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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.75 by root, Tue Dec 12 21:39:57 2006 UTC vs.
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
61 67
62static PerlInterpreter *perl; 68static PerlInterpreter *perl;
63 69
70double runtime;
71
72global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
65 99
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::sever_self ()
118{
119 if (HV *self = this->self)
120 {
121 // keep a refcount because sv_unmagic might call attachable_free,
122 // which might clear self, causing sv_unmagic to crash on a now
123 // invalid object.
124 SvREFCNT_inc (self);
125 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128
129 // self *must* be null now because thats sv_unmagic's job.
130 assert (!this->self);
131 }
132}
133
134void
135attachable::optimise ()
136{
137 if (self
138 && SvREFCNT (self) == 1
139 && !HvTOTALKEYS (self))
140 sever_self ();
141}
142
143// check wether the object really is dead
144void
145attachable::do_check ()
146{
147 if (refcnt_cnt () > 0)
148 return;
149
150 destroy ();
151}
152
153void
154attachable::do_destroy ()
155{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
157
158 if (cb)
159 {
160 SvREFCNT_dec (cb);
161 cb = 0;
162 }
163
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this);
168}
169
170void
171attachable::destroy ()
172{
173 if (destroyed ())
174 return;
175
176 flags |= F_DESTROYED;
177 do_destroy ();
178}
179
180void
181attachable::check_mortals ()
182{
183 static int i = 0;
184
185 for (;;)
186 {
187 if (i >= mortals.size ())
188 {
189 i = 0;
190
191 if (mortals.size () > 1000)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
193
194 break;
195 }
196
197 attachable *obj = mortals [i];
198
199 obj->refcnt_chk (); // unborrow from perl, if necessary
200
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
205 ++i; // further delay freeing
206
207 if (!(i & 0x3ff))
208 break;
209 }
210 else
211 {
212 mortals.erase (i);
213 delete obj;
214 }
215 }
216}
217
218attachable &
219attachable::operator =(const attachable &src)
220{
221 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223
224 attach = src.attach;
225 return *this;
226}
227
228//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229
68static SV * 230static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 231newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 232{
71 SV *sv; 233 SV *sv;
72 234
73 if (!ptr) 235 if (!ptr)
74 return &PL_sv_undef; 236 return &PL_sv_undef;
75 237
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 239 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 240}
79 241
80template<class attachable> 242static int
81SV * 243attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{
245 attachable *at = (attachable *)mg->mg_ptr;
246
247 //TODO: check if transaction behaviour is really required here
248 if (SV *self = (SV *)at->self)
249 {
250 at->self = 0;
251 SvREFCNT_dec (self);
252 }
253
254 // next line makes sense, but most objects still have refcnt 0 by default
255 //at->refcnt_chk ();
256 return 0;
257}
258
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260
261static SV *
82newSVattachable (attachable *obj, const char *klass) 262newSVattachable (attachable *obj, HV *stash)
83{ 263{
84 if (!obj) 264 if (!obj)
85 return &PL_sv_undef; 265 return &PL_sv_undef;
86 266
87 if (!obj->self) 267 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 268 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 271
90 return newSVsv (obj->self); 272 // now bless the object _once_
273 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 }
275 else
276 {
277 SV *sv = newRV_inc ((SV *)obj->self);
278
279 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
280 SvAMAGIC_on (sv);
281
282 return sv;
283 }
91} 284}
92 285
93static void 286static void
94clearSVptr (SV *sv) 287clearSVptr (SV *sv)
95{ 288{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 329inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 330inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 332inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 333inline SV *to_sv (double v) { return newSVnv (v); }
334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
141inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
142inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
143inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
144inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
145inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
146inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
147inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
148 342
149inline SV *to_sv (object & v) { return to_sv (&v); } 343inline SV *to_sv (object & v) { return to_sv (&v); }
150inline SV *to_sv (living & v) { return to_sv (&v); } 344inline SV *to_sv (living & v) { return to_sv (&v); }
151 345
152//TODO:
153inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 346inline SV *to_sv (facetile * v) { return to_sv (v->name); }
154inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
155 348
156inline SV *to_sv (UUID v) 349inline SV *to_sv (UUID v)
157{ 350{
158 char buf[128]; 351 char buf[128];
159 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
160 return newSVpv (buf, 0); 353 return newSVpv (buf, 0);
161} 354}
162 355
163inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
164inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
173inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
178inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
179inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
180inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
181inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
182inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
183inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
184inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
185 380
186inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
187inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
188 383
189template<class T> 384template<class T>
190inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
191 386
192template<int N> 387template<int N>
193inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
194 389
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395
195inline void sv_to (SV *sv, UUID &v) 396inline void sv_to (SV *sv, UUID &v)
196{ 397{
197 unsigned int version; 398 unsigned int version;
198 399
199 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
200 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 401 croak ("unparsable uuid: %s", SvPV_nolen (sv));
201} 402}
403
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
202 405
203static SV * 406static SV *
204newSVdt_va (va_list &ap, data_type type) 407newSVdt_va (va_list &ap, data_type type)
205{ 408{
206 SV *sv; 409 SV *sv;
239 break; 442 break;
240 443
241 case DT_MAP: 444 case DT_MAP:
242 // va_arg (object *) when void * is passed is an XSI extension 445 // va_arg (object *) when void * is passed is an XSI extension
