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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.80 by root, Thu Dec 14 20:39:54 2006 UTC vs.
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
61 67
62static PerlInterpreter *perl; 68static PerlInterpreter *perl;
63 69
70double runtime;
71
72global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
65 99
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::sever_self ()
118{
119 if (HV *self = this->self)
120 {
121 // keep a refcount because sv_unmagic might call attachable_free,
122 // which might clear self, causing sv_unmagic to crash on a now
123 // invalid object.
124 SvREFCNT_inc (self);
125 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128
129 // self *must* be null now because thats sv_unmagic's job.
130 assert (!this->self);
131 }
132}
133
134void
135attachable::optimise ()
136{
137 if (self
138 && SvREFCNT (self) == 1
139 && !HvTOTALKEYS (self))
140 sever_self ();
141}
142
143// check wether the object really is dead
144void
145attachable::do_check ()
146{
147 if (refcnt_cnt () > 0)
148 return;
149
150 destroy ();
151}
152
153void
154attachable::do_destroy ()
155{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
157
158 if (cb)
159 {
160 SvREFCNT_dec (cb);
161 cb = 0;
162 }
163
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this);
168}
169
170void
171attachable::destroy ()
172{
173 if (destroyed ())
174 return;
175
176 flags |= F_DESTROYED;
177 do_destroy ();
178}
179
180void
181attachable::check_mortals ()
182{
183 static int i = 0;
184
185 for (;;)
186 {
187 if (i >= mortals.size ())
188 {
189 i = 0;
190
191 if (mortals.size () > 1000)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
193
194 break;
195 }
196
197 attachable *obj = mortals [i];
198
199 obj->refcnt_chk (); // unborrow from perl, if necessary
200
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
205 ++i; // further delay freeing
206
207 if (!(i & 0x3ff))
208 break;
209 }
210 else
211 {
212 mortals.erase (i);
213 delete obj;
214 }
215 }
216}
217
218attachable &
219attachable::operator =(const attachable &src)
220{
221 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223
224 attach = src.attach;
225 return *this;
226}
227
228//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229
68static SV * 230static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 231newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 232{
71 SV *sv; 233 SV *sv;
72 234
73 if (!ptr) 235 if (!ptr)
74 return &PL_sv_undef; 236 return &PL_sv_undef;
75 237
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 239 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 240}
79 241
80template<class attachable> 242static int
81SV * 243attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{
245 attachable *at = (attachable *)mg->mg_ptr;
246
247 //TODO: check if transaction behaviour is really required here
248 if (SV *self = (SV *)at->self)
249 {
250 at->self = 0;
251 SvREFCNT_dec (self);
252 }
253
254 // next line makes sense, but most objects still have refcnt 0 by default
255 //at->refcnt_chk ();
256 return 0;
257}
258
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260
261static SV *
82newSVattachable (attachable *obj, const char *klass) 262newSVattachable (attachable *obj, HV *stash)
83{ 263{
84 if (!obj) 264 if (!obj)
85 return &PL_sv_undef; 265 return &PL_sv_undef;
86 266
87 if (!obj->self) 267 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 268 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 271
90 return newSVsv (obj->self); 272 // now bless the object _once_
273 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 }
275 else
276 {
277 SV *sv = newRV_inc ((SV *)obj->self);
278
279 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
280 SvAMAGIC_on (sv);
281
282 return sv;
283 }
91} 284}
92 285
93static void 286static void
94clearSVptr (SV *sv) 287clearSVptr (SV *sv)
95{ 288{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 329inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 330inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 332inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 333inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); } 334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 342
150inline SV *to_sv (object & v) { return to_sv (&v); } 343inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 344inline SV *to_sv (living & v) { return to_sv (&v); }
152 345
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 346inline SV *to_sv (facetile * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156 348
157inline SV *to_sv (UUID v) 349inline SV *to_sv (UUID v)
158{ 350{
159 char buf[128]; 351 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0); 353 return newSVpv (buf, 0);
162} 354}
163 355
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); } 371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 380
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 383
191template<class T> 384template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 386
194template<int N> 387template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 389
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395
197inline void sv_to (SV *sv, UUID &v) 396inline void sv_to (SV *sv, UUID &v)
198{ 397{
199 unsigned int version; 398 unsigned int version;
200 399
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 401 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 402}
403
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 405
205static SV * 406static SV *
206newSVdt_va (va_list &ap, data_type type) 407newSVdt_va (va_list &ap, data_type type)
207{ 408{
208 SV *sv; 409 SV *sv;
243 case DT_MAP: 444 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 445 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 446 sv = to_sv (va_arg (ap, maptile *));
246 break; 447 break;
247 448
248 case DT_SOCKET: 449 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client_socket *)); 450 sv = to_sv (va_arg (ap, client *));
250 break; 451 break;
251 452
252 case DT_PLAYER: 453 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 454 sv = to_sv (va_arg (ap, player *));
254 break; 455 break;
315} 516}
316 517
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 519
319SV * 520SV *
320registry (attachable_base *ext) 521registry (attachable *ext)
321{ 522{
322 if (!ext->cb) 523 if (!ext->cb)
323 ext->cb = newAV (); 524 ext->cb = newAV ();
324 525
325 return newRV_inc ((SV *)ext->cb); 526 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 527}
769 528
770///////////////////////////////////////////////////////////////////////////// 529/////////////////////////////////////////////////////////////////////////////
771 530
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 594
836 char *argv[] = { 595 char *argv[] = {
837 "", 596 "",
838 "-e" 597 "-e"
839 "use Event;" // required for bootstrap 598 "use Event; use Coro;" // required for bootstrap
840 "cf->bootstrap;" // requiored for datadir :*> 599 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();" 600 "unshift @INC, cf::datadir ();"
842 "require cf;" 601 "require cf;"
843 }; 602 };
844 603
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
854 dSP; 613 dSP;
855 614
856 PUSHMARK (SP); 615 PUSHMARK (SP);
857 PUTBACK; 616 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 617 call_pv ("cf::main", G_DISCARD | G_VOID);
618}
619
620void
621attachable::instantiate ()
622{
623 if (attach)
624 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
626 attach = 0;
627 }
628}
629
630void
631attachable::reattach ()
632{
633 optimise ();
634 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
859} 636}
860 637
861static event_klass klass_of[NUM_EVENT_TYPES] = { 638static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 639# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 640# include "eventinc.h"
894 } 671 }
895 } 672 }
896 } 673 }
897} 674}
898 675
676void
677attachable::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_attachable, event);
680
681 if (cb)
682 ::gather_callbacks (callbacks, cb, event);
683}
684
685void
686global::gather_callbacks (AV *&callbacks, event_type event) const
687{
688 ::gather_callbacks (callbacks, cb_object, event);
689}
690
691void
692object::gather_callbacks (AV *&callbacks, event_type event) const
693{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
695 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
697
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 }
701
702 if (type <= AvFILLp (cb_type))
703 {
704 SV *registry = AvARRAY (cb_type)[type];
705
706 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
707 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
708 }
709
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_object, event);
712}
713
714void
715archetype::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
719}
720
721void
722client::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_client, event);
726}
727
728void
729player::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_player, event);
733}
734
735void
736maptile::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event);
740}
741
742bool
899bool cfperl_invoke (event_type event, ...) 743attachable::invoke (event_type event, ...)
