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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.84 by root, Fri Dec 15 19:59:20 2006 UTC vs.
Revision 1.160 by elmex, Wed Jan 31 14:11:02 2007 UTC

19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
61 67
62static PerlInterpreter *perl; 68static PerlInterpreter *perl;
63 69
70double runtime;
71
72global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
65 99
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107 assert (!cb);
108}
109
110int
111attachable::refcnt_cnt () const
112{
113 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
114}
115
116void
117attachable::sever_self ()
118{
119 if (HV *self = this->self)
120 {
121 // keep a refcount because sv_unmagic might call attachable_free,
122 // which might clear self, causing sv_unmagic to crash on a now
123 // invalid object.
124 SvREFCNT_inc (self);
125 hv_clear (self);
126 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
127 SvREFCNT_dec (self);
128
129 // self *must* be null now because thats sv_unmagic's job.
130 assert (!this->self);
131 }
132}
133
134void
135attachable::optimise ()
136{
137 if (self
138 && SvREFCNT (self) == 1
139 && !HvTOTALKEYS (self))
140 sever_self ();
141}
142
143// check wether the object really is dead
144void
145attachable::do_check ()
146{
147 if (refcnt_cnt () > 0)
148 return;
149
150 destroy ();
151}
152
153void
154attachable::do_destroy ()
155{
156 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
157
158 if (cb)
159 {
160 SvREFCNT_dec (cb);
161 cb = 0;
162 }
163
164 if (self)
165 sever_self ();
166
167 mortals.push_back (this);
168}
169
170void
171attachable::destroy ()
172{
173 if (destroyed ())
174 return;
175
176 flags |= F_DESTROYED;
177 do_destroy ();
178}
179
180void
181attachable::check_mortals ()
182{
183 static int i = 0;
184
185 for (;;)
186 {
187 if (i >= mortals.size ())
188 {
189 i = 0;
190
191 if (mortals.size () > 1000)
192 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
193
194 break;
195 }
196
197 attachable *obj = mortals [i];
198
199 obj->refcnt_chk (); // unborrow from perl, if necessary
200
201 //if (obj->refcnt > 0 || obj->self)
202 if (obj->refcnt || obj->self)
203 {
204//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
205 ++i; // further delay freeing
206
207 if (!(i & 0x3ff))
208 break;
209 }
210 else
211 {
212 mortals.erase (i);
213 delete obj;
214 }
215 }
216}
217
218attachable &
219attachable::operator =(const attachable &src)
220{
221 //if (self || cb)
222 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
223
224 attach = src.attach;
225 return *this;
226}
227
228//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
229
68static SV * 230static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 231newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 232{
71 SV *sv; 233 SV *sv;
72 234
73 if (!ptr) 235 if (!ptr)
74 return &PL_sv_undef; 236 return &PL_sv_undef;
75 237
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 239 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 240}
79 241
80template<class attachable> 242static int
81SV * 243attachable_free (pTHX_ SV *sv, MAGIC *mg)
244{
245 attachable *at = (attachable *)mg->mg_ptr;
246
247 //TODO: check if transaction behaviour is really required here
248 if (SV *self = (SV *)at->self)
249 {
250 at->self = 0;
251 SvREFCNT_dec (self);
252 }
253
254 // next line makes sense, but most objects still have refcnt 0 by default
255 //at->refcnt_chk ();
256 return 0;
257}
258
259MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
260
261static SV *
82newSVattachable (attachable *obj, const char *klass) 262newSVattachable (attachable *obj, HV *stash)
83{ 263{
84 if (!obj) 264 if (!obj)
85 return &PL_sv_undef; 265 return &PL_sv_undef;
86 266
87 if (!obj->self) 267 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 268 {
269 obj->self = newHV ();
270 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
89 271
90 return newSVsv (obj->self); 272 // now bless the object _once_
273 return sv_bless (newRV_inc ((SV *)obj->self), stash);
274 }
275 else
276 {
277 SV *sv = newRV_inc ((SV *)obj->self);
278
279 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
280 SvAMAGIC_on (sv);
281
282 return sv;
283 }
91} 284}
92 285
93static void 286static void
94clearSVptr (SV *sv) 287clearSVptr (SV *sv)
95{ 288{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 329inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 330inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 331inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 332inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 333inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 334inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 335inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 336inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 337inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 338inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 339inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 340inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 341inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 342
150inline SV *to_sv (object & v) { return to_sv (&v); } 343inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 344inline SV *to_sv (living & v) { return to_sv (&v); }
152 345
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 346inline SV *to_sv (facetile * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 347inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156 348
157inline SV *to_sv (UUID v) 349inline SV *to_sv (UUID v)
158{ 350{
159 char buf[128]; 351 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 352 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0); 353 return newSVpv (buf, 0);
162} 354}
163 355
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 356inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 357inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 366inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 367inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 368inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 369inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 370inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 371inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 372inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 373inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 374inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 375inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
376inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 377inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 378inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 379inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 380
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 381inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 382inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 383
191template<class T> 384template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 385inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 386
194template<int N> 387template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 388inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 389
390inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
391inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
392inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
393inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
394inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
395
197inline void sv_to (SV *sv, UUID &v) 396inline void sv_to (SV *sv, UUID &v)
198{ 397{
199 unsigned int version; 398 unsigned int version;
200 399
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 400 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 401 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 402}
403
404inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 405
205static SV * 406static SV *
206newSVdt_va (va_list &ap, data_type type) 407newSVdt_va (va_list &ap, data_type type)
207{ 408{
208 SV *sv; 409 SV *sv;
243 case DT_MAP: 444 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 445 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 446 sv = to_sv (va_arg (ap, maptile *));
246 break; 447 break;
247 448
248 case DT_SOCKET: 449 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *)); 450 sv = to_sv (va_arg (ap, client *));
250 break; 451 break;
251 452
252 case DT_PLAYER: 453 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 454 sv = to_sv (va_arg (ap, player *));
315} 516}
316 517
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 518//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 519
319SV * 520SV *
320registry (attachable_base *ext) 521registry (attachable *ext)
321{ 522{
322 if (!ext->cb) 523 if (!ext->cb)
323 ext->cb = newAV (); 524 ext->cb = newAV ();
324 525
325 return newRV_inc ((SV *)ext->cb); 526 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 527}
769 528
770///////////////////////////////////////////////////////////////////////////// 529/////////////////////////////////////////////////////////////////////////////
771 530
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 531extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 593 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 594
836 char *argv[] = { 595 char *argv[] = {
837 "", 596 "",
838 "-e" 597 "-e"
839 "use Event;" // required for bootstrap 598 "use Event; use Coro;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*> 599 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();" 600 "unshift @INC, cf::datadir ();"
842 "require cf;" 601 "require cf;"
843 }; 602 };
844 603
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 604 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
854 dSP; 613 dSP;
855 614
856 PUSHMARK (SP); 615 PUSHMARK (SP);
857 PUTBACK; 616 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 617 call_pv ("cf::main", G_DISCARD | G_VOID);
618}
619
620void
621attachable::instantiate ()
622{
623 if (attach)
624 {
625 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
626 attach = 0;
627 }
628}
629
630void
631attachable::reattach ()
632{
633 optimise ();
634 //TODO: check for _attachment's, very important for restarts
635 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
859} 636}
860 637
861static event_klass klass_of[NUM_EVENT_TYPES] = { 638static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 639# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 640# include "eventinc.h"
894 } 671 }
895 } 672 }
896 } 673 }
897} 674}
898 675
676void
677attachable::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_attachable, event);
680
681 if (cb)
682 ::gather_callbacks (callbacks, cb, event);
683}
684
685void
686global::gather_callbacks (AV *&callbacks, event_type event) const
687{
688 ::gather_callbacks (callbacks, cb_object, event);
689}
690
691void
692object::gather_callbacks (AV *&callbacks, event_type event) const
693{
694 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
695 {
696 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
697
698 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
699 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
700 }
701
702 if (type <= AvFILLp (cb_type))
703 {
704 SV *registry = AvARRAY (cb_type)[type];
705
706 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
707 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
708 }
709
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_object, event);
712}
713
714void
715archetype::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
719}
720
721void
722client::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_client, event);
726}
727
728void
729player::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_player, event);
733}
734
735void
736maptile::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_map, event);
740}
741
742bool
899bool cfperl_invoke (event_type event, ...) 743attachable::invoke (event_type event, ...)
