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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC vs.
Revision 1.396 by root, Sun Jan 23 23:35:30 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
50 59
51typedef object object_ornull; 60typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 61
68static PerlInterpreter *perl; 62static PerlInterpreter *perl;
69 63
70double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
71 68
72global gbl_ev; 69global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
75 76
76static HV 77static HV
77 *stash_cf, 78 *stash_cf,
78 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
87 143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
124 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
125 hv_clear (self); 181 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
128 184
129 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
130 assert (!this->self); 186 assert (!this->self);
131 } 187 }
132} 188}
133 189
134void 190void
151} 207}
152 208
153void 209void
154attachable::do_destroy () 210attachable::do_destroy ()
155{ 211{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
157 213
158 if (cb) 214 if (cb)
159 { 215 {
160 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
161 cb = 0; 217 cb = 0;
162 } 218 }
163 219
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this); 220 mortals.push_back (this);
168} 221}
169 222
170void 223void
171attachable::destroy () 224attachable::destroy ()
172{ 225{
173 if (destroyed ()) 226 if (destroyed ())
174 return; 227 return;
175 228
176 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
177 do_destroy (); 230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
178} 238}
179 239
180void 240void
181attachable::check_mortals () 241attachable::check_mortals ()
182{ 242{
186 { 246 {
187 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
188 { 248 {
189 i = 0; 249 i = 0;
190 250
191 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
193 268
194 break; 269 break;
195 } 270 }
196 271
197 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
198 273
199 obj->refcnt_chk (); // unborrow from perl, if necessary 274#if 0
200 275 if (obj->self)//D make this an assert later
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 { 276 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
205 ++i; // further delay freeing 284 ++i; // further delay freeing
206 285
207 if (!(i & 0x3ff)) 286 if (!(i & 0x3ff))
208 break; 287 break;
209 } 288 }
210 else 289 else
211 { 290 {
212 mortals.erase (i); 291 mortals.erase (i);
213 delete obj; 292 obj->sever_self ();
293 obj->do_delete ();
214 } 294 }
215 } 295 }
216} 296}
217 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
218attachable & 310attachable &
219attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
220{ 312{
221 //if (self || cb) 313 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223 315
224 attach = src.attach; 316 attach = src.attach;
225 return *this; 317 return *this;
226} 318}
227 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
228////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229 356
230static SV * 357static SV *
231newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
232{ 359{
233 SV *sv;
234
235 if (!ptr) 360 if (!ptr)
236 return &PL_sv_undef; 361 return newSV (0);
237 362
238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
239 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
240} 371}
241 372
242static int 373static int
243attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{ 375{
256 return 0; 387 return 0;
257} 388}
258 389
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260 391
261static SV * 392static SV * noinline
262newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
263{ 394{
264 if (!obj) 395 if (!obj)
265 return &PL_sv_undef; 396 return newSV (0);
266 397
267 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
268 { 402 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
271 404
272 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
273 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 } 408 }
275 else 409 else
276 { 410 {
277 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
281 415
282 return sv; 416 return sv;
283 } 417 }
284} 418}
285 419
420#if 0 // unused
286static void 421static void
287clearSVptr (SV *sv) 422clearSVptr (SV *sv)
288{ 423{
289 if (SvROK (sv)) 424 if (SvROK (sv))
290 sv = SvRV (sv); 425 sv = SvRV (sv);
291 426
292 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
293 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
294} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
295 446
296static long 447static long
297SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
298{ 449{
299 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
300 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
301 452
302 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
303
304 if (!mg)
305 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
306
307 return (long)mg->mg_ptr;
308} 454}
309 455
310static long 456static long noinline
311SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
312{ 458{
313 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
314 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
315 else
316 return 0;
317} 462}
318 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
319inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
320inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
321inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
322inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
323inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
324inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
325inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
326inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
327inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
328inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
329inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
330inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
332inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
333inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
342 546
343inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
344inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
345 549
346inline SV *to_sv (facetile * v) { return to_sv (v->name); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
348 552
349inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
350{
351 char buf[128];
352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
353 return newSVpv (buf, 0);
354}
355 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
358inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
359inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
360inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
361inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
362inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
363inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
364inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
365inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
380 604
381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
383 607
384template<class T> 608template<class T>
385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
386 610
387template<int N> 611template<int N>
388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
389 613
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395 618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
396inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
397{ 627{
398 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
399
400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
401 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
402} 630}
403 631
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
405 633
406static SV * 634static SV *
407newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
408{ 636{
409 SV *sv; 637 SV *sv;
423 break; 651 break;
424 652
425 case DT_STRING: 653 case DT_STRING:
426 { 654 {
427 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
428 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
429 } 657 }
430 break; 658 break;
431 659
432 case DT_DATA: 660 case DT_DATA:
433 { 661 {
434 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
435 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
436 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
437 } 665 }
438 break; 666 break;
439 667
440 case DT_OBJECT: 668 case DT_OBJECT:
441 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
483 va_end (ap); 711 va_end (ap);
484 712
485 return sv; 713 return sv;
486} 714}
487 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
488static SV * 742static SV *
489newSVcfapi (int type, ...)
490{
491 SV *sv;
492
493 va_list ap;
494 va_start (ap, type);
495
496 switch (type)
497 {
498 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
499 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
500 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
501 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
502 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
503 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
504 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
505 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
506 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
507 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
508
509 default:
510 assert (("unhandled type in newSVcfapi", 0));
511 }
512
513 va_end (ap);