900{ 744{
901 data_type dt; 745 data_type dt;
902 va_list ap; 746 va_list ap;
903 747
904 va_start (ap, event); 748 va_start (ap, event);
905 749
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 750 // callback call ordering should be:
913 // 1. per-object callback 751 // 1. per-object callback
914 // 2. per-class object 752 // 2. per-class object
915 // 3. per-type callback 753 // 3. per-type callback
916 // 4. global callbacks 754 // 4. global callbacks
917 755
756 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 757 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 758
982 // short-circuit processing if no callbacks found/defined 759 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 760 if (!callbacks)
984 return 0; 761 return 0;
985 762
986 dSP; 763 CALL_BEGIN (3);
987 ENTER;
988 SAVETMPS;
989
990 PUSHMARK (SP);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 766
996 switch (KLASS_OF (event)) 767 //TODO: unhack
997 { 768 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 769 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 770 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 771 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 772 else if (global *gl = is_a<global>(this)) /*nop*/;
773 else
774 abort (); //TODO
1002 775
1003 for (;;) 776 for (;;)
1004 { 777 {
1005 dt = (data_type) va_arg (ap, int); 778 dt = (data_type) va_arg (ap, int);
1006 779
1007 if (dt == DT_END) 780 if (dt == DT_END)
1008 break; 781 break;
1009
1010 if (dt == DT_AV) 782 else if (dt == DT_AV)
1011 { 783 {
1012 AV *av = va_arg (ap, AV *); 784 AV *av = va_arg (ap, AV *);
1013 785
1014 for (int i = 0; i <= av_len (av); ++i) 786 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 787 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 791 }
1020 792
1021 va_end (ap); 793 va_end (ap);
1022 794
1023 PUTBACK; 795 CALL_CALL ("cf::do_invoke", G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 796 count = count > 0 ? POPi : 0;
1028 797
1029 FREETMPS; 798 CALL_END;
1030 LEAVE;
1031 799
1032 return count; 800 return count;
1033} 801}
1034 802
1035SV * 803SV *
1058 return SvNV (cfperl_result (idx)); 826 return SvNV (cfperl_result (idx));
1059} 827}
1060 828
1061///////////////////////////////////////////////////////////////////////////// 829/////////////////////////////////////////////////////////////////////////////
1062 830
831void
832cfperl_emergency_save ()
833{
834 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END;
837}
838
839maptile *
840maptile::find_sync (const char *path, maptile *origin)
841{
842 CALL_BEGIN (2);
843 CALL_ARG (path);
844 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846
847 maptile *retval;
848
849 if (count)
850 sv_to (POPs, retval);
851 else
852 retval = 0;
853
854 CALL_END;
855
856 return retval;
857}
858
859maptile *
860maptile::find_async (const char *path, maptile *origin)
861{
862 CALL_BEGIN (2);
863 CALL_ARG (path);
864 CALL_ARG (origin);
865 CALL_CALL ("cf::map::find_async", G_SCALAR);
866
867 maptile *retval;
868
869 if (count)
870 sv_to (POPs, retval);
871 else
872 retval = 0;
873
874 CALL_END;
875
876 return retval;
877}
878
879void
880maptile::do_load_sync ()
881{
882 CALL_BEGIN (1);
883 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END;
895}
896
897void
898object::enter_exit (object *exit)
899{
900 if (type != PLAYER)
901 return;
902
903 CALL_BEGIN (2);
904 CALL_ARG (this);
905 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END;
908}
909
910/////////////////////////////////////////////////////////////////////////////
911
1063struct EventAPI *watcher_base::GEventAPI; 912struct EventAPI *watcher_base::GEventAPI;
913struct CoroAPI *coroapi::GCoroAPI;
914
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void
924iw::alloc ()
925{
926 pe = GEventAPI->new_idle (0, 0);
927
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931}
1064 932
1065static void iow_dispatch (pe_event *ev) 933static void iow_dispatch (pe_event *ev)
1066{ 934{
1067 iow *w = (iow *)ev->ext_data; 935 iow *w = (iow *)ev->ext_data;
1068 w->call (*w, ((pe_ioevent *)ev)->got); 936 w->call (*w, ((pe_ioevent *)ev)->got);
1071void 939void
1072iow::alloc () 940iow::alloc ()
1073{ 941{
1074 pe = GEventAPI->new_io (0, 0); 942 pe = GEventAPI->new_io (0, 0);
1075 943
944 WaREENTRANT_off (pe);
1076 pe->base.callback = (void *)iow_dispatch; 945 pe->base.callback = (void *)iow_dispatch;