900{ 744{
901 data_type dt; 745 data_type dt;
902 va_list ap; 746 va_list ap;
903 747
904 va_start (ap, event); 748 va_start (ap, event);
905 749
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 750 // callback call ordering should be:
913 // 1. per-object callback 751 // 1. per-object callback
914 // 2. per-class object 752 // 2. per-class object
915 // 3. per-type callback 753 // 3. per-type callback
916 // 4. global callbacks 754 // 4. global callbacks
917 755
756 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 757 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 758
982 // short-circuit processing if no callbacks found/defined 759 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 760 if (!callbacks)
984 return 0; 761 return 0;
985 762
986 dSP; 763 CALL_BEGIN (3);
987 ENTER;
988 SAVETMPS;
989
990 PUSHMARK (SP);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 764 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 765 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 766
996 switch (KLASS_OF (event)) 767 //TODO: unhack
997 { 768 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 769 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 770 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 771 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 772 else if (global *gl = is_a<global>(this)) /*nop*/;
773 else
774 abort (); //TODO
1002 775
1003 for (;;) 776 for (;;)
1004 { 777 {
1005 dt = (data_type) va_arg (ap, int); 778 dt = (data_type) va_arg (ap, int);
1006 779
1007 if (dt == DT_END) 780 if (dt == DT_END)
1008 break; 781 break;
1009
1010 if (dt == DT_AV) 782 else if (dt == DT_AV)
1011 { 783 {
1012 AV *av = va_arg (ap, AV *); 784 AV *av = va_arg (ap, AV *);
1013 785
1014 for (int i = 0; i <= av_len (av); ++i) 786 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 787 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 790 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 791 }
1020 792
1021 va_end (ap); 793 va_end (ap);
1022 794
1023 PUTBACK; 795 CALL_CALL ("cf::do_invoke", G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 796 count = count > 0 ? POPi : 0;
1028 797
1029 FREETMPS; 798 CALL_END;
1030 LEAVE;
1031 799
1032 return count; 800 return count;
1033} 801}
1034 802
1035SV * 803SV *
1058 return SvNV (cfperl_result (idx)); 826 return SvNV (cfperl_result (idx));
1059} 827}
1060 828
1061///////////////////////////////////////////////////////////////////////////// 829/////////////////////////////////////////////////////////////////////////////
1062 830
831void
832cfperl_emergency_save ()
833{
834 CALL_BEGIN (0);
835 CALL_CALL ("cf::emergency_save", G_VOID);
836 CALL_END;
837}
838
839maptile *
840maptile::find_sync (const char *path, maptile *origin)
841{
842 CALL_BEGIN (2);
843 CALL_ARG (path);
844 CALL_ARG (origin);
845 CALL_CALL ("cf::map::find_sync", G_SCALAR);
846
847 maptile *retval;
848
849 if (count)
850 sv_to (POPs, retval);
851 else
852 retval = 0;
853
854 CALL_END;
855
856 return retval;
857}
858
859maptile *
860maptile::find_async (const char *path, maptile *origin)
861{
862 CALL_BEGIN (2);
863 CALL_ARG (path);
864 CALL_ARG (origin);
865 CALL_CALL ("cf::map::find_async", G_SCALAR);
866
867 maptile *retval;
868
869 if (count)
870 sv_to (POPs, retval);
871 else
872 retval = 0;
873
874 CALL_END;
875
876 return retval;
877}
878
879void
880maptile::do_load_sync ()
881{
882 CALL_BEGIN (1);
883 CALL_ARG (this);
884 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
885 CALL_END;
886}
887
888void
889maptile::change_all_map_light (int change)
890{
891 CALL_BEGIN (1);
892 CALL_ARG (change);
893 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
894 CALL_END;
895}
896
897void
898object::enter_exit (object *exit)
899{
900 if (type != PLAYER)
901 return;
902
903 CALL_BEGIN (2);
904 CALL_ARG (this);
905 CALL_ARG (exit);
906 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
907 CALL_END;
908}
909
910/////////////////////////////////////////////////////////////////////////////
911
1063struct EventAPI *watcher_base::GEventAPI; 912struct EventAPI *watcher_base::GEventAPI;
913struct CoroAPI *coroapi::GCoroAPI;
914
915int coroapi::cede_counter;
916
917static void iw_dispatch (pe_event *ev)
918{
919 iw *w = (iw *)ev->ext_data;
920 w->call (*w);
921}
922
923void
924iw::alloc ()
925{
926 pe = GEventAPI->new_idle (0, 0);
927
928 WaREENTRANT_off (pe);
929 pe->base.callback = (void *)iw_dispatch;
930 pe->base.ext_data = (void *)this;
931}
1064 932
1065static void iow_dispatch (pe_event *ev) 933static void iow_dispatch (pe_event *ev)
1066{ 934{
1067 iow *w = (iow *)ev->ext_data; 935 iow *w = (iow *)ev->ext_data;
1068 w->call (*w, ((pe_ioevent *)ev)->got); 936 w->call (*w, ((pe_ioevent *)ev)->got);
1071void 939void
1072iow::alloc () 940iow::alloc ()
1073{ 941{
1074 pe = GEventAPI->new_io (0, 0); 942 pe = GEventAPI->new_io (0, 0);
1075 943
944 WaREENTRANT_off (pe);
1076 pe->base.callback = (void *)iow_dispatch; 945 pe->base.callback = (void *)iow_dispatch;
1077 pe->base.ext_data = (void *)this; 946 pe->base.ext_data = (void *)this;
1078 947
1079 pe->fd = -1; 948 pe->fd = -1;
1080 pe->poll = 0; 949 pe->poll = 0;
1081} 950}
1082 951
1083iow & 952void
1084iow::fd (int fd) 953iow::fd (int fd)
1085{ 954{
1086 pe->fd = fd; 955 pe->fd = fd;
1087