243 sv = to_sv (va_arg (ap, maptile *)); 446 sv = to_sv (va_arg (ap, maptile *));
447 break;
448
449 case DT_CLIENT:
450 sv = to_sv (va_arg (ap, client *));
244 break; 451 break;
245 452
246 case DT_PLAYER: 453 case DT_PLAYER:
247 sv = to_sv (va_arg (ap, player *)); 454 sv = to_sv (va_arg (ap, player *));
248 break; 455 break;
309} 516}
310 517
311////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312 519
313SV * 520SV *
314registry_of (attachable_base *ext) 521registry (attachable *ext)
315{ 522{
316 if (!ext->cb) 523 if (!ext->cb)
317 ext->cb = newAV (); 524 ext->cb = newAV ();
318 525
319 return newRV_inc ((SV *)ext->cb); 526 return newRV_inc ((SV *)ext->cb);
320}
321
322void attachable_base::clear ()
323{
324 if (self)
325 {
326 if (cb)
327 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
328 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
329 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
330 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
331
332 // disconnect Perl from C, to avoid crashes
333 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
334
335 // clear the perl hash, might or might not be a good idea
336 hv_clear ((HV *)SvRV ((SV *)self));
337
338 SvREFCNT_dec (self);
339 self = 0;
340 }
341
342 if (cb)
343 {
344 SvREFCNT_dec (cb);
345 cb = 0;
346 }
347
348 attach = 0;
349}
350
351void attachable_base::optimise ()
352{
353 if (!self)
354 return;
355
356 HV *hv = (HV *)SvRV ((SV *)self);
357
358 if (SvREFCNT ((SV *)self) == 1
359 && SvREFCNT ((SV *)hv) == 1
360 && !HvKEYS (hv))
361 {
362 SvREFCNT_dec ((SV *)self);
363 self = 0;
364 }
365}
366
367void attachable_base::instantiate (data_type type, void *obj)
368{
369 dSP;
370 ENTER;
371 SAVETMPS;
372 PUSHMARK (SP);
373 EXTEND (SP, 2);
374 PUSHs (sv_2mortal (newSVdt (type, obj)));
375 PUSHs (sv_2mortal (newSVpv (attach, 0)));
376
377 attach = 0;
378
379 PUTBACK;
380 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
381 FREETMPS;
382 LEAVE;
383
384 switch (type)
385 {
386 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
387 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
388 }
389}
390
391/////////////////////////////////////////////////////////////////////////////
392
393void reattach (data_type type, void *obj)
394{
395 //TODO only do this when the object has _attachment's
396
397 dSP;
398 ENTER;
399 SAVETMPS;
400 PUSHMARK (SP);
401 XPUSHs (sv_2mortal (newSVdt (type, obj)));
402 PUTBACK;
403 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
404 FREETMPS;
405 LEAVE;
406
407 switch (type)
408 {
409 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
410 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
411 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
412 }
413}
414
415template<class subclass>
416void reattach (attachable<subclass> *obj)
417{
418 obj->optimise ();
419
420 if (obj->self)
421 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
422}
423
424#include "kw_hash.h"
425
426object_freezer::object_freezer ()
427: dynbuf (128 * 1024, 64 * 1024)
428{
429 av = newAV ();
430}
431
432object_freezer::~object_freezer ()
433{
434 SvREFCNT_dec (av);
435}
436
437void object_freezer::put (attachable_base *ext)
438{
439 ext->optimise ();
440
441 if (ext->self)
442 {
443 int idx = AvFILLp ((AV *)av) + 1;
444 av_store (av, idx, SvREFCNT_inc (ext->self));
445
446 add ((void *)"oid ", 4);
447 add ((sint32)idx);
448 add ('\n');
449 }
450}
451
452bool object_freezer::save (const char *filename)
453{
454 dSP;
455 ENTER;
456 SAVETMPS;
457 PUSHMARK (SP);
458 EXTEND (SP, 3);
459 PUSHs (sv_2mortal (newSVpv (filename, 0)));
460 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
461 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
462 PUTBACK;
463 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
464 FREETMPS;
465 LEAVE;
466}
467
468char *object_freezer::as_string ()
469{
470 dSP;
471 ENTER;
472 SAVETMPS;
473 PUSHMARK (SP);
474 EXTEND (SP, 3);
475 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
476 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
477 PUTBACK;
478
479 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
480 ? strdup (SvPVbyte_nolen (POPs))
481 : strdup ("[fatal error]");
482
483 FREETMPS;
484 LEAVE;
485
486 return res;
487}
488
489int fprintf (object_freezer &freezer, const char *format, ...)
490{
491 va_list ap;
492
493 va_start (ap, format);
494
495 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
496
497 if (len >= 0)
498 freezer.alloc (len);
499
500 va_end (ap);
501}
502
503int fputs (const char *s, object_freezer &freezer)
504{
505 freezer.add (s);
506}
507
508static const char thawer_eof[] = "\n\n\n\0\0\0";
509
510object_thawer::object_thawer (const char *filename)
511{
512 static const char eof[] = "\n\n\n\0\0\0";
513
514 av = 0;
515 text = 0;
516 line = 0;
517
518 if (filename)
519 {
520 dSP;
521 ENTER;
522 SAVETMPS;
523 PUSHMARK (SP);
524 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
525 PUTBACK;
526
527 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
528 {
529 SPAGAIN;
530
531 // second value - perl objects
532 {
533 SV *sv = POPs;
534 if (SvROK (sv))
535 av = (AV *)SvREFCNT_inc (SvRV (sv));
536 }
537
538 // first value - text part, pad with 3 zeroes
539 {
540 SV *sv = POPs;
541 STRLEN len;
542 char *sv_ = SvPVbyte (sv, len);
543 text = newSV (len + sizeof (eof));
544 SvCUR_set (text, len);
545 memcpy (SvPVX (text), sv_, len);
546 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
547
548 line = SvPVX (text);
549 }
550 }
551
552 PUTBACK;
553 FREETMPS;
554 LEAVE;
555 }
556}
557
558object_thawer::object_thawer (const char *data, AV *perlav)
559{
560 av = perlav;
561 text = newSVpv (data, 0);
562 sv_catpv (text, thawer_eof);
563 line = SvPVbyte_nolen (text);
564}
565
566void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
567{
568 if (!av || oid < 0) // this is actually an error of sorts
569 return;
570
571 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
572 ext->clear ();
573
574 SV **svp = av_fetch ((AV *)av, oid, 0);
575
576 if (!svp || !SvROK (*svp))
577 {
578 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
579 return;
580 }
581
582 ext->self = *svp; *svp = &PL_sv_undef;
583 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
584
585 reattach (type, obj);
586}
587
588object_thawer::~object_thawer ()
589{
590 if (text) SvREFCNT_dec (text);
591 if (av) SvREFCNT_dec (av);
592}
593
594char *fgets (char *s, int n, object_thawer &thawer)
595{
596 char *p = thawer.line;
597 char *q = s;
598
599 if (!p)
600 return 0;
601
602 while (--n)
603 {
604 if (!*p)
605 break;
606
607 *q++ = *p;
608
609 if (*p++ == '\n')
610 break;
611 }
612
613 *q = 0;
614 thawer.line = p;
615
616 return s == q ? 0 : s;
617}
618
619keyword object_thawer::get_kv ()
620{
621 if (!line)
622 return KW_EOF;
623
624 for (;;)
625 {
626 char *p = line;
627
628 if (!*p)
629 return KW_EOF;
630
631 // parse keyword
632 while (*p > ' ')
633 p++;
634
635 int klen = p - line;
636
637 if (*p++ != '\n')
638 {
639 // parse value
