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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.38 by root, Thu Aug 31 18:59:24 2006 UTC vs.
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
47 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
48typedef double val64; 59 typedef double val64;
49#define newSVval64 newSVnv 60# define newSVval64 newSVnv
50#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
51 63
52static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
55 67
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 68static PerlInterpreter *perl;
76 69
70double runtime;
71
72global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
78 75
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
86 99
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::sever_self ()
118{
119 if (HV *self = this->self)
120 {
121 // keep a refcount because sv_unmagic might call attachable_free,
122 // which might clear self, causing sv_unmagic to crash on a now
123 // invalid object.
124 SvREFCNT_inc (self);
125 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128
129 // self *must* be null now because thats sv_unmagic's job.
130 assert (!this->self);
131 }
132}
133
134void
135attachable::optimise ()
136{
137 if (self
138 && SvREFCNT (self) == 1
139 && !HvTOTALKEYS (self))
140 sever_self ();
141}
142
143// check wether the object really is dead
144void
145attachable::do_check ()
146{
147 if (refcnt_cnt () > 0)
148 return;
149
150 destroy ();
151}
152
153void
154attachable::do_destroy ()
155{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
157
158 if (cb)
159 {
160 SvREFCNT_dec (cb);
161 cb = 0;
162 }
163
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this);
168}
169
170void
171attachable::destroy ()
172{
173 if (destroyed ())
174 return;
175
176 flags |= F_DESTROYED;
177 do_destroy ();
178}
179
180void
181attachable::check_mortals ()
182{
183 static int i = 0;
184
185 for (;;)
186 {
187 if (i >= mortals.size ())
188 {
189 i = 0;
190
191 if (mortals.size () > 1000)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
193
194 break;
195 }
196
197 attachable *obj = mortals [i];
198
199 obj->refcnt_chk (); // unborrow from perl, if necessary
200
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
205 ++i; // further delay freeing
206
207 if (!(i & 0x3ff))
208 break;
209 }
210 else
211 {
212 mortals.erase (i);
213 delete obj;
214 }
215 }
216}
217
218attachable &
219attachable::operator =(const attachable &src)
220{
221 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223
224 attach = src.attach;
225 return *this;
226}
227
228//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229
89static SV * 230static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 231newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
91{ 232{
92 SV *sv; 233 SV *sv;
93 234
94 if (!ptr) 235 if (!ptr)
95 return &PL_sv_undef; 236 return &PL_sv_undef;
96 237
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 239 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 240}
100 241
101template<class attachable> 242static int
102SV * 243attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{
245 attachable *at = (attachable *)mg->mg_ptr;
246
247 //TODO: check if transaction behaviour is really required here
248 if (SV *self = (SV *)at->self)
249 {
250 at->self = 0;
251 SvREFCNT_dec (self);
252 }
253
254 // next line makes sense, but most objects still have refcnt 0 by default
255 //at->refcnt_chk ();
256 return 0;
257}
258
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260
261static SV *
103newSVattachable (attachable *obj, const char *klass) 262newSVattachable (attachable *obj, HV *stash)
104{ 263{
105 if (!obj) 264 if (!obj)
106 return &PL_sv_undef; 265 return &PL_sv_undef;
107 266
108 if (!obj->self) 267 if (!obj->self)
109 obj->self = newSVptr (obj, klass);
110
111 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 268 {
140 HV *hv = newHV (); 269 obj->self = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 271
144 SVptr_cache_set (ptr, sv); 272 // now bless the object _once_
273 return sv_bless (newRV_inc ((SV *)obj->self), stash);
145 } 274 }
275 else
276 {
277 SV *sv = newRV_inc ((SV *)obj->self);
146 278
147 return newSVsv (sv); 279 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
280 SvAMAGIC_on (sv);
281
282 return sv;
283 }
148} 284}
149 285
150static void 286static void
151clearSVptr (SV *sv) 287clearSVptr (SV *sv)
152{ 288{
177 if (SvOK (sv)) 313 if (SvOK (sv))
178 return SvPTR (sv, klass); 314 return SvPTR (sv, klass);
179 else 315 else
180 return 0; 316 return 0;
181} 317}
318
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
321inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
342
343inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); }
345
346inline SV *to_sv (facetile * v) { return to_sv (v->name); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
348
349inline SV *to_sv (UUID v)
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
380
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
383
384template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386
387template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395
396inline void sv_to (SV *sv, UUID &v)
397{
398 unsigned int version;
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402}
403
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 405
183static SV * 406static SV *
184newSVdt_va (va_list &ap, data_type type) 407newSVdt_va (va_list &ap, data_type type)
185{ 408{
186 SV *sv; 409 SV *sv;
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 436 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 437 }
215 break; 438 break;
216 439
217 case DT_OBJECT: 440 case DT_OBJECT:
218 { 441 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 442 break;
223 443
224 case DT_MAP: 444 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 445 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 446 sv = to_sv (va_arg (ap, maptile *));
227 break; 447 break;
228 448
449 case DT_CLIENT:
450 sv = to_sv (va_arg (ap, client *));
451 break;
452
229 case DT_PLAYER: 453 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 454 sv = to_sv (va_arg (ap, player *));
231 break; 455 break;
232 456
233 case DT_ARCH: 457 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 458 sv = to_sv (va_arg (ap, archetype *));
235 break; 459 break;
236 460
237 case DT_PARTY: 461 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 462 sv = to_sv (va_arg (ap, partylist *));
239 break; 463 break;
240 464
241 case DT_REGION: 465 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 466 sv = to_sv (va_arg (ap, region *));
243 break; 467 break;
244 468
245 default: 469 default:
246 assert (("unhandled type in newSVdt_va", 0)); 470 assert (("unhandled type in newSVdt_va", 0));
247 } 471 }
292} 516}
293 517
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 519
296SV * 520SV *
297registry_of (attachable_base *ext) 521registry (attachable *ext)
298{ 522{
299 if (!ext->cb) 523 if (!ext->cb)
300 ext->cb = newAV (); 524 ext->cb = newAV ();
301 525
302 return newRV_inc ((SV *)ext->cb); 526 return newRV_inc ((SV *)ext->cb);
303} 527}
304 528
305void attachable_base::clear ()
306{
307 if (self)
308 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317
318 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self));
320
321 SvREFCNT_dec (self);
322 self = 0;
323 }
324
325 if (cb)
326 {
327 SvREFCNT_dec (cb);
328 cb = 0;
329 }
330
331 if (attach)
332 {
333 free_string (attach);
334 attach = 0;
335 }
336}
337
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377}
378
379/////////////////////////////////////////////////////////////////////////////
380
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
410}
411
412#include "kw_hash.h"
413
414object_freezer::object_freezer ()
415: dynbuf (128 * 1024, 64 * 1024)
416{
417 av = newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 add ((void *)"oid ", 4);
435 add ((sint32)idx);
436 add ('\n');
437 }
438}
439
440bool object_freezer::save (const char *filename)
441{
442 dSP;
443 ENTER;
444 SAVETMPS;
445 PUSHMARK (SP);
446 EXTEND (SP, 3);
447 PUSHs (sv_2mortal (newSVpv (filename, 0)));
448 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
449 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454}
455
456int fprintf (object_freezer &freezer, const char *format, ...)
457{
458 va_list ap;
459
460 va_start (ap, format);
461
462 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
463
464 if (len >= 0)
465 freezer.alloc (len);
466
467 va_end (ap);
468}
469
470int fputs (const char *s, object_freezer &freezer)
471{
472 freezer.add (s);
473}
474
475object_thawer::object_thawer (const char *filename)
476{
477 av = 0;
478 fp = 0;
479
480 if (!filename)
481 return;
482
483 fp = fopen (filename, "r");
484 if (!fp)
485 {
486 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
487 return;
488 }
489
490 if (perl_booted)
491 {
492 dSP;
493 ENTER;
494 SAVETMPS;
495 PUSHMARK (SP);
496 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
497 PUTBACK;
498
499 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
500 {
501 SPAGAIN;
502 SV *sv = POPs;
503 if (SvROK (sv))
504 av = (AV *)SvREFCNT_inc (SvRV (sv));
505 }
506
507 FREETMPS;
508 LEAVE;
509 }
510}
511
512void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
513{
514 if (!av || oid < 0) // this is actually an error of sorts
515 return;
516
517 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
518 ext->clear ();
519
520 SV **svp = av_fetch ((AV *)av, oid, 0);
521
522 if (!svp || !SvROK (*svp))
523 {
524 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
525 return;
526 }
527
528 ext->self = *svp; *svp = &PL_sv_undef;
529 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
530
531 reattach (type, obj);
532}
533
534object_thawer::~object_thawer ()
535{
536 if (fp) fclose (fp);
537 if (av) SvREFCNT_dec ((AV *)av);
538}
539
540token object_thawer::get_token ()
541{
542#if 0
543 for (;;)
544 {
545 if (!fgets (line, sizeof (line), fp))
546 return token (KW_eof);
547
548 unsigned char *p = (unsigned char *)line;
549
550 while (*p > ' ')
551 p++;
552
553 int len = p - (unsigned char *)line;
554
555 while ((*p - 1) < ' ')
556 p++;
557
558 if (*p)
559 {
560 char *v = p;
561
562 while (*p && *p != '\n')
563 p++;
564
565 *p = 0;
566
567 return token (k, v);
568 }
569 else
570 return token (k);
571 }
572#endif
573}
574
575///////////////////////////////////////////////////////////////////////////// 529/////////////////////////////////////////////////////////////////////////////
576 530
577extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
578{ 532{
579 return 0; 533 return 0;
582static CommArray_s rtn_cmd; 536static CommArray_s rtn_cmd;
583 537
584static int 538static int
585runPluginCommand (object *obj, char *params) 539runPluginCommand (object *obj, char *params)
586{ 540{
587 dSP; 541 return -1;
588
589 ENTER;
590 SAVETMPS;
591
592 PUSHMARK (SP);
593
594 EXTEND (SP, 3);
595 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
596 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
597
598 if (params)
599 PUSHs (sv_2mortal (newSVpv (params, 0)));
600
601 PUTBACK;
602 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
603 SPAGAIN;
604
605 if (SvTRUE (ERRSV))
606 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
607
608 int returnvalue = count > 0 ? POPi : -1;
609
610 PUTBACK;
611 FREETMPS;
612 LEAVE;
613
614 return returnvalue;
615} 542}
616 543
617extern "C" void *cfperl_getPluginProperty (int *type, ...) 544extern "C" void *cfperl_getPluginProperty (int *type, ...)
