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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.18 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 66static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 67
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 68static PerlInterpreter *perl;
88 69
70double runtime;
71
72global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
90 75
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
98 99
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!(flags & F_BORROWED));
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163
164 mortals.push_back (this);
165}
166
167void
168attachable::destroy ()
169{
170 if (destroyed ())
171 return;
172
173 flags |= F_DESTROYED;
174 do_destroy ();
175}
176
177void
178attachable::check_mortals ()
179{
180 for (int i = 0; i < mortals.size (); )
181 {
182 attachable *obj = mortals [i];
183
184 obj->refcnt_chk (); // unborrow from perl, if necessary
185
186 if (obj->refcnt || obj->self)
187 {
188#if 0
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
191#endif
192
193 ++i; // further delay freeing
194 }//D
195 else
196 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i);
199 delete obj;
200 }
201 }
202}
203
204attachable &
205attachable::operator =(const attachable &src)
206{
207 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209
210 attach = src.attach;
211 return *this;
212}
213
214//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
215
101static SV * 216static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 217newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 218{
104 SV *sv; 219 SV *sv;
105 220
106 if (!ptr) 221 if (!ptr)
107 return &PL_sv_undef; 222 return &PL_sv_undef;
108 223
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 225 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 226}
112 227
113template<class attachable> 228static int
114SV * 229attachable_free (pTHX_ SV *sv, MAGIC *mg)
230{
231 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED));
233 at->self = 0;
234 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk ();
236 return 0;
237}
238
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
240
241static SV *
115newSVattachable (attachable *obj, const char *klass) 242newSVattachable (attachable *obj, HV *stash)
116{ 243{
117 if (!obj) 244 if (!obj)
118 return &PL_sv_undef; 245 return &PL_sv_undef;
119 246
120 if (!obj->self) 247 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 248 {
152 HV *hv = newHV (); 249 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
155 251
156 SVptr_cache_set (ptr, sv); 252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_
257 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 258 }
158 259 else
159 return newSVsv (sv); 260 return newRV_inc ((SV *)obj->self);
160} 261}
161 262
162static void 263static void
163clearSVptr (SV *sv) 264clearSVptr (SV *sv)
164{ 265{
189 if (SvOK (sv)) 290 if (SvOK (sv))
190 return SvPTR (sv, klass); 291 return SvPTR (sv, klass);
191 else 292 else
192 return 0; 293 return 0;
193} 294}
295
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
298inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
319
320inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); }
322
323//TODO:
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
326
327inline SV *to_sv (UUID v)
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
358
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
361
362template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364
365template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373
374inline void sv_to (SV *sv, UUID &v)
375{
376 unsigned int version;
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380}
381
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 383
195static SV * 384static SV *
196newSVdt_va (va_list &ap, data_type type) 385newSVdt_va (va_list &ap, data_type type)
197{ 386{
198 SV *sv; 387 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 414 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 415 }
227 break; 416 break;
228 417
229 case DT_OBJECT: 418 case DT_OBJECT:
230 { 419 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 420 break;
235 421
236 case DT_MAP: 422 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 423 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 424 sv = to_sv (va_arg (ap, maptile *));
239 break; 425 break;
240 426
427 case DT_CLIENT:
428 sv = to_sv (va_arg (ap, client *));
429 break;
430
241 case DT_PLAYER: 431 case DT_PLAYER:
242 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 432 sv = to_sv (va_arg (ap, player *));
243 break; 433 break;
244 434
245 case DT_ARCH: 435 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 436 sv = to_sv (va_arg (ap, archetype *));
247 break; 437 break;
248 438
249 case DT_PARTY: 439 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 440 sv = to_sv (va_arg (ap, partylist *));
251 break; 441 break;
252 442
253 case DT_REGION: 443 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 444 sv = to_sv (va_arg (ap, region *));
255 break; 445 break;
256 446
257 default: 447 default:
258 assert (("unhandled type in newSVdt_va", 0)); 448 assert (("unhandled type in newSVdt_va", 0));
259 } 449 }
304} 494}
305 495
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 497
308SV * 498SV *
309registry_of (attachable_base *ext) 499registry (attachable *ext)
310{ 500{
311 if (!ext->cb) 501 if (!ext->cb)
312 ext->cb = newAV (); 502 ext->cb = newAV ();
313 503
314 return newRV_inc ((SV *)ext->cb); 504 return newRV_inc ((SV *)ext->cb);
315} 505}
316 506
507#if 0
317void attachable_base::clear () 508void attachable::clear ()
318{ 509{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void attachable_base::optimise ()
332{
333 if (!self) 510 if (self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 { 511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
342 SvREFCNT_dec ((SV *)self); 518 SvREFCNT_dec (self);
343 self = 0; 519 self = 0;
344 } 520 }
345}
346 521
347void 522 if (cb)
348object::instantiate_ () 523 {
349{ 524 SvREFCNT_dec (cb);
350 dSP; 525 cb = 0;
351 ENTER; 526 }
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361 527
362 INVOKE_OBJECT (INSTANTIATE, this); 528 attach = 0;
363} 529}
530#endif
364 531
365///////////////////////////////////////////////////////////////////////////// 532/////////////////////////////////////////////////////////////////////////////
366 533
367void reattach (data_type type, void *obj)
368{
369 dSP;
370 ENTER;
371 SAVETMPS;
372 PUSHMARK (SP);
373 XPUSHs (sv_2mortal (newSVdt (type, obj)));
374 PUTBACK;
375 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
376 FREETMPS;
377 LEAVE;
378
379 switch (type)
380 {
381 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
382 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
383 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
384 }
385}
386
387template<class subclass>
388void reattach (attachable<subclass> *obj)
389{
390 obj->optimise ();
391
392 if (obj->self)
393 reattach (subclass::get_dt (), (subclass *)obj);
394}
395
396object_freezer::object_freezer (const char *filename)
397: filename (filename)
398{
399 av = (AV *)newAV ();
400}
401
402object_freezer::~object_freezer ()
