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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC vs.
Revision 1.379 by elmex, Fri Apr 23 09:47:13 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
87 142
88// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
89template<class super> 144template<class super>
90static super * 145static super *
91is_a (attachable *at) 146is_a (attachable *at)
124 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
125 hv_clear (self); 180 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
128 183
129 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 185 assert (!this->self);
131 } 186 }
132} 187}
133 188
134void 189void
151} 206}
152 207
153void 208void
154attachable::do_destroy () 209attachable::do_destroy ()
155{ 210{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 211 INVOKE_ATTACHABLE (DESTROY, this);
157 212
158 if (cb) 213 if (cb)
159 { 214 {
160 SvREFCNT_dec (cb); 215 SvREFCNT_dec (cb);
161 cb = 0; 216 cb = 0;
162 } 217 }
163 218
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 219 mortals.push_back (this);
168} 220}
169 221
170void 222void
171attachable::destroy () 223attachable::destroy ()
172{ 224{
173 if (destroyed ()) 225 if (destroyed ())
174 return; 226 return;
175 227
176 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
177 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
178} 237}
179 238
180void 239void
181attachable::check_mortals () 240attachable::check_mortals ()
182{ 241{
186 { 245 {
187 if (i >= mortals.size ()) 246 if (i >= mortals.size ())
188 { 247 {
189 i = 0; 248 i = 0;
190 249
191 if (mortals.size () > 1000) 250 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
193 267
194 break; 268 break;
195 } 269 }
196 270
197 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
198 272
199 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
200 274 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 275 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
205 ++i; // further delay freeing 283 ++i; // further delay freeing
206 284
207 if (!(i & 0x3ff)) 285 if (!(i & 0x3ff))
208 break; 286 break;
209 } 287 }
210 else 288 else
211 { 289 {
212 mortals.erase (i); 290 mortals.erase (i);
213 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
214 } 293 }
215 } 294 }
216} 295}
217 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
218attachable & 309attachable &
219attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
220{ 311{
221 //if (self || cb) 312 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 314
224 attach = src.attach; 315 attach = src.attach;
225 return *this; 316 return *this;
226} 317}
227 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 355
230static SV * 356static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
232{ 358{
233 SV *sv; 359 SV *sv;
234 360
235 if (!ptr) 361 if (!ptr)
236 return &PL_sv_undef; 362 return newSV (0);
237 363
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
240} 372}
241 373
242static int 374static int
243attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{ 376{
260 392
261static SV * 393static SV *
262newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
263{ 395{
264 if (!obj) 396 if (!obj)
265 return &PL_sv_undef; 397 return newSV (0);
266 398
267 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
268 { 403 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 405
272 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 409 }
275 else 410 else
276 { 411 {
277 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
281 416
282 return sv; 417 return sv;
283 } 418 }
284} 419}
285 420
421#if 0 // unused
286static void 422static void
287clearSVptr (SV *sv) 423clearSVptr (SV *sv)
288{ 424{
289 if (SvROK (sv)) 425 if (SvROK (sv))
290 sv = SvRV (sv); 426 sv = SvRV (sv);
291 427
292 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
294} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
295 447
296static long 448static long
297SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
298{ 450{
299 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
301 453
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 455}
309 456
310static long 457static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
312{ 459{
313 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
314 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
315 else
316 return 0;
317} 463}
318 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
342 544
343inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
345 547
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 550
349inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 601
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 604
384template<class T> 605template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 607
387template<int N> 608template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 610
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 615
616static inline void sv_to (SV *sv, std::string &v)
617{
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621}
622
396inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
397{ 624{
398 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 627}
403 628
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 630
406static SV * 631static SV *
407newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
408{ 633{
409 SV *sv; 634 SV *sv;
423 break; 648 break;
424 649
425 case DT_STRING: 650 case DT_STRING:
426 { 651 {
427 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 654 }
430 break; 655 break;
431 656
432 case DT_DATA: 657 case DT_DATA:
433 { 658 {
434 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
437 } 662 }
438 break; 663 break;
439 664
440 case DT_OBJECT: 665 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 708 va_end (ap);
484 709
485 return sv; 710 return sv;
486} 711}
487 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
488static SV * 739static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 740registry (attachable *ext)
522{ 741{
523 if (!ext->cb) 742 if (!ext->cb)
524 ext->cb = newAV (); 743 ext->cb = newAV ();
525 744
526 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
527} 746}
528 747
529///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
530 749
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 750void
587cfperl_init () 751cfperl_init ()
588{ 752{
753 extern char **environ;
754
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 756 perl = perl_alloc ();
591 perl_construct (perl); 757 perl_construct (perl);
592 758
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 760
595 char *argv[] = { 761 const char *argv[] = {
596 "", 762 settings.argv [0],
597 "-e" 763 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 764 };
603 765
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
605 { 768 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
608 } 771 }
609}
610 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n"
776 "use Coro ();\n"