514
515 return sv;
516}
517
518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
519
520SV *
521registry (attachable *ext) 743registry (attachable *ext)
522{ 744{
523 if (!ext->cb) 745 if (!ext->cb)
524 ext->cb = newAV (); 746 ext->cb = newAV ();
525 747
526 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
527} 749}
528 750
529///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
530 752
531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532{
533 return 0;
534}
535
536static CommArray_s rtn_cmd;
537
538static int
539runPluginCommand (object *obj, char *params)
540{
541 return -1;
542}
543
544extern "C" void *cfperl_getPluginProperty (int *type, ...)
545{
546 va_list args;
547 char *propname;
548 int i;
549 va_start (args, type);
550 propname = va_arg (args, char *);
551 //printf ("Property name: %s\n", propname);
552
553 if (!strcmp (propname, "command?"))
554 return NULL;
555 else if (!strcmp (propname, "Identification"))
556 {
557 va_end (args);
558 return (void *)PLUGIN_NAME;
559 }
560 else if (!strcmp (propname, "FullName"))
561 {
562 va_end (args);
563 return (void *)PLUGIN_VERSION;
564 }
565 else
566 va_end (args);
567
568 return NULL;
569}
570
571extern "C" int cfperl_postInitPlugin ()
572{
573 int hooktype = 1;
574 int rtype = 0;
575
576 cf_init_plugin (gethook);
577
578 return 0;
579}
580
581extern "C" int cfperl_closePlugin ()
582{
583 return 0;
584}
585
586void 753void
587cfperl_init () 754cfperl_init ()
588{ 755{
756 extern char **environ;
757
589 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
590 perl = perl_alloc (); 759 perl = perl_alloc ();
591 perl_construct (perl); 760 perl_construct (perl);
592 761
593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
594 763
595 char *argv[] = { 764 const char *argv[] = {
596 "", 765 settings.argv [0],
597 "-e" 766 "-e0"
598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
600 "unshift @INC, cf::datadir ();"
601 "require cf;"
602 }; 767 };
603 768
604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
605 { 771 {
606 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
607 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
608 } 774 }
609}
610 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
611void cfperl_main () 794cfperl_main ()
612{ 795{
613 dSP; 796 dSP;
614 797
615 PUSHMARK (SP); 798 PUSHMARK (SP);
616 PUTBACK; 799 PUTBACK;
620void 803void
621attachable::instantiate () 804attachable::instantiate ()
622{ 805{
623 if (attach) 806 if (attach)
624 { 807 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
626 attach = 0; 809 attach = 0;
627 } 810 }
628} 811}
629 812
630void 813void
631attachable::reattach () 814attachable::reattach ()
632{ 815{
633 optimise (); 816 optimise ();
634 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
636} 819}
637 820
638static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 823# include "eventinc.h"
641# undef def 824# undef def
642}; 825};
643 826
644#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
645 828
646static void 829static void noinline
647gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
648{ 831{
649 // event must be in array 832 // event must be in array
650 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
651 { 834 {
683} 866}
684 867
685void 868void
686global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
687{ 870{
688 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
689} 872}
690 873
691void 874void
692object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
693{ 876{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
695 { 878 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
697 880
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 } 883 }
701 884
737{ 920{
738 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
740} 923}
741 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
742bool 975bool
743attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
744{ 977{
745 data_type dt; 978 data_type dt;
746 va_list ap;
747
748 va_start (ap, event);
749 979
750 // callback call ordering should be: 980 // callback call ordering should be:
751 // 1. per-object callback 981 // 1. per-object callback
752 // 2. per-class object 982 // 2. per-class object
753 // 3. per-type callback 983 // 3. per-type callback
757 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
758 988
759 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
760 if (!callbacks) 990 if (!callbacks)
761 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
762 995
763 CALL_BEGIN (3); 996 CALL_BEGIN (3);
764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
766 999
790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
791 } 1024 }
792 1025
793 va_end (ap); 1026 va_end (ap);
794 1027
795 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
796 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
797 1030
798 CALL_END; 1031 CALL_END;
799 1032
800 return count; 1033 return count;
801} 1034}
802 1035
803SV * 1036static SV *
804cfperl_result (int idx) 1037cfperl_result (int idx)
805{ 1038{
806 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
807 if (!av) 1040 if (!av)
808 return &PL_sv_undef; 1041 return &PL_sv_undef;
809 1042
810 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
811 if (!sv) 1044 if (!sv)
825{ 1058{
826 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
827} 1060}
828 1061
829///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
830 1083
831void 1084void
832cfperl_emergency_save () 1085cfperl_emergency_save ()
833{ 1086{
834 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID); 1088 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END; 1089 CALL_END;
837} 1090}
838 1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
839maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
840maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
841{ 1185{
842 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
843 CALL_ARG (path); 1187 CALL_ARG (path);
844 CALL_ARG (origin); 1188 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846 1190
847 maptile *retval; 1191 maptile *retval = 0;
848
849 if (count)
850 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
851 else
852 retval = 0;
853 1193
854 CALL_END; 1194 CALL_END;
855 1195
856 return retval; 1196 return retval;
857} 1197}
858 1198
859maptile * 1199maptile *
860maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
861{ 1201{
862 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
863 CALL_ARG (path); 1203 CALL_ARG (path);
864 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
865 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
866 1207
867 maptile *retval; 1208 maptile *retval = 0;
868
869 if (count)
870 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
871 else
872 retval = 0;
873 1210
874 CALL_END; 1211 CALL_END;
875 1212
876 return retval; 1213 return retval;
877} 1214}
880maptile::do_load_sync () 1217maptile::do_load_sync ()
881{ 1218{
882 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
883 CALL_ARG (this); 1220 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END; 1222 CALL_END;
895} 1223}
896 1224
897void 1225void
898object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
905 CALL_ARG (exit); 1233 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END; 1235 CALL_END;
908} 1236}
909 1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
910///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
911 1351
912struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
913struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
914 1354
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void 1355void
924iw::alloc () 1356coroapi::do_cede_to_tick ()
925{ 1357{
926 pe = GEventAPI->new_idle (0, 0); 1358 cede_pending = 0;
927 1359 cede ();
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931} 1360}
932 1361
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void 1362void
940iow::alloc () 1363coroapi::wait_for_tick ()
941{ 1364{
942 pe = GEventAPI->new_io (0, 0); 1365 CALL_BEGIN (0);
943 1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
944 WaREENTRANT_off (pe); 1367 CALL_END;
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950} 1368}
951 1369
952void 1370void
953iow::fd (int fd) 1371coroapi::wait_for_tick_begin ()
954{ 1372{
955 pe->fd = fd; 1373 CALL_BEGIN (0);
956} 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
957 1375 CALL_END;
958int
959iow::poll ()
960{
961 return pe->poll;
962} 1376}
963 1377
964void 1378void
965iow::poll (int events) 1379iow::poll (int events)
966{ 1380{
967 if (pe->poll != events) 1381 if (events != this->events)
968 { 1382 {
1383 int active = ev_is_active ((ev_io *)this);
969 if (pe->poll) stop (); 1384 if (active) stop ();
970 pe->poll = events; 1385 ev_io_set ((ev_io *)this, fd, events);
971 if (pe->poll) start (); 1386 if (active) start ();
972 } 1387 }
973} 1388}
974 1389
975void 1390static void
976_connect_to_perl () 1391_connect_to_perl_1 ()
977{ 1392{
978 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
979 1394
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
989 1407
990 sv_runtime = get_sv ("cf::RUNTIME", 1); 1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
991 sv_upgrade (sv_runtime, SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
992 1412
993 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1000} 1420}
1001 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1002MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1003 1433
1004BOOT: 1434BOOT:
1005{ 1435{