1077 pe->base.ext_data = (void *)this; 946 pe->base.ext_data = (void *)this;
1078 947
1079 pe->fd = -1; 948 pe->fd = -1;
1080 pe->poll = 0; 949 pe->poll = 0;
1081} 950}
1082 951
1083iow & 952void
1084iow::fd (int fd) 953iow::fd (int fd)
1085{ 954{
1086 pe->fd = fd; 955 pe->fd = fd;
1087
1088 return *this;
1089} 956}
1090 957
1091int 958int
1092iow::poll () 959iow::poll ()
1093{ 960{
1094 return pe->poll; 961 return pe->poll;
1095} 962}
1096 963
1097iow & 964void
1098iow::poll (int events) 965iow::poll (int events)
1099{ 966{
967 if (pe->poll != events)
968 {
969 if (pe->poll) stop ();
1100 pe->poll = events; 970 pe->poll = events;
971 if (pe->poll) start ();
972 }
973}
1101 974
1102 return *this; 975void
976_connect_to_perl ()
977{
978 stash_cf = gv_stashpv ("cf" , 1);
979
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989
990 sv_runtime = get_sv ("cf::RUNTIME", 1);
991 sv_upgrade (sv_runtime, SVt_NV);
992
993 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1);
1103} 1000}
1104 1001
1105MODULE = cf PACKAGE = cf PREFIX = cf_ 1002MODULE = cf PACKAGE = cf PREFIX = cf_
1106 1003
1107BOOT: 1004BOOT:
1108{ 1005{
1109 HV *stash = gv_stashpv ("cf", 1); 1006 _connect_to_perl ();
1110 1007
1111 I_EVENT_API (PACKAGE);
1112 watcher_base::GEventAPI = GEventAPI; 1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1113 1010
1114 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1115 1012
1116 static const struct { 1013 static const struct {
1117 const char *name; 1014 const char *name;
1118 IV iv; 1015 IV iv;
1119 } *civ, const_iv[] = { 1016 } *civ, const_iv[] = {
1131 const_iv (POTION) 1028 const_iv (POTION)
1132 const_iv (FOOD) 1029 const_iv (FOOD)
1133 const_iv (POISON) 1030 const_iv (POISON)
1134 const_iv (BOOK) 1031 const_iv (BOOK)
1135 const_iv (CLOCK) 1032 const_iv (CLOCK)
1136 const_iv (LIGHTNING)
1137 const_iv (ARROW) 1033 const_iv (ARROW)
1138 const_iv (BOW) 1034 const_iv (BOW)
1139 const_iv (WEAPON) 1035 const_iv (WEAPON)
1140 const_iv (ARMOUR) 1036 const_iv (ARMOUR)
1141 const_iv (PEDESTAL) 1037 const_iv (PEDESTAL)
1161 const_iv (AMULET) 1057 const_iv (AMULET)
1162 const_iv (PLAYERMOVER) 1058 const_iv (PLAYERMOVER)
1163 const_iv (TELEPORTER) 1059 const_iv (TELEPORTER)
1164 const_iv (CREATOR) 1060 const_iv (CREATOR)
1165 const_iv (SKILL) 1061 const_iv (SKILL)
1166 const_iv (EXPERIENCE)
1167 const_iv (EARTHWALL) 1062 const_iv (EARTHWALL)
1168 const_iv (GOLEM) 1063 const_iv (GOLEM)
1169 const_iv (THROWN_OBJ) 1064 const_iv (THROWN_OBJ)
1170 const_iv (BLINDNESS) 1065 const_iv (BLINDNESS)
1171 const_iv (GOD) 1066 const_iv (GOD)
1191 const_iv (FLOOR) 1086 const_iv (FLOOR)
1192 const_iv (FLESH) 1087 const_iv (FLESH)
1193 const_iv (INORGANIC) 1088 const_iv (INORGANIC)
1194 const_iv (SKILL_TOOL) 1089 const_iv (SKILL_TOOL)
1195 const_iv (LIGHTER) 1090 const_iv (LIGHTER)
1196 const_iv (TRAP_PART)
1197 const_iv (WALL) 1091 const_iv (BUILDABLE_WALL)
1198 const_iv (LIGHT_SOURCE)
1199 const_iv (MISC_OBJECT) 1092 const_iv (MISC_OBJECT)
1200 const_iv (MONSTER)
1201 const_iv (SPAWN_GENERATOR)
1202 const_iv (LAMP) 1093 const_iv (LAMP)
1203 const_iv (DUPLICATOR) 1094 const_iv (DUPLICATOR)
1204 const_iv (TOOL)
1205 const_iv (SPELLBOOK) 1095 const_iv (SPELLBOOK)
1206 const_iv (BUILDFAC)
1207 const_iv (CLOAK) 1096 const_iv (CLOAK)
1208 const_iv (SPINNER) 1097 const_iv (SPINNER)
1209 const_iv (GATE) 1098 const_iv (GATE)
1210 const_iv (BUTTON) 1099 const_iv (BUTTON)
1211 const_iv (CF_HANDLE) 1100 const_iv (CF_HANDLE)
1218 const_iv (SPELL_EFFECT) 1107 const_iv (SPELL_EFFECT)
1219 const_iv (CONVERTER) 1108 const_iv (CONVERTER)
1220 const_iv (BRACERS) 1109 const_iv (BRACERS)
1221 const_iv (POISONING) 1110 const_iv (POISONING)
1222 const_iv (SAVEBED) 1111 const_iv (SAVEBED)
1223 const_iv (POISONCLOUD)
1224 const_iv (FIREHOLES)
1225 const_iv (WAND) 1112 const_iv (WAND)
1226 const_iv (SCROLL) 1113 const_iv (SCROLL)
1227 const_iv (DIRECTOR) 1114 const_iv (DIRECTOR)
1228 const_iv (GIRDLE) 1115 const_iv (GIRDLE)
1229 const_iv (FORCE) 1116 const_iv (FORCE)
1244 const_iv (DISEASE) 1131 const_iv (DISEASE)
1245 const_iv (SYMPTOM) 1132 const_iv (SYMPTOM)
1246 const_iv (BUILDER) 1133 const_iv (BUILDER)
1247 const_iv (MATERIAL) 1134 const_iv (MATERIAL)
1248 const_iv (ITEM_TRANSFORMER) 1135 const_iv (ITEM_TRANSFORMER)
1249 const_iv (QUEST)
1250 1136