640 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
641 ++p;
642
643 last_value = p;
644
645 while (*p != '\n')
646 p++;
647
648 *p++ = 0;
649 }
650 else
651 last_value = 0;
652
653 line [klen] = 0;
654 keyword_idx *kw = kw_lex::match (line, klen);
655
656 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
657
658 if (kw)
659 {
660 line = p;
661 return kw->index;
662 }
663 else if (!*line || *line == '#')
664 {
665 // empty/comment line
666 line = p;
667 }
668 else
669 return KW_ERROR;
670 }
671}
672
673void object_thawer::get (shstr &sh) const
674{
675 if (last_value)
676 sh = last_value;
677 else
678 {
679 sh = "<value missing>";
680 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
681 }
682}
683
684void object_thawer::get_ml (keyword kend, shstr &sh)
685{
686 char kw[128];
687
688 int klen = keyword_len [kend];
689
690 kw [0] = '\n';
691 memcpy (kw + 1, keyword_str [kend], klen);
692 kw [klen + 1] = '\n';
693 kw [klen + 2] = 0;
694
695 // first test for completely empty msg... "endXXX\n"
696 if (!strncmp (line, kw + 1, klen + 1))
697 {
698 sh = 0;
699
700 line += klen + 1;
701
702 return;
703 }
704 else
705 {
706 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
707
708 char *end = strstr (line, kw);
709
710 if (!end)
711 {
712 sh = 0;
713 return;
714 }
715
716 *end = 0;
717 sh = line;
718
719 line = end + keyword_len [kend] + 1;
720
721 while (*line++ != '\n')
722 ;
723 }
724}
725
726sint32 object_thawer::get_sint32 () const
727{
728 char *p = last_value;
729
730 if (!p)
731 return 0;
732
733 sint32 val = 0;
734 bool negate;
735
736 if (*p == '-')
737 {
738 negate = true;
739 ++p;
740 }
741 else
742 negate = false;
743
744 do
745 {
746 val *= 10;
747 val += *p++ - '0';
748 }
749 while (*p);
750
751 return negate ? -val : val;
752}
753
754sint64 object_thawer::get_sint64 () const
755{
756 return last_value ? atoll (last_value) : 0;
757}
758
759double object_thawer::get_double () const
760{
761 return last_value ? atof (last_value) : 0;
762} 527}
763 528
764///////////////////////////////////////////////////////////////////////////// 529/////////////////////////////////////////////////////////////////////////////
765 530
766extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
828 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
829 594
830 char *argv[] = { 595 char *argv[] = {
831 "", 596 "",
832 "-e" 597 "-e"
833 "cf->bootstrap;" 598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
834 "unshift @INC, cf::datadir ();" 600 "unshift @INC, cf::datadir ();"
835 "require cf;" 601 "require cf;"
836 }; 602 };
837 603
838 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
847 dSP; 613 dSP;
848 614
849 PUSHMARK (SP); 615 PUSHMARK (SP);
850 PUTBACK; 616 PUTBACK;
851 call_pv ("cf::main", G_DISCARD | G_VOID); 617 call_pv ("cf::main", G_DISCARD | G_VOID);
618}
619
620void
621attachable::instantiate ()
622{
623 if (attach)
624 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
626 attach = 0;
627 }
628}
629
630void
631attachable::reattach ()
632{
633 optimise ();
634 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
852} 636}
853 637
854static event_klass klass_of[NUM_EVENT_TYPES] = { 638static event_klass klass_of[NUM_EVENT_TYPES] = {
855# define def(type,name) KLASS_ ## type, 639# define def(type,name) KLASS_ ## type,
856# include "eventinc.h" 640# include "eventinc.h"
887 } 671 }
888 } 672 }
889 } 673 }
890} 674}
891 675
676void
677attachable::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_attachable, event);
680
681 if (cb)
682 ::gather_callbacks (callbacks, cb, event);
683}
684
685void
686global::gather_callbacks (AV *&callbacks, event_type event) const
687{
688 ::gather_callbacks (callbacks, cb_object, event);
689}
690
691void
692object::gather_callbacks (AV *&callbacks, event_type event) const
693{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
695 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
697
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 }
701
702 if (type <= AvFILLp (cb_type))
703 {
704 SV *registry = AvARRAY (cb_type)[type];
705
706 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
707 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
708 }
709
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_object, event);
712}
713
714void
715archetype::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
719}
720
721void
722client::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_client, event);
726}
727
728void
729player::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_player, event);
733}
734
735void
736maptile::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event);
740}
741
742bool
892bool cfperl_invoke (event_type event, ...) 743attachable::invoke (event_type event, ...)
893{ 744{
894 data_type dt; 745 data_type dt;
895 va_list ap; 746 va_list ap;
896 747
897 va_start (ap, event); 748 va_start (ap, event);
898 749
899 AV *callbacks = 0;
900
901 object *op;
902 player *pl;
903 maptile *map;
904
905 // callback call ordering is: 750 // callback call ordering should be:
906 // 1. per-object callback 751 // 1. per-object callback
907 // 2. per-class object 752 // 2. per-class object
908 // 3. per-type callback 753 // 3. per-type callback
909 // 4. global callbacks 754 // 4. global callbacks
910 755
756 AV *callbacks = 0;
911 gather_callbacks (callbacks, cb_global, event); 757 gather_callbacks (callbacks, event);
912
913 switch (KLASS_OF (event))
914 {
915 case KLASS_GLOBAL:
916 break;
917
918 case KLASS_OBJECT:
919 dt = (data_type) va_arg (ap, int);
920 assert (("first argument must be of type object", dt == DT_OBJECT));
921 op = va_arg (ap, object *);
922
923 if (op->cb)
924 gather_callbacks (callbacks, op->cb, event);
925
926 if (op->type)
927 {
928 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
929 {
930 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
931
932 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
933 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
934 }
935
936 if (op->type <= AvFILLp (cb_type))
937 {
938 SV *registry = AvARRAY (cb_type)[op->type];
939
940 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
941 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
942 }
943 }
944
945 gather_callbacks (callbacks, cb_object, event);
946
947 break;
948
949 case KLASS_PLAYER:
950 dt = (data_type) va_arg (ap, int);
951 assert (("first argument must be of type player", dt == DT_PLAYER));
952 pl = va_arg (ap, player *);
953
954 if (pl->cb)
955 gather_callbacks (callbacks, pl->cb, event);
956
957 gather_callbacks (callbacks, cb_player, event);
958 break;
959
960 case KLASS_MAP:
961 dt = (data_type) va_arg (ap, int);
962 assert (("first argument must be of type object", dt == DT_MAP));
963 map = va_arg (ap, maptile *);
964
965 if (map->cb)
966 gather_callbacks (callbacks, map->cb, event);
967
968 gather_callbacks (callbacks, cb_map, event);
969 break;
970
971 default:
972 assert (("unsupported event klass in cfperl_invoke", 0));
973 }
974 758