403{
404 dSP;
405 ENTER;
406 SAVETMPS;
407 PUSHMARK (SP);
408 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
409 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
410 PUTBACK;
411 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
412 FREETMPS;
413 LEAVE;
414}
415
416void object_freezer::put (FILE *fp, attachable_base *ext)
417{
418 ext->optimise ();
419
420 if (ext->self)
421 {
422 int idx = AvFILLp ((AV *)av) + 1;
423 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
424 fprintf (fp, "oid %d\n", idx);
425 }
426}
427
428object_thawer::object_thawer (const char *filename)
429{
430 av = 0;
431
432 if (!filename)
433 return;
434
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
440 PUTBACK;
441
442 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
443 {
444 SPAGAIN;
445 SV *sv = POPs;
446 if (SvROK (sv))
447 av = SvREFCNT_inc (SvRV (sv));
448 }
449
450 FREETMPS;
451 LEAVE;
452}
453
454void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
455{
456 if (!av || oid < 0) // this is actually an error of sorts
457 return;
458
459 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
460 ext->clear ();
461
462 SV **svp = av_fetch ((AV *)av, oid, 0);
463
464 if (!svp || !SvROK (*svp))
465 {
466 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
467 return;
468 }
469
470 ext->self = *svp; *svp = &PL_sv_undef;
471 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
472
473 reattach (type, obj);
474}
475
476object_thawer::~object_thawer ()
477{
478 if (av)
479 SvREFCNT_dec ((SV *)av);
480}
481
482/////////////////////////////////////////////////////////////////////////////
483
484extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
485{ 535{
486 gethook = gethooksptr;
487
488 return 0; 536 return 0;
489} 537}
490 538
491static CommArray_s rtn_cmd; 539static CommArray_s rtn_cmd;
492 540
493static int 541static int
494runPluginCommand (object *obj, char *params) 542runPluginCommand (object *obj, char *params)
495{ 543{
496 dSP; 544 return -1;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524} 545}
525 546
526extern "C" void *cfperl_getPluginProperty (int *type, ...) 547extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{ 548{
528 va_list args; 549 va_list args;
531 va_start (args, type); 552 va_start (args, type);
532 propname = va_arg (args, char *); 553 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname); 554 //printf ("Property name: %s\n", propname);
534 555
535 if (!strcmp (propname, "command?")) 556 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL; 557 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification")) 558 else if (!strcmp (propname, "Identification"))
557 { 559 {
558 va_end (args); 560 va_end (args);
559 return (void*) PLUGIN_NAME; 561 return (void *)PLUGIN_NAME;
560 } 562 }
561 else if (!strcmp (propname, "FullName")) 563 else if (!strcmp (propname, "FullName"))
562 { 564 {
563 va_end (args); 565 va_end (args);
564 return (void*) PLUGIN_VERSION; 566 return (void *)PLUGIN_VERSION;
565 } 567 }
566 else 568 else
567 va_end (args); 569 va_end (args);
568 570
569 return NULL; 571 return NULL;
572extern "C" int cfperl_postInitPlugin () 574extern "C" int cfperl_postInitPlugin ()
573{ 575{
574 int hooktype = 1; 576 int hooktype = 1;
575 int rtype = 0; 577 int rtype = 0;
576 578
577 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
578 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
579 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
580 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
581
582 cf_init_plugin (gethook); 579 cf_init_plugin (gethook);
583 580
584 return 0; 581 return 0;
585} 582}
586 583
590} 587}
591 588
592void 589void
593cfperl_init () 590cfperl_init ()
594{ 591{
592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
593 perl = perl_alloc ();
594 perl_construct (perl);
595
596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
597
595 char *argv[] = { 598 char *argv[] = {
596 "", 599 "",
597 "-e" 600 "-e"
598 "BEGIN {" 601 "use Event; use Coro;" // required for bootstrap
599 " cf->bootstrap;" 602 "cf->bootstrap;" // required for datadir :*>
600 " unshift @INC, cf::datadir ();" 603 "unshift @INC, cf::datadir ();"
601 "}"
602 ""
603 "use cf;" 604 "require cf;"
604 }; 605 };
605
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 606
611 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
612 { 608 {
613 printf ("unable to initialize perl-interpreter, aborting.\n"); 609 printf ("unable to initialize perl-interpreter, aborting.\n");
614
615 exit (EXIT_FAILURE); 610 exit (EXIT_FAILURE);
616 //perl_destruct (perl);
617 //perl_free (perl);
618 //perl = 0;
619 //return;
620 } 611 }
621
622 obj_cache = newHV ();
623} 612}
624 613
625void cfperl_main () 614void cfperl_main ()
626{ 615{
627 dSP; 616 dSP;
628 617
629 PUSHMARK (SP); 618 PUSHMARK (SP);
630 PUTBACK; 619 PUTBACK;
631 call_pv ("cf::main", G_DISCARD | G_VOID); 620 call_pv ("cf::main", G_DISCARD | G_VOID);
621}
622
623void
624attachable::instantiate ()
625{
626 if (attach)
627 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
629 attach = 0;
630 }
631}
632
633void
634attachable::reattach ()
635{
636 optimise ();
637 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
632} 639}
633 640
634static event_klass klass_of[NUM_EVENT_TYPES] = { 641static event_klass klass_of[NUM_EVENT_TYPES] = {
635# define def(type,name) KLASS_ ## type, 642# define def(type,name) KLASS_ ## type,
636# include "eventinc.h" 643# include "eventinc.h"
667 } 674 }
668 } 675 }
669 } 676 }
670} 677}
671 678
679void
680attachable::gather_callbacks (AV *&callbacks, event_type event) const
681{
682 ::gather_callbacks (callbacks, cb_attachable, event);
683
684 if (cb)
685 ::gather_callbacks (callbacks, cb, event);
686}
687
688void
689global::gather_callbacks (AV *&callbacks, event_type event) const
690{
691 ::gather_callbacks (callbacks, cb_object, event);
692}
693
694void
695object::gather_callbacks (AV *&callbacks, event_type event) const
696{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
698 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
700
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 }
704
705 if (type <= AvFILLp (cb_type))
706 {
707 SV *registry = AvARRAY (cb_type)[type];
708
709 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
710 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
711 }
712
713 attachable::gather_callbacks (callbacks, event);
714 ::gather_callbacks (callbacks, cb_object, event);
715}
716
717void
718archetype::gather_callbacks (AV *&callbacks, event_type event) const
719{
720 attachable::gather_callbacks (callbacks, event);
721 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
722}
723
724void
725client::gather_callbacks (AV *&callbacks, event_type event) const
726{
727 attachable::gather_callbacks (callbacks, event);
728 ::gather_callbacks (callbacks, cb_client, event);
729}
730
731void
732player::gather_callbacks (AV *&callbacks, event_type event) const
733{
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_player, event);
736}
737
738void
739maptile::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event);
743}
744
745bool
672bool cfperl_invoke (event_type event, ...) 746attachable::invoke (event_type event, ...)