777 "cf->bootstrap;\n"
778 "unshift @INC, cf::datadir ();\n"
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788}
789
790void
611void cfperl_main () 791cfperl_main ()
612{ 792{
613 dSP; 793 dSP;
614 794
615 PUSHMARK (SP); 795 PUSHMARK (SP);
616 PUTBACK; 796 PUTBACK;
620void 800void
621attachable::instantiate () 801attachable::instantiate ()
622{ 802{
623 if (attach) 803 if (attach)
624 { 804 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 806 attach = 0;
627 } 807 }
628} 808}
629 809
630void 810void
631attachable::reattach () 811attachable::reattach ()
632{ 812{
633 optimise (); 813 optimise ();
634 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
636} 816}
637 817
638static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 820# include "eventinc.h"
641# undef def 821# undef def
642}; 822};
643 823
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 825
646static void 826static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 828{
649 // event must be in array 829 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
651 { 831 {
683} 863}
684 864
685void 865void
686global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 867{
688 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
689} 869}
690 870
691void 871void
692object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 873{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 875 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 877
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 880 }
701 881
737{ 917{
738 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
740} 920}
741 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
742bool 972bool
743attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
744{ 974{
745 data_type dt; 975 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 976
750 // callback call ordering should be: 977 // callback call ordering should be:
751 // 1. per-object callback 978 // 1. per-object callback
752 // 2. per-class object 979 // 2. per-class object
753 // 3. per-type callback 980 // 3. per-type callback
757 gather_callbacks (callbacks, event); 984 gather_callbacks (callbacks, event);
758 985
759 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 987 if (!callbacks)
761 return 0; 988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
762 992
763 CALL_BEGIN (3); 993 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 996
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 1021 }
792 1022
793 va_end (ap); 1023 va_end (ap);
794 1024
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
797 1027
798 CALL_END; 1028 CALL_END;
799 1029
800 return count; 1030 return count;
801} 1031}
802 1032
803SV * 1033static SV *
804cfperl_result (int idx) 1034cfperl_result (int idx)
805{ 1035{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1037 if (!av)
808 return &PL_sv_undef; 1038 return &PL_sv_undef;
809 1039
810 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1041 if (!sv)
825{ 1055{
826 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
827} 1057}
828 1058
829///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
830 1080
831void 1081void
832cfperl_emergency_save () 1082cfperl_emergency_save ()
833{ 1083{
834 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1085 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1086 CALL_END;
837} 1087}
838 1088
1089void
1090cfperl_cleanup (int make_core)
1091{
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096}
1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
839maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
840maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1182{
842 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
843 CALL_ARG (path); 1184 CALL_ARG (path);
844 CALL_ARG (origin); 1185 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1187
847 maptile *retval; 1188 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1190
854 CALL_END; 1191 CALL_END;
855 1192
856 return retval; 1193 return retval;
857} 1194}
858 1195
859maptile * 1196maptile *
860maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1198{
862 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
863 CALL_ARG (path); 1200 CALL_ARG (path);
864 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1204
867 maptile *retval; 1205 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1207
874 CALL_END; 1208 CALL_END;
875 1209
876 return retval; 1210 return retval;
877} 1211}
880maptile::do_load_sync () 1214maptile::do_load_sync ()
881{ 1215{
882 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
883 CALL_ARG (this); 1217 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1219 CALL_END;
895} 1220}
896 1221
897void 1222void
898object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
905 CALL_ARG (exit); 1230 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1232 CALL_END;
908} 1233}
909 1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
910///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
911 1348
912struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
914 1351
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1352void
924iw::alloc () 1353coroapi::do_cede_to_tick ()
925{ 1354{
926 pe = GEventAPI->new_idle (0, 0); 1355 cede_pending = 0;
927 1356 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1357}
932 1358
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1359void
940iow::alloc () 1360coroapi::wait_for_tick ()
941{ 1361{
942 pe = GEventAPI->new_io (0, 0); 1362 CALL_BEGIN (0);
943 1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1364 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1365}
951 1366
952void 1367void
953iow::fd (int fd) 1368coroapi::wait_for_tick_begin ()
954{ 1369{
955 pe->fd = fd; 1370 CALL_BEGIN (0);
956} 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1372 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1373}
963 1374
964void 1375void
965iow::poll (int events) 1376iow::poll (int events)
966{ 1377{
967 if (pe->poll != events) 1378 if (events != this->events)
968 { 1379 {
1380 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1381 if (active) stop ();
970 pe->poll = events; 1382 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1383 if (active) start ();
972 } 1384 }
973} 1385}
974 1386
975void 1387static void
976_connect_to_perl () 1388_connect_to_perl_1 ()
977{ 1389{
978 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
979 1391
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
989 1403
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1408
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1416}
1001 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1429
1004BOOT: 1430BOOT:
1005{ 1431{
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1006 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1436
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1012 1447
1013 static const struct { 1448 static const struct {
1014 const char *name; 1449 const char *name;
1015 IV iv; 1450 IV iv;
