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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.79 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
61 67
62static PerlInterpreter *perl; 68static PerlInterpreter *perl;
63 69
70double runtime;
71
72global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
65 99
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::sever_self ()
118{
119 if (HV *self = this->self)
120 {
121 // keep a refcount because sv_unmagic might call attachable_free,
122 // which might clear self, causing sv_unmagic to crash on a now
123 // invalid object.
124 SvREFCNT_inc (self);
125 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128
129 // self *must* be null now because thats sv_unmagic's job.
130 assert (!this->self);
131 }
132}
133
134void
135attachable::optimise ()
136{
137 if (self
138 && SvREFCNT (self) == 1
139 && !HvTOTALKEYS (self))
140 sever_self ();
141}
142
143// check wether the object really is dead
144void
145attachable::do_check ()
146{
147 if (refcnt_cnt () > 0)
148 return;
149
150 destroy ();
151}
152
153void
154attachable::do_destroy ()
155{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
157
158 if (cb)
159 {
160 SvREFCNT_dec (cb);
161 cb = 0;
162 }
163
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this);
168}
169
170void
171attachable::destroy ()
172{
173 if (destroyed ())
174 return;
175
176 flags |= F_DESTROYED;
177 do_destroy ();
178}
179
180void
181attachable::check_mortals ()
182{
183 static int i = 0;
184
185 for (;;)
186 {
187 if (i >= mortals.size ())
188 {
189 i = 0;
190
191 if (mortals.size () > 1000)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
193
194 break;
195 }
196
197 attachable *obj = mortals [i];
198
199 obj->refcnt_chk (); // unborrow from perl, if necessary
200
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
205 ++i; // further delay freeing
206
207 if (!(i & 0x3ff))
208 break;
209 }
210 else
211 {
212 mortals.erase (i);
213 delete obj;
214 }
215 }
216}
217
218attachable &
219attachable::operator =(const attachable &src)
220{
221 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223
224 attach = src.attach;
225 return *this;
226}
227
228//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229
68static SV * 230static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 231newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 232{
71 SV *sv; 233 SV *sv;
72 234
73 if (!ptr) 235 if (!ptr)
74 return &PL_sv_undef; 236 return &PL_sv_undef;
75 237
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 239 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 240}
79 241
80template<class attachable> 242static int
81SV * 243attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{
245 attachable *at = (attachable *)mg->mg_ptr;
246
247 //TODO: check if transaction behaviour is really required here
248 if (SV *self = (SV *)at->self)
249 {
250 at->self = 0;
251 SvREFCNT_dec (self);
252 }
253
254 // next line makes sense, but most objects still have refcnt 0 by default
255 //at->refcnt_chk ();
256 return 0;
257}
258
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260
261static SV *
82newSVattachable (attachable *obj, const char *klass) 262newSVattachable (attachable *obj, HV *stash)
83{ 263{
84 if (!obj) 264 if (!obj)
85 return &PL_sv_undef; 265 return &PL_sv_undef;
86 266
87 if (!obj->self) 267 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 268 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 271
90 return newSVsv (obj->self); 272 // now bless the object _once_
273 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 }
275 else
276 {
277 SV *sv = newRV_inc ((SV *)obj->self);
278
279 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
280 SvAMAGIC_on (sv);
281
282 return sv;
283 }
91} 284}
92 285
93static void 286static void
94clearSVptr (SV *sv) 287clearSVptr (SV *sv)
95{ 288{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 329inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 330inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 332inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 333inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); } 334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 342
150inline SV *to_sv (object & v) { return to_sv (&v); } 343inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 344inline SV *to_sv (living & v) { return to_sv (&v); }
152 345
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 346inline SV *to_sv (facetile * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156 348
157inline SV *to_sv (UUID v) 349inline SV *to_sv (UUID v)
158{ 350{
159 char buf[128]; 351 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0); 353 return newSVpv (buf, 0);
162} 354}
163 355
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); } 371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 380
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 383
191template<class T> 384template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 386
194template<int N> 387template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 389
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395
197inline void sv_to (SV *sv, UUID &v) 396inline void sv_to (SV *sv, UUID &v)
198{ 397{
199 unsigned int version; 398 unsigned int version;
200 399
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 401 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 402}
403
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 405
205static SV * 406static SV *
206newSVdt_va (va_list &ap, data_type type) 407newSVdt_va (va_list &ap, data_type type)
207{ 408{
208 SV *sv; 409 SV *sv;
243 case DT_MAP: 444 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 445 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 446 sv = to_sv (va_arg (ap, maptile *));
246 break; 447 break;
247 448
248 case DT_SOCKET: 449 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client_socket *)); 450 sv = to_sv (va_arg (ap, client *));
250 break; 451 break;
251 452
252 case DT_PLAYER: 453 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 454 sv = to_sv (va_arg (ap, player *));
254 break; 455 break;
315} 516}
316 517
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 519
319SV * 520SV *
320registry (attachable_base *ext) 521registry (attachable *ext)
321{ 522{
322 if (!ext->cb) 523 if (!ext->cb)
323 ext->cb = newAV (); 524 ext->cb = newAV ();
324 525
325 return newRV_inc ((SV *)ext->cb); 526 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 527}
769 528
770///////////////////////////////////////////////////////////////////////////// 529/////////////////////////////////////////////////////////////////////////////
771 530
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 594
836 char *argv[] = { 595 char *argv[] = {
837 "", 596 "",
838 "-e" 597 "-e"
839 "cf->bootstrap;" 598 "use Event; use Coro;" // required for bootstrap
599 "cf->bootstrap;" // required for datadir :*>
840 "unshift @INC, cf::datadir ();" 600 "unshift @INC, cf::datadir ();"
841 "require cf;" 601 "require cf;"
842 }; 602 };
843 603
844 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
853 dSP; 613 dSP;
854 614
855 PUSHMARK (SP); 615 PUSHMARK (SP);
856 PUTBACK; 616 PUTBACK;
857 call_pv ("cf::main", G_DISCARD | G_VOID); 617 call_pv ("cf::main", G_DISCARD | G_VOID);
618}
619
620void
621attachable::instantiate ()
622{
623 if (attach)
624 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
626 attach = 0;
627 }
628}
629
630void
631attachable::reattach ()
632{
633 optimise ();
634 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
858} 636}
859 637
860static event_klass klass_of[NUM_EVENT_TYPES] = { 638static event_klass klass_of[NUM_EVENT_TYPES] = {
861# define def(type,name) KLASS_ ## type, 639# define def(type,name) KLASS_ ## type,
862# include "eventinc.h" 640# include "eventinc.h"
893 } 671 }
894 } 672 }
895 } 673 }
896} 674}
897 675
676void
677attachable::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_attachable, event);
680
681 if (cb)
682 ::gather_callbacks (callbacks, cb, event);
683}
684
685void
686global::gather_callbacks (AV *&callbacks, event_type event) const
687{
688 ::gather_callbacks (callbacks, cb_object, event);
689}
690
691void
692object::gather_callbacks (AV *&callbacks, event_type event) const
693{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
695 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
697
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 }
701
702 if (type <= AvFILLp (cb_type))
703 {
704 SV *registry = AvARRAY (cb_type)[type];
705
706 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
707 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
708 }
709
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_object, event);
712}
713
714void
715archetype::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
719}
720
721void
722client::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_client, event);
726}
727
728void
729player::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_player, event);
733}
734
735void
736maptile::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event);
740}
741
742bool
898bool cfperl_invoke (event_type event, ...) 743attachable::invoke (event_type event, ...)