1251 const_iv (NUM_SUBTYPES) 1137 const_iv (NUM_SUBTYPES)
1252 1138
1253 const_iv (ST_BD_BUILD) 1139 const_iv (ST_BD_BUILD)
1254 const_iv (ST_BD_REMOVE) 1140 const_iv (ST_BD_REMOVE)
1307 const_iv (FLAG_MONSTER) 1193 const_iv (FLAG_MONSTER)
1308 const_iv (FLAG_FRIENDLY) 1194 const_iv (FLAG_FRIENDLY)
1309 const_iv (FLAG_GENERATOR) 1195 const_iv (FLAG_GENERATOR)
1310 const_iv (FLAG_IS_THROWN) 1196 const_iv (FLAG_IS_THROWN)
1311 const_iv (FLAG_AUTO_APPLY) 1197 const_iv (FLAG_AUTO_APPLY)
1312 const_iv (FLAG_TREASURE)
1313 const_iv (FLAG_PLAYER_SOLD) 1198 const_iv (FLAG_PLAYER_SOLD)
1314 const_iv (FLAG_SEE_INVISIBLE) 1199 const_iv (FLAG_SEE_INVISIBLE)
1315 const_iv (FLAG_CAN_ROLL) 1200 const_iv (FLAG_CAN_ROLL)
1316 const_iv (FLAG_OVERLAY_FLOOR) 1201 const_iv (FLAG_OVERLAY_FLOOR)
1317 const_iv (FLAG_IS_TURNABLE) 1202 const_iv (FLAG_IS_TURNABLE)
1392 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1393 const_iv (FLAG_IS_WATER) 1278 const_iv (FLAG_IS_WATER)
1394 const_iv (FLAG_CONTENT_ON_GEN) 1279 const_iv (FLAG_CONTENT_ON_GEN)
1395 const_iv (FLAG_IS_A_TEMPLATE) 1280 const_iv (FLAG_IS_A_TEMPLATE)
1396 const_iv (FLAG_IS_BUILDABLE) 1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1397 const_iv (FLAG_AFK) 1283 const_iv (FLAG_NO_MAP_SAVE)
1398 1284
1399 const_iv (NDI_BLACK) 1285 const_iv (NDI_BLACK)
1400 const_iv (NDI_WHITE) 1286 const_iv (NDI_WHITE)
1401 const_iv (NDI_NAVY) 1287 const_iv (NDI_NAVY)
1402 const_iv (NDI_RED) 1288 const_iv (NDI_RED)
1440 const_iv (F_BUY) 1326 const_iv (F_BUY)
1441 const_iv (F_SHOP) 1327 const_iv (F_SHOP)
1442 const_iv (F_SELL) 1328 const_iv (F_SELL)
1443 1329
1444 const_iv (P_BLOCKSVIEW) 1330 const_iv (P_BLOCKSVIEW)
1331 const_iv (P_PLAYER)
1445 const_iv (P_NO_MAGIC) 1332 const_iv (P_NO_MAGIC)
1446 const_iv (P_IS_ALIVE) 1333 const_iv (P_IS_ALIVE)
1447 const_iv (P_NO_CLERIC) 1334 const_iv (P_NO_CLERIC)
1448 const_iv (P_NEED_UPDATE)
1449 const_iv (P_NO_ERROR)
1450 const_iv (P_OUT_OF_MAP) 1335 const_iv (P_OUT_OF_MAP)
1451 const_iv (P_NEW_MAP) 1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1452 1338
1453 const_iv (UP_OBJ_INSERT) 1339 const_iv (UP_OBJ_INSERT)
1454 const_iv (UP_OBJ_REMOVE) 1340 const_iv (UP_OBJ_REMOVE)
1455 const_iv (UP_OBJ_CHANGE) 1341 const_iv (UP_OBJ_CHANGE)
1456 const_iv (UP_OBJ_FACE) 1342 const_iv (UP_OBJ_FACE)
1587 const_iv (ATNR_BLIND) 1473 const_iv (ATNR_BLIND)
1588 const_iv (ATNR_INTERNAL) 1474 const_iv (ATNR_INTERNAL)
1589 const_iv (ATNR_LIFE_STEALING) 1475 const_iv (ATNR_LIFE_STEALING)
1590 const_iv (ATNR_DISEASE) 1476 const_iv (ATNR_DISEASE)
1591 1477
1592 const_iv (MAP_FLUSH)
1593 const_iv (MAP_PLAYER_UNIQUE)
1594 const_iv (MAP_BLOCK)
1595 const_iv (MAP_STYLE)
1596 const_iv (MAP_OVERLAY)
1597
1598 const_iv (MAP_IN_MEMORY) 1478 const_iv (MAP_IN_MEMORY)
1599 const_iv (MAP_SWAPPED) 1479 const_iv (MAP_SWAPPED)
1600 const_iv (MAP_LOADING) 1480 const_iv (MAP_LOADING)
1601 const_iv (MAP_SAVING) 1481 const_iv (MAP_SAVING)
1602 1482
1483 const_iv (KLASS_ATTACHABLE)
1603 const_iv (KLASS_GLOBAL) 1484 const_iv (KLASS_GLOBAL)
1604 const_iv (KLASS_OBJECT) 1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1605 const_iv (KLASS_PLAYER) 1487 const_iv (KLASS_PLAYER)
1606 const_iv (KLASS_MAP) 1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1607 }; 1529 };
1608 1530
1609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1611 1533
1612 static const struct { 1534 static const struct {
1613 const char *name; 1535 const char *name;
1614 int skip; 1536 int skip;
1615 IV klass; 1537 IV klass;
1626 { 1548 {
1627 AV *event = newAV (); 1549 AV *event = newAV ();
1628 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1629 av_push (event, newSViv (eiv->klass)); 1551 av_push (event, newSViv (eiv->klass));
1630 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1631 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1632 } 1554 }
1633} 1555}
1634 1556
1635void _init_vars () 1557void _connect_to_perl ()
1636 CODE:
1637 cb_global = get_av ("cf::CB_GLOBAL", 1);
1638 cb_object = get_av ("cf::CB_OBJECT", 1);
1639 cb_player = get_av ("cf::CB_PLAYER", 1);
1640 cb_type = get_av ("cf::CB_TYPE" , 1);
1641 cb_map = get_av ("cf::CB_MAP" , 1);
1642 1558
1643void _global_reattach () 1559void _global_reattach ()
1644 CODE: 1560 CODE:
1645{ 1561{
1646 // reattach to all attachable objects in the game. 1562 // reattach to all attachable objects in the game.