1088 return *this;
1089} 956}
1090 957
1091int 958int
1092iow::poll () 959iow::poll ()
1093{ 960{
1094 return pe->poll; 961 return pe->poll;
1095} 962}
1096 963
1097iow & 964void
1098iow::poll (int events) 965iow::poll (int events)
1099{ 966{
1100 if (pe->poll != events) 967 if (pe->poll != events)
1101 { 968 {
1102 if (pe->poll) stop (); 969 if (pe->poll) stop ();
1103 pe->poll = events; 970 pe->poll = events;
1104 if (pe->poll) start (); 971 if (pe->poll) start ();
1105 } 972 }
973}
1106 974
1107 return *this; 975void
976_connect_to_perl ()
977{
978 stash_cf = gv_stashpv ("cf" , 1);
979
980 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
981 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
982 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
983 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
984 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
985 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
986 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
987 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
988 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
989
990 sv_runtime = get_sv ("cf::RUNTIME", 1);
991 sv_upgrade (sv_runtime, SVt_NV);
992
993 cb_global = get_av ("cf::CB_GLOBAL", 1);
994 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
995 cb_object = get_av ("cf::CB_OBJECT", 1);
996 cb_player = get_av ("cf::CB_PLAYER", 1);
997 cb_client = get_av ("cf::CB_CLIENT", 1);
998 cb_type = get_av ("cf::CB_TYPE" , 1);
999 cb_map = get_av ("cf::CB_MAP" , 1);
1108} 1000}
1109 1001
1110MODULE = cf PACKAGE = cf PREFIX = cf_ 1002MODULE = cf PACKAGE = cf PREFIX = cf_
1111 1003
1112BOOT: 1004BOOT:
1113{ 1005{
1114 HV *stash = gv_stashpv ("cf", 1); 1006 _connect_to_perl ();
1115 1007
1116 I_EVENT_API (PACKAGE);
1117 watcher_base::GEventAPI = GEventAPI; 1008 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1009 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1118 1010
1119 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1011 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1120 1012
1121 static const struct { 1013 static const struct {
1122 const char *name; 1014 const char *name;
1123 IV iv; 1015 IV iv;
1124 } *civ, const_iv[] = { 1016 } *civ, const_iv[] = {
1136 const_iv (POTION) 1028 const_iv (POTION)
1137 const_iv (FOOD) 1029 const_iv (FOOD)
1138 const_iv (POISON) 1030 const_iv (POISON)
1139 const_iv (BOOK) 1031 const_iv (BOOK)
1140 const_iv (CLOCK) 1032 const_iv (CLOCK)
1141 const_iv (LIGHTNING)
1142 const_iv (ARROW) 1033 const_iv (ARROW)
1143 const_iv (BOW) 1034 const_iv (BOW)
1144 const_iv (WEAPON) 1035 const_iv (WEAPON)
1145 const_iv (ARMOUR) 1036 const_iv (ARMOUR)
1146 const_iv (PEDESTAL) 1037 const_iv (PEDESTAL)
1166 const_iv (AMULET) 1057 const_iv (AMULET)
1167 const_iv (PLAYERMOVER) 1058 const_iv (PLAYERMOVER)
1168 const_iv (TELEPORTER) 1059 const_iv (TELEPORTER)
1169 const_iv (CREATOR) 1060 const_iv (CREATOR)
1170 const_iv (SKILL) 1061 const_iv (SKILL)
1171 const_iv (EXPERIENCE)
1172 const_iv (EARTHWALL) 1062 const_iv (EARTHWALL)
1173 const_iv (GOLEM) 1063 const_iv (GOLEM)
1174 const_iv (THROWN_OBJ) 1064 const_iv (THROWN_OBJ)
1175 const_iv (BLINDNESS) 1065 const_iv (BLINDNESS)
1176 const_iv (GOD) 1066 const_iv (GOD)
1196 const_iv (FLOOR) 1086 const_iv (FLOOR)
1197 const_iv (FLESH) 1087 const_iv (FLESH)
1198 const_iv (INORGANIC) 1088 const_iv (INORGANIC)
1199 const_iv (SKILL_TOOL) 1089 const_iv (SKILL_TOOL)
1200 const_iv (LIGHTER) 1090 const_iv (LIGHTER)
1201 const_iv (TRAP_PART)
1202 const_iv (WALL) 1091 const_iv (BUILDABLE_WALL)
1203 const_iv (LIGHT_SOURCE)
1204 const_iv (MISC_OBJECT) 1092 const_iv (MISC_OBJECT)
1205 const_iv (MONSTER)
1206 const_iv (SPAWN_GENERATOR)
1207 const_iv (LAMP) 1093 const_iv (LAMP)
1208 const_iv (DUPLICATOR) 1094 const_iv (DUPLICATOR)
1209 const_iv (TOOL)
1210 const_iv (SPELLBOOK) 1095 const_iv (SPELLBOOK)
1211 const_iv (BUILDFAC)
1212 const_iv (CLOAK) 1096 const_iv (CLOAK)
1213 const_iv (SPINNER) 1097 const_iv (SPINNER)
1214 const_iv (GATE) 1098 const_iv (GATE)
1215 const_iv (BUTTON) 1099 const_iv (BUTTON)
1216 const_iv (CF_HANDLE) 1100 const_iv (CF_HANDLE)
1223 const_iv (SPELL_EFFECT) 1107 const_iv (SPELL_EFFECT)
1224 const_iv (CONVERTER) 1108 const_iv (CONVERTER)
1225 const_iv (BRACERS) 1109 const_iv (BRACERS)
1226 const_iv (POISONING) 1110 const_iv (POISONING)
1227 const_iv (SAVEBED) 1111 const_iv (SAVEBED)
1228 const_iv (POISONCLOUD)
1229 const_iv (FIREHOLES)
1230 const_iv (WAND) 1112 const_iv (WAND)
1231 const_iv (SCROLL) 1113 const_iv (SCROLL)
1232 const_iv (DIRECTOR) 1114 const_iv (DIRECTOR)
1233 const_iv (GIRDLE) 1115 const_iv (GIRDLE)
1234 const_iv (FORCE) 1116 const_iv (FORCE)
1249 const_iv (DISEASE) 1131 const_iv (DISEASE)
1250 const_iv (SYMPTOM) 1132 const_iv (SYMPTOM)
1251 const_iv (BUILDER) 1133 const_iv (BUILDER)
1252 const_iv (MATERIAL) 1134 const_iv (MATERIAL)
1253 const_iv (ITEM_TRANSFORMER) 1135 const_iv (ITEM_TRANSFORMER)
1254 const_iv (QUEST)
1255 1136
1256 const_iv (NUM_SUBTYPES) 1137 const_iv (NUM_SUBTYPES)
1257 1138
1258 const_iv (ST_BD_BUILD) 1139 const_iv (ST_BD_BUILD)
1259 const_iv (ST_BD_REMOVE) 1140 const_iv (ST_BD_REMOVE)
1312 const_iv (FLAG_MONSTER) 1193 const_iv (FLAG_MONSTER)
1313 const_iv (FLAG_FRIENDLY) 1194 const_iv (FLAG_FRIENDLY)
1314 const_iv (FLAG_GENERATOR) 1195 const_iv (FLAG_GENERATOR)
