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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC vs.
Revision 1.376 by root, Sun Apr 18 07:08:08 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
87 142
88// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
89template<class super> 144template<class super>
90static super * 145static super *
91is_a (attachable *at) 146is_a (attachable *at)
124 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
125 hv_clear (self); 180 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
128 183
129 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 185 assert (!this->self);
131 } 186 }
132} 187}
133 188
134void 189void
151} 206}
152 207
153void 208void
154attachable::do_destroy () 209attachable::do_destroy ()
155{ 210{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 211 INVOKE_ATTACHABLE (DESTROY, this);
157 212
158 if (cb) 213 if (cb)
159 { 214 {
160 SvREFCNT_dec (cb); 215 SvREFCNT_dec (cb);
161 cb = 0; 216 cb = 0;
162 } 217 }
163 218
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 219 mortals.push_back (this);
168} 220}
169 221
170void 222void
171attachable::destroy () 223attachable::destroy ()
172{ 224{
173 if (destroyed ()) 225 if (destroyed ())
174 return; 226 return;
175 227
176 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
177 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
178} 237}
179 238
180void 239void
181attachable::check_mortals () 240attachable::check_mortals ()
182{ 241{
186 { 245 {
187 if (i >= mortals.size ()) 246 if (i >= mortals.size ())
188 { 247 {
189 i = 0; 248 i = 0;
190 249
191 if (mortals.size () > 1000) 250 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
193 267
194 break; 268 break;
195 } 269 }
196 270
197 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
198 272
199 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
200 274 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 275 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
205 ++i; // further delay freeing 283 ++i; // further delay freeing
206 284
207 if (!(i & 0x3ff)) 285 if (!(i & 0x3ff))
208 break; 286 break;
209 } 287 }
210 else 288 else
211 { 289 {
212 mortals.erase (i); 290 mortals.erase (i);
213 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
214 } 293 }
215 } 294 }
216} 295}
217 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
218attachable & 309attachable &
219attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
220{ 311{
221 //if (self || cb) 312 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 314
224 attach = src.attach; 315 attach = src.attach;
225 return *this; 316 return *this;
226} 317}
227 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 355
230static SV * 356static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
232{ 358{
233 SV *sv; 359 SV *sv;
234 360
235 if (!ptr) 361 if (!ptr)
236 return &PL_sv_undef; 362 return newSV (0);
237 363
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
240} 366}
241 367
260 386
261static SV * 387static SV *
262newSVattachable (attachable *obj, HV *stash) 388newSVattachable (attachable *obj, HV *stash)
263{ 389{
264 if (!obj) 390 if (!obj)
265 return &PL_sv_undef; 391 return newSV (0);
266 392
267 if (!obj->self) 393 if (!obj->self)
394 obj->self = newHV ();
395
396 if (!SvOBJECT (obj->self))
268 { 397 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 398 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 399
272 // now bless the object _once_ 400 // now bless the object _once_
401 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 402 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 403 }
275 else 404 else
276 { 405 {
277 SV *sv = newRV_inc ((SV *)obj->self); 406 SV *sv = newRV_inc ((SV *)obj->self);
281 410
282 return sv; 411 return sv;
283 } 412 }
284} 413}
285 414
415#if 0 // unused
286static void 416static void
287clearSVptr (SV *sv) 417clearSVptr (SV *sv)
288{ 418{
289 if (SvROK (sv)) 419 if (SvROK (sv))
290 sv = SvRV (sv); 420 sv = SvRV (sv);
291 421
292 hv_clear ((HV *)sv); 422 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 423 sv_unmagic (sv, PERL_MAGIC_ext);
294} 424}
425#endif
426
427static long
428SvPTR_nc (SV *sv)
429{
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440}
295 441
296static long 442static long
297SvPTR (SV *sv, const char *klass) 443SvPTR (SV *sv, const char *klass)
298{ 444{
299 if (!sv_derived_from (sv, klass)) 445 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 446 croak ("object of type %s expected", klass);
301 447
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 448 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 449}
309 450
310static long 451static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 452SvPTR_ornull (SV *sv, const char *klass)
312{ 453{
313 if (SvOK (sv)) 454 if (expect_false (!SvOK (sv))) return 0;
455
314 return SvPTR (sv, klass); 456 return SvPTR (sv, klass);
315 else
316 return 0;
317} 457}
318 458
459static long noinline
460SvPTR_ornull_client (SV *sv)
461{
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470}
471
472static long noinline
473SvPTR_ornull_object (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485}
486
487static long noinline
488SvPTR_ornull_maptile (SV *sv)
489{
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499}
500
501static long noinline
502SvPTR_ornull_player (SV *sv)
503{
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512}
513
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 514static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 515static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 516static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 517static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 518static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 519static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 521static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 523static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 524static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 525static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 526static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 527static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 528static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 529static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 530static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 531static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 532static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 533static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 535static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 536static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
342 538
343inline SV *to_sv (object & v) { return to_sv (&v); } 539static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 540static inline SV *to_sv (living & v) { return to_sv (&v); }
345 541
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 542static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 543static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 544
349inline SV *to_sv (UUID v) 545static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 546
547static inline SV *to_sv (dynbuf * v)
548{
549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
558 return sv;
559}
560
561static inline SV *to_sv (dynbuf_text * v)
562{
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
564 SvUTF8_on (sv);
565 return sv;
566}
567
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 568static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 569static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 574static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 578static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 579static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 580static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 581static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 582static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 583static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 584static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 585static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 587static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 588static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 589static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 590static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 591static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 595
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 596//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 597static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 598
384template<class T> 599template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 600static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 601
387template<int N> 602template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 604
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 605static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 606static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 607static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 608static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 609
610static inline void sv_to (SV *sv, std::string &v)
611{
612 STRLEN len;
613 char *data = SvPVbyte (sv, len);
614 v.assign (data, len);
615}
616
396inline void sv_to (SV *sv, UUID &v) 617static inline void sv_to (SV *sv, UUID &v)
397{ 618{
398 unsigned int version; 619 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 621}
403 622
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 623static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 624
406static SV * 625static SV *
407newSVdt_va (va_list &ap, data_type type) 626newSVdt_va (va_list &ap, data_type type)
408{ 627{
409 SV *sv; 628 SV *sv;
423 break; 642 break;
424 643
425 case DT_STRING: 644 case DT_STRING:
426 { 645 {
427 char *str = (char *)va_arg (ap, const char *); 646 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 647 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 648 }
430 break; 649 break;
431 650
432 case DT_DATA: 651 case DT_DATA:
433 { 652 {
434 char *str = (char *)va_arg (ap, const void *); 653 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 654 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 655 sv = str ? newSVpv (str, len) : newSV (0);