618{ 545{
619 va_list args; 546 va_list args;
622 va_start (args, type); 549 va_start (args, type);
623 propname = va_arg (args, char *); 550 propname = va_arg (args, char *);
624 //printf ("Property name: %s\n", propname); 551 //printf ("Property name: %s\n", propname);
625 552
626 if (!strcmp (propname, "command?")) 553 if (!strcmp (propname, "command?"))
627 {
628 if (!perl)
629 return NULL; 554 return NULL;
630
631 const char *cmdname = va_arg (args, const char *);
632 HV *hv = get_hv ("cf::COMMAND", 1);
633 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
634
635 va_end (args);
636
637 if (svp)
638 {
639 // this is totaly broken, should stash it into %COMMAND
640 rtn_cmd.name = cmdname;
641 rtn_cmd.time = SvNV (*svp);
642 rtn_cmd.func = runPluginCommand;
643
644 return &rtn_cmd;
645 }
646 }
647 else if (!strcmp (propname, "Identification")) 555 else if (!strcmp (propname, "Identification"))
648 { 556 {
649 va_end (args); 557 va_end (args);
650 return (void*) PLUGIN_NAME; 558 return (void *)PLUGIN_NAME;
651 } 559 }
652 else if (!strcmp (propname, "FullName")) 560 else if (!strcmp (propname, "FullName"))
653 { 561 {
654 va_end (args); 562 va_end (args);
655 return (void*) PLUGIN_VERSION; 563 return (void *)PLUGIN_VERSION;
656 } 564 }
657 else 565 else
658 va_end (args); 566 va_end (args);
659 567
660 return NULL; 568 return NULL;
685 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
686 594
687 char *argv[] = { 595 char *argv[] = {
688 "", 596 "",
689 "-e" 597 "-e"
690 "cf->bootstrap;" 598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
691 "unshift @INC, cf::datadir ();" 600 "unshift @INC, cf::datadir ();"
601 "require cf;"
692 }; 602 };
693 603
694 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
695 { 605 {
696 printf ("unable to initialize perl-interpreter, aborting.\n"); 606 printf ("unable to initialize perl-interpreter, aborting.\n");
697 exit (EXIT_FAILURE); 607 exit (EXIT_FAILURE);
698 } 608 }
699
700 obj_cache = newHV ();
701}
702
703void cfperl_boot ()
704{
705 perl_booted = true;
706
707 eval_pv ("require cf", 1);
708} 609}
709 610
710void cfperl_main () 611void cfperl_main ()
711{ 612{
712 dSP; 613 dSP;
713 614
714 PUSHMARK (SP); 615 PUSHMARK (SP);
715 PUTBACK; 616 PUTBACK;
716 call_pv ("cf::main", G_DISCARD | G_VOID); 617 call_pv ("cf::main", G_DISCARD | G_VOID);
618}
619
620void
621attachable::instantiate ()
622{
623 if (attach)
624 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
626 attach = 0;
627 }
628}
629
630void
631attachable::reattach ()
632{
633 optimise ();
634 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
717} 636}
718 637
719static event_klass klass_of[NUM_EVENT_TYPES] = { 638static event_klass klass_of[NUM_EVENT_TYPES] = {
720# define def(type,name) KLASS_ ## type, 639# define def(type,name) KLASS_ ## type,
721# include "eventinc.h" 640# include "eventinc.h"
752 } 671 }
753 } 672 }
754 } 673 }
755} 674}
756 675
676void
677attachable::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_attachable, event);
680
681 if (cb)
682 ::gather_callbacks (callbacks, cb, event);
683}
684
685void
686global::gather_callbacks (AV *&callbacks, event_type event) const
687{
688 ::gather_callbacks (callbacks, cb_object, event);
689}
690
691void
692object::gather_callbacks (AV *&callbacks, event_type event) const
693{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
695 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
697
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 }
701
702 if (type <= AvFILLp (cb_type))
703 {
704 SV *registry = AvARRAY (cb_type)[type];
705
706 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
707 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
708 }
709
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_object, event);
712}
713
714void
715archetype::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
719}
720
721void
722client::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_client, event);
726}
727
728void
729player::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_player, event);
733}
734
735void
736maptile::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event);
740}
741
742bool
757bool cfperl_invoke (event_type event, ...) 743attachable::invoke (event_type event, ...)
758{ 744{
759 data_type dt; 745 data_type dt;
760 va_list ap; 746 va_list ap;
761 747
762 va_start (ap, event); 748 va_start (ap, event);
763 749
750 // callback call ordering should be:
751 // 1. per-object callback
752 // 2. per-class object
753 // 3. per-type callback
754 // 4. global callbacks
755
764 AV *callbacks = 0; 756 AV *callbacks = 0;
765
766 object *op;
767 player *pl;
768 mapstruct *map;
769
770 // callback call ordering is:
771 // 1. per-object callback (NYI)
772 // 2. per-class object
773 // 2a. per-type callback
774 // 4. global callbacks
775
776 gather_callbacks (callbacks, cb_global, event); 757 gather_callbacks (callbacks, event);
777
778 switch (KLASS_OF (event))
779 {
780 case KLASS_GLOBAL:
781 break;
782
783 case KLASS_OBJECT:
784 dt = (data_type) va_arg (ap, int);
785 assert (("first argument must be of type object", dt == DT_OBJECT));
786 op = va_arg (ap, object *);
787
788 if (op->cb)
789 gather_callbacks (callbacks, op->cb, event);
790
791 if (op->type)
792 {
793 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
794 {
795 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
796
797 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
798 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
799 }
800
801 if (op->type <= AvFILLp (cb_type))
802 {
803 SV *registry = AvARRAY (cb_type)[op->type];
804
805 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
806 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
807 }
808 }
809
810 gather_callbacks (callbacks, cb_object, event);
811
812 break;
813
814 case KLASS_PLAYER:
815 dt = (data_type) va_arg (ap, int);
816 assert (("first argument must be of type player", dt == DT_PLAYER));
817 pl = va_arg (ap, player *);
818
819 if (pl->cb)
820 gather_callbacks (callbacks, pl->cb, event);
821
822 gather_callbacks (callbacks, cb_player, event);
823 break;
824
825 case KLASS_MAP:
826 dt = (data_type) va_arg (ap, int);
827 assert (("first argument must be of type object", dt == DT_MAP));
828 map = va_arg (ap, mapstruct *);
829
830 if (map->cb)
831 gather_callbacks (callbacks, map->cb, event);
832
833 gather_callbacks (callbacks, cb_map, event);
834 break;
835
836 default:
837 assert (("unsupported event klass in cfperl_invoke", 0));
838 }
839 758
840 // short-circuit processing if no callbacks found/defined 759 // short-circuit processing if no callbacks found/defined
841 if (!callbacks) 760 if (!callbacks)
842 return 0; 761 return 0;
843 762
844 dSP; 763 CALL_BEGIN (3);
845 ENTER;
846 SAVETMPS;
847
848 PUSHMARK (SP);
849 EXTEND (SP, 3);
850
851 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
852 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
853 766
854 switch (KLASS_OF (event)) 767 //TODO: unhack
855 { 768 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
856 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 769 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
857 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 770 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
858 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 771 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
859 } 772 else if (global *gl = is_a<global>(this)) /*nop*/;
773 else
774 abort (); //TODO
860 775
861 for (;;) 776 for (;;)
862 { 777 {
863 dt = (data_type) va_arg (ap, int); 778 dt = (data_type) va_arg (ap, int);
864 779
865 if (dt == DT_END) 780 if (dt == DT_END)
866 break; 781 break;
867
868 if (dt == DT_AV) 782 else if (dt == DT_AV)
869 { 783 {
870 AV *av = va_arg (ap, AV *); 784 AV *av = va_arg (ap, AV *);
871 785
872 for (int i = 0; i <= av_len (av); ++i) 786 for (int i = 0; i <= av_len (av); ++i)
873 XPUSHs (*av_fetch (av, i, 1)); 787 XPUSHs (*av_fetch (av, i, 1));
876 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
877 } 791 }
878 792
879 va_end (ap); 793 va_end (ap);
880 794
881 PUTBACK; 795 CALL_CALL ("cf::do_invoke", G_SCALAR);
882 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
883 SPAGAIN;
884
885 count = count > 0 ? POPi : 0; 796 count = count > 0 ? POPi : 0;
886 797
887 FREETMPS; 798 CALL_END;
888 LEAVE;
889 799
890 return count; 800 return count;
891} 801}
892 802
893SV * 803SV *
908cfperl_result_INT (int idx) 818cfperl_result_INT (int idx)
909{ 819{
910 return SvIV (cfperl_result (idx)); 820 return SvIV (cfperl_result (idx));
911} 821}
912 822
823double
824cfperl_result_DOUBLE (int idx)
825{
826 return SvNV (cfperl_result (idx));
827}
828
829/////////////////////////////////////////////////////////////////////////////
830
831void
832cfperl_emergency_save ()
833{
834 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END;
837}
838
839maptile *
840maptile::find_sync (const char *path, maptile *origin)
841{