1315 const_iv (FLAG_IS_THROWN) 1196 const_iv (FLAG_IS_THROWN)
1316 const_iv (FLAG_AUTO_APPLY) 1197 const_iv (FLAG_AUTO_APPLY)
1317 const_iv (FLAG_TREASURE)
1318 const_iv (FLAG_PLAYER_SOLD) 1198 const_iv (FLAG_PLAYER_SOLD)
1319 const_iv (FLAG_SEE_INVISIBLE) 1199 const_iv (FLAG_SEE_INVISIBLE)
1320 const_iv (FLAG_CAN_ROLL) 1200 const_iv (FLAG_CAN_ROLL)
1321 const_iv (FLAG_OVERLAY_FLOOR) 1201 const_iv (FLAG_OVERLAY_FLOOR)
1322 const_iv (FLAG_IS_TURNABLE) 1202 const_iv (FLAG_IS_TURNABLE)
1397 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1277 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1398 const_iv (FLAG_IS_WATER) 1278 const_iv (FLAG_IS_WATER)
1399 const_iv (FLAG_CONTENT_ON_GEN) 1279 const_iv (FLAG_CONTENT_ON_GEN)
1400 const_iv (FLAG_IS_A_TEMPLATE) 1280 const_iv (FLAG_IS_A_TEMPLATE)
1401 const_iv (FLAG_IS_BUILDABLE) 1281 const_iv (FLAG_IS_BUILDABLE)
1282 const_iv (FLAG_DESTROY_ON_DEATH)
1402 const_iv (FLAG_AFK) 1283 const_iv (FLAG_NO_MAP_SAVE)
1403 1284
1404 const_iv (NDI_BLACK) 1285 const_iv (NDI_BLACK)
1405 const_iv (NDI_WHITE) 1286 const_iv (NDI_WHITE)
1406 const_iv (NDI_NAVY) 1287 const_iv (NDI_NAVY)
1407 const_iv (NDI_RED) 1288 const_iv (NDI_RED)
1445 const_iv (F_BUY) 1326 const_iv (F_BUY)
1446 const_iv (F_SHOP) 1327 const_iv (F_SHOP)
1447 const_iv (F_SELL) 1328 const_iv (F_SELL)
1448 1329
1449 const_iv (P_BLOCKSVIEW) 1330 const_iv (P_BLOCKSVIEW)
1331 const_iv (P_PLAYER)
1450 const_iv (P_NO_MAGIC) 1332 const_iv (P_NO_MAGIC)
1451 const_iv (P_IS_ALIVE) 1333 const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) 1334 const_iv (P_NO_CLERIC)
1453 const_iv (P_NEED_UPDATE)
1454 const_iv (P_NO_ERROR)
1455 const_iv (P_OUT_OF_MAP) 1335 const_iv (P_OUT_OF_MAP)
1456 const_iv (P_NEW_MAP) 1336 const_iv (P_NEW_MAP)
1337 const_iv (P_UPTODATE)
1457 1338
1458 const_iv (UP_OBJ_INSERT) 1339 const_iv (UP_OBJ_INSERT)
1459 const_iv (UP_OBJ_REMOVE) 1340 const_iv (UP_OBJ_REMOVE)
1460 const_iv (UP_OBJ_CHANGE) 1341 const_iv (UP_OBJ_CHANGE)
1461 const_iv (UP_OBJ_FACE) 1342 const_iv (UP_OBJ_FACE)
1592 const_iv (ATNR_BLIND) 1473 const_iv (ATNR_BLIND)
1593 const_iv (ATNR_INTERNAL) 1474 const_iv (ATNR_INTERNAL)
1594 const_iv (ATNR_LIFE_STEALING) 1475 const_iv (ATNR_LIFE_STEALING)
1595 const_iv (ATNR_DISEASE) 1476 const_iv (ATNR_DISEASE)
1596 1477
1597 const_iv (MAP_FLUSH)
1598 const_iv (MAP_PLAYER_UNIQUE)
1599 const_iv (MAP_BLOCK)
1600 const_iv (MAP_STYLE)
1601 const_iv (MAP_OVERLAY)
1602
1603 const_iv (MAP_IN_MEMORY) 1478 const_iv (MAP_IN_MEMORY)
1604 const_iv (MAP_SWAPPED) 1479 const_iv (MAP_SWAPPED)
1605 const_iv (MAP_LOADING) 1480 const_iv (MAP_LOADING)
1606 const_iv (MAP_SAVING) 1481 const_iv (MAP_SAVING)
1607 1482
1483 const_iv (KLASS_ATTACHABLE)
1608 const_iv (KLASS_GLOBAL) 1484 const_iv (KLASS_GLOBAL)
1609 const_iv (KLASS_OBJECT) 1485 const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT)
1610 const_iv (KLASS_PLAYER) 1487 const_iv (KLASS_PLAYER)
1611 const_iv (KLASS_MAP) 1488 const_iv (KLASS_MAP)
1489
1490 const_iv (CS_QUERY_YESNO)
1491 const_iv (CS_QUERY_SINGLECHAR)
1492 const_iv (CS_QUERY_HIDEINPUT)
1493
1494 const_iv (ST_DEAD)
1495 const_iv (ST_SETUP)
1496 const_iv (ST_PLAYING)
1497 const_iv (ST_CUSTOM)
1498
1499 const_iv (ST_CHANGE_CLASS)
1500
1501 const_iv (IO_HEADER)
1502 const_iv (IO_OBJECTS)
1503 const_iv (IO_UNIQUES)
1504
1505 // random map generator
1506 const_iv (LAYOUT_NONE)
1507 const_iv (LAYOUT_ONION)
1508 const_iv (LAYOUT_MAZE)
1509 const_iv (LAYOUT_SPIRAL)
1510 const_iv (LAYOUT_ROGUELIKE)
1511 const_iv (LAYOUT_SNAKE)
1512 const_iv (LAYOUT_SQUARE_SPIRAL)
1513
1514 const_iv (RMOPT_RANDOM)
1515 const_iv (RMOPT_CENTERED)
1516 const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C)
1518 const_iv (RMOPT_BOTTOM_R)
1519 const_iv (RMOPT_IRR_SPACE)
1520 const_iv (RMOPT_WALL_OFF)
1521 const_iv (RMOPT_WALLS_ONLY)
1522 const_iv (RMOPT_NO_DOORS)
1523
1524 const_iv (SYMMETRY_RANDOM)
1525 const_iv (SYMMETRY_NONE)
1526 const_iv (SYMMETRY_X)
1527 const_iv (SYMMETRY_Y)
1528 const_iv (SYMMETRY_XY)
1612 }; 1529 };
1613 1530
1614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1616 1533
1617 static const struct { 1534 static const struct {
1618 const char *name; 1535 const char *name;
1619 int skip; 1536 int skip;
1620 IV klass; 1537 IV klass;
1631 { 1548 {
1632 AV *event = newAV (); 1549 AV *event = newAV ();
1633 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1550 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1634 av_push (event, newSViv (eiv->klass)); 1551 av_push (event, newSViv (eiv->klass));
1635 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1552 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1636 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1553 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1637 } 1554 }
1638} 1555}
1639 1556
1640void _init_vars () 1557void _connect_to_perl ()
1641 CODE:
1642 cb_global = get_av ("cf::CB_GLOBAL", 1);
1643 cb_object = get_av ("cf::CB_OBJECT", 1);
1644 cb_player = get_av ("cf::CB_PLAYER", 1);
1645 cb_type = get_av ("cf::CB_TYPE" , 1);
1646 cb_map = get_av ("cf::CB_MAP" , 1);
1647 1558
1648void _global_reattach () 1559void _global_reattach ()
1649 CODE: 1560 CODE:
1650{ 1561{
1651 // reattach to all attachable objects in the game. 1562 // reattach to all attachable objects in the game.