437 } 656 }
438 break; 657 break;
439 658
440 case DT_OBJECT: 659 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 660 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 702 va_end (ap);
484 703
485 return sv; 704 return sv;
486} 705}
487 706
707// typemap support, mostly to avoid excessive inlining
708template<class type>
709static void noinline
710cf_obj_to (SV *arg, type &var)
711{
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715}
716
717template<class object>
718static void noinline
719cf_obj_ornull_to (SV *arg, object *&var)
720{
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729}
730
731//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
488static SV * 733static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 734registry (attachable *ext)
522{ 735{
523 if (!ext->cb) 736 if (!ext->cb)
524 ext->cb = newAV (); 737 ext->cb = newAV ();
525 738
526 return newRV_inc ((SV *)ext->cb); 739 return newRV_inc ((SV *)ext->cb);
527} 740}
528 741
529///////////////////////////////////////////////////////////////////////////// 742/////////////////////////////////////////////////////////////////////////////
530 743
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 744void
587cfperl_init () 745cfperl_init ()
588{ 746{
747 extern char **environ;
748
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 750 perl = perl_alloc ();
591 perl_construct (perl); 751 perl_construct (perl);
592 752
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 754
595 char *argv[] = { 755 const char *argv[] = {
596 "", 756 settings.argv [0],
597 "-e" 757 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 758 };
603 759
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
761 || perl_run (perl))
605 { 762 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 763 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 764 exit (EXIT_FAILURE);
608 } 765 }
609}
610 766
767 eval_pv (
768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
776
777 if (SvTRUE (ERRSV))
778 {
779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
780 exit (EXIT_FAILURE);
781 }
782}
783
784void
611void cfperl_main () 785cfperl_main ()
612{ 786{
613 dSP; 787 dSP;
614 788
615 PUSHMARK (SP); 789 PUSHMARK (SP);
616 PUTBACK; 790 PUTBACK;
620void 794void
621attachable::instantiate () 795attachable::instantiate ()
622{ 796{
623 if (attach) 797 if (attach)
624 { 798 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 799 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 800 attach = 0;
627 } 801 }
628} 802}
629 803
630void 804void
631attachable::reattach () 805attachable::reattach ()
632{ 806{
633 optimise (); 807 optimise ();
634 //TODO: check for _attachment's, very important for restarts 808 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 809 INVOKE_ATTACHABLE (REATTACH, this);
636} 810}
637 811
638static event_klass klass_of[NUM_EVENT_TYPES] = { 812static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 813# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 814# include "eventinc.h"
641# undef def 815# undef def
642}; 816};
643 817
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 818#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 819
646static void 820static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 821gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 822{
649 // event must be in array 823 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 824 if (event >= 0 && event <= AvFILLp (registry))
651 { 825 {
683} 857}
684 858
685void 859void
686global::gather_callbacks (AV *&callbacks, event_type event) const 860global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 861{
688 ::gather_callbacks (callbacks, cb_object, event); 862 ::gather_callbacks (callbacks, cb_global, event);
689} 863}
690 864
691void 865void
692object::gather_callbacks (AV *&callbacks, event_type event) const 866object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 867{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 868 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 869 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 870 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 871
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 872 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 873 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 874 }
701 875
737{ 911{
738 attachable::gather_callbacks (callbacks, event); 912 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 913 ::gather_callbacks (callbacks, cb_map, event);
740} 914}
741 915
916static void noinline
917_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
918{
919 for (int event = 0; event <= AvFILLp (registry); ++event)
920 {
921 SV *cbs_ = AvARRAY (registry)[event];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 set.set (event);
931 }
932 }
933}
934
935// very slow and inefficient way to recalculate the global want bitsets
936static void
937_recalc_want ()
938{
939 ev_want_event.reset ();
940
941 _recalc_want (ev_want_event, cb_global);
942 _recalc_want (ev_want_event, cb_attachable);
943 _recalc_want (ev_want_event, cb_object);
944 _recalc_want (ev_want_event, cb_client);
945 _recalc_want (ev_want_event, cb_player);
946 _recalc_want (ev_want_event, cb_map);
947
948 ev_want_type.reset ();
949
950 for (int type = 0; type <= AvFILLp (cb_type); ++type)
951 {
952 SV *cbs_ = AvARRAY (cb_type)[type];
953
954 // element must be list of callback entries
955 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
956 {
957 AV *cbs = (AV *)SvRV (cbs_);
958
959 // no callback entries, no callbacks to call
960 if (AvFILLp (cbs) >= 0)
961 ev_want_type.set (type % NUM_TYPES);
962 }
963 }
964}
965
742bool 966bool
743attachable::invoke (event_type event, ...) 967attachable::invoke (event_type event, ...)
744{ 968{
745 data_type dt; 969 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 970
750 // callback call ordering should be: 971 // callback call ordering should be:
751 // 1. per-object callback 972 // 1. per-object callback
752 // 2. per-class object 973 // 2. per-class object
753 // 3. per-type callback 974 // 3. per-type callback
757 gather_callbacks (callbacks, event); 978 gather_callbacks (callbacks, event);
758 979
759 // short-circuit processing if no callbacks found/defined 980 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 981 if (!callbacks)
761 return 0; 982 return 0;
983
984 va_list ap;
985 va_start (ap, event);
762 986
763 CALL_BEGIN (3); 987 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 988 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 989 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 990
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 1015 }
792 1016
793 va_end (ap); 1017 va_end (ap);
794 1018
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1020 count = count > 0 ? POPi : 0;
797 1021
798 CALL_END; 1022 CALL_END;
799 1023
800 return count; 1024 return count;
801} 1025}
802 1026
803SV * 1027static SV *
804cfperl_result (int idx) 1028cfperl_result (int idx)
805{ 1029{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1031 if (!av)
808 return &PL_sv_undef; 1032 return &PL_sv_undef;
809 1033
810 SV **sv = av_fetch (av, idx, 0); 1034 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1035 if (!sv)
825{ 1049{
826 return SvNV (cfperl_result (idx)); 1050 return SvNV (cfperl_result (idx));
827} 1051}
828 1052
829///////////////////////////////////////////////////////////////////////////// 1053/////////////////////////////////////////////////////////////////////////////
1054// various c++ => perl glue functions
1055
1056void
1057cfperl_tick ()
1058{
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073}
830 1074
831void 1075void
832cfperl_emergency_save () 1076cfperl_emergency_save ()
833{ 1077{
834 CALL_BEGIN (0); 1078 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1079 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1080 CALL_END;
837} 1081}
838 1082
1083void
1084cfperl_cleanup (int make_core)
1085{
1086 CALL_BEGIN (1);
1087 CALL_ARG (make_core);
1088 CALL_CALL ("cf::post_cleanup", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_make_book (object *book, int level)
1094{
1095 CALL_BEGIN (2);
1096 CALL_ARG (book);
1097 CALL_ARG (level);
1098 CALL_CALL ("ext::books::make_book", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1104{
1105 CALL_BEGIN (4);
1106 CALL_ARG (ns);
1107 CALL_ARG (type);
1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1109 CALL_ARG (color);
1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1111 CALL_END;
1112}
1113
1114int
1115cfperl_can_merge (object *ob1, object *ob2)
1116{
1117 int can;
1118
1119 CALL_BEGIN (2);
1120 CALL_ARG (ob1);
1121 CALL_ARG (ob2);
1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1123 can = count && SvTRUE (TOPs);
1124 CALL_END;
1125
1126 return can;
1127}
1128
1129void
1130cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131{
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139}
1140
1141player *
1142player::find (const_utf8_string name)
1143{
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154}
1155
839maptile * 1156maptile *
1157find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158{
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172}
1173
1174maptile *
840maptile::find_sync (const char *path, maptile *origin) 1175maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1176{
842 CALL_BEGIN (2); 1177 CALL_BEGIN (2);
843 CALL_ARG (path); 1178 CALL_ARG (path);
844 CALL_ARG (origin); 1179 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1181
847 maptile *retval; 1182 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1183 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1184
854 CALL_END; 1185 CALL_END;
855 1186
856 return retval; 1187 return retval;
857} 1188}
858 1189
859maptile * 1190maptile *
860maptile::find_async (const char *path, maptile *origin) 1191maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1192{
862 CALL_BEGIN (2); 1193 CALL_BEGIN (3);
863 CALL_ARG (path); 1194 CALL_ARG (path);
864 CALL_ARG (origin); 1195 CALL_ARG (origin);
1196 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1198
867 maptile *retval; 1199 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1200 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1201
874 CALL_END; 1202 CALL_END;
875 1203
876 return retval; 1204 return retval;
877} 1205}
880maptile::do_load_sync () 1208maptile::do_load_sync ()