899{ 744{
900 data_type dt; 745 data_type dt;
901 va_list ap; 746 va_list ap;
902 747
903 va_start (ap, event); 748 va_start (ap, event);
904 749
905 AV *callbacks = 0;
906
907 object *op;
908 player *pl;
909 maptile *map;
910
911 // callback call ordering is: 750 // callback call ordering should be:
912 // 1. per-object callback 751 // 1. per-object callback
913 // 2. per-class object 752 // 2. per-class object
914 // 3. per-type callback 753 // 3. per-type callback
915 // 4. global callbacks 754 // 4. global callbacks
916 755
756 AV *callbacks = 0;
917 gather_callbacks (callbacks, cb_global, event); 757 gather_callbacks (callbacks, event);
918
919 switch (KLASS_OF (event))
920 {
921 case KLASS_GLOBAL:
922 break;
923
924 case KLASS_OBJECT:
925 dt = (data_type) va_arg (ap, int);
926 assert (("first argument must be of type object", dt == DT_OBJECT));
927 op = va_arg (ap, object *);
928
929 if (op->cb)
930 gather_callbacks (callbacks, op->cb, event);
931
932 if (op->type)
933 {
934 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
935 {
936 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
937
938 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
939 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
940 }
941
942 if (op->type <= AvFILLp (cb_type))
943 {
944 SV *registry = AvARRAY (cb_type)[op->type];
945
946 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
947 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
948 }
949 }
950
951 gather_callbacks (callbacks, cb_object, event);
952
953 break;
954
955 case KLASS_PLAYER:
956 dt = (data_type) va_arg (ap, int);
957 assert (("first argument must be of type player", dt == DT_PLAYER));
958 pl = va_arg (ap, player *);
959
960 if (pl->cb)
961 gather_callbacks (callbacks, pl->cb, event);
962
963 gather_callbacks (callbacks, cb_player, event);
964 break;
965
966 case KLASS_MAP:
967 dt = (data_type) va_arg (ap, int);
968 assert (("first argument must be of type object", dt == DT_MAP));
969 map = va_arg (ap, maptile *);
970
971 if (map->cb)
972 gather_callbacks (callbacks, map->cb, event);
973
974 gather_callbacks (callbacks, cb_map, event);
975 break;
976
977 default:
978 assert (("unsupported event klass in cfperl_invoke", 0));
979 }
980 758
981 // short-circuit processing if no callbacks found/defined 759 // short-circuit processing if no callbacks found/defined
982 if (!callbacks) 760 if (!callbacks)
983 return 0; 761 return 0;
984 762
985 dSP; 763 CALL_BEGIN (3);
986 ENTER;
987 SAVETMPS;
988
989 PUSHMARK (SP);
990 EXTEND (SP, 3);
991
992 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
993 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
994 766
995 switch (KLASS_OF (event)) 767 //TODO: unhack
996 { 768 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
997 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 769 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
998 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 770 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
999 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 771 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1000 } 772 else if (global *gl = is_a<global>(this)) /*nop*/;
773 else
774 abort (); //TODO
1001 775
1002 for (;;) 776 for (;;)
1003 { 777 {
1004 dt = (data_type) va_arg (ap, int); 778 dt = (data_type) va_arg (ap, int);
1005 779
1006 if (dt == DT_END) 780 if (dt == DT_END)
1007 break; 781 break;
1008
1009 if (dt == DT_AV) 782 else if (dt == DT_AV)
1010 { 783 {
1011 AV *av = va_arg (ap, AV *); 784 AV *av = va_arg (ap, AV *);
1012 785
1013 for (int i = 0; i <= av_len (av); ++i) 786 for (int i = 0; i <= av_len (av); ++i)
1014 XPUSHs (*av_fetch (av, i, 1)); 787 XPUSHs (*av_fetch (av, i, 1));
1017 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1018 } 791 }
1019 792
1020 va_end (ap); 793 va_end (ap);
1021 794
1022 PUTBACK; 795 CALL_CALL ("cf::do_invoke", G_SCALAR);
1023 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1024 SPAGAIN;
1025
1026 count = count > 0 ? POPi : 0; 796 count = count > 0 ? POPi : 0;
1027 797
1028 FREETMPS; 798 CALL_END;
1029 LEAVE;
1030 799
1031 return count; 800 return count;
1032} 801}
1033 802
1034SV * 803SV *
1055cfperl_result_DOUBLE (int idx) 824cfperl_result_DOUBLE (int idx)
1056{ 825{
1057 return SvNV (cfperl_result (idx)); 826 return SvNV (cfperl_result (idx));
1058} 827}
1059 828
829/////////////////////////////////////////////////////////////////////////////
830
831void
832cfperl_emergency_save ()
833{
834 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END;
837}
838
839maptile *
840maptile::find_sync (const char *path, maptile *origin)
841{
842 CALL_BEGIN (2);
843 CALL_ARG (path);
844 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846
847 maptile *retval;
848
849 if (count)
850 sv_to (POPs, retval);
851 else
852 retval = 0;
853