1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1006 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010 1440
1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
1012 1451
1013 static const struct { 1452 static const struct {
1014 const char *name; 1453 const char *name;
1015 IV iv; 1454 IV iv;
1016 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1017# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1018 const_iv (llevError) 1457# include "const_iv.h"
1019 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1020 const_iv (llevDebug) 1459# include "attackinc.h"
1021 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1467
1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1022 1469
1023 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1024 const_iv (PLAYER)
1025 const_iv (TRANSPORT)
1026 const_iv (ROD)
1027 const_iv (TREASURE)
1028 const_iv (POTION)
1029 const_iv (FOOD)
1030 const_iv (POISON)
1031 const_iv (BOOK)
1032 const_iv (CLOCK) 1471 const_iv (MAXSOCKBUF)
1033 const_iv (ARROW)
1034 const_iv (BOW)
1035 const_iv (WEAPON)
1036 const_iv (ARMOUR)
1037 const_iv (PEDESTAL)
1038 const_iv (ALTAR)
1039 const_iv (LOCKED_DOOR)
1040 const_iv (SPECIAL_KEY)
1041 const_iv (MAP)
1042 const_iv (DOOR)
1043 const_iv (KEY)
1044 const_iv (TIMED_GATE)
1045 const_iv (TRIGGER)
1046 const_iv (GRIMREAPER)
1047 const_iv (MAGIC_EAR)
1048 const_iv (TRIGGER_BUTTON)
1049 const_iv (TRIGGER_ALTAR)
1050 const_iv (TRIGGER_PEDESTAL)
1051 const_iv (SHIELD)
1052 const_iv (HELMET)
1053 const_iv (HORN)
1054 const_iv (MONEY)
1055 const_iv (CLASS)
1056 const_iv (GRAVESTONE)
1057 const_iv (AMULET)
1058 const_iv (PLAYERMOVER)
1059 const_iv (TELEPORTER)
1060 const_iv (CREATOR)
1061 const_iv (SKILL)
1062 const_iv (EARTHWALL)
1063 const_iv (GOLEM)
1064 const_iv (THROWN_OBJ)
1065 const_iv (BLINDNESS)
1066 const_iv (GOD)
1067 const_iv (DETECTOR)
1068 const_iv (TRIGGER_MARKER)
1069 const_iv (DEAD_OBJECT)
1070 const_iv (DRINK)
1071 const_iv (MARKER)
1072 const_iv (HOLY_ALTAR)
1073 const_iv (PLAYER_CHANGER)
1074 const_iv (BATTLEGROUND)
1075 const_iv (PEACEMAKER)
1076 const_iv (GEM)
1077 const_iv (FIREWALL)
1078 const_iv (ANVIL)
1079 const_iv (CHECK_INV)
1080 const_iv (MOOD_FLOOR)
1081 const_iv (EXIT)
1082 const_iv (ENCOUNTER)
1083 const_iv (SHOP_FLOOR)
1084 const_iv (SHOP_MAT)
1085 const_iv (RING)
1086 const_iv (FLOOR)
1087 const_iv (FLESH)
1088 const_iv (INORGANIC)
1089 const_iv (SKILL_TOOL)
1090 const_iv (LIGHTER)
1091 const_iv (BUILDABLE_WALL)
1092 const_iv (MISC_OBJECT)
1093 const_iv (LAMP)
1094 const_iv (DUPLICATOR)
1095 const_iv (SPELLBOOK)
1096 const_iv (CLOAK)
1097 const_iv (SPINNER)
1098 const_iv (GATE)
1099 const_iv (BUTTON)
1100 const_iv (CF_HANDLE)
1101 const_iv (HOLE)
1102 const_iv (TRAPDOOR)
1103 const_iv (SIGN)
1104 const_iv (BOOTS)
1105 const_iv (GLOVES)
1106 const_iv (SPELL)
1107 const_iv (SPELL_EFFECT)
1108 const_iv (CONVERTER)
1109 const_iv (BRACERS)
1110 const_iv (POISONING)
1111 const_iv (SAVEBED)
1112 const_iv (WAND)
1113 const_iv (SCROLL)
1114 const_iv (DIRECTOR)
1115 const_iv (GIRDLE)
1116 const_iv (FORCE)
1117 const_iv (POTION_EFFECT)
1118 const_iv (EVENT_CONNECTOR)
1119 const_iv (CLOSE_CON)
1120 const_iv (CONTAINER)
1121 const_iv (ARMOUR_IMPROVER)
1122 const_iv (WEAPON_IMPROVER)
1123 const_iv (SKILLSCROLL)
1124 const_iv (DEEP_SWAMP)
1125 const_iv (IDENTIFY_ALTAR)
1126 const_iv (MENU)
1127 const_iv (RUNE)
1128 const_iv (TRAP)
1129 const_iv (POWER_CRYSTAL)
1130 const_iv (CORPSE)
1131 const_iv (DISEASE)
1132 const_iv (SYMPTOM)
1133 const_iv (BUILDER)
1134 const_iv (MATERIAL)
1135 const_iv (ITEM_TRANSFORMER)
1136 1472
1137 const_iv (NUM_SUBTYPES) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1138 1475
1139 const_iv (ST_BD_BUILD) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1140 const_iv (ST_BD_REMOVE)
1141 1477
1142 const_iv (ST_MAT_FLOOR) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1143 const_iv (ST_MAT_WALL) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1144 const_iv (ST_MAT_ITEM)
1145
1146 const_iv (AT_PHYSICAL)
1147 const_iv (AT_MAGIC)
1148 const_iv (AT_FIRE)
1149 const_iv (AT_ELECTRICITY)
1150 const_iv (AT_COLD)
1151 const_iv (AT_CONFUSION)
1152 const_iv (AT_ACID)
1153 const_iv (AT_DRAIN)
1154 const_iv (AT_WEAPONMAGIC)
1155 const_iv (AT_GHOSTHIT)
1156 const_iv (AT_POISON)
1157 const_iv (AT_SLOW)
1158 const_iv (AT_PARALYZE)
1159 const_iv (AT_TURN_UNDEAD)
1160 const_iv (AT_FEAR)
1161 const_iv (AT_CANCELLATION)
1162 const_iv (AT_DEPLETE)
1163 const_iv (AT_DEATH)
1164 const_iv (AT_CHAOS)
1165 const_iv (AT_COUNTERSPELL)
1166 const_iv (AT_GODPOWER)
1167 const_iv (AT_HOLYWORD)
1168 const_iv (AT_BLIND)
1169 const_iv (AT_INTERNAL)
1170 const_iv (AT_LIFE_STEALING)
1171 const_iv (AT_DISEASE)
1172
1173 const_iv (WEAP_HIT)
1174 const_iv (WEAP_SLASH)
1175 const_iv (WEAP_PIERCE)
1176 const_iv (WEAP_CLEAVE)
1177 const_iv (WEAP_SLICE)
1178 const_iv (WEAP_STAB)
1179 const_iv (WEAP_WHIP)
1180 const_iv (WEAP_CRUSH)
1181 const_iv (WEAP_BLUD)
1182
1183 const_iv (FLAG_ALIVE)
1184 const_iv (FLAG_WIZ)
1185 const_iv (FLAG_REMOVED)
1186 const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ)
1188 const_iv (FLAG_APPLIED)
1189 const_iv (FLAG_UNPAID)
1190 const_iv (FLAG_USE_SHIELD)
1191 const_iv (FLAG_NO_PICK)
1192 const_iv (FLAG_ANIMATE)
1193 const_iv (FLAG_MONSTER)
1194 const_iv (FLAG_FRIENDLY)
1195 const_iv (FLAG_GENERATOR)
1196 const_iv (FLAG_IS_THROWN)
1197 const_iv (FLAG_AUTO_APPLY)
1198 const_iv (FLAG_PLAYER_SOLD)
1199 const_iv (FLAG_SEE_INVISIBLE)
1200 const_iv (FLAG_CAN_ROLL)
1201 const_iv (FLAG_OVERLAY_FLOOR)
1202 const_iv (FLAG_IS_TURNABLE)
1203 const_iv (FLAG_IS_USED_UP)
1204 const_iv (FLAG_IDENTIFIED)
1205 const_iv (FLAG_REFLECTING)
1206 const_iv (FLAG_CHANGING)
1207 const_iv (FLAG_SPLITTING)
1208 const_iv (FLAG_HITBACK)
1209 const_iv (FLAG_STARTEQUIP)
1210 const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_UNDEAD)
1212 const_iv (FLAG_SCARED)
1213 const_iv (FLAG_UNAGGRESSIVE)
1214 const_iv (FLAG_REFL_MISSILE)
1215 const_iv (FLAG_REFL_SPELL)
1216 const_iv (FLAG_NO_MAGIC)
1217 const_iv (FLAG_NO_FIX_PLAYER)
1218 const_iv (FLAG_IS_LIGHTABLE)
1219 const_iv (FLAG_TEAR_DOWN)
1220 const_iv (FLAG_RUN_AWAY)
1221 const_iv (FLAG_PICK_UP)
1222 const_iv (FLAG_UNIQUE)
1223 const_iv (FLAG_NO_DROP)
1224 const_iv (FLAG_WIZCAST)
1225 const_iv (FLAG_CAST_SPELL)
1226 const_iv (FLAG_USE_SCROLL)
1227 const_iv (FLAG_USE_RANGE)
1228 const_iv (FLAG_USE_BOW)
1229 const_iv (FLAG_USE_ARMOUR)
1230 const_iv (FLAG_USE_WEAPON)
1231 const_iv (FLAG_USE_RING)
1232 const_iv (FLAG_READY_RANGE)
1233 const_iv (FLAG_READY_BOW)
1234 const_iv (FLAG_XRAYS)
1235 const_iv (FLAG_NO_APPLY)
1236 const_iv (FLAG_IS_FLOOR)
1237 const_iv (FLAG_LIFESAVE)
1238 const_iv (FLAG_NO_STRENGTH)
1239 const_iv (FLAG_SLEEP)
1240 const_iv (FLAG_STAND_STILL)
1241 const_iv (FLAG_RANDOM_MOVE)
1242 const_iv (FLAG_ONLY_ATTACK)
1243 const_iv (FLAG_CONFUSED)
1244 const_iv (FLAG_STEALTH)
1245 const_iv (FLAG_WIZPASS)
1246 const_iv (FLAG_IS_LINKED)
1247 const_iv (FLAG_CURSED)
1248 const_iv (FLAG_DAMNED)
1249 const_iv (FLAG_SEE_ANYWHERE)
1250 const_iv (FLAG_KNOWN_MAGICAL)
1251 const_iv (FLAG_KNOWN_CURSED)
1252 const_iv (FLAG_CAN_USE_SKILL)
1253 const_iv (FLAG_BEEN_APPLIED)
1254 const_iv (FLAG_READY_SCROLL)
1255 const_iv (FLAG_USE_ROD)
1256 const_iv (FLAG_USE_HORN)
1257 const_iv (FLAG_MAKE_INVIS)
1258 const_iv (FLAG_INV_LOCKED)
1259 const_iv (FLAG_IS_WOODED)
1260 const_iv (FLAG_IS_HILLY)
1261 const_iv (FLAG_READY_SKILL)
1262 const_iv (FLAG_READY_WEAPON)
1263 const_iv (FLAG_NO_SKILL_IDENT)
1264 const_iv (FLAG_BLIND)
1265 const_iv (FLAG_SEE_IN_DARK)
1266 const_iv (FLAG_IS_CAULDRON)
1267 const_iv (FLAG_NO_STEAL)
1268 const_iv (FLAG_ONE_HIT)
1269 const_iv (FLAG_CLIENT_SENT)
1270 const_iv (FLAG_BERSERK)
1271 const_iv (FLAG_NEUTRAL)
1272 const_iv (FLAG_NO_ATTACK)
1273 const_iv (FLAG_NO_DAMAGE)
1274 const_iv (FLAG_OBJ_ORIGINAL)
1275 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1276 const_iv (FLAG_ACTIVATE_ON_PUSH)
1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1278 const_iv (FLAG_IS_WATER)
1279 const_iv (FLAG_CONTENT_ON_GEN)
1280 const_iv (FLAG_IS_A_TEMPLATE)
1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1283 const_iv (FLAG_NO_MAP_SAVE)
1284
1285 const_iv (NDI_BLACK)
1286 const_iv (NDI_WHITE)
1287 const_iv (NDI_NAVY)
1288 const_iv (NDI_RED)
1289 const_iv (NDI_ORANGE)
1290 const_iv (NDI_BLUE)
1291 const_iv (NDI_DK_ORANGE)
1292 const_iv (NDI_GREEN)
1293 const_iv (NDI_LT_GREEN)
1294 const_iv (NDI_GREY)
1295 const_iv (NDI_BROWN)
1296 const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN)
1298 const_iv (NDI_MAX_COLOR)
1299 const_iv (NDI_COLOR_MASK)
1300 const_iv (NDI_UNIQUE)
1301 const_iv (NDI_ALL)
1302
1303 const_iv (UPD_LOCATION)
1304 const_iv (UPD_FLAGS)
1305 const_iv (UPD_WEIGHT)
1306 const_iv (UPD_FACE)
1307 const_iv (UPD_NAME)
1308 const_iv (UPD_ANIM)
1309 const_iv (UPD_ANIMSPEED)
1310 const_iv (UPD_NROF)
1311
1312 const_iv (UPD_SP_MANA)
1313 const_iv (UPD_SP_GRACE)
1314 const_iv (UPD_SP_DAMAGE)
1315
1316 const_iv (F_APPLIED)
1317 const_iv (F_LOCATION)
1318 const_iv (F_UNPAID)
1319 const_iv (F_MAGIC)
1320 const_iv (F_CURSED)
1321 const_iv (F_DAMNED)
1322 const_iv (F_OPEN)
1323 const_iv (F_NOPICK)
1324 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1325 1481
1326 const_iv (F_BUY) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1327 const_iv (F_SHOP) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1328 const_iv (F_SELL)
1329 1484
1330 const_iv (P_BLOCKSVIEW) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1331 const_iv (P_PLAYER)
1332 const_iv (P_NO_MAGIC)
1333 const_iv (P_IS_ALIVE)
1334 const_iv (P_NO_CLERIC)
1335 const_iv (P_OUT_OF_MAP)