1647 for (player *pl = first_player; pl; pl = pl->next) 1563 for_all_clients (ns)
1648 reattach (pl); 1564 ns->reattach ();
1649 1565
1650 for (maptile *map = first_map; map; map = map->next) 1566 for_all_players (pl)
1651 reattach (map);
1652
1653 for (object *op = object::first; op; op = op->next)
1654 reattach (op); 1567 pl->reattach ();
1655} 1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1656 1572
1657bool 1573 for_all_objects (op)
1658add_client_socket (int fd, const char *peername) 1574 op->reattach ();
1575}
1659 1576
1660NV floor (NV x) 1577NV floor (NV x)
1661 1578
1662NV ceil (NV x) 1579NV ceil (NV x)
1663 1580
1581NV rndm (...)
1582 CODE:
1583 switch (items)
1584 {
1585 case 0: RETVAL = rndm (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 }
1590 OUTPUT:
1591 RETVAL
1592
1664void server_tick () 1593void server_tick ()
1594 CODE:
1595 runtime = SvNVx (sv_runtime);
1596 server_tick ();
1665 1597
1666void 1598void
1667LOG (int level, char *msg) 1599LOG (int level, char *msg)
1668 PROTOTYPE: $$ 1600 PROTOTYPE: $$
1669 C_ARGS: (LogLevel)level, "%s", msg 1601 C_ARGS: (LogLevel)level, "%s", msg
1709 case 5: RETVAL = settings.playerdir; break; 1641 case 5: RETVAL = settings.playerdir; break;
1710 case 6: RETVAL = settings.datadir ; break; 1642 case 6: RETVAL = settings.datadir ; break;
1711 } 1643 }
1712 OUTPUT: RETVAL 1644 OUTPUT: RETVAL
1713 1645
1646void abort ()
1647
1648void fork_abort (char *cause = "cf::fork_abort")
1649
1650void cleanup (const char *cause, bool make_core = false)
1651
1652void emergency_save ()
1653
1714void _exit (int status = 0) 1654void _exit (int status = EXIT_SUCCESS)
1655
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK
1663
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665
1666int munlockall ()
1667
1668#endif
1715 1669
1716int find_animation (char *text) 1670int find_animation (char *text)
1717 PROTOTYPE: $ 1671 PROTOTYPE: $
1718 1672
1719int random_roll (int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1720 1674
1721const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1722
1723int invoke (int event, ...)
1724 CODE:
1725 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1726 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1727 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1728 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1729 OUTPUT: RETVAL
1730 1676
1731int 1677int
1732exp_to_level (val64 exp) 1678exp_to_level (val64 exp)
1733 CODE: 1679 CODE:
1734{ 1680{
1765 RETVAL = newSVpv (resist_plus[atnr], 0); 1711 RETVAL = newSVpv (resist_plus[atnr], 0);
1766 else 1712 else
1767 XSRETURN_UNDEF; 1713 XSRETURN_UNDEF;
1768 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1769 1715
1716MODULE = cf PACKAGE = cf::attachable
1717
1770int 1718int
1771_valid (SV *obj) 1719valid (SV *obj)
1772 CODE: 1720 CODE:
1773 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1774 OUTPUT: 1722 OUTPUT:
1775 RETVAL 1723 RETVAL
1776 1724
1725int mortals_size ()
1726 CODE:
1727 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL
1729
1730#object *mortals (U32 index)
1731# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL
1734
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1736
1737MODULE = cf PACKAGE = cf::global
1738
1739int invoke (SV *klass, int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL
1746
1777MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1778 1748
1779INCLUDE: $PERL genacc object ../include/object.h | 1749INCLUDE: $PERL genacc object ../include/object.h |
1780 1750
1781int invoke (object *op, int event, ...) 1751int invoke (object *op, int event, ...)
1782 CODE: 1752 CODE:
1783 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1784 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1785 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1755 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1786 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1756 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1787 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1788 1758
1789SV *registry (object *op) 1759SV *registry (object *op)
1790 1760
1791void mortals () 1761int objects_size ()
1792 PPCODE: 1762 CODE:
1793 EXTEND (SP, object::mortals.size ());
1794 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1795 PUSHs (to_sv (*i));
1796
1797object *first ()
1798 CODE:
1799 RETVAL = object::first; 1763 RETVAL = objects.size ();
1800 OUTPUT: RETVAL 1764 OUTPUT: RETVAL
1801 1765
1766object *objects (U32 index)
1767 CODE:
1768 RETVAL = index < objects.size () ? objects [index] : 0;
1769 OUTPUT: RETVAL
1770
1771int actives_size ()
1772 CODE:
1773 RETVAL = actives.size ();
1774 OUTPUT: RETVAL
1775
1776object *actives (U32 index)
1777 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL
1780
1802# missing properties 1781# missing properties
1803
1804int flag (object *op, int flag, int value = 1)
1805 PROTOTYPE: $$;$
1806 CODE:
1807 RETVAL = QUERY_FLAG (op, flag);
1808 if (items >= 3)
1809 if (value)
1810 SET_FLAG (op, flag);
1811 else
1812 CLEAR_FLAG (op, flag);
1813 OUTPUT: RETVAL
1814 1782
1815object *head (object *op) 1783object *head (object *op)
1816 PROTOTYPE: $ 1784 PROTOTYPE: $
1817 CODE: 1785 CODE:
1818 RETVAL = op->head ? op->head : op; 1786 RETVAL = op->head_ ();
1819 OUTPUT: RETVAL 1787 OUTPUT: RETVAL
1820 1788
1821int is_head (object *op) 1789int is_head (object *op)
1822 PROTOTYPE: $ 1790 PROTOTYPE: $
1823 CODE: 1791 CODE:
1824 RETVAL = !op->head; 1792 RETVAL = op->head_ () == op;
1825 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1826 1794
1827void 1795void
1828inv (object *obj) 1796inv (object *obj)
1829 PROTOTYPE: $ 1797 PROTOTYPE: $
1830 PPCODE: 1798 PPCODE:
1831{ 1799{
1832 object *o; 1800 object *o;
1833 for (o = obj->inv; o; o = o->below) 1801 for (o = obj->inv; o; o = o->below)
1834 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1802 XPUSHs (sv_2mortal (to_sv (o)));
1835} 1803}
1804
1805void
1806set_animation (object *op, int idx)
1807 CODE:
1808 SET_ANIMATION (op, idx);
1809
1810int
1811num_animations (object *op)
1812 CODE:
1813 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL
1836 1815
1837object *find_best_object_match (object *op, const char *match) 1816object *find_best_object_match (object *op, const char *match)
1838 1817
1839object *find_marked_object (object *op) 1818object *find_marked_object (object *op)
1840 1819
1841int resistance (object *op, int rtype, int newval = 0)
1842 CODE:
1843 if (rtype < 0 || rtype >= NROFATTACKS)
1844 croak ("resistance out of bounds");
1845 RETVAL = op->resist [rtype];
1846 if (items >= 3)
1847 op->resist [rtype] = newval;
1848 OUTPUT: RETVAL
1849
1850void set_resistance (object *op, int rtype, int val)
1851 CODE:
1852 if (rtype < 0 || rtype >= NROFATTACKS)
1853 op->resist[rtype] = val;
1854
1855int need_identify (const object *obj); 1820int need_identify (object *obj);
1856 1821
1857int apply_shop_mat (object *shop_mat, object *op); 1822int apply_shop_mat (object *shop_mat, object *op);
1858 1823
1859int move (object *op, int dir, object *originator = op) 1824int move (object *op, int dir, object *originator = op)
1860 CODE: 1825 CODE:
1868 1833
1869void apply_below (object *op) 1834void apply_below (object *op)
1870 CODE: 1835 CODE:
1871 player_apply_below (op); 1836 player_apply_below (op);
1872 1837
1873void remove (object *op)
1874 CODE:
1875 op->remove ();
1876
1877void destroy (object *op, int recursive = 0)
1878 CODE:
1879 op->destroy (recursive);
1880
1881object *cf_object_present_archname_inside (object *op, char *whatstr) 1838object *cf_object_present_archname_inside (object *op, char *whatstr)
1882 1839
1883int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1884 1841
1885int cf_object_change_map (object *op, int x, int y, maptile *map) 1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1886 1843
1844#//TODO
1887object *clone (object *op, int recursive = 0) 1845object *clone_ (object *op, int recursive = 0)
1888 CODE: 1846 CODE:
1889 if (recursive) 1847 if (recursive)
1890 RETVAL = object_create_clone (op); 1848 RETVAL = object_create_clone (op);
1891 else 1849 else
1892 { 1850 {
1925 OUTPUT: RETVAL 1883 OUTPUT: RETVAL
1926 1884
1927int query_money (object *op) 1885int query_money (object *op)
1928 ALIAS: money = 0 1886 ALIAS: money = 0
1929 1887
1930int query_cost (object *op, object *who, int flags) 1888val64 query_cost (object *op, object *who, int flags)
1931 ALIAS: cost = 0 1889 ALIAS: cost = 0
1932 1890
1933void spring_trap (object *op, object *victim) 1891void spring_trap (object *op, object *victim)
1934 1892
1935int check_trigger (object *op, object *cause) 1893int check_trigger (object *op, object *cause)
1936 1894
1937void drop (object *who, object *op) 1895void drop (object *who, object *op)
1938 1896
1939void pick_up (object *who, object *op) 1897void pick_up (object *who, object *op)
1940 1898
1941object *cf_object_insert_object (object *op, object *container)
1942
1943object *cf_object_insert_in_ob (object *ob, object *where)
1944
1945int cf_object_teleport (object *op, maptile *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1946 1900
1947void update (object *op, int action) 1901void update_object (object *op, int action)
1948 CODE:
1949 update_object (op, action);
1950 1902
1951object *cf_create_object_by_name (const char *name) 1903object *cf_create_object_by_name (const char *name)
1952 1904
1953void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1954 1906
1966 1918
1967void remove_button_link (object *op); 1919void remove_button_link (object *op);
1968 1920
1969 1921
1970MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_
1971
1972void cf_fix_object (object *pl)
1973 ALIAS: fix = 0
1974 1923
1975object *cf_insert_ob_in_ob (object *ob, object *where) 1924object *cf_insert_ob_in_ob (object *ob, object *where)
1976 1925
1977# no clean way to get an object from an archetype - stupid idiotic 1926# no clean way to get an object from an archetype - stupid idiotic
1978# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2036base_name (object *op, int plural = op->nrof > 1) 1985base_name (object *op, int plural = op->nrof > 1)
2037 CODE: 1986 CODE:
2038 RETVAL = query_base_name (op, plural); 1987 RETVAL = query_base_name (op, plural);
2039 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
2040 1989
1990object *decrease_ob_nr (object *op, unsigned long i)
1991
2041MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2042 1993
2043player *player (object *op) 1994player *player (object *op)
2044 CODE: 1995 CODE:
2045 RETVAL = op->contr; 1996 RETVAL = op->contr;
2046 OUTPUT: RETVAL 1997 OUTPUT: RETVAL
2047 1998
1999void check_score (object *op)
2000
2048void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE:
2003 new_draw_info (flags, 0, op, txt);
2049 2004
2050object *cf_player_send_inventory (object *op) 2005object *cf_player_send_inventory (object *op)
2051 2006
2052char *cf_player_get_ip (object *op) 2007char *cf_player_get_ip (object *op)
2053 ALIAS: ip = 0 2008 ALIAS: ip = 0
2067void esrv_update_item (object *op, int what, object *item) 2022void esrv_update_item (object *op, int what, object *item)
2068 C_ARGS: what, op, item 2023 C_ARGS: what, op, item
2069 2024
2070void clear_los (object *op) 2025void clear_los (object *op)
2071 2026
2072int command_reset (object *op, char *params)
2073
2074int command_teleport (object *op, char *params)
2075
2076int command_summon (object *op, char *params) 2027int command_summon (object *op, char *params)
2077 2028
2078int command_arrest (object *op, char *params) 2029int command_arrest (object *op, char *params)
2079 2030
2080int command_kick (object *op, char *params) 2031int command_kick (object *op, char *params)
2083 2034
2084 2035
2085MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2036MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2086 2037
2087INCLUDE: $PERL genacc player ../include/player.h | 2038INCLUDE: $PERL genacc player ../include/player.h |
2088
2089char *
2090client (player *pl)
2091 CODE:
2092 RETVAL = pl->socket->client;
2093 OUTPUT:
2094 RETVAL
2095
2096char *
2097host (player *pl)
2098 CODE:
2099 RETVAL = pl->socket->host;
2100 OUTPUT:
2101 RETVAL
2102 2039
2103int invoke (player *pl, int event, ...) 2040int invoke (player *pl, int event, ...)