854 CALL_END;
855
856 return retval;
857}
858
859maptile *
860maptile::find_async (const char *path, maptile *origin)
861{
862 CALL_BEGIN (2);
863 CALL_ARG (path);
864 CALL_ARG (origin);
865 CALL_CALL ("cf::map::find_async", G_SCALAR);
866
867 maptile *retval;
868
869 if (count)
870 sv_to (POPs, retval);
871 else
872 retval = 0;
873
874 CALL_END;
875
876 return retval;
877}
878
879void
880maptile::do_load_sync ()
881{
882 CALL_BEGIN (1);
883 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END;
895}
896
897void
898object::enter_exit (object *exit)
899{
900 if (type != PLAYER)
901 return;
902
903 CALL_BEGIN (2);
904 CALL_ARG (this);
905 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END;
908}
909
910/////////////////////////////////////////////////////////////////////////////
911
912struct EventAPI *watcher_base::GEventAPI;
913struct CoroAPI *coroapi::GCoroAPI;
914
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void
924iw::alloc ()
925{
926 pe = GEventAPI->new_idle (0, 0);
927
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931}
932
933static void iow_dispatch (pe_event *ev)
934{
935 iow *w = (iow *)ev->ext_data;
936 w->call (*w, ((pe_ioevent *)ev)->got);
937}
938
939void
940iow::alloc ()
941{
942 pe = GEventAPI->new_io (0, 0);
943
944 WaREENTRANT_off (pe);
945 pe->base.callback = (void *)iow_dispatch;
946 pe->base.ext_data = (void *)this;
947
948 pe->fd = -1;
949 pe->poll = 0;
950}
951
952void
953iow::fd (int fd)
954{
955 pe->fd = fd;
956}
957
958int
959iow::poll ()
960{
961 return pe->poll;
962}
963
964void
965iow::poll (int events)
966{
967 if (pe->poll != events)
968 {
969 if (pe->poll) stop ();
970 pe->poll = events;
971 if (pe->poll) start ();
972 }
973}
974
975void
976_connect_to_perl ()
977{
978 stash_cf = gv_stashpv ("cf" , 1);
979
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989
990 sv_runtime = get_sv ("cf::RUNTIME", 1);
991 sv_upgrade (sv_runtime, SVt_NV);
992
993 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1);
1000}
1001
1060MODULE = cf PACKAGE = cf PREFIX = cf_ 1002MODULE = cf PACKAGE = cf PREFIX = cf_
1061 1003
1062BOOT: 1004BOOT:
1063{ 1005{
1064 HV *stash = gv_stashpv ("cf", 1); 1006 _connect_to_perl ();
1065 1007
1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1010
1066 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1067 1012
1068 static const struct { 1013 static const struct {
1069 const char *name; 1014 const char *name;
1070 IV iv; 1015 IV iv;
1071 } *civ, const_iv[] = { 1016 } *civ, const_iv[] = {
1083 const_iv (POTION) 1028 const_iv (POTION)
1084 const_iv (FOOD) 1029 const_iv (FOOD)
1085 const_iv (POISON) 1030 const_iv (POISON)
1086 const_iv (BOOK) 1031 const_iv (BOOK)
1087 const_iv (CLOCK) 1032 const_iv (CLOCK)
1088 const_iv (LIGHTNING)
1089 const_iv (ARROW) 1033 const_iv (ARROW)
1090 const_iv (BOW) 1034 const_iv (BOW)
1091 const_iv (WEAPON) 1035 const_iv (WEAPON)
1092 const_iv (ARMOUR) 1036 const_iv (ARMOUR)
1093 const_iv (PEDESTAL) 1037 const_iv (PEDESTAL)
1113 const_iv (AMULET) 1057 const_iv (AMULET)
1114 const_iv (PLAYERMOVER) 1058 const_iv (PLAYERMOVER)
1115 const_iv (TELEPORTER) 1059 const_iv (TELEPORTER)
1116 const_iv (CREATOR) 1060 const_iv (CREATOR)
1117 const_iv (SKILL) 1061 const_iv (SKILL)
1118 const_iv (EXPERIENCE)
1119 const_iv (EARTHWALL) 1062 const_iv (EARTHWALL)
1120 const_iv (GOLEM) 1063 const_iv (GOLEM)
1121 const_iv (THROWN_OBJ) 1064 const_iv (THROWN_OBJ)
1122 const_iv (BLINDNESS) 1065 const_iv (BLINDNESS)
1123 const_iv (GOD) 1066 const_iv (GOD)
1143 const_iv (FLOOR) 1086 const_iv (FLOOR)
1144 const_iv (FLESH) 1087 const_iv (FLESH)
1145 const_iv (INORGANIC) 1088 const_iv (INORGANIC)
1146 const_iv (SKILL_TOOL) 1089 const_iv (SKILL_TOOL)
1147 const_iv (LIGHTER) 1090 const_iv (LIGHTER)
1148 const_iv (TRAP_PART)
1149 const_iv (WALL) 1091 const_iv (BUILDABLE_WALL)
1150 const_iv (LIGHT_SOURCE)
1151 const_iv (MISC_OBJECT) 1092 const_iv (MISC_OBJECT)
1152 const_iv (MONSTER)
1153 const_iv (SPAWN_GENERATOR)
1154 const_iv (LAMP) 1093 const_iv (LAMP)
1155 const_iv (DUPLICATOR) 1094 const_iv (DUPLICATOR)
1156 const_iv (TOOL)
1157 const_iv (SPELLBOOK) 1095 const_iv (SPELLBOOK)
1158 const_iv (BUILDFAC)
1159 const_iv (CLOAK) 1096 const_iv (CLOAK)
1160 const_iv (SPINNER) 1097 const_iv (SPINNER)
1161 const_iv (GATE) 1098 const_iv (GATE)
1162 const_iv (BUTTON) 1099 const_iv (BUTTON)
1163 const_iv (CF_HANDLE) 1100 const_iv (CF_HANDLE)
1170 const_iv (SPELL_EFFECT) 1107 const_iv (SPELL_EFFECT)
1171 const_iv (CONVERTER) 1108 const_iv (CONVERTER)
1172 const_iv (BRACERS) 1109 const_iv (BRACERS)
1173 const_iv (POISONING) 1110 const_iv (POISONING)
1174 const_iv (SAVEBED) 1111 const_iv (SAVEBED)
1175 const_iv (POISONCLOUD)
1176 const_iv (FIREHOLES)
1177 const_iv (WAND) 1112 const_iv (WAND)
1178 const_iv (SCROLL) 1113 const_iv (SCROLL)
1179 const_iv (DIRECTOR) 1114 const_iv (DIRECTOR)