1652 for (player *pl = first_player; pl; pl = pl->next) 1563 for_all_clients (ns)
1653 reattach (pl); 1564 ns->reattach ();
1654 1565
1655 for (maptile *map = first_map; map; map = map->next) 1566 for_all_players (pl)
1656 reattach (map);
1657
1658 for (object *op = object::first; op; op = op->next)
1659 reattach (op); 1567 pl->reattach ();
1660} 1568
1569 //TODO
1570 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1571 // i->second->reattach ();
1661 1572
1662bool 1573 for_all_objects (op)
1663add_client (int fd, const char *peername) 1574 op->reattach ();
1575}
1664 1576
1665NV floor (NV x) 1577NV floor (NV x)
1666 1578
1667NV ceil (NV x) 1579NV ceil (NV x)
1668 1580
1581NV rndm (...)
1582 CODE:
1583 switch (items)
1584 {
1585 case 0: RETVAL = rndm (); break;
1586 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1587 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1588 default: croak ("cf::rndm requires none, one or two parameters."); break;
1589 }
1590 OUTPUT:
1591 RETVAL
1592
1669void server_tick () 1593void server_tick ()
1594 CODE:
1595 runtime = SvNVx (sv_runtime);
1596 server_tick ();
1670 1597
1671void 1598void
1672LOG (int level, char *msg) 1599LOG (int level, char *msg)
1673 PROTOTYPE: $$ 1600 PROTOTYPE: $$
1674 C_ARGS: (LogLevel)level, "%s", msg 1601 C_ARGS: (LogLevel)level, "%s", msg
1714 case 5: RETVAL = settings.playerdir; break; 1641 case 5: RETVAL = settings.playerdir; break;
1715 case 6: RETVAL = settings.datadir ; break; 1642 case 6: RETVAL = settings.datadir ; break;
1716 } 1643 }
1717 OUTPUT: RETVAL 1644 OUTPUT: RETVAL
1718 1645
1646void abort ()
1647
1648void fork_abort (char *cause = "cf::fork_abort")
1649
1650void cleanup (const char *cause, bool make_core = false)
1651
1652void emergency_save ()
1653
1719void _exit (int status = 0) 1654void _exit (int status = EXIT_SUCCESS)
1655
1656UV sv_2watcher (SV *w)
1657 CODE:
1658 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1659 OUTPUT:
1660 RETVAL
1661
1662#if _POSIX_MEMLOCK
1663
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665
1666int munlockall ()
1667
1668#endif
1720 1669
1721int find_animation (char *text) 1670int find_animation (char *text)
1722 PROTOTYPE: $ 1671 PROTOTYPE: $
1723 1672
1724int random_roll (int min, int max, object *op, int goodbad); 1673int random_roll (int min, int max, object *op, int goodbad);
1725 1674
1726const char *cost_string_from_value(uint64 cost, int approx = 0) 1675const char *cost_string_from_value(uint64 cost, int approx = 0)
1727
1728int invoke (int event, ...)
1729 CODE:
1730 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1731 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1732 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1733 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1734 OUTPUT: RETVAL
1735 1676
1736int 1677int
1737exp_to_level (val64 exp) 1678exp_to_level (val64 exp)
1738 CODE: 1679 CODE:
1739{ 1680{
1770 RETVAL = newSVpv (resist_plus[atnr], 0); 1711 RETVAL = newSVpv (resist_plus[atnr], 0);
1771 else 1712 else
1772 XSRETURN_UNDEF; 1713 XSRETURN_UNDEF;
1773 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1774 1715
1716MODULE = cf PACKAGE = cf::attachable
1717
1775int 1718int
1776_valid (SV *obj) 1719valid (SV *obj)
1777 CODE: 1720 CODE:
1778 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1721 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1779 OUTPUT: 1722 OUTPUT:
1780 RETVAL 1723 RETVAL
1781 1724
1725int mortals_size ()
1726 CODE:
1727 RETVAL = attachable::mortals.size ();
1728 OUTPUT: RETVAL
1729
1730#object *mortals (U32 index)
1731# CODE:
1732# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1733# OUTPUT: RETVAL
1734
1735INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1736
1737MODULE = cf PACKAGE = cf::global
1738
1739int invoke (SV *klass, int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1745 OUTPUT: RETVAL
1746
1782MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1747MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1783 1748
1784INCLUDE: $PERL genacc object ../include/object.h | 1749INCLUDE: $PERL genacc object ../include/object.h |
1785 1750
1786int invoke (object *op, int event, ...) 1751int invoke (object *op, int event, ...)
1787 CODE: 1752 CODE:
1788 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1753 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1789 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1754 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1790 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1755 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1791 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1756 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1792 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1793 1758
1794SV *registry (object *op) 1759SV *registry (object *op)
1795 1760
1796void mortals () 1761int objects_size ()
1797 PPCODE: 1762 CODE:
1798 EXTEND (SP, object::mortals.size ());
1799 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1800 PUSHs (to_sv (*i));
1801
1802object *first ()
1803 CODE:
1804 RETVAL = object::first; 1763 RETVAL = objects.size ();
1805 OUTPUT: RETVAL 1764 OUTPUT: RETVAL
1806 1765
1766object *objects (U32 index)
1767 CODE:
1768 RETVAL = index < objects.size () ? objects [index] : 0;
1769 OUTPUT: RETVAL
1770
1771int actives_size ()
1772 CODE:
1773 RETVAL = actives.size ();
1774 OUTPUT: RETVAL
1775
1776object *actives (U32 index)
1777 CODE:
1778 RETVAL = index < actives.size () ? actives [index] : 0;
1779 OUTPUT: RETVAL
1780
1807# missing properties 1781# missing properties
1808
1809int flag (object *op, int flag, int value = 1)
1810 PROTOTYPE: $$;$
1811 CODE:
1812 RETVAL = QUERY_FLAG (op, flag);
1813 if (items >= 3)
1814 if (value)
1815 SET_FLAG (op, flag);
1816 else
1817 CLEAR_FLAG (op, flag);
1818 OUTPUT: RETVAL
1819 1782
1820object *head (object *op) 1783object *head (object *op)
1821 PROTOTYPE: $ 1784 PROTOTYPE: $
1822 CODE: 1785 CODE:
1823 RETVAL = op->head ? op->head : op; 1786 RETVAL = op->head_ ();
1824 OUTPUT: RETVAL 1787 OUTPUT: RETVAL
1825 1788
1826int is_head (object *op) 1789int is_head (object *op)
1827 PROTOTYPE: $ 1790 PROTOTYPE: $
1828 CODE: 1791 CODE:
1829 RETVAL = !op->head; 1792 RETVAL = op->head_ () == op;
1830 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1831 1794
1832void 1795void
1833inv (object *obj) 1796inv (object *obj)
1834 PROTOTYPE: $ 1797 PROTOTYPE: $