842 CALL_BEGIN (2);
843 CALL_ARG (path);
844 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846
847 maptile *retval;
848
849 if (count)
850 sv_to (POPs, retval);
851 else
852 retval = 0;
853
854 CALL_END;
855
856 return retval;
857}
858
859maptile *
860maptile::find_async (const char *path, maptile *origin)
861{
862 CALL_BEGIN (2);
863 CALL_ARG (path);
864 CALL_ARG (origin);
865 CALL_CALL ("cf::map::find_async", G_SCALAR);
866
867 maptile *retval;
868
869 if (count)
870 sv_to (POPs, retval);
871 else
872 retval = 0;
873
874 CALL_END;
875
876 return retval;
877}
878
879void
880maptile::do_load_sync ()
881{
882 CALL_BEGIN (1);
883 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END;
895}
896
897void
898object::enter_exit (object *exit)
899{
900 if (type != PLAYER)
901 return;
902
903 CALL_BEGIN (2);
904 CALL_ARG (this);
905 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END;
908}
909
910/////////////////////////////////////////////////////////////////////////////
911
912struct EventAPI *watcher_base::GEventAPI;
913struct CoroAPI *coroapi::GCoroAPI;
914
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void
924iw::alloc ()
925{
926 pe = GEventAPI->new_idle (0, 0);
927
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931}
932
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void
940iow::alloc ()
941{
942 pe = GEventAPI->new_io (0, 0);
943
944 WaREENTRANT_off (pe);
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950}
951
952void
953iow::fd (int fd)
954{
955 pe->fd = fd;
956}
957
958int
959iow::poll ()
960{
961 return pe->poll;
962}
963
964void
965iow::poll (int events)
966{
967 if (pe->poll != events)
968 {
969 if (pe->poll) stop ();
970 pe->poll = events;
971 if (pe->poll) start ();
972 }
973}
974
975void
976_connect_to_perl ()
977{
978 stash_cf = gv_stashpv ("cf" , 1);
979
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989
990 sv_runtime = get_sv ("cf::RUNTIME", 1);
991 sv_upgrade (sv_runtime, SVt_NV);
992
993 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1);
1000}
1001
913MODULE = cf PACKAGE = cf PREFIX = cf_ 1002MODULE = cf PACKAGE = cf PREFIX = cf_
914 1003
915BOOT: 1004BOOT:
916{ 1005{
917 HV *stash = gv_stashpv ("cf", 1); 1006 _connect_to_perl ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
918 1012
919 static const struct { 1013 static const struct {
920 const char *name; 1014 const char *name;
921 IV iv; 1015 IV iv;
922 } *civ, const_iv[] = { 1016 } *civ, const_iv[] = {
934 const_iv (POTION) 1028 const_iv (POTION)
935 const_iv (FOOD) 1029 const_iv (FOOD)
936 const_iv (POISON) 1030 const_iv (POISON)
937 const_iv (BOOK) 1031 const_iv (BOOK)
938 const_iv (CLOCK) 1032 const_iv (CLOCK)
939 const_iv (LIGHTNING)
940 const_iv (ARROW) 1033 const_iv (ARROW)
941 const_iv (BOW) 1034 const_iv (BOW)
942 const_iv (WEAPON) 1035 const_iv (WEAPON)
943 const_iv (ARMOUR) 1036 const_iv (ARMOUR)
944 const_iv (PEDESTAL) 1037 const_iv (PEDESTAL)
964 const_iv (AMULET) 1057 const_iv (AMULET)
965 const_iv (PLAYERMOVER) 1058 const_iv (PLAYERMOVER)
966 const_iv (TELEPORTER) 1059 const_iv (TELEPORTER)
967 const_iv (CREATOR) 1060 const_iv (CREATOR)
968 const_iv (SKILL) 1061 const_iv (SKILL)
969 const_iv (EXPERIENCE)
970 const_iv (EARTHWALL) 1062 const_iv (EARTHWALL)
971 const_iv (GOLEM) 1063 const_iv (GOLEM)
972 const_iv (THROWN_OBJ) 1064 const_iv (THROWN_OBJ)
973 const_iv (BLINDNESS) 1065 const_iv (BLINDNESS)
974 const_iv (GOD) 1066 const_iv (GOD)
994 const_iv (FLOOR) 1086 const_iv (FLOOR)
995 const_iv (FLESH) 1087 const_iv (FLESH)
996 const_iv (INORGANIC) 1088 const_iv (INORGANIC)
997 const_iv (SKILL_TOOL) 1089 const_iv (SKILL_TOOL)
998 const_iv (LIGHTER) 1090 const_iv (LIGHTER)
999 const_iv (TRAP_PART)
1000 const_iv (WALL) 1091 const_iv (BUILDABLE_WALL)
1001 const_iv (LIGHT_SOURCE)
1002 const_iv (MISC_OBJECT) 1092 const_iv (MISC_OBJECT)
1003 const_iv (MONSTER)
1004 const_iv (SPAWN_GENERATOR)
1005 const_iv (LAMP) 1093 const_iv (LAMP)
1006 const_iv (DUPLICATOR) 1094 const_iv (DUPLICATOR)
1007 const_iv (TOOL)
1008 const_iv (SPELLBOOK) 1095 const_iv (SPELLBOOK)
1009 const_iv (BUILDFAC)
1010 const_iv (CLOAK) 1096 const_iv (CLOAK)
1011 const_iv (SPINNER) 1097 const_iv (SPINNER)
1012 const_iv (GATE) 1098 const_iv (GATE)
1013 const_iv (BUTTON) 1099 const_iv (BUTTON)
1014 const_iv (CF_HANDLE) 1100 const_iv (CF_HANDLE)
1021 const_iv (SPELL_EFFECT) 1107 const_iv (SPELL_EFFECT)
1022 const_iv (CONVERTER) 1108 const_iv (CONVERTER)
1023 const_iv (BRACERS) 1109 const_iv (BRACERS)
1024 const_iv (POISONING) 1110 const_iv (POISONING)
1025 const_iv (SAVEBED) 1111 const_iv (SAVEBED)
1026 const_iv (POISONCLOUD)
1027 const_iv (FIREHOLES)
1028 const_iv (WAND) 1112 const_iv (WAND)
1029 const_iv (SCROLL) 1113 const_iv (SCROLL)
1030 const_iv (DIRECTOR) 1114 const_iv (DIRECTOR)
1031 const_iv (GIRDLE) 1115 const_iv (GIRDLE)
1032 const_iv (FORCE) 1116 const_iv (FORCE)
1047 const_iv (DISEASE) 1131 const_iv (DISEASE)
1048 const_iv (SYMPTOM) 1132 const_iv (SYMPTOM)
1049 const_iv (BUILDER) 1133 const_iv (BUILDER)
1050 const_iv (MATERIAL) 1134 const_iv (MATERIAL)
1051 const_iv (ITEM_TRANSFORMER) 1135 const_iv (ITEM_TRANSFORMER)
1052 const_iv (QUEST)
1053 1136
1054 const_iv (NUM_SUBTYPES) 1137 const_iv (NUM_SUBTYPES)
1055 1138
1056 const_iv (ST_BD_BUILD) 1139 const_iv (ST_BD_BUILD)
1057 const_iv (ST_BD_REMOVE) 1140 const_iv (ST_BD_REMOVE)
1085 const_iv (AT_BLIND) 1168 const_iv (AT_BLIND)
1086 const_iv (AT_INTERNAL) 1169 const_iv (AT_INTERNAL)
1087 const_iv (AT_LIFE_STEALING) 1170 const_iv (AT_LIFE_STEALING)
1088 const_iv (AT_DISEASE) 1171 const_iv (AT_DISEASE)
1089 1172
1090 const_iv (QUEST_IN_PROGRESS)
1091 const_iv (QUEST_DONE_QUEST)
1092 const_iv (QUEST_DONE_TASK)
1093 const_iv (QUEST_START_QUEST)
1094 const_iv (QUEST_END_QUEST)
1095 const_iv (QUEST_START_TASK)
1096 const_iv (QUEST_END_TASK)
1097 const_iv (QUEST_OVERRIDE)
1098 const_iv (QUEST_ON_ACTIVATE)
1099
1100 const_iv (WEAP_HIT) 1173 const_iv (WEAP_HIT)
1101 const_iv (WEAP_SLASH) 1174 const_iv (WEAP_SLASH)
1102 const_iv (WEAP_PIERCE) 1175 const_iv (WEAP_PIERCE)
1103 const_iv (WEAP_CLEAVE) 1176 const_iv (WEAP_CLEAVE)
1104 const_iv (WEAP_SLICE) 1177 const_iv (WEAP_SLICE)
1120 const_iv (FLAG_MONSTER) 1193 const_iv (FLAG_MONSTER)
1121 const_iv (FLAG_FRIENDLY) 1194 const_iv (FLAG_FRIENDLY)
1122 const_iv (FLAG_GENERATOR) 1195 const_iv (FLAG_GENERATOR)
1123 const_iv (FLAG_IS_THROWN) 1196 const_iv (FLAG_IS_THROWN)
1124 const_iv (FLAG_AUTO_APPLY) 1197 const_iv (FLAG_AUTO_APPLY)
1125 const_iv (FLAG_TREASURE)
1126 const_iv (FLAG_PLAYER_SOLD) 1198 const_iv (FLAG_PLAYER_SOLD)
1127 const_iv (FLAG_SEE_INVISIBLE) 1199 const_iv (FLAG_SEE_INVISIBLE)
1128 const_iv (FLAG_CAN_ROLL) 1200 const_iv (FLAG_CAN_ROLL)
1129 const_iv (FLAG_OVERLAY_FLOOR) 1201 const_iv (FLAG_OVERLAY_FLOOR)
1130 const_iv (FLAG_IS_TURNABLE) 1202 const_iv (FLAG_IS_TURNABLE)
1205 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1206 const_iv (FLAG_IS_WATER) 1278 const_iv (FLAG_IS_WATER)
1207 const_iv (FLAG_CONTENT_ON_GEN) 1279 const_iv (FLAG_CONTENT_ON_GEN)
1208 const_iv (FLAG_IS_A_TEMPLATE) 1280 const_iv (FLAG_IS_A_TEMPLATE)
1209 const_iv (FLAG_IS_BUILDABLE) 1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1210 const_iv (FLAG_AFK) 1283 const_iv (FLAG_NO_MAP_SAVE)
1211 1284
1212 const_iv (NDI_BLACK) 1285 const_iv (NDI_BLACK)
1213 const_iv (NDI_WHITE) 1286 const_iv (NDI_WHITE)
1214 const_iv (NDI_NAVY) 1287 const_iv (NDI_NAVY)
1215 const_iv (NDI_RED) 1288 const_iv (NDI_RED)
1225 const_iv (NDI_MAX_COLOR) 1298 const_iv (NDI_MAX_COLOR)
1226 const_iv (NDI_COLOR_MASK) 1299 const_iv (NDI_COLOR_MASK)
1227 const_iv (NDI_UNIQUE) 1300 const_iv (NDI_UNIQUE)
1228 const_iv (NDI_ALL) 1301 const_iv (NDI_ALL)
1229 1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1230 const_iv (F_APPLIED) 1316 const_iv (F_APPLIED)
1231 const_iv (F_LOCATION) 1317 const_iv (F_LOCATION)
1232 const_iv (F_UNPAID) 1318 const_iv (F_UNPAID)
1233 const_iv (F_MAGIC) 1319 const_iv (F_MAGIC)
1234 const_iv (F_CURSED) 1320 const_iv (F_CURSED)
1240 const_iv (F_BUY) 1326 const_iv (F_BUY)
1241 const_iv (F_SHOP) 1327 const_iv (F_SHOP)
1242 const_iv (F_SELL) 1328 const_iv (F_SELL)
1243 1329
1244 const_iv (P_BLOCKSVIEW) 1330 const_iv (P_BLOCKSVIEW)
1331 const_iv (P_PLAYER)
1245 const_iv (P_NO_MAGIC) 1332 const_iv (P_NO_MAGIC)
1246 const_iv (P_IS_ALIVE) 1333 const_iv (P_IS_ALIVE)
1247 const_iv (P_NO_CLERIC) 1334 const_iv (P_NO_CLERIC)
1248 const_iv (P_NEED_UPDATE)
1249 const_iv (P_NO_ERROR)
1250 const_iv (P_OUT_OF_MAP) 1335 const_iv (P_OUT_OF_MAP)
1251 const_iv (P_NEW_MAP) 1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1252 1338
1253 const_iv (UP_OBJ_INSERT) 1339 const_iv (UP_OBJ_INSERT)
1254 const_iv (UP_OBJ_REMOVE) 1340 const_iv (UP_OBJ_REMOVE)
1255 const_iv (UP_OBJ_CHANGE) 1341 const_iv (UP_OBJ_CHANGE)
1256 const_iv (UP_OBJ_FACE) 1342 const_iv (UP_OBJ_FACE)
1288 1374
1289 const_iv (SK_EXP_ADD_SKILL) 1375 const_iv (SK_EXP_ADD_SKILL)
1290 const_iv (SK_EXP_TOTAL) 1376 const_iv (SK_EXP_TOTAL)
1291 const_iv (SK_EXP_NONE) 1377 const_iv (SK_EXP_NONE)