1016 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1453# include "const_iv.h"
1019 const_iv (llevInfo) 1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1455# include "attackinc.h"
1021 const_iv (llevMonster) 1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1461 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1462 const_iv (logBacktrace)
1463
1464 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1465
1466 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1467
1023 const_iv (MAX_TIME) 1468 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1469 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1470
1137 const_iv (NUM_SUBTYPES) 1471 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1472 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1473
1139 const_iv (ST_BD_BUILD) 1474 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1475
1142 const_iv (ST_MAT_FLOOR) 1476 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1477 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1478 const_iv (F_LOCKED)
1325 1479
1326 const_iv (F_BUY) 1480 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1481 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1482
1330 const_iv (P_BLOCKSVIEW) 1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1484
1339 const_iv (UP_OBJ_INSERT) 1485 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1486 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1487
1344 const_iv (INS_NO_MERGE) 1488 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350
1351 const_iv (WILL_APPLY_HANDLE)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356
1357 const_iv (SAVE_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE) 1489 const_iv (MAP_INACTIVE)
1373 const_iv (M_SPECIAL)
1374 1490
1375 const_iv (SK_EXP_ADD_SKILL) 1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1376 const_iv (SK_EXP_TOTAL) 1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1493
1381 const_iv (SK_LOCKPICKING) 1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422 1495
1423 const_iv (SOUND_NEW_PLAYER) 1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447
1448 const_iv (PREFER_LOW)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1497 };
1530 1498
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1501
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1522 }
1555}
1556 1523
1524 // used by autogenerated BOOT sections from genacc
1525 av_reflect = get_av ("cf::REFLECT", 1);
1526}
1527
1528void _gv_clear (SV *gv)
1529 CODE:
1530 assert (SvTYPE (gv) == SVt_PVGV);
1531# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1532 f (GvGP (gv)->gp_form);
1533 f (GvGP (gv)->gp_io);
1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540# undef f
1541
1557void _connect_to_perl () 1542void _connect_to_perl_1 ()
1558 1543
1544void _connect_to_perl_2 ()
1545
1546void _recalc_want ()
1547
1548# not used by default anymore
1559void _global_reattach () 1549void _global_reattach ()
1560 CODE: 1550 CODE:
1561{ 1551{
1562 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1553 for_all_clients (ns)
1564 ns->reattach (); 1554 ns->reattach ();
1565 1555
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1556 for_all_objects (op)
1574 op->reattach (); 1557 op->reattach ();
1575} 1558}
1576 1559
1560# support function for map-world.ext
1561void _quantise (SV *data_sv, SV *plt_sv)
1562 CODE:
1563{
1564 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1565 croak ("_quantise called with invalid agruments");
1566
1567 plt_sv = SvRV (plt_sv);
1568 SV **plt = AvARRAY (plt_sv);
1569 int plt_count = AvFILL (plt_sv) + 1;
1570
1571 STRLEN len;
1572 char *data = SvPVbyte (data_sv, len);
1573 char *dst = data;
1574
1575 while (len >= 3)
1576 {
1577 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1578 {
1579 char *val = SvPVX (*val_sv);
1580
1581 if (val [0] == data [0]
1582 && val [1] == data [1]
1583 && val [2] == data [2])
1584 {
1585 *dst++ = val [3];
1586 goto next;
1587 }
1588 }
1589
1590 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1591 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1592 dst - SvPVX (data_sv), len);
1593
1594 next:
1595 data += 3;
1596 len -= 3;
1597 }
1598
1599 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1600}
1601
1602void init_anim ()
1603
1604void init_globals ()
1605
1606void init_experience ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void load_materials ()
1615
1616void init_uuid ()
1617 CODE:
1618 UUID::init ();
1619
1620void init_signals ()
1621
1622void init_skills ()
1623
1624void init_beforeplay ()
1625
1626void evthread_start (int aiofd)
1627
1628void cede_to_tick ()
1629 CODE:
1630 coroapi::cede_to_tick ();
1631
1632NV till_tick ()
1633 CODE:
1634 RETVAL = SvNVX (sv_next_tick) - now ();
1635 OUTPUT:
1636 RETVAL
1637
1638int tick_inhibit ()
1639 CODE:
1640 RETVAL = tick_inhibit;
1641 OUTPUT:
1642 RETVAL
1643
1644void tick_inhibit_inc ()
1645 CODE:
1646 ++tick_inhibit;
1647
1648void tick_inhibit_dec ()
1649 CODE:
1650 if (!--tick_inhibit)
1651 if (tick_pending)
1652 {
1653 ev_async_send (EV_DEFAULT, &tick_watcher);
1654 coroapi::cede ();
1655 }
1656
1657void server_tick ()
1658 CODE:
1659{
1660 ev_now_update (EV_DEFAULT);
1661 NOW = ev_now (EV_DEFAULT);
1662 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1663 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1664 runtime = SvNVX (sv_runtime);
1665
1666 server_tick ();
1667
1668 ev_now_update (EV_DEFAULT);
1669 NOW = ev_now (EV_DEFAULT);
1670 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1671 runtime += TICK;
1672 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1673}
1674
1577NV floor (NV x) 1675NV floor (NV x)
1578 1676
1579NV ceil (NV x) 1677NV ceil (NV x)
1580 1678
1581NV rndm (...) 1679NV rndm (...)
1680 ALIAS:
1681 rmg_rndm = 1
1582 CODE: 1682 CODE:
1683{
1684 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1685 switch (items)
1584 { 1686 {
1585 case 0: RETVAL = rndm (); break; 1687 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1688 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1689 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1690 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1589 } 1691 }
1692}
1590 OUTPUT: 1693 OUTPUT:
1591 RETVAL 1694 RETVAL
1592 1695
1593void server_tick () 1696NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1697 CODE:
1595 runtime = SvNVx (sv_runtime); 1698 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1699 OUTPUT:
1700 RETVAL
1597 1701
1598void 1702NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1599LOG (int level, char *msg) 1703 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT:
1706 RETVAL
1707
1708const char *ordinal (int i)
1709
1710void weaken (...)
1711 PROTOTYPE: @
1712 CODE:
1713 while (items > 0)
1714 sv_rvweaken (ST (--items));
1715
1716void log_suspend ()
1717
1718void log_resume ()
1719
1720void log_backtrace (utf8_string msg)
1721
1722void LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1723 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1724 C_ARGS: flags, "%s", msg