673{ 747{
674 data_type dt; 748 data_type dt;
675 va_list ap; 749 va_list ap;
676 750
677 va_start (ap, event); 751 va_start (ap, event);
678 752
753 // callback call ordering should be:
754 // 1. per-object callback
755 // 2. per-class object
756 // 3. per-type callback
757 // 4. global callbacks
758
679 AV *callbacks = 0; 759 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 760 gather_callbacks (callbacks, event);
692
693 switch (KLASS_OF (event))
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 761
755 // short-circuit processing if no callbacks found/defined 762 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 763 if (!callbacks)
757 return 0; 764 return 0;
758 765
759 dSP; 766 CALL_BEGIN (3);
760 ENTER;
761 SAVETMPS;
762
763 PUSHMARK (SP);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 769
769 switch (KLASS_OF (event)) 770 //TODO: unhack
770 { 771 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 772 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 773 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 774 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 775 else if (global *gl = is_a<global>(this)) /*nop*/;
776 else
777 abort (); //TODO
775 778
776 for (;;) 779 for (;;)
777 { 780 {
778 dt = (data_type) va_arg (ap, int); 781 dt = (data_type) va_arg (ap, int);
779 782
780 if (dt == DT_END) 783 if (dt == DT_END)
781 break; 784 break;
782
783 if (dt == DT_AV) 785 else if (dt == DT_AV)
784 { 786 {
785 AV *av = va_arg (ap, AV *); 787 AV *av = va_arg (ap, AV *);
786 788
787 for (int i = 0; i <= av_len (av); ++i) 789 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 790 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 794 }
793 795
794 va_end (ap); 796 va_end (ap);
795 797
796 PUTBACK; 798 CALL_CALL ("cf::do_invoke", G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 799 count = count > 0 ? POPi : 0;
801 800
802 FREETMPS; 801 CALL_END;
803 LEAVE;
804 802
805 return count; 803 return count;
806} 804}
807 805
808SV * 806SV *
823cfperl_result_INT (int idx) 821cfperl_result_INT (int idx)
824{ 822{
825 return SvIV (cfperl_result (idx)); 823 return SvIV (cfperl_result (idx));
826} 824}
827 825
826double
827cfperl_result_DOUBLE (int idx)
828{
829 return SvNV (cfperl_result (idx));
830}
831
832/////////////////////////////////////////////////////////////////////////////
833
834void
835maptile::emergency_save ()
836{
837 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID);
839 CALL_END;
840}
841
842maptile *
843maptile::find_sync (const char *path, maptile *origin)
844{
845 CALL_BEGIN (2);
846 CALL_ARG (path);
847 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849
850 maptile *retval;
851
852 if (count)
853 sv_to (POPs, retval);
854 else
855 retval = 0;
856
857 CALL_END;
858
859 return retval;
860}
861
862void
863maptile::do_load_sync ()
864{
865 CALL_BEGIN (1);
866 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END;
878}
879
880void
881object::enter_exit (object *exit)
882{
883 if (type != PLAYER)
884 return;
885
886 CALL_BEGIN (2);
887 CALL_ARG (this);
888 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END;
891}
892
893/////////////////////////////////////////////////////////////////////////////
894
895struct EventAPI *watcher_base::GEventAPI;
896struct CoroAPI *coroapi::GCoroAPI;
897
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void
907iw::alloc ()
908{
909 pe = GEventAPI->new_idle (0, 0);
910
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913}
914
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void
922iow::alloc ()
923{
924 pe = GEventAPI->new_io (0, 0);
925
926 pe->base.callback = (void *)iow_dispatch;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931}
932
933void
934iow::fd (int fd)
935{
936 pe->fd = fd;
937}
938
939int
940iow::poll ()
941{
942 return pe->poll;
943}
944
945void
946iow::poll (int events)
947{
948 if (pe->poll != events)
949 {
950 if (pe->poll) stop ();
951 pe->poll = events;
952 if (pe->poll) start ();
953 }
954}
955
956void
957_connect_to_perl ()
958{
959 stash_cf = gv_stashpv ("cf" , 1);
960
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
970
971 sv_runtime = get_sv ("cf::RUNTIME", 1);
972 sv_upgrade (sv_runtime, SVt_NV);
973
974 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1);
981}
982
828MODULE = cf PACKAGE = cf PREFIX = cf_ 983MODULE = cf PACKAGE = cf PREFIX = cf_
829 984
830BOOT: 985BOOT:
831{ 986{
832 HV *stash = gv_stashpv ("cf", 1); 987 _connect_to_perl ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
833 993
834 static const struct { 994 static const struct {
835 const char *name; 995 const char *name;
836 IV iv; 996 IV iv;
837 } *civ, const_iv[] = { 997 } *civ, const_iv[] = {
849 const_iv (POTION) 1009 const_iv (POTION)
850 const_iv (FOOD) 1010 const_iv (FOOD)
851 const_iv (POISON) 1011 const_iv (POISON)
852 const_iv (BOOK) 1012 const_iv (BOOK)
853 const_iv (CLOCK) 1013 const_iv (CLOCK)
854 const_iv (LIGHTNING)
855 const_iv (ARROW) 1014 const_iv (ARROW)
856 const_iv (BOW) 1015 const_iv (BOW)
857 const_iv (WEAPON) 1016 const_iv (WEAPON)
858 const_iv (ARMOUR) 1017 const_iv (ARMOUR)
859 const_iv (PEDESTAL) 1018 const_iv (PEDESTAL)
879 const_iv (AMULET) 1038 const_iv (AMULET)
880 const_iv (PLAYERMOVER) 1039 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER) 1040 const_iv (TELEPORTER)
882 const_iv (CREATOR) 1041 const_iv (CREATOR)
883 const_iv (SKILL) 1042 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL) 1043 const_iv (EARTHWALL)
886 const_iv (GOLEM) 1044 const_iv (GOLEM)
887 const_iv (THROWN_OBJ) 1045 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS) 1046 const_iv (BLINDNESS)
889 const_iv (GOD) 1047 const_iv (GOD)
909 const_iv (FLOOR) 1067 const_iv (FLOOR)
910 const_iv (FLESH) 1068 const_iv (FLESH)
911 const_iv (INORGANIC) 1069 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL) 1070 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER) 1071 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL) 1072 const_iv (BUILDABLE_WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT) 1073 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP) 1074 const_iv (LAMP)
921 const_iv (DUPLICATOR) 1075 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK) 1076 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK) 1077 const_iv (CLOAK)
926 const_iv (SPINNER) 1078 const_iv (SPINNER)
927 const_iv (GATE) 1079 const_iv (GATE)
928 const_iv (BUTTON) 1080 const_iv (BUTTON)
929 const_iv (CF_HANDLE) 1081 const_iv (CF_HANDLE)
936 const_iv (SPELL_EFFECT) 1088 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER) 1089 const_iv (CONVERTER)
938 const_iv (BRACERS) 1090 const_iv (BRACERS)
939 const_iv (POISONING) 1091 const_iv (POISONING)
940 const_iv (SAVEBED) 1092 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND) 1093 const_iv (WAND)
944 const_iv (SCROLL) 1094 const_iv (SCROLL)
945 const_iv (DIRECTOR) 1095 const_iv (DIRECTOR)
946 const_iv (GIRDLE) 1096 const_iv (GIRDLE)
947 const_iv (FORCE) 1097 const_iv (FORCE)
962 const_iv (DISEASE) 1112 const_iv (DISEASE)
963 const_iv (SYMPTOM) 1113 const_iv (SYMPTOM)
964 const_iv (BUILDER) 1114 const_iv (BUILDER)
965 const_iv (MATERIAL) 1115 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER) 1116 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1117
969 const_iv (NUM_SUBTYPES) 1118 const_iv (NUM_SUBTYPES)
970 1119
971 const_iv (ST_BD_BUILD) 1120 const_iv (ST_BD_BUILD)
972 const_iv (ST_BD_REMOVE) 1121 const_iv (ST_BD_REMOVE)
1000 const_iv (AT_BLIND) 1149 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL) 1150 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING) 1151 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE) 1152 const_iv (AT_DISEASE)
1004 1153
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT) 1154 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH) 1155 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE) 1156 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE) 1157 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE) 1158 const_iv (WEAP_SLICE)