1292 const_iv (SK_SUBTRACT_SKILL_EXP) 1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1293 1380
1294 const_iv (SK_LOCKPICKING) 1381 const_iv (SK_LOCKPICKING)
1295 const_iv (SK_HIDING) 1382 const_iv (SK_HIDING)
1296 const_iv (SK_SMITHERY) 1383 const_iv (SK_SMITHERY)
1297 const_iv (SK_BOWYER) 1384 const_iv (SK_BOWYER)
1386 const_iv (ATNR_BLIND) 1473 const_iv (ATNR_BLIND)
1387 const_iv (ATNR_INTERNAL) 1474 const_iv (ATNR_INTERNAL)
1388 const_iv (ATNR_LIFE_STEALING) 1475 const_iv (ATNR_LIFE_STEALING)
1389 const_iv (ATNR_DISEASE) 1476 const_iv (ATNR_DISEASE)
1390 1477
1391 const_iv (MAP_FLUSH)
1392 const_iv (MAP_PLAYER_UNIQUE)
1393 const_iv (MAP_BLOCK)
1394 const_iv (MAP_STYLE)
1395 const_iv (MAP_OVERLAY)
1396
1397 const_iv (MAP_IN_MEMORY) 1478 const_iv (MAP_IN_MEMORY)
1398 const_iv (MAP_SWAPPED) 1479 const_iv (MAP_SWAPPED)
1399 const_iv (MAP_LOADING) 1480 const_iv (MAP_LOADING)
1400 const_iv (MAP_SAVING) 1481 const_iv (MAP_SAVING)
1401 1482
1483 const_iv (KLASS_ATTACHABLE)
1402 const_iv (KLASS_GLOBAL) 1484 const_iv (KLASS_GLOBAL)
1403 const_iv (KLASS_OBJECT) 1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1404 const_iv (KLASS_PLAYER) 1487 const_iv (KLASS_PLAYER)
1405 const_iv (KLASS_MAP) 1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1406 }; 1529 };
1407 1530
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1410 1533
1411 static const struct { 1534 static const struct {
1412 const char *name; 1535 const char *name;
1413 int skip; 1536 int skip;
1414 IV klass; 1537 IV klass;
1425 { 1548 {
1426 AV *event = newAV (); 1549 AV *event = newAV ();
1427 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1428 av_push (event, newSViv (eiv->klass)); 1551 av_push (event, newSViv (eiv->klass));
1429 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1430 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1431 } 1554 }
1432
1433 static const struct {
1434 int dtype;
1435 const char *name;
1436 IV idx;
1437 } *cprop, prop_table[] = {
1438# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1439 prop (CFAPI_INT, MAP_PROP_FLAGS)
1440 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1441 prop (CFAPI_STRING, MAP_PROP_PATH)
1442 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1443 prop (CFAPI_STRING, MAP_PROP_NAME)
1444 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1445 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1446 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1447 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1448 prop (CFAPI_INT, MAP_PROP_WIDTH)
1449 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1450 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1451 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1452 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1453 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1454 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1455 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1456 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1457 prop (CFAPI_INT, MAP_PROP_SKY)
1458 prop (CFAPI_INT, MAP_PROP_WPARTX)
1459 prop (CFAPI_INT, MAP_PROP_WPARTY)
1460 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1461 prop (CFAPI_PREGION, MAP_PROP_REGION)
1462 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1463 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1464 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1467 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1468 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1469 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1470 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1471 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1472 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1473 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1474 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1475 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1476 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1477 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1478 prop (CFAPI_INT, OBJECT_PROP_X)
1479 prop (CFAPI_INT, OBJECT_PROP_Y)
1480 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1481 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1482 prop (CFAPI_INT, OBJECT_PROP_NROF)
1483 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1484 prop (CFAPI_INT, OBJECT_PROP_FACING)
1485 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1486 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1487 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1488 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1489 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1490 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1491 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1492 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1493 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1494 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1495 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1496 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1497 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1498 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1499 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1500 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1501 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1502 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1503 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1504 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1505 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1506 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1507 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1508 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1509 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1510 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1511 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1512 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1513 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1514 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1515 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1516 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1517 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1518 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1519 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1520 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1521 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1522 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1523 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1524 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1525 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1526 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1527 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1528 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1529 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1530 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1531 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1532 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1533 prop (CFAPI_INT, OBJECT_PROP_STR)
1534 prop (CFAPI_INT, OBJECT_PROP_DEX)
1535 prop (CFAPI_INT, OBJECT_PROP_CON)
1536 prop (CFAPI_INT, OBJECT_PROP_WIS)
1537 prop (CFAPI_INT, OBJECT_PROP_INT)
1538 prop (CFAPI_INT, OBJECT_PROP_POW)
1539 prop (CFAPI_INT, OBJECT_PROP_CHA)
1540 prop (CFAPI_INT, OBJECT_PROP_WC)
1541 prop (CFAPI_INT, OBJECT_PROP_AC)
1542 prop (CFAPI_INT, OBJECT_PROP_HP)
1543 prop (CFAPI_INT, OBJECT_PROP_SP)
1544 prop (CFAPI_INT, OBJECT_PROP_GP)
1545 prop (CFAPI_INT, OBJECT_PROP_FP)
1546 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1547 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1548 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1549 prop (CFAPI_INT, OBJECT_PROP_DAM)
1550 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1551 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1552 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1553 prop (CFAPI_INT, OBJECT_PROP_FACE)
1554 };
1555
1556 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1557 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1558
1559 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1560 {
1561 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1562 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1563 }
1564
1565 //I_EVENT_API (PACKAGE);
1566} 1555}
1567 1556
1568void _reload_1 () 1557void _connect_to_perl ()
1569 CODE:
1570 cb_global = get_av ("cf::CB_GLOBAL", 1);
1571 cb_object = get_av ("cf::CB_OBJECT", 1);
1572 cb_player = get_av ("cf::CB_PLAYER", 1);
1573 cb_type = get_av ("cf::CB_TYPE" , 1);
1574 cb_map = get_av ("cf::CB_MAP" , 1);
1575 1558
1576void _reload_2 () 1559void _global_reattach ()
1577 CODE: 1560 CODE:
1578{ 1561{
1579 // reattach to all attachable objects in the game. 1562 // reattach to all attachable objects in the game.