1602 1725
1603char *path_combine (char *base, char *path) 1726octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1605 1728
1606char *path_combine_and_normalize (char *base, char *path) 1729octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1730 PROTOTYPE: $$
1608 1731
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1732void
1618sub_generation_inc () 1733sub_generation_inc ()
1619 CODE: 1734 CODE:
1620 PL_sub_generation++; 1735 PL_sub_generation++;
1621 1736
1622char * 1737const_octet_string
1623mapdir () 1738mapdir ()
1624 PROTOTYPE: 1739 PROTOTYPE:
1625 ALIAS: 1740 ALIAS:
1626 mapdir = 0 1741 mapdir = 0
1627 uniquedir = 1 1742 uniquedir = 1
1643 } 1758 }
1644 OUTPUT: RETVAL 1759 OUTPUT: RETVAL
1645 1760
1646void abort () 1761void abort ()
1647 1762
1763void reset_signals ()
1764
1648void fork_abort (char *cause = "cf::fork_abort") 1765void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1766
1650void cleanup (const char *cause, bool make_core = false) 1767void cleanup (const_octet_string cause, bool make_core = false)
1651 1768
1652void emergency_save () 1769void emergency_save ()
1653 1770
1654void _exit (int status = EXIT_SUCCESS) 1771void _exit (int status = EXIT_SUCCESS)
1655 1772
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK 1773#if _POSIX_MEMLOCK
1663 1774
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1775int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1776 INIT:
1777#if __GLIBC__
1778 mallopt (M_TOP_PAD, 1024 * 1024);
1779 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1780 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1781 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1782#endif
1665 1783
1666int munlockall () 1784int munlockall ()
1667 1785
1668#endif 1786#endif
1669 1787
1788int
1789malloc_trim (IV pad = 0)
1790
1791void
1792mallinfo ()
1793 PPCODE:
1794{
1795#if __GLIBC__
1796 struct mallinfo mai = mallinfo ();
1797 EXTEND (SP, 10*2);
1798 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1799 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1801 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1803 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1804 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1806 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1808#endif
1809 EXTEND (SP, 5*2);
1810 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1811 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1813 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1814 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1815}
1816
1670int find_animation (char *text) 1817int find_animation (utf8_string text)
1671 PROTOTYPE: $ 1818 PROTOTYPE: $
1672 1819
1673int random_roll (int min, int max, object *op, int goodbad); 1820int random_roll (int min, int max, object *op, int goodbad);
1674 1821
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1822const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1676 1823
1677int
1678exp_to_level (val64 exp) 1824int exp_to_level (val64 exp)
1679 CODE:
1680{
1681 int i = 0;
1682 1825
1683 RETVAL = settings.max_level;
1684
1685 for (i = 1; i <= settings.max_level; i++)
1686 {
1687 if (levels[i] > exp)
1688 {
1689 RETVAL = i - 1;
1690 break;
1691 }
1692 }
1693}
1694 OUTPUT: RETVAL
1695
1696val64
1697level_to_min_exp (int level) 1826val64 level_to_min_exp (int level)
1698 CODE:
1699 if (level > settings.max_level)
1700 RETVAL = levels[settings.max_level];
1701 else if (level < 1)
1702 RETVAL = 0;
1703 else
1704 RETVAL = levels[level];
1705 OUTPUT: RETVAL
1706 1827
1707SV * 1828SV *
1708resistance_to_string (int atnr) 1829resistance_to_string (int atnr)
1709 CODE: 1830 CODE:
1710 if (atnr >= 0 && atnr < NROFATTACKS) 1831 if (atnr >= 0 && atnr < NROFATTACKS)
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1832 RETVAL = newSVpv (resist_plus[atnr], 0);
1712 else 1833 else
1713 XSRETURN_UNDEF; 1834 XSRETURN_UNDEF;
1714 OUTPUT: RETVAL 1835 OUTPUT: RETVAL
1715 1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1841 OUTPUT:
1842 RETVAL
1843
1844UUID
1845uuid_gen ()
1846 CODE:
1847 RETVAL = UUID::gen ();
1848 OUTPUT:
1849 RETVAL
1850
1851val64
1852uuid_seq (UUID uuid)
1853 CODE:
1854 RETVAL = uuid.seq;
1855 OUTPUT:
1856 RETVAL
1857
1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1863 RETVAL
1864
1865void
1866coin_names ()
1867 PPCODE:
1868 EXTEND (SP, NUM_COINS);
1869 for (int i = 0; i < NUM_COINS; ++i)
1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1871
1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1878
1879bool
1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1884
1716MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1717 1886
1718int 1887int
1719valid (SV *obj) 1888valid (SV *obj)
1720 CODE: 1889 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1891 OUTPUT:
1723 RETVAL 1892 RETVAL
1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1899void
1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1905
1725int mortals_size () 1906int mortals_size ()
1726 CODE: 1907 CODE:
1727 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1911#object *mortals (U32 index)
1731# CODE: 1912# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1734 1915
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1917
1737MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1738 1919
1739int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1740 CODE: 1921 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1746 1927
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1929
1749INCLUDE: $PERL genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1931
1751int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1752 CODE: 1933 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1957object *actives (U32 index)
1777 CODE: 1958 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1780 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1983
1781# missing properties 1984# missing properties
1782 1985
1783object *head (object *op) 1986object *head (object *op)
1784 PROTOTYPE: $ 1987 PROTOTYPE: $
1785 CODE: 1988 CODE:
1786 RETVAL = op->head_ (); 1989 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1794 1991
1795void 1992void
1796inv (object *obj) 1993inv (object *obj)
1797 PROTOTYPE: $ 1994 PROTOTYPE: $
1798 PPCODE: 1995 PPCODE:
1799{ 1996{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1803} 1999}
1804 2000
1805void 2001void
1806set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1811num_animations (object *op) 2007num_animations (object *op)
1812 CODE: 2008 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 2009 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 2010 OUTPUT: RETVAL
1815 2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
1816object *find_best_object_match (object *op, const char *match) 2031object *find_best_object_match (object *op, utf8_string match)
1817
1818object *find_marked_object (object *op)
1819
1820int need_identify (object *obj);