881{ 1209{
882 CALL_BEGIN (1); 1210 CALL_BEGIN (1);
883 CALL_ARG (this); 1211 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1213 CALL_END;
895} 1214}
896 1215
897void 1216void
898object::enter_exit (object *exit) 1217object::enter_exit (object *exit)
905 CALL_ARG (exit); 1224 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1226 CALL_END;
908} 1227}
909 1228
1229void
1230object::player_goto (const_utf8_string path, int x, int y)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242}
1243
1244const_utf8_string
1245object::ref () const
1246{
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252}
1253
1254object *
1255object::deref (const_utf8_string ref)
1256{
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272}
1273
1274void
1275log_backtrace (const_utf8_string msg)
1276{
1277#if HAVE_BACKTRACE
1278 void *addr [20];
1279 int size = backtrace (addr, 20);
1280
1281 CALL_BEGIN (size);
1282 CALL_ARG (msg);
1283 for (int i = 0; i < size; ++i)
1284 CALL_ARG ((IV)addr [i]);
1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1286 CALL_END;
1287#endif
1288}
1289
1290bool
1291is_match_expr (const_utf8_string expr)
1292{
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294}
1295
1296bool
1297match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315}
1316
1317object *
1318match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339}
1340
910///////////////////////////////////////////////////////////////////////////// 1341/////////////////////////////////////////////////////////////////////////////
911 1342
912struct EventAPI *watcher_base::GEventAPI; 1343struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1344struct CoroAPI *coroapi::GCoroAPI;
914 1345
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1346void
924iw::alloc () 1347coroapi::do_cede_to_tick ()
925{ 1348{
926 pe = GEventAPI->new_idle (0, 0); 1349 cede_pending = 0;
927 1350 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1351}
932 1352
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1353void
940iow::alloc () 1354coroapi::wait_for_tick ()
941{ 1355{
942 pe = GEventAPI->new_io (0, 0); 1356 CALL_BEGIN (0);
943 1357 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1358 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1359}
951 1360
952void 1361void
953iow::fd (int fd) 1362coroapi::wait_for_tick_begin ()
954{ 1363{
955 pe->fd = fd; 1364 CALL_BEGIN (0);
956} 1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1366 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1367}
963 1368
964void 1369void
965iow::poll (int events) 1370iow::poll (int events)
966{ 1371{
967 if (pe->poll != events) 1372 if (events != this->events)
968 { 1373 {
1374 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1375 if (active) stop ();
970 pe->poll = events; 1376 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1377 if (active) start ();
972 } 1378 }
973} 1379}
974 1380
975void 1381static void
976_connect_to_perl () 1382_connect_to_perl_1 ()
977{ 1383{
978 stash_cf = gv_stashpv ("cf" , 1); 1384 stash_cf = gv_stashpv ("cf", 1);
979 1385
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
989 1397
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1402
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1405 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1406 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1407 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1408 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1409 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1410}
1001 1411
1412static void
1413_connect_to_perl_2 ()
1414{
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420}
1421
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1422MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1423
1004BOOT: 1424BOOT:
1005{ 1425{
1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1428
1006 _connect_to_perl (); 1429 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1430
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1432
1433 //{
1434 // require_pv ("Time::HiRes");
1435 //
1436 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1437 // if (!svp) croak ("Time::HiRes is required");
1438 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1439 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1440 //}
1012 1441
1013 static const struct { 1442 static const struct {
1014 const char *name; 1443 const char *name;
1015 IV iv; 1444 IV iv;
1016 } *civ, const_iv[] = { 1445 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1446# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1447# include "const_iv.h"
1019 const_iv (llevInfo) 1448# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1449# include "attackinc.h"
1021 const_iv (llevMonster) 1450# undef def
1451# define def(uc, flags) const_iv (SK_ ## uc)
1452# include "skillinc.h"
1453# undef def
1454
1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1456 const_iv (logBacktrace)
1457
1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1459
1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1461
1023 const_iv (MAX_TIME) 1462 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1463 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1464
1137 const_iv (NUM_SUBTYPES) 1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1467
1139 const_iv (ST_BD_BUILD) 1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1469
1142 const_iv (ST_MAT_FLOOR) 1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1472 const_iv (F_LOCKED)
1325 1473
1326 const_iv (F_BUY) 1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1476
1330 const_iv (P_BLOCKSVIEW) 1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1478
1339 const_iv (UP_OBJ_INSERT) 1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1481
1344 const_iv (INS_NO_MERGE) 1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350
1351 const_iv (WILL_APPLY_HANDLE)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356
1357 const_iv (SAVE_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE) 1483 const_iv (MAP_INACTIVE)
1373 const_iv (M_SPECIAL)
1374 1484
1375 const_iv (SK_EXP_ADD_SKILL) 1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1376 const_iv (SK_EXP_TOTAL) 1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1487
1381 const_iv (SK_LOCKPICKING) 1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422 1489
1423 const_iv (SOUND_NEW_PLAYER) 1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447
1448 const_iv (PREFER_LOW)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1491 };
1530 1492
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1495
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1513 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1516 }
1555}
1556 1517
1518 // used by autogenerated BOOT sections from genacc
1519 av_reflect = get_av ("cf::REFLECT", 1);
1520}
1521
1522void _gv_clear (SV *gv)
1523 CODE:
1524 assert (SvTYPE (gv) == SVt_PVGV);
1525# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1526 f (GvGP (gv)->gp_form);
1527 f (GvGP (gv)->gp_io);
1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534# undef f
1535
1557void _connect_to_perl () 1536void _connect_to_perl_1 ()
1558 1537
1538void _connect_to_perl_2 ()
1539
1540void _recalc_want ()
1541
1542# not used by default anymore
1559void _global_reattach () 1543void _global_reattach ()
1560 CODE: 1544 CODE:
1561{ 1545{
1562 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1547 for_all_clients (ns)
1564 ns->reattach (); 1548 ns->reattach ();
1565 1549
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1550 for_all_objects (op)
1574 op->reattach (); 1551 op->reattach ();
1575} 1552}
1576 1553
1554# support function for map-world.ext
1555void _quantise (SV *data_sv, SV *plt_sv)
1556 CODE:
1557{
1558 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1559 croak ("_quantise called with invalid agruments");
1560
1561 plt_sv = SvRV (plt_sv);
1562 SV **plt = AvARRAY (plt_sv);
1563 int plt_count = AvFILL (plt_sv) + 1;
1564
1565 STRLEN len;
1566 char *data = SvPVbyte (data_sv, len);
1567 char *dst = data;
1568
1569 while (len >= 3)
1570 {
1571 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1572 {
1573 char *val = SvPVX (*val_sv);
1574
1575 if (val [0] == data [0]
1576 && val [1] == data [1]
1577 && val [2] == data [2])
1578 {
1579 *dst++ = val [3];
1580 goto next;
1581 }
1582 }
1583
1584 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1585 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1586 dst - SvPVX (data_sv), len);
1587
1588 next:
1589 data += 3;
1590 len -= 3;
1591 }
1592
1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1594}
1595
1596void init_anim ()
1597
1598void init_globals ()
1599
1600void init_experience ()
1601
1602void init_attackmess ()
1603
1604void init_dynamic ()
1605
1606void load_settings ()
1607
1608void load_materials ()
1609
1610void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614void init_signals ()
1615
1616void init_skills ()
1617
1618void init_beforeplay ()
1619
1620void evthread_start (int aiofd)
1621
1622void cede_to_tick ()
1623 CODE:
1624 coroapi::cede_to_tick ();
1625
1626NV till_tick ()
1627 CODE:
1628 RETVAL = SvNVX (sv_next_tick) - now ();
1629 OUTPUT:
1630 RETVAL
1631
1632int tick_inhibit ()
1633 CODE:
1634 RETVAL = tick_inhibit;
1635 OUTPUT:
1636 RETVAL
1637
1638void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651void server_tick ()
1652 CODE:
1653{
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1667}
1668
1577NV floor (NV x) 1669NV floor (NV x)
1578 1670
1579NV ceil (NV x) 1671NV ceil (NV x)
1580 1672
1581NV rndm (...) 1673NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1582 CODE: 1676 CODE:
1677{
1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1679 switch (items)
1584 { 1680 {
1585 case 0: RETVAL = rndm (); break; 1681 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1589 } 1685 }
1686}
1590 OUTPUT: 1687 OUTPUT:
1591 RETVAL 1688 RETVAL
1592 1689
1593void server_tick () 1690NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1691 CODE:
1595 runtime = SvNVx (sv_runtime); 1692 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1693 OUTPUT:
1694 RETVAL
1597 1695
1598void 1696NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1599LOG (int level, char *msg) 1697 CODE:
1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1699 OUTPUT:
1700 RETVAL
1701
1702const char *ordinal (int i)
1703
1704void weaken (...)