1580 for (player *pl = first_player; pl; pl = pl->next) 1563 for_all_clients (ns)
1581 reattach (pl); 1564 ns->reattach ();
1582 1565
1583 for (mapstruct *map = first_map; map; map = map->next) 1566 for_all_players (pl)
1584 reattach (map);
1585
1586 for (object *op = objects; op; op = op->next)
1587 reattach (op); 1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op)
1574 op->reattach ();
1588} 1575}
1589 1576
1590NV floor (NV x) 1577NV floor (NV x)
1591 1578
1592NV ceil (NV x) 1579NV ceil (NV x)
1593 1580
1581NV rndm (...)
1582 CODE:
1583 switch (items)
1584 {
1585 case 0: RETVAL = rndm (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 }
1590 OUTPUT:
1591 RETVAL
1592
1594void server_tick () 1593void server_tick ()
1594 CODE:
1595 runtime = SvNVx (sv_runtime);
1596 server_tick ();
1595 1597
1596void 1598void
1597LOG (int level, char *msg) 1599LOG (int level, char *msg)
1598 PROTOTYPE: $$ 1600 PROTOTYPE: $$
1599 C_ARGS: (LogLevel)level, "%s", msg 1601 C_ARGS: (LogLevel)level, "%s", msg
1639 case 5: RETVAL = settings.playerdir; break; 1641 case 5: RETVAL = settings.playerdir; break;
1640 case 6: RETVAL = settings.datadir ; break; 1642 case 6: RETVAL = settings.datadir ; break;
1641 } 1643 }
1642 OUTPUT: RETVAL 1644 OUTPUT: RETVAL
1643 1645
1644int 1646void abort ()
1647
1648void fork_abort (char *cause = "cf::fork_abort")
1649
1650void cleanup (const char *cause, bool make_core = false)
1651
1652void emergency_save ()
1653
1654void _exit (int status = EXIT_SUCCESS)
1655
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK
1663
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665
1666int munlockall ()
1667
1668#endif
1669
1645cf_find_animation (char *text) 1670int find_animation (char *text)
1646 PROTOTYPE: $ 1671 PROTOTYPE: $
1647 1672
1648int random_roll(int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1649 1674
1650const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1651
1652int invoke (int event, ...)
1653 CODE:
1654 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1656 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1657 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1658 OUTPUT: RETVAL
1659 1676
1660int 1677int
1661exp_to_level (val64 exp) 1678exp_to_level (val64 exp)
1662 CODE: 1679 CODE:
1663{ 1680{
1694 RETVAL = newSVpv (resist_plus[atnr], 0); 1711 RETVAL = newSVpv (resist_plus[atnr], 0);
1695 else 1712 else
1696 XSRETURN_UNDEF; 1713 XSRETURN_UNDEF;
1697 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1698 1715
1716MODULE = cf PACKAGE = cf::attachable
1717
1699int 1718int
1700_valid (SV *obj) 1719valid (SV *obj)
1701 CODE: 1720 CODE:
1702 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1703 OUTPUT: 1722 OUTPUT:
1704 RETVAL 1723 RETVAL
1705 1724
1725int mortals_size ()
1726 CODE:
1727 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL
1729
1730#object *mortals (U32 index)
1731# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL
1734
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1736
1737MODULE = cf PACKAGE = cf::global
1738
1739int invoke (SV *klass, int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL
1746
1706MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748
1749INCLUDE: $PERL genacc object ../include/object.h |
1707 1750
1708int invoke (object *op, int event, ...) 1751int invoke (object *op, int event, ...)
1709 CODE: 1752 CODE:
1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1712 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1755 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1713 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1756 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1714 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1715 1758
1716SV *registry (object *op) 1759SV *registry (object *op)
1760
1761int objects_size ()
1717 CODE: 1762 CODE:
1718 RETVAL = registry_of (op); 1763 RETVAL = objects.size ();
1719 OUTPUT: 1764 OUTPUT: RETVAL
1720 RETVAL 1765
1766object *objects (U32 index)
1767 CODE:
1768 RETVAL = index < objects.size () ? objects [index] : 0;
1769 OUTPUT: RETVAL
1770
1771int actives_size ()
1772 CODE:
1773 RETVAL = actives.size ();
1774 OUTPUT: RETVAL
1775
1776object *actives (U32 index)
1777 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL
1780
1781# missing properties
1721 1782
1722object *head (object *op) 1783object *head (object *op)
1723 PROTOTYPE: $ 1784 PROTOTYPE: $
1724 ALIAS:
1725 more = 1
1726 above = 2
1727 below = 3
1728 CODE: 1785 CODE:
1729 switch (ix) 1786 RETVAL = op->head_ ();
1730 {
1731 case 0: RETVAL = op->head ? op->head : op; break; // DOH!