1035 const_iv (FLAG_MONSTER) 1174 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY) 1175 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR) 1176 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN) 1177 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY) 1178 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD) 1179 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE) 1180 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL) 1181 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR) 1182 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE) 1183 const_iv (FLAG_IS_TURNABLE)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER) 1259 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN) 1260 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE) 1261 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE) 1262 const_iv (FLAG_IS_BUILDABLE)
1125 const_iv (FLAG_AFK)
1126 1263
1127 const_iv (NDI_BLACK) 1264 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE) 1265 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY) 1266 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED) 1267 const_iv (NDI_RED)
1140 const_iv (NDI_MAX_COLOR) 1277 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK) 1278 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE) 1279 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL) 1280 const_iv (NDI_ALL)
1144 1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1145 const_iv (F_APPLIED) 1295 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION) 1296 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID) 1297 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC) 1298 const_iv (F_MAGIC)
1149 const_iv (F_CURSED) 1299 const_iv (F_CURSED)
1155 const_iv (F_BUY) 1305 const_iv (F_BUY)
1156 const_iv (F_SHOP) 1306 const_iv (F_SHOP)
1157 const_iv (F_SELL) 1307 const_iv (F_SELL)
1158 1308
1159 const_iv (P_BLOCKSVIEW) 1309 const_iv (P_BLOCKSVIEW)
1310 const_iv (P_PLAYER)
1160 const_iv (P_NO_MAGIC) 1311 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE) 1312 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC) 1313 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP) 1314 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP) 1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1167 1317
1168 const_iv (UP_OBJ_INSERT) 1318 const_iv (UP_OBJ_INSERT)
1169 const_iv (UP_OBJ_REMOVE) 1319 const_iv (UP_OBJ_REMOVE)
1170 const_iv (UP_OBJ_CHANGE) 1320 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE) 1321 const_iv (UP_OBJ_FACE)
1203 1353
1204 const_iv (SK_EXP_ADD_SKILL) 1354 const_iv (SK_EXP_ADD_SKILL)
1205 const_iv (SK_EXP_TOTAL) 1355 const_iv (SK_EXP_TOTAL)
1206 const_iv (SK_EXP_NONE) 1356 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP) 1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1208 1359
1209 const_iv (SK_LOCKPICKING) 1360 const_iv (SK_LOCKPICKING)
1210 const_iv (SK_HIDING) 1361 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY) 1362 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER) 1363 const_iv (SK_BOWYER)
1312 const_iv (MAP_IN_MEMORY) 1463 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED) 1464 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING) 1465 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING) 1466 const_iv (MAP_SAVING)
1316 1467
1468 const_iv (KLASS_ATTACHABLE)
1317 const_iv (KLASS_GLOBAL) 1469 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT) 1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1319 const_iv (KLASS_PLAYER) 1472 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP) 1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1321 }; 1514 };
1322 1515
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1518
1326 static const struct { 1519 static const struct {
1327 const char *name; 1520 const char *name;
1328 int skip; 1521 int skip;
1329 IV klass; 1522 IV klass;
1340 { 1533 {
1341 AV *event = newAV (); 1534 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1536 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1539 }
1347
1348 static const struct {
1349 int dtype;
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1540}
1486 1541
1487void _reload_1 () 1542void _connect_to_perl ()
1488 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1);
1490 cb_object = get_av ("cf::CB_OBJECT", 1);
1491 cb_player = get_av ("cf::CB_PLAYER", 1);
1492 cb_type = get_av ("cf::CB_TYPE" , 1);
1493 cb_map = get_av ("cf::CB_MAP" , 1);
1494 1543
1495void _reload_2 () 1544void _global_reattach ()
1496 CODE: 1545 CODE:
1497{ 1546{
1498 // reattach to all attachable objects in the game. 1547 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1548 for_all_clients (ns)
1500 reattach (pl); 1549 ns->reattach ();
1501 1550
1502 for (mapstruct *map = first_map; map; map = map->next) 1551 for_all_players (pl)
1503 reattach (map);
1504
1505 for (object *op = objects; op; op = op->next)
1506 reattach (op); 1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op)
1559 op->reattach ();
1507} 1560}
1508 1561
1509NV floor (NV x) 1562NV floor (NV x)
1510 1563
1511NV ceil (NV x) 1564NV ceil (NV x)
1512 1565
1513void server_tick () 1566void server_tick ()
1567 CODE:
1568 runtime = SvNVx (sv_runtime);
1569 server_tick ();
1514 1570
1515void 1571void
1516LOG (int level, char *msg) 1572LOG (int level, char *msg)
1517 PROTOTYPE: $$ 1573 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1574 C_ARGS: (LogLevel)level, "%s", msg
1521 PROTOTYPE: $$ 1577 PROTOTYPE: $$
1522 1578
1523char *path_combine_and_normalize (char *base, char *path) 1579char *path_combine_and_normalize (char *base, char *path)
1524 PROTOTYPE: $$ 1580 PROTOTYPE: $$
1525 1581
1526char * 1582const char *
1527cf_get_maps_directory (char *path) 1583get_maps_directory (char *path)
1528 PROTOTYPE: $ 1584 PROTOTYPE: $
1529 ALIAS: maps_directory = 0 1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1530 1589
1531void 1590void
1532sub_generation_inc () 1591sub_generation_inc ()
1533 CODE: 1592 CODE:
1534 PL_sub_generation++; 1593 PL_sub_generation++;
1543 confdir = 3 1602 confdir = 3
1544 localdir = 4 1603 localdir = 4
1545 playerdir = 5 1604 playerdir = 5
1546 datadir = 6 1605 datadir = 6
1547 CODE: 1606 CODE:
1548{ 1607 switch (ix)
1549 int unused_type; 1608 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1609 case 0: RETVAL = settings.mapdir ; break;
1551} 1610 case 1: RETVAL = settings.uniquedir; break;
1611 case 2: RETVAL = settings.tmpdir ; break;
1612 case 3: RETVAL = settings.confdir ; break;
1613 case 4: RETVAL = settings.localdir ; break;
1614 case 5: RETVAL = settings.playerdir; break;
1615 case 6: RETVAL = settings.datadir ; break;
1616 }
1552 OUTPUT: RETVAL 1617 OUTPUT: RETVAL
1553 1618
1554int 1619void abort ()
1620
1621void emergency_save ()
1622
1623void _exit (int status = 0)
1624
1625#if _POSIX_MEMLOCK
1626
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1628
1629int munlockall ()
1630
1631#endif
1632
1555cf_find_animation (char *text) 1633int find_animation (char *text)
1556 PROTOTYPE: $ 1634 PROTOTYPE: $
1557 1635
1558int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1559 1637
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1561
1562int invoke (int event, ...)
1563 CODE:
1564 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1565 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1566 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1567 OUTPUT: RETVAL
1568 1639
1569int 1640int
1570exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1571 CODE: 1642 CODE:
1572{ 1643{
1603 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1604 else 1675 else
1605 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1606 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1607 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1681int
1682valid (SV *obj)
1683 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT:
1686 RETVAL
1687
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1689
1690MODULE = cf PACKAGE = cf::global
1691
1692int invoke (SV *klass, int event, ...)
1693 CODE:
1694 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1695 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1696 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL
1699
1608MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1609 1701
1702INCLUDE: $PERL genacc object ../include/object.h |
1703
1610int invoke (object *op, int event, ...) 1704int invoke (object *op, int event, ...)