975 // short-circuit processing if no callbacks found/defined 759 // short-circuit processing if no callbacks found/defined
976 if (!callbacks) 760 if (!callbacks)
977 return 0; 761 return 0;
978 762
979 dSP; 763 CALL_BEGIN (3);
980 ENTER;
981 SAVETMPS;
982
983 PUSHMARK (SP);
984 EXTEND (SP, 3);
985
986 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
987 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
988 766
989 switch (KLASS_OF (event)) 767 //TODO: unhack
990 { 768 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
991 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 769 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
992 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 770 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
993 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 771 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
994 } 772 else if (global *gl = is_a<global>(this)) /*nop*/;
773 else
774 abort (); //TODO
995 775
996 for (;;) 776 for (;;)
997 { 777 {
998 dt = (data_type) va_arg (ap, int); 778 dt = (data_type) va_arg (ap, int);
999 779
1000 if (dt == DT_END) 780 if (dt == DT_END)
1001 break; 781 break;
1002
1003 if (dt == DT_AV) 782 else if (dt == DT_AV)
1004 { 783 {
1005 AV *av = va_arg (ap, AV *); 784 AV *av = va_arg (ap, AV *);
1006 785
1007 for (int i = 0; i <= av_len (av); ++i) 786 for (int i = 0; i <= av_len (av); ++i)
1008 XPUSHs (*av_fetch (av, i, 1)); 787 XPUSHs (*av_fetch (av, i, 1));
1011 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1012 } 791 }
1013 792
1014 va_end (ap); 793 va_end (ap);
1015 794
1016 PUTBACK; 795 CALL_CALL ("cf::do_invoke", G_SCALAR);
1017 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1018 SPAGAIN;
1019
1020 count = count > 0 ? POPi : 0; 796 count = count > 0 ? POPi : 0;
1021 797
1022 FREETMPS; 798 CALL_END;
1023 LEAVE;
1024 799
1025 return count; 800 return count;
1026} 801}
1027 802
1028SV * 803SV *
1049cfperl_result_DOUBLE (int idx) 824cfperl_result_DOUBLE (int idx)
1050{ 825{
1051 return SvNV (cfperl_result (idx)); 826 return SvNV (cfperl_result (idx));
1052} 827}
1053 828
829/////////////////////////////////////////////////////////////////////////////
830
831void
832cfperl_emergency_save ()
833{
834 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END;
837}
838
839maptile *
840maptile::find_sync (const char *path, maptile *origin)
841{
842 CALL_BEGIN (2);
843 CALL_ARG (path);
844 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846
847 maptile *retval;
848
849 if (count)
850 sv_to (POPs, retval);
851 else
852 retval = 0;
853
854 CALL_END;
855
856 return retval;
857}
858
859maptile *
860maptile::find_async (const char *path, maptile *origin)
861{
862 CALL_BEGIN (2);
863 CALL_ARG (path);
864 CALL_ARG (origin);
865 CALL_CALL ("cf::map::find_async", G_SCALAR);
866
867 maptile *retval;
868
869 if (count)
870 sv_to (POPs, retval);
871 else
872 retval = 0;
873
874 CALL_END;
875
876 return retval;
877}
878
879void
880maptile::do_load_sync ()
881{
882 CALL_BEGIN (1);
883 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END;
895}
896
897void
898object::enter_exit (object *exit)
899{
900 if (type != PLAYER)
901 return;
902
903 CALL_BEGIN (2);
904 CALL_ARG (this);
905 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END;
908}
909
910/////////////////////////////////////////////////////////////////////////////
911
912struct EventAPI *watcher_base::GEventAPI;
913struct CoroAPI *coroapi::GCoroAPI;
914
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void
924iw::alloc ()
925{
926 pe = GEventAPI->new_idle (0, 0);
927
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931}
932
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void
940iow::alloc ()
941{
942 pe = GEventAPI->new_io (0, 0);
943
944 WaREENTRANT_off (pe);
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950}
951
952void
953iow::fd (int fd)
954{
955 pe->fd = fd;
956}
957
958int
959iow::poll ()
960{
961 return pe->poll;
962}
963
964void
965iow::poll (int events)
966{
967 if (pe->poll != events)
968 {
969 if (pe->poll) stop ();
970 pe->poll = events;
971 if (pe->poll) start ();
972 }
973}
974
975void
976_connect_to_perl ()
977{
978 stash_cf = gv_stashpv ("cf" , 1);
979
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989
990 sv_runtime = get_sv ("cf::RUNTIME", 1);
991 sv_upgrade (sv_runtime, SVt_NV);
992
993 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1);
1000}
1001
1054MODULE = cf PACKAGE = cf PREFIX = cf_ 1002MODULE = cf PACKAGE = cf PREFIX = cf_
1055 1003
1056BOOT: 1004BOOT:
1057{ 1005{
1058 HV *stash = gv_stashpv ("cf", 1); 1006 _connect_to_perl ();
1059 1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010
1060 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1061 1012
1062 static const struct { 1013 static const struct {
1063 const char *name; 1014 const char *name;
1064 IV iv; 1015 IV iv;
1065 } *civ, const_iv[] = { 1016 } *civ, const_iv[] = {
1077 const_iv (POTION) 1028 const_iv (POTION)
1078 const_iv (FOOD) 1029 const_iv (FOOD)
1079 const_iv (POISON) 1030 const_iv (POISON)
1080 const_iv (BOOK) 1031 const_iv (BOOK)
1081 const_iv (CLOCK) 1032 const_iv (CLOCK)
1082 const_iv (LIGHTNING)
1083 const_iv (ARROW) 1033 const_iv (ARROW)
1084 const_iv (BOW) 1034 const_iv (BOW)
1085 const_iv (WEAPON) 1035 const_iv (WEAPON)
1086 const_iv (ARMOUR) 1036 const_iv (ARMOUR)
1087 const_iv (PEDESTAL) 1037 const_iv (PEDESTAL)
1107 const_iv (AMULET) 1057 const_iv (AMULET)
1108 const_iv (PLAYERMOVER) 1058 const_iv (PLAYERMOVER)
1109 const_iv (TELEPORTER) 1059 const_iv (TELEPORTER)
1110 const_iv (CREATOR) 1060 const_iv (CREATOR)
1111 const_iv (SKILL) 1061 const_iv (SKILL)
1112 const_iv (EXPERIENCE)
1113 const_iv (EARTHWALL) 1062 const_iv (EARTHWALL)
1114 const_iv (GOLEM) 1063 const_iv (GOLEM)
1115 const_iv (THROWN_OBJ) 1064 const_iv (THROWN_OBJ)
1116 const_iv (BLINDNESS) 1065 const_iv (BLINDNESS)
1117 const_iv (GOD) 1066 const_iv (GOD)
1137 const_iv (FLOOR) 1086 const_iv (FLOOR)
1138 const_iv (FLESH) 1087 const_iv (FLESH)
1139 const_iv (INORGANIC) 1088 const_iv (INORGANIC)
1140 const_iv (SKILL_TOOL) 1089 const_iv (SKILL_TOOL)
1141 const_iv (LIGHTER) 1090 const_iv (LIGHTER)
1142 const_iv (TRAP_PART)
1143 const_iv (WALL) 1091 const_iv (BUILDABLE_WALL)
1144 const_iv (LIGHT_SOURCE)
1145 const_iv (MISC_OBJECT) 1092 const_iv (MISC_OBJECT)
1146 const_iv (MONSTER)
1147 const_iv (SPAWN_GENERATOR)
1148 const_iv (LAMP) 1093 const_iv (LAMP)
1149 const_iv (DUPLICATOR) 1094 const_iv (DUPLICATOR)
1150 const_iv (TOOL)
1151 const_iv (SPELLBOOK) 1095 const_iv (SPELLBOOK)
1152 const_iv (BUILDFAC)
1153 const_iv (CLOAK) 1096 const_iv (CLOAK)
1154 const_iv (SPINNER) 1097 const_iv (SPINNER)
1155 const_iv (GATE) 1098 const_iv (GATE)
1156 const_iv (BUTTON) 1099 const_iv (BUTTON)
1157 const_iv (CF_HANDLE) 1100 const_iv (CF_HANDLE)
1164 const_iv (SPELL_EFFECT) 1107 const_iv (SPELL_EFFECT)
1165 const_iv (CONVERTER) 1108 const_iv (CONVERTER)
1166 const_iv (BRACERS) 1109 const_iv (BRACERS)
1167 const_iv (POISONING) 1110 const_iv (POISONING)
1168 const_iv (SAVEBED) 1111 const_iv (SAVEBED)
1169 const_iv (POISONCLOUD)