1732 case 1: RETVAL = op->more; break;
1733 case 2: RETVAL = op->above; break;
1734 case 3: RETVAL = op->below; break;
1735 }
1736 OUTPUT:
1737 RETVAL 1787 OUTPUT: RETVAL
1738 1788
1739SV * 1789int is_head (object *op)
1740get_property (object *obj, int type, int idx) 1790 PROTOTYPE: $
1741 CODE: 1791 CODE:
1742 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1792 RETVAL = op->head_ () == op;
1743 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1744
1745SV *
1746set_property (object *obj, int type, int idx, SV *newval)
1747 CODE:
1748 switch (type)
1749 {
1750 case CFAPI_INT:
1751 cf_object_set_int_property (obj, idx, SvIV (newval));
1752 break;
1753 case CFAPI_LONG:
1754 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1755 break;
1756 case CFAPI_DOUBLE:
1757 {
1758 int unused_type;
1759 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1760 }
1761 break;
1762 case CFAPI_STRING:
1763 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1764 break;
1765 case CFAPI_POBJECT:
1766 {
1767 int unused_type;
1768 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1769 }
1770 break;
1771 default:
1772 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1773 }
1774
1775# missing properties
1776
1777void
1778set_attacktype (object *obj, U32 attacktype)
1779 CODE:
1780 obj->attacktype = attacktype;
1781
1782U32
1783get_attacktype (object *obj)
1784 ALIAS:
1785 attacktype = 0
1786 CODE:
1787 RETVAL = obj->attacktype;
1788 OUTPUT: RETVAL
1789
1790# missing in plug-in api, of course
1791void
1792set_food (object *obj, int food)
1793 CODE:
1794 obj->stats.food = food;
1795
1796int
1797get_food (object *obj)
1798 ALIAS:
1799 food = 0
1800 CODE:
1801 RETVAL = obj->stats.food;
1802 OUTPUT: RETVAL
1803 1794
1804void 1795void
1805inv (object *obj) 1796inv (object *obj)
1806 PROTOTYPE: $ 1797 PROTOTYPE: $
1807 PPCODE: 1798 PPCODE:
1808{ 1799{
1809 object *o; 1800 object *o;
1810 for (o = obj->inv; o; o = o->below) 1801 for (o = obj->inv; o; o = o->below)
1811 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1802 XPUSHs (sv_2mortal (to_sv (o)));
1812} 1803}
1813 1804
1814int cf_object_get_resistance (object *op, int rtype) 1805void
1815 ALIAS: resistance = 0 1806set_animation (object *op, int idx)
1807 CODE:
1808 SET_ANIMATION (op, idx);
1816 1809
1817int cf_object_get_flag (object *op, int flag) 1810int
1818 ALIAS: flag = 0 1811num_animations (object *op)
1812 CODE:
1813 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL
1819 1815
1820void cf_object_set_flag (object *op, int flag, int value) 1816object *find_best_object_match (object *op, const char *match)
1821 1817
1818object *find_marked_object (object *op)
1819
1822int need_identify (const object *obj); 1820int need_identify (object *obj);
1823 1821
1824int apply_shop_mat (object *shop_mat, object *op); 1822int apply_shop_mat (object *shop_mat, object *op);
1825 1823
1826int move (object *op, int dir, object *originator = op) 1824int move (object *op, int dir, object *originator = op)
1827 CODE: 1825 CODE:
1828 RETVAL = move_ob (op, dir, originator); 1826 RETVAL = move_ob (op, dir, originator);
1829 OUTPUT: 1827 OUTPUT:
1830 RETVAL 1828 RETVAL
1831 1829
1832void cf_object_apply (object *op, object *author, int flags = 0) 1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833 1833
1834void cf_object_apply_below (object *op) 1834void apply_below (object *op)
1835 1835 CODE:
1836void cf_object_remove (object *op) 1836 player_apply_below (op);
1837
1838void cf_object_free (object *op)
1839 1837
1840object *cf_object_present_archname_inside (object *op, char *whatstr) 1838object *cf_object_present_archname_inside (object *op, char *whatstr)
1841 1839
1842int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1843 1841
1844int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1845 1843
1844#//TODO
1846object *cf_object_clone (object *op, int clonetype = 0) 1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1847 1855
1848int cf_object_pay_item (object *op, object *buyer) 1856int pay_item (object *op, object *buyer)
1857 CODE:
1858 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL
1849 1860
1850int cf_object_pay_amount (object *op, uint64 amount) 1861int pay_amount (object *op, uint64 amount)
1862 CODE:
1863 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL
1851 1865
1852void pay_player (object *op, uint64 amount) 1866void pay_player (object *op, uint64 amount)
1853 1867
1854val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1868val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1855 1869
1856int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1857 1871
1858int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1872void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE:
1874 do_learn_spell (op, sp, special_prayer);
1859 1875
1860void cf_object_learn_spell (object *op, object *sp)
1861
1862void cf_object_forget_spell (object *op, object *sp) 1876void forget_spell (object *op, object *sp)
1877 CODE:
1878 do_forget_spell (op, query_name (sp));
1863 1879
1864object *cf_object_check_for_spell (object *op, char *spellname) 1880object *check_for_spell (object *op, char *spellname)
1881 CODE:
1882 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL
1865 1884
1866int cf_object_query_money (object *op) 1885int query_money (object *op)
1867 ALIAS: money = 0 1886 ALIAS: money = 0
1868 1887
1869int cf_object_query_cost (object *op, object *who, int flags) 1888val64 query_cost (object *op, object *who, int flags)
1870 ALIAS: cost = 0 1889 ALIAS: cost = 0
1871 1890
1872void cf_object_activate_rune (object *op , object *victim) 1891void spring_trap (object *op, object *victim)
1873 1892
1874int cf_object_check_trigger (object *op, object *cause) 1893int check_trigger (object *op, object *cause)
1875 1894
1876int cf_object_out_of_map (object *op, int x, int y)
1877
1878void cf_object_drop (object *op, object *author) 1895void drop (object *who, object *op)
1879 1896
1880void cf_object_take (object *op, object *author) 1897void pick_up (object *who, object *op)
1881 1898
1882object *cf_object_insert_object (object *op, object *container)
1883
1884const char *cf_object_get_msg (object *ob)
1885 ALIAS: msg = 0
1886
1887object *cf_object_insert_in_ob (object *ob, object *where)
1888
1889int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1890 1900
1891void cf_object_update (object *op, int flags) 1901void update_object (object *op, int action)
1892
1893void cf_object_pickup (object *op, object *what)
1894 1902
1895object *cf_create_object_by_name (const char *name) 1903object *cf_create_object_by_name (const char *name)
1896 1904
1897void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1898 1906
1904 1912
1905void push_button (object *op); 1913void push_button (object *op);
1906 1914
1907void use_trigger (object *op); 1915void use_trigger (object *op);
1908 1916
1909void add_button_link (object *button, mapstruct *map, int connected); 1917void add_button_link (object *button, maptile *map, int connected);
1910 1918
1911void remove_button_link (object *op); 1919void remove_button_link (object *op);
1912 1920
1913void
1914cf_object_set_resistance (object *op, int rtype, int val)
1915 CODE:
1916 if (rtype >= 0 && rtype < NROFATTACKS)
1917 op->resist[rtype] = val;
1918
1919 1921
1920MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_
1921
1922void cf_fix_object (object *pl)
1923 ALIAS: fix = 0
1924 1923
1925object *cf_insert_ob_in_ob (object *ob, object *where) 1924object *cf_insert_ob_in_ob (object *ob, object *where)
1926 1925
1927# no clean way to get an object from an archetype - stupid idiotic 1926# no clean way to get an object from an archetype - stupid idiotic
1928# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1932 CODE: 1931 CODE:
1933 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1934 OUTPUT: 1933 OUTPUT:
1935 RETVAL 1934 RETVAL
1936 1935
1937object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1938 PROTOTYPE: $$$$$$ 1937 PROTOTYPE: $$$$$$
1939 CODE: 1938 CODE:
1940{ 1939{
1941 int unused_type; 1940 int unused_type;
1942 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1980bool on_same_map_as (object *ob, object *other) 1979bool on_same_map_as (object *ob, object *other)
1981 CODE: 1980 CODE:
1982 RETVAL = on_same_map (ob, other); 1981 RETVAL = on_same_map (ob, other);
1983 OUTPUT: RETVAL 1982 OUTPUT: RETVAL
1984 1983
1985char * 1984const char *
1986base_name (object *ob, int plural) 1985base_name (object *op, int plural = op->nrof > 1)
1987 CODE: 1986 CODE:
1988 RETVAL = cf_query_base_name (ob, plural); 1987 RETVAL = query_base_name (op, plural);
1989 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
1990 1989
1991living * 1990object *decrease_ob_nr (object *op, unsigned long i)
1992stats (object *ob)
1993 CODE:
1994 RETVAL = &ob->stats;
1995 OUTPUT: RETVAL
1996
1997 1991
1998MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1999 1993
2000player *player (object *op) 1994player *player (object *op)
2001 CODE: 1995 CODE:
2002 RETVAL = op->contr; 1996 RETVAL = op->contr;
2003 OUTPUT: RETVAL 1997 OUTPUT: RETVAL
2004 1998
1999void check_score (object *op)
2000
2005void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE:
2003 new_draw_info (flags, 0, op, txt);
2006 2004
2007object *cf_player_send_inventory (object *op) 2005object *cf_player_send_inventory (object *op)
2008 2006
2009char *cf_player_get_ip (object *op) 2007char *cf_player_get_ip (object *op)
2010 ALIAS: ip = 0 2008 ALIAS: ip = 0
2019 2017
2020void cf_player_set_party (object *op, partylist *party) 2018void cf_player_set_party (object *op, partylist *party)
2021 2019
2022void kill_player (object *op) 2020void kill_player (object *op)
2023 2021
2022void esrv_update_item (object *op, int what, object *item)
2023 C_ARGS: what, op, item
2024
2025void clear_los (object *op)
2026
2027int command_summon (object *op, char *params)
2028
2029int command_arrest (object *op, char *params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034
2035
2024MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037
2038INCLUDE: $PERL genacc player ../include/player.h |
2025 2039
2026int invoke (player *pl, int event, ...) 2040int invoke (player *pl, int event, ...)