1705 PROTOTYPE: @
1706 CODE:
1707 while (items > 0)
1708 sv_rvweaken (ST (--items));
1709
1710void log_suspend ()
1711
1712void log_resume ()
1713
1714void log_backtrace (utf8_string msg)
1715
1716void LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1717 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1718 C_ARGS: flags, "%s", msg
1602 1719
1603char *path_combine (char *base, char *path) 1720octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1605 1722
1606char *path_combine_and_normalize (char *base, char *path) 1723octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1608 1725
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1726void
1618sub_generation_inc () 1727sub_generation_inc ()
1619 CODE: 1728 CODE:
1620 PL_sub_generation++; 1729 PL_sub_generation++;
1621 1730
1622char * 1731const_octet_string
1623mapdir () 1732mapdir ()
1624 PROTOTYPE: 1733 PROTOTYPE:
1625 ALIAS: 1734 ALIAS:
1626 mapdir = 0 1735 mapdir = 0
1627 uniquedir = 1 1736 uniquedir = 1
1643 } 1752 }
1644 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1645 1754
1646void abort () 1755void abort ()
1647 1756
1757void reset_signals ()
1758
1648void fork_abort (char *cause = "cf::fork_abort") 1759void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1760
1650void cleanup (const char *cause, bool make_core = false) 1761void cleanup (const_octet_string cause, bool make_core = false)
1651 1762
1652void emergency_save () 1763void emergency_save ()
1653 1764
1654void _exit (int status = EXIT_SUCCESS) 1765void _exit (int status = EXIT_SUCCESS)
1655 1766
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK 1767#if _POSIX_MEMLOCK
1663 1768
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1769int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771#if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776#endif
1665 1777
1666int munlockall () 1778int munlockall ()
1667 1779
1668#endif 1780#endif
1669 1781
1782int
1783malloc_trim (IV pad = 0)
1784
1785void
1786mallinfo ()
1787 PPCODE:
1788{
1789#if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802#endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809}
1810
1670int find_animation (char *text) 1811int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1812 PROTOTYPE: $
1672 1813
1673int random_roll (int min, int max, object *op, int goodbad); 1814int random_roll (int min, int max, object *op, int goodbad);
1674 1815
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1816const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1817
1677int
1678exp_to_level (val64 exp) 1818int exp_to_level (val64 exp)
1679 CODE:
1680{
1681 int i = 0;
1682 1819
1683 RETVAL = settings.max_level;
1684
1685 for (i = 1; i <= settings.max_level; i++)
1686 {
1687 if (levels[i] > exp)
1688 {
1689 RETVAL = i - 1;
1690 break;
1691 }
1692 }
1693}
1694 OUTPUT: RETVAL
1695
1696val64
1697level_to_min_exp (int level) 1820val64 level_to_min_exp (int level)
1698 CODE:
1699 if (level > settings.max_level)
1700 RETVAL = levels[settings.max_level];
1701 else if (level < 1)
1702 RETVAL = 0;
1703 else
1704 RETVAL = levels[level];
1705 OUTPUT: RETVAL
1706 1821
1707SV * 1822SV *
1708resistance_to_string (int atnr) 1823resistance_to_string (int atnr)
1709 CODE: 1824 CODE:
1710 if (atnr >= 0 && atnr < NROFATTACKS) 1825 if (atnr >= 0 && atnr < NROFATTACKS)
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1712 else 1827 else
1713 XSRETURN_UNDEF; 1828 XSRETURN_UNDEF;
1714 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1715 1830
1831UUID
1832uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838UUID
1839uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845val64
1846uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859void
1860coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866void
1867coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1873bool
1874load_resource_file_ (octet_string filename)
1875
1876void
1877fix_weight ()
1878
1716MODULE = cf PACKAGE = cf::attachable 1879MODULE = cf PACKAGE = cf::attachable
1717 1880
1718int 1881int
1719valid (SV *obj) 1882valid (SV *obj)
1720 CODE: 1883 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1885 OUTPUT:
1723 RETVAL 1886 RETVAL
1887
1888void
1889debug_trace (attachable *obj, bool on = true)
1890 CODE:
1891 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1892 if (on)
1893 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1894
1725int mortals_size () 1895int mortals_size ()
1726 CODE: 1896 CODE:
1727 RETVAL = attachable::mortals.size (); 1897 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1898 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1900#object *mortals (U32 index)
1731# CODE: 1901# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1902# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1903# OUTPUT: RETVAL
1734 1904
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1905INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1906
1737MODULE = cf PACKAGE = cf::global 1907MODULE = cf PACKAGE = cf::global
1738 1908
1739int invoke (SV *klass, int event, ...) 1909int invoke (SV *klass, int event, ...)
1740 CODE: 1910 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1914 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1915 OUTPUT: RETVAL
1746 1916
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1917MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1918
1749INCLUDE: $PERL genacc object ../include/object.h | 1919INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1920
1751int invoke (object *op, int event, ...) 1921int invoke (object *op, int event, ...)