1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1338 1486
1339 const_iv (UP_OBJ_INSERT) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1340 const_iv (UP_OBJ_REMOVE) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1341 const_iv (UP_OBJ_CHANGE)
1342 const_iv (UP_OBJ_FACE)
1343 1489
1344 const_iv (INS_NO_MERGE) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1345 const_iv (INS_ABOVE_FLOOR_ONLY)
1346 const_iv (INS_NO_WALK_ON)
1347 const_iv (INS_ON_TOP)
1348 const_iv (INS_BELOW_ORIGINATOR)
1349 const_iv (INS_MAP_LOAD)
1350
1351 const_iv (WILL_APPLY_HANDLE)
1352 const_iv (WILL_APPLY_TREASURE)
1353 const_iv (WILL_APPLY_EARTHWALL)
1354 const_iv (WILL_APPLY_DOOR)
1355 const_iv (WILL_APPLY_FOOD)
1356
1357 const_iv (SAVE_MODE)
1358 const_iv (SAVE_DIR_MODE)
1359
1360 const_iv (M_PAPER)
1361 const_iv (M_IRON)
1362 const_iv (M_GLASS)
1363 const_iv (M_LEATHER)
1364 const_iv (M_WOOD)
1365 const_iv (M_ORGANIC)
1366 const_iv (M_STONE)
1367 const_iv (M_CLOTH)
1368 const_iv (M_ADAMANT)
1369 const_iv (M_LIQUID)
1370 const_iv (M_SOFT_METAL)
1371 const_iv (M_BONE)
1372 const_iv (M_ICE) 1491 const_iv (MAP_INACTIVE)
1373 const_iv (M_SPECIAL)
1374 1492
1375 const_iv (SK_EXP_ADD_SKILL) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1376 const_iv (SK_EXP_TOTAL) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1377 const_iv (SK_EXP_NONE)
1378 const_iv (SK_SUBTRACT_SKILL_EXP)
1379 const_iv (SK_EXP_SKILL_ONLY)
1380 1495
1381 const_iv (SK_LOCKPICKING) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1382 const_iv (SK_HIDING)
1383 const_iv (SK_SMITHERY)
1384 const_iv (SK_BOWYER)
1385 const_iv (SK_JEWELER)
1386 const_iv (SK_ALCHEMY)
1387 const_iv (SK_STEALING)
1388 const_iv (SK_LITERACY)
1389 const_iv (SK_BARGAINING)
1390 const_iv (SK_JUMPING)
1391 const_iv (SK_DET_MAGIC)
1392 const_iv (SK_ORATORY)
1393 const_iv (SK_SINGING)
1394 const_iv (SK_DET_CURSE)
1395 const_iv (SK_FIND_TRAPS)
1396 const_iv (SK_MEDITATION)
1397 const_iv (SK_PUNCHING)
1398 const_iv (SK_FLAME_TOUCH)
1399 const_iv (SK_KARATE)
1400 const_iv (SK_CLIMBING)
1401 const_iv (SK_WOODSMAN)
1402 const_iv (SK_INSCRIPTION)
1403 const_iv (SK_ONE_HANDED_WEAPON)
1404 const_iv (SK_MISSILE_WEAPON)
1405 const_iv (SK_THROWING)
1406 const_iv (SK_USE_MAGIC_ITEM)
1407 const_iv (SK_DISARM_TRAPS)
1408 const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY)
1410 const_iv (SK_PRAYING)
1411 const_iv (SK_CLAWING)
1412 const_iv (SK_LEVITATION)
1413 const_iv (SK_SUMMONING)
1414 const_iv (SK_PYROMANCY)
1415 const_iv (SK_EVOCATION)
1416 const_iv (SK_SORCERY)
1417 const_iv (SK_TWO_HANDED_WEAPON)
1418 const_iv (SK_SPARK_TOUCH)
1419 const_iv (SK_SHIVER)
1420 const_iv (SK_ACID_SPLASH)
1421 const_iv (SK_POISON_NAIL)
1422 1497
1423 const_iv (SOUND_NEW_PLAYER) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1424 const_iv (SOUND_FIRE_ARROW)
1425 const_iv (SOUND_LEARN_SPELL)
1426 const_iv (SOUND_FUMBLE_SPELL)
1427 const_iv (SOUND_WAND_POOF)
1428 const_iv (SOUND_OPEN_DOOR)
1429 const_iv (SOUND_PUSH_PLAYER)
1430 const_iv (SOUND_PLAYER_HITS1)
1431 const_iv (SOUND_PLAYER_HITS2)
1432 const_iv (SOUND_PLAYER_HITS3)
1433 const_iv (SOUND_PLAYER_HITS4)
1434 const_iv (SOUND_PLAYER_IS_HIT1)
1435 const_iv (SOUND_PLAYER_IS_HIT2)
1436 const_iv (SOUND_PLAYER_IS_HIT3)
1437 const_iv (SOUND_PLAYER_KILLS)
1438 const_iv (SOUND_PET_IS_KILLED)
1439 const_iv (SOUND_PLAYER_DIES)
1440 const_iv (SOUND_OB_EVAPORATE)
1441 const_iv (SOUND_OB_EXPLODE)
1442 const_iv (SOUND_CLOCK)
1443 const_iv (SOUND_TURN_HANDLE)
1444 const_iv (SOUND_FALL_HOLE)
1445 const_iv (SOUND_DRINK_POISON)
1446 const_iv (SOUND_CAST_SPELL_0)
1447
1448 const_iv (PREFER_LOW)
1449 const_iv (PREFER_HIGH)
1450
1451 const_iv (ATNR_PHYSICAL)
1452 const_iv (ATNR_MAGIC)
1453 const_iv (ATNR_FIRE)
1454 const_iv (ATNR_ELECTRICITY)
1455 const_iv (ATNR_COLD)
1456 const_iv (ATNR_CONFUSION)
1457 const_iv (ATNR_ACID)
1458 const_iv (ATNR_DRAIN)
1459 const_iv (ATNR_WEAPONMAGIC)
1460 const_iv (ATNR_GHOSTHIT)
1461 const_iv (ATNR_POISON)
1462 const_iv (ATNR_SLOW)
1463 const_iv (ATNR_PARALYZE)
1464 const_iv (ATNR_TURN_UNDEAD)
1465 const_iv (ATNR_FEAR)
1466 const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE)
1468 const_iv (ATNR_DEATH)
1469 const_iv (ATNR_CHAOS)
1470 const_iv (ATNR_COUNTERSPELL)
1471 const_iv (ATNR_GODPOWER)
1472 const_iv (ATNR_HOLYWORD)
1473 const_iv (ATNR_BLIND)
1474 const_iv (ATNR_INTERNAL)
1475 const_iv (ATNR_LIFE_STEALING)
1476 const_iv (ATNR_DISEASE)
1477
1478 const_iv (MAP_IN_MEMORY)
1479 const_iv (MAP_SWAPPED)
1480 const_iv (MAP_LOADING)
1481 const_iv (MAP_SAVING)
1482
1483 const_iv (KLASS_ATTACHABLE)
1484 const_iv (KLASS_GLOBAL)
1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1487 const_iv (KLASS_PLAYER)
1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1529 }; 1499 };
1530 1500
1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1533 1503
1534 static const struct { 1504 static const struct {
1535 const char *name; 1505 const char *name;
1536 int skip; 1506 int skip;
1542# undef def 1512# undef def
1543 }; 1513 };
1544 1514
1545 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1546 1516
1547 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1548 { 1518 {
1549 AV *event = newAV (); 1519 AV *event = newAV ();
1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1551 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1554 } 1524 }
1555}
1556 1525
1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1528}
1529
1530void _gv_clear (SV *gv)
1531 CODE:
1532 assert (SvTYPE (gv) == SVt_PVGV);
1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1534 f (GvGP (gv)->gp_form);
1535 f (GvGP (gv)->gp_io);
1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1543
1557void _connect_to_perl () 1544void _connect_to_perl_1 ()
1558 1545
1546void _connect_to_perl_2 ()
1547
1548void _recalc_want ()
1549
1550# not used by default anymore
1559void _global_reattach () 1551void _global_reattach ()
1560 CODE: 1552 CODE:
1561{ 1553{
1562 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1563 for_all_clients (ns) 1555 for_all_clients (ns)
1564 ns->reattach (); 1556 ns->reattach ();
1565 1557
1566 for_all_players (pl)
1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op) 1558 for_all_objects (op)
1574 op->reattach (); 1559 op->reattach ();
1575} 1560}
1576 1561
1562# support function for map-world.ext
1563void _quantise (SV *data_sv, SV *plt_sv)
1564 CODE:
1565{
1566 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1567 croak ("_quantise called with invalid agruments");
1568
1569 plt_sv = SvRV (plt_sv);
1570 SV **plt = AvARRAY (plt_sv);
1571 int plt_count = AvFILL (plt_sv) + 1;
1572
1573 STRLEN len;
1574 char *data = SvPVbyte (data_sv, len);
1575 char *dst = data;
1576
1577 while (len >= 3)
1578 {
1579 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1580 {
1581 char *val = SvPVX (*val_sv);
1582
1583 if (val [0] == data [0]
1584 && val [1] == data [1]
1585 && val [2] == data [2])
1586 {
1587 *dst++ = val [3];
1588 goto next;
1589 }
1590 }
1591
1592 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1593 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1594 dst - SvPVX (data_sv), len);
1595
1596 next:
1597 data += 3;
1598 len -= 3;
1599 }
1600
1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1602}
1603
1604void init_anim ()
1605
1606void init_globals ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void reload_exp_table ()
1615
1616void reload_materials ()
1617
1618void init_uuid ()
1619 CODE:
1620 UUID::init ();
1621
1622void init_signals ()
1623
1624void init_skills ()
1625
1626void init_beforeplay ()
1627
1628void evthread_start (int aiofd)
1629
1630void cede_to_tick ()
1631 CODE:
1632 coroapi::cede_to_tick ();
1633
1634NV till_tick ()
1635 CODE:
1636 RETVAL = SvNVX (sv_next_tick) - now ();
1637 OUTPUT:
1638 RETVAL
1639
1640int tick_inhibit ()
1641 CODE:
1642 RETVAL = tick_inhibit;
1643 OUTPUT:
1644 RETVAL
1645
1646void tick_inhibit_inc ()
1647 CODE:
1648 ++tick_inhibit;
1649
1650void tick_inhibit_dec ()
1651 CODE:
1652 if (!--tick_inhibit)
1653 if (tick_pending)
1654 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede ();
1657 }
1658
1659void server_tick ()
1660 CODE:
1661{
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime);
1667
1668 server_tick ();
1669
1670 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1673 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1675}
1676
1577NV floor (NV x) 1677NV floor (NV x)
1578 1678
1579NV ceil (NV x) 1679NV ceil (NV x)
1580 1680
1581NV rndm (...) 1681NV rndm (...)
1682 ALIAS:
1683 rmg_rndm = 1
1582 CODE: 1684 CODE:
1685{
1686 rand_gen &gen = ix ? rmg_rndm : rndm;
1583 switch (items) 1687 switch (items)
1584 { 1688 {
1585 case 0: RETVAL = rndm (); break; 1689 case 0: RETVAL = gen (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1690 case 1: RETVAL = gen (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1691 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break; 1692 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1589 } 1693 }
1694}
1590 OUTPUT: 1695 OUTPUT:
1591 RETVAL 1696 RETVAL
1592 1697
1593void server_tick () 1698NV clamp (NV value, NV min_value, NV max_value)
1594 CODE: 1699 CODE:
1595 runtime = SvNVx (sv_runtime); 1700 RETVAL = clamp (value, min_value, max_value);
1596 server_tick (); 1701 OUTPUT:
1702 RETVAL
1597 1703
1598void 1704NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1599LOG (int level, char *msg) 1705 CODE:
1706 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1707 OUTPUT:
1708 RETVAL
1709
1710const char *ordinal (int i)
1711
1712void weaken (...)