1611 CODE: 1705 CODE:
1612 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1613 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1614 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1708 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1616 1711
1617SV *registry (object *op) 1712SV *registry (object *op)
1713
1714void mortals ()
1618 CODE: 1715 PPCODE:
1619 RETVAL = registry_of (op); 1716 EXTEND (SP, object::mortals.size ());
1620 OUTPUT: 1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1621 RETVAL 1718 PUSHs (to_sv (*i));
1622 1719
1623SV * 1720object *first ()
1624get_property (object *obj, int type, int idx)
1625 CODE: 1721 CODE:
1626 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1722 RETVAL = object::first;
1627 OUTPUT: RETVAL 1723 OUTPUT: RETVAL
1628 1724
1629SV *
1630set_property (object *obj, int type, int idx, SV *newval)
1631 CODE:
1632 switch (type)
1633 {
1634 case CFAPI_INT:
1635 cf_object_set_int_property (obj, idx, SvIV (newval));
1636 break;
1637 case CFAPI_LONG:
1638 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1639 break;
1640 case CFAPI_DOUBLE:
1641 {
1642 int unused_type;
1643 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1644 }
1645 break;
1646 case CFAPI_STRING:
1647 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1648 break;
1649 case CFAPI_POBJECT:
1650 {
1651 int unused_type;
1652 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1653 }
1654 break;
1655 default:
1656 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1657 }
1658
1659# missing properties 1725# missing properties
1660 1726
1661void 1727object *head (object *op)
1662set_attacktype (object *obj, U32 attacktype) 1728 PROTOTYPE: $
1663 CODE: 1729 CODE:
1664 obj->attacktype = attacktype; 1730 RETVAL = op->head ? op->head : op;
1665
1666U32
1667get_attacktype (object *obj)
1668 ALIAS:
1669 attacktype = 0
1670 CODE:
1671 RETVAL = obj->attacktype;
1672 OUTPUT: RETVAL 1731 OUTPUT: RETVAL
1673 1732
1674# missing in plug-in api, of course 1733int is_head (object *op)
1675void 1734 PROTOTYPE: $
1676set_food (object *obj, int food) 1735 CODE:
1677 CODE:
1678 obj->stats.food = food;
1679
1680int
1681get_food (object *obj)
1682 ALIAS:
1683 food = 0
1684 CODE:
1685 RETVAL = obj->stats.food; 1736 RETVAL = !op->head;
1686 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1687 1738
1688void 1739void
1689inv (object *obj) 1740inv (object *obj)
1690 PROTOTYPE: $ 1741 PROTOTYPE: $
1691 PPCODE: 1742 PPCODE:
1692{ 1743{
1693 object *o; 1744 object *o;
1694 for (o = obj->inv; o; o = o->below) 1745 for (o = obj->inv; o; o = o->below)
1695 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1746 XPUSHs (sv_2mortal (to_sv (o)));
1696} 1747}
1697 1748
1698int cf_object_get_resistance (object *op, int rtype) 1749void
1699 ALIAS: resistance = 0 1750set_animation (object *op, int idx)
1751 CODE:
1752 SET_ANIMATION (op, idx);
1700 1753
1701int cf_object_get_flag (object *op, int flag) 1754object *find_best_object_match (object *op, const char *match)
1702 ALIAS: flag = 0
1703 1755
1704void cf_object_set_flag (object *op, int flag, int value) 1756object *find_marked_object (object *op)
1705 1757
1706int need_identify (const object *obj); 1758int need_identify (object *obj);
1707 1759
1708int apply_shop_mat (object *shop_mat, object *op); 1760int apply_shop_mat (object *shop_mat, object *op);
1709 1761
1710void cf_object_move (object *op, int dir, object *originator = op) 1762int move (object *op, int dir, object *originator = op)
1763 CODE:
1764 RETVAL = move_ob (op, dir, originator);
1765 OUTPUT:
1766 RETVAL
1711 1767
1712void cf_object_apply (object *op, object *author, int flags = 0) 1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1713 1771
1714void cf_object_apply_below (object *op) 1772void apply_below (object *op)
1715 1773 CODE:
1716void cf_object_remove (object *op) 1774 player_apply_below (op);
1717
1718void cf_object_free (object *op)
1719 1775
1720object *cf_object_present_archname_inside (object *op, char *whatstr) 1776object *cf_object_present_archname_inside (object *op, char *whatstr)
1721 1777
1722int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1723 1779
1724int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1725 1781
1782#//TODO
1726object *cf_object_clone (object *op, int clonetype = 0) 1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1727 1793
1728int cf_object_pay_item (object *op, object *buyer) 1794int pay_item (object *op, object *buyer)
1795 CODE:
1796 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL
1729 1798
1730int cf_object_pay_amount (object *op, uint64 amount) 1799int pay_amount (object *op, uint64 amount)
1800 CODE:
1801 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL
1731 1803
1732void pay_player (object *op, uint64 amount) 1804void pay_player (object *op, uint64 amount)
1733 1805
1734val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1806val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1735 1807
1736int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1737 1809
1738int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1810void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE:
1812 do_learn_spell (op, sp, special_prayer);
1739 1813
1740void cf_object_learn_spell (object *op, object *sp)
1741
1742void cf_object_forget_spell (object *op, object *sp) 1814void forget_spell (object *op, object *sp)
1815 CODE:
1816 do_forget_spell (op, query_name (sp));
1743 1817
1744object *cf_object_check_for_spell (object *op, char *spellname) 1818object *check_for_spell (object *op, char *spellname)
1819 CODE:
1820 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL
1745 1822
1746int cf_object_query_money (object *op) 1823int query_money (object *op)
1747 ALIAS: money = 0 1824 ALIAS: money = 0
1748 1825
1749int cf_object_query_cost (object *op, object *who, int flags) 1826val64 query_cost (object *op, object *who, int flags)
1750 ALIAS: cost = 0 1827 ALIAS: cost = 0
1751 1828
1752void cf_object_activate_rune (object *op , object *victim) 1829void spring_trap (object *op, object *victim)
1753 1830
1754int cf_object_check_trigger (object *op, object *cause) 1831int check_trigger (object *op, object *cause)
1755 1832
1756int cf_object_out_of_map (object *op, int x, int y)
1757
1758void cf_object_drop (object *op, object *author) 1833void drop (object *who, object *op)
1759 1834
1760void cf_object_take (object *op, object *author) 1835void pick_up (object *who, object *op)
1761
1762void cf_object_say (object *op, char *msg)
1763
1764void cf_object_speak (object *op, char *msg)
1765 1836
1766object *cf_object_insert_object (object *op, object *container) 1837object *cf_object_insert_object (object *op, object *container)
1767 1838
1768const char *cf_object_get_msg (object *ob)
1769 ALIAS: msg = 0
1770
1771object *cf_object_insert_in_ob (object *ob, object *where) 1839object *cf_object_insert_in_ob (object *ob, object *where)
1772 1840
1773int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1774 1842
1775void cf_object_update (object *op, int flags) 1843void update_object (object *op, int action)
1776
1777void cf_object_pickup (object *op, object *what)
1778 1844
1779object *cf_create_object_by_name (const char *name) 1845object *cf_create_object_by_name (const char *name)
1780 1846
1781void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1782 1848
1788 1854
1789void push_button (object *op); 1855void push_button (object *op);
1790 1856
1791void use_trigger (object *op); 1857void use_trigger (object *op);
1792 1858
1793void add_button_link (object *button, mapstruct *map, int connected); 1859void add_button_link (object *button, maptile *map, int connected);
1794 1860
1795void remove_button_link (object *op); 1861void remove_button_link (object *op);
1796 1862
1797void