1170 const_iv (FIREHOLES)
1171 const_iv (WAND) 1112 const_iv (WAND)
1172 const_iv (SCROLL) 1113 const_iv (SCROLL)
1173 const_iv (DIRECTOR) 1114 const_iv (DIRECTOR)
1174 const_iv (GIRDLE) 1115 const_iv (GIRDLE)
1175 const_iv (FORCE) 1116 const_iv (FORCE)
1190 const_iv (DISEASE) 1131 const_iv (DISEASE)
1191 const_iv (SYMPTOM) 1132 const_iv (SYMPTOM)
1192 const_iv (BUILDER) 1133 const_iv (BUILDER)
1193 const_iv (MATERIAL) 1134 const_iv (MATERIAL)
1194 const_iv (ITEM_TRANSFORMER) 1135 const_iv (ITEM_TRANSFORMER)
1195 const_iv (QUEST)
1196 1136
1197 const_iv (NUM_SUBTYPES) 1137 const_iv (NUM_SUBTYPES)
1198 1138
1199 const_iv (ST_BD_BUILD) 1139 const_iv (ST_BD_BUILD)
1200 const_iv (ST_BD_REMOVE) 1140 const_iv (ST_BD_REMOVE)
1253 const_iv (FLAG_MONSTER) 1193 const_iv (FLAG_MONSTER)
1254 const_iv (FLAG_FRIENDLY) 1194 const_iv (FLAG_FRIENDLY)
1255 const_iv (FLAG_GENERATOR) 1195 const_iv (FLAG_GENERATOR)
1256 const_iv (FLAG_IS_THROWN) 1196 const_iv (FLAG_IS_THROWN)
1257 const_iv (FLAG_AUTO_APPLY) 1197 const_iv (FLAG_AUTO_APPLY)
1258 const_iv (FLAG_TREASURE)
1259 const_iv (FLAG_PLAYER_SOLD) 1198 const_iv (FLAG_PLAYER_SOLD)
1260 const_iv (FLAG_SEE_INVISIBLE) 1199 const_iv (FLAG_SEE_INVISIBLE)
1261 const_iv (FLAG_CAN_ROLL) 1200 const_iv (FLAG_CAN_ROLL)
1262 const_iv (FLAG_OVERLAY_FLOOR) 1201 const_iv (FLAG_OVERLAY_FLOOR)
1263 const_iv (FLAG_IS_TURNABLE) 1202 const_iv (FLAG_IS_TURNABLE)
1338 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1339 const_iv (FLAG_IS_WATER) 1278 const_iv (FLAG_IS_WATER)
1340 const_iv (FLAG_CONTENT_ON_GEN) 1279 const_iv (FLAG_CONTENT_ON_GEN)
1341 const_iv (FLAG_IS_A_TEMPLATE) 1280 const_iv (FLAG_IS_A_TEMPLATE)
1342 const_iv (FLAG_IS_BUILDABLE) 1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1343 const_iv (FLAG_AFK) 1283 const_iv (FLAG_NO_MAP_SAVE)
1344 1284
1345 const_iv (NDI_BLACK) 1285 const_iv (NDI_BLACK)
1346 const_iv (NDI_WHITE) 1286 const_iv (NDI_WHITE)
1347 const_iv (NDI_NAVY) 1287 const_iv (NDI_NAVY)
1348 const_iv (NDI_RED) 1288 const_iv (NDI_RED)
1386 const_iv (F_BUY) 1326 const_iv (F_BUY)
1387 const_iv (F_SHOP) 1327 const_iv (F_SHOP)
1388 const_iv (F_SELL) 1328 const_iv (F_SELL)
1389 1329
1390 const_iv (P_BLOCKSVIEW) 1330 const_iv (P_BLOCKSVIEW)
1331 const_iv (P_PLAYER)
1391 const_iv (P_NO_MAGIC) 1332 const_iv (P_NO_MAGIC)
1392 const_iv (P_IS_ALIVE) 1333 const_iv (P_IS_ALIVE)
1393 const_iv (P_NO_CLERIC) 1334 const_iv (P_NO_CLERIC)
1394 const_iv (P_NEED_UPDATE)
1395 const_iv (P_NO_ERROR)
1396 const_iv (P_OUT_OF_MAP) 1335 const_iv (P_OUT_OF_MAP)
1397 const_iv (P_NEW_MAP) 1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1398 1338
1399 const_iv (UP_OBJ_INSERT) 1339 const_iv (UP_OBJ_INSERT)
1400 const_iv (UP_OBJ_REMOVE) 1340 const_iv (UP_OBJ_REMOVE)
1401 const_iv (UP_OBJ_CHANGE) 1341 const_iv (UP_OBJ_CHANGE)
1402 const_iv (UP_OBJ_FACE) 1342 const_iv (UP_OBJ_FACE)
1533 const_iv (ATNR_BLIND) 1473 const_iv (ATNR_BLIND)
1534 const_iv (ATNR_INTERNAL) 1474 const_iv (ATNR_INTERNAL)
1535 const_iv (ATNR_LIFE_STEALING) 1475 const_iv (ATNR_LIFE_STEALING)
1536 const_iv (ATNR_DISEASE) 1476 const_iv (ATNR_DISEASE)
1537 1477
1538 const_iv (MAP_FLUSH)
1539 const_iv (MAP_PLAYER_UNIQUE)
1540 const_iv (MAP_BLOCK)
1541 const_iv (MAP_STYLE)
1542 const_iv (MAP_OVERLAY)
1543
1544 const_iv (MAP_IN_MEMORY) 1478 const_iv (MAP_IN_MEMORY)
1545 const_iv (MAP_SWAPPED) 1479 const_iv (MAP_SWAPPED)
1546 const_iv (MAP_LOADING) 1480 const_iv (MAP_LOADING)
1547 const_iv (MAP_SAVING) 1481 const_iv (MAP_SAVING)
1548 1482
1483 const_iv (KLASS_ATTACHABLE)
1549 const_iv (KLASS_GLOBAL) 1484 const_iv (KLASS_GLOBAL)
1550 const_iv (KLASS_OBJECT) 1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1551 const_iv (KLASS_PLAYER) 1487 const_iv (KLASS_PLAYER)
1552 const_iv (KLASS_MAP) 1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1553 }; 1529 };
1554 1530
1555 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1556 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1557 1533
1558 static const struct { 1534 static const struct {
1559 const char *name; 1535 const char *name;
1560 int skip; 1536 int skip;
1561 IV klass; 1537 IV klass;
1572 { 1548 {
1573 AV *event = newAV (); 1549 AV *event = newAV ();
1574 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1575 av_push (event, newSViv (eiv->klass)); 1551 av_push (event, newSViv (eiv->klass));
1576 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1577 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1578 } 1554 }
1579
1580 //I_EVENT_API (PACKAGE);
1581} 1555}
1582 1556
1583void _init_vars () 1557void _connect_to_perl ()
1584 CODE:
1585 cb_global = get_av ("cf::CB_GLOBAL", 1);
1586 cb_object = get_av ("cf::CB_OBJECT", 1);
1587 cb_player = get_av ("cf::CB_PLAYER", 1);
1588 cb_type = get_av ("cf::CB_TYPE" , 1);
1589 cb_map = get_av ("cf::CB_MAP" , 1);
1590 1558
1591void _global_reattach () 1559void _global_reattach ()
1592 CODE: 1560 CODE:
1593{ 1561{
1594 // reattach to all attachable objects in the game. 1562 // reattach to all attachable objects in the game.
1595 for (player *pl = first_player; pl; pl = pl->next) 1563 for_all_clients (ns)
1596 reattach (pl); 1564 ns->reattach ();
1597 1565
1598 for (maptile *map = first_map; map; map = map->next) 1566 for_all_players (pl)
1599 reattach (map);
1600
1601 for (object *op = object::first; op; op = op->next)
1602 reattach (op); 1567 pl->reattach ();
1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1572
1573 for_all_objects (op)
1574 op->reattach ();
1603} 1575}
1604 1576
1605NV floor (NV x) 1577NV floor (NV x)
1606 1578
1607NV ceil (NV x) 1579NV ceil (NV x)
1608 1580
1581NV rndm (...)
1582 CODE:
1583 switch (items)
1584 {
1585 case 0: RETVAL = rndm (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 }
1590 OUTPUT:
1591 RETVAL
1592
1609void server_tick () 1593void server_tick ()
1594 CODE:
1595 runtime = SvNVx (sv_runtime);
1596 server_tick ();
1610 1597
1611void 1598void
1612LOG (int level, char *msg) 1599LOG (int level, char *msg)
1613 PROTOTYPE: $$ 1600 PROTOTYPE: $$
1614 C_ARGS: (LogLevel)level, "%s", msg 1601 C_ARGS: (LogLevel)level, "%s", msg
1654 case 5: RETVAL = settings.playerdir; break; 1641 case 5: RETVAL = settings.playerdir; break;
1655 case 6: RETVAL = settings.datadir ; break; 1642 case 6: RETVAL = settings.datadir ; break;
1656 } 1643 }
1657 OUTPUT: RETVAL 1644 OUTPUT: RETVAL
1658 1645
1646void abort ()
1647
1648void fork_abort (char *cause = "cf::fork_abort")
1649
1650void cleanup (const char *cause, bool make_core = false)
1651
1652void emergency_save ()
1653
1659void _exit (int status = 0) 1654void _exit (int status = EXIT_SUCCESS)
1655
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK
1663
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665
1666int munlockall ()
1667
1668#endif
1660 1669
1661int find_animation (char *text) 1670int find_animation (char *text)
1662 PROTOTYPE: $ 1671 PROTOTYPE: $
1663 1672
1664int random_roll (int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1665 1674
1666const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1667
1668int invoke (int event, ...)