2104 CODE: 2041 CODE:
2105 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2106 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2107 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2044 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2108 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2045 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2109 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
2110 2047
2111SV *registry (player *pl) 2048SV *registry (player *pl)
2112 2049
2113player *cf_player_find (char *name) 2050void
2114 PROTOTYPE: $ 2051save_stats (player *pl)
2052 CODE:
2053 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats;
2115 2057
2116void cf_player_move (player *pl, int dir) 2058void cf_player_move (player *pl, int dir)
2117 2059
2118void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2119 2061
2120player *first () 2062player *first ()
2121 CODE: 2063 CODE:
2122 RETVAL = first_player; 2064 RETVAL = first_player;
2123 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
2124 2066
2125player *next (player *pl)
2126 CODE:
2127 RETVAL = pl->next;
2128 OUTPUT: RETVAL
2129
2130bool 2067bool
2131cell_visible (player *pl, int dx, int dy) 2068cell_visible (player *pl, int dx, int dy)
2132 CODE: 2069 CODE:
2133 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2134 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2135 OUTPUT: 2072 OUTPUT:
2136 RETVAL 2073 RETVAL
2137 2074
2138void 2075void
2139buggy_mapscroll (player *pl, int value = 1)
2140 CODE:
2141 pl->socket->buggy_mapscroll = value;
2142
2143void
2144send (player *pl, SV *packet) 2076send (player *pl, SV *packet)
2145 CODE: 2077 CODE:
2146{ 2078{
2147 STRLEN len; 2079 STRLEN len;
2148 char *buf = SvPVbyte (packet, len); 2080 char *buf = SvPVbyte (packet, len);
2149 2081
2082 if (pl->ns)
2150 pl->socket->send_packet (buf, len); 2083 pl->ns->send_packet (buf, len);
2151} 2084}
2152 2085
2153int 2086int
2154listening (player *pl, int new_value = -1) 2087listening (player *pl, int new_value = -1)
2155 CODE: 2088 CODE:
2174 if (y) sv_to (y, pl->bed_y); 2107 if (y) sv_to (y, pl->bed_y);
2175 2108
2176void 2109void
2177list () 2110list ()
2178 PPCODE: 2111 PPCODE:
2179{ 2112 for_all_players (pl)
2180 player *pl; 2113 XPUSHs (sv_2mortal (to_sv (pl)));
2181 for (pl = first_player; pl; pl = pl->next)
2182 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2183}
2184
2185bool
2186peaceful (player *pl, bool new_setting = 0)
2187 PROTOTYPE: $;$
2188 CODE:
2189 RETVAL = pl->peaceful;
2190 if (items > 1)
2191 pl->peaceful = new_setting;
2192 OUTPUT:
2193 RETVAL
2194
2195living *
2196orig_stats (player *pl)
2197 CODE:
2198 RETVAL = &pl->orig_stats;
2199 OUTPUT: RETVAL
2200
2201living *
2202last_stats (player *pl)
2203 CODE:
2204 RETVAL = &pl->last_stats;
2205 OUTPUT: RETVAL
2206 2114
2207 2115
2208MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2116MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2209
2210maptile *first ()
2211 PROTOTYPE:
2212 CODE:
2213 RETVAL = first_map;
2214 OUTPUT: RETVAL
2215 2117
2216int invoke (maptile *map, int event, ...) 2118int invoke (maptile *map, int event, ...)
2217 CODE: 2119 CODE:
2218 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2120 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2219 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2121 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2220 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2122 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2221 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2222 OUTPUT: RETVAL 2124 OUTPUT: RETVAL
2223 2125
2224SV *registry (maptile *map) 2126SV *registry (maptile *map)
2225 2127
2226INCLUDE: $PERL genacc maptile ../include/map.h | 2128INCLUDE: $PERL genacc maptile ../include/map.h |
2227 2129
2228maptile *new (int width, int height) 2130void
2131maptile::instantiate ()
2132
2133maptile *new ()
2229 PROTOTYPE: 2134 PROTOTYPE:
2230 CODE: 2135 CODE:
2231{ 2136 RETVAL = new maptile;
2232 RETVAL = get_empty_map (width, height);
2233}
2234 OUTPUT: 2137 OUTPUT:
2235 RETVAL 2138 RETVAL
2236 2139
2237void delete_map (maptile *map) 2140void
2141maptile::players ()
2142 PPCODE:
2143 if (GIMME_V == G_SCALAR)
2144 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2145 else if (GIMME_V == G_ARRAY)
2146 {
2147 EXTEND (SP, THIS->players);
2148 for_all_players (pl)
2149 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 }
2238 2152
2239void clean_tmp_map (maptile *map) 2153void
2154maptile::set_regiondata (SV *data, SV *plt)
2155 CODE:
2156{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg");
2159
2160 AV *av = (AV *)SvRV (plt);
2161
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2163
2164 for (int i = av_len (av) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2166
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2168 THIS->regionmap = regionmap;
2169}
2240 2170
2241void play_sound_map (maptile *map, int x, int y, int sound_num) 2171void play_sound_map (maptile *map, int x, int y, int sound_num)
2242 2172
2243int out_of_map (maptile *map, int x, int y) 2173int out_of_map (maptile *map, int x, int y)
2244
2245maptile *tile_map (maptile *map, unsigned int dir)
2246 CODE:
2247 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2248 OUTPUT:
2249 RETVAL
2250
2251char *tile_path (maptile *map, unsigned int dir)
2252 CODE:
2253 if (dir >= 4)
2254 XSRETURN_UNDEF;
2255 RETVAL = map->tile_path [dir];
2256 OUTPUT:
2257 RETVAL
2258
2259maptile *ready_map_name (char *name, int flags = 0)
2260 PROTOTYPE: $;$
2261 ALIAS:
2262 find = 0
2263 get_map = 1
2264
2265maptile *has_been_loaded (char *name)
2266 PROTOTYPE: $
2267
2268int in_memory (maptile *map)
2269 CODE:
2270 RETVAL = map->in_memory;
2271 OUTPUT:
2272 RETVAL
2273 2174
2274void 2175void
2275trigger (maptile *map, long connection, bool state = true) 2176trigger (maptile *map, long connection, bool state = true)
2276 CODE: 2177 CODE:
2277 activate_connection (map, connection, state); 2178 activate_connection (map, connection, state);
2290 2191
2291object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2292 C_ARGS: str, map, nx, ny 2193 C_ARGS: str, map, nx, ny
2293 2194
2294void 2195void
2295cf_map_normalise (maptile *map, int x, int y) 2196get_map_flags (maptile *map, int x, int y)
2296 PPCODE: 2197 PPCODE:
2297{ 2198{
2298 maptile *nmap = 0; 2199 maptile *nmap = 0;
2299 I16 nx = 0, ny = 0; 2200 I16 nx = 0, ny = 0;
2300 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2336 move_block_at = 4 2237 move_block_at = 4
2337 move_slow_at = 5 2238 move_slow_at = 5
2338 move_on_at = 6 2239 move_on_at = 6
2339 move_off_at = 7 2240 move_off_at = 7
2340 INIT: 2241 INIT:
2341 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2342 CODE: 2243 CODE:
2343 switch (ix) 2244 switch (ix)
2344 { 2245 {
2345 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2346 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2349 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2350 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2351 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2352 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2353 } 2254 }
2354 OUTPUT: 2255 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260
2261# worst xs function of my life
2262bool
2263_create_random_map (\
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2302 CODE:
2303{
2304 random_map_params rmp;
2305
2306 assign (rmp.wallstyle , wallstyle);
2307 assign (rmp.wall_name , wall_name);
2308 assign (rmp.floorstyle , floorstyle);
2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2343
2344 RETVAL = self->generate_random_map (&rmp);
2345}
2346 OUTPUT:
2355 RETVAL 2347 RETVAL
2356
2357void fix_walls (maptile *map, int x, int y)
2358
2359void fix_walls_around (maptile *map, int x, int y)
2360 2348
2361MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2362 2350
2363archetype *find (const char *name) 2351archetype *find (const char *name)
2364 CODE: 2352 CODE:
2380 PROTOTYPE: 2368 PROTOTYPE:
2381 CODE: 2369 CODE:
2382 RETVAL = get_firstparty (); 2370 RETVAL = get_firstparty ();
2383 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
2384 2372
2385partylist *next (partylist *party) 2373INCLUDE: $PERL genacc partylist ../include/player.h |
2386 CODE:
2387 RETVAL = party->next;
2388 OUTPUT: RETVAL
2389
2390const char *name (partylist *party)
2391 CODE:
2392 RETVAL = party->partyname;
2393 OUTPUT: RETVAL
2394
2395const char *password (partylist *party)
2396 CODE:
2397 RETVAL = party->passwd;
2398 OUTPUT: RETVAL
2399 2374
2400MODULE = cf PACKAGE = cf::region 2375MODULE = cf PACKAGE = cf::region
2401 2376
2402region *first () 2377region *first ()
2403 PROTOTYPE: 2378 PROTOTYPE:
2404 CODE: 2379 CODE:
2405 RETVAL = first_region; 2380 RETVAL = first_region;
2406 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2407 2382
2408region *next (region *reg) 2383region *find (char *name)
2384 PROTOTYPE: $
2409 CODE: 2385 CODE:
2410 RETVAL = reg->next; 2386 RETVAL = region::find (name);
2411 OUTPUT: RETVAL 2387 OUTPUT: RETVAL
2412 2388
2413const char *name (region *reg) 2389INCLUDE: $PERL genacc region ../include/map.h |
2414 CODE:
2415 RETVAL = reg->name;
2416 OUTPUT: RETVAL
2417
2418region *parent (region *reg)
2419 CODE:
2420 RETVAL = reg->parent;
2421 OUTPUT: RETVAL
2422
2423const char *longname (region *reg)
2424 CODE:
2425 RETVAL = reg->longname;
2426 OUTPUT: RETVAL
2427
2428const char *msg (region *reg)
2429 CODE:
2430 RETVAL = reg->msg;
2431 OUTPUT: RETVAL
2432 2390
2433MODULE = cf PACKAGE = cf::living 2391MODULE = cf PACKAGE = cf::living
2434 2392
2435INCLUDE: $PERL genacc living ../include/living.h | 2393INCLUDE: $PERL genacc living ../include/living.h |
2436 2394
2437MODULE = cf PACKAGE = cf::settings 2395MODULE = cf PACKAGE = cf::settings
2438 2396
2439INCLUDE: $PERL genacc Settings ../include/global.h | 2397INCLUDE: $PERL genacc Settings ../include/global.h |
2440 2398
2441MODULE = cf PACKAGE = cf::client_socket 2399MODULE = cf PACKAGE = cf::client
2442 2400
2443INCLUDE: $PERL genacc client_socket ../include/newserver.h | 2401INCLUDE: $PERL genacc client ../include/client.h |
2444 2402
2445int invoke (client_socket *ns, int event, ...) 2403int invoke (client *ns, int event, ...)
2446 CODE: 2404 CODE:
2447 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2448 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2449 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2407 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2450 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2408 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2451 OUTPUT: RETVAL 2409 OUTPUT: RETVAL
2452 2410
2453SV *registry (client_socket *ns) 2411SV *registry (client *ns)
2454 2412
2413void
2414list ()
2415 PPCODE:
2416 EXTEND (SP, clients.size ());
2417 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2418 PUSHs (sv_2mortal (to_sv (*i)));
2419
2420void
2421client::send_packet (SV *packet)
2422 CODE:
2423{
2424 STRLEN len;
2425 char *buf = SvPVbyte (packet, len);
2426
2427 THIS->send_packet (buf, len);
2428}
2429

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