1798cf_object_set_resistance (object *op, int rtype, int val)
1799 CODE:
1800 if (rtype >= 0 && rtype < NROFATTACKS)
1801 op->resist[rtype] = val;
1802
1803 1863
1804MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1864MODULE = cf PACKAGE = cf::object PREFIX = cf_
1805
1806void cf_fix_object (object *pl)
1807 ALIAS: fix = 0
1808 1865
1809object *cf_insert_ob_in_ob (object *ob, object *where) 1866object *cf_insert_ob_in_ob (object *ob, object *where)
1810 1867
1811# no clean way to get an object from an archetype - stupid idiotic 1868# no clean way to get an object from an archetype - stupid idiotic
1812# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1816 CODE: 1873 CODE:
1817 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1818 OUTPUT: 1875 OUTPUT:
1819 RETVAL 1876 RETVAL
1820 1877
1821object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1822 PROTOTYPE: $$$$$$ 1879 PROTOTYPE: $$$$$$
1823 CODE: 1880 CODE:
1824{ 1881{
1825 int unused_type; 1882 int unused_type;
1826 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1864bool on_same_map_as (object *ob, object *other) 1921bool on_same_map_as (object *ob, object *other)
1865 CODE: 1922 CODE:
1866 RETVAL = on_same_map (ob, other); 1923 RETVAL = on_same_map (ob, other);
1867 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1868 1925
1869char * 1926const char *
1870base_name (object *ob, int plural) 1927base_name (object *op, int plural = op->nrof > 1)
1871 CODE: 1928 CODE:
1872 RETVAL = cf_query_base_name (ob, plural); 1929 RETVAL = query_base_name (op, plural);
1873 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1874 1931
1875living * 1932object *decrease_ob_nr (object *op, unsigned long i)
1876stats (object *ob)
1877 CODE:
1878 RETVAL = &ob->stats;
1879 OUTPUT: RETVAL
1880
1881 1933
1882MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1883 1935
1884player *player (object *op) 1936player *player (object *op)
1885 CODE: 1937 CODE:
1886 RETVAL = op->contr; 1938 RETVAL = op->contr;
1887 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1888 1940
1941void check_score (object *op)
1942
1889void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE:
1945 new_draw_info (flags, 0, op, txt);
1890 1946
1891object *cf_player_send_inventory (object *op) 1947object *cf_player_send_inventory (object *op)
1892 1948
1893char *cf_player_get_ip (object *op) 1949char *cf_player_get_ip (object *op)
1894 ALIAS: ip = 0 1950 ALIAS: ip = 0
1903 1959
1904void cf_player_set_party (object *op, partylist *party) 1960void cf_player_set_party (object *op, partylist *party)
1905 1961
1906void kill_player (object *op) 1962void kill_player (object *op)
1907 1963
1964void esrv_update_item (object *op, int what, object *item)
1965 C_ARGS: what, op, item
1966
1967void clear_los (object *op)
1968
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params)
1972
1973int command_arrest (object *op, char *params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978
1979
1908MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1909 1981
1982INCLUDE: $PERL genacc player ../include/player.h |
1983
1910int invoke (player *pl, int event, ...) 1984int invoke (player *pl, int event, ...)
1911 CODE: 1985 CODE:
1912 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1913 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1914 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1988 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1989 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1915 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1916 1991
1917SV *registry (player *pl) 1992SV *registry (player *pl)
1993
1994void
1995save_stats (player *pl)
1918 CODE: 1996 CODE:
1997 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats;
2001
2002void cf_player_move (player *pl, int dir)
2003
2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2005
2006player *first ()
2007 CODE:
1919 RETVAL = registry_of (pl); 2008 RETVAL = first_player;
2009 OUTPUT: RETVAL
2010
2011bool
2012cell_visible (player *pl, int dx, int dy)
2013 CODE:
2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1920 OUTPUT: 2016 OUTPUT:
1921 RETVAL 2017 RETVAL
1922 2018
1923player *cf_player_find (char *name)
1924 PROTOTYPE: $
1925
1926void cf_player_move (player *pl, int dir)
1927
1928void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1929
1930# nonstandard
1931object *ob (player *pl)
1932 CODE:
1933 RETVAL = pl->ob;
1934 OUTPUT: RETVAL
1935
1936player *first ()
1937 CODE:
1938 RETVAL = first_player;
1939 OUTPUT: RETVAL
1940
1941player *next (player *pl)
1942 CODE:
1943 RETVAL = pl->next;
1944 OUTPUT: RETVAL
1945
1946bool
1947cell_visible (player *pl, int dx, int dy)
1948 CODE:
1949 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1950 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1951 OUTPUT:
1952 RETVAL
1953
1954char *
1955client (player *pl)
1956 CODE:
1957 RETVAL = pl->socket.client;
1958 OUTPUT:
1959 RETVAL
1960
1961char *
1962host (player *pl)
1963 CODE:
1964 RETVAL = pl->socket.host;
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969killer (player *pl, char *killer = 0)
1970 CODE:
1971 if (killer)
1972 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1973 RETVAL = pl->killer;
1974 OUTPUT:
1975 RETVAL
1976
1977void
1978buggy_mapscroll (player *pl, int value = 1)
1979 CODE:
1980 pl->socket.buggy_mapscroll = value;
1981
1982void 2019void
1983send (player *pl, SV *packet) 2020send (player *pl, SV *packet)
1984 CODE: 2021 CODE:
1985{ 2022{
1986 STRLEN len; 2023 STRLEN len;
1987 char *buf = SvPVbyte (packet, len); 2024 char *buf = SvPVbyte (packet, len);
1988 2025
1989 Write_String_To_Socket (&pl->socket, buf, len); 2026 if (pl->ns)
2027 pl->ns->send_packet (buf, len);
1990} 2028}
1991 2029
1992int 2030int
1993listening (player *pl, int new_value = -1) 2031listening (player *pl, int new_value = -1)
1994 CODE: 2032 CODE:
1996 if (new_value >= 0) 2034 if (new_value >= 0)
1997 pl->listening = new_value; 2035 pl->listening = new_value;
1998 OUTPUT: 2036 OUTPUT:
1999 RETVAL 2037 RETVAL
2000 2038
2001void get_savebed (player *pl) 2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2002 ALIAS: 2040 PROTOTYPE: $;$$$
2003 savebed = 0
2004 PPCODE: 2041 PPCODE:
2042 if (GIMME_V != G_VOID)
2043 {
2005 EXTEND (SP, 3); 2044 EXTEND (SP, 3);
2006 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2045 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2007 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2046 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2047 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2009 2048 }
2010void set_savebed (player *pl, char *map_path, int x, int y) 2049 if (map_path) sv_to (map_path, pl->savebed_map);
2011 CODE: 2050 if (x) sv_to (x, pl->bed_x);
2012 strcpy (pl->savebed_map, map_path); 2051 if (y) sv_to (y, pl->bed_y);
2013 pl->bed_x = x;
2014 pl->bed_y = y;
2015 2052
2016void 2053void
2017list () 2054list ()
2018 PPCODE: 2055 PPCODE:
2019{ 2056 for_all_players (pl)
2020 player *pl; 2057 XPUSHs (sv_2mortal (to_sv (pl)));
2021 for (pl = first_player; pl; pl = pl->next)
2022 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2023}
2024
2025bool
2026peaceful (player *pl, bool new_setting = 0)
2027 PROTOTYPE: $;$
2028 CODE:
2029 RETVAL = pl->peaceful;
2030 if (items > 1)
2031 pl->peaceful = new_setting;
2032 OUTPUT:
2033 RETVAL
2034
2035living *
2036orig_stats (player *pl)
2037 CODE:
2038 RETVAL = &pl->orig_stats;
2039 OUTPUT: RETVAL
2040
2041living *
2042last_stats (player *pl)
2043 CODE:
2044 RETVAL = &pl->last_stats;
2045 OUTPUT: RETVAL
2046 2058
2047 2059
2048MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2060MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2049 2061
2050int invoke (mapstruct *map, int event, ...) 2062int invoke (maptile *map, int event, ...)