1752 CODE: 1922 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1923 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1924 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1946object *actives (U32 index)
1777 CODE: 1947 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1948 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1949 OUTPUT: RETVAL
1780 1950
1951int mortals_size ()
1952 CODE:
1953 RETVAL = attachable::mortals.size ();
1954 OUTPUT: RETVAL
1955
1956const_utf8_string slot_use_name (U32 slot)
1957 ALIAS:
1958 slot_nonuse_name = 1
1959 CODE:
1960{
1961 if (slot >= NUM_BODY_LOCATIONS)
1962 croak ("body slot index out of range");
1963
1964 switch (ix)
1965 {
1966 case 0: RETVAL = body_locations[slot].use_name; break;
1967 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1968 }
1969}
1970 OUTPUT:
1971 RETVAL
1972
1781# missing properties 1973# missing properties
1782 1974
1783object *head (object *op) 1975object *head (object *op)
1784 PROTOTYPE: $ 1976 PROTOTYPE: $
1785 CODE: 1977 CODE:
1786 RETVAL = op->head_ (); 1978 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 1979 OUTPUT: RETVAL
1794 1980
1795void 1981void
1796inv (object *obj) 1982inv (object *obj)
1797 PROTOTYPE: $ 1983 PROTOTYPE: $
1798 PPCODE: 1984 PPCODE:
1799{ 1985{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 1986 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 1987 XPUSHs (sv_2mortal (to_sv (o)));
1803} 1988}
1804 1989
1805void 1990void
1806set_animation (object *op, int idx) 1991set_animation (object *op, int idx)
1811num_animations (object *op) 1996num_animations (object *op)
1812 CODE: 1997 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 1998 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 1999 OUTPUT: RETVAL
1815 2000
2001int slot_info (object *op, UV slot, int value = 0)
2002 ALIAS:
2003 slot_used = 1
2004 CODE:
2005{
2006 if (slot >= NUM_BODY_LOCATIONS)
2007 croak ("body slot index out of range");
2008
2009 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2010
2011 if (items > 2)
2012 if (ix)
2013 op->slot[slot].used = value;
2014 else
2015 op->slot[slot].info = value;
2016}
2017 OUTPUT:
2018 RETVAL
2019
1816object *find_best_object_match (object *op, const char *match) 2020object *find_best_object_match (object *op, utf8_string match)
1817
1818object *find_marked_object (object *op)
1819
1820int need_identify (object *obj);
1821 2021
1822int apply_shop_mat (object *shop_mat, object *op); 2022int apply_shop_mat (object *shop_mat, object *op);
1823 2023
1824int move (object *op, int dir, object *originator = op) 2024int move (object *op, int dir, object *originator = op)
1825 CODE: 2025 CODE:
1826 RETVAL = move_ob (op, dir, originator); 2026 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2027 OUTPUT:
1828 RETVAL 2028 RETVAL
1829 2029
1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833
1834void apply_below (object *op) 2030void apply_below (object *op)
1835 CODE: 2031 CODE:
1836 player_apply_below (op); 2032 player_apply_below (op);
1837 2033
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2034int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2035
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2036int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2037
1856int pay_item (object *op, object *buyer) 2038int pay_item (object *op, object *buyer)
1857 CODE: 2039 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2040 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2041 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2045 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
1865 2047
1866void pay_player (object *op, uint64 amount) 2048void pay_player (object *op, uint64 amount)
1867 2049
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2050val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2051
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2052int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2053
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2054void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2055 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2056 do_learn_spell (op, sp, special_prayer);
1875 2057
1876void forget_spell (object *op, object *sp) 2058void forget_spell (object *op, object *sp)
1877 CODE: 2059 CODE:
1878 do_forget_spell (op, query_name (sp)); 2060 do_forget_spell (op, query_name (sp));
1879 2061
1880object *check_for_spell (object *op, char *spellname) 2062object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2063 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2064 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
1884 2066
1885int query_money (object *op) 2067int query_money (object *op)
1894 2076
1895void drop (object *who, object *op) 2077void drop (object *who, object *op)
1896 2078
1897void pick_up (object *who, object *op) 2079void pick_up (object *who, object *op)
1898 2080
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2081void update_object (object *op, int action)
1902 2082
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2083void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1906 2084
1907void player_lvl_adj (object *who, object *skill = 0) 2085void player_lvl_adj (object *who, object *skill = 0)
1908 2086
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2087int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2088
1911int calc_skill_exp (object *who, object *op, object *skill); 2089int calc_skill_exp (object *who, object *op, object *skill)
1912 2090
1913void push_button (object *op); 2091void push_button (object *op, object *originator)
1914 2092
1915void use_trigger (object *op); 2093void use_trigger (object *op, object *originator)
1916 2094
1917void add_button_link (object *button, maptile *map, int connected); 2095void handle_apply_yield (object *op)
1918 2096
1919void remove_button_link (object *op); 2097int convert_item (object *item, object *converter)
1920 2098
2099void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1921 2100
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2101MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 2102
1926# no clean way to get an object from an archetype - stupid idiotic 2103# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2104# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928 2105
1929object *new (const char *archetype = 0) 2106object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2107 PROTOTYPE: ;$
1931 CODE: 2108 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2109 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1933 OUTPUT: 2110 OUTPUT:
1934 RETVAL 2111 RETVAL
1935 2112
2113object *generate (utf8_string arch, object *creator)
2114 CODE:
2115 object *obj = get_archetype (arch);
2116 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2117 RETVAL = obj;
2118 OUTPUT:
2119 RETVAL
2120
2121object *find_object (U32 tag)
2122
2123object *find_object_uuid (UUID i)
2124
2125# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2126object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2127 PROTOTYPE: $$$$$$
1938 CODE: 2128 CODE:
1939{ 2129{
1940 int unused_type; 2130 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2131
1944# syntatic sugar for easier use in event callbacks. 2132 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name;
1948 OUTPUT:
1949 RETVAL 2133 RETVAL = 0;
2134}
1950 2135
1951player *contr (object *op) 2136shstr
1952 CODE: 2137object::kv_get (shstr key)
1953 RETVAL = op->contr;
1954 OUTPUT: RETVAL
1955 2138
1956const char *get_ob_key_value (object *op, const char *key) 2139void
2140object::kv_del (shstr key)
1957 2141
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2142void
2143object::kv_set (shstr key, shstr value)
1959 2144
1960object *get_nearest_player (object *ob) 2145object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2146 ALIAS: nearest_player = 0
1962 PREINIT: 2147 PREINIT:
1963 extern object *get_nearest_player (object *); 2148 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2150void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2151 PROTOTYPE: $$;$
1967 PPCODE: 2152 PPCODE:
1968{ 2153{
1969 rv_vector rv; 2154 rv_vector rv;
2155
1970 get_rangevector (ob, other, &rv, flags); 2156 get_rangevector (ob, other, &rv, flags);
2157
1971 EXTEND (SP, 5); 2158 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2159 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1973 PUSHs (newSViv (rv.distance_x)); 2160 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1974 PUSHs (newSViv (rv.distance_y)); 2161 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1975 PUSHs (newSViv (rv.direction)); 2162 PUSHs (sv_2mortal (newSViv (rv.direction)));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2163 PUSHs (sv_2mortal (to_sv (rv.part)));
1977} 2164}
1978 2165
1979bool on_same_map_as (object *ob, object *other) 2166bool on_same_map_as (object *ob, object *other)
1980 CODE: 2167 CODE:
1981 RETVAL = on_same_map (ob, other); 2168 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2169 OUTPUT: RETVAL
1983 2170
1984const char * 2171const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2172base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2173 CODE:
1987 RETVAL = query_base_name (op, plural); 2174 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
1989 2176
1990object *decrease_ob_nr (object *op, unsigned long i) 2177# return the tail of an object, excluding itself
2178void
2179tail (object *op)
2180 PPCODE:
2181 while ((op = op->more))
2182 XPUSHs (sv_2mortal (to_sv (op)));
1991 2183
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2184MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2185
1994player *player (object *op) 2186player *player (object *op)
1995 CODE: 2187 CODE:
1996 RETVAL = op->contr; 2188 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2189 OUTPUT: RETVAL
1998 2190
1999void check_score (object *op) 2191bool move_player (object *op, int dir)
2000 2192
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2193void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2194 CODE:
2003 new_draw_info (flags, 0, op, txt); 2195 new_draw_info (flags, 0, op, txt);
2004 2196
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2197void kill_player (object *op)
2021 2198
2199void esrv_send_item (object *pl, object *item)
2200
2022void esrv_update_item (object *op, int what, object *item) 2201void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2202 C_ARGS: what, pl, item
2024 2203
2025void clear_los (object *op) 2204void esrv_del_item (object *pl, int tag)
2205 C_ARGS: pl->contr, tag
2026 2206
2027int command_summon (object *op, char *params) 2207int command_summon (object *op, utf8_string params)
2028 2208
2029int command_arrest (object *op, char *params) 2209int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2210
2035 2211
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2212MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2213
2038INCLUDE: $PERL genacc player ../include/player.h | 2214INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2039 2215
2040int invoke (player *pl, int event, ...) 2216int invoke (player *pl, int event, ...)