1713 PROTOTYPE: @
1714 CODE:
1715 while (items > 0)
1716 sv_rvweaken (ST (--items));
1717
1718void log_suspend ()
1719
1720void log_resume ()
1721
1722void log_backtrace (utf8_string msg)
1723
1724void LOG (int flags, utf8_string msg)
1600 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1601 C_ARGS: (LogLevel)level, "%s", msg 1726 C_ARGS: flags, "%s", msg
1602 1727
1603char *path_combine (char *base, char *path) 1728octet_string path_combine (octet_string base, octet_string path)
1604 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1605 1730
1606char *path_combine_and_normalize (char *base, char *path) 1731octet_string path_combine_and_normalize (octet_string base, octet_string path)
1607 PROTOTYPE: $$ 1732 PROTOTYPE: $$
1608 1733
1609const char *
1610get_maps_directory (char *path)
1611 PROTOTYPE: $
1612 ALIAS: maps_directory = 0
1613 CODE:
1614 RETVAL = create_pathname (path);
1615 OUTPUT: RETVAL
1616
1617void 1734void
1618sub_generation_inc () 1735sub_generation_inc ()
1619 CODE: 1736 CODE:
1620 PL_sub_generation++; 1737 PL_sub_generation++;
1621 1738
1622char * 1739const_octet_string
1623mapdir () 1740mapdir ()
1624 PROTOTYPE: 1741 PROTOTYPE:
1625 ALIAS: 1742 ALIAS:
1626 mapdir = 0 1743 mapdir = 0
1627 uniquedir = 1 1744 uniquedir = 1
1643 } 1760 }
1644 OUTPUT: RETVAL 1761 OUTPUT: RETVAL
1645 1762
1646void abort () 1763void abort ()
1647 1764
1765void reset_signals ()
1766
1648void fork_abort (char *cause = "cf::fork_abort") 1767void fork_abort (const_octet_string cause = "cf::fork_abort")
1649 1768
1650void cleanup (const char *cause, bool make_core = false) 1769void cleanup (const_octet_string cause, bool make_core = false)
1651 1770
1652void emergency_save () 1771void emergency_save ()
1653 1772
1654void _exit (int status = EXIT_SUCCESS) 1773void _exit (int status = EXIT_SUCCESS)
1655 1774
1656UV sv_2watcher (SV *w) 1775#if _POSIX_MEMLOCK
1776
1777int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1778 INIT:
1779#if __GLIBC__
1780 mallopt (M_TOP_PAD, 1024 * 1024);
1781 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1782 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1783 if (__GLIBC_MAJOR < 2 || (__GLIBC_MAJOR == 2 && __GLIBC_MINOR < 10))
1784 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1785#endif
1786
1787int munlockall ()
1788
1789#endif
1790
1791int
1792malloc_trim (IV pad = 0)
1793
1794void
1795mallinfo ()
1657 CODE: 1796 PPCODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1797{
1798#if __GLIBC__
1799 struct mallinfo mai = mallinfo ();
1800 EXTEND (SP, 10*2);
1801 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1802 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1804 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1805 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1806 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1808 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1809 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1810 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1811#endif
1812 EXTEND (SP, 5*2);
1813 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1814 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1815 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1816 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1817 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1818}
1819
1820int find_animation (utf8_string text)
1821 PROTOTYPE: $
1822
1823int random_roll (int min, int max, object *op, int goodbad);
1824
1825const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1826
1827int exp_to_level (val64 exp)
1828
1829val64 level_to_min_exp (int level)
1830
1831SV *
1832attacktype_name (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (attacktype_name [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840attacktype_desc (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (attacktype_desc [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847SV *
1848resist_plus (int atnr)
1849 CODE:
1850 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1851 ? newSVpv (resist_plus [atnr], 0)
1852 : &PL_sv_undef;
1853 OUTPUT: RETVAL
1854
1855SV *
1856change_resist_msg (int atnr)
1857 CODE:
1858 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1859 ? newSVpv (change_resist_msg [atnr], 0)
1860 : &PL_sv_undef;
1861 OUTPUT: RETVAL
1862
1863UUID
1864uuid_cur ()
1865 CODE:
1866 RETVAL = UUID::cur;
1659 OUTPUT: 1867 OUTPUT:
1660 RETVAL 1868 RETVAL
1661 1869
1662#if _POSIX_MEMLOCK 1870UUID
1663 1871uuid_gen ()
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872 CODE:
1665 1873 RETVAL = UUID::gen ();
1666int munlockall () 1874 OUTPUT:
1667
1668#endif
1669
1670int find_animation (char *text)
1671 PROTOTYPE: $
1672
1673int random_roll (int min, int max, object *op, int goodbad);
1674
1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1676
1677int
1678exp_to_level (val64 exp)
1679 CODE:
1680{
1681 int i = 0;
1682
1683 RETVAL = settings.max_level;
1684
1685 for (i = 1; i <= settings.max_level; i++)
1686 {
1687 if (levels[i] > exp)
1688 {
1689 RETVAL = i - 1;
1690 break;
1691 }
1692 }
1693}
1694 OUTPUT: RETVAL 1875 RETVAL
1695 1876
1696val64 1877val64
1697level_to_min_exp (int level) 1878uuid_seq (UUID uuid)
1698 CODE: 1879 CODE:
1699 if (level > settings.max_level) 1880 RETVAL = uuid.seq;
1700 RETVAL = levels[settings.max_level]; 1881 OUTPUT:
1701 else if (level < 1)
1702 RETVAL = 0; 1882 RETVAL
1703 else 1883
1704 RETVAL = levels[level]; 1884UUID
1885uuid_str (val64 seq)
1886 CODE:
1887 RETVAL.seq = seq;
1888 OUTPUT:
1705 OUTPUT: RETVAL 1889 RETVAL
1706 1890
1707SV * 1891void
1708resistance_to_string (int atnr) 1892coin_names ()
1709 CODE: 1893 PPCODE:
1710 if (atnr >= 0 && atnr < NROFATTACKS) 1894 EXTEND (SP, NUM_COINS);
1711 RETVAL = newSVpv (resist_plus[atnr], 0); 1895 for (int i = 0; i < NUM_COINS; ++i)
1712 else 1896 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1713 XSRETURN_UNDEF; 1897
1714 OUTPUT: RETVAL 1898void
1899coin_archetypes ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1904
1905bool
1906load_resource_file_ (octet_string filename)
1907
1908void
1909fix_weight ()
1715 1910
1716MODULE = cf PACKAGE = cf::attachable 1911MODULE = cf PACKAGE = cf::attachable
1717 1912
1718int 1913int
1719valid (SV *obj) 1914valid (SV *obj)
1720 CODE: 1915 CODE:
1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1916 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1722 OUTPUT: 1917 OUTPUT:
1723 RETVAL 1918 RETVAL
1919
1920bool should_invoke (attachable *obj, int event)
1921 CODE:
1922 RETVAL = obj->should_invoke ((event_type)event);
1923 OUTPUT: RETVAL
1924
1925void
1926debug_trace (attachable *obj, bool on = true)
1927 CODE:
1928 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1929 if (on)
1930 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1724 1931
1725int mortals_size () 1932int mortals_size ()
1726 CODE: 1933 CODE:
1727 RETVAL = attachable::mortals.size (); 1934 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1730#object *mortals (U32 index) 1937#object *mortals (U32 index)
1731# CODE: 1938# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1939# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL 1940# OUTPUT: RETVAL
1734 1941
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1942INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1736 1943
1737MODULE = cf PACKAGE = cf::global 1944MODULE = cf PACKAGE = cf::global
1738 1945
1739int invoke (SV *klass, int event, ...) 1946int invoke (SV *klass, int event, ...)
1740 CODE: 1947 CODE:
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1951 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1746 1953
1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1954MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1748 1955
1749INCLUDE: $PERL genacc object ../include/object.h | 1956INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1750 1957
1751int invoke (object *op, int event, ...) 1958int invoke (object *op, int event, ...)