1821 2032
1822int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1823 2034
1824int move (object *op, int dir, object *originator = op) 2035int move (object *op, int dir, object *originator = op)
1825 CODE: 2036 CODE:
1826 RETVAL = move_ob (op, dir, originator); 2037 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2038 OUTPUT:
1828 RETVAL 2039 RETVAL
1829 2040
1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833
1834void apply_below (object *op) 2041void apply_below (object *op)
1835 CODE: 2042 CODE:
1836 player_apply_below (op); 2043 player_apply_below (op);
1837 2044
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2046
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2047int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2048
1856int pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
1857 CODE: 2050 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2051 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2056 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1865 2058
1866void pay_player (object *op, uint64 amount) 2059void pay_player (object *op, uint64 amount)
1867 2060
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2061val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2062
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2063int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2064
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2065void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2066 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2067 do_learn_spell (op, sp, special_prayer);
1875 2068
1876void forget_spell (object *op, object *sp) 2069void forget_spell (object *op, object *sp)
1877 CODE: 2070 CODE:
1878 do_forget_spell (op, query_name (sp)); 2071 do_forget_spell (op, query_name (sp));
1879 2072
1880object *check_for_spell (object *op, char *spellname) 2073object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2074 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2075 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1884 2077
1885int query_money (object *op) 2078int query_money (object *op)
1894 2087
1895void drop (object *who, object *op) 2088void drop (object *who, object *op)
1896 2089
1897void pick_up (object *who, object *op) 2090void pick_up (object *who, object *op)
1898 2091
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2092void update_object (object *op, int action)
1902 2093
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1906 2095
1907void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
1908 2097
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2099
1911int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
1912 2101
1913void push_button (object *op); 2102void push_button (object *op, object *originator)
1914 2103
1915void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
1916 2105
1917void add_button_link (object *button, maptile *map, int connected); 2106void handle_apply_yield (object *op)
1918 2107
1919void remove_button_link (object *op); 2108int convert_item (object *item, object *converter)
1920 2109
2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1921 2111
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 2113
1926# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928 2116
1929object *new (const char *archetype = 0) 2117object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
1931 CODE: 2119 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2120 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1933 OUTPUT: 2121 OUTPUT:
1934 RETVAL 2122 RETVAL
1935 2123
2124object *generate (utf8_string arch, object *creator)
2125 CODE:
2126 object *obj = get_archetype (arch);
2127 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2128 RETVAL = obj;
2129 OUTPUT:
2130 RETVAL
2131
2132object *find_object (U32 tag)
2133
2134object *find_object_uuid (UUID i)
2135
2136# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2137object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2138 PROTOTYPE: $$$$$$
1938 CODE: 2139 CODE:
1939{ 2140{
1940 int unused_type; 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2142
1944# syntatic sugar for easier use in event callbacks. 2143 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name;
1948 OUTPUT:
1949 RETVAL 2144 RETVAL = 0;
2145}
1950 2146
1951player *contr (object *op) 2147shstr
1952 CODE: 2148object::kv_get (shstr key)
1953 RETVAL = op->contr;
1954 OUTPUT: RETVAL
1955 2149
1956const char *get_ob_key_value (object *op, const char *key) 2150void
2151object::kv_del (shstr key)
1957 2152
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2153void
2154object::kv_set (shstr key, shstr value)
1959 2155
1960object *get_nearest_player (object *ob) 2156object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2157 ALIAS: nearest_player = 0
1962 PREINIT: 2158 PREINIT:
1963 extern object *get_nearest_player (object *); 2159 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2161void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2162 PROTOTYPE: $$;$
1967 PPCODE: 2163 PPCODE:
1968{ 2164{
1969 rv_vector rv; 2165 rv_vector rv;
2166
1970 get_rangevector (ob, other, &rv, flags); 2167 get_rangevector (ob, other, &rv, flags);
2168
1971 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1973 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1974 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1975 PUSHs (newSViv (rv.direction)); 2173 PUSHs (sv_2mortal (newSViv (rv.direction)));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (sv_2mortal (to_sv (rv.part)));
1977} 2175}
1978 2176
1979bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1980 CODE: 2178 CODE:
1981 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1983 2181
1984const char * 2182const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2183base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2184 CODE:
1987 RETVAL = query_base_name (op, plural); 2185 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1989 2187
1990object *decrease_ob_nr (object *op, unsigned long i) 2188# return the tail of an object, excluding itself
2189void
2190tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
1991 2194
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2196
1994player *player (object *op) 2197player *player (object *op)
1995 CODE: 2198 CODE:
1996 RETVAL = op->contr; 2199 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1998 2201
1999void check_score (object *op) 2202bool move_player (object *op, int dir)
2000 2203
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2205 CODE:
2003 new_draw_info (flags, 0, op, txt); 2206 new_draw_info (flags, 0, op, txt);
2004 2207
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2208void kill_player (object *op)
2021 2209
2210void esrv_send_item (object *pl, object *item)
2211
2022void esrv_update_item (object *op, int what, object *item) 2212void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2213 C_ARGS: what, pl, item
2024 2214