2051 CODE: 2063 CODE:
2052 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2064 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2053 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2065 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2054 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2066 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2068 OUTPUT: RETVAL
2069
2070SV *registry (maptile *map)
2071
2072INCLUDE: $PERL genacc maptile ../include/map.h |
2073
2074void
2075maptile::instantiate ()
2076
2077maptile *new ()
2078 PROTOTYPE:
2079 CODE:
2080 RETVAL = new maptile;
2055 OUTPUT: 2081 OUTPUT:
2056 RETVAL 2082 RETVAL
2057 2083
2058SV *registry (mapstruct *map) 2084void
2085maptile::players ()
2059 CODE: 2086 PPCODE:
2060 RETVAL = registry_of (map); 2087 if (GIMME_V == G_SCALAR)
2061 OUTPUT: 2088 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2062 RETVAL 2089 else if (GIMME_V == G_ARRAY)
2063
2064SV *
2065get_property (mapstruct *obj, int type, int idx)
2066 CODE:
2067 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2068 OUTPUT: RETVAL
2069
2070SV *
2071set_property (mapstruct *obj, int type, int idx, SV *newval)
2072 CODE:
2073 switch (type)
2074 { 2090 {
2075 case CFAPI_INT: 2091 EXTEND (SP, THIS->players);
2076 cf_map_set_int_property (obj, idx, SvIV (newval)); 2092 for_all_players (pl)
2077 break; 2093 if (pl->ob && pl->ob->map == THIS)
2078 default: 2094 PUSHs (sv_2mortal (to_sv (pl->ob)));
2079 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2080 } 2095 }
2081 2096
2082mapstruct *new (int width, int height)
2083 PROTOTYPE:
2084 CODE:
2085{
2086 int unused_type;
2087 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2088}
2089 OUTPUT:
2090 RETVAL
2091
2092void delete_map (mapstruct *map)
2093
2094void clean_tmp_map (mapstruct *map)
2095
2096void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2097void play_sound_map (maptile *map, int x, int y, int sound_num)
2097 2098
2098mapstruct *tile_map (mapstruct *map, unsigned int dir) 2099int out_of_map (maptile *map, int x, int y)
2099 CODE:
2100 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2101 OUTPUT:
2102 RETVAL
2103 2100
2104char *tile_path (mapstruct *map, unsigned int dir) 2101void
2105 CODE: 2102trigger (maptile *map, long connection, bool state = true)
2106 if (dir >= 4) 2103 CODE:
2107 XSRETURN_UNDEF; 2104 activate_connection (map, connection, state);
2108 RETVAL = map->tile_path [dir];
2109 OUTPUT:
2110 RETVAL
2111 2105
2112mapstruct *cf_map_get_map (char *name) 2106void
2113 PROTOTYPE: $ 2107get_connection (maptile *map, long connection)
2114 ALIAS: map = 0 2108 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection);
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2115 2113
2116mapstruct *has_been_loaded (char *name)
2117 PROTOTYPE: $
2118
2119mapstruct *cf_map_get_first ()
2120 PROTOTYPE:
2121 ALIAS: first = 0
2122
2123# whoever "designed" the plug-in api should have wasted
2124# his/her time with staying away from the project - would have
2125# saved others a lot of time, without doubt.
2126void set_path (mapstruct *where, char *path)
2127 CODE:
2128 strcpy (where->path, path);
2129
2130int in_memory (mapstruct *map)
2131 CODE:
2132 RETVAL = map->in_memory;
2133 OUTPUT:
2134 RETVAL
2135
2136bool unique (mapstruct *map)
2137 CODE:
2138 RETVAL = map->unique;
2139 OUTPUT:
2140 RETVAL
2141
2142void set_unique (mapstruct *map, bool unique)
2143 CODE:
2144 map->unique = unique;
2145
2146object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2147 2115
2148object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2149 2117
2150object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2151 C_ARGS: str, map, nx, ny 2119 C_ARGS: str, map, nx, ny
2152 2120
2153void 2121void
2154cf_map_normalise (mapstruct *map, int x, int y) 2122cf_map_normalise (maptile *map, int x, int y)
2155 PPCODE: 2123 PPCODE:
2156{ 2124{
2157 mapstruct *nmap = 0; 2125 maptile *nmap = 0;
2158 I16 nx = 0, ny = 0; 2126 I16 nx = 0, ny = 0;
2159 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2160 2128
2161 EXTEND (SP, 4); 2129 EXTEND (SP, 4);
2162 PUSHs (sv_2mortal (newSViv (flags))); 2130 PUSHs (sv_2mortal (newSViv (flags)));
2163 2131
2164 if (GIMME_V == G_ARRAY) 2132 if (GIMME_V == G_ARRAY)
2168 PUSHs (sv_2mortal (newSViv (ny))); 2136 PUSHs (sv_2mortal (newSViv (ny)));
2169 } 2137 }
2170} 2138}
2171 2139
2172void 2140void
2173at (mapstruct *map, unsigned int x, unsigned int y) 2141at (maptile *map, unsigned int x, unsigned int y)
2174 PROTOTYPE: $$$ 2142 PROTOTYPE: $$$
2175 PPCODE: 2143 PPCODE:
2176{ 2144{
2177 object *o; 2145 object *o;
2178 mapstruct *nmap = 0; 2146 maptile *nmap = 0;
2179 I16 nx, ny; 2147 I16 nx, ny;
2180 2148
2181 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2182 2150
2183 if (nmap) 2151 if (nmap)
2184 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2185 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2186} 2154}
2187 2155
2188SV * 2156SV *
2189bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2157bot_at (maptile *obj, unsigned int x, unsigned int y)
2190 PROTOTYPE: $$$ 2158 PROTOTYPE: $$$
2191 ALIAS: 2159 ALIAS:
2192 top_at = 1 2160 top_at = 1
2193 flags_at = 2 2161 flags_at = 2
2194 light_at = 3 2162 light_at = 3
2195 move_block_at = 4 2163 move_block_at = 4
2196 move_slow_at = 5 2164 move_slow_at = 5
2197 move_on_at = 6 2165 move_on_at = 6
2198 move_off_at = 7 2166 move_off_at = 7
2199 INIT: 2167 INIT:
2200 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2201 CODE: 2169 CODE:
2202 switch (ix) 2170 switch (ix)
2203 { 2171 {
2204 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2205 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2208 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2209 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2210 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2211 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2212 } 2180 }
2213 OUTPUT: 2181 OUTPUT: RETVAL
2214 RETVAL
2215 2182
2216# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2183void fix_walls (maptile *map, int x, int y)
2217void
2218_set_obs (mapstruct *map, SV *sv)
2219 CODE:
2220{
2221 object *o;
2222 AV *av;
2223 int x, y;
2224 AV *obs = (AV *)SvRV (sv);
2225 2184
2226 for (y = 0; y < MAP_HEIGHT (map); y++) 2185void fix_walls_around (maptile *map, int x, int y)
2227 for (x = 0; x < MAP_WIDTH (map); x++)