1752 CODE: 1959 CODE:
1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1960 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1961 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1776object *actives (U32 index) 1983object *actives (U32 index)
1777 CODE: 1984 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0; 1985 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL 1986 OUTPUT: RETVAL
1780 1987
1988int mortals_size ()
1989 CODE:
1990 RETVAL = attachable::mortals.size ();
1991 OUTPUT: RETVAL
1992
1993const_utf8_string slot_name (U32 slot)
1994 ALIAS:
1995 slot_name = 0
1996 slot_use_name = 1
1997 slot_nonuse_name = 2
1998 CODE:
1999{
2000 if (slot >= NUM_BODY_LOCATIONS)
2001 croak ("body slot index out of range");
2002
2003 switch (ix)
2004 {
2005 case 0: RETVAL = body_locations[slot].name ; break;
2006 case 1: RETVAL = body_locations[slot].use_name ; break;
2007 case 2: RETVAL = body_locations[slot].nonuse_name; break;
2008 }
2009}
2010 OUTPUT:
2011 RETVAL
2012
1781# missing properties 2013# missing properties
1782 2014
1783object *head (object *op) 2015object *head (object *op)
1784 PROTOTYPE: $ 2016 PROTOTYPE: $
1785 CODE: 2017 CODE:
1786 RETVAL = op->head_ (); 2018 RETVAL = op->head_ ();
1787 OUTPUT: RETVAL
1788
1789int is_head (object *op)
1790 PROTOTYPE: $
1791 CODE:
1792 RETVAL = op->head_ () == op;
1793 OUTPUT: RETVAL 2019 OUTPUT: RETVAL
1794 2020
1795void 2021void
1796inv (object *obj) 2022inv (object *obj)
1797 PROTOTYPE: $ 2023 PROTOTYPE: $
1798 PPCODE: 2024 PPCODE:
1799{ 2025{
1800 object *o;
1801 for (o = obj->inv; o; o = o->below) 2026 for (object *o = obj->inv; o; o = o->below)
1802 XPUSHs (sv_2mortal (to_sv (o))); 2027 XPUSHs (sv_2mortal (to_sv (o)));
1803} 2028}
1804 2029
1805void 2030void
1806set_animation (object *op, int idx) 2031set_animation (object *op, int idx)
1811num_animations (object *op) 2036num_animations (object *op)
1812 CODE: 2037 CODE:
1813 RETVAL = NUM_ANIMATIONS (op); 2038 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL 2039 OUTPUT: RETVAL
1815 2040
2041int slot_info (object *op, UV slot, int value = 0)
2042 ALIAS:
2043 slot_used = 1
2044 CODE:
2045{
2046 if (slot >= NUM_BODY_LOCATIONS)
2047 croak ("body slot index out of range");
2048
2049 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2050
2051 if (items > 2)
2052 if (ix)
2053 op->slot[slot].used = value;
2054 else
2055 op->slot[slot].info = value;
2056}
2057 OUTPUT:
2058 RETVAL
2059
1816object *find_best_object_match (object *op, const char *match) 2060object *find_best_object_match (object *op, utf8_string match)
1817
1818object *find_marked_object (object *op)
1819
1820int need_identify (object *obj);
1821 2061
1822int apply_shop_mat (object *shop_mat, object *op); 2062int apply_shop_mat (object *shop_mat, object *op);
1823 2063
1824int move (object *op, int dir, object *originator = op) 2064int move (object *op, int dir, object *originator = op)
1825 CODE: 2065 CODE:
1826 RETVAL = move_ob (op, dir, originator); 2066 RETVAL = op->move (dir, originator);
1827 OUTPUT: 2067 OUTPUT:
1828 RETVAL 2068 RETVAL
1829 2069
1830void apply (object *applier, object *applied, int flags = 0)
1831 CODE:
1832 manual_apply (applied, applier, flags);
1833
1834void apply_below (object *op) 2070void apply_below (object *op)
1835 CODE: 2071 CODE:
1836 player_apply_below (op); 2072 player_apply_below (op);
1837 2073
1838object *cf_object_present_archname_inside (object *op, char *whatstr) 2074int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1839 2075
1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2076int casting_level (object *caster, object *spell)
1841
1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1843
1844#//TODO
1845object *clone_ (object *op, int recursive = 0)
1846 CODE:
1847 if (recursive)
1848 RETVAL = object_create_clone (op);
1849 else
1850 {
1851 RETVAL = object::create ();
1852 op->copy_to (RETVAL);
1853 }
1854 OUTPUT: RETVAL
1855 2077
1856int pay_item (object *op, object *buyer) 2078int pay_item (object *op, object *buyer)
1857 CODE: 2079 CODE:
1858 RETVAL = pay_for_item (op, buyer); 2080 RETVAL = pay_for_item (op, buyer);
1859 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1863 RETVAL = pay_for_amount (amount, op); 2085 RETVAL = pay_for_amount (amount, op);
1864 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
1865 2087
1866void pay_player (object *op, uint64 amount) 2088void pay_player (object *op, uint64 amount)
1867 2089
1868val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2090val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1869 2091
1870int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2092int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1871 2093
1872void learn_spell (object *op, object *sp, int special_prayer = 0) 2094void learn_spell (object *op, object *sp, int special_prayer = 0)
1873 CODE: 2095 CODE:
1874 do_learn_spell (op, sp, special_prayer); 2096 do_learn_spell (op, sp, special_prayer);
1875 2097
1876void forget_spell (object *op, object *sp) 2098void forget_spell (object *op, object *sp)
1877 CODE: 2099 CODE:
1878 do_forget_spell (op, query_name (sp)); 2100 do_forget_spell (op, query_name (sp));
1879 2101
1880object *check_for_spell (object *op, char *spellname) 2102object *check_for_spell (object *op, utf8_string spellname)
1881 CODE: 2103 CODE:
1882 RETVAL = check_spell_known (op, spellname); 2104 RETVAL = check_spell_known (op, spellname);
1883 OUTPUT: RETVAL 2105 OUTPUT: RETVAL
1884 2106
1885int query_money (object *op) 2107int query_money (object *op)
1894 2116
1895void drop (object *who, object *op) 2117void drop (object *who, object *op)
1896 2118
1897void pick_up (object *who, object *op) 2119void pick_up (object *who, object *op)
1898 2120
1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900
1901void update_object (object *op, int action) 2121void update_object (object *op, int action)
1902 2122
1903object *cf_create_object_by_name (const char *name)
1904
1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2123void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1906 2124
1907void player_lvl_adj (object *who, object *skill = 0) 2125void player_lvl_adj (object *who, object *skill = 0)
1908 2126
1909int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2127int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1910 2128
1911int calc_skill_exp (object *who, object *op, object *skill); 2129int calc_skill_exp (object *who, object *op, object *skill)
1912 2130
1913void push_button (object *op); 2131void push_button (object *op, object *originator)
1914 2132
1915void use_trigger (object *op); 2133void use_trigger (object *op, object *originator)
1916 2134
1917void add_button_link (object *button, maptile *map, int connected); 2135void handle_apply_yield (object *op)
1918 2136
1919void remove_button_link (object *op); 2137int convert_item (object *item, object *converter)
1920 2138
2139void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1921 2140
1922MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2141MODULE = cf PACKAGE = cf::object PREFIX = cf_
1923
1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 2142
1926# no clean way to get an object from an archetype - stupid idiotic 2143# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2144# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1928 2145
1929object *new (const char *archetype = 0) 2146object *new (utf8_string archetype = 0)
1930 PROTOTYPE: ;$ 2147 PROTOTYPE: ;$
1931 CODE: 2148 CODE:
1932 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2149 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1933 OUTPUT: 2150 OUTPUT:
1934 RETVAL 2151 RETVAL
1935 2152
2153object *generate (utf8_string arch, object *creator)
2154 CODE:
2155 object *obj = get_archetype (arch);
2156 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2157 RETVAL = obj;
2158 OUTPUT:
2159 RETVAL
2160
2161object *find_object (U32 tag)
2162
2163object *find_object_uuid (UUID i)
2164
2165# TODO: nuke
1936object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2166object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1937 PROTOTYPE: $$$$$$ 2167 PROTOTYPE: $$$$$$
1938 CODE: 2168 CODE:
1939{ 2169{
1940 int unused_type; 2170 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1941 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1942}
1943 2171
1944# syntatic sugar for easier use in event callbacks. 2172 if (RETVAL->destroyed ())
1945const char *options (object *op)
1946 CODE:
1947 RETVAL = op->name;
1948 OUTPUT:
1949 RETVAL 2173 RETVAL = 0;
2174}
1950 2175
1951player *contr (object *op) 2176shstr
1952 CODE: 2177object::kv_get (shstr key)
1953 RETVAL = op->contr;
1954 OUTPUT: RETVAL
1955 2178
1956const char *get_ob_key_value (object *op, const char *key) 2179void
2180object::kv_del (shstr key)
1957 2181
1958bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2182void
2183object::kv_set (shstr key, shstr value)
1959 2184
1960object *get_nearest_player (object *ob) 2185object *get_nearest_player (object *ob)
1961 ALIAS: nearest_player = 0 2186 ALIAS: nearest_player = 0
1962 PREINIT: 2187 PREINIT:
1963 extern object *get_nearest_player (object *); 2188 extern object *get_nearest_player (object *);
1965void rangevector (object *ob, object *other, int flags = 0) 2190void rangevector (object *ob, object *other, int flags = 0)
1966 PROTOTYPE: $$;$ 2191 PROTOTYPE: $$;$
1967 PPCODE: 2192 PPCODE:
1968{ 2193{
1969 rv_vector rv; 2194 rv_vector rv;
2195
1970 get_rangevector (ob, other, &rv, flags); 2196 get_rangevector (ob, other, &rv, flags);
2197
1971 EXTEND (SP, 5); 2198 EXTEND (SP, 5);
1972 PUSHs (newSVuv (rv.distance)); 2199 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1973 PUSHs (newSViv (rv.distance_x)); 2200 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1974 PUSHs (newSViv (rv.distance_y)); 2201 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1975 PUSHs (newSViv (rv.direction)); 2202 PUSHs (sv_2mortal (newSViv (rv.direction)));
1976 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2203 PUSHs (sv_2mortal (to_sv (rv.part)));
1977} 2204}
1978 2205
1979bool on_same_map_as (object *ob, object *other) 2206bool on_same_map_as (object *ob, object *other)
1980 CODE: 2207 CODE:
1981 RETVAL = on_same_map (ob, other); 2208 RETVAL = on_same_map (ob, other);
1982 OUTPUT: RETVAL 2209 OUTPUT: RETVAL
1983 2210
1984const char * 2211const_utf8_string
1985base_name (object *op, int plural = op->nrof > 1) 2212base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2213 CODE:
1987 RETVAL = query_base_name (op, plural); 2214 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1989 2216
1990object *decrease_ob_nr (object *op, unsigned long i) 2217# return the tail of an object, excluding itself
2218void
2219tail (object *op)
2220 PPCODE:
2221 while ((op = op->more))
2222 XPUSHs (sv_2mortal (to_sv (op)));
1991 2223
1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1993 2225
1994player *player (object *op) 2226player *player (object *op)
1995 CODE: 2227 CODE:
1996 RETVAL = op->contr; 2228 RETVAL = op->contr;
1997 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
1998 2230
1999void check_score (object *op) 2231bool move_player (object *op, int dir)
2000 2232
2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2233void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE: 2234 CODE:
2003 new_draw_info (flags, 0, op, txt); 2235 new_draw_info (flags, 0, op, txt);
2004 2236
2005object *cf_player_send_inventory (object *op)
2006
2007char *cf_player_get_ip (object *op)
2008 ALIAS: ip = 0
2009
2010object *cf_player_get_marked_item (object *op)
2011 ALIAS: marked_item = 0
2012
2013void cf_player_set_marked_item (object *op, object *ob)
2014
2015partylist *cf_player_get_party (object *op)
2016 ALIAS: party = 0
2017
2018void cf_player_set_party (object *op, partylist *party)
2019
2020void kill_player (object *op) 2237void kill_player (object *op)
2021 2238
2239void esrv_send_item (object *pl, object *item)
2240
2022void esrv_update_item (object *op, int what, object *item) 2241void esrv_update_item (object *pl, int what, object *item)
2023 C_ARGS: what, op, item 2242 C_ARGS: what, pl, item
2024 2243
2025void clear_los (object *op) 2244void esrv_del_item (object *pl, int tag)
2245 C_ARGS: pl->contr, tag
2026 2246
2027int command_summon (object *op, char *params) 2247int command_summon (object *op, utf8_string params)
2028 2248
2029int command_arrest (object *op, char *params) 2249int command_arrest (object *op, utf8_string params)
2030
2031int command_kick (object *op, char *params)
2032
2033int command_banish (object *op, char *params)
2034 2250
2035 2251
2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2252MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2037 2253
2038INCLUDE: $PERL genacc player ../include/player.h | 2254INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2039 2255
2040int invoke (player *pl, int event, ...) 2256int invoke (player *pl, int event, ...)