2041 CODE: 2217 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2218 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2219 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2229 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2230 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2231 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2232 pl->orig_stats = pl->ob->stats;
2057 2233
2058void cf_player_move (player *pl, int dir) 2234# should only be temporary
2235void esrv_new_player (player *pl)
2059 2236
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2237#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062player *first ()
2063 CODE:
2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool 2238bool
2068cell_visible (player *pl, int dx, int dy) 2239cell_visible (player *pl, int dx, int dy)
2069 CODE: 2240 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2241 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2072 OUTPUT: 2242 OUTPUT:
2073 RETVAL 2243 RETVAL
2074 2244
2075void 2245void
2076send (player *pl, SV *packet) 2246send (player *pl, SV *packet)
2077 CODE: 2247 CODE:
2078{ 2248{
2079 STRLEN len; 2249 STRLEN len;
2080 char *buf = SvPVbyte (packet, len); 2250 char *buf = SvPVbyte (packet, len);
2081 2251
2252 if (len > MAXSOCKBUF)
2253 pl->failmsg ("[packet too long for client]");
2082 if (pl->ns) 2254 else if (pl->ns)
2083 pl->ns->send_packet (buf, len); 2255 pl->ns->send_packet (buf, len);
2084} 2256}
2085
2086int
2087listening (player *pl, int new_value = -1)
2088 CODE:
2089 RETVAL = pl->listening;
2090 if (new_value >= 0)
2091 pl->listening = new_value;
2092 OUTPUT:
2093 RETVAL
2094 2257
2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2258void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2096 PROTOTYPE: $;$$$ 2259 PROTOTYPE: $;$$$
2097 PPCODE: 2260 PPCODE:
2098 if (GIMME_V != G_VOID) 2261 if (GIMME_V != G_VOID)
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2286 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2124 OUTPUT: RETVAL 2287 OUTPUT: RETVAL
2125 2288
2126SV *registry (maptile *map) 2289SV *registry (maptile *map)
2127 2290
2291void
2292find_tagged_objects (maptile *map, utf8_string tag = 0)
2293 PPCODE:
2294{
2295 if (!map->spaces)
2296 XSRETURN_EMPTY;
2297
2298 if (tag)
2299 {
2300 shstr_cmp tag_ (tag);
2301
2302 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2303 for (object *op = ms->bot; op; op = op->above)
2304 if (op->tag == tag_)
2305 XPUSHs (sv_2mortal (to_sv (op)));
2306 }
2307 else
2308 {
2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2310 for (object *op = ms->bot; op; op = op->above)
2311 if (op->tag)
2312 XPUSHs (sv_2mortal (to_sv (op)));
2313 }
2314}
2315
2128INCLUDE: $PERL genacc maptile ../include/map.h | 2316INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2317
2318void
2319adjust_daylight ()
2320 CODE:
2321 maptile::adjust_daylight ();
2322
2323int
2324outdoor_darkness (int darkness = 0)
2325 CODE:
2326 RETVAL = maptile::outdoor_darkness;
2327 if (items)
2328 maptile::outdoor_darkness = darkness;
2329 OUTPUT:
2330 RETVAL
2129 2331
2130void 2332void
2131maptile::instantiate () 2333maptile::instantiate ()
2132 2334
2133maptile *new () 2335maptile *new ()
2149 if (pl->ob && pl->ob->map == THIS) 2351 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob))); 2352 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 } 2353 }
2152 2354
2153void 2355void
2154maptile::set_regiondata (SV *data, SV *plt) 2356maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2155 CODE: 2357 CODE:
2156{ 2358{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2359 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2360 croak ("maptile::add_underlay: palette must be arrayref");
2361
2362 palette = SvRV (palette);
2363
2364 STRLEN idxlen;
2365 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2366
2367 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y)
2369 {
2370 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2371 if (op->flag [FLAG_IS_FLOOR])
2372 goto skip;
2373
2374 {
2375 int offs = offset + y * stride + x;
2376
2377 if (IN_RANGE_EXC (offs, 0, idxlen))
2378 {
2379 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2380 {
2381 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2382 ob->flag [FLAG_NO_MAP_SAVE] = true;
2383 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2384
2385 if (ob->randomitems && !ob->above)
2386 {
2387 ob->create_treasure (ob->randomitems);
2388
2389 for (object *op = ob->above; op; op = op->above)
2390 op->flag [FLAG_NO_MAP_SAVE] = true;
2391 // TODO: if this is a pickable object, then the item
2392 // will at a bit weird - saving inside the player
2393 // will clear the flag, but when the player drops
2394 // it without logging out, it keeps the flag.
2395 // nobody ahs reported this, but this can be rather
2396 // annoying on persistent maps.
2397 }
2398 }
2399 }
2400 }
2401
2402 skip: ;
2403 }
2404}
2405
2406void
2407maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2408 CODE:
2409{
2410 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2411 croak ("maptile::set_regiondata: palette must be arrayref");
2159 2412
2160 AV *av = (AV *)SvRV (plt); 2413 palette = SvRV (palette);
2161 2414
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2415 STRLEN idxlen;
2416 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2163 2417
2418 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2419 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2420
2164 for (int i = av_len (av) + 1; i--; ) 2421 for (int i = av_len ((AV *)palette) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2422 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2166 2423
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2424 for (int y = 0; y < THIS->height; ++y)
2425 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2426
2427 sfree (THIS->regions, THIS->size ());
2428 delete [] THIS->regionmap;
2429
2430 THIS->regions = regions;
2168 THIS->regionmap = regionmap; 2431 THIS->regionmap = regionmap;
2169} 2432}
2170 2433
2171void play_sound_map (maptile *map, int x, int y, int sound_num) 2434void
2435maptile::create_region_treasure ()
2436 CODE:
2437 for (int x = 0; x < THIS->width; ++x)
2438 for (int y = 0; y < THIS->height; ++y)
2439 {
2440 region *rgn = THIS->region (x, y);
2441
2442 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2443 if (object *op = THIS->at (x, y).top)
2444 if (rgn->treasure && rndm () < rgn->treasure_density)
2445 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2446 }
2172 2447
2173int out_of_map (maptile *map, int x, int y) 2448int out_of_map (maptile *map, int x, int y)
2174 2449
2175void 2450void
2176trigger (maptile *map, long connection, bool state = true) 2451find_link (maptile *map, shstr_tmp connection)
2177 CODE:
2178 activate_connection (map, connection, state);
2179
2180void
2181get_connection (maptile *map, long connection)
2182 PPCODE: 2452 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection); 2453 if (oblinkpt *obp = map->find_link (connection))
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next) 2454 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2455 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2187
2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2189
2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2191
2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2193 C_ARGS: str, map, nx, ny
2194 2456
2195void 2457void
2196get_map_flags (maptile *map, int x, int y) 2458get_map_flags (maptile *map, int x, int y)
2197 PPCODE: 2459 PPCODE:
2198{ 2460{
2199 maptile *nmap = 0; 2461 maptile *nmap = 0;
2200 I16 nx = 0, ny = 0; 2462 I16 nx = 0, ny = 0;
2463
2464 PUTBACK;
2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2465 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2466 SPAGAIN;
2202 2467
2203 EXTEND (SP, 4); 2468 EXTEND (SP, 4);
2204 PUSHs (sv_2mortal (newSViv (flags))); 2469 PUSHs (sv_2mortal (newSViv (flags)));
2205 2470
2206 if (GIMME_V == G_ARRAY) 2471 if (GIMME_V == G_ARRAY)
2207 { 2472 {
2208 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2473 PUSHs (sv_2mortal (to_sv (nmap)));
2209 PUSHs (sv_2mortal (newSViv (nx))); 2474 PUSHs (sv_2mortal (newSViv (nx)));
2210 PUSHs (sv_2mortal (newSViv (ny))); 2475 PUSHs (sv_2mortal (newSViv (ny)));
2211 } 2476 }
2212} 2477}
2213 2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y)