2025void clear_los (object *op) 2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
2026 2217
2027int command_summon (object *op, char *params) 2218int command_summon (object *op, utf8_string params)
2028 2219
2029int command_arrest (object *op, char *params) 2220int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2221
2035 2222
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2224
2038INCLUDE: $PERL genacc player ../include/player.h | 2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2039 2226
2040int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
2041 CODE: 2228 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2243 pl->orig_stats = pl->ob->stats;
2057 2244
2058void cf_player_move (player *pl, int dir) 2245# should only be temporary
2246void esrv_new_player (player *pl)
2059 2247
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2248#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062player *first ()
2063 CODE:
2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool 2249bool
2068cell_visible (player *pl, int dx, int dy) 2250cell_visible (player *pl, int dx, int dy)
2069 CODE: 2251 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2072 OUTPUT: 2253 OUTPUT:
2073 RETVAL 2254 RETVAL
2074 2255
2075void 2256void
2076send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
2077 CODE: 2258 CODE:
2078{ 2259{
2079 STRLEN len; 2260 STRLEN len;
2080 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2081 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2082 if (pl->ns) 2265 else if (pl->ns)
2083 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2084} 2267}
2085
2086int
2087listening (player *pl, int new_value = -1)
2088 CODE:
2089 RETVAL = pl->listening;
2090 if (new_value >= 0)
2091 pl->listening = new_value;
2092 OUTPUT:
2093 RETVAL
2094 2268
2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2096 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2097 PPCODE: 2271 PPCODE:
2098 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2124 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2125 2299
2126SV *registry (maptile *map) 2300SV *registry (maptile *map)
2127 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
2128INCLUDE: $PERL genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
2129 2342
2130void 2343void
2131maptile::instantiate () 2344maptile::instantiate ()
2132 2345
2133maptile *new () 2346maptile *new ()
2149 if (pl->ob && pl->ob->map == THIS) 2362 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob))); 2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 } 2364 }
2152 2365
2153void 2366void
2154maptile::set_regiondata (SV *data, SV *plt) 2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2155 CODE: 2368 CODE:
2156{ 2369{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412
2413 skip: ;
2414 }
2415}
2416
2417void
2418maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2419 CODE:
2420{
2421 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2422 croak ("maptile::set_regiondata: palette must be arrayref");
2159 2423
2160 AV *av = (AV *)SvRV (plt); 2424 palette = SvRV (palette);
2161 2425
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2426 STRLEN idxlen;
2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2163 2428
2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2431
2164 for (int i = av_len (av) + 1; i--; ) 2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2166 2434
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2435 for (int y = 0; y < THIS->height; ++y)
2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2437
2438 sfree (THIS->regions, THIS->size ());
2439 delete [] THIS->regionmap;
2440
2441 THIS->regions = regions;
2168 THIS->regionmap = regionmap; 2442 THIS->regionmap = regionmap;
2169} 2443}
2170 2444
2171void play_sound_map (maptile *map, int x, int y, int sound_num) 2445void
2446maptile::create_region_treasure ()
2447 CODE:
2448 for (int x = 0; x < THIS->width; ++x)
2449 for (int y = 0; y < THIS->height; ++y)
2450 {
2451 region *rgn = THIS->region (x, y);
2452
2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2457 }
2172 2458
2173int out_of_map (maptile *map, int x, int y) 2459int out_of_map (maptile *map, int x, int y)
2174 2460
2175void 2461void
2176trigger (maptile *map, long connection, bool state = true) 2462find_link (maptile *map, shstr_tmp connection)
2463 PPCODE:
2464 if (oblinkpt *obp = map->find_link (connection))
2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2467
2468void
2469xy_normalise (maptile *map, int x, int y, int dir = 0)
2470 PPCODE:
2471{
2472 mapxy pos (map, x, y);
2473 if (!pos.move (dir).normalise ())
2474 XSRETURN_EMPTY;
2475
2476 EXTEND (SP, 3);
2477 PUSHs (sv_2mortal (to_sv (pos.m)));
2478 PUSHs (sv_2mortal (to_sv (pos.x)));
2479 PUSHs (sv_2mortal (to_sv (pos.y)));
2480}
2481
2482mapspace *
2483ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2484 PROTOTYPE: $$$;$
2177 CODE: 2485 CODE:
2178 activate_connection (map, connection, state);
2179
2180void
2181get_connection (maptile *map, long connection)
2182 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection);
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2187
2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2189
2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2191
2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2193 C_ARGS: str, map, nx, ny
2194
2195void
2196get_map_flags (maptile *map, int x, int y)
2197 PPCODE:
2198{ 2486{
2199 maptile *nmap = 0; 2487 mapxy pos (map, x, y);
2200 I16 nx = 0, ny = 0; 2488 if (!pos.move (dir).normalise ())
2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2489 XSRETURN_UNDEF;
2202 2490
2203 EXTEND (SP, 4); 2491 RETVAL = &*pos;
2204 PUSHs (sv_2mortal (newSViv (flags)));
2205
2206 if (GIMME_V == G_ARRAY)
2207 {
2208 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2209 PUSHs (sv_2mortal (newSViv (nx)));
2210 PUSHs (sv_2mortal (newSViv (ny)));
2211 }
2212} 2492}
2493 OUTPUT:
2494 RETVAL
2213 2495
2214void 2496void
2215at (maptile *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2216 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$;$
2217 PPCODE: 2499 PPCODE:
2218{ 2500 mapxy pos (map, x, y);
2219 object *o; 2501 if (pos.move (dir).normalise ())
2220 maptile *nmap = 0; 2502 for (object *o = pos->bot; o; o = o->above)
2221 I16 nx, ny; 2503 XPUSHs (sv_2mortal (to_sv (o)));
2222
2223 get_map_flags (map, &nmap, x, y, &nx, &ny);
2224
2225 if (nmap)
2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2228}
2229 2504
2230SV * 2505SV *
2231bot_at (maptile *obj, unsigned int x, unsigned int y) 2506bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2232 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$;$
2233 ALIAS: 2508 ALIAS:
2234 top_at = 1 2509 top_at = 1
2235 flags_at = 2 2510 flags_at = 2
2236 light_at = 3 2511 light_at = 3
2237 move_block_at = 4 2512 move_block_at = 4
2238 move_slow_at = 5 2513 move_slow_at = 5
2239 move_on_at = 6 2514 move_on_at = 6
2240 move_off_at = 7 2515 move_off_at = 7