1669 CODE:
1670 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1671 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1672 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1673 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1674 OUTPUT: RETVAL
1675 1676
1676int 1677int
1677exp_to_level (val64 exp) 1678exp_to_level (val64 exp)
1678 CODE: 1679 CODE:
1679{ 1680{
1710 RETVAL = newSVpv (resist_plus[atnr], 0); 1711 RETVAL = newSVpv (resist_plus[atnr], 0);
1711 else 1712 else
1712 XSRETURN_UNDEF; 1713 XSRETURN_UNDEF;
1713 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1714 1715
1716MODULE = cf PACKAGE = cf::attachable
1717
1715int 1718int
1716_valid (SV *obj) 1719valid (SV *obj)
1717 CODE: 1720 CODE:
1718 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1719 OUTPUT: 1722 OUTPUT:
1720 RETVAL 1723 RETVAL
1721 1724
1725int mortals_size ()
1726 CODE:
1727 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL
1729
1730#object *mortals (U32 index)
1731# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL
1734
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1736
1737MODULE = cf PACKAGE = cf::global
1738
1739int invoke (SV *klass, int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL
1746
1722MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1723 1748
1724INCLUDE: $PERL genacc object ../include/object.h | 1749INCLUDE: $PERL genacc object ../include/object.h |
1725 1750
1726int invoke (object *op, int event, ...) 1751int invoke (object *op, int event, ...)
1727 CODE: 1752 CODE:
1728 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1729 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1730 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1755 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1731 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1756 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1732 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1733 1758
1734SV *registry (object *op) 1759SV *registry (object *op)
1735 CODE:
1736 RETVAL = registry_of (op);
1737 OUTPUT:
1738 RETVAL
1739 1760
1740void mortals () 1761int objects_size ()
1741 PPCODE: 1762 CODE:
1742 EXTEND (SP, object::mortals.size ());
1743 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1744 PUSHs (to_sv (*i));
1745
1746object *first ()
1747 CODE:
1748 RETVAL = object::first; 1763 RETVAL = objects.size ();
1749 OUTPUT: RETVAL 1764 OUTPUT: RETVAL
1750 1765
1766object *objects (U32 index)
1767 CODE:
1768 RETVAL = index < objects.size () ? objects [index] : 0;
1769 OUTPUT: RETVAL
1770
1771int actives_size ()
1772 CODE:
1773 RETVAL = actives.size ();
1774 OUTPUT: RETVAL
1775
1776object *actives (U32 index)
1777 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL
1780
1751# missing properties 1781# missing properties
1752
1753int flag (object *op, int flag, int value = 1)
1754 PROTOTYPE: $$;$
1755 CODE:
1756 RETVAL = QUERY_FLAG (op, flag);
1757 if (items >= 3)
1758 if (value)
1759 SET_FLAG (op, flag);
1760 else
1761 CLEAR_FLAG (op, flag);
1762 OUTPUT: RETVAL
1763 1782
1764object *head (object *op) 1783object *head (object *op)
1765 PROTOTYPE: $ 1784 PROTOTYPE: $
1766 CODE: 1785 CODE:
1767 RETVAL = op->head ? op->head : op; 1786 RETVAL = op->head_ ();
1768 OUTPUT: RETVAL 1787 OUTPUT: RETVAL
1769 1788
1770int is_head (object *op) 1789int is_head (object *op)
1771 PROTOTYPE: $ 1790 PROTOTYPE: $
1772 CODE: 1791 CODE:
1773 RETVAL = !op->head; 1792 RETVAL = op->head_ () == op;
1774 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1775 1794
1776void 1795void
1777inv (object *obj) 1796inv (object *obj)
1778 PROTOTYPE: $ 1797 PROTOTYPE: $
1779 PPCODE: 1798 PPCODE:
1780{ 1799{
1781 object *o; 1800 object *o;
1782 for (o = obj->inv; o; o = o->below) 1801 for (o = obj->inv; o; o = o->below)
1783 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1802 XPUSHs (sv_2mortal (to_sv (o)));
1784} 1803}
1804
1805void
1806set_animation (object *op, int idx)
1807 CODE:
1808 SET_ANIMATION (op, idx);
1809
1810int
1811num_animations (object *op)
1812 CODE:
1813 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL
1785 1815
1786object *find_best_object_match (object *op, const char *match) 1816object *find_best_object_match (object *op, const char *match)
1787 1817
1788object *find_marked_object (object *op) 1818object *find_marked_object (object *op)
1789 1819
1790int resistance (object *op, int rtype, int newval = 0)
1791 CODE:
1792 if (rtype < 0 || rtype >= NROFATTACKS)
1793 croak ("resistance out of bounds");
1794 RETVAL = op->resist [rtype];
1795 if (items >= 3)
1796 op->resist [rtype] = newval;
1797 OUTPUT: RETVAL
1798
1799void set_resistance (object *op, int rtype, int val)
1800 CODE:
1801 if (rtype < 0 || rtype >= NROFATTACKS)
1802 op->resist[rtype] = val;
1803
1804int need_identify (const object *obj); 1820int need_identify (object *obj);
1805 1821
1806int apply_shop_mat (object *shop_mat, object *op); 1822int apply_shop_mat (object *shop_mat, object *op);
1807 1823
1808int move (object *op, int dir, object *originator = op) 1824int move (object *op, int dir, object *originator = op)
1809 CODE: 1825 CODE:
1817 1833
1818void apply_below (object *op) 1834void apply_below (object *op)
1819 CODE: 1835 CODE:
1820 player_apply_below (op); 1836 player_apply_below (op);
1821 1837
1822void remove (object *op)
1823 CODE:
1824 op->remove ();
1825
1826void destroy (object *op, int recursive = 0)
1827 CODE:
1828 op->destroy (recursive);
1829
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 1838object *cf_object_present_archname_inside (object *op, char *whatstr)
1831 1839
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1833 1841
1834int cf_object_change_map (object *op, int x, int y, maptile *map) 1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1835 1843
1844#//TODO
1836object *clone (object *op, int recursive = 0) 1845object *clone_ (object *op, int recursive = 0)
1837 CODE: 1846 CODE:
1838 if (recursive) 1847 if (recursive)
1839 RETVAL = object_create_clone (op); 1848 RETVAL = object_create_clone (op);
1840 else 1849 else
1841 { 1850 {
1874 OUTPUT: RETVAL 1883 OUTPUT: RETVAL
1875 1884
1876int query_money (object *op) 1885int query_money (object *op)
1877 ALIAS: money = 0 1886 ALIAS: money = 0
1878 1887
1879int query_cost (object *op, object *who, int flags) 1888val64 query_cost (object *op, object *who, int flags)
1880 ALIAS: cost = 0 1889 ALIAS: cost = 0
1881 1890
1882void spring_trap (object *op, object *victim) 1891void spring_trap (object *op, object *victim)
1883 1892
1884int check_trigger (object *op, object *cause) 1893int check_trigger (object *op, object *cause)
1885 1894
1886void drop (object *who, object *op) 1895void drop (object *who, object *op)
1887 1896
1888void pick_up (object *who, object *op) 1897void pick_up (object *who, object *op)
