464
2203 EXTEND (SP, 4); 2465 EXTEND (SP, 4);
2204 PUSHs (sv_2mortal (newSViv (flags))); 2466 PUSHs (sv_2mortal (newSViv (flags)));
2205 2467
2206 if (GIMME_V == G_ARRAY) 2468 if (GIMME_V == G_ARRAY)
2207 { 2469 {
2208 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2470 PUSHs (sv_2mortal (to_sv (nmap)));
2209 PUSHs (sv_2mortal (newSViv (nx))); 2471 PUSHs (sv_2mortal (newSViv (nx)));
2210 PUSHs (sv_2mortal (newSViv (ny))); 2472 PUSHs (sv_2mortal (newSViv (ny)));
2211 } 2473 }
2212} 2474}
2213 2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$
2479 CODE:
2480{
2481 maptile *nmap = 0;
2482 I16 nx, ny;
2483
2484 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 SPAGAIN;
2487
2488 if (!nmap)
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &nmap->at (nx, ny);
2492}
2493 OUTPUT:
2494 RETVAL
2495
2214void 2496void
2215at (maptile *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y)
2216 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$
2217 PPCODE: 2499 PPCODE:
2218{ 2500{
2219 object *o;
2220 maptile *nmap = 0; 2501 maptile *nmap = 0;
2221 I16 nx, ny; 2502 I16 nx, ny;
2222 2503
2504 PUTBACK;
2223 get_map_flags (map, &nmap, x, y, &nx, &ny); 2505 get_map_flags (map, &nmap, x, y, &nx, &ny);
2506 SPAGAIN;
2224 2507
2225 if (nmap) 2508 if (nmap)
2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2509 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2510 XPUSHs (sv_2mortal (to_sv (o)));
2228} 2511}
2229 2512
2230SV * 2513SV *
2231bot_at (maptile *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y)
2232 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$
2233 ALIAS: 2516 ALIAS:
2234 top_at = 1 2517 top_at = 1
2235 flags_at = 2 2518 flags_at = 2
2236 light_at = 3 2519 light_at = 3
2237 move_block_at = 4 2520 move_block_at = 4
2238 move_slow_at = 5 2521 move_slow_at = 5
2239 move_on_at = 6 2522 move_on_at = 6
2240 move_off_at = 7 2523 move_off_at = 7
2241 INIT:
2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2243 CODE: 2524 CODE:
2525{
2526 sint16 nx = x;
2527 sint16 ny = y;
2528
2529 if (!xy_normalise (map, nx, ny))
2530 XSRETURN_UNDEF;
2531
2532 mapspace &ms = map->at (nx, ny);
2533
2534 ms.update ();
2535
2244 switch (ix) 2536 switch (ix)
2245 { 2537 {
2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2538 case 0: RETVAL = to_sv (ms.bot ); break;
2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2539 case 1: RETVAL = to_sv (ms.top ); break;
2248 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2540 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2249 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2541 case 3: RETVAL = newSViv (ms.light ); break;
2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2542 case 4: RETVAL = newSVuv (ms.move_block); break;
2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2543 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2544 case 6: RETVAL = newSVuv (ms.move_on ); break;
2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2545 case 7: RETVAL = newSVuv (ms.move_off ); break;
2254 } 2546 }
2547}
2255 OUTPUT: RETVAL 2548 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260 2549
2261# worst xs function of my life 2550# worst xs function of my life
2262bool 2551bool
2263_create_random_map (\ 2552_create_random_map (\
2264 maptile *self,\ 2553 maptile *self,\
2265 char *wallstyle,\ 2554 utf8_string wallstyle,\
2266 char *wall_name,\ 2555 utf8_string wall_name,\
2267 char *floorstyle,\ 2556 utf8_string floorstyle,\
2268 char *monsterstyle,\ 2557 utf8_string monsterstyle,\
2269 char *treasurestyle,\ 2558 utf8_string treasurestyle,\
2270 char *layoutstyle,\ 2559 utf8_string layoutstyle,\
2271 char *doorstyle,\ 2560 utf8_string doorstyle,\
2272 char *decorstyle,\ 2561 utf8_string decorstyle,\
2273 char *origin_map,\ 2562 utf8_string miningstyle,\
2274 char *final_map,\ 2563 utf8_string origin_map,\
2275 char *exitstyle,\ 2564 utf8_string final_map,\
2276 char *this_map,\ 2565 utf8_string exitstyle,\
2277 char *exit_on_final_map,\ 2566 utf8_string this_map,\
2567 utf8_string exit_on_final_map,\
2278 int xsize,\ 2568 int xsize,\
2279 int ysize,\ 2569 int ysize,\
2280 int expand2x,\ 2570 int expand2x,\
2281 int layoutoptions1,\ 2571 int layoutoptions1,\
2282 int layoutoptions2,\ 2572 int layoutoptions2,\
2295 val64 total_map_hp,\ 2585 val64 total_map_hp,\
2296 int map_layout_style,\ 2586 int map_layout_style,\
2297 int treasureoptions,\ 2587 int treasureoptions,\