2481 PROTOTYPE: $$$
2482 CODE:
2483{
2484 maptile *nmap = 0;
2485 I16 nx, ny;
2486
2487 PUTBACK;
2488 get_map_flags (map, &nmap, x, y, &nx, &ny);
2489 SPAGAIN;
2490
2491 if (!nmap)
2492 XSRETURN_UNDEF;
2493
2494 RETVAL = &nmap->at (nx, ny);
2495}
2496 OUTPUT:
2497 RETVAL
2498
2214void 2499void
2215at (maptile *map, unsigned int x, unsigned int y) 2500at (maptile *map, unsigned int x, unsigned int y)
2216 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$
2217 PPCODE: 2502 PPCODE:
2218{ 2503{
2219 object *o;
2220 maptile *nmap = 0; 2504 maptile *nmap = 0;
2221 I16 nx, ny; 2505 I16 nx, ny;
2222 2506
2507 PUTBACK;
2223 get_map_flags (map, &nmap, x, y, &nx, &ny); 2508 get_map_flags (map, &nmap, x, y, &nx, &ny);
2509 SPAGAIN;
2224 2510
2225 if (nmap) 2511 if (nmap)
2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2512 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2513 XPUSHs (sv_2mortal (to_sv (o)));
2228} 2514}
2229 2515
2230SV * 2516SV *
2231bot_at (maptile *obj, unsigned int x, unsigned int y) 2517bot_at (maptile *map, unsigned int x, unsigned int y)
2232 PROTOTYPE: $$$ 2518 PROTOTYPE: $$$
2233 ALIAS: 2519 ALIAS:
2234 top_at = 1 2520 top_at = 1
2235 flags_at = 2 2521 flags_at = 2
2236 light_at = 3 2522 light_at = 3
2237 move_block_at = 4 2523 move_block_at = 4
2238 move_slow_at = 5 2524 move_slow_at = 5
2239 move_on_at = 6 2525 move_on_at = 6
2240 move_off_at = 7 2526 move_off_at = 7
2241 INIT:
2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2243 CODE: 2527 CODE:
2528{
2529 sint16 nx = x;
2530 sint16 ny = y;
2531
2532 if (!xy_normalise (map, nx, ny))
2533 XSRETURN_UNDEF;
2534
2535 mapspace &ms = map->at (nx, ny);
2536
2537 ms.update ();
2538
2244 switch (ix) 2539 switch (ix)
2245 { 2540 {
2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2541 case 0: RETVAL = to_sv (ms.bot ); break;
2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2542 case 1: RETVAL = to_sv (ms.top ); break;
2248 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2543 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2249 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2544 case 3: RETVAL = newSViv (ms.light ); break;
2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2545 case 4: RETVAL = newSVuv (ms.move_block); break;
2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2546 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2547 case 6: RETVAL = newSVuv (ms.move_on ); break;
2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2548 case 7: RETVAL = newSVuv (ms.move_off ); break;
2254 } 2549 }
2550}
2255 OUTPUT: RETVAL 2551 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260 2552
2261# worst xs function of my life 2553# worst xs function of my life
2262bool 2554bool
2263_create_random_map (\ 2555_create_random_map (\
2264 maptile *self,\ 2556 maptile *self,\
2265 char *wallstyle,\ 2557 utf8_string wallstyle,\
2266 char *wall_name,\ 2558 utf8_string wall_name,\
2267 char *floorstyle,\ 2559 utf8_string floorstyle,\
2268 char *monsterstyle,\ 2560 utf8_string monsterstyle,\
2269 char *treasurestyle,\ 2561 utf8_string treasurestyle,\
2270 char *layoutstyle,\ 2562 utf8_string layoutstyle,\
2271 char *doorstyle,\ 2563 utf8_string doorstyle,\
2272 char *decorstyle,\ 2564 utf8_string decorstyle,\
2273 char *origin_map,\ 2565 utf8_string miningstyle,\
2274 char *final_map,\ 2566 utf8_string origin_map,\
2275 char *exitstyle,\ 2567 utf8_string final_map,\
2276 char *this_map,\ 2568 utf8_string exitstyle,\
2277 char *exit_on_final_map,\ 2569 utf8_string this_map,\
2570 utf8_string exit_on_final_map,\
2278 int xsize,\ 2571 int xsize,\
2279 int ysize,\ 2572 int ysize,\
2280 int expand2x,\ 2573 int expand2x,\
2281 int layoutoptions1,\ 2574 int layoutoptions1,\
2282 int layoutoptions2,\ 2575 int layoutoptions2,\
2295 val64 total_map_hp,\ 2588 val64 total_map_hp,\
2296 int map_layout_style,\ 2589 int map_layout_style,\
2297 int treasureoptions,\ 2590 int treasureoptions,\
2298 int symmetry_used,\ 2591 int symmetry_used,\
2299 region *region,\ 2592 region *region,\
2300 char *custom\ 2593 utf8_string custom\
2301) 2594)
2302 CODE: 2595 CODE:
2303{ 2596{
2304 random_map_params rmp; 2597 random_map_params rmp;
2305 2598
2309 assign (rmp.monsterstyle , monsterstyle); 2602 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle); 2603 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle); 2604 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle); 2605 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle); 2606 assign (rmp.decorstyle , decorstyle);
2607 assign (rmp.miningstyle , miningstyle);
2314 assign (rmp.exitstyle , exitstyle); 2608 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map); 2609 assign (rmp.exit_on_final_map, exit_on_final_map);
2316 2610
2317 rmp.origin_map = origin_map; 2611 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map; 2612 rmp.final_map = final_map;
2332 rmp.decoroptions = decoroptions; 2626 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation; 2627 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y; 2628 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x; 2629 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed; 2630 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp; 2631 rmp.total_map_hp = (uint64_t) total_map_hp;
2338 rmp.map_layout_style = map_layout_style; 2632 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions; 2633 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used; 2634 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region; 2635 rmp.region = region;
2342 rmp.custom = custom; 2636 rmp.custom = custom;
2344 RETVAL = self->generate_random_map (&rmp); 2638 RETVAL = self->generate_random_map (&rmp);
2345} 2639}
2346 OUTPUT: 2640 OUTPUT:
2347 RETVAL 2641 RETVAL
2348 2642
2643MODULE = cf PACKAGE = cf::mapspace
2644
2645INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2646
2349MODULE = cf PACKAGE = cf::arch 2647MODULE = cf PACKAGE = cf::arch
2350 2648
2351archetype *find (const char *name) 2649int archetypes_size ()
2352 CODE: 2650 CODE:
2353 RETVAL = archetype::find (name); 2651 RETVAL = archetypes.size ();
2354 OUTPUT:
2355 RETVAL
2356
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL 2652 OUTPUT: RETVAL
2362 2653
2654archetype *archetypes (U32 index)
2655 CODE:
2656 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2657 OUTPUT: RETVAL
2658
2363INCLUDE: $PERL genacc archetype ../include/object.h | 2659INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2364 2660
2365MODULE = cf PACKAGE = cf::party 2661MODULE = cf PACKAGE = cf::party
2366 2662
2367partylist *first () 2663partylist *first ()
2368 PROTOTYPE: 2664 PROTOTYPE:
2369 CODE: 2665 CODE:
2370 RETVAL = get_firstparty (); 2666 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2372 2668
2373INCLUDE: $PERL genacc partylist ../include/player.h | 2669INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2374 2670
2375MODULE = cf PACKAGE = cf::region 2671MODULE = cf PACKAGE = cf::region
2376 2672
2377region *first () 2673void
2378 PROTOTYPE: 2674list ()
2379 CODE: 2675 PPCODE:
2380 RETVAL = first_region; 2676 for_all_regions (rgn)
2381 OUTPUT: RETVAL 2677 XPUSHs (sv_2mortal (to_sv (rgn)));
2382 2678
2383region *find (char *name) 2679region *find (utf8_string name)
2384 PROTOTYPE: $ 2680 PROTOTYPE: $
2385 CODE: 2681 CODE:
2386 RETVAL = region::find (name); 2682 RETVAL = region::find (name);
2387 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2388 2684
2685int specificity (region *rgn)
2686 CODE:
2687 RETVAL = 0;
2688 while (rgn = rgn->parent)
2689 RETVAL++;
2690 OUTPUT: RETVAL
2691
2389INCLUDE: $PERL genacc region ../include/map.h | 2692INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2390 2693
2391MODULE = cf PACKAGE = cf::living 2694MODULE = cf PACKAGE = cf::living
2392 2695
2393INCLUDE: $PERL genacc living ../include/living.h | 2696INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2394 2697
2395MODULE = cf PACKAGE = cf::settings 2698MODULE = cf PACKAGE = cf::settings
2396 2699
2397INCLUDE: $PERL genacc Settings ../include/global.h | 2700INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2398 2701
2399MODULE = cf PACKAGE = cf::client 2702MODULE = cf PACKAGE = cf::client
2400 2703
2401INCLUDE: $PERL genacc client ../include/client.h | 2704INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2402 2705
2403int invoke (client *ns, int event, ...) 2706int invoke (client *ns, int event, ...)