2041 CODE: 2257 CODE:
2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2258 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2259 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2053 pl->ob->stats.hp = pl->ob->stats.maxhp; 2269 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp; 2270 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2271 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats; 2272 pl->orig_stats = pl->ob->stats;
2057 2273
2058void cf_player_move (player *pl, int dir) 2274# should only be temporary
2275void esrv_new_player (player *pl)
2059 2276
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2277#d# TODO: replace by blocked_los accessor, fix code using this
2061
2062player *first ()
2063 CODE:
2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool 2278bool
2068cell_visible (player *pl, int dx, int dy) 2279cell_visible (player *pl, int dx, int dy)
2069 CODE: 2280 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2281 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2072 OUTPUT: 2282 OUTPUT:
2073 RETVAL 2283 RETVAL
2074 2284
2075void 2285void
2076send (player *pl, SV *packet) 2286send (player *pl, SV *packet)
2077 CODE: 2287 CODE:
2078{ 2288{
2079 STRLEN len; 2289 STRLEN len;
2080 char *buf = SvPVbyte (packet, len); 2290 char *buf = SvPVbyte (packet, len);
2081 2291
2292 if (len > MAXSOCKBUF)
2293 pl->failmsg ("[packet too long for client]");
2082 if (pl->ns) 2294 else if (pl->ns)
2083 pl->ns->send_packet (buf, len); 2295 pl->ns->send_packet (buf, len);
2084} 2296}
2085
2086int
2087listening (player *pl, int new_value = -1)
2088 CODE:
2089 RETVAL = pl->listening;
2090 if (new_value >= 0)
2091 pl->listening = new_value;
2092 OUTPUT:
2093 RETVAL
2094 2297
2095void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2298void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2096 PROTOTYPE: $;$$$ 2299 PROTOTYPE: $;$$$
2097 PPCODE: 2300 PPCODE:
2098 if (GIMME_V != G_VOID) 2301 if (GIMME_V != G_VOID)
2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2326 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2124 OUTPUT: RETVAL 2327 OUTPUT: RETVAL
2125 2328
2126SV *registry (maptile *map) 2329SV *registry (maptile *map)
2127 2330
2331void
2332find_tagged_objects (maptile *map, utf8_string tag = 0)
2333 PPCODE:
2334{
2335 if (!map->spaces)
2336 XSRETURN_EMPTY;
2337
2338 if (tag)
2339 {
2340 shstr_cmp tag_ (tag);
2341
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag == tag_)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347 else
2348 {
2349 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2350 for (object *op = ms->bot; op; op = op->above)
2351 if (op->tag)
2352 XPUSHs (sv_2mortal (to_sv (op)));
2353 }
2354}
2355
2128INCLUDE: $PERL genacc maptile ../include/map.h | 2356INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2357
2358void
2359adjust_daylight ()
2360 CODE:
2361 maptile::adjust_daylight ();
2362
2363int
2364outdoor_darkness (int darkness = 0)
2365 CODE:
2366 RETVAL = maptile::outdoor_darkness;
2367 if (items)
2368 maptile::outdoor_darkness = darkness;
2369 OUTPUT:
2370 RETVAL
2129 2371
2130void 2372void
2131maptile::instantiate () 2373maptile::instantiate ()
2132 2374
2133maptile *new () 2375maptile *new ()
2149 if (pl->ob && pl->ob->map == THIS) 2391 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob))); 2392 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 } 2393 }
2152 2394
2153void 2395void
2154maptile::set_regiondata (SV *data, SV *plt) 2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2155 CODE: 2397 CODE:
2156{ 2398{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) 2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2400 croak ("maptile::add_underlay: palette must be arrayref");
2401
2402 palette = SvRV (palette);
2403
2404 STRLEN idxlen;
2405 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2406
2407 for (int x = 0; x < THIS->width; ++x)
2408 for (int y = 0; y < THIS->height; ++y)
2409 {
2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2411 if (op->flag [FLAG_IS_FLOOR])
2412 goto skip;
2413
2414 {
2415 int offs = offset + y * stride + x;
2416
2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2418 {
2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2420 {
2421 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody ahs reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
2438 }
2439 }
2440 }
2441
2442 skip: ;
2443 }
2444}
2445
2446void
2447maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2448 CODE:
2449{
2450 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg"); 2451 croak ("maptile::set_regiondata: palette must be arrayref");
2159 2452
2160 AV *av = (AV *)SvRV (plt); 2453 palette = SvRV (palette);
2161 2454
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); 2455 STRLEN idxlen;
2456 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2163 2457
2458 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2459 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2460
2164 for (int i = av_len (av) + 1; i--; ) 2461 for (int i = av_len ((AV *)palette) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2462 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2166 2463
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); 2464 for (int y = 0; y < THIS->height; ++y)
2465 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2466
2467 sfree (THIS->regions, THIS->size ());
2468 delete [] THIS->regionmap;
2469
2470 THIS->regions = regions;
2168 THIS->regionmap = regionmap; 2471 THIS->regionmap = regionmap;
2169} 2472}
2170 2473
2171void play_sound_map (maptile *map, int x, int y, int sound_num) 2474void
2475maptile::create_region_treasure ()
2476 CODE:
2477 for (int x = 0; x < THIS->width; ++x)
2478 for (int y = 0; y < THIS->height; ++y)
2479 {
2480 region *rgn = THIS->region (x, y);
2481
2482 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2483 if (object *op = THIS->at (x, y).top)
2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2486 }
2172 2487
2173int out_of_map (maptile *map, int x, int y) 2488int out_of_map (maptile *map, int x, int y)
2174 2489
2175void 2490void
2176trigger (maptile *map, long connection, bool state = true) 2491find_link (maptile *map, shstr_tmp connection)
2492 PPCODE:
2493 if (oblinkpt *obp = map->find_link (connection))
2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2496
2497void
2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2499 PPCODE:
2500{
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2504
2505 EXTEND (SP, 3);
2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2509}
2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2177 CODE: 2514 CODE:
2178 activate_connection (map, connection, state);
2179
2180void
2181get_connection (maptile *map, long connection)
2182 PPCODE:
2183 oblinkpt *obp = get_connection_links (map, connection);
2184 if (obp)
2185 for (objectlink *ol = obp->link; ol; ol = ol->next)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2187
2188object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2189
2190object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2191
2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2193 C_ARGS: str, map, nx, ny
2194
2195void
2196get_map_flags (maptile *map, int x, int y)
2197 PPCODE:
2198{ 2515{
2199 maptile *nmap = 0; 2516 mapxy pos (map, x, y);
2200 I16 nx = 0, ny = 0; 2517 if (!pos.move (dir).normalise ())
2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2518 XSRETURN_UNDEF;
2202 2519
2203 EXTEND (SP, 4); 2520 RETVAL = &*pos;
2204 PUSHs (sv_2mortal (newSViv (flags)));
2205
2206 if (GIMME_V == G_ARRAY)
2207 {
2208 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2209 PUSHs (sv_2mortal (newSViv (nx)));
2210 PUSHs (sv_2mortal (newSViv (ny)));
2211 }
2212} 2521}
2522 OUTPUT:
2523 RETVAL
2213 2524
2214void 2525void
2215at (maptile *map, unsigned int x, unsigned int y) 2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2216 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$;$
2217 PPCODE: 2528 PPCODE:
2218{ 2529 mapxy pos (map, x, y);
2219 object *o; 2530 if (pos.move (dir).normalise ())
2220 maptile *nmap = 0; 2531 for (object *o = pos->bot; o; o = o->above)
2221 I16 nx, ny; 2532 XPUSHs (sv_2mortal (to_sv (o)));
2222
2223 get_map_flags (map, &nmap, x, y, &nx, &ny);
2224
2225 if (nmap)
2226 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2227 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2228}
2229 2533
2230SV * 2534SV *
2231bot_at (maptile *obj, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2232 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2233 ALIAS: 2537 ALIAS:
2234 top_at = 1 2538 top_at = 1
2235 flags_at = 2 2539 flags_at = 2
2236 light_at = 3 2540 light_at = 3
2237 move_block_at = 4 2541 move_block_at = 4
2238 move_slow_at = 5 2542 move_slow_at = 5
2239 move_on_at = 6 2543 move_on_at = 6
2240 move_off_at = 7 2544 move_off_at = 7
2241 INIT:
2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2243 CODE: 2545 CODE:
2546{
2547 mapxy pos (map, x, y);
2548 if (!pos.move (dir).normalise ())
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = *pos;
2552
2553 ms.update ();
2554
2244 switch (ix) 2555 switch (ix)
2245 { 2556 {
2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2248 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2249 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2254 } 2565 }