2228 {
2229 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2230 2186
2231 if (!SvROK (sv)) 2187const char *
2232 continue; 2188region_name (maptile *m)
2189 CODE:
2190 RETVAL = get_name_of_region_for_map (m);
2191 OUTPUT: RETVAL
2233 2192
2234 av = (AV *)SvRV (sv); 2193# worst xs function of my life
2194maptile *
2195_create_random_map (\
2196 char *path,\
2197 char *wallstyle,\
2198 char *wall_name,\
2199 char *floorstyle,\
2200 char *monsterstyle,\
2201 char *treasurestyle,\
2202 char *layoutstyle,\
2203 char *doorstyle,\
2204 char *decorstyle,\
2205 char *origin_map,\
2206 char *final_map,\
2207 char *exitstyle,\
2208 char *this_map,\
2209 char *exit_on_final_map,\
2210 int Xsize,\
2211 int Ysize,\
2212 int expand2x,\
2213 int layoutoptions1,\
2214 int layoutoptions2,\
2215 int layoutoptions3,\
2216 int symmetry,\
2217 int difficulty,\
2218 int difficulty_given,\
2219 float difficulty_increase,\
2220 int dungeon_level,\
2221 int dungeon_depth,\
2222 int decoroptions,\
2223 int orientation,\
2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2233 CODE:
2234{
2235 random_map_params rmp;
2235 2236
2236 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2237 assign (rmp.wallstyle , wallstyle);
2237 { 2238 assign (rmp.wall_name , wall_name);
2238 sv = av_shift (av); 2239 assign (rmp.floorstyle , floorstyle);
2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2239 2247
2240 if (SvROK (sv)) 2248 rmp.origin_map = origin_map;
2241 { 2249 rmp.final_map = final_map;
2242 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); 2250 rmp.this_map = this_map;
2243 SVptr_cache_set (o, sv); 2251 rmp.Xsize = Xsize;
2244 } 2252 rmp.Ysize = Ysize;
2245 } 2253 rmp.expand2x = expand2x;
2246 } 2254 rmp.layoutoptions1 = layoutoptions1;
2247} 2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2248 2273
2249 2274 RETVAL = generate_random_map (path, &rmp);
2250MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2275}
2251
2252archetype *cf_archetype_get_first()
2253 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256archetype *cf_archetype_get_next (archetype *arch)
2257 ALIAS: next = 0
2258
2259archetype *cf_archetype_get_head (archetype *arch)
2260 ALIAS: head = 0
2261
2262archetype *cf_archetype_get_more (archetype *arch)
2263 ALIAS: more = 0
2264
2265const char *cf_archetype_get_name (archetype *arch)
2266 ALIAS: name = 0
2267
2268object *cf_archetype_get_clone (archetype *arch)
2269 ALIAS: clone = 0
2270
2271MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2272
2273partylist *cf_party_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277partylist *cf_party_get_next (partylist *party)
2278 ALIAS: next = 0
2279
2280const char *cf_party_get_name (partylist *party)
2281
2282const char *cf_party_get_password (partylist *party)
2283 ALIAS: password = 0
2284
2285player *cf_party_get_first_player (partylist *party)
2286 ALIAS: first_player = 0
2287
2288player *cf_party_get_next_player (partylist *party, player *op)
2289 ALIAS: next_player = 0
2290
2291
2292MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2293
2294region *cf_region_get_first ()
2295 PROTOTYPE:
2296 ALIAS: first = 0
2297
2298const char *cf_region_get_name (region *reg)
2299 ALIAS: name = 0
2300
2301region *cf_region_get_next (region *reg)
2302 ALIAS: next = 0
2303
2304region *cf_region_get_parent (region *reg)
2305 ALIAS: parent = 0
2306
2307const char *cf_region_get_longname (region *reg)
2308 ALIAS: longname = 0
2309
2310const char *cf_region_get_message (region *reg)
2311 ALIAS: message = 0
2312
2313
2314MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2315
2316val64
2317exp (living *liv, val64 new_val = 0)
2318 PROTOTYPE: $;$
2319 ALIAS:
2320 Str = 1
2321 Dex = 2
2322 Con = 3
2323 Wis = 4
2324 Cha = 5
2325 Int = 6
2326 Pow = 7
2327 wc = 8
2328 ac = 9
2329 hp = 10
2330 maxhp = 11
2331 sp = 12
2332 maxsp = 13
2333 grace = 14
2334 maxgrace = 15
2335 food = 16
2336 dam = 17
2337 luck = 18
2338 CODE:
2339# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2340 switch (ix)
2341 {
2342 LIVING_ACC (exp , 0);
2343 LIVING_ACC (Str , 1);
2344 LIVING_ACC (Dex , 2);
2345 LIVING_ACC (Con , 3);
2346 LIVING_ACC (Wis , 4);
2347 LIVING_ACC (Cha , 5);
2348 LIVING_ACC (Int , 6);
2349 LIVING_ACC (Pow , 7);
2350 LIVING_ACC (wc , 8);
2351 LIVING_ACC (ac , 9);
2352 LIVING_ACC (hp , 10);
2353 LIVING_ACC (maxhp , 11);
2354 LIVING_ACC (sp , 12);
2355 LIVING_ACC (maxsp , 13);
2356 LIVING_ACC (grace , 14);
2357 LIVING_ACC (maxgrace, 15);
2358 LIVING_ACC (food , 16);
2359 LIVING_ACC (dam , 17);
2360 LIVING_ACC (luck , 18);
2361 }
2362# undef LIVING_ACC
2363 OUTPUT: 2276 OUTPUT:
2364 RETVAL 2277 RETVAL
2365 2278
2279MODULE = cf PACKAGE = cf::arch
2280
2281archetype *find (const char *name)
2282 CODE:
2283 RETVAL = archetype::find (name);
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL
2292
2293INCLUDE: $PERL genacc archetype ../include/object.h |
2294
2295MODULE = cf PACKAGE = cf::party
2296
2297partylist *first ()
2298 PROTOTYPE:
2299 CODE:
2300 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL
2302
2303INCLUDE: $PERL genacc partylist ../include/player.h |
2304
2305MODULE = cf PACKAGE = cf::region
2306
2307region *first ()
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = first_region;
2311 OUTPUT: RETVAL
2312
2313region *find (char *name)
2314 PROTOTYPE: $
2315 CODE:
2316 RETVAL = get_region_by_name (name);
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc region ../include/map.h |
2320
2321MODULE = cf PACKAGE = cf::living
2322
2323INCLUDE: $PERL genacc living ../include/living.h |
2324
2325MODULE = cf PACKAGE = cf::settings
2326
2327INCLUDE: $PERL genacc Settings ../include/global.h |
2328
2329MODULE = cf PACKAGE = cf::client
2330
2331INCLUDE: $PERL genacc client ../include/client.h |
2332
2333int invoke (client *ns, int event, ...)
2334 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2337 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2338 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2339 OUTPUT: RETVAL
2340
2341SV *registry (client *ns)
2342
2343void
2344list ()
2345 PPCODE:
2346 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i)));
2349
2350void
2351client::send_packet (SV *packet)
2352 CODE:
2353{
2354 STRLEN len;
2355 char *buf = SvPVbyte (packet, len);
2356
2357 THIS->send_packet (buf, len);
2358}
2359

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