2404 CODE: 2707 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2708 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2709 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2422 CODE: 2725 CODE:
2423{ 2726{
2424 STRLEN len; 2727 STRLEN len;
2425 char *buf = SvPVbyte (packet, len); 2728 char *buf = SvPVbyte (packet, len);
2426 2729
2730 if (len > MAXSOCKBUF)
2731 {
2732 // ugly
2733 if (THIS->pl)
2734 THIS->pl->failmsg ("[packet too long for client]");
2735 }
2736 else
2427 THIS->send_packet (buf, len); 2737 THIS->send_packet (buf, len);
2428} 2738}
2429 2739
2740faceidx
2741client::need_face (utf8_string name, int pri = 0)
2742 CODE:
2743 RETVAL = face_find (name, 0);
2744 if (RETVAL)
2745 {
2746 THIS->send_face (RETVAL, pri);
2747 THIS->flush_fx ();
2748 }
2749 OUTPUT:
2750 RETVAL
2751
2752int
2753client::fx_want (int idx, int value = -1)
2754 CODE:
2755 if (0 < idx && idx < FT_NUM)
2756 {
2757 RETVAL = THIS->fx_want [idx];
2758 if (items > 2)
2759 THIS->fx_want [idx] = value;
2760 }
2761 else
2762 RETVAL = 0;
2763 OUTPUT:
2764 RETVAL
2765
2766MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2767
2768faceidx sound_find (utf8_string name)
2769
2770void sound_set (utf8_string str, faceidx face)
2771
2772# dire hack
2773void old_sound_index (int idx, faceidx face)
2774 CODE:
2775 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2776 old_sound_index [idx] = face;
2777
2778MODULE = cf PACKAGE = cf::face PREFIX = face_
2779
2780#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2781
2782faceidx face_find (utf8_string name, faceidx defidx = 0)
2783
2784faceidx alloc (utf8_string name)
2785 CODE:
2786{
2787 do
2788 {
2789 RETVAL = faces.size ();
2790 faces.resize (RETVAL + 1);
2791 }
2792 while (!RETVAL); // crude way to leave index 0
2793
2794 faces [RETVAL].name = name;
2795 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2796
2797 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2798 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2799 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2800}
2801 OUTPUT: RETVAL
2802
2803void set_type (faceidx idx, int value)
2804 ALIAS:
2805 set_type = 0
2806 set_visibility = 1
2807 set_magicmap = 2
2808 set_smooth = 3
2809 set_smoothlevel = 4
2810 CODE:
2811 faceinfo *f = face_info (idx); assert (f);
2812 switch (ix)
2813 {
2814 case 0: f->type = value; break;
2815 case 1: f->visibility = value; break;
2816 case 2: f->magicmap = value; break;
2817 case 3: f->smooth = value; break;
2818 case 4: f->smoothlevel = value; break;
2819 }
2820
2821void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2822 CODE:
2823{
2824 faceinfo *f = face_info (idx); assert (f);
2825 facedata *d = &(faceset ? f->data64 : f->data32);
2826 sv_to (data, d->data);
2827 STRLEN clen;
2828 char *cdata = SvPVbyte (chksum, clen);
2829 clen = min (CHKSUM_MAXLEN, clen);
2830
2831 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2832
2833 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2834 {
2835 d->chksum_len = clen;
2836 memcpy (d->chksum, cdata, clen);
2837
2838 // invalidate existing client face info
2839 for_all_clients (ns)
2840 if (ns->faceset == faceset)
2841 {
2842 ns->faces_sent [idx] = false;
2843 ns->force_newmap = true;
2844 }
2845 }
2846}
2847
2848int get_data_size (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = d->data.size ();
2853 OUTPUT:
2854 RETVAL
2855
2856SV *get_chksum (faceidx idx, int faceset = 0)
2857 CODE:
2858 facedata *d = face_data (idx, faceset);
2859 if (!d) XSRETURN_UNDEF;
2860 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2861 OUTPUT:
2862 RETVAL
2863
2864SV *get_data (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2869 OUTPUT:
2870 RETVAL
2871
2872void invalidate (faceidx idx)
2873 CODE:
2874 for_all_clients (ns)
2875 {
2876 ns->faces_sent [idx] = false;
2877 ns->force_newmap = true;
2878 }
2879
2880void invalidate_all ()
2881 CODE:
2882 for_all_clients (ns)
2883 {
2884 ns->faces_sent.reset ();
2885 ns->force_newmap = true;
2886 }
2887
2888MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2889
2890#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2891
2892animidx anim_find (utf8_string name)
2893 CODE:
2894 RETVAL = animation::find (name).number;
2895 OUTPUT: RETVAL
2896
2897animidx set (utf8_string name, SV *frames, int facings = 1)
2898 CODE:
2899{
2900 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2901 croak ("frames must be an arrayref");
2902
2903 AV *av = (AV *)SvRV (frames);
2904
2905 animation *anim = &animation::find (name);
2906 if (anim->number)
2907 {
2908 anim->resize (av_len (av) + 1);
2909 anim->facings = facings;
2910 }
2911 else
2912 anim = &animation::create (name, av_len (av) + 1, facings);
2913
2914 for (int i = 0; i < anim->num_animations; ++i)
2915 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2916}
2917 OUTPUT: RETVAL
2918
2919void invalidate_all ()
2920 CODE:
2921 for_all_clients (ns)
2922 ns->anims_sent.reset ();
2923
2924MODULE = cf PACKAGE = cf::object::freezer
2925
2926INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2927
2928SV *
2929new (char *klass)
2930 CODE:
2931 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2932 OUTPUT: RETVAL
2933
2934void
2935DESTROY (SV *sv)
2936 CODE:
2937 object_freezer *self;
2938 sv_to (sv, self);
2939 delete self;
2940
2941MODULE = cf PACKAGE = cf::object::thawer
2942
2943INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2944
2945bool
2946errors_are_fatal (bool fatal)
2947 CODE:
2948 RETVAL = object_thawer::errors_are_fatal;
2949 object_thawer::errors_are_fatal = fatal;
2950 OUTPUT:
2951 RETVAL
2952
2953SV *
2954new_from_file (char *klass, octet_string path)
2955 CODE:
2956 object_thawer *f = new object_thawer (path);
2957 if (!*f)
2958 {
2959 delete f;
2960 XSRETURN_UNDEF;
2961 }
2962 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2963 OUTPUT: RETVAL
2964
2965void
2966DESTROY (SV *sv)
2967 CODE:
2968 object_thawer *self;
2969 sv_to (sv, self);
2970 delete self;
2971
2972void
2973extract_tags (object_thawer *self)
2974 PPCODE:
2975 while (self->kw != KW_EOF)
2976 {
2977 PUTBACK;
2978 coroapi::cede_to_tick ();
2979 SPAGAIN;
2980
2981 if (self->kw == KW_tag)
2982 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2983
2984 self->skip ();
2985 }
2986

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