2241 INIT:
2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2243 CODE: 2516 CODE:
2517{
2518 mapxy pos (map, x, y);
2519 if (!pos.move (dir).normalise ())
2520 XSRETURN_UNDEF;
2521
2522 mapspace &ms = *pos;
2523
2524 ms.update ();
2525
2244 switch (ix) 2526 switch (ix)
2245 { 2527 {
2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2528 case 0: RETVAL = to_sv (ms.bot ); break;
2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2529 case 1: RETVAL = to_sv (ms.top ); break;
2248 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2530 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2249 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2531 case 3: RETVAL = newSViv (ms.light ); break;
2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2532 case 4: RETVAL = newSVuv (ms.move_block); break;
2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2533 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2534 case 6: RETVAL = newSVuv (ms.move_on ); break;
2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2535 case 7: RETVAL = newSVuv (ms.move_off ); break;
2254 } 2536 }
2537}
2255 OUTPUT: RETVAL 2538 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260 2539
2261# worst xs function of my life 2540# worst xs function of my life
2262bool 2541bool
2263_create_random_map (\ 2542_create_random_map (\
2264 maptile *self,\ 2543 maptile *self,\
2265 char *wallstyle,\ 2544 utf8_string wallstyle,\
2266 char *wall_name,\ 2545 utf8_string wall_name,\
2267 char *floorstyle,\ 2546 utf8_string floorstyle,\
2268 char *monsterstyle,\ 2547 utf8_string monsterstyle,\
2269 char *treasurestyle,\ 2548 utf8_string treasurestyle,\
2270 char *layoutstyle,\ 2549 utf8_string layoutstyle,\
2271 char *doorstyle,\ 2550 utf8_string doorstyle,\
2272 char *decorstyle,\ 2551 utf8_string decorstyle,\
2273 char *origin_map,\ 2552 utf8_string miningstyle,\
2274 char *final_map,\ 2553 utf8_string origin_map,\
2275 char *exitstyle,\ 2554 utf8_string final_map,\
2276 char *this_map,\ 2555 utf8_string exitstyle,\
2277 char *exit_on_final_map,\ 2556 utf8_string this_map,\
2557 utf8_string exit_on_final_map,\
2278 int xsize,\ 2558 int xsize,\
2279 int ysize,\ 2559 int ysize,\
2280 int expand2x,\ 2560 int expand2x,\
2281 int layoutoptions1,\ 2561 int layoutoptions1,\
2282 int layoutoptions2,\ 2562 int layoutoptions2,\
2295 val64 total_map_hp,\ 2575 val64 total_map_hp,\
2296 int map_layout_style,\ 2576 int map_layout_style,\
2297 int treasureoptions,\ 2577 int treasureoptions,\
2298 int symmetry_used,\ 2578 int symmetry_used,\
2299 region *region,\ 2579 region *region,\
2300 char *custom\ 2580 utf8_string custom\
2301) 2581)
2302 CODE: 2582 CODE:
2303{ 2583{
2304 random_map_params rmp; 2584 random_map_params rmp;
2305 2585
2309 assign (rmp.monsterstyle , monsterstyle); 2589 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle); 2590 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle); 2591 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle); 2592 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle); 2593 assign (rmp.decorstyle , decorstyle);
2594 assign (rmp.miningstyle , miningstyle);
2314 assign (rmp.exitstyle , exitstyle); 2595 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map); 2596 assign (rmp.exit_on_final_map, exit_on_final_map);
2316 2597
2317 rmp.origin_map = origin_map; 2598 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map; 2599 rmp.final_map = final_map;
2332 rmp.decoroptions = decoroptions; 2613 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation; 2614 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y; 2615 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x; 2616 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed; 2617 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp; 2618 rmp.total_map_hp = (uint64_t) total_map_hp;
2338 rmp.map_layout_style = map_layout_style; 2619 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions; 2620 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used; 2621 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region; 2622 rmp.region = region;
2342 rmp.custom = custom; 2623 rmp.custom = custom;
2344 RETVAL = self->generate_random_map (&rmp); 2625 RETVAL = self->generate_random_map (&rmp);
2345} 2626}
2346 OUTPUT: 2627 OUTPUT:
2347 RETVAL 2628 RETVAL
2348 2629
2630MODULE = cf PACKAGE = cf::mapspace
2631
2632INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2633
2349MODULE = cf PACKAGE = cf::arch 2634MODULE = cf PACKAGE = cf::arch
2350 2635
2351archetype *find (const char *name) 2636int archetypes_size ()
2352 CODE: 2637 CODE:
2353 RETVAL = archetype::find (name); 2638 RETVAL = archetypes.size ();
2354 OUTPUT:
2355 RETVAL
2356
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL 2639 OUTPUT: RETVAL
2362 2640
2641archetype *archetypes (U32 index)
2642 CODE:
2643 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2644 OUTPUT: RETVAL
2645
2363INCLUDE: $PERL genacc archetype ../include/object.h | 2646INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2364 2647
2365MODULE = cf PACKAGE = cf::party 2648MODULE = cf PACKAGE = cf::party
2366 2649
2367partylist *first () 2650partylist *first ()
2368 PROTOTYPE: 2651 PROTOTYPE:
2369 CODE: 2652 CODE:
2370 RETVAL = get_firstparty (); 2653 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL 2654 OUTPUT: RETVAL
2372 2655
2373INCLUDE: $PERL genacc partylist ../include/player.h | 2656INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2374 2657
2375MODULE = cf PACKAGE = cf::region 2658MODULE = cf PACKAGE = cf::region
2376 2659
2377region *first () 2660void
2378 PROTOTYPE: 2661list ()
2379 CODE: 2662 PPCODE:
2380 RETVAL = first_region; 2663 for_all_regions (rgn)
2381 OUTPUT: RETVAL 2664 XPUSHs (sv_2mortal (to_sv (rgn)));
2382 2665
2383region *find (char *name) 2666region *find (utf8_string name)
2384 PROTOTYPE: $ 2667 PROTOTYPE: $
2385 CODE: 2668 CODE:
2386 RETVAL = region::find (name); 2669 RETVAL = region::find (name);
2387 OUTPUT: RETVAL 2670 OUTPUT: RETVAL
2388 2671
2672int specificity (region *rgn)
2673 CODE:
2674 RETVAL = 0;
2675 while (rgn = rgn->parent)
2676 RETVAL++;
2677 OUTPUT: RETVAL
2678
2389INCLUDE: $PERL genacc region ../include/map.h | 2679INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2390 2680
2391MODULE = cf PACKAGE = cf::living 2681MODULE = cf PACKAGE = cf::living
2392 2682
2393INCLUDE: $PERL genacc living ../include/living.h | 2683INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2394 2684
2395MODULE = cf PACKAGE = cf::settings 2685MODULE = cf PACKAGE = cf::settings
2396 2686
2397INCLUDE: $PERL genacc Settings ../include/global.h | 2687INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2398 2688
2399MODULE = cf PACKAGE = cf::client 2689MODULE = cf PACKAGE = cf::client
2400 2690
2401INCLUDE: $PERL genacc client ../include/client.h | 2691INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2402 2692
2403int invoke (client *ns, int event, ...) 2693int invoke (client *ns, int event, ...)