1889 1898
1890object *cf_object_insert_object (object *op, object *container)
1891
1892object *cf_object_insert_in_ob (object *ob, object *where)
1893
1894int cf_object_teleport (object *op, maptile *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1895 1900
1896void update (object *op, int action) 1901void update_object (object *op, int action)
1897 CODE:
1898 update_object (op, action);
1899 1902
1900object *cf_create_object_by_name (const char *name) 1903object *cf_create_object_by_name (const char *name)
1901 1904
1902void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1903 1906
1915 1918
1916void remove_button_link (object *op); 1919void remove_button_link (object *op);
1917 1920
1918 1921
1919MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_
1920
1921void cf_fix_object (object *pl)
1922 ALIAS: fix = 0
1923 1923
1924object *cf_insert_ob_in_ob (object *ob, object *where) 1924object *cf_insert_ob_in_ob (object *ob, object *where)
1925 1925
1926# no clean way to get an object from an archetype - stupid idiotic 1926# no clean way to get an object from an archetype - stupid idiotic
1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1985base_name (object *op, int plural = op->nrof > 1) 1985base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 1986 CODE:
1987 RETVAL = query_base_name (op, plural); 1987 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
1989 1989
1990object *decrease_ob_nr (object *op, unsigned long i)
1991
1990MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1991 1993
1992player *player (object *op) 1994player *player (object *op)
1993 CODE: 1995 CODE:
1994 RETVAL = op->contr; 1996 RETVAL = op->contr;
1995 OUTPUT: RETVAL 1997 OUTPUT: RETVAL
1996 1998
1999void check_score (object *op)
2000
1997void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE:
2003 new_draw_info (flags, 0, op, txt);
1998 2004
1999object *cf_player_send_inventory (object *op) 2005object *cf_player_send_inventory (object *op)
2000 2006
2001char *cf_player_get_ip (object *op) 2007char *cf_player_get_ip (object *op)
2002 ALIAS: ip = 0 2008 ALIAS: ip = 0
2016void esrv_update_item (object *op, int what, object *item) 2022void esrv_update_item (object *op, int what, object *item)
2017 C_ARGS: what, op, item 2023 C_ARGS: what, op, item
2018 2024
2019void clear_los (object *op) 2025void clear_los (object *op)
2020 2026
2021int command_reset (object *op, char *params)
2022
2023int command_teleport (object *op, char *params)
2024
2025int command_summon (object *op, char *params) 2027int command_summon (object *op, char *params)
2026 2028
2027int command_arrest (object *op, char *params) 2029int command_arrest (object *op, char *params)
2028 2030
2029int command_kick (object *op, char *params) 2031int command_kick (object *op, char *params)
2031int command_banish (object *op, char *params) 2033int command_banish (object *op, char *params)
2032 2034
2033 2035
2034MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2035 2037
2036INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2038INCLUDE: $PERL genacc player ../include/player.h |
2037
2038char *
2039client (player *pl)
2040 CODE:
2041 RETVAL = pl->socket.client;
2042 OUTPUT:
2043 RETVAL
2044
2045char *
2046host (player *pl)
2047 CODE:
2048 RETVAL = pl->socket.host;
2049 OUTPUT:
2050 RETVAL
2051 2039
2052int invoke (player *pl, int event, ...) 2040int invoke (player *pl, int event, ...)
2053 CODE: 2041 CODE:
2054 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2055 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2056 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2044 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2057 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2045 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2058 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
2059 2047
2060SV *registry (player *pl) 2048SV *registry (player *pl)
2049
2050void
2051save_stats (player *pl)
2061 CODE: 2052 CODE:
2053 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats;
2057
2058void cf_player_move (player *pl, int dir)
2059
2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2061
2062player *first ()
2063 CODE:
2062 RETVAL = registry_of (pl); 2064 RETVAL = first_player;
2065 OUTPUT: RETVAL
2066
2067bool
2068cell_visible (player *pl, int dx, int dy)
2069 CODE:
2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2063 OUTPUT: 2072 OUTPUT:
2064 RETVAL 2073 RETVAL
2065 2074
2066player *cf_player_find (char *name)
2067 PROTOTYPE: $
2068
2069void cf_player_move (player *pl, int dir)
2070
2071void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2072
2073player *first ()
2074 CODE:
2075 RETVAL = first_player;
2076 OUTPUT: RETVAL
2077
2078player *next (player *pl)
2079 CODE:
2080 RETVAL = pl->next;
2081 OUTPUT: RETVAL
2082
2083bool
2084cell_visible (player *pl, int dx, int dy)
2085 CODE:
2086 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2087 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2088 OUTPUT:
2089 RETVAL
2090
2091void
2092buggy_mapscroll (player *pl, int value = 1)
2093 CODE:
2094 pl->socket.buggy_mapscroll = value;
2095
2096void 2075void
2097send (player *pl, SV *packet) 2076send (player *pl, SV *packet)
2098 CODE: 2077 CODE:
2099{ 2078{
2100 STRLEN len; 2079 STRLEN len;
2101 char *buf = SvPVbyte (packet, len); 2080 char *buf = SvPVbyte (packet, len);
2102 2081
2103 Write_String_To_Socket (&pl->socket, buf, len); 2082 if (pl->ns)
2083 pl->ns->send_packet (buf, len);
2104} 2084}
2105 2085
2106int 2086int
2107listening (player *pl, int new_value = -1) 2087listening (player *pl, int new_value = -1)
2108 CODE: 2088 CODE:
2127 if (y) sv_to (y, pl->bed_y); 2107 if (y) sv_to (y, pl->bed_y);
2128 2108
2129void 2109void
2130list () 2110list ()
2131 PPCODE: 2111 PPCODE:
2132{ 2112 for_all_players (pl)
2133 player *pl; 2113 XPUSHs (sv_2mortal (to_sv (pl)));
2134 for (pl = first_player; pl; pl = pl->next)
2135 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2136}
2137
2138bool
2139peaceful (player *pl, bool new_setting = 0)
2140 PROTOTYPE: $;$
2141 CODE:
2142 RETVAL = pl->peaceful;
2143 if (items > 1)
2144 pl->peaceful = new_setting;
2145 OUTPUT:
2146 RETVAL
2147
2148living *
2149orig_stats (player *pl)
2150 CODE:
2151 RETVAL = &pl->orig_stats;
2152 OUTPUT: RETVAL
2153
2154living *
2155last_stats (player *pl)
2156 CODE:
2157 RETVAL = &pl->last_stats;
2158 OUTPUT: RETVAL
2159 2114
2160 2115
2161MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2116MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2162
2163maptile *first ()
2164 PROTOTYPE:
2165 CODE:
2166 RETVAL = first_map;
2167 OUTPUT: RETVAL
2168 2117
2169int invoke (maptile *map, int event, ...) 2118int invoke (maptile *map, int event, ...)