2027 CODE: 2041 CODE:
2028 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2029 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2030 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2044 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2031 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2045 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2032 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
2033 2047
2034SV *registry (player *pl) 2048SV *registry (player *pl)
2049
2050void
2051save_stats (player *pl)
2035 CODE: 2052 CODE:
2053 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats;
2057
2058void cf_player_move (player *pl, int dir)
2059
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2061
2062player *first ()
2063 CODE:
2036 RETVAL = registry_of (pl); 2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool
2068cell_visible (player *pl, int dx, int dy)
2069 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2037 OUTPUT: 2072 OUTPUT:
2038 RETVAL 2073 RETVAL
2039 2074
2040player *cf_player_find (char *name)
2041 PROTOTYPE: $
2042
2043void cf_player_move (player *pl, int dir)
2044
2045void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2046
2047# nonstandard
2048object *ob (player *pl)
2049 CODE:
2050 RETVAL = pl->ob;
2051 OUTPUT: RETVAL
2052
2053player *first ()
2054 CODE:
2055 RETVAL = first_player;
2056 OUTPUT: RETVAL
2057
2058player *next (player *pl)
2059 CODE:
2060 RETVAL = pl->next;
2061 OUTPUT: RETVAL
2062
2063bool
2064cell_visible (player *pl, int dx, int dy)
2065 CODE:
2066 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2067 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2068 OUTPUT:
2069 RETVAL
2070
2071char *
2072client (player *pl)
2073 CODE:
2074 RETVAL = pl->socket.client;
2075 OUTPUT:
2076 RETVAL
2077
2078char *
2079host (player *pl)
2080 CODE:
2081 RETVAL = pl->socket.host;
2082 OUTPUT:
2083 RETVAL
2084
2085char *
2086killer (player *pl, char *killer = 0)
2087 CODE:
2088 if (killer)
2089 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2090 RETVAL = pl->killer;
2091 OUTPUT:
2092 RETVAL
2093
2094void
2095buggy_mapscroll (player *pl, int value = 1)
2096 CODE:
2097 pl->socket.buggy_mapscroll = value;
2098
2099void 2075void
2100send (player *pl, SV *packet) 2076send (player *pl, SV *packet)
2101 CODE: 2077 CODE:
2102{ 2078{
2103 STRLEN len; 2079 STRLEN len;
2104 char *buf = SvPVbyte (packet, len); 2080 char *buf = SvPVbyte (packet, len);
2105 2081
2106 Write_String_To_Socket (&pl->socket, buf, len); 2082 if (pl->ns)
2083 pl->ns->send_packet (buf, len);
2107} 2084}
2108 2085
2109int 2086int
2110listening (player *pl, int new_value = -1) 2087listening (player *pl, int new_value = -1)
2111 CODE: 2088 CODE:
2113 if (new_value >= 0) 2090 if (new_value >= 0)
2114 pl->listening = new_value; 2091 pl->listening = new_value;
2115 OUTPUT: 2092 OUTPUT:
2116 RETVAL 2093 RETVAL
2117 2094
2118void get_savebed (player *pl) 2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2119 ALIAS: 2096 PROTOTYPE: $;$$$
2120 savebed = 0
2121 PPCODE: 2097 PPCODE:
2098 if (GIMME_V != G_VOID)
2099 {
2122 EXTEND (SP, 3); 2100 EXTEND (SP, 3);
2123 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2101 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2124 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2102 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2125 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2103 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2126 2104 }
2127void set_savebed (player *pl, char *map_path, int x, int y) 2105 if (map_path) sv_to (map_path, pl->savebed_map);
2128 CODE: 2106 if (x) sv_to (x, pl->bed_x);
2129 strcpy (pl->savebed_map, map_path); 2107 if (y) sv_to (y, pl->bed_y);
2130 pl->bed_x = x;
2131 pl->bed_y = y;
2132 2108
2133void 2109void
2134list () 2110list ()
2135 PPCODE: 2111 PPCODE:
2136{ 2112 for_all_players (pl)
2137 player *pl; 2113 XPUSHs (sv_2mortal (to_sv (pl)));
2138 for (pl = first_player; pl; pl = pl->next)
2139 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2140}
2141
2142bool
2143peaceful (player *pl, bool new_setting = 0)
2144 PROTOTYPE: $;$
2145 CODE:
2146 RETVAL = pl->peaceful;
2147 if (items > 1)
2148 pl->peaceful = new_setting;
2149 OUTPUT:
2150 RETVAL
2151
2152living *
2153orig_stats (player *pl)
2154 CODE:
2155 RETVAL = &pl->orig_stats;
2156 OUTPUT: RETVAL
2157
2158living *
2159last_stats (player *pl)
2160 CODE:
2161 RETVAL = &pl->last_stats;
2162 OUTPUT: RETVAL
2163 2114
2164 2115
2165MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2116MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2166 2117
2167mapstruct *first ()
2168 PROTOTYPE:
2169 CODE:
2170 RETVAL = first_map;
2171 OUTPUT: RETVAL
2172
2173mapstruct *next (mapstruct *map)
2174 PROTOTYPE:
2175 CODE:
2176 RETVAL = map->next;
2177 OUTPUT: RETVAL
2178
2179int invoke (mapstruct *map, int event, ...) 2118int invoke (maptile *map, int event, ...)
2180 CODE: 2119 CODE:
2181 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2120 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2182 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2121 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2183 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2122 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2184 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2185 OUTPUT: RETVAL 2124 OUTPUT: RETVAL
2186 2125
2187SV *registry (mapstruct *map) 2126SV *registry (maptile *map)
2188 CODE:
2189 RETVAL = registry_of (map);
2190 OUTPUT:
2191 RETVAL
2192 2127
2193SV * 2128INCLUDE: $PERL genacc maptile ../include/map.h |
2194get_property (mapstruct *obj, int type, int idx)
2195 CODE:
2196 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2197 OUTPUT: RETVAL
2198 2129
2199SV * 2130void
2200set_property (mapstruct *obj, int type, int idx, SV *newval) 2131maptile::instantiate ()
2201 CODE:
2202 switch (type)
2203 {
2204 case CFAPI_INT:
2205 cf_map_set_int_property (obj, idx, SvIV (newval));
2206 break;
2207 default:
2208 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2209 }
2210 2132
2211mapstruct *new (int width, int height) 2133maptile *new ()
2212 PROTOTYPE: 2134 PROTOTYPE:
2213 CODE: 2135 CODE:
2214{ 2136 RETVAL = new maptile;
2215 RETVAL = get_empty_map (width, height);
2216}
2217 OUTPUT: 2137 OUTPUT:
2218 RETVAL 2138 RETVAL
2219 2139
2220void delete_map (mapstruct *map) 2140void
2141maptile::players ()
2142 PPCODE:
2143 if (GIMME_V == G_SCALAR)
2144 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2145 else if (GIMME_V == G_ARRAY)
2146 {
2147 EXTEND (SP, THIS->players);
2148 for_all_players (pl)
2149 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 }
2221 2152
2222void clean_tmp_map (mapstruct *map) 2153void
2154maptile::set_regiondata (SV *data, SV *plt)
2155 CODE:
2156{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg");
2223 2159
2160 AV *av = (AV *)SvRV (plt);
2161
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2163
2164 for (int i = av_len (av) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2166
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2168 THIS->regionmap = regionmap;
2169}
2170
2224void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2171void play_sound_map (maptile *map, int x, int y, int sound_num)
2225 2172
2226mapstruct *tile_map (mapstruct *map, unsigned int dir) 2173int out_of_map (maptile *map, int x, int y)
2227 CODE:
2228 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2229 OUTPUT:
2230 RETVAL
2231 2174
2232char *tile_path (mapstruct *map, unsigned int dir)
2233 CODE:
2234 if (dir >= 4)
2235 XSRETURN_UNDEF;
2236 RETVAL = map->tile_path [dir];
2237 OUTPUT:
2238 RETVAL
2239
2240mapstruct *ready_map_name (char *name, int flags = 0)
2241 PROTOTYPE: $;$
2242 ALIAS:
2243 find = 0
2244 get_map = 1
2245
2246mapstruct *has_been_loaded (char *name)
2247 PROTOTYPE: $
2248
2249# whoever "designed" the plug-in api should have wasted
2250# his/her time with staying away from the project - would have
2251# saved others a lot of time, without doubt.