1180 const_iv (GIRDLE) 1115 const_iv (GIRDLE)
1181 const_iv (FORCE) 1116 const_iv (FORCE)
1196 const_iv (DISEASE) 1131 const_iv (DISEASE)
1197 const_iv (SYMPTOM) 1132 const_iv (SYMPTOM)
1198 const_iv (BUILDER) 1133 const_iv (BUILDER)
1199 const_iv (MATERIAL) 1134 const_iv (MATERIAL)
1200 const_iv (ITEM_TRANSFORMER) 1135 const_iv (ITEM_TRANSFORMER)
1201 const_iv (QUEST)
1202 1136
1203 const_iv (NUM_SUBTYPES) 1137 const_iv (NUM_SUBTYPES)
1204 1138
1205 const_iv (ST_BD_BUILD) 1139 const_iv (ST_BD_BUILD)
1206 const_iv (ST_BD_REMOVE) 1140 const_iv (ST_BD_REMOVE)
1259 const_iv (FLAG_MONSTER) 1193 const_iv (FLAG_MONSTER)
1260 const_iv (FLAG_FRIENDLY) 1194 const_iv (FLAG_FRIENDLY)
1261 const_iv (FLAG_GENERATOR) 1195 const_iv (FLAG_GENERATOR)
1262 const_iv (FLAG_IS_THROWN) 1196 const_iv (FLAG_IS_THROWN)
1263 const_iv (FLAG_AUTO_APPLY) 1197 const_iv (FLAG_AUTO_APPLY)
1264 const_iv (FLAG_TREASURE)
1265 const_iv (FLAG_PLAYER_SOLD) 1198 const_iv (FLAG_PLAYER_SOLD)
1266 const_iv (FLAG_SEE_INVISIBLE) 1199 const_iv (FLAG_SEE_INVISIBLE)
1267 const_iv (FLAG_CAN_ROLL) 1200 const_iv (FLAG_CAN_ROLL)
1268 const_iv (FLAG_OVERLAY_FLOOR) 1201 const_iv (FLAG_OVERLAY_FLOOR)
1269 const_iv (FLAG_IS_TURNABLE) 1202 const_iv (FLAG_IS_TURNABLE)
1344 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1345 const_iv (FLAG_IS_WATER) 1278 const_iv (FLAG_IS_WATER)
1346 const_iv (FLAG_CONTENT_ON_GEN) 1279 const_iv (FLAG_CONTENT_ON_GEN)
1347 const_iv (FLAG_IS_A_TEMPLATE) 1280 const_iv (FLAG_IS_A_TEMPLATE)
1348 const_iv (FLAG_IS_BUILDABLE) 1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1349 const_iv (FLAG_AFK) 1283 const_iv (FLAG_NO_MAP_SAVE)
1350 1284
1351 const_iv (NDI_BLACK) 1285 const_iv (NDI_BLACK)
1352 const_iv (NDI_WHITE) 1286 const_iv (NDI_WHITE)
1353 const_iv (NDI_NAVY) 1287 const_iv (NDI_NAVY)
1354 const_iv (NDI_RED) 1288 const_iv (NDI_RED)
1392 const_iv (F_BUY) 1326 const_iv (F_BUY)
1393 const_iv (F_SHOP) 1327 const_iv (F_SHOP)
1394 const_iv (F_SELL) 1328 const_iv (F_SELL)
1395 1329
1396 const_iv (P_BLOCKSVIEW) 1330 const_iv (P_BLOCKSVIEW)
1331 const_iv (P_PLAYER)
1397 const_iv (P_NO_MAGIC) 1332 const_iv (P_NO_MAGIC)
1398 const_iv (P_IS_ALIVE) 1333 const_iv (P_IS_ALIVE)
1399 const_iv (P_NO_CLERIC) 1334 const_iv (P_NO_CLERIC)
1400 const_iv (P_NEED_UPDATE)
1401 const_iv (P_NO_ERROR)
1402 const_iv (P_OUT_OF_MAP) 1335 const_iv (P_OUT_OF_MAP)
1403 const_iv (P_NEW_MAP) 1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1404 1338
1405 const_iv (UP_OBJ_INSERT) 1339 const_iv (UP_OBJ_INSERT)
1406 const_iv (UP_OBJ_REMOVE) 1340 const_iv (UP_OBJ_REMOVE)
1407 const_iv (UP_OBJ_CHANGE) 1341 const_iv (UP_OBJ_CHANGE)
1408 const_iv (UP_OBJ_FACE) 1342 const_iv (UP_OBJ_FACE)
1539 const_iv (ATNR_BLIND) 1473 const_iv (ATNR_BLIND)
1540 const_iv (ATNR_INTERNAL) 1474 const_iv (ATNR_INTERNAL)
1541 const_iv (ATNR_LIFE_STEALING) 1475 const_iv (ATNR_LIFE_STEALING)
1542 const_iv (ATNR_DISEASE) 1476 const_iv (ATNR_DISEASE)
1543 1477
1544 const_iv (MAP_FLUSH)
1545 const_iv (MAP_PLAYER_UNIQUE)
1546 const_iv (MAP_BLOCK)
1547 const_iv (MAP_STYLE)
1548 const_iv (MAP_OVERLAY)
1549
1550 const_iv (MAP_IN_MEMORY) 1478 const_iv (MAP_IN_MEMORY)
1551 const_iv (MAP_SWAPPED) 1479 const_iv (MAP_SWAPPED)
1552 const_iv (MAP_LOADING) 1480 const_iv (MAP_LOADING)
1553 const_iv (MAP_SAVING) 1481 const_iv (MAP_SAVING)
1554 1482
1483 const_iv (KLASS_ATTACHABLE)
1555 const_iv (KLASS_GLOBAL) 1484 const_iv (KLASS_GLOBAL)
1556 const_iv (KLASS_OBJECT) 1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1557 const_iv (KLASS_PLAYER) 1487 const_iv (KLASS_PLAYER)
1558 const_iv (KLASS_MAP) 1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1559 }; 1529 };
1560 1530
1561 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1562 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1563 1533
1564 static const struct { 1534 static const struct {
1565 const char *name; 1535 const char *name;
1566 int skip; 1536 int skip;
1567 IV klass; 1537 IV klass;
1578 { 1548 {
1579 AV *event = newAV (); 1549 AV *event = newAV ();
1580 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1581 av_push (event, newSViv (eiv->klass)); 1551 av_push (event, newSViv (eiv->klass));
1582 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1583 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1584 } 1554 }
1585
1586 //I_EVENT_API (PACKAGE);
1587} 1555}
1588 1556
1589void _init_vars () 1557void _connect_to_perl ()
1590 CODE:
1591 cb_global = get_av ("cf::CB_GLOBAL", 1);
1592 cb_object = get_av ("cf::CB_OBJECT", 1);
1593 cb_player = get_av ("cf::CB_PLAYER", 1);
1594 cb_type = get_av ("cf::CB_TYPE" , 1);
1595 cb_map = get_av ("cf::CB_MAP" , 1);
1596 1558
1597void _global_reattach () 1559void _global_reattach ()
1598 CODE: 1560 CODE:
1599{ 1561{
1600 // reattach to all attachable objects in the game. 1562 // reattach to all attachable objects in the game.