1835 PPCODE: 1798 PPCODE:
1836{ 1799{
1837 object *o; 1800 object *o;
1838 for (o = obj->inv; o; o = o->below) 1801 for (o = obj->inv; o; o = o->below)
1839 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1802 XPUSHs (sv_2mortal (to_sv (o)));
1840} 1803}
1804
1805void
1806set_animation (object *op, int idx)
1807 CODE:
1808 SET_ANIMATION (op, idx);
1809
1810int
1811num_animations (object *op)
1812 CODE:
1813 RETVAL = NUM_ANIMATIONS (op);
1814 OUTPUT: RETVAL
1841 1815
1842object *find_best_object_match (object *op, const char *match) 1816object *find_best_object_match (object *op, const char *match)
1843 1817
1844object *find_marked_object (object *op) 1818object *find_marked_object (object *op)
1845 1819
1846int resistance (object *op, int rtype, int newval = 0)
1847 CODE:
1848 if (rtype < 0 || rtype >= NROFATTACKS)
1849 croak ("resistance out of bounds");
1850 RETVAL = op->resist [rtype];
1851 if (items >= 3)
1852 op->resist [rtype] = newval;
1853 OUTPUT: RETVAL
1854
1855void set_resistance (object *op, int rtype, int val)
1856 CODE:
1857 if (rtype < 0 || rtype >= NROFATTACKS)
1858 op->resist[rtype] = val;
1859
1860int need_identify (const object *obj); 1820int need_identify (object *obj);
1861 1821
1862int apply_shop_mat (object *shop_mat, object *op); 1822int apply_shop_mat (object *shop_mat, object *op);
1863 1823
1864int move (object *op, int dir, object *originator = op) 1824int move (object *op, int dir, object *originator = op)
1865 CODE: 1825 CODE:
1873 1833
1874void apply_below (object *op) 1834void apply_below (object *op)
1875 CODE: 1835 CODE:
1876 player_apply_below (op); 1836 player_apply_below (op);
1877 1837
1878void remove (object *op)
1879 CODE:
1880 op->remove ();
1881
1882void destroy (object *op, int recursive = 0)
1883 CODE:
1884 op->destroy (recursive);
1885
1886object *cf_object_present_archname_inside (object *op, char *whatstr) 1838object *cf_object_present_archname_inside (object *op, char *whatstr)
1887 1839
1888int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1840int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1889 1841
1890int cf_object_change_map (object *op, int x, int y, maptile *map) 1842int cf_object_change_map (object *op, int x, int y, maptile *map)
1891 1843
1844#//TODO
1892object *clone (object *op, int recursive = 0) 1845object *clone_ (object *op, int recursive = 0)
1893 CODE: 1846 CODE:
1894 if (recursive) 1847 if (recursive)
1895 RETVAL = object_create_clone (op); 1848 RETVAL = object_create_clone (op);
1896 else 1849 else
1897 { 1850 {
1930 OUTPUT: RETVAL 1883 OUTPUT: RETVAL
1931 1884
1932int query_money (object *op) 1885int query_money (object *op)
1933 ALIAS: money = 0 1886 ALIAS: money = 0
1934 1887
1935int query_cost (object *op, object *who, int flags) 1888val64 query_cost (object *op, object *who, int flags)
1936 ALIAS: cost = 0 1889 ALIAS: cost = 0
1937 1890
1938void spring_trap (object *op, object *victim) 1891void spring_trap (object *op, object *victim)
1939 1892
1940int check_trigger (object *op, object *cause) 1893int check_trigger (object *op, object *cause)
1941 1894
1942void drop (object *who, object *op) 1895void drop (object *who, object *op)
1943 1896
1944void pick_up (object *who, object *op) 1897void pick_up (object *who, object *op)
1945 1898
1946object *cf_object_insert_object (object *op, object *container)
1947
1948object *cf_object_insert_in_ob (object *ob, object *where)
1949
1950int cf_object_teleport (object *op, maptile *map, int x, int y) 1899int cf_object_teleport (object *op, maptile *map, int x, int y)
1951 1900
1952void update (object *op, int action) 1901void update_object (object *op, int action)
1953 CODE:
1954 update_object (op, action);
1955 1902
1956object *cf_create_object_by_name (const char *name) 1903object *cf_create_object_by_name (const char *name)
1957 1904
1958void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1905void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1959 1906
1971 1918
1972void remove_button_link (object *op); 1919void remove_button_link (object *op);
1973 1920
1974 1921
1975MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_
1976
1977void cf_fix_object (object *pl)
1978 ALIAS: fix = 0
1979 1923
1980object *cf_insert_ob_in_ob (object *ob, object *where) 1924object *cf_insert_ob_in_ob (object *ob, object *where)
1981 1925
1982# no clean way to get an object from an archetype - stupid idiotic 1926# no clean way to get an object from an archetype - stupid idiotic
1983# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1927# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2041base_name (object *op, int plural = op->nrof > 1) 1985base_name (object *op, int plural = op->nrof > 1)
2042 CODE: 1986 CODE:
2043 RETVAL = query_base_name (op, plural); 1987 RETVAL = query_base_name (op, plural);
2044 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
2045 1989
1990object *decrease_ob_nr (object *op, unsigned long i)
1991
2046MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1992MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2047 1993
2048player *player (object *op) 1994player *player (object *op)
2049 CODE: 1995 CODE:
2050 RETVAL = op->contr; 1996 RETVAL = op->contr;
2051 OUTPUT: RETVAL 1997 OUTPUT: RETVAL
2052 1998
1999void check_score (object *op)
2000
2053void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2001void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2002 CODE:
2003 new_draw_info (flags, 0, op, txt);
2054 2004
2055object *cf_player_send_inventory (object *op) 2005object *cf_player_send_inventory (object *op)
2056 2006
2057char *cf_player_get_ip (object *op) 2007char *cf_player_get_ip (object *op)
2058 ALIAS: ip = 0 2008 ALIAS: ip = 0
2071 2021
2072void esrv_update_item (object *op, int what, object *item) 2022void esrv_update_item (object *op, int what, object *item)
2073 C_ARGS: what, op, item 2023 C_ARGS: what, op, item
2074 2024
2075void clear_los (object *op) 2025void clear_los (object *op)
2076
2077int command_reset (object *op, char *params)
2078
2079int command_teleport (object *op, char *params)
2080 2026
2081int command_summon (object *op, char *params) 2027int command_summon (object *op, char *params)
2082 2028
2083int command_arrest (object *op, char *params) 2029int command_arrest (object *op, char *params)
2084 2030
2094int invoke (player *pl, int event, ...) 2040int invoke (player *pl, int event, ...)