2566}
2255 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260 2568
2261# worst xs function of my life 2569# worst xs function of my life
2262bool 2570bool
2263_create_random_map (\ 2571_create_random_map (maptile *self, SV *options)
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2302 CODE: 2572 CODE:
2303{ 2573{
2304 random_map_params rmp; 2574 random_map_params rmp ((HV *)SvRV (options));
2305
2306 assign (rmp.wallstyle , wallstyle);
2307 assign (rmp.wall_name , wall_name);
2308 assign (rmp.floorstyle , floorstyle);
2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2343
2344 RETVAL = self->generate_random_map (&rmp); 2575 RETVAL = self->generate_random_map (&rmp);
2345} 2576}
2346 OUTPUT: 2577 OUTPUT:
2347 RETVAL 2578 RETVAL
2348 2579
2580MODULE = cf PACKAGE = cf::mapspace
2581
2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2583
2349MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2350 2585
2351archetype *find (const char *name) 2586int archetypes_size ()
2352 CODE: 2587 CODE:
2353 RETVAL = archetype::find (name); 2588 RETVAL = archetypes.size ();
2354 OUTPUT:
2355 RETVAL
2356
2357archetype *first()
2358 PROTOTYPE:
2359 CODE:
2360 RETVAL = first_archetype;
2361 OUTPUT: RETVAL 2589 OUTPUT: RETVAL
2362 2590
2591archetype *archetypes (U32 index)
2592 CODE:
2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2594 OUTPUT: RETVAL
2595
2363INCLUDE: $PERL genacc archetype ../include/object.h | 2596INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2364 2597
2365MODULE = cf PACKAGE = cf::party 2598MODULE = cf PACKAGE = cf::party
2366 2599
2367partylist *first () 2600partylist *first ()
2368 PROTOTYPE: 2601 PROTOTYPE:
2369 CODE: 2602 CODE:
2370 RETVAL = get_firstparty (); 2603 RETVAL = get_firstparty ();
2371 OUTPUT: RETVAL 2604 OUTPUT: RETVAL
2372 2605
2373INCLUDE: $PERL genacc partylist ../include/player.h | 2606INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2374 2607
2375MODULE = cf PACKAGE = cf::region 2608MODULE = cf PACKAGE = cf::region
2376 2609
2377region *first () 2610void
2378 PROTOTYPE: 2611list ()
2379 CODE: 2612 PPCODE:
2380 RETVAL = first_region; 2613 for_all_regions (rgn)
2614 XPUSHs (sv_2mortal (to_sv (rgn)));
2615
2616int specificity (region *rgn)
2617 CODE:
2618 RETVAL = 0;
2619 while (rgn = rgn->parent)
2620 RETVAL++;
2381 OUTPUT: RETVAL 2621 OUTPUT: RETVAL
2382 2622
2383region *find (char *name)
2384 PROTOTYPE: $
2385 CODE:
2386 RETVAL = region::find (name);
2387 OUTPUT: RETVAL
2388
2389INCLUDE: $PERL genacc region ../include/map.h | 2623INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2390 2624
2391MODULE = cf PACKAGE = cf::living 2625MODULE = cf PACKAGE = cf::living
2392 2626
2393INCLUDE: $PERL genacc living ../include/living.h | 2627INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2394 2628
2395MODULE = cf PACKAGE = cf::settings 2629MODULE = cf PACKAGE = cf::settings
2396 2630
2397INCLUDE: $PERL genacc Settings ../include/global.h | 2631INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2398 2632
2399MODULE = cf PACKAGE = cf::client 2633MODULE = cf PACKAGE = cf::client
2400 2634
2401INCLUDE: $PERL genacc client ../include/client.h | 2635INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2402 2636
2403int invoke (client *ns, int event, ...) 2637int invoke (client *ns, int event, ...)
2404 CODE: 2638 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2639 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2640 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2422 CODE: 2656 CODE:
2423{ 2657{
2424 STRLEN len; 2658 STRLEN len;
2425 char *buf = SvPVbyte (packet, len); 2659 char *buf = SvPVbyte (packet, len);
2426 2660
2661 if (len > MAXSOCKBUF)
2662 {
2663 // ugly
2664 if (THIS->pl)
2665 THIS->pl->failmsg ("[packet too long for client]");
2666 }
2667 else
2427 THIS->send_packet (buf, len); 2668 THIS->send_packet (buf, len);
2428} 2669}
2429 2670
2671faceidx
2672client::need_face (utf8_string name, int pri = 0)
2673 CODE:
2674 RETVAL = face_find (name, 0);
2675 if (RETVAL)
2676 {
2677 THIS->send_face (RETVAL, pri);
2678 THIS->flush_fx ();
2679 }
2680 OUTPUT:
2681 RETVAL
2682
2683int
2684client::fx_want (int idx, int value = -1)
2685 CODE:
2686 if (0 < idx && idx < FT_NUM)
2687 {
2688 RETVAL = THIS->fx_want [idx];
2689 if (items > 2)
2690 THIS->fx_want [idx] = value;
2691 }
2692 else
2693 RETVAL = 0;
2694 OUTPUT:
2695 RETVAL
2696
2697MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2698
2699faceidx sound_find (utf8_string name)
2700
2701void sound_set (utf8_string str, faceidx face)
2702
2703# dire hack
2704void old_sound_index (int idx, faceidx face)
2705 CODE:
2706 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2707 old_sound_index [idx] = face;
2708
2709MODULE = cf PACKAGE = cf::face PREFIX = face_
2710
2711#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2712
2713faceidx face_find (utf8_string name, faceidx defidx = 0)
2714
2715faceidx alloc (utf8_string name)
2716 CODE:
2717{
2718 do
2719 {
2720 RETVAL = faces.size ();
2721 faces.resize (RETVAL + 1);
2722 }
2723 while (!RETVAL); // crude way to leave index 0
2724
2725 faces [RETVAL].name = name;
2726 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2727
2728 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2729 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2730 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2731}
2732 OUTPUT: RETVAL
2733
2734void set_type (faceidx idx, int value)
2735 ALIAS:
2736 set_type = 0
2737 set_visibility = 1
2738 set_magicmap = 2
2739 set_smooth = 3
2740 set_smoothlevel = 4
2741 CODE:
2742 faceinfo *f = face_info (idx); assert (f);
2743 switch (ix)
2744 {
2745 case 0: f->type = value; break;
2746 case 1: f->visibility = value; break;
2747 case 2: f->magicmap = value; break;
2748 case 3: f->smooth = value; break;
2749 case 4: f->smoothlevel = value; break;
2750 }
2751
2752void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2753 CODE:
2754{
2755 faceinfo *f = face_info (idx); assert (f);
2756 facedata *d = f->face + faceset;
2757 sv_to (data, d->data);
2758 STRLEN clen;
2759 char *cdata = SvPVbyte (chksum, clen);
2760 clen = min (CHKSUM_MAXLEN, clen);
2761
2762 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2763
2764 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2765 {
2766 d->chksum_len = clen;
2767 memcpy (d->chksum, cdata, clen);
2768
2769 // invalidate existing client face info
2770 for_all_clients (ns)
2771 if (ns->faceset == faceset)
2772 {
2773 ns->faces_sent [idx] = false;
2774 ns->force_newmap = true;
2775 }
2776 }
2777}
2778
2779int get_data_size (faceidx idx, int faceset = 0)
2780 CODE:
2781 facedata *d = face_data (idx, faceset);
2782 if (!d) XSRETURN_UNDEF;
2783 RETVAL = d->data.size ();
2784 OUTPUT:
2785 RETVAL
2786
2787SV *get_chksum (faceidx idx, int faceset = 0)
2788 CODE:
2789 facedata *d = face_data (idx, faceset);
2790 if (!d) XSRETURN_UNDEF;
2791 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2792 OUTPUT:
2793 RETVAL
2794
2795SV *get_data (faceidx idx, int faceset = 0)
2796 CODE:
2797 facedata *d = face_data (idx, faceset);
2798 if (!d) XSRETURN_UNDEF;
2799 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2800 OUTPUT:
2801 RETVAL
2802
2803void invalidate (faceidx idx)
2804 CODE:
2805 for_all_clients (ns)
2806 {
2807 ns->faces_sent [idx] = false;
2808 ns->force_newmap = true;
2809 }
2810
2811void invalidate_all ()
2812 CODE:
2813 for_all_clients (ns)
2814 {
2815 ns->faces_sent.reset ();
2816 ns->force_newmap = true;
2817 }
2818
2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2820
2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2822
2823animidx anim_find (utf8_string name)
2824 CODE:
2825 RETVAL = animation::find (name).number;
2826 OUTPUT: RETVAL
2827
2828animidx set (utf8_string name, SV *frames, int facings = 1)
2829 CODE:
2830{
2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2832 croak ("frames must be an arrayref");
2833
2834 AV *av = (AV *)SvRV (frames);
2835
2836 animation *anim = &animation::find (name);
2837 if (anim->number)
2838 {
2839 anim->resize (av_len (av) + 1);
2840 anim->facings = facings;
2841 }
2842 else
2843 anim = &animation::create (name, av_len (av) + 1, facings);
2844
2845 for (int i = 0; i < anim->num_animations; ++i)
2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2847}
2848 OUTPUT: RETVAL
2849
2850void invalidate_all ()
2851 CODE:
2852 for_all_clients (ns)
2853 ns->anims_sent.reset ();
2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT:
2882 RETVAL
2883
2884SV *
2885new_from_file (char *klass, octet_string path)
2886 CODE:
2887 object_thawer *f = new object_thawer (path);
2888 if (!*f)
2889 {
2890 delete f;
2891 XSRETURN_UNDEF;
2892 }
2893 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2894 OUTPUT: RETVAL
2895
2896void
2897DESTROY (SV *sv)
2898 CODE:
2899 object_thawer *self;
2900 sv_to (sv, self);
2901 delete self;
2902
2903void
2904extract_tags (object_thawer *self)
2905 PPCODE:
2906 while (self->kw != KW_EOF)
2907 {
2908 PUTBACK;
2909 coroapi::cede_to_tick ();
2910 SPAGAIN;
2911
2912 if (self->kw == KW_tag)
2913 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2914
2915 self->skip ();
2916 }
2917
2918MODULE = cf PACKAGE = cf::layout
2919
2920INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2921

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