1601 for (player *pl = first_player; pl; pl = pl->next) 1563 for_all_clients (ns)
1602 reattach (pl); 1564 ns->reattach ();
1603 1565
1604 for (maptile *map = first_map; map; map = map->next) 1566 for_all_players (pl)
1605 reattach (map);
1606
1607 for (object *op = object::first; op; op = op->next)
1608 reattach (op); 1567 pl->reattach ();
1609} 1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1610 1572
1611bool 1573 for_all_objects (op)
1612add_client_socket (int fd, const char *peername) 1574 op->reattach ();
1575}
1613 1576
1614NV floor (NV x) 1577NV floor (NV x)
1615 1578
1616NV ceil (NV x) 1579NV ceil (NV x)
1617 1580
1581NV rndm (...)
1582 CODE:
1583 switch (items)
1584 {
1585 case 0: RETVAL = rndm (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 }
1590 OUTPUT:
1591 RETVAL
1592
1618void server_tick () 1593void server_tick ()
1594 CODE:
1595 runtime = SvNVx (sv_runtime);
1596 server_tick ();
1619 1597
1620void 1598void
1621LOG (int level, char *msg) 1599LOG (int level, char *msg)
1622 PROTOTYPE: $$ 1600 PROTOTYPE: $$
1623 C_ARGS: (LogLevel)level, "%s", msg 1601 C_ARGS: (LogLevel)level, "%s", msg
1663 case 5: RETVAL = settings.playerdir; break; 1641 case 5: RETVAL = settings.playerdir; break;
1664 case 6: RETVAL = settings.datadir ; break; 1642 case 6: RETVAL = settings.datadir ; break;
1665 } 1643 }
1666 OUTPUT: RETVAL 1644 OUTPUT: RETVAL
1667 1645
1646void abort ()
1647
1648void fork_abort (char *cause = "cf::fork_abort")
1649
1650void cleanup (const char *cause, bool make_core = false)
1651
1652void emergency_save ()
1653
1668void _exit (int status = 0) 1654void _exit (int status = EXIT_SUCCESS)
1655
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK
1663
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665
1666int munlockall ()
1667
1668#endif
1669 1669
1670int find_animation (char *text) 1670int find_animation (char *text)
1671 PROTOTYPE: $ 1671 PROTOTYPE: $
1672 1672
1673int random_roll (int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1674 1674
1675const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1676
1677int invoke (int event, ...)
1678 CODE:
1679 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1680 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1681 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1682 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1683 OUTPUT: RETVAL
1684 1676
1685int 1677int
1686exp_to_level (val64 exp) 1678exp_to_level (val64 exp)
1687 CODE: 1679 CODE:
1688{ 1680{
1719 RETVAL = newSVpv (resist_plus[atnr], 0); 1711 RETVAL = newSVpv (resist_plus[atnr], 0);
1720 else 1712 else
1721 XSRETURN_UNDEF; 1713 XSRETURN_UNDEF;
1722 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1723 1715
1716MODULE = cf PACKAGE = cf::attachable
1717
1724int 1718int
1725_valid (SV *obj) 1719valid (SV *obj)
1726 CODE: 1720 CODE:
1727 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1728 OUTPUT: 1722 OUTPUT:
1729 RETVAL 1723 RETVAL
1730 1724
1725int mortals_size ()
1726 CODE:
1727 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL
1729
1730#object *mortals (U32 index)
1731# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL
1734
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1736
1737MODULE = cf PACKAGE = cf::global
1738
1739int invoke (SV *klass, int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL
1746
1731MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1732 1748
1733INCLUDE: $PERL genacc object ../include/object.h | 1749INCLUDE: $PERL genacc object ../include/object.h |
1734 1750
1735int invoke (object *op, int event, ...) 1751int invoke (object *op, int event, ...)