2095 CODE: 2041 CODE:
2096 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2042 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2097 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2043 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2098 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2044 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2099 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2045 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2100 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
2101 2047
2102SV *registry (player *pl) 2048SV *registry (player *pl)
2103 2049
2104player *cf_player_find (char *name) 2050void
2105 PROTOTYPE: $ 2051save_stats (player *pl)
2052 CODE:
2053 pl->ob->stats.hp = pl->ob->stats.maxhp;
2054 pl->ob->stats.sp = pl->ob->stats.maxsp;
2055 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2056 pl->orig_stats = pl->ob->stats;
2106 2057
2107void cf_player_move (player *pl, int dir) 2058void cf_player_move (player *pl, int dir)
2108 2059
2109void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2060void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2110 2061
2111player *first () 2062player *first ()
2112 CODE: 2063 CODE:
2113 RETVAL = first_player; 2064 RETVAL = first_player;
2114 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
2115 2066
2116player *next (player *pl)
2117 CODE:
2118 RETVAL = pl->next;
2119 OUTPUT: RETVAL
2120
2121bool 2067bool
2122cell_visible (player *pl, int dx, int dy) 2068cell_visible (player *pl, int dx, int dy)
2123 CODE: 2069 CODE:
2124 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2070 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2125 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2071 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2126 OUTPUT: 2072 OUTPUT:
2127 RETVAL 2073 RETVAL
2128 2074
2129void 2075void
2130send (player *pl, SV *packet) 2076send (player *pl, SV *packet)
2131 CODE: 2077 CODE:
2132{ 2078{
2133 STRLEN len; 2079 STRLEN len;
2134 char *buf = SvPVbyte (packet, len); 2080 char *buf = SvPVbyte (packet, len);
2135 2081
2082 if (pl->ns)
2136 pl->socket->send_packet (buf, len); 2083 pl->ns->send_packet (buf, len);
2137} 2084}
2138 2085
2139int 2086int
2140listening (player *pl, int new_value = -1) 2087listening (player *pl, int new_value = -1)
2141 CODE: 2088 CODE:
2160 if (y) sv_to (y, pl->bed_y); 2107 if (y) sv_to (y, pl->bed_y);
2161 2108
2162void 2109void
2163list () 2110list ()
2164 PPCODE: 2111 PPCODE:
2165{ 2112 for_all_players (pl)
2166 player *pl; 2113 XPUSHs (sv_2mortal (to_sv (pl)));
2167 for (pl = first_player; pl; pl = pl->next)
2168 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2169}
2170
2171bool
2172peaceful (player *pl, bool new_setting = 0)
2173 PROTOTYPE: $;$
2174 CODE:
2175 RETVAL = pl->peaceful;
2176 if (items > 1)
2177 pl->peaceful = new_setting;
2178 OUTPUT:
2179 RETVAL
2180
2181living *
2182orig_stats (player *pl)
2183 CODE:
2184 RETVAL = &pl->orig_stats;
2185 OUTPUT: RETVAL
2186
2187living *
2188last_stats (player *pl)
2189 CODE:
2190 RETVAL = &pl->last_stats;
2191 OUTPUT: RETVAL
2192 2114
2193 2115
2194MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2116MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2195
2196maptile *first ()
2197 PROTOTYPE:
2198 CODE:
2199 RETVAL = first_map;
2200 OUTPUT: RETVAL
2201 2117
2202int invoke (maptile *map, int event, ...) 2118int invoke (maptile *map, int event, ...)
2203 CODE: 2119 CODE:
2204 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2120 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2205 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2121 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2206 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2122 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2207 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2123 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2208 OUTPUT: RETVAL 2124 OUTPUT: RETVAL
2209 2125
2210SV *registry (maptile *map) 2126SV *registry (maptile *map)
2211 2127
2212INCLUDE: $PERL genacc maptile ../include/map.h | 2128INCLUDE: $PERL genacc maptile ../include/map.h |
2213 2129
2214maptile *new (int width, int height) 2130void
2131maptile::instantiate ()
2132
2133maptile *new ()
2215 PROTOTYPE: 2134 PROTOTYPE:
2216 CODE: 2135 CODE:
2217{ 2136 RETVAL = new maptile;
2218 RETVAL = get_empty_map (width, height);
2219}
2220 OUTPUT: 2137 OUTPUT:
2221 RETVAL 2138 RETVAL
2222 2139
2223void delete_map (maptile *map) 2140void
2141maptile::players ()
2142 PPCODE:
2143 if (GIMME_V == G_SCALAR)
2144 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2145 else if (GIMME_V == G_ARRAY)
2146 {
2147 EXTEND (SP, THIS->players);
2148 for_all_players (pl)
2149 if (pl->ob && pl->ob->map == THIS)
2150 PUSHs (sv_2mortal (to_sv (pl->ob)));
2151 }
2224 2152
2225void clean_tmp_map (maptile *map) 2153void
2154maptile::set_regiondata (SV *data, SV *plt)
2155 CODE:
2156{
2157 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2158 croak ("maptile::set_regiondata needs arrayref as plt arg");
2159
2160 AV *av = (AV *)SvRV (plt);
2161
2162 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2163
2164 for (int i = av_len (av) + 1; i--; )
2165 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2166
2167 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2168 THIS->regionmap = regionmap;
2169}
2226 2170
2227void play_sound_map (maptile *map, int x, int y, int sound_num) 2171void play_sound_map (maptile *map, int x, int y, int sound_num)
2228 2172
2229int out_of_map (maptile *map, int x, int y) 2173int out_of_map (maptile *map, int x, int y)
2230
2231maptile *tile_map (maptile *map, unsigned int dir)
2232 CODE:
2233 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2234 OUTPUT:
2235 RETVAL
2236
2237char *tile_path (maptile *map, unsigned int dir)
2238 CODE:
2239 if (dir >= 4)
2240 XSRETURN_UNDEF;
2241 RETVAL = map->tile_path [dir];
2242 OUTPUT:
2243 RETVAL
2244
2245maptile *ready_map_name (char *name, int flags = 0)
2246 PROTOTYPE: $;$
2247 ALIAS:
2248 find = 0
2249 get_map = 1
2250
2251maptile *has_been_loaded (char *name)
2252 PROTOTYPE: $
2253
2254int in_memory (maptile *map)
2255 CODE:
2256 RETVAL = map->in_memory;
2257 OUTPUT:
2258 RETVAL
2259 2174
2260void 2175void
2261trigger (maptile *map, long connection, bool state = true) 2176trigger (maptile *map, long connection, bool state = true)
2262 CODE: 2177 CODE:
2263 activate_connection (map, connection, state); 2178 activate_connection (map, connection, state);
2276 2191
2277object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2192object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2278 C_ARGS: str, map, nx, ny 2193 C_ARGS: str, map, nx, ny
2279 2194
2280void 2195void
2281cf_map_normalise (maptile *map, int x, int y) 2196get_map_flags (maptile *map, int x, int y)
2282 PPCODE: 2197 PPCODE:
2283{ 2198{
2284 maptile *nmap = 0; 2199 maptile *nmap = 0;
2285 I16 nx = 0, ny = 0; 2200 I16 nx = 0, ny = 0;