2298 int symmetry_used,\ 2588 int symmetry_used,\
2299 region *region,\ 2589 region *region,\
2300 char *custom\ 2590 utf8_string custom\
2301) 2591)
2302 CODE: 2592 CODE:
2303{ 2593{
2304 random_map_params rmp; 2594 random_map_params rmp;
2305 2595
2309 assign (rmp.monsterstyle , monsterstyle); 2599 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle); 2600 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle); 2601 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle); 2602 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle); 2603 assign (rmp.decorstyle , decorstyle);
2604 assign (rmp.miningstyle , miningstyle);
2314 assign (rmp.exitstyle , exitstyle); 2605 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map); 2606 assign (rmp.exit_on_final_map, exit_on_final_map);
2316 2607
2317 rmp.origin_map = origin_map; 2608 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map; 2609 rmp.final_map = final_map;
2332 rmp.decoroptions = decoroptions; 2623 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation; 2624 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y; 2625 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x; 2626 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed; 2627 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp; 2628 rmp.total_map_hp = (uint64_t) total_map_hp;
2338 rmp.map_layout_style = map_layout_style; 2629 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions; 2630 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used; 2631 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region; 2632 rmp.region = region;
2342 rmp.custom = custom; 2633 rmp.custom = custom;
2344 RETVAL = self->generate_random_map (&rmp); 2635 RETVAL = self->generate_random_map (&rmp);
2345} 2636}
2346 OUTPUT: 2637 OUTPUT:
2347 RETVAL 2638 RETVAL
2348 2639
2640MODULE = cf PACKAGE = cf::mapspace
2641
2642INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2643
2349MODULE = cf PACKAGE = cf::arch 2644MODULE = cf PACKAGE = cf::arch
2350 2645
2351archetype *find (const char *name) 2646int archetypes_size ()
2352 CODE: 2647 CODE:
2353 RETVAL = archetype::find (name); 2648 RETVAL = archetypes.size ();
2354 OUTPUT:
2355 RETVAL
2356
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL 2649 OUTPUT: RETVAL
2362 2650
2651archetype *archetypes (U32 index)
2652 CODE:
2653 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2654 OUTPUT: RETVAL
2655
2363INCLUDE: $PERL genacc archetype ../include/object.h | 2656INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2364 2657
2365MODULE = cf PACKAGE = cf::party 2658MODULE = cf PACKAGE = cf::party
2366 2659
2367partylist *first () 2660partylist *first ()
2368 PROTOTYPE: 2661 PROTOTYPE:
2369 CODE: 2662 CODE:
2370 RETVAL = get_firstparty (); 2663 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2372 2665
2373INCLUDE: $PERL genacc partylist ../include/player.h | 2666INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2374 2667
2375MODULE = cf PACKAGE = cf::region 2668MODULE = cf PACKAGE = cf::region
2376 2669
2377region *first () 2670void
2378 PROTOTYPE: 2671list ()
2379 CODE: 2672 PPCODE:
2380 RETVAL = first_region; 2673 for_all_regions (rgn)
2381 OUTPUT: RETVAL 2674 XPUSHs (sv_2mortal (to_sv (rgn)));
2382 2675
2383region *find (char *name) 2676region *find (utf8_string name)
2384 PROTOTYPE: $ 2677 PROTOTYPE: $
2385 CODE: 2678 CODE:
2386 RETVAL = region::find (name); 2679 RETVAL = region::find (name);
2387 OUTPUT: RETVAL 2680 OUTPUT: RETVAL
2388 2681
2682int specificity (region *rgn)
2683 CODE:
2684 RETVAL = 0;
2685 while (rgn = rgn->parent)
2686 RETVAL++;
2687 OUTPUT: RETVAL
2688
2389INCLUDE: $PERL genacc region ../include/map.h | 2689INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2390 2690
2391MODULE = cf PACKAGE = cf::living 2691MODULE = cf PACKAGE = cf::living
2392 2692
2393INCLUDE: $PERL genacc living ../include/living.h | 2693INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2394 2694
2395MODULE = cf PACKAGE = cf::settings 2695MODULE = cf PACKAGE = cf::settings
2396 2696
2397INCLUDE: $PERL genacc Settings ../include/global.h | 2697INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2398 2698
2399MODULE = cf PACKAGE = cf::client 2699MODULE = cf PACKAGE = cf::client
2400 2700
2401INCLUDE: $PERL genacc client ../include/client.h | 2701INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2402 2702
2403int invoke (client *ns, int event, ...) 2703int invoke (client *ns, int event, ...)