1736 CODE: 1752 CODE:
1737 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1738 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1739 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1755 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1740 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1756 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1741 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1742 1758
1743SV *registry (object *op) 1759SV *registry (object *op)
1744 1760
1745void mortals () 1761int objects_size ()
1746 PPCODE: 1762 CODE:
1747 EXTEND (SP, object::mortals.size ());
1748 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1749 PUSHs (to_sv (*i));
1750
1751object *first ()
1752 CODE:
1753 RETVAL = object::first; 1763 RETVAL = objects.size ();
1754 OUTPUT: RETVAL 1764 OUTPUT: RETVAL
1755 1765
1766object *objects (U32 index)
1767 CODE:
1768 RETVAL = index < objects.size () ? objects [index] : 0;
1769 OUTPUT: RETVAL
1770
1771int actives_size ()
1772 CODE:
1773 RETVAL = actives.size ();
1774 OUTPUT: RETVAL
1775
1776object *actives (U32 index)
1777 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL
1780
1756# missing properties 1781# missing properties
1757
1758int flag (object *op, int flag, int value = 1)
1759 PROTOTYPE: $$;$
1760 CODE:
1761 RETVAL = QUERY_FLAG (op, flag);
1762 if (items >= 3)
1763 if (value)
1764 SET_FLAG (op, flag);
1765 else
1766 CLEAR_FLAG (op, flag);
1767 OUTPUT: RETVAL
1768 1782
1769object *head (object *op) 1783object *head (object *op)
1770 PROTOTYPE: $ 1784 PROTOTYPE: $
1771 CODE: 1785 CODE:
1772 RETVAL = op->head ? op->head : op; 1786 RETVAL = op->head_ ();
1773 OUTPUT: RETVAL 1787 OUTPUT: RETVAL
1774 1788
1775int is_head (object *op) 1789int is_head (object *op)
1776 PROTOTYPE: $ 1790 PROTOTYPE: $
1777 CODE: 1791 CODE:
1778 RETVAL = !op->head; 1792 RETVAL = op->head_ () == op;
1779 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1780 1794
1781void 1795void
1782inv (object *obj) 1796inv (object *obj)
1783 PROTOTYPE: $ 1797 PROTOTYPE: $
1784 PPCODE: 1798 PPCODE:
1785{ 1799{
1786 object *o; 1800 object *o;
1787 for (o = obj->inv; o; o = o->below) 1801 for (o = obj->inv; o; o = o->below)
1788 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1802 XPUSHs (sv_2mortal (to_sv (o)));
1789} 1803}
1804
1805void
1806set_animation (object *op, int idx)
1807 CODE:
1808 SET_ANIMATION (op, idx);
1809
1810int
1811num_animations (object *op)
1812 CODE:
1813 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL
1790 1815
1791object *find_best_object_match (object *op, const char *match) 1816object *find_best_object_match (object *op, const char *match)
1792 1817
1793object *find_marked_object (object *op) 1818object *find_marked_object (object *op)
1794 1819
1795int resistance (object *op, int rtype, int newval = 0)
1796 CODE:
1797 if (rtype < 0 || rtype >= NROFATTACKS)
1798 croak ("resistance out of bounds");
1799 RETVAL = op->resist [rtype];
1800 if (items >= 3)
1801 op->resist [rtype] = newval;
1802 OUTPUT: RETVAL
1803
1804void set_resistance (object *op, int rtype, int val)
1805 CODE:
1806 if (rtype < 0 || rtype >= NROFATTACKS)
1807 op->resist[rtype] = val;
1808
1809int need_identify (const object *obj); 1820int need_identify (object *obj);
1810 1821
1811int apply_shop_mat (object *shop_mat, object *op); 1822int apply_shop_mat (object *shop_mat, object *op);
1812 1823
1813int move (object *op, int dir, object *originator = op) 1824int move (object *op, int dir, object *originator = op)
1814 CODE: 1825 CODE:
1822 1833
1823void apply_below (object *op) 1834void apply_below (object *op)
1824 CODE: 1835 CODE:
1825 player_apply_below (op); 1836 player_apply_below (op);
1826 1837
1827void remove (object *op)
1828 CODE:
1829 op->remove ();
1830
1831void destroy (object *op, int recursive = 0)
1832 CODE:
1833 op->destroy (recursive);
1834
1835object *cf_object_present_archname_inside (object *op, char *whatstr) 1838object *cf_object_present_archname_inside (object *op, char *whatstr)
1836 1839
1837int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1838 1841
1839int cf_object_change_map (object *op, int x, int y, maptile *map) 1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1840 1843
1844#//TODO
1841object *clone (object *op, int recursive = 0) 1845object *clone_ (object *op, int recursive = 0)
1842 CODE: 1846 CODE:
1843 if (recursive) 1847 if (recursive)
1844 RETVAL = object_create_clone (op); 1848 RETVAL = object_create_clone (op);
1845 else 1849 else
1846 { 1850 {
1879 OUTPUT: RETVAL 1883 OUTPUT: RETVAL
1880 1884
1881int query_money (object *op) 1885int query_money (object *op)
1882 ALIAS: money = 0 1886 ALIAS: money = 0
1883 1887
1884int query_cost (object *op, object *who, int flags) 1888val64 query_cost (object *op, object *who, int flags)
1885 ALIAS: cost = 0 1889 ALIAS: cost = 0
1886 1890
1887void spring_trap (object *op, object *victim) 1891void spring_trap (object *op, object *victim)
1888 1892
1889int check_trigger (object *op, object *cause) 1893int check_trigger (object *op, object *cause)
1890 1894
1891void drop (object *who, object *op) 1895void drop (object *who, object *op)
1892 1896
1893void pick_up (object *who, object *op) 1897void pick_up (object *who, object *op)
1894 1898
1895object *cf_object_insert_object (object *op, object *container)
1896
1897object *cf_object_insert_in_ob (object *ob, object *where)
1898
1899int cf_object_teleport (object *op, maptile *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1900 1900
1901void update (object *op, int action) 1901void update_object (object *op, int action)
1902 CODE:
1903 update_object (op, action);
1904 1902
1905object *cf_create_object_by_name (const char *name) 1903object *cf_create_object_by_name (const char *name)
1906 1904
1907void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1908 1906
1920 1918
1921void remove_button_link (object *op); 1919void remove_button_link (object *op);
1922 1920
1923 1921
1924MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_
1925
1926void cf_fix_object (object *pl)
1927 ALIAS: fix = 0
1928 1923
1929object *cf_insert_ob_in_ob (object *ob, object *where) 1924object *cf_insert_ob_in_ob (object *ob, object *where)
1930 1925
1931# no clean way to get an object from an archetype - stupid idiotic 1926# no clean way to get an object from an archetype - stupid idiotic
1932# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1990base_name (object *op, int plural = op->nrof > 1) 1985base_name (object *op, int plural = op->nrof > 1)
1991 CODE: 1986 CODE:
1992 RETVAL = query_base_name (op, plural); 1987 RETVAL = query_base_name (op, plural);
1993 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
1994 1989
1990object *decrease_ob_nr (object *op, unsigned long i)
1991
1995MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1996 1993
1997player *player (object *op) 1994player *player (object *op)
1998 CODE: 1995 CODE:
1999 RETVAL = op->contr; 1996 RETVAL = op->contr;
2000 OUTPUT: RETVAL 1997 OUTPUT: RETVAL
2001 1998
1999void check_score (object *op)
2000
2002void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE:
2003 new_draw_info (flags, 0, op, txt);
2003 2004
2004object *cf_player_send_inventory (object *op) 2005object *cf_player_send_inventory (object *op)
2005 2006
2006char *cf_player_get_ip (object *op) 2007char *cf_player_get_ip (object *op)
2007 ALIAS: ip = 0 2008 ALIAS: ip = 0
2021void esrv_update_item (object *op, int what, object *item) 2022void esrv_update_item (object *op, int what, object *item)
2022 C_ARGS: what, op, item 2023 C_ARGS: what, op, item
2023 2024
2024void clear_los (object *op) 2025void clear_los (object *op)
2025 2026
2026int command_reset (object *op, char *params)
2027
2028int command_teleport (object *op, char *params)
2029
2030int command_summon (object *op, char *params) 2027int command_summon (object *op, char *params)
2031 2028
2032int command_arrest (object *op, char *params) 2029int command_arrest (object *op, char *params)
2033 2030
2034int command_kick (object *op, char *params) 2031int command_kick (object *op, char *params)
2037 2034
2038 2035
2039MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2040 2037
2041INCLUDE: $PERL genacc player ../include/player.h | 2038INCLUDE: $PERL genacc player ../include/player.h |
2042
2043char *
2044client (player *pl)
2045 CODE:
2046 RETVAL = pl->socket->client;
2047 OUTPUT:
2048 RETVAL
2049
2050char *
2051host (player *pl)
2052 CODE:
2053 RETVAL = pl->socket->host;
2054 OUTPUT:
2055 RETVAL
2056 2039
2057int invoke (player *pl, int event, ...) 2040int invoke (player *pl, int event, ...)