2170 CODE: 2119 CODE:
2171 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2120 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2172 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2121 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2173 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2122 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2174 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2175 OUTPUT: RETVAL 2124 OUTPUT: RETVAL
2176 2125
2177SV *registry (maptile *map) 2126SV *registry (maptile *map)
2178 CODE:
2179 RETVAL = registry_of (map);
2180 OUTPUT:
2181 RETVAL
2182 2127
2183INCLUDE: $PERL genacc maptile ../include/map.h | 2128INCLUDE: $PERL genacc maptile ../include/map.h |
2184 2129
2185maptile *new (int width, int height) 2130void
2131maptile::instantiate ()
2132
2133maptile *new ()
2186 PROTOTYPE: 2134 PROTOTYPE:
2187 CODE: 2135 CODE:
2188{ 2136 RETVAL = new maptile;
2189 RETVAL = get_empty_map (width, height);
2190}
2191 OUTPUT: 2137 OUTPUT:
2192 RETVAL 2138 RETVAL
2193 2139
2194void delete_map (maptile *map) 2140void
2141maptile::players ()
2142 PPCODE:
2143 if (GIMME_V == G_SCALAR)
2144 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2145 else if (GIMME_V == G_ARRAY)
2146 {
2147 EXTEND (SP, THIS->players);
2148 for_all_players (pl)
2149 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 }
2195 2152
2196void clean_tmp_map (maptile *map) 2153void
2154maptile::set_regiondata (SV *data, SV *plt)
2155 CODE:
2156{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg");
2159
2160 AV *av = (AV *)SvRV (plt);
2161
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2163
2164 for (int i = av_len (av) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2166
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2168 THIS->regionmap = regionmap;
2169}
2197 2170
2198void play_sound_map (maptile *map, int x, int y, int sound_num) 2171void play_sound_map (maptile *map, int x, int y, int sound_num)
2199 2172
2200int out_of_map (maptile *map, int x, int y) 2173int out_of_map (maptile *map, int x, int y)
2201
2202maptile *tile_map (maptile *map, unsigned int dir)
2203 CODE:
2204 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2205 OUTPUT:
2206 RETVAL
2207
2208char *tile_path (maptile *map, unsigned int dir)
2209 CODE:
2210 if (dir >= 4)
2211 XSRETURN_UNDEF;
2212 RETVAL = map->tile_path [dir];
2213 OUTPUT:
2214 RETVAL
2215
2216maptile *ready_map_name (char *name, int flags = 0)
2217 PROTOTYPE: $;$
2218 ALIAS:
2219 find = 0
2220 get_map = 1
2221
2222maptile *has_been_loaded (char *name)
2223 PROTOTYPE: $
2224
2225int in_memory (maptile *map)
2226 CODE:
2227 RETVAL = map->in_memory;
2228 OUTPUT:
2229 RETVAL
2230 2174
2231void 2175void
2232trigger (maptile *map, long connection, bool state = true) 2176trigger (maptile *map, long connection, bool state = true)
2233 CODE: 2177 CODE:
2234 activate_connection (map, connection, state); 2178 activate_connection (map, connection, state);
2247 2191
2248object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2249 C_ARGS: str, map, nx, ny 2193 C_ARGS: str, map, nx, ny
2250 2194
2251void 2195void
2252cf_map_normalise (maptile *map, int x, int y) 2196get_map_flags (maptile *map, int x, int y)
2253 PPCODE: 2197 PPCODE:
2254{ 2198{
2255 maptile *nmap = 0; 2199 maptile *nmap = 0;
2256 I16 nx = 0, ny = 0; 2200 I16 nx = 0, ny = 0;
2257 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2293 move_block_at = 4 2237 move_block_at = 4
2294 move_slow_at = 5 2238 move_slow_at = 5
2295 move_on_at = 6 2239 move_on_at = 6
2296 move_off_at = 7 2240 move_off_at = 7
2297 INIT: 2241 INIT:
2298 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2299 CODE: 2243 CODE:
2300 switch (ix) 2244 switch (ix)
2301 { 2245 {
2302 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2303 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2306 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2307 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2308 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2309 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2310 } 2254 }
2311 OUTPUT: 2255 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260
2261# worst xs function of my life
2262bool
2263_create_random_map (\
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2302 CODE:
2303{
2304 random_map_params rmp;
2305
2306 assign (rmp.wallstyle , wallstyle);
2307 assign (rmp.wall_name , wall_name);
2308 assign (rmp.floorstyle , floorstyle);
2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2343
2344 RETVAL = self->generate_random_map (&rmp);
2345}
2346 OUTPUT:
2312 RETVAL 2347 RETVAL
2313
2314void fix_walls (maptile *map, int x, int y)
2315
2316void fix_walls_around (maptile *map, int x, int y)
2317 2348
2318MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2319 2350
2320archetype *find (const char *name) 2351archetype *find (const char *name)
2321 CODE: 2352 CODE:
2337 PROTOTYPE: 2368 PROTOTYPE:
2338 CODE: 2369 CODE:
2339 RETVAL = get_firstparty (); 2370 RETVAL = get_firstparty ();
2340 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
2341 2372
2342partylist *next (partylist *party) 2373INCLUDE: $PERL genacc partylist ../include/player.h |
2343 CODE:
2344 RETVAL = party->next;
2345 OUTPUT: RETVAL
2346
2347const char *name (partylist *party)
2348 CODE:
2349 RETVAL = party->partyname;
2350 OUTPUT: RETVAL
2351
2352const char *password (partylist *party)
2353 CODE:
2354 RETVAL = party->passwd;
2355 OUTPUT: RETVAL
2356 2374
2357MODULE = cf PACKAGE = cf::region 2375MODULE = cf PACKAGE = cf::region
2358 2376
2359region *first () 2377region *first ()
2360 PROTOTYPE: 2378 PROTOTYPE:
2361 CODE: 2379 CODE:
2362 RETVAL = first_region; 2380 RETVAL = first_region;
2363 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2364 2382
2365region *next (region *reg) 2383region *find (char *name)
2384 PROTOTYPE: $
2366 CODE: 2385 CODE:
2367 RETVAL = reg->next; 2386 RETVAL = region::find (name);
2368 OUTPUT: RETVAL 2387 OUTPUT: RETVAL
2369 2388
2370const char *name (region *reg) 2389INCLUDE: $PERL genacc region ../include/map.h |
2371 CODE:
2372 RETVAL = reg->name;
2373 OUTPUT: RETVAL
2374
2375region *parent (region *reg)
2376 CODE:
2377 RETVAL = reg->parent;
2378 OUTPUT: RETVAL
2379
2380const char *longname (region *reg)
2381 CODE:
2382 RETVAL = reg->longname;
2383 OUTPUT: RETVAL
2384
2385const char *msg (region *reg)
2386 CODE:
2387 RETVAL = reg->msg;
2388 OUTPUT: RETVAL
2389 2390
2390MODULE = cf PACKAGE = cf::living 2391MODULE = cf PACKAGE = cf::living
2391 2392
2392INCLUDE: $PERL genacc living ../include/living.h | 2393INCLUDE: $PERL genacc living ../include/living.h |
2393 2394
2395MODULE = cf PACKAGE = cf::settings
2396
2397INCLUDE: $PERL genacc Settings ../include/global.h |
2398
2399MODULE = cf PACKAGE = cf::client
2400
2401INCLUDE: $PERL genacc client ../include/client.h |
2402
2403int invoke (client *ns, int event, ...)
2404 CODE:
2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2407 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2408 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2409 OUTPUT: RETVAL
2410
2411SV *registry (client *ns)
2412
2413void
2414list ()
2415 PPCODE:
2416 EXTEND (SP, clients.size ());
2417 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2418 PUSHs (sv_2mortal (to_sv (*i)));
2419
2420void
2421client::send_packet (SV *packet)
2422 CODE:
2423{
2424 STRLEN len;
2425 char *buf = SvPVbyte (packet, len);
2426
2427 THIS->send_packet (buf, len);
2428}
2429

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