2286 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2201 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2322 move_block_at = 4 2237 move_block_at = 4
2323 move_slow_at = 5 2238 move_slow_at = 5
2324 move_on_at = 6 2239 move_on_at = 6
2325 move_off_at = 7 2240 move_off_at = 7
2326 INIT: 2241 INIT:
2327 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2242 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2328 CODE: 2243 CODE:
2329 switch (ix) 2244 switch (ix)
2330 { 2245 {
2331 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2246 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2332 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2247 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2335 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2250 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2336 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2251 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2337 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2252 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2338 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2253 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2339 } 2254 }
2340 OUTPUT: 2255 OUTPUT: RETVAL
2256
2257void fix_walls (maptile *map, int x, int y)
2258
2259void fix_walls_around (maptile *map, int x, int y)
2260
2261# worst xs function of my life
2262bool
2263_create_random_map (\
2264 maptile *self,\
2265 char *wallstyle,\
2266 char *wall_name,\
2267 char *floorstyle,\
2268 char *monsterstyle,\
2269 char *treasurestyle,\
2270 char *layoutstyle,\
2271 char *doorstyle,\
2272 char *decorstyle,\
2273 char *origin_map,\
2274 char *final_map,\
2275 char *exitstyle,\
2276 char *this_map,\
2277 char *exit_on_final_map,\
2278 int xsize,\
2279 int ysize,\
2280 int expand2x,\
2281 int layoutoptions1,\
2282 int layoutoptions2,\
2283 int layoutoptions3,\
2284 int symmetry,\
2285 int difficulty,\
2286 int difficulty_given,\
2287 float difficulty_increase,\
2288 int dungeon_level,\
2289 int dungeon_depth,\
2290 int decoroptions,\
2291 int orientation,\
2292 int origin_y,\
2293 int origin_x,\
2294 U32 random_seed,\
2295 val64 total_map_hp,\
2296 int map_layout_style,\
2297 int treasureoptions,\
2298 int symmetry_used,\
2299 region *region,\
2300 char *custom\
2301)
2302 CODE:
2303{
2304 random_map_params rmp;
2305
2306 assign (rmp.wallstyle , wallstyle);
2307 assign (rmp.wall_name , wall_name);
2308 assign (rmp.floorstyle , floorstyle);
2309 assign (rmp.monsterstyle , monsterstyle);
2310 assign (rmp.treasurestyle , treasurestyle);
2311 assign (rmp.layoutstyle , layoutstyle);
2312 assign (rmp.doorstyle , doorstyle);
2313 assign (rmp.decorstyle , decorstyle);
2314 assign (rmp.exitstyle , exitstyle);
2315 assign (rmp.exit_on_final_map, exit_on_final_map);
2316
2317 rmp.origin_map = origin_map;
2318 rmp.final_map = final_map;
2319 rmp.this_map = this_map;
2320 rmp.xsize = xsize;
2321 rmp.ysize = ysize;
2322 rmp.expand2x = expand2x;
2323 rmp.layoutoptions1 = layoutoptions1;
2324 rmp.layoutoptions2 = layoutoptions2;
2325 rmp.layoutoptions3 = layoutoptions3;
2326 rmp.symmetry = symmetry;
2327 rmp.difficulty = difficulty;
2328 rmp.difficulty_given = difficulty_given;
2329 rmp.difficulty_increase = difficulty_increase;
2330 rmp.dungeon_level = dungeon_level;
2331 rmp.dungeon_depth = dungeon_depth;
2332 rmp.decoroptions = decoroptions;
2333 rmp.orientation = orientation;
2334 rmp.origin_y = origin_y;
2335 rmp.origin_x = origin_x;
2336 rmp.random_seed = random_seed;
2337 rmp.total_map_hp = total_map_hp;
2338 rmp.map_layout_style = map_layout_style;
2339 rmp.treasureoptions = treasureoptions;
2340 rmp.symmetry_used = symmetry_used;
2341 rmp.region = region;
2342 rmp.custom = custom;
2343
2344 RETVAL = self->generate_random_map (&rmp);
2345}
2346 OUTPUT:
2341 RETVAL 2347 RETVAL
2342
2343void fix_walls (maptile *map, int x, int y)
2344
2345void fix_walls_around (maptile *map, int x, int y)
2346 2348
2347MODULE = cf PACKAGE = cf::arch 2349MODULE = cf PACKAGE = cf::arch
2348 2350
2349archetype *find (const char *name) 2351archetype *find (const char *name)
2350 CODE: 2352 CODE:
2366 PROTOTYPE: 2368 PROTOTYPE:
2367 CODE: 2369 CODE:
2368 RETVAL = get_firstparty (); 2370 RETVAL = get_firstparty ();
2369 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
2370 2372
2371partylist *next (partylist *party) 2373INCLUDE: $PERL genacc partylist ../include/player.h |
2372 CODE:
2373 RETVAL = party->next;
2374 OUTPUT: RETVAL
2375
2376const char *name (partylist *party)
2377 CODE:
2378 RETVAL = party->partyname;
2379 OUTPUT: RETVAL
2380
2381const char *password (partylist *party)
2382 CODE:
2383 RETVAL = party->passwd;
2384 OUTPUT: RETVAL
2385 2374
2386MODULE = cf PACKAGE = cf::region 2375MODULE = cf PACKAGE = cf::region
2387 2376
2388region *first () 2377region *first ()
2389 PROTOTYPE: 2378 PROTOTYPE:
2390 CODE: 2379 CODE:
2391 RETVAL = first_region; 2380 RETVAL = first_region;
2392 OUTPUT: RETVAL 2381 OUTPUT: RETVAL
2393 2382
2394region *next (region *reg) 2383region *find (char *name)
2384 PROTOTYPE: $
2395 CODE: 2385 CODE:
2396 RETVAL = reg->next; 2386 RETVAL = region::find (name);
2397 OUTPUT: RETVAL 2387 OUTPUT: RETVAL
2398 2388
2399const char *name (region *reg) 2389INCLUDE: $PERL genacc region ../include/map.h |
2400 CODE:
2401 RETVAL = reg->name;
2402 OUTPUT: RETVAL
2403
2404region *parent (region *reg)
2405 CODE:
2406 RETVAL = reg->parent;
2407 OUTPUT: RETVAL
2408
2409const char *longname (region *reg)
2410 CODE:
2411 RETVAL = reg->longname;
2412 OUTPUT: RETVAL
2413
2414const char *msg (region *reg)
2415 CODE:
2416 RETVAL = reg->msg;
2417 OUTPUT: RETVAL
2418 2390
2419MODULE = cf PACKAGE = cf::living 2391MODULE = cf PACKAGE = cf::living
2420 2392
2421INCLUDE: $PERL genacc living ../include/living.h | 2393INCLUDE: $PERL genacc living ../include/living.h |
2422 2394
2428 2400
2429INCLUDE: $PERL genacc client ../include/client.h | 2401INCLUDE: $PERL genacc client ../include/client.h |
2430 2402
2431int invoke (client *ns, int event, ...) 2403int invoke (client *ns, int event, ...)
2432 CODE: 2404 CODE:
2433 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2405 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2434 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2406 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2435 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2407 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2436 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2408 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2437 OUTPUT: RETVAL 2409 OUTPUT: RETVAL
2438 2410
2439SV *registry (client *ns) 2411SV *registry (client *ns)
2440 2412
2413void
2414list ()
2415 PPCODE:
2416 EXTEND (SP, clients.size ());
2417 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2418 PUSHs (sv_2mortal (to_sv (*i)));
2419
2420void
2421client::send_packet (SV *packet)
2422 CODE:
2423{
2424 STRLEN len;
2425 char *buf = SvPVbyte (packet, len);
2426
2427 THIS->send_packet (buf, len);
2428}
2429

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