2404 CODE: 2694 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2695 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2696 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2422 CODE: 2712 CODE:
2423{ 2713{
2424 STRLEN len; 2714 STRLEN len;
2425 char *buf = SvPVbyte (packet, len); 2715 char *buf = SvPVbyte (packet, len);
2426 2716
2717 if (len > MAXSOCKBUF)
2718 {
2719 // ugly
2720 if (THIS->pl)
2721 THIS->pl->failmsg ("[packet too long for client]");
2722 }
2723 else
2427 THIS->send_packet (buf, len); 2724 THIS->send_packet (buf, len);
2428} 2725}
2429 2726
2727faceidx
2728client::need_face (utf8_string name, int pri = 0)
2729 CODE:
2730 RETVAL = face_find (name, 0);
2731 if (RETVAL)
2732 {
2733 THIS->send_face (RETVAL, pri);
2734 THIS->flush_fx ();
2735 }
2736 OUTPUT:
2737 RETVAL
2738
2739int
2740client::fx_want (int idx, int value = -1)
2741 CODE:
2742 if (0 < idx && idx < FT_NUM)
2743 {
2744 RETVAL = THIS->fx_want [idx];
2745 if (items > 2)
2746 THIS->fx_want [idx] = value;
2747 }
2748 else
2749 RETVAL = 0;
2750 OUTPUT:
2751 RETVAL
2752
2753MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2754
2755faceidx sound_find (utf8_string name)
2756
2757void sound_set (utf8_string str, faceidx face)
2758
2759# dire hack
2760void old_sound_index (int idx, faceidx face)
2761 CODE:
2762 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2763 old_sound_index [idx] = face;
2764
2765MODULE = cf PACKAGE = cf::face PREFIX = face_
2766
2767#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2768
2769faceidx face_find (utf8_string name, faceidx defidx = 0)
2770
2771faceidx alloc (utf8_string name)
2772 CODE:
2773{
2774 do
2775 {
2776 RETVAL = faces.size ();
2777 faces.resize (RETVAL + 1);
2778 }
2779 while (!RETVAL); // crude way to leave index 0
2780
2781 faces [RETVAL].name = name;
2782 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2783
2784 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2785 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2786 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2787}
2788 OUTPUT: RETVAL
2789
2790void set_type (faceidx idx, int value)
2791 ALIAS:
2792 set_type = 0
2793 set_visibility = 1
2794 set_magicmap = 2
2795 set_smooth = 3
2796 set_smoothlevel = 4
2797 CODE:
2798 faceinfo *f = face_info (idx); assert (f);
2799 switch (ix)
2800 {
2801 case 0: f->type = value; break;
2802 case 1: f->visibility = value; break;
2803 case 2: f->magicmap = value; break;
2804 case 3: f->smooth = value; break;
2805 case 4: f->smoothlevel = value; break;
2806 }
2807
2808void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2809 CODE:
2810{
2811 faceinfo *f = face_info (idx); assert (f);
2812 facedata *d = &(faceset ? f->data64 : f->data32);
2813 sv_to (data, d->data);
2814 STRLEN clen;
2815 char *cdata = SvPVbyte (chksum, clen);
2816 clen = min (CHKSUM_MAXLEN, clen);
2817
2818 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2819
2820 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2821 {
2822 d->chksum_len = clen;
2823 memcpy (d->chksum, cdata, clen);
2824
2825 // invalidate existing client face info
2826 for_all_clients (ns)
2827 if (ns->faceset == faceset)
2828 {
2829 ns->faces_sent [idx] = false;
2830 ns->force_newmap = true;
2831 }
2832 }
2833}
2834
2835int get_data_size (faceidx idx, int faceset = 0)
2836 CODE:
2837 facedata *d = face_data (idx, faceset);
2838 if (!d) XSRETURN_UNDEF;
2839 RETVAL = d->data.size ();
2840 OUTPUT:
2841 RETVAL
2842
2843SV *get_chksum (faceidx idx, int faceset = 0)
2844 CODE:
2845 facedata *d = face_data (idx, faceset);
2846 if (!d) XSRETURN_UNDEF;
2847 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2848 OUTPUT:
2849 RETVAL
2850
2851SV *get_data (faceidx idx, int faceset = 0)
2852 CODE:
2853 facedata *d = face_data (idx, faceset);
2854 if (!d) XSRETURN_UNDEF;
2855 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2856 OUTPUT:
2857 RETVAL
2858
2859void invalidate (faceidx idx)
2860 CODE:
2861 for_all_clients (ns)
2862 {
2863 ns->faces_sent [idx] = false;
2864 ns->force_newmap = true;
2865 }
2866
2867void invalidate_all ()
2868 CODE:
2869 for_all_clients (ns)
2870 {
2871 ns->faces_sent.reset ();
2872 ns->force_newmap = true;
2873 }
2874
2875MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2876
2877#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2878
2879animidx anim_find (utf8_string name)
2880 CODE:
2881 RETVAL = animation::find (name).number;
2882 OUTPUT: RETVAL
2883
2884animidx set (utf8_string name, SV *frames, int facings = 1)
2885 CODE:
2886{
2887 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2888 croak ("frames must be an arrayref");
2889
2890 AV *av = (AV *)SvRV (frames);
2891
2892 animation *anim = &animation::find (name);
2893 if (anim->number)
2894 {
2895 anim->resize (av_len (av) + 1);
2896 anim->facings = facings;
2897 }
2898 else
2899 anim = &animation::create (name, av_len (av) + 1, facings);
2900
2901 for (int i = 0; i < anim->num_animations; ++i)
2902 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2903}
2904 OUTPUT: RETVAL
2905
2906void invalidate_all ()
2907 CODE:
2908 for_all_clients (ns)
2909 ns->anims_sent.reset ();
2910
2911MODULE = cf PACKAGE = cf::object::freezer
2912
2913INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2914
2915SV *
2916new (char *klass)
2917 CODE:
2918 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2919 OUTPUT: RETVAL
2920
2921void
2922DESTROY (SV *sv)
2923 CODE:
2924 object_freezer *self;
2925 sv_to (sv, self);
2926 delete self;
2927
2928MODULE = cf PACKAGE = cf::object::thawer
2929
2930INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2931
2932bool
2933errors_are_fatal (bool fatal)
2934 CODE:
2935 RETVAL = object_thawer::errors_are_fatal;
2936 object_thawer::errors_are_fatal = fatal;
2937 OUTPUT:
2938 RETVAL
2939
2940SV *
2941new_from_file (char *klass, octet_string path)
2942 CODE:
2943 object_thawer *f = new object_thawer (path);
2944 if (!*f)
2945 {
2946 delete f;
2947 XSRETURN_UNDEF;
2948 }
2949 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2950 OUTPUT: RETVAL
2951
2952void
2953DESTROY (SV *sv)
2954 CODE:
2955 object_thawer *self;
2956 sv_to (sv, self);
2957 delete self;
2958
2959void
2960extract_tags (object_thawer *self)
2961 PPCODE:
2962 while (self->kw != KW_EOF)
2963 {
2964 PUTBACK;
2965 coroapi::cede_to_tick ();
2966 SPAGAIN;
2967
2968 if (self->kw == KW_tag)
2969 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2970
2971 self->skip ();
2972 }
2973

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