2404 CODE: 2704 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2705 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2706 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2422 CODE: 2722 CODE:
2423{ 2723{
2424 STRLEN len; 2724 STRLEN len;
2425 char *buf = SvPVbyte (packet, len); 2725 char *buf = SvPVbyte (packet, len);
2426 2726
2727 if (len > MAXSOCKBUF)
2728 {
2729 // ugly
2730 if (THIS->pl)
2731 THIS->pl->failmsg ("[packet too long for client]");
2732 }
2733 else
2427 THIS->send_packet (buf, len); 2734 THIS->send_packet (buf, len);
2428} 2735}
2429 2736
2737faceidx
2738client::need_face (utf8_string name, int pri = 0)
2739 CODE:
2740 RETVAL = face_find (name, 0);
2741 if (RETVAL)
2742 {
2743 THIS->send_face (RETVAL, pri);
2744 THIS->flush_fx ();
2745 }
2746 OUTPUT:
2747 RETVAL
2748
2749int
2750client::fx_want (int idx, int value = -1)
2751 CODE:
2752 if (0 < idx && idx < FT_NUM)
2753 {
2754 RETVAL = THIS->fx_want [idx];
2755 if (items > 2)
2756 THIS->fx_want [idx] = value;
2757 }
2758 else
2759 RETVAL = 0;
2760 OUTPUT:
2761 RETVAL
2762
2763MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2764
2765faceidx sound_find (utf8_string name)
2766
2767void sound_set (utf8_string str, faceidx face)
2768
2769# dire hack
2770void old_sound_index (int idx, faceidx face)
2771 CODE:
2772 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2773 old_sound_index [idx] = face;
2774
2775MODULE = cf PACKAGE = cf::face PREFIX = face_
2776
2777#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2778
2779faceidx face_find (utf8_string name, faceidx defidx = 0)
2780
2781faceidx alloc (utf8_string name)
2782 CODE:
2783{
2784 do
2785 {
2786 RETVAL = faces.size ();
2787 faces.resize (RETVAL + 1);
2788 }
2789 while (!RETVAL); // crude way to leave index 0
2790
2791 faces [RETVAL].name = name;
2792 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2793
2794 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2795 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2796 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2797}
2798 OUTPUT: RETVAL
2799
2800void set_type (faceidx idx, int value)
2801 ALIAS:
2802 set_type = 0
2803 set_visibility = 1
2804 set_magicmap = 2
2805 set_smooth = 3
2806 set_smoothlevel = 4
2807 CODE:
2808 faceinfo *f = face_info (idx); assert (f);
2809 switch (ix)
2810 {
2811 case 0: f->type = value; break;
2812 case 1: f->visibility = value; break;
2813 case 2: f->magicmap = value; break;
2814 case 3: f->smooth = value; break;
2815 case 4: f->smoothlevel = value; break;
2816 }
2817
2818void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2819 CODE:
2820{
2821 faceinfo *f = face_info (idx); assert (f);
2822 facedata *d = &(faceset ? f->data64 : f->data32);
2823 sv_to (data, d->data);
2824 STRLEN clen;
2825 char *cdata = SvPVbyte (chksum, clen);
2826 clen = min (CHKSUM_MAXLEN, clen);
2827
2828 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2829
2830 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2831 {
2832 d->chksum_len = clen;
2833 memcpy (d->chksum, cdata, clen);
2834
2835 // invalidate existing client face info
2836 for_all_clients (ns)
2837 if (ns->faceset == faceset)
2838 {
2839 ns->faces_sent [idx] = false;
2840 ns->force_newmap = true;
2841 }
2842 }
2843}
2844
2845int get_data_size (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = d->data.size ();
2850 OUTPUT:
2851 RETVAL
2852
2853SV *get_chksum (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_data (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2866 OUTPUT:
2867 RETVAL
2868
2869void invalidate (faceidx idx)
2870 CODE:
2871 for_all_clients (ns)
2872 {
2873 ns->faces_sent [idx] = false;
2874 ns->force_newmap = true;
2875 }
2876
2877void invalidate_all ()
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent.reset ();
2882 ns->force_newmap = true;
2883 }
2884
2885MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2886
2887#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2888
2889animidx anim_find (utf8_string name)
2890 CODE:
2891 RETVAL = animation::find (name).number;
2892 OUTPUT: RETVAL
2893
2894animidx set (utf8_string name, SV *frames, int facings = 1)
2895 CODE:
2896{
2897 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2898 croak ("frames must be an arrayref");
2899
2900 AV *av = (AV *)SvRV (frames);
2901
2902 animation *anim = &animation::find (name);
2903 if (anim->number)
2904 {
2905 anim->resize (av_len (av) + 1);
2906 anim->facings = facings;
2907 }
2908 else
2909 anim = &animation::create (name, av_len (av) + 1, facings);
2910
2911 for (int i = 0; i < anim->num_animations; ++i)
2912 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2913}
2914 OUTPUT: RETVAL
2915
2916void invalidate_all ()
2917 CODE:
2918 for_all_clients (ns)
2919 ns->anims_sent.reset ();
2920
2921MODULE = cf PACKAGE = cf::object::freezer
2922
2923INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2924
2925SV *
2926new (char *klass)
2927 CODE:
2928 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_freezer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938MODULE = cf PACKAGE = cf::object::thawer
2939
2940INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2941
2942bool
2943errors_are_fatal (bool fatal)
2944 CODE:
2945 RETVAL = object_thawer::errors_are_fatal;
2946 object_thawer::errors_are_fatal = fatal;
2947 OUTPUT:
2948 RETVAL
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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