2252void set_path (mapstruct *where, char *path)
2253 CODE:
2254 strcpy (where->path, path);
2255
2256int in_memory (mapstruct *map)
2257 CODE:
2258 RETVAL = map->in_memory;
2259 OUTPUT:
2260 RETVAL
2261
2262bool unique (mapstruct *map)
2263 CODE:
2264 RETVAL = map->unique;
2265 OUTPUT:
2266 RETVAL
2267
2268void set_unique (mapstruct *map, bool unique)
2269 CODE:
2270 map->unique = unique;
2271
2272void 2175void
2273trigger (mapstruct *map, long connection, bool state = true) 2176trigger (maptile *map, long connection, bool state = true)
2274 CODE: 2177 CODE:
2275 activate_connection (map, connection, state); 2178 activate_connection (map, connection, state);
2276 2179
2277void 2180void
2278get_connection (mapstruct *map, long connection) 2181get_connection (maptile *map, long connection)
2279 PPCODE: 2182 PPCODE:
2280 oblinkpt *obp = get_connection_links (map, connection); 2183 oblinkpt *obp = get_connection_links (map, connection);
2281 if (obp) 2184 if (obp)
2282 for (objectlink *ol = obp->link; ol; ol = ol->next) 2185 for (objectlink *ol = obp->link; ol; ol = ol->next)
2283 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2284 2187
2285object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2286 2189
2287object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2288 2191
2289object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2290 C_ARGS: str, map, nx, ny 2193 C_ARGS: str, map, nx, ny
2291 2194
2292void 2195void
2293cf_map_normalise (mapstruct *map, int x, int y) 2196get_map_flags (maptile *map, int x, int y)
2294 PPCODE: 2197 PPCODE:
2295{ 2198{
2296 mapstruct *nmap = 0; 2199 maptile *nmap = 0;
2297 I16 nx = 0, ny = 0; 2200 I16 nx = 0, ny = 0;
2298 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2299 2202
2300 EXTEND (SP, 4); 2203 EXTEND (SP, 4);
2301 PUSHs (sv_2mortal (newSViv (flags))); 2204 PUSHs (sv_2mortal (newSViv (flags)));
2307 PUSHs (sv_2mortal (newSViv (ny))); 2210 PUSHs (sv_2mortal (newSViv (ny)));
2308 } 2211 }
2309} 2212}
2310 2213
2311void 2214void
2312at (mapstruct *map, unsigned int x, unsigned int y) 2215at (maptile *map, unsigned int x, unsigned int y)
2313 PROTOTYPE: $$$ 2216 PROTOTYPE: $$$
2314 PPCODE: 2217 PPCODE:
2315{ 2218{
2316 object *o; 2219 object *o;
2317 mapstruct *nmap = 0; 2220 maptile *nmap = 0;
2318 I16 nx, ny; 2221 I16 nx, ny;
2319 2222
2320 get_map_flags (map, &nmap, x, y, &nx, &ny); 2223 get_map_flags (map, &nmap, x, y, &nx, &ny);
2321 2224
2322 if (nmap) 2225 if (nmap)
2323 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2324 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2325} 2228}
2326 2229
2327SV * 2230SV *
2328bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2231bot_at (maptile *obj, unsigned int x, unsigned int y)
2329 PROTOTYPE: $$$ 2232 PROTOTYPE: $$$
2330 ALIAS: 2233 ALIAS:
2331 top_at = 1 2234 top_at = 1
2332 flags_at = 2 2235 flags_at = 2
2333 light_at = 3 2236 light_at = 3
2334 move_block_at = 4 2237 move_block_at = 4
2335 move_slow_at = 5 2238 move_slow_at = 5
2336 move_on_at = 6 2239 move_on_at = 6
2337 move_off_at = 7 2240 move_off_at = 7
2338 INIT: 2241 INIT:
2339 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2340 CODE: 2243 CODE:
2341 switch (ix) 2244 switch (ix)
2342 { 2245 {
2343 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2344 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2347 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2348 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2349 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2350 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2351 } 2254 }
2352 OUTPUT: 2255 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260
2261# worst xs function of my life
2262bool
2263_create_random_map (\
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2302 CODE:
2303{
2304 random_map_params rmp;
2305
2306 assign (rmp.wallstyle , wallstyle);
2307 assign (rmp.wall_name , wall_name);
2308 assign (rmp.floorstyle , floorstyle);
2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2343
2344 RETVAL = self->generate_random_map (&rmp);
2345}
2346 OUTPUT:
2353 RETVAL 2347 RETVAL
2354
2355 2348
2356MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2357 2350
2358archetype *find (const char *name) 2351archetype *find (const char *name)
2359 CODE: 2352 CODE:
2360 RETVAL = find_archetype (name); 2353 RETVAL = archetype::find (name);
2361 OUTPUT: 2354 OUTPUT:
2362 RETVAL 2355 RETVAL
2363 2356
2364archetype *first() 2357archetype *first()
2365 PROTOTYPE: 2358 PROTOTYPE:
2366 CODE: 2359 CODE:
2367 RETVAL = first_archetype; 2360 RETVAL = first_archetype;
2368 OUTPUT: RETVAL 2361 OUTPUT: RETVAL
2369 2362
2370archetype *next (archetype *arch) 2363INCLUDE: $PERL genacc archetype ../include/object.h |
2371 CODE:
2372 RETVAL = arch->next;
2373 OUTPUT: RETVAL
2374
2375archetype *head (archetype *arch)
2376 CODE:
2377 RETVAL = arch->head;
2378 OUTPUT: RETVAL
2379
2380archetype *more (archetype *arch)
2381 CODE:
2382 RETVAL = arch->more;
2383 OUTPUT: RETVAL
2384
2385const char *name (archetype *arch)
2386 CODE:
2387 RETVAL = arch->name;
2388 OUTPUT: RETVAL
2389
2390object *clone (archetype *arch)
2391 CODE:
2392 RETVAL = &arch->clone;
2393 OUTPUT: RETVAL
2394 2364
2395MODULE = cf PACKAGE = cf::party 2365MODULE = cf PACKAGE = cf::party
2396 2366
2397partylist *first () 2367partylist *first ()
2398 PROTOTYPE: 2368 PROTOTYPE:
2399 CODE: 2369 CODE:
2400 RETVAL = get_firstparty (); 2370 RETVAL = get_firstparty ();
2401 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
2402 2372
2403partylist *next (partylist *party) 2373INCLUDE: $PERL genacc partylist ../include/player.h |
2404 CODE:
2405 RETVAL = party->next;
2406 OUTPUT: RETVAL
2407
2408const char *name (partylist *party)
2409 CODE:
2410 RETVAL = party->partyname;
2411 OUTPUT: RETVAL
2412
2413const char *password (partylist *party)
2414 CODE:
2415 RETVAL = party->passwd;
2416 OUTPUT: RETVAL
2417 2374
2418MODULE = cf PACKAGE = cf::region 2375MODULE = cf PACKAGE = cf::region
2419 2376
2420region *first () 2377region *first ()
2421 PROTOTYPE: 2378 PROTOTYPE:
2422 CODE: 2379 CODE:
2423 RETVAL = first_region; 2380 RETVAL = first_region;
2424 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2425 2382
2426region *next (region *reg) 2383region *find (char *name)
2384 PROTOTYPE: $
2427 CODE: 2385 CODE:
2428 RETVAL = reg->next; 2386 RETVAL = region::find (name);
2429 OUTPUT: RETVAL 2387 OUTPUT: RETVAL
2430 2388
2431const char *name (region *reg) 2389INCLUDE: $PERL genacc region ../include/map.h |
2432 CODE:
2433 RETVAL = reg->name;
2434 OUTPUT: RETVAL
2435
2436region *parent (region *reg)
2437 CODE:
2438 RETVAL = reg->parent;
2439 OUTPUT: RETVAL
2440
2441const char *longname (region *reg)
2442 CODE:
2443 RETVAL = reg->longname;
2444 OUTPUT: RETVAL
2445
2446const char *msg (region *reg)
2447 CODE:
2448 RETVAL = reg->msg;
2449 OUTPUT: RETVAL
2450 2390
2451MODULE = cf PACKAGE = cf::living 2391MODULE = cf PACKAGE = cf::living
2452 2392
2453val64 2393INCLUDE: $PERL genacc living ../include/living.h |
2454exp (living *liv, val64 new_val = 0)
2455 PROTOTYPE: $;$
2456 ALIAS:
2457 Str = 1
2458 Dex = 2
2459 Con = 3
2460 Wis = 4
2461 Cha = 5
2462 Int = 6
2463 Pow = 7
2464 wc = 8
2465 ac = 9
2466 hp = 10
2467 maxhp = 11
2468 sp = 12
2469 maxsp = 13
2470 grace = 14
2471 maxgrace = 15
2472 food = 16
2473 dam = 17
2474 luck = 18
2475 CODE:
2476# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2477 switch (ix)
2478 {
2479 LIVING_ACC (exp , 0);
2480 LIVING_ACC (Str , 1);
2481 LIVING_ACC (Dex , 2);
2482 LIVING_ACC (Con , 3);
2483 LIVING_ACC (Wis , 4);
2484 LIVING_ACC (Cha , 5);
2485 LIVING_ACC (Int , 6);
2486 LIVING_ACC (Pow , 7);
2487 LIVING_ACC (wc , 8);
2488 LIVING_ACC (ac , 9);
2489 LIVING_ACC (hp , 10);
2490 LIVING_ACC (maxhp , 11);
2491 LIVING_ACC (sp , 12);
2492 LIVING_ACC (maxsp , 13);
2493 LIVING_ACC (grace , 14);
2494 LIVING_ACC (maxgrace, 15);
2495 LIVING_ACC (food , 16);
2496 LIVING_ACC (dam , 17);
2497 LIVING_ACC (luck , 18);
2498 }
2499# undef LIVING_ACC
2500 OUTPUT:
2501 RETVAL
2502 2394
2395MODULE = cf PACKAGE = cf::settings
2396
2397INCLUDE: $PERL genacc Settings ../include/global.h |
2398
2399MODULE = cf PACKAGE = cf::client
2400
2401INCLUDE: $PERL genacc client ../include/client.h |
2402
2403int invoke (client *ns, int event, ...)
2404 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2407 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2408 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2409 OUTPUT: RETVAL
2410
2411SV *registry (client *ns)
2412
2413void
2414list ()
2415 PPCODE:
2416 EXTEND (SP, clients.size ());
2417 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2418 PUSHs (sv_2mortal (to_sv (*i)));
2419
2420void
2421client::send_packet (SV *packet)
2422 CODE:
2423{
2424 STRLEN len;
2425 char *buf = SvPVbyte (packet, len);
2426
2427 THIS->send_packet (buf, len);
2428}
2429

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