2058 CODE: 2041 CODE:
2059 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2060 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2061 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2044 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2062 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2045 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2063 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
2064 2047
2065SV *registry (player *pl) 2048SV *registry (player *pl)
2066 2049
2067player *cf_player_find (char *name) 2050void
2068 PROTOTYPE: $ 2051save_stats (player *pl)
2052 CODE:
2053 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats;
2069 2057
2070void cf_player_move (player *pl, int dir) 2058void cf_player_move (player *pl, int dir)
2071 2059
2072void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2073 2061
2074player *first () 2062player *first ()
2075 CODE: 2063 CODE:
2076 RETVAL = first_player; 2064 RETVAL = first_player;
2077 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
2078 2066
2079player *next (player *pl)
2080 CODE:
2081 RETVAL = pl->next;
2082 OUTPUT: RETVAL
2083
2084bool 2067bool
2085cell_visible (player *pl, int dx, int dy) 2068cell_visible (player *pl, int dx, int dy)
2086 CODE: 2069 CODE:
2087 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2088 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2089 OUTPUT: 2072 OUTPUT:
2090 RETVAL 2073 RETVAL
2091 2074
2092void 2075void
2093buggy_mapscroll (player *pl, int value = 1)
2094 CODE:
2095 pl->socket->buggy_mapscroll = value;
2096
2097void
2098send (player *pl, SV *packet) 2076send (player *pl, SV *packet)
2099 CODE: 2077 CODE:
2100{ 2078{
2101 STRLEN len; 2079 STRLEN len;
2102 char *buf = SvPVbyte (packet, len); 2080 char *buf = SvPVbyte (packet, len);
2103 2081
2082 if (pl->ns)
2104 pl->socket->send_packet (buf, len); 2083 pl->ns->send_packet (buf, len);
2105} 2084}
2106 2085
2107int 2086int
2108listening (player *pl, int new_value = -1) 2087listening (player *pl, int new_value = -1)
2109 CODE: 2088 CODE:
2128 if (y) sv_to (y, pl->bed_y); 2107 if (y) sv_to (y, pl->bed_y);
2129 2108
2130void 2109void
2131list () 2110list ()
2132 PPCODE: 2111 PPCODE:
2133{ 2112 for_all_players (pl)
2134 player *pl; 2113 XPUSHs (sv_2mortal (to_sv (pl)));
2135 for (pl = first_player; pl; pl = pl->next)
2136 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2137}
2138
2139bool
2140peaceful (player *pl, bool new_setting = 0)
2141 PROTOTYPE: $;$
2142 CODE:
2143 RETVAL = pl->peaceful;
2144 if (items > 1)
2145 pl->peaceful = new_setting;
2146 OUTPUT:
2147 RETVAL
2148
2149living *
2150orig_stats (player *pl)
2151 CODE:
2152 RETVAL = &pl->orig_stats;
2153 OUTPUT: RETVAL
2154
2155living *
2156last_stats (player *pl)
2157 CODE:
2158 RETVAL = &pl->last_stats;
2159 OUTPUT: RETVAL
2160 2114
2161 2115
2162MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2116MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2163
2164maptile *first ()
2165 PROTOTYPE:
2166 CODE:
2167 RETVAL = first_map;
2168 OUTPUT: RETVAL
2169 2117
2170int invoke (maptile *map, int event, ...) 2118int invoke (maptile *map, int event, ...)
2171 CODE: 2119 CODE:
2172 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2120 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2173 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2121 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2174 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2122 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2175 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2176 OUTPUT: RETVAL 2124 OUTPUT: RETVAL
2177 2125
2178SV *registry (maptile *map) 2126SV *registry (maptile *map)
2179 2127
2180INCLUDE: $PERL genacc maptile ../include/map.h | 2128INCLUDE: $PERL genacc maptile ../include/map.h |
2181 2129
2182maptile *new (int width, int height) 2130void
2131maptile::instantiate ()
2132
2133maptile *new ()
2183 PROTOTYPE: 2134 PROTOTYPE:
2184 CODE: 2135 CODE:
2185{ 2136 RETVAL = new maptile;
2186 RETVAL = get_empty_map (width, height);
2187}
2188 OUTPUT: 2137 OUTPUT:
2189 RETVAL 2138 RETVAL
2190 2139
2191void delete_map (maptile *map) 2140void
2141maptile::players ()
2142 PPCODE:
2143 if (GIMME_V == G_SCALAR)
2144 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2145 else if (GIMME_V == G_ARRAY)
2146 {
2147 EXTEND (SP, THIS->players);
2148 for_all_players (pl)
2149 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 }
2192 2152
2193void clean_tmp_map (maptile *map) 2153void
2154maptile::set_regiondata (SV *data, SV *plt)
2155 CODE:
2156{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg");
2159
2160 AV *av = (AV *)SvRV (plt);
2161
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2163
2164 for (int i = av_len (av) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2166
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2168 THIS->regionmap = regionmap;
2169}
2194 2170
2195void play_sound_map (maptile *map, int x, int y, int sound_num) 2171void play_sound_map (maptile *map, int x, int y, int sound_num)
2196 2172
2197int out_of_map (maptile *map, int x, int y) 2173int out_of_map (maptile *map, int x, int y)
2198
2199maptile *tile_map (maptile *map, unsigned int dir)
2200 CODE:
2201 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2202 OUTPUT:
2203 RETVAL
2204
2205char *tile_path (maptile *map, unsigned int dir)
2206 CODE:
2207 if (dir >= 4)
2208 XSRETURN_UNDEF;
2209 RETVAL = map->tile_path [dir];
2210 OUTPUT:
2211 RETVAL
2212
2213maptile *ready_map_name (char *name, int flags = 0)
2214 PROTOTYPE: $;$
2215 ALIAS:
2216 find = 0
2217 get_map = 1
2218
2219maptile *has_been_loaded (char *name)
2220 PROTOTYPE: $
2221
2222int in_memory (maptile *map)
2223 CODE:
2224 RETVAL = map->in_memory;
2225 OUTPUT:
2226 RETVAL
2227 2174
2228void 2175void
2229trigger (maptile *map, long connection, bool state = true) 2176trigger (maptile *map, long connection, bool state = true)
2230 CODE: 2177 CODE:
2231 activate_connection (map, connection, state); 2178 activate_connection (map, connection, state);
2244 2191
2245object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2246 C_ARGS: str, map, nx, ny 2193 C_ARGS: str, map, nx, ny
2247 2194
2248void 2195void
2249cf_map_normalise (maptile *map, int x, int y) 2196get_map_flags (maptile *map, int x, int y)
2250 PPCODE: 2197 PPCODE:
2251{ 2198{
2252 maptile *nmap = 0; 2199 maptile *nmap = 0;
2253 I16 nx = 0, ny = 0; 2200 I16 nx = 0, ny = 0;
2254 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2290 move_block_at = 4 2237 move_block_at = 4
2291 move_slow_at = 5 2238 move_slow_at = 5
2292 move_on_at = 6 2239 move_on_at = 6
2293 move_off_at = 7 2240 move_off_at = 7
2294 INIT: 2241 INIT:
2295 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2296 CODE: 2243 CODE:
2297 switch (ix) 2244 switch (ix)
2298 { 2245 {
2299 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2300 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2303 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2304 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2305 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2306 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2307 } 2254 }
2308 OUTPUT: 2255 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260
2261# worst xs function of my life
2262bool
2263_create_random_map (\
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2302 CODE:
2303{
2304 random_map_params rmp;
2305
2306 assign (rmp.wallstyle , wallstyle);
2307 assign (rmp.wall_name , wall_name);
2308 assign (rmp.floorstyle , floorstyle);
2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2343
2344 RETVAL = self->generate_random_map (&rmp);
2345}
2346 OUTPUT:
2309 RETVAL 2347 RETVAL
2310
2311void fix_walls (maptile *map, int x, int y)
2312
2313void fix_walls_around (maptile *map, int x, int y)
2314 2348
2315MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2316 2350
2317archetype *find (const char *name) 2351archetype *find (const char *name)
2318 CODE: 2352 CODE:
2334 PROTOTYPE: 2368 PROTOTYPE:
2335 CODE: 2369 CODE:
2336 RETVAL = get_firstparty (); 2370 RETVAL = get_firstparty ();
2337 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
2338 2372
2339partylist *next (partylist *party) 2373INCLUDE: $PERL genacc partylist ../include/player.h |
2340 CODE:
2341 RETVAL = party->next;
2342 OUTPUT: RETVAL
2343
2344const char *name (partylist *party)
2345 CODE:
2346 RETVAL = party->partyname;
2347 OUTPUT: RETVAL
2348
2349const char *password (partylist *party)
2350 CODE:
2351 RETVAL = party->passwd;
2352 OUTPUT: RETVAL
2353 2374
2354MODULE = cf PACKAGE = cf::region 2375MODULE = cf PACKAGE = cf::region
2355 2376
2356region *first () 2377region *first ()
2357 PROTOTYPE: 2378 PROTOTYPE:
2358 CODE: 2379 CODE:
2359 RETVAL = first_region; 2380 RETVAL = first_region;
2360 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2361 2382
2362region *next (region *reg) 2383region *find (char *name)
2384 PROTOTYPE: $
2363 CODE: 2385 CODE:
2364 RETVAL = reg->next; 2386 RETVAL = region::find (name);
2365 OUTPUT: RETVAL 2387 OUTPUT: RETVAL
2366 2388
2367const char *name (region *reg) 2389INCLUDE: $PERL genacc region ../include/map.h |
2368 CODE:
2369 RETVAL = reg->name;
2370 OUTPUT: RETVAL
2371
2372region *parent (region *reg)
2373 CODE:
2374 RETVAL = reg->parent;
2375 OUTPUT: RETVAL
2376
2377const char *longname (region *reg)
2378 CODE:
2379 RETVAL = reg->longname;
2380 OUTPUT: RETVAL
2381
2382const char *msg (region *reg)
2383 CODE:
2384 RETVAL = reg->msg;
2385 OUTPUT: RETVAL
2386 2390
2387MODULE = cf PACKAGE = cf::living 2391MODULE = cf PACKAGE = cf::living
2388 2392
2389INCLUDE: $PERL genacc living ../include/living.h | 2393INCLUDE: $PERL genacc living ../include/living.h |
2390 2394
2391MODULE = cf PACKAGE = cf::settings 2395MODULE = cf PACKAGE = cf::settings
2392 2396
2393INCLUDE: $PERL genacc Settings ../include/global.h | 2397INCLUDE: $PERL genacc Settings ../include/global.h |
2394 2398
2395MODULE = cf PACKAGE = cf::client_socket 2399MODULE = cf PACKAGE = cf::client
2396 2400
2397INCLUDE: $PERL genacc client_socket ../include/newserver.h | 2401INCLUDE: $PERL genacc client ../include/client.h |
2398 2402
2399int invoke (client_socket *ns, int event, ...) 2403int invoke (client *ns, int event, ...)
2400 CODE: 2404 CODE:
2401 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2402 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2403 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2407 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2404 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2408 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2405 OUTPUT: RETVAL 2409 OUTPUT: RETVAL
2406 2410
2407SV *registry (client_socket *ns) 2411SV *registry (client *ns)
2408 2412
2413void
2414list ()
2415 PPCODE:
2416 EXTEND (SP, clients.size ());
2417 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2418 PUSHs (sv_2mortal (to_sv (*i)));
2419
2420void
2421client::send_packet (SV *packet)
2422 CODE:
2423{
2424 STRLEN len;
2425 char *buf = SvPVbyte (packet, len);
2426
2427 THIS->send_packet (buf, len);